The Free City of Balefyre
Balefyre is situated on the rocky, barren north coast of the Great Inner Sea, just west of the River Snake estuary. There are many tales regarding the city's beginnings. Whether it began as a tiny fishing village, pirate hideout, or cultic pilgrimage site, once modest Balefyre is currently a bustling city, now growing at an unsustainable rate.
The city's name is derived from the beacon fire once lit atop a rocky outcropping above the bay (Beacon Hill), set on foggy evenings to guide local fisherman to safe harbor in the wide, relatively placid river estuary. Others claim that the firelight was originally intended to lure lost ships to their doom on the rocky outer banks, where the contents of their torn wooden bellies would be gathered up by the waiting villagers. In any event, the balefire became an important waypoint along an otherwise long and lifeless shore. Over time, the fishing village grew into a town, and then a small city, a resupply point on the less-travelled northern coastal route across the Great Inner Sea, midway between the more civilized, populous lands of the east and west. Hardscrabble farmers eventually settled outside the first city walls, cultivating the nearer reaches of the unforgiving steppe landscape that roll away towards the dark, savage mountains that limn the northern horizon. Until quite recently, Balefyre's significance began and ended as a transshipment hub. Despite occasional expeditions of conquest mounted by both eastern and western kingdoms, Balefyre has so far managed to retain its status as an independent city-state.
Balefyre would have remained a small, quaint city had not platinum been discovered in the badlands to the north, nigh on four seasons ago. Word of the strike spread quickly around the rim of the Great Inner Sea, and beyond. Since that time, prospectors, entrepreneurs, adventurers, and ne'er-do-wells have arrived at Balefyre by the boatload, eager to seek- and lose- their fortunes in the now-bustling city. Balefyre has expanded quickly with the influx of fortune seekers, overflowing its outer walls. The elected city government, known as the Fire Council, often unable to reach a speedy decision even in much quitter times, is struggling to keep up with the demands of a growing and largely transient immigrant population.
One item that the Fire Council agrees upon is the annexation (and taxation) of the platinum fields. Serving as the platinum fields' primary base of operations is Yonder's Hole, a semi-fortified mining camp. Establishing and maintaining complete control of this rich prize preoccupies the Council; its members are well aware that greedy eyes have fixed their gaze on Balefyre from afar. The platinum fields have also drawn the unwanted attention of sundry monstrosities that call the harsh badlands home. The Fire Council is struggling to both secure the city and beat back the increasingly numerous and aggressive hoards that threaten Yonder's Hole and the platinum fields.
Balefyre is divided into several wards, with Beacon Hill (aka, the Rock) providing a central reference point. Along the southeast side of the city, bordering the broad estuary of the River Snake, is the Harbor Ward. Along the River Snake, north of the Harbor Ward, is the narrow but crowded River Ward, home to the city slums. North-northeast of Beacon Rock is the Gate Ward, Balefyre's largest and most populous neighborhood. To the west of Beacon Rock, atop the cliffs that overlook the Great Inner Sea, is the Sea Ward, which contains the luxurious estates of Balefyre's wealthy merchant families.
The population of the city is just over 90% human, with the remainder divided among the World's other civilized humanoid races- elves, dwarves, halflings, gnomes, half-elves, and half-orcs. This is beginning to change, however, as many clanless dwarves pass through Balefyre on their way to ply the ancestral trade of their people in the seminal platinum mines north of the city.
Beacon Rock
A steep, rocky massif atop which balefire's namesake beacon was first lit, many turns ago. The old balefire has for some time been replaced by a modern masonry tower that serves as both as lookout and lighthouse. It is known colloquially as The Rock. The old balefire has long since been replaced with a stone-built lighthouse/watchtower, known locally as the Moon Tower (as "it gives the city a full moon every night of the year"). In recent years, its beacon light has been upgraded with gnomish technology, increasing its brightness and range, and a bellows-powered foghorn has been installed.
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This message was last edited by the GM at 17:22, Thu 24 Nov 2016.