OOC Thread #2.   Posted by The Big D.Group: 0
Iris
 player, 70 posts
Mon 10 Jun 2019
at 19:25
Re: OOC Thread #2
Oh, now I am the only vehicle junkie....:(
The Big D
 GM, 112 posts
Mon 10 Jun 2019
at 19:29
Re: OOC Thread #2
It's okay. :D
Catchy
 player, 43 posts
 Nocturna thief
 Follower of Cat
Mon 10 Jun 2019
at 19:32
Re: OOC Thread #2
We'll just take the bus... back from the shadowrun... still wearing our slightly-the-worse-for-bullet-holes body armor, smelling of gunpowder and freshly spilled blood, with suspicious stains and odd bulges on our black nylon bags...

Oh wait, I see the problem.

Boston Lockdown, the buses are not running !
Iris
 player, 71 posts
Mon 10 Jun 2019
at 19:32
Re: OOC Thread #2
Yeah, I probably make up for it....LOL
Chromium
 player, 14 posts
Mon 10 Jun 2019
at 19:36
Re: OOC Thread #2
Speak for yourselves...I have a bike.


And joined the discord. At work till late this evening so no promises I'll be on for hours.
Iris
 player, 72 posts
Mon 10 Jun 2019
at 20:57
Re: OOC Thread #2
So how many people are still working on their characters?  Just wondering how long until we get a start....:)
Sleight
 player, 60 posts
 Elvin Shaman
Mon 10 Jun 2019
at 21:07
Re: OOC Thread #2
OK, so this is what I think we have so far with no assignments for the two Street Sams because I don't know which one, if either, would be on team Subtle. Heck, Team Blatant might just be body guards for Gonzo ;-)

Team Awesomely Subtle:
Bean: Face and Infiltrator.
Sleight: Shaman, Smuggling/Illusion/Heal Specialist.
Iris: Vehicle Rigger / Smuggler.
Catchy: Mystic Adept of Thievery (Low Damage Close Combat).
Bester: Gun Fu and sneaky Adept.

Team Brilliantly Blatant:
Gonzo: Face/Noisey Reporter
Keys: Awakened, Combat and Astral specialist.


Chromium: Street Sam.
Tiger Lily: Street Sam.
Chromium
 player, 15 posts
Mon 10 Jun 2019
at 21:10
Re: OOC Thread #2
It night be better, since we've lost one and it looks like Tiger Lily hasn't checked in for a long time, that we keep one team and divide into two as jobs and flexibility requires.

Chromium can be both subtle and blatant lol, or we need to move some of the subtlest over to less subtle to make even teams.
Iris
 player, 73 posts
Mon 10 Jun 2019
at 21:39
Re: OOC Thread #2
Honestly I am good with either group.  The teams seem a bit lopsided now too.  The only "close" connection I have is with Bean but I have little connections with most of the other characters.
Sleight
 player, 61 posts
 Elvin Shaman
Mon 10 Jun 2019
at 21:40
Re: OOC Thread #2
Tiger Lily appears to have checked in today, but not posted anything.....

Somewhat strange that, but not unheard of. Given that, Bester might be the easiest trade.....
Tiger Lily
 player, 38 posts
 Elf
 Genki Adept
Tue 11 Jun 2019
at 00:53
Re: OOC Thread #2
I was actually wondering if I wanted to stay as I was or change to something else...
Iris
 player, 74 posts
Tue 11 Jun 2019
at 00:55
Re: OOC Thread #2
YAY!  Tiger Lily is back!
Sleight
 player, 62 posts
 Elvin Shaman
Tue 11 Jun 2019
at 01:11
Re: OOC Thread #2
We lost a Rigger, so there is that option.

The teams don't have to be balanced, per se, just less or more limelight and different style/difficulty of missions. One of my most enjoyable games back in college was having a group of only 3 (Sam, Tank, Decker) working personal security. They were Shadowruns in all but name, but our job was not to be stealthy...at least normally. Then one of our clients got himself 'killed' fighting some Black ICE, but my character was on hand with a resuscitation patch and rolled some crazy target number (think it was a 21) to get the guy to survive. Then it was all about stealth and keeping the non-dead client alive and hidden until the right time.
The Big D
 GM, 113 posts
Tue 11 Jun 2019
at 02:30
Re: OOC Thread #2
In reply to Tiger Lily (msg # 238):

The decision is yours to make. :)  No pressure either way.
The Big D
 GM, 114 posts
Tue 11 Jun 2019
at 13:06
Re: OOC Thread #2
Aha, I have discovered why I can't see some of the thumbnails.  They are apparently blocked by my work's server. xD
Chromium
 player, 16 posts
Tue 11 Jun 2019
at 13:42
Re: OOC Thread #2
Also looks like we're missing a decker if that helps.

How do we feel about people playing more than one character?

And I'd be honest the group allocations seem pretty random, any runners going to have some ability at stealth if they're going to be successful. Would it not make sense to split the group according to covering some of the basics? Like each group gets a sammy, a face, some kind of magical helper and some kind of B&E expert?

That tends to make it more successful. Right now you've got almost all the magic and B&E in one group and all the muscle in the other...
The Big D
 GM, 115 posts
Tue 11 Jun 2019
at 13:46
Re: OOC Thread #2
I think that the groups could hire NPCs to cover spots where they are weak.  I think it would be better than people starting to play multiple characters.
Sleight
 player, 63 posts
 Elvin Shaman
Tue 11 Jun 2019
at 13:57
Re: OOC Thread #2
Depending on the Run, most characters from Team Subtle could also be on a run in Team Blatant (given there was no major damage) the next day/night. Just not concurrent. However, the same is not often going to be true going the other way around. Don't know if Keys has the Heal Spell, but if he doesn't then Sleight might be a pit stop at the end of a run to get those Street Sams back up and ready for the next run quick.
Chromium
 player, 17 posts
Tue 11 Jun 2019
at 14:02
Re: OOC Thread #2
Sleight:
However, the same is not often going to be true going the other way around.


I dont understand what you mean by this? What are you using to make this determination?

The division seems arbitrary and I'm trying to find out how it was arrived at?
Sleight
 player, 64 posts
 Elvin Shaman
Tue 11 Jun 2019
at 14:15
Re: OOC Thread #2
The characters that rely more on stealth, illusion, infiltration, and less on brute force and big bangs have been put on Team Subtle by the players who are playing those characters. Sleight and Iris have working relationship in their past and may or may not form the core of that team, but at least know each other. Sleight and Keys know each other and there may be some cross over there. Since a large portion of the players are more subtle, they were put on a team as a way of separating into two groups. Either way, we started with both groups having a Mage, Rigger, and Face, and spread out from there, but Lorax left, so only 1 rigger now.

Personally, I would like them to all be a big team with Gonzo and Bean finding jobs. The GM gives us 3-4 options of Runs to go on and the characters decide who goes on what run.

However, that may not be what others or the GM wants to do....but its something to talk about in OOC till the game starts.
Chromium
 player, 18 posts
Tue 11 Jun 2019
at 14:42
Re: OOC Thread #2
Okay, well Chromium is a true hybrid, hes just as happy doing silent and deadly with stealth and silenced weapons as he is lighting people up with his shotgun.

I agree a big flexible team is better, I just can't imagine building a character without at least some stealth l, so I suppose that's my problem :D an investigative reporter who can't break into peoples offices to get the scoop is kind of strange in my mind...lol.

And I'd be surprised if the combat mage doesn't have at least access to a spell or spirit that can help him hide :D
Iris
 player, 75 posts
Tue 11 Jun 2019
at 14:46
Re: OOC Thread #2
Just because Iris focuses on being able to stealth doesn't mean she can't "big bang", lol.  Just watch how loud things get if her vehicles get endangered, she's got a turret mounted Ares Alpha with a grenade launcher for a reason.....:)
Sleight
 player, 65 posts
 Elvin Shaman
Tue 11 Jun 2019
at 17:54
Re: OOC Thread #2
I would like to amend the previous statement.

I would like everybody to be looking for jobs, but bring them back to the team, let our Negotiating experts do their job to get the details and decide who goes on what job. Probably not going to be taking more than a job a day, since we really should be doing leg work on each job to make sure we are not getting screwed...but we could also have reinforcements available on every job in case things go sideways if we operate as a big team.

Half the team does one job, while the other waits in the shadows as back up. Then we can switch out for the next job. Gonzo/Bean/Hacker should be able to do leg work for the next job during the current job. Kinda work it like a basketball team with a bunch of talent on the bench.
Chromium
 player, 19 posts
Tue 11 Jun 2019
at 18:08
Re: OOC Thread #2
Sleight:
Probably not going to be taking more than a job a day, since we really should be doing leg work on each job to make sure we are not getting screwed...


Yeah, planning and acquiring the specialized gear for some jobs will take a few days, not to mention healing time, study time etc. That said Chromium needs every job he can get! He has debts to pay and a high flying girlfriend to impress!

Sleight:
Half the team does one job, while the other waits in the shadows as back up. Then we can switch out for the next job. Gonzo/Bean/Hacker should be able to do leg work for the next job during the current job. Kinda work it like a basketball team with a bunch of talent on the bench.


In the game world this makes a lot of sense on rpol it does not. One run can take literally weeks if not longer I'm not super excited about watching other people play for weeks at a time. I'll let Big D decide what he wants to do in the end but I'd imagine if we have multiple groups we'll end up with multiple runs just so everyone can play.
Iris
 player, 76 posts
Tue 11 Jun 2019
at 20:06
Re: OOC Thread #2
Chromium:
I'll let Big D decide what he wants to do in the end.

Pretty much this is my opinion too.  :)  I personally want to run with Gonzo because I think the concept is one of the more awesome and original ones I have seen in a game (and there was a lot of animosity toward the concept). :) I have the closest connection with Bean so I would like to run with them too but in the end it really doesn't matter to me, I just want to play with a good group. Honestly I don't think we have so many players that we HAVE to make two teams even.