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Setting - A Devil's Eye View of the Church.

Posted by GiratinaFor group 0
Giratina
GM, 37 posts
Promoted to GM
I run the show now
Tue 12 Dec 2017
at 09:51
  • msg #1

Setting - A Devil's Eye View of the Church

So, the Magnas Church. Here we are on the edges of the most holy city in the world, surely, a magnificent...twelve buildings, all worthy of my father's glory.

Seriously, building a hovel and calling it a cathedral would have been less offensive and detached from reality than this. That my father hasn't leveled it is evidence either of his infinite mercy, or his infinite apathy. You aren't asking which it is, and he isn't answering.

...yes, I am aware the buildings are larger on the inside, and by enough to hold several larger buildings. It is the evidence of the craftsmanship of my brothers, with perhaps some unappreciated assistance from myself. It's like I'm a god or something, and I somehow know things. You mortals just get so carried away with first impressions, some of you have actually walked past it looking for "the great city of Arceus." Hilarious.

So, let's break down the Celestial Hierarchy. Obviously, my father is at the top. You know him as Arceus, but he has a lot of names, all of them very flattering. He is our commander, and directs us when something needs to be done. He is power incarnate, and has ultimate authority over us all...for now at least.

Mother, or Mew as you might call her, created all of us, and I won't hear a damn snicker from any of you more irreverent types about how she made Arceus or her relationship with him. No one knows how that happened, and I do not pry. All business we cannot or will not handle passes by her before finally going up, so she's your last real hope before it goes to my uncaring father. She is the source of life in this world, and cares for it a great deal...perhaps too much, from time to time.

Under her are Xerneas and Yveltal, the warring and contentious gods of life and death. They determine when something comes in and when it leaves, and they are forever fighting each other over the specifics of this. Father seems to enjoy their conflict, and does not involve himself between them, feeling their ineffective and sloppy methods yield desired results.

Whatever father thinks is best. More fuel for my fires, as far as I'm concerned.

Next to them are the Tao Trinity, two warring brothers and their dragon which impressed father so much with their convictions that he elevated all three of them into Heaven to serve as Idealism, Truth, and Impotency, the last one hoping to end the conflict between the first two, Reshiram and Zekrom, who share the exact same domains up here, but still oppose each other somehow.

Perhaps you think I'm being too hard on poor Kyurem, but honestly, if father has done nothing but increase the scope of their battles, why should he believe he can stop them? He's been driven into despair and hermetic life as a result of his inability to reason with them. As a god, he's worthless, but some people choose to give a prayer or two his way...likely out of some misguided sense of pity for those too weak or foolish to uplift themselves. I don't understand it at all, and won't pretend to.

In charge of the stuff you don't think about are the direct heirs to Arceus's throne, Palkia, Dialga, and yours truly.

The first born, Palkia, covers space, distance, connections, matter and dimensions. My wild and imaginative brother has the authority to double the number of dimensions you interact with from three to six. If that feeling in your mind was utter terror at mathematical incomprehension as you tried to grasp that idea, that means you are still sane, and smarter than you know. He doesn't really like visitors very much, and is certainly the most aloof of the three of us.

Dialga is the second-born of us, and he controls the flow of time and causality. The Celebis answer directly to him, and he has final authority over what constitutes acceptable travel into the time, and what does not. I'll give you a hint: he really hates it when you go into the past, or try to co-exist with yourself in the present. I have a couple tickets to such times, though, if you want to discuss prices with me after we leave the "city."

For now, we get to my favorite topic - me, the youngest of father's three children.

I may be the most misunderstood of the three. I'm not a bad guy, you know. You mortals see me as the judge of the dead, the assigner of the damned, but that is not quite accurate. What my job entails isn't the dead, it is entropy itself. I determine where EVERYTHING goes once it is gone from this world, from spirit to matter.

Palkia and Dialga might be able to create space and time, but I determine what happens to the excess space and time. I create boundaries, the invisible line separating that seat from the air from your buttocks, and from one second to the next. I am the reason time only goes in one direction, instead of both at the same time for infinity. I am the lord of antimatter itself, the antithesis of existence.

My side job is being the judge of the dead, and that is because your spirits don't quite fit into the purview of the other two. Most of you, I will simply pull the darkness acquired from this world out of your spirits and send you to Xerneas after Yveltal sends you to me. You don't remember this procedure, and you never will, but I personally know the measure of each and every one of you before you are born. Most of you are worthless.

A few of you, however, fail to make good deals with me and then are dumb enough to die with more darkness in your soul than you have soul. A dire fate awaits you; you go into the Furnace, with the rest of the antimatter that is burned up to keep this wonderful existence of yours what it is.

I'll take offers for deals after we leave, thank you. It's for your own interests. After all, you don't want to ask me here and now, and have your neighbors wonder WHY you feel a sudden need to discuss your ultimate fate with me, do you? Know that of my three brothers and my father, I am the one who has the most interest in you.

Perhaps you should consider that the next time you pray to a god.

On to the next triad of gods, you have the gods of weather and of the world itself: Rayquaza, Groudon, and Kyogre, or sky, land and seas respectively. While respected within the Celestial Bureaucracy, they are less what I would call "gods" and more akin to "forces of nature." Killing one of them would have a devastating effect on your world, and these three are fully aware of that, so they tend to react with more than a bit of hostility and trepidation whenever one of you blunders too close to them.

They take offerings, but every now and then they have fits of pique about one thing or another and decide they really could care less about your pitiful attempts at bribing them. Most of the time, however, they appreciate the prayers and thoughts. I prefer more consistent co-workers, personally, but at least they understand how power works, and they are competent in their niche, if nothing else.

Now we get to the gods who work in pairs, the Duos. First we have the Lunar Duo, Cressalia and Darkrai, who cover destiny together, and dreams and nightmares respectively. These two have the job of policy direction in the Bureaucracy, a very powerful and prestigious position. So far, all policy leads you mortals straight to me, so at this point I have nothing to complain about when it comes to the calls they make.

Cressalia is flowers, happiness, sex, love, inspiration and very, very annoying - which naturally means simple-minded mortals think she's the best. I thankfully have little overlap with her. Darkrai, however, intrigues me, as his job often entails devouring evil that you humans can create from nothing, evil that often would go into my furnace instead. He is both the bringer of nightmares, and their destroyer.

If he had any ambition, he could just use that power to charge himself up, dispose or overpower his co-worker, and then see how sharp I am at dealing with a challenge to my position. I would relish the chance to test my power and wits against him. Sadly, he's content with his job, and refuses to accept a transfer to my department.

And finally we come to the Tower Duo, Ho-Oh and Lugia, backup deities of sky and sea respectively, and the ones who are in charge of making sure these elements are safe for you. They claim to hide away from the world to prevent their power and talents from being abused, and to prevent themselves from altering the world for the worst with their power.

Frankly, I find their moralizing contemptible. It didn't stop either of them during the Great War, and it won't stop them if your kind is ever inspired to kill themselves off a second time. In fact, I'm just going to break each of them down, right now.

Ho-Oh doesn't withhold the gift of resurrection from humanity, much less do it for their own good. His price is just less upfront than mine: he wants to know just how badly you want it, and how many hoops you are willing to jump through to get it. He's the same as me in the end, just with more wind, fire, moral posturing and less to offer for the same price. I wouldn't surprise me if he secretly enjoys your suffering and despair, while pretending to hold distant compassion for you.

Lugia, on the other hand, is a coward who lacks the self-discipline to learn how to control his own strength, choosing instead to withdraw from the world and act through proxies. He claims his strength could destroy the world if unchecked, and to his credit he's probably able to back that claim up. That said, he lacks the courage to control himself, and would rather withdraw from the world than face himself and his weakness of character. He's almost as useless as Kyurem.

And now we get to the gods who work alone in their departments, starting with Heatran, my...our first challenge.

When my brothers and I were born at the Spear Pillar, this one was born at the base of it, in the center of the world, as my father's bastard. Having no higher purpose or guidance, my wayward brother knew only the imperatives to destroy and reproduce. It inflicted far more damage than it should have, because it turns out that getting two arrogant self-absorbed fools to step out of their projects and deal with a problem you need their help to solve is actually hard. Imagine that.

It was after the three of us intervened and successfully stopped it, that father put his foot down and said, "We need a task force to deal with Heatran in the future." What remarkable foresight and wisdom father has! What worthiness of the right to rule could be better demonstrated, then in his impeccable timing?

And thus, he made the Lake Guardians, or rather he commanded it be so, and mother actually did the work, as usual. I'll go into them later, as they are Terrestrial Bureaucracy, but in short they are emergency God-killers, here to insure father has to actually do as little personally as possible.

As for what Heatran actually does that is useful...well, they power my furnace, from the center of the world, safe and contained until one of you mortal morons somehow manage to cut them loose again, regardless of how many "keep out" signs we hang around them. I am still calculating the damage they inflicted during the Wars.

The next fellow is Regigigas, usually depicted in art as holding up the world. Originally, his job was landscaping and the education of technology. However, you mortals learned of something called "empathy," which I have been told is not, in fact, some kind of exotic dish, but the ability to understand and share the feelings of another.

I can get one of those things, but while the other sounds like a complete waste of time, it apparently is not. I have been told this is what allowed you to bond with your Mons down here in the world. Regigigas had less understanding of this then I did, and rather than doing what I did and asking mother what was going on down here, he decided to take your bonds as a personal affront on his job of grand taskmaster of the world and starting crushing as many of these new Masters as he could reach.

Instead of the Mons running away from the humans to save their lives from being crushed by an angry god, for some insane reason they stood by you and fought their former boss, frequently sharing the fate of their masters. Several of the gods, myself among them, debated the pros and cons of Regigigas's bender, and we decided that he had overreached his boundaries and needed to be taught a harsh lesson.

He and all his children were imprisoned beneath the world until they all calmed down after a massive joint effect between Heaven and Earth. His kids have been allowed out after they got the message, but the big one himself views us all as traitors now, and is now quite insane. He'd probably burn the world down if he could, and no one was insane enough to crack his seals, not even during the madness of the Great War.

A coalition of deranged Pokemon Nobles almost busted them during the Aftershock War, but they were thankfully stopped. They literally did not understand what their actions would have meant, or why we were killing them. War can make a monster even out of me.

Moving back to the topic...he's the reason earthquakes and volcanos happen. That's him trying to break out. And failing, as he will always do.

Then there is Victini. That little disreputable bastard of a god.

Spare me your gasps; I'm the devil, remember? I'll say whatever I feel like saying about whomever I feel like saying it about. You are big on praising the little vermin, so let me give you some perspective and some - clearly - well needed criticism.

Father was impressed by mortal valor during the conflict, despite the fact they needed our help to make that valor worth more than a glorified suicide and despite the fact that if they had just remembered their place and not sought to overreach it, none of this would have happened...

But father was impressed with you lowly mortals actually doing something for a change...for some reason. Even though it got a perfectly effective god who understood his job imprisoned, because watching others forget their place inspired him to forget his.

The point is, he decided the Lake Guardians didn't need to do all the work, even though they were doing a fine job. So he petitioned mother to make this little abomination to help you mortals defeat the powerful, up to and including gods.

I have faced this little bastard more times than I care to recall. I have had numerous plans derailed, impending antimatter reduced or even entirely lost, because of this dishonorable self-righteous rat! Father even gave him to the right to rewrite the destiny of mortals!

I sent my objections of this to mother, and she told me to take it up with the Lunar Duo. I did, and Cressalia apparently had no problem with it. She had taken a shine to the little creature, so that meant I was getting nowhere with her.

So I tried seeing what I could get Darkrai to do. He informed me, and I quote: "I am not stepping into this feud. I will not fight your battles for you, Giratina, and this is not my problem."

The gall! Fate is his job - it is his ONLY job! I petitioned to allow me to investigate them for possibility of internal corruption.

I was denied, by father of course, and then subjected to such an indignity myself, by none other than Darkrai! I was absolved, of course, but the sheer humiliation! Victini's charm is unnatural, causing people to forget their place, upsetting natural and divine order alike.

He runs rampant, doing whatever he likes with no oversight save mother, who spoils him like a child.

I require no oversight. I keep my word. I maintain the universe, because I take my job seriously.

He just does whatever he wants, and no one sees a problem with this loose cannon. Well, during the war, I killed plenty of loose cannons. I was ordered to let this one live.

Today, I consider him a loose end, one that I eagerly look forward to tying off.

Enough about the so-called god of heroes, hateworthy vermin of heaven as he is. Let's move on to father's final mistake, Zygarde, the Harbinger of the End.

There are many gods, mons, and civilizations which are not mentioned anymore, and this monster is the reason why. This monster...is THE killer of gods. He's worse than Heatran, Regigigas, or even the rat by far.

Understand my fear: when the Harbinger devours something, nothing is left. No body, no soul, no essence, no antimatter, nothing left to reenter the cycle, as he devours that too. All is dust before the Harbinger.

His avatar was unleashed during the Great War, and that inspired my father to finally turn around and realize there was a war going on, and that maybe he should actually stop it before the avatar released the original form and killed us all. So he did, finally...by inspiring mortals to kill it, of course.

I don't know why mother created this thing, and I understand less why father tolerates it. I do not know what purpose this...thing...could possibly serve in the greater scheme of things, or in what situation its release could be seen as a positive force. I wouldn't unleash it even in a mutual destruction gambit to kill the rat - it is far too dangerous to everyone!

I don't know its purpose, and I hope to never find it out.

Enough of dire talk from me. I will move on to the Terrestrial Hierarchy next.

Giratina
GM, 39 posts
Promoted to GM
I run the show now
Tue 12 Dec 2017
at 13:21
  • msg #2

Setting - A Devil's Eye View of the Church

We will start with Lugia's servants, the Legendary Trio. I suppose they are called that to distinguish themselves from several other legendary trios that exist: a title that is almost as unhelpful as their boss is. It is fitting, so I will continue to use it.

Articuno, Zapdos and Moltres are the incarnations of the blizzard, the storm, and the sirocco...even though there ARE no siroccos in the middle of the sea, but Moltres will not be corrected in this, and I'm not inclined to argue with lesser gods that are addicted to losing. They guard ports and shipping lanes, co-govern the seasons, and serve as the eyes and hands of their indolent master.

Unlike their master, they have no qualms about cutting their power loose on anything that comes into their skies, and that means each other as well. They are constantly testing one another, too, which results in some rather volatile weather over the seas as the residue of their fights takes on meteorological life of its own. Indeed, in areas guarded by them, you have nothing to fear except your protectors.

So naturally, smart people pray that their battles occur out of the way, but close enough to actually be helpful. I'd sooner bet on the toss of a coin than rely on a prayer to these birds, although they do seem to appreciate prayer and they try not to blow anything meaningful up. In fact, a lot of people come to identify with their bird and actually make its enemies into their enemies, which seems to work out for them, oddly enough.

Then there are the Legendary Beasts, Ho-Oh's imaginatively named servants that, like the Trio, manage to be marginally more helpful than their master. Like the Trio, their job is to help keep civilization in motion, except with roads and paths instead of harbors and shipping lanes. Unlike the Trio, they have marginally more intelligence by not actively working against one another, and for a Terrestrial division headed by a sanctimonious fool, they are rather effective at their job.

Well done, I say. Perhaps their worthless boss could learn a thing or two about how to get things done from them.

Raikou, Entai, and Suicune are the Beasts in question, and also find the time to cover the seasons as well. They often serve as knights errant, just doing whatever they feel like to things that scare humans, which is a shame. If they focused on their jobs with the same zeal they use for "pursuing evil," perhaps they wouldn't have slipped once in refiling their paperwork, and accidentally given me bureaucratic control of the crossroads.

Oops. Can't imagine how that happened. Well, 'tis Terrestrial to err, I suppose, and one cannot expect perfection from lessers.

But I'll wager they pay attention to their paperwork now.

Now we move on the the Gigas, or the Golems, as you mortals think of them. These are beings attuned to the elements of the world, the building blocks of it, and their job is being worthless and unemployed. I wish I was joking: with their maker locked up, and none of these ingrates being willing to even petition for the release of their employer, they excel at worthlessness in a way that would make Kyurem proud, mostly just milling around near the point they were released at, looking for a purpose to their empty existences.

Here's a suggestion for them: petition for your father's release and get your jobs back, or work under someone who will actually put your admittedly impressive loyalty to actual use. Worthless layabouts...

Then you have the Lake Guardians, protectors against rogue gods and Mons...and sharing that role with myself, who did it before them, and they were deemed insufficient at the job for entirely arbitrary reasons. So officially, they now answer to Victini of all beings, one that they should be killing. They used to answer to my department, and this is mildly galling.

No matter. The Guardians continue to do fine work, and I will not fault them for their latest master. Regigigas's imprisonment was an unpleasant business, but a necessary one, and they did far better work then anyone else gives them credit for.

The Eon Duo, Latias and Latios, work for the Lunar Duo, although which works for which member is never clear to me. Each department here runs things their own way, I suppose, although some clarity of command would be appreciated. They tend to bring the destined together, which means that some genius in the Celestial side of things put Darkrai of all people in co-charge of love.

Envisioning the dour and withdrawn Darkrai involving himself in this sort of business amuses me greatly. He can't even open himself up to those he is helping, never mind someone he might actually feel for. Perhaps he is responsible for why love is frequently a terrifying force - some fools suspect he vents on your kind for his own inadequacies.

More likely, though, nightmares are simply what he does. Darkrai is nothing if not a consummate professional, and despite our past differences, I will acknowledge that. The Eon Duo do their jobs well, reflecting him at least, and often go beyond mere expectation in aiding mortals achieve what they should achieve.

Next, we move to the Swords of Justice. They try to work with you mortals to defend your transient civilizations. While they once had a great deal of political influence and a notable power base centered in Albion, now they are a shadow of their former selves, marginalized by the rise of the Seven, and much was lost during the Great War and the Aftershock that will never be regained.

They are an informal group, and are technically an illegal operation that answer to no Celestial power. They were, however, extremely useful and therefore tolerated. This has not changed, although of late they seem to be taking less and less interest in serving us and more interest in you mortals.

They deserve a close eye. They are susceptible to Victini's vile influence, and the rat might take them under his control one day if not checked. Mark my words.

Others exist in niche roles, mostly around nature and art. The wild Kami, the deceptive Shaymin, the Sea Guardians you call the Manaphy, the diminished Meloetta, the purposeless Diancie...all of these seem to have no real role, but like the Swords of Justice, they are tolerated. They distract from the Magnas faith, and often find their worshipers targeted accordingly - which gives me more ammo to declare the Magnas faith hypocritical and immoral, in those cases where they overreacted.

The Celebi and the Jirachi deserve some mention, however, as they are extensions of my brother's will on the world below. They were given servants to work for them, while I have had to earn mine. These servants are rarely seen, choosing to work behind the scenes in a thankless task to stop time and space from breaking too hard.

Seeing them, however, means two completely different things. Seeing a Celebi means that they believe you can help them stop something positively apocalyptic from happening. This means you are in over your head, and you will probably fail and die.

Imagine a situation a god cannot handle without mortal aid! I think they just like you mortals and want you to feel important. They are strangely lacking in Dialga's harsh nature.

The Jirachi, on the other hand, usually take breaks in our world for extremely long times. They merely appear lazy - the work they do cannot be measured, and they have earned their rest. When one awakens, they usually use a mortal to make the world more...interesting, by granting your wishes. They never do anything they cannot undo, so they break no rules in granting mortals' silly requests.

Honestly, they should be working for me, not my distant brothers. I have more interest in what you want then he does, and I pay far more attention to the work then they do.

That's...mostly it for the Terrestrials. Messy, and unrefined.

Oh, yes. There are others that are not so clearly defined. Beings not quite like us, but undeniably are. They are four in number, and your kind made one of these abominations...

This message was last edited by the GM at 05:05, Fri 12 Apr 2019.
Giratina
GM, 68 posts
Promoted to GM
I run the show now
Fri 12 Apr 2019
at 06:57
  • msg #3

Setting - A Devil's Eye View of the Church

We will get the first and more personally offensive of these out of the way, that blight you dare call Mewtwo, as if there is anything which can compare to my mother. Somehow, you gained the means to create a god, the source of all Mons, and the first thing that comes to your corrupted minds when you have the essence of the maker of all life in your hands is to create an unstoppable superweapon capable of overriding the very bonds you instilled in the Mons fighting for you. This act changed the tone of the Great War utterly, and signaled the true beginning of the Shadow-Kings' reign.

And you call me the Devil. I didn't make my own mother into a life-ending superweapon - but I did help you make more of those things to better kill yourselves with, and at your request, no less. The Great War, and the Aftershock War are mercy compared to what you truly deserve for that affront to her.

Following Albion's Folly, they ran rampant for a time, unmaking the very world with the power they unleashed, and creating the first Pokemon Nobles, as you call them. The damage they inflicted is hard to account for, and you only barely pulled yourselves back from the brink.

All...Mewtwos...have been accounted for and are stored in the Vault, that structure in Helvatia where in all of our battle avatars have been stored for peace reasons, or they have been destroyed. Even imprisoned in the Vault, their endless fury calls out to mortals, inspiring deranged, nihilistic cults devoted to freeing these things from the Vault, preparing the world for their return, or resurrecting them outright using old world alchemy.

I do wonder sometimes if you should not have been allowed to go over the brink. We could have started over from scratch, and perhaps should have. Mother and Father have the power, and the vision, should they choose to use it.

After all, they have done it before.

Oh, did I let that slip? I refer, of course, to the Genesect Heresy, the idea that another species predated you sad humans and most of the gods as you understand us. Simply hearing it is punishable.

Of course, I am the devil. You aren't required to believe anything I say, which makes you safe. But I will speak it all the same, and you will hear it.

I speak only of what I was told. According to mother, this is true. Your predecessors, and mine apparently, were a race so cruel and capricious that they eliminated all life not themselves, and simply ran rampant over the world, making an unending dark age.

My mother's emotions when telling us of this - I have never seen her this upset about anything. She does not speak of what happened afterwards, merely that they existed and were "bad" as she phrased it. Perhaps this was the justification for the Harbinger - the results of her anger are quite clear, and I have found no trace of these gods. What else could eliminate another being so thoroughly that even us brothers cannot find them?

Perhaps you mortals learned of this, and perhaps that is what you tapped into making your own corrupted copy of my mother - this capacity for boundless, limitless rage at what she made.

I have been told one lives, and sometimes it whispers and calls to you mortals to find it. This is curious - I sense no such being in the world, but this is my mother's tale to us, and I can't think of why she would deceive about something like that. According to her, the Heresy is real - although rarely what the cultists think it is.

Most of the Genesect's cultists are hunters, stalkers that make trophies of Mon and mortal alike. Thrill-killers, one and all, and very nasty. Hard to root out and destroy.

On a similar note, there is another god, or should I say group of gods, the Deoxys. Their mere existence creates disease and malfunction among both mortal and Mon alike, and what is strange about them is that neither my mother nor my father credit themselves with having made them. I know the three of us had to fight them once to force them into shape - to make them play by the rules of our world.

Most of them hide themselves from you, and most of you who find them first-hand discover gods that do not care about their worshipers. Some of you, however, find these things from a safe distance, and from that range they grant power.

I...cannot explain these. We shaped them, but neither father nor mother made them. I advocate their extermination when encountered, just to be safe. One topic this church and myself happen to agree upon.

And the last, well. It is the end of reality itself, but not its death. It is existence rendered into a meaningless wreck in which cause and effect cease to have meaning.

I speak, of course, of the entity called the MissingNo.

It first made its presence known in the Aftershock Wars, but it is certainly been around longer than that. Its cults still plague the world today, and they are very, very dangerous to everyone they encounter. Yes, you fool, the Devil himself is warning you to stay the away from this thing and its servants.

My father seems to have some kind of arrangement with it, oddly enough, although to what end I cannot fathom, nor can I understand what he conceded to it. Perhaps it is like the Harbinger, and the role intended for it will make itself clear only after untold death and destruction. Like Deoxys, neither father nor mother lay claim to this wild entity.

I cannot tell you what it wants. It seems to delight in havoc for its own sake. It is without apparent motive or reasoning.

And it should be destroyed. It might be a complex problem, but it has a simple solution. I will burn it in my furnace and use its energies to reinforce the borders of the world so that nothing like this thing can ever plague the world again.

So, that's all the known gods in the world. Perhaps next, I should provide you with a tour of the faith itself. It really isn't as bad as I've made it out to be, or rather, it is no worse than any other power-brokering institution you mortals make.

Giratina
GM, 71 posts
Promoted to GM
I run the show now
Sat 13 Apr 2019
at 08:51
  • msg #4

Setting - A Devil's Eye View of the Church

So, mortals, you believe that seeing Araqiel with your own eyes and being a devout worshiper means you know enough about your own faith to not require a lesson on the topic? Oh, and it's the devil talking, so you shouldn't listen?

Let's be upfront, mortals. You are not someone who has much value to me. While you all go to my furnace eventually - regardless of what nonsense your faith tells you to the contrary - most of you will not remember it, and you will not tarry in my realm for long.

The funny thing is that while it is named after the regions they base themselves in, this was not always the case. They used to be simply, "The Church," largely uncontested and monolithic. Oh, there has always been some competition, but for the most part, it remained out of sight and out of mind, at least here in Tarien.

Outside of your world, other faiths and beliefs flourished. A few of them actually still exist. One might even be on the edge of one of your realms - but I digress from the main question.

How does one get into this organization, this Church, and what does it want from me?

Well, one starts from the top, usually, but that only shows you the martial ideal - my father, Arceus. He is the embodiment of will and force, which an outsider would be forgiven if they think means the Church wants you to be awesome. This used to be the case, actually, and this interpretation was seen as what it meant once.

However, my mother's messages were used to discourage this, and let's be blunt, people who don't want to be willful and prove their power are easier to control then people who do. Your Grand Paladine and their teachings do not offend my father, for you would know immediately if they did. They do, however, deny him.

Don't you dare wave those glowing weapons at my form or my listeners, little man. Perhaps you need a reminder that I am a valid member of the Celestial Court. I act with the sanction of my father this day.

If father has a problem with what I am saying, he is more than capable of addressing me himself. Until then, remind yourself that when you wave a weapon at a god, you'd better be ready to kill him with it.


A smart guard. You mortals never fail to continue your innovation and capacity for surprise.

Mother's teachings of compassion and restraint, instead of being complementary to father's teachings as they were intended to be, overtook them and the general body of your faith taught that only soldiers needed to bother with his teaching. You have never been comfortable wedding your greatest strengths together, and would rather see them as separate things.

And why not? Without restraint, your will to power has no limits. This church became more interesting to me at this point, and while I did what I could to spread this idea, I really didn't do much. You mortals are eager to debase your faith for me.

So, the present doctrine is play nice with others and be nice to others; live, love, create, rainbows and domestic Eevees for everyone. Live as Mareep, more like it. This dogma is still the mainstream idea, even after a war crushed your world into an unrecognizable state, and it is still annoying to me.

But the Church does have strength and the will to apply it, overtly and covertly. It just keeps that to itself, and that is actually, and hilariously, why its strength is starting to slip. Especially given that it backed the wrong side during the Great War.

Really, though, that's an open secret. The Albionese heresy existed before this, but backing the Shadow-Kings was the excuse they needed to start truly making their faith separate from yours - especially once they figured out that their Mons heal just as well. Keep convincing yourselves they are spiritually corrupted, because it pleases me when your faiths fight.

'Is he lying,' you ask yourself? I'll never tell.

Compounded with the rise of the Kingdoms as individual nations, and the Church lost much of its power. Now it has to specify itself as the Magnas Church.

Enough of this place, though. I tire of baiting you, and work beckons. This avatar is needed elsewhere.

Perhaps another time. Farewell, mortals. Your next meeting with me will certainly be sooner than you would like.

This message was last edited by the GM at 16:15, Sun 09 June 2019.
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