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03:56, 26th April 2024 (GMT+0)

Tavern Talk II (OOC)

Posted by RaellusFor group 0
Corros Graelor
Adventurer, 472 posts
Half-Elf Warlock
keys138
Tue 27 Feb 2018
at 01:32
  • msg #423

Re: Tavern Talk II (OOC)

That a cuz he’s awesome ;)
Nicolai Romanelli
Adventurer, 650 posts
Human Expediter
Tegyrius
Sat 24 Mar 2018
at 15:24
  • msg #424

Re: Tavern Talk II (OOC)

It sounds like we have an intent, if not a plan.  Rae, can we get a map from the locals or will we need to rely on an NPC guide?
Raellus
GM, 796 posts
Sage
Raconteur
Sat 24 Mar 2018
at 17:43
  • msg #425

Re: Tavern Talk II (OOC)

In reply to Nicolai Romanelli (msg # 424):

Yes, the locals will provide a rudimentary map of known tunnels in the area. Svimn won't be accompanying you. He's a lover, not a fighter.

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Raellus
GM, 798 posts
Sage
Raconteur
Sat 24 Mar 2018
at 22:47
  • msg #426

Re: Tavern Talk II (OOC)


If your business in the Deep Gnome village is finished, I will move the narrative ahead shortly.

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Corros Graelor
Adventurer, 474 posts
Half-Elf Warlock
keys138
Sat 24 Mar 2018
at 22:51
  • msg #427

Re: Tavern Talk II (OOC)

Good to go
Jenna Drax
Adventurer, 518 posts
Human Cleric
Dave Ross
Sun 25 Mar 2018
at 15:18
  • msg #428

Re: Tavern Talk II (OOC)

I'm fine with moving on.
Nicolai Romanelli
Adventurer, 651 posts
Human Expediter
Tegyrius
Wed 28 Mar 2018
at 00:24
  • msg #429

Re: Tavern Talk II (OOC)

Is anyone else suddenly getting the "broken link" image for Nic, Corros, and Gronk's portraits?
Corros Graelor
Adventurer, 475 posts
Half-Elf Warlock
keys138
Wed 28 Mar 2018
at 00:26
  • msg #430

Re: Tavern Talk II (OOC)

I was getter my them on Grey Cell but not here.  Weird.
Raellus
GM, 800 posts
Sage
Raconteur
Thu 29 Mar 2018
at 18:40
  • msg #431

Re: Tavern Talk II (OOC)


Great IC post, Keys. The OG Lizard King would approve, I am sure.

-
Raellus
GM, 801 posts
Sage
Raconteur
Sat 31 Mar 2018
at 15:11
  • msg #432

Re: Tavern Talk II (OOC)


What, if anything, were we doing so that Nic can see in the Underdark?

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Nicolai Romanelli
Adventurer, 652 posts
Human Expediter
Tegyrius
Sat 31 Mar 2018
at 15:28
  • msg #433

Re: Tavern Talk II (OOC)

Wishing for Ulfgar to come back.  :/  Barring that, unless someone else has a darkvision spell or some weird alchemy, I guess bumbling through with a torch.
Corros Graelor
Adventurer, 478 posts
Half-Elf Warlock
keys138
Sat 31 Mar 2018
at 16:30
  • msg #434

Re: Tavern Talk II (OOC)

Rae,
In the interest of ease of play, can Corros have a dark vision cantrip for Nic?  He’s got the Path of the Book and all that so it might make sense.
This message was last edited by the player at 16:31, Sat 31 Mar 2018.
Raellus
GM, 802 posts
Sage
Raconteur
Sat 31 Mar 2018
at 19:14
  • msg #435

Re: Tavern Talk II (OOC)

Nicolai Romanelli:
Wishing for Ulfgar to come back.


I invited Spartan to rejoin some time ago, and recently dropped a couple of hints over in Twilight Tales. I'm not going to beg though.

I just remembered that y'all found a magical sword, probably a Sun Blade, but you haven't ID'ed it yet. It does produce sunlight up to 30', so that's an option (albeit a pretty unstealthy one).

https://roll20.net/compendium/.../Sun%20Blade#content

Keys, would that be a replacement cantrip or a gimme? If it's a straight swap, that's totally fine. If not, I'm willing to cut some kind of deal with y'all. Or, how about this? Svimn can whips Nic up a potion of darkvision. It'll last 8 hours. The components are hard to get in the underdark so he can't make more than one. That should tide you over until you can find something else.

-
This message was last edited by the GM at 19:20, Sat 31 Mar 2018.
Corros Graelor
Adventurer, 479 posts
Half-Elf Warlock
keys138
Sat 31 Mar 2018
at 19:55
  • msg #436

Re: Tavern Talk II (OOC)

Trade for sure.  I’m happy to give up a slot.  The potion is fine too, but I’ll let Teg make the final call.
Nicolai Romanelli
Adventurer, 653 posts
Human Expediter
Tegyrius
Sat 31 Mar 2018
at 20:36
  • msg #437

Re: Tavern Talk II (OOC)

Darkvision is a level 2 spell, so I can't really feel good about that being a cantrip swap for my benefit.  I'll take the potion and hope we find something else (or materials for another potion) before it expires.
Corros Graelor
Adventurer, 480 posts
Half-Elf Warlock
keys138
Sat 31 Mar 2018
at 20:55
  • msg #438

Re: Tavern Talk II (OOC)

Cool with me.  I for sure can’t give up a spell slot with only 2 to work with.
Raellus
GM, 803 posts
Sage
Raconteur
Sat 31 Mar 2018
at 21:52
  • msg #439

Re: Tavern Talk II (OOC)


I've updated the active quests entry in the Adventurers' Journal.

-
Nicolai Romanelli
Adventurer, 654 posts
Human Expediter
Tegyrius
Sat 31 Mar 2018
at 23:13
  • msg #440

Re: Tavern Talk II (OOC)

I don't think our party is consistently-stealthy enough to manage a safe withdrawal.  Stay put and be ready to fight?
Corros Graelor
Adventurer, 481 posts
Half-Elf Warlock
keys138
Sat 31 Mar 2018
at 23:31
  • msg #441

Re: Tavern Talk II (OOC)

Yeah, we’re more of a “hi, want to fight?” kinda group.
Jenna Drax
Adventurer, 520 posts
Human Cleric
Dave Ross
Sun 1 Apr 2018
at 21:29
  • msg #442

Re: Tavern Talk II (OOC)

I have no objections to getting out of the way. Presumably there’s an even bigger threat chasing it.

I’m also happy to go with the majority view if you both want to fight it.
Corros Graelor
Adventurer, 483 posts
Half-Elf Warlock
keys138
Sun 1 Apr 2018
at 21:30
  • msg #443

Re: Tavern Talk II (OOC)

I’m thinking a nice polite, “of course,” followed by “ we’re hunting Drow, know of any?”
Nicolai Romanelli
Adventurer, 656 posts
Human Expediter
Tegyrius
Sun 1 Apr 2018
at 23:25
  • msg #444

Re: Tavern Talk II (OOC)

/agree
Nicolai Romanelli
Adventurer, 659 posts
Human Expediter
Tegyrius
Sun 8 Apr 2018
at 17:51
  • msg #445

Re: Tavern Talk II (OOC)

Do we just want to surprise-round these fools?
Jenna Drax
Adventurer, 523 posts
Human Cleric
Dave Ross
Sun 8 Apr 2018
at 18:08
  • msg #446

Re: Tavern Talk II (OOC)

In reply to Nicolai Romanelli (msg # 445):

I guess so. We said we were hunting drow and looks like we found them.
Raellus
GM, 809 posts
Sage
Raconteur
Sun 8 Apr 2018
at 22:13
  • msg #447

Re: Tavern Talk II (OOC)


Does Nic have any abilities that allow him to move through enemy-occupied space without provoking opportunity attacks?

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