Prologue: Red Sky at Morning.   Posted by Raellus.Group: 0
Corros Graelor
 Adventurer, 232 posts
 Half-Elf Warlock
 keys138
Sat 7 May 2016
at 16:45
Prologue: Red Sky at Morning
Never one to let an opportunity go to waste, Corros looks around for a fresh target, preferably one not paying particular attention to him.  A couple of steps to his left reward him with the angle he wants.

With the terrible consequences in store for them should the cog lose it's captain, the warlock once again pulls at the cosmos and coalesces a bolt of energy from nothing.


Corros
8/13 HP
Moving to angle for an advantage attack
Eldritch Bolt at Pirate #12

Jenna Drax
 Adventurer, 283 posts
 Human Cleric
 Dave Ross
Sat 7 May 2016
at 16:45
Prologue: Red Sky at Morning
The pirate finally dispatched, Jenna spins around, her blonde hair flying in the wind, taking care not to slip on the bloodied deck. Seeing the half elf with a cross bow bolt in his arm, she locks eyes for a moment with the beautiful youth before attempting to take in the scene of battle that is unfolding around her, tries to make sense of it, for she is unsure where the bear has come from.

She can see others engaged in combat, the half orc she had seen being sick earlier, the man in dark clothing, but it seems that of all of them the Captain of the Seahorse and the man who exhorted her to pray to Arma before the battle had commenced appear to be in worst shape, so she makes the snap decision that for the moment at least the swordsman and the Captain's needs are greatest and so she decides to aid them by trying to strike down one of their opponents.

And so her head tilts backwards slightly, her lips moving although no words are audible, both pupil and iris of her eyes shifting from their normal hue to a milky white as her body becomes a conduit for the Goddess's sacred power and she summons fire from the sky in an attempt to strike down one of the two men attacking the swordsman.

Jenna
Casted Sacred Flame cantrip against Pirate #10

Nicolai Romanelli
 Adventurer, 342 posts
 Human Rogue
 Tegyrius
Sat 7 May 2016
at 16:46
Prologue: Red Sky at Morning
Nicolai circles counter-clockwise around the cog captain, leading his pursuer into a near-collision with  the captain's own opponent.  His blade lashes out at the bleeding pirate, going for a killing blow - or at least a chance to buy the captain some breathing room.

Nicolai [11/15 HP]
rapier (dagger in off-hand for personal grooming)
bonus Disengage from Cunning Action, maneuvering out of contact with #1, and letting the air out of #12

Gronk
 Party NPC, 83 posts
 Half-Orc Fighter
 Raellus
Sat 7 May 2016
at 16:46
Prologue: Red Sky at Morning

Gronk is coming out of his swoon of violence, slowly regaining his sense of context, the red veil descending to reveal a picture more closely resembling reality. He looks around the carnage-strewn deck as he tries to make sense of it all.

Four pirates, one barely standing, face off against three allies near the cog's wheel. Both the pretty female cleric and the young warlock are behind Gronk, out of immediate danger, and both appear to lost the mysterious revelry of spell-casting at present. To Gronk's right, a big brown bear is locked in close combat with a large, fork-bearded pirate, fiercer in aspect to any of the other pirates Gronk has seen on this morn. Perhaps he is the pirate's champion, or their captain. The hirsute dwarf is nowhere to be seen.

There's little time to waste. Gronk isn't too bright, but he knows that the fastest way to kill the body is to remove its head. With that in mind, Gronk summons his last reserves of inner strength, and heads directly for the pirate champion, hoping that the bear appreciates the help enough not to turn on the helper.


Gronk (17/26 + 8 HP from Second Wind)
Morning Star, "Spike"
Attacking Pirate Captain


-
Ulfgar Frostbeard
 Adventurer, 220 posts
 Hill Dwarf Druid
 Spartan-117
Sat 7 May 2016
at 16:47
Prologue: Red Sky at Morning
This wasn’t Ulfgar’s first rodeo as a bear.  The druid had to fight in this form a few times before.  While chomping faces had its own special charm, Ulfgar had found an effective combo that called for two special ‘below the belt’ attacks.  The one-two attack involved leading off with a bite attack against either femoral artery, followed up by a slashing attack against the abdomen he had nicked name ‘gut ripper’.  You always knew when your gut ripper worked, because the air would suddenly become heavy with the smell of human feces.

Only once had Ulfgar reversed the combo, slashing first then moving in for the bite.  It was a terrible experience that also had a nickname… He called it, ‘getting shitfaced’.

Ulfgar Frostbeard
Multi-attack vs. the Pirate Captain - Bite: +5 to Hit, +1d8+4 damage piercing, Claw: +5 to hit, 2d6+4 damage slashing.
Hit Points: Current Form: [14/34], Base HP: [14/21]

Raellus
 GM, 422 posts
 Sage
 Raconteur
Sat 7 May 2016
at 16:47
Prologue: Red Sky at Morning

Almost in unison, Jenna and Corros let loose with their spells. Corros' target, the bloodied pirate still facing off with the cog's captain, is struck down by the blast of magical energy (Pirate #12 is dead). Jenna's target staggers backwards, briefly engulfed in flames. Although he survives the spell attack, he is badly burned (Pirate #10 is seriously wounded).

Having been deprived of his intended target by the friendly warlock's arcane marksmanship, Nicolai switches targets on the fly, heading for the next closest pirate and launching a lightening quick sneak attack. Once again, the point of the assassin's rapier tastes blood as the blade slides smoothly through his victim's throat from back to front. The cutthroat has become cutthroat-ee, slumping to the deck , lifesblood pouring out too quickly to staunch (Pirate #11 is dead).

Gronk charges at the pirate captain, launching a tried and true overhead attack with his massive morning star. The effect is wholly ungratifying, the spikes of the weapon burying themselves in the wooden railing next to the fork-bearded seadog. Ulfgar-Bear has much more success, "gut-ripper" nearly living up to its name (Ulfgar-Bear does 20 damage to Pirate Captain).

Outnumbered, badly wounded, and facing the prospect of imminent death, the pirate captain sees the writing on the bulkhead. With an agility belying his larger-than-average size, the pirate captain disengages from his two large, fierce opponents and leaps back to the deck of his galley, leaving a trail of blood. One accomplice is able to join him, Nicolai's original opponent taking the opportunity to withdraw. This leaves only one pirate, well-scorched, alive aboard the Sea Horse. Badly wounded and abandoned by his mates, he drops to his knees in front of the mustachioed fighter and begs for quarter.


Tactical Summary
Pirate #1 is still unwounded and back aboard the galley.
Pirate #12 is dead.
Pirate #10 is seriously wounded and asking for quarter.
Pirate #11 dead.
The Pirate Captain is seriously wounded (-48 HP, total) and back aboard the galley.
There are two unwounded pirates on board the galley, the helmsman and the slave-master.
There are two seriously wounded pirates aboard the galley.



Your Turn.

-
Ulfgar Frostbeard
 Adventurer, 221 posts
 Hill Dwarf Druid
 Spartan-117
Sat 7 May 2016
at 16:48
Prologue: Red Sky at Morning
Fork-beard had clearly spent too much time at sea, because any good landlubber would tell you, YOU DON'T RUN FROM BEARS!

Ulfgar-Bear took off after the Piratical Captain like the man had a one pocket full of salmon and the other full of honey.  Once aboard the enemy ship the druid launched his attack against the leader of the freebooters.  Seeing the slave-master only filled Ulfgar with even more rage.  Once the bearded-one was dealt with, the slaver would be next.

Ulfgar Frostbeard
Multi-attack vs. the Pirate Captain - Bite: +5 to Hit, +1d8+4 damage piercing, Claw: +5 to hit, 2d6+4 damage slashing.
Hit Points: Current Form: [14/34], Base HP: [14/21]



Just jump to 40 seconds to see the #1 thing you should never try to outrun.  https://www.youtube.com/watch?v=nkuDevHbhhY

Even the mouth-breathing morning news folks know about this.  Poor pirate didn't get the memo.  https://www.youtube.com/watch?v=Cs9vGLWM_F4

Corros Graelor
 Adventurer, 233 posts
 Half-Elf Warlock
 keys138
Sat 7 May 2016
at 16:48
Prologue: Red Sky at Morning
Satisfied that his magic has once again done its job, Corros turns looking for more targets.  Pirates are in motion, their attack faltering causing them to flee the prey that had hoped to take.  One of them is even trying to surrender.  The warlock doubts if he would have been given quarter at this point had the tables been turned, but it's not his decision to make.

Instead, he starts walking towards the pirate ship.  When his eyes fall on the helmsman, he left hand comes up again, crafting a sigil in the air and releasing another bolt of energy, this one more like a piece of lightening, arcing from his finger to his target.  They won't get away that easily.


Corros
8/13 HP
Walking towards pirate ship
Casting Witchbolt at the Helmsman

Jenna Drax
 Adventurer, 284 posts
 Human Cleric
 Dave Ross
Sat 7 May 2016
at 16:48
Prologue: Red Sky at Morning
A blink and Jenna's eyes revert to normal in time to see the surviving retreat back to their vessel. The blonde haired Priestess pauses for only a heartbeat to see what her new found allies are doing, time enough to see the bear lunge after them. Jenna moves to swiftly follow the bear, for she was determined to see that none of their foes escaped justice. Whether that justice took the form of their death here or their capture and subsequent execution for their crimes mattered not to her.  Arma's will would be done.

And so she uses the pirates' own ropes to deftly move from one ship to the other, swinging across the gap between the two. When her booted feet strike the deck of the black sailed vessel she looks about quickly, her gaze resting on the Slave Master. Her eyes begin to turn white once again. He would be the next to suffer the Goddess's wrath.

Jenna
13/17 HP
Moving from one vessel to the other
Casting Sacred Flame against the Slave Master

Nicolai Romanelli
 Adventurer, 343 posts
 Human Rogue
 Tegyrius
Sat 7 May 2016
at 16:49
Prologue: Red Sky at Morning
Nicolai makes a mental note to ask the priestess if military history has any prior record of a boarding action being led - or at least spearheaded - by a bear.  Then he shakes off the errant thought, vaults the railing, and closes on his former pursuer.  "Are you sure you want to continue?" he asks with a twitch of his dagger toward the man's abandoned comrade.

Nicolai [11/15 HP]
rapier (dagger in off-hand for emphasis)
negotiating with #1, making with the face-stabby if he doesn't surrender

Raellus
 GM, 423 posts
 Sage
 Raconteur
Sat 7 May 2016
at 16:49
Prologue: Red Sky at Morning

Four of the Five leap down from the tubby cog's slightly raised main deck to the black-painted main deck of the slim pirate galley; only one lands squarely on his feet.

Jenna is just regaining her footing when the slave master is upon her. A tall, muscular thug, naked to the waste and carrying a whip in one hand and a club in the other, attacks the unsteady cleric. His whip is a blur, striking with a loud crack before she can raise her shield against it and leaving behind a stinging wound on her neck (Jenna loses 2 HP). She avoids the brute's far more dangerous follow-up club attack and launches her an attack of her own, knocking the bald brute back with a heavy blow from her war hammer (Thug loses 10 HP).

Ulfgar-Bear slips on the smooth deck of the galley; fortunately, so did the pirate captain (no change in initiative order). Jaws snap shut on empty air, but the brown bear's claws once again rake the pirate captain's chest, drawing yet more blood (Ulfgar Bear hits for 12 damage). Knowing that capture means certain death, the savage pirate leader has nothing to lose. Ferocity born of desperation, he launches a powerful counter-attack, striking the bear with both scimitar and dagger (Ulfgar-Bear loses 13 more HP). Neither of the two combatants has much left to give; both could potentially finish the other with the next attack.

Although he tries, Gronk is of no help to his ursine ally. He too slips on the slick deck and his morning star attack against the fork-bearded pirate chief fails to hit home. One of the pirates wounded in the cog defenders' opening volley of missiles seizes the opportunity presented by the off-balance Half-orc to launch an attack of his own; but his short sword sings by Gronk's right ear without leaving a mark.

As Nicolai asks a pointed question, his rapier is pointed directly at his old pirate crewman enemy's chest. This man too knows that the best that a captive pirate can hope for is a clean drop from the gibbet, so he ignores the surrender demand, instead hacking at Nicolai's outstretched arm with short sword. He misses and it's nearly the last mistake he'd ever make. Nicolai's rapier darts foward and pierces the pirate's chest, nearly letting the wind out of him (Nic hits Pirate #1 for 10 damage). Deflated but defiant, the pirate staggers back off of the slim, red-painted blade, then lurches forward again, short sword cutting into the assassin's off arm (Nic loses 4 more HP). A wounded companion rejoins the fight, attacking Nicolai from the flank but missing with the weak swing of his hand-axe.

Corros stays aboard the cog, his position near the railing offering a commanding view of the pirate galley's deck. His latest incantation produces a lightening bolt-like arc of energy which strikes the pirate helmsman, knocking the salt-cured man to his knees (Corros does 8 points of damage to Helmsman).

Also aboard the Sea Horse, the mustachioed fighter dispatches the surrendering wounded corsair with a hacking blow from his great sword.


Tactical Summary
Nic is in close combat with Pirate #1 who is now critically wounded.
Pirate #14 is seriously wounded and attacking Nic.
Jenna is in close combat with the Slave Master who is now seriously wounded.
Pirate Captain is critically wounded and in close combat with Ulfgar-Bear and Gronk.
The Pirate Helmsman is critically wounded.
Pirate #15 is seriously wounded and attacking Gronk.



Your Turn.

-
Ulfgar Frostbeard
 Adventurer, 222 posts
 Hill Dwarf Druid
 Spartan-117
Sat 7 May 2016
at 16:51
Prologue: Red Sky at Morning
For a split second, Ulfgar channeled the energy of sea and sky to rejuvenate himself before launching another series of attacks against the pirate leader.  The effect of his magic was weak and he hoped his strikes against the 'forked beard' would be more successful.

Bonus Action: 19:01, Today: Ulfgar Frostbeard rolled 1 using 1d8.  Combat Wild Shape Bonus Action HP.  -1 Spell Slot
Ulfgar Frostbeard
Multi-attack vs. the Pirate Captain - Bite: +5 to Hit, +1d8+4 damage piercing, Claw: +5 to hit, 2d6+4 damage slashing.
Hit Points: Current Form: [2/34], Base HP: [14/21]

Jenna Drax
 Adventurer, 285 posts
 Human Cleric
 Dave Ross
Sat 7 May 2016
at 16:51
Prologue: Red Sky at Morning
Jenna winces when she feels the sting of the lash around her neck, her spell disrupted, so whilst there is smoke on the water there is no fire in the sky. However unlike the poor wretches who have suffered helplessly under the overseer's whip whilst chained to an oar, the Priestess has the ability to strike back at the bare chested brute that wields it and that thought drives her actions as she swings her hammer, the first blow striking her foe hard, knocking his head to one side, blood spraying from his mouth, several of his teeth knocked out.

Determined to press home her advantage, Jenna Drax does not intend to give him any chance to recover from that blow. Instead she raises the Warhammer above her head, swings it a second time, her intent being to show him the same mercy that he had shown others and end his miserable life there and then.

Jenna
11/17 HP
Warhammer Arma's Blessing
Melee attack on Slave Master

Nicolai Romanelli
 Adventurer, 344 posts
 Human Rogue
 Tegyrius
Sat 7 May 2016
at 16:51
Prologue: Red Sky at Morning
As Nicolai determined a bare few minutes before the pirate attack, his right arm still isn't back to full capacity.  Perhaps that's what allows the pirate's counter-attack to slip through.  Or perhaps it's overconfidence.  Whatever the cause, Nic curses and pulls back a step as the other man's blade slices his forearm.  Suddenly warier, he circles, attempting to force his two opponents to entangle one another.  He picks his opening and steps in again, looking to finish his part of the fight quickly.

Nicolai [7/15 HP]
rapier (dagger in off-hand for drawing attention, apparently)
bonus Disengage from Cunning Action, maneuvering out of contact with #14, and attacking #1

Corros Graelor
 Adventurer, 234 posts
 Half-Elf Warlock
 keys138
Sat 7 May 2016
at 16:52
Prologue: Red Sky at Morning

Leaning into the lightening escaping his left hand, Corros maintains his concentration and continues to pour the lethal energy from some sub-dimension into his target.  The condition of his new found companions is worrying.  The bear, wherever that came from, looks like it's surging in one last effort.  The blond priestess is looking oddly satisfied even as a whip is snaked around her neck and she prepares to brain the wielder a second with a hammer.  The half-orc is still doing some damage, and the two weapon wielding blur is dispatching targets at an impressive clip.

The half-elf might like to do more, but at the moment, he's a bit tied to his lightening bolt.

Lightening crashes. It's the moment he's been waiting for.

Corros
8/13 hp
Maintaining concentration on Witch Bolt
Traget Helmsman

Raellus
 GM, 424 posts
 Sage
 Raconteur
Sat 7 May 2016
at 16:52
Prologue: Red Sky at Morning

The mangled remains of the Pirate Captain lie at Ulfgar-Bear's four feet, victim of one final tooth-and-claw attack. At the same time, Gronk finishes his fifth opponent of the contest. Meanwhile, the pirate helmsman writhes briefly and slumps dead to the deck, victim of Corros' mysterious arts. Nicolai and Jenna fail to finish their respective opponents with their next attacks, but with the help of the others, the fight is soon over (Nic loses 4 more HP; Jenna loses 2 more HP).

+1000 XP.

Four of the Five stand on the pirate galley's narrow, black-painted deck, with Corros looking on from the cog. Through gaps in the deck, the four can see the galley slaves, chained two to an oar, eight oars to a side, sitting on their benches below. They look up, fear mixed with hope clear in their red, rheumy eyes.

There's plunder aboard, to be sure, but it will need to be ferreted out. The galley itself is probably worth something to the right buyer, if for nothing more than scrap. Then there's the matter of the galley slaves.

The two vessels, still connected by the pirate grapnels, are carried onward by the southeasterly wind. Two ships, one short and stout, the other long and slender, bound together are much more difficult to handle than either alone. Beacon Rock looms closer now, but the ships are drifting further offshore.

The Sea Horse's captain leans against the port railing, his strength ebbing away with  the blood still dripping from nearly a half-dozen wounds. Aside from the two ship's boys, still nowhere to be seen, and the elderly helmsman, he has no crew.

"That's Forkbeard, alright.", he coughs, looking at the large, mutilated corpse on the black deck below. "There's a bounty on his head. If we can get to port..."

That's all he can manage. He looks to be on the verge of collapse. Three of the Five aren't much better off (Nic, Jenna, and Ulfgar-Bear are all critically wounded; Corros is seriously wounded and Gronk is slightly wounded).


Your Turn.

-
Jenna Drax
 Adventurer, 286 posts
 Human Cleric
 Dave Ross
Sat 7 May 2016
at 16:52
Prologue: Red Sky at Morning
Jenna Drax taps at her cheek with the fingers of her left hand, feels the wetness, sees the streaks of crimson on her fingertips, the blood coming from the cut where the Slave Master's whip had sliced her skin when it had struck her a second time. The wretch now lay at her feet, his life's blood spilled onto the black painted deck. She knew not who had struck the fatal blow and it mattered not. Battle was over.

Looking at the three who stand with her aboard the pirate vessel the Priestess can see that all have wounds that appear to be at least as serious as hers, if not more so. Then there were the other three who had joined the battle, and were still aboard the Seahorse. She could heal some of them, but she was still learning the ways of Arma, in many respects was a mere novice, with so little understanding  of how to channel the Goddess's power. She should not even have been here on her own, without guidance of a more experienced Priest, but Arma had willed it otherwise.

And so she is attempts  to ascertain which of her newfound comrades in arms needs were the greatest. Seeing the Captain of the Seahorse against the railing the decision is made for her. The blond haired Priestess can see the rock ahead loom larger. "He needs healing." she announces to her companions aboard the pirate vessel. "And if he perishes then we may all perish." Needing to touch the man to heal him, Jenna moves across the black deck to reboard the cog and attempt to heal its Captain.

Jenna
Performing Battlefield Triage
Returning to cog to cast Cure Wounds on its Captain

Ulfgar Frostbeard
 Adventurer, 223 posts
 Hill Dwarf Druid
 Spartan-117
Sat 7 May 2016
at 16:53
Prologue: Red Sky at Morning
Ulfgar-Bear roar growled one more time over the slumped body of Fork-Beard, before changing back into his normal form.  The pain he had to endure as a bear eased a bit, as his dwarven body hadn't been as badly injured.

"Gadewch i natur yn darparu lle na all dyn!" Ulfgar said in an unknown language as he cast a spell.  10 small berries appeared in his right hand.

"Here girl, take three of these!" he said now switching to Common as he offered Jenna a trio of berries, hope she would take them before leaving for the Cog.  "One for you wizard.  Three for you foreigner," Frostbeard said, offering a berry each to both Corros and Nicolai.

"Eat.. you eat this..." Ulfgar said slowly but loudly, holding up one berry in front of the half-orc and pantomiming the action required to put a single berry up to your mouth.  "Eat this," he affirmed one more time.  Clearly the dwarf assumed the half-orc couldn't understand the Common tongue or was perhaps otherwise 'challenged'.

Ulfgar finished the last two berries himself.

Casting Goodberry to heal 3 HP Jenna, 1 HP Corros, 3 HP Nicolai, 1 HP Gronk, 2 HP Ulfgar
These count as 1 day of nourishment in addition to the healing.
1 Spell Slot remaining

Corros Graelor
 Adventurer, 235 posts
 Half-Elf Warlock
 keys138
Sat 7 May 2016
at 16:53
Prologue: Red Sky at Morning
Offering the priestess a hand cross back over to the cog seems like a pointless expense of energy.  The servant of Arma doesn't look uncomfortable in the crossing and doesn't appear to be looking for help.  When the dwarf/bear offers him a berry, Corros is happy to accept, recognizing if not the exact spell in effect, at least the general theory behind it.  He scarfs the fruit, relishing the power flowing out of its crushed juices and infusing his injured body.  He doesn't relish the sensation for long, though.  The rocks are coming on strong and they are going to have to do something soon or the small company will have defeated the pirates only to drown with the newly liberated slaves.

"I can probably do something about the slaves," Corros sort of announces to no one in particular, "if someone can do something about this for me."  The warlock waves his impaled arm about carefully.  Tugging on it once himself already had sent waves of nausea through him that the half elf didn't think were caused entirely by the motion of the ocean.
Nicolai Romanelli
 Adventurer, 345 posts
 Human Rogue
 Tegyrius
Sat 7 May 2016
at 16:53
Prologue: Red Sky at Morning
Nicolai retrieves a wayward dagger from the galley's rail and sags against it, holding an improvised dressing against the last wound in his left thigh.  He's not dead yet, so it clearly missed the femoral artery, but neither will he be nimbly bouncing around another battlefield for a while.

At Jenna's proclamation, he raises his gaze and nods.  "Not capsizing and drowning is a priority," he agrees wryly.  "Find out what we need to do to keep his ship afloat and whether we should strip anything from this one to make that happen."

He looks up, then down, sharply at Ulfgar's reverse transformation.  When the dwarf approaches him, he raises an eyebrow.  His knowledge of druidic magic is largely academic and likely highly inaccurate, but pragmatism says that if the hill dwarf intended him ill, he'd already have been eaten by a bear.  "Thank you," he says simply, accepting the proffered fruit, and washes it down with a swig from his waterskin.

Nicolai [6/15 HP]
taking a breather

Jenna Drax
 Adventurer, 287 posts
 Human Cleric
 Dave Ross
Sat 7 May 2016
at 16:54
Prologue: Red Sky at Morning
When she reboards the cog Jenna munches on the berries that the dwarf gave her. She feels a tremor of energy ripping through her slim body as she swallows them down, places her hand to her cheek once more, but cannot feel any blood.

When she's reached the cog's Captain she leans her shield and warhammer against the railing, within arm's reach should she need them, says quietly to the sailor. "This will not hurt." She then places her right hand on his forearm, grasping his limb firmly, her lips moving in silent prayer to Arma, her eyes clouding over as she focuses on using the Goddess's energy to heal the man. It only takes a split second for a ripple of that power to course over his arm. "It is done" she says in the same low voice. "And now we need your help to ensure we do not sink."

Once she's spoken with the Captain she turns her attention to the half elf, taking several steps towards him. And feeling her cheeks color, for she is clearly a little flustered to be this close to him. "Well met. My name is Jenna Drax." she manages to say before nodding towards the crossbow bolt still lodged in his arm. "Let me help you with that."

Squatting down for a moment and keeping her eyes on the deck, Jenna reaches for a fallen dagger, uses it to slice a length of cloth from the clothing of one of the fallen pirates. She then rises up to her full five feet seven, steps in close. "I am sorry, this may hurt a little." And then she yanks the bolt from his arm in one rapid movement, which she imagines may well be extremely painful, tossing it to the side and wrapping the strip of cloth around the wound, tying it off tightly. "I will check on you later, make sure it is healing. If necessary I can use magic to help."

Jenna then steps back, smiles. If there's no further need for her aboard the Seahorse she'll retrace her path back to the pirate vessel.
Corros Graelor
 Adventurer, 236 posts
 Half-Elf Warlock
 keys138
Sat 7 May 2016
at 16:54
Prologue: Red Sky at Morning

"Corros," the half-elf introduces himself with a wave of his good hand.  He's slightly amused at the reaction he is invoking in the priestess, with her blushes and avoidance.  Most of that exits with the blaze of fire that rips through his arm when the crossbow bolt is forcibly removed.  Hopefully the whimper he tries to dampen by practically cracking his teeth isn't audible.

"Right love, that hurt," he smiles when he says it, though, before looking away and letting out a stream of silent curses that would probably blister a holy woman's ears if she could make them out.  The work is solid, the injury isn't any worse than many others he's had, and there are plenty of other scars on his arms for this one to join.  "Thank you Jenna." He gives her a prize grin this time.

Corros risks a glance at the approaching rocks before skipping across the gap right behind Mistress Drax, stepping foot on the galley for the first time and taking a moment to step around the pools of blood marking the death of her crew.  The helmsman smells like cooked meat.  Before he can dwell on that fact for too long, he makes his way to the slaves.

"Okay," he addresses the slaves in the galley, balancing one of benches.  The smell is atrocious, but at least the odor of desperation is receding.  "The good news is, due to unforeseen death on the part of the pirates, you lot are free to go.  The bad news is, we're about to get smashed to pieces on the rocks and all drown together unless you help us out.  We need four or five of you that know something about sailing to head back over to the Seahorse to replace some crew who just died for your freedom.  Then the we're going to need the rest of you to help us get this ship back to shore.  You're free let's make something of it!"

Maybe it wasn't the speech that inspired the Brackanal Lords to take up arms against the Armies of the Deep, but Corros figured it wasn't bad for a street rat.
Nicolai Romanelli
 Adventurer, 346 posts
 Human Rogue
 Tegyrius
Sat 7 May 2016
at 16:55
Prologue: Red Sky at Morning
With the dwarf's restorative berries doing their work, Nicolai's head is clear enough for him to start thinking through the next few minutes.  He's familiar with most of the ways a man can hide a small metal object on his body, though he fervently hopes the slavemaster wasn't possessed of too much creativity or paranoia.  He crosses the deck to the man's body - stinking already, even without the benefit of putrefaction - and begins searching for the key to the rowers' shackles.  His tools are in their usual place in the small channels sewn into his leather vambraces, but he'd rather not demonstrate that particular trick if an easier method is available.

"Good summary, Corros," he grins, glancing up at the half-elf.  "How's the arm?"
Gronk
 Party NPC, 84 posts
 Half-Orc Fighter
 Raellus
Sat 7 May 2016
at 16:55
Prologue: Red Sky at Morning
Ulfgar Frostbeard:
"Eat.. you eat this..." Ulfgar said slowly but loudly, holding up one berry in front of the half-orc and pantomiming the action required to put a single berry up to your mouth.  "Eat this," he affirmed one more time.  Clearly the dwarf assumed the half-orc couldn't understand the Common tongue or was perhaps otherwise 'challenged'.


"Really? Berries are for eating? My, aren't you a smart little man. Thanks!" Gronk answers with a smile, popping the berry into his mouth. He's used to being treated like a dumb brute, and he'd long ago stopped getting angry about it. He laughs it off instead, storing up that little bit of residual resentment he can't help but feel to fuel his next rage. "That was some good fighting there, Mr. Bear.", he continues, considering himself somewhat of an expert on the subject.

The Half-orc looks around for something that needs doing, wanting to make himself useful. He notes the pirate captain's weapons- two particularly fine blades, one long and curved, the other short and very pointy. He isn't a finesse fighter though, so he picks them up and takes them over to Nic. "You look like you might appreciate these.", Gronk offers.

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Raellus
 GM, 425 posts
 Sage
 Raconteur
Sat 7 May 2016
at 16:56
Prologue: Red Sky at Morning

Corros and Nicolai find the keys to the galley slaves' shackles on the dead slave master. After that, freeing said captives is a simple, if somewhat time consuming process.

"Who among you are experienced sailors?" Corros asks. About half of the rowers raise their grimy, blistered hands. "Up on deck, then. Your skills are needed above. The rest of you, your strong arms are still required here below. We'll arrange for food and ale to be brought down while we get things sorted." Although there is some grumbling and a few doubtful, worried looks exchanged, the remaining rowers are cooperative and seem willing to help.

Much revived by Jenna's Cure Wounds spell, the cog's captain sets about organizing the ad hoc crew. The most pressing need is a tow cable. The captain- Trelk is his name- arranges its fashioning and attachment, then, leaving his elderly helmsman aboard with a couple of able-bodied seamen, transfers over to the pirate vessel to supervise the towing operation. According to its freed prisoners, the pirate vessel is called Jet Spear.

The trip into Balefyre takes about two hours, with Captain Trelk and the rowers doing most of the work. During that time, the Five search the galley, finding a small chest in Forkbeard's cabin. Nicolai examines it carefully, determining that it is trapped with a spring-loaded poison needle. He disarms the device with ease, opening the chest to reveal 45 gold pieces and a milky green peridot gemstone worth about 500 gold pieces all on its own. With the addition of Forkbeard's personal weapons (both +1), it's not a bad haul, but clearly these pirates had just begun their current cruise.

The dead pirates, all except the infamous Forkbeard, are tossed overboard, and soon the two vessels have a tail of hungry blue sharks. They all pass through a small flotilla of fishing vessels just setting out from Balefyre to look for the day's catch. The crews stand watch the procession wearily from the decks of their modest working boats, the Jet Spear apparently having made quite a name for itself already.

A detachment of the city guard, identified by their orange cloaks and helmet plumes, is waiting on the jetty. From the beak of the galley, Trelk hails them in his booming sea captain's voice, seeming to put the leery soldiers somewhat at ease.

Once the ships are settled in and tied to the jetty, the shaky-legged former captives file off of the galley, giving the Five their heartfelt thanks as they leave. One of the freed galley slaves, a filthy young man barely out of his teens, invites the Five to dinner at the Vander estate in the West Ward. Trelk approaches the Five as well, speaking low and quickly as the leader of the city guard detachment makes his way up the gangplank. The mustachioed fighter, sporting a couple of large, bloody bandaged, lingers nearby.

"You've more than paid your way. Here," Trelk handing each of the Five five gold pieces- the inflated fee each paid in Seagate for the passage to Balefyre. "You took it, so Forkbeard's head, and the bounty on it, is yours by right. I suppose his treasure is yours as well. By law of the sea, the galley is mine. I'll cut mustache in from my share. A fair split, I'd say."

"Well, what do we have here?" Sergeant D'Kord asks, inserting himself into the conversation. "Captain Trelk, you've outdone yourself! I thought your fighting days were behind you. Ah, here's your secret. Who are your new friends, here?"

Trelk introduces the Five to Sergeant D'Kord, second in command of the Fire Watch, Balefyre's city guard. He'd apparently been given word of the Sea Horse's contest with the Jet Spear by the lookout in the stone watchtower atop Beacon Rock. He could be forgiven for failing to believe that the old cog would come out the winner.

"Commander Overmark is going to want to meet you. When you've seen to your wounds and lodging and such, come to the keep. Make sure to bring that with you." he adds, pointing to Forkbeard's still-attached head.

Balefyre's Harbor Ward awaits. The docks are a bustling place, redolent of fish guts and wood smoke, tar and pine.

+1000 XP for saving both ships, freeing the prisoners, and safely recovering Forkbeard's personal treasure.


Your Turn.

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