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18:55, 7th May 2024 (GMT+0)

Tavern Talk II (OOC)

Posted by RaellusFor group 0
Corros Graelor
Adventurer, 381 posts
Half-Elf Warlock
keys138
Sun 20 Nov 2016
at 23:47
  • msg #198

Re: Tavern Talk II (OOC)

In reply to Nicolai Romanelli (msg # 197):

Gronk in single combat?  Unfair to who gets the mystery point.  Poor Rae would have to fight himself.  I see I flipped Corros in deception and persuasion.  He's +4 and +8 respectively.  I'm leaning towards polymorphing the ambassador (so we know if it works), then having a brief chat with our adversaries about what their futures look like.  If nothing else, it buys our side time.  If we have to fight, we throw everything at the spell caster and hope for the best.

If Corros gets close enough to make psychic contact, he might also be able to sway some of the participants that leaving with their lives and armor is a win.
Raellus
GM, 679 posts
Sage
Raconteur
Tue 22 Nov 2016
at 00:38
  • msg #199

Re: Tavern Talk II (OOC)


Once again, combat isn't a given here, but it might be a good idea to cast a Bless spell on the party just in case. That +d4 bump to attack rolls and saving throws can make a big difference if/when the SHTF.

-
Nicolai Romanelli
Adventurer, 515 posts
Human Rogue/Ranger
Tegyrius
Tue 22 Nov 2016
at 00:41
  • msg #200

Re: Tavern Talk II (OOC)

Did we have enough time in our conference to get in a short rest or are we in basically the same condition in which we ended the abduction?
Raellus
GM, 680 posts
Sage
Raconteur
Tue 22 Nov 2016
at 02:06
  • msg #201

Re: Tavern Talk II (OOC)


Yes, you've definitely had enough time since the ambush for a short rest.

-
Nicolai Romanelli
Adventurer, 516 posts
Human Rogue/Ranger
Tegyrius
Tue 22 Nov 2016
at 02:36
  • msg #202

Re: Tavern Talk II (OOC)

Aiight.  I'll get a turn post up tomorrow night.  Keys, if you have time before then, feel free to lead off with Corros' opening remarks.  :)
Corros Graelor
Adventurer, 382 posts
Half-Elf Warlock
keys138
Tue 22 Nov 2016
at 19:52
  • msg #203

Re: Tavern Talk II (OOC)

So good news/bad news.

Good:  Corros get his spell slot back (Yay!)
Bad: He needs a long rest to cast Sculptor of Flesh again (Uh-Oh!)
Corros Graelor
Adventurer, 384 posts
Half-Elf Warlock
keys138
Tue 22 Nov 2016
at 20:12
  • msg #204

Re: Tavern Talk II (OOC)


Bad idea plan: Corros drags the ambassador through another Dimension Door, this one 400' above the Kreyg, then casts another Dimension Door a few seconds later to pull himself out of the air.  Splat.  Right on Kreyg.

It's not perfect...to be admitted.
Raellus
GM, 681 posts
Sage
Raconteur
Wed 23 Nov 2016
at 00:36
  • msg #205

Re: Tavern Talk II (OOC)


Damn fine speeches, guys. Unfortunately, the ensuing rolls were shit. How do we want to handle this? I have half a mind to just wave my hands and make the Bloodforged pull up stakes and skip town without a fight. Y'all have Inspiration to spend. We could swap all your IP for a successful persuasion check. That seems like a fair trade to me.

Or, do you want to roll with the dice and rumble? Help should be on the way. How quickly it arrives on scene and how effective it will be will vary, but you do have the temporary tactical advantage of being able to concentrate your strength against an isolated spot in the enemy cordon.

-
This message was last edited by the GM at 00:44, Wed 23 Nov 2016.
Nicolai Romanelli
Adventurer, 518 posts
Human Rogue/Ranger
Tegyrius
Wed 23 Nov 2016
at 00:57
  • msg #206

Re: Tavern Talk II (OOC)

I'm willing to take that deal.  Means Kreyg gets away to menace us again later.  :)
Corros Graelor
Adventurer, 385 posts
Half-Elf Warlock
keys138
Wed 23 Nov 2016
at 01:27
  • msg #207

Re: Tavern Talk II (OOC)

I'm with Teg
Jenna Drax
Adventurer, 427 posts
Human Cleric
Dave Ross
Wed 23 Nov 2016
at 08:32
  • msg #208

Re: Tavern Talk II (OOC)

I'm happy taking the deal
Raellus
GM, 683 posts
Sage
Raconteur
Thu 24 Nov 2016
at 15:50
  • msg #209

Re: Tavern Talk II (OOC)


OK, turn is posted. I tried to wrap things up as neatly as possible but I didn't want to start the next chapter yet, in case y'all had IC business to attend to.

I need to add a bit to the turn about the envoys. Would you like to keep the Varimori emissary's sword and dagger or return them? The sword is longsword +1 "Defender" (also grants the wielder +1 to his/her AC).

Any questions, let me know. Remember to level up- add HP (house rule), class features, spells, and all that jazz, to your char-sheet.

Happy Thanksgiving!

-
Nicolai Romanelli
Adventurer, 519 posts
Human Rogue/Ranger
Tegyrius
Thu 24 Nov 2016
at 16:06
  • msg #210

Re: Tavern Talk II (OOC)

To avoid further complications from that direction, I am thinking we send the Varimori emissary and his bodyguard home as respectfully and diplomatically as possible.  Which probably includes returning the blades, sadly.

I'm picking up Nic's 5th and final ranger level.  That provides another combat maneuver (tentatively leaning toward Menacing Attack), Extra Attack, and an additional 1d6 of healing on each of his poultices.  From here on, it's probably all rogue levels.
Corros Graelor
Adventurer, 386 posts
Half-Elf Warlock
keys138
Thu 24 Nov 2016
at 16:36
  • msg #211

Re: Tavern Talk II (OOC)


Agreed on the Emissary.  Corros will continue on the Warlock path and probably move back into the River Quarter house. Of course, what Jenna's plans are will heavily shape his actions with regards to sleeping arrangements.  He's be happy to share a bed.

On the story front, I'm not not-picking, but as the exiting mercenaries got burny I think that at least some of our heroes would of had the presence of mind to move things like the ships out of their path of destruction.  If I'm overruled that's fine, I just wanted to bring it up since we have at least two characters familiar with widespread destruction, Corros familiar with what a burning city looks like.
Raellus
GM, 684 posts
Sage
Raconteur
Thu 24 Nov 2016
at 16:48
  • msg #212

Re: Tavern Talk II (OOC)

Corros Graelor:
On the story front, I'm not not-picking, but as the exiting mercenaries got burny I think that at least some of our heroes would of had the presence of mind to move things like the ships out of their path of destruction.  If I'm overruled that's fine, I just wanted to bring it up since we have at least two characters familiar with widespread destruction, Corros familiar with what a burning city looks like.


That's a fair point. Muzz Breakwater could help with that. I'll allow y'all to save either Jet Spear or Swordfish. JS is a bit bigger, SF is a bit faster and more maneuverable.

It's a matter of manpower. The fishermen (merchant traffic more or less ceased after word of the BF occupation spread) would likely be preoccupied with moving their own vessels out of harm's way first, so there probably wouldn't be enough time/or competent seaman available to move both galleys before the rest of the BF arrive and set sail.

Sound reasonable?

-
This message was last edited by the GM at 16:55, Thu 24 Nov 2016.
Gronk
Party NPC, 115 posts
Half-Orc Fighter
Raellus
Thu 24 Nov 2016
at 16:54
  • msg #213

Re: Tavern Talk II (OOC)


Gronk's probably going to stick with fighter. Level 7 gives him a potentially handy feature (Know Your Enemy) and he'll get better class features sooner than if he dips into Barbarian level 2 now for the Reckless Attack and Danger Sense features.

He rolled max HP too. Tanky!

-
Corros Graelor
Adventurer, 387 posts
Half-Elf Warlock
keys138
Thu 24 Nov 2016
at 16:55
  • msg #214

Re: Tavern Talk II (OOC)

In reply to Raellus (msg # 212):


Sounds fair.  I vote Swordfish.  We're a brains over brawn group anyway. ;)
Raellus
GM, 685 posts
Sage
Raconteur
Thu 24 Nov 2016
at 17:05
  • msg #215

Re: Tavern Talk II (OOC)


Ok, I added this. I can add in bits about what Nic and Jenna did during the evac too, with a little direction.

Raellus:
Gronk joins the mobs, encouraging the Bloodforged to move quickly and forsake any detours to plunder. Corros and Muzz Breakwater head to the docks to move what they can of the fishing fleet out of harm's way. The young warlock manages to round up enough able-bodied men to row Swordfish out of the harbor as well.


I also added this,

Raellus:
The heroes soon discover that they very rarely have to pay for their own drinks anymore, and it's hard to walk down the street without having to stop and shake some grateful citizen's hand.


-
This message was last edited by the GM at 17:06, Thu 24 Nov 2016.
Jenna Drax
Adventurer, 428 posts
Human Cleric
Dave Ross
Thu 24 Nov 2016
at 20:41
  • msg #216

Re: Tavern Talk II (OOC)

I'm fine with everything mentioned including returning the weapons (Lawful Good alignment and all that). Jenna would probably go to the Temple of Arma and rv with the Fire Watchmen there. It seems logical.

In regards living arrangements  Jenna will be happy in the same room as Corros. I'm thinking either the two of them can move into Vander's love nest for a bit of privacy or he can talk her round to staying in Balint House. I really don't mind either way.

Raellus:
A cold but quiet winter passes, and spring arrives from the south.

How many months are we talking about having passed?
Corros Graelor
Adventurer, 388 posts
Half-Elf Warlock
keys138
Fri 25 Nov 2016
at 14:05
  • msg #217

Re: Tavern Talk II (OOC)

The love nest makes more sense really...I mean, duh.

I picked up Fly as an additional spell.  Put one attribute point into Cha bringing it to 20 (+5 baby!) and one into Con to increase HP.  With the max roll, Corros comes up to 61 HP, making him a hard to kill warlock.

I'll try and come up with some actions for the dude during their down months later today.  First I have to paint a bathroom, nail in some trim, and install a toilet and sink.  Yay!
Raellus
GM, 686 posts
Sage
Raconteur
Fri 25 Nov 2016
at 15:19
  • msg #218

Re: Tavern Talk II (OOC)

Jenna Drax:
How many months are we talking about having passed?


Well, autumn was well under way when the narrative left off, and the coast of the GIS has a pretty mild climate, so I'd say three months.

-
Raellus
GM, 687 posts
Sage
Raconteur
Sun 27 Nov 2016
at 19:21
  • msg #219

Re: Tavern Talk II (OOC)


I know y'all don't know what the next quest is yet, but is there anything you'd like to do with your three months of down time?

Gronk, for example, is going to have the red lacquer on his captured suit of Bloodforged splint (AC 17) scoured off.

Prices in month 1 are closer to PH levels now, due to the interruption in platinum production during the occupation, but they'll be rising again in month 3.

It sounds like you want to keep both properties. That's totally fine. You can rent one out for a steady income, if you like, or sell one for a lump sum. Or, you can keep both- I'll have to check for upkeep costs, but they shouldn't be prohibitive.

-
This message was last edited by the GM at 21:08, Sun 27 Nov 2016.
Nicolai Romanelli
Adventurer, 520 posts
Human Rogue/Ranger
Tegyrius
Sun 27 Nov 2016
at 21:52
  • msg #220

Re: Tavern Talk II (OOC)

Nic is willing to stay in Bálint House and give Corros and Jenna some space to work out their cohabitation issues.  ;)

What kind of shape is Lenore in after Jurvis' death?
Raellus
GM, 688 posts
Sage
Raconteur
Sun 27 Nov 2016
at 22:11
  • msg #221

Re: Tavern Talk II (OOC)

Nicolai Romanelli:
What kind of shape is Lenore in after Jurvis' death?


She's pretty upset but I figure she'd be through the worst stages of grieving by the time spring comes.

-
This message was last edited by the GM at 22:12, Sun 27 Nov 2016.
Nicolai Romanelli
Adventurer, 521 posts
Human Rogue/Ranger
Tegyrius
Sun 27 Nov 2016
at 22:15
  • msg #222

Re: Tavern Talk II (OOC)

Okay.  Once Lenore is ready to go back to work, I think Nic will refocus his attention on the project Mórag gave him at the end of Chapter Four.  So, for now, building up a nice little network of informants in the city, and doing favors for people who he wants to owe him some goodwill later.

You know.  Spy stuff.
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