Character Sheet Explanation.   Posted by Narrator.Group: 0
Narrator
 GM, 5 posts
Sun 20 Dec 2015
at 14:00
Character Sheet Explanation.
Dragon name: (A dragon knows its own identity at birth.)
Alias: N/A ( In future when you take on guises it is the name you go by. )
Gender:
General Appearance: ( Nice description of your wyrmling self please.)

Size: Wyrmling (You are roughly the size of a horse.)
Age: 1 Day

Survival Points: (0) Total (0)
Survival Points Total: (0) ( Survival points equate, kind of, to XP and are generated by continued playing. They are useful for purchasing spontaneous powers, aspects, or reflect how well you survive a jump forward in time. You also gain survival points by securing hunting grounds, successful hunts, creating a defensible lair and whatever other useful resources that would help you survive, like allies, traps, or devoted minions.)

Status Effects:



[Traits]

Physicality -[IIIII][II (7)  ( Equates to physical strength and agility. But also max instinct.)

Mentality -   [IIIII][II (7) (Equates to intellect but also max reason.)

Spirit -         [IIIII][II (7)(Equates to willpower but also Ancestral memory.)

Presence -  [IIIII][II (7)  (Equates to charisma, awe can be used as a weapon.)

Dra’gic -       [IIIII][II (7)(Equates to magic, but not that lesser form short lived races use.)

Vitality -       [IIIII][II (7)  (Equates to your health and life regeneration.)

You have 17 pts to spend on the above. Each point spent adds one I Please close each unit of five in brackets. [IIIII][

[Skills]
(This is empty currently but will fill quickly as you engage in activities.)

[Aspects] ( Aspects are essentially extra powers beyond the norm. Spontaneous aspects can be anything you like within reason.  They are purchased with Survival points the cost of which vary. If you want to shapeshift for example, you will need Polymorph )

Breath Weapon: (You start with a breath weapon. Define your natural breath weapon. You are not limited to D&D concepts, colour of your dragon has no bearing on the breath weapon unless you would like it to. Dragon breath is not limited to uses per day but you will need some time to pass before you can utilise it again.)

Mind Link: ( Is a form of useful telepathy as detailed.)



Other Forms: None ( When you gain polymorph you can take on other forms. This is where those forms are listed.)

Magics: None ( Your list of spells go here. )

Languages:

Knowledge:

Pacts:

Scenarios:

Alliances: None

Lair: None ( When you establish a lair information about that lair goes here.
Location:
Size:
Defenses:

Hoard ( What is a dragon without a hoard? Not much of one. The instinct to hoard is not just about all things that glitter but about the energies invested in whatever becomes part of a hoard.)


Territory: None ( Details about your territory goes here. From easy access to water to delicious herd of easily hunted prey animals.

Renown: Unknown ( How well known you are, the more famous or infamous you become the more the realm starts to notice and responds accordingly.

Influence: Influence is your ability to get the short lived races what you need them to do. The higher your influence the more pressure you can exert and the less chance there is of minions failing you.

Connections of Importance

Faction Standing: (There are multiple factions in this world to be discovered. Eventually you will be able to help them tipping the balance. Or perhaps crush them ending that faction completely. Or alternatively you can create your own and play continent spanning influence games.)

Allies: None

Threats: Drakes Hitch

Family: None

Friends: None

This message was last edited by the GM at 07:34, Fri 15 Apr 2016.

Narrator
 GM, 6 posts
Sun 20 Dec 2015
at 14:05
Character Sheet Explanation.
Clean Sheet.

Dragon name:
Alias: N/A
Gender:
General Appearance:

Size: Wyrmling (You are roughly the size of a horse.)
Age: 1 Day

Survival Points: (0)
Survival Points Total (0)

Status Effects:



[Traits]

Physicality -[IIIII][II (7)

Mentality -   [IIIII][II (7)

Spirit -         [IIIII][II (7)

Presence -  [IIIII][II (7)

Dra’gic -       [IIIII][II (7)

Vitality -       [IIIII][II (7)

You have 17 pts to spend on the above. Each point spent adds one I Please close each unit of five in brackets. [IIIII][

[Skills]


[Aspects]

Breath Weapon:

Mind Link



Other Forms: None

Magics: None

Language:

Knowledge:

Pacts:

Scenarios:

Alliances: None

Lair: None
Location:
Size:
Defenses:

Hoard: None


Territory: None

Renown: Unknown


Influence:


Connections of Importance

Faction Standing:

Allies: None

Threats: Drakes Hitch

Family: None

Friends: None

This message was last edited by the GM at 07:36, Fri 15 Apr 2016.