RolePlay onLine RPoL Logo

, welcome to The Stolen Land

09:30, 25th April 2024 (GMT+0)

Fuzzy: Tusk Aspirations.

Posted by DMFor group 0
DM
GM, 4292 posts
Thu 17 Dec 2020
at 09:25
  • msg #1

Fuzzy: Tusk Aspirations

This thread is to help Tusk develop a long-plan that facilitates your aspirations for the city of Tusk and its lands.  If you don’t  have long term goals for your character’s presence in Tusk (or its surrounding hexes) this threads isn’t for you.

Ideally, we would like a two part posts -  The first part should be IC and describe the long term goals  of a character, group, family or company.  However, if it is a group goal, go off and talk to the group first -  don’t just assume they agree with you.  Get it in writing!   The second part is an OOC element describing broadly how you hope to achieve that goal using the campaign rules.  Don’t go into detail - just broad brushstrokes of what you want to achieve.

You might finish up with more than one goal -  I can anticipate (for example) that Dom will have a personal goal, house Medvyed-Solanus will have a goal and WSM will have a goal.  That is cool, but make them separate posts.

This isn’t meant to be a back-and-forth discussion thread, but a more like Player Information II, where you can help Tusk Council to develop the city in ways that work for you.  Expect the council to think about things and come back with a block plan, rather than detailed discussion.  Those detailed discussions for building etc, will still be carried out in the normal development threads, in exactly the same way as normal.
Pipre
Player, 862 posts
11/11 Bombs
Thu 17 Dec 2020
at 09:32
  • msg #2

Fuzzy: Tusk Aspirations

“I am getting concerned about my Mother.  All these political changes mean that her life could be disrupted and that her privacy might be lost." She smiles broadly, "Some of you have met her, and know how ..  err ... uncomfortable ...  she is with company.   It is my intention to claim that area as my own and develop it with some of the resources I have to hand.  Longer term, it will probably stay as a countrified, swampy part of Greater Tusk."

OOC:  I want to claim the Hex marked Swamp-witch and build a village there.
Samaran Yitis
Thu 17 Dec 2020
at 09:50
  • msg #3

Fuzzy: Tusk Aspirations

Yasmin Yitis, leader of House Yitis in Tusk speaks up for her house.  “I am sure you are all aware, House Yitis comes from Mivon, where we have some small influence with the Speaker for the Houses.  It has always been our hope to rebuild relationships with our Aldori kin who stayed behind in the old homeland.  We hope to broker a better understanding between Mivon and the Rostland Aldori though trade and cultural exchanges.
We are, of course, proud to be a part of Tusk and will support the Free City during its development. We hope, eventually, that we might be accepted as full, and beneficial, members of the city community.”


OOC:  Short Term:  We want to build a town base in Tusk, and eventually add a pier, so we can develop a good trade link to Mivon.     Long Term:  Keep developing in Tusk after the pier is built.
This message was last edited by the GM at 09:00, Sun 10 Jan 2021.
Domitius Medvyed-Solanus
player, 495 posts
Half Elf Swordlord
AC:21 HP:46
Thu 17 Dec 2020
at 10:32
  • msg #4

Fuzzy: Tusk Aspirations



DM edit:  This was a specific, short term request that doesn't have any great impact beyond this campaign round (and perhaps the next) -  It has been raised in the standard development thread.
This message was last edited by the GM at 14:52, Fri 18 Dec 2020.
Cass Mordane
Player, 713 posts
Opportunist
Fri 18 Dec 2020
at 04:11
  • msg #5

Fuzzy: Tusk Aspirations

Cass welcomes those who come to help make the Free City of Tusk all that it can be by their participation and cooperation. “I would like to remind all that Tusk always has been and always will be open to everyone within our regions. Not every proposal will be as easy and perfectly executed as we like, but many will come off without a hitch. The primary parameters for any project are that it keeps the measures of economy, stability, loyalty and defence in harmony. Traditionally, this requires most proposals to pay a one time upfront tax (usually .5 BP or so) to maintain and improve civil projects within the city’s reach. I, myself, have paid such taxes and perhaps Adoven has paid the most, but Tusk would not be what it is today without cooperation.”

“For me, I would like folks to think of Tusk as their home away from home, if not their home itself. The Tusk Council can only do this with the ideas and cooperation of those who partner together to realize visions that can co-exist and merge as one.”

“And for the record, no one has to call me mayor or lord anything. I am Cass, a street urchin that pulled himself up by his own bootstraps and managed to prosper thanks to the assistance of good people. No title can match that.”
This message was last edited by the player at 04:24, Fri 18 Dec 2020.
Adoven Lodovka-Sud
Player, 833 posts
HP 45 AC 21 F+3 R+10 W+3
Rogue / Bard
Fri 18 Dec 2020
at 10:09
  • msg #6

Fuzzy: Tusk Aspirations

Adoven looks over the Council floor. "You all know that I have big dreams for Tusk. It is my hope to one day establishing V&A as a Major Trading House, competitive with the major houses in Restov and the Aldori lands. It is why I have tried to expand quickly and establish an expanded market for Tusk goods. As of this year, Tusk goods are sold in Mivon and Jovvox, and our influence is expanding. Not only that, but I've managed to do it without opening Tusk to major outside influences. I hope in the short term, say the next few years, to clear Candlemere and establish a March-hold there, to protect Tusk from 'adventurism' from the South, and to build a Bardic College here in Tusk. I am currently working on expanding the Military College to an Academy, and placing Robert in charge, as well as running the Sword School."
~Berta Roth
NPC p, 80 posts
Human Female Dragonfriend
Let's do it my way
Sat 19 Dec 2020
at 13:46
  • msg #7

Fuzzy: Tusk Aspirations

Grinning at Cass's eshewal of lofty titles and raising an imaginary glass to the health of their most humble mayor, Berta frowns at the single sheaf of parchment on her lap.

"Wyn's writing really is appalling," she avers, puzzling over the scrawl writ thereon.  She tries rotating the paper this way and that, but garners no improvement in her understanding, finally giving up on her efforts to translate the scratchings on the paper into something meaningful.

"House, ah, Roth," (and gods help them if Wyn ever does manage to get Winnie with child and starts a dynasty), "intends to establish a base in Tusk dedicated to the brewing of good ale, fine wines and fortified spirits."  Hoping that's how Gedd explained it to her, she glares around the chamber making certain that everyone got her meaning or she'll know the reason why.
Andalon de Lebeda
Player, 1089 posts
Bishop at Cathedral of
Abadar in Tusk City
Sat 19 Dec 2020
at 15:00
  • msg #8

Fuzzy: Tusk Aspirations

"The church of Abadar will continue to increase our investment in Tusk, although we will gradually spread out throughout Midmarch as well. We are halfway toward development of a Great Market in Cheapside (the western district of the city) already and I would like to build a museum too, eventually, where we can display trophies from previous adventures that help to tell the story of the exploration and settlement of Midmarch and Tusk. I don't have any particular plans beyond that yet, but we will definitely be part of the ongoing growth and expansion of Tusk in future," Andalon explained.
Andalon de Lebeda
Player, 1091 posts
Bishop at Cathedral of
Abadar in Tusk City
Sun 20 Dec 2020
at 06:28
  • msg #9

Fuzzy: Tusk Aspirations

Tusk City currently has 7 districts:
  • Central District (85% full)
  • Port Henry (95% full)
  • Merchant Quarter (75% full)
  • College District (70% full)
  • Lakeside (75% full)
  • Cheapside (25% full)
  • Ivory Hill (15% full)

The first 5 districts are already between 70% to 95% full and we should leave room for existing uses to expand. eg. Adoven's plan of expanding the Military College (size 2) to a Military Academy (size 3) will use up another 5% of the capacity in College District and would be an appropriate use of existing spare capacity.

The situation is tightest in Port Henry with only 5% of capacity remaining (i.e. a size 1 development). The possibility of relocating the orphanage (size 2) and maybe also the granary (size 2) out of Port Henry has previously been discussed and is likely to be necessary in future, but would be triggered when someone else wants to build or expand businesses in Port Henry.

The implication is that any new developments should look at locating in Cheapside or Ivory Hill to leave space in other districts for expansion of existing uses in the other 5 districts. Cheapside would be suitable for most types of development but Ivory Hill needs to remain a relatively quiet, posh, residential district. Up-market hospitality and accommodation developments would be appropriate at Ivory Hill, and the museum might be considered acceptable by the residents of Ivory Hill too.

I think there should be sufficient spare capacity in the existing 7 districts to accommodate development proposals this turn, but in future (probably starting next turn) we will need to think about adding another ring of districts outside of the Outer Wall.

We will want to continue implementing the basic sequence of district improvements (district walls -> paved streets -> drains) throughout Tusk City. Central, Merchant and Port Henry already have district walls and paved streets. Ivory Hill has district wall.

We will also want to continue adding to the Defenses of Tusk City. Upgrading the Inner Wall to a Great Wall has been suggested. Upgrading the Keep (size 3?) to a Small Castle (size ?) has been suggested (would use up most of the spare capacity in Central District). Adding a military jetty and marine troop units in longboats to patrol the Tuskwater south of the city has been suggested.
DM
GM, 4296 posts
Sun 20 Dec 2020
at 09:27
  • msg #10

Fuzzy: Tusk Aspirations

My Bad.  A keep is size 4  - I didn't update the spreadsheet properly when I reviewed military/defensive buildings.

A Small Castle is size 6 - so a size-2 increase, which would fill Central completely.  However, Abadar's cathedral can't expand, and  Mother Beatrix has already said that she doesn't want to expand further.  So that shouldn't be a problem.
Adoven Lodovka-Sud
Player, 836 posts
HP 45 AC 21 F+3 R+10 W+3
Rogue / Bard
Sun 20 Dec 2020
at 16:00
  • msg #11

Fuzzy: Tusk Aspirations

Adoven is building a Luxury Store for his Maritime trading branch. It should probably go in Ivory Hill. He's building a store for his land trade...I guess that can go into Cheapside.
Cass Mordane
Player, 716 posts
Opportunist
Mon 21 Dec 2020
at 01:10
  • msg #12

Fuzzy: Tusk Aspirations

Would it be possible to upgrade the keep to a small castle this turn and go ahead and add a new district and whatever adjustments that we need to keep everything in balance? Next turn we would have at least one new district in play and we could add others if needed. We could also then focus on a military jetty next turn as well as needed improvements per district.
Kendrick Winters
player, 540 posts
Marshal-Dominus
Knight Paladin of Iomedae
Tue 22 Dec 2020
at 16:53
  • msg #13

Fuzzy: Tusk Aspirations

Kendrick Winters would like to build in Hex 43 in the near future. Specific plans are fuzzy but will probably focus on the lines of a military base, etc.
DM
GM, 4310 posts
Tue 22 Dec 2020
at 19:12
  • msg #14

Fuzzy: Tusk Aspirations

Cass, Adoven - the specific discussion would be better in the development thread, then we can keep this one as a reference for the next few Campaign Rounds  :)
Andalon de Lebeda
Player, 1123 posts
Bishop at Cathedral of
Abadar in Tusk City
Sun 10 Jan 2021
at 08:54
  • msg #15

Fuzzy: Tusk Aspirations

Adoven Lodovka-Sud (in Fuzzy.  Tusk Development  Thread 4715):
Adoven stands and asks "Council members, a thought has occured to me. Rather than try to make Candlemere a separate holding, why not incorporate it into a future metropolitan area called Greater Tusk? If we clear the area and build it up as a smaller city....it has the land space to accomodate quite a few businesses and enterprises. While I cannot say that the land around it might be fertile for farming, fisheries are certainly a possibility. And by making it a part of Tusk, it gives us room to expand and invest. But first we need to cleanse it before chasing such a dream. I think it would anchor our Southern border quite well."

Andalon de Lebeda
Player, 1124 posts
Bishop at Cathedral of
Abadar in Tusk City
Sun 10 Jan 2021
at 09:17
  • msg #16

Fuzzy: Tusk Aspirations

Cass Mordane (in OOC 3):
Tusk will likely be adding a new district to the west of Cheapside outside the city walls, beginning with a stable and a large warehouse.

Does anyone have suggestions for a new district name?

Adoven Lodovka-Sud (in OOC 3):
If it is to be water-adjacent, you could call it Watergate. Or perhaps The Stableyard?


I quite like Adoven's suggestion of Watergate as the name for a new port district on the west side of the city.

We currently have 3 inner districts surrounded by 4 outer districts, with three roads leading out to the west, north and east. So what would the layout of the next ring of districts be (if we ever manage to complete that new ring outside the city walls)? Would it be 6 new districts as follows:
  • South of the western road ('Watergate'?)
  • North of the western road
  • West of the northern road
  • East of the northern road
  • North of the eastern road
  • South of the eastern road

This message was last edited by the player at 09:18, Sun 10 Jan 2021.
DM
GM, 4432 posts
Wed 20 Jan 2021
at 10:45
  • msg #17

Fuzzy: Tusk Aspirations

I have tried to take the flavour of this thread in the following post.  If you aren't happy with the way I have interpreted your intentions, let me know, and I will change it.

When we have reached agreement, I will delete everything above this post -  so we start with a clean-ish slate.



Tusk Council
  • Tusk Council will develop six new districts outside the city walls.  The first (called Watergate) is already open for development.
  • We will continue implementing the basic sequence of district improvements (district walls -> paved streets -> drains) throughout Tusk City.
  • Many City districts are filling up quickly.  We are considering moving some Municipal facilities to free up space in congested districts.  We will also ask developers to build in districts where there is more space, to leave room for existing businesses and organisations to expand.

Southern Order Investors
  • Pipre will continue developing Reedham as a village in a rural area.
  • Kendrick Winters would like to build in Hex 43 in the near future. Specific plans are fuzzy but will probably focus on the lines of a military base, etc.
  • House Lodkova-Sud have expressed an interest in claiming Candlemere Island, as part of greater Tusk, and building their stronghold there.   They intend to build a bardic College in Tusk as well as extending the Merchant business.

Other Investors
  • The  Roth family intend to establish a base in Tusk dedicated to the brewing of good ale, fine wines and fortified spirits.
  • House Yitis intend to build a pier/wharf in Tusk, but do not intend to upgrade their merchant enterprise beyond that.  However, they do intend to keep investing in the region and would like to establish themselves as accepted members of the community.

Sign In