Vanz Garren:
Perhaps we are all new rebel agents brought together as a crew of this ship to carry out missions. Keeps us focused.
@TwoOneBee , unless things change, Garren is pretty handing at droid repair and programming, so I guess I will be putting you back together.
Thank you Vanz, good to know you'll be able to fix my shiny metal hide as I'm rather attached to it you might say. I see you keep that little sentry bot around and it seems to function adequately (Please tell me it's housebroken) As long as you promise you won't use chewing gum or duct tape like the last repair guy did. That's what I get for trusting a Gamorrean.
What a diverse and multifaceted crew we have; I love it :-) As for me, there's not too much to tell. TwoOneBee is a very competent medic who's rather obsessive about organization and cleanliness. It's programmed not to harm any living being and has a natural empathy towards other sentients (which to TwoOneBee includes droids). In fact its knowledge of alien cultures is impressive. It is honest to a fault and remains annoyingly calm in most circumstances. TwoOneBee has NO love at all for the Empire, blaming them for separating it from its previous owners. It clearly hasn't been mind wiped in years. Also, when not helping to keep the crew healthy, it loves to play Pazaak and other such games.
My character is definitely biased towards the Rebellion. It's always more fun to be the heroes :-)
Captain and Competent Protocol Droid are both excellent NPCs to help keep our group on track. My thoughts on the optional ones :
Smart Ship. I think that would be a brilliant idea. It could definitely make for some unusual and potentially humorous situations. (I know I set course for Manaan, why are we headed for Utapau?).
Space Pet. Again I think this could add some atmosphere and might be good for occasional comic relief, or our pet might have some benefit. A pet could be cute or a pest or a valuable guard animal or tracker even.
Space Gandalf (I admit that name made me laugh more than I should) might be interesting to have someone pop on now and then to suggest missions or give training to the Jedi padawan(s). He or she needn't die, just be more of an advisor/mentor type (sort of like Galen the techno Mage from Babylon 5 Crusade).
Kid. Might be fun for sub plots, and for the Jedi or force sensitives on board to help him/her explore their connection to the force. Why not?
Haughty Noble. Could be interesting although it' could also be annoying. It would depend on how you played it I suppose. A noble wouldn't have to be haughty, they could be humbled by the suffering of their people, or depressed and in need of someone to give them 'a new hope'.
I'll give the idea of NPCs some thought :-).
This message was last edited by the player at 07:12, Fri 20 Nov 2015.