Torg thread
SELECTED AIRCRAFT DESCRIPTIONS
A-10 Thunderbolt II: A ground attack aircraft known for its heavy armor and the 30mm auto-cannon it uses to devastate tanks or ground vehicles. The cannon holds enough ammo for 27 Heavy Bursts. Usually the wings mount eight Hellfire missiles and four banks of 20 2.75-inch rockets.
Apache AH-64: The Apache attack helicopter exchanges top speed for maneuverability, superior armor, and a heavy armament load. Its primary weapon is the M230A1 chain gun, a 30mm auto-cannon mounted on a forward spindle turret with 24 Heavy Bursts of ammunition. A standard Apache load-out includes stub wing armament of either 16 Hellfire anti-tank rockets or four banks of 20 2.75-inch rockets.
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Avro C.30 Autogyro: Autogyros are noted for their extremely short take-off distance, as little as a few meters, thanks to the auto-rotating props above the fuselage. The C.30 can take off and land from the roof of a large building, and while not a true helicopter it can nearly hover in a strong wind.
Bell AH-1G: Known as the Huey Cobra, this helicopter is amazingly lethal for Tech 22 where it first appeared. A crew of two controls a turret with two 7.62mm miniguns with enough ammunition for 20 Heavy Bursts. Twin wing pods could hold launchers with seven 2.75 inch rockets each, or four TOW missiles.
Bell H-13 Sioux: The distinctive “soap bubble“ cockpit marks this light helicopter, best known for its role in the Korean War as medical evacuation transport. Up to three could sit in the wide cockpit, and two more “passengers“ can ride strapped into the stretchers fixed on the sides of the craft. It’s still in wide use across the world.
Boeing 747: A narrow-bodied airliner, and the most common replacement for the venerable 727, the 747 is the most common jetliner in dozens of fleets across Core Earth. The plane has a range capable of transcontinental flights.
Broomstick: This mode of transportation is unique to Aysle’s realm on Core Earth. Repeated requests from transformed Core Earthers led to testing by enchanters, which proved successful. The driver uses apportation to maneuver instead of a vehicle skill. Flying a broomstick requires at least one hand on the stick, and a Magic Axiom of at least 14.
C-5 Galaxy: A massive transport aircraft favored by the Delphi Council. The cargo space can be rigged for passengers or up to three heavy vehicles. Some Galaxies are configured for ground support, and feature four mounted 7.62mm miniguns each with 20 bursts of ammunition. Additional weapons loads include two 20mm cannons with the same ammo as the miniguns, 20 Hellfire missiles, and a 105mm tank gun.
DC-3: The 1,500-mile (2,400-kilometer) range of the DC-3 is quite impressive for Tech 20. A military transport version has also been developed, the C-47. Both types of aircraft continue to see use in Core Earth. The DC-3 is famous for its hardiness and reliability.
Digam Specter: A strange design of Tharkoldu origin. The Digam-Sim/3, sometimes called the Specter, is a modular attack craft built around two rotating jet engines and two weapon-pod hardpoints. What makes it odd is it doesn’t have a true cockpit. The pilot gets plugged in via cybernetic interface, or in extreme cases built directly into the machine. Resistance fighters use captured Specters as drone fighters.
Digan Hunter: The hunter is a heavy (100 kg) remote-piloted drone. Some have “pilots” which are little more than brains with life support grafted inside, but most are piloted remotely through a jack connection. Hunters have hardpoints that allow for a mixture of weapons, but dual Alph Pulverizers or Exterminators are the most common configuration, plus one Mim Shredder drop mine.
DKI Dirigible: The DKI is a typical example of an airship commonly used to transport passengers between major locations within the empire. These airships use helium to float, rather than the extremely flammable hydrogen, but they do not do well in stormy weather regardless. They typically can transport 80 passengers (plus 40 crewmembers), but luxury models only carry 35 passengers.
Drake: A drake can only be obtained by those with the proper Perk (page 14).
F-15: The F-15 is indicative of most Tech 23 air superiority fighters: capable of acceleration and maneuvers beyond human tolerance. The main limit is the pilot, not the machine. Managing and withstanding those force is the key to victory and survival. The F-15 is usually armed with a 20mm auto-cannon (Ammo 10) and eight Stinger air-to-air missiles.
Fey Galleon: A large ship hull interlaced with runes and magic to lift it into the air. It has no propulsion of its own, relying on sail power or specially designed air oars. A wheel amidships is turned one way to elevate the ship in place, and the other way to descend. Requires a Magic Axiom of 18 to remain aloft.
Fokker-Ramses Passenger Plane: This twin-engine passenger plane can carry up to eight
people (including two crewmembers) and is often equipped with pontoons to enable landing on lakes and rivers.
GU88-Herusent Attack Fighter: The Herusent, or “terror hawk,” ground attack fighter is a dual-role single engine fighter, capable of dogfighting and attacking surface targets. The plane is armed with twin wing mounted Khaifu machineguns, each with 250 rounds of ammo, and a third, rear-facing Khaifu machine gun, also with 250 rounds, which is fired by the rear gunner for defense. Additionally, the Herusent is equipped with two bomb racks, one holding ten 100 pound bombs, and the other holding a pair of 500 pound or a single 1,000 pound bomb. The aircraft is equipped with “Jericho trumpets,” sirens that emits a distinctive sound when diving and forces targets to test for Fear.
Lakten: Large aerial predators favored by some edeinos tribes as mounts (page 129). So far all attempts to harness lakten to vehicles have failed miserably.
Learjet L24: A high speed business jet with capacity for six passengers in addition to the two crew. Many are privately owned by or chartered to Storm Knights to quickly get teams to hot spots around the globe. In addition to the passengers, the L24 has room for about 1,000 pounds (450 kilos) of cargo.
Mi-24 Hind: There are many Mi-24 variants still in service across Russia and Europe. It’s seen extensive service and is Core Earth’s fastest attack helicopter. Most configurations can carry eight troops in addition to a crew of two. It is usually armed with a 20mm auto-cannon that can fire 30 Heavy Bursts before it runs empty. The wings mount four pods carrying 32 2.75-inch rockets each and four TOW Missiles.
MB11-Nekata Bomber: The Nekata bomber is reminiscent of the American B-24 Liberator bombers from World War 2. Doctor Mobius only has enough of these bombers currently to form a single full strength squadron and so only commits them to the battlefield when Nile Empire axioms have been imposed on the area, either through stelae expansion or the use of a reality bomb.
The Nekata’s loadout varies depending on what kind of role is needed. For carpet bombing infantry formations, it can carry eighty 100 pound bombs. Against more hardened targets it can carry sixteen 500 pound bombs, eight 1,000 pound bombs, four 2,000 pound bombs, or two 4,000 pound bombs.
The Nekata is relatively slow and not very maneuverable compared to fighters, but is bristling with eight Onslaught machineguns in various turrets around the fuselage, each with 300 rounds of ammunition.
Oda-17: Built purely for speed, the Oda-17 is a private two-seat jet equipped with extensive stealth technology. It’s technically an executive transport meant for sensitive visits, but it is also used for reconnaissance and corporate espionage.
Oda Grasshopper PMD: The Grasshopper Personal Mobility Device is an emerging product line from Oda. It straps on like a backpack and uses bursts of compressed air to propel the wearer forward, sideways, or up. Within the device’s maximum altitude ceiling of 20 meters it is extremely maneuverable.
Oda Hornet: Oda produces a commercial helicopter with two main configurations. The Butterfly is unarmed and features a full office, entertainment center, and a wet bar. The Hornet looks almost identical, but trades luxury for concealed armament: two Impala chainguns (Ammo 10) and two launchers that carry 50 2.75-inch rockets each.
PBY Seaplane: A twin-engine light cargo plane heavily used by the military of the Nile Empire and by civilians as a tramp freighter. The cargo area can be converted into passenger space, increasing its capacity to 20. The military variant is armed with three machine guns (damage value 15) in cupola turrets covering different arcs.
PM-1 Paket: A single-engine monoplane from the Nile Empire. The Paket is the workhorse of the Imperial air fleet. It is used as a support fighter and for reconnaissance. Standard armament is two .30-caliber machineguns with 200 rounds of ammo each.
PM4-Paket Fighter: This updated version of the PM1-Paket is only now being produced in Nile factories. It is armed with twin Khaifu machineguns with 300 rounds, and twin Onslaught cannons that can fire 20 bursts before running out.
Peugeot ChurchCar: These aircars are the most common seen in the Cyberpapacy, especially in and above the sprawls. Although some Anointed own their own ChurchCars, most ChurchCars are used as public transportation by the Blessed.
Peugeot Pirouette: Peugeot’s third-generation levitation technology no longer requires a surface to repulse, creating a true flying car. Some decry this innovative vehicle as a safety issue, but others point to it as the Cyberpapacy fulfilling its promise to upgrade the world in every way.
Peugeot Seraphim: The Seraphim is a hypersonic VTOL (vertical take-off and landing) aircraft that is exclusively used by the Church. The Seraphim is primarily used to transport Church officials who need to physically be in a particular place, but also for inserting Church agents into foreign realms. The Seraphim appears somewhat boxy, but forcefields allow it to travel at high-rates of speed. When it is hypersonic the aircraft appears as if it is on fire. It is armed with twin-linked GWI Devastator cannons.
Sopwith FI Camel: The Camel served with distinction during the first World War as an air superiority and ground attack craft. It is tricky to fly, but a skilled pilot can turn its peculiarities into advantages in a tight dogfight. The Camel has an operational ceiling of 22,000 feet. Standard armament is two .30-caliber MGs synchronized to fire between rotations of the propeller.
Spitfire VB: The Spitfire is a tight-turner thanks to its large elliptical wing, but its name comes from the immense firepower it mounts: four .30-caliber machineguns with 250 rounds of ammo each, plus two 20mm cannons with 120 rounds each.
Sukhoi Su-34: The Su-34 “Flanker” was the most common multi-role fighter in service across Russia when the Possibility Wars started. The pilot and weapons specialist sit side-by-side in the cockpit. It’s armed with a 30mm Autocannon with 180 rounds, and hardpoints for missiles or other modular systems. Most options are equivalent to the Hellfire or Stinger missiles outlined in Torg Eternity.
V-22 Osprey: A rotary wing VTOL (vertical take-off and landing) aircraft designed for insertion and extraction of specialist teams. It has a reputation for being accident-prone, but is gaining popularity with Storm Knights. It is usually lightly armed with 20mm cannons. It’s capable of carrying a vehicle in addition to the compliment of passengers.
Winged Horse: Called a pegasus by those in Core Earth, the winged horse first appeared during the Axiom wash. By Ayslish reckoning, the winged horse is an animal, while the Pegasus of mythology would be a divine creature were it to exist.
Zeppelin: Rigid-skinned blimps filled with hydrogen or helium within lightweight wood and aluminum frames. The cargo gondola is slung beneath the zeppelin. Though ponderous and vulnerable to attack, these aircraft are quiet and don’t stall. Plus, Pharaoh Mobius just seems to like them.
SELECTED LAND VEHICLE DESCRIPTIONS
1933 Daimler-Benz: This sedan epitomizes the low, sleek, rounded roadster designs still popular in the Nile Empire. The Daimler-Benz has a long chassis and independent suspension system that give it high performance and a comfortable ride.
Aaka Halftrack Transport: The Aakas are the primary troop transport used by Nile Empire shocktroopers. It’s open topped, and armed with a single Kocha machine gun. The presence of tracks instead of rear wheels allows the Aaka to avoid getting bogged down in sand or loose dirt and can nearly go anywhere a tank can.
Allenton Roadster: A classic late 1930s era automobile, representative of cars found on Terra. It is rather slow and has poor acceleration compared to modern cars, but its solid steel frame makes this vehicle surprisingly tough. Cars in the Nile Empire do not come with seat belts.
Aperehen Mk 2 Tank Destroyer: This is the second version of the “equipped with lightning” tank destroyer (similar to the German Jagdtiger) that is now beginning to find its way into Mobius’ army. These tank destroyers are practically mobile bunkers—they’re heavily armored, but atrociously slow. It has a hull mounted 105 mm tank gun or 152mm howitzer with 60 shells of ammunition. Those found in Super Battlegroup Mobius may be armed with a Ray of Ra. The main armament is supplemented by a hull mounted Khaifu machinegun with 1,200 rounds of ammo.
These tank destroyers are most often found attached to heavy tank companies, or as an independent platoon of four within a special armored company.
Ankylosaur: Squat dinosaurs notable for their heavy bands of armor (see page 125). They’re uncomfortable to ride, and are more often used to pull carts.
BMW R75: Ubiquitous among the forces of the Nile Empire, and usually deployed with a passenger sidecar. Most of the different motorcycles that share the same statistics as the R75 have standardized compatible parts, even when built by different manufacturers. When the sidecar is detached the R75’s speed value increases by one, but Toughness decreases by one.
Brontosaur: Huge and stupid, these massive beasts don’t gain the benefit of trails, but do leave a trail behind them when they travel! Larger edeinos tribes use one or more of these creatures as pack animals, or occasionally as a transport for a full family.
Chevy Suburban: Available with upgraded suspension, this rugged passenger vehicle is used by government task forces and as a military transport. Various door and seating configurations make it an efficient if plain utility vehicle for small teams of Storm Knights.
Covered Wagon: A version of the standard wooden cart, the covered wagon has a tarpaulin covering the passenger area supported by metal bands. Instead of passengers, a covered wagon can carry 1000 kg of cargo.
Ford Taurus: The basic design of the Taurus spawned a fleet of similar cars, including most modern police interceptors and cruisers. Most normal Tech 23 automobiles have the same statistics.
Fey Carriage: This “horseless carriage“ looks like an open buckboard wagon, except for the missing horses. A magical engine mounted behind the cabin propels it forward. The carriage is steered with a large “rudder“ positioned in front of the driver’s seat. Opening the engine is very dangerous: It explodes with a damage value of 30 without a near impossible (DN 20) apportation test to keep it stable. The carriage requires a Magic Axiom of 14 to operate.
GWI Aaron Hover APC: The Aaron Hover armored personnel carrier is armored against small arms fire and passengers may fire out of viewing ports along the side and back of the vehicle. Additionally it is armed with a passenger-operated Devastator plasma cannon that sits atop the crew cabin.
GWI Icarus Anti-Aircraft Vehicle: This hover vehicle is specialized for removing heretical air vehicles from the skies. It is armed with quad mounted Light of Creation lasers (granting a +2 Combined Action bonus to hit).
GWI Samson: An odd, somewhat cobbled-together hover tank employed by the Cyberpapacy. It was meant to be deployed to counterattack land invasions, but most are usually parked next to priority installations as a deterrent instead. The Samson serves well enough in either role, but requires constant support and maintenance. The chassis uses technology similar to magnetic levitation to lift the armored frame off the ground, and is capable of clearing obstacles a meter tall. Its main gun is a heavier (damage value 28) version of the GWI GodFire plasma gun, with essentially unlimited ammunition from the tank’s power plant. It also carries four missile pods (equivalent to Hellfire missiles) in side racks.
Hadrosaur: Various large herbivorous dinosaurs count as part of this family (see page 127). Most are docile and make reliable, albeit cowardly, mounts.
Harley-Davidson Chopper: Stripped down and riding low to the ground, the chopper sports a powerful (and very loud) engine. Even its fans admit the chopper isn’t suited for sharp turns or off-road travel, but it sure looks cool.
Horse: Domesticated quadrupeds common in Core Earth North America. Horses are strong, fast, and well-suited for riding and pulling vehicles.
Ishido Special: Ishido’s new model is one of the fastest motorcycles ever produced. Each one is customized to fit the owner’s dimensions, and the throttle and brakes are controlled by the user’s legs, leaving a hand free.
Jeep: This all-purpose, all-terrain utility vehicle isn’t so much rugged as it is easy to patch back into a semblance of working shape. Repairs have been made literally with safety pins and chewing gum. Most jeeps have an open cabin, so the driver and passengers may be targeted by attacks.
Kanawa Armored Limo: This cutting-edge modern stretch limousine is the standard mode of ground transportation for Kanawa executives. It features the same distinctive black plate as the corporation’s security forces, and one-way armored glass windows.
Kawasaki Ninja: A light sports motorcycle with good maneuverability and powerful acceleration. Riders gain partial Concealment (–2) against attacks since the bike blocks at least some of the rider’s body.
Khepera Mark 14 Medium Tank: The Khepera is the standard tank found in armored platoons throughout the Imperial army, comparable to the German Panther tanks from World War 2. It’s armed with a turret mounted 75 mm tank gun (with 60 shells), as well as a hull mounted Kocha machine gun with 1,200 rounds. Occasionally these tanks also have a pintle mounted Khaifu machinegun for anti-air defense, and carry 500 rounds.
Khnum Mk 6 Heavy Tank: This is the preeminent heavy tank in the Nile Empire arsenal, with capabilities roughly that of the Core Earth German King Tiger tank. It’s armed with a turret mounted 105 mm gun (with 80 shells), along with hull mounted Kocha and pintle mounted Khaifu machineguns. The tank carries 1,000 rounds of ammo for each machinegun.
Landship: A variant of the Ayslish Longship, this Arcane ship has wheels and is powered by apportation magic.
Light Chariot: Built for racing or scouting, this is a two-wheeled carriage designed for a sole passenger, though another may ride with the usual penalties. Light chariots are usually pulled by teams of horses or faster dinosaurs like velociraptors.
M113: The M113 is an armored personnel carrier used extensively by US forces since the Vietnam War. Many models are buoyant enough to float, pushing themselves through the water with spinning tracks. Its light armor is adequate against small arms fire, but ineffective against heavy weapons. The most common configuration is armed with a .50-caliber machinegun and several thousand rounds of ammunition, but TOW missiles and 40mm grenade launchers are also possible.
M1 Abrams: Still the main battle tank for the US after 30 years of service. It is constantly upgraded to incorporate the most modern targeting and defensive systems.Depending on the assigned duty these tanks have reactive armor installed (see page 175). The Abrams is capable of good highway speed, and carries composite armor. A 120mm cannon is standard, and it carries approximately 40 rounds. Its secondary armament includes one or two .50-caliber machineguns and a 7.62mm minigun, each with thousands of rounds of ammunition.
Monster Truck: This represents any automobile, usually a pickup truck, which has been modified with oversized suspension and tires. The result offers improved traction in mud and bog, or across extremely rocky areas. Land vehicles tests become Favored in such terrain.
Ox: Sturdy bovines suitable for pulling heavy loads. Riding oxen is possible, but uncomfortable. Oxen are relatively easy to tame and manage, but difficult to keep alive when larger predators are around.
Passenger Carriage: A simple four-wheel carriage that can carry four passengers in moderate comfort. The driver sits atop the cabin at the front, and a lookout sometimes rides alongside him. Depending on their size and load, carriages are usually drawn by teams of two to eight horses. Carriages found in Orrorsh have suspension, but older models in Aylse offer a much bumpier ride (Fatigues passengers). The real expense of operating a carriage is purchasing, feeding, and caring for the horse teams.
Peugeot 115 Hover Car: Produced in the Cyberpapacy, this four-seater uses a variant of magnetic levitation to float in the air. It is faster and sportier than previous Peugeot models, and can lift as high as 10 meters from the ground with its popular “jump boost“ feature. It is powered by an electric engine with batteries good for about a week before they need to be recharged.
Raider Interceptor: Interceptors employ oversizedvril engines to catch and cut off transports and other traffic crossing the roads of the Blasted LandA fuel booster can be activated once per scene toramp the vehicle’s top speed up to 400 kilometers per hour (Speed 14, Fast) for 1 minute.
Snowmobile: A necessity in winter in the north snow-mobiles use skis for steering and treads to supply power, allowing them to race across snow without any penalties to speed. Ground without snow is still traversable, but counts as rough ground and wrecks the snowmobile’s skis within minutes.
Suzuki Quadrunner: Representative of a wide range of small, four-wheeled all-terrain vehicles Quadrunners are small enough to use trails instead of needing roads, making them popular with Storm Knights.
T-72: The T-72 is a common tank in dozens of nations who had cordial relations with Russia. The most common variants sport a 125mm tank gun with around 40 reloads. Many variants exist, mixing in more advanced fire control or reactive armor, and mixing the secondary armament of a .50-caliber machinegun and 7.62mm minigun.
T-90: A modern, main-line battle tank widely used in the Russian armed forces. It’s armed with a 125mm main cannon which features an auto-loader and between 30 and 50 shots of ammunition. A Minigun with 250 rounds is mounted atop the turret. Heavy tanks like this one have the Juggernaut property, which allows them to ignore MR penalties during a chase at the expense of suffering a collision—which a heavily armored vehicle is likely to ignore!
Tiger Tank: The state-of-the-art tank for nearly a dozen years, the Tiger tank has a 88mm cannon (use the 105mm cannon statistics) which is quite advanced for its Tech Axiom, and carries almost 100 incendiary or HEAT shells. The favored main battle tank for Pharaoh Mobius’s forces in Africa is nearly identical.
Triceratops: These huge herbivores are ornery and difficult to train, but once domesticated they ride well and can pull tremendous loads. They use their natural weapons to defend themselves if attacked (see Torg Eternity).
Velociraptor: Cunning dinosaur predators. They can be domesticated and trained, but they constantly test boundaries and viciously attack (page 129) unless strictly disciplined. Raptors are often found in the company of edeinos. Humans have had poor luck domesticating the creatures, but just can’t seem to leave them alone.
Warhorse: A stronger and tougher version of the standard horse. Warhorses are also trained and accustomed to wearing barding.
War Wagon: Larger and slower, but built rugged for battle, a war wagon is the star vehicle in a convoy across the Blasted Land. A Ram is standard equipment, as is one fixed weapon—usually a flamethrower aimed behind or a Bazooka aimed ahead—and one turreted weapon. A Winch Ballista is common for raiders without ammunition, or a Minigun or .30 Caliber Machinegun are possible if military supplies are accessible.
Wasteland Junker: There’s no single manufacturer or model, but these statistics are indicative of the road machines salvagers piece together from technodemon scraps. Most operate with high efficiency Xedi engines that burn common alcohol, but some use more esoteric power plants. Junkers tend to be stripped down, ugly, and decorated with spikes, skulls, or other gruesome warnings.
Wooden Cart: A simple vehicle that seats up to six human-sized passengers and requires at least one beast of burden to pull it (typically an herbivore such as oxen or a triceratops).
Wooden Chariot: These large, two-wheeled vehicles are pulled either by large dinosaurs like triceratops or teams of multiple smaller beasts. A few tribes of primitive humans have managed to train teams of velociraptors to pull chariots. The chariot has room for three passengers, often a commander and his personal guard.
SELECTED WATER VEHICLES
Ayslish Longship: This design was brought from Aysle for the purpose of troop transport. It does not suffer crew penalties until there are fewer than 10 people.
Clipper Ship: A three-masted sailing vessel with sophisticated rigging. Capable of transcontinental voyages. Generally only moderately armed, these ships count on escape rather than confrontation.
Coal Steamer: Metal-hulled vessels with high-pressure steam boilers that drive props or wheels. Early steamers still have sails for emergencies or efficiency. Coal steamers can sail throughout the year as dictated by the needs of trade rather than the prevailing wind patterns.
Diesel Steamer: Larger, faster, and more efficient than its coal-burning predecessor. Diesel ships can remain at sea for months, rather than three weeks or so for a coal burner. These later-model vessels were never rigged for sails, and are still in service transporting goods around the globe.
Dwarven Longship: Another Ayslish design, this warship sacrifices Toughness for speed.
Frigate: This Core Earth design is highly efficient for cargo transport. The passenger count assumes the cargo hold is empty except for basic supplies; a full cargo hold can carry 200 tons. Like the Ayslish Longship, it can operate at listed efficiency with 10 crew members; only suffering crew penalties below that number.
Galleon: Galleons are a compromise between a merchant ship and a warship. They are bulky and unwieldy, but still quite fast at full sail. They can haul a good deal of cargo, pack several dozen cannon, and take considerable damage before going under. Many Ayslish traders use galleons.
Icebreaker: Icebreakers are specialized freighters with reinforced hulls and heating vents that keep them intact and moving in high pressure ice floes. Icebreakers have the Ram add-on, and use it to slowly cut a path through packed ice when winter makes northern ports inaccessible.
Los Angeles Class: The Los Angeles class submarine is the quintessential nuclear-powered attack submarine, using extremely sophisticated sensing gear (Tech 23) to hunt other submarines as well as surface ships. A nuclear reactor and oxygen generators allow a Los Angeles class vessel to remain submerged for extended periods.
Motorboat: A small personal watercraft, usually powered by one or two outboard motors and used for short-distance travel. They are very common along most waterways and coastlines.
Lazzara Yacht: Every modern convenience packed aboard a sleek, fast vessel. With a desalinization system and large fuel reserves this floating palace is capable of crossing oceans in style.
Luxury Liner: These massive vessels are remarkably seaworthy. Powered by diesel engines, liners have the supplies and fuel reserves to travel anywhere in the world. Many have been pressed into military service as a result of the Possibility Wars, ferrying troops and hundreds of tons of gear.
Oda Dragon: A high performance speedboat. Four outboard motors bring the speed. The Dragon was designed for recreation, but is also used by Kanawa security forces for pursuit missions.
Type 209 Class: A modern diesel-powered attack submarine that sees broad service in navies throughout the world. The 209 is meant for patrols of 50 days or less, lacking the sustained endurance of its nuclear counterparts. The Nile Empire is believed to have purchased some 209s, since the majority of the technology still functions within their axioms.
Viking Longship: Single-sail craft used by Aysle’s viking raiders. In battle the sail is furled and the crew rows to the beat of pounding drums. The longship comes with a ram plate add-on as a standard feature.
VEHICLE ADD-ONS
Junk Armor: As vehicles suffer panel and body damage in the Blasted Land, metal of any type serves as a replacement. Once the process starts, many raiders accelerate it and start adding extra layers of breakaway material to give a little extra protection to the vehicle below. Junk armor increases a vehicle's Armor bonus by 1 (this does stack with normal armor). Installing it has no cost, but does reduce the vehicle’s MR by 1.
Ram Plate: Armor or kinetic absorbers redirect impact energy from collisions. When a vehicle with a ram plate collides with another vehicle, roll a bonus die. The result is subtracted from any damage the vehicle suffers and added to the damage against the foe.
Reactive Armor: Layered defenses and explosive plates disrupt the shaped charges of anti-tank ammunition. Reactive armor is used up the first time an attack hits that would exceed the vehicle’s Toughness, but it eliminates the Armor Piercing property of the triggering weapon.
Spike Dropper: A hidden hopper dumps large caltrops behind the car. The spikes attack all land vehicles exactly one Step lower in a chase. The attacker rolls land vehicles as an attack, and all the following vehicles contest it. Any that loses suffers damage equal to Top Speed +1BD directly to its wheels. If the attacker wins with a Good margin two wheels take damage, or all wheels on an Outstanding success. A Spike Dropper costs $800 (14), but only one may be installed on a vehicle. The spike dropper can only be used once without reloading and it costs $250 (12) to reload the dropper.
Skewers: Crazed thralls and raiders love decorating their vehicles with welded spears or other sharpened metal. Sometimes the bodies of former victims remain lodged on these skewers for display. Skewers reduce the MR of a vehicle by 1, but when in Tharkold, make intimidation Favored and add +1 damage to collisions. If a character attempts to leap from one vehicle to another (a Dexterity test), skewers make it Challenging (–2) and deal collision damage on a failure.
This message was last edited by the GM at 00:46, Tue 28 Sept 2021.