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01:06, 18th April 2024 (GMT+0)

(IC) The Quest Begins!

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 612 posts
Mon 12 Oct 2020
at 23:58
  • msg #1

(IC) The Quest Begins!

https://cdna.artstation.com/p/...place.jpg?1439726948

Gathered together people of all ages young and old have gathered in the square. Several shops line the area. Some are buying and selling. Others are providing goods for the journey. Centered in the square are four guards surrounding a tent. No one enters and no one comes out. By the looks of the guards, each are well armed and armored its probably someone very important. Each guard is facing a different area-north, south, east and west. Neither move and seem routed to their spots. As you look around, and look up several more guards line the walls all are armed with crossbows and bows. Yet no one seems concerned. Several messages have gone out via pigeons and by messengers. Few had heeded the call. Most if not all browse the wares. Everyone seems content as the King made it known that a gathering was being called here in the marketplace. Sitting uptop some barrels is a messenger. He sits up, and coughs "Come one, come all to this establishment. Come one, come all to hear the message from the King and Queen!" He yells out, his halfling voice booming out probably due to some sort of magic. Several people walk over to listen to his tale. Many people arrive by the hour. A blacksmith slams his steel. Shoemaker fits several people. Weavers are working their wares. If its any interest, its being made and sold.

Zin'sim'sal Yellowscale
Kobold Sorceror, 4 posts
What are you even doing?
My very best, thats what!
Wed 21 Oct 2020
at 11:34
  • msg #2

(IC) The Quest Begins!

While the occasion really was more of a preperation, the atmosphere and the gathered stalls made it feel a bit like a country fair, and she'd always adored those. The golden minidragon wanders through the surroundings, checking her supplies for a moment before she decides to pick up some fresh food to have her belly full before she does anything else. Currently, she stands in front of someone's stall who is selling a recipe for some kind of skillet-cake made of things one can find in rations, to make travel more palatable, and giving out samples of it to those who buy, along with the general goods that they sell for all-purpose traveling needs. She listens to the bellowing voice however, keeping a little bit of her attention toward the messager in the meantime.
Sam Cascious
Tiefling Rogue, 2 posts
Sat 24 Oct 2020
at 00:01
  • msg #3

(IC) The Quest Begins!

Sitting near the halfling, Sam is standing against a wall. He's wearing a old cloak, somewhat ratty. The body is covered in dirt and grime and most stear clear of him. He watches the area, one of his eye is covered in a patch. The man looks human as well. Slowly, he hobbles around going from shop to shop but doesn't go inside. A few times with the amount of people around, he seems to blend in.
Dungeon Master
GM, 624 posts
Sat 24 Oct 2020
at 20:21
  • msg #4

(IC) The Quest Begins!

Several people are in their booth, but one stands out. A young woman is standing near a small wagon seeming to be alone. Several furs line it, reading to be sold. Some squirrels, two raccoons, two rats, two fox pelts as well as a single deer pelt are in the wagon. Some people walk by, some others seem interested and check on the two fox pelts. A older man, looking to be human walks up to it, rubbing his chin. He stands there, wearing nobility then checks out the raccoons but no one puts anything out if they are interested but some are seemingly interested.

OOC
Welcome to the game Haley.

Halie Delmenn
Human Ranger, 14 posts
Sun 25 Oct 2020
at 17:29
  • msg #5

(IC) The Quest Begins!

She stood there, offering any potential patron a smile and quick to answer any questions if needed. Otherwise, she was content to see if her wares would sell. Halie reached up, brushing back a red lock from her face and tucking it back behind her ear before taking a sip from her waterskin. The announcement had drawn her attention, that curiosity clear on her fair features.
Dungeon Master
GM, 625 posts
Sun 25 Oct 2020
at 18:09
  • msg #6

(IC) The Quest Begins!

The halfling repeats what he said before, trying to get more people to converge around the main marketplace. He glances over at the kobold and jumps up, wide-eyed as he spots her and stumbles almost off the boxes. One of the passerbyes grabs him to keep him from falling over and he nods a thanks to them. Righting himself, he keeps repeating what was said after a few moments.

The tiefling watches this for a moment, not moving for a time and leans against a wall near Haile's cart. Crossing his arms, the bum it appears watches as some people walk by. Some sit down near the king's area as if waiting.
Zin'sim'sal Yellowscale
Kobold Sorceror, 5 posts
What are you even doing?
My very best, thats what!
Sun 25 Oct 2020
at 18:18
  • msg #7

(IC) The Quest Begins!

Once she has gotten her travel cake... and some roasted meat... and some fried thing she can't quite recognize... and filled her travel mug with a bit of ale, the kobold moves herself a bit closer to the halfling, waiting in the central area around him for the news from the king and queen, quietly sipping at her beverage. Anyone who has kept an eye on her would probably be surprised at the sheer appetite that she displays, more something one would expect from a particularly large Human or a drunk Dwarf than someone of her diminutive stature. She rocks from foot to foot as she waits, humming something tuneless but with a nice rhythm as she does so.
This message had punctuation tweaked by the player at 18:18, Sun 25 Oct 2020.
Dungeon Master
GM, 627 posts
Sat 31 Oct 2020
at 05:21
  • msg #8

(IC) The Quest Begins!

Some of the guards set up in the main square surrounding a rather large tent. The halfling puts his hands up and in a odd voice louder then before he speaks probably with some sort of magic "Hush! Hush! Watch and listen to the King and Queen!"

Coming out of the tent is the King and Queen. Looking to be probably human, dressed in noble garb they raise their hands up as several of the townspeople go silent. Some look in awe and seem excited. The Queen speaks 'Welcome! I have a interesting quest for anyone willing to accept it. Wintermist was lost some time ago. We have sent messages and messangers to it but we have not heard back and we both feel for the worst. Anyone wishing to go there please step up! All whom wish not to, enjoy the parade and music! Enjoy the refreshment! If any questions, feel free to come forwards and we will do the best to answer! Once again have fun! May the blessings come to you." She smiles as her husband nods in agreement.

Shortly after they speak, night begins to form. Some people go to the tents holding the Queen and King. Soon, some of them leave, others continue to mingle and party. The guards light up lanterns and hang them uo providing needed light.

The guards near the tent move around, light up several fireworks and send them into the air!



The tiefling bum moves from the wall, mingling with the crowd and seems to dissapear amongst the crowd.
This message was last edited by the GM at 05:24, Sat 31 Oct 2020.
Zin'sim'sal Yellowscale
Kobold Sorceror, 6 posts
What are you even doing?
My very best, thats what!
Sun 1 Nov 2020
at 13:40
  • msg #9

(IC) The Quest Begins!

Zin certainly doesn't like the sound of that, when frontier towns or even cities go silent, it usually means some kind of natural disaster, or even worse some kind of unnatural disaster has struck them. Naturally, being the kind of person she is, she decides to make her way to the recruitment tent with the King and Queen, along with the rest of the folks who seem interested in the 'quest'. She is quiet for the moment, milling through the crowd in the way only a child-sized person can manage, and just listening to the conversations about the trek and what they'll be expected to do to help along the way... and if it comes up what the reward will be, selfless goodness is its own reward, but money buys more food!
Halie Delmenn
Human Ranger, 15 posts
Mon 2 Nov 2020
at 03:48
  • msg #10

(IC) The Quest Begins!

Halie had moved a little closer and listened quietly as the announcement was made, a frown coming to her lips as she considered the offer. At first, she turned as if she were just going to go back to her stall but hesitated. Inhaling deeply and letting it out slowly, Halie turned back to where the King and Queen had retreated. Steeling her courage in place, Halie made her way to their tent. “Excuse me…Halie Delmenn. I...I would like to offer my services to help though on their way to Wintermist. I am a good hunter and tracker…” she spoke confidently, sure of her skills.
Dungeon Master
GM, 628 posts
Mon 2 Nov 2020
at 23:19
  • msg #11

(IC) The Quest Begins!

The Queen and King sit within their confines of the tent but standing there before it is a massive man. He crosses his arms over his chest, a blade sheathed upon his back. As Halie and Zin approached, the Queen comes out standing behind the man. There is also several people interested in the quest, as well as the bum but he remains at the back pressing by a few others and seeming lost. He sits down, rubbing his shoulder.

Some of the other people approach as the Queen comes out. She speaks with some of them but they depart shortly afterwards "Shame. I can te...." Her eyes stop at the bum, and she goes back into the tent. Some other people come, just watching and talking. The fireworks continue to flight above, sending down bright blues, greens and other colors across the sky. When they steps aside, the bum is gone.

Afer a few moments, the Queen comes back out. She leans forwards and goes to gently place her hands upon Halie's shoulder "A tracker and hunter? Interesting. You are so young!" The Queen taps her hands "Yes I remeber. Your father did business in the past. How is he fairing? I miss our talks. Being a queen has its faults but good comes as well. Was that your cart I saw earlier? One with the deer? Perhaps we will buy it from you." The woman leans back and smiles, her eyes fall upon the kobold. Her eyes watch for a moment "So what can you provide?" She seems intrigued.
This message was last edited by the GM at 23:46, Mon 02 Nov 2020.
Ardis
Half-Drow Gunslinger, 7 posts
Tue 3 Nov 2020
at 02:51
  • msg #12

(IC) The Quest Begins!

Ardis had always preferred to travel at night, he'd had a bad season and the harvest wasn't going to be good. He'd left the service of his lord to go and find a fortune of his own, being here in the capital was something interesting. The sudden flashes of the fire works caught him off guard.

GODS! He truly hated his elven blood some days, watching the spectacle of fire works. He simply dismounted his horse and made his way, pulling he goggles over his eyes to ease some of the flashing. He'd heard the royal's call for people to undertake a quest. He thought for a moment and watched a young human woman come forward and say something.

The dark skinned elf walked carefully forward keeping his wide brimmed hat down low, "I'd be honoured to offer my servie to this mission as well your majesty."
Zin'sim'sal Yellowscale
Kobold Sorceror, 8 posts
What are you even doing?
My very best, thats what!
Tue 3 Nov 2020
at 15:24
  • msg #13

(IC) The Quest Begins!

The kobold is surprised to be noticed so quickly, usually even without trying to hide herself, Humans tend to overlook her, in the same fashion that they do Goblins or Halflings: unintntionally due to small size, that is.

She gives a quick bow to the Royals before she taps her chin thoughtfully, baring her fangs in a surprisingly amicable looking smile despite their sharpness. "I was born dragonblooded, so I can use magic." She conjures up a tiny whirl of sparkling motes in the palm of her hand (Prestidigitation) to prove this, then looses something between a thoughtful 'hmmm' and a low growl. "Mmmm... other than that I'm pretty keen-eyed I'm told, and I am a scholar of magical study as well as its active practice."
Dungeon Master
GM, 630 posts
Sun 8 Nov 2020
at 03:03
  • msg #14

(IC) The Quest Begins!

Tilting her head as the half-drow and kobold speak, she leans forwards "If I may ask, how good are you with that musket? Did it come naturally to you or were you trained? I ask a lot I know but with a dire mission, its something I must do. Of course you need not answer and I can assume you are very good with it." She looks at the kobold "A definatly interesting ability I must say. And a keen view on the arcana is vastly good." She leans back, glancing at her husband who is silent probably allowing her to choose. His eyes glance around, eyes narrowing upon the crowd as if looking for something or someone. Perhaps the bum but he seems to be gone. Several other nobles watch the gathering.
Halie Delmenn
Human Ranger, 16 posts
Sun 8 Nov 2020
at 05:39
  • msg #15

(IC) The Quest Begins!

My father is doing well. Stubborn and ornery like always,” Halie chuckled, reaching up and tucking a coppery red lock back behind her ear. Her hazel eyes shifted to the half drow, a brow raising as she regarded him and taking in his features. After giving him the once over, she looked to the kobold. This group was proving to be rather...interesting to say the least.
Zin'sim'sal Yellowscale
Kobold Sorceror, 10 posts
What are you even doing?
My very best, thats what!
Thu 12 Nov 2020
at 19:01
  • msg #16

(IC) The Quest Begins!

The kobold, for her own part, dips her head in a nod to the woman as she is looked at, before rummaging around in one of the side-pockets of her pack and pulling out a piece of jerky to gnaw at quietly. Waiting to see if anyone else presents themselves to be a part of this bizarre little cadre... the combination of skills definitely seems like they would be pretty survivable at least, people who can take care of themselves working together will be able to take care of a larger group, after all.
Dungeon Master
GM, 634 posts
Sun 15 Nov 2020
at 15:54
  • msg #17

(IC) The Quest Begins!

The gunslinger decides to not go on the quest and the Queen nods her head. She watches the ranger and sorceror "It seems what I had planned does not go as best as I feel. So, two of you want to depart? Come morning, horses will be provided and perhaps a covered cart. Of course for you, a mount will be given if needbe my friend." The Queen nods her head and smiles and the King fully agrees "I am glad he is doing alright and I am hoping to see him soon." Her eyes dart to the ranger.
Zin'sim'sal Yellowscale
Kobold Sorceror, 12 posts
What are you even doing?
My very best, thats what!
Mon 23 Nov 2020
at 03:27
  • msg #18

(IC) The Quest Begins!

"I'm good to go whenever, I don't really have anything to do but traveling, so traveling to help some folks is a step up from my usual aimless wandering. You never know what kind of interaction or event experiencing will make the dragonblood bubble up and get stronger." She shrugs her shoulders, thick tail swaying behind her like some cross between a cat and a crocodile.
Halie Delmenn
Human Ranger, 17 posts
Mon 23 Nov 2020
at 07:06
  • msg #19

(IC) The Quest Begins!

I have my own trusty steed,” Halie said with a bow of her head. Peto would be so sore with her if she were to leave him behind and take another, inferior breed. She chuckled softly thinking of the temperamental beast who, at times, seemed a little too over protective of her.
Dungeon Master
GM, 640 posts
Sat 28 Nov 2020
at 01:49
  • msg #20

(IC) The Quest Begins!

"Enjoy the festivities for the night. Enjoy yourself." The queen goes to gently place a token to each of them "These will provide most of what you need tonight-be it food, ale or wine. Just for the night. You will be given them free." The king, goes to gently place a hand over their shoulders, smiling "Go on now. Come morning, you will be provided with what you need. And my friend do not let the dragonblood get the better of you alright? I have known several people who have it." The man smiles and leans back. The queen leans forwards and looks at Halie "Sell what you can. Anything not sold I will personally buy, you have my word. You two should bond. It will be a long journey."
Zin'sim'sal Yellowscale
Kobold Sorceror, 15 posts
What are you even doing?
My very best, thats what!
Sat 28 Nov 2020
at 17:32
  • msg #21

(IC) The Quest Begins!

"It's ok! I don't think my dragon-blood is the evil kind... probably why I am this color, it mostly just makes me hungry all the time." She pauses for a moment, and then smiles, a broad, fanged grin that comes off as almost innocent, or at the very least playfully full of mirth. "Maybe I'll get lucky and some day all of this food will make me actually get bigger instead of just giving me watermelon-crushing thighs." She's always been mildly frustrated by her diminutive stature, not because of any kind of inferiority but simply because it makes it harder to reach things... and it makes her travel slower to boot. "I'll have to trouble you for a horse to keep up with everyone else, on that note... I'm not terribly good at riding but I'm sure I'll figure out how to fake it at some point along the way!"
Halie Delmenn
Human Ranger, 19 posts
Sun 6 Dec 2020
at 21:42
  • msg #22

(IC) The Quest Begins!

Halie merely nodded to the Queen, a soft smile on her lips as she pocketed the token. With a bit of a sigh, she turned to head back to her cart, figuring that they could start to get to know each other when she was done with her work. Hazel eyes darted around, taking in the people that milled about.
Dungeon Master
GM, 642 posts
Sat 12 Dec 2020
at 22:38
  • msg #23

(IC) The Quest Begins!

The night passes and everyone seems to enjoy the night. A queens guard after the night comes to a end motions to two rooms in a small in all payed for by the Queen. They are given anything they wish.

Come morning, they are escorted out to the stables. A covered wagon with two horses are set for them and a small ram is brought in for the kobold. The wagon has enough food for a weeks worth. Halie is informed by the Queen that her cart and all within it has been purchesed and the money sent to her father plus a bit more.

Sitting on the wagon crosslegged is the odd bum. He doesn't look up, hiding his face and the guards pay him little attention.

The kobold and huma are told to head north along the road and keep following it. They are provided some information but the exact location is unknown just to head north. A map is provided but to shows mountain to the far north with a road leading towards it but it stops.
Halie Delmenn
Human Ranger, 20 posts
Sun 13 Dec 2020
at 06:06
  • msg #24

(IC) The Quest Begins!

Halie had moved to retrieve Peto, her horse and guided him to the cart. Seeing the other two horses gave her pause and she looked to the kobold. "Who...is going to drive the cart?"
Zin'sim'sal Yellowscale
Kobold Sorceror, 16 posts
What are you even doing?
My very best, thats what!
Sun 13 Dec 2020
at 08:07
  • msg #25

(IC) The Quest Begins!

"I... do not know. Perhaps they have someone to drive the wagon themselves? It didn't seem like they were intending for us to do it" She frowned as best someone with a snout can, and rubbed her chin thoughtfully, checking out the ram they'd provided for her, she'd never seen a riding-trained ovid before, and the idea was kind of neat to her.
Dungeon Master
GM, 643 posts
Sat 19 Dec 2020
at 23:46
  • msg #26

(IC) The Quest Begins!

The bum who is sitting at the drivers seat watches the two of the talk about who will take the lead and sit up front who is holding the reigns. He doesn't intervene, watching. The bum gets the horses moving slightly.

Peto glances around, stomping the ground. And the ram gets ready to be rode but when the kobold gets onto it, it bucks around and gets the lass to fall to the ground in a heap.

A chuckle comes from the bum as he looks down over the side at the fallen kobold.
Halie Delmenn
Human Ranger, 21 posts
Sat 26 Dec 2020
at 04:44
  • msg #27

(IC) The Quest Begins!

"Well I suppose that answers that...who are you?" she asked, giving the bum a suspicious look before mounting up with a well practiced ease. Being in the saddle was second nature and sometimes, a preferred.
Zin'sim'sal Yellowscale
Kobold Sorceror, 17 posts
What are you even doing?
My very best, thats what!
Thu 31 Dec 2020
at 19:55
  • msg #28

(IC) The Quest Begins!

The kobold grumbles and is deeply tempted to bite the ram on the face to establish dominance in a primal way, but gets up and brushes herself off instead, struggling not to bare her fangs in a snarl but working them up into an effort-intensive smile instead before she mounts up the creature more carefully.
Dreamljocht
Elf Cleric, 2 posts
Fri 8 Jan 2021
at 11:04
  • msg #29

(IC) The Quest Begins!

The door to the stables opens and a newcomer enters. A tall and lean elf in the colours and with the holy symbol of a priest of Sarenrae. His blond hair and blue eyes matches quite well with  the blue and white gear. At his belt hangs a scimitar and over his shoulder a good longbow. With a friendly smile he turns to the persons near the wagon: "I was told I could find here the company that will travel to Wintermist. I like to join you in your quest, if you would have me. My name is Dreamljocht."
Sam Cascious
Tiefling Rogue, 4 posts
Wed 13 Jan 2021
at 20:30
  • msg #30

(IC) The Quest Begins!

"Cas." The bum looks down at the ranger, wiping some dirt from his chin. He shifts in his seat upon the wagon, holding the stirrups. The eyes then meet the cleric. Sam watches him for a moment and shrugs.
Dreamljocht
Elf Cleric, 3 posts
Wed 13 Jan 2021
at 23:42
  • msg #31

(IC) The Quest Begins!

"Hello Cas," answers the cleric, meeting the eyes of the driver and noticing his shrug. As he usually tries not to leasn on a first impression, he is only curious right now abot the driver.
Zin'sim'sal Yellowscale
Kobold Sorceror, 18 posts
What are you even doing?
My very best, thats what!
Wed 13 Jan 2021
at 23:53
  • msg #32

(IC) The Quest Begins!

"That is... a mouthful. I'm Zin'sim'sal but everybody calls me Zin because that takes too long to say in a fight." Is that the sort of name an Elf has? She wouldn't know, but it was certainly a curious thing nonetheless. She looked over the newcomer for a moment, then turned her attention back to the road they were about to travel.
Dreamljocht
Elf Cleric, 4 posts
Thu 14 Jan 2021
at 12:38
  • msg #33

(IC) The Quest Begins!

"When in a fight I listen to 'Dream' too, or even to 'elf' if the need is there."
Interesting companionship, he thinks, but once again he waits for a more definite opinion till his companions have shown their colors: no one can be judged by his race alone.
Halie Delmenn
Human Ranger, 22 posts
Fri 15 Jan 2021
at 14:37
  • msg #34

(IC) The Quest Begins!

"Well met Dream...and Cas...Halie Delmenn and this is Peto. He's combat trained so...if he bites..." she gave a shrug. Reaching up, she tucked a copper colored lock back behind her ear as she regarded this strange group. "Well...does everyone have everything they need?"
Dreamljocht
Elf Cleric, 5 posts
Fri 15 Jan 2021
at 16:48
  • msg #35

(IC) The Quest Begins!

"Hello Halie, and Peto. I have all I need. I'm used to travel light and on foot, so this looks like a luxury ride." The elf walks up to the wagon, throwing his meager possessions in the back, but keeping his bow over his shoulder. "I have learned to keep my weapons at hand whereever I go.It's much harder to replace a very good longbow or scimitar than ones common gear," he explains, unasked.
This message was last edited by the player at 17:14, Fri 15 Jan 2021.
Halie Delmenn
Human Ranger, 23 posts
Sat 16 Jan 2021
at 04:48
  • msg #36

(IC) The Quest Begins!

"That is a hard lesson to learn I suppose...I was always taught to keep them at my side...but then again, such is the way of a hunter and trapper." She gave a small shrug and once everyone gave the indication that they were ready, Halie would lead the team out of the stables and mount up.
Zin'sim'sal Yellowscale
Kobold Sorceror, 19 posts
What are you even doing?
My very best, thats what!
Sat 16 Jan 2021
at 09:05
  • msg #37

(IC) The Quest Begins!

"Claws and teeth are harder to lose, but I do always keep my tail-spike on hand in case it's gonna be one of those kind of days." She gestures forward toward nothing in particular, indicating she's perfectly ready to go as well.
Dreamljocht
Elf Cleric, 6 posts
Fri 22 Jan 2021
at 23:28
  • msg #38

(IC) The Quest Begins!

Let's go, we'll see what this adventure will bring us." and Dreamljocht falls in step with his newfound companions. He is curious what the future will bring, and sends a silent prayer to his goddess for guidance.
Dungeon Master
GM, 647 posts
Mon 1 Feb 2021
at 00:39
  • msg #39

(IC) The Quest Begins!

Silence comes from the bum leading the wagon. Cas stares at each of them, but not a typical look. Perhaps of curiousity. Maybe sizing them up. Hard to tell. He grips the reins, whistles and they start to head out of the stables followed by the sorceror and ranger. The cleric is offered a ride as he has no mount next to the rogue.

Soon they are outside the gates, leading them along a well used road to the north. Sam just goes back to staring out front silently.
Dreamljocht
Elf Cleric, 7 posts
Mon 1 Feb 2021
at 22:13
  • msg #40

(IC) The Quest Begins!

Dreamljocht climbs the wagon and takes his place next to Cas. When they are on their way on the road north, he asks first Cas: "Have you been up north before, or is the region new for you too?"

When they have their first stop on the road, he asks Halie and Zin the same question, adding: "I hail more from the south, this region is new for me and I like to learn a bit before we reach our goal."
Halie Delmenn
Human Ranger, 24 posts
Wed 3 Feb 2021
at 00:19
  • msg #41

(IC) The Quest Begins!

When they had finally came to a stop, Halie checked Peto over before moving to the others. If a fire was in need...she would set about lighting one. "I've never been myself..." she answered honestly, glancing up to the elf. "I am just a hunter/trapper though so that should help with our survival."
Zin'sim'sal Yellowscale
Kobold Sorceror, 20 posts
What are you even doing?
My very best, thats what!
Wed 3 Feb 2021
at 22:17
  • msg #42

(IC) The Quest Begins!

"I can't say as I have, I've travelled a lot, but never this far in this direction. I'm looking forward to the experience, even if I wager I will wish my natural resistances were more toward cold than heat before long." She shrugs her shoulders, baring her tiny dragon-fangs in a broad smile. "But hey, it'll be something new, and that's the whole reason to travel."
Dreamljocht
Elf Cleric, 8 posts
Tue 9 Feb 2021
at 11:45
  • msg #43

(IC) The Quest Begins!

Dreamljocht grins when he hears Zin's comment on the expected cold. "I traveled only in warmer areas as well, so it will be a first for me too. But new is always interesting and challenging, so I'm curious waht the future will bring and what we will encounter in Wintermist" And he turns to Halie: "We will perhaps miss the furs you sold at the market!"
Dungeon Master
GM, 649 posts
Fri 19 Feb 2021
at 00:23
  • msg #44

(IC) The Quest Begins!

About a hour or two pass as the others begin to know eachother other them Sam. He is just quiet, seeming to be calm but who knows and glances around into the forest at times. Everything seems to be quiet save the forest sounds which are normal.
Halie Delmenn
Human Ranger, 25 posts
Fri 19 Feb 2021
at 03:54
  • msg #45

(IC) The Quest Begins!

"With enough time, I could get us some more furs," Halie said with a slight smile. "The cold is pretty normal for me." Noting Sam's quietness she looked to him. "And what of you?"
Dreamljocht
Elf Cleric, 9 posts
Fri 19 Feb 2021
at 07:21
  • msg #46

(IC) The Quest Begins!

As they move on, the stress of the last couple of days, to reach the quest in time, takes his toll on Dreamljocht. He is not as attentive to the surroundings as usual, almost lulled in sleep by the monotonous sound of the horses.

Dreamljocht rolled 8 using 1d20+6. Perception-check.
Zin'sim'sal Yellowscale
Kobold Sorceror, 21 posts
What are you even doing?
My very best, thats what!
Wed 24 Feb 2021
at 02:59
  • msg #47

(IC) The Quest Begins!

Zin is, as she often is, lost in her own head thinking about food and magic, the two subjects that seem to run amok in her mind constantly.

Zin'sim'sal Yellowscale rolled 8 using 1d20+6.  Perception.
Dungeon Master
GM, 657 posts
Fri 5 Mar 2021
at 01:13
  • msg #48

(IC) The Quest Begins!

The rogue adjusts the reigns as he pulls it forwards but then stops it. He raises a hand up and presses it to his lips as if telling the others to be quiet. He slips down from the cart, moving around it and motions further up the road before slipping off into the woods.
Dreamljocht
Elf Cleric, 11 posts
Sat 6 Mar 2021
at 23:22
  • msg #49

(IC) The Quest Begins!

Dreamljocht slips down the cart as well. He takes his longbow and nocks an arrow, while he continues to search the way ahead where their silent friend probably has seen something.
Halie Delmenn
Human Ranger, 28 posts
Wed 10 Mar 2021
at 19:46
  • msg #50

(IC) The Quest Begins!

She quirked a brow when Sam did not answer her and just shook her head, going back to looking around at their surroundings.


11:43, Today: Halie Delmenn rolled 27 using 1d20+9 ((18)).
Zin'sim'sal Yellowscale
Kobold Sorceror, 23 posts
What are you even doing?
My very best, thats what!
Wed 10 Mar 2021
at 23:47
  • msg #51

(IC) The Quest Begins!

With the group readying up, Zin turns her attention toward the direction the others are looking. Though she seems not to prepare herself, in truth she is preparing to use her magical abilities, in case something needs to be immolated in the immediate future.
Dungeon Master
GM, 659 posts
Thu 18 Mar 2021
at 08:06
  • msg #52

(IC) The Quest Begins!

Stepping out of the woodlands, a goblin with a bow raised up at the wagon speaks about 30' away "Drop the weapons." Several more goblins flank the wagon from all sides-6 in total all with bows aimed at the group "We want them. Armor too and whatever is in the cart."

Where is Sam?
Dreamljocht
Elf Cleric, 12 posts
Sun 21 Mar 2021
at 11:18
  • msg #53

(IC) The Quest Begins!

As soon as the goblins come out of the woods and one hails the company, Dreamljocht lets loose his arrow, aimed at the one hailing. Then he drops his bow and starts to run at the nearest goblin, not in a straight line but twisting left and right to make it harder to be shot at. He tries to keep the wagon between him and at least some of the goblins to get some protection this way.

==============


Dreamljocht rolled 22 using 1d20+4. Initiative.
Dreamljocht rolled 25 using 1d20+7. Attack with mw longbow
Dreamljocht rolled 3 using 1d8. Damage with mw longbow.

This message was last edited by the player at 17:17, Sun 21 Mar 2021.
Sam Cascious
Tiefling Rogue, 5 posts
Sun 21 Mar 2021
at 17:43
  • msg #54

(IC) The Quest Begins!

Coming out of the woods behind the head goblin, the bum oddly moves very fast. He swings a odd blade in a upward fashion towards the back of the goblin, sinking into it. It lets out a gurgling sound but remains alive.

OOC
15 Initiative

10:39, Today: Secret Roll: Dungeon Master rolled 9 using 2d8.

10:38, Today: Secret Roll: Dungeon Master rolled 19 using 3d4+12.

10:33, Today: Secret Roll: Dungeon Master rolled 25 using 1d20+10.

Zin'sim'sal Yellowscale
Kobold Sorceror, 24 posts
What are you even doing?
My very best, thats what!
Thu 25 Mar 2021
at 03:43
  • msg #55

(IC) The Quest Begins!

Moving her hands in a few strange gestures and following them up with something rasped in draconic, the kobold picks one of the outlying Goblins and snaps her fingers, causing their weapon to spontaneously erupt in a short-lived burst of flames.

OOC

22:41, Today: Zin'sim'sal Yellowscale rolled 11 using 4d4+4.  Burning Disarm damage.

Reflex DC to drop the weapon and take no damage instead is 16

Dungeon Master
GM, 666 posts
Sat 27 Mar 2021
at 19:45
  • msg #56

(IC) The Quest Begins!

The cleric fires his arrow, hitting the leader on his shoulder. He drops the bow and moves towards him, drawing his scimitar.

In response, the goblins start to fire! Two arrows fly at Zin! One of them hit his leg! Two more fly at Halie! The last two are fired by one of the goblins and his leader! The goblin arrow misses but the leader one hits and looks like he's got a better bow!
Zin take 3 Damage
Halie take 3 Damage
Dream take 4 damage


Sam rushes out of the wilderness, pulling out a strange dagger. He slams it into the goblin leaders, with a sickening thud! It falls to the ground.

Halie fires at a goblin! The arrow hits it and it drops the creature!

Zin uses a spell and another goblin goes into flames and falls!

Group is up
Dreamljocht (22)
4 damage
----------------------------------------------
Goblins (--)
*Held actions
3 Goblins
1 Goblin Leader-Possibly Dead
----------------------------------------------
Sam         (15)
Halie       (10)
3 damage
Zin         (04)
3 damage

Dreamljocht
Elf Cleric, 14 posts
Thu 1 Apr 2021
at 16:34
  • msg #57

(IC) The Quest Begins!

As one arrow hits Dreamljocht in his left arm, he winces as the pain enters his brain. But even with the pain, that he has learnd to endure in a fight for a short time, he foloows up on his action. He aims his run at the nearest living goblin and in his run he draws his scimitar.
When he reaches the goblin, he swings his scimitar at the creature. He hits the critter and wounds it deep.

Dreamljocht rolled 23 using 1d20+7. Attack with scimitar.
Dreamljocht rolled 7 using 1d6+3. Damage with scimitar.

This message was last edited by the player at 06:36, Fri 02 Apr 2021.
Halie Delmenn
Human Ranger, 29 posts
Fri 2 Apr 2021
at 05:04
  • msg #58

(IC) The Quest Begins!

Halie frowned deeply and nocked another arrow, only very subtly wincing from the arrow. She took a bead on one of the goblins and let her arrow fly.


23:03, Today: Halie Delmenn rolled 13 using 1d20+7.  Attack: Longbow.
23:04, Today: Halie Delmenn rolled 7 using 1d8+1.  Damage: Longbow.

Zin'sim'sal Yellowscale
Kobold Sorceror, 25 posts
What are you even doing?
My very best, thats what!
Fri 2 Apr 2021
at 16:35
  • msg #59

(IC) The Quest Begins!

The kobold swears in Draconic, and then fires off a quick spell, sending a pair of magical bolts careening violently into the least-injured Goblin she can see, clearly irritated at the damage she has now taken.


11:34, Today: Zin'sim'sal Yellowscale rolled 8 using 2d4+2.  Magic Missile damage.

Dungeon Master
GM, 668 posts
Sat 3 Apr 2021
at 00:06
  • msg #60

(IC) The Quest Begins!

Gripping his scimitar, the cleric moves and attacks the closest goblin! He strikes his mark but it remains standing barely as its cut across its belly!

Two of the goblins fire! One arrow flies at Halie and the other flies at Sam! They miss! The one that the cleric attacks drops his bow, pulls out his sword and strikes at Dream hitting him!

Dream take 4 damage


Turning towards the cleric and goblin, he is able to flank the creature and puts his kurki along its back. The goblin stands there, blood coming down his face and he falls down dead.

Halie fires at a goblin again! The arrow hits it just as the sorceror casts its spell. Both the arrow and missile hit its mark and another goblin falls!

Group is up
Damage is done total

Dreamljocht (22)
8 damage
----------------------------------------------
Goblins (--) 6 goblins total, 5 are dead
1 Goblins
1 Goblin Leader-Possibly Dead
----------------------------------------------
Sam         (15)
Halie       (10)
3 damage
Zin         (04)
3 damage

This message was last edited by the GM at 12:00, Sat 03 Apr 2021.
Dreamljocht
Elf Cleric, 15 posts
Sat 3 Apr 2021
at 18:45
  • msg #61

(IC) The Quest Begins!

Dreamljocht grunts again when the goblin hits him with his sword: a bleeding cut on his forhead is not very deep, but it stings and the blood drips in his eyes, making it hard to see his enemy even so close.

He swings his scimitar again, and even without good sight, he feels the blade biting in some flesh again and he hears the scream and gurgle of the goblin opposing him.

Dreamljocht rolled 4 using 1d6+3. Samage with scimitar.
Dreamljocht rolled 20 using 1d20+7. Attack with scimitar.

Dungeon Master
GM, 669 posts
Sun 4 Apr 2021
at 01:03
  • msg #62

(IC) The Quest Begins!

Yelping in pain, the goblin swings his sword out after it drops its bow and misses! Sam swiftly finishes the job. He steps back, sheathing his twin blades. The rogue waits, glancing around. He moves towards Halie but doesn't say a word.

Scattered around are the following gear (all are made for Small creatures):
05 Leather Armor
01 Chain Shirt (Masterwork)
05 Short Swords
05 Short Bows
05 +1 Arrow Bane Arrows (Can be used as normal)
02 Cure Light Wounds Potions
01 Short Bow (Masterwork)
01 Spear
-- Several arrows w/Quivers (x6)
30 Gold

Dreamljocht
Elf Cleric, 16 posts
Tue 6 Apr 2021
at 16:25
  • msg #63

(IC) The Quest Begins!

As the last goblin drops, an eery silence washes over the place of the ambush, Dreamljocht takes an old rag from one of his pouches and whipes his scimitar clean wipes the blood out of his eyes.
When everyone is back near the cart and horses again he checks everyones wounds. "Come a bit closer," he asks his companions. While touching his holy symbol, he speaks a short prayer to Sarenrae and every wounded companion feels a wave of positive energy washing over him or her, healing at least part of the wounds

Channel positive energy: heals 2d6 damage for every injured member (Will save DC 13)
Dreamljocht rolled 8 using 2d6. Posiitive (healing) energy.

This message was last edited by the player at 17:29, Tue 06 Apr 2021.
Zin'sim'sal Yellowscale
Kobold Sorceror, 26 posts
What are you even doing?
My very best, thats what!
Tue 6 Apr 2021
at 23:20
  • msg #64

(IC) The Quest Begins!

"...So that happened."
The kobold shrugs her shoulders, she only took a minor wound thanks to her scaly hide,  but an injury is an injury nonetheless. She tips her head to the side quizzically as the positive energy is channeled, never having seen such a thing before. "Oh, that's a neat kind of magic. I'd heard of it but never experienced it before. Thank you."
Halie Delmenn
Human Ranger, 30 posts
Fri 9 Apr 2021
at 05:39
  • msg #65

(IC) The Quest Begins!

Halie’s wounds didn’t really seem that bad but she moved closer to the elf, feeling those healing energies wash over her. “Thank you,” she said quietly before turning those hazel eyes towards Sam. “So you do have some skills...” She gave an appreciative nod, hiding a bit of a smirk.
Dreamljocht
Elf Cleric, 17 posts
Fri 9 Apr 2021
at 22:16
  • msg #66

(IC) The Quest Begins!

Dreamljocht looks over the collected gear from the goblins. The potions he recognizes easily as healing potions, very usefull for their small group. The special arrows take some more time. As they are probably magic in nature, he uses his spellcraft to see what he can learn more about them.
The gold he splits: for everyone 7,5 gold.
"Glad we have the cart: usefull to transport all this gear: at least the masterwork items could bring in some money."

Dreamljocht rolled 23 using 1d20+7. Spellcraft (+2 for elven abilitie to identify magical objects).
Dungeon Master
GM, 671 posts
Sat 10 Apr 2021
at 11:51
  • msg #67

(IC) The Quest Begins!

Sam watches Halie and tilts his head. For a moment he seems lost in the hazel eyes but quickly shrugs it off. He sheathes the weapons and starts to gathering up the gear and placing it into the wagon after any weapons or armor is taken by the group. He holds out the magical arrows and goes to pull the bodies to the side of the road 'Hide them." No emotion. He takes the money and pockets it, nodding his head towards the cleric after he is healed.

Unfortunatly, the kobold found this to be too much and it bows his head "I will return to town and let the King know. They could be in danger!" With that said she gets up onto her ram and departs.

I'll say 8 gold per person.
Cart( (sized for small creatures minus the arrows)
05 Leather Armor
01 Chain Shirt (Masterwork)
05 Short Swords
05 Short Bows
05 +1 Arrow Bane Arrows-Animal (Can be used as normal)
*Halie
02 Cure Light Wounds Potions
01 Short Bow (Masterwork)
01 Spear
-- Several arrows w/Quivers (x6)

This message was last edited by the GM at 23:42, Fri 16 Apr 2021.
Dreamljocht
Elf Cleric, 19 posts
Sun 18 Apr 2021
at 20:49
  • msg #68

(IC) The Quest Begins!

"I'll caary the healing potions; all other equipment can be divided or sold when we see a merchant or on our return." Dreamljocht places the potions in his backpack.
When the sorcerer departs, he is a bit troubled: their party is becoming small and vulnerable. Working without a magician could become a problem too, but for now they have to go on.
T0 his remaining companions he remarks: "We have to look for some adventurers to strengthen our party soon."
Sam Cascious
Tiefling Rogue, 6 posts
Mon 19 Apr 2021
at 12:48
  • msg #69

(IC) The Quest Begins!

The rogue seems to ignore the cleric but its hard to tell. He sits, watching the area. Sam climbs down and moves towards the horses that seem to pull away from him for some strange reason. No matter what he does they watch him. One snorts a few times. He gets back up on the wagon, waiting. The man looks down at Bella, a serious look on his face "I got skills...yes." He holds out the magical arrows found on the goblins.
Halie Delmenn
Human Ranger, 31 posts
Fri 23 Apr 2021
at 05:50
  • msg #70

(IC) The Quest Begins!

She raised a brow but didn't go any further with the conversation. Instead, she looked to Dream. "I'd like to carry one of the potions just in case you are unable to get to me and I am wounded. As to our party...well, not everyone has the stomach to be an adventurer so...I suppose it is what it is. Just don't go picking a fight with everyone." There was some mirth in her tone but otherwise, the small group didn't seem to bother her too much. Solitude had been something like an old friend to her. She took the arrows from Sam with a nod of thanks and placed them into her hip quiver.
This message was last edited by the player at 05:51, Fri 23 Apr 2021.
Dungeon Master
GM, 681 posts
Sat 24 Apr 2021
at 23:04
  • msg #71

(IC) The Quest Begins!

After the exchange of Sam and Haile, perhaps the exchange of the cleric as well Sam nudges the horses forwards after retaking his spot and everyone is ready to go. Sam makes sure all the bodies are removed with the help of the others probably. They slowly start to move forwards as someone approaches! The tielfling curses, still in his human bum guise and stops. His eyes narrow as what appears to be a corgi comes racing up to them with a armed creature upon it! It seems the king has sent someone else. Or its a goblin in disguise with a worg!

OOC
In walks the halfling....

Dreamljocht
Elf Cleric, 20 posts
Sun 25 Apr 2021
at 09:45
  • msg #72

(IC) The Quest Begins!

On Halie's request Dreamljocht hands her one of the healing potions. He assists Sam with the removal of the dead, wishing them peace in their afterlife.

On the sound of an approching animal he turns and looks at the upcoming mount and rider.
Jemimwitt Haethy
Halfling Cavalier, 4 posts
Sun 25 Apr 2021
at 15:10
  • msg #73

(IC) The Quest Begins!

The halfling took on the scene and smiled,  seeing no malice in the adventurers. He kept his hands well away from his many weapons, including a halfling war staff and a sling. Though he did carry a shield.

"Hail, travelers.

My steed detected signs of battle and was most adamant we investigate, and of course

I'm happy to offer assistance, but it looks like you are in little need of that. Good job!

I am Sir Jemimwitt Haethy, Order of The Sword, at your service. This is my loyal steed, Muffins."


The dire corgi wagged its bushy tail at mention of it's own name. It still wasn't sure what to think of the adventuerers yet, and was clearly smelling the goblin blood.
This message was last edited by the player at 15:14, Sun 25 Apr 2021.
Sam Cascious
Tiefling Rogue, 7 posts
Wed 28 Apr 2021
at 13:35
  • msg #74

(IC) The Quest Begins!

The tielfling watches the halfling talk. And talk. And it keeps talking. His eyes narrow, and he coughs a few times, wiping his mouth with his sleeve. The bum, looks over at the mount. Muffins? He just stares at the halfling, perhaps sizing him up. Or downsizing him! No malice? Is he serious? Sam is full of malice. Well sort of. No. He's not.
Dreamljocht
Elf Cleric, 22 posts
Wed 28 Apr 2021
at 19:22
  • msg #75

(IC) The Quest Begins!

Dreamljocht eyes the newcomer with some curiosity. This would be an interesting addition to their small companionship. "Order of the sword, no less," he says. "To which lord or lady have you sworn your service? The same who have sent us on this quest?"
He extends his hand to welcome the newcomer with a firm handshake. "Dreamljocht is my name, and as you can probably see, I'm a cleric of Sarenrae."
Jemimwitt Haethy
Halfling Cavalier, 5 posts
Wed 28 Apr 2021
at 21:29
  • msg #76

(IC) The Quest Begins!

Muffins cocked it's head and looked at Sam curiously, trying to figure him out.

Haethy's smile became warmer at the mention that Dreamljocht was a cleric of Sarenrae. He'd been looking more for marital threats than holy symbols, so he hadn't noticed.

"A pleasure, Dreamljocht. I hope I don't need your services, but I'm certainly glad to have the company of a cleric.

I enjoy life on the road a bit too much for that. I'm a knight errant. Squired and knighted by Sir Randy the Warden.

If the cause is just and you need a lance, I, of course, will assist you.






(OOC Swapping to a text color other people aren't using.)
*

Halie Delmenn
Human Ranger, 32 posts
Sat 1 May 2021
at 05:04
  • msg #77

(IC) The Quest Begins!

Halie looked between to the two holy people and then glanced back to Sam. At least it was more bodies to help protect. "Right...well let us be on our way..." she said flatly, having hoped to be a bit further in their travels but the fight did not help.
Dungeon Master
GM, 686 posts
Thu 6 May 2021
at 23:22
  • msg #78

(IC) The Quest Begins!

The rogue stares at the ranger, eyes narrowed but he then turns towards the horses and gets them started. He glances at the cavalier, perhaps not trusting him course he doesn't seem to trust anyone least for now.

With everyone ready to go, the cart starts to move. Nothing happens for quite some time. The dog doesn't pick up on anything and everyone seems relatively calm and collected. Soon night begins to fall and further up another path unfolds but this one doesn't seem to be used often and there's enough room for the horses and cart to sit and rest. Sam stops the horses and points at the junction "Should rest there. Check the path tonight or tommorow. Agree?"
Jemimwitt Haethy
Halfling Cavalier, 6 posts
Thu 6 May 2021
at 23:30
  • msg #79

(IC) The Quest Begins!

"Sounds good to me!"

He and Muffins examined the camp a bit, Muffins sniffing here and there and Jemimwitt examining spoor for any likely signs of nearby predators (be they beast or malevolent).

16:51, Today: Jemimwitt Haethy rolled 5 using 1d20+4 ((1)).

This message was last edited by the player at 23:52, Thu 06 May 2021.
Dungeon Master
GM, 689 posts
Fri 14 May 2021
at 13:23
  • msg #80

(IC) The Quest Begins!

With the wagon in the center as well as the horses being watered and fed, its a quiet night. Sam sits on the wagon, looking out over the area. He is silent as he looks around, eyes narrowed as if expecting danger. His body shifts slightly, the bum looking drab and grey. He glances down at the others. The corgi and cavalier start to patrol the area but remain close. It starts to get colder but not unbearable.

OOC
Need a Perception check other then the cavalier if looking around.

Dreamljocht
Elf Cleric, 23 posts
Fri 14 May 2021
at 16:48
  • msg #81

(IC) The Quest Begins!

When the companions are sttled on their spot for the night, Dreamljocht walks around the perimeter of tghe camp. Usually it would have been the first thing to do , but he had seen Jemimwith and his companion doing it already, so he takes his time.
He walks for some minutes in an ever widening spiral path around the site, before he joins his companions again, starting to make a meal for all.After the meal he sits on the spot where his gear is, to meditate for some time.

Dreamljocht rolled 10 using 1d20+6. Perception.
Dungeon Master
GM, 690 posts
Fri 14 May 2021
at 17:14
  • msg #82

(IC) The Quest Begins!

The rogue stares out into the wilderness as if he sees something. His eyes narrow and he drops down near the group.

"...I feel we are being watched." He whispers.

The dog stares to growl with the halfling upon his back out in the woods.

13:11, Today: Sam Cascious rolled 24 using 1d20+9.  Perception.
Jemimwitt Haethy
Halfling Cavalier, 7 posts
Fri 14 May 2021
at 17:31
  • msg #83

(IC) The Quest Begins!

"Muffins is rarely wrong about this sort of thing, take heed, comrades."

Jeimimwitt readied his lance, and prepared to spur his mount to rush. This was the sort of terrain that Muffins had been bred for: the fey curr could ride low, below most branches and brambles.

"Come and speak openly as a friend, or be marked as a foe!

His eyes gazed out towards where Muffins seemed to be indicating the danger.
Barae
Half-Orc Witch, 2 posts
Fri 14 May 2021
at 18:42
  • msg #84

(IC) The Quest Begins!

Out of the darkness a rises a figure who slowly but steadily walks into the flickering light of the camp fire. First impression is likely that of an orc, but closer examination reveals a more mixed origin; a half-orc. The figure is dressed in a thick winter-cloak, though loosely worn, and he holds a short spear as if it were a walking staff.

The half-orc's skin is marred by thick scarring and decorated by intricate tribal-like tattoos, and a grotesque mask is worn on a thin chain around his neck.

"I mean no harm", the figure states in common as he reveals himself, his accent harsh, reminiscent of that of an orc. "You have encountered a group of goblins I presume?", while stated as a question, the tone is more that of a statement, "Did any survive and flee?".
Dreamljocht
Elf Cleric, 24 posts
Mon 17 May 2021
at 21:46
  • msg #85

(IC) The Quest Begins!

Dreamljocht observes the half-orc when he enters the clearing. As he tries not to act with the same prejudice he knows half-orcs encounter almost everywhere, he waits for a opinion till his words and deeds tell more about the newcomer.
"Yes, we encountered a group of goblins. Not one survived the skirmish and got a chance to flee. We had only minor wounds ourselves. Are you following their tracks?"
Barae
Half-Orc Witch, 4 posts
Tue 18 May 2021
at 14:20
  • msg #86

(IC) The Quest Begins!

The half-orc nods once, then silently looks around the group for a moment. "Yes", Barae states simply, adding, "I was following them to their lair". "They are a plaque on these lands", then continuing with a sneer, "Worse, they burned my house and ate my dog."

He looks around the group once more, "A pity they all died,", he says without a shred of sorrow in his voice, "It makes locating their lair more troublesome." "Then again,", the half-orc adds with a shrug, "it does show that you are capable..."

Finally, with a mischievous grin, Barae asks the group, "Care to do these lands a favour and make these goblins scarce?"
This message was last edited by the player at 15:08, Tue 18 May 2021.
Jemimwitt Haethy
Halfling Cavalier, 8 posts
Tue 18 May 2021
at 14:55
  • msg #87

(IC) The Quest Begins!

Jemimwitt had been silent during the brief conversation, though he'd relaxed his grip on his lance and had faced his lance and mount away from the newcomer once parlay had begun, preferring to let the others speak for now since he was a newcomer to the group.

But the mention of eating the newcomer's dog brought obvious shock and anger to his face, and Muffins responded to Jemimwitt's sudden anger with an unpleasant snarl.

"Such hideous acts against noble beasts deserve just and swift retribution."

He caught himself after a moment. Anger was not helpful at the moment, however justified. But he certainly felt empathy towards the man.

Not to mention the destruction of your home. I'm sorry for your loss.
I am Sir Jemimwitt Haethy, Order of The Sword, at your service.
This is my loyal steed, Muffins."


He gave the best bow he could from the saddle.
Barae
Half-Orc Witch, 5 posts
Thu 20 May 2021
at 12:17
  • msg #88

(IC) The Quest Begins!

Barae returns the bow with a small dip of his head. Then the half-orc looks about the rest of the group, as if to ask for their ideas on the matter.
Sam Cascious
Tiefling Rogue, 8 posts
Fri 21 May 2021
at 13:23
  • msg #89

(IC) The Quest Begins!

The rogue glances at the ranger to see what her intake on what has happened is. He stands there, arms crossed as he watches the half-orc. Not sure if he trusts him, he leans against the wagon "We have a mission, one that Jemimwitt must have forgotten." The bum pushes off the wagon. Muffins. Seriously? He spits onto the ground "Take one down, two emerge." The rogue watches Barae "We have a tracker but we have a mission. I don't speak for them."
Dreamljocht
Elf Cleric, 27 posts
Fri 21 May 2021
at 17:17
  • msg #90

(IC) The Quest Begins!

"We're on a mission for the king. Otherwise we could have followed their tracks to their lair. Then it seemed not important, not knowing what we hear now. But I question the extinction of this group of goblins is important enough for us to stray from our quest". Dreamljocht thinks a moment and adds: "But I'm sorry for your loss. As you live in these woods: can you tell us more about the dangers we can expect allong our way?"
Jemimwitt Haethy
Halfling Cavalier, 9 posts
Fri 21 May 2021
at 18:23
  • msg #91

Re: (IC) The Quest Begins!

Sam Cascious:
"We have a mission, one that Jemimwitt must have forgotten."


Jemimwitt felt the need to speak up.


"I do not mean to be rude, but a distinction should be made.

What I said holds fast: the goblins are in need of swift retribution and justice for such a crime. I never said I was going to charging off.


He totally would have though if he was on his own.

Of course, he wasn't sworn to and particular oath. He'd just agreed to help these people on the road because they said they were on an importnat quest. He didn't even know what the quest was.

"The path of the honorable knight can be strange." Thought Jemimwitt as he considered briefly.

He looked over sadly at Barae and gave him a look of empathy.

"I am very sorry. Were this not an important mission, I'd happily help you seek justice immediately."
This message was last edited by the player at 18:26, Fri 21 May 2021.
Sam Cascious
Tiefling Rogue, 9 posts
Fri 21 May 2021
at 19:04
  • msg #92

Re: (IC) The Quest Begins!

The rogue doesn't seem impressed by the cavalier "I never said you were rude, I stated we have a mission. I know what was said." He watches Jem and sits down by the fire warming his hands. His eyes dart between the witch and cavalier, trying to figure them out. He places his palms to his face blowing on them and leans in further for the fire "Sit." He doesn't state that to anyone.
Dungeon Master
GM, 697 posts
Sat 22 May 2021
at 06:39
  • msg #93

Re: (IC) The Quest Begins!

Time passes. Barae is invited the spend the night with the group as he probably feels safer with the group. Everyone is fed and given water. The group is place near the fire, and things seem to be relaxed. Sam waters the horses but they seem skittish. Soon everyone seems to relax. Sam sits against the wagon for a moment as everyone sleeps and then moves around the campsite.
Dreamljocht
Elf Cleric, 28 posts
Sat 22 May 2021
at 08:21
  • msg #94

Re: (IC) The Quest Begins!

While they are doing their camp chores, Dreamljocht offers to take second watch.
Halie Delmenn
Human Ranger, 33 posts
Sun 23 May 2021
at 05:02
  • msg #95

Re: (IC) The Quest Begins!

Halie’s hand unconsciously moved to the hilt of a dagger that sat on her hip as the half orc moved into the camp. He seemed harmless (in the sense that he was not there to kill them) but she didn’t just openly trust him either. The conversation was tuned out for the most part as Halie went back to keeping an eye out. Had circumstances been different, she would have welcomed all with a smile and open arms but with the mission and such, she had taken on a more serious tone. With time passing and camp being made, Halie went to help see to the horses after tending to Peto first. With that done, she found a spot near the fire to settle down.
Barae
Half-Orc Witch, 8 posts
Sun 23 May 2021
at 05:37
  • msg #96

Re: (IC) The Quest Begins!

Barae too is cautious and will stay on the periphery of the camp, making due with the hard-boiled rations he brought with him instead of completely joining the group. While staying the night with the group will improve his changes against outside threats, the group itself is an unsure element. They do not seem to exhibit the usual prejudice against his race though, and with his volunteering first watch, he can observe them a bit longer.

After his watch, he will commune with his mask, hanging the grotesque thing on a branch on a nearby tree and remind himself of the pain and torture of his apprenticeship and the meaning of his totem.
Dungeon Master
GM, 700 posts
Sun 23 May 2021
at 10:51
  • msg #97

Re: (IC) The Quest Begins!

Time passes...

Sam watches the area with Barae. He is silent, watching this odd half-orc but knows he seems to be fine. He checks on the horses as well, watching Halie and then rests beneath the wagon once it is time for the next watch to begin.

More time passes...

Dream and Halie watch the area, wandering around and keeping a close watch. Nothing creeps up and it seems uneventful. Some sounds come from the woodlands but its just some squirrels in the trees. And a raccoon slowly creeps towards the fire but it is shooed off.

Even more time passes...

The cavalier wakes up and nudges the dog but realize the dog isn't there! He rushes around trying to find his companion but Muffins is nowhere to be found! The rest of the group is asleep, unaware of what has happened.
This message was last edited by the GM at 10:53, Sun 23 May 2021.
Jemimwitt Haethy
Halfling Cavalier, 11 posts
Sun 23 May 2021
at 13:47
  • msg #98

Re: (IC) The Quest Begins!

Heathy took a brief look around the camp, increasingly annoyed as he did do. He blew his dog whistle as well but there was no response.

That was seriously bad.

He walked over to Dream and Halie and for once he wasnt smiling. His voice was quite serious.

"Muffins isn't in camp, and he's not responding to his whistle.

That's beyond unusual. He's about the most well trained warbeast you'll ever see.

I don't suppose you happened to see what happened on your shift? "


(OOC So, did they not wake me up or did they just fall asleep instantly after they got me up? I'm not sure how they could be asleep when my shift starts otherwise)
This message was last edited by the player at 14:09, Sun 23 May 2021.
Dreamljocht
Elf Cleric, 30 posts
Mon 24 May 2021
at 19:47
  • msg #99

Re: (IC) The Quest Begins!

Dreamljocht wakes from the dogwhistle and the halfling pacing around nervously. When Haethy asks him whether he had seen Muffins during his watch, he has to think a moment: "He was here, once he got up short, to take a leak I suppose, as dogs do. After, he was here again and in the same spot as before, just besides you and the fire. If he's missing, he has gone without anything visible intruding in the camp or without any hostile reaction from Muffins."
Sam Cascious
Tiefling Rogue, 10 posts
Sat 29 May 2021
at 11:17
  • msg #100

Re: (IC) The Quest Begins!

Groggly, the rogue woke up and saw the halfling looking up at the ranger and cleric. He stands up, wiping dirt from his clothing and he keeps the bum thing going. The rogue goes to every person still asleep and tries to awaken then. Seeing the mask with the witch asleep, he takes a deep breath and tries to wake him up as well. Sam goes back to the others and crosses his arms standing in front of the ranger. He seems to be slowly waking up but with the current confusion, something doesn't seem right "Something happened?"
Halie Delmenn
Human Ranger, 34 posts
Sat 29 May 2021
at 19:06
  • msg #101

Re: (IC) The Quest Begins!

"Dog disappeared," Halie stated as she stretched, following by popping her back. She was clearly tired but getting little sleep was something she was used to, especially when hunting. "I honestly wasn't paying attention to the animal," she said to Jemimwitt.
Jemimwitt Haethy
Halfling Cavalier, 13 posts
Sun 30 May 2021
at 04:19
  • msg #102

Re: (IC) The Quest Begins!

Jemimwitt frowned. He was angry, but they couldn't understand. They thought of Muffins as just an oversized dog, trained in someone's spaer time.

"He's a fey curr, not a "dog." They are far smarter, and they are trained relentlessly from weaning, nearly six hours a day. And my bond with muffins is greater than most.

This would be the first time he's tried to wander off 'to take a leak as dogs do' since he was three months old."


He pulled out a dog signal whistle and gave it a loud call. It hardly made any audible noise at all, but a dog would hear it for quite a distance.

"If this doesn't bring him, something is extremely wrong."

He considered. No one had seen Muffins leave the camp the second time, but he was gone. HAD that actually occurred though? He looked at the prints right next to him as he waited for a response to the whistle, and brought up a torch.

Assuming Muffins did not return promptly, he took a look around. Something wasn't right, but his mind was racing.

"Halie, could you please look at the tracks? Muffins are easy to identify comapred to the others. There should be tracks going out, back, and then out again."

Jemimwitt wasn't the worst at tracking, but he assumed she was better than him, particularly right now.

21:16, Today: Jemimwitt Haethy rolled 7 using 1d20+4 ((3)).
This message was last edited by the player at 07:45, Sun 30 May 2021.
Halie Delmenn
Human Ranger, 35 posts
Sun 30 May 2021
at 06:14
  • msg #103

Re: (IC) The Quest Begins!

She gave a snort. "I perfectly understand that bond," Halie stated as she reached out and pet Peto's nose. "My apologies for referring to him as just an animal." It was interesting for one to have such a bond with an animal that equaled her own with her horse. "I can try to track...just keep in mind...I am tired and I will need some light..."


00:14, Today: Halie Delmenn rolled 29 using 1d20+12.  Survival.
Dungeon Master
GM, 706 posts
Sun 30 May 2021
at 07:40
  • msg #104

Re: (IC) The Quest Begins!

The rogue stares at him and Halie like they were nuts. He never had the bond, as most animals were afraid of him probably because of his heritage. Of course they didn't know this. All of this because of a dog? But its important...

Kneeling down, Halie checks out the location of where the dog was last seen and checks out the area and finds a small dart, cacked with some sort of poison or something else near the woodlands and a path leading out into the unknown like something dragged through it. Upon closer look it looks like the dog was hoisted up and several small footprints are scattered about. The location seems to keep going but they are a few yards from camp.

Sam follows, with a lit torch to help her out. He pauses for a moment "We should wait till dawn. Some of us cannot see and if we walk into a trap..."
Jemimwitt Haethy
Halfling Cavalier, 14 posts
Sun 30 May 2021
at 08:18
  • msg #105

Re: (IC) The Quest Begins!

Jemimwitt looked incredibly pained at the discovery "Those look like they might be goblin tracks. And we know that there are dog-eating goblins in the area.

Of course, your safety comes first."
He said through clenched teeth.

This effort clearly pained him, and he looked like he wanted to charge off alone right now.
Dreamljocht
Elf Cleric, 31 posts
Mon 31 May 2021
at 18:48
  • msg #106

Re: (IC) The Quest Begins!

Dreamljocht sees Haethy's pains and finds it hard to wait till there is at least some daylight. As an elf he has better sight than the ranger who has the task to follow the tiny trails. "Haethy, we will do everything possible to find your bonded mount, and it gives Barae a chance to come even with his pests."
Jemimwitt Haethy
Halfling Cavalier, 16 posts
Tue 1 Jun 2021
at 14:24
  • msg #107

Re: (IC) The Quest Begins!

"Yes. Whoever this is, it is clear they are very good at remaining undetected. We will wait till dawn. But I will not find this easy."

His smile was forced.
Halie Delmenn
Human Ranger, 36 posts
Tue 1 Jun 2021
at 22:54
  • msg #108

Re: (IC) The Quest Begins!

"I know the pain but I think waiting is probably the best step," Halie said as she stifled a yawn. "We found the tracks so that is a start..." With that in agreement, Halie made her way back to her bedroll near her horse.
Dungeon Master
GM, 710 posts
Thu 3 Jun 2021
at 02:44
  • msg #109

Re: (IC) The Quest Begins!

Dawn comes. With all being set, the rogue watches the area. A cave is visible with four goblins watching the forest. A campfire is some distance off not lit but smoking. The ranger finds several tracks but they are hidden rather well but they lead here. The wagon is a good distance off, covered in dirt and foliage to keep it hidden. What looks like a single goblin is near the campfire cooking something. There are no signs of the fer curr and everything seems quiet besides the typical noise of the woodlands. Some tents are scattered around the area. Its hard to tell if there are any other creatures lurking about.

Let me know how close you want to get. The group is just watching and scouted the area nearbye.

What the campfire looks like with a tent (its not lit) but for visual:
https://www.dndspeak.com/wp-co...2021/04/Campsite.jpg

Cave entrance:
https://i.pinimg.com/originals...795022f08eaf7a17.jpg

This message was last edited by the GM at 00:17, Mon 07 June 2021.
Dreamljocht
Elf Cleric, 32 posts
Mon 7 Jun 2021
at 19:00
  • msg #110

Re: (IC) The Quest Begins!

"Halie and I, we could draw their attention to us, to give you a chance to come in from the other side and look for Haethy's companion, and perhaps other prisoners." offers Dreamljocht. "Take some time to work around their campsite before we start some ruccus. We 'll ge them in a pincer."
Halie Delmenn
Human Ranger, 37 posts
Mon 7 Jun 2021
at 20:55
  • msg #111

Re: (IC) The Quest Begins!

"We don't have much time..." she said softly, still looking over the site. "Let's just draw them out so Sam can go in and get the dog and get out. I am pretty sure we don't need to tell him how to do that." Her hazel colored eyes turned to the rogue.
Jemimwitt Haethy
Halfling Cavalier, 17 posts
Mon 7 Jun 2021
at 23:03
  • msg #112

Re: (IC) The Quest Begins!

"Makes sense to me. I'm pretty quiet myself, but I'm perfectly happy with a professional getting Muffins out."

Jemimwitt nodded ascent.
Sam Cascious
Tiefling Rogue, 11 posts
Tue 8 Jun 2021
at 01:07
  • msg #113

Re: (IC) The Quest Begins!

The rogue crosses his arms. He doesn't like this "Fine. I will see what I can find. Jem and Barae? Your the commotion." The rogue watches each of them, the bum starts to look over in the goblins lairs general area "Stop looking at me." His eyes dart to Halie.
Jemimwitt Haethy
Halfling Cavalier, 18 posts
Wed 9 Jun 2021
at 02:22
  • msg #114

Re: (IC) The Quest Begins!


Once the thief had stepped away from the party, Jemimwitt began stalking forward rapidly. He was moving quietly, but knew that it was a matter of how close he was going to get rather than WHETHER he got caught.

He walked with the dog whistle around his neck so that Muffins would know to head to him once the battle was on.

Once he'd stuck his blade into the bastards or if one of the goblins noticed him, he'd , Sam would have his distraction.

If the goblins were truly stupid, he might get up to them, but he didn't count on it.

Attempting steath, moving to the closest camp. Jemim will do this fast: he's not trying for infiltration or shoot them out of range, he's basically just trying to get to charge range before they notice him. 19:21, Today: Jemimwitt Haethy rolled 17 using 1d20+9 ((8)).

The second they noticed him, it was time to scream and charge.
Dreamljocht
Elf Cleric, 33 posts
Wed 9 Jun 2021
at 07:05
  • msg #115

Re: (IC) The Quest Begins!

When Sam has left the companions fot his task, Dreamljocht casts Bless on the remaining ones. Then he follows Jenimwitt, his scimitar in hand. As stealth is not really his strength, he blunders a bit more through the bushes than Haethy.

Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Dreamljocht rolled 8 using 1d20+2.  Stealth.

This message was last edited by the player at 06:25, Fri 11 June 2021.
Halie Delmenn
Human Ranger, 39 posts
Fri 11 Jun 2021
at 02:51
  • msg #116

Re: (IC) The Quest Begins!

"I will look where I wish thanks," she said curtly though smirking a bit. With a slight shake of her head and a chuckle, Halie unshouldered her bow and nocked an arrow, readying it. "Well let's get this started, eh?" she said to the others as she took aim at the lone goblin but not loosing the arrow until everyone was ready.
Dungeon Master
GM, 715 posts
Fri 11 Jun 2021
at 14:11
  • msg #117

Re: (IC) The Quest Begins!

Oddly the witch decides to stay back with the horses and cart. Sam stares at him, shaking his head as if aggrivated with the half-orc. Apparently he doesn't want to work with them. And he will probably die. So be it. The tielfling ponders as he slips into the underbrush and dissapears.

The cleric casts his spell as everyone else gets closer. Turning his head, he goes to grab a horn and looks like he is about to blow into it! The other two goblins draw their shortbows.

OOC
Halie if you want make a attack roll. No negatives. I assumed you stealthed up :) They definatly saw the cleric. Goblins by the cave are about 70' away. Goblin by the fire is about 30' away. They don't seem to see Jemm or Halie.

Sam got a 32 stealth. He doesn't even see himself lol!

Current group other then Sam:
Bless-Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Also: Initiative!

This message was last edited by the GM at 16:41, Fri 11 June 2021.
Dreamljocht
Elf Cleric, 34 posts
Fri 11 Jun 2021
at 16:32
  • msg #118

Re: (IC) The Quest Begins!

As soon as he is discovered by the goblins, he runs straight at the nearest ones, hacking with his scimitar as soon as he is close to the first one. On his last step, he stumbles over some roots, missing the goblin completely.

Dreamljocht rolled 21 using 1d20+4. Initiative.
Dreamljocht rolled 9 using 1d20+8. Attack with scimitar +1 (+bless).

Jemimwitt Haethy
Halfling Cavalier, 19 posts
Fri 11 Jun 2021
at 17:16
  • msg #119

Re: (IC) The Quest Begins!

Once the battle was on, Jemimwitt swiftily
charged one of the goblins and took a swing with hus his scimitar. He was not in the mood for banter or oaths at the moment.


10:13, Today: Jemimwitt Haethy rolled 13 using 1d20+8.  Roll to hit scimitar. 14 with bless, 16 if charge is possible.

Thats +1 to hit and +1 fear save for 2 minutes.

10:06, Today: Jemimwitt Haethy rolled 21 using 1d20+3.  Init

This message was last edited by the player at 17:18, Fri 11 June 2021.
Dungeon Master
GM, 718 posts
Wed 16 Jun 2021
at 00:04
  • msg #120

Re: (IC) The Quest Begins!

As the goblin is about to use the horn, it looks down as a blade comes from its back. The goblin looks dumbfounded and he goes to use the horn again just as a second blade sinks into the back of its throat into the horn! It gurgles as blood comes out of its mouth and from the end of the horn! It falls over as Sam stares at the group. He grabs his blades.

Dream moves towards the remaining two goblins trying to get their attention just as Jem charges up from behind him looking a bit out of breath but his blade hits one of the arms of the goblin.

The goblins attack the halfling but miss horribly.

Halie pops up from her spot, and fires off two arrows! One of them hits the goblin harmed and it falls to the ground with a arrow though its chest. The other is hit as well in its leg. It winces in pain!

The rogue moves towards the goblin and throws his kurki, hitting him in the chest. It falls as well! Sam motions for Halie to come over to him "You two remain here alright? We'll scout ahead." He glances at Halie, eyes narrowed "Keep staring."

OOC
Goblins area dead.

If checked for gear:
3 Shortswords for Small
3 Shortbows for Small
20 Arrows
3 Leather armor for Small
1 Bloodied Horn

Make a Perception Check

This message was last edited by the GM at 00:07, Wed 16 June 2021.
Jemimwitt Haethy
Halfling Cavalier, 21 posts
Wed 16 Jun 2021
at 01:26
  • msg #121

Re: (IC) The Quest Begins!

Jemimwitt considered arguing: he was pretty stealthy himself, but the rogue had proven his competence.

He simply nodded and cleaned his blade.


:25, Today: Davmop Zompubaros rolled 21 using 1d20+5 ((16)).

Dreamljocht
Elf Cleric, 35 posts
Wed 16 Jun 2021
at 08:31
  • msg #122

Re: (IC) The Quest Begins!

As the others show their competence, Dremljochts is somewhat embarrased by his failure to attack properly. He joins his companions at the dead goblins.

Dreamljocht rolled 19 using 1d20+6. Perception.
Dungeon Master
GM, 720 posts
Thu 17 Jun 2021
at 00:09
  • msg #123

Re: (IC) The Quest Begins!

The rogue and ranger are about to go inside but Sam stops and raises his hand up. His eyes narrow and he tries to see further inside. He glances at Halie "Wait here. I will not go far." He slips inside. After a few moments, the rogue steps back "There's six goblins, all around a campfire further in. Two cages as well but couldn't see and they were eating something." Sam grabs the bloodied horn "Can't see what made the sound but doesn't sound like a goblin." He holds the horn tightly "We wait, ambush whatever comes out after I blow it." THe rogue waits for anyone to disagree or agree. Sam glances around, within his bum garb.
This message was last edited by the GM at 00:11, Thu 17 June 2021.
Dreamljocht
Elf Cleric, 36 posts
Sat 19 Jun 2021
at 06:39
  • msg #124

Re: (IC) The Quest Begins!

'Looks like a good plan. Halie and I will meet head on what come to us, and you Sam, and Haety, will attack from the sides, if you all agree.' suggests Dreamljocht.
Jemimwitt Haethy
Halfling Cavalier, 22 posts
Sat 19 Jun 2021
at 06:59
  • msg #125

Re: (IC) The Quest Begins!

Jemimwitt gave a nod. He was not smiling at this point, his mood grim and resolved.

His rage was boiling, but he tried to temper it by repeating his knightly oaths in his head.
Dungeon Master
GM, 722 posts
Sat 19 Jun 2021
at 19:27
  • msg #126

Re: (IC) The Quest Begins!

The horn is used several times as the group scatters around the cave entrance near the forest. Six goblins start to head out but then a loud sound from behind them comes. A massive creature looms behind them and two of the goblins are slammed into the ground with a dull thud. Standing over them is a massive ten foot talk hulking humanoid with a nasty looking greatclub. He grunts and looks around, snorting.

Dove watches them from within the cave, seeing this brute come barreling from a size passage. Unfortunatly she isn't seen by the others who are outside.

But where is the dog? Is it dead? Elsewhere? In the belly of the goblins?

That remains to be seen!


Dove Laneri
Aasimar Sorcerer, 6 posts
Sun 20 Jun 2021
at 00:16
  • msg #127

Re: (IC) The Quest Begins!

Dove shifts as Stripe sneaks back into her leg as she considered the options. One route is safer, throwing an Acid splash over and over against the sealed door. The other is risking being stuck between the cage and the ground without most of her clothes or gear.

Dove has to admit, she's leaning towards the door just because of the consequence option of getting stuck. Albeit there is of course a third, to try to break the bottom of the cage rather then the door, she knows she has to act quickly. Or just set the cage on fire....

Reaching back she murmurs quickly and forms an Acid splash, hitting the sealed door entrance and then without caring about the acid she tries her best to force the door of the cage open.

17:13, Today: Dove Laneri rolled 23,3 using 1d20+5,1d3.  Acid Splash (RT on lock).
17:15, Today: Dove Laneri rolled 14 using 1d20.  Door Opening (Not sure if needed or what kind of roll but a base D20).
.

Dungeon Master
GM, 726 posts
Sun 20 Jun 2021
at 14:06
  • msg #128

Re: (IC) The Quest Begins!

The ranger pops up from the forest, bow draw! She fires twice at the ogre, one of them hitting its mark dead on in center mass! "Ogre! Don't get close! Take it down!"

06:54, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 8 using 1d8+1.  Damage.
06:52, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 13 using 1d20+5.  Rapid Shot 2.
06:51, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 18 using 1d20+5.  Rapid Shot 1.
06:48, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 26 using 1d20+6.  Knowledge (Nature).


Sam comes up from behind a boulder near the entrance. He pulls out his bow as well, aims and fires at the ogre as well! It hits between his shoulder blades and it growls loudly.

06:59, Today: Sam Cascious rolled 4 using 2d4.  Sneak Attack.
06:59, Today: Sam Cascious rolled 1 using 1d6.  Damage.
06:59, Today: Sam Cascious rolled 26 using 1d20+9.  Bow Attack.


Waiting on Dream and Jem
Dove
Dream
Halie
Jem
Sam
------------------------------
Ogre           ??/13
-AC 17
Goblins        ??/??
-AC 16

Dreamljocht
Elf Cleric, 38 posts
Sun 20 Jun 2021
at 15:06
  • msg #129

Re: (IC) The Quest Begins!

Dreamljocht casts Aid and touches Halie to gives her some extras. Then he changes his scimitar for his longbow.

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).
Jemimwitt Haethy
Halfling Cavalier, 24 posts
Wed 23 Jun 2021
at 22:43
  • msg #130

Re: (IC) The Quest Begins!

He'd happily have reached for his sling, but his sling staff was on his saddle bags, and his daggers were well out of range.

So Scimitar would have to do.

Jemimwitt turned his stealthy move into a charge, raising his blade

"Face your doom, ogre!"

He rushed forward and slashed at the creature that had to be close to 20 times his weight, utterly heedless of the danger.

Swift Action to challenge the ogre and charge. I can't use the order bonus but I get the regular cavalier one.

15:41, Today: Jemimwitt Haethy rolled 11 using 1d4+7.
15:40, Today: Jemimwitt Haethy rolled 24 using 1d20+10.  Charge attack ogre.


He drew a slicing blow across the things legs as he moved to point blank with it, hitting harder than you'd expect from the diminutive sized cavalier.
Dungeon Master
GM, 728 posts
Thu 24 Jun 2021
at 01:28
  • msg #131

Re: (IC) The Quest Begins!

Getting hit by the halfing, the ranger and rogue-the ogre is angry! He looks down at the small Jem and raises his massive greatclub up and brings it down but he misses Jem!

All four of the goblins turn and seeing the cavalier charge, move to flank the ogre and start their beatdown on the halfling! Jem seems lucky as he is surrounded and only gets a single knick from one of the shortswords!
-Jem take 1 Damage

PM to Dove

Halie sees the cavalier surrounded! She fires two shots at the ogre and one of them hit its mark as Dream's spell aided her.
-Hit the Ogre for 9 damage

Sam gets behind the ogre, taking a deep breath! He sinks one of his kurki into the back of the Ogre. It stands there and falls to the ground hitting two of the goblins and splattering them on the ground!
-The Ogre is dead!

Ogre and 2 goblins are dead!

Waiting on Dove, Dream and Jem
Dove
Dream
Halie
Jem
Sam
------------------------------
Ogre           ??/54 DEAD
-AC 17
Goblins        ??/??
-AC 16

Jemimwitt Haethy
Halfling Cavalier, 25 posts
Thu 24 Jun 2021
at 03:06
  • msg #132

Re: (IC) The Quest Begins!

Jemimwitt screamed as he slashed at the goblins, flailing wildly with his scimitar and defending almost as fast with his shield, his anger and desire for justice clearly overriding any trepidation at the numbers.

20:00, Today: Jemimwitt Haethy rolled 5 using 1d4+3.  Scimitar on goblin.
20:00, Today: Jemimwitt Haethy rolled 19 using 1d20+7.  Scimitar on goblin.

Dreamljocht
Elf Cleric, 39 posts
Thu 24 Jun 2021
at 06:45
  • msg #133

Re: (IC) The Quest Begins!

Dreamljocht fires his longbow at the goblin that is the farrest away from the halfling. But because of the fry, he misses. Now that the ogre has fallen, the need for ranged attacks had diminshed, so he changes back to his scimitar before wading into battle.

Dreamljocht rolled 10 using 1d20+7. Attack with MW longbow.
Dove Laneri
Aasimar Sorcerer, 7 posts
Thu 24 Jun 2021
at 08:38
  • msg #134

Re: (IC) The Quest Begins!

Dove performs actions in the background; namely casting detect magic and gathering her things before the goblins and ogre get back.
Dungeon Master
GM, 732 posts
Sun 27 Jun 2021
at 16:07
  • msg #135

Re: (IC) The Quest Begins!

Between the entire group, the last two goblins are taken down. They know they don't stand a chance and are totally outnumbered. Wiping his blades upon the dead ogre, Sam glances at the others. He start to head inside, keeping his duel blades drawn.

Gear from the goblins and the ogre:
4 Short Swords (sized for Small)
4 Leather Armor (sized for Small)
4 Shortbows (sized for Small)
4 Quivers (20 Arrows/Each)
1 Hide Armor (sized for Large)
1 Greatclub (sized for Large)
2 Javelins (sized for Large)

No gold or jewels.

Halie Delmenn
Human Ranger, 43 posts
Sun 27 Jun 2021
at 17:49
  • msg #136

Re: (IC) The Quest Begins!

Halie looked through the gear but only took a quiver full of arrows. With everything seeming to calm somewhat, she turned to follow after Sam.
Dreamljocht
Elf Cleric, 40 posts
Sun 27 Jun 2021
at 17:57
  • msg #137

Re: (IC) The Quest Begins!

Dreamljocht folows Sam inside the cavern, looking for anymore danger. If it is dark inside, he'll cast Light on his scimitar.
His eyes scan the cavern, looking for Jem's mount.
Jemimwitt Haethy
Halfling Cavalier, 28 posts
Mon 28 Jun 2021
at 14:18
  • msg #138

Re: (IC) The Quest Begins!

Jemimwitt had absolutely no desire to search through the dead goblins. His dog, dead or alive, awaited.

He stuck to the shadows and made his way inside, staying just behind Sam.
Dungeon Master
GM, 734 posts
Mon 28 Jun 2021
at 14:37
  • msg #139

Re: (IC) The Quest Begins!

As the group approaches the inside of the cave, it has in the center a fire encampment and a fire brewing inside of it. The smoke is filtered up through a small flue in the ceiling, looking like it wasn't man-made. It looks like with closer examination a dog leg hangs above the fire and several other parts where a goblin probably was were probably skinning it but all that remains is the dogs leg. Perhaps the other dog parts were eaten and the pelt is elsewhere. Three cages line the walls, one looking as if something burned out of it. One of them looks like it had someone or something inside of it but it has a open door and looks like nothing inside of it from this angle. Moving from the fire, garbed fully and ready is oddly not a goblin or a huge ogre but what looks like a human covered in dirt and mud. Sam stop, holding his weapons. His eyes narrow, keeping up his bum attire "Drop your weapon. Who are you?" The woman doesn't get a chance to go over to the other cage. But it looks like something is inside of it.

https://i.imgur.com/gDjF7Zc.jpg

Welcome to the group finally Dove :)
Jemimwitt Haethy
Halfling Cavalier, 29 posts
Mon 28 Jun 2021
at 15:20
  • msg #140

Re: (IC) The Quest Begins!

Ignoring them both, Jemimwitt made his way over to the remaining cage that might have his dog, looking desperately sad and angry.

"Muffins?! Where are you boy?" He said in a pained voice as he rushed over.

If he was dead, he would see he was buried proper. If he was alive, he needed to see him.

Somehow though, he still felt... linked to Muffins. He did not truly believe he was dead.
This message was last edited by the player at 15:23, Mon 28 June 2021.
Dreamljocht
Elf Cleric, 41 posts
Mon 28 Jun 2021
at 20:12
  • msg #141

Re: (IC) The Quest Begins!

Dreamljocht turns to the new person. "Were you in that one cage?" he asks her. "Is Haethy's mount still alive?" At the moment Dreamljocht is especially troubled over the caveliers' wellbeing if his mount is dead.
This message was last edited by the player at 20:53, Mon 28 June 2021.
Dove Laneri
Aasimar Sorcerer, 8 posts
Mon 28 Jun 2021
at 23:22
  • msg #142

Re: (IC) The Quest Begins!

Dove took in the strangers, adventurers she would assume due to the almost random assortment of races and personalities. That could be a good or a bad thing; likely good. Likely. She listened to Sams demands to lower the weapon she had just picked it by carefully clipping it to her belt and letting the mace fall to her hip. She had thankfully had time to put her clothes back on but not get everything else on; just together. She could work with this though she left the crossbow on the floor for now. Taking in Sam and Dreamljocht she spoke carefully, and a bit slowly considering it was an armed group.

“My name is Dove Laneri. Yes I was in the other cage, broke open the door when the goblins and their big friend came storming out and was putting my things back together before you entered. Wasn’t sure who was coming back and wanted to be ready. Thanks by the by, I probably could have taken the goblins but not without some pain. Doubtful the big guy too; at least not without some butter and luck.”

By the end she had relaxed, slightly, and continued gathering her things and clipping them on or putting them on. It was noted she moved her dagger next to her crossbow with a glance at sam, crouched over but unwilling to pick up the weapons while threatened even as she put a necklace back on.

“Can’t believe I got caught by goblins, my uncle would never let me live it down. Tsk. As for this Haethys mount… I haven’t seen a horse. There is a dog in the cage I think and another by the fire if she’s a rider of hounds though? Hopefully it’s the one in the cage.
This message was last edited by the player at 23:24, Mon 28 June 2021.
Dungeon Master
GM, 735 posts
Thu 1 Jul 2021
at 11:41
  • msg #143

Re: (IC) The Quest Begins!

"Alright. Raise the weapon at any of us and you will be taken down. Understood?" Same grips his blades, watching Dove. Something about her bugs him but perhaps its his imagination. He glances around and then spots another doorway entrance, rather big "Ogre came from there?" He pauses "Sam. Just Sam."

The cavalier seems to get sick seeing the dog legs and bits of odd meat by the firepit. He checks out two of the cages, the first just seeing blood and gore leading to the cage's entrance. The second one he spots Muffins, lying down and not moving covered in blood, mud and dirt. He's able to get the cage open and kneels down, and Muffins is indeed alive.
Dreamljocht
Elf Cleric, 42 posts
Thu 1 Jul 2021
at 12:11
  • msg #144

Re: (IC) The Quest Begins!

Dreamljocht follws the halfling to the cages and is glad to see Muffins alive! He kneels besides Jemimwitt and feels and probes the halflings' companion for any severe wounds. If Muffins is in bad shape, he will cast one or more of his spells.

Dreamljocht rolled 12 using 1d20+10. Heal.
Dreamljocht rolled 19 using 1d20+6. Perception.

This message was last edited by the player at 13:22, Thu 01 July 2021.
Dove Laneri
Aasimar Sorcerer, 9 posts
Fri 2 Jul 2021
at 03:06
  • msg #145

Re: (IC) The Quest Begins!

Dove arched a brow but gave a shrug, a part of her took offense to his behavior and yet another could understand it. That said she would of course defend herself if needed; it's not like she didn't have any tricks.

So she was careful as she picked up her unloaded crossbow and hooked it into place near the bottom of her backpack, then slid her dagger into a sheath hidden behind her back. Finally she adjusted her belt back into proper place making sure both pouches where easily in range of her hands. Standing she double checked the odd metal wrapped rune and the holy symbol around her neck before giving off a smile of relief. Nothing seemed to be missing.

"Whelp, I've got my things and you don't seem friendly. So I'm gonna head out, try not to die yea? Thanks again for the distraction, I probably would have taken a few hits taking them out."
Halie Delmenn
Human Ranger, 44 posts
Fri 2 Jul 2021
at 04:12
  • msg #146

Re: (IC) The Quest Begins!

Halie watched the exchange with a quirked brow but didn't say anything. She wasn't going to stop the other girl from leaving so she just shrugged instead and approached Sam. "Nothing else of interest?" she asked quietly.
Jemimwitt Haethy
Halfling Cavalier, 30 posts
Fri 2 Jul 2021
at 04:54
  • [deleted]
  • msg #147

Re: (IC) The Quest Begins!

This message was deleted by the player at 13:58, Fri 02 July 2021.
Dove Laneri
Aasimar Sorcerer, 10 posts
Fri 2 Jul 2021
at 05:38
  • msg #148

Re: (IC) The Quest Begins!

"I'm going to cast a spell now. It's not at you. Don't stab me, Stripes won't be nice to you."

She proceeded to cast said spell, Prestidigitation for anyone with basic knowledge of spellcraft, and then move her magic over herself. The dirt fading and her clothes regaining their white shine, her hair shining properly, so on and so forth. Not as good as a bath, but much better then being dirty and gross feeling.
This message was last edited by the player at 17:36, Sat 03 July 2021.
Dungeon Master
GM, 738 posts
Sat 3 Jul 2021
at 04:19
  • msg #149

Re: (IC) The Quest Begins!

Something about this woman bothers Sam. His eyes dart to Dove, apparently having heard him. His eyes narrow and he looks like he's about to say something but then Haile speaks. He shrugs "I want to check out the ogre's room." His eyes dart to where the cleric and cavalier are, checking it out. He sighs and starts to head into the next chamber.
Jemimwitt Haethy
Halfling Cavalier, 32 posts
Sat 3 Jul 2021
at 17:44
  • msg #150

Re: (IC) The Quest Begins!

"MUFFINS! Stay with me boy!"

However, his face filled with concern as the dog still did not respond. He stood over the dog and gave it some pats and rubs, but it was still out like a light from the blow dart. He checked it for the dart or any new injuries and kept telling it was a good boy and to stay with him.

Jemimwitt was pretty much oblivious to other things. It was clear he wasn't going to be moving from this spot any time soon.
Dreamljocht
Elf Cleric, 43 posts
Sat 3 Jul 2021
at 20:16
  • msg #151

Re: (IC) The Quest Begins!

Dreamljocht continues to probe the body of Muffins, looking for wounds. He finds an arrowhead burrief in the flesh of one shoulder. It doesn't seem deadly to him. As Muffins further feels stable, Dreamljocht casts Cure Light Wounds on the companion of Haethy, hoping to bring him back awake.
Dungeon Master
GM, 739 posts
Sun 4 Jul 2021
at 01:15
  • msg #152

Re: (IC) The Quest Begins!

The dog's eyes flip open and upon seeing the cavalier, it licks his face and stands up slowly.
Jemimwitt Haethy
Halfling Cavalier, 33 posts
Sun 4 Jul 2021
at 06:50
  • msg #153

Re: (IC) The Quest Begins!

"It's ok, Muffins." He nodded a word of thanks to the gods above, and another thankful nod to Dreamljocht.

"Thanks for that. I was concerned about the drugs. Muffins is very strong, but I was concerned the drugs might have put him in a coma.

He took a sigh of relief, and only then began processing other things going on.

He noted the newcomer and after a moment took a deep bow.

Sorry for our bad manners. I am Sir Jemimwitt Haethy, Order of the Sword. I was quite concerned my steed had been eaten by these foul goblins.

Please forgive Sam, he's not exactly a people person, but he's a good man to have around in a scrap.

You are welcome to leave if you want, but it may be best to at least follow us to the nearest town: this forest seems infested with goblins. 


He said his piece and returned to his dog for the moment.
Dreamljocht
Elf Cleric, 44 posts
Sun 4 Jul 2021
at 11:33
  • msg #154

Re: (IC) The Quest Begins!

Dreamljocht stands and takes a look at the newcomer: "Hello, I'm Dreamljocht, cleric of Sarenrae. Are you hurt and do you need healing?" and realizing his companions might have need of healing to, he extends his offer to them: "Sam, Heathy, Halie; anyone of you in need of some healing?"
Dove Laneri
Aasimar Sorcerer, 12 posts
Sun 4 Jul 2021
at 12:43
  • msg #155

Re: (IC) The Quest Begins!

"Dove"

Dawn flashed a warm smile at the dog, glad it was well. Even as she brushed her hair out to get out the knots and dirt with her spell, she considered Jemimwitt's suggestion. On one hand he was probably right; she had been captured by goblins in her sleep after all. On the other hand, she wasn't entirely sure Sam was safer then sleeping in a camp of goblins. Judging by the look she gave Sam her thoughts weren't hidden either.

"Ah, to be specific its Dove Laneri, Devoted of Desna. A pleasure. And I'm glad Muffins is well, I have Stripes hide when I sleep so nothing considers him food. Sadly I didn't hide quite well enough the other night it seems. Oops? At least they didn't have time to destroy my supplies, little jerks."
Halie Delmenn
Human Ranger, 45 posts
Sun 4 Jul 2021
at 19:37
  • msg #156

Re: (IC) The Quest Begins!

"Let us go check it out...make sure there are truly no more threats..." Halie offered with a somewhat grim smile. It seemed that this newcomer wasn't too much of a threat. "So...what gives?" she asked softly once they reached the door. "Grant it...I am sure you have given me the same look just not as...intense."
Dungeon Master
GM, 740 posts
Sun 4 Jul 2021
at 20:00
  • msg #157

Re: (IC) The Quest Begins!

The rogue and the ranger head into the larger room. Sam glances behind him making sure they are not followed. He mutters something as Halie approaches. As they check it out it oddly has several blankets on the ground which looks like a strange bed. Several crates lie against the furthest wall, and there's some gear lying near it as well. Between the two of them there is no traps, nothing that could jump out at them at any moment. Sam walks over to the crates and whatnot and starts to open them.

In the main area, the cleric gets no response from Sam or Haile. Perhaps they are fine. Without the goblins and ogre alive, it could be a safe place to rest but there is a slight catch...

The wagon and horses.
Halie Delmenn
Human Ranger, 47 posts
Sun 4 Jul 2021
at 23:47
  • msg #158

Re: (IC) The Quest Begins!

Halie moved to help Sam look through the crates.
Dungeon Master
GM, 745 posts
Mon 5 Jul 2021
at 02:09
  • msg #159

Re: (IC) The Quest Begins!

PM
Halie Delmenn
Human Ranger, 48 posts
Mon 5 Jul 2021
at 07:09
  • msg #160

Re: (IC) The Quest Begins!

PM
Dungeon Master
GM, 746 posts
Mon 5 Jul 2021
at 07:17
  • msg #161

Re: (IC) The Quest Begins!

After gathering the items, Sam notices a belt looking out of place as well. He kneels down and grabs it. Eyes narrow, he tosses the bow over to Halie and takes the goggles and the chain shirt. For a moment he stares at all the leftover gear and glances at Halie "Alright." His eyes seem different now, curious. The rogue walks into the main room "Just odds and ends. Maybe get the wagon, see what is good." The firelight flickers off the chain shirt and the goggles seem out of place and he puts them down by the fire as well as the odd belt and a bow.
This message was last edited by the GM at 22:13, Thu 08 July 2021.
Dreamljocht
Elf Cleric, 46 posts
Mon 5 Jul 2021
at 11:11
  • msg #162

Re: (IC) The Quest Begins!

Dreamljocht agrees with Sam: "We have to get tha cart and horses here. It's is a safer place to camp and it gives us time to sort things out and for Muffins to recover. I'm not good with the cart and its horses, but I could go with you Sam to get them. Two is safer than one alone in case of some wandering goblins,"
This message was last edited by the player at 14:16, Mon 05 July 2021.
Jemimwitt Haethy
Halfling Cavalier, 34 posts
Mon 5 Jul 2021
at 16:56
  • msg #163

Re: (IC) The Quest Begins!

"Good idea. We don't know how many goblins have infested this wood.

Obviously, I'll be guarding the camp until Muffins is well enough to move. The fact that he's conscious is a good sign though."


Jemimwitt set up some water and food for his mount, and readied his animal grooming kit. Muffins usually enjoyed getting the dirt and deritous of the road out of his fur.
This message was last edited by the player at 15:45, Tue 06 July 2021.
Dove Laneri
Aasimar Sorcerer, 13 posts
Tue 6 Jul 2021
at 09:21
  • msg #164

Re: (IC) The Quest Begins!

Dove was still hesitant on sticking with the group in the long run, or even at night. Sam was just... shady. But for now at least she would give them a chance. Jemim seemed nice enough and Muffins was adorable. Perhaps, just perhaps, she'd stick around. If Stripes liked them of course.
Dungeon Master
GM, 755 posts
Thu 8 Jul 2021
at 22:34
  • msg #165

Re: (IC) The Quest Begins!

Within the confines of the goblin cave, the group seems somewhat safe with just a opening if anyone attacks. Furrowing his brow, he glances at the cleric "Stay here. Haile and myself will go retrieve them." Sam nods to the ranger and he leaves with her leaving the group within the cave. The warm fire sending out some heat.

After some time perhaps a half-hour, they return with the wagon and the horses brought. Sam drops down, hooking up the horses to one of the cages and he kneels down by the fire. He stares within the flames "Should rest. The dog needs it." He pulls out some sort of jerky and bites into it. Whatever is going on within him remains to be unknown "Not much use but there's some clothing. Odds and ends." With a quick flick, one of his blades-not the kurki appears in his hand and he tests the weight. The blade is stabbed into the dirt and he grabs it again. Once more it hits. Then another and another and his eyes don't leave the fire. The wagon is covered so its hard to tell what is within it. It looks like a typical wagon but well made with two stocky horses. And there is the ranger's horse as well as a horse for the cleric.

The weather outside begins to grow colder, sending in a breeze within but not far enough.
Dreamljocht
Elf Cleric, 52 posts
Thu 8 Jul 2021
at 22:48
  • msg #166

Re: (IC) The Quest Begins!

"We have some tasks at hand," observes Dreamljocht. "First our night was disturbed by the kidnapping of Muffins, so I need my time to regain all my spells. We need to acquintance each other to see if we can trust each other to join, at least for the upcoming days of travel. We also need to see what's all the stuff Sam found in the ogre's den, and split it if someone is interested. And last, while we stay here, we have to guard the entrance, the cart and the horses against more goblins"
Jemimwitt Haethy
Halfling Cavalier, 35 posts
Fri 9 Jul 2021
at 14:50
  • msg #167

Re: (IC) The Quest Begins!

"This makes sense to me. I've done all the usual grooming and fixed his armor. He's drinking a lot of water, too, which is a good sign he's recovering.

Thank you all for helping getting him back. That was pretty dicey there."


Jemimwitt gave a brief nod and look to each of them.
Halie Delmenn
Human Ranger, 49 posts
Mon 12 Jul 2021
at 05:33
  • msg #168

Re: (IC) The Quest Begins!

"Resting is definitely high on my list of things," she chuckled as she set up her bedroll and such, keeping Peto, her horse nearby. "I am glad that Muffins is on the mend, Haethy."
Dove Laneri
Aasimar Sorcerer, 19 posts
Tue 13 Jul 2021
at 11:40
  • msg #169

Re: (IC) The Quest Begins!

Dove was hesitant, and awake. She certainly didn't seem keen on hiding away from the entrance and leaving the group between her and her only way out, so she planted her rolled up bedroll against a wall both by the fire and with line of sight on the opening. Sitting on it cheerfully she seemed to consider what to do before shrugging and pulling out her book.

"Have a good rest if you need it, I'm wide awake. I can at least help keep watch from here until the morning comes."
Sam Cascious
Tiefling Rogue, 12 posts
Wed 14 Jul 2021
at 01:59
  • msg #170

Re: (IC) The Quest Begins!

After some time, Sam comes into the cave. A blade seems to appear and is tossed into the air and lands in his hand. He does this a few times and sits down by the fire, across from Dove. The rogue sits down, and he stares into the flames. A glance comes from Sam, as he looks at all of them. He pulls out some sort of jerky and slowly eats it. Nothing is said from him. He leans against the wall, huddling up against it. He raises his hood over his face hiding it.
Dungeon Master
GM, 762 posts
Fri 16 Jul 2021
at 01:59
  • msg #171

Re: (IC) The Quest Begins!

The night passes. Nothing creeps out. And with the ogre and goblins dead, it goes by uneventfully. Most of the night, Sam watches Halie sleep. He doesn't go near her, just remains by the fire. Occasionally, his eyes dart to the others. Morning comes and Sam seems to be asleep with the fire dying down. Its hard to tell if he is awake or asleep but he isn't moving. Everyone else is up and moving around, probably some getting the wagon prepared but the odd items-the longbow, belt, goggles and the shirt lie near the wagon. Muffins is up and walking around, a bit sore. With the healing from the cleric and rest he seems to be alright and walks over to Dove. He sniffs and tilts his head before going over to Sam. The mans eyes open up with the dog staring right in his face. Muffins walks over to Jem and sits down. Sam gets up, stretching.
Dreamljocht
Elf Cleric, 53 posts
Fri 16 Jul 2021
at 10:03
  • msg #172

Re: (IC) The Quest Begins!

Refreshed and enlightened joins Dreamljocht Sam and Muffins. Looking at the odd collection at their feet he asks: "These are the things you did find yesterday and don't know if they are magical?" He turns to Dove, who seems awake too: "I have Detect Magic at my disposal today, but I don't have much experience with it. I'll try if I can determine what these things are. Are you in any way experienced with this kind of work? If so, would you like to give me a hand?"
This message was last edited by the player at 18:17, Fri 16 July 2021.
Dove Laneri
Aasimar Sorcerer, 21 posts
Fri 16 Jul 2021
at 21:44
  • msg #173

Re: (IC) The Quest Begins!

Dove smiled brightly at Dreamljocht as she put her book down on top of her bag before hopping up to walk over happily. She seemed eager for a bit of social interaction; likely considering her last bout where the goblins in question.

“Yup! Solid at identifying magic items, but much better at figuring out how to make them work. Thankfully I know a spell to help. My uncle used to give me wands to practice on. All fun and games until you hit your mother with a create water spell. Then it’s hilarious…. Until she catches you.”

Dove cast Identify as she joined the man over the pile of loot, humming as she reached out a hand to touch the first item to examine. If they where cursed it would have already hit whoever moved them by now. The Golden etchings on her hands where similar in nature to those on her face.

“Now let’s see what we have here…Yea?.”
This message was last edited by the player at 22:23, Fri 16 July 2021.
Sam Cascious
Tiefling Rogue, 13 posts
Sat 17 Jul 2021
at 10:47
  • msg #174

Re: (IC) The Quest Begins!

The cleric and sorceror work their 'magic' upon the items and after a few moments, they seem to be done. Sam turns and sees the two of them. He steps towards them, eyes narrowed. Its really hard to tell how he will react to what is going on. But he stands there nearbye, just seemingly curious.
Dove Laneri
Aasimar Sorcerer, 24 posts
Sat 17 Jul 2021
at 11:37
  • msg #175

Re: (IC) The Quest Begins!

“You found some winners here. The bow is I think the most expensive item of the lot with a simple enhancement enchantment. The chain shirt as well! The belt is weird but should help ward off illness and such. The goggles though are great for people who like to check for traps face first. Help you notice them before they notice you; all at the cost of your dignity. Eesh who thought goggles looked better then spectacles?”

Dove smiles cheerfully as she finishes listing what each item does for the group, rather enjoying being able to do something.
Halie Delmenn
Human Ranger, 51 posts
Sat 17 Jul 2021
at 16:43
  • msg #176

Re: (IC) The Quest Begins!

Halie had remained blissfully unaware of the admiration from Sam while she slept, the day's exhaustion taking hold. When she finally woke, she sat up and stretched, unsure if she dreamt or not...if she had, there were no memories there. Making note of the others, Halie got up, stretched once more before gathering up her things and putting them away.
Jemimwitt Haethy
Halfling Cavalier, 37 posts
Sat 17 Jul 2021
at 17:39
  • msg #177

Re: (IC) The Quest Begins!

Jemimwitt had mostly returned to normal now that Muffins was recovering well. His coat had been well groomed and most of his minor wounds patched. Jemimwitt was back to his usual optimistic and smiling self.

"If the chain shirt fits, and we can get the smell out, I could use that.

Me and Muffins can be sneaky if we need to be, but I prefer facing my foes in glorious honorable combat.

If someone else truly desires it though, it's not the end of the world. We're both pretty fast and tough.

Sam Cascious
Tiefling Rogue, 14 posts
Sat 17 Jul 2021
at 20:04
  • msg #178

Re: (IC) The Quest Begins!

As much as the rogue wants to retort to the sorceror, he doesn't say a word. He looks at all the magical gear, and reaches out for the goggles. He puts them onto his head and grabs the bow, moving over to the ranger and holds it out to her "I feel this is best for you." He watches her for a moment then looks over at Dove "Thank you."
Dove Laneri
Aasimar Sorcerer, 27 posts
Sat 17 Jul 2021
at 21:00
  • msg #179

Re: (IC) The Quest Begins!

“I can get the smell out. Everyone underestimates Prestidigitation but when you can’t stop for a bath regularly, or loot stuff from questionable places well…. Magical cleaning gets my full endorsement! And you’re welcome!”

Dove puts her spell where her bragging is; humming happily as she uses prestidigitation to clean the chain shirt and even other magic items of any questionable stains, smells or substances left upon it.
Dreamljocht
Elf Cleric, 54 posts
Sat 17 Jul 2021
at 21:44
  • msg #180

Re: (IC) The Quest Begins!

"All split up to everone's taste? Sam, the belt for you too for now? It is nothing I have use for." Dreamljocht starts to collect his things, loading his backpack on the cart, besides common gear. "It seems time to start a new day of our travel. Are you joining us, Dove, at least for part of the journey?"
Dreamljocht is in a good mood after the battle yesterday and he is eager to move on.
Dove Laneri
Aasimar Sorcerer, 30 posts
Sat 17 Jul 2021
at 22:01
  • msg #181

Re: (IC) The Quest Begins!

"At least a part of it, sure. Being able to rest at the nights without fear of goblins for now is something I could use."

Dove gave a little shiver as she began to pack her things up. Thankfully nothing too traumatic had happened but being kidnapped was never something you wanted to just brush off, nor did she want to risk Stripes on guard duty. She definitely had to look into some new spells.
Halie Delmenn
Human Ranger, 52 posts
Sat 17 Jul 2021
at 22:15
  • msg #182

Re: (IC) The Quest Begins!

She was busy loading her things on Peto when Sam came up, holding out the bow. "Oh...um...thank you," she said with a soft smile, taking the bow and looking it over before testing the string. Satisfied, she unshouldered her original bow and unstrung it and placed it among her things on Peto's back. With that done, she shouldered the new one, giving Sam a smile. "Always good to have a backup."
Dungeon Master
GM, 773 posts
Sun 18 Jul 2021
at 02:19
  • msg #183

Re: (IC) The Quest Begins!

After all the items are given up, Sam shakes his head "Split it up. I feel others helped out." Even if it would be good for the rogue, something inside of him seems to want to be fair-a odd sight for the rogue. He climbs up, eyes darting to each of them. Tilting his head, he puts the goggles on but not lowered. After all that is put into the wagon which isn't much-just some daggers and minor weapons and the goblin weapons he motions for the others to follow. The wagon seems like a armory. But has some minor supplies within it. A mini-store spot. When all is set and done, the group moves through the encampment and back to the main road. A days travel. The forest surrounds the road. Its quiet and calm. Some minor critters peep out here and there. Typical wildlife. The weather is decent, with a slight breeze but soon the weather may make the group go to the weather gear. Fall. The road goes for awhile and moves off to the slight west.

OOC Make a Perception Check. And if trained in it Survival.
So everyone has horses minus Sam as he's got the wagon. So where is Dove going to be? Walking? On someone elses horse? Back of the wagon or up front with Sam?

Dove Laneri
Aasimar Sorcerer, 32 posts
Sun 18 Jul 2021
at 06:06
  • msg #184

Re: (IC) The Quest Begins!

Dove happily rides in the back of the Wagon, not wanting to sit besides him but figuring it's the easiest way to keep up with the party. Albeit if they plan to go at a walk she has no problems with walking for a bit. It's better to keep her body limber after all.
Halie Delmenn
Human Ranger, 53 posts
Sun 18 Jul 2021
at 20:50
  • msg #185

Re: (IC) The Quest Begins!

With a smile, Halie led Peto out before mounting up and taking point. Her coppery red hair hung loosely about her shoulders, occassionally getting tossled by the breeze, hazel eyes darting about.



14:49, Today: Halie Delmenn rolled 15 using 1d20+9.  Perception.
14:50, Today: Halie Delmenn rolled 13 using 1d20+11.  Survival.

Dreamljocht
Elf Cleric, 56 posts
Sun 18 Jul 2021
at 21:23
  • msg #186

Re: (IC) The Quest Begins!

Dreamljocht follows his companions. He is somewhat dsitracted by this thoughts. He ponders on Sam and on Dove. Both strangers with an unknown inheritance and each in their own way there seems to be a resemblance?

23:19, Today: Dreamljocht rolled 21 using 1d20+3. Survival.
23:19, Today: Dreamljocht rolled 8 using 1d20+6. Perception.

This message was last edited by the player at 23:00, Sun 18 July 2021.
Jemimwitt Haethy
Halfling Cavalier, 41 posts
Mon 19 Jul 2021
at 16:31
  • msg #187

Re: (IC) The Quest Begins!

Jemimwitt kept an eye out along with his steed, who's nose and ears could pick up a great deal of potential threats.

Muffins was full of energy and quite fast, darting and investigating to the side or behind sniffing for threats.

09:30, Today: Jemimwitt Haethy rolled 20 using 1d20+4.  survival (jemimwitt).  09:29, Today: Jemimwitt Haethy rolled 24 using 1d20+9.  Perception (Jemimwitt) +2 vs danger.  09:29, Today: Jemimwitt Haethy rolled 15 using 1d20+5.  Perception (Muffins).
Dungeon Master
GM, 781 posts
Mon 19 Jul 2021
at 23:55
  • msg #188

Re: (IC) The Quest Begins!

They seem to be on the right track as they get to a fork, both looking the same but the path to the northeast seems to have been used but not recently and the other looks smaller with deep forest area drooping down that looks like it swevers and goes out of sight looking like it goes downards at a angle. The two in lead don't go down the beaten path, with the rogue following their lead.

With Jem and Haile about 50' ahead around a corner out of sight, they notice a massive bear sitting in the middle of the road. Its huge and turns watching the two approach upon their steeds. It growls, digging its claws in and lets out a loud roar! It stands up, at least 9' tall and growls.

Upon hearing the roar, Sam gets the wagon to stop as Dove falls backwards inside the wagon byt doesn't get hurt. Dream keeps moving and stops and glances back at Sam but he hears the roar once more.

OOC
Sam, Dove and Dream hear it and stop but don't see what made it between the thick woods and the corner above. About 40' to the curve. The cavalier and ranger are out if sight for now.

Jemimwitt Haethy
Halfling Cavalier, 43 posts
Tue 20 Jul 2021
at 14:42
  • msg #189

Re: (IC) The Quest Begins!

Muffins ears immediately flattened and he got low to the ground as the bear roared, but didn't immediately charge or run off: he was very well trained, naturally.

"Whoa there, easy boy!"

Jemimwitt started backing up at a high pace. Muffins could move faster than just about any other dog, despite his stubby legs. He looked over at Halie and made sure she wasn't left out here alone.

"Unless you have some trick to drive it off, lets back up to the wagon, Halie? No reason to try and fight that thing unless we have to. I'll back your play either way, of course."

A foe issuing a full challenge was one thing, but he wasn't about to just charge forward to slay a beast in the wild that wasn't harming anyone. He'd never had trouble with them before, but who knew with the weirdness of the forest these days.
Dreamljocht
Elf Cleric, 59 posts
Fri 23 Jul 2021
at 19:08
  • msg #190

Re: (IC) The Quest Begins!

Dreamljocht holds his horse, jumps off and ties it with a loose knot to the cart. His scimitar drawn, he runs to the corner where Halie and Jem were last seen.
Dove Laneri
Aasimar Sorcerer, 34 posts
Sat 24 Jul 2021
at 08:51
  • msg #191

Re: (IC) The Quest Begins!

Dove shifts once standing up to keep an eye out for an ambush, but doesn't plan to rush after the others. Yet anyway. A blocked road is a common trick for bandits and considering this is goblin territory she's not going to risk being ambushed from behind. Again.
Dungeon Master
GM, 782 posts
Sun 25 Jul 2021
at 03:21
  • msg #192

Re: (IC) The Quest Begins!

Life was easier when he was alone. Always did what he wanted, always got paid. And only worried for himself. Now this. The ranger may need his help. A cavalier that seemed odd, a elf cleric that seemed always nice. And now the sorcerer. He drops down, makes sure the horses are tethered dispite not listening to him immediatly. Fighting the urge to go after them, he goes to the back of the wagon, waiting but he keeps looking down the path where the others left. One of his daggers suddently appears in his hand and is tossed up a few times.

----------------------------------------
Around the corner, the ranger looks at the cavalier and now the cleric "Back up slowly. Quiet. Calm."

The bear growls, keeping its distance and lowers itself down. It grunts and growls, staring at them.

OOC
Make a Perception check and a Knowledge (Nature) check-Haile, Dream and Jem.

This message was last edited by the GM at 03:22, Sun 25 July 2021.
Halie Delmenn
Human Ranger, 55 posts
Sun 25 Jul 2021
at 05:05
  • msg #193

Re: (IC) The Quest Begins!

Halie didn't draw any weapons, instead, watching the bear carefully as she subtly motioned the others back. She didn’t seem to be overly worried though she did her best to keep a proper read on the situation.



23:05, Today: Halie Delmenn rolled 15 using 1d20+9.  Perception.
23:05, Today: Halie Delmenn rolled 26 using 1d20+7.  Knowledge (Nature).

Dungeon Master
GM, 784 posts
Sun 25 Jul 2021
at 05:16
  • msg #194

Re: (IC) The Quest Begins!

PM
Dreamljocht
Elf Cleric, 60 posts
Wed 28 Jul 2021
at 15:02
  • msg #195

Re: (IC) The Quest Begins!

dreanljocht doesn't here new sounds after the first disturbing sounds, so he walks forward to the bend cautiously, calling: "Halie, Jem, are you allright?"
Halie Delmenn
Human Ranger, 57 posts
Sat 31 Jul 2021
at 17:47
  • msg #196

Re: (IC) The Quest Begins!

"We are fine!" Halie called back but didn't take her eyes off the bear. "I think this is...a momma dire bear protecting her cub..." She couldn't be entirely sure but that is how it seemed to her.
Dungeon Master
GM, 788 posts
Sat 31 Jul 2021
at 18:12
  • msg #197

Re: (IC) The Quest Begins!

It growls as the cleric approaches the ranger and cavalier with his sword out! Hard to tell if the bear is protecting the young one, or is in a bad mood. Or perhaps both. Suddenly, the bear charges Dream and goes to rip into the man with a claw! It tears into the flesh and knocks the cleric down to the ground.

RRRROOOOOARRRRR!!!

Sam turns and darts into the woodlands seeming to be aiming for the roar.

11:09, Today: Sam Cascious rolled 19 using 1d20+17.  Stealth.

OOC
Initiative!

Dove: Your about 60-70 from the bear (30' down the road, 30-40 to the bear) but can't see it. You definaly hear it.

Dream take 9 damage and are prone.

Don't think Jem has a drawn weapon and Halie is not armed at the moment.

----------------------------------------
Sam       (18) Making his way to the bear/Hidden
Dream
Haile
Dove
Jem
*Muffins
----------------------------------------
Dire Bear (10)

Halie Delmenn
Human Ranger, 58 posts
Sat 31 Jul 2021
at 18:28
  • msg #198

Re: (IC) The Quest Begins!

Halie cursed loudly, not wanting this battle or really to harm the bear. She began to softly chant.


12:25, Today: Halie Delmenn rolled 22 using 1d20+3.  Initiative.

Going to cast Calm Animal. Hopefully this works.

Dreamljocht
Elf Cleric, 62 posts
HP 32/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 31 Jul 2021
at 21:56
  • msg #199

Re: (IC) The Quest Begins!

As soon as Dreamljocht can, he crawls away from the angry bear. When he is some paces away, he stands. He keeps his scimitar more behind his back as the weapon seemed to enrage the dire bear. He waits for the ranger to pacify the enormous animal.

Dreamljocht rolled 7 using 1d20+4. Initiative.
Jemimwitt Haethy
Halfling Cavalier, 45 posts
Sun 1 Aug 2021
at 04:51
  • msg #200

Re: (IC) The Quest Begins!

Jemimwitt cursed as the bear charged: no question here, he'd have to drive it off to save his ally. He began readying his lance for a charge.

21:51, Today: Jemimwitt Haethy rolled 22 using 1d20+3 ((19)).
Dove Laneri
Aasimar Sorcerer, 37 posts
Sun 1 Aug 2021
at 08:24
  • msg #201

Re: (IC) The Quest Begins!

Dove jolted at the loud roar of the bear, and scrambled out of the cart heading for the group. Mace in hand she doubted she would get close enough to help in a short amount of time but she wouldn't just leave the group in trouble.

01:22, Today: Dove Laneri rolled 5 using 1d20+3.  Initiative.
Dungeon Master
GM, 792 posts
Sun 1 Aug 2021
at 10:54
  • msg #202

Re: (IC) The Quest Begins!

The bear grunts as the spell tries to calm him down but it is able to push it off. Another loud growl comes.

Sam is somewhere.

Dream moves back along the ground and then stands, slowed by being on the ground.
*Moves back prone 15' and stands up (Think it takes a action to stand)

Dove goes to find out what is going on and stop as she sees the huge bear with the cleric on the ground grasping her mace.
*Bout 20' from the bear

OOC
Got a 23 save so made it.

Waiting on Jem then will post for the bear.
---------------------------------------
Haile     (22) Casting Calm Animals
Jem       (22)
*Muffins
Sam       (18) Making his way to the bear/Hidden
Dream     (07)
Dove      (05)
----------------------------------------
Dire Bear (10)

Jemimwitt Haethy
Halfling Cavalier, 47 posts
Sun 1 Aug 2021
at 17:12
  • msg #203

Re: (IC) The Quest Begins!

"GET OFF MY FRIEND YOU VILE BEAST"

Jemimwitt screamed with surprising volume given his size, readied his lance, and began a charge.

Muffins, charging at full tilt, ceased to be quite as adorable as you'd initially take him for. He was also fast. Ridiculously fast, in fact: faster than most horses, in fact, and Jemimwitt lowered himself and prepared for a hell of an impact as he charged the dire bear.

It might not be a dragon or intelligent, but this bear would be a worthy foe at least.

(OOC: Swift challenge, move draw lance, standard action charge with lance
+2 morale to hit due to challenge bonus, +4 to hit due to charge (cavalier)

10:10, Today: Jemimwitt Haethy rolled 17 using 1d20+15 ((2)).
Ah well, dice gotta dice sometimes.)


Unfortunnately, the lance went a little wide as the beast moved at the last second, glancing off the thing's absurdly tough hide.
Dungeon Master
GM, 793 posts
Sun 1 Aug 2021
at 19:51
  • msg #204

Re: (IC) The Quest Begins!

With a roar, the bear turns his attention on the cavalier. It stands up and slashes at him then sinks its teeth into the halfling!

Jem:
Take 40 damage

12:47, Today: Dungeon Master rolled 11 using 1d8+7.  Bite Damage.
12:47, Today: Dungeon Master rolled 21 using 2d6+14.  Damage-Claw.
12:46, Today: Dungeon Master rolled 22 using 1d20+8.  Bite.
*Hit
12:45, Today: Dungeon Master rolled 24 using 1d20+13.  Claw 2-Crit Confirm.
*Confirmed Crit
12:44, Today: Dungeon Master rolled 33 using 1d20+13.  Claw 2.
*Hit
12:44, Today: Dungeon Master rolled 20 using 1d20+13.  Claw 1.
*Misses


OOC
Group is up!
---------------------------------------
Haile     (22)
Jem       (22) 5' from bear
*Muffins
Sam       (18) Making his way to the bear/Hidden
Dream     (07)
Dove      (05)
----------------------------------------
Dire Bear (10)

Jemimwitt Haethy
Halfling Cavalier, 48 posts
Mon 2 Aug 2021
at 01:35
  • msg #205

Re: (IC) The Quest Begins!

Muffins tried to attack the bear's face as the thing attacked, pushing away with two paws, but was entirely unsuccessful.

Intercept blow on the 21 strike.

Jemimwitt screamed a combination of rage and pain as he took the attacks. Muffins gave a growl and a bite as Jemimwitt staggered under the assault.

08:53, Today: Jemimwitt Haethy rolled 28 using 1d20+11 ((17)). Ride check. >
Muffins attack roll
08:54, Today: Jemimwitt Haethy rolled 18 using 1d20+7 ((11)).
08:56, Today: Jemimwitt Haethy rolled 8 using 1d6+5 ((3)).
Not sure if 18 hits though. If it does muffins gets a free trip.
09:00, Today: Jemimwitt Haethy rolled 17 using 1d20+7 ((10)).
Given the size difference, there's no way that's even close.

This message was last edited by the player at 16:01, Mon 02 Aug 2021.
Sam Cascious
Tiefling Rogue, 15 posts
Mon 2 Aug 2021
at 02:04
  • msg #206

Re: (IC) The Quest Begins!

A arrow flies out of the wilderness! It sinks into the dirt at the feet of the bear almost hitting the cavalier. Sam slips behind a tree, hiding.

19:02, Today: Sam Cascious rolled 7 using 1d20+5.  Attack-Shortbow (-4 shooting into melee).

19:03, Today: Sam Cascious rolled 35 using 1d20+17.  Stealth.

Dreamljocht
Elf Cleric, 65 posts
HP 32/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Wed 4 Aug 2021
at 14:50
  • msg #207

Re: (IC) The Quest Begins!

Moving till he can touch Jem, Dearmljocht lays his hand upon the cavalier while the other touches his Holy Symbol as he casts Cure Serious Wounds.

Number of hp cured: Dreamljocht rolled 25 using 3d8+5. Cure Serious Wounds.

Domain Spell for 3rd level
Dove Laneri
Aasimar Sorcerer, 39 posts
Thu 5 Aug 2021
at 01:58
  • msg #208

Re: (IC) The Quest Begins!

With her ally pinned and the field hectic Dove sheathed her mace and chanted a spell. Basic and unerring a trio of magic missiles shot out to strike the bear in the face and hopefully both wound and distract the beast.


Move: Sheath Mace
Standard; Magic Missile hits for 10 Force damage
18:55, Today: Dove Laneri rolled 10 using 3d4+3.  Magic Missile.

Dungeon Master
GM, 798 posts
Thu 5 Aug 2021
at 22:05
  • msg #209

Re: (IC) The Quest Begins!

The ranger pulls out her magical arrow and fires, hitting the bear!
*Bear takes 11 Damage

Jem moves away from the beast after the mount rips into the bear! It swings out its paw tearing into the flesh!
*Muffin hits for 8 Damage
*Jem take 9 Damage

Sam fires at the beast and misses.

Dream stands up and is able to heal the cavalier as he moves off.
*Jem healed for 35

Dove casts her magical bolts hitting it.
*Bear takes 10 Damage

The bear charges at the cleric with him being the closest and swings its claws at him, sinking into it.
*Dream take 9 damage

OOC
Group is up!
---------------------------------------
Haile     (22) 30'
Jem       (22) 40' from bear
*Muffins
*14 Damage
Sam       (18) 30'
Dream     (07)
*16 Damage
Dove      (05) 30'
----------------------------------------
Dire Bear (10)
AC 18 (AC 16 since it charged)
???/21 Damage

This message was last edited by the GM at 22:15, Thu 05 Aug 2021.
Sam Cascious
Tiefling Rogue, 16 posts
Thu 5 Aug 2021
at 22:18
  • msg #210

Re: (IC) The Quest Begins!

The bum charges at the bear, pulling out his twin kurkris! One of his blade sinks against the back of the bear as he rips into it.

OOC
25 Damage
15:17, Today: Sam Cascious rolled 17 using 3d8.  Sneak Attack!

15:16, Today: Sam Cascious rolled 7 using 1d4+4.  Damage!

15:16, Today: Sam Cascious rolled 17 using 1d20+11.  Charging it!

Jemimwitt Haethy
Halfling Cavalier, 51 posts
Thu 5 Aug 2021
at 22:20
  • msg #211

Re: (IC) The Quest Begins!

He would barely be standing if it weren't that heal, but he at least had enough distance to charge again. He turned Muffins around and once again charged, full tilt, at the bear.

10 or higher, please?
15:13, Today: Jemimwitt Haethy rolled 23 using 1d20+15 ((8)).

Well, that should hit at least. Triple damage from Spirited Charge.
1d6 +3 str, +5 Challenge Bonus,

15:17, Today: Jemimwitt Haethy rolled 33 using 3d6+24 ((2,6,1)).


This time, the lance at least is a little more effective, and the lance tip was on point.
Halie Delmenn
Human Ranger, 60 posts
Fri 6 Aug 2021
at 00:31
  • msg #212

Re: (IC) The Quest Begins!

(Posted by DM)

Taking a deep breath, she pulls out another magical arrow. Steading herself on her horse, she fires at the bear again!

Total: 8 Damage
17:30, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 5 using 2d6.

17:30, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 2 using 1d8+1.

17:30, Today: Dungeon Master, on behalf of Halie Delmenn, rolled 23 using 1d20+9.  Attack!

This message was last edited by the GM at 00:38, Fri 06 Aug 2021.
Dreamljocht
Elf Cleric, 68 posts
HP 23/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Fri 6 Aug 2021
at 07:08
  • msg #213

Re: (IC) The Quest Begins!

Dreamljocht takes some steps away from the raging bear, touches his holy symbol and casts Prayer on himself and his companions, probably missing Sam because he is out of reacht.

You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.
Dove Laneri
Aasimar Sorcerer, 41 posts
Fri 6 Aug 2021
at 07:09
  • msg #214

Re: (IC) The Quest Begins!

Dove gave it a moment and with a little shrug she cheerfully just shot another round of Magic missiles with a cry of joy at the release of her destructive magic. Simple, but effective. She had a special spot for Magic Missiles after all.

Dove hits with 3 magic missiles for 12 force damage.
00:09, Today: Dove Laneri rolled 12 using 3d4+3.  Magic Missile. (Only if bear is still standing).

Dungeon Master
GM, 804 posts
Fri 6 Aug 2021
at 11:07
  • msg #215

Re: (IC) The Quest Begins!

The ranger pulls out her magical arrow and fires, hitting the bear again.
*Bear takes 8 Damage

Jem charges and slams into the bear.
*Bear hits for 33 Damage

Charging out of the brush, Sam hit the side of the bear with a kurki!
*Bear hits for 17 Damage

Dream steps back 5' and cast Prayer on Sam.

Dove casts her magical bolts hitting it.
*Bear takes 12 Damage

The bear attacks the rogue, hitting him with a claw.
*Sam take 9 damage

Haile fires off another magical arrow, slamming into the bear but it stays standing!
*Bear takes 13 Damage

OOC
Group is up!
---------------------------------------
Haile     (22) 30'
Jem       (22) Flanking Sam
*Muffins
*14 Damage
Sam       (18) Flankinkg Jem
*9 Damage
Dream     (07)
*16 Damage
Dove      (05) 30'
----------------------------------------
Dire Bear (10)
AC 18
???/103 Damage

This message was last edited by the GM at 12:30, Fri 06 Aug 2021.
Dreamljocht
Elf Cleric, 71 posts
HP 23/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Fri 6 Aug 2021
at 16:04
  • msg #216

Re: (IC) The Quest Begins!

Dreamljocht changes his scimitar for his longbow and fires an arrow at the bear. He misses by an inch.

Dreamljocht rolled 16 using 1d20+8. Attack with MW longbow (incl. Prayer)
Sam Cascious
Tiefling Rogue, 17 posts
Sat 7 Aug 2021
at 01:42
  • msg #217

Re: (IC) The Quest Begins!

Gritting after the claw scratched him, he slashes out with his two kurkris but misses!

11:21, Today: Sam Cascious rolled 17 using 1d20+10.  Attack 2-Kurkri (2 Weapon).

11:21, Today: Sam Cascious rolled 13 using 1d20+10.  Attack 1-Kurkri (2 Weapon).

Jemimwitt Haethy
Halfling Cavalier, 54 posts
Sat 7 Aug 2021
at 02:43
  • msg #218

Re: (IC) The Quest Begins!

Once again, Jemimwitt backed away and charged the beast, using Muffins ability to get up to high speed to put an impressive amount of force behind his spear.

Take one attack of opportunity.
19:41, Today: Jemimwitt Haethy rolled 23 using 1d20+15.  Roll to Hit.
That should hit unless it's AC went way up.

19:41, Today: Jemimwitt Haethy rolled 34 using 1d20+15.  3d6+24


This time, the lance caught a palpable blow into the creatures' sternum. Rivulets of blood were running from the deep wounds in the huge creature.
Dungeon Master
GM, 809 posts
Sat 7 Aug 2021
at 05:37
  • msg #219

Re: (IC) The Quest Begins!

As Jem backs away upon Muffins, the bear tears into the back of the cavalier. Wincing in pain, bloody and cut up-they get some distance off and Jem charges at it! The lance sinks deep into it and it roars in pain! The sudden pain hits it hard and it falls to the ground, lifeless. Coming out of the wilderness, a tiny form charges at Muffins! It bites but misses and stands before the bear, nudging it. Sam steps back, holding his wounded side. The sudden realization hits.

They killed its parent.

Haile jumps off her mount and goes to the bear and motions for Dream to heal it, realizing it has a pulse.

*Jem take 11 damage
This message was last edited by the GM at 05:39, Sat 07 Aug 2021.
Jemimwitt Haethy
Halfling Cavalier, 55 posts
Sat 7 Aug 2021
at 06:30
  • msg #220

Re: (IC) The Quest Begins!

Jemimwitt withdrew with some speed from the cub and dying mother, pulling back on a snarling Muffins to keep his mount away from the cub. It was still probably large enough to do serious damage to a non-combatant, but he judged that the cub was hardly a threat to them.

Jemimwitt was a little confused at the idea of healing the dire bear: it was a dire bear. It was still going to be a big dangerous oversized bear if it healed, and so would the cub if it grew into adulthood.

No doubt, there was some hidden ranger wisdom at play. He'd respect the wishes of those in his party. He trusted his new allies more than enough to give them the benefit of the doubt in such matters. Plus, it was impossible to feel at least a bit of sympathy for the poor creature.

So, he took stock - he was banged up, but he wasn't about to bleed to death himself. He remained well back from the melee, looking for any other potential foes, and trying to ignore the pain of his many claw and bite slashes.
Dove Laneri
Aasimar Sorcerer, 43 posts
Sat 7 Aug 2021
at 12:13
  • msg #221

Re: (IC) The Quest Begins!

Deciding to save her spells for now Dove drew her crossbow and loaded it, obviously preparing to fire soon after at the bear and/or cub. She didn't seem to agree with Halie's decision to heal and spare the frankly huge bear in the slightest.

"I'm one of the first people to support the rights of animals to their lives, especially those defending their cubs. But seriously look at that thing, It looks diseased. I have no idea what they've been into, but I don't think letting it go is the right call."

Move: Draw Crossbow
Standard: Load Crossbow

Dungeon Master
GM, 811 posts
Sat 7 Aug 2021
at 14:57
  • msg #222

Re: (IC) The Quest Begins!

"Drop it or I will drop you." The tiefling has a arrow aimed at Dove, eyes narrow. He doesn't know much of healing but when someone loads a weapon that seem intent on causing harm-bad idea "Can you heal it enough to not wake it up?"

The cub growls at everyone, leaning against its parent. With Dream, Jem, Haile and Sam surrounding it, its panicky. Its parent doesn't move.
This message was last edited by the GM at 15:18, Sat 07 Aug 2021.
Jemimwitt Haethy
Halfling Cavalier, 56 posts
Sat 7 Aug 2021
at 15:09
  • msg #223

Re: (IC) The Quest Begins!

Jemimwitt had backed up significantly away from the mess. He did not want to further crowd the cub.

He grew alarmed though, when Sam made his ultimatum.

"For goodness sake, Sam, please tone it down.

This woman just fought on our side. Also, I'm not sure if you've noticed but she's a spellcaster. She hardly would be using a crossbow to attack us if she meant to do us harm."


He tried to speak in as friendly a tone as he could manage.
Sam Cascious
Tiefling Rogue, 18 posts
Sat 7 Aug 2021
at 15:13
  • msg #224

Re: (IC) The Quest Begins!

"Don't tell me to tone it down." Sam watches Dove, aiming at her "Haile decides its fate. Not her."
Dreamljocht
Elf Cleric, 72 posts
HP 23/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 7 Aug 2021
at 15:34
  • msg #225

Re: (IC) The Quest Begins!

Dreamljocht listens to the discussion among his companions. He adds: "I don't think it is wise to heal the bear. She would be a mortal danger to all of us, seeing how she wounded us. And she will be too strong to tie her. The only positive chance I see, is Halie adopting the cub as a companion. I don't know if you can or will, Halie, but there are rangers with an animal companion. If that's not possible I suggest to leave the cub here alive and let nature runs its course: it could live, it could die and so be it."
Dove Laneri
Aasimar Sorcerer, 48 posts
Sat 7 Aug 2021
at 15:50
  • msg #226

Re: (IC) The Quest Begins!

Dove seemed to give Sam a long look before she released a breath of air, aiming the crossbow down as she calmly and cooly removed the bolt and reholstered the crossbow. She was silent though her lips moved as she counted softly to give trying to unwind before she finally let out a burst of air. Dove had a bit of a temper perhaps, or perhaps having her life threatened multiple times by Sam was across her line.

“Right. New rule. If you threaten my life, I’m setting you on fire. Put the bow down or burn Sammy.”

Doves fingers twitched as she tried very hard not to follow up on her threat, but if Sam wanted to shoot her or didn’t put his bow down she was going to lash out.

OOC: Readied action, if Sam shoots her she’s setting him on fire and we will see if evasion saves him.
Jemimwitt Haethy
Halfling Cavalier, 57 posts
Sat 7 Aug 2021
at 15:55
  • msg #227

Re: (IC) The Quest Begins!

Jemimwitt gave a long sigh, and maneuvered between the two, keeping his distance from both and facing neither, so it was clear he was not about to charge. Of course, Sam was probably a good enough shot that he could hit her anyway, but that wasn't really the point.

"Fine, but we should come to that conclusion through our words, not threatening to shoot people with a blasted crossbow or spells.

This bear just tried to kill us: I'd probably be bleeding out at the moment if it wasn't for that heal earlier.

So, why don't we have a nice friendly conversation with words instead of threatening to murder people over the life of a bloody bear that just tried to kill us?

You know... TONE IT DOWN A LITTLE."


Sam might not like being told what to do, but Jemimwitt Haethy would be damned if he'd be told what he couldn't say.
This message was last edited by the player at 15:56, Sat 07 Aug 2021.
Dove Laneri
Aasimar Sorcerer, 49 posts
Sat 7 Aug 2021
at 16:09
  • msg #228

Re: (IC) The Quest Begins!

Dove just flashed a strained but polite smile at Jemimwitt though did nothing to shift out of her stance.

“You can act like you’re talking to both of us rather then Sam all you want but my threat sums up to stop threatening to murder me and pointing weapons at me or I’ll defend myself. Not about what we do with the beast. In most circles that’s normal, yes?”
This message was last edited by the player at 16:10, Sat 07 Aug 2021.
Dungeon Master
GM, 816 posts
Sat 7 Aug 2021
at 16:12
  • msg #229

Re: (IC) The Quest Begins!

The tiefling shoulders his bow, staring at the group and shakes his head "My views apparently mean little so I won't say a damn word. Go flock to your best friend." He walks away without a word, anger brewing up inside of him. He darts into the woodlands and is gone.

Haile seems torn but the bear lies there with its cub. She stands up, watching what is going on and knowing Sam can be reckless. But does she even know Dove? No "Is this the time to talk? Sam did what he believed was right. But you threatening to kill him wasn't right either. So stop." She doesn't stand a chance of moving it as she tries but nods to Dream "Can we at least bury it?" She seems crestfallen.
This message was last edited by the GM at 16:17, Sat 07 Aug 2021.
Jemimwitt Haethy
Halfling Cavalier, 58 posts
Sat 7 Aug 2021
at 16:29
  • msg #230

Re: (IC) The Quest Begins!

(OOC- I literally started writing that post before Dove posted her response).

Were these people mad?

"Sam, you are welcome to talk and communicate with your words and views. It's the 'Do what I say or I'll shoot you with a crossbow' is generally frowned upon" He turns to Haile.

"Halie, she just said it wasn't a good idea to heal the bear. She wasn't commanding anyone. Healing the bear is up to you and Dreamljocht. I'm certainly not going to tell him how to use his divine power. As to our new friend threatening to kill Sam: he literally threatened to drop her if she didn't drop her weapon. We were fighting this thing for our lives 30 seconds ago."

The danger seemingly averted, Jemimwitt gave Muffins a pet and shook his head. Sometimes, he just didn't understand people.
This message was last edited by the GM at 18:11, Sat 07 Aug 2021.
Dungeon Master
GM, 824 posts
Sat 7 Aug 2021
at 18:35
  • msg #231

Re: (IC) The Quest Begins!

The ranger sighs as she looks in the direction of where Sam took off. She pushes it and she doesn't have the strength. Kneeling down, the cub seems to be crying curled up with the bear. Feeling like it was her fault, she is able to get the bear into her arms and it looks up at her.

Assuming everyone chips in and helps to move it the dead bear is pushed into a small area and is buried probably from help of the wagon. When someone goes back to it, its where it was normally. No one is around it. The bear can be easily buried. Haile marks it with a criss-cross and the group moves on. It seems like the group wants to talk and argue, confusion probably settles in.

The bear despite losing its parents, it slowly slips into slumber. Haile makes a makeshift harness and it lies inside of it, covered up.

OOC
So who is manning the wagon aka the reigns? Everyone has a mount minus Dove.

Dreamljocht
Elf Cleric, 73 posts
HP 31/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 7 Aug 2021
at 19:06
  • msg #232

Re: (IC) The Quest Begins!

Dreamljocht listens and shakes his head: some of his companions seem to be on edge about each other. That is not the way he likes to work within a companioship.
He calls Sam first: "Sam, you're wounded. I'm going to try to heal all of us at least a little. Come back so I can heal you too."

Then he turns to the others: "To heal as best as I can, we need to be close to each other. And it won't help if I'll try to heal you when you are bashing each others  heads after. And step back from the bear as I don't like to heal her accidentally as well. And Jem: bring Muffins here: she needs it too."

For his healing he waits till everyone is centred around him, and there is no healing without Sam. If Sam is still fuming in the woods, Dreamljocht will call him again and waits patiently.

When everyone is there, Dreamljocht touches his holy symbol, prays to Sarenrae, and everyone feels a surge of healing energy coursing through.

Dreamljocht rolled 8 using 3d6. Channel positive energy. Everyone healed for 8 hp

When the healing is done, Dreamljochts waits some moments before opening his eyes and he looks at everyone, one by one: "There seems a lot of distrust among us. Dove and Jem are new; they don't know us well and we don't know them either. Halie, Sam and I have a mission to fullfil, if Jem or Dove wants to join us we need to trust each other to work together. Tonight at our campsite we have to talk and to learn about each other, so we can trust and work together as a team, otherwise we'll fail in our quest."

For those who are sensitive enough, Dreamljochts aura is almost pulsing when he tries to apease the group.
Dungeon Master
GM, 826 posts
Sat 7 Aug 2021
at 19:13
  • msg #233

Re: (IC) The Quest Begins!

Sam is indead gone. He doesn't react to Dream. It slowly begins to get dark.
Dreamljocht
Elf Cleric, 74 posts
HP 31/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 7 Aug 2021
at 19:29
  • msg #234

Re: (IC) The Quest Begins!

When Sam stays in the wood, Dreamljocht takes point again: "We can't stay here this way. Sam is near and I hope he'll come back soon. My proposal is to make camp at the cart: the horses will probably not come near the dead bear. After burrying the large bear, he follows Halie and the cub to the cart.

Dreamljocht starts to collect the horses and hobble them, preventing them to run away.
This message was last edited by the player at 21:15, Sat 07 Aug 2021.
Dungeon Master
GM, 828 posts
Sat 7 Aug 2021
at 21:12
  • msg #235

Re: (IC) The Quest Begins!

Assuming everyone chips in and helps to move it the dead bear is pushed into a small area and is buried probably from help of the wagon. When someone goes back to it, its where it was normally. No one is around it. Everything inside of it remains the same. Sam's gear is on him. Haile marks it with a criss-cross. It seems like the group wants to talk and argue, confusion probably settles in. Its slowly getting dark but the group can move along if they want. The cart stops at the bear beforehand. Haile tells Dream she will take the bear for now and the horses seem fine with the small bear course its hidden on Haile. They are much bigger then it so its not threatening. Sam doesn't come. Maybe he's around but hard to tell.
Dreamljocht
Elf Cleric, 75 posts
HP 31/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 7 Aug 2021
at 21:19
  • msg #236

Re: (IC) The Quest Begins!

When making camp, Dreamljocht keeps on the lookout for Sam. Even if he doesn't know Sam well, Sam had saved their skin several times. Dreamljocht is troubled by the course of events.

Dreamljocht rolled 20 using 1d20+6. Perception.
Jemimwitt Haethy
Halfling Cavalier, 62 posts
Sun 8 Aug 2021
at 05:28
  • msg #237

Re: (IC) The Quest Begins!

After the channel, Jemimwitt moved around a bit experimentally and nodded approvingly, testing his body despite his wounds. He was still ambulatory and could ride: and that wouldn't be true without the healing he'd received.


"Thank you for your assistance, Dreamljocht. That sounds like a great idea. I'd love to hear some stories from everyone. Even Sam.

We may have had a disagreement but he definitely shouldn't be camping alone tonight in this forest. I do hope he shows up."


Not that long ago, goblins had managed to sneak close enough to literally kidnap Muffins from a full camp with guards. Sleeping out here alone sounded insanely dangerous.

Once the camp was made and he'd quickly seen to Muffins needs, he headed back to the camp for the aforementioned discussion. He had planned on also taking the time to fix his armour, but the magical chain seemed to be free of torn links: the magical armor had held up remarkably well.


22:26, Today: Jemimwitt Haethy rolled 7 using 1d20+5.  Muffins Perception.
22:25, Today: Jemimwitt Haethy rolled 15 using 1d20+6.  Perception Jemimwitt (4 against danger/stealth) for a total of 19


Dove Laneri
Aasimar Sorcerer, 54 posts
Mon 9 Aug 2021
at 15:50
  • msg #238

Re: (IC) The Quest Begins!

Once more Dove is confused at the actions of the party moving the bear off to the side rather then harvesting it for meat, albeit she supposes it makes sense with Halie apparently keeping the cub. She took the time to wind down as Dream healed the parties wounds and Sam still didn’t appear before they decided to hobble the horses and set up camp. Far from optimal but as her adrenaline dropped she had to admit she could use the break. Taking calming breaths she went through the mindless tasks of helping out where requested, keeping an eye out for Sam as she did. Albeit unlike the others she was more wary then worried.

08:45, Today: Dove Laneri rolled 9 using 1d20+3.  Perception.
Dreamljocht
Elf Cleric, 79 posts
HP 31/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 9 Aug 2021
at 16:35
  • msg #239

Re: (IC) The Quest Begins!

Dreamljocht looks around and asks: "I have still some minor scratches; if anyone is still wounded, I could heal us once again? I know I need some more."
Jemimwitt Haethy
Halfling Cavalier, 64 posts
Mon 9 Aug 2021
at 22:35
  • msg #240

Re: (IC) The Quest Begins!

Jemimwitt nodded "I also have a few injuries. The armor held up well, but I can't say the same for my ribs."

He stood around the center. He suddenly spoke very loudly so that any nearby could hear. "Sam, you are welcome to join us openly if you wish. If not, have a good night."

There was no malice in his tone.

Jemimwitt couldn't be sure, but he thought he'd heard... something watching him. It could be his imagination, some critter, Sam or something else. He thought it might be Sam, who seemed heavily invested in completing the mission and thus seemed unlikely to depart.

"Shall we have a discussion of our past as Dreamljocht suggested? Who would like to be first?"

Dreamljocht
Elf Cleric, 80 posts
HP 41/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 9 Aug 2021
at 22:52
  • msg #241

Re: (IC) The Quest Begins!

Dreamljocht holds his holy symbol once again, praying to his goddess. A new wave of healing energy runs through everyones veins. If Muffins has some wounds, these would heal too.
When Dreamljocht looks around he has some flash of a sight: it is as if he sees a second Jem, amidst the trees and shrubs. But as he blinks his eyes in disbelief, the sight is gone and he doesn't know if he had seen somenthing real or that his imagination had played tricks on him.

Dreamljocht rolled 13 using 3d6. Channel positive energy. Everyone within 30 feet heals 13 hp
This message was last edited by the player at 13:33, Tue 10 Aug 2021.
Dungeon Master
GM, 834 posts
Mon 9 Aug 2021
at 22:57
  • msg #242

Re: (IC) The Quest Begins!

The small group is gathered together around a small campfire. The four of them circle the campfire, food is given out as well. Haile sits some distance off with the bear upon her shoulder as she eats quietly. Its relatively peaceful. Night has fallen, everyone is together. The cleric heals the group up and waits. The quiet night, familiar sounds of a owl hooting. It has been a long day.
This message was last edited by the GM at 23:00, Mon 09 Aug 2021.
Halie Delmenn
Human Ranger, 61 posts
Mon 9 Aug 2021
at 23:26
  • msg #243

Re: (IC) The Quest Begins!

Her mood had soured quite a bit with everything that had happened. She didn't want to attack the momma bear...she was only protecting her cub and then to top it off with Dove wanting to kill the baby...it was too much. With a heavy sigh, her thoughts turned to Sam and what happened at the wagon as she picked up the cub and held it up to look it over. "Now...what to name you..." she said with a small, sad smile, trying not to let any emotions show.


17:19, Today: Halie Delmenn rolled 27 using 1d20+9.  Perception.
Dove Laneri
Aasimar Sorcerer, 56 posts
Mon 9 Aug 2021
at 23:52
  • msg #244

Re: (IC) The Quest Begins!

“I don’t mind telling you all a bit about myself but I’m not sure what exactly you want to hear. Funny stories, tales of home and hearth, epic tales?”

Dove seemed curious and a little unsure as she settled in with the others. Considering carefully the atmosphere and both Muffins and the unnamed bear cub she decided to reveal one of her own secrets. She lifted the leg of her pants to reveal a gold lined skunk against her skin and stared at it unimpressed.

“Stop being so lazy, if you want dinner come get it Stripes. Silly thing.

Perhaps it was the order or the smell of food that did it as her tattoo, scratch that, her familiar detached from her leg and crawled into her lap much like a cat demanding attention and food. She made sure that her companion got his fill though as she considered what kind of information to share with the others.
Jemimwitt Haethy
Halfling Cavalier, 65 posts
Tue 10 Aug 2021
at 01:11
  • msg #245

Re: (IC) The Quest Begins!

Once everything was all set up, Muffins was relaxing by the fire with Jemimwitt laying against him as a particularly large pillow.

Muffins head twisted a bit as he saw the skunk and twisted his head, whining lightly, a little confused as to why a skunk was allowed. Jemimwitt gave him a pet and he put his head back down.


"Something that says something about you would be good. Or just a good story. It's hard to say no to a good story.


Jemimwitt stopped suddenly, and made a hand gesture. Muffins was up in a minute, looking alarmed. Jemimwitt mounted Muffins and moved away from where he was standing about 30 feet.

He had not stayed alive by ignoring his intuition. It could be something as simple as a large badger den or an underground cave.

"I may just be very tired, but I swear I just felt the ground move under my feet. We may be on a sinkhole or something. We should search the area more thoroughly."
This message was last edited by the GM at 16:29, Wed 11 Aug 2021.
Dungeon Master
GM, 837 posts
Wed 11 Aug 2021
at 16:48
  • msg #246

Re: (IC) The Quest Begins!

The area seems safe. Peto looks around and the horses don't seem to really see anything. One of them leans forwards and is eating grass. Its quiet and calm. The bear yawns as it rests on Haile. But then something skitters across a branch! About 15' away againt something moves up a tree. Then silence besides the typical woodland nature.
Halie Delmenn
Human Ranger, 62 posts
Wed 11 Aug 2021
at 20:55
  • msg #247

Re: (IC) The Quest Begins!

There was a soft sigh as she looked up into the trees at the sound, eyes darting about, pausing in one area before shifting back down to the bear. The conversation from the others was tuned out as she tried to relax, enjoying the sounds of nature even though it seemed to awaken that more primal part of her.
Dove Laneri
Aasimar Sorcerer, 59 posts
Thu 12 Aug 2021
at 15:22
  • msg #248

Re: (IC) The Quest Begins!

"Hmmm well how about the time I met Stripes? He was always adorable. Where I grew up animals are a lot more trusting of people then normal. So Stripes and his family didn't act on edge, and thankfully no one ever got a face full of musk. But he was always the dangerously curious one of his group. Wandered off a lot from his mom, and I liked to feed him tidbits while petting him. Apparently it got me adopted as my magic bonded with him without me noticing because one day he just trotted into my leg. I maaay have cried until my mom's friend helped me figure out what happened. Almost as bad as when I tried to pet a skunk outside of my home. Not fun, but I've since learned a skunk attack is a great way to end a fight."

Dove chuckled at her own past, so so many mistakes. And who knew Skunks where so dangerous out in the wilds? Her fingers trailed lovingly through the skunks fur before she jolted slightly looking around with a slightly confused look.

"Did... the ground just move?!"

Dove seemed to hesitate before looking to the side with a shudder, oddly focused on the ground for a moment.

"Okay. Might be imagining things. I think somethings underground though. I'm definitely not gonna sleep on the ground tonight though. Brrrr. I wish I could sense Tremors."
Dungeon Master
GM, 839 posts
Thu 12 Aug 2021
at 15:55
  • msg #249

Re: (IC) The Quest Begins!

https://pathfinderwiki.com/med...pg/250px-Ankhrav.jpg

Right behind Dove after she speaks, the ground bursts open revealing this carapace creature! It hisses goes to bite down upon Dove's chest!

Within seconds, another creature bursts from the ground behind Muffins and Jema and proceeds to sink its mandables into flesh!

Boom! Clacking of claws and fangs, it bursts out of the ground behind Dream!

Three nasty creatures!

11:50, Today: Dungeon Master rolled 10 using 1d20+5.  Attack-Dream.

11:49, Today: Dungeon Master rolled 2 using 1d4.  Damage-Dove-Acid.

11:48, Today: Dungeon Master rolled 8 using 2d6+4.  Damage-Dove.

11:48, Today: Dungeon Master rolled 9 using 1d20+5.  Attack-Jem.

11:47, Today: Dungeon Master rolled 18 using 1d20+5.  Attack-Dove.


OOC
Dove: 10 Damage
Initiative

All of them are 10x10.!

Dove Laneri
Aasimar Sorcerer, 60 posts
Thu 12 Aug 2021
at 16:52
  • msg #250

Re: (IC) The Quest Begins!

Dove let out a cry of Agony as Stripes lets out a cry of fury as she's attacked without warning.

09:50, Today: Dove Laneri rolled 12 using 1d20+3.  Initiative.
Dreamljocht
Elf Cleric, 81 posts
HP 41/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Thu 12 Aug 2021
at 20:59
  • msg #251

Re: (IC) The Quest Begins!

When the monster attacks Dreamljocht, he draws his scimitar lightning fast, but in the chaos, he misses the monster opposing him.

Dreamljocht rolled 22 using 1d20+4. Initiative.
Dreamljocht rolled 10 using 1d20+8. Attack with scimitar +1.

This message was last edited by the player at 06:57, Fri 13 Aug 2021.
Jemimwitt Haethy
Halfling Cavalier, 68 posts
Fri 13 Aug 2021
at 00:59
  • msg #252

Re: (IC) The Quest Begins!

Jemimwitt backed away from the monster so he could get some momentum for a charge, and then slammed back into the creature.

Move back, take the inevitable aoo, and charge
17:56, Today: Jemimwitt Haethy rolled 20 using 3d6+9.  Damage if 27 hits.

17:55, Today: Jemimwitt Haethy rolled 27 using 1d20+15.  Charge!!!! (Lance, but no challenge this time, just strength bonus).


20 damage if that hits and I don't get stopped by the AOO.

Ride Check for Muffins to attack
17:57, Today: Jemimwitt Haethy rolled 18 using 1d20+11 ((7)).

17:58, Today: Jemimwitt Haethy rolled 8 using 1d20+7 ((1)).

Auto miss on Muffins



The lance shot sunk in heavily, but Muffins found it impossible to bite at the carapace: he couldn't figure out a good way to attack that safely.
Dove Laneri
Aasimar Sorcerer, 61 posts
Sat 14 Aug 2021
at 10:03
  • msg #253

Re: (IC) The Quest Begins!

Dove and stripes disengage to get a bit of distance and ideally put someone in armor between her and the monsters. She could do a lot but nowhere near as much while in melee range of things tearing chunks out of her torso.

OOC
Full Round: Disengage

This message was last edited by the GM at 11:09, Sat 14 Aug 2021.
Dungeon Master
GM, 847 posts
Sat 14 Aug 2021
at 14:23
  • msg #254

Re: (IC) The Quest Begins!

The cavalier rushes back, missed by the creature. He charges at it, lance hitting him directly. Muffins goes to bite into him but gets nothing but carapace.

Dream draws his scimitar but misses.

Dove runs with Stripes, trying to gain distance and does it successfully.

The creature by Jem burrows into the ground and dissapears.
*Disengage into the ground. No hole.

The one that attack Dream, attacks again! It sinks its teeth into the clerics chest.
*Dream: 8 Damage, 1 Acid

Finally the one that went after Dove charges through the woods and sinks its manacled maul upon Dove!
*Dove: 10 Damage, No Damage from Acid

Haile moves to the wagon and places the bear inside. She fires at one of the creatures but misses!

The creature stares at Dove and then its head gets hit from behind twice. Its head is severed and falls to the ground in acidic ooze and standing there is Sam. His eyes narrow on the aasimar as he holds his twin kurkris.
*Creature is killed by Sam.

OOC
Group is up
---------------------------------------
Sam         (25)
Jem         (22)
Dream       (22)
*9 Damage
Dove        (12)
*20 Damage
---------------------------------------
Creatures   (09)
*One is killed
---------------------------------------
Haile       (04)

This message was last edited by the GM at 14:32, Sat 14 Aug 2021.
Dove Laneri
Aasimar Sorcerer, 62 posts
Sat 14 Aug 2021
at 14:54
  • msg #255

Re: (IC) The Quest Begins!

Dove let out another shrill cry of pain as her Stripes began to get even more agitated, before Sam solved the issue. She seemed hesitant on how to handle it at first, likely due to the heavy amount of pain she was in before she gently nudged Stripes with her ankle so he stopped aiming his backside at Sam.

"Thanks Sam. And now, Lady Desna, I appreciate your help."

Dove stepped away from the corpse and Sam, just in case it wasn't fully dead, before she invoked a spell quietly as her hand pulsed with a soft light. The wounds on her chest began to mend as the blood flowed back inside of her and the flesh knit. When it seemed minor scratches and rends would be left her spell seemed to give an odd final pulse, finishing off the heal.

Move: 5ft Step away from the body
Standard: Cure Moderate Wounds + Bloodline Arcana. Dove Heals for 21 Hit Points.

07:53, Today: Dove Laneri rolled 17 using 2d8+5.  Cure Moderate Wounds.
Bloodline Arcana: +4 Healing to Target in Sight (Dove)

Sam Cascious
Tiefling Rogue, 19 posts
Sat 14 Aug 2021
at 15:31
  • msg #256

Re: (IC) The Quest Begins!

Without a word, Sam turns and charges at the creature attacking Dream. He sinks his blade between a opening in the carapace.

23 Damage
08:29, Today: Sam Cascious rolled 16 using 3d8.

08:29, Today: Sam Cascious rolled 7 using 1d4+5.

08:28, Today: Sam Cascious rolled 21 using 1d20+11.

Dreamljocht
Elf Cleric, 82 posts
HP 32/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 14 Aug 2021
at 16:09
  • msg #257

Re: (IC) The Quest Begins!

Dreamljocht is focused on the monster in front that hit him last. WIth the wound in his shoulder, burning with acid`, he is not able to get his attack right again. He msises and is very happy to see Sam at the other side ofthe monster, attacking with his now famous kukri's.

Dreamljocht rolled 13 using 1d20+10. Attack with scimitar +1

This message was last edited by the GM at 16:10, Sat 14 Aug 2021.
Jemimwitt Haethy
Halfling Cavalier, 70 posts
Sat 14 Aug 2021
at 17:37
  • msg #258

Re: (IC) The Quest Begins!

Muffins instinctively backed away and growled as the creature suddenly vanished into the ground.

"Careful, mine's dug away!"

Jemimwitt gave Muffins a good spur and directed him in another low charge towards the one fighting Dream after seeing (with a little surprise) Sam kill one of the creatures.

"BY THE ORDER OF THE SWORD!"

Muffins made a mad dash across the campsite, sending up dust as his legs quickly propelled the dire corgi to an impressive rate, and once again, Jemimwitt brought his lance to bear on the target, careful not to hit the cleric.

Charge with lance. 10:33, Today: Jemimwitt Haethy rolled 24 using 1d20+13 ((11)).

10:34, Today: Jemimwitt Haethy rolled 18 using 3d6+9 ((4,4,1)).
18 Damage, roll for ride/bite

10:35, Today: Jemimwitt Haethy rolled 12 using 1d20+11 ((1))
1 Auto fails.


Muffins was reluctant to get close and bite the thing: understandable, given it's carapace. He would not try and ask Muffins to do it again: the lance was more important.
Dungeon Master
GM, 849 posts
Sat 14 Aug 2021
at 23:36
  • msg #259

Re: (IC) The Quest Begins!

With Jem and Sam hitting the creature, its speared by the lance and falls to the ground, dead.

Suddenly, the ground burst up 20' from the group! It hisses and lets out a acidic burst upon Sam, Jem and Dream!

DC: 14 Reflex Save
16:29, Today: Dungeon Master rolled 11 using 4d4.
Half: 6 Points of Damage


Sam darts away from the breath, using quick speed.

Haile fires at the last creature barely hitting him.
*2 Damage to creature

The rogue charges at the beast and goes to sink his blade into it!
*7 damage to creature

OOC
Group is up
---------------------------------------
Sam         (25)
Jem         (22)
Dream       (22)
*9 Damage
Dove        (12)
---------------------------------------
Creatures   (09)
*Two are killed
---------------------------------------
Haile       (04)

This message was last edited by the GM at 23:56, Sat 14 Aug 2021.
Jemimwitt Haethy
Halfling Cavalier, 71 posts
Tue 17 Aug 2021
at 20:56
  • msg #260

Re: (IC) The Quest Begins!

13:52, Today: Jemimwitt Haethy rolled 17 using 1d20+6.  Muffins Ref (Evasion).

13:52, Today: Jemimwitt Haethy rolled 24 using 1d20+6.  Ref Save.


Jemimwitt avoided the worst of the acid, where as Muffins managed to literally dodge the spray entirely.

Growling, Muffins charged on his own as Jemimwitt gritted his teeth, bringing his lance around quickly as he found himself propelled towards the remaining creature, bringing the lance home to just barely strike.


Charge as usual.
13:55, Today: Jemimwitt Haethy rolled 16 using 1d20+13 ((3)).
I'm pretty sure that's a miss?

Edit- Apparently not. Rolling damage.

19:33, Today: Jemimwitt Haethy rolled 23 using 3d6+9 ((5,5,4)).


This message was last edited by the player at 02:33, Wed 18 Aug 2021.
Dreamljocht
Elf Cleric, 84 posts
HP 26/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Tue 17 Aug 2021
at 22:16
  • msg #261

Re: (IC) The Quest Begins!

The acid hits Dreamljocht although he dodges most of it. As soon as possible he attacks the critter with his scimitar, but again he misses. Harmlessly bouncing his blade on the carapace of the monster.

Dreamljocht rolled 27 using 1d20+7. Reflex save: => 6 damage
Dreamljocht rolled 12 using 1d20+8. Attack with scimitar +1

My last 5 attack rolls with bow or scimitar: 3,8,2,3,4! I'm happy that some of my other rolls are a bit higher

Dove Laneri
Aasimar Sorcerer, 65 posts
HP 35/35; Init +3; AC 13
Fort+4; Will+4; Reflex+5
Wed 18 Aug 2021
at 12:20
  • msg #262

Re: (IC) The Quest Begins!

Dove was certainly not as fast to react though it may have been due to the fact she was chanting a spell. Stripes on the other hand showing he was a little coward darted back into Dove's leg taking his place once more as a Tattoo. Finally her spell released a barrage of force missiles at the creature.

Stripes Move: Stripes returns to Tattoo form
Dove Standard: Magic Missile hits for 10 Force Damage
05:18, Today: Dove Laneri rolled 10 using 3d4+3.  Magic Missile. (Only if beast is still standing).

Dungeon Master
GM, 856 posts
Wed 18 Aug 2021
at 14:19
  • msg #263

Re: (IC) The Quest Begins!

Dove's spell hits and when the cavalier charges at it, that was its final call. The creature fell to the ground in a mass of mandibles and carapace as well as nasty acid.

Sam slips his blades back to where they came and walks over to Haile and the bear to check on them. Silence comes from him-he's either ticked off, had enough or doesn't care about anyone besides the ranger and the cub.
Jemimwitt Haethy
Halfling Cavalier, 73 posts
HP37/6 Ini+4 AC19
F8 R6 W5
Wed 18 Aug 2021
at 15:01
  • msg #264

Re: (IC) The Quest Begins!

Jemimwitt gave a polite nod to Sam but let him be.


"Well fought, everyone. Shall we dispose of the corpses and continue resting, or change camp sites?"

Dove Laneri
Aasimar Sorcerer, 66 posts
HP 35/35; Init +3; AC 13
Fort+4; Will+4; Reflex+5
Wed 18 Aug 2021
at 15:16
  • msg #265

Re: (IC) The Quest Begins!

Dove quietly casts Mending as the rips and tears in her clothes begin to heal, now that combat was over and her wounds where healed. A Prestidigitation also took care of any leftover blood or saliva.

"I'd probably suggest moving even if all I want is a rest, the smell of blood may bring more predators? At least that's what I was always told."
Dreamljocht
Elf Cleric, 87 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Thu 19 Aug 2021
at 07:56
  • msg #266

Re: (IC) The Quest Begins!

"Welcome Sam, I was afraid that we had lost you. But once again you come to help us." voices Dreamljocht his concern about his missing companion.
When everyone is setteld again, Dreamljocht uses his ability to channel positive energy, holding his holy symbol and praying to Sarenrae.
"Anyone still more wounded than a few scratches that heal over night?"

Everyone wounded takes 12 hp healing: Dreamljocht rolled 12 using 3d6. Channel positive energy.
Sam Cascious
Tiefling Rogue, 20 posts
Thu 19 Aug 2021
at 14:10
  • msg #267

Re: (IC) The Quest Begins!

After checking on the bear and ranger, Sam turns and starts to head back into the woods. He stops, watching each of them and then keeps walking into the brush.
Halie Delmenn
Human Ranger, 64 posts
Thu 19 Aug 2021
at 23:13
  • msg #268

Re: (IC) The Quest Begins!

There was blush that came to her cheeks when Sam came to check on her and the bear cub but she was ultimately relieved that he came back. Her gaze darted over to Dream when he spoke to Sam but returned when she sensed him moving. Reaching out, she caught ahold of his arm. "Don't go..."
Sam Cascious
Tiefling Rogue, 21 posts
Fri 20 Aug 2021
at 00:10
  • msg #269

Re: (IC) The Quest Begins!

The rogue stares at the ranger. He glances at the others and then back to Haile. Sam steps back away from them and goes to where the cub lies. He waits in the back of the wagon, silently. His eyes dart around, watching. A hand goes to where the cub is resting. Its hard to tell what is more unnerving-Sam speaking or not saying a word. And telling what he is feeling. Hurt. Anger.Upset. Or nothing. Emotionless.
This message was last edited by the player at 14:41, Fri 20 Aug 2021.
Dreamljocht
Elf Cleric, 88 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Fri 20 Aug 2021
at 19:34
  • msg #270

Re: (IC) The Quest Begins!

"Stay with us, Sam." says Dreamljocht to the rogue. The inscrutable man has earned Dreamljochts trust by now, coming to the rescue of his companions several times, even if he was not obliged.
Dove Laneri
Aasimar Sorcerer, 68 posts
HP 35/35; Init +3; AC 13
Fort+4; Will+4; Reflex+5
Fri 20 Aug 2021
at 23:30
  • msg #271

Re: (IC) The Quest Begins!

Dove moves to relax by Jemimwitt while she waits for the party to talk down Sam. She has to admit she doesn't get it, but it's none of her business. She wasn't entirely sure what to do and so decided to lean on some good advice from her aunt, namely 'let them sort their own shit out.' Perfect.

"So does this happen often in this area? The whole ambush thing." Instead she just strikes up conversation with Jemimwitt.
Sam Cascious
Tiefling Rogue, 22 posts
Fri 20 Aug 2021
at 23:41
  • msg #272

Re: (IC) The Quest Begins!

As much as he wants to say something, to go off on all of them-he doesn't. His eyes narrow and glances at Dream. He turns from him and leaves his hand near the cub for a moment and turns away from them. Sam takes a deep breath. Not a single word breaks from him.
Jemimwitt Haethy
Halfling Cavalier, 74 posts
HP53/60 Ini +4 AC 19
Fort 8 Ref 6 Will 5
Sat 21 Aug 2021
at 15:53
  • msg #273

Re: (IC) The Quest Begins!

Jemimwitt shook his head. "I'm new to the area as well. I've been ambushed before, but never by foes this strong.

Most of the foes we've faced, I'd have evaded rather than trying to fight on my own.

It would be nice to avoid any more nasty surprises, but I don't have my hopes up. 


The Order of the Sword required you to show a degree of bravery, not stupidity. He'd met a few cavaliers of the second variety, and they usually didn't last very long.
Dove Laneri
Aasimar Sorcerer, 70 posts
HP 35/35; Init +3; AC 13
Fort+4; Will+4; Reflex+5
Sat 21 Aug 2021
at 22:12
  • msg #274

Re: (IC) The Quest Begins!

"First goblins, then bears, and now some kind of underground bug. Yea, I'm definitely ready to get the hell out of here. Wish when my spells had woke up some kind of Alarm had, tsk. Not gonna sleep peacefully for days."

Dove let out a put upon sigh, absolutely agreeing with Jemimwitt's assessment of avoiding these kind of fights rather then tackling them head on.
Halie Delmenn
Human Ranger, 65 posts
Sun 22 Aug 2021
at 04:17
  • msg #275

Re: (IC) The Quest Begins!

She moved up behind Sam and wrapped her arms around him in a gentle hug. "Come on Sam...stay...for me. We need you..." Her words were soft. "Don't leave me..." Her thoughts careened back to at the wagon, that moment that was shared. "You...you can't just do what you did and leave."
Sam Cascious
Tiefling Rogue, 23 posts
Sun 22 Aug 2021
at 09:35
  • msg #276

Re: (IC) The Quest Begins!

As much as he wants to yell at everyone, he doesn't. The rogue winces at the hug but doesn't pull away. His eyes dart to Dove, eyes narrowed and then move away. He looks up at the sky. still being held. Silence. The rogue pulls away from her and sits on the back of the wagon near the cub.
Dungeon Master
GM, 862 posts
Tue 24 Aug 2021
at 17:10
  • msg #277

Re: (IC) The Quest Begins!

Soon the group finds a differet places to rest. If they wish they can take some of the body parts of the ankhegs. Sam sits at the back of the wagon, silently still with the cub. At times Halie pulls the cub close and walks around, staying clear of the Aasimar. It doesn't seem like the tiefling sleeps and whenever someone gets close other then the ranger, he pulls away and just stares at them. He just looks like he's ready for a fight, inside the camp our outside. Strange how Sam normally talks but is silent. He normally watches each person one at a time, like a cat watching its prey but he doesn't lunge.

Everyone gets some rest. Time passes and between some of the group taking watch nothing comes up from the ground, no arrows from the trees. And nothing from the woodlands. Come morning, the gathered group starts the journey once more. A few hours pass. Its getting slightly more cold now and what looks like a small inn rest against the side of tbe beginning of a mountain.
Halie Delmenn
Human Ranger, 66 posts
Wed 25 Aug 2021
at 06:29
  • msg #278

Re: (IC) The Quest Begins!

She felt some sense of relief when Sam doesn't make a move to leave, eventually going to lay down to get some rest, curling up with the little cub. She would have invited Sam to come lay down as well but figured he was still upset over the threats that were spoken. When morning came, she packed up her things and donned her heavier clothing.
Dove Laneri
Aasimar Sorcerer, 71 posts
HP 35/35; Init +3; AC 13
Fort+4; Will+4; Reflex+5
Wed 25 Aug 2021
at 06:58
  • msg #279

Re: (IC) The Quest Begins!

Dove had been hesitant to sleep but left Stripes on watch beside her. She slept in and got some rest, the multiple ambushes having exhausted her. She did make sure to sleep near Jemimwitt and Muffins though trusting in the dogs sense of smell alongside Stripes. As the new day dawned she woke herself up with a basic prestidigitation, cleaning herself and feeding Stripes as she groggily started the day and got ready to leave.

Dove was apparently not much of a morning person.
Dreamljocht
Elf Cleric, 89 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Wed 25 Aug 2021
at 09:43
  • msg #280

Re: (IC) The Quest Begins!

Dreamljocht wakes early, and takes his time to pray to Sarenrae for new spells for the day to come. Clasping his holy symbol he ponders upon the blessings his goddess bestowed on him and his companions. As usual for him, he is a bit humbled by the neverending generosity of his patron.

After his morning duties, he joins his companions for a light brerakfast. As the cold chills him a bit, he brings his cloak from his kit to keep him warm during the day.
He is gladd to find Sam still with them. He doesn't fathom the man not yet; when they met first, he didn't even know if he was trustworthy at all. Dreamljocht always tries  to judge men on their deeds first and not on their appearance or ancestry.
He is quite sure that Sam has a secret, and waits patiently till the man open up.
Sam Cascious
Tiefling Rogue, 24 posts
HP 40/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Thu 26 Aug 2021
at 02:05
  • msg #281

Re: (IC) The Quest Begins!

The rogue doesn't look at anyone, as if he doesn't see them. He remains near Haile and checks the cub, and motions for the ranger to pick it up in its sling. Sam doesn't take the reigns either, letting someone else do it.  Looking around he spots the odd building and being on the ground moves towards it.
This message was last updated by the player at 02:05, Thu 26 Aug 2021.
Halie Delmenn
Human Ranger, 67 posts
Sun 29 Aug 2021
at 02:46
  • msg #282

Re: (IC) The Quest Begins!

Halie picked up the little cub and it's sling and put it on, basically wearing it like a parent would with a new babe before mounting Peto. She gave Sam a small smile, glad that he stayed even if he was still mad at the group, which was understandable.
Dungeon Master
GM, 865 posts
Wed 1 Sep 2021
at 14:04
  • msg #283

Re: (IC) The Quest Begins!

https://www.renderhub.com/ente...ant-bar-house-01.jpg

The outside of the inn. Once inside, its all rock. Rock benches, rock tables. Even a rock and wood bar. There are no signs of anyone else but there is fireplace that looks recently lit with some coals but its low. Sam keeps his distance from everyone besides Haile-when someone approaches he moves away, and seems to be watching everyone. There is also a sloped area that leads further down, like a spiral staircase leading further into the darkness. Its quiet.

https://i.redd.it/4in21s4b58661.png
Dove Laneri
Aasimar Sorcerer, 72 posts
HP 35/35; Init +3; AC 13
Fort+4; Will+4; Reflex+5
Wed 1 Sep 2021
at 14:37
  • msg #284

Re: (IC) The Quest Begins!

Dove looked around both intrigued and a bit let down. This place looked ideal for a way station for the adventuring or traveling sort, but seemed fairly quiet. Likely it only had at most a customer or three. Which unfortunately meant she'd have to put off considering whether to stay or leave until they found someone a bit more bustling. It also meant she wouldn't be able to get any local news or stories, easily anyway.
Rogar Boulderblaster
Dwarf Fighter, 5 posts
HP 73/73; Init +1
AC:22, F:+8 R+2 W +3
Tue 7 Sep 2021
at 16:49
  • msg #285

Re: (IC) The Quest Begins!

Rogar looks around the second floor where he awoke and not seeing any of his mining associates he heads downstairs, ready to give the first person he sees a piece of his mind for not waking him for breakfast.
This message was last edited by the player at 17:23, Tue 07 Sept 2021.
Dreamljocht
Elf Cleric, 91 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Tue 7 Sep 2021
at 21:47
  • msg #286

Re: (IC) The Quest Begins!

When they reach the building at the side of the road, Dreamljocht reigns his horse and steps down. "Let's have a look if there's someone who can tell us more of the way ahead.". He ties his horse to the cart and enters the building, together with his companions.
This message was last edited by the player at 07:06, Wed 08 Sept 2021.
Dungeon Master
GM, 871 posts
Thu 9 Sep 2021
at 21:29
  • msg #287

Re: (IC) The Quest Begins!

Looking back out the doorway, the cavalier seems to have taken off as well as the sorceror. Probably out scouting perhaps? Sam waits by Haile as he enters and as the dwarf comes downstairs, his eyes narrow. Least he is not armored but he does have a axe. The rogue remains silent, letting the others deal with the dwarf. He steps in front of the ranger and the babe over her shoulder-the cub.
This message was last edited by the GM at 15:40, Fri 10 Sept 2021.
Rogar Boulderblaster
Dwarf Fighter, 7 posts
HP 73/73; Init +1
AC:22, F:+8 R+2 W +3
Thu 16 Sep 2021
at 12:44
  • msg #288

Re: (IC) The Quest Begins!

Stomping down the stairs Rogar looks around the main floor.  Slightly confused by the lack of activity and his missing associates Rogar spots the newcomers entering the inn.
"You there, what's goin' on?  Where's m'friends?"
Filivum Springwing
Halfling Sorcerer, 2 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Sat 18 Sep 2021
at 00:25
  • msg #289

Re: (IC) The Quest Begins!

Filivum was a bit tired, but in a good way. The King had asked him to join a group of adventurers, and while they had a head start, his magic carried him faster than them, and so he was catching up to them.
He was excited to meet them, and tell them that the King himself has decided to send him with them, but he also didn't want to startle them, so he waited a bit outside, to catch his breath, and make himself invisible, before he entered the inn.

OOC: Casting Invisibility on himself
Remaining Spells per day: 7/4

Sam Cascious
Tiefling Rogue, 25 posts
HP 40/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Sat 18 Sep 2021
at 12:59
  • msg #290

Re: (IC) The Quest Begins!

Glancing across the room to the cleric, Sam remains silent for some reason. Everyone that wanted him dead is gone and that should change things but he can't read Dream. He sighs, keeping himself in front of Haile and the bear cub swaddled against her chest. Taking a deep breath, the tiefling does speak "Who are you?" Right to the point.
Halie Delmenn
Human Ranger, 69 posts
Sat 18 Sep 2021
at 21:32
  • msg #291

Re: (IC) The Quest Begins!

There was a soft blush that came to her cheeks when Sam stepped in front of her, protecting her and the little cub. Her thoughts careened back to the moment shared beside the wagon for a brief moment before she pushed them aside, trying to be present in their current situation.
Dreamljocht
Elf Cleric, 93 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 18 Sep 2021
at 21:47
  • msg #292

Re: (IC) The Quest Begins!

Dreamljocht looks at the dwarf, who is clearly missing some of his companions. "Sir dwarf, were you here with companions? When did you see them last? We encountered nobody on our way in."
This message was last edited by the player at 20:07, Mon 20 Sept 2021.
Rogar Boulderblaster
Dwarf Fighter, 9 posts
HP 73/73; Init +1
AC:22, F:+8 R+2 W +3
Mon 20 Sep 2021
at 20:01
  • msg #293

Re: (IC) The Quest Begins!

Looking over the Inn's newest guests Rogar can tell these aren't your average merchants he's dealt with typically around here.

"Name's Rogar and yes there should be several others aroun' here, including someone with my breakfast."

Looking towards the kitchen Rogar tests the air hoping to smell something good to break his fast.
Filivum Springwing
Halfling Sorcerer, 4 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Mon 20 Sep 2021
at 20:24
  • msg #294

Re: (IC) The Quest Begins!

Filivum makes his way into the inn, to see what's going inside. Breakfast?! That sounds good... and he makes his way towards whatever is the kitchen.
Dreamljocht
Elf Cleric, 95 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 27 Sep 2021
at 12:59
  • msg #295

Re: (IC) The Quest Begins!

Dreamljocht listen carefully: he hears someone or something moving in the direction of the kitchen, but he doesn't see anything moving! He draws his scimitar and walks in the direction of the sound.
He positions himself in the path of what's moving and says loud and clear: Make your self visible, or I'll use my weapon to find you.
He is ready for a reaction, even a hostile attack.
Filivum Springwing
Halfling Sorcerer, 7 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Mon 27 Sep 2021
at 13:59
  • msg #296

Re: (IC) The Quest Begins!

Damned these elves and their stupid hearing. Filivum stops a short distance from the elf, and knowing he can't dispel his magic, he decides to do the next best thing, he casts a spell, and aims it near the elf's right foot, sending a weak jolt of energy close to him. "Here I am, now, are you really gonna stand between a hungry halfling and his next meal? Besides, aren't you one of the guys the king has sent on a mission?"

OOC: Casting Jolt, not aimed at the elf, but in close vicinity, so that the invisibility is dispeled.
This message was last edited by the player at 14:37, Mon 27 Sept 2021.
Sam Cascious
Tiefling Rogue, 26 posts
HP 40/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Mon 27 Sep 2021
at 14:51
  • msg #297

Re: (IC) The Quest Begins!

"You could have walked in without the spell." Sam speaks out, staying in front of Haile. His eyes narrow on the halfling, and with a quick flick two blades form into his hands. Hard to tell where they came from. First the dwarf and now a mysterious halfling? He takes a breath and slips his blades somewhere, crossing his arms over his chest and stands now in the doorway that he closes. He glances at the dwarf "We just arrived."
Filivum Springwing
Halfling Sorcerer, 8 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Mon 27 Sep 2021
at 16:29
  • msg #298

Re: (IC) The Quest Begins!

"I could have, sure, but life is an adventure, and sometimes, especially for a lone halfling, life can be dangerous, so better to be safe than sorry." He makes no threatening moves towards either of them, and other than a staff seems to carry no weapons. "Besides, the king has given me a piece of paper to show you guys, that he asked me to join you."
Sam Cascious
Tiefling Rogue, 27 posts
HP 40/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Thu 30 Sep 2021
at 13:23
  • msg #299

Re: (IC) The Quest Begins!

The mans eyes narrow "Let me see it."
Filivum Springwing
Halfling Sorcerer, 9 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Thu 30 Sep 2021
at 15:11
  • msg #300

Re: (IC) The Quest Begins!

"Sure, but that means slipping my hand into my pocket to retrieve it." And he slowly pull out the paper. It's not in great condition, as he barely even folded it neatly before he stuffed it in his pocket.
Halie Delmenn
Human Ranger, 70 posts
Mon 4 Oct 2021
at 19:58
  • msg #301

Re: (IC) The Quest Begins!

She watched the halfling with a curiosity, placing a hand gently upon Sam's shoulder.
Dreamljocht
Elf Cleric, 96 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 4 Oct 2021
at 21:02
  • msg #302

Re: (IC) The Quest Begins!

Without showing much surprise when the halfling comes out of invisibility, Dreamljocht steps up to the small one, holding his hand outstretched and open to take a look at the king's paper.
Dungeon Master
GM, 885 posts
Tue 5 Oct 2021
at 15:51
  • msg #303

Re: (IC) The Quest Begins!

Sam winces as Hailie touches his shoulder, probably not expecting it. He seems to slightly relax now with the cavalier and the other sorcerer gone. But he seems to be not at ease. He lowers his hand as Filivum hands it to the cleric which explains the mission from the Kings view and signed by him. A forgery? Maybe. The rogue steps back, still protecting the ranger and cub. His eyes dart back to the somewhat angry dwarf. The last thing Sam wants to do is deal with him. But he can easily enough "Should check the area, see if we can find this dwarves friends."
Halie Delmenn
Human Ranger, 71 posts
Sun 10 Oct 2021
at 02:03
  • msg #304

Re: (IC) The Quest Begins!

"Go ahead...we will be fine unless you want me to accompany you," Halie said softly after taking a deep breath and letting it out slowly.
Filivum Springwing
Halfling Sorcerer, 10 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Sun 10 Oct 2021
at 04:16
  • msg #305

Re: (IC) The Quest Begins!

"Oooh, I have an idea, I'll check out the kitchen, you know, his 'friends' might be hungry." Said the halfling, in a somewhat excited voice.
Dreamljocht
Elf Cleric, 97 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 11 Oct 2021
at 16:04
  • msg #306

Re: (IC) The Quest Begins!

Dreamljocht walks with the halfling to the kitchen; he rests his hand lightly on the shoulder of the halfling as to be sure that he doesn't turn invisible again.
Filivum Springwing
Halfling Sorcerer, 12 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Mon 11 Oct 2021
at 16:38
  • msg #307

Re: (IC) The Quest Begins!

The Hafling looks around the kitchen, and when he finds nothing amiss, he'll go about making himself a modest breakfast of eggs, salad, sausages, and any mead he can find. While doing so, he talks to the Elf "So, would you mind telling me about you and your friends? if we're gonna be traveling companions, we might as well get to know each other."
Dungeon Master
GM, 888 posts
Mon 11 Oct 2021
at 16:48
  • msg #308

Re: (IC) The Quest Begins!

"Hey! You are not bloody allowed in there you good for nothin' son of a..." The dwarf goes to get in front of the cleric and sorceror "Now you want to steal from here eh? Yer either pay fer the meal and I'll go fetch it or get out." He gets in front of them, big burly arms blocking them both "I'll find them. Why don't you just leave eh? Go running into my kitchen-or try- and apprarently you want to see what I got when yer not wanted in the kitchen. Have you not been to a bloody tavern? Leave. Now."
Filivum Springwing
Halfling Sorcerer, 13 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Mon 11 Oct 2021
at 16:53
  • msg #309

Re: (IC) The Quest Begins!

"Alright, alright, we're leaving. I tell you, some people are too laced up for their own good." The halfling replies.
This message was last edited by the GM at 17:02, Mon 11 Oct 2021.
Dungeon Master
GM, 890 posts
Mon 11 Oct 2021
at 17:08
  • msg #310

Re: (IC) The Quest Begins!

"Yah need to bloody asked instead of wandering around like a lost puppy." The dwarves hands tensed up "Yeh need tak learned a lesson. Would yah want someone yah didn't know walkin' into yer home looking for food without asking? No." He wipes off his beard. He grumbles under his breath.

The rogue watches the two of them going at it and since he's not friends with either one, he leans against the wall watching. Once its dealt with, Sam steps in front of Haile and the cub like a protector. Just a simple nod to the angry dwarf before he steps out once everyone else leaves minus the dwarf.
Dreamljocht
Elf Cleric, 98 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Fri 15 Oct 2021
at 19:07
  • msg #311

Re: (IC) The Quest Begins!

Dreamljocht looks a bit surprised when the dwarf reacts so hostike upon their walk to the kitchen: "You just asked where your comrads were? And we were to look in the kitchen for you, as we did see no one outside or in yet. But please, master dwarf, don't be angry; we'll stay away from your kitchen and you can look for yourself if your folk is there."
Dungeon Master
GM, 894 posts
Fri 15 Oct 2021
at 20:03
  • msg #312

Re: (IC) The Quest Begins!

"Bloody hell you were. That halfling tried to storm on on like he ran the place and I don't want no one in my kitchen you heard? Leave. I'd had that there enough of you. Go on elf. Yer right. Master Dwarf in my place and yah ain' listening. Can you hear me elf? I got the right tah be angry! Get out of me inn and keep that there halfling on a leash you hear me!" The dwarf is definatly not in a good mood.
Filivum Springwing
Halfling Sorcerer, 14 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Fri 15 Oct 2021
at 20:13
  • msg #313

Re: (IC) The Quest Begins!

The change in Filivum is as drastic, as can be. He does a somersault to land near the dwarf, and electrical sparks can be seen between his fingers, where he holds the dwarf's beard. "I've had enough of your whining MISTRESS DWARF! I AM leaving these premises, because I would not tolerate a buffon such as yourself, but a single word out of place, and I will singe that beard off your face, and leave you as smooth as a baby's butt." And he winks at the elf.

OOC: Acrobatics check
23:12, Today: Filivum Springwing rolled 25 using 1d20+14 ((11)).

Intimidate check
23:15, Today: Filivum Springwing rolled 20 using 1d20+4 ((16)).

This message was last edited by the player at 20:15, Fri 15 Oct 2021.
Dungeon Master
GM, 895 posts
Fri 15 Oct 2021
at 20:43
  • msg #314

Re: (IC) The Quest Begins!

"I'd like to see you try you no good son of a troll's butt. You walked in here, actin' like you owned the place and when I spoked up yah got all defensive! I think yer mom didn't ween yah long enough and didn't teach you a damn thing about walking in and doing what yer been doing! GET OUT!" The dwarf roars at everyone and doesn't seem even remotlely phased by the halflings jest and attempted at anything. He slames the halflings hands down, being a lot stronger and send him sailing back across the room but he stops easily enough.

"GET OUT! Or I will show you a thing or two you won't forget! If you think you can throw yourself at me and me beard try it again!"

Sam glances at the cleric and sorceror "Let's leave. No need to show off. Dwarves aren't smart to mess with. You do it, your on your own." He seems serious as he stares at the sorceror.
Filivum Springwing
Halfling Sorcerer, 15 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Fri 15 Oct 2021
at 22:39
  • msg #315

Re: (IC) The Quest Begins!

Filivum walks out, not looking back at the dwarf.
Halie Delmenn
Human Ranger, 73 posts
Mon 18 Oct 2021
at 20:14
  • msg #316

Re: (IC) The Quest Begins!

Halie gave a nod at Sam's words and headed towards the door, intent on leaving.
Dreamljocht
Elf Cleric, 99 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 18 Oct 2021
at 22:29
  • msg #317

Re: (IC) The Quest Begins!

Before leaving, Dreamljocht, places 2 gold on the bar. "Sorry for the rude interruption; it was not our intention to disturb you, but to help. I hope these gold pieces will help you regain your good humour, sir dwarf."
Dungeon Master
GM, 897 posts
Tue 19 Oct 2021
at 15:20
  • msg #318

Re: (IC) The Quest Begins!

The dwarf growls, takes the money and slams the door behind them as they leave.

Outside, its a bit cold but decent. Sam watches the sorcerer, and climbs up on the wagon. The horses get a bit skittish around him. He then watches the cleric but he is silent. With all that happened he doesn't try to talk-last time with some others he did just that and everyone turned. Yet the cleric is different. Maybe.

The wagon pushes on ahead, Sam offering to carry the cub so it is easier for Haile to ride. Seems the halfling has a horse as well. Forest and more forest lining the road. It gets steep at times and circles towards the north. Nothing pops out. A few hours pass and something seems to be in the center of the road.

OOC
Perception Checks

Filivum Springwing
Halfling Sorcerer, 16 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Tue 19 Oct 2021
at 15:42
  • msg #319

Re: (IC) The Quest Begins!

Filivum is quietly following on his donkey. He knows he messed up somewhat, but he didn't know how to apologize, and he didn't know if any of them wanted him around.

OOC:

Perception: Filivum Springwing rolled 12 using 1d20+4 ((8)).

Dreamljocht
Elf Cleric, 100 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Tue 19 Oct 2021
at 16:10
  • msg #320

Re: (IC) The Quest Begins!

Dreamljocht rides on the cart, his thoughts more on the last couple of days as it seems almost impossible as a group to function socially well outside battle.

Dreamljocht rolled 15 using 1d20+6. Perception
This message was last edited by the GM at 16:12, Tue 19 Oct 2021.
Dungeon Master
GM, 902 posts
Mon 25 Oct 2021
at 13:22
  • msg #321

Re: (IC) The Quest Begins!

The ranger slips off her horse and tosses the reins up to Sam who catches them. She pulls out her bow, nocking a arrow and motions for the sorcerer to stay behind the wagon probably for cover. Sam watches what is going on, but remains on the wagon. As the cleric slowly rides along he stops. Haile gets closer, watching the area and as she gets close she stops "Its the dog. But where is Dove and Jem?"

As much as Sam didn't like them-they did help. Their personalities didn't mess and everyone back Dove. He moves the wagon closer and slips off "You think he is still alive?" His eyes dart to the cleric then back to the ranger. The rogue watches the area.
Dreamljocht
Elf Cleric, 101 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 25 Oct 2021
at 19:03
  • msg #322

Re: (IC) The Quest Begins!

Curious Dreamljocht looks at what's on the road. His hand on his scimitar he steps down and walks slowly down the road, scanning the shoulders of the road for anything dangerously. When he comes at the dog, he kneels and feels for a beating heart or any other sign of life.
Filivum Springwing
Halfling Sorcerer, 17 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Tue 26 Oct 2021
at 05:30
  • msg #323

Re: (IC) The Quest Begins!

Filivum stops near the wagon, and whispers "What's going on?"
Dreamljocht
Elf Cleric, 102 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Thu 28 Oct 2021
at 22:45
  • msg #324

Re: (IC) The Quest Begins!

"Dead, but no sign of outside wounds. I don't know what killed him. But Jem would not let his companion and mount lay here on the road without any care. I fear for more trouble for the halfling." Stil kneeling, Dreamljocht scans the surrounding countryside fo a sign of the halfling.
Halie Delmenn
Human Ranger, 74 posts
Sun 31 Oct 2021
at 05:07
  • msg #325

Re: (IC) The Quest Begins!

Halie let out a soft sigh. "Probably a lot of trouble...be on guard..." Her voice was low, eyes scanning the immediate area for any signs of danger.
Dreamljocht
Elf Cleric, 103 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Wed 3 Nov 2021
at 23:31
  • msg #326

Re: (IC) The Quest Begins!

Dreamljocht stands besides the dog. He starts walking in a spiral pattern around the dead animal, looking for tracks or any sign of the living or dead halfling. His weapon in his hand and all his senses on high alert for signs of trouble.
Dungeon Master
GM, 907 posts
Thu 4 Nov 2021
at 15:13
  • msg #327

Re: (IC) The Quest Begins!

There seems to be no sign of the halfling or aasimar. But there are tracks, two sets heading into the forest. Getting the wagon through would be pretty tough but could be left on the side of the road. Sam stares at the dead dog and glances at the others "As much as I don't want to follow the tracks, we will. Save them and what then? Have them turn on me all over again for defending the cub against someone we just -met-?" Sam lets it out. He glances at the cleric and wants to say something to him but stops and turns as he sees the sorcerer "There's no dwarves here so you can come out." Wise guy.
Filivum Springwing
Halfling Sorcerer, 18 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Thu 4 Nov 2021
at 17:01
  • msg #328

Re: (IC) The Quest Begins!

"Am NOT hiding" Filvum calls out.

He walks up to Sam, and studies the tracks
Dreamljocht
Elf Cleric, 104 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Fri 5 Nov 2021
at 22:51
  • msg #329

Re: (IC) The Quest Begins!

Dreamljocht feels Sam frustration bristling in the air. "I can't let them be in mortal danger without a try to rescue them, even if they are not our companions anymore. But if we meet again, what I hope, I 'll stand for you, Sam, so there will be no name calling or abuse between them and you."
Dreamljocht extends his searching pattern.

[OOC: Pardon my English]

This message was last edited by the player at 00:04, Sat 06 Nov 2021.
Sam Cascious
Tiefling Rogue, 28 posts
HP 40/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Fri 5 Nov 2021
at 23:13
  • msg #330

Re: (IC) The Quest Begins!

"And it will start over again. You will take their side for some unknown reason. I will help of course but if we find them and I sense even a hint I will not hold back. You stand there willing to let them kill a cub and attempt to push me out of the group because its right? Is that what you wanted?" The rogue lets him have it. He is definatly not holding back "Stand for me like you did before? When? I saw no signs of it. They wanted to use me. Now they need me. Ironic." He finally relaxes "She threatened a cub and threatened to burn me. Doesn't that go against your code? And the cavalier turned." His voice is serious but he calms down and takes a deep breath and glances at the sorceror "There's no dwarf. Your safe." Perhaps some witty banter between Sam and Fili? Hard to tell where he stands but the halfling seems amusing. He seems to tense up as the ranger gets close and finally chills out. Something about her....
Dreamljocht
Elf Cleric, 105 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 6 Nov 2021
at 23:35
  • msg #331

Re: (IC) The Quest Begins!

Passing Sam in his patterned walk, Dreamljocht stops a moment and looks Sam in his eyes: "Sam, you have been a very loyal companion, something I can't say about the missing men. I promise I'll stand with you if the need arises again." After these words he continues his search.
Halie Delmenn
Human Ranger, 75 posts
Tue 9 Nov 2021
at 03:31
  • msg #332

Re: (IC) The Quest Begins!

Halie Looked between Dream and Sam though she hovered a little closer to Sam, more to try and calm him if anything. The cubling wriggled about a bit but she reached down and gently pet its head.
Dungeon Master
GM, 908 posts
Tue 9 Nov 2021
at 18:17
  • msg #333

Re: (IC) The Quest Begins!

"I don't want to hear it." Right to the point. Sam glances around and back at the halfling for a moment. When everyone is set, Haile leads the way as the group follows the tracks into the woodlands. And more blood becomes visible on the trees the ground..all over. But whos bleeding or dying? As they keep moving, they find a foot covered in blood and torn from its owner. Soon they find another foot, then both arms and hands and lying against the tree is Dove. No arms, no legs. Her mouth is ripped off. Coming out of the woods are two large creatures. One of them drops something and throws it at the group. It barely misses Sam and as he turns, its the cavalier. Both of them howl and growl.

OOC
Initiative!

Also make a Knowledge (Nature) check to figure out what these creatures are.

Filivum Springwing
Halfling Sorcerer, 19 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Tue 9 Nov 2021
at 19:15
  • msg #334

Re: (IC) The Quest Begins!

Filivum's stomach churned as they found the gruesome pieces, and came face to face with the creatures, but he was resolute to fend them off.

OOC: Filivum Springwing rolled 9 using 1d20+3 ((6)).

Dreamljocht
Elf Cleric, 106 posts
HP 38/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Wed 10 Nov 2021
at 18:04
  • msg #335

Re: (IC) The Quest Begins!

FInding the gruesome remnantys of Dove chills Dreamljocht  blood in his veins. He fears for the halfling and readies his waepon
As the creatures come fore out of the woods, he immediately takes his holy symbol in his hand and cast Prayer on himself and his companions.

OOC: Prayer: You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

Dreamljocht rolled 19 using 1d20+4. Initiative.
Dreamljocht rolled 20 using 1d20+1.  Knowledge Nature (+1 from Prayer).

Halie Delmenn
Human Ranger, 76 posts
Fri 12 Nov 2021
at 01:44
  • msg #336

Re: (IC) The Quest Begins!

Halie frowned deeply at Sam's reaction when Dream was telling him that he would back him up. There was definitely something going on between the two of them but she did not approve of the way he was behaving...it was more like a child throwing a tantrum. With a heavy sigh from her nose, Halie proceeded forward, leading the group. Finding the body parts was a bit disturbing but if it bothered Halie, it did not show. She had long been desensitized to blood and gore and body parts thanks to hunting and having to butcher what she'd catch. Her breath caught in her throat as the two creatures came upon the scene, her bow readied with a nocked arrow.


18:42, Today: Halie Delmenn rolled 7 using 1d20+3.  Initiative.
18:43, Today: Halie Delmenn rolled 14 using 1d20+7.  Knowledge (Nature).

Gnemmiert
Dwarf Gunslinger, 2 posts
HP 65/65; Init +4; AC 18
Fort 7; Reflex 8; Will 5
Sun 14 Nov 2021
at 03:49
  • msg #337

Re: (IC) The Quest Begins!

Gnemmiert rode slowly along the road astride his pony. It was a long, uneventful journey so far. Stroking the pony's neck he snorted to himself, "Just as well, eh, Old Boy? Just as well."

As he went along, the dwarf spotted a large shape along the side of the road. As he rode closer, and shape didn't seem to move, Gnem's attention focused. It was a wagon. "Why you think it was just left here at the side of the rode? Guess well find out so keep your eye open."

Slowing as he came along side the wagon Gnem saw the remains of the dog and the mess of tracks around it and the wagon. "Can't tell how many where here..." With a grunt he slid from the saddle, taking a rein in his left hand he walked to the pony to the side of the wagon. "Best you stay here while I have a look around. No you'll be fine. I'll come back now, hush!" Drawing his musket from the saddle holster Gnemmiert walked over to the body of the dog. With a considered "Hmmm," he traced the dominant steps until he found the trail heading off to the woods.

Trudging off along the trail, he went as carefully as his legs and saddle sores could manage. Gnem started to think about turning back, but as the trail turned to gore he pressed on. Just as he came upon what he assumed were the people that made the track he was following, the two great beasts came out the woods. "BLOODY HELLS!" Pulling his musket to his shoulder Gnem shot off a round at the nearer of the two creatures.



OOC: Assuming I'm 40-80' away on this shot.
08:42, Today: Gnemmiert rolled 8 using 1d20+4.  Initiative
22:46, Today: Gnemmiert rolled 18,16 using 1d20+8,1d12+4.  musket shot, welcome.
Edit: added initiative

This message was last edited by the player at 13:44, Sun 14 Nov 2021.
Dungeon Master
GM, 916 posts
Sun 14 Nov 2021
at 16:44
  • msg #338

Re: (IC) The Quest Begins!

Dream casts his spell, watching these strange creatures.
--------------
The creature growls! One of them attacks Sam after chargin, moving 30' towards him. The other charges at Dream same as Sam!

Creature 1 (Sam) Hits for 9 Damage

Creature 2 (Dream) Hits for 9 Damage
-------------
Fili readies himself (40')

Grem enters the fray and fires at one of the creatures, hitting the big beast! (40')

Haile notches a arrow, keeping her distance (40')


OOC
Group is up. Dream does your spell hit Grem as well?

Dream (19) 10' from creature
-Prayer
+1 luck bonus on attack rolls, weapon
damage rolls, saves, and skill checks,
while each of your foes takes a -1
penalty on such rolls
-9 Damage
--------------------------------------
Creatures (12)
-AC 16/14 when charging
-Creature 1 ??/16
-Creature 2 ??/??
--------------------------------------
Fili  (09)
-Prayer

Sam   (08) 10' from creature
-Prayer
-9 Damage

Gnemmiert (08)

Haile (07)
-Prayer

Filivum Springwing
Halfling Sorcerer, 22 posts
HP: 35/35, Ini: +3, AC:14
Fort +2, Ref +4, Will +6
Sun 14 Nov 2021
at 17:41
  • msg #339

Re: (IC) The Quest Begins!

These big brutes were terrifying, and Filivum knew that his electric touch could deliver a nasty shock, but he didn't wanna be near them, and was afraid that one hit from them would cause him to be knocked out, so, he pointed at the one that has hit the elven cleric, and shot a blast of lightning at him.

Filivum Springwing rolled 18 using 1d20+5 ((13)) attack (ranged touch)
Filivum Springwing rolled 8 using 1d6+2 ((6)) damage

Gnemmiert
Dwarf Gunslinger, 3 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Sun 14 Nov 2021
at 18:49
  • msg #340

Re: (IC) The Quest Begins!

Emboldened by his shot, Gnem moved closer to the beasts. After about 7 or 8 quick paces, he shouted "LOAD!" and locked back the musket's hammer. Steadying his musket, and his mind, Gnem took a practiced shot at the same beast as before.



OOC:
Move 20' closer
Swift Bandolier load
Deadeye shot

13:47, Today: Gnemmiert rolled 17,13 using 1d20+11,1d12+5.  deadeye shot (touch), Point blank.

Dreamljocht
Elf Cleric, 107 posts
HP 29/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sun 14 Nov 2021
at 20:01
  • msg #341

Re: (IC) The Quest Begins!

Dreramljocht takes the wound in stride; he keeps further damage at bay; working the monster with his scimitar and shield. "Those are trolls! In the end we must kill them off with fire or acid!" he shouts to his companions and the new one, who made his entrance with a bang.

He attacks the monster that attacks him.

Dreamljocht rolled 9 using 1d6+5. Possible damage:
Dreamljocht rolled 17 using 1d20+9. Attack with scimitar +1 + prayer

Dungeon Master
GM, 920 posts
Thu 18 Nov 2021
at 19:48
  • msg #342

Re: (IC) The Quest Begins!

The cleric swings his scimitar at the troll, getting close to him. His sword connects, harming him but it starts to seal up!
--------------
Creature 1 (Sam) It goes to sink its claws into Sam's flesh and rip into him.
Sam: Take 23 damage

Creature 2 (Dream) It roars and attacks Dream. It misses with a claw but hits with a powerful bite and another claw.
Dream: Take 18 Damage
-------------
Fili casts his spell as it connects with the troll!

Sam disengages, feelings the nasty wounds covered his sides and part of his neck as he tries to get behind the dwarf.

Grem fires at the troll! The bullet slams into the troll and it roars in pain!

Haile fires another two more shot at the troll but misses!

OOC
Group is up. Dream does your spell hit Grem as well?

Dream (19) 5' from creature
-Prayer
+1 luck bonus on attack rolls, weapon
damage rolls, saves, and skill checks,
while each of your foes takes a -1
penalty on such rolls
-28 Damage
--------------------------------------
Creatures (12)
-AC 16/14 when charging
-Creature 1 ??/41
--------------------------------------
Fili  (09) 30' from creature
-Prayer

Sam   (08) 40' from creature
-Prayer
-32 Damage

Gnemmiert (08) 30' from creature

Haile (07) 30' from creature
-Prayer

Gnemmiert
Dwarf Gunslinger, 5 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Thu 18 Nov 2021
at 20:19
  • msg #343

Re: (IC) The Quest Begins!

Gnem planted his feet, deftly loading another shot, leveled the musket and squeezed the trigger. Before he even saw the shot hit its mark Gnem yelled "LOAD!" anticipating the need to use the musket again.



OOC:
Full round: Dead eye, Rapid shot w/ deadly aim: 1st shot hit touch AC 22 for 20 points of damage. 2nd misfires.

15:08, Today: Gnemmiert rolled 20 22,20,8,12 using 1d20+7 9,1d12+9,1d20+7,1d12+9.  dead eye, rapid shouted, deadly aim (-4 -2 to hit, shots +4 damage).
Edit: Unable to use Rapid Shot this round.

This message was last edited by the player at 14:59, Fri 19 Nov 2021.
Halie Delmenn
Human Ranger, 77 posts
Sun 28 Nov 2021
at 21:01
  • msg #344

Re: (IC) The Quest Begins!

There were several soft curses that slipped her lips, worried for Sam and the others yet also not willing to get in too close given the baby bear cub that was still worned, snuggled, to her chest. She nocked an arrow and let it fly, nocking and releasing another in rapid succession.



13:57, Today: Halie Delmenn rolled 22 using 1d20+6.  Attack: Longbow, Composite +1.
14:00, Today: Halie Delmenn rolled 9 using 1d8+1.  Damage: Longbow, Composite +1.


13:57, Today: Halie Delmenn rolled 18 using 1d20+6.  Attack: Longbow, Composite +1.
14:00, Today: Halie Delmenn rolled 3 using 1d8+1.  Damage: Longbow, Composite +1.

Dreamljocht
Elf Cleric, 112 posts
HP 29/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 29 Nov 2021
at 22:14
  • msg #345

Re: (IC) The Quest Begins!

Dreamljocht casts his Cure Moderate Wounds spell, touching himself. Immediately he feels somewhat revived. He fights completely defensive now, letting the offensive attacks to his companions.
He sees the heavy wounds Sam suffered, but he cannot wage to use his channel healing energy as it would help the troll as well. He hopes that Sam, will keep out of more harms way, so he can heal him soon.

Dreamljocht rolled 18 using 2d8+5. Cure Moderate Wounds.
Fighting defensively: +2 on AC => 20 (including Prayer)

Genm is not boosted by Prayer as he was not near enough at start

Filivum Springwing
Halfling Sorcerer, 26 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Tue 30 Nov 2021
at 04:02
  • msg #346

Re: (IC) The Quest Begins!

Filivum decided to spring a little surprise at the critter, and began to cast a spell "Arga! Gonda! Avecua!" and a ball of electricity formed in his hand, which he proceeded to throw at the creature.

OOC: Casting Snowball as an electricity spell. The Troll can make a Fort Save, DC 15, or be Staggered for 1 round.
Filivum Springwing rolled 10 using 1d20+6 ((4)). Touch Attack Roll
Filivum Springwing rolled 20 using 5d6 ((3,6,6,3,2)). damage roll

Dungeon Master
GM, 930 posts
Tue 30 Nov 2021
at 18:11
  • msg #347

Re: (IC) The Quest Begins!

Stepping back, Dream casts his healing spell.
-Heals for 10
--------------
The creature roars loudly and swings its claws, and attempts to tear into the flesh of the cleric. Luckly one claw barely gets through his defense. It wounds continue to heal up!
-Dream take 7 Damage
-------------
Fili fires off his spell but it barely misses its mark!

Sam pulls out his bow and fires but misses!

Grem fires his musket, and he hits its mark but it doesn't drop him!

Haile fires off two more arrows, one hitting its mark!

OOC
Group is up. Dream does your spell hit Grem as well?

Dream (19) 10' from creature
-Prayer
+1 luck bonus on attack rolls, weapon
damage rolls, saves, and skill checks,
while each of your foes takes a -1
penalty on such rolls
-17 Damage
--------------------------------------
Creatures (12)
-AC 16/14 when charging
-Creature  ??/65
--------------------------------------
Fili  (09)
-Prayer

Sam   (08) 10' from creature
-Prayer
-9 Damage

Gnemmiert (08)

Haile (07)
-Prayer

Gnemmiert
Dwarf Gunslinger, 8 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Tue 30 Nov 2021
at 19:31
  • msg #348

Re: (IC) The Quest Begins!

Gnem cursed as he could see the creature's wounds heal themselves. "Bloody troll! We need FIRE!" as he squeezed the trigger.

Even before the smoke cleared the dwarf yelled, "Load!" and managed to squeeze off another round. The second round hitting in nearly the same place as the first shot.



OOC:
Full attack: Hit touch AC 24 for 19 damage, hit touch AC 24 for 17 damage

14:21, Today: Gnemmiert rolled 24,19,24,17 using 1d20+7,1d12+9,1d20+7,1d12+9.  deadeye shot (touch), Point blank, rapid shot, deadly aim (-4 to hit, +4 to damage).


Dreamljocht
Elf Cleric, 113 posts
HP 22/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Sat 4 Dec 2021
at 16:33
  • msg #349

Re: (IC) The Quest Begins!

Dreamljocht grabs his holy symbol and presents it to the monster shouting: Sarenrae, hear me in my need and casts Searing Light.
He projects a blast of pure light, hitting the critter square in the chest, staggering him back for a moment.

Dreamljocht rolled 18 using 1d20+7. Ranged touch attack.
Dreamljocht rolled 15 using 2d8. Damage from searing light.

Dungeon Master
GM, 937 posts
Sat 4 Dec 2021
at 17:48
  • msg #350

Re: (IC) The Quest Begins!

Stepping back to get out of its reach being so close, the cleric casts his spell as searing light hits it in the chest. It howls and steps back before falling to the ground not moving. The blast from the gun hits it along the back of the head. Sam pulls out his kurkris and takes a deep breath.
This message was last edited by the GM at 01:50, Sun 05 Dec 2021.
Gnemmiert
Dwarf Gunslinger, 10 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Mon 6 Dec 2021
at 20:08
  • msg #351

Re: (IC) The Quest Begins!

Gnem approaches the fallen troll, keeping his musket trained on the creature. Stopping about 10 feet from the creature, "Will that light show be enough, elf, or does someone need to break out their torches?

"Go ahead, best be safe. I'll keep it covered while someone tinders their brand."

Dungeon Master
GM, 938 posts
Mon 6 Dec 2021
at 20:41
  • msg #352

Re: (IC) The Quest Begins!

"Torch it." Sam stands up and glances at Haile. Realizing she is okay, the rogue starts to walk over to the gunslinger. His eyes narrow as he watches the dwarf but instead of having a argument or starting anything-he simply goes over to the dead bodies of the cavalier and sorcerers and removes anything of value. He's a thief but doesn't try to hide it. Its really hard to tell what is going on in his mind. First he checks Dove's body then the Jems most of the gear is either scattered and visible or gone-perhaps in the troll's lair. Most of Jem's gear is messed up and is of no use or not found and the body of his dog lies back on the road. There's a few blankets but they are torn about, and any other gear is either messed up or some is missing. Least there is enough food and water as well as blankets for the time being. Perhaps with more time other items or gear could be found but there may be other creatures loming around. Of course Jem's body was torn in half....

Dove's Gear:
-Masterwork L Crossbow
-Crossbow Bolts  (18 Left)
-Dagger
-Light Mace
-Spell Component's Pouch
-Wand of Create Water
-Runestone of Power (L1) 1   2,000   Necklace   a coil of metal looped through a simple iron chain. The rune means 'Hope'.
-Book of Desna

Jem's Gear:
-Compass
-Wand of Cure Light (50)
-Chain Shirt +1
-Dandy Brush

Dreamljocht
Elf Cleric, 114 posts
HP 41/41; Init +4; AC 17
Fort 5; Will 4; Reflex 7
Mon 6 Dec 2021
at 21:17
  • msg #353

Re: (IC) The Quest Begins!

When they torch the troll, Dreamljocht gives a hand, wrinkling his nose for the stench the corpse produces. As soon as the body is gone, he gathers everyone who is wounded, especially Sam, as he seems the most heavy wounded.
"I could not use my channeling of positive energy earlier, as the troll would have benefitted too, but now I can heal."

His hand on his holy symbol and a prayer to his goddess results in a wave of positive and healing energy, that everyone feels rolling over.
If someone needs more healing, he prays for a second wave.

"That feels better, I presume, Sam," he asks the elusive man.
When Sam comes up with the wand of cure light wound, he asks: "Would you mind when I take this one? It augments my possibilities a lot."

Dreamljocht rolled 13 using 3d6. Wave of healing energy.
Dreamljocht rolled 11 using 3d6. Wave of healing energy.

This message was last edited by the player at 21:21, Mon 06 Dec 2021.
Dungeon Master
GM, 939 posts
Mon 13 Dec 2021
at 04:42
  • msg #354

Re: (IC) The Quest Begins!

Nodding his head, Sam gives the wand to the cleric. He looks at all the amount of gear found and gives out what he feels is best. He winces in pain, gritting his teeth just as he and well everyone is hit with two waves of healing energy. The rogue nods his head afterwards "Thanks." He glances at the dwarf, watching him for a moment realizing its probably best for him to not ask any questions.

Dove's Gear:
-Masterwork L Crossbow (+1 Bonus to Hit)
*Given to Filivum
-Crossbow Bolts  (18 Left)
*Given to Filivum
-Spell Component's Pouch-Just a spare empty pouch
*Given to Filivum
-Wand of Create Water (50 Charges)
*Given to Filivum
-Runestone of Power (L1) 1   2,000   Necklace   a coil of metal looped through a simple iron chain. The rune means 'Hope'.
*Given to Dreamljock or Filivun?
https://www.d20pfsrd.com/magic.../runestone-of-power/

Jem's Gear:
-Compass
*Given to Halie
-Wand of Cure Light (50)
*Given to Dreamljock
-Chain Shirt +1
*Given to Dreamljock (Well better then a +3. With it +5! -1 Armor Penalty)
-Dandy Brush
*Given to Halie for her horse

Left:
-Dagger
-Light Mace
-Book of Desna
*Doesn't do anything, basic lore of Desna written in Celestial

Filivum Springwing
Halfling Sorcerer, 28 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Mon 13 Dec 2021
at 07:40
  • msg #356

Re: (IC) The Quest Begins!

Filivum would be happy to have the Book of Desna, and would gladly make use of the Runestone.
This message was last edited by the player at 07:42, Mon 13 Dec 2021.
Gnemmiert
Dwarf Gunslinger, 11 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Mon 13 Dec 2021
at 19:54
  • msg #357

Re: (IC) The Quest Begins!

Gnem kept his musket trained on the troll until he was sure the flames had taken and it wan't getting back up.

As he lowered his weapon, he took note of the survivors and how they interacted with the dead. "Companions of yours I suppose. Nasty way to go regardless...

"I was on the high road there and I came across the wagon then what remained of the dog. Would those be your lots or these unfortunate souls'?"
Resting the butt of the gun in the snow the dwarf leaned on it and began to absently scratch at his beard. "Name's Gnemmiert, but most just call me Gnem. Suppose I owe you all that at least."
Dreamljocht
Elf Cleric, 116 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 21 Dec 2021
at 22:59
  • msg #358

Re: (IC) The Quest Begins!

Dreamljocht first makes sure that everyone is completely healed, before turning to the dwarf. "Dreamljocht is my name, and I'm glad your gun made the difference fighting the troll."
Turning to the dead, he takes his holy symbol in hand and prays for their souls to rest, before he engages with his companions and Gnem again. Nodding to the remains he adds: "Those were travelers we shared a camp and a fight with some nights ago."
Dungeon Master
GM, 942 posts
Tue 21 Dec 2021
at 23:25
  • msg #359

Re: (IC) The Quest Begins!

"Ones that attempted to attack me." Well Sam had to add that in-in his eyes they were the enemy but to others allies. After giving out anything of value, Sam sighs and goes back to the wagon. He comes back with a shovel and goes to start digging despite wanting to leave the bodies to rot-something Dream may get on his case about later "Sam." He glances at Halie holding the cub in a sling and occasionally looks back at her and the gunslinger "That's Haile."
Gnemmiert
Dwarf Gunslinger, 13 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Sun 26 Dec 2021
at 16:59
  • msg #360

Re: (IC) The Quest Begins!

Dungeon Master:
"Ones that attempted to attack me."

Gnem raised his eyebrow at the Tiefling, "You obviously have a complicated history here. I won't pretend to understand what's happened, but we're obviously together now. Would you mind my company once we get back to the road?"
Filivum Springwing
Halfling Sorcerer, 30 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Sun 26 Dec 2021
at 18:58
  • msg #361

Re: (IC) The Quest Begins!

Filivum looks up at the conversation, and hugs Gnem "Oh yes, yes yes! we could use someone else who can cause great damage! And dwarves are great companions!"
Halie Delmenn
Human Ranger, 78 posts
Sat 1 Jan 2022
at 07:26
  • msg #362

Re: (IC) The Quest Begins!

"Yeah...I'm Halie...we appreciate your help," she said softly with a half smile as she reached down and pet the bear cub's head.
Dreamljocht
Elf Cleric, 118 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 1 Jan 2022
at 23:20
  • msg #363

Re: (IC) The Quest Begins!

Dreamljocht reacts on Gnem's question: "Yes they didn't trust Sam as we do. We have him as a trustworthy companion from the beginning of our journey. It's a pity: should they have had their trust in Sam too, they would have been alive now."
He helps Sam with the bodies, making sure the bodies find their rest.

When ready, he turns to Genm again: "Where wer you heading?"
This message was last edited by the player at 09:03, Mon 03 Jan 2022.
Gnemmiert
Dwarf Gunslinger, 15 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Wed 5 Jan 2022
at 14:31
  • msg #364

Re: (IC) The Quest Begins!

Gnemmiert eyed Sam trying to get a feel for the human... no something more.

Dreamljocht:
"Where wer you heading?"

Gnem snapped out of his thoughts at the question. "I appear to have been going in the same direction as your wagon. Well, I assume it's your wagon. As for a destination, I have no plans. I'm just making my way back home. More of just waiting until something catches my attention.

"I'll ride with you, for a while anyway, if you'll have me."

Filivum Springwing
Halfling Sorcerer, 31 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Sat 8 Jan 2022
at 10:53
  • msg #365

Re: (IC) The Quest Begins!

Filivum walks up to the dwarf, and shakes his hand "You're more than welcome! We're going on a grand adventure, sent to it by the king himself!"
This message was last edited by the GM at 18:22, Sun 09 Jan 2022.
Gnemmiert
Dwarf Gunslinger, 16 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Mon 10 Jan 2022
at 12:21
  • msg #366

Re: (IC) The Quest Begins!

Visibly perking up at the mention of adventure, the dwarf nodded to the halfling. "Thank you. Yes. Adventure sounds better than the closed halls of Granitehome! Let me give you all a hand." Gnem stows his musket and helps his new companions in any obvious way he can with the troll and the fallen.
Dungeon Master
GM, 948 posts
Thu 13 Jan 2022
at 06:16
  • msg #367

Re: (IC) The Quest Begins!

As they arrive at the cart, Sam pauses. He watches the dwarf, almost staring at him as well as the halfling. Nodding his head to the cleric, he tilts his head towards Haile and sticks close to her. He offers to take the cub.

When the group arrives at the cart, they see someone kneeling down to the dead dog. Its horse is tried up near their wagon and horses. Sam slips off into the woods.

OOC
Into the frey walks to the fighter.

Sam Stealth: 20 (Seriously I rolled a /1/!)

This message was last edited by the GM at 20:24, Mon 17 Jan 2022.
Dreamljocht
Elf Cleric, 120 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 13 Jan 2022
at 09:25
  • msg #368

Re: (IC) The Quest Begins!

As Dreamljocht sees a stranger near the dead dog and the cart, he whispers to his companions: "This road is more traveled than it looked like." With one hand at his holy symbol and one hand on the hilt of his scimitar, he strides forward and calls: "Hail stranger".
Tyrael Mournstrider
Half-Elf Fighter, 1 post
Fri 14 Jan 2022
at 04:43
  • msg #369

Re: (IC) The Quest Begins!

The stranger had been examining the remains of the dog, prodding it with a stick.  Slowly rising to her feet, she looks over at the Elf who had called out.  Her gaze darts from the Elf face, to his holy symbol, and lingers on the hand on the scimitar hilt.

"Bit of a mess here, friend." she says wryly, a hint of a half smile on her lips.  "Too messy for a decent meal, so I'm guessing something attacked.  You guys all okay?"
Halie Delmenn
Human Ranger, 79 posts
Sun 16 Jan 2022
at 08:17
  • msg #370

Re: (IC) The Quest Begins!

Seeing yet another stranger made Halie frown. What was going on? There seemed to be so many strangers that they have encountered in the time that they had left and it just seemed...off. She glanced to Sam, conveying that worry with just a look as she handed him the cubling.
Gnemmiert
Dwarf Gunslinger, 18 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Mon 17 Jan 2022
at 01:28
  • msg #371

Re: (IC) The Quest Begins!

New to the group himself, Gnem held his tongue and waited for the others to speak to the newcomers.
Tyrael Mournstrider
Half-Elf Fighter, 2 posts
Mon 17 Jan 2022
at 03:54
  • msg #372

Re: (IC) The Quest Begins!

Tyrael looked around the at the looks she was receiving, and her smile disappeared.  "...suspicious stares and not even an attempt at a friendly reply..."  she muttered softly.  A sigh followed and then she raised her voice.  "It's okay.  I get it.  You're all wondering who this mysterious person is who just happened to appear out of no where asking about your health.  Hells abound, I'd be suspicious as well."

Still talking, she reaches into a pouch hanging from her belt.  "My name's Tyrael.  I'm looking for a group that departed a town up the road a some days ago.  I was supposed to go with them but, well..."  Tyrael produced a small token, which she held out to the others.  "...when the Queen said that the token would provide for the night, I over-indulged a little too much.  Hoping that this little trinket looks familiar."  The last question seemed to be directed at Halie, and Dream.

"Now this little group left in a wagon that looks an awful lot like that one there.  So I thought to take the chance and wait for them here.  If you are the group searching for Wintermist, then I'd like to join your band."

OOC:
Perception to see Sam: 25

This message was last edited by the player at 07:06, Mon 17 Jan 2022.
Dreamljocht
Elf Cleric, 121 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 17 Jan 2022
at 11:59
  • msg #373

Re: (IC) The Quest Begins!

Dreamljocht relaxes on the information about the Queen's token. He realises that he had not reacted properly friendly, probably because of their run-in with the troll, not so long ago.
He drops his hand that rested on his scimitar and opens his hand on his symbol, a smile on his face: "Welcome, we are the group you're looking for. We just had an tense fight with the troll that killed that dog, and his master and another traveler in the woods at our back. That's why I was somewhat reserved in my welcome. My name is Dreamljocht, cleric of our companionship."
Dreamljocht steps forward, offering his open hand in a greeting.
This message was last edited by the player at 21:28, Mon 17 Jan 2022.
Filivum Springwing
Halfling Sorcerer, 33 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Mon 17 Jan 2022
at 19:53
  • msg #374

Re: (IC) The Quest Begins!

Filivum approaches the half-elf "So, like me, you got sent on this adventure after they had left?" He didn't seem to notice, or care, that she said she went drinking "Well, we're usually a friendly bunch, but like my friend here mentioned" and he points at Dream "We'd run into a bit of a problem, but we took care of it. Don't you guys think we need to get something to eat?"
Dungeon Master
GM, 951 posts
Tue 18 Jan 2022
at 23:58
  • msg #375

Re: (IC) The Quest Begins!

The rogue tried to be stealthy and goes across the road. After a few moments listening to the others, he goes to place the cub into the back of the covered wagon. Sam watches the half-elf, eyes narrowed. He doesn't look armed other then a bow but looks can be misleading. The man doesn't try to talk, just watches the fighter intently. He glances at Halie and Dream as well as the sorceror then back to Ty. After all the group went through, specially with the two who died and the fact one of them threatened to burn him-he doesn't trust anyone other then a select few. Friendly bunch? Sam not included, course he's had a bad few days. The man motions for Haile to come over, keeping up his disguise.
Halie Delmenn
Human Ranger, 80 posts
Wed 19 Jan 2022
at 05:56
  • msg #376

Re: (IC) The Quest Begins!

Seeing the motion, Halie quirked a brow, giving Sam a curious look before approaching. "Everything alright?" she softly asked, glancing back to the others.
Sam Cascious
Tiefling Rogue, 30 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Thu 20 Jan 2022
at 02:14
  • msg #377

Re: (IC) The Quest Begins!

"No." Its hard to tell what happened. Perhaps finding the dead 'allies' did it. Maybe he's tired. But its hard to tell. Sam doesn't really talk, after all that occured but he has a mission but some things seem to just happen. He leans down, making sure the cub is alrighty and its snuggled up out of sight. He glances at the ranger, then back at the newcomer but he climbs up onto the wagon after a few moments but takes the cub up with him, resting it on his seat.
Tyrael Mournstrider
Half-Elf Fighter, 3 posts
Thu 20 Jan 2022
at 05:37
  • msg #378

Re: (IC) The Quest Begins!

Tyrael laughs as she steps forward and enthusiastically shakes Dreams offered hand.  There was a visible sense of relief on her face as she did so.  "Nice to meet you, Dreamljocht.  I know how emotions can be after a fight, especially one where you've lost people.  Sorry to hear about your companions."

She turned to Filivum.  "Actually I was supposed to join up right when the wagon left...like I said, the liquor was flowing too easily and I had been on the road for sometime." Tyrael let the sentence trail off with a shrug of her shoulders.  "Did you also get a little lost in your cups?"
Dreamljocht
Elf Cleric, 122 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 25 Jan 2022
at 00:17
  • msg #379

Re: (IC) The Quest Begins!

Dreamljocht shakes Tyrael's hand and grins when he hears about the delay he got because of his liquor intake: "I hope you don't drink before a fight on our trip, because you would be too late for all the fun," he jokes.

"Will we travel some distance more before we camp? I don't want to find out that this troll had a mate, and we're on our way to our goal and we had a lot of delays already."
Tyrael Mournstrider
Half-Elf Fighter, 4 posts
Tue 25 Jan 2022
at 06:18
  • msg #380

Re: (IC) The Quest Begins!

"Not a drop on the job." Tyrael replies jovially.  "We might want to move on for a bit, at least further down the road from where you guys fought the troll. Might as well put in some distance before stopping."

Looking over at the wagon, she noticed Sam and Halie.  "Looks like some folks are ready to move on.  Shall we?"
Filivum Springwing
Halfling Sorcerer, 34 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Tue 25 Jan 2022
at 10:48
  • msg #381

Re: (IC) The Quest Begins!

Filivum mounts his pony, and travels close to his dwarf buddy, regaling him with stories of his grand adventures. Some are clearly exaggerated, others it's sometimes hard to tell.
Gnemmiert
Dwarf Gunslinger, 19 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Tue 25 Jan 2022
at 13:06
  • msg #382

Re: (IC) The Quest Begins!

Gnem looks a the newer newcomer once more and shrugs to himself. In silence he returned with the others to the road and goes to his pony. Muttering to himself, and the pony, "Now don't give me that. There was a troll. Yes, only one but... I tell you, next glue merchant we see, I'll take his offer." the dwarf rubbed down the animal's sides before mounting.
Halie Delmenn
Human Ranger, 81 posts
Wed 26 Jan 2022
at 02:12
  • msg #383

Re: (IC) The Quest Begins!

"You know that you have me and Dream there to protect you should anyone try anything..." she said softly, not fully understanding what was going on with him. Those hazel eyes turned to him, studying him with a questioning look.
Dungeon Master
GM, 953 posts
Wed 26 Jan 2022
at 02:45
  • msg #384

Re: (IC) The Quest Begins!

The strange look of the tiefling seems to almost pass through her. He watches the ranger from uptop the cart, cub at his side curled up. He starts to move the cart forwards, and nods his head to Haile. Its hard to tell what he is feeling but maybe thats the way he is-hard to read. And harder to figure out even now after all that happened so far.

A few hours pass and Sam passes the cub to the ranger. He's even more silent now, and watches the area as well as the fighter and gunsmith. Perhaps reading them, eyeing them up. He listens to everyone talking.

Soon they get to a small opening near another river. The rogue finds a spot for the cart to be not on the road. Its starts to get a bit cold out but nothing horrible. Winter is coming but not yet. Not yet. He drops down to the ground, giving the horses a much needed rest and pulls out some food for them.

Night has begun to fall....
This message was last edited by the GM at 02:48, Wed 26 Jan 2022.
Tyrael Mournstrider
Half-Elf Fighter, 5 posts
Thu 27 Jan 2022
at 05:58
  • msg #385

Re: (IC) The Quest Begins!

Tyrael had been mostly silent for ride.  She would chat and converse when the opportunities arose but it was clear that most of the group either paid her no special attention.  The man driving the wagon was the exception.  What was his name?  It wasn't as if he had introduced himself to her, but for some reason he seemed to be giving her looks filled with suspicion and mistrust.  Well, that was to be expected.  They didn't know her and presumably they had time on the road to get to know each other.

"Ah, the life of a wandering adventurer." she said with an ironic chuckle.

When it looked like the group had found a spot to make camp, Tyrael slid down from her horse and made sure that it was settled in for the night.  "So." She said to the rest of the group.  "Who does what when we camp?  I can take care of the horses or gather up some fire wood, if that will help out.  Of course, I wouldn't mind a little look around, just to make sure that we're alone here.."
Gnemmiert
Dwarf Gunslinger, 20 posts
HP 65/65; Init +6; AC 19
Fort 7; Reflex 8; Will 5
Thu 27 Jan 2022
at 13:02
  • msg #386

Re: (IC) The Quest Begins!

Gnem slid off his pony when the party stopped to camp for the night. The dwarf made a point to rub his mount down before tending to his own needs.
Tyrael:
"Who does what when we camp?  I can take care of the horses or gather up some fire wood, if that will help out.  Of course, I wouldn't mind a little look around, just to make sure that we're alone here.."

The dwarf started to pull out his bedroll and paused, "Right. I've been on the road by myself for long enough that I didn't even think of splitting things up! I'm assuming we'd want someone on watch as well." Gnem strokes and pats the pony's shoulder, "Bella here is usually enough for me, but I'm sure she'd appreciate the rest as well."
Filivum Springwing
Halfling Sorcerer, 35 posts
HP: 40/40, Ini: +3, AC:14
Fort +3, Ref +4, Will +6
Thu 27 Jan 2022
at 20:01
  • msg #387

Re: (IC) The Quest Begins!

Filivum is still cheerful when they stop, and will engage anyone he can, telling him some stories of his 'past adventures'. He brushes his donkey, and lets him graze, when he gets that done "I can help setting up a fire, but I need to get enough sleep to replenish my spells." And then he walks around the perimeter, looking at the trees, to see whether there's one that he can climb, and sleep on.
Dreamljocht
Elf Cleric, 123 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 31 Jan 2022
at 23:13
  • msg #388

Re: (IC) The Quest Begins!

When the companions make their camp, Dreamljocht searches the immediate surroundings of the campsite for anything disturbing, joins the other for a meal, but not before he had said his thanks to the goddess for their escape from the troll.
During his meal he talks with the newcomers to learn more about their special skills. He is especially interested in the ins and outs of using firearms as it is the first time he saw them used: "Gnem, can you tell me more about your weapon? How often can you use it in a fight and how long does it take for another shot can be fired?"

He makes sure to spend some time and words with Sam as well, as he feels the need to reassure the man and to encourage him to take part in the discussion.
This message was last edited by the player at 22:47, Wed 09 Feb 2022.
Tyrael Mournstrider
Half-Elf Fighter, 6 posts
Thu 3 Feb 2022
at 04:33
  • msg #389

Re: (IC) The Quest Begins!

Tyrael shrugged out of her armor as she sat back down by the fire.  She took a rag out and started to wipe the road dust from the protective gear.  She glanced over at the Dwarf as she worked, curious to hear what the answer would be.
Halie Delmenn
Human Ranger, 82 posts
Sun 6 Feb 2022
at 06:50
  • msg #390

Re: (IC) The Quest Begins!

Halie took the cub from Sam and moved to take care of Peto as well, finding Sam incredibly hard to read…and while intriguing…it was also very frustrating. She hadn’t intended on trying to play this game…he gave her mixed signals. Yes, he clearly trusted her but there was a lack of communication of any kind and she was usually left trying to figure out what in the nine hells he meant…or felt. It required a lot of exhausting mental work. As she brushed down Peto, he gave a soft whiny, clearly displeased about the cubling. “Oh stop…she is just a baby. There is no need to be jealous.” With a smile, she gently pet his nose when she was done. When that was done, she joined the others for a meal before moving off for some sleep, intent to snuggle the cub.
Sam Cascious
Tiefling Rogue, 31 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Wed 9 Feb 2022
at 22:12
  • msg #391

Re: (IC) The Quest Begins!

Oddly, Sam steps in front of her. He watches the ranger, and kisses her forehead. Definatly a odd man but he's been through a lot as of late-being threaten, almost scorched and by two of his fellow adventerurs. And now he finds them dead. Its a lot to handle and how he is handling it remains unknown. But he has shown some kindness-a small amount just now. The rogue sits down in front of the fire, warming his hands. And without anyone seeing it, a dagger appears within his hand and he tosses it into the air and catches it several times. He glances at the dwarf, perhaps curious about the weapon as well.
This message was last edited by the player at 22:12, Wed 09 Feb 2022.
Dungeon Master
GM, 959 posts
Sun 13 Feb 2022
at 21:27
  • msg #392

Re: (IC) The Quest Begins!

The gunsmith eats his meal and talks to the cleric about how a gun works and it gets somewhat complicated. Sam shakes his head, leaning against a tree as he eats some jerky. Gmen decides to leave, grabbing his pony and thanking the group before departing into the night.

Sam glances at Haile then back to the fighter. His eyes narrow, and he glances at the cleric. Not a word comes from him but at least he's sitting by the fire. Talking apparently gets himself into trouble-even if he is right and can be blunt. He constantly looks around and stands up, stretching before looking again at Ty as if sizing up the woman. Heck they just met and after all the groups been through. Seems like the cleric is the good cop and Sam the bad one.

It fits.
Tyrael Mournstrider
Half-Elf Fighter, 7 posts
Thu 17 Feb 2022
at 05:13
  • msg #393

Re: (IC) The Quest Begins!

The Dwarfs departure was unexpected, and his firearm would probably be missed in the coming days, but it seemed like he was determined to leave.  Best not to dwell on what was lost, Tyrael thought as she finished cleaning her armor.

"Well...it's getting late, and it looks like some have turned in already." Tyrael said, looking over at where Halie was sleeping.  "I'll take the first watch.  That is assuming that no one else wants to."

"Maybe we can get some fresh fish for breakfast.  That river looks lively enough."
Dreamljocht
Elf Cleric, 124 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 17 Feb 2022
at 08:16
  • msg #394

Re: (IC) The Quest Begins!

Dreamljocht wonders about the sudden departure from the dwarf too, but dismisses it as people seem to come and go every turn of their journey.
On Tyrael's question he answers: "I'll take the last watch as it is the best time to prepare myself for the next day by praying to my goddess to regain my spells,"
Tyrael Mournstrider
Half-Elf Fighter, 8 posts
Sun 20 Feb 2022
at 04:42
  • msg #395

Re: (IC) The Quest Begins!

Tyrael put her armor back on and belted her sword to her side.  "I guess I'll wake Sam for the second watch.  If that's taken care of, I'll go and collect a little more firewood.  Don't all turn in until I get back."

Minutes after she disappeared into the nearby woods, the sound of blade cutting wood could be heard.
Halie Delmenn
Human Ranger, 83 posts
Sat 26 Feb 2022
at 21:31
  • msg #396

Re: (IC) The Quest Begins!

The kiss to her forehead had caught her by surprise, inciting a blush to her cheeks. With a smile towards the tiefling, Halie had prepared her bedroll and began to settle down with the cubling tucked against her. The thought of watches wasn't the first thing on her mind honestly which was why she never offered as she began to drift.
Dungeon Master
GM, 963 posts
Sun 27 Feb 2022
at 01:25
  • msg #397

Re: (IC) The Quest Begins!

For the first time in quite awhile, nothing creeps out. Nothing seems odd as light begins to unfold. Sam seems to have spent his time resting by the ranger. His eyes are closed but that doesn't mean he's not alert. Everyone seems refreshed and the rogue checks his gear and the wagon and finds nothing out of place. Fili is silent which is odd but so is Sam. Course the rogue is mostly silent as of late. The fire was lit most of the night and perhaps fended off anything that the group didn't want to deal with. He goes to climb up, glancing at Haile and he actually does a quick smile but soon it goes down to nothing. Once everyone is back on their horses or within the confines of the wagon, they take off to the north.
Tyrael Mournstrider
Half-Elf Fighter, 11 posts
Wed 2 Mar 2022
at 03:48
  • msg #398

Re: (IC) The Quest Begins!

Tyrael, clad in her armor, sat atop her own mount, and rode at the rear of the group.  She could keep an eye on everything and everyone from this vantage point.  Her spirits were high this morning for no reason in particular.  Well, her morning bath in the cold waters of the river might have made a contribution.

"Sooooo....does anyone have some idea of where we are heading?  Surely a missing city can't just be waiting for us up the road."
Dreamljocht
Elf Cleric, 125 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 5 Mar 2022
at 08:52
  • msg #399

Re: (IC) The Quest Begins!

As Dreamljocht had the last watch, he prayed for his spells and fueled the fire to make breakfast for the companions.
After he donned his armor he joins the group on the road. Early in the morning he is rather quiet,but on Tyrael's question he answers: "Wintermist is not missing, no doubt it is in the same spot is t has always been, but there is no news from the city for a loner time. No one from Wintermist reached court, and not one messenger sent to Wintermist returned to court."
Halie Delmenn
Human Ranger, 84 posts
Mon 7 Mar 2022
at 01:48
  • msg #400

Re: (IC) The Quest Begins!

"It shouldn't be too hard to find...I believe I vaguely know where we are going. I don't really travel up this far very often..." she said as she gathered her gear and prepared her horse Peto.
Tyrael Mournstrider
Half-Elf Fighter, 12 posts
Tue 8 Mar 2022
at 03:38
  • msg #401

Re: (IC) The Quest Begins!

"That's good to know.  I'd hate to think that we were just wandering around the woods here trying to find the city."  Tyrael said.  "I....don't suppose that you have any idea...or...inkling about what we might find in these woods?  You guys mentioned a fight with a troll but that should not be the expected opposition, right?"
Dungeon Master
GM, 969 posts
Thu 10 Mar 2022
at 00:26
  • msg #402

Re: (IC) The Quest Begins!

As the group keeps moving northwards, its get a bit chilly. Snow begins to fall. Sam tosses a blanket to the ranger. And the sorcerer decided to go his own way. He bids the group farewell and heads into the forest. Soon he is gone. Another one left. But the group keeps pressing on. But they can make out what looks like a old church. It has a cementary nearbye as well as a old building-smaller then a church. Perhaps a tomb.

https://thumbs.dreamstime.com/...-winter-22295569.jpg
Tyrael Mournstrider
Half-Elf Fighter, 14 posts
Sat 12 Mar 2022
at 04:30
  • msg #403

Re: (IC) The Quest Begins!

Tyrael was silent as their sorcerer decided to take his leave.  It was a shame.  He seemed like a decent enough fellow.  With the Dwarf leaving as well, the number of companions was running low.  These sort of things happened though.

Coming upon the old church, the Half-Elf gave a soft harrumphing sound. "...oh yeah...that looks welcoming..." Tyrael said, shivering a little in the chill.  "This doesn't look like much of a lost city.  Do we poke around and see if there is anything interesting or just carry on?"
Halie Delmenn
Human Ranger, 85 posts
Mon 14 Mar 2022
at 00:30
  • msg #404

Re: (IC) The Quest Begins!

"I strongly  believe in checking it out just to be on the safe side...with the...beasties that have been attacking us...I'd rather take care of it than leave a potential enemy at my back," Halie said with a fairly confident smirk. It wasn't a cocky one...just more confident in the small band's abilities.
Dreamljocht
Elf Cleric, 127 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 14 Mar 2022
at 09:30
  • msg #405

Re: (IC) The Quest Begins!

"I agree we have to search this old church. But I warn: there could be undead in or around the building; most old churches were places to burry the dead. And in so remote place, there is always a chance,"

Dreamljocht walks to the building, one hand on his holy symbol, one hand on his scimitar. He starts circling the building, looking for disturbed graves or other traces of unnaturla activities.
This message was last edited by the player at 21:10, Mon 14 Mar 2022.
Dungeon Master
GM, 975 posts
Wed 16 Mar 2022
at 02:33
  • msg #406

Re: (IC) The Quest Begins!

Dropping down to the ground, Sam glances at the fighter and ranger. He nods his head and proceeds after Dream. Oddly he looks unarmed save for the bow upon his back. The wind starts to blow harder and the snow begins to fall. Nothing seems out of place and everything is covered with a layer of snow. As Dream and Sam walk by the front door it seems solid, perhaps locked up.
Dreamljocht
Elf Cleric, 128 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 16 Mar 2022
at 10:30
  • msg #407

Re: (IC) The Quest Begins!

Dreamljocht tries to look inside through the windows, to see in what condition the interieur seems to be. He also searches for any sugn to which god or goddess the church is dedicated. Lastly he tries to open the fron door (and any other door he finds, walking around the church)
Tyrael Mournstrider
Half-Elf Fighter, 15 posts
Thu 17 Mar 2022
at 03:27
  • msg #408

Re: (IC) The Quest Begins!

Tyrael slid down from her horse and started to follow after Sam and Dream.  She unslung her shield and drew her longsword as she walked.  She paused to look back at the wagon and give a wry grin to Halie. "Coming Halie?  Can't let the boys walk into danger without some proper protection."

As Dream tries the front door, Tyrael moves up beside him and raised her shield, fully expecting something bad to come out the front door.
Dungeon Master
GM, 976 posts
Wed 23 Mar 2022
at 03:17
  • msg #409

Re: (IC) The Quest Begins!

The ranger tags along leaving the sleeping bear cub within the wagon. Dream finds the front door locked and no other doors visible from the outside and the window having shutters closed from within. Sam glances at the ranger and decide to head towards the tomb. Its hard to tell what was worshipped at the moment.
Halie Delmenn
Human Ranger, 86 posts
Thu 24 Mar 2022
at 15:38
  • msg #410

Re: (IC) The Quest Begins!

"Of course," Halie smirked as she followed after Tyrael. Once closer to the door, her steps took on a more cautious note, her gaze darting about to ensure that they were safe. It felt odd not having the cubling with her but she also didn't want to put it in any unnecessary dangers.


09:36, Today: Halie Delmenn rolled 20 using 1d20+9 ((11)).
Dungeon Master
GM, 980 posts
Fri 25 Mar 2022
at 22:12
  • msg #411

Re: (IC) The Quest Begins!

The rogue checks the tomb entrance for traps. He gets it open and peers inside. Meanwhile, the cleric looks around the area and doesn't see anything odd. Sam seems hesitant and closes the door, and comes back to the others probably by the door. He kneels down and pulls out his kit, and starts to fiddle with it. Above Haile and Tyrael glances up and see two statue.

https://52f4e29a8321344e30ae-0...pictures/1327816.jpg
This message was last edited by the GM at 22:19, Fri 25 Mar 2022.
Tyrael Mournstrider
Half-Elf Fighter, 17 posts
Sat 26 Mar 2022
at 06:24
  • msg #412

Re: (IC) The Quest Begins!

Tyrael squinted her eyes as she looked up at the top of the church. There were a couple of ugly looking statues up there but that was not what caught her attention.  "Hey Halie...did you see...did that statue move?"  Did it?  Maybe it was a trick of the light, some play of shadows across the statue that made it look like they moved.
This message was last edited by the GM at 14:24, Sat 26 Mar 2022.
Halie Delmenn
Human Ranger, 87 posts
Sun 27 Mar 2022
at 15:56
  • msg #413

Re: (IC) The Quest Begins!

Halie frowned deeply as she scrutinized the statue. "I am pretty sure I saw what you did..." she muttered softly as she unshouldered her bow. She didn't nock an arrow just yet but wanted to be better prepared should they be attacked.
Dreamljocht
Elf Cleric, 131 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 27 Mar 2022
at 16:30
  • msg #414

Re: (IC) The Quest Begins!

Dreamljocht had been deep in thoughts about the chapel and the tomb, staring at the hands of Sam when he opened the locked doors of the tomb and now when fiddling with his kit at the door of the chapel again. For some moments he had been oblivious to the surroundings, but now he is warned by the seriousness in their voice and he follows their eyes up to the monsters or statues on the roof. He doesn't see anything moving yet, but he is silently admonishing himself for being not more attentive for imminent danger the past few minutes.
He grips his scimitar better, keeps his buckler ready and silently readies his Protection from evil-spell.
This message was last edited by the player at 17:28, Sun 27 Mar 2022.
Dungeon Master
GM, 984 posts
Mon 28 Mar 2022
at 23:32
  • msg #415

Re: (IC) The Quest Begins!

The two statues above, about 15' up seem to watch the group but do not move. It seems eery. Perhaps its the way they are hanging above and with the snow. Sam gets the door open and looks up at what Haile and Ty are staring at. His eyes narrow and the church just seems to be spooky. And he looks at the group and nods to them, hinting it.
Tyrael Mournstrider
Half-Elf Fighter, 19 posts
Tue 29 Mar 2022
at 04:10
  • msg #416

Re: (IC) The Quest Begins!

Tyrael took one last look at the statues, trying to see any bit of movement, but she couldn't see any.  "...not a very welcoming church..." she muttered, shifting her gaze to the now opened door of the church.  "What do you think, Sam?  Is it safe to enter?  Not that I would expect there to be booby traps at the entrance to a church but one never can be certain about churches with scary gargoyles on the roof."
Sam Cascious
Tiefling Rogue, 32 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Wed 30 Mar 2022
at 18:15
  • msg #417

Re: (IC) The Quest Begins!

How would Sam know? All he did was open the door not look inside. He's not clairvoyant. His eyes narrow on the fighter, not fully trusting her. Heck he just met her last night. With one hand, he grips the door and with the other a dagger pops into his hand. Nice "Door is open now." A simple shrug comes from the rogue and he nods to Haile to nocke a arrow. Another look to Dream and one to Ty "Ready?"
Tyrael Mournstrider
Half-Elf Fighter, 20 posts
Sat 2 Apr 2022
at 06:07
  • msg #418

Re: (IC) The Quest Begins!

Her shield and sword at the ready, Tyri nodded back at Sam.  "I'm good to go.  You want to take the lead or do you want me to?"  She thought briefly about the suspicious looks that Sam had been giving her since the fighter had joined up with the group.  "You probably want me to go first.  Don't quite trust me yet, right?"

The Half-Elf gave the Tiefling a wink and then stepped into across the threshold into the church.  Time to get serious.

OOC:
Perception: 17

Halie Delmenn
Human Ranger, 88 posts
Sun 3 Apr 2022
at 05:49
  • msg #419

Re: (IC) The Quest Begins!

She had caught Sam's nod and nocked an arrow, letting the fighter take the lead here while making it a point to cover the others. Plus, she still didn't quite trust those statues.
Dreamljocht
Elf Cleric, 134 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 4 Apr 2022
at 16:14
  • msg #420

Re: (IC) The Quest Begins!

The hand wih his buckler grabs his holy symbol, his other hand keeps his scimitar ready when Dreamljocht enters the church through the door Sam had opened. As soon he is inside, his eyes take in all there is to see, especially looking for any sign which god or goddess is revered here.
Dungeon Master
GM, 987 posts
Tue 5 Apr 2022
at 01:01
  • msg #421

Re: (IC) The Quest Begins!

The inside looks like a abandoned church. There are no signs of what was worshipped. A few pews are topppled over. Against the farthest wall is what looks like a old pulpit raised above the pews. All of the windows are boarded up. Dusk fills the area. Two sets of stairs are visible once the group enters on either side. Its quiet. Occasionally something is heard above-perhaps a bird or other animal. It looks like there is a second floor.
Tyrael Mournstrider
Half-Elf Fighter, 22 posts
Tue 5 Apr 2022
at 04:13
  • msg #422

Re: (IC) The Quest Begins!

Tyrael motioned towards the two staircases as she walked slowly into the centre of the church.  She also glances upwards to see if she can see the whatever was causing the sound that they heard.  Probably just birds, but with the windows boarded up, that would mean that there are holes somewhere else in the ceiling.

"Let's check out down here first before we try upstairs.  You think this place has a basement?"
Dreamljocht
Elf Cleric, 136 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 8 Apr 2022
at 23:12
  • msg #423

Re: (IC) The Quest Begins!

Dreamljocht walks up to the pulpit, looking for any paintings on the wall, or writings on the lectern on the pulpit. He is stll at a loss who had been revered here.
Dungeon Master
GM, 993 posts
Tue 12 Apr 2022
at 03:00
  • msg #424

Re: (IC) The Quest Begins!

The fighter can't see what is making the noise but its pretty random. Dream looks around and goes to the pulpit but doesn't see anything odd. He doesn't find paintings or lectures. It looks pretty cleaned out. If something was there, it isn't there at the moment if ever. The cleric looks down as he stands in the pulpit and spots a closed door in the floorboards. Sam checks the area, while Haile looks around with her bow drawn.
Tyrael Mournstrider
Half-Elf Fighter, 24 posts
Sat 16 Apr 2022
at 02:42
  • msg #425

Re: (IC) The Quest Begins!

"....huh..." Tyrael muttered, taking one final squint in the direction of the noises.  "...probably nothing...or we just need to wait until the beasties come to us."

She relaxed her stance a little and looked over at the others, just to get an idea of where they all were, before she started to poke around the pews a little.  "Take a few minutes and see if there's anything here before we move upstairs."

OOC:
Perception 14

Dreamljocht
Elf Cleric, 138 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 16 Apr 2022
at 07:00
  • msg #426

Re: (IC) The Quest Begins!

"Sam, could you come here and see if there are traps on this door? And try to open it?" Dreamljocht points out the door in the floorboards and stand back to let Sam do what he can do best.
Dungeon Master
GM, 994 posts
Sun 17 Apr 2022
at 21:10
  • msg #427

Re: (IC) The Quest Begins!

It seems like everyone wants Sam to do something and perhaps he's tired of it but the man shrugs knowing what he needs to do. When Dream suggested he checks the gate upon the floor, he nods and checks it. Finding no traps, its indeed locked. He begins his work.

SLAM! The door leading outside somehow is shut. Perhaps the wind or something else. Sam out of instinct flips out his dagger and looks around. Ty doesn't see anything odd but the door slamming shut makes her jump a bit-same as Haile.

Taking a deep breath, the blade held by Sam seems to dissapear and he goes back to work. He nods to Dream again and a click can be heard from the gate at the pulpit. Standing back up, Sam looks at the group "The tomb outside seemed empty but I did not go inside. It looked like a old tomb. Several caskets were inside, seemed to be closed." He knows he should let them know.
Tyrael Mournstrider
Half-Elf Fighter, 25 posts
Tue 19 Apr 2022
at 05:28
  • msg #428

Re: (IC) The Quest Begins!

Tyrael eyed the closed door, half expecting it to burst open.  "Okay...strong wind." she said not believing the words.  "Probably not from the tomb.  Probably from those things on the roof.  Haile?  You see anything?"
Dreamljocht
Elf Cleric, 139 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 21 Apr 2022
at 16:24
  • msg #429

Re: (IC) The Quest Begins!

When Sam has controled the door for traps and unloched it, Dreamljocht staps up close. Once again he takes his holy symbol in hand, a prayer on his lips, his scimitar in his right hand. Now he opens the trapdoor carefully and slowly, looking down inside when that is possible.
When the front door slams shut, he jumps a moment, but his focus now is on the new room below the trapdoor.
This message was last edited by the player at 22:26, Sun 24 Apr 2022.
Dungeon Master
GM, 997 posts
Sun 24 Apr 2022
at 01:01
  • msg #430

Re: (IC) The Quest Begins!

INSIDE THE CHURCH:
The ranger shrugs, not seeing anything in the current room. Haile looks around, bow drawn and seems to not like it. Dream looks down through the door, seeing a ladder that leads further down and it stops. Sam glances at Dream and the others "Up or down? I'd say up. It can be jammed from this side."

Meanwhile....

OUTSIDE THE CHURCH:
The coldness creeps into Anton as he slowly approaches the church. Cold air blows from his lips as he sees the covered wagon and some horses nearbye. Snow has fallen and continues to fall. Strange thing to be seen. A tomb is visible surrounded by a cementary as well as the church. It doesn't look like anyone is outside from the road. And a statue seems to be blocking the door into the church. Another statue is above looking eery.

OOC
If you want make a Perception Check Anton.


Church:
https://thumbs.dreamstime.com/...-winter-22295569.jpg


Statures:
https://52f4e29a8321344e30ae-0...pictures/1327816.jpg
Anton LeVeau
Halfling Sorcerer, 3 posts
Sun 24 Apr 2022
at 03:14
  • msg #431

Re: (IC) The Quest Begins!

Dungeon Master:
Meanwhile....

OUTSIDE THE CHURCH:
The coldness creeps into Anton as he slowly approaches the church. Cold air blows from his lips as he sees the covered wagon and some horses nearby. Snow has fallen and continues to fall. Strange thing to be seen. A tomb is visible surrounded by a cemetery as well as the church. It doesn't look like anyone is outside from the road. And a statue seems to be blocking the door into the church. Another statue is above looking eery.

OOC
If you want make a Perception Check Anton.


Church:
https://thumbs.dreamstime.com/...-winter-22295569.jpg


Statures:
https://52f4e29a8321344e30ae-0...pictures/1327816.jpg

23:01, Today: Anton LeVeau rolled 17 using 1d20+3.  Perception Check.

"One simple misunderstanding should not be this punishable," Anton says under his breath as he tries to run his small hands up and down his arms as the snow pelts him all over.  He knows he needs to get out of the elements and warm up and start a fire.  The church looks like to be the best place but, the wagon and horses looks to him that someone may already be claiming the inside.  He lets out a big sigh and heads for the statue in front of the church to get a better look to see if he can see anything.
This message was last edited by the GM at 21:31, Sun 24 Apr 2022.
Tyrael Mournstrider
Half-Elf Fighter, 26 posts
Sun 24 Apr 2022
at 05:42
  • msg #433

Re: (IC) The Quest Begins!

"Up is just as good an anything." Tyrael said.  "You can go first this time, but don't worry.  I'll be right behind.  I thought that I heard something moving up there so be careful."
Dreamljocht
Elf Cleric, 141 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 25 Apr 2022
at 06:34
  • msg #434

Re: (IC) The Quest Begins!

"Up first," agrees Dreamljocht, as he closes the trapdoor and locks it again. "Better safe against someone or something in our back" he explains
Tyrael Mournstrider
Half-Elf Fighter, 27 posts
Thu 28 Apr 2022
at 03:13
  • msg #435

Re: (IC) The Quest Begins!

"Up it is then."  Tyrael said and moved to take the lead up the stairs.

OOC:
Perception = 29


Tyrael took one step up the stairs and froze.  Her head snapped towards the front door of the church.  "Hold up." she hissed. "Do you hear that?  Sounded like footsteps outside.  If it's those statues from the roof I'm going to be disappointed.  They should know to stay on their roof."

She paused, her breathing slowed as she strained to hear the footsteps from outside.  "I'm going to check it out.  Just a peek, to settle my paranoid nerves.  Don't want anything coming up from behind."
This message was last edited by the GM at 07:57, Fri 29 Apr 2022.
Dungeon Master
GM, 1004 posts
Sun 1 May 2022
at 02:17
  • msg #436

Re: (IC) The Quest Begins!

Sam and Dream start to head up but pause as Ty listens at the door but doesn't hear anything. Haile keeps the bow drawn, and look outside but can't see anything. As Ty goes to open the door she gets it maybe a foot but strangely the statue is against it not moving. It is definatly strange.

Outside, Anton is against the wall of the church and is looking around. He can see the door opening slightly blocked by the statue.
Anton LeVeau
Halfling Sorcerer, 5 posts
Wed 4 May 2022
at 14:50
  • msg #437

Re: (IC) The Quest Begins!

Dungeon Master:
Sam and Dream start to head up but pause as Ty listens at the door but doesn't hear anything. Haile keeps the bow drawn, and look outside but can't see anything. As Ty goes to open the door she gets it maybe a foot but strangely the statue is against it not moving. It is definitely strange.

Outside, Anton is against the wall of the church and is looking around. He can see the door opening slightly blocked by the statue.

Anton decides to take a chance and make contact. He takes his hand and waves it out from behind the statue.  "Ummm, hello?  I don't mean you any harm.  I'm just looking to get warmed up.  It's colder than a Yeti's ears in the winter!"
Dreamljocht
Elf Cleric, 143 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 4 May 2022
at 15:44
  • msg #438

Re: (IC) The Quest Begins!

Through the only partly opened door Dreamljocht can see a halfling. He also sees a statue that wasn't there on that spot when they entered the church! He calls out to the halfling: "Beware, a second statue is around, probably at the rooftop."
To his companions, Dreamljocht suggests: "We can try to attack that statue, through the partly open door. But first we have to prevent that it closes the door any further." He looks around for something to stop the door closing. If he can't find anything else, he wedges his dagger under the door, effectively preventing closing.

Dreamljocht rolled 9 using 1d20+8. Knowledge (religion).
Dreamljocht rolled 23 using 1d20+5. Knowledge (arcana).

This message was last edited by the player at 16:03, Wed 04 May 2022.
Anton LeVeau
Halfling Sorcerer, 6 posts
Wed 4 May 2022
at 16:16
  • msg #439

Re: (IC) The Quest Begins!

Dreamljocht:
Through the only partly opened door Dreamljocht can see a halfling. He also sees a statue that wasn't there on that spot when they entered the church! He calls out to the halfling: "Beware, a second statue is around, probably at the rooftop."

Anton scrunches his facial features when he hears the person in the church call out about another statue being out there.  He slowly turns to look at where the statue is pointed out, "Sheesh, I just want to get warmed up.  Why is this happening?  I don't need this or have time for this," he says under his breath.

He keeps looking back at the other statue and calls back, "Can I at least come in, please?  You wouldn't want me to meet an untimely death before we had a chance to officially introduce ourselves.  Would you?  I could be of some use to you and your party!"   There seems to be some concern in his voice when he replies.
Tyrael Mournstrider
Half-Elf Fighter, 29 posts
Thu 5 May 2022
at 03:59
  • msg #440

Re: (IC) The Quest Begins!

"I don't have room to swing my blade." Tyrael said, trying to push the door open a little more.  the statue wasn't budging though.  "How did a statue get in front of the door?"

"Hey, guy outside.  Kind of hard to let you in with a statue in the way.  Don't suppose you want to help out here?"
Dungeon Master
GM, 1007 posts
Sat 7 May 2022
at 00:41
  • msg #441

Re: (IC) The Quest Begins!

The rogue watches what is going on and decides to head up to the second floor to get a better look at the front of the church perhaps. Haile tries to figure out what is going on and she looks at Sam as he goes up to the second floor "I heard of statures coming to life. Gargoyles? Never faced one but it could be it. Probably flew down. Be careful." She tries to get a good angle, and aims at it but waits to see what Sam can do "Magic can hurt it. Magical weapons."
Anton LeVeau
Halfling Sorcerer, 8 posts
Sat 7 May 2022
at 01:53
  • msg #442

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
"Hey, guy outside.  Kind of hard to let you in with a statue in the way.  Don't suppose you want to help out here?

Anton sighs with some aggravation as he looks at the statue in front of him.  "Hey girl inside!  I'm a damn Halfling.  I may need a little help!"

Anton does try and move the statue, if at all.
Dungeon Master
GM, 1008 posts
Sat 7 May 2022
at 02:14
  • msg #443

Re: (IC) The Quest Begins!

As the halfling goes to move it, it comes to life! Its wings extend up and it move towards the churchyard but it doesn't swing at him and seems to soar 40' and lands, letting out a howl. Sam gets to the second floor and sees the gargoyle and barely sees Anton below. If there is anything on the small second floor, the rogue doesn't make it known. It has two areas along the second floor and stops, but anyone up there can look down into the church. No one on the first floor can see what is on the second floor.

OOC
Initiative!
Everyone inside the church can open the door (Ty is closest and Anton). Its 40' from the door on the ground and is staring at the sorcerer. I was going to have it attack Anton but decided against it :)

Sam Cascious
Tiefling Rogue, 33 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Sun 8 May 2022
at 01:23
  • msg #444

Re: (IC) The Quest Begins!

The rogue sees what is going on outside and runs down the steps, glancing at the others inside "The statue moved." And he goes towards the doorway leading outside, pulling it open.

OOC
Think Sam would probably go first.
Double move to get to the door and open it.

Haile, Dream and Ty can now look outside to see the creature bout 40' from the door with its wings outstreched as well as the halfling near the door.

Anton LeVeau
Halfling Sorcerer, 9 posts
Sun 8 May 2022
at 02:06
  • msg #445

Re: (IC) The Quest Begins!

Dungeon Master:
As the halfling goes to move it, it comes to life! Its wings extend up and it move towards the churchyard but it doesn't swing at him and seems to soar 40' and lands, letting out a howl.

OOC
Initiative!
Everyone inside the church can open the door (Ty is closest and Anton). Its 40' from the door on the ground and is staring at the sorcerer. I was going to have it attack Anton but decided against it :)

Anton lets out a little yelp as the so-called statue comes to life and flies away.  He is obviously startled and slowly turns to face it as he takes a step backwards closer to entering the doorway.  "Well , that was different!"  He begins to go through his spells on what could be effective at this moment.

21:28, Today: Anton LeVeau rolled 11 using 1d20+4.  Initiative.
Tyrael Mournstrider
Half-Elf Fighter, 30 posts
Sun 8 May 2022
at 06:17
  • msg #446

Re: (IC) The Quest Begins!

"Ha!  I knew that I saw that statue moving on the roof." Triumph sounds in Tyraels voice but it is masking her real thoughts.  How was she going to fight a Gargoyle?  She shouted at the Gargoyle.  "Hey!  Statue!  Don't suppose you want to talk about this?"

OOC:
Initiative -> 13

Dreamljocht
Elf Cleric, 144 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 8 May 2022
at 11:16
  • msg #447

Re: (IC) The Quest Begins!

Dreamljocht is surprised: "Why did it give up his good position against the door. We were hardly able to reach it and couldn't come out. The second one on the roof could have taken on the newcomer on his own."
He keeps his scimitar ready.
Dungeon Master
GM, 1013 posts
Sun 8 May 2022
at 11:46
  • msg #448

Re: (IC) The Quest Begins!

The rogue seems to not be paying attention to Dream as he steps outside, pulls out a potion and dissapears.
-Pulls out a potion of Vanish and uses it

The gargolye turns and charges at Anton, trying to rip into the halfling with a nasty set of claws. It tears into him.
Anton take 4 damage

Haile moves closer, getting within 30' and fires but misses. She glances at Dream "No clue."

OOC
Waiting on Dream, Anton and Ty.

Sam           [27]
---------------------------------------
Gargoyle      [26]
??/??
AC: 16 (Make it easier)
---------------------------------------
Halie       [22]
30' from Gargoyle
In Church

Dreamljocht   [22]
30' from Gargoyle
In Church

Tyrael        [13]
10' from Gargoyle
In Church

Anton         [11]
Damage: 4
5' from Gargoyle

This message was last edited by the GM at 22:13, Sun 08 May 2022.
Dreamljocht
Elf Cleric, 145 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 8 May 2022
at 12:10
  • msg #449

Re: (IC) The Quest Begins!

Dreamljocht runs out of the church, swinging his scimitar. He closes in on the gargoyle that attacks the halfling and rushes the monstrosity. He nicks the creature, wounding it slightly.

Dreamljocht rolled 6 using 1d6+4. Damage with scimitar +1.
Dreamljocht rolled 24 using 1d20+8. Attack with scimitar +1.

This message was last edited by the player at 18:04, Sun 08 May 2022.
Anton LeVeau
Halfling Sorcerer, 10 posts
Sun 8 May 2022
at 23:55
  • msg #450

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 448):
Anton repels back from the strike from the Gargoyle by taking a 5' step back and casts a spell granting him some more protection.  As the spell takes affect, he thiksabout his next move as an Elf from the church runs past him to attack the creature.

"Whoa," he says when the Elf passes him swinging a scimitar at the Gargoyle.

Lvl    DC  Spells Per Day
0      14       0*
1      15       6 [5] left
2      16       4

Casting Mage Armor
Tyrael Mournstrider
Half-Elf Fighter, 32 posts
Mon 9 May 2022
at 03:12
  • msg #451

Re: (IC) The Quest Begins!

Dream was fast, Tyrael thought, as the cleric raced passed her to attack the Gargoyle.  Not willing to let the Elf run off into danger on his own, Tyrael followed quickly.  She growled as she swung her longsword at the creature.


OOC:
Tyrael Mournstrider rolled 16 to hit, with 15 damage using Power Attack.

Dungeon Master
GM, 1016 posts
Mon 9 May 2022
at 08:34
  • msg #452

Re: (IC) The Quest Begins!

POOF! Sam re-appears next to the gargoyle. He has his blades out and tries to sink them into the gargoyle! The first attack misses and the second gets him but does little damage.

It growls as Dreams attack connects and winces as Ty goes to sink her weapon but it seems to have done little damage. Same as the rogue. It goes after the cleric this time amd swings twice, connecting once.
Dream take 3 damage

Haile fires again twice! One of the arrows hits him right above the knee.

OOC
Waiting on Dream, Anton and Ty.

Sam           [27]
---------------------------------------
Gargoyle      [26]
26/??
Bleed 3
AC: 16 (Make it easier)
---------------------------------------
Halie       [22]
30' from Gargoyle
In Church

Dreamljocht   [22]
5' from Gargoyle
Flanking (+2 to Hit)
Damage: 3

Tyrael        [13]
5' from Gargoyle
Flanking (+2 to hit)

Anton         [11]
Damage: 4
Mage Armor
10' from Gargoyle

Dreamljocht
Elf Cleric, 146 posts
HP 38/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 9 May 2022
at 09:41
  • msg #453

Re: (IC) The Quest Begins!

Dreamljocht attacks the gargoyle again, now flanking with Tyrael. This time his attack is poorly executed: his scimitar wirls a little too much, missing the creature by a lot and almost attacking his own companion in stead.

Dreamljocht rolled 12 using 1d20+10. Attack with scimitar +1 and flanking.
Tyrael Mournstrider
Half-Elf Fighter, 33 posts
Mon 9 May 2022
at 14:52
  • msg #454

Re: (IC) The Quest Begins!

That hit should have done more, Tyrael thought as she recovered from her strike and prepared another.  She swung mightily again but at the last minute had to change the angle of her strike to avoid Dreams attack.

OOC:
Tyrael Mournstrider rolled 15 to hit

This message was last edited by the GM at 14:54, Mon 09 May 2022.
Anton LeVeau
Halfling Sorcerer, 11 posts
Wed 11 May 2022
at 15:33
  • msg #455

Re: (IC) The Quest Begins!

Anton takes another 5' Step away from the melee and sends forward a fiery, Elemental Ray from his hands.

11:30, Today: Anton LeVeau rolled 18 using 1d20+6.  Ranged Touch Attack (Elemental Ray).
11:30, Today: Anton LeVeau rolled 3 using 1d6+2.  Elemental Ray (Damage).

I rolled the damage as well, correct me if I'm not!

This message was lightly edited by the GM at 15:39, Wed 11 May 2022.
Dungeon Master
GM, 1019 posts
Wed 11 May 2022
at 16:48
  • msg #456

Re: (IC) The Quest Begins!

Both attacks from the cleric and fighter miss but Anton's magical attack hits home.

The rogue tries to harm the creatures but can't do it, not even getting some knicks in and he backs away (5')

Once again it tries to tear into Dream once more. Its claws sinbk into the cleric.
Dream take 6 damage

And the other gargolye flies up into the air, about 40' from the group.

Twice more, Haile fires again! One of the arrows hits him right into the right arm.

OOC
Waiting on Dream, Anton and Ty.

Sam           [27] 5'
---------------------------------------
Gargoyle      [26]
39/??
Bleed 3
AC: 16 (Make it easier)

Gargoyle 2 40' from the group (Haile can't see it)
??/??
AC: 16 (Make it easier)
---------------------------------------
Halie       [22]
30' from Gargoyle
In Church

Dreamljocht   [22]
5' from Gargoyle
Flanking (+2 to Hit)
Damage: 3

Tyrael        [13]
5' from Gargoyle
Flanking (+2 to hit)

Anton         [11]
Damage: 4
Mage Armor
10' from Gargoyle

Dreamljocht
Elf Cleric, 147 posts
HP 32/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 11 May 2022
at 17:15
  • msg #457

Re: (IC) The Quest Begins!

Dreamljocht winces when the sharp claws of the gargoyle draw deep furrows over his arm and his face; red drops from his wounded cheek spatter on his outfit and the white snow. Despite the pain he attacks merciless with his scimitar again, this time wounding the monster severely.

Dreamljocht rolled 9 using 1d6+4. Damage with scimitar +1.
Dreamljocht rolled 26 using 1d20+10. Attack with scimitar +1 and flanking.

Anton LeVeau
Halfling Sorcerer, 12 posts
Wed 11 May 2022
at 17:51
  • msg #458

Re: (IC) The Quest Begins!

Anton takes a 5' Step back from the 1st Gargoyle attacking the Elf with the scimitar and brings another Fiery Ray at it.

13:49, Today: Anton LeVeau rolled 3 using 1d6+2.  Elemental Ray (Damage).
13:48, Today: Anton LeVeau rolled 24 using 1d20+6.  Ranged Touch Attack (Elemental Ray) [2/10].

UGH!!  Another FN '1' on damage!  I hate this die roller...

Tyrael Mournstrider
Half-Elf Fighter, 34 posts
Thu 12 May 2022
at 05:31
  • msg #459

Re: (IC) The Quest Begins!

"Hey, critter!  Leave the pretty Elf alone!" Tyrael shouted as she wound up another powerful swing, this time connecting with the creature.

OOC:
Tyrael Mournstrider rolled 33 to hit and 19 damage.
Hit was a critical but did not confirm.
Dungeon Master
GM, 1022 posts
Thu 12 May 2022
at 08:02
  • msg #460

Re: (IC) The Quest Begins!

Dream and Ty both connect solidly as the flames from the halfling sear into the gargoyle. Sam's attack does nothing, frustrating him.

Cracking forms all around the gargoyle. It looks at Ty and attacks! Two claws rip into the flesh of the fighter but his jaws miss.
Ty take 7 damage

The other gargolye drops down behind Ty and attacks with a claw but misses!

Taking a deep breath, Haile fires two more! It sinks into the chest of the hurt creature and it falls to the ground shattering! The other attack misses!

OOC
Waiting on Dream, Anton and Ty.

Sam           [27] 5'
---------------------------------------
Gargoyle      [26] x2 One Dead

Gargoyle 2 40' from the group (Haile can't see it)
??/??
AC: 16 (Make it easier)
---------------------------------------
Halie       [22]
30' from Gargoyle
In Church

Dreamljocht   [22]
5' from Gargoyle
Damage: 9

Tyrael        [13]
5' from Gargoyle
Damage: 7

Anton         [11]
Damage: 4
Mage Armor
10' from Gargoyle

Anton LeVeau
Halfling Sorcerer, 13 posts
Thu 12 May 2022
at 11:56
  • msg #461

Re: (IC) The Quest Begins!

Anton smiles as the one Gargoyle drops.  He then turns his attention to the other one that has now dropped behind Ty summoning another Fiery Ray.

07:53, Today: Anton LeVeau rolled 4 using 1d6+2.  Elemental Ray (Damage).

07:53, Today: Anton LeVeau rolled 21 using 1d20+6.  Ranged Touch Attack (Elemental Ray) [3/10].

Ooo, I'm improving, I'm up to two's...

Dreamljocht
Elf Cleric, 148 posts
HP 32/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 12 May 2022
at 16:55
  • msg #462

Re: (IC) The Quest Begins!

As the first gargoyle crumbles to dust, Dreamljocht turns his attention to the second on. From the  open palm of his left hand springs forth a golden ray of sunlight, aimed at the second creatue.
the creature is highlighted when the ray hits it, dust whirling from his body where the light hits.

Dreamljocht rolled 14 using 1d20+6. Ranged touch attack. (disregard armor, including shields and natural armor)
If hit: Dreamljocht rolled 6 using 2d8. Damage searing light. extra damage: Dreamljocht rolled 7 using 1d8.  Damage searing light.
Total damage searing light (3d8): 13

This message was last edited by the player at 23:29, Thu 12 May 2022.
Tyrael Mournstrider
Half-Elf Fighter, 35 posts
HP 55/62, Init +2, AC 21
Thu 12 May 2022
at 20:02
  • msg #463

Re: (IC) The Quest Begins!

Tyrael drew in a sharp breath as as he felt the gargoyles claws pierce her armor and flesh.  Hailes arrows end it existence, freeing up Tyri to turn her attention to the new one.  She turned and maneuvered to the side to try and flank the newcomer with Dream and Sam, swinging her longsword into it.

OOC:
Tyrael Mournstrider rolled 25 to hit,17 damage using Power Attack.

Dungeon Master
GM, 1024 posts
Thu 12 May 2022
at 23:33
  • msg #464

Re: (IC) The Quest Begins!

SLAM! Ty, Dream and Anton's attacks hit the gargoyle.

Moving to flank the fighter, Sam goes to sink his blade into the beast harming him.

It stares at the fighter and swings its claws and tries to sink its bite against her! Its claws rip into Ty!
Ty: Take 12 Damage

Haile fires two more! Both the arrows hit, one getting the creature in the neck!

OOC
Waiting on Dream, Anton and Ty.

Sam           [27] 5'
---------------------------------------
Gargoyle      [26] x2 One Dead

Gargoyle 2 40' from the group (Haile can't see it)
50/??

Bleed 3
AC: 16 (Make it easier)
---------------------------------------
Halie       [22]
30' from Gargoyle
In Church

Dreamljocht   [22]
5' from Gargoyle
Damage: 9

Tyrael        [13]
5' from Gargoyle
Damage: 19

Anton         [11]
Damage: 4
Mage Armor
10' from Gargoyle

Anton LeVeau
Halfling Sorcerer, 14 posts
Fri 13 May 2022
at 02:00
  • msg #465

Re: (IC) The Quest Begins!

Not satisfied with his fiery attacks, Anton tries to switch up tactics and casts a Magic Missile at the Gargoyle.

22:00, Today: Anton LeVeau rolled 11 using 3d4+3.  Magic Missile.

Lvl    DC  Spells Per Day
0      14       0*
1      15       6 [4] left
2      16       4

(Previously Cast) Mage Armor
Casting Magic Missile

Tyrael Mournstrider
Half-Elf Fighter, 36 posts
HP 43/62, Init +2, AC 21
Fri 13 May 2022
at 03:09
  • msg #466

Re: (IC) The Quest Begins!

The pain from the gargoyles claws was not insignificant, and Tyrael cursed loudly.  The fresh pain caused her next strike to miss.

OOC:
Rolled a 14 to hit, so miss.

Dreamljocht
Elf Cleric, 150 posts
HP 32/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 13 May 2022
at 07:58
  • msg #467

Re: (IC) The Quest Begins!

Dreamljocht attacks the last standing gargoyle with his scimitar, trying to bring the down for once and for all. He isn't completely sure if he hits the monster enough, but some dust blows from the stony hide.

Dreamljocht rolled 7 using 1d6+4.  Possible damage with scimitar +1.
Dreamljocht rolled 16 using 1d20+10.  Attacking with scimitar +1 and flanking.

This message was last edited by the player at 07:58, Fri 13 May 2022.
Dungeon Master
GM, 1025 posts
Fri 13 May 2022
at 09:51
  • msg #468

Re: (IC) The Quest Begins!

The clerics hit and that of the well time attack from the sorcerer ended the fight as the gargoyle fell to the ground just like the other and its body smashed apart. Sam takes a deep breath and watches this strange halfling for the moment. The ranger comes out, almost out of arrows and goes to the rogue, crossing her arms. Haile pauses and asks the halfling "Hey. Who are you?"
This message was last edited by the GM at 09:52, Fri 13 May 2022.
Anton LeVeau
Halfling Sorcerer, 15 posts
Fri 13 May 2022
at 13:32
  • msg #469

Re: (IC) The Quest Begins!

Dungeon Master:
The clerics hit and that of the well time attack from the sorcerer ended the fight as the gargoyle fell to the ground just like the other and its body smashed apart. Sam takes a deep breath and watches this strange halfling for the moment. The ranger comes out, almost out of arrows and goes to the rogue, crossing her arms. Haile pauses and asks the halfling "Hey. Who are you?"

Once the creature drops to the ground and is no longer a threat, Anton will brush himself off and look to the Haile with some frustration.  "Who am I?  Why, I'm Anton.  Anton LeVay to be precise.  A practitioner of the magical arts.  I was looking for some shelter from the weather in the church when I saw your wagons & horses.  I didn't sign up for any trouble.

And who might all of you be since we're asking questions?"


Anton is a little irritated and people might detect a little bit of a condescending attitude about him.
Sam Cascious
Tiefling Rogue, 34 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Fri 13 May 2022
at 13:37
  • msg #470

Re: (IC) The Quest Begins!

Lovely. Another person that Sam will end up hating. Definatly a cocky attitude but maybe thats what the group needs-another cocky person other then himself. That is if the rogue even talks. Sam sheathes his kurkis somewhere on his body-one minute they are in his hands and the next they are gone. He just turns and walks over the wagon, looking at it from the rear side and leaning in to do something. He just lets the others deal with Anton.
Tyrael Mournstrider
Half-Elf Fighter, 37 posts
HP 43/62, Init +2, AC 21
Sat 14 May 2022
at 03:32
  • msg #471

Re: (IC) The Quest Begins!

"I didn't sign up for any trouble either."  Tyrael said, frowning as she touched the last spot where the gargoyle attacked her.  She was bleeding a bit and the spot was tender.  "I wanted a nice walk through the woods, a bag of gold at the end of it, and some new drinking fellows."

"You okay, Dream?  Sam?"  She looked around at her new companions to see how badly injured they all were.  Her eyes landed on Anton and she sighed.  "Sorry Anton...I get testy when claws rip through my newly repaired surcoat and my skin.  How are you doing?  Okay?"
Dreamljocht
Elf Cleric, 151 posts
HP 32/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 14 May 2022
at 08:20
  • msg #472

Re: (IC) The Quest Begins!

"I'll heal the wounds. Anton and Tyrael, come closer, so that I can heal us in one wave. Anyone else wounded? Sam, Hailie?"
When all wounded are gathered around Dreamljocht, he casts a wave of healing energy that closes most wounds completely. Only Tyrael seems tp have some minor scrathces left. To heal him completely too, Dreamljocht casts one spell of Cure Light Wounds on the fighter.

Dreamljocht rolled 17 using 3d8.  Channel energy.
Anton LeVeau
Halfling Sorcerer, 16 posts
Sat 14 May 2022
at 14:26
  • msg #473

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
"I didn't sign up for any trouble either."  Tyrael said, frowning as she touched the last spot where the gargoyle attacked her.  She was bleeding a bit and the spot was tender.  "I wanted a nice walk through the woods, a bag of gold at the end of it, and some new drinking fellows."

"You okay, Dream?  Sam?"  She looked around at her new companions to see how badly injured they all were.  Her eyes landed on Anton and she sighed.  "Sorry Anton...I get testy when claws rip through my newly repaired surcoat and my skin.  How are you doing?  Okay?"

"Well, it sounds like we share the same ambitions on how our days should have went!"

Anton seems to relax his attitude down a notch and then continues to address Tyrael, "Nevermind!  I tend to get a bit feisty myself when things start ripping through me and my attire as well.  I'll be better if I can find some place warm to get my bones warmed up.  I'm only around 40 pounds, not much insulation if you get my drift?  If you don't mind, could we go inside and see about a fire?  We can speak in there?  I am OK otherwise, thank you young lady!"

Anton will move towards the Cleric to accept the healing, bringing him back to full hit points.  "Thank you!"
This message was last edited by the GM at 14:29, Sat 14 May 2022.
Tyrael Mournstrider
Half-Elf Fighter, 38 posts
HP 43/62, Init +2, AC 21
Mon 16 May 2022
at 05:16
  • msg #474

Re: (IC) The Quest Begins!

Tyrael thanked Dream, giving the Elf a light touch on his shoulder.  She gave a few twists and stretches to feel herself move without the pain from wounds as she turned to Anton.  "Well, I don't know how much warmer the inside of an old church is going to be.  There's no fire and I doubt that anyone is keeping it hospitable, at least from what I've seen."
Anton LeVeau
Halfling Sorcerer, 18 posts
Mon 16 May 2022
at 13:51
  • msg #475

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
Tyrael thanked Dream, giving the Elf a light touch on his shoulder.  She gave a few twists and stretches to feel herself move without the pain from wounds as she turned to Anton.  "Well, I don't know how much warmer the inside of an old church is going to be.  There's no fire and I doubt that anyone is keeping it hospitable, at least from what I've seen."

"Well, at least inside this church, I can keep the wind and snow off of me.  I have the capability to start and maintain a fire to keep me plenty warm than out here.  I don't plan on an extended stay here, just wanted to get out of the weather and escape, umm, I mean warm up for a time," Anton says to the group of people he just ran into.
Dungeon Master
GM, 1026 posts
Mon 16 May 2022
at 19:57
  • msg #476

Re: (IC) The Quest Begins!

The rogue gets the wagon closer to the church. He drops down, gets a small unknown object within his arm with a blanket covered it and takes his other hand and goes to bring Peto into the church (the horse that is). Haile nods her head and follows after him. She sits down and takes the bundle object, Peto at her side. He goes to get the other horses and brings them inside as well yet they seem really skittish towards Sam for some unknwo reason. He seems to looke like a human boy....

Sam and Haile doesn't look hurt. He grabs another quiver and puts it next to the ranger then goes over to the gate leading somewhere into the darkness and tries to get it to be locked which he does with some old metal wiring. Should hold. Sam grabs some tinder and small bits of wood and place them in the center of the church. He sits down on the ground near Haile, watching this strange halfling. Haile shifts the odd object and looks down upon it.
Anton LeVeau
Halfling Sorcerer, 19 posts
Mon 16 May 2022
at 21:01
  • msg #477

Re: (IC) The Quest Begins!

Dungeon Master:
Sam and Haile doesn't look hurt. He grabs another quiver and puts it next to the ranger then goes over to the gate leading somewhere into the darkness and tries to get it to be locked which he does with some old metal wiring. Should hold. Sam grabs some tinder and small bits of wood and place them in the center of the church. He sits down on the ground near Haile, watching this strange halfling. Haile shifts the odd object and looks down upon it.

Anton moves himself into the churches interior and drops his pack near where (Sam) the gruff looking rogue appears to be working on starting a fire.  "Do you require help?" he asks of him.
Dreamljocht
Elf Cleric, 152 posts
HP 32/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 16 May 2022
at 21:17
  • msg #478

Re: (IC) The Quest Begins!

Dreamljocht looks around outside once more, looking at the slain monsters especially as they were the first gargoyles he had encountered.
He takes note of the preparations from Sam for a camp inside the church. He calls out to the rogue: "Good idea Sam, Better for the horses too, and their warmth will help to keep the cold at bay."

When everything outside seems normal and no eminent danger a foot, he enters the church and makes a comfortable place near the fire or the horses for the night. When ready, he searches the church again, standing at the bottom of the stairs to the second floor, looking up. "Should we control the upper floor before we take a rest?"
Tyrael Mournstrider
Half-Elf Fighter, 39 posts
HP 43/62, Init +2, AC 21
Tue 17 May 2022
at 03:19
  • msg #479

Re: (IC) The Quest Begins!

Tyrael had only relaxed a little after the fight with the gargoyles.  While Sam set up the fire, Tyri was eying the stairs going up.  "Dream." she said to the Cleric, coming up to stand beside him, shield and sword in hand.  "Let's check out the upper floors while Sam sets up the fire.  My mind is not at ease just yet."
Sam Cascious
Tiefling Rogue, 35 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Tue 17 May 2022
at 07:08
  • msg #480

Re: (IC) The Quest Begins!

"Nothing is there." Sam glances at Ty and Dream but they will probably take a look anyways because who trust the rogue? He glances at the halfling, crossings his arms as he sits there.
Anton LeVeau
Halfling Sorcerer, 20 posts
Tue 17 May 2022
at 12:38
  • msg #481

Re: (IC) The Quest Begins!

Sam Cascious:
"Nothing is there." Sam glances at Ty and Dream but they will probably take a look anyways because who trust the rogue? He glances at the halfling, crossings his arms as he sits there.

Anton folds his arms in front of him, "Hmm, I guess that's a no."

Tyrael Mournstrider:
Tyrael had only relaxed a little after the fight with the gargoyles.  While Sam set up the fire, Tyri was eying the stairs going up.  "Dream." she said to the Cleric, coming up to stand beside him, shield and sword in hand.  "Let's check out the upper floors while Sam sets up the fire.  My mind is not at ease just yet."

Anton will turn to Ty & Dream, "Would you like some help?  It appears I'm not needed for fire building down here?"
Dungeon Master
GM, 1027 posts
Tue 17 May 2022
at 14:57
  • msg #482

Re: (IC) The Quest Begins!

Why is it no one bothered to ask Sam? He checked and told them but it was ignored. The fiery halfling doesn't seem to want to help so the rogue finally gets it lit "I told you there is nothing up there. Use your ears." Wow. Someone is being rather snippy. Course facing off against two gargoyles will do that to you. Outside a church "Old pews. That's it. Place for a bell." He glances at Haile who seems to be asleep on one of the pews down here, something snuggled up on her. Sam seems protective over her.

The firelight seems soothing.
Dreamljocht
Elf Cleric, 153 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 17 May 2022
at 15:08
  • msg #483

Re: (IC) The Quest Begins!

"I believe you Sam, but perhaps it was the roost for the gargoyles, or it gives me more information which religion was confessed in this church. I find it strange there's not a single trace of evidence which god or goddess was worshipped here."
Dreamljocht climbs the stairs to the upper floor. For safety he has his scimitsr in hsnd, although he doesn't believe it is necessary as he trusts Sam.
Tyrael Mournstrider
Half-Elf Fighter, 40 posts
HP 43/62, Init +2, AC 21
Tue 17 May 2022
at 15:23
  • msg #484

Re: (IC) The Quest Begins!

Tyrael looked at Sam and then back to the stairs, seeming to consider his words.  Rude words, but that seemed to just be the way that Sam was.  Several retorts came to mind but she kept quiet.  She was still trying to figure the man out. More trouble than its worth, she thought with a a shake of her head.

She was not going to let Dream go on his own, and followed after him.  "The fires up if you still want to warm up, Anton.  Otherwise we could use some company.  We could talk a bit.  I'm curious as to how you found yourself out here."
Sam Cascious
Tiefling Rogue, 36 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Tue 17 May 2022
at 15:41
  • msg #485

Re: (IC) The Quest Begins!

"Yeah you believe me Dream. Sure." The rogue glances back at the cleric going up the stairs then turns back to stare into the fire. He pulls out what looks like a cigar and now watches the halfling while putting it in his mouth.
Anton LeVeau
Halfling Sorcerer, 21 posts
Tue 17 May 2022
at 17:25
  • msg #486

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
Tyrael looked at Sam and then back to the stairs, seeming to consider his words.  Rude words, but that seemed to just be the way that Sam was.  Several retorts came to mind but she kept quiet.  She was still trying to figure the man out. More trouble than its worth, she thought with a a shake of her head.

She was not going to let Dream go on his own, and followed after him.  "The fires up if you still want to warm up, Anton.  Otherwise we could use some company.  We could talk a bit.  I'm curious as to how you found yourself out here."

Anton looks back between Ty and dream, then to Sam.  "It would appear that your friend here is adamant that the second floor is already clear.  Not to offend anyone but, I will accompany you upstairs to talk and not check up behind your companion here.  The gargoyles postponed me getting in front of a fire earlier, I think I can wait a few more minutes."

Anton will place his hand out to the both of them, "After you?"  If they proceed, he will follow them upstairs.
Dungeon Master
GM, 1029 posts
Thu 19 May 2022
at 01:13
  • msg #487

Re: (IC) The Quest Begins!

The ranger and rogue sit by the fire, Sam staring into it as the other three head up the stairs. Above, they see several old pews, all broken. And what looks like a possibly hanging area for a bell but its not there. Theres two windows looking out. For now its daylight but the sun is slowly going down and its getting cold. There doesn't seem to be anything of value and they can look down into the churh. It looks safe.
Anton LeVeau
Halfling Sorcerer, 22 posts
Thu 19 May 2022
at 01:17
  • msg #488

Re: (IC) The Quest Begins!

Dungeon Master:
The ranger and rogue sit by the fire, Sam staring into it as the other three head up the stairs. Above, they see several old pews, all broken. And what looks like a possibly hanging area for a bell but its not there. There's two windows looking out. For now its daylight but the sun is slowly going down and its getting cold. There doesn't seem to be anything of value and they can look down into the church. It looks safe.

Anton goes over to one of the windows and tries to look out in the direction he had come from.  He shudders, and then rubs his hands together to try and get some warmth back in his hands.  Continuing to look out the window, he asks, "What do you want to know?"
Tyrael Mournstrider
Half-Elf Fighter, 41 posts
HP 43/62, Init +2, AC 21
Thu 19 May 2022
at 03:54
  • msg #489

Re: (IC) The Quest Begins!

Tyrael Kept a watchful eye on Dream while speaking to Anton.  "Well, you could start with what brings you out this way."  she replied, glancing over at the Halfling.  "Seems a little dangerous for a stroll, and a little cold."
Anton LeVeau
Halfling Sorcerer, 23 posts
Fri 20 May 2022
at 01:01
  • msg #490

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
Tyrael Kept a watchful eye on Dream while speaking to Anton.  "Well, you could start with what brings you out this way."  she replied, glancing over at the Halfling.  "Seems a little dangerous for a stroll, and a little cold."

Anton continues to look out the window.  "I was working with a group of adventurer's, friends I guess is ore like it.  We were hired to dispatch a group of bandits plaguing an areas traffic and small villages.  We were finally able to catch up to the bandits after about a week tracking them to their camp.  We attacked and I, we, had thought we had dispatched or scattered the majority of them.  Apparently, on of my companions found a weird piece of jewelry in what we figured was the bandit leaders tent.  I found out later that it had really weird markings on it.  I didn't keep it and I guess they were going to have a priest or a sage research it.

Before we had a chance to move away from their camp, they had regrouped and attacked us in force.  They fought like incensed mad men looking for the piece of jewelry!  My party was scattered and beaten down not far from where the survivors pushed out on their own.  I know several of my group, friends rather were captured or killed right there.  I know that two or three of us had escaped into the woods.  'Tis how I stumbled upon this place."


He turns and looks at Ty, "And you?"
Tyrael Mournstrider
Half-Elf Fighter, 42 posts
HP 43/62, Init +2, AC 21
Fri 20 May 2022
at 05:02
  • msg #491

Re: (IC) The Quest Begins!

"That's quite the story." Tyrael said, looking at the Halfling.  "Not sure that I like the idea of a group of bandits nearby but hopefully they've gone off their own way and are not hunting for you.  You'll be safe with us for the night, well most of us...can't really speak for Sam.  That is assuming that you are not planning on killing us all in our sleep."

"You aren't planning on killing us in our sleep, are you?" She gave Anton a hard look and then broke into a smile.  "Kidding.  Maybe.  In any case, we are just passing through.  Travelling down the road to see what's there.  So what do you do when you're not fighting bandits?"
Dreamljocht
Elf Cleric, 154 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 20 May 2022
at 09:07
  • msg #492

Re: (IC) The Quest Begins!

Dreamljocht frowns upon hearing the story of Anton: "Did they hunt you these days? Could you walk away unhindered till you came here? If those bandits think you have their treasure, they'll hunt you down here and we can expect visitors overnight."
Dreamljocht returns to the second floor for some moments to see if they could use the upper windows or the bell tower as a lookout for the nightwatch.
Anton LeVeau
Halfling Sorcerer, 24 posts
Fri 20 May 2022
at 12:30
  • msg #493

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
"That's quite the story." Tyrael said, looking at the Halfling.  "Not sure that I like the idea of a group of bandits nearby but hopefully they've gone off their own way and are not hunting for you.  You'll be safe with us for the night, well most of us...can't really speak for Sam.  That is assuming that you are not planning on killing us all in our sleep."

"You aren't planning on killing us in our sleep, are you?" She gave Anton a hard look and then broke into a smile.  "Kidding.  Maybe.  In any case, we are just passing through.  Travelling down the road to see what's there.  So what do you do when you're not fighting bandits?"

Anton looks at Ty, "I wish I could say they weren't.  Sam is his name?  Meh, I have no qualms with him.  We're all set in our ways.  I can be a bit uh, not so charming at times myself.  Killing you isn't an option for me.  Safety in numbers, right?"

Anton moves away from the window towards the pair before continuing.  "I'm an adventurer, just like you guys seem to be.  I want to make a name for myself but, there really isn't a call for a single halfling sorcerer to save the world."


Dreamljocht:
Dreamljocht frowns upon hearing the story of Anton: "Did they hunt you these days? Could you walk away unhindered till you came here? If those bandits think you have their treasure, they'll hunt you down here and we can expect visitors overnight."
Dreamljocht returns to the second floor for some moments to see if they could use the upper windows or the bell tower as a lookout for the night watch.

"If they haven't found what they're looking for, I'm sure that they're still looking for me.  I couldn't say how soon they might be here, if at all.  I haven't really stopped for days except to rest and eat.  Life is hard on the road travelling alone & on the run!"
Dreamljocht
Elf Cleric, 155 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 21 May 2022
at 20:04
  • msg #494

Re: (IC) The Quest Begins!

Dreamljocht ends his search from the upper floor: "No way to keep watch from here upstairs; The view from the belfrey is too restricted to be of much use while keeping watch. I suggest we keep watch from inside looking out through the windows. The snow makes it light enough to see anyone approaching in force soon enough."
He looks at Sam: "Sam, you were down in the crypt as well, I think? There wasn't much special in there? And also not a second way in or out?""
Sam Cascious
Tiefling Rogue, 37 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Sun 22 May 2022
at 01:49
  • msg #495

Re: (IC) The Quest Begins!

The rogue looks up, with Halie asleep on the pew. He sits on the ground, fiddling with his kurki "It looks like a tomb, Dream. Didn't see anything odd. I didn't have a chance to enter and look around." He then looks into the flames. He pulls out a cigar, and lights it on some embers. "The bugs don't need to go above the ground. There's other things that can avoid it. Like gargoyles." He stands up and stretches but the blade is gone once more "So now we're being hunted because your with us?" Well it is the truth really. He goes up the stairs, and watches the three of them "I plan on killing you while you sleep." Seriously Sam? Hard to tell if he is being serious but heck he just said he'd do it in front of the cleric. And he could have done it last night. First the dead cavalier and sorcerer. Now another sorerer shows up on the run. He puffs the cigar, watching "If they have enough of a force, scouting us is probably what they do. If they know where Anton is. We don't need anyone following us." He doesn't really talk but when he does he's rather blunt "We should go rest."
This message was last edited by the player at 02:07, Sun 22 May 2022.
Tyrael Mournstrider
Half-Elf Fighter, 43 posts
HP 43/62, Init +2, AC 21
Mon 23 May 2022
at 03:30
  • msg #496

Re: (IC) The Quest Begins!

"Bandits trying to hunt down Anton is a possibility."  Tyrael said, coming down from the second floor and picking a seat near the fire.  She put her sword on her lap, pulled out a cloth and began cleaning it.  "Just as much as running into a pack of bandits anyway.  We'll have to keep on our toes. An extra set of eyes couldn't hurt, so you might want to hold off on killing Anton in the night."

"I've got first watch, folks.  Best settle in and get some rest."
Anton LeVeau
Halfling Sorcerer, 25 posts
Mon 23 May 2022
at 13:39
  • msg #497

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
"Bandits trying to hunt down Anton is a possibility."  Tyrael said, coming down from the second floor and picking a seat near the fire.  She put her sword on her lap, pulled out a cloth and began cleaning it.  "Just as much as running into a pack of bandits anyway.  We'll have to keep on our toes. An extra set of eyes couldn't hurt, so you might want to hold off on killing Anton in the night."

Anton scoffs at the comment, "Well, that will make me sleep better tonight!"
Tyrael Mournstrider
Half-Elf Fighter, 44 posts
HP 43/62, Init +2, AC 21
Tue 24 May 2022
at 04:22
  • msg #498

Re: (IC) The Quest Begins!

Tyrael looked up from her cleaning and over to Anton.  "Ha Ha!  At least the fire is warm and the conversation is lively.  What more can you ask for?"
Dreamljocht
Elf Cleric, 156 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 24 May 2022
at 06:33
  • msg #499

Re: (IC) The Quest Begins!

Dreamljocht grins over the cynical banter around Anton. "I'll take last watch; that gives me ample opportunity to pray for my spells."
After these words, he makes a nice spot to sleep near the fire.
Anton LeVeau
Halfling Sorcerer, 26 posts
Tue 24 May 2022
at 12:28
  • msg #500

Re: (IC) The Quest Begins!

Dreamljocht:
Dreamljocht grins over the cynical banter around Anton. "I'll take last watch; that gives me ample opportunity to pray for my spells."
After these words, he makes a nice spot to sleep near the fire.

Anton looks over Dream to see if he can see a holy symbol.  "So, who's your guy?  Or gal I guess you pray to?"

If you want me to share a watch with someone, let me know."

Dreamljocht
Elf Cleric, 157 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 24 May 2022
at 13:36
  • msg #501

Re: (IC) The Quest Begins!

When Anton asks, Dreamljocht touches his holy symbol: "I'm a cleric of Sarenrae; she is my lodestar." and on Anton's second question he answers: "You can join me on my watch; if you like like, I could tell you more about my goddess."
Anton LeVeau
Halfling Sorcerer, 27 posts
Tue 24 May 2022
at 16:44
  • msg #502

Re: (IC) The Quest Begins!

Dreamljocht:
When Anton asks, Dreamljocht touches his holy symbol: "I'm a cleric of Sarenrae; she is my lodestar." and on Anton's second question he answers: "You can join me on my watch; if you like like, I could tell you more about my goddess."

Anton scoffs, "As long as she gives you what you need to survive and live, isn't that what matters?  I suppose I can join you.  Travelling alone has left me a little yearning some conversation.  Thank you!  However, I must warn you, I'm not well versed in religion."

Anton will bring his things upstairs for the time being while joining Dream on watch.
Dungeon Master
GM, 1031 posts
Wed 25 May 2022
at 00:31
  • msg #503

Re: (IC) The Quest Begins!

Not sure why Anton went back upstairs as its pretty cold, Sam sits down by the fire. He takes a few puffs of his cigar as Haile sleeps with something in her arms. Strange. The rogue watches the flames and is quiet.

Nothing creeps out. After awhile, Sam seems to be asleep but its hard to tell. The ranger stretches and puts the bundled up something in Sam's lap. She looks around, and sees her arrows back. Oh yeah the rogue gave her more probably from the wagon. Peto munches on some food, so does the other horses. Good call.

The fighter does her rounds and huddles up by the fire, perhaps she is asleep. Dream and Anton converse quietly. It seems pretty safe for now. All is calm. Its probably the first time the group isn't on high alert despite possibly being hunted. Maybe they are, maybe not.

OOC
Dream and Anton can talk. Ty can be awake if you want. Hard to tell if Sam is awake and Haile is awake. Few hours passed (shot ahead) :)

Anton LeVeau
Halfling Sorcerer, 28 posts
Sat 28 May 2022
at 23:48
  • msg #504

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 503):
After turning in for the evening after his watch, Anton unrolls his bedroll & blanket and quickly falls asleep, probably from exhaustion.

Sometime later, he sits up quickly from his slumber, eyes wide and sweating.  "He's coming!"
This message was last edited by the player at 23:49, Sat 28 May 2022.
Tyrael Mournstrider
Half-Elf Fighter, 45 posts
HP 43/62, Init +2, AC 21
Sun 29 May 2022
at 03:28
  • msg #505

Re: (IC) The Quest Begins!

"Huzzwhawho!"  Tyrael awkwardly says as she sits up, awakened from her slumber by Antons shout.  Her hand instinctively reaches for  her sword.  Seeing Anton also sitting up, she addresses him.  "Anton...what's...what did you see?"
Anton LeVeau
Halfling Sorcerer, 29 posts
Sun 29 May 2022
at 19:35
  • msg #506

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
"Huzzwhawho!"  Tyrael awkwardly says as she sits up, awakened from her slumber by Antons shout.  Her hand instinctively reaches for  her sword.  Seeing Anton also sitting up, she addresses him.  "Anton...what's...what did you see?"

Anton remains sitting and obviously still troubled.  He looks at Ty, "He, he said he was, com-coming for me.  He didn't have a, a face."
Dungeon Master
GM, 1034 posts
Mon 30 May 2022
at 00:12
  • msg #507

Re: (IC) The Quest Begins!

The rogue is on his feet swiftly, duel kurkris in his hands as Anton yells! Sam watches this strange halfling. Watching him for a moment, the ranger gets up, with something against her chest and has her bow drawn. Seems Sam somehow locked the door during the night for safety.

And then....

SLAM SLAM SLAM
"Hello?"
This message was last edited by the GM at 03:56, Mon 30 May 2022.
Dreamljocht
Elf Cleric, 159 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 30 May 2022
at 09:32
  • msg #508

Re: (IC) The Quest Begins!

Dreamljocht wakes up because of the ruccus Anton makes, Alert he looks at the halfling who is evidently troubled by his dreams. With one hand on his holy symbol, he approaches the small man, trying to comfort him.
When there are slams on the door, he turns to the door: "Who is there and state your purpose", he shouts back through the closed and locked door.

To Tyrael he whispers: "See what you can learn through the windows, or from the upper floor."
This message was last edited by the player at 09:33, Mon 30 May 2022.
Dungeon Master
GM, 1035 posts
Mon 30 May 2022
at 12:48
  • msg #509

Re: (IC) The Quest Begins!

So instead of having someone Dream apparently trusted to check out the area-the cleric just sent someone that can be seen in all directions and isn't stealthy? Sam shakes his head by Dreams action. Well the rogue isn't going to sit and do nothing. He goes up to the second floor soon he's gone.

Haile watches the rogue and nods. She keeps her bow raise towards the door.
Anton LeVeau
Halfling Sorcerer, 30 posts
Mon 30 May 2022
at 14:08
  • msg #510

Re: (IC) The Quest Begins!

Dungeon Master:
And then....

SLAM SLAM SLAM
"Hello?"

Even more shaken, Anton scurries back from the door a little more still sitting on his butt.  He stares at the door, eyes wide, "He found me!"  He looks to Ty for some kind of solution.
Gordo Vet
Tortle Monk, 1 post
Mon 30 May 2022
at 14:13
  • msg #511

Re: (IC) The Quest Begins!

"My name is Gordo, sent by the king," the voice from beyond the door replies in an unusual accent, that doesn't resemble the accents you were accustomed to hear. "Are you..." he started, but couldn't remember the names he was told, and so instead said: "I believe I was sent to find you. Could you please let me in? It's quite unpleasant here in the snow".
Dreamljocht
Elf Cleric, 160 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 30 May 2022
at 19:45
  • msg #512

Re: (IC) The Quest Begins!

"If the king sent you to join us in our quest, you definitely should know what we're looking for. Can you tell?" asks Dreamljocht the unknown Gordo at the other side of the font door as a test.
Anton LeVeau
Halfling Sorcerer, 31 posts
Mon 30 May 2022
at 20:48
  • msg #513

Re: (IC) The Quest Begins!

Gordo Vet:
"My name is Gordo, sent by the king," the voice from beyond the door replies in an unusual accent, that doesn't resemble the accents you were accustomed to hear. "Are you..." he started, but couldn't remember the names he was told, and so instead said: "I believe I was sent to find you. Could you please let me in? It's quite unpleasant here in the snow".

Anton looks at the door, "The Faceless has a name!"
Gordo Vet
Tortle Monk, 2 posts
Mon 30 May 2022
at 21:35
  • msg #514

Re: (IC) The Quest Begins!

"The f-fort of Wintermist, of c-course. And hopefully also the other m-m-messengers sent, that weren't heard f-from," he replied to Dream. "C-Could we please c-continue d-discussing this inside, once I'm out of this b-blasted snow?"
Faceless? He was wondering to himself. What's that all about? And will they let me in already?
Dungeon Master
GM, 1036 posts
Tue 31 May 2022
at 00:05
  • msg #515

Re: (IC) The Quest Begins!

Not sure where Sam is he does speak out from above "Let him in. If he is against us, we got the upper hand Dream. He's not human but we have taken down things not human before." Silence comes.

Haile seems hesistant, bow still drawn and aimed at the doorway. She glances at Dream then back to the door. And Anton seems paranoid but he has good reasons.
Tyrael Mournstrider
Half-Elf Fighter, 46 posts
HP 43/62, Init +2, AC 21
Tue 31 May 2022
at 04:03
  • msg #516

Re: (IC) The Quest Begins!

Tyrael was grabbing for her shield but she managed to shoot a look over at Anton.  "Pipe Down!" she hissed.  "Panic later."

Tyri got to her feet and took up position by the door, glancing back at the others and nodding her readiness.
Anton LeVeau
Halfling Sorcerer, 32 posts
Tue 31 May 2022
at 12:38
  • msg #517

Re: (IC) The Quest Begins!

Tyrael Mournstrider:
Tyrael was grabbing for her shield but she managed to shoot a look over at Anton.  "Pipe Down!" she hissed.  "Panic later."

"Now seems the perfect time to panic," Anton says excitedly back to Ty.

Anton appears to be preparing a spell to cast in case combat happens.
This message was last edited by the player at 21:29, Wed 01 June 2022.
Dungeon Master
GM, 1038 posts
Thu 2 Jun 2022
at 13:39
  • msg #518

Re: (IC) The Quest Begins!

Somehow the door swings outwards, probably hitting the tortle. How did it happen? Maybe Sam.

Son of a...all stealthy-like. But the man is nowhere to be seen. Haile keeps the bow raise, watching this strange creature. And Ty is standing pretty close.

19:51, Mon 30 May: Sam Cascious rolled 36 using 1d20+19.  Stealth.
Gordo Vet
Tortle Monk, 4 posts
Thu 2 Jun 2022
at 17:45
  • msg #519

Re: (IC) The Quest Begins!

Gordo dodges back when the door opens unexpectedly outwards, and only gets hit lightly, but ignores it and the weapons aimed at him, and steps in from the cold, closing the door after him. Before you stands a cloaked figure, but as he enters into the light you realize he is humanoid - but definitely not human. In fact, you quickly realize that what looked like a second backpack under the cloak is in fact a huge shell, and that this looks like a big intelligent turtle standing on two feet. He has green eyes, green-brown skin, and stands about 5'6" tall. There is a burning stone floating lazily in circles around its head, which he promptly grabs effortlessly and throws into a pocket. He has a few small weapons strapped and an impressive-looking array of potions at his belt. There's also a necklace with what seems like a rock-sized amulet under his loose shirt. He doesn't seem aggressive at all.
"That's a relief, t-thank you!" he says, rubbing his hands and blowing into them. "I am Gordo Vet, I'm glad to make your acquaintance, and I'm relieved to find you alive. Or, er... Well... My apologies, weren't you a larger group?" he asks, overlooking Sam and obviously anyone not in the room, and still ignoring, or not noticing, weapons aimed at him.
Dreamljocht
Elf Cleric, 161 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 2 Jun 2022
at 22:21
  • msg #520

Re: (IC) The Quest Begins!

When the door (a bit unexpected) opens, Dreamljocht sees the newcomer. He frowns as he has not seen such a humanoid before, allthough he had heard of some. "Gordo, is it? The king sends you to join us on our mission? We've lost some of our original companions as well as some of the later ones."
He welcomes Gordo and makes some room near the fire. He looks around for Sam and when he doesn't see his oldest companion, he walks up to the closed door, opens it and looks outside for him.
Dungeon Master
GM, 1041 posts
Thu 2 Jun 2022
at 23:51
  • msg #521

Re: (IC) The Quest Begins!

The cleric doesn't see the rogue outside but then a hand clasps the halfling's mouth. Something is heard near Anton's ear "I have come for you and you will perish!" The rogue slips his hands away and steps back, and he looks at the sorcerer seeming to appear out of nowhere! "Boo." Sam are you serious? He looks at Dream and sits down, Halie sitting down herself with the strange something within her arms. Sam's eyes lock down upon Gordo. Maybe he's trying to figure out who or what he is. The ranger rests her hand upon the rogue as she then goes to lie down on the pew. She watches Gordo and then glances at Anton "Sam that wasn't nice."

Sam glances up at Haile and shrugs as she slowly falls asleep. curled up right next to Sam who sits down on the floor near her. His eyes dart back to the strange creature. Gordo. Seems like Haile wore off on Sam with hin playing pranks. Course this one wasn't cool. But maybe effective.

"So what are you?" Nice Sam. Right to the point.
Gordo Vet
Tortle Monk, 5 posts
Fri 3 Jun 2022
at 09:35
  • msg #522

Re: (IC) The Quest Begins!

"Oh!" He exclaimed, surprised by the sudden appearance of Sam, as if from thin air.
Still somewhat unaccustomed to nuances of other races, Gordo wasn't sure what exactly Sam had meant. Did he refer to Gordo's race? His profession? Maybe something else he didn't even think of?
Seeing Sam's eyes scanning him, he took a guess. "I am a Tortle," he respoded simply. "You're Sam, I gather?"
Anton LeVeau
Halfling Sorcerer, 33 posts
Fri 3 Jun 2022
at 13:38
  • msg #523

Re: (IC) The Quest Begins!

Anton jumps when he is startled by Sam but, quickly tries to compose himself in front of their new company.  He scoffs at the successful attempt to scare him and returns his attention to the 'thing' at the door.  "Well, this is quite a convenient meeting after what has happened of late.  Are you here for me?  I don't have what you think my friends stole from you!"
Gordo Vet
Tortle Monk, 6 posts
Sun 5 Jun 2022
at 19:08
  • msg #524

Re: (IC) The Quest Begins!

"Yes, I'm here for all of you, as I said before! And I agree it is convenient we meet at last, with what happened to Wintermist, no such thing as too many hands," he said, missing the sarcasm. Walking towards the firepit and looking around the place, he continued: "But worry not, nothing was stolen from me". He dropped his backpack besides him and sat by the fire, warming his limbs. "What did you say your name was?" he asked.
Anton LeVeau
Halfling Sorcerer, 35 posts
Mon 6 Jun 2022
at 16:43
  • msg #525

Re: (IC) The Quest Begins!

Gordo Vet:
"Yes, I'm here for all of you, as I said before! And I agree it is convenient we meet at last, with what happened to Wintermist, no such thing as too many hands," he said, missing the sarcasm. Walking towards the firepit and looking around the place, he continued: "But worry not, nothing was stolen from me". He dropped his backpack besides him and sat by the fire, warming his limbs. "What did you say your name was?" he asked.

"What happened in Wintermist?" Anton waits.
This message was last edited by the GM at 16:48, Mon 06 June 2022.
Sam Cascious
Tiefling Rogue, 38 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Mon 6 Jun 2022
at 16:50
  • msg #526

Re: (IC) The Quest Begins!

"We don't know so thats why we are heading there hired by the King." Sam watches the paranoid Anton. He puts one hand on the pew and glances towards the sleeping Haile then looks back at the others.
Dreamljocht
Elf Cleric, 162 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 6 Jun 2022
at 21:09
  • msg #527

Re: (IC) The Quest Begins!

"Well met, Gordo and Anton too. I'm Dreamljocht, cleric of Sarenrae, and on this quest for Wintermist from the beginning. Gordo did you meet someone on your way to this hideout the last few hours? Knowledge about that could perhaps give Anton some much needed rest, I think."
The cleric makes himself comfortable near the fire.
Anton LeVeau
Halfling Sorcerer, 36 posts
Tue 7 Jun 2022
at 04:19
  • msg #528

Re: (IC) The Quest Begins!

Dreamljocht:
"Well met, Gordo and Anton too. I'm Dreamljocht, cleric of Sarenrae, and on this quest for Wintermist from the beginning. Gordo did you meet someone on your way to this hideout the last few hours? Knowledge about that could perhaps give Anton some much needed rest, I think."
The cleric makes himself comfortable near the fire.

Anton looks over to Gordo, "Well, do you?"
Gordo Vet
Tortle Monk, 7 posts
Tue 7 Jun 2022
at 20:03
  • msg #529

Re: (IC) The Quest Begins!

"I didn't see anyone out there, but with the cold and the snow and the usual dangers of the night, I wouldn't imagine many people would want to be out and about. Why, are you expecting any more company?" he asked, looking from Anton to Dream.

"So, let's see if I got this right - Sam, Dreamljocht, Anton, and...?" He looks to Sam, Dream and Anton as he calls them by name, and then looks questioning at Ty and Halie.

Gordo cracks his knuckles in front of the fire, with a satisfying 'pop' resonating from each finger, and makes himself comfortable.
Anton LeVeau
Halfling Sorcerer, 37 posts
Wed 8 Jun 2022
at 01:43
  • msg #530

Re: (IC) The Quest Begins!

In reply to Gordo Vet (msg # 529):

Anton releases a sigh of release when Gordo says he didn’t see anyone else out there.  He looks towards Dream and Gordo, almost afraid to speak but manages, “Umm, well, I was hoping that we weren’t going to any time soon.  However, there is a slight chance that someone may come looking for me for something I ‘allegedly’ took from them.  I didn’t take anything from the faceless guy or his bandits.  I give you my word on that!”
Sam Cascious
Tiefling Rogue, 39 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Thu 9 Jun 2022
at 01:15
  • msg #531

Re: (IC) The Quest Begins!

"Haile." Sam speaks out as the ranger is asleep. He adjust the blanket on her and stands up, crossing his arms. As he listens to Anton and Gordo talk, his eyes narrow as if trying to sense something about them "Your it. Hopefully."

18:12, Today: Sam Cascious rolled 22 using 1d20+10.  Sense Motive.
Dreamljocht
Elf Cleric, 163 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 11 Jun 2022
at 20:01
  • msg #532

Re: (IC) The Quest Begins!

"Sam you've already met. He is almost invisible if he wishes to. Me and Tyrael you know now too. The sleeping ranger over there is Halie. She fosters the cub of a dire bear we killed some days ago. I'll take the last watch as I intended already, because I can pray for my spells. Sleep now and reinvigorate. We'll have to travel tomorrow." tells Dreamljocht the two visitors.
Dungeon Master
GM, 1046 posts
Sun 12 Jun 2022
at 02:54
  • msg #533

Re: (IC) The Quest Begins!

The night goes by. Nothing creeps out. Its quiet and calm. Once everyone is up, the rogue stretches and glances around for Haile but she isn't around and he is holding the bear which is snuggled up in his arms. Sam checks out the church but doesn't find the ranger. He stops, looking at all of them "Haile is missing. I need to find her." His eyes narrow "We need to find her." Of course there is the trap door not checked and the tomb outside that the rogue looked into previosly. Her bow and arrows are gone as well as her backpack. Perhaps she is scouting out the area?
This message was last edited by the GM at 02:55, Sun 12 June 2022.
Gordo Vet
Tortle Monk, 8 posts
Sun 12 Jun 2022
at 08:11
  • msg #534

Re: (IC) The Quest Begins!

Gordo jumps to his feet and throws his backpack on. "Where do you think she could've gone? Outside?" he asks. He goes to where he last saw her and searches for any tracks in the dust, leftover equipment or anything that would help him tell where she's gone or what happened to her.


11:10, Today: Gordo Vet rolled 19 using 1d20+4.  Survival.
11:10, Today: Gordo Vet rolled 27 using 1d20+12.  Perception.

Dungeon Master
GM, 1047 posts
Sun 12 Jun 2022
at 10:25
  • msg #535

Re: (IC) The Quest Begins!

Gordo goes to the entrance and is followed by Sam. He goes in a different direction, scanning the area and the tortle finds something. The others are left within the confines of the church.

PM
This message was last edited by the GM at 11:23, Sun 12 June 2022.
Gordo Vet
Tortle Monk, 9 posts
Sun 12 Jun 2022
at 12:31
  • msg #536

Re: (IC) The Quest Begins!

"Over here! Her bow!" he shouts to the others. Not wanting to move it yet, he shows it to the others. The bow has a snapped string and blood. "She must've gone from here," he adds.
Anton LeVeau
Halfling Sorcerer, 38 posts
Sun 12 Jun 2022
at 12:46
  • msg #537

Re: (IC) The Quest Begins!

Gordo Vet:
"Over here! Her bow!" he shouts to the others. Not wanting to move it yet, he shows it to the others. The bow has a snapped string and blood. "She must've gone from here," he adds.

Anton moves over to where Gordo calls out that he found something.  He puts his hands on his hips, shaking his head, "Something foul is about!  Why would she go off by herself?  She probably wouldn't would she?  Can we track her where abouts?"

Anton will cast a Detect Magic spell on the area where the bow was found to see if there were any traces of it maybe lingering in the area.
This message was last edited by the player at 12:48, Sun 12 June 2022.
Dreamljocht
Elf Cleric, 164 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 12 Jun 2022
at 13:19
  • msg #538

Re: (IC) The Quest Begins!

Dreamljocht shakes his head: these seems to be a curse on this mission. Sam and he are the last ones from the original crew. There had been a coming and going from companions from the beginning. And now Halie missing and perhaps dead.
He prays for guidance in these difficult moments.
This message was last edited by the player at 16:12, Sun 12 June 2022.
Dungeon Master
GM, 1049 posts
Sun 12 Jun 2022
at 15:42
  • msg #539

Re: (IC) The Quest Begins!

The halfling doesn't sense anything odd about the area. But the bow does glow. Sam grabs it, holding it tightly and he doesn't seem happy. Not at all. He glances around and looks at Dream "Whoever did this or whatever did this they will die." Right to the point. He clings the bear to his chest, not taking into account the horses and wagon but hopes someone brings them up. He's just angry.

The tortle looks at where the bow is, points out the splattering of blood and finds two sets of footprints heading to the east.

Ty stays behind to watch the wagon and horses.
This message was last edited by the GM at 18:00, Sun 12 June 2022.
Anton LeVeau
Halfling Sorcerer, 39 posts
Mon 13 Jun 2022
at 02:40
  • msg #540

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 539):
Anton looks around to the group then to Sam, "I want to help you find her."
Gordo Vet
Tortle Monk, 10 posts
Mon 13 Jun 2022
at 10:58
  • msg #541

Re: (IC) The Quest Begins!

"Did any of the night guards see anything?" he looks around.
"Let's try following these tracks right away, maybe they haven't gone far. Tyrael - if you're staying, lock yourself in and be vigilant. We don't want you missing too," he adds. He starts following the tracks in the snow, every once in a while looking around to make sure he's not entering an ambush.
Dreamljocht
Elf Cleric, 165 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 13 Jun 2022
at 11:32
  • msg #542

Re: (IC) The Quest Begins!

Dreamljocht turns to Tyrael. "Stay safe; keep the door closed till we're back." He turns to the tracks and blood in the snow. He follows the tracks and Gordo, looning around for any clue about Halie.

Dreamljocht rolled 16 using 1d20+6. Perception.
Dreamljocht rolled 21 using 1d20+3. Survival

This message was last edited by the player at 22:57, Tue 14 June 2022.
Dungeon Master
GM, 1050 posts
Tue 14 Jun 2022
at 22:41
  • msg #543

Re: (IC) The Quest Begins!

The cleric finds more blood as the group slowly makes their way to the east. Ty is locked up in the church with the baby bear and the horses, watching. Waiting. Time passes as the four of them continue to walk. The day passes. The four of them on a mission. Sam is angry and upset. He glances towards Anton, his eyes narrowed "I will find her." He seems intent and glances over at the tortlbe "She probably slipped out."

And the group finds a decent place to rest but everything around them are woods and it is cold. The man curls up. They were able to bring warm clothes as well.

The tortle and elf find more blood, cakes into trees. Perhaps Haile is leaving a trail but hard to tell.
Gordo Vet
Tortle Monk, 11 posts
Wed 15 Jun 2022
at 11:16
  • msg #544

Re: (IC) The Quest Begins!

"Let's stay close," Gordo says as he unrolls his bedroll under the tree, next to the others, and uses his backpack as a pillow. He looks up at the tree branches, checking for any surprises there, and at the surrounding area. I wonder how Tyrael's holding up, I didn't think we'd need to go this far, he thinks to himself.
"Who takes first shift? Wake me up when it's my turn," he says and turns to go to sleep.


14:15, Today: Gordo Vet rolled 31 using 1d20+12.  Perception.

Dungeon Master
GM, 1053 posts
Sun 19 Jun 2022
at 02:31
  • msg #545

Re: (IC) The Quest Begins!

The night passes by. Nothing comes. Its cold. And oddly not even a single creature is oddly around. Not even a bird. The tortle doesn't see anything when its his turn to take watch. And the sun slowly rises up. It doesn't snow during the night which is good for tracking their possible prey. Sam is silent, putting his gear away and standing up. He looks tired oddly. Everyone took their time during their watch to look around and keep watch.
This message was last edited by the GM at 14:12, Sun 19 June 2022.
Dreamljocht
Elf Cleric, 167 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 19 Jun 2022
at 21:45
  • msg #546

Re: (IC) The Quest Begins!

Dreamljocht doesn't sleep well: he worries about Tyrael, alone in the chapel without knowledge why his comapnions did not return and about Halie, missing in the dark winter night, without his best weapon. In his bedroll he prays for assistance and strength from his goddess.
Tyrael Mournstrider
Half-Elf Fighter, 48 posts
HP 43/62, Init +2, AC 21
Mon 20 Jun 2022
at 03:40
  • msg #547

Re: (IC) The Quest Begins!

Tyrael had wanted to go with the others to find Hailie.  From what little she had spoken with the Ranger, Tyri had liked the other woman.  But everyone had a role to play and the group could travel faster without the wagon slowing them down, so if someone had to guard said wagon then Tyri was just as decent a choice as anyone else.

As the sun dipped down below the horizon, the Half-Elf grew worried.  There had been no word from the rest of the group.  At first, Tyri just thought that they needed a good way to communicate back and forth should they ever get separated again.  Then her thoughts turned darker.  What if something had happened to them?  What if she was the only one left in the expedition?  How long was she going to wait for the others?

The crackling of the fire was the only sound that was being made as darkness fell around the locked up church.  Tyri had long stopped talking to the horses, finding the conversation very one sided even when she was making up the responses, and simply sat with her back to the fire to preserve her night vision.  Her sword rested across her lap as she stared at the main door to the church.

Any minute now they others will come through that door, she thought.
Gordo Vet
Tortle Monk, 12 posts
Mon 20 Jun 2022
at 16:42
  • msg #548

Re: (IC) The Quest Begins!

With first light, Gordo gets up, stretches, and calls the others. "Time to get up. We shouldn't waste any valuable time". While the others get up, he does some push-ups and gathers his equipment. "Sam, are you doing alright? You seem unwell," he says to Sam.

When everyone are set to go, Gordo says: "I actually didn't think she would be so far away... Not that I don't want to find her, but since Tyrael is still in the church, we should limit our search, so we don't lose him and the horses and equipment too. I don't like what happened to Halie one bit. I think we should either continue till midday, come back here for the night and be back at the church the following night, or someone should go back to Tyrael. We can then hitch the horses to the wagon and return to the tracks again. Since the tracks will be harder to follow by the hour, I think at least one of us should continue tracking Halie, possibly leave some trail for the others, while at least one of us goes to get Tyrael with the horses and wagon. What do you think?"
Sam Cascious
Tiefling Rogue, 40 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Mon 20 Jun 2022
at 16:51
  • msg #549

Re: (IC) The Quest Begins!

"So you show up and now Haile is missing. I don't think that's a coincidence. Whoever did it has the lead. And I'd say got at least a day worth of travel. Maybe less. And..." As Gordo basically tells them that they are abadoning Haile which by going back they basically are, he is not happy "So you want to abandon Haile, waits at least 3 days to get the wagon and somehow get it through this snow that will just keep building up? How about you take your ideas and shove it! You want to leave her? Then go. I am not abandoning her, not even for the King."
This message was last edited by the player at 16:56, Mon 20 June 2022.
Anton LeVeau
Halfling Sorcerer, 40 posts
Mon 20 Jun 2022
at 19:21
  • msg #550

Re: (IC) The Quest Begins!

Hearing the exchange between Gordo and Sam, Anton will offer up to Sam.  "I would hope that I wasn't to blame for her disappearance.  I will accompany you to find her Sam.  I don't really have a tie to the king either."
This message was last edited by the player at 15:22, Tue 21 June 2022.
Dreamljocht
Elf Cleric, 168 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 20 Jun 2022
at 20:26
  • msg #551

Re: (IC) The Quest Begins!

"I think it would be best to combine Gordo's idea and the quest for Halie: Gordo travels back to the chapel and joins Tyrael, waiting for us with good or bad news. Sam, Anton and I will follow the tracks for at least one more day to find out what came of Halie. If we don't come back to the chapel in at most 5 more days, Tyrael and Gordo are free to go and look for Wintermist or return to the king. It would be preferable if they leave at least some food and our gear in the chapel." gives Dreamjocht his opinion.
Although he fears for Halie, he will not easily give up their companion from day one.
This message was last edited by the player at 20:57, Mon 20 June 2022.
Sam Cascious
Tiefling Rogue, 41 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Mon 20 Jun 2022
at 20:48
  • msg #552

Re: (IC) The Quest Begins!

"Do whatever you want. I don't trust either of them and if they turn on us, there will be hell to pay." Oh Sam is fed up. Anger seems to be blocking his views.He grabs his belongings and storms off. Apparently Dream's view was the final edge. Maybe he's just worried and angry. But Gordo seemed to make a enemy and Anton sort of. And its not good. Maybe his views will change once they find out where Haile is.

Maybe.
Gordo Vet
Tortle Monk, 13 posts
Tue 21 Jun 2022
at 06:39
  • msg #553

Re: (IC) The Quest Begins!

What's his problem? Gordo wonders about Sam's behavior. I wonder if he realizes that I'm the one who found the bow and the tracks thus far. But he decides to keep his cool and not to say anything. Doesn't seem like it'll do any good anyways.
Instead he responds to Dream: "Actually, from your acquaintance with Tyrael - what do you think she'll do if we just don't come back? Would she eventually come after us? Can she handle herself, reasonably guarding the church and equipment and herself? Maybe we should've thought of this before, but let's mark our path. Better starting late than never." Gordo walks to a tree, and drawing a Kama he marks the tree by slashing its trunk.
This message was last edited by the player at 17:23, Tue 21 June 2022.
Anton LeVeau
Halfling Sorcerer, 43 posts
Tue 21 Jun 2022
at 20:02
  • msg #554

Re: (IC) The Quest Begins!

Sam Cascious:
"Do whatever you want. I don't trust either of them and if they turn on us, there will be hell to pay." Oh Sam is fed up. Anger seems to be blocking his views.He grabs his belongings and storms off. Apparently Dream's view was the final edge. Maybe he's just worried and angry. But Gordo seemed to make a enemy and Anton sort of. And its not good. Maybe his views will change once they find out where Haile is.

Maybe.

"I'm not going to go where I'm not wanted!  I do hope I didn't bring this disappearance on with your friend but, if it is, I want to help you find her and get her back Sam.  You let me know if you want my help or not.  I'll gladly help if you'll have it," Anton says with a bit of frustration with Sam but, he understands why he's upset.
This message was last edited by the player at 20:02, Tue 21 June 2022.
Dreamljocht
Elf Cleric, 169 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 21 Jun 2022
at 21:10
  • msg #555

Re: (IC) The Quest Begins!

"Keep it a bit calm Sam; I know the disappearance of Halie frustrates you enormously, but we will need Anton, Gordo and perhaps even Tyrael if we want to succeed in finding our friend Halie, dead or alive. You and I together are perhaps not enough, when you alienate our companions from us."
Dreamljocht understands Sam anger and feels kind of helpless himself when their companions slip through their fingers als sand in a river.
Sam Cascious
Tiefling Rogue, 42 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Tue 21 Jun 2022
at 21:24
  • msg #556

Re: (IC) The Quest Begins!

"So I am suppose to take advice from him? Go back and hope she's alive? You know she wouldn't leave you. I wouldn't and by turning back now, you put her name on the grave. Is that what you want?" Sam is angry "Alienate them? We bloody met then last night! Hekk Anton is worry something is coming after him. What if it went after Hailie instead? I am not going back with them. No way in hell. You want to come, good. Anyone wants to that's fine. I will keep it calm once Haile is found."
Dreamljocht
Elf Cleric, 170 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 21 Jun 2022
at 21:37
  • msg #557

Re: (IC) The Quest Begins!

"No, you don't understand me well. I don't go back now. We sent Gordo to Tyrael. They can try to follow us on horse and if that is not possible, they can stay in the chapel and wait for us at least a few days more. Anton, you and I will search for Halie more, as long as it is possible. But we have to  work together and we can't cooperate if you don't keep you emotions under control a bit. Be angry, be frustrated, be tired, but work with us and not against us. to find her."
Dreamljocht tries to apease Sam without more infighting between the remaining companions.
Sam Cascious
Tiefling Rogue, 43 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Tue 21 Jun 2022
at 22:28
  • msg #558

Re: (IC) The Quest Begins!

The rogue watches the cleric. Two different worlds but he views him as his friend. All he gets is a simple nod but he doesn't want to control his angry but now doesn't have a choice.
Gordo Vet
Tortle Monk, 15 posts
Wed 22 Jun 2022
at 17:41
  • msg #559

Re: (IC) The Quest Begins!

Gordo says to Dream: "You misunderstood me. My original thought was to go to Tyrael so we can regroup, but assuming she can guard herself and our stuff well - we should probably continue together. Worst case, Tyrael gets impatient and leaves the church and tries to find us. That's why I want to mark our path; if she can find her way here with the tracks in the snow, it'll be easier at least from here on. Hopefully we'll get to Haile soon and then we can all go back to Tyrael who'll hopefully still be at the church. Making the way with the horses would be tough, and leaving them behind would be a mistake. If we could somehow send a message to Tyrael - that would be best, but sending someone just to wait with her is pointless."

He then turns to Sam: "Listen, I know we don't know each other for a long time, but I mean well. What I want first and foremost is for everyone to be safe. I suggest we try to pick up the pace, maybe we can close the gap and find her. Looks like the tracks continue this way," he says and points onwards.
Sam Cascious
Tiefling Rogue, 44 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Wed 22 Jun 2022
at 18:25
  • msg #560

Re: (IC) The Quest Begins!

The rogue is already ahead and not paying any attention to the tortle that seems like he can't make up his mind. First he wants to leave. Now he doesn't. Everyone is talking. Sam is moving on. He's angry. And all of this talk about Ty getting here is a waste. Go back then come back. 2 days. Haile could be hurt. Or dead.

And whomeever did this-hell will be brought down against them.
Dreamljocht
Elf Cleric, 171 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 22 Jun 2022
at 18:48
  • msg #561

Re: (IC) The Quest Begins!

Following Sam while he tracks Halie, Dreamljochts asks Anton if he, as a sorcerer, has some spell to contact Tyrael.
Anton LeVeau
Halfling Sorcerer, 44 posts
Wed 22 Jun 2022
at 19:05
  • msg #562

Re: (IC) The Quest Begins!

Dreamljocht:
Following Sam while he tracks Halie, Dreamljochts asks Anton if he, as a sorcerer, has some spell to contact Tyrael.

"I'm sorry, I do not use spells like that, currently.  I may have to change that in the future," Anton says as they push forward looking for Halie.
Dreamljocht
Elf Cleric, 172 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 22 Jun 2022
at 19:49
  • msg #563

Re: (IC) The Quest Begins!

"I don't have a spel either. The only thing I can try is praying to my goddess to send a dream to Tyrael as a message what we are doing. But I don't have any assurance I will get this favor from her." adds Dreamljocht.
Gordo Vet
Tortle Monk, 17 posts
Wed 22 Jun 2022
at 21:31
  • msg #564

Re: (IC) The Quest Begins!

Gordo makes an effort not to sigh out loud or roll his eyes, and just continues with the group.
Tyrael Mournstrider
Half-Elf Fighter, 49 posts
HP 43/62, Init +2, AC 21
Thu 23 Jun 2022
at 04:48
  • msg #565

Re: (IC) The Quest Begins!

The night passed uneventfully, which was good.  Horses were skittish animals and Tyrael had been hoping that they would have alerted her if anything had come into the church.  The animals and the cart, and Tyrael, had survived the night.

There was still no sign of her companions, which was not good.  She was beginning to worry.  Had they been killed?  Were they still trying to find Halie?  She couldn't stay here forever, but just how long she could was dependent on many factors.  Food was the primary one.

Tyrael spent the morning going through the contents of the cart, taking inventory of the food supplies to determine just how long she could wait for the others.  There were some small bows, probably useless to her in a fight but they might be okay for hunting.  That could help to extend their food supplies, for her not necessarily for the horses.

There was also a shovel, which was going to come in handy to clean out the church from the animal waste.  Stables required mucking out and she might have to do the same for the church if they were to stay here for any length of time.  The old building was already beginning to smell of animal, and it was probably a worse smell than she thought as she had most likely become used the odour already.

That meant that she probably have to wash the smell out of her clothes.  Doing laundry and bathing in the snow, not a pleasant idea.

I hope that you guys are okay, she thought, thinking of her companions as she pulled the shovel out of the cart. I hope that Halie is okay.
Dungeon Master
GM, 1060 posts
Fri 24 Jun 2022
at 01:31
  • msg #566

Re: (IC) The Quest Begins!

TRAVEL GROUP:
As the group travels following the odd trail of blood, it goes stagnant but then a potion is found. Empty. There isn't anymore blood but No sign of where to go next. Dusk begins to form. Sam seems tired but keeps moving despite not having a trail. He stops, breathing heavily. Glancing back at the others, tears started to form. But as everyone seems to want to give up what appears to be a dove drops down onto a rock in front of Dream. A voice begins to speak "What is this message?" It seems Dream's diety heard him.

CHURCK:
The small bear peaks up from the wagon watching Tyrael. It tries to jump at her playfully but doesn't get far. The trap door somehow springs open but nothing comes up. Its odd as the group before they left seemed to bar it shut.
Tyrael Mournstrider
Half-Elf Fighter, 50 posts
HP 43/62, Init +2, AC 21
Fri 24 Jun 2022
at 04:26
  • msg #567

Re: (IC) The Quest Begins!

"Whoa!  Hey!  Where'd you come from?" Tyrael said with a laugh as the bear moved around the wagon.  She tired to pet the cub but it was rolling around too much.  "I thought that you'd be sticking with Halie or Sam, not get stuck here with me."

She chuckled again as she played with the bear cub, but that ended abruptly once her eyes happened upon the open trap door.  The laughter in her voice ceased and her expression became stoney and serious.  That door had been closed, and she had thought that it was locked as well.  This was curious development.

Keeping her eyes on the door, Tyrael reached for her sword, buckling it around her waist opposite her ever present machete.  She picked up the shield and slowly made her way to the door.  "Stay put bear.  I'll be right back." she said, not even sure if the animal understood her.  The horses hadn't made a sound, so nothing had come to startle them.  So what had opened the trap door?
Dreamljocht
Elf Cleric, 174 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 24 Jun 2022
at 07:48
  • msg #568

Re: (IC) The Quest Begins!

Dreamljocht feels excited as the dove drops before him and the voice sounds! Such a display from his goddess he never witnessed before! He thanks her profusely before giving the dove the message for Tyrael: "Stay put in chapel. We're still following Halie's trail. Have faith."
A mental image from the chapel and it s place along the road forms in his head to guide the small messenger to their friend.
When the dove takes flight again he touches his holy symbol again and prays to his goddess to thank her.
Gordo Vet
Tortle Monk, 18 posts
Sun 26 Jun 2022
at 07:47
  • msg #569

Re: (IC) The Quest Begins!

Gordo tries to look around for any more tracks - footprints, condensed or collapsed snow, broken twigs, etc. He tries to go in ever-widening circles, and if he finds nothing he'll try to go on in roughly the same direction, and think what would be the path he would take if he would go roughly that way. He also keeps his eyes and ears open for any more clues (leftover equipment, for example).

When the dove lands, he looks at it quite wide-eyed. He's seen some magic before, but never a talking animal. Thinking about it some more, he thinks Actually, why not? I've seen stranger things, and calms himself down, saying nothing about it.


10:46, Today: Gordo Vet rolled 22 using 1d20+12.  Perception.
10:46, Today: Gordo Vet rolled 6 using 1d20+4.  Survival.

This message was last edited by the player at 07:49, Sun 26 June 2022.
Anton LeVeau
Halfling Sorcerer, 45 posts
Mon 27 Jun 2022
at 14:43
  • msg #570

Re: (IC) The Quest Begins!

Anton will stay closer to Dream and Gordo to try and give Sam some space and stay out of his way.  "How long have you guys known Halie for?" he asks Dream once he's done with the dove.
Dungeon Master
GM, 1062 posts
Tue 28 Jun 2022
at 01:22
  • msg #571

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The bird flies off in the general direction as Gordo starts to find the trail once more. Sam is silent, allowing anyone else to talk. He's upset and wants to find Haile, and allows the monk to lead the way! Gordo doesn't see anything odd but there is no trace of any wildlife.

CHURCH:
Tilting its head, it stays put in the cart. The fighter looks down into the cellar, trying to see anything but all she sees is darkness. Her low light vision helps her out a bit and she sees the small ladder leading downwards about thirty free and it goes off.
This message was last edited by the GM at 09:44, Tue 28 June 2022.
Gordo Vet
Tortle Monk, 19 posts
Tue 28 Jun 2022
at 07:51
  • msg #572

Re: (IC) The Quest Begins!

"Over here," Gordo says and motions he found the trail. As he continues to walk that path, he turns and says to Sam: "Don't worry Sam, I'm sure Haile's ok and there's a good reason for all this and we'll find her in good health soon", he tries to show some empathy. "That empty potion we saw is probably hers, she must've drank it and healed up.". Or maybe she herself is chasing someone who drank that potion, and that wasn't even her blood all along. I wonder what's really going on here, he thinks to himself but doesn't say anything out loud.
Anton LeVeau
Halfling Sorcerer, 46 posts
Tue 28 Jun 2022
at 16:23
  • msg #573

Re: (IC) The Quest Begins!

Gordo Vet:
"Over here," Gordo says and motions he found the trail. As he continues to walk that path, he turns and says to Sam: "Don't worry Sam, I'm sure Haile's ok and there's a good reason for all this and we'll find her in good health soon", he tries to show some empathy. "That empty potion we saw is probably hers, she must've drank it and healed up.". Or maybe she herself is chasing someone who drank that potion, and that wasn't even her blood all along. I wonder what's really going on here, he thinks to himself but doesn't say anything out loud.

Upon hearing Gordo call out, Anton rushes over to where he is standing and sees the empty potion bottle.  "That's a very good sign, the empty potion bottle that is."
Tyrael Mournstrider
Half-Elf Fighter, 51 posts
HP 43/62, Init +2, AC 21
Thu 30 Jun 2022
at 04:39
  • msg #574

Re: (IC) The Quest Begins!

Tyrael frowned.  "Venture down into the dark basement all by myself?  I've done stupider things." she muttered.  She walked over to the fire and used it to light a torch.  The torch, she dropped down into the basement to see if she could see anything a little more clearly.
Dreamljocht
Elf Cleric, 176 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 1 Jul 2022
at 11:17
  • msg #575

Re: (IC) The Quest Begins!

Dreamljocht follows Gordo, Sam and Anton, his mind still full of the unexpected action from his goddess.
Dungeon Master
GM, 1066 posts
Sat 2 Jul 2022
at 01:55
  • msg #576

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The group heads further into the winter wonderland and Sam asks for the potion bottle. Its just woods, nothing more. But more blood is visible along the 'trail'.

CHURCH:
The torch falls down about 20-30 feet. A ladder is visibe from where Ty dropped it. It looks dark and forboding but nothing else happens. The torch remains on the bottom, still lit.
Anton LeVeau
Halfling Sorcerer, 48 posts
Sat 2 Jul 2022
at 03:05
  • msg #577

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
The group heads further into the winter wonderland and Sam asks for the potion bottle. Its just woods, nothing more. But more blood is visible along the 'trail'.

Anton will walk over to Sam and hand him the potion bottle, without a question?
Tyrael Mournstrider
Half-Elf Fighter, 54 posts
HP 43/62, Init +2, AC 21
Thu 7 Jul 2022
at 01:28
  • msg #578

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The torch falls down about 20-30 feet. A ladder is visibe from where Ty dropped it. It looks dark and forboding but nothing else happens. The torch remains on the bottom, still lit.


Tyrael frowned into the darkness.  She didn't want to go down there.  Sam had gone down and found nothing, so there really shouldn't be anything down there.  There was also the fact that she was supposed to keep an eye on her companions gear and horses, keeping them safe until they returned.

If they returned.

The half-Elf shook her head.  Better not to dwell on such thoughts. They would find Hailie and return, hopefully to find a living, breathing fighter watching over their belongings.  Going down alone into a dark basement was not going to improve those odds any.

"Nope." she said to the horses.  "I've done some stupid things in my time, but I'm not going to do something stupid here."  She closed the hatch and moved the podium over the edge of it, hoping that the additional weight would prevent anything, if there was anything down there, from opening it up again.
Dreamljocht
Elf Cleric, 179 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Tue 12 Jul 2022
at 19:56
  • msg #579

Re: (IC) The Quest Begins!

Dreamljocht follows Gordo and Sam; not quite looking at the tracks, his mind full of the unexpected. He relies on the better abilities from his companions. As he is sure Tyrael knows now what to do, he is more optimistic about their search.
Dungeon Master
GM, 1072 posts
Sat 16 Jul 2022
at 23:43
  • msg #580

Re: (IC) The Quest Begins!

TRAVEL GROUP:
They come across what looks like a old hut down within the snowfields. No smoke comes up from it and its dark.

CHURCH:
When Ty goes to go back to the bear and fire area to warm up, the podium seems to shift and move from the platform. It seems to be pretty freeky.
Tyrael Mournstrider
Half-Elf Fighter, 55 posts
HP 43/62, Init +2, AC 21
Sun 17 Jul 2022
at 04:12
  • msg #581

Re: (IC) The Quest Begins!

Tyrael, who was in the middle of cleaning her armor, happened to be looking over at the podium when it moved.  She dropped her head in exasperation.  "Oh for the love of...." she muttered, her shoulders drooping.  Whatever was down in the basement was not going to leave her alone.

Keeping her eye on the podium, Tyrael shrugged back into her armor.  after buckling on her sword, Tyri walked back over to the podium.  She moved the podium off of the floor hatch and re-opened it.  "Hello dark and mysterious basement my old friend."
Anton LeVeau
Halfling Sorcerer, 51 posts
Sun 17 Jul 2022
at 17:53
  • msg #582

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
They come across what looks like a old hut down within the snowfields. No smoke comes up from it and its dark.

Anton stops when the hut comes into view to see what the parties next course of action is.
Dreamljocht
Elf Cleric, 180 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 17 Jul 2022
at 19:53
  • msg #583

Re: (IC) The Quest Begins!

Dreamljocht carefully walks around the hut, looking for recent tracks and trying to look inside. If he can't see inside, he tries to feel if there is a lingering evil aura near the door.
Dungeon Master
GM, 1074 posts
Fri 22 Jul 2022
at 02:44
  • msg #584

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Dream doesn't sense anything. No fresh tracks. Actually no tracks at all. Just snow as far as anyone can see. There is some blood on one side of the hut, and it looks old. Anton scans the area and doesn't see anything. The monk walks over to the blood and kneels down as if looking for something. As the cleric finishes his search, he puts his hand out near the door leading inside but doesn't see anything just a old hut. Sam does the same, keeping a eye on Dream. He stands there near the elf, and checks the area for traps but doesn't find anything.

CHURCH:
The torch dropped down has gone out. Ty looks down the hole and doesn't see anything. It is strange.
Anton LeVeau
Halfling Sorcerer, 52 posts
Sat 23 Jul 2022
at 04:49
  • msg #585

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
Dream doesn't sense anything. No fresh tracks. Actually no tracks at all. Just snow as far as anyone can see. There is some blood on one side of the hut, and it looks old. Anton scans the area and doesn't see anything. The monk walks over to the blood and kneels down as if looking for something. As the cleric finishes his search, he puts his hand out near the door leading inside but doesn't see anything just a old hut. Sam does the same, keeping a eye on Dream. He stands there near the elf, and checks the area for traps but doesn't find anything.

Anton puts his hands on his hips and calls out to the rest, "Nothing back here!"
Tyrael Mournstrider
Half-Elf Fighter, 56 posts
HP 43/62, Init +2, AC 21
Sat 23 Jul 2022
at 05:02
  • msg #586

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The torch dropped down has gone out. Ty looks down the hole and doesn't see anything. It is strange.


Tyrael frowned into the darkness again.  Something was playing with her, she was sure of it.  Well, she was hopeful that it was just a little mischief but damned if the dates weren't strongly trying to convince her to go into the basement.

Alone.

"Sod it." she grumbled.  Lighting another torch, Tyrael dropped it down the hatch into the basement.  She looked over at the horses.  "You stay and watch my back.  Anything comes around, Neigh loudly...or kick it to death..."

Satisfied that the horses understood their instructions, and shaking her head that she was talking to the horses in such a manner, the fighter climbed down into the basement.
Gordo Vet
Tortle Monk, 24 posts
Sun 24 Jul 2022
at 17:28
  • msg #587

Re: (IC) The Quest Begins!

Gordo walks up to the hut. Like the others, he also tries to peer inside - windows, keyhole, gaps in the wall or near the door - anything. He also tries to listen for voices coming from inside. If he sees nothing and hears nothing - he will go up to the front door and knock three times.
Dreamljocht
Elf Cleric, 182 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 24 Jul 2022
at 22:40
  • msg #588

Re: (IC) The Quest Begins!

When Dreamljocht doesn't see anything out of order, he walks up to the door, his scimitar ready; he himself ready to assist Gordo.
Dungeon Master
GM, 1077 posts
Tue 26 Jul 2022
at 01:30
  • msg #589

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Gordo knocks on the door but no answer just as Sam gets it open. He glances at Dream and Gordo and slowly opens it. Inside it looks like a abandoned small home. There's shelves along the backwall as well as a small couch, table and two chairs. A bed rests here as well. It looks like no one has been here for quite some time.

CHURCH:
The fighter gets down the ladder and starts to head down a tunnel that is short. Standing in front of her is a closed door.
Tyrael Mournstrider
Half-Elf Fighter, 58 posts
HP 43/62, Init +2, AC 21
Tue 26 Jul 2022
at 03:37
  • msg #590

Re: (IC) The Quest Begins!

A door.  Tyrael wasn't sure what to expect when she climbed down into the basement but for some reason a door was not it. "And where is Sam when I need him?" she muttered.  It was unlikely that the door was trapped, or maybe very likely.

Tyrael climbed back up the ladder into the church.  She looked around for something long, like a staff, or maybe she could break off a stick or something similar outside.  Best to get something from outside.  Wouldn't want to anger spirits of the church.

After spending some time to find a good long staff, Tyrael returned to the basement.  She might not be Sam, but she wasn't about to stick her fingers someplace that was questionable.  Using her newly 'crafted' staff, Tyrael poked at the door.  Maybe she could try to open it from a safe distance.
Anton LeVeau
Halfling Sorcerer, 54 posts
Wed 27 Jul 2022
at 01:01
  • msg #591

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 589):
Anton will turn his back to the building and keep an eye on the surrounding area while the others are inside.
Gordo Vet
Tortle Monk, 27 posts
Wed 27 Jul 2022
at 10:47
  • msg #592

Re: (IC) The Quest Begins!

Gordo peers inside, then walks in and looks around. Trying to respect the privacy of the owner as much as possible, Gordo tries not to touch any personal items or disturb the order too much, and focuses on looking for clues in regards to Halie. If he finds nothing, he will leave the hut without taking anything.
Dungeon Master
GM, 1078 posts
Thu 28 Jul 2022
at 19:11
  • msg #593

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The area is completly covered in dust and dirt. If someone was using this place it would be obvious. Or they are good at covering their own tracks. Sam enters and goes to look around not caring who or what lives or live within. He's got a mission. Anton glances around but doesn't see anything but snow and trees. Gordo enters and looks in a different area moving opposite of Sam but the floor squeeks below the rogue. Besides this, they do find two old potions, covered in dirt under the bed. Further inspection reveals nothing. There's barely anything of value left. Whatever happened here, remains unknown.

OOC
Found: 2 old potions (full)


CHURCH:
When the warrior returns with the stick (though there are quarterstaves in the wagon by the way) oddly the door is open. Son of a....
This message was last edited by the GM at 13:25, Fri 29 July 2022.
Tyrael Mournstrider
Half-Elf Fighter, 59 posts
HP 43/62, Init +2, AC 21
Fri 29 Jul 2022
at 03:13
  • msg #594

Re: (IC) The Quest Begins!

Tyrael looked from the open door to her stick and back again.  "Well that's hospitable." she said.  Keeping her stick in hand, Tyrael examined the doorway, just in case there was something left behind.

Afterwards, she peered through the now open doorway.

OOC:
Tyrael Mournstrider rolled 15 for Perception

Dreamljocht
Elf Cleric, 183 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 29 Jul 2022
at 07:36
  • msg #595

Re: (IC) The Quest Begins!

Dreasmljocht searches the house, allthough he doesn't expect to find a clue about Halie as it seems the place is not disturbed in a long time.

Dreamljocht rolled 24 using 1d20+7.  Perception.
Gordo Vet
Tortle Monk, 28 posts
Sun 31 Jul 2022
at 07:24
  • msg #596

Re: (IC) The Quest Begins!

Gordo sees that Sam found 2 potions. "Those aren't ours, we should leave them," Gordo says, turns his back and leaves the hut to exam the blood on the hut and to continue looking for tracks, not looking to see if Sam takes the potions or not.
Anton LeVeau
Halfling Sorcerer, 55 posts
Mon 1 Aug 2022
at 00:30
  • msg #597

Re: (IC) The Quest Begins!

Anton makes his way back around to the entrance and looks inside.  "Nothing I saw around back."
Dungeon Master
GM, 1081 posts
Mon 1 Aug 2022
at 00:40
  • msg #598

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam puts them into his pack once the monk depart. He puts his foot on the ground then back to where he hear something creep and kneels down. Besides the potions found and the door leading down the cleric doesn't see anything. Sam is able to pull the door open and peers down and his eyes open wide.

OOC
Found: 2 old potions (full)
Sam


CHURCH:
The warrior doesn't find anything upon the doorway or anything nearbye but when she peers inside she does see a interesting side. A statue like the ones found where she worships at times sits about 30' away. Clenched in his hands is a greatsword covered in dirt. There is a chest as well.
Dreamljocht
Elf Cleric, 184 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 1 Aug 2022
at 06:00
  • msg #599

Re: (IC) The Quest Begins!

Dreamljocht looks surprised when Sam opens a trapdoor he didn't found himself before. He calls for Anton and Gordo to come and see. He walks up to the door and looks over Sam's shoulder.
Gordo Vet
Tortle Monk, 30 posts
Mon 1 Aug 2022
at 12:16
  • msg #600

Re: (IC) The Quest Begins!

"What is it?" he asks when Dream calls him back. He sees Sam took the potions, rolls his eyes and sighs quietly but says nothing. His eyes then fall on the open trap door. He comes closer, and without a word looks down the hole.
Anton LeVeau
Halfling Sorcerer, 56 posts
Tue 2 Aug 2022
at 13:32
  • msg #601

Re: (IC) The Quest Begins!

Anton will poke his way around the corner and look inside at the others, "I didn't see anything outside of note.  Better luck in here?  Is that a trap door you've found?"
Tyrael Mournstrider
Half-Elf Fighter, 60 posts
HP 43/62, Init +2, AC 21
Wed 3 Aug 2022
at 16:55
  • msg #602

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The warrior doesn't find anything upon the doorway or anything nearbye but when she peers inside she does see a interesting side. A statue like the ones found where she worships at times sits about 30' away. Clenched in his hands is a greatsword covered in dirt. There is a chest as well.


Tyrael looked at the statue and the great sword in its hands.  It must have been down here for quite some time considering the layer of dirt covering the weapon.  She stepped forward to cautiously regard the weapon.  Curious to find something like this down here.  It piqued her interest.

Her eyes slid up from the Greatsword to the face of the statue holding it.  Statues under churches were not normally her area of expertise but maybe this was someone local to the area.  Local Diety?  Maybe a famous hero?  "Who are you?" she wondered.

OOC:
Tyrael Mournstrider rolled 20 using 1d20+2.  Knowledge Local to try and identify the statue.

Dungeon Master
GM, 1083 posts
Thu 4 Aug 2022
at 00:44
  • msg #603

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Under the hut lies two bodies. Old but its evident that one is a female and the other a male. The female has hair much like Haile and looks like her quiet a bit but older. The other a simple male, scar over his cheek. Both hold eachother tightly as if place there by a unknown party. They seem to be riddle with arrows but remove save one for each person upon their hearts. Sam looks like he is stunned.

CHURCH:
The statue doesn't respond to the question. And the sword is held firmly yet looks old. From her wanderings she regonized the statue to be that of Gorum.
Tyrael Mournstrider
Half-Elf Fighter, 61 posts
HP 43/62, Init +2, AC 21
Fri 5 Aug 2022
at 22:27
  • msg #604

Re: (IC) The Quest Begins!

Upon recognizing the visage of the god that she worshipped, Tyrael dropped to her knees in front of the statue.  She spoke a prayer, hoping that Gorum had approved of her actions in battle the last week.  Maybe not so much the battle in the town, unless Gorum approved of contests over who could drink the most.

Her obeisances observed, she turned her attention to the Greatsword, the symbol of her gods prowess in battle.  Tyrael much preferred fighting with a sword and shield, or two swords, but she could appreciate a good, long blade.  She reached out to feel the blade of the greatsword, brushing away the dirt to get a better look at the weapon.
Anton LeVeau
Halfling Sorcerer, 57 posts
Sun 7 Aug 2022
at 23:39
  • msg #605

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
Under the hut lies two bodies. Old but its evident that one is a female and the other a male. The female has hair much like Haile and looks like her quiet a bit but older. The other a simple male, scar over his cheek. Both hold each other tightly as if place there by a unknown party. They seem to be riddle with arrows but remove save one for each person upon their hearts. Sam looks like he is stunned.

Anton moves over to where the bodies have been found.  Seeing what appears to be Hallie, he gasps, "Oh my!  Is, is that her?"
Dreamljocht
Elf Cleric, 185 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 8 Aug 2022
at 19:17
  • msg #606

Re: (IC) The Quest Begins!

Dreamljocht looks carefully at the two bodies. He notices the resemblance of the female with Halie. "I think it is not Halie, unless she aged considerable in these few days. My best guesse: we found her parents. And it can't be a coincidence tracking Halie finding these people".
Gordo Vet
Tortle Monk, 32 posts
Tue 9 Aug 2022
at 11:13
  • msg #607

Re: (IC) The Quest Begins!

"Definitely not a coincidence. Maybe the same person who did this to them is the one who came for Halie?"

Gordo crouches closer and tries to examine the corpses. If he can't reach from up there, he will go down into the hole. At any rate, he'll try to disturb the bodies as little as possible and leave them lying in the same place.

OOC:
Trying to figure out approximately how long ago did they die, what killed them, did they die here/in the hut or were they moved here, etc. Also, is the trapdoor just a small hollow or does it continue to a tunnel or something?
Is that a Heal check? Perception?

This message was last edited by the player at 12:58, Wed 10 Aug 2022.
Dungeon Master
GM, 1085 posts
Wed 10 Aug 2022
at 02:38
  • msg #608

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Obviously they died from the arrow wounds upon their bodies yet they are missing save for one arrow lodged in each one of their chests. The tieflings hands tense up and he slams them against the ground "Haile's parents. Why..." As Gordo looks under the boards he sees nothing and nothing upon the bodies. They lie there, holding eachother. Perhaps placed like that. They have nothing of value, stripped down to their clothes. Covered in snow. Some snow falls down to the ground from small openings in the celing. He stands up, trying to hold back any emotion.

"Do not touch them." Sam spits out.

CHURCH:
Still the statue doesn't move and the blade is cleans as Ty works on it but it remains held tightly within the statue's grasp. When she kneels down and does her prayer, the statue releases and the blade rmeains not being held.
This message was last edited by the GM at 17:35, Wed 10 Aug 2022.
Gordo Vet
Tortle Monk, 35 posts
Thu 11 Aug 2022
at 14:21
  • msg #609

Re: (IC) The Quest Begins!

"Something is wrong with those bodies," Gordo says. "Something feels really weird... can't really put my finger on it though."

Try as he might, he can't fit more than his head into the trap door with his shell. "I can see some blood stains down there, down south," he says and points under the hut. "Anton, do you think you can go down there and look around?" he asks Anton.
Dreamljocht
Elf Cleric, 187 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 11 Aug 2022
at 14:43
  • msg #610

Re: (IC) The Quest Begins!

Dreamljocht leaves his shield and scimitar with Gordo, before he enters the cellar through the trapdoor to look closer at the strange scene beneath the hut. After Sam's warning, he is carefull not to touch the bodies, but he looks very closely at the bodies, and searches the whole cellar, crouching around. He is aware of his vulnerability, but needs to look himself.
This message was last edited by the player at 15:07, Thu 11 Aug 2022.
Anton LeVeau
Halfling Sorcerer, 58 posts
Thu 11 Aug 2022
at 15:32
  • msg #611

Re: (IC) The Quest Begins!

Gordo Vet:
"Something is wrong with those bodies," Gordo says. "Something feels really weird... can't really put my finger on it though."

Try as he might, he can't fit more than his head into the trap door with his shell. "I can see some blood stains down there, down south," he says and points under the hut. "Anton, do you think you can go down there and look around?" he asks Anton.

ANton looks down into the hole with the bodies.  "Um, I uh, yeah. I guess so?  I will try to be careful around the bodies Sam."
Tyrael Mournstrider
Half-Elf Fighter, 62 posts
HP 43/62, Init +2, AC 21
Fri 12 Aug 2022
at 05:14
  • msg #612

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Still the statue doesn't move and the blade is cleans as Ty works on it but it remains held tightly within the statue's grasp. When she kneels down and does her prayer, the statue releases and the blade rmeains not being held.


"Whoa." Tyrael said, as she saw the statue loosen its grip on the Greatsword.  She pulled her hand back and looked up at the face of the statue.  Was this Gorum telling her something?  Tyrael did favour sword and shield over the Greatsword that was the preferred weapon of her god.  She was not trying to insult her deity with her choice, it was more out of practicality than anything else.  At this moment, maybe Gorum was strongly suggesting that she choose another way of fighting.

It never occurred to her that this could be anything other than a message from her god.  She hesitated only for a moment before reaching out and taking the hilt of the Greatsword.
Dungeon Master
GM, 1089 posts
Sat 13 Aug 2022
at 23:11
  • msg #613

Re: (IC) The Quest Begins!

TRAVEL GROUP:
After some time, Sam allowed Dream to hoist the bodies up. He checks the bodies as Anton check out the 'celler'. The halfling finds what the tortle remarked aabout. Blood. Not as fresh but its there and not from the bodies. With all that happened, they put two and two together and realized the blood outside seeped down into here. Its hard to tell if it was from the bodies but probably not. Dream checks the bodies and comes up with some answers-they weren't killed by the arrows. They were killed by immense cold. Its up to him if he tells the group. Sam seems to be not at ease, moving around the inside of the hutt obviously angry.

CHURCH:
The greatsword feels heavy within the fighters grasp. She can wield it easily but if its got some magical nature, its hard to tell.
Anton LeVeau
Halfling Sorcerer, 59 posts
Sat 13 Aug 2022
at 23:33
  • msg #614

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 613):
After Anton finds the blood and sees how Sam is acting, he does his best to keep his distance and stay out of his way.  'Please, don't let this be the people who are after me,' he thinks to himself.
Gordo Vet
Tortle Monk, 36 posts
Sun 14 Aug 2022
at 07:28
  • msg #615

Re: (IC) The Quest Begins!

Gordo helps Dream hoist up the bodies and then helps Dream up and hands him back his equipment.
He then turns to look at the bodies. "Looks like someone executed them or something, the poor people... I wonder how long they've been lying here".
Tyrael Mournstrider
Half-Elf Fighter, 63 posts
HP 43/62, Init +2, AC 21
Mon 15 Aug 2022
at 02:55
  • msg #616

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The greatsword feels heavy within the fighters grasp. She can wield it easily but if its got some magical nature, its hard to tell.


Tyrael hefted the great sword, giving it a few small swings to appraise its weight and balance.  A gift from Gorum?  That's what she assumed that it was, and who was she to turn down a gift from her god.  She knelt back in front of the statue and gave thanks to Gorum for the blade.

After a suitably long time spent in prayer and thanks, Tyri stood back up and checked out the rest of the room.  Oh wait, there was a chest wasn't there?  She knelt by the chest and examined it.

OOC:
Perception 23

This message was last edited by the player at 02:57, Mon 15 Aug 2022.
Dungeon Master
GM, 1091 posts
Sat 20 Aug 2022
at 01:39
  • msg #617

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue seems irritated and frustrated as the cleric examines the corpse, letting the group know they were alive a few days back. Dream does his prayer, putting them at rest. Sam sighs and goes outside without a word.

CHURCH:
The warrior doesn't see anything odd. She goes over to the chest and examines it throughly before goes to toss it open. Inside is a dark blanket covering something probably but unless Ty kneels down and pulls it aside.....
Tyrael Mournstrider
Half-Elf Fighter, 64 posts
HP 43/62, Init +2, AC 21
Sat 20 Aug 2022
at 04:51
  • msg #618

Re: (IC) The Quest Begins!

Curiosity got the better of the fighter and she carefully started to unwrap the dark blanket to see what it contained.
Dreamljocht
Elf Cleric, 189 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 20 Aug 2022
at 20:17
  • msg #619

Re: (IC) The Quest Begins!

When Dreamljocht emerges from the cellar under the hut, he joins his companions near the bodies they had brought up. With an odd look in his eyes, he declares his finds: "Those arrows were not the cause of their death. They died because of extreme cold. I don't know if this was a natural cold. Could the cold waether reach such extreme temperature?" He looks at his companions as he doesn't have experience with the winterweather in these regions.
Gordo Vet
Tortle Monk, 37 posts
Sun 21 Aug 2022
at 14:54
  • msg #620

Re: (IC) The Quest Begins!

"Cold, not the arrows? Are you sure? Gordo is surprised, as he was certain the arrows were the cause of death. "Then someone punctured them all over... after their death?" He asks, appalled. Being originally from a humid swampy area, Gordo wouldn't know regarding the cold either.
Anton LeVeau
Halfling Sorcerer, 60 posts
Wed 24 Aug 2022
at 16:29
  • msg #621

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
The rogue seems irritated and frustrated as the cleric examines the corpse, letting the group know they were alive a few days back. Dream does his prayer, putting them at rest. Sam sighs and goes outside without a word.

Without any words to add, Anton walks outside and stands near Sam but, not saying a word.
Dungeon Master
GM, 1093 posts
Fri 26 Aug 2022
at 12:37
  • msg #622

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The halfling goes outside but he doesn't see Sam anywhere. Inside the rest of the group converse but all that is known is they died from the cold. But it seems rather extreme. Perhaps they are in a murder scene.

CHURCH:
Pulling it back, the fighter finds a set of gauntlets and a headband.
Gordo Vet
Tortle Monk, 38 posts
Sun 28 Aug 2022
at 13:38
  • msg #623

Re: (IC) The Quest Begins!

"I think we should put them to rest in the most respectful way we can, and quickly be back on the tracks, try to find out who did this and hopefully we'll find Halie as well," he says and motions Dream to come help him.
Dreamljocht
Elf Cleric, 190 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 28 Aug 2022
at 20:31
  • msg #624

Re: (IC) The Quest Begins!

Dreamljocht joins Gordo in his wish to bury the two bodies proper. He blesses the body and speaks the right words after digging two graves, shallow because of the frost in the ground. Both bodies are laid to rest and both graves marked with some stones.
When this gruesome task is completed, Dreamljocht studies the arrows that were put into the dead, trying to learn more about their origine.

When he stands at last to leave this place, outside he look around for Anton and Sam.
Anton LeVeau
Halfling Sorcerer, 62 posts
Sun 28 Aug 2022
at 21:22
  • msg #625

Re: (IC) The Quest Begins!

In reply to Dreamljocht (msg # 624):
Anton stands outside the structure and waits for everyone to be done with their tasks.  He has a look of concern on his face after what they had just found.

He looks up and realizes that Sam is nowhere in sight.  He looks back toward the building, "Umm, Sam's gone!"
This message was last edited by the player at 00:46, Tue 30 Aug 2022.
Tyrael Mournstrider
Half-Elf Fighter, 65 posts
HP 43/62, Init +2, AC 21
Mon 29 Aug 2022
at 03:25
  • msg #626

Re: (IC) The Quest Begins!

Gauntlets and a Headband?  That was curious find.  Tyrael picked up the items and looked them over.  She turned back to the statue of Gorum.  Were these also gifts from her god?  It wasn't as though she could say no to them.  A shame that the statue couldn't speak.  But then again, would she want it to?

Tyrael gave a short prayer of thanks to the statue and looked around the room one last time.
Gordo Vet
Tortle Monk, 39 posts
Wed 31 Aug 2022
at 11:07
  • msg #627

Re: (IC) The Quest Begins!

Gordo hears Anton and immediately steps out. "Sam? Sam!" he shouts. He tries to look around, to see if he can see Sam, or at least his tracks.

14:06, Today: Gordo Vet rolled 22 using 1d20+12.  Perception.
14:06, Today: Gordo Vet rolled 11 using 1d20+4.  Survival.

Anton LeVeau
Halfling Sorcerer, 63 posts
Wed 31 Aug 2022
at 13:56
  • msg #628

Re: (IC) The Quest Begins!

Gordo Vet:
Gordo hears Anton and immediately steps out. "Sam? Sam!" he shouts. He tries to look around, to see if he can see Sam, or at least his tracks.

Anton continues to look around the area and turns to Gordo, "I came out to get some fresh air and clear my head and, he wasn't where I thought he was."
Dungeon Master
GM, 1095 posts
Sun 4 Sep 2022
at 17:44
  • msg #629

Re: (IC) The Quest Begins!

TRAVEL GROUP:
There seems to be no sign of Sam despite everyone looking around. It seems like he just dissapeared.

CHURCH:
There is nothing left within the room and no other doorways other then the one the fighter came through.

OOC
Going to try and wear the gauntlets and headband?

Anton LeVeau
Halfling Sorcerer, 64 posts
Sun 4 Sep 2022
at 17:50
  • msg #630

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
There seems to be no sign of Sam despite everyone looking around. It seems like he just disappeared.

Anton begins to look around and is getting increasingly nervous.  "I-I don't get it.  I thought he was right out here just before I walked out.  This isn't good!  Something is very wrong out here?  Now we've lost Sam too?"
This message was last edited by the player at 13:14, Mon 05 Sept 2022.
Tyrael Mournstrider
Half-Elf Fighter, 66 posts
HP 43/62, Init +2, AC 21
Mon 5 Sep 2022
at 06:37
  • msg #631

Re: (IC) The Quest Begins!

There was nothing more of interest in this basement, so Tyrael decided to head back up to the main floor of the abandoned church.  She checked the horses and the wagon, just to make sure that nothing had happened while she was below grounds, and then took a seat around the fire.

She turned the gauntlets and the heandband over and over in her hands.  Curious about the fit, Tyrael slipped the gauntlets on.
Gordo Vet
Tortle Monk, 41 posts
Mon 5 Sep 2022
at 08:38
  • msg #632

Re: (IC) The Quest Begins!

Gordo looks around and is getting frustrated. "Damn! I can't hear him, see him, or even find any sign of where he went. I think we should wait here five more minutes, see if he comes back, and if not - I would assume he went on his own after Halie, which is also our best shot of finding another team member. If he doesn't come back in five minutes, we should probably continue on Halie's trail, and hopefully we'll find the both of them."

Gordo looks around uneasily, goes around the hut a few times, cracking his knuckles, scratching under his shell. Damn!
Anton LeVeau
Halfling Sorcerer, 66 posts
Fri 9 Sep 2022
at 15:06
  • msg #633

Re: (IC) The Quest Begins!

Anton turns to Dreamljocht, "You know him best Dream.  What do you think we should do?"
Dreamljocht
Elf Cleric, 192 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 9 Sep 2022
at 16:20
  • msg #634

Re: (IC) The Quest Begins!

Dreamljocht looks around for Sam. One side of him is flabbergasted that Sam has disappeared as well, the other side sees it as an almost unavoidable outcome of the tensions between Sam and the most of the companions. Looking around for traces of the missing Sam, possible abductors of the still missing Halie he walks around, every single spot around the hut scrutinizing.

To Anton and Gondo he says: "It looks more and more a dangerous goosehunt, even more so if we split even further. If we can't find a trace, I think we have to return to the chapel, reunite with Tyrael and our gear and and talk about resuming our original mission or searching anew, but with the complete party, with all our strength united."

Dreamljocht rolled 26 using 1d20+7. Perception.
Anton LeVeau
Halfling Sorcerer, 68 posts
Fri 9 Sep 2022
at 16:53
  • msg #635

Re: (IC) The Quest Begins!

"Let me try something first Dream.  If it doesn't work, we can go back to the chapel?"

Anton begins to cast a spell he thinks may help find out what may have happened to Sam.

Casting Detect Magic
Dreamljocht
Elf Cleric, 193 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 9 Sep 2022
at 17:03
  • msg #636

Re: (IC) The Quest Begins!

Dreamljocht casts Detect Magic as well, inspired by Anton.

Casting Detect Magic
Dungeon Master
GM, 1102 posts
Fri 9 Sep 2022
at 23:45
  • msg #637

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Anton and Dreams detect magic goes off and they sense everyone else within vicinity but no Sam. Perhaps the rogue is out of range? The tortle does find again a trail of blood that stops-seeing this before entering the hut. Perhaps thats the way to go if it is indeed Haile's blood. Or her attacker.

CHURCH:
The gauntlets feel snug but that is all that the fighter can get from them. She can easily remove them which is good. Unfortunatly with the lack of magic users around, its hard to tell what they do if anything at all. Or if they are indeed magical. Hard to tell.
Tyrael Mournstrider
Half-Elf Fighter, 68 posts
HP 43/62, Init +2, AC 21
Sat 10 Sep 2022
at 04:25
  • msg #638

Re: (IC) The Quest Begins!

Tyrael flexed her fingers within the gloves.  They felt good, comfortable.  Putting on the headband, she stood up to check the fire.  "So, what do you think?" she held up her hands as she asked the horses.  "It's what all of the stylish fighters are wearing this year."

She put another log on the fire and picked up the Greatsword.  It had been some time since she had carried a great sword into battle, but that didn't mean that she was not familiar with the weapon.  Tyrael cleared a space inside the church and began to go through some weapon drills with the long blade.  If she was going to wield the weapon, in honour of Gorum, then it would be good to get a feel for the weapon.
Anton LeVeau
Halfling Sorcerer, 72 posts
Tue 13 Sep 2022
at 15:17
  • msg #639

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
Anton and Dreams detect magic goes off and they sense everyone else within vicinity but no Sam. Perhaps the rogue is out of range? The tortle does find again a trail of blood that stops-seeing this before entering the hut. Perhaps that's the way to go if it is indeed Haile's blood. Or her attacker.

Anton nervously looks around to Dream and Gordo.  "We keep losing people the more we look into this.  First Halie, now Sam!  He's nowhere in sight but, Gordo found another blood trail.  Maybe, we go and get Ty and look for both of them further?"
Dreamljocht
Elf Cleric, 195 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Thu 15 Sep 2022
at 06:51
  • msg #640

Re: (IC) The Quest Begins!

Dreamljocht looks at the blood trail and tries to determine how old the trail is. He is at a loss what happened to Sam. Ik could be that he was snatched away as was Halie, it could that he had gone his own way because of his anger: Dreamljocht doesn't really have a clue.

Dreamljocht rolled 12 using 1d20+7. Perception.
Dreamljocht rolled 30 using 1d20+13. Heal.

Anton LeVeau
Halfling Sorcerer, 73 posts
Thu 15 Sep 2022
at 12:34
  • msg #641

Re: (IC) The Quest Begins!

Anton tries to collect his thoughts for a second and then says, "We obviously cannot afford to split up any more!  Whether we continue to look for Sam & Halie or go back to base camp with Ty, the three of us don't leave each others' sides!  Agreed?"
Dungeon Master
GM, 1107 posts
Sun 18 Sep 2022
at 18:26
  • msg #642

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The group decides to keep moving. Dream does in fact realize its blood but hard to tell whos or what it is. He's no forensic doctor (nor do they exist!) but by poking and prodding it is indeed blood or something very close to it. Everyone has seen it before. With the 'burial' done they find the 'trail' with the tortle leading them on not sure of where Sam even is. But a whistle is heard as the darkness begins to settle.

CHURCH:
As the fighter starts to practice with her new blade, she can feel its power but still cannot figure out what it does. But she can see etchings along the blade but can't make them out. But then a bird suddenly appears from above. It looks down at her "Gorum would be impressed." Did it just talk?
Dreamljocht
Elf Cleric, 196 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sun 18 Sep 2022
at 18:59
  • msg #643

Re: (IC) The Quest Begins!

As he hears the whistle, Dreamljocht suddenly walks on with a new spring in his stride: "That could be Sam, I hope!"
Anton LeVeau
Halfling Sorcerer, 76 posts
Sun 18 Sep 2022
at 19:10
  • msg #644

Re: (IC) The Quest Begins!

Dreamljocht:
As he hears the whistle, Dreamljocht suddenly walks on with a new spring in his stride: "That could be Sam, I hope!"

Anton sighs but, looks hopeful.  "I certainly hope so Dream!"

Anton follows Dream and tries to pick up his pace as well.
Tyrael Mournstrider
Half-Elf Fighter, 69 posts
HP 43/62, Init +2, AC 21
Mon 19 Sep 2022
at 04:21
  • msg #645

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
As the fighter starts to practice with her new blade, she can feel its power but still cannot figure out what it does. But she can see etchings along the blade but can't make them out. But then a bird suddenly appears from above. It looks down at her "Gorum would be impressed." Did it just talk?


At the sound of the voice, Tyrael spun around, bringing the tip of the Greatsword to point at the source.  The swing was fluid and graceful.  Panting slightly, her chest rising and falling calmly, Tyrael slowly lowered the large blade.  "Did you just say something?" she asked.  A talking bird wouldn't be the strangest thing that she's ever seen, but it was unusual to sat the least.  It didn't seen to be hostile...yet.  "I don't suppose that you'd like to introduce yourself and who you serve?"
Gordo Vet
Tortle Monk, 43 posts
Tue 20 Sep 2022
at 06:45
  • msg #646

Re: (IC) The Quest Begins!

When Anton suggests to stick together, Gordo replies to this: "Definitely. We're stronger together."

As it gets dark and hard to see, Gordo takes out what looks like a burning stone from his pocket, raises it next to his head, and it immediately starts to float around his head, spreading some light around.

As they walk the trail, Gordo hears the whistle. "Quiet!" Gordo hisses the others. "Who's there?" he asks, just in case it's someone or something that can talk. He tries to look around and listen more carefully, trying to tell which direction the whistle came from.


09:44, Today: Gordo Vet rolled 27 using 1d20+13.  Perception

This message was last edited by the player at 18:35, Tue 20 Sept 2022.
Dungeon Master
GM, 1112 posts
Tue 20 Sep 2022
at 23:48
  • msg #647

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Dropping down in front of Anton is Sam. His eyes narrow on the halfling, blades drawn out. He sheathes them and waits, watching the others one by one. Of course the tortle saw him move but he mades no attempt at attacking anyone. Cold air comes from the rogue and he leans against a tree as night begins to fall but they have a path which is good. For now.

CHURCH:
Ruffling its feathers, the bird speaks out "Your allies are safe and keep moving towards their destination. And do not worry, I am a friend." It watches the fighter for a moment.
Anton LeVeau
Halfling Sorcerer, 77 posts
Wed 21 Sep 2022
at 05:43
  • msg #648

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
Dropping down in front of Anton is Sam. His eyes narrow on the halfling, blades drawn out. He sheathes them and waits, watching the others one by one. Of course the tortle saw him move but he made no attempt at attacking anyone. Cold air comes from the rogue and he leans against a tree as night begins to fall but they have a path which is good. For now.

Anton is completely startled by the reappearance of Sam. "Damnit Sam!  You scared the hell out of me!  You OK?"
Gordo Vet
Tortle Monk, 45 posts
Thu 22 Sep 2022
at 11:16
  • msg #649

Re: (IC) The Quest Begins!

As Sam comes out, Gordo says: "Sam, finally! There you are! You left without a word.. Is everything ok?" he asks.

He keeps looking around, to see if there's anyone or anything else around. "That whistle... Was that you? he asks Sam. Gordo is slightly more on-edge, slightly more careful and vigilant, but it's barely visible.
Tyrael Mournstrider
Half-Elf Fighter, 70 posts
HP 43/62, Init +2, AC 21
Fri 23 Sep 2022
at 04:43
  • msg #650

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Ruffling its feathers, the bird speaks out "Your allies are safe and keep moving towards their destination. And do not worry, I am a friend." It watches the fighter for a moment.


"That's comforting." Tyrael said with a small chuckle.  She lowered the Greatswords tip to the ground and leaned on the pommel.  "I was wondering what they were doing.  Have they managed to find Hailie?"

"Ah, where are my manners.  Would you like some....water or...bird seed?  I'm not sure what to offer a magical bird."
Dreamljocht
Elf Cleric, 197 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 24 Sep 2022
at 19:56
  • msg #651

Re: (IC) The Quest Begins!

When Sam comes out, Dreamljochts is very, very happy. He had already been certain to have lost another companion, and the last one of the original companionship in particular. Almost he gives Sam a jovial pat on the back, but keeps his hand to himself at the last moment. He knows Sam to be wary of all kinds of shown affection.
WIth some joy in his voice, he welcomes Sam: "Sam, I'm so glad we did not loose you. I was quite desparate and almost would give up, but happily we didn't."
Dungeon Master
GM, 1115 posts
Fri 30 Sep 2022
at 22:10
  • msg #652

Re: (IC) The Quest Begins!

TRAVEL GROUP:
"Haile is somewhere and you care for me for what reason? We just bloody met." Cold and calculated. His eyes narrow on the tortle and he pull out a stick, trying to warm him up by the fire. His eyes narrow upon the flames "You know me Dream, it will take a lot more then someone stealing Haile to get me to back down. I want to find them and stop them one way or another." His eyes dart to Anton "Do I look okay? I'm not. Phyiscally I'm fine. You don't want to know mentally. Trust me."

CHURCH:
The bird tilts its head "They were looking for her but finding her? I don't believe so. We will meet again." It tilts its head "Only use the sword if you can afford getting it." Poof! THe bird is gone!
Anton LeVeau
Halfling Sorcerer, 78 posts
Sat 1 Oct 2022
at 00:55
  • msg #653

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
"Haile is somewhere and you care for me for what reason? We just bloody met." Cold and calculated. His eyes narrow on the tortle and he pull out a stick, trying to warm him up by the fire. His eyes narrow upon the flames "You know me Dream, it will take a lot more then someone stealing Haile to get me to back down. I want to find them and stop them one way or another." His eyes dart to Anton "Do I look okay? I'm not. Physically I'm fine. You don't want to know mentally. Trust me."

Anton's little eyes squint in frustration with Sam.  "No!  No you don't look OK.  You seem out of sorts is why I freakin' asked!  You know what?  I'm sorry your friend Halie is missing, I truly am but, acting like an ass to people who want to help you I'd rather you just tell me to be on my way!  I'll make my way back to the church in the morning!

I'm not going to be treated like some pee-on Dream, I'm sorry.  I really want to help but, not like this!"

Sam Cascious
Tiefling Rogue, 45 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Sat 1 Oct 2022
at 02:50
  • msg #654

Re: (IC) The Quest Begins!

The rogue stands up, stares at Anton and walks off without a word. He didn't ask anyone to come along and Anton barely even knows him or Haile. Oh how he wants to go all off on Anton but he doesn't, holding it back.
Tyrael Mournstrider
Half-Elf Fighter, 72 posts
HP 43/62, Init +2, AC 21
Sat 1 Oct 2022
at 04:09
  • msg #655

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The bird tilts its head "They were looking for her but finding her? I don't believe so. We will meet again." It tilts its head "Only use the sword if you can afford getting it." Poof! THe bird is gone!


"Oh...okay...uh...bye?" The birds words surprised Tyrael.  If you can afford getting it?  What did the bird mean by that?  Was the blade cursed in some manner?  It hardly seems likely that Gorum would curse one of his followers, at least to Tyraels way of thinking.  Sitting down, she put the long blade across her knees and stared at it.

Tyrael pondered the weapon for a long time, staring it over as if expecting some mystical response to confirm what the messenger bird had said.  Deciding that caution was the best plan of action, Tyrael searched through the wagons contents until she found something to wrap the Greatwsord up in.  She then sat down to tend to her longsword and shield, running a sharpening stone along the blade of the Longsword as she thought.
Anton LeVeau
Halfling Sorcerer, 79 posts
Sat 1 Oct 2022
at 04:20
  • msg #656

Re: (IC) The Quest Begins!

"Whatever then," Anton says as he goes to look for some appropriate wood to keep the fire going.  He looks around the immediate area for wood or sticks.
Dreamljocht
Elf Cleric, 200 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 1 Oct 2022
at 19:58
  • msg #657

Re: (IC) The Quest Begins!

Somewhat frustrated that he is not able to help Sam coming to terms with his other companions, Dreamljocht shrugs his shoulders. To Sam he answers the unspoken question: "I will help you looking for Halie further,  but give Anton and Gordo some time to adjust. They are new to our quest and to our companionship and they don't know to trust you yet."
Gordo Vet
Tortle Monk, 46 posts
Sat 1 Oct 2022
at 20:37
  • msg #658

Re: (IC) The Quest Begins!

Gordo wants to say something to Sam. Tell him he knows him longer than he knows Halie (even if not by much). Tell him that his caring for him doesn't take away for his caring for Halie. Gordo wants the whole group to be together and safe. You don't need to know someone that much in order to wish them well, especially if in the meantime there was no danger, just some tracking in the cold. But Sam is already gone, angry it seems. Not the first time, and not going to be the last, it seems. Gordo takes a big breath.

Gordo walks over to Anton, and talks to him in a low voice, preferring Sam won't overhear. "Anton... Remember you suggested we stick together? It's not always going to be easy. It seems Sam has a temper, not much we can do about it, but it's still better for all of us to at least try to stick together, even when it's not easy. You just want the best for Halie and the rest of us, and that's all that matters. Keep tight a little longer, don't let one angry man get you down."
Anton LeVeau
Halfling Sorcerer, 82 posts
Sun 2 Oct 2022
at 02:14
  • msg #659

Re: (IC) The Quest Begins!

Gordo Vet:
Gordo walks over to Anton, and talks to him in a low voice, preferring Sam won't overhear. "Anton... Remember you suggested we stick together? It's not always going to be easy. It seems Sam has a temper, not much we can do about it, but it's still better for all of us to at least try to stick together, even when it's not easy. You just want the best for Halie and the rest of us, and that's all that matters. Keep tight a little longer, don't let one angry man get you down."

Anton remains sitting at the fire breaking sticks and feeding them in.  He sighs without looking to Gordo, "Fine."
Dungeon Master
GM, 1118 posts
Mon 3 Oct 2022
at 02:25
  • msg #660

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue comes back out of the wilderness and stares at Gordo but he doesn't say a word. Why should he? They barely even know Haile and he's far from being angry. His eyes dart over to the flames and sits across from the three of them. With a flicj of both wrists, the blades come out. Then they are gone. And now they emerge. He grabs his blanket, wraps it around himself and pulls out a ration.

CHURCH:
A blanket is found and the greatsword is wrapped within it. As the fighter sits near the fire, the bear cub yawns next to her under another blanket. Seems like its taking a liking to the warrior but it sniffs and starts to get upset.
Tyrael Mournstrider
Half-Elf Fighter, 75 posts
HP 43/62, Init +2, AC 21
Wed 5 Oct 2022
at 04:19
  • msg #661

Re: (IC) The Quest Begins!

Tyrael had learned to trust the instincts of animals.  Horses were great at sounding alarms, being naturally skittish and wary of any danger.  A growl from a dog or a worried neigh from a horse had proven advantageous in the past, alerting the fighter and her party to an advancing threat.  Or potential threat.  There was that one time...

Tyrael looked down at the bear.  "What is it?" she asked the animal.  Her sword and shield were nearby, for no good warrior goes far from the tools of their trade.  Tyri slowly walked over to the gear to get it and returned to the bear cub.  Kneeling down to pet the cub, her eyes swept the room.  "Take it easy, kiddo.  We're safe here, though feel free to point out anything you might think is dangerous.  Or edible.  I could go for a steak right about now, and I'm sure that you could too."
Anton LeVeau
Halfling Sorcerer, 85 posts
Wed 5 Oct 2022
at 04:24
  • msg #662

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
The rogue comes back out of the wilderness and stares at Gordo but he doesn't say a word. Why should he? They barely even know Haile and he's far from being angry. His eyes dart over to the flames and sits across from the three of them. With a flick of both wrists, the blades come out. Then they are gone. And now they emerge. He grabs his blanket, wraps it around himself and pulls out a ration.

Anton rolls his eyes at the blade display and turns his back to the fire keeping his thoughts to himself.
Dreamljocht
Elf Cleric, 202 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 5 Oct 2022
at 21:21
  • msg #663

Re: (IC) The Quest Begins!

"We've had a long and tense day, not finding Halie, but we still have hope to finf her alive. Now it's time to rest and start the search anew and fresh tomorrow. I'll take the long night watch so that all of you have a long and hopfully undisturbed night. If you will pardone me now, I want to sent my prayers to Sarenrae, to say thank for being alive and reunited and to ask for guidance tomorroow in our search for Halie."
After these words Dreamljocht turns into his own, to send his prayers and to refill all his used spells. Later he takes the long watch till the sun touches the eastern horizon, starting to rise. Then he fuels the fire and make some warm drinks before waking his companions.
Gordo Vet
Tortle Monk, 49 posts
Thu 6 Oct 2022
at 08:39
  • msg #664

Re: (IC) The Quest Begins!

"Thanks, but feel free to wake me up for a switch, you also need your rest," he tells Dream.
Gordo rolls open his bedroll, tucks away his ioun stone and falls asleep quickly.

When he is waken up in the morning by Dream, he says: "My shift? ... Oh, it's morning already. Thanks Dreamlijocht." He quickly packs his bedroll and equipment and is ready to go.
He finds Halie's trail again and stands, looking at the others in silence, waiting for everyone to be ready to go before pursuing the trail again. It's hard to tell what he's thinking, as he doesn't say anything, but it looks possible that he's not uncomfortable with the silence.
Anton LeVeau
Halfling Sorcerer, 86 posts
Fri 7 Oct 2022
at 13:53
  • msg #665

Re: (IC) The Quest Begins!

In reply to Dreamljocht (msg # 663):
When Dream and Gordo speak, Anton turns and faces them.  "That's all I want to do is help Dream.  I can take a shift with Gordo if everyone would prefer?"

Dreamljocht
Elf Cleric, 203 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Fri 7 Oct 2022
at 17:45
  • msg #666

Re: (IC) The Quest Begins!

'No problem; I can do with less sleep than you, probably. So ne happy and take your rest when it can." Dream answers his companions.
Dungeon Master
GM, 1124 posts
Fri 7 Oct 2022
at 23:42
  • msg #667

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Besides being rather cold, the night goes by without anything happening. Perhaps its the horrible weather. Its hard to tell if Sam slept at all but he does walk back into camp. Perhaps scouting, maybe needed time alone. Hard to tell. The monk does find the trail and everyone starts to follow it. There is no blood. Two empty flasks as well one in each area. Its hard to tell which way they went. Perhaps someone is leading them? Hard to tell. Sam takes the potions and stares at them. He sniffs both of them and narrows his eyes as in deep through.

CHURCH:
It snuggles up against the warrior, still crying. It sounds so pitiful. Hard to tell why but maybe it misses its mother. Or Sam. Maybe Haile.
Anton LeVeau
Halfling Sorcerer, 87 posts
Sat 8 Oct 2022
at 05:34
  • msg #668

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
Besides being rather cold, the night goes by without anything happening. Perhaps its the horrible weather. Its hard to tell if Sam slept at all but he does walk back into camp. Perhaps scouting, maybe needed time alone. Hard to tell. The monk does find the trail and everyone starts to follow it. There is no blood. Two empty flasks as well one in each area. Its hard to tell which way they went. Perhaps someone is leading them? Hard to tell. Sam takes the potions and stares at them. He sniffs both of them and narrows his eyes as in deep through.

Anton will reluctantly approach Sam while he is looking at the flasks.  "Any idea what you think it might be?  Healing maybe?"
Tyrael Mournstrider
Half-Elf Fighter, 76 posts
HP 43/62, Init +2, AC 21
Sun 9 Oct 2022
at 04:00
  • msg #669

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
It snuggles up against the warrior, still crying. It sounds so pitiful. Hard to tell why but maybe it misses its mother. Or Sam. Maybe Haile.


Tyrael reached down to pet the cub.  "Yeah, I miss her too, little guy." she reassured the bear cub.  Tyrael was not a stranger to animals, but she knew more about horses than bear cubs.  She was at a bit of a loss as to how to calm a cub.  She tried to remember how Hailie acted around the animal, maybe she could copy the Ranger.

OOC:
Tyrael Mournstrider rolled 13 for Handle animal.

Gordo Vet
Tortle Monk, 50 posts
Tue 11 Oct 2022
at 07:06
  • msg #670

Re: (IC) The Quest Begins!

"May I?" Gordo asks Sam, if Sam couldn't identify the potions. "Maybe we can try to compare the smell to the smells of the potions we're currently carrying," Gordo suggests, if he doesn't recognize the smell either.
Anton LeVeau
Halfling Sorcerer, 88 posts
Wed 12 Oct 2022
at 04:46
  • msg #671

Re: (IC) The Quest Begins!

"I'm not an expert Gordo but, I don't think that there's a standard 'smell' so to speak about a common healing potion.  I could be wrong though," Anton adds while they discuss their findings.

08:22, Today: Anton LeVeau rolled 13 using 1d20+9.  Spellcraft Roll.
This message was last edited by the player at 12:23, Wed 12 Oct 2022.
Dreamljocht
Elf Cleric, 207 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 12 Oct 2022
at 07:21
  • msg #672

Re: (IC) The Quest Begins!

Dreamljocht takes his healing potions and compares the smell and the color and the fluidity to see if there is any resemblance. He tries to get an indication about the unknown potions.

Dreamljocht rolled 15 using 1d20+7. Perception.
Dreamljocht rolled 23 using 1d20+6. Spellcraft.

This message was last edited by the player at 16:44, Wed 12 Oct 2022.
Dungeon Master
GM, 1128 posts
Sun 23 Oct 2022
at 20:07
  • msg #673

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Passing over one of the potions from the cabin, Dream can tell its got a similiar whiff but not sure of what it is. Once done, he takes the potion back if allowed. Unknown potions. For a moment he pauses and give the unknown potion to the sorcerer and he realizes what it is. Dream doesn't really see anything other then locations of two bloodstains. Perhaps if given enough time....

OOC
Two potions of Vanish (Sorcererer/Wizard). Probably why Sam didn't have a clue but reconiged the smell.

So the other 2 potions (used up) were Vanish potions.

2 Potions-vanish
2 used potions-vanish


CHURCH:
The bear cub slowly falls asleep but then from outside...

SLAM!
CRUNCH!

A minute passes and something from the other side.

SLAM!
CRUNCH!
Anton LeVeau
Halfling Sorcerer, 90 posts
Sun 23 Oct 2022
at 21:09
  • msg #674

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 673):
Anton's face lights up when Fream hands him one of the potions when he finds out what it is.  "This is one of my favorite spells in a pinch.  So useful!"
Gordo Vet
Tortle Monk, 51 posts
Mon 24 Oct 2022
at 05:37
  • msg #675

Re: (IC) The Quest Begins!

"What did they do?" he asks Anton, happy to maybe get a hint as to what happened to Halie.
Dreamljocht
Elf Cleric, 209 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 24 Oct 2022
at 12:14
  • msg #676

Re: (IC) The Quest Begins!

As he learns from ANton that the potions were potions of vanish, he cocnludes: "That's why we or Halie did not see anything or anyone. He or they used this potions to be invisble. But invisiblity does not hide tracks in snow. So i'm searching more." He starts looking in a spiral pattern around the spot where the found the empty potions.

Dreamljocht rolled 26 using 1d20+7. Perception.
Tyrael Mournstrider
Half-Elf Fighter, 77 posts
HP 43/62, Init +2, AC 21
Thu 27 Oct 2022
at 02:17
  • msg #677

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The bear cub slowly falls asleep but then from outside...

SLAM!
CRUNCH!

A minute passes and something from the other side.

SLAM!
CRUNCH!


Tyrael scowled in the direction of the noise and slowly stood up from where the bear cub was sleeping.  "Just got the little guy to sleep, so of course some one has to create a racket."

She gave the cub one last look before slipping slowly towards one of the windows to see if she could see what was going on outside.
Dungeon Master
GM, 1132 posts
Sun 6 Nov 2022
at 21:18
  • msg #678

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue stares at the monk "They make you invisible for some time." Seems he opened up but he just wants to keep moving. A glance towards the sorcerer, Sam watches him for a moment with a stern look. Dream's eyes narrow trying to figure out where to go. The fresh snow does indeed cover up any tracks but he decides to follow one of the 'paths' using a gut instinct. There's no animals roaming about but he hears something but can't make out what it is. Perhaps snow crunching or something moving but he heard something.

OOC
Two potions of Vanish (Sorcererer/Wizard). Probably why Sam didn't have a clue but reconiged the smell.

So the other 2 potions (used up) were Vanish potions.

2 Potions-vanish
2 used potions-vanish<

I believe Sam has them.


CHURCH:
As the fight looks out, all Ty sees is snow coming down. But she heards the same sound coming from the other side of the building. Its pretty unerving.
Gordo Vet
Tortle Monk, 53 posts
Mon 7 Nov 2022
at 05:28
  • msg #679

Re: (IC) The Quest Begins!

"Hmm... Do you think whoever took those potions could still be invisible?" he asks. "Halie, are you there?" he whispers into the wind.
Gordo squints his eyes and looks around, trying to make out any signs of anything invisible affecting its surroundings - branches or leaves moving of their own volition, tracks being made in the snow, strange noise, etc.
Anton LeVeau
Halfling Sorcerer, 92 posts
Mon 7 Nov 2022
at 14:11
  • msg #680

Re: (IC) The Quest Begins!

In reply to Gordo Vet (msg # 679):
"The Vanish spell itself is only of limited duration as I would expect the potion would be," Anton offers to Gordo.
Dreamljocht
Elf Cleric, 211 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Mon 7 Nov 2022
at 14:41
  • msg #681

Re: (IC) The Quest Begins!

Dreamljocht is not distracted by the discussion among his companions. He is sure he hears something unusual, although he can't pinpoint the exact direction or source. He motions his allies to keep quiet, and walks silently in the direction of the sounds he heard some moments ago. He scimitar in his hand is ready for action.
Gordo Vet
Tortle Monk, 55 posts
Mon 7 Nov 2022
at 18:06
  • msg #682

Re: (IC) The Quest Begins!

Gordo is about to reply to Anton, but seeing Dream's motions he keeps quiet, and turns to follow him, trying to be stealthy.

20:05, Today: Gordo Vet rolled 25 using 1d20+9.  Stealth.
Anton LeVeau
Halfling Sorcerer, 94 posts
Mon 7 Nov 2022
at 18:19
  • msg #683

Re: (IC) The Quest Begins!

Anton follows suit and follows Gordo and Dream trying to be as quiet as possible and keeping his mouth shut.

13:17, Today: Anton LeVeau rolled 16 using 1d20+13.  Stealth Check.
Tyrael Mournstrider
Half-Elf Fighter, 78 posts
HP 43/62, Init +2, AC 21
Sun 13 Nov 2022
at 15:48
  • msg #684

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
As the fight looks out, all Ty sees is snow coming down. But she heards the same sound coming from the other side of the building. Its pretty unerving.


This noise was putting Tyrael on edge, again.  What was with this church?  Things had started out peacefully and now there was all manner of noise, and noise that was moving about the place.  She briefly thought about packing things up and leaving but that snow would make things difficult.  Not to mention she had no idea where the rest of her party had gotten to.  It would have been nice if there had been some way to communicate with them.  Other than the magical bird telling her that they were alive, she knew nothing else.

How long was she going to wait here for them?  At least she had a wagon full of supplies so she wasn't going to starve, but still.

That noise again.  Tyrael slowly made her way to the side of the building that the noise was coming from, trying to look outside to see if she could find out what was causing it.
Dungeon Master
GM, 1136 posts
Tue 15 Nov 2022
at 01:01
  • msg #685

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Before the sorcerer leaves, Sam tosses him one of the vanish potions. He slips off into the woods probably following the cleric. Nothing seems to creep out or harass the group. After about a hour or so, they come across a decent sized river. Its about 50' across and its moving at a decent pace. Sam stands there, looking around for a moment.

CHURCH:
When the fighter gets to the window, everything seems calm. Its snowing out and when she turns to leave...

SWHOOOSH! SWHOOSH!

Down the side of the building is a lot of snow falling from the top.
Gordo Vet
Tortle Monk, 57 posts
Tue 15 Nov 2022
at 20:26
  • msg #686

Re: (IC) The Quest Begins!

Tracks inside the river would probably be erased by now, so no reason to look there. Gordo tries to see if the tracks end in the river, or if they go alongside its bank. If he sees no tracks, he will say: "Wait here, let me check the other bank," leave anything that can get ruined by getting wet, and carefully cross the river, swimming if it gets deep.
Anton LeVeau
Halfling Sorcerer, 95 posts
Wed 16 Nov 2022
at 15:28
  • msg #687

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
Before the sorcerer leaves, Sam tosses him one of the vanish potions. He slips off into the woods probably following the cleric. Nothing seems to creep out or harass the group. After about a hour or so, they come across a decent sized river. Its about 50' across and its moving at a decent pace. Sam stands there, looking around for a moment.

Anton catches the potion vial in surprise tossed to him from Sam.  He gives a simple nod and tucks it away in his pack.

He follows the other towards the sound of the river and stops with them on the bank.  "Oh boy!  This might be a good time to mention that I cannot swim."
Dreamljocht
Elf Cleric, 212 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 16 Nov 2022
at 16:08
  • msg #688

Re: (IC) The Quest Begins!

Dreamljocht raises his eyebrows with surprise when Sam tosses Anton the vial. He gladly sees this Sam.
Although he can swim, he is glad that Gordo takes the initiative to swim the river in this freezing weather. He observes the river and the other bank.
When Anton reminds his companions that he can't swim, he turns to the halfling: "Attached to a rope we can get you to the other side quite safely, if necessary."


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 17 using 1d20+7.  Perception.
Dreamljocht rolled 24 using 1d20+4.  Survival


Gordo Vet
Tortle Monk, 59 posts
Thu 17 Nov 2022
at 08:15
  • msg #689

Re: (IC) The Quest Begins!

Gordo goes into the river.
Tyrael Mournstrider
Half-Elf Fighter, 79 posts
HP 43/62, Init +2, AC 21
Fri 18 Nov 2022
at 07:04
  • msg #690

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
When the fighter gets to the window, everything seems calm. Its snowing out and when she turns to leave...

SWHOOOSH! SWHOOSH!

Down the side of the building is a lot of snow falling from the top.


Tyraels gaze snaps upwards, towards the sound of the snow sliding from the roof.  What was it with this church?  It was so peaceful before, when there were only mischievous spirits moving the furniture.  Wait, that wasn't exactly peaceful either.

"Gorums Teeth." The fighter growled in frustration.  Fuming, she walked to the front door of the church and opened it.  "Hey!  You!  On the roof!" she called up.  "Get down here and let's talk."
Anton LeVeau
Halfling Sorcerer, 97 posts
Sun 20 Nov 2022
at 14:41
  • msg #691

Re: (IC) The Quest Begins!

In reply to Dreamljocht (msg # 688):
Dreams comment about having a rope ties around him to get across the body of water.  "Um, Ok Dream. I feel like a burden."
Dungeon Master
GM, 1143 posts
Sun 27 Nov 2022
at 14:41
  • msg #692

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Grabbing the rope, the monk easily gets across the river but its still hard. He hits a area where it goes down about 9-10' in the center. Gordo gets to the other side, shivering crazily. Cold air blows from his lips as he puts the rope on a nearbye tree and holds it to make sure it is secure despite the cold.

Sam looks at Anton "You should." Yeah. Typical Sam. He waits to see that everyone crosses.

OOC
Gordo: Make a Fort save vs Cold DC 15 (because you went into the water). Everyone else DC 10.
Everyone else let me know who is going first and make a Climb Check DC


CHURCH:
Nothing emerges from anywhere. Its odd. Perhaps its just the snow falling to the ground.
Gordo Vet
Tortle Monk, 61 posts
Sun 27 Nov 2022
at 15:55
  • msg #693

Re: (IC) The Quest Begins!

Gordo comes out the other side, shivering and blowing into his hands. He dashes to a tree to tie the rope, then jumps in place to get his blood running and warm up for a few seconds and seems to shake it off. He double-checks the rope, making sure the knot is strong and the rope is tight. He looks around for signs of anything living, moving or making a sound, and then stands at the ready by the river. If anyone falls into the water, he will jump in and try to rescue them.
"Take a good breath before stepping in, you'll likely find the water a little cold for your taste," he says to the rest.

OOC:
Gordo Vet rolled 27 using 1d20+12.  Fort vs. cold.
Gordo Vet rolled 31 using 1d20+13.  Perception.

Anton LeVeau
Halfling Sorcerer, 98 posts
Tue 29 Nov 2022
at 18:34
  • msg #694

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 692):
Anton returns Sam's comment with, "Suck it!"

He goes into the water and tries his best to make it across.
13:32, Today: Anton LeVeau rolled 24 using 1d20+4.  Climb Check.

13:32, Today: Anton LeVeau rolled 7 using 1d20+4.  FORT Save DC 10 (Cold).

Dreamljocht
Elf Cleric, 213 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Wed 30 Nov 2022
at 15:26
  • msg #695

Re: (IC) The Quest Begins!

Dreamljocht calls across the river: "Do you see some tracks to follow? I think we should leave the rope in place for when we return."
He takes off his armor, rolls it in some cloth and puts it in his backpack to keep it dry and to climb easier.
When he enters the river, the cold is not as nasty as he had expected and it is easy to climb out of the river. On the new bank, he dons his armour again and jumps to get warm again.


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 26 using 1d20+6.  Fortitude:.
Dreamljocht rolled 21 using 1d20+3.  Climb.


Tyrael Mournstrider
Half-Elf Fighter, 80 posts
HP 43/62, Init +2, AC 21
Mon 5 Dec 2022
at 04:39
  • msg #696

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Nothing emerges from anywhere. Its odd. Perhaps its just the snow falling to the ground.


"Of course there's nothing there."  Tyrael frowned.  She slowly began to walk around the church.  "I'm jumping at shadows, or falling snow, and talking to myself like a sane person.  Next time Tyri, go with the cute one.  But no, I had to volunteer to stay behind and watch the wagons.  Me and my sense of duty.  Always go with the cute guy."

OOC:
Tyrael Mournstrider rolled 21 for Perception

Dungeon Master
GM, 1145 posts
Wed 7 Dec 2022
at 01:57
  • msg #697

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam watches the group get across and stares at Anton. Its hard to tell if he respects him now or wants to rip into him. Easily the rogue gets across and bundles himself up. No one is injured from the cold besides Anton. Sam looks around, drawing his duel kurkis. Its cold. Very cold. But no one is seriously hurt.

OOC
Anton take 4 subduel damage from the cold.

The cold fort will increase but everyone is fine.


CHURCH:
Nothing creeps out, nothing emerges. Probably fallen snow. Its dark, eery and quiet besides something falling into the snow. Apparently.

TWHAP!

Something hits on the other side. The bear whines and hides in the wagon. Its hard to tell if something spooked him but soon its asleep. Soon the warrior is resting by the fire, putting timber on it.
Anton LeVeau
Halfling Sorcerer, 100 posts
Wed 7 Dec 2022
at 18:13
  • msg #698

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 697):
Once safely across to the other side, Anton will go into his pack and pull out his poncho and bedroll.  He is going to try and get himself warmed up and change out of his wet clothing.
Tyrael Mournstrider
Half-Elf Fighter, 81 posts
HP 43/62, Init +2, AC 21
Sat 10 Dec 2022
at 05:31
  • msg #699

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Nothing creeps out, nothing emerges. Probably fallen snow. Its dark, eery and quiet besides something falling into the snow. Apparently.

TWHAP!

Something hits on the other side. The bear whines and hides in the wagon. Its hard to tell if something spooked him but soon its asleep. Soon the warrior is resting by the fire, putting timber on it.


Tyrael hundred closer to the fire, feeling a little bit more of the cold.  The added log should keep the fire going for a little while longer.

"2 more days." she said to herself.  "And then we go looking for the others.  Assuming that I don't get eaten first."  She turned to look in the direction of the last sound that she heard.  "And you won't like me.  Too stringy and foul tasting.  Infested with worms."
Dreamljocht
Elf Cleric, 214 posts
HP 41/41; Init +4; AC 19
Fort 5; Will 4; Reflex 7
Sat 17 Dec 2022
at 20:41
  • msg #700

Re: (IC) The Quest Begins!

Dreamljocht takes a moment to check on Anton to see if he suffers to much from the cold. When he is sure the halfling will come through, he searches their new satrting point for any clues about their hunt. He is not sure he sees anything usefull.


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 8 using 1d20+7.  Perception

Gordo Vet
Tortle Monk, 63 posts
Mon 19 Dec 2022
at 12:28
  • msg #701

Re: (IC) The Quest Begins!

Gordo looks around, it looks like he's trying to find the track or something else interesting. He squints his eyes to a point in the distance. "Is that...?" he begins, and starts out in a direction, not looking if the others follow him or not.
Anton LeVeau
Halfling Sorcerer, 101 posts
Wed 21 Dec 2022
at 21:27
  • msg #702

Re: (IC) The Quest Begins!

In reply to Gordo Vet (msg # 701):
Trying to keep himself warm, Anton calls to Gordo, "Wh-wh-what d-d-do you s-see?"
Gordo Vet
Tortle Monk, 65 posts
Thu 5 Jan 2023
at 19:03
  • msg #703

Re: (IC) The Quest Begins!

As if suddenly aware again that the rest of the group exist, Gordo turns his head to Anton. "Wha..? Oh, I believe that there's some smoke there, if I'm not mistaken," he says and points to the direction he started walking. "It's pretty far, I guess". Gordo stops in his tracks, as if he just realized if it's that far away, there's no reason to rush, and they can spare a few more moments looking around. Turning his head this way and that, he sees something and starts walking towards one of the trees. "Oh, how pretty," he says, looking up at the branches.
Dungeon Master
GM, 1152 posts
Fri 6 Jan 2023
at 14:52
  • msg #704

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue watches the strange antics of the tortle "I am going towards the smoke. You want to stay-fine." Sam keeps walking, pulling his cloak up. He's angry obviously and has a mission. It starts to snow again, and beneath them there's at least a foot or more of snow making movement hard.

OOC
Make a DC 11 Fort save vs cold


CHURCH:
The warrior stares into the fire. Stirring a bit, the horses let out a whinny sound. Everything is pretty quiet. The bear is asleep, horses seem stable enough despite the cold. And the heat from the fire seems to help as well. Curling up near it, the warrior is about to go into sleep mode.

OOC
Make a Perception check.

Anton LeVeau
Halfling Sorcerer, 104 posts
Fri 6 Jan 2023
at 15:00
  • msg #705

Re: (IC) The Quest Begins!

Continuing his efforts to keep from freezing, Anton watches as Gordo & Sam move away to look at something they saw.

09:56, Today: Anton LeVeau rolled 25 using 1d20+5.  FORT Save DC-11.
Gordo Vet
Tortle Monk, 66 posts
Sun 8 Jan 2023
at 14:18
  • msg #706

Re: (IC) The Quest Begins!

"Crows, interesting," he says as he approaches the tree. Apparently, there is a group of them gathered in the tree Gordo went towards. "You know many people confuse them with Ravens? I do too, sometimes, but I'm pretty sure these are Crows," he rambles.
After a few seconds, he continues: "It is odd, don't you think? Pretty cold for these birds to be here, at this time... Sam, your thoughts?" he says, trying to engage Sam to not lose him again.
He walks right up to the birds, cocks his head sideways and looks at them.

16:17, Today: Gordo Vet rolled 28 using 1d20+13.  Fort vs. cold.]
This message was lightly edited by the GM at 14:45, Sun 08 Jan 2023.
Dungeon Master
GM, 1154 posts
Sun 8 Jan 2023
at 14:37
  • msg #707

Re: (IC) The Quest Begins!

The crows take off, not telling the tortle much other then they seem to be birds. Sam is moving towards the smoke in the distance and he doesn't say a word towards the monk. He seems fixated towards the smoke and not the birds.
Dreamljocht
Elf Cleric, 217 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 5; Reflex 9
Sun 8 Jan 2023
at 21:47
  • msg #708

Re: (IC) The Quest Begins!

Dreamljocht looks if Anton is well after his cold bath, but when the halfling seems well enough, he follows Sam with a shrug, asking Gordo with a wave of his arm to follow too.


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 17 using 1d20+7. Fort-check.

Tyrael Mournstrider
Half-Elf Fighter, 84 posts
HP 43/62, Init +2, AC 21
Sun 8 Jan 2023
at 22:00
  • msg #709

Re: (IC) The Quest Begins!

It felt like it was getting late in the day, at least to Tyrael.  Things seemed to be settling down, and the fire was so warm and inviting.

"Alright, guys."  Tyri addressed the assembled animals.  She leaned back against her back pack and stretched out her legs.  "Here's the watch order.  Horse will start, then wake up horse a few hours later, then we'll give bear cub a chance at the rotation.  He's new but I'm sure that he'll do a good job.  Then finally horse will wake me and I'll take the last watch."  She lazily pointed at each of the animals as she spoke.  Of course she didn't mean it but there was no one else to talk to so she had to talk to herself.

OOC:
Tyrael Mournstrider rolled 17 for Perception.

Gordo Vet
Tortle Monk, 67 posts
Mon 9 Jan 2023
at 14:16
  • msg #710

Re: (IC) The Quest Begins!

Gordo sighs and joins the group following Sam, but keeps his senses on high alert.
Anton LeVeau
Halfling Sorcerer, 105 posts
Fri 20 Jan 2023
at 05:05
  • msg #711

Re: (IC) The Quest Begins!

In reply to Dreamljocht (msg # 708):
Anton stands, "I'm good Dream.  A little cold but, I think I can continue."
Dungeon Master
GM, 1156 posts
Fri 20 Jan 2023
at 22:24
  • msg #712

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam keeps his distance but isn't hiding for now. The man seems fixated on something and it looks like a long walk. Nothing creeps out. A shiver goes down everyones back and sides as it gets colder and colder. It starts to get dark and Sam stops.

OOC
Make a DC 12 Fort save vs cold


CHURCH:
The warrior turns as she is about to fall asleep and she hears something. Hard to tell what it was but it wasn't snow falling down to the ground outside.
Anton LeVeau
Halfling Sorcerer, 106 posts
Sat 21 Jan 2023
at 05:27
  • msg #713

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 712):
Apparently, Anton is not good after being submerged in the icy waters.  He appears to be having a hard go of it.

00:26, Today: Anton LeVeau rolled 9 using 1d20+5.  FORT Save DC 12 (Cold).
Dreamljocht
Elf Cleric, 218 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 5; Reflex 9
Sat 21 Jan 2023
at 12:08
  • msg #714

Re: (IC) The Quest Begins!

Dreamljocht is not affected by the cold, but he sees the shudders from Anton, who is suffering. From his backpack he takes some old flanel shirt. Because of the difference in height between Dreamljocht and the halfling, it could help protect Anton more against the biting cold. He offers it to Anton.


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 23 using 1d20+7.  Fort-check

This message was last edited by the player at 12:09, Sat 21 Jan 2023.
Tyrael Mournstrider
Half-Elf Fighter, 85 posts
HP 43/62, Init +2, AC 21
Sun 22 Jan 2023
at 03:27
  • msg #715

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The warrior turns as she is about to fall asleep and she hears something. Hard to tell what it was but it wasn't snow falling down to the ground outside.


Tyrael sighed and rose to her feet.  "...alright....alright..." she moaned, reaching for her shield.  She already had her sword on her.  After taking a few practice swings to warm up, Tyrael slowly made her way to the side of the church where the sound had come from.  Trying to keep as silently as possible, Tyrael peeked out one of the windows to try and find the source of the sound.
Gordo Vet
Tortle Monk, 68 posts
Sun 22 Jan 2023
at 14:04
  • msg #716

Re: (IC) The Quest Begins!

Gordo stops behind Sam. "It's dark, we should stop for the night. I don't mind staying up for the first shift.

16:00, Today: Gordo Vet rolled 33 using 1d20+13.  Fort vs. cold.
Dungeon Master
GM, 1157 posts
Wed 1 Feb 2023
at 03:29
  • msg #717

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Anton feels the cold chilliness hit him. Sam sits down by a tree, blowing on his hands. He stops for a moment. Everyone else seems to not be bothered by it. Sam starts to light a fire, glancing at something in the distance every few moments.

OOC
Take 7 subdule, Anton. You feel very cold.


OOC
Make a DC 12 Fort save vs cold


CHURCH:
As Ty looks outside into the bitter cold, she notices the ground begin to shift as a hand rises up. Then another. And another. Moaning begins to break the silence outside.
Tyrael Mournstrider
Half-Elf Fighter, 86 posts
HP 43/62, Init +2, AC 21
Thu 2 Feb 2023
at 03:53
  • msg #718

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
As Ty looks outside into the bitter cold, she notices the ground begin to shift as a hand rises up. Then another. And another. Moaning begins to break the silence outside.


Tyrael stared out the window, her eyes narrowing as she focussed on the hands rising up out of the snow.  "Oh you cannot be serious." she muttered softly.  It shouldn't surprise her that an old church would have some form of graveyard, and that those resting within those graves might be a little restless.  It wouldn't be the first time that she'd had to deal with undead.  Of course she had the backing of a good sized party back then.  Now it was just her.  Her, a Bear cub and a few horses.

No, it was really just her.  "Dream, I have never missed a cleric so much as I do you right now." She continued to watch the hands rising from the ground.  Maybe if they stayed quiet, the undead would ignore them and go back to sleep.

She gripped her sword tightly as she watched.
Anton LeVeau
Halfling Sorcerer, 107 posts
Thu 2 Feb 2023
at 05:16
  • msg #719

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 717):
Anton tries to use his small hands to warm his body by rubbing his chest and hands.  He avoids blowing on his hands because it causes condensation which makes them feel wet and cold(er).

00:14, Today: Anton LeVeau rolled 21 using 1d20+5.  FORT Save.
Gordo Vet
Tortle Monk, 69 posts
Thu 2 Feb 2023
at 12:37
  • msg #720

Re: (IC) The Quest Begins!

"Hey, guys, Anton doesn't look so well..." he motions to Anton. "Does anyone have a blanket?" he asks, as he goes to help Sam with lighting the fire. "We need to heat him up," he adds.

14:38, Today: Gordo Vet rolled 29 using 1d20+13.  Fort vs. cold.
This message was last edited by the player at 12:39, Thu 02 Feb 2023.
Dreamljocht
Elf Cleric, 219 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 5; Reflex 9
Sat 4 Feb 2023
at 17:30
  • msg #721

Re: (IC) The Quest Begins!

Dreamljocht is worried about Anton suffering from the cold. From his backpack he takes a blanket and wraps it around the small and shivvering halfling. He places the man as close to the campfire as possible without burning him. He starts making some warm broth to warm the inside of Anton. "Anyone else suffering from the cold?" he asks.


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 21 using 1d20+7.  Fort-check.

This message was last edited by the player at 11:30, Tue 07 Feb 2023.
Dungeon Master
GM, 1159 posts
Sat 11 Feb 2023
at 02:46
  • msg #722

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Once the fire has begun, Sam tosses Anton a blanket. It seems as much grief he gives he still cares. But he is worried. His eyes dart from the halfling and he looks around. Probably everyone has a blanket or two, they are traveling in the cold! "Sit by the fire."

CHURCH:
The fighter looks outside. More come up from the ground or elsewhere. They seem attracted to where the fire is and seem to move towards it. Its hard to tell if they see Ty yet. Most are covered in snow and mud. Their feet hit the ground and the occasional moan breaks from them.

https://static1.colliderimages...THE-WALKING-DEAD.jpg
Tyrael Mournstrider
Half-Elf Fighter, 87 posts
HP 43/62, Init +2, AC 21
Tue 14 Feb 2023
at 06:21
  • msg #723

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The fighter looks outside. More come up from the ground or elsewhere. They seem attracted to where the fire is and seem to move towards it. Its hard to tell if they see Ty yet. Most are covered in snow and mud. Their feet hit the ground and the occasional moan breaks from them.

https://static1.colliderimages...THE-WALKING-DEAD.jpg


"Gorum wept...."  Tyrael cursed softly.  It didn't appear as if the undead were simply going to go away.  Of course, there was a statue to the god of battle in the basement of this church and it wouldn't surprise Tyri that the thing wanted to see a fight.

She turned back to the cart, her mind going over its contents.  There wasn't anything in there that was going to be effective against undead without getting creative and lucky.  The Half Elf probably wasn't either at the moment.  No, she would have to control the flow of the fight somehow.  Maybe funnel them all in through the main door so that they couldn't use their numbers against her.

She turned to look out the window again, trying to get a count of how many undead there were..
Anton LeVeau
Halfling Sorcerer, 108 posts
Tue 14 Feb 2023
at 14:56
  • msg #724

Re: (IC) The Quest Begins!

In reply to Dungeon Master (msg # 722):
Anton looks up at Sam with a questioning look.  He looks to the blanket, to Sam, and then back to the blanket.  He slowly reaches out with his little hand and takes the blanket from him.  "Thank you," is all he says with a nod to follow.  He places the blanket around him and then goes next to the fire to try and get warm.
Gordo Vet
Tortle Monk, 70 posts
Wed 15 Feb 2023
at 16:57
  • msg #725

Re: (IC) The Quest Begins!

Gordo takes out a piece of dried meat from his backpack and offers it to Anton. "Here, eat something," he says. He looks around, making sure nothing creeps up now that they've got a fire going.
Dreamljocht
Elf Cleric, 220 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 5; Reflex 9
Tue 21 Feb 2023
at 23:31
  • msg #726

Re: (IC) The Quest Begins!

Now that everyone looks after the shivvering halfling, Dreamljocht turns to Sam, his oldest companion, who he trust, despite his quirks. "What do you sense? I have the feeling that your senses are better than mine. Do you feel something about these search that my ears, eyes, nose are to dulled for? We're still searching and Tyrael, together with all our gear, horses and supplies are way back in the old chapel. My prayers did not give me more council what to do. Please talk to me and share your thoughts before we abandone one companion for another."

Dreamljocht is very worried, not only about their barbarian friend they seem to lose, but also about Sam who is quite difficult to reach and about Tyrael, lonely but sheltered and perhaps most safe of all.
Anton LeVeau
Halfling Sorcerer, 109 posts
Wed 22 Feb 2023
at 04:47
  • msg #727

Re: (IC) The Quest Begins!

Anton tries to eat the offer of food from Gordo.  He gives a sincere, frigid, nod and continues to try and warm himself by the fire.
Dungeon Master
GM, 1161 posts
Sun 26 Feb 2023
at 23:37
  • msg #728

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The man watches the area, looking at the group sitting by the fire. He leans against the tree, crossing his arms. "I got a feeling one of us will die." Well that was a way to drop it down fast. His eyes dart to each of them, the coldness coming from his lips despite the warmth of the fire.

CHURCH:
As soon as she looks outside, its hard to tell how many are outside. But they definatly have seen her. They growl, smacking the sides of the building. Moaning. The horses definatly get uneasy and it seems like more of the undead are on the other side. Ty seems to be completely surrounded and the only thing keeping her safe is the windows and locked door.
Tyrael Mournstrider
Half-Elf Fighter, 89 posts
HP 43/62, Init +2, AC 21
Wed 1 Mar 2023
at 05:34
  • msg #729

Re: (IC) The Quest Begins!

"...okay....okay...okay..." Tyrael softly repeated to herself as she considered her options.  Running was always an option, though where would they go?  Best to hold up here, at least for the moment.

Tyrael started to grab furniture and pews and move them to block windows and the door.  She had to keep the Undead from getting in.  But staying put was only going to be a temporary solution.  Tyrael had to get rid of the undead, but how?  If she poked her head outside, she'd be swarmed.  There were some short bows in the wagon.  Maybe Arrows?
Anton LeVeau
Halfling Sorcerer, 110 posts
Wed 1 Mar 2023
at 05:39
  • msg #730

Re: (IC) The Quest Begins!

Dungeon Master:
TRAVEL GROUP:
The man watches the area, looking at the group sitting by the fire. He leans against the tree, crossing his arms. "I got a feeling one of us will die." Well that was a way to drop it down fast. His eyes dart to each of them, the coldness coming from his lips despite the warmth of the fire.


"Well, that's a reassuring thought since I can't get this chill out of my bones."  Anton continues to try and warm himself up and not feel so useless.
Dreamljocht
Elf Cleric, 222 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 5; Reflex 9
Sun 5 Mar 2023
at 13:31
  • msg #731

Re: (IC) The Quest Begins!

Dreamljocht frowns at the words of Sam: "No one will die if I can prevent it", he answers his closest companion. He drinks some warm broth he had made on the fire and hands some around to his companions.
"How will Tyrael fare, alone in the old church for the next night? he murmurs, more to himself than the others. All responsibilities weight heavy on him.
Gordo Vet
Tortle Monk, 71 posts
Tue 7 Mar 2023
at 10:07
  • msg #732

Re: (IC) The Quest Begins!

Gordo takes a few bites, then gets up and paces around their small impromptu encampment, patrolling, lost in thought.
Dungeon Master
GM, 1166 posts
Tue 14 Mar 2023
at 10:19
  • msg #733

Re: (IC) The Quest Begins!

TRAVEL GROUP:
THe tiefling pokes at the fire as he goes back "WHat if you are to die Dream?" He stares into the fire, warming up the group. He glances at Anton "It wasn't reassurance. Maybe a fact."

CHURCH:
There are some arrows and a bow of course though thhey are meant for a small person but they are there. The bear sits in the wagon, watching Ty for a moment and it lies down at the back of the wagon shivering. And the undead outside begin to moan. Eery.
Dreamljocht
Elf Cleric, 223 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 5; Reflex 9
Mon 20 Mar 2023
at 22:23
  • msg #734

Re: (IC) The Quest Begins!

Dreamljocht sighs deeply upon Sam's words: "If and when, my goddess will welcome me, I hope. But in the meantime I'll do all that is in my power to prevent anyone's death from our companionship, Sam." He turns to the fire and sends his prayers to Sarenrae.
This message was last edited by the player at 06:08, Tue 28 Mar 2023.
Tyrael Mournstrider
Half-Elf Fighter, 91 posts
HP 43/62, Init +2, AC 21
Wed 22 Mar 2023
at 03:35
  • msg #735

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
There are some arrows and a bow of course though thhey are meant for a small person but they are there. The bear sits in the wagon, watching Ty for a moment and it lies down at the back of the wagon shivering. And the undead outside begin to moan. Eery.


"Yeah...I know..." Tyri said to the bear cub.  "I'm not thrilled with this situation either.  Could really use Dream here about now.  I'm sure that he'd love this."  She rifled through the carts contents, pulling out one of the small short bows and arrows.  She frowned at the weapon.  It looked so tiny in her hands, like a childs toy.

Grabbing hold of the quivers, Tyrael ran up to the second floor and slid into position beside one of the upper floor windows.   "...might as well be throwing tooth picks..." she grumbled as she nocked an arrow in the small bow.  Taking a breath, she twisted to the side and fired the arrow into the first undead that she saw.

OOC:
Should I roll 1d4 damage for a small weapon?

Anton LeVeau
Halfling Sorcerer, 111 posts
Tue 28 Mar 2023
at 00:29
  • msg #736

Re: (IC) The Quest Begins!

Anton looks to Sam, "If it's my time then, so be it!  I just don't to go out freezing my little Halfling butt off out here."

He then looks to Dream, "Thanks Dream.  I'll do my part when called on!"
This message was last edited by the GM at 00:46, Tue 28 Mar 2023.
Gordo Vet
Tortle Monk, 72 posts
Tue 28 Mar 2023
at 07:32
  • msg #737

Re: (IC) The Quest Begins!

Gordo is still patrolling, he hears the talking but doesn't really listen, somewhat oblivious to the conversation.
Dungeon Master
GM, 1171 posts
Sun 2 Apr 2023
at 02:25
  • msg #738

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue watches the strange halfling and sits down. He throws more wood, still wet into it and watches as steam comes from it. "Well your goddess seems to be with you with the whole flying bird thing." He seems edgy, perhaps wanting to pick a fight but he leans against a tree near the fire, adjust his cloak and stares at the monk that keeps moving around. His eyes narrow on him and then the halfling, not really knowing what to make of either of them.

CHURCH:
Twink. The arrow flies towards a undead creature. It looks down at his arm, the arrow sticking out of it and and moans. From this view, the fighter can see its much more dire then she realized. At least ten of them are moaning by the doors and windows, slamming into it. She waits, hoping the others will get here soon but if there is more then this which is very much assumed she's trapped.
Tyrael Mournstrider
Half-Elf Fighter, 92 posts
HP 43/62, Init +2, AC 21
Mon 3 Apr 2023
at 04:09
  • msg #739

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Twink. The arrow flies towards a undead creature. It looks down at his arm, the arrow sticking out of it and and moans. From this view, the fighter can see its much more dire then she realized. At least ten of them are moaning by the doors and windows, slamming into it. She waits, hoping the others will get here soon but if there is more then this which is very much assumed she's trapped.


"...toothpicks..." Tyrael said sourly.  "...maybe if I was hunting squirrels then this little thing would be useful but...might as well just be flinging toothpicks."

She pulled out two more of the small arrows, nocked and fired them into the same undead in succession.  Maybe if she could hit it with enough toothpicks, there would only be 9 undead to deal with instead of 10.  At least it gave her something to do while she figured out what to do.  She could probably just bolt and run but she had been charged with watching over the groups supplies, so she couldn't just abandon it without a really good reason.  Plus there was the bear cub.  Hailey would hate it if it was left behind.

OOC:
Tyrael Mournstrider rolled 16 to hit for 1 damage
Tyrael Mournstrider rolled 18 to hit for 2 damage

Anton LeVeau
Halfling Sorcerer, 112 posts
Mon 3 Apr 2023
at 13:43
  • msg #740

Re: (IC) The Quest Begins!

Anton makes it a point to not pay much attention to Sam as he continues to try and get the chill out of his little body.
Dreamljocht
Elf Cleric, 225 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Wed 12 Apr 2023
at 16:55
  • msg #741

Re: (IC) The Quest Begins!

Dreamljocht sighs when Sam seems to look for a fight over the support of his goddess. "Yes, she helped with the message-bird. But up till now, her help netted no result in our search for Hailie. And the longer we're looking for our missing companion, the bigger the chance we loose another companion, holed up in an old chapel alone. It is a fiendish dilemma, and praying has not helped yet with finding a solution. You can blame me, Sam, or my goddess. No problem, but can you give me a better advise in solving our problems?" Dream leans afainst the stump of a tree and something like despair seems to be visible in his face.
Sam Cascious
Tiefling Rogue, 46 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Wed 12 Apr 2023
at 17:25
  • msg #742

Re: (IC) The Quest Begins!

"I am not blaming anyone. You want to leave, then leave. I will find Haile. Those two have no reason to even be out here. They don't know Haile. You have no problems. I do. So leave." The man gets up. wipes the snow off his legs and arms "Go save someone you just met that might not be who she is. Go on, Dream. Companion? Give me a damn good reason why anyone here is a good companion. You got him and he doesn't say a word." He motions towards the quiet Gordo "And all the halfling does is complain. I'm cold. I'm so cold. We're all cold., suck it up." I got nothing against you Dream. He slams his hand into a tree, blood oozing down it. Another hit. And another. He lowers his hands, the blood oozing down to the ground.

Drip. Drip. Drip.

"Gods won't save Halie. I will."
Dreamljocht
Elf Cleric, 227 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Wed 12 Apr 2023
at 18:30
  • msg #743

Re: (IC) The Quest Begins!

Dreamljocht stands and walks to Sam: he takes both his wounded hands in his, even if Sam is not willing. He looks Sam straight in his eyes: "I'm just as willing as you Sam to find Haile and save her. And I will also look after our newer companions who joined our effort, even when they didn't knew us well or even met Haile before. And I'm almost as frustrated as you are, that we can't find her, but also that we leave Tyrael alone, perhaps in danger as well as Haile."

Dreamljocht tries to pour some of his willpower into the rogue, to show him he is not alone in his quest for Haile. He also channels some positive energy, to heal Sams hands and the companions as well if they have lost some health and perhaps even faith.
Anton LeVeau
Halfling Sorcerer, 114 posts
Fri 14 Apr 2023
at 15:07
  • msg #744

Re: (IC) The Quest Begins!

Anton just shakes his head in disgust at Sam.  He tries to keep getting himself warm.
Sam Cascious
Tiefling Rogue, 47 posts
HP 32/40, Init +3; AC 18
Fort 1; Will 3; Reflex 9
Fri 14 Apr 2023
at 15:20
  • msg #745

Re: (IC) The Quest Begins!

"Right. Sure Dream. Let's all trust the new people. Bravo. Good job. Go babysit, they obviously need it." Sam grabs his gear after pulling away from the cleric, and despite the darkness and cold he starts heading towards where the smoke was. Maybe he is just angry or wants to push them. Who knows.
This message was last edited by the player at 15:29, Fri 14 Apr 2023.
Anton LeVeau
Halfling Sorcerer, 115 posts
Fri 14 Apr 2023
at 15:56
  • msg #746

Re: (IC) The Quest Begins!

"Watch where you step," Antone says as Sam leaves off.
Gordo Vet
Tortle Monk, 74 posts
Sun 16 Apr 2023
at 20:28
  • msg #747

Re: (IC) The Quest Begins!

"It's no good going off in the night, Sam," he says, not even sure if Sam heard him or not. Either way, he's not going after Sam. It's much safer to stay for the night and keep on going first thing in the morning, than to go on a whim after someone like Sam who seems to have no regard for his companions' safety. Gordo is very patient, but with Sam behaving the way he does, Gordo isn't going to go into any more trouble to chase him. These kinds of relationships should be mutual, in Gordo's opinion.

Gordo shoots a worried look at Anton, then at Dream, not just because of the cold, but because sometimes words cut deeper. "Rest now," he says, "I'll take first watch," he says and goes off patrolling, looking around for signs of anything or anyone approaching.
Anton LeVeau
Halfling Sorcerer, 116 posts
Sun 16 Apr 2023
at 20:33
  • msg #748

Re: (IC) The Quest Begins!

In reply to Gordo Vet (msg # 747):
"It's no use to waste your breath Gordo.  He clearly doesn't want us 'new peoples' help to find his friend.  He can do it all by himself," Anton adds with obvious frustration.
Dungeon Master
GM, 1182 posts
Wed 19 Apr 2023
at 18:06
  • msg #749

Re: (IC) The Quest Begins!

TRAVEL GROUP:
With Sam gone, everything seems to calm down. He has a reason to be upset of course. Soon, the three of them will need to take turns sleeping and resting. With the fire slowly dying and if they stay need the flames they will be okay. Unless someone sees the fire. Naw, never happen.

Right?

The moon lights up the sky above, stars floating around it.

CHURCH:
Two hits, too little damage. The undead slam against the sides of the church. There must be at least 10 below and who knows how many more. One of the undead that was hit looks up and gets to the door trying to climb up it unsuccessfully. Moaning, growling and trying to get inside. The door shifts but remains shut.
Dreamljocht
Elf Cleric, 229 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Wed 19 Apr 2023
at 20:37
  • msg #750

Re: (IC) The Quest Begins!

When Sam disappears in the dark, Dreamljocht calls after him with a tired sounding voice: "Sam, alone in the dark will do you not much good. We can't even see what you can. You're welcome at the fire whenever you come back."
He sighs and looks into the flames, feeding the fire with some wood. "I'll take first watch. Take your rest and try to get warm. I think there is still some broth. Who shall I wake for second watch?"
This message was last edited by the player at 08:13, Thu 20 Apr 2023.
Anton LeVeau
Halfling Sorcerer, 118 posts
Thu 20 Apr 2023
at 00:18
  • msg #751

Re: (IC) The Quest Begins!

In reply to Dreamljocht (msg # 750):
Anton looks up to Dreamljocht, "I'll take it Dream.  I've dallied enough trying to get this chil out of me."
Tyrael Mournstrider
Half-Elf Fighter, 93 posts
HP 43/62, Init +2, AC 21
Sun 23 Apr 2023
at 02:00
  • msg #752

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Two hits, too little damage. The undead slam against the sides of the church. There must be at least 10 below and who knows how many more. One of the undead that was hit looks up and gets to the door trying to climb up it unsuccessfully. Moaning, growling and trying to get inside. The door shifts but remains shut.


"....yeah...just like I expected...." Tyrael said sourly as she looked out the window.  The little bow was not going to do any good here.  Back to step 1 then.

Tyrael ran back to the wagon, searching through the contents to see what else she had to work with.  "...maybe....fire?" she muttered having pulled out a bottle of what looked like oil.  "Okay, just need some wicks and a few more flasks."

With several small bottles of oil with torn strips of cloth stuffed into them, Tyrael made her way back up to the second floor window.  She had grabbed a torch and used the flame to light one of the cloth strips.  "Let's see how you do." she muttered right before she tossed the bottle out of the window at one of the undead.
Gordo Vet
Tortle Monk, 76 posts
Sun 23 Apr 2023
at 08:50
  • msg #753

Re: (IC) The Quest Begins!

"There's something out there," Gordo says matter-of-fact, looking at the sky. "I'm not sure if it's one of those birds we saw earlier or something else, but either way - it's not supposed to be here. Be vigilant and don't forget to look above, treetops and sky."
Gordo turns his head slowly from side to side, trying to catch another glimpse at whatever it was.
Dreamljocht
Elf Cleric, 230 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Wed 26 Apr 2023
at 21:15
  • msg #754

Re: (IC) The Quest Begins!

Dreamljocht takes first watch as promised. He keeps the fire going and prays for his goddess for guidance in this difficult place and time as he is not sure about the best way to go. His mind says to go back to the chapel to join with Tyrael and find strength in numbers, perhaps returning here  with all companions, but his heart is with Halie and Sam.
Dungeon Master
GM, 1187 posts
Sun 7 May 2023
at 16:36
  • msg #755

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam doesn't come out. The monk and cleric sleep near the fire. Anton moves away for privacy and leans against a tree. Drip. Drip. Drip. Not paying attention....

Then swooping down comes a big beat. It clamps down onto the halfling who screams in pain just as his body is torn in half! Everyone is suddenly awoken but lying upon the ground.

OOC
Initiative!
Creature: 13
Sam (Unknown): 28
Dream:
Gordo:


https://cdna.artstation.com/p/...a-256.jpg?1647394964

CHURCH:
One. Two. Toss! The makeshift cocktail flies out and slams into the cold ground. It fizzles and catches two zombies. Soon they get ignited and lumber around but one gets to the wall of the church and it starts to smolder. It doesn't look ignited but soon three zombies come up near it which catch on fire. Then another. It looks like Ty's trick works but with others igniting and clambering on the church....
Gordo Vet
Tortle Monk, 78 posts
Mon 8 May 2023
at 08:04
  • msg #756

Re: (IC) The Quest Begins!

"Anton? Anton!" Gordo screams as he gets right up and charges the creatures, fists raised.

11:03, Today: Gordo Vet rolled 16 using 1d20+1.  Initiative.
Tyrael Mournstrider
Half-Elf Fighter, 95 posts
HP 43/62, Init +2, AC 21
Tue 9 May 2023
at 03:15
  • msg #757

Re: (IC) The Quest Begins!

Tyrael watched the fire spread from undead to undead.  That was good.  At least something seemed to be doing some decent damage to these risen annoyances.  Unfortunately, they still seemed to be moving towards the church, bringing that fire with them.  that was not good.  "Dammit Dream.  Why aren't you around when I need you."

Tyrael pulled out another incendiary and threw it down, aiming for the back of the group.
Dreamljocht
Elf Cleric, 231 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Tue 9 May 2023
at 16:23
  • msg #758

Re: (IC) The Quest Begins!

Very rudely wakened by the scream of the dying halfling, Dreamljocht jumps up. Startled he looks around for the tiniest moment to get his bearings. With his scimitar out, his first reaction is to cast one of his spells: Searing Light.
A blast of pure golden-white light, like a ray of the sun, springs fore from the palm of his outstretched left hand. The ray shatters the darkness and hits the monster square in its chest, burning it with the sun's heat.

Dreamljocht rolled 12 using 1d20+4. Initiative.
Dreamljocht rolled 18 using 1d20+8. Concentration.
Dreamljocht rolled 24 using 1d20+7. Ranged touch attack.
Dreamljocht rolled 13 using 3d8. Damage searing light.

Dungeon Master
GM, 1190 posts
Mon 15 May 2023
at 23:44
  • msg #759

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue seems to just appear in a nearbye tree, some distance off as the wyvern rips Anton in two. He fires a arrow, hitting its chest hard.

Hissing, it takes flight after getting his meal-unfortuntly only getting half of the halfling. It soars into the air as Gordo stands up, screaming.

Dream's blast its the creature hard but it keeps flying and dissapears into the night sky.

Sam drops down, cold air coming from his lips. Despite not really getting along with anyone right now he doesn't comment, doesn't flinch but stands over the half of the body left behind. Anton's face looking up at him him fear locked in place. He kneels down and puts a hand over its face before standing back up.

The fear remains but his eyes are closed.

His gear lies near the firepit. Seriously are they going to see what he has?

CHURCH:
Off the belfry. Down to the ground. Two more get engulfed. Bad for Ty, they go towards the door and it begins to burn but they soon start to perish. So many of them, so little time. Yet it starts to come down harder now and the zombies seems to be really getting nowhere but it seems like the church is surrounded. At least its safe for now. Yet where the cocktails shattered, some of the zombies move towards it. Its like slow motion. They seem attractive to it. After some time they seem to move off. Still near the church but they seem to stop moving. Maybe they are freezing solid. Hard to tell.
This message was last edited by the GM at 23:45, Mon 15 May 2023.
Gordo Vet
Tortle Monk, 80 posts
Tue 16 May 2023
at 15:49
  • msg #760

Re: (IC) The Quest Begins!

Gordo lets out a scream of frustration and a set of juicy profanities. He runs over to Anton, seeing he is really, truly, very much dead. He kneels beside him a short moment to honor him, then goes to where he can see the ground is the softest, and starts digging with his bare hands, quiet in contemplation.
Dreamljocht
Elf Cleric, 232 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Fri 19 May 2023
at 14:33
  • msg #761

Re: (IC) The Quest Begins!

Dreamljocht is shocked by the sudden death of the halfling. Allthough they had wounded the wyvern, he had done his brute work and the remnants from Anton are even too few for him to do anything. It would have taken a far stronger cleric to raise Anton from his untimely death.
He sits next tot the body and lays one hand on the head and one on the heart from the sorcerer and started to pray the elegie for the dead as given to him by his patron goddess. His lips moved and someone very close to him could have understand the words, but from a few feet it sounded like a continuous mumbling.
He stops only to warn Gordo: "You don't need to make more than a shallow dig as the ground will be most frozen. It is only a small dead body and we can burry it under a heap of stones easier. I'll help you when I'm ready with my prayers."

Ater a while the mumbling stopped and Dreamljocht came up with a heavy sigh. He started to collect small rocks and big stones to protect the body from any predator that would come close. To Sam he says: "Would you search his backpack. May be we can find the name of someone we can send notice about his death when we reach the habited world again. And if we can use some of his gear for the better of our group, it is pointless to leave it here."
Tyrael Mournstrider
Half-Elf Fighter, 96 posts
HP 43/62, Init +2, AC 21
Fri 26 May 2023
at 02:53
  • msg #762

Re: (IC) The Quest Begins!

Tyrael rubbed her hands together and blew on them to warm them up.  The molotov cocktails seemed to be doing their job, but not fast enough.  She'd have to put together some more and see how the cold was affecting the undead.  It looked like the freezing temperatures were slowing them and in some cases stopping them altogether.  That would be better than risking burning down the church.

Tyrael moved back to the wagon and prepared some more molotovs.
Dungeon Master
GM, 1193 posts
Fri 2 Jun 2023
at 02:22
  • msg #763

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam spits at the ground, listening to the cleric and the mass profanities getting hurled by the monk. No emotion. He goes over to the backpack and kneels down, flipping it open but the man looks up. He raises a hand, eyes narrowed. Maybe he heard something?

CHURCH:
After the fighter goes to get some more gear and readies them up, about four of them all of a sudden everything goes quiet. No undead slamming into the walls. Just silence. The bear cub is curled up in the back of the wagon, seeming to be asleep.
Gordo Vet
Tortle Monk, 81 posts
Fri 2 Jun 2023
at 10:41
  • msg #764

Re: (IC) The Quest Begins!

Gordo realizes that although what just happened really is a shock and a lot to take in, he lost his calm - which as a monk, he shouldn't. He goes into total silence, just as Sam raises his hand. Did he hear something? Gordo thinks to himself, and tries to listen and look around.
13:39, Today: Gordo Vet rolled 34 using 1d20+14.  Perception.
Natural 20!

Tyrael Mournstrider
Half-Elf Fighter, 97 posts
HP 43/62, Init +2, AC 21
Sun 4 Jun 2023
at 02:54
  • msg #765

Re: (IC) The Quest Begins!

Tyrael paused, not moving.  Her elven hearing seeking out any sound.  Silence could be good or it could be really bad.  Stuffing the explosive vials into a pouch on her belt, the Half-Elf slowly crept to a window to look out.  Could she have gotten lucky and the undead horde had wandered off?
Dreamljocht
Elf Cleric, 233 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Sun 4 Jun 2023
at 10:17
  • msg #766

Re: (IC) The Quest Begins!

Dreamljocht was still thinking about the death of the halfling, when he noticed the reaction of Sam. He tilted his head, listening. Gordo heard something tto, he saw. He listened carefully: would the wyvern return? That could be devastating: he started to ready his spell Prayer, in case of emergency.


Spoiler text: (Highlight or hover over the text to view)
Dreamljocht rolled 24 using 1d20+8.  Perception

Dungeon Master
GM, 1194 posts
Fri 9 Jun 2023
at 04:23
  • msg #767

Re: (IC) The Quest Begins!

TRAVEL GROUP:
"Heard something. Faint." Sam stands up, eyes narrowed in the direction he heard it in. The monk and cleric heard it as well. But its hard to tell what it was. Maybe it was their imagination? Almost like a whistle?

CHURCH:
Oddly, when the warrior looks out, there is no bodies. No sign of the 'bombs'. Nothing. Just snow upon snow. Creepy.
Gordo Vet
Tortle Monk, 82 posts
Mon 12 Jun 2023
at 10:33
  • msg #768

Re: (IC) The Quest Begins!

"Me too," Gordo whispers back. "I think we should head for the cover of the trees," he says, but doesn't go yet - waiting to make sure the others are also coming.
Dreamljocht
Elf Cleric, 234 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Mon 12 Jun 2023
at 10:43
  • msg #769

Re: (IC) The Quest Begins!

Quiet and quick Dreamljocht gathered all his gear, and also the backpack of the late halfling, before moving in the direction the sound seemed to come from, looking and listening for anything that could give away what was waiting them and there. He heard nothing special.


Spoiler text: (Highlight or hover over the text to view)
12:42, Today: Dreamljocht rolled 11 using 1d20+8.  Perception.

Tyrael Mournstrider
Half-Elf Fighter, 98 posts
HP 43/62, Init +2, AC 21
Mon 19 Jun 2023
at 04:32
  • msg #770

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Oddly, when the warrior looks out, there is no bodies. No sign of the 'bombs'. Nothing. Just snow upon snow. Creepy.


Tyrael looked out the window for some time, occasionally moving to another window to get a better view.  She did not trust what she saw, or rather, what she did not see.  It made no sense.  A horde of undead just simply vanish?  Not only that, there did not seem to be any sign of the firebombs that she had thrown.

What in the hells was going on?

Tyri leaned against the wall of the church beside the window.  Could it have been an illusion?  To what end?  She remained at the window, looking out occasionally while trying to figure out what had happened.
Dungeon Master
GM, 1197 posts
Sat 24 Jun 2023
at 18:09
  • msg #771

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogue does the same thing to the best of his knowledge, hoping for some sort of replay but louder. He waits, listening as Dream goes into the halflings belongings-something that isn't real cleric like. But more...rogue like. To each their own-Sam supposes burying the dead with all their gear doesn't really work. Course he's steal it anyway.

Rogue.

Dream lays out the following gear-either some of it was lost, used or on the 'other half of the well halfling!'

*Sorcerer’s kit
abedroll,
aflint & steel
iron pot
mess kit
soap
torches (10)
trail rations (5) days
waterskin)
Ink
Inkpen
Parchment (sheet)
Sack
Scroll cas (Nothing inside)
Silk rope
Waterproof bag
Whetston
Honey (jar)
Water purification spnge

Magical Gear
Potions of CLW  (3)
Ioun Torch  Floats as Ioun Stone w. Continual Light cast upon it
Potion of Vanish (1)


CHURCH:
Its quiet. Perhaps too quiet but its nighttime. The occasional sound from above comes down to the ground. Probably snow. It starts to come down hard. Nothing creeps up from the ground or anywhere else. Pretty dismal but it seems safe enough.
Dreamljocht
Elf Cleric, 235 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Sun 25 Jun 2023
at 19:01
  • msg #772

Re: (IC) The Quest Begins!

Dreamljocht searches Anton's pack. He saw Sam looking. With a tired grimace he says: "I hoped to find some trace of who Anton was or where he came from, but nothing. I'll take the potions and the ioun torch for the benefit of our group. I'm not interested in his gear itself. Both of you can take what you need. It would be a waste to give it over to the wilderness and its predators."
He split the potions of Cure Light Wounds and gave one to Sam and Gordo each. The ioun torch and one potion he took himself. Looking at the potion of vanish, he looks at Sam: "This one suits you best," and hands it Sam.
Gordo Vet
Tortle Monk, 83 posts
Thu 29 Jun 2023
at 18:34
  • msg #773

Re: (IC) The Quest Begins!

Gordo takes the potion handed to him, but he doesn't touch any of the rest - barely even looks at it.
"Whichever equipment you don't want we either bury or burn," he says, and walks a couple of paces away, looking watchfully and restlessly to the distance.
Tyrael Mournstrider
Half-Elf Fighter, 99 posts
HP 43/62, Init +2, AC 21
Wed 5 Jul 2023
at 03:45
  • msg #774

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
Its quiet. Perhaps too quiet but its nighttime. The occasional sound from above comes down to the ground. Probably snow. It starts to come down hard. Nothing creeps up from the ground or anywhere else. Pretty dismal but it seems safe enough.


Tyrael stayed at the windows for a little while longer, moving between them when she felt the need to warm up, or stay awake.  She couldn't take watch for the entire night.  She'd have to get some rest at some point.  "Where are you, Dream?  Hailie?  Anton?" she muttered softly to herself.  "I'd even welcome Sams company right now, sour stares and all.  How desperate does that make me?"

Heading back to the wagon, Tyrael checked on the animals.  Finding some rope and assorted jingly things, she set up some simple alarms at the doors and windows.  Hopefully, if something tried to break in, the jingly bits would make enough noise to wake her.
Dungeon Master
GM, 1198 posts
Tue 11 Jul 2023
at 01:45
  • msg #775

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam's attention goes back to the north, eyes narrowed. He nods his head to Dream and after a moment he goes back to the bag and grabs it but hoists it up and places it on a higher tree branch after Gordo probably looks through it. Sam does grab the honey, waterproof bag, sponge and waterskin. His attention keeps moving towards the north, eyes narrowed.

*Sorcerer’s kit
Beddroll,
Flint & steel
iron pot
mess kit
soap
torches (10)
trail rations (5) days
waterskin-Sam
Ink
Inkpen
Parchment (sheet)
Sack
Scroll cas (Nothing inside)
Silk rope
Waterproof bag-Sam
Whetstone
Honey (jar)-Sam
Water purification spnge-Sam

Magical Gear
Potions of CLW  (3) -Sam, Dream and Gordo
Ioun Torch  Floats as Ioun Stone w. Continual Light cast upon it-Dream
Potion of Vanish (1)-San


CHURCH:
The bears yawns and goes back to sleep as it slowly gets down and flops to the floor. It grumbles and curls up next to Tyr. Once she is done, she begins to drift off to sleep after tending to the animals and putting up her makeshift 'alarm'. The church is quiet besides the tumbling down of snow to the ground. Nothing creeps up, nothing makes any sound with the 'alarm'. Its very eery.
Tyrael Mournstrider
Half-Elf Fighter, 100 posts
HP 43/62, Init +2, AC 21
Fri 14 Jul 2023
at 04:38
  • msg #776

Re: (IC) The Quest Begins!

Dungeon Master:
CHURCH:
The bears yawns and goes back to sleep as it slowly gets down and flops to the floor. It grumbles and curls up next to Tyr. Once she is done, she begins to drift off to sleep after tending to the animals and putting up her makeshift 'alarm'. The church is quiet besides the tumbling down of snow to the ground. Nothing creeps up, nothing makes any sound with the 'alarm'. Its very eery.


It was an uneasy sleep, with every small noise causing Tyrael to wake with her hand wrapped around the hilt of her sword.  She hated nights like this and she knew that she was going to be tired in the morning, but there really was no other option.  This was why she much preferred to travel with a group.  At least when there was a hint of danger around.

If the rest of the party had gone off and gotten themselves killed without telling her, Tyrael was going to be vexed.  She didn't know for how much longer she was going to be able to stay here.
Gordo Vet
Tortle Monk, 84 posts
Mon 17 Jul 2023
at 17:16
  • msg #777

Re: (IC) The Quest Begins!

Gordo, somewhat reluctantly it seems, thinks better and goes over to the equipment. With a slight bow of the head he thinks, I'm sorry, friend. He takes the potion offered to him, and also throws into his backpack the sack, flint & steel, torches and rations, and ties the rope on the outside of his backpack.
Dreamljocht
Elf Cleric, 236 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Wed 19 Jul 2023
at 19:35
  • msg #778

Re: (IC) The Quest Begins!

Dreamljocht sees Sam's attention for something in northern direction. "What do you hear we don't seem to hear? Something that sheds light on Halie's fate, or on any new danger that waits for us?"
Dreamljocht stands utterly silent and listens intently.


Spoiler text: (Highlight or hover over the text to view)
21:34, Today: Dreamljocht rolled 20 using 1d20+8.  Perception.

Dungeon Master
GM, 1200 posts
Sat 29 Jul 2023
at 23:32
  • msg #779

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The rogues attention keeps focused, and Dream can hear it. A whistle, similar to what Haile used to find her horse "You hear that? We need to keep moving forwards."

*Sorcerer’s kit
Beddroll,
Flint & steel-Gordo
iron pot
mess kit
soap
torches (10)-Gordo
trail rations (5) days-Gordo
waterskin-Sam
Ink
Inkpen
Parchment (sheet)
Sack-Gordo
Scroll cas (Nothing inside)
Silk rope-Gordo
Waterproof bag-Sam
Whetstone
Honey (jar)-Sam
Water purification spnge-Sam

Magical Gear
Potions of CLW  (3) -Sam, Dream and Gordo
Ioun Torch  Floats as Ioun Stone w. Continual Light cast upon it-Dream
Potion of Vanish (1)-San


CHURCH:
Sliding keeps being heard as Ty sleeps. She wakes up, feeding the fire and the bear wakes up once more, whining.
Gordo Vet
Tortle Monk, 85 posts
Wed 2 Aug 2023
at 16:00
  • msg #780

Re: (IC) The Quest Begins!

Gordo, looking at the darkness, hopes in his heart that pushing forward in this situation won't place them in more danger than they can handle. "Lead the way," he says to Sam simply.
Dreamljocht
Elf Cleric, 237 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Thu 3 Aug 2023
at 10:09
  • msg #781

Re: (IC) The Quest Begins!

"It sounds as Halie, but I can't hardly belief. But let's have a look. Sam lead us, as your hearing seems best." Dreamljocht takes up his gear and steps behind Sam in the right direction, where he thought to have heard the whistling.
Tyrael Mournstrider
Half-Elf Fighter, 101 posts
HP 43/62, Init +2, AC 21
Sat 12 Aug 2023
at 05:32
  • msg #782

Re: (IC) The Quest Begins!

Tyrael had been stoking the fire when the bear cub started whining.  She looked over at the cub with a sympathetic look.  "Yeah, I know cubby.  You miss Hailie.  So do I.  The others will find her and then bring her back here safe and sound."  she told the young animal.

She looks at the roof as she hears the sliding sound again.  "There's a lot of activity for such an abandoned church.  Is it the noise that bothering you?"
Dungeon Master
GM, 1202 posts
Sun 20 Aug 2023
at 02:16
  • msg #783

Re: (IC) The Quest Begins!

TRAVEL GROUP:
As the three of them travel to where they heard the whistle, Sam stops for a moment. They can hear the whistle again and continue moving along until they come across a clear and a small river. Moving towards them is Haile, freezing. The rogue stops right before the clearing, motioning for the others to stop.

Haile can make out three figures approaching but hard to tell who they are.

CHURCH:
The bear whines a bit and cuddles up next to the fighter. Its head is pressed against her hip and the cub watches the woman.
Halie Delmenn
Human Ranger, 93 posts
Tue 22 Aug 2023
at 06:26
  • msg #784

Re: (IC) The Quest Begins!

She squinted as if it would help her somehow see better but much to her dismay, the figures remained blurry shadows in the distance. She let out another whistle, that hope beginning to bloom deep in her chest as she trudged on. "Be careful!!" she yelled, trying to be heard.
Dreamljocht
Elf Cleric, 239 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Sat 26 Aug 2023
at 17:31
  • msg #785

Re: (IC) The Quest Begins!

Dreamljocht wass flabbergasted when he sees Halie at the other side of the stream. He had followed Sam in his quest for Halie, against his own intuition and it had cost them one companion. But man, what was he glad their search was not in vain!
He yelled over the clearing and the stream: "Halie is it you? Real? Are you hurt?"
At the same time he seems to hear her call to be carefull. At once his joy is shoved out of the way and his caution steps in again: he looks around for danger.

19:30, Today: Dreamljocht rolled 11 using 1d20+8.  Perception.
Gordo Vet
Tortle Monk, 86 posts
Sun 27 Aug 2023
at 20:26
  • msg #786

Re: (IC) The Quest Begins!

Gordo sees a person on the other side, and immediately readies himself. When he hears Dream speak, believing she is Halie, he relaxes a bit, only to go at the ready again when he hears her warning. Not sure if she's referring to natural dangers (e.g. the river) or there's someone about, he's careful in general, but starts immediately looking for a way across while keeping an eye out for the danger. He would need somewhere on the river bank to secure a rope to, then he can tie the other end to himself and swim across, like last time.


23:20, Today: Gordo Vet rolled 20 using 1d20+14.  Perception.

Dungeon Master
GM, 1209 posts
Tue 5 Sep 2023
at 03:05
  • msg #787

Re: (IC) The Quest Begins!

TRAVEL GROUP:
Sam bites his lip but doesn't say a word from his hiding spot. They don't see any signs of Sam or anyone else. Just a small open plain. Dream and Gordo wait, looking at Haile "Get behind cover! Now!" Sam retorts, hiding from well somewhere unsure if they were seen just as three arrows fly through the air. Two of them hit something. And where the enemy was is finally seen. Yet dissapears shorly afterwards!

19:53, Today: Sam Cascious rolled 32 using 1d20+13.  Perception.

19:52, Today: Sam Cascious rolled 28 using 1d20+21.  Hiding!

Sam takes 14 damage!

Initiative!


CHURCH:-WIll have the wizard join up soon!
This message was last edited by the GM at 03:08, Tue 05 Sept 2023.
Gordo Vet
Tortle Monk, 90 posts
Sun 10 Sep 2023
at 06:38
  • msg #788

Re: (IC) The Quest Begins!

Getting Halie will have to wait. Gordo tries to duck the arrows, and then immediately sprints to where he saw the enemy, as he shouts "They're over there!".


Running as fast as I can towards the source, will attack if I reach them.
09:36, Today: Gordo Vet rolled 21 using 1d20+1.  Initiative.
09:35, Today: Gordo Vet rolled 26 using 1d20+14.  Perception.

Dreamljocht
Elf Cleric, 241 posts
HP 55/55; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Sun 10 Sep 2023
at 14:21
  • msg #789

Re: (IC) The Quest Begins!

As soon as the attackers reveal themselves, even if is just a moment, Dreamljocht casts Bless, giving Gordo and Sam a boost too. When Gordo starts running, Dreamljocht follows, his scimitar ready to strike whatever comes in reach.

Dreamljocht rolled 20 using 1d20+8. Perception.
Dreamljocht rolled 18 using 1d20+4. Initiative.
Bless: Each ally within a 50-ft. burst, centered on the caster, gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

This message was last edited by the player at 14:21, Sun 10 Sept 2023.
Halie Delmenn
Human Ranger, 96 posts
Mon 11 Sep 2023
at 04:56
  • msg #790

Re: (IC) The Quest Begins!

Just be careful!” Halie yelled, that fear clearly heard in her voice. “She is crazy!!” She had no weapon nor gear and there was a real fear that she was going to die this night but at least she was going to die on her own terms and not her crazy sister. Once again she let out that loud shrill whistle to call Peto to her.


22:55, Today: Halie Delmenn rolled 18 using 1d20+10.  Perception.
22:55, Today: Halie Delmenn rolled 9 using 1d20+5.  Initiative.

Nulgaz Fallen Ash
Half-Orc Wizard, 5 posts
Mon 18 Sep 2023
at 19:34
  • msg #791

Re: (IC) The Quest Begins!

Nulgaz considered her options and pulled her cloak tighter as a small gesture against the cold. Noting the disrepair of the statues she drew her falchion in case of sudden threat. Careful awareness of her surroundings in case this was an ambush. She approached the church directly, no circuitous path, no stealth, figuring anyone could have seen her coming there seemed no point. The possibility of fire could have meant several things. Here was hoping it was travelers and not bandits. She tried to push open the door and peer inside. She planned to greet whatever was inside, only its reaction would determine if the follow up would consist of magic or conversation.
Tyrael Mournstrider
Half-Elf Fighter, 104 posts
HP 43/62, Init +2, AC 21
Tue 19 Sep 2023
at 04:45
  • msg #792

Re: (IC) The Quest Begins!

Tyrael heard the crunching of snow under foot and hung her head.  "...bloody undead...back again..."  she muttered before slowly rising to her feet.  She picked up her sword and shield, and slung them loosely over her shoulder.  "Go away!  Trying to catch up on sleep here.  Go bother someone else!"

whatever it was outside tried to open the door.  It stuck Tyri as odd that the mindless undead would try to open the door normally as if it were not barred from the inside.  Then again, it might be something else.

Or someone else.

Tyrael quickly walked to one of the windows near the door and peered out.  "Dream?  Is that you?" she asked.
Nulgaz Fallen Ash
Half-Orc Wizard, 6 posts
Tue 19 Sep 2023
at 05:21
  • msg #793

Re: (IC) The Quest Begins!

”Hello? Is anyone in there,” Nulgaz asked. She knocked on the door and turned her head close to hear a response. There was the sound of quick movement. She shifted towards the window and held her falchion in an unthreatening position.

”Dream? I have been called a lot of things but a dream has never been one of them!” Her fangs were exposed as she gave a toothy grin. She tried to look unimposing as a two hundred pound Half-Orc with a large two handed weapon possibly could. She hoped the tidy clothes and lack of armor would help or at least not scream “bandit”.
Tyrael Mournstrider
Half-Elf Fighter, 105 posts
HP 43/62, Init +2, AC 21
Tue 19 Sep 2023
at 05:38
  • msg #794

Re: (IC) The Quest Begins!

It wasn't Dream.  It didn't look like an undead beastie either.  Actually she looked far too clean.  "Wait a minute.  or five."

Tyrael went back to the wagon and grabbed a length of rope.  she headed for the second floor and tossed the rope out from one of the windows.  "The doors been secured against...well everything out there.  Best you climb up."
Nulgaz Fallen Ash
Half-Orc Wizard, 7 posts
Tue 19 Sep 2023
at 13:17
  • msg #795

Re: (IC) The Quest Begins!

”The cold isn’t the worst thing out here? I almost have to put on my winter clothes,” she called back. She took a better look around to make sure nothing was about to sneak up on her. The falchion went back in its holder. Nulgaz breathed on her hands and rubbed them together.

The rope came down in front of her. She look at it, then the wall, and back to it. She grimace and said to herself, ”Climbing, sure, that’s a thing. Okay, you have this.” With furrowed brow she spoke the words and made the gestures. It was easy enough and at least she didn’t need to find a spider. This incident alone was enough to make all that study worth it. She finished her spell and proceeded to scuttle up the side of the church towards the window. It didn’t hurt to have the rope near just in case something went wrong.

As she claimed she asked, ”What exactly are we dealing with? Ice trolls? Frost giants? Really mean ferrets? What I mean is, can it climb?”
Tyrael Mournstrider
Half-Elf Fighter, 106 posts
HP 43/62, Init +2, AC 21
Wed 20 Sep 2023
at 00:36
  • msg #796

Re: (IC) The Quest Begins!

Tyrael watched the Half-Orc scale the side of the church with a raised eye brow.  She gave a non-committal 'humph' and began to coil up her rope.  "You mean you didn't see the horde of undead that were banging on the walls not too long ago?"  she asked.  "So...magic tosser, eh?  Who are you and what are you doing out this way?"
Nulgaz Fallen Ash
Half-Orc Wizard, 8 posts
Wed 20 Sep 2023
at 03:12
  • msg #797

Re: (IC) The Quest Begins!

Nulgaz pulled herself up and dusted off her travelling clothes. ”I appreciate the gesture,” she said nodding at the rope. ”But I think i would have fell without the spell,” she continued. From the higher vantage she took a glance at the grounds below. ”I think your horde is having a quiet moment, but also I was concentrating on getting out of the cold. I should have worn my warmer clothes.”

”I am Nulgaz. I am nothing so fancy to be called a spell tosser. I just know a few spells useful for exploration. I suspect we are out here for the same reason. Your turn, what are you doing out here? This isn’t exactly a well appointed cathedral.”
This message was last edited by the player at 07:07, Wed 20 Sept 2023.
Tyrael Mournstrider
Half-Elf Fighter, 107 posts
HP 43/62, Init +2, AC 21
Wed 20 Sep 2023
at 06:20
  • msg #798

Re: (IC) The Quest Begins!

"The same reason, hmmm?"  A slight smile played on Tyraels lips as she leaned in closer to Nulgaz, seemingly oblivious to the concept of personal space.  She eyed the Half-Orc up and down.  "Name's Tyrael.  I'm waiting for some friends of mine who went wandering off into the woods chasing down another friend.  Long story."

She motioned for Nulgaz to follow her downstairs.  "I've got a fire going downstairs so we can talk some more while you warm up.  Mid the mess.  This place is more of  a barn than a church at the moment."  Tyrael led Nulgaz down the stairs and into the main room of the church, which was currently stealing some horses, a sleeping bear cub, and a wagon.  Tyrael took a seat near the fire and motioned for Nulgaz to sit as well.

"So, if you're out here for the same reason, I guess you've lost some travelling companions as well?"
Nulgaz Fallen Ash
Half-Orc Wizard, 9 posts
Wed 20 Sep 2023
at 16:21
  • msg #799

Re: (IC) The Quest Begins!

Nulgaz sat down next to the fire leaving room from the other person. She gave a side look at the menagerie and inched further away. She shook her head in response to the question. ”To be honest, I thought you were out here exploring, looking for something. I have no traveling companions except for my ring.” She idly turned the exquisitely made ring of woven metal on her finger.

She reached into her pack and pulled a ration of dried fruits, nuts, and hard cheese. She offered some before eating some herself. ”Do you know where you saw them last or have a way to track them? I am willing to help in whatever way I can. It doesn’t sound safe for you to be alone out there.”
Tyrael Mournstrider
Half-Elf Fighter, 108 posts
HP 43/62, Init +2, AC 21
Sat 23 Sep 2023
at 03:48
  • msg #800

Re: (IC) The Quest Begins!

Tyrael hesitated for a moment and then took the offered rations.  "It has been surprisingly dangerous out there.  Which is why I am in here, behind barricaded door and windows."  She said.  "The last thing that we had agreed on was that I'd wait here and watch the wagon until they got back.  It's been only a day but I suspect that they will be back soon."

she paused to eat some of the offered ration.  "What were you exploring for?  Looking for anything in particular or just wandering?"
Dungeon Master
GM, 1216 posts
Sat 23 Sep 2023
at 12:40
  • msg #801

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The arrow flies across the area and slams into Dream hitting him violently in the chest! Another arrow flies out hiting Sam! THe last bonces off the tortles shell. Well thats not good-not good at all! The assasin become visible making sure she's out of reach.

The rogue hits the ground and definatly doesn't look good. He leans against the tree and draws out hos kukris. Blood litterally covers his body and he has arrows coming out in several spots. Sam grits his teeth.

Group is up!
Unknown (24)
-------------------------------------------------------------
Gordo (21)
-64/64

Dream (18)
-55/55

Sam (11)
-48/04

Haile (09)
-56/56

Nulgaz Fallen Ash
Half-Orc Wizard, 10 posts
Sat 23 Sep 2023
at 18:17
  • msg #802

Re: (IC) The Quest Begins!

The ease of understanding spread across Nulgaz’s face. ”I see you are watching and waiting. I was thinking of offering more assistance to our cold situation but it would making watching for them harder.” She looked around at the structure around them. ”This place seems solid enough for protection of lacking in warmth and amenities.”

She popped the last piece of fruit into her mouth and gnawed at it. She steepled her fingers and looked off. ”Most of the time I wander but I try to find rumors or chase legends. There was supposed to be a fort out here somewhere.” She gestured widely with one arm. Her brow furrowed as she asked, ”Do you mind if I at least stay around until your companions arrive?” She held up her hand with the ring and turned it with her thumb as a nervous tic. ”I wouldn’t feel terribly comfortable knowing you were alone. Honestly, it is foolish to be on one’s own out here. I wouldn’t if it wasn’t for her,” she continued and gestured with her head towards the ring.
Tyrael Mournstrider
Half-Elf Fighter, 109 posts
HP 43/62, Init +2, AC 21
Sun 24 Sep 2023
at 04:39
  • msg #803

Re: (IC) The Quest Begins!

Tyrael leaned back, assuming a more comfortable posture though her weapons were still within easy reach. "This place has kept me safe from creatures roaming around out there.  Most recently it was a horde of undead.  I'm really surprised that you managed to get here without running into them."

She watched Nulgaz fiddle with that ring on her finger.  It seemed that there was something more to it than a nervous twitch.  "It wouldn't be the first time that I've been on my own.  I much prefer to work with with people but sometimes it's unavoidable.  Can't say that I've ever had a person that I've just met express such concern for my well being...welll...not without having closed down a pub first.  I don't have a problem with you staying, conversation has really suffered with just a bear and horses around."

Tyrael pointed at Nulgazs finger.  "What's with the ring?"
Nulgaz Fallen Ash
Half-Orc Wizard, 11 posts
Mon 25 Sep 2023
at 03:19
  • msg #804

Re: (IC) The Quest Begins!

Nulgaz continued to play with the ring. ”Are you familiar with familiars? Some wizards summon a magical companion to help them with their magic. Others invest that magic into something, a weapon, a necklace, or even a ring. It might just seem like a ring but I have invested some of myself in it.” She looked around again and stared off into the distant part of the room. ”It is very common to enchant them but the necessary enchantments are beyond me. Still, even unenchanted, this ring has been my constant companion. Not exactly a conversationalist considering it is just a ring but better than having no one.”
Tyrael Mournstrider
Half-Elf Fighter, 110 posts
HP 43/62, Init +2, AC 21
Tue 26 Sep 2023
at 04:01
  • msg #805

Re: (IC) The Quest Begins!

"Wait.  So you have invested some of yourself into the ring but the necessary enchantments to do so are beyond you?"  Tyrael looked confused for a moment.  She then shook her head, as though clearing her mind of cluttered understanding, before speaking again.  "Being the dumb sword slinger that I am, you have lost me, but I don't pretend to understand much about magic or enchantments so don't feel bad about that.  Not unless it's on a sword or armor."

"You know, I've worked with Half-Orcs before, but none of them were interested in magic.  Most were more interested in the direct application of violence through axe or blade, or fist in some cases.  How did you come into your profession?  If you don't mind my asking.  I've spent the day talking to horses so hearing another voice that wasn't one that I was making up is nice."
Nulgaz Fallen Ash
Half-Orc Wizard, 12 posts
Tue 26 Sep 2023
at 05:40
  • msg #806

Re: (IC) The Quest Begins!

Nulgaz laughed, nearly startling herself. ”If you started hearing voices from them I would be more concerned.”

She patted her falchion. ”As for the ring, think of it this way. Someone could make a sword and practice day and night and put themselves into it heart and soul. By the end of that it is something special and it can be very useful. But that same person might not know advanced techniques. My ring is a focus for my magic but it is also something I could put on even greater enchantments. It is those I haven’t mastered yet.”

She reclined and shifted herself into a more comfortable position. ”I bet most of those Half-Orcs were strong. I feel lucky to be able to carry my pack and my weapon. My father wanted me to have a career. It also helped I was a bright child. I did my best to make it through lessons despite the distractions of other students. Unfortunately for my father I didn’t settle down to the simple career he had in mind. I wanted to see things, find things, and learn what I could.”

Nulgaz rotated to face Tyrael. ”What about yourself? As a Half-Elf I assume you had an interesting upbringing as well. You said you use a sword?”
Dreamljocht
Elf Cleric, 243 posts
HP 55/48; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Wed 27 Sep 2023
at 16:19
  • msg #807

Re: (IC) The Quest Begins!

Dreamljocht channels positive energy to heal himself and any companions close enough to profit. He feals the healing energy streaming through his own body. Dreamljocht tries to close in on the assassin as well.

Dreamljocht rolled 16 using 3d6. Channel positive energy.
Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the cleric.

Halie Delmenn
Human Ranger, 97 posts
Thu 28 Sep 2023
at 10:31
  • msg #808

Re: (IC) The Quest Begins!

She could only watch as her friends (and a turtle man that she does not know!!) were attacked by this woman who claimed blood ties to her. Teared lined her eyes as she let out another loud shrill whistle that she used to call Peto to her. She had to get away from this woman and help her friends + turtle man!


Halie is going to keep running until she gets to the group!
Gordo Vet
Tortle Monk, 91 posts
Fri 29 Sep 2023
at 05:02
  • msg #809

Re: (IC) The Quest Begins!

Gordo ducks and turns just as an arrow flies over, and it hits his shell and bounces off. He turns back to the assassin, points and shouts "Over there!". As the target is on a tree, Gordo takes out his crossbow and loads a bolt. He digs his foot in the ground, aims and takes a shot.

23:16, Today: Gordo Vet rolled 13 using 1d20+4.  Attack.
23:17, Today: Gordo Vet rolled 7 using 1d8.  Damage.

This message was last edited by the player at 20:18, Sun 08 Oct 2023.
Halie Delmenn
Human Ranger, 98 posts
Sat 30 Sep 2023
at 08:11
  • msg #812

Re: (IC) The Quest Begins!

"Quell the light, Dream!!" Halie screamed, glancing back over her shoulder. "She is just a human! She won't be able to see!!" It was risky and she knew that it would disable herself as well but it was a chance she had to take, not only to protect herself but those she cared about...which would extend to the turtle man as well since he seemed to be helping the others.
Dungeon Master
GM, 1222 posts
Mon 9 Oct 2023
at 22:44
  • msg #813

Re: (IC) The Quest Begins!

TRAVEL GROUP:
The assasin jumps and hits the ground about 15' from the tortle then dissapears! Maybe the assasin left some sort of trail!

Gordo fires but misses its mark.

Sam gets healed up. He sits behind a tree as Haile slides next to him and Dream "Get her to safety. I will hold back and keep her busy." He tosses Haile his composite short bow and arrows.

Group is up!
Unknown (24)
-------------------------------------------------------------
Gordo (21)
-64/64

Dream (18)
-55/49

Sam (11)
-48/20

Haile (09)
-56/56

Gordo Vet
Tortle Monk, 93 posts
Wed 11 Oct 2023
at 06:52
  • msg #814

Re: (IC) The Quest Begins!

While hanging the crossbow back at his side, Gordo quickly moves to the last place he saw the assassin, trying to find them. As they're not visible, he tries to look for any signs of the assassin - snow moving, footprints, moving branches, etc.

08:08, Today: Gordo Vet rolled 18 using 1d20+14.  Perception.

This message was last edited by the player at 05:09, Mon 16 Oct 2023.
Dreamljocht
Elf Cleric, 244 posts
HP 55/48; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Sat 14 Oct 2023
at 22:32
  • msg #815

Re: (IC) The Quest Begins!

Dreamljocht casts a new spell, before he joins Halie and brings her back to some safety. The spell  will help his companions and hinder their enemy. He changes his scimitar for his bow, ready to attack from a distance as soon as the invisible one becomes visble again.

Dreamljocht casts Prayer.
Prayer: effects all allies and foes within a 40-ft.-radius burst centered on you. You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

This message was last edited by the player at 22:11, Tue 17 Oct 2023.
Halie Delmenn
Human Ranger, 99 posts
Wed 18 Oct 2023
at 05:46
  • msg #816

Re: (IC) The Quest Begins!

She was shivering from the cold, her fingers and toes numb and her nose running from the cold and not being dressed for it. "B-but...what about....but...Sam...he's injured?" she chattered, reaching up and wiping the back of her hand across her nose. It was clear that she was ill prepared for the weather let alone a fight but she cared for Sam deeply and didn't want him to die.


Halie will go with Dream after taking the bow and nocking an arrow.
Dungeon Master
GM, 1225 posts
Sun 22 Oct 2023
at 14:44
  • msg #817

Re: (IC) The Quest Begins!

Nothing seems out of place as Gordo checks the area. Its like the assasin vanished. He checks the last spot which was near him for any sign. Just footprints stopped in the snow. If he swings out-he finds nothing. Either the assasin is fast and avoids it, or somehow vanished. Its hard to tell.

Dream casts his spell as Sam looks at Haile. He moves towards her, glancing where the tortle checks the area. And he goes to kiss her! "Run. Now." He pulls out his duel kurkis. He watches the two of them head away leaving the tortle, tielfling and the assasin behind.

Group is up!
Unknown (24)
-------------------------------------------------------------
Gordo (21)
-64/64

Dream (18)
-55/49

Sam (11)
-48/20

Haile (09)
-56/56

Dreamljocht
Elf Cleric, 245 posts
HP 55/48; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Sun 22 Oct 2023
at 19:33
  • msg #818

Re: (IC) The Quest Begins!

Not only readies Dreamljocht his bow, he also readies a spell. When and if the assassin becomes visible again, he hurls a bolt of searing light first at their enemy and next he fires an arrow. To Haile he whispers: "Be ready for retribution, now you have a weapon in hand."

Readies Searing Light

This message was last edited by the player at 19:42, Sun 22 Oct 2023.
Halie Delmenn
Human Ranger, 101 posts
Fri 27 Oct 2023
at 04:57
  • msg #819

Re: (IC) The Quest Begins!

Her breath caught in her throat at the kiss, the very open display of affection that he had reserved to a private moment the last time. When it broke, those large hazel eyes searched his face, tears beginning to form. “Don’t die on me...” she murmured, wanting to say so much more and beg him to just come along with them…but she knew by that look in his own that that would not happen…she only prayed that he would come back with news that he had killed the crazy woman. Despite her numb fingers, Halie took the bow in a shaky hand and nocked an arrow, readying it if it was needed. Her whole body was shaking from the cold and her lack of cold weather clothing that had been stolen by the woman claiming to be her sister.


Readying the bow just in case the assassin makes her appearance.
Gordo Vet
Tortle Monk, 94 posts
Sun 29 Oct 2023
at 08:01
  • msg #820

Re: (IC) The Quest Begins!

Gordo enters a fighting stance, looking around and listening with all his attention, being ready to grapple the assassin if they show themselves.
Dungeon Master
GM, 1228 posts
Mon 30 Oct 2023
at 02:27
  • msg #821

Re: (IC) The Quest Begins!

The monk stands there, watching. Waiting. Snow keeps coming down. But where is the assasin? Even with his good senses, he doesn't see anyone. And snow falls down from a nearbye branch then nothing. Maybe the assasin is gone. Or out of sight. Hard to even tell.

Dream keeps moving followed by Hailie. Sam watches them depart and steps out from behind the tree "You want me? Come and get me." Whats he doing?  He moves away from the others, pulling out his kurkis.

The cleric and ranger come across a river tbat Dream recongizes.

Group is up!
Unknown (24) Unknown
-------------------------------------------------------------
Gordo (21)
-64/64

Dream (18)
-55/49

Sam (11)
-48/20

Haile (09)
-56/56

This message was last edited by the GM at 03:01, Mon 30 Oct 2023.
Dreamljocht
Elf Cleric, 246 posts
HP 55/48; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Fri 3 Nov 2023
at 09:57
  • msg #822

Re: (IC) The Quest Begins!

Dreamljocht estimates that Halies condition does not allow her to cross the river with its freezing cold water. He looks for a defendable spot on this side of the river. If he finds such a spot he takes his time to pull out some spare clothing from his backpack for Halie to dress in.
Gordo Vet
Tortle Monk, 95 posts
Wed 8 Nov 2023
at 19:23
  • msg #823

Re: (IC) The Quest Begins!

Gordo waits a few more seconds, still quiet, still watchful, still ready to jump on the assassin if they make an appearance.
OOC: Gordo will ready a grapple action for one more round.
Halie Delmenn
Human Ranger, 102 posts
Fri 10 Nov 2023
at 09:49
  • msg #824

Re: (IC) The Quest Begins!

Her teeth chattered, body shivering from the cold. She knew that she was ill equipped for this but she didn't have much of a choice. With the offer of the spare clothes, Halie gave Dream a grateful smile. "You are a godsend..." she managed, taking the clothing and slipping them on over her normal attire. It stilled some of the bite of the cold but ultimately she knew she needed to get to some warmth...sooner rather than later.
Dungeon Master
GM, 1238 posts
Thu 16 Nov 2023
at 03:12
  • msg #825

Re: (IC) The Quest Begins!

The assasin doesn't re-appear. Gordo stands there, alone. Waiting. Sam doesn't come back. The ranger and cleric who have left stand there by the riverbed as Hailie gets some old clothes from Dream. Nothing happens. Its hard to tell if its a good thing or a bad one. Probably good.  With a few yards away, Dream can't see another way across just the rope going across the river. And its getting very cold.
Gordo Vet
Tortle Monk, 99 posts
Sun 19 Nov 2023
at 06:48
  • msg #826

Re: (IC) The Quest Begins!

Standing there for a short while, Gordo doesn't sense any sign of the assassin. He turns and sprints towards Halie and Dream, thinking if the assassin came back, maybe his shell could provide some sort of cover for Halie or Dream.
"Halie? Gordo," he says curtly, thinking this is not the time for lengthy introductions. "Let's go, quickly!" he says and points to the general direction of Sam, thinking they should get him with them and back to safety, and starts hurrying them along, trying to stay between them and where he last saw the assassin.
Halie Delmenn
Human Ranger, 103 posts
Wed 22 Nov 2023
at 12:16
  • msg #827

Re: (IC) The Quest Begins!

She gave a small nod of her head towards Gordo, still shivering despite the addition of clothing though currently not as bad as she was before. "D-do...we need to c-c-cross?" she asked, wishing she could cup her hands to her mouth and blow into them to warm them.
Dreamljocht
Elf Cleric, 247 posts
HP 55/48; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Mon 27 Nov 2023
at 22:45
  • msg #828

Re: (IC) The Quest Begins!

'Halie, do you think you could cross the river on your own, using the rope, while we hold this side. When we have crossed as well, we could make a small fire for you to warm enough to continu.' asks Dreamljocht, while watching the shivering human. 'I can even help you strengthen your skills for the crossing, if you want', he adds as in an afterthought.
Halie Delmenn
Human Ranger, 104 posts
Tue 28 Nov 2023
at 18:59
  • msg #829

Re: (IC) The Quest Begins!

She glanced over at the river before returning her gaze to Dream and gave a shrug. "I-I d-don't know...I...c-c-could try..." Her bottom lip quivered as she tried to get her teeth to stop chattering.
Dungeon Master
GM, 1244 posts
Wed 29 Nov 2023
at 14:59
  • msg #830

Re: (IC) The Quest Begins!

Some time passes by. Sam doesn't return and its getting colder by the minute. Snow bwgins to fall more heavily. And the strange assasin doesn't make a appearance. Least not yet.

Not yet.

The cleric, ranger and monk stand by the river. Its quiet.

Too quiet. Other then the woodland sounds which isn't much. Everything seems to ne asleep.

Or out hunting. Mwahahah.

OOC
Make a Fort save DC 16 vs the cold.

Halie Delmenn
Human Ranger, 105 posts
Fri 1 Dec 2023
at 08:08
  • msg #831

Re: (IC) The Quest Begins!

It was quiet...too quiet for her liking and she felt her stomach knot up. No Sam...no assassin...nothing...it was unsettling. Shaking her head, she looked to Dream. "L-let's try t-this...if I f-fall in...I fall in..." She just wanted to sleep now at this point...


01:05, Today: Halie Delmenn rolled 19 using 1d20+7 ((12)).

Dreamljocht
Elf Cleric, 248 posts
HP 55/48; Init +4; AC 19
Fort 7; Will 10; Reflex 5
Fri 1 Dec 2023
at 09:51
  • msg #832

Re: (IC) The Quest Begins!

Dreamljocht is worried about Halies' rivercrossing. "Let's tie you to a rope. If you fall in, we can help you come backin stead of swimming downstream.' He also touches Halie before she makes her move, giving her more strength to make the crossing.

Touch of good: You can touch a creature on a standard action, granting a +2 sacred bonus on attack rolls, skill checks, ability checks and saving throws for 1 round.

Dreamljocht rolled 18 using 1d20+7. Fortitude check against the cold.

This message was last edited by the player at 09:53, Fri 01 Dec 2023.
Halie Delmenn
Human Ranger, 106 posts
Fri 8 Dec 2023
at 08:57
  • msg #833

Re: (IC) The Quest Begins!

She gave a nod and a thank-filled look as Dream bestowed his 'blessing' upon her. She would take all the help she could get.
Gordo Vet
Tortle Monk, 100 posts
Tue 12 Dec 2023
at 19:39
  • msg #834

Re: (IC) The Quest Begins!

"No offense, but you look like falling into that water might be the end of you. Plus, without equipment, you don't look too heavy... Would you agree to have me take you across? he asks Halie, truly fearing her fate if she fell in, and barely feeling the sting of the cold weather.

21:38, Today: Gordo Vet rolled 29 using 1d20+13 ((16)).

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