Re: The Game is Afoot
The cabbie, a weatherbeaten man with a scar running from his chin to his right ear, nodded as he accepted the double fare. "Ye be askin' for trouble in that part of town," he says. "I can drop ye off, but I canna be waitin' for ye, even with this." He pats the shotgun sitting beside him in a scabbard.
The cab ride is a quick one; the horse's shod hooves pound the pavement in a canter. True to his word, the cabbie sees Robert off with a rather hasty farewell, turns the cab about, and urges the horse out as quickly as they came.
This street - Two Moons, from the sign at the corner - is relatively well lit with gaslights at each corner. Darkness has fallen, and there is no one in sight. The haberdasher's shop is ahead on Robert's left, about halfway down the block. The buildings here are mostly Martian construction, most being about six stories tall. There are a few lights showing in windows, but none of those are at street level. The one exception is what appears to be a tavern two blocks down on the right. A light breeze flows down the street, carrying the night chill and the smell of Martian sand.