2. Floyd Public Information.   Posted by Moderator.Group: archive 0
Moderator
 GM, 38 posts
Fri 25 Dec 2015
at 15:12
2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  2 light, 1 Caprice Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: N/A

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: N/A

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.

This message was last edited by the GM at 15:44, Fri 25 Dec 2015.

Moderator
 GM, 88 posts
Wed 30 Dec 2015
at 19:07
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  3 light, 1 Caprice Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
Moderator
 GM, 95 posts
Fri 1 Jan 2016
at 16:48
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 3 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  (5/6) 4 light, 1 Caprice Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.

This message was last edited by the GM at 19:42, Sat 02 Jan 2016.

Moderator
 GM, 147 posts
Wed 6 Jan 2016
at 17:03
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 5 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  (5/6) 3 light, 1 Caprice Dark, 1 Rachel Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
Moderator
 GM, 161 posts
Sun 10 Jan 2016
at 14:06
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  (6/6) 4 light, 1 Caprice Dark, 1 Rachel Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
Moderator
 GM, 181 posts
Fri 15 Jan 2016
at 19:30
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 2 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  (5/6) 4 light, 1 Caprice Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
Moderator
 GM, 194 posts
Wed 20 Jan 2016
at 16:40
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 2 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  (5/6) 4 light, 1 Caprice Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

One dropship pass

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
Moderator
 GM, 203 posts
Wed 20 Jan 2016
at 18:58
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 5 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards:  (5/6) 4 light, 1 Caprice Dark

Plot:  Blue "Property of Hass"
Honor
If Floyd chooses this outcome, return his Third Directive to the box
Current good baggage: None

Cowardice
If Floyd chooses this outcome he must discard all of his favours
Current bad baggage: None

NB: Although baggage does not effect this plot resolution, it carries over to the next plot.

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

One dropship pass
One Haas token

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.

This message was last edited by the GM at 18:58, Wed 20 Jan 2016.

Moderator
 GM, 225 posts
Fri 22 Jan 2016
at 17:03
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 5 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards: 3 light

Plot:  Blue "Property of Hass" - "I will do my duty."
FLOYD MAY NOT HAVE MORE THAN TWO FAVOURS AT ONCE
Honor
Floyd gains one good baggage every time he sacrifices a political favour or three time.
Current good baggage: None

Cowardice
Floyd gains one bad baggage each time one of his DARK Property of Haas cards are played.
Current bad baggage: None

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

One dropship pass
One Haas token

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
DISCARDED

This message was last edited by the GM at 17:05, Fri 22 Jan 2016.

Moderator
 GM, 253 posts
Thu 28 Jan 2016
at 16:05
Re: 2. Floyd Public Information
Location:  Haas -Bioroid (D7)

Karma: 5 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards: 3 light

Plot:  Blue "Property of Hass" - "I will do my duty."
FLOYD MAY NOT HAVE MORE THAN TWO FAVOURS AT ONCE
Honor
Floyd gains one good baggage every time he sacrifices a political favour or three time.
Current good baggage: None

Cowardice
Floyd gains one bad baggage each time one of his DARK Property of Haas cards are played.
Current bad baggage: None

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

One dropship pass
One Haas token

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
DISCARDED

NOTE! Until Floyd spends 2 time at the Church of St. Theresa (K3) he cannot use his tech cards or use location abilities!
Moderator
 GM, 259 posts
Sat 30 Jan 2016
at 16:04
Re: 2. Floyd Public Information
THIS CARD IS IN PLAY
"I'm going to go look at the roses awhile." (Green Plot) (5)
Play at the start of Floyd's turn. Place one of Floyd's hero markers on Church of St. Theresa (K3). Until Floyd spends 2 time there to retrieve the marker, he cannot use his tech cards or use location abilities. This card remains in play until then.

Karma: 5 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards: 3 light, 1 Caprice Dark, 1 Rachel Dark

Plot:  Blue "Property of Hass" - "I will do my duty."
FLOYD MAY NOT HAVE MORE THAN TWO FAVOURS AT ONCE
Honor
Floyd gains one good baggage every time he sacrifices a political favour or three time.
Current good baggage: None

Cowardice
Floyd gains one bad baggage each time one of his DARK Property of Haas cards are played.
Current bad baggage: None

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

One dropship pass
One Haas token

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
DISCARDED

NOTE! Until Floyd spends 2 time at the Church of St. Theresa (K3) he cannot use his tech cards or use location abilities!

This message was last edited by the GM at 16:05, Sat 30 Jan 2016.

Moderator
 GM, 267 posts
Tue 2 Feb 2016
at 19:07
Re: 2. Floyd Public Information
THIS CARD IS IN PLAY
"I'm going to go look at the roses awhile." (Green Plot) (5)
Play at the start of Floyd's turn. Place one of Floyd's hero markers on Church of St. Theresa (K3). Until Floyd spends 2 time there to retrieve the marker, he cannot use his tech cards or use location abilities. This card remains in play until then.

Karma: 4 (1 being fully light-shifted, 5 being fully dark-shifted).

Cards: 3 light, 1 Caprice Dark, 1 Rachel Dark

Plot:  Blue "Property of Hass" - "I will do my duty."
FLOYD MAY NOT HAVE MORE THAN TWO FAVOURS AT ONCE
Honor
Floyd gains one good baggage every time he sacrifices a political favour or three time.
Current good baggage: None

Cowardice
Floyd gains one bad baggage each time one of his DARK Property of Haas cards are played.
Current bad baggage: None

Favours:  1 x Director Hass (Corp, Political, Street)

Warrants:  Haas-Bioroid

One dropship pass
One Haas token

The First Directive: In play
Floyd MUST choose light tactics in Fights BUT Floyd cannot gain trauma.

The Second Directive: In play
Floyd cannot play more than one light card per turn BUT once per turn, Floyd may follow up a lead for 0 time.

The Third Directive: In play
At the start of the fourth day of each week, if Floyd does not begin his turn at Hass-Bioroid (D7), he must immediately move to Haas-Bioroid (D7) and end his turn BUT Floyd receives 1 extra time each day.
DISCARDED

NOTE! Until Floyd spends 2 time at the Church of St. Theresa (K3) he cannot use his tech cards or use location abilities!