OOC 3.   Posted by DM.Group: 0
Cass Mordane
 Player, 598 posts
 Opportunist
Thu 16 Jul 2020
at 22:28
Re: OOC 3
And should  Silverton develop a sister city mainly for halflings called Halfton?
Get it?
Half Ton!
Oh I am so brilliant.

This message was last edited by the player at 22:28, Thu 16 July 2020.

Kiera
 player, 223 posts
Thu 16 Jul 2020
at 22:37
Re: OOC 3
It might be wise to invest at least a little in some naval forces for the lake, just in case.  I mean, better safe than sorry.
Adoven
 Player, 725 posts
 HP 40 AC 20 F+2 R+9 W+2
 Rogue / Bard
Thu 16 Jul 2020
at 23:41
Re: OOC 3
I've got the large boatyard to build them with. And I'm building a Military College in Tusk this Campaign Round.
Kiera
 player, 224 posts
Thu 16 Jul 2020
at 23:49
Re: OOC 3
Well, I'll keep throwing my points to economy and stuff to help keep it balanced out, then.  Guess you guys keep the population safe, some of us keep the population happy and the coin rolling in. :P
DM
 GM, 3840 posts
Fri 17 Jul 2020
at 08:45
Re: OOC 3
OK.  A Viscount's Patent.  I have  ordered this one in two blocks -  the first is generic and applies to all Viscounts - the second block contains specific directions for that particular Viscount.

I will probably reorganise the Tusk Charter in the same way.



Viscount Patent (Midmarch)

Henry leMaistre is, henceforth, granted the title of Viscount Midmarch, and the right to administer the Province of Midmarch under the laws of Brevoy.
  • The Regent may not tax the province.
  • The Regent may not remove the Viscount from office, without the express consent of the Council of Peers.
  • The terms of this patent may not be changed without the express consent of the Council of Peers.
  • The Viscount is required to encourage and support the development of Marcher Lordships in the undeveloped and unclaimed areas close to the province

  • The Viscount is required to build a line of fortifications on Brevoy’s Southern Border.
  • The Province may expand to the west, as far as the East Sellen River.
  • The Province may not expand to the south, except to consolidate its current borders.
  • The City of Tusk is removed from provincial administration and declared an Independent City.
  • The Viscount is required to relinquish control of provincial resources that fall outside his boundaries.  Specifically the Keep at Tusk and roads that now fall in Tusk’s jurisdiction.



    Thoughts on this one ?

Cass Mordane
 Player, 599 posts
 Opportunist
Fri 17 Jul 2020
at 09:51
Re: OOC 3
Looks pretty solid.
DM
 GM, 3841 posts
Fri 17 Jul 2020
at 10:10
Re: OOC 3
Which all leads to something like this as a March-0Lord Patent.




March-Lord Patent (Generic)

Xxxxx  Xxxxxx is, henceforth, granted the title of March-Lord, and the right to administer the holdings of Xxxxx under the laws of Brevoy.
  • The Regent may not tax the holding.
  • The Regent may not remove the March-Lord from office, without the express consent of the Council of Peers.
  • The terms of this patent may not be changed without the express consent of the Council of Peers.
  • The March-Lord is required to keep their holdings clear of  bandits, brigands, pirates, hostile tribes or any other serious risk to life and property.
  • The March-Lord is required to report illegal activity or military incursion to the nearest senior holding – be it that of a Duke, Count, Viscount, Governor or Independent City.

Cass Mordane
 Player, 600 posts
 Opportunist
Fri 17 Jul 2020
at 10:32
Re: OOC 3
I was wondering what the title might entail. What about responsibility to field troops when called upon?
Adoven
 Player, 726 posts
 HP 40 AC 20 F+2 R+9 W+2
 Rogue / Bard
Fri 17 Jul 2020
at 10:50
Re: OOC 3
Since the March Lords are protecting land OUTSIDE the boundaries of Midmarch, in what way does the Council of Peers have any say in whether a March Lord can hold office, UNLESS the March Lords are REPRESENTED with a seat at the Council of Peers?
Kiera
 player, 225 posts
Fri 17 Jul 2020
at 11:04
Re: OOC 3
Because it's a way for them to go grab anything they might want to get their grubby little hands on to support their Houses over any one else, I imagine.  We find something valuable and news makes it back, I imagine we'll be out on our ears.

It's also a way for the Council to stick it to Henry, much like they're sticking it to the Aldori- they could snap up every single March Lord office and there wouldn't be anything we could do to stop them- and he wouldn't have any standing to fight for us.
Adoven
 Player, 727 posts
 HP 40 AC 20 F+2 R+9 W+2
 Rogue / Bard
Fri 17 Jul 2020
at 11:12
Re: OOC 3
Perhaps if we demanded a seat at the Council. Give it to my soon-to-be wife, the Lady Viktoria d'Lodkova? Her family connections would give us a stronger voice on the Council.
DM
 GM, 3842 posts
Fri 17 Jul 2020
at 11:20
Re: OOC 3
Adoven:
Since the March Lords are protecting land OUTSIDE the boundaries of Midmarch, in what way does the Council of Peers have any say in whether a March Lord can hold office, UNLESS the March Lords are REPRESENTED with a seat at the Council of Peers?



*grin*  You say it is outside their boundaries.  They say it is inside.

They have a bigger stick than you do.  And you expect to take resources from inside Brevoy to build your Lordship  :)

I suspect that DEMANDING anything would be a very quick way to piss off ALL the noble houses very quickly.  It would be interesting to see Surtova, Lebeda, Garess, Orlovsky, Lodkova, and Medveyed massing on Midmarches Northern Borders.

The Aldori may not join them and choose to  stay at home.  In the same way as Midmarch did when the Aldori asked for help.  :)

Welcome to Politics  :)

If you don't like the terms, you don't have to start a Marcher holding :)
Adoven
 Player, 728 posts
 HP 40 AC 20 F+2 R+9 W+2
 Rogue / Bard
Fri 17 Jul 2020
at 11:30
Re: OOC 3
Then I shall EARN us a spot on the Council by becoming a Merchant Prince.
Kiera
 player, 226 posts
Fri 17 Jul 2020
at 11:40
Re: OOC 3
In the end, they're using us to set up the southern border on our gold and effort so they can yank it away in the future for doling out to supporters/family members they need to send away/just because they feel like it.  They get infrastructure without having to pay for it, we get rear-ended grande style because we're not them.

Like the GM said, welcome to politics when you're the little guy/girl.  They let us play around until we find something they want or get everything set up- at which point they come over, kick our sand castles down, and plop in whatever imbecile of a family member needs or is loudly throwing a tantrum for a position of some import somewhere.

You want your little corner to remain yours?  Get good at ducking the notice of the noble families and hope someone else pisses them off/interests them a lot more than your little corner of Golarion.
Cass Mordane
 Player, 601 posts
 Opportunist
Fri 17 Jul 2020
at 11:58
Re: OOC 3
I see nothing wrong with “inquiring” about our representative on the Council of Peers. Or given that all current members are at work on loftier matters that we could suggest that Lady Viktoria d'Lodkova be invited to join the Council for that distinct purpose.

Nor do I see anything wrong with the establishment of another council, expressly for the communication and facilitation of unified goals of the “Marcher Lords” or that no mention that such a council exists outside the members of said council. We won’t bother to worry Henry with such things. Ever more busy by the day that poor man. I shan’t be surprised that he doesn’t try a cloning spell to allow himself a brief respite now and then.

We have been charged with defending “our” lands by the establishment of military defenses for just that purpose. I propose that we make that a priority. And it would be less than conscientious of us to slow in our commitment until we have developed no less than double the forces of the entirety of all other Brevic forces not under our jurisdiction.

It would then be interesting to have the Peerage Council determine one of our fellow Marcher Lords should be removed of their position when all we other Marcher Lords disagree. Would they try to have them physically removed? A risky venture should they be only able to muster half of our forces in total. And if those aforementioned Aldori did indeed choose to stay home?

As our good friend Henry has taught us:

Welcome to Politics. :)

This message was last edited by the player at 12:00, Fri 17 July 2020.

~Magatha Primrose
 NPC e, 16 posts
 Mordanian
Fri 17 Jul 2020
at 12:05
Re: OOC 3
Council of
Internal
Affairs
DM
 GM, 3843 posts
Fri 17 Jul 2020
at 12:11
Re: OOC 3
As Cass points out, if somewhat obliquely,  putting strong military defences along a border is a double-edged sword.

It can be used to stop the enemy invading Brevoy - But it might also be used to influence Brevoy.

However, you should note that when Henry, and Midmarch, appeared to be getting as powerful as one of the great noble families - things changed.  Technically nothing has been taken from Henry (on a Personal or Family level)  he has even been promoted to a higher ranking, more influential position.

However, his overall influence in Brevoy has been reduced.

As Kiera implied  'Softly, softly, catchee monkey'
Cass Mordane
 Player, 602 posts
 Opportunist
Fri 17 Jul 2020
at 12:16
Re: OOC 3
I was wondering if there might be an update in the influence chart. Not that I am trying to rush you. Just curious as to how much perceived difference there actually is with this new structure.
DM
 GM, 3844 posts
Fri 17 Jul 2020
at 12:29
Re: OOC 3
Cass Mordane:
I was wondering if there might be an update in the influence chart.


Eventually  ......  As you guessed,   I have a lot to do before the next campaign round and only about 5 months to do it .....  :)
Andalon de Lebeda
 Player, 980 posts
 Bishop at Cathedral of
 Abadar in Tusk City
Fri 17 Jul 2020
at 12:33
Re: OOC 3
Reading the discussion above I can't help thinking perhaps there needs to be something in the Kingdom building rules about the balance required between Economy / Stability / Loyalty and Defence. Particularly whether there should be a penalty if there is too much or too little Defence?

I mean, if 50% of the workforce is conscripted into the militia and the other half is either working overtime just to feed them or taxed to the hilt to support them, you will soon be hearing cries of "The peasants are revolting, M'Lord!"  ;o)
Kiera
 player, 227 posts
Fri 17 Jul 2020
at 13:33
Re: OOC 3
Here's the thing:

Henry was sent to the Stolen Lands to get rid of the Stag Lord and to occupy the area for Brevoy.  Obviously, he did that.  But I doubt that the Houses ever believed he was going to be this successful or this powerful- and then we went and waggled out tails at both sides when the war broke out, and that scared the Houses something fierce- Midmarch was getting to be too powerful, too influential- and if there's anything old, ancient structures of political power absolutely loathe, it's a new kid on the block with growing popularity that could start chipping away at their own power base.

So they neutered Henry's power in Midmarch and the Aldori's in Restov, and made it look like they were honoring and praising the both of them when in reality, they were cutting away their power bases in Restov and Tusk- and limiting his borders and tempting us away from him with offers of our own little slices of property and holdings so they can treat with us more directly without having to go through Henry and his staff... to feel us out as individuals instead of as one big group- because saddling us with our own little territories to worry about means we'll be busy and unable to help Henry if they decide to tighten the screws on him, should he get ornery in their eyes again.

Not to mention, if we make too much noise or problems, what's to say they won't swoop in and boot us out of our Marcher territories if we develop it enough or find something they find interesting, like gold or magic or whatever?

It's okay if we go out and get land- but we've got to be careful we don't make too much noise doing so for now...
Andalon de Lebeda
 Player, 981 posts
 Bishop at Cathedral of
 Abadar in Tusk City
Fri 17 Jul 2020
at 13:59
Re: OOC 3
Would you say that glass in your hand is half full or half empty, Kiera? It looks half full to me.

The creation of the position of Marcher Lord now offers a new incentive and reward for people brave and ambitious enough to build themselves a stronghold along the southern border of Brevoy, strengthening that southern border in the process. I would be very surprised if any Marcher Lords loyal to the nation of Brevoy (rather than those who draw attention by declaring their loyalty specifically to the Regent or the Aldori, for example) were to be arbitrarily displaced in future by the Council of Peers. It is the rotten apples that get thrown away, not the good ones.
Kiera
 player, 228 posts
Fri 17 Jul 2020
at 14:12
Re: OOC 3
Hey, I'm suspicious of everything- you ought to see me at Costco around the free sample stations, or a used car lot! :P

I guess it depends on how you view it, I suppose- though at the moment, we're not exactly their favorite of favoritest people, so I'm just always looking for the strings attached to any offer they make to us.  A half-full glass is also a half-empty glass, after all.

So you guys can go ahead and indulge and get your Marcher on- I might, in a bit if there's still land available, but right now, would you think Kiera would be any good at politics, going around half-pickled like she usually does and speaking her mind with no filter?

Besides- everyone opening their own settlements allows me the chance to wheel and deal and open up businesses in said settlements and towns- making a network of places to crash and bolt if I'm in town!  Having a BP or two to kick around and patch things up with would also be a great thing to have, hehe, and a reason to travel and carry things like messages and other things on he between territories, well... I think that might be kind of helpful. :P
Adoven
 Player, 729 posts
 HP 40 AC 20 F+2 R+9 W+2
 Rogue / Bard
Fri 17 Jul 2020
at 14:17
Re: OOC 3
Half-pickled? You'd be perfect running one of my Holy Houses dedicated to Cayden.
Cass Mordane
 Player, 603 posts
 Opportunist
Fri 17 Jul 2020
at 17:37
Re: OOC 3
Kiera:
Besides- everyone opening their own settlements allows me the chance to wheel and deal and open up businesses in said settlements and towns- making a network of places to crash and bolt if I'm in town!  Having a BP or two to kick around and patch things up with would also be a great thing to have, hehe, and a reason to travel and carry things like messages and other things on he between territories, well... I think that might be kind of helpful. :P


That is a cool way to role play it.

And Cass is in agreement about not making the wrong noises were the overlords can hear. In fact, maybe we need to make a few of the right noises so that they may hear that instead. Such as holding a feast day to celebrate Tusk as a free city. Maybe it could be the annual Independence Day celebration. Not a full blown RP event, just something for the books. Henry might want to do the same to celebrate his Barony.