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13:20, 28th March 2024 (GMT+0)

Tavern Talk II (OOC)

Posted by RaellusFor group 0
Raellus
GM, 827 posts
Sage
Raconteur
Thu 7 Jun 2018
at 01:49
  • msg #473

Re: Tavern Talk II (OOC)

In reply to Nicolai Romanelli (msg # 472):

Unfortunately, no.

I hadn't realized about the series. If I had, I might have switched things up a bit here.

-
Jenna Drax
Adventurer, 537 posts
Human Cleric
Dave Ross
Thu 7 Jun 2018
at 16:57
  • msg #474

Re: Tavern Talk II (OOC)

I don't have anything particularly profound to offer. Ulfgar's IC suggestion looks fine to me.
Corros Graelor
Adventurer, 498 posts
Half-Elf Warlock
keys138
Thu 7 Jun 2018
at 22:20
  • msg #475

Re: Tavern Talk II (OOC)

Anybody have a silence spell?
Nicolai Romanelli
Adventurer, 677 posts
Human Expediter
Tegyrius
Thu 7 Jun 2018
at 23:39
  • msg #476

Re: Tavern Talk II (OOC)

*looks significantly at the witchling*
Corros Graelor
Adventurer, 499 posts
Half-Elf Warlock
keys138
Thu 7 Jun 2018
at 23:56
  • msg #477

Re: Tavern Talk II (OOC)

I can cast hold person on one if we can immobilize the other.
Corros Graelor
Adventurer, 500 posts
Half-Elf Warlock
keys138
Fri 8 Jun 2018
at 18:07
  • msg #478

Re: Tavern Talk II (OOC)

let's just go with Ulfgar's direct attack option and let the chips fall as they may
Raellus
GM, 828 posts
Sage
Raconteur
Fri 8 Jun 2018
at 18:52
  • msg #479

Re: Tavern Talk II (OOC)

In reply to Corros Graelor (msg # 478):

I can work with that. Before we get started, do any of you have anything that could draw the sentries away from the door?

Regardless, I'd like an IC post to set up y'all's tactical approach so that I roll some die.

-
Corros Graelor
Adventurer, 501 posts
Half-Elf Warlock
keys138
Fri 8 Jun 2018
at 20:03
  • msg #480

Re: Tavern Talk II (OOC)

Corros can cast Mage Hand and get all spooky/distracty
Nicolai Romanelli
Adventurer, 678 posts
Human Expediter
Tegyrius
Fri 8 Jun 2018
at 21:56
  • msg #481

Re: Tavern Talk II (OOC)

Nic could toss a pebble to make noise, but he's fresh out of ventriloquism proficiency.
Jenna Drax
Adventurer, 538 posts
Human Cleric
Dave Ross
Fri 8 Jun 2018
at 22:13
  • msg #482

Re: Tavern Talk II (OOC)

An expendable elf pops up, waves, then runs like Hell back the way he came, hoping they follow him into an ambush?
Ulfgar Frostbeard
player, 9 posts
Hill Dwarf Druid
Spartan-117
Sun 10 Jun 2018
at 07:16
  • msg #483

Re: Tavern Talk II (OOC)

Yeah, I've looked over my stuff and I could do some cool things with Druidcraft (skunk smell behind them to drive them forward or some animal sound or whatever to draw them closer) IF the stupid spell had a distance greater 30'.  I don't have a lot of confidence that I can get close enough to use it without alerting them.
Nicolai Romanelli
Adventurer, 679 posts
Human Expediter
Tegyrius
Sun 10 Jun 2018
at 11:46
  • msg #484

Re: Tavern Talk II (OOC)

You can't cast while wild shaped, correct?
Raellus
GM, 829 posts
Sage
Raconteur
Sun 10 Jun 2018
at 15:33
  • msg #485

Re: Tavern Talk II (OOC)

Ulfgar Frostbeard:
Yeah, I've looked over my stuff and I could do some cool things with Druidcraft (skunk smell behind them to drive them forward or some animal sound or whatever to draw them closer) IF the stupid spell had a distance greater 30'.  I don't have a lot of confidence that I can get close enough to use it without alerting them.


Because of the way that the tunnel that the party is in slopes and curls (like a corkscrew), Ulfgar can get to just inside that spell range without being seen. He'll have to pass an easy stealth check not to be heard, though.

-
This message was last edited by the GM at 16:14, Sun 10 June 2018.
Corros Graelor
Adventurer, 502 posts
Half-Elf Warlock
keys138
Sun 10 Jun 2018
at 15:38
  • msg #486

Re: Tavern Talk II (OOC)

In reply to Raellus (msg # 485):

Is that a 'can' or a 'can't' Rae?
I'm a little confused to the wording.
Thanks!
Raellus
GM, 830 posts
Sage
Raconteur
Sun 10 Jun 2018
at 16:16
  • msg #487

Re: Tavern Talk II (OOC)

In reply to Corros Graelor (msg # 486):

Dang. Sorry. I meant "can". Big difference. My bad.

-
This message was last edited by the GM at 19:41, Sun 10 June 2018.
Nicolai Romanelli
Adventurer, 680 posts
Human Expediter
Tegyrius
Sun 10 Jun 2018
at 17:25
  • msg #488

Re: Tavern Talk II (OOC)

Skunking them out and then giving them a good shanking while they're trying to breathe sounds like an excellent plan!
Ulfgar Frostbeard
player, 10 posts
Hill Dwarf Druid
Spartan-117
Mon 11 Jun 2018
at 14:09
  • msg #489

Re: Tavern Talk II (OOC)

@Teg - Yep, no casting while wild-shaped until 18th level.

@All - Ok, I'll post something just to get us moving.  FYI I'm flying out tomorrow, so I may post erratically for a bit.
Raellus
GM, 831 posts
Sage
Raconteur
Fri 15 Jun 2018
at 02:36
  • msg #490

Re: Tavern Talk II (OOC)


Hey guys, sorry for the delay here and in Pharos. I'm taking a Macro-economics class at the UA this week, so I'm effectively AFK all day, then I get home, work out (or I'll feel guilty), then it's pool time with the kids, dinner- I'm on dishes- and then I've got homework, and, when that's all taken care of, my brain is not in the mood for creative writing. Tomorrow's my last day of class, so I anticipate getting turns up this weekend. I apologize for just letting you all know just now, as opposed to at the start of the week- especially since, in the past, I've chided some of you for going silent without a heads-up. I am ashamed of myself, for reals. That said, I will try not to let this happen again, and I won't let feelings of guilt stand in the way of getting my games going again.

-
Ulfgar Frostbeard
player, 12 posts
Hill Dwarf Druid
Spartan-117
Fri 15 Jun 2018
at 22:37
  • msg #491

Re: Tavern Talk II (OOC)

Any interesting macroeconomic tidbits that you can apply to rpol endeavors?
Raellus
GM, 832 posts
Sage
Raconteur
Sat 16 Jun 2018
at 15:13
  • msg #492

Re: Tavern Talk II (OOC)

In reply to Ulfgar Frostbeard (msg # 491):

The stuff on money, monetary policy, and trade were interesting, and I immediately thought about how it could be applied to T2K and Balefyre.

-
Nicolai Romanelli
Adventurer, 682 posts
Human Expediter
Tegyrius
Sat 16 Jun 2018
at 21:59
  • msg #493

Re: Tavern Talk II (OOC)

I type this with zero sarcasm: I'd actually love to see a good examination of how the economy would work in T2k and what regular jobs and PC employment opportunities would spin out of it.
This message was last edited by the player at 21:59, Sat 16 June 2018.
Corros Graelor
Adventurer, 504 posts
Half-Elf Warlock
keys138
Sun 17 Jun 2018
at 17:57
  • msg #494

Re: Tavern Talk II (OOC)

I think it was actually playing a billionaire tech mogul in a Immortal:The Gathering (homebrew Highlander/WoD crossover) that sent me down the rabbit-hole of an economic education.  RPGs can lead to the strangest/coolest places.
Raellus
GM, 834 posts
Sage
Raconteur
Tue 19 Jun 2018
at 02:34
  • msg #495

Re: Tavern Talk II (OOC)


For future reference, Advantage doesn't stack. It worked out this turn, as Jenna's GB missed. Thanks to all for including attack bonuses, attack/spell damage/effects, etc. in your combat tags. It makes my job a lot easier.

-
This message was last edited by the GM at 03:07, Tue 19 June 2018.
Ulfgar Frostbeard
player, 15 posts
Hill Dwarf Druid
Spartan-117
Wed 20 Jun 2018
at 00:36
  • msg #496

Re: Tavern Talk II (OOC)

Ok, quick plan thoughts...

1) Nic sneaks down there and stabs the mage until dead.

2) Ulfgar turns into a Giant Spider, spider climbs in on the ceiling with a a lightly webbed Elven Monk whose pretending to be unconscious carried.  Spiders lovers will hopefully see this is a blessing of Loth or whatever and not shoot Ulfgar off the wall.  When Nic starts stabbing, Frostbeard lowers the Monk down on a spider silk line, to backup Nic and wail on Monk/Priest.

3) Everyone else runs down down the path, dealing with anyone or anything in their path.
Corros Graelor
Adventurer, 505 posts
Half-Elf Warlock
keys138
Wed 20 Jun 2018
at 02:22
  • msg #497

Re: Tavern Talk II (OOC)

In reply to Ulfgar Frostbeard (msg # 496):

It’s about as subtle as the rest of our plans around here.

I’m in.
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