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Fuzzy:  Tusk Development Thread.  Yr 4714.

Posted by DMFor group 0
DM
GM, 3285 posts
Fri 3 Jan 2020
at 22:55
  • msg #1

Fuzzy:  Tusk Development Thread.  Yr 4714

Note: this thread is semi-IC and semi-OOC

IC is nice, but feel free to use OOC if you need to.

rp.baileymail.net/lib/exe/fetch.php?media=stolen_land:midmarch:20190331-tuskfinances.pdf

That is about right -  except Tusk has 6.8bp to spend not 6.6 as shown on the PDF.  (there were a few tweaks after it was published)

Tusk will reach City Status this turn.

The Meeting Opens in private session.


The Player Information Thread has a list of the BPs that you can spend.
This message was last edited by the GM at 12:19, Mon 06 Jan 2020.
_ Brother Barthomew
NPC e, 25 posts
NPC - Henry's Chaplain
Priest of Pharasma
Fri 3 Jan 2020
at 23:11
  • msg #2

Fuzzy:  Tusk Development Thread.

Brother Bart pulls out a sheet of paper, scans it for a moment, and then reads ....

"I have a petition from some Tusk residents.  A Miss Teskertin, a very forward young lady I must say, the Haniki brothers and a Mr Vemarelian, they all want to know if you intend to open up a new residential district.  Preferably one for ...err..." Bart peers at the paper again for a moment, "Residents of .. err .. some substance with a good reputation.  They say they are prepared to fund a watch tower, for the district, to help keep order, should any less desirable folk find their way into the area."


"I understand that all three of them own property in Tusk that the rent out to the everyday folk."


"And there is another request from Miss Jennavieve Kensen, who wishes to establish a horse breeding facility in the hinterlands."
This message was last edited by the player at 23:27, Fri 03 Jan 2020.
_ Borric d'Cordain
NPC x, 95 posts
NPC -
Paladin of Iomedae
Sat 4 Jan 2020
at 15:57
  • msg #3

Fuzzy:  Tusk Development Thread.

"Both Mariam and I would be interested in  building houses there." Sir Borric comments as Brother Bart speaks of a new residential area.  "However, I came here today  to talk about moving The Temple of Iomedae into the College District.  With our Library and Sword school, we think we would fit in  well.  With no disrespect intended to The Governor, Abadar or Pharasma." he conceded with a nod.

"Perhaps we could build a Courthouse here instead, some day?" he suggests.
This message was last edited by the player at 16:13, Sat 04 Jan 2020.
Henry LeMaistre
NPC, 110 posts
NPC - Charter Holder
Noble & Merchant
Sat 4 Jan 2020
at 16:08
  • msg #4

Fuzzy:  Tusk Development Thread.

"And, of course, I have plans as well." henry adds from his chair.

"On behalf of DELEM Trading, I would like to build a Serai in Tusk.  Perhaps in  the Lakeside District?  That will complete the route here from Restov and make trade easier.

On a personal basis, I would like to expand my estate in the Hinterland to a fortified Manor.  Bai is going to step down from running the estates for a while to concentrate on the family. 

DM
GM, 3299 posts
Sun 5 Jan 2020
at 14:16
  • msg #5

Fuzzy:  Tusk Development Thread.

PM
Andalon de Lebeda
Player, 867 posts
Cleric of Abadar
Sun 5 Jan 2020
at 16:18
  • msg #6

Fuzzy:  Tusk Development Thread.

"I don't see any reason to object to any of those proposals at this stage. I would just question the location of a few of those things.

"I'm not sure we need to add a sixth district just yet but if those wealthy citizens do not wish to locate in the College District then I suppose their funding of a watchtower in their new district is a fair contribution.

"I would be more than happy for DELEM Trading to build a serai in Tusk but WSM already has a serai in Lakeside district. Is it feasible to locate two serai in the same district, or should the new one be somewhere else such as the Merchant Quarter?

"I hope to be able to complete the upgrade of Abadar's Minster to a full Cathedral now, at the same time as Tusk town achieves City status.

"If all those proposals go ahead I think we would be able to encourage some more investment in businesses that help to build our local Economy as well. In fact, we would need to encourage that investment to build up our Economy if we are to support all those other services. Let's see who else wants to invest here before we give final approval to those proposals and decide where Tusk's own funds should be invested,"
Andalon suggested.

Summary so far:
According to the spreadsheet in msg #1 Tusk is currently at 33 Economy, 34 Loyalty, 35 Stability, 6 Defense
DM
GM, 3302 posts
Sun 5 Jan 2020
at 16:42
  • msg #7

Fuzzy:  Tusk Development Thread.

Henry nods. "I will build the serai where ever you choose, but I am sure that Winter Sun and DELEM will be able to live side by side."
DM
GM, 3306 posts
Sun 5 Jan 2020
at 22:50
  • msg #8

Fuzzy:  Tusk Development Thread.

Hmmmm ....
Andalon de Lebeda
Player, 868 posts
Cleric of Abadar
Sun 5 Jan 2020
at 23:12
  • msg #9

Fuzzy:  Tusk Development Thread.

"I agree, it does make sense to locate similar businesses together. Having the two serai in Lakeside does seem the best location for them." Andalon was happy to agree.
DM
GM, 3307 posts
Mon 6 Jan 2020
at 08:37
  • msg #10

Fuzzy:  Tusk Development Thread.

Henry nods happily.
Adoven
Player, 556 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Mon 6 Jan 2020
at 12:04
  • msg #11

Fuzzy:  Tusk Development Thread.

Adoven speaks up. "With permission, I propose to build a country estate, a Fortified Villa, in the hinterlands. V&A is at the point now that I feel it should not be run out of our home. In addition, I will be expanding my Warehouse to a larger building, capable of handling the flow of goods that a large community requires. This will establish Tusk as a major trading partner.  My future plans, as finances become available, is to begin construction of a Military Academy. Training duelists is good, but we must think of the Defense of Tusk overall as we expand into ever more dangerous territories."


OOC: The Villa adds +1 Stability,+1 Loyalty, +2 Defense. Costs 4 bp
This is balanced by Warehouse going to Large Warehouse, adding +1 Economy.
Cost = 1 bp
This in turn established a City Base in Tusk, adding +3 Loyalty, +3 Stability, and +3 Economy.
This message was last edited by the player at 03:56, Sat 18 Jan 2020.
Katya Yitis
Tue 7 Jan 2020
at 11:32
  • msg #12

Fuzzy:  Tusk Development Thread.

A woman, dressed as an Aldori duellist speaks up from the back of the room. "On behalf of House Yitis, we would like to build a warehouse in the Port Henry District.  We would, of course, be prepared to support any project that the Council deems worthy".

(to the tune of 0.5bp)
_ Brother Barthomew
NPC e, 26 posts
NPC - Henry's Chaplain
Priest of Pharasma
Tue 7 Jan 2020
at 15:44
  • msg #13

Fuzzy:  Tusk Development Thread.

Brother Bart clears his throat.
Andalon de Lebeda
Player, 870 posts
Cleric of Abadar
Wed 8 Jan 2020
at 15:06
  • msg #14

Fuzzy:  Tusk Development Thread.

"Adoven, I admire your ambition. We will have to see whether we can accommodate your plans straight away. I hope we can but we will need to discuss it in Council," Andalon replied.

"I hope we can accommodate House Yitis's plans for a warehouse, too. Certainly your offer to contribute towards one of the City's other projects is most welcome.

"The main issue that I foresee is that the Port Henry district will be almost fully built out with Adoven's expansion to a large warehouse and addition of a warehouse for House Yitis too. If you have any thought of further expansion in future, House Yitis might be well advised to consider building that warehouse in Lakeside district instead, although that would not be quite as conveniently located near your jetty.

"Hmm, we probably need to start thinking about how to accommodate future expansion of businesses in Port Henry. Perhaps that is not the best place for our orphanage, after all. One day we might need to consider moving the orphanage out of Port Henry; the College District might well be a better location for it in future, but we would need to think about how to make that happen. Tusk Council will certainly have some important items to consider at our next meeting."

Katya Yitis
Wed 8 Jan 2020
at 15:22
  • msg #15

Fuzzy:  Tusk Development Thread.

Katya bows her head in thanks,  "I think, longer term, we would like to build an office.  However, we would hope that could be located in the Merchant District, rather than in Port Henry.  Should we make any further investments, we would want to diversify and would be happy to move develop i n whichever districts you thought most appropriate." she adds politely.
_ Brother Barthomew
NPC e, 27 posts
NPC - Henry's Chaplain
Priest of Pharasma
Fri 10 Jan 2020
at 20:55
  • msg #16

Fuzzy:  Tusk Development Thread.

Bart takes a moment to look at a list in front of him.
Cass Mordane
Player, 472 posts
Bard, Sword Scion
Sometime Diplomat
Sat 11 Jan 2020
at 06:42
  • msg #17

Fuzzy:  Tusk Development Thread.

Cass nodded. “We have quite the momentum this cycle, it seems. I would also like to improve the Mithral to a full hotel by investing in it at this time.” He held off on making any further comments until his colleagues had ample time to evaluate what had been placed before them thus far.
_ Brother Barthomew
NPC e, 28 posts
NPC - Henry's Chaplain
Priest of Pharasma
Sat 11 Jan 2020
at 20:23
  • msg #18

Fuzzy:  Tusk Development Thread.

"I have word that Kiera would like to develop a tavern in the lakeside district ...."
Kendrick Winters
player, 381 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Sun 12 Jan 2020
at 03:50
  • msg #19

Fuzzy:  Tusk Development Thread.

"Mayor. Have you considered increasing the city watch? With all of these districts, the guards will need additional resources." Kendrick checked the drawing of the map of Tusk with a look of concern.
Cass Mordane
Player, 473 posts
Bard, Sword Scion
Sometime Diplomat
Sun 12 Jan 2020
at 06:18
  • msg #20

Fuzzy:  Tusk Development Thread.

“You have brought to light one of my primary concerns, Marshal Winters.” Cass replied as a worried look covered his face. “The more we invest in Midmarch, the more we have to protect. I had hoped that Tusk investing in a courthouse would eleviate our need to regulate things more carefully. But that course of action would provide no greater defense for the area, and could actually tax us beyond our current economic ability to manage.”

Cass leaned forward and took in the council sincerely. “I do think that I have a favorable solution, but the entire membership would have to agree. I suggest that Tusk invest its remaining resources into a municipal sword school, under the direct guidance of the Marshal. This would give a Kendrick the ability to train future city watch recruits in a formal environment. Even the students themselves could be tasked to keep an eye out for trouble and aid the watch in their duties. A semi-militant structure like a sword school would aid in the city’s defense, and it would provide a modicum of economy to keep itself running without infringing on other assets. So, what do you all think?
This message was last edited by the player at 06:37, Sun 12 Jan 2020.
Cass Mordane
Player, 474 posts
Bard, Sword Scion
Sometime Diplomat
Sun 12 Jan 2020
at 06:35
  • msg #21

Fuzzy:  Tusk Development Thread.

Cass thought of something else, and quickly held his finger up before anyone else could respond. “Such a sword school could be upgraded to a college and eventually a military academy. Should the city of Tusk move forward in such fashion, it should provide no hindrance to Adoven’s own plans along those lines. A Marshalry School would focus on certain land based tactics, but Adoven’s own students, likely trained as marines, would provide an entirely different area of expertise and support. Alright then. Thoughts?”
This message had punctuation tweaked by the player at 06:36, Sun 12 Jan 2020.
Andalon de Lebeda
Player, 875 posts
Cleric of Abadar
Sun 12 Jan 2020
at 15:18
  • msg #22

Fuzzy:  Tusk Development Thread.

After conferring with Brother Bart, Andalon nods and is happy to report.

"I believe we can comfortably accommodate Adoven's, House Yitis's and Keira's proposed developments. They will provide a nice balance of new and expanded facilities for Tusk.

"Tusk Council does have some funds available from tax revenue and we will use those funds where we think best, to balance all aspects of this growing city. (OOC: Economy, Stability, Loyalty and Defence)

"The final decision on how we should spend those funds will be influenced by the type of developments that other people propose in the city. As it currently stands, with those three proposed developments, the balance is reasonably sound, although we could certainly support some additional business developments to boost our local economy a little more.

"The mayor's suggestion of a sword school is a sound one in our current circumstances. (OOC: 3BP for a sword school buys +1 Economy, +1 Loyalty, +1 Stability and +1 Defence.) Future upgrade to a military college would have even greater benefits. (OOC: 4BP for a military college buys +1 Economy, +2 Loyalty, +2 Stability and +2 Defence. i.e. the extra +1BP buys +1 Loyalty, +1 Stability and +1 Defence.) We would need to balance it with a small investment into the local economy (eg. Tusk doesn't have a mill) (OOC: a mill costs 1BP and generates +1 Economy). I believe that Tusk Council would have sufficient funds available for a military college and a mill if that proved to be a suitable combination when all other proposals are taken into account."


OOC: At best, a 1BP investment will typically buy +1 Economy OR (+1 Loyalty and +1 Stability) OR +1 Defence. So the sword school is typical value for money, whereas a military college is much better bang for your buck (or should I say, "better bang for your BP").
~Gedd
NPC p, 21 posts
Gedd Roth
Half-orc archer
Tue 14 Jan 2020
at 14:30
  • msg #23

Fuzzy:  Tusk Development Thread.

As it looks like the Council is in a good mood to support development in the city, the half-orc sitting at the back of the room chooses this moment to step forward too.

"Greetings, folks. Some of you know me already but for those who don't, I'm Gedd Roth. There's three of us of the Roth family here in Tusk; me, my brother Wyn and my sister Berta. We own the inn called the Dragon's Den over in the Merchant Quarter. If it's all right with the Council, we'd like to build a brewery there too. That will create good, steady work for a good number of folk and there's certainly plenty of demand for good ale in Tusk.

"I heard House Yitis's offer earlier, too. Wyn, Berta and me, we talked about that sort of thing last night and I reckon we can offer something like the same sort of contribution to one of your Council projects as well, if we get approval for our brewery."


OOC: i.e. a contribution to the tune of 0.5BP
~Berta Roth
NPC p, 34 posts
Human Female Dragonfriend
Let's do it my way
Fri 17 Jan 2020
at 13:52
  • msg #24

Fuzzy:  Tusk Development Thread.

Berta jerks awake as her younger brother gets up to speak, but remembering she's in polite, not to mention important and rather well-to-do company, covers her mouth to conceal a yawn as as she pulls herself upright in her seat, nodding in enthusiastic approval of what Gedd is proposing.

In the aftermath, she looks about the Council chamber ... those in support get a smile from her, those who don't ... well, let's just say she's taking names and keeping score.
Cass Mordane
Player, 477 posts
Bard, Sword Scion
Sometime Diplomat
Sat 18 Jan 2020
at 03:07
  • msg #25

Fuzzy:  Tusk Development Thread.

“A brewery!” Cass exclaimed. “Finally! We’re saved!”
Andalon de Lebeda
Player, 877 posts
Cleric of Abadar
Sat 18 Jan 2020
at 06:26
  • msg #26

Fuzzy:  Tusk Development Thread.

Andalon looks startled when the mayor of Tusk exclaims so enthusiastically.

Then he smiles and nods.

"I think we can take that as a vote of support. I too see the merit in the Roths' proposal. Their contribution to a Council project, along with that of House Yitis, is most welcome indeed. We just need to decide what that Council project should be."
Henry LeMaistre
NPC, 112 posts
NPC - Charter Holder
Noble & Merchant
Sat 18 Jan 2020
at 08:14
  • msg #27

Fuzzy:  Tusk Development Thread.

Henry nods along happily.
Cass Mordane
Player, 478 posts
Bard, Sword Scion
Sometime Diplomat
Sat 18 Jan 2020
at 11:50
  • msg #28

Fuzzy:  Tusk Development Thread.

“Let’s see if I am up on our resolutions.” Cass said. “The Roths will build a brewery and Keira will build a tavern. I will upgrade the Mithral and Adoven will build a fortified villa and upgrade his warehouse so that his merchant base increases. House Yitis will be establishing a warehouse in Tusk as well. The churches of Abadar and Pharasma are to be upgraded and the temple of Iomedae is to be relocated. In the hinterlands, a horse breeding facility will be added. DELEM will establish a Serai in town, and Henry and Bai will extend their home to a fortified manor.”

“Henry and Tusk will engage in a joint venture to build a guild hall. Tusk will also build a mill and a sword school. A new residential district will be established with homes for the three patrons as well as a watchtower for the district. Am I missing anything?”
This message was last edited by the player at 12:14, Sat 18 Jan 2020.
Andalon de Lebeda
Player, 878 posts
Cleric of Abadar
Sat 18 Jan 2020
at 13:58
  • msg #29

Re: Fuzzy:  Tusk Development Thread.

OOC:
  • 5BP for a Guildshall buys +1 Economy, +3 Loyalty, +3 Stability
  • 3BP for a sword school buys +1 Economy, +1 Loyalty, +1 Stability and +1 Defence.
  • 1BP for a mill generates +1 Economy

Those three give us +3 Economy, +4 Loyalty, +4 Stability and +1 Defence, so we still need another +1 Economy to balance those projects.
Adoven
Player, 559 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 18 Jan 2020
at 14:04
  • msg #30

Re: Fuzzy:  Tusk Development Thread.

OOC: Adoven quietly suggests the creation of a Local Market to pump fresh blood into Trade.
This message was last updated by the player at 14:08, Sat 18 Jan 2020.
Henry LeMaistre
NPC, 113 posts
NPC - Charter Holder
Noble & Merchant
Sat 18 Jan 2020
at 14:07
  • msg #31

Re: Fuzzy:  Tusk Development Thread.

"I would be happy to invest in both a warehouse and a  merchant office in Tusk, should the council think it appropriate." Henry offers.
DM
GM, 3327 posts
Sun 19 Jan 2020
at 20:56
  • msg #32

Re: Fuzzy:  Tusk Development Thread.

This is  what I take from the various suggestions and proposals so far -  and I will add these to my spreadsheet - then get back to you all with the 'balance' position.

I have published it openly -   so that everyone can see, and comment if I have missed out their proposal.


LocationOwnerBuilding EconLoyStabDef
        
new DistrictvariousVarious  11 
        
CentralAbadarCathedral   1 
 PharasmaAbbey  11 
 TuskGuildshall 133 
        
Port HenryAdovenLarge warehouse 1   
 YitisWarehouse 1   
        
lakesideHenrySerai 1   
 RothsBrewery 2   
 KieraTavern 1   
 TuskMill 1   
        
CollegeTuskSword School 111 
        
        
        
HinterlandHeneyFort manor   1 
 AsovenFort manor  11 
  Horse RANCH 211 
        
        
Where?Alisamagic Supply 1   
        
 Total  12810 

DM
GM, 3328 posts
Sun 19 Jan 2020
at 21:47
  • msg #33

Re: Fuzzy:  Tusk Development Thread.

Dang -  I didn't put Cass and his upgrade for the Mithral in the previous lists ....

I get Economy 50, Loyalty 47 and Stability 48.


Swapping the Mill for a Town Hall would give you Econ 49, Loy 48, Stab 49
Alisa D'Medvyed
player, 185 posts
Sun 19 Jan 2020
at 22:59
  • msg #34

Re: Fuzzy:  Tusk Development Thread.

"My lord, I've a plan to open a small shop to support spell casters and magic workers, within Tusk," she said to Lord Henry, at an opportune time.

"There's nothing similar there, as I've seen or heard. I'm thinking in the vicinity of the College."    (unless there's some more likely spot)

Putting in my 1 Bean.   Looks like it's already on the chart.

Kendrick Winters
player, 383 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 20 Jan 2020
at 04:21
  • msg #35

Re: Fuzzy:  Tusk Development Thread.

"Ahem." Kendrick looked at Cass, "What was the decision of the council regarding adding additional defenses to the town. It is better to plan ahead, than to react. The men needs resources now."
Cass Mordane
Player, 479 posts
Bard, Sword Scion
Sometime Diplomat
Mon 20 Jan 2020
at 06:00
  • msg #36

Re: Fuzzy:  Tusk Development Thread.

“Magic is always good to have.” Cass nodded to Alisa and then to Henry. Turning to Kendrick, he added. “The watchtower for the new district will outfit one unit of additional light footmen. The town sword school will provide for an additional unit of footmen, which can be expanded or upgraded once the school becomes a military college or academy. Do you have any immediate plans to expand beyond that?”
DM
GM, 3329 posts
Mon 20 Jan 2020
at 08:36
  • msg #37

Re: Fuzzy:  Tusk Development Thread.

In reply to Kendrick Winters (msg # 35):

City Owned defence has raised from 6 to 8

Overall defence has risen from 12 to 17


Controlled by 17
   
TuskCity Wall 3
 BarracksLakeside2
 watchtowerLakeside1
 Watch TowerNew1
 Sword SchoolCollege1
   
GovernorKeepCentral3
   
HenryFortified KeepHinterland2
   
AdovenFortified KeepHinterland2
 Sword SchoolMerchant1
   
IomedaeSword SchoolCollege1

_ Brother Barthomew
NPC e, 29 posts
NPC - Henry's Chaplain
Priest of Pharasma
Mon 20 Jan 2020
at 10:23
  • msg #38

Re: Fuzzy:  Tusk Development Thread.

"So what do you intend to call his new residential district?" Brother Bart asks, his pen held ready to make a note of the name.
This message was last edited by the player at 10:23, Mon 20 Jan 2020.
Cass Mordane
Player, 481 posts
Bard, Sword Scion
Sometime Diplomat
Mon 20 Jan 2020
at 11:15
  • msg #39

Re: Fuzzy:  Tusk Development Thread.

Cass giggled. “Given that the patrons of the new district have chosen to set themselves apart in an idyllic location away from the rigors of common life, and it suits the theme of Tusk, I think their upscale residences could be considered something of an ivory tower. So I suggest the name Ivory Vale.”

OOC : I am all for opening up new districts as soon as possible, since it does help with zoning. And can be used with a bit of foresight.

As a matter of curiosity, is there a speculated defense number for an area such as New Stetven or Restov as a comparison to where Midmarch currently sits?

This message was last edited by the player at 11:16, Mon 20 Jan 2020.
Andalon de Lebeda
Player, 880 posts
Cleric of Abadar
Mon 20 Jan 2020
at 14:11
  • msg #40

Re: Fuzzy:  Tusk Development Thread.

"A lot of cities do seem to have a well known Noble Quarter, so that does seem a logical choice. Of course, those districts are often nicknamed Nob Hill by the rest of the townsfolk. I don't mind that at all and I think a lot of people would enjoy that very familiar joke, so I would be happy for our new district to be called the Noble Quarter," Andalon suggested.
DM
GM, 3334 posts
Mon 20 Jan 2020
at 14:34
  • msg #41

Re: Fuzzy:  Tusk Development Thread.

OOC:  I don't have equivalent values for  any other cities, unfortunately.  However, they aren't (perhaps)  quite so vulnerable as Tusk.
This message was last edited by the GM at 14:35, Mon 20 Jan 2020.
Kendrick Winters
player, 386 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 20 Jan 2020
at 19:01
  • msg #42

Re: Fuzzy:  Tusk Development Thread.

In reply to Cass Mordane (msg # 36):

"This is a good start. I am glad that we have set aside construction projects for the defense of our fine city." Kendrick said as he swept his eyes over the map. "I suggest that you set some funds for future projects. I believe that Tusk should also have some light cavalry and ships. In order to ensure that the citizens and business interest are protected, we should expand our patrols to the waterways and roads."
_ Brother Barthomew
NPC e, 30 posts
NPC - Henry's Chaplain
Priest of Pharasma
Mon 20 Jan 2020
at 19:20
  • msg #43

Re: Fuzzy:  Tusk Development Thread.

Bart nods approvingly!
Andalon de Lebeda
Player, 881 posts
Cleric of Abadar
Tue 21 Jan 2020
at 13:29
  • msg #44

Re: Fuzzy:  Tusk Development Thread.

"I do have a fondness for city walls," Andalon admitted.

"But first, upgrading the barracks to a garrison would accommodate a light cavalry unit in addition to the existing light foot unit there. That would certainly allow us to patrol the surrounding area more regularly. River patrols may be a little further into the future, but certainly something to plan for."
Henry LeMaistre
NPC, 115 posts
NPC - Charter Holder
Noble & Merchant
Tue 21 Jan 2020
at 20:51
  • msg #45

Re: Fuzzy:  Tusk Development Thread.

After checking some figures that Bart passes to him, henry announces, "I am pleased to confirm that Tusk has achieved the agreed criteria for City Status and has a new Cathedral.  As such Cass becomes Lord Mayor, Andalon becomes Treasurer-Dominus while Pipre becomes Councillor-Dominus and Kendrick becomes Marshal-Dominus.  All four of you are now eligible to use the title Lord."
DM
GM, 3345 posts
Wed 22 Jan 2020
at 21:05
  • msg #46

Re: Fuzzy:  Tusk Development Thread.

If no one has any other business, I shall close this development thread down.
DM
GM, 3352 posts
Fri 24 Jan 2020
at 11:15
  • msg #47

Re: Fuzzy:  Tusk Development Thread.

I am rewriting website Pages ...

Noble Quarter or Ivory Vale?

So far i have one vote for each
DM
GM, 3353 posts
Fri 24 Jan 2020
at 11:33
  • msg #48

Re: Fuzzy:  Tusk Development Thread.

*grin* on an interim basis - I have used Ivory Hill -  because it gets both jokes in  :)
DM
GM, 3354 posts
Fri 24 Jan 2020
at 11:48
  • msg #49

Re: Fuzzy:  Tusk Development Thread.

and this is what it looks like so far.  Amendments can still be made ...

http://rp.baileymail.net/doku....dmarch:tusktown#tusk
Cass Mordane
Player, 486 posts
Bard, Sword Scion
Sometime Diplomat
Fri 24 Jan 2020
at 11:56
  • msg #50

Re: Fuzzy:  Tusk Development Thread.

DM:
*grin* on an interim basis - I have used Ivory Hill -  because it gets both jokes in  :)


Perfect solution. Love it!
Kendrick Winters
player, 389 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Fri 24 Jan 2020
at 23:45
  • msg #51

Re: Fuzzy:  Tusk Development Thread.

On the TuskFinance.pdf
The Tusk council has Kendrick listed with a mod of 0. That a typo? My uninformed opinion tells me that I should be higher than the Moderator, which has not been filled :)



DM
GM, 3361 posts
Fri 24 Jan 2020
at 23:58
  • msg #52

Re: Fuzzy:  Tusk Development Thread.

That Mod refers to the Stewardship modifier.  However, Marshals and Moderators don't contribute towards that -  Just the Mayor, Treasurer and Councillor.

I have just cleared the cells now -  so they are blank rather than reading 0  :)
Andalon de Lebeda
Player, 883 posts
Cleric of Abadar
Sat 25 Jan 2020
at 15:36
  • msg #53

Re: Fuzzy:  Tusk Development Thread.

Cass Mordane:
DM:
*grin* on an interim basis - I have used Ivory Hill -  because it gets both jokes in  :)


Perfect solution. Love it!

Looks good to me, too. I note in your web page on Tusk
http://rp.baileymail.net/doku....n_land:midmarch:tusk
you have said Ivory Hill - A new residential district known as Nob Hill to the locals

Maybe that could be "known as Nob Hill or Ivory Knob to the locals"? And the residents would be "Ivory Nobs". ;o)
Adoven
Player, 568 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 25 Jan 2020
at 15:41
  • msg #54

Re: Fuzzy:  Tusk Development Thread.

And perhaps a hotel built there would be called the Ivory Towers?
DM
GM, 3364 posts
Sat 25 Jan 2020
at 15:41
  • msg #55

Re: Fuzzy:  Tusk Development Thread.

done  :)
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