RolePlay onLine RPoL Logo

, welcome to The Veiled Hand - CLOSED

06:11, 6th May 2024 (GMT+0)

OOC: Utterly Out-of-character.

Posted by ControlFor group 0
Control
GM, 116 posts
Fri 20 Mar 2020
at 20:30
  • msg #4

OOC: Utterly Out-of-character

Okay...  copied over your RTJs to your threads.  I'm running out to a photoshoot but should be back on tonight to get into some of the character-building.
Cara Yisil
Prospect, 5 posts
Sat 21 Mar 2020
at 01:27
  • msg #5

OOC: Utterly Out-of-character

Photoshoot?
Control
GM, 120 posts
Sat 21 Mar 2020
at 16:23
  • msg #6

OOC: Utterly Out-of-character

I'm a photographer too.     Since I've got so much time on my hands, I've scheduled a couple of one-on-one shoots in wide-open spaces.  Yesterday was a fun little steampunk number in a gary-oak meadow (neat jagged Tim Burton-esque trees).   I'm workign to finish off a Black-Widow & Winter Soldier cosplay shoot from a while back.  I shoot a lot of cosplay, because it's just so much fun.

You can check out my stuff, if you like: https://www.geoectomy.net
Manaolana
Prospect, 2 posts
Sat 21 Mar 2020
at 17:22
  • msg #7

OOC: Utterly Out-of-character

Cool, thanks for sharing!

Hello, everyone. My fellow will be named Manaolana, or 'Ola for short. IRL, I'm a technology strategist who mostly works from home anyway, so happy to start a new endeavor like this now :-)
Cara Yisil
Prospect, 8 posts
Sat 21 Mar 2020
at 17:39
  • msg #8

OOC: Utterly Out-of-character

Hey there Ola, welcome.

I'm with the HSA, so I'm working from home for the foreseeable future.  Means I'm going to be able to pump out posts for a bit.  I'm always prolific, but I'm a mostly in the evenings sort of poster in a non-COVID world.

Grad school also complicates things, but that's life.
Control
GM, 129 posts
Sat 21 Mar 2020
at 22:22
  • msg #9

Skill-Set Changes



Hey folks;

one of our players pointed out a couple of things in the old character sheet stats, so I've made soem changesd.

I've added Notice back in to the mix.  Not sure why I dropped it.  Uh... whoops?

I've removed Status.  I'm pretty sure that wa a throwback to an earlier game, where I was a lot more interested in playing the social dynasmics.  I think status and nobilty, etc. is better played off via Mantles (which weren't part of the prior game) and Aspects.

I've also Changed Fighting & Melee: to Unarmed Combat & Blades, though Blades also applies to crushing, and other hand-held weapons that don't necessarily do puncture or slashing type of damage.
Etzagith
Prospect, 7 posts
Sat 21 Mar 2020
at 22:40
  • msg #10

OOC: Utterly Out-of-character

Hi all.

I'm a software architect out of Austin, TX (though I identify as 'from New England' since I lived there for my first 54 years).  I've always worked from home some and am doing it full time through the crisis.

I've been role-playing since 1978, when I first ran into a group playing D&D, and, being a huge Tolkien fan, I immediately joined.  I have the very first copy of Advanced D&D Dungeon Master's Guide that was sold to the general public, because I was first in line at GenCon XII where it was first sold (in the summer of '79).

I used to be very active on RPoL, about a decade ago, and dropped off due to other interests.  I've run a couple of very successful games, including League of Extraordinary Gentlemen, a d20 Modern game that lasted for 2 years, had over 10K posts, and still included 3 of the original players when it ended.  I haven't had a lot of luck finding longevity in games that I have played in, never getting over 6 months.

I have a natural affinity for Fate games, because as both a player and a GM I always feel that the players should feel free to contribute small interesting tidbits to the world.  However, my Fate experience consists only of a Spirit of the Century game that lived for almost half a year and a fantasy game built essentially on the same engine that lived only for three months (both on RPoL).
Cara
Prospect, 13 posts
Sun 22 Mar 2020
at 16:15
  • msg #11

OOC: Utterly Out-of-character

Hey there Garland, welcome.

Etzagith is also making a guild thief, and had been talking about two rival criminal guilds.  Maybe each of you could design one?
Cara
Prospect, 16 posts
Sun 22 Mar 2020
at 20:33
  • msg #12

OOC: Utterly Out-of-character

Looking at the character sheet.

What's an induction?
Garland
Prospect, 2 posts
Sun 22 Mar 2020
at 20:57
  • msg #13

Re: OOC: Utterly Out-of-character

Cara:
Hey there Garland, welcome.

Etzagith is also making a guild thief, and had been talking about two rival criminal guilds.  Maybe each of you could design one?

Yes I'm just catching up on all the previous stuff now. :D
Control
GM, 140 posts
Sun 22 Mar 2020
at 22:34
  • msg #14

Re: OOC: Utterly Out-of-character

Induction.

represents how you came to be aware of and join the Veiled Hand, itself.   Because that will be a key question.  You're all starting out either in it or closely associated with someone who is (enough that they've shared that secret with you).

It's another artifact that I don't think we need.   But, if you want to use it, it's there.
Control
GM, 142 posts
Sun 22 Mar 2020
at 23:35
  • msg #15

Re: OOC: Utterly Out-of-character

Okay, so  I played around a little bit.  threw together a quick map.  It's not to scale, 'cause I don't even know what the scale is... and if I can get away without having to define that, all the better...

Oh, Also...  I'd been using "Karse" as the nation name.  I think that's a holdover from reading Mercedes Lackey and the Heralds of Valdemar series...  Whoops.   I'd apparently originalyl named in Khune, so it's back to Khune.

  • We are in Kumlar, where King Dorian and Queen someone reign in the capital city of >something
  • The Empire of Khune is ruled by the Dragon Emperor (undefined) in the Khunic Capital City of something.
  • Khadid is no longer.  The livable, arable lands have been subsumed into the other two nations.


Anyone care to offer up some names?

Side Note:  I don't envision that dragons are a thing here.   But all sorts of horrors have come out of the Scar and from North beyond the Mondat Mountains.
Control
GM, 145 posts
Sun 22 Mar 2020
at 23:54
  • msg #16

Re: OOC: Utterly Out-of-character

Oh, sigh.

I think one of the big things I forgot to point out is that Mantles are also very useful if we are having other name-giver type races involved.   A Mantle is a quick way of conferring all the advantages and disadvantages of, say, being an Elf in this world...  It's not just about what you do, it's also about who you are.
Cara
Prospect, 17 posts
Mon 23 Mar 2020
at 00:16
  • msg #17

Re: OOC: Utterly Out-of-character

  • Queen Jia Eldrian in the Capital City of Druvir, first of the line of Jorvir.
  • Dragon Emperor Eric Markov in the Khunic City of Liscora, known among his people as the Radiant Dragon.

This message was last edited by the player at 00:47, Mon 23 Mar 2020.
Etzagith
Prospect, 13 posts
Mon 23 Mar 2020
at 04:24
  • msg #18

Re: OOC: Utterly Out-of-character

(Not sure where to put this.)

The big source of my earlier confusion about Mantles was Cara's description as "Devourer of Mantles."  What does that mean?  When I first read that, it led me to thinking that Mantles was something specific to the magic system, and that you were consuming others' magic in some way.  But now I think I understand what mantles really are, so that makes a lot less sense to me.

I have read what you have written, but I feel like I missed the first chapter or something.  I'm asking both within the game and the game mechanic that it is based on.  You mention "murder and impersonate low level guards and functionaries;" does that mean that you actually gain their appearance, their abilities, or just those abilities that are part of their mantle(s)?  A lot of Etz's Mantle "The Lurk" would be pretty useless, or at least unrealistic, without his focus on Stealth with a healthy dose of Athletics.

Also, just how evil are you?  If you're happy murdering people just to be able to impersonate them, I don't think that Etzagith would want to be your friend, or even your ally.  I do appreciate that you've been trying to move into necromancy, in order to consume from those no longer living rather than to have to kill them.  But when necromancy is a big step up from where you are, you're pretty darn evil.  :-)

I want to be clear.  From a gaming point of view, I have no problem playing someone who is seriously evil, but I would need to change my view of Etzagith if he is to work with you.  In D&D terms, I see him as very strongly chaotic good -- all the way to the very edge on both dimensions.  He will be reluctant to kill anyone, even someone attacking him with a weapon, if he has any other way out.
Cara
Prospect, 20 posts
Mon 23 Mar 2020
at 04:44
  • msg #19

Re: OOC: Utterly Out-of-character

Your comment has been really helpful, really forcing me to think about and develop her, as evidenced by the fact that I've made like 5 edits to respond to you.  Thank you.

So in a strict DnD sense she's not evil, she's Lawful Neutral.  She follows the rules set forth for her by the House, because that is all she's ever known.  To a Lawful Good Paladin she'd absolutely appear evil, for sure, but DnD good and evil can be a very concrete and clear thing.

The world Cara grew up in?  The culture?  It was not a kind or nurturing environment.  It is extremely dangerous, especially for anyone with no Evocation talent, and joining the House was absolutely the most attractive survival strategy.  The House is...well it puts its own needs first, the House is everything.  Any of her other options would have resulted in a lot more trauma, and a lot more danger.  The House represents stability and safety, but only as long as its reputation of being powerful and ruthless holds up.  If the other Houses sensed weakness, they would devour it.  Its safety is paramount, which means the safety of its members is the second most pressing concern.
She doesn't go around killing people indiscriminately, that would damage the reputation of the House, but when she has cause to kill she doesn't hesitate.  When that happens, she also has the ability to absorb the power.  Waste not, want not.  Part of that is, they need to have a powerful Mantle.  A Guard doesn't have much she could use, except their form and some surface memories.  She's not going to spend long holding into that.

Let's say in her business for the Queen she kills something with power, a True Fae perhaps, and absorbs her Mantle.

Lifted from Dresden Accelerated

quote:
158
All Fae

UNIQUE CONDITIONS

Truth-Bound (special): [x] You are incapable of outright lies. If you wish, you may carefully omit information, speak your opinions, or utter something you believe true that is later proven false. This condition is always marked.
Ferroburned (sticky): [] If you suffer a condition inflicted by an iron weapon, mark this condition as well. You must recover this condition before healing from any other physical injury. Begin recovery by recuperating in Faerie or receiving medical care from a character versed in supernatural healing. If you seek medical attention outside Faerie, the healer must overcome a Great (+4) obstacle to succeed at the recovery action.

Oathbreaker (sticky): [] Mark this condition when an agreement between you and someone else has been violated by either party. All actions taken by the aggrieved party against the violating party gain a +2 bonus and ignore magical defenses or scale (page 182). Recover this condition when the violator fulfills the letter of the bargain or the aggrieved party voluntarily releases the violator from the agreement.

CORE STUNTS

Glamour: You may cast minor veils and seemings. With a moment of con- centration, you may draw a veil over something roughly person-sized, hiding it from sight and other means of detection. Or you may cause a person or object to appear differently than it normally does. An observer may attempt to discern the illusion, but to do so, they must have some legitimate suspicion that they might be seeing a glamour. Use Intellect to resist any disbelief attempt.

ADDITIONAL STUNTS


Greater Glamour (requires Glamour): Gain +2 to all attempts to create glamours. Once per session, you may create a nameless NPC as a glam- our for a scene and dictate their actions. Others react to the NPC as if real but it cannot inflict conditions or harm—if forced into combat, the illusion dissolves immediately. Anyone who succeeds with style on any roll against the illusion may get the chance to see past it, at the GM’s discretion.

Wings: You can fly, rendering inconsequential certain movement-related obstacles. Gain +2 to rolls in any situation in which wings are advanta- geous. Use a glamour, if you wish, to hide your wings in the mortal world.
Natural Weapon: Your physiology includes claws, spikes, razor-sharp teeth, or another feature for attacking or defending. Unarmed attacks are worth +1 shift on a successful hit and may have scale (page 182) at GM discretion.


She'd gain a Core Stunt, in this case Glamour.

She'd also gain the ability to assume the True Fae's form (redundant with Glamour), and access to surface memories.

The actual murder is something her Mantle is designed to need to keep to a minimum, and only when it is necessary for the House.  She gains far more power long term with the First Boon than she does with the Final Boon.  She needs to cultivate relationships with her Dependents, not murder them.

All the Mantles in the world do her no good if she doesn't have any magic to fuel them.
This message was last edited by the player at 06:33, Mon 23 Mar 2020.
Cara
Prospect, 23 posts
Mon 23 Mar 2020
at 18:27
  • msg #20

Re: OOC: Utterly Out-of-character

That said, Etzagith thinking of her as evil totally works as a roleplaying dynamic.  She wouldn't agree, and it could be an excellent source of conflict and storytelling.
Etzagith
Prospect, 14 posts
Mon 23 Mar 2020
at 21:30
  • msg #21

Re: OOC: Utterly Out-of-character

Of course, she would not think of herself as evil.  I'm happy to role-play it and to make it work, but he will not just object strongly, but actively try to prevent you from killing if it seems to him to be gratuitous or even just avoidable.

I'm wondering if I should make an Aspect out of Etz's dislike of killing.  I definitely expect him to be physically sick after the first few times he is forced to do so, or even the first times he even sees someone die.  But I'm struggling to come up with a positive interpretation of the Aspect (in game mechanical terms, that is).  It's a bit of a stretch to say that he might get a benefit in avoiding deadly conflict, because it usually isn't obvious a conflict is deadly until it is.  Any thoughts or suggestions would be welcome.
Cara
Prospect, 24 posts
Mon 23 Mar 2020
at 21:38
  • msg #22

Re: OOC: Utterly Out-of-character

quote:
but he will not just object strongly, but actively try to prevent you from killing if it seems to him to be gratuitous or even just avoidable.


This sounds like a potentially awesome dynamic and source of conflict.

Violently prefers a light touch would let you ping it for an advantage to non-lethal attacks, as well as general theivery, while letting the DM ping you to force you to use nonlethal methods.
This message was last edited by the player at 21:42, Mon 23 Mar 2020.
Etzagith
Prospect, 15 posts
Mon 23 Mar 2020
at 21:49
  • msg #23

Re: OOC: Utterly Out-of-character

Thanks!  I think that works, if Control is happy with it.  I know that most damage in Fate is not lethal, at least to named characters, so I don't want to try to build something that is overpowered in practice.  Perhaps though Etz trained with a sword, because of his family, he prefers a blackjack, which is naturally a point less damaging than a sword.
Cara
Prospect, 25 posts
Mon 23 Mar 2020
at 22:45
  • msg #24

Re: OOC: Utterly Out-of-character

What with all the thieves, I took myself away from that direction a bit.

Sadly makes her a much worse assassin, but what are you going to do?  She's a much more competent socialite, so that works.
Etzagith
Prospect, 16 posts
Tue 24 Mar 2020
at 02:38
  • msg #25

Re: OOC: Utterly Out-of-character

Control, how old is Queen Jia Eldrian?  I will build a timeline of his life, and name the towns he's lived in and the Barony of his father, but I realize that I don't know how old he is.  For my back story to work, he needs to be 3 or 4 years younger than the Queen.

I see you've added the map.  Thanks!  With Cara around, you'll be kept busy putting all the place names on it.  :-)
Control
GM, 147 posts
Tue 24 Mar 2020
at 13:58
  • msg #26

Re: OOC: Utterly Out-of-character


Etz
I'm wondering if I should make an Aspect out of Etz's dislike of killing. 

I suggest, instead that we broaden it a little bit.  Perhaps consider something like Live By The Code, Die By the Code

Which leaves "the code" by which he lives (and, presumably dies) undefined.  This allows you to use it in play as you wish.  But every time you mention the code, you're boxing yourself into a smaller and smaller corner  :).    I think this gives you a lot of leeway to create it on the fly.  And it can be used for and against you easily.

I think this would also (probably) dovetail with Manaolama's character who I am presuming has a pretty strong code of ethics, etc.  (Hm, I'm vaguely reminded of Vampire: The Masquerade's "Path Of..." mechanics.)

Control, how old is Queen Jia Eldrian? 
Jia is old enough to have borne Dorian two ten-year old sons.  They are of age to take the throne at 15.  So.  If 15 is the age of "ascension", it's probably also a rough age of majority, such as it applies in this culture.

So...  Jia would have been 15 when she was married (though, I suppose she could have married before).    For sake of argument, let's make her 28.  Still young enough to be impressionable, but old enough to be a force to be reckoned with.
Etzagith
Prospect, 18 posts
Tue 24 Mar 2020
at 17:50
  • msg #27

Re: OOC: Utterly Out-of-character

Hmm.  But as soon as you were to call it a "code" then Etz would want to rebel against it.  He doesn't like rules all that much.  It really pertains to rules that others make, but it carries over to rules he might make for his own future self.  I realize that it works out to more or less the same thing, but it's different in his head.  He's just a very kind person, almost naive, which is a little surprising considering the environment he grew up in.  I expect him to grow and become a little more hardened after the first couple of times he is forced to participate in killing anything.

If you're not comfortable with this as an Aspect, especially because I expect it to reduce over time, I can drop it in favor of an Aspect that has to do with his use of disguises.  I have a start of one on his description.
This message was last edited by the player at 17:53, Tue 24 Mar 2020.
Manaolana
Prospect, 9 posts
Tue 24 Mar 2020
at 21:47
  • msg #28

Re: OOC: Utterly Out-of-character

Control:
Which leaves "the code" by which he lives (and, presumably dies) undefined.  This allows you to use it in play as you wish.  But every time you mention the code, you're boxing yourself into a smaller and smaller corner  :).    I think this gives you a lot of leeway to create it on the fly.  And it can be used for and against you easily.

I think this would also (probably) dovetail with Manaolama's character who I am presuming has a pretty strong code of ethics, etc.  (Hm, I'm vaguely reminded of Vampire: The Masquerade's "Path Of..." mechanics.)


This is very interesting for 'Ola. Tell me more about that mechanic. (I am one of the tiny handful of long-time RPG players who never played WoD apart from Exalted.)
Sign In