If you recall long, long ago, rather than just the base elements, I used the list from the Fate Core High Magic SRD
https://fate-srd.com/odds-ends/high-fantasy-magic
Air - Control, and animate air
Death - Control necrotic energy and animate the dead
Earth - Control and animate stone and dirt
Energy - Control arcane energy, and animate objects
Fire - Control, create, and animate fire
Illusion - Control what is seen
Life - Control life force and begin healing process
Mind - Read minds and place thoughts in them
Nature - Control, create, and animate plants
Sight - Discern truth from deception and look in on a target
Teleport - Teleport yourself and/or others
Transform - Change the shape of yourself, others, or objects
Water - Control, create, and animate water and ice
Each time I take a
Lesser Boon, I roll 1d13 and pick the type of Evocation that the person I'm taking a Boon from.
From Arcanaist Yassur, I rolled a 10 and took Sight Magic.
So, using Divination effects with Evocation's speed, to use Dresden Files terminology.