3. Caprice Public Information.   Posted by Moderator.Group: archive 0
Moderator
 GM, 39 posts
Fri 25 Dec 2015
at 15:42
3. Caprice Public Information
Location:  Jinteki (D3)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Rachel Dark

Plot:  Still to be selected
Conditional Bagges
Text
Current good baggage: None

Conditional Baggage
Text
Current bad baggage: None

Favours:  None

Warrants:  Jinteki

Caprice's Sanity: 0 (6 time units per day)

This message was last edited by the GM at 15:44, Fri 25 Dec 2015.

Moderator
 GM, 52 posts
Mon 28 Dec 2015
at 17:18
Re: 3. Caprice Public Information
Location:  Jinteki (D3)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Rachel Dark

Plot:  Blue "Property of Jinteki"
Conditional Baggage
Courage
Caprice gains one good baggage when she reveals a piece of evidence before placing it on a suspect.
Current good baggage: None

Rage
Caprice gains one bad baggage every time any other player looks at one or more of her cards.
Current bad baggage: None

Favours:  None

Warrants:  Jinteki

Caprice's Sanity: 0 (6 time units per day)
Moderator
 GM, 110 posts
Sat 2 Jan 2016
at 17:39
Re: 3. Caprice Public Information
Location:  Jinteki (D3)

Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Rachel Dark

Plot:  Blue "Property of Jinteki"
Conditional Baggage
Courage
Caprice gains one good baggage when she reveals a piece of evidence before placing it on a suspect.
Current good baggage: None

Rage
Caprice gains one bad baggage every time any other player looks at one or more of her cards.
Current bad baggage: None

Favours:  +1 Daniel (Corp or Street)

Warrants:  Jinteki

Caprice's Sanity: 0 (6 time units per day)
Moderator
 GM, 115 posts
Sat 2 Jan 2016
at 19:35
Re: 3. Caprice Public Information
Location:  Jinteki (D3)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Rachel Dark

Plot:  Blue "Property of Jinteki"
Conditional Baggage
Courage
Caprice gains one good baggage when she reveals a piece of evidence before placing it on a suspect.
Current good baggage: None

Rage
Caprice gains one bad baggage every time any other player looks at one or more of her cards.
Current bad baggage: None

Favours:  +1 Daniel (Corp or Street)

Warrants:  Jinteki

Caprice's Sanity: 0 (6 time units per day)
Moderator
 GM, 170 posts
Mon 11 Jan 2016
at 16:53
Re: 3. Caprice Public Information
Location:  Jinteki (D3)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Rachel Dark, 1 Floyd Dark

Plot:  Blue "Property of Jinteki"
Conditional Baggage
Courage
Caprice gains one good baggage when she reveals a piece of evidence before placing it on a suspect.
Current good baggage: None

Rage
Caprice gains one bad baggage every time any other player looks at one or more of her cards.
Current bad baggage: None

Favours:
+1 Daniel (Corp or Street)
+1 Society Favour

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: 0 (6 time units per day)

This message was last edited by the GM at 16:55, Mon 11 Jan 2016.

Moderator
 GM, 213 posts
Thu 21 Jan 2016
at 19:06
Re: 3. Caprice Public Information
Location:  Jinteki (D3)

Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  1 light

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: None

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
+1 Daniel (Corp or Street)
+1 Society Favour
+2 Corp Favour

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)

This message was last edited by the GM at 19:16, Thu 21 Jan 2016.

Moderator
 GM, 222 posts
Fri 22 Jan 2016
at 16:58
Re: 3. Caprice Public Information
Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Floyd dark, 1 Caprice dark

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: None

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
+2 Corp Favour

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)

This message was last edited by the GM at 16:05, Sat 30 Jan 2016.

Moderator
 GM, 281 posts
Fri 5 Feb 2016
at 16:28
Re: 3. Caprice Public Information
Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Floyd dark, 1 Caprice dark

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
+2 Corp Favour

+1 drop ship pass

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)

This message was last edited by the GM at 16:28, Fri 05 Feb 2016.

Moderator
 GM, 287 posts
Fri 5 Feb 2016
at 19:23
Re: 3. Caprice Public Information
Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light (after spending 2 at Kinteki location)

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
None

+1 drop ship pass
+1 Jinteki token

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)
Moderator
 GM, 289 posts
Sat 6 Feb 2016
at 14:40
Re: 3. Caprice Public Information
Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
None

+1 drop ship pass
+1 Jinteki token
+1 conspiracy token (+4 VP)

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)
Moderator
 GM, 329 posts
Thu 18 Feb 2016
at 08:12
Re: 3. Caprice Public Information
Karma: 2 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  3 light

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
None

+1 Jinteki token
+1 conspiracy token (+4 VP)

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)
Moderator
 GM, 336 posts
Fri 19 Feb 2016
at 20:09
Re: 3. Caprice Public Information
Karma: 2 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  3 light

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: None

Favours:
None

+1 Jinteki token
+1 conspiracy token (+4 VP)
+1 conspiracy token (+4 VP)

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)
Moderator
 GM, 355 posts
Sat 27 Feb 2016
at 20:05
Re: 3. Caprice Public Information
Karma: 2 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  3 light

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: One

Favours:
None

+1 Jinteki token
+1 conspiracy token (+4 VP)
+1 conspiracy token (+4 VP)

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)
Moderator
 GM, 366 posts
Thu 3 Mar 2016
at 18:55
Re: 3. Caprice Public Information
Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: One

Favours:
+1 Daniel Favour (Corp or Street)

+1 Jinteki token
+1 conspiracy token (+4 VP)
+1 conspiracy token (+4 VP)

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)
Moderator
 GM, 376 posts
Fri 4 Mar 2016
at 18:11
Re: 3. Caprice Public Information
Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  1 light, 1 Rachel dark, 1 Floyd dark

Plot:  Blue "Property of Jinteki" - "The Liberty Society has filed a suit."
CAPRICE'S HUMAN FIRST CARDS COST 0 TIME TO PLAY
Conditional Baggage
Courage
Caprice gains TWO good baggage each time she sacrifices 1 political favour and 1 time.
Current good baggage: One

Rage
Caprice gains one bad baggage every time a dark Human First card is played on her.
Current bad baggage: Two

Favours:
+1 Daniel Favour (Corp or Street)

+1 Jinteki token
+1 conspiracy token (+4 VP)
+1 conspiracy token (+4 VP)

Warrants:  Jinteki

Trauma: One (-1 VP)

Caprice's Sanity: +1 (6 time units per day)

This message was last edited by the GM at 18:18, Fri 04 Mar 2016.