OOC Thread #2.   Posted by The Big D.Group: 0
Catchy
 player, 47 posts
 Nocturna thief
 Follower of Cat
Wed 12 Jun 2019
at 20:24
Re: OOC Thread #2
That's easy. You're not meant to. Lone Star & Co have long since forgotten how to properly use physical evidence, and being forced to remember how to would make them extra mean to the poor criminal being recorded...
Iris
 player, 82 posts
Wed 12 Jun 2019
at 20:26
Re: OOC Thread #2
The smoke is to cover our escape guys, geesh!
Sleight
 player, 70 posts
 Elvin Shaman
Wed 12 Jun 2019
at 22:50
Re: OOC Thread #2
I would rather that they just never realize that we are there till well after we have left, if then. Shotguns tend to take both hands where an automatic pistol should only take one and it is much easier to fire a handgun around a corner than a shotgun. Spray and pray covering fire gives the rest of the team bonuses if I remember correctly, or at least makes the op4 'duck and cover' while I quick cast something useful.

Matter of style I guess, but not really an option. Sleight has a pistol so he can look like a Sam with his armor and Helmet with respirator (not a full gas mask, sorry).

I am sure the GM will come up with interesting and harsh challenges for us that involve more than turning invisible and stealing some street ganger's underwear.
Keys
 player, 35 posts
Wed 12 Jun 2019
at 22:55
Re: OOC Thread #2
I could do need some new second hand underwear!

This message was last edited by the player at 14:52, Thu 13 June 2019.

The Big D
 GM, 120 posts
Wed 12 Jun 2019
at 23:20
Re: OOC Thread #2
In reply to Sleight (msg # 280):

Smoke does make less noise than gunfire and screaming, though.
Bean
 player, 60 posts
 Nuyen is my favorite
 language. Let's chat.
Wed 12 Jun 2019
at 23:40
Re: OOC Thread #2
Nerve strike, combat knives...

Things Bean knows nothing about, but are really handy at ending things quietly!
Sleight
 player, 71 posts
 Elvin Shaman
Wed 12 Jun 2019
at 23:46
Re: OOC Thread #2
Sleight prefers Stunbolt for ending things quietly....just a preference for not leaving stacks of dead bodies. Less gunfire and screaming, just not an option for everybody.
Chromium
 player, 24 posts
Wed 12 Jun 2019
at 23:47
Re: OOC Thread #2
I got gel rounds and stick and shock...not always needed to kill people!
Sleight
 player, 72 posts
 Elvin Shaman
Wed 12 Jun 2019
at 23:55
Re: OOC Thread #2
My kind of Street Sam :-)

You want to be an a team with Sleight?

I get ahead of myself. I am sure that the GM will come to a decision soonest.
Bean
 player, 61 posts
 Nuyen is my favorite
 language. Let's chat.
Wed 12 Jun 2019
at 23:58
Re: OOC Thread #2
LMG-equipped tank drones with stick'n'shock...fastest way to spend nuyen outside a cyberclinic!
The Big D
 GM, 121 posts
Thu 13 Jun 2019
at 14:01
Re: OOC Thread #2
In reply to Bean (msg # 287):

Also the fastest way to stun everyone in the room.
Catchy
 player, 48 posts
 Nocturna thief
 Follower of Cat
Thu 13 Jun 2019
at 14:04
Re: OOC Thread #2
Not to self: if it looks like a fight is about to start, run away like hell !

And Catchy is good at running away ...
The Big D
 GM, 122 posts
Thu 13 Jun 2019
at 14:25
Re: OOC Thread #2
No point in running away, you'll only die tired! xD

Alright, so it looks like we are good to go, unless anyone has objections?  I'm going to start putting up threads tonight or tomorrow night, and we'll be officially on the go.

I'll be here on weekends quite heavily, and I can usually post stuff on weeknights.  I'll let you folks set the pace.
Catchy
 player, 49 posts
 Nocturna thief
 Follower of Cat
Thu 13 Jun 2019
at 14:26
Re: OOC Thread #2
The Big D:
No point in running away, you'll only die tired! xD


I'll also die last :)
Chromium
 player, 25 posts
Thu 13 Jun 2019
at 15:06
Re: OOC Thread #2
The Big D:
I'll be here on weekends quite heavily, and I can usually post stuff on weeknights.  I'll let you folks set the pace.


Sounds fantastic!
Sleight
 player, 73 posts
 Elvin Shaman
Thu 13 Jun 2019
at 15:30
Re: OOC Thread #2
HELL YEAH!

As to dying last, well that only matters if you die of old age, IMO.
The Big D
 GM, 123 posts
Thu 13 Jun 2019
at 16:17
Re: OOC Thread #2
In reply to Sleight (msg # 293):

And it doesn't count if you're the one who killed the rest of the party. xD
Iris
 player, 83 posts
Thu 13 Jun 2019
at 22:35
Re: OOC Thread #2
Jeezh, all this talk of dying!  Be positive guys!  Lol
The Big D
 GM, 124 posts
Fri 14 Jun 2019
at 01:27
Re: OOC Thread #2
I'm positive..

.. some of you are going to die. xD
The Big D
 GM, 125 posts
Fri 14 Jun 2019
at 01:29
Re: OOC Thread #2
Alright, added back one more player!  Woo, we're definitely alive!
Chromium
 player, 26 posts
Fri 14 Jun 2019
at 12:52
Re: OOC Thread #2
The Big D:
Alright, added back one more player!  Woo, we're definitely alive!


Welcome new player! Rasputin...oooo a Russian? Part of the Vory?
The Big D
 GM, 126 posts
Fri 14 Jun 2019
at 13:03
Re: OOC Thread #2
So while Rasputin sets up their character, I will get this thing underway this evening.

Get your stuff together! :D
Gonzo
 player, 40 posts
 Human
 Face/Journalist/Druggy
Fri 14 Jun 2019
at 14:23
Re: OOC Thread #2
10100Y left to spend and I'm set!

If you want none-active skills, Gonzo is your man!
11 languages (though 9 barely), and 34 other knowledge.

Also, anyone intending their character to be a sports fan? As the armoured tram Jersey from Cutting Aces had to be bought! Go Bruins!
Bean
 player, 62 posts
 Nuyen is my favorite
 language. Let's chat.
Fri 14 Jun 2019
at 14:29
Re: OOC Thread #2
One thing to keep in mind with languages:’your skill rating is generally your social limit when operating in that language. Lots of one point languages plus boosters won’t necessarily get you as far as you would like.
Gonzo
 player, 41 posts
 Human
 Face/Journalist/Druggy
Fri 14 Jun 2019
at 14:36
Re: OOC Thread #2
No, but without a rank I wont be able to use my social skills on those people at all.

I see Gonzo being the backup to others, where he can help others with things, or if anything happens to someone else he can at least try.