Swords & Sorcery: Tactical OOC.   Posted by Raellus.Group: 0
Ulfgar Frostbeard
 player, 35 posts
 Hill Dwarf Druid
 Spartan-117
Sat 28 Jul 2018
at 21:38
Mindflayer Free-for-all, Round 1
Normally, I'd say perhaps we could negotiate with it to guard some twisty passageway of OURs, but since it's been in contact with that thing, it must die.  Squidly taints everything it touches!
Raellus
 GM, 879 posts
 Sage
 Raconteur
Sat 28 Jul 2018
at 22:51
Re: Mindflayer Free-for-all, Round 1
Corros Graelor:
Crap, forgot about Kerrek.  Is he dead dead or Spare the Dying dead?  Corros can fly up and check.


I'm not an expert on mindflayer lore, but I was operating under the assumption that their thralls were mindwiped. The MM doesn't specify, so I'll check Volo's and get back to you. If thralls aren't mindwiped, it might be worth revivifying Kerek. If they are, it was pretty much a mercy killing.

-
Nicolai Romanelli
 Adventurer, 714 posts
 Human Expediter
 Tegyrius
Sun 29 Jul 2018
at 00:22
Re: Mindflayer Free-for-all, Round 1
As noted in combat tags, Nic is waiting until Gronk is engaged with the minotaur before he takes his own attacks, so as to ensure he gets sneak attack damage from flanking.
Raellus
 GM, 880 posts
 Sage
 Raconteur
Sun 29 Jul 2018
at 17:17
Re: Mindflayer Free-for-all, Round 1

The minotaur is D-E-A-D, DEAD. (ending at -15HP)

Well, you guys made short work of another encounter intended to be quite challenging- this time, without taking any damage yourselves. That's two "big" challenges you pretty much breezed right through. And to think that I was worried about a TPK. Silly me.

I'd say y'all have earned another level, but you guys are too powerful as it is. ;)

-
Nicolai Romanelli
 Adventurer, 715 posts
 Human Expediter
 Tegyrius
Sun 29 Jul 2018
at 17:24
Re: Mindflayer Free-for-all, Round 1
I am always worried about a TPK.  Bear in mind that this edition of D&D is heavy on resource management challenges and we were all burning through a lot of expendable powers to pull off these fights.  This isn't something we can do consistently.
Jenna Drax
 Adventurer, 563 posts
 Human Cleric
 Dave Ross
Sun 29 Jul 2018
at 17:35
Re: Mindflayer Free-for-all, Round 1
The mandatory eight hour rest to 'recharge batteries' has also struck me as a bug rather than a feature.
Nicolai Romanelli
 Adventurer, 716 posts
 Human Expediter
 Tegyrius
Sun 29 Jul 2018
at 17:46
Re: Mindflayer Free-for-all, Round 1
Vancian magic has always been a bug, rather than a feature, of D&D.
Corros Graelor
 Adventurer, 529 posts
 Half-Elf Warlock
 keys138
Sun 29 Jul 2018
at 19:19
Re: Mindflayer Free-for-all, Round 1
It probably doesn’t help that we’re camped out on a magic magnet for evil.  I don’t want to give this spot up, but I kinda doubt our ability to fight off a mindflayer again.

Warlock pro: recharge on short rest
Warlock con: 2 spell slots
Ulfgar Frostbeard
 player, 37 posts
 Hill Dwarf Druid
 Spartan-117
Sun 29 Jul 2018
at 20:19
Re: Mindflayer Free-for-all, Round 1
Rae:

Is the passage way we came into this chamber small/tight enough that I could use Stone Shape to seal us into this area - i.e. put 5 foot of stone between the fleeing party and our chamber?

https://roll20.net/compendium/...tone%20Shape#content

You touch a stone object of Medium size or smaller or a section of stone no more than 5 feet in any dimension and form it into any shape that suits your purpose. So, for example, you could shape a large rock into a weapon, idol, or coffer, or make a small passage through a wall, as long as the wall is less than 5 feet thick. You could also shape a stone door or its frame to seal the door shut. The object you create can have up to two hinges and a latch, but finer mechanical detail isn’t possible.

Of course I'd need a long rest to get back a 4th level slot to unseal us later, but sealing us in might make that rest possible.  #risk/reward ratio
Raellus
 GM, 881 posts
 Sage
 Raconteur
Sun 29 Jul 2018
at 21:04
Re: Mindflayer Free-for-all, Round 1
In reply to Ulfgar Frostbeard (msg # 44):

One of the things that I'm really enjoying about D&D is creative spell use. That's a good idea and yes, it is possible. The only issue I see is that there are two openings into the great chamber.

You still haven't learned what it is (no one took me up on my offer to make checks/rolls) but the strange rib-like structure is half of the mystery of the underground complex of the Forgotten Ones. As such, it is definitely a destination for all sorts of underdwellers and interlopers. It is unlikely that a long rest conducted in the great chamber will remain uninterrupted, unless you can somehow seal yourselves inside.

Remember that you do have a safe place to take a long rest (the Deep Gnome ville), but going there means leaving the Great Chamber unattended, which might lead to occupation by other unsavory tenants.

.
Corros Graelor
 Adventurer, 530 posts
 Half-Elf Warlock
 keys138
Sun 29 Jul 2018
at 21:21
Re: Mindflayer Free-for-all, Round 1
Hmmm...we could seal one door to give us a better chance to make a deep investigation roll and then retreat and/or nuke the site from orbit.
Jenna Drax
 Adventurer, 564 posts
 Human Cleric
 Dave Ross
Sun 29 Jul 2018
at 21:29
Re: Mindflayer Free-for-all, Round 1
It's the only way to be sure.
Ulfgar Frostbeard
 player, 39 posts
 Hill Dwarf Druid
 Spartan-117
Sun 29 Jul 2018
at 21:38
Re: Mindflayer Free-for-all, Round 1
Raellus:
In reply to Ulfgar Frostbeard (msg # 44):

One of the things that I'm really enjoying about D&D is creative spell use. That's a good idea and yes, it is possible. The only issue I see is that there are two openings into the great chamber.

You still haven't learned what it is (no one took me up on my offer to make checks/rolls) but the strange rib-like structure is half of the mystery of....


I didn't get past that last sentence before I immediately thought:

We came in through the butthole.
Corros Graelor
 Adventurer, 531 posts
 Half-Elf Warlock
 keys138
Mon 30 Jul 2018
at 18:41
Re: Mindflayer Free-for-all, Round 1

With combat over, Corros is going to get busy with the investigation while the others make with the security work.
Raellus
 GM, 883 posts
 Sage
 Raconteur
Sat 4 Aug 2018
at 02:16
Re: Mindflayer Free-for-all, Round 1

By posting the results of that last round of PC attacks on the Minotaur here in the tactical OOC, I tricked myself into thinking that I'd posted about it IC. I did not. My bad. Spartan, I merged a short Ulfgar post so that I could use that slot to post a quick resolution of the battle. Thanks for understanding.

-

This message was last edited by the GM at 02:26, Sat 04 Aug 2018.

Ulfgar Frostbeard
 player, 42 posts
 Hill Dwarf Druid
 Spartan-117
Mon 6 Aug 2018
at 11:00
Re: Mindflayer Free-for-all, Round 1
I am in high threat training this weeek, so posts will be when time allows and when west Virginia Internet will cooperate.
Corros Graelor
 Adventurer, 533 posts
 Half-Elf Warlock
 keys138
Thu 9 Aug 2018
at 01:38
Re: Mindflayer Free-for-all, Round 1
Just wanted to make sure I’m not holding up the proceedings.  Corros wants to get a look at the columns then read the scroll.
Nicolai Romanelli
 Adventurer, 721 posts
 Human Expediter
 Tegyrius
Thu 9 Aug 2018
at 01:49
Re: Mindflayer Free-for-all, Round 1
Nic is guarding the entrance that's not stoned.
Nicolai Romanelli
 Adventurer, 735 posts
 Human Expediter
 Tegyrius
Sun 9 Sep 2018
at 23:13
Duergar Ambush
Do we want to open with Corros' Shatter before the melee specialists move in?
Corros Graelor
 Adventurer, 548 posts
 Half-Elf Warlock
 keys138
Mon 10 Sep 2018
at 01:24
Duergar Ambush
Makes sense to me, as long as we can get 3-4 inside the blast radius.
Corros Graelor
 Adventurer, 550 posts
 Half-Elf Warlock
 keys138
Tue 11 Sep 2018
at 16:44
Duergar Ambush
Might have to do a little “Spare the Dying” casting on the human and orc, depending on how this arrangement looks.
Nicolai Romanelli
 Adventurer, 736 posts
 Human Expediter
 Tegyrius
Tue 11 Sep 2018
at 19:45
Duergar Ambush
Yeah, can’t tell if accomplices or slaves.
Corros Graelor
 Adventurer, 551 posts
 Half-Elf Warlock
 keys138
Wed 12 Sep 2018
at 17:41
Duergar Ambush
Two questions:

1) Rae, was Corros' Shatter spell considered an ambush so he gets another action or are we still in the initial ambush phase?

2) Should we advance quickly and secure the orc and human bodies so as to learn more about them before they fail their death saves and move forever into the great beyond?
Raellus
 GM, 898 posts
 Sage
 Raconteur
Wed 12 Sep 2018
at 18:56
Duergar Ambush
In reply to Corros Graelor (msg # 58):

1.) Yes. Y'all achieved surprise this round so Corros can act again before the enemy does.

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Ulfgar Frostbeard
 player, 57 posts
Mon 17 Sep 2018
at 21:01
Duergar Ambush

This message was deleted by the player at 21:04, Mon 17 Sept 2018.