RTJ.   Posted by Sol Invictus.Group: 0
Sol Invictus
 GM, 8 posts
 The Unconquered Sun
Sat 23 Apr 2016
at 01:24
RTJ
Your request to join should include:

quote:
Name:
Caste/Supernal:
Background:

Story Goal: This is a bit abstract and optional, however I'd like to know a bit of what you'd like to see your character do or get to do. This doesn't need to be an in character goal like "Conquer the Realm" (though it could be), but it might be something as "I'd like to have him take on an apprentice" or "I want to find his first age tomb" or "To meet his Lunar mate" or it might be "I'd like to go beat up a Deathlord at some point"

Sol Invictus
 GM, 10 posts
 The Unconquered Sun
Sat 30 Apr 2016
at 20:37
RTJ
Lots of RTJs to go through folks, if I don't get to you immediately, it's not a no, I'm just trying to make sure I read through them all first.

I'm going to be aiming at a perfect circle, but different concepts that fit well together is the overall goal.
Sol Invictus
 GM, 14 posts
 The Unconquered Sun
Sun 1 May 2016
at 04:04
Character Sheet
I do not have a preference on what format you use for your sheet as long as it's readable, understandable, and uploaded to RPoL. However, this is an amalgam of 2e and 3e's rpol sheets that I made up for another game and like.

NAME
Concept:
-
Anima Banner:
-
Supernal:
-
============================================================================
    Physical                  Social                  Mental
    Strength  1               Charisma     1          Perception    1
    Dexterity 1               Manipulation 1          Intelligence  1
    Stamina   1               Appearance   1          Wits          1
============================================================================
You can mark F or C in the left column, also note whether your specialty is just an area of expertise (for Lore, adding +0) or an actual Specialty (+1)
Abilities
 AbilitySpecialization
 Archery 0 
 Athletics 0 
 Awareness 0 
 Brawl 0 
 Bureaucracy 0 
 Craft 0 
 Dodge 0 
 Integrity 0 
 Investigation 0 
 Larceny 0 
 Linguistics 0 
 Lore 0 
 Martial Arts 0 
 Medicine 0 
 Melee 0 
 Occult 0 
 Performance 0 
 Presence 0 
 Resistance 0 
 Ride 0 
 Sail 0 
 Socialize 0 
 Stealth 0 
 Survival 0 
 Thrown 0 
 War 0 

Languages: Flametongue (most of you should probably grab this so you can have a common language)

============================================================================
:MERITS


============================================================================
:SOCIAL
   Resolve :
   Guile   :

:INTIMACIES


============================================================================
:COMBAT
   Join Battle :
   Rush        :
   Disengage   :

   Evasion :
   Parry   : -

   Soak    :
   Hardness: -


Weapon

Armor


Health
 -0     [ ]
 -1     [ ][ ]
 -2     [ ][ ]
 -4     [ ]
  Incap [ ]

============================================================================
ESSENCE
   Essence  : 1
   Willpower: 5/5

   Personal Motes:   13/13
   Peripheral Motes: 33/33
      Committed:

============================================================================
CHARMS

Charms  - Cost - Description (Page#)
*-Solar Excellency - 1m/die or 2m/success - (Abilities)
:ABILITY
 -Charm - m - Description (page#)
:ABILITY
-
:ABILITY
-
:ABILITY
-




BP: 15/15

XP: 0/0

This message was lightly edited by the GM at 04:04, Sun 01 May 2016.