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17:07, 28th March 2024 (GMT+0)

Fuzzy: Tusk Town Development Group.

Posted by DMFor group 0
_Brother Barthomew
NPC e, 11 posts
NPC - Henry's Chaplain
Priest of Pharasma
Tue 3 Jul 2018
at 15:45
  • msg #49

Fuzzy: Fort Stag Development Group

Brother  Bart writes furiously as he tries to keep his notes of the meeting up to date.
Kendric Winters
player, 30 posts
Tue 3 Jul 2018
at 16:02
  • msg #50

Fuzzy: Fort Stag Development Group

Kendric bowed his head when Andalon asked if he had a proposal. "I don't have anything right now. But I'm open to ideas of what the good folk of Tusk Town would be helpful to the citizens here."

"Good mayor, chancellor, and counselor. What projects have been completed or has already broken ground? Is there a master plan with priorities?"




OOC: Tusk Town or Fort Stag development group?
DM
GM, 2218 posts
Tue 3 Jul 2018
at 16:07
  • msg #51

Fuzzy: Tusk Town Development Group

OOC:  Tusk Town -  the town was renamed after this thread was started -  While I changed the title on the first post of the thread, I didn't change the last one as well.  That meant the title of the previous post cascaded down.  That should be fixed from this post onwards.
Andalon de Lebeda
Player, 613 posts
Cleric of Abadar
Tue 3 Jul 2018
at 16:39
  • msg #52

Fuzzy: Fort Stag Development Group

OOC: Tusk Town is the new name for the town that is growing around what used to be Fort Stag when the Stag Lord was in charge of the place.

"There isn't really a master plan, yet," Andalon admitted. "So far it has mainly been driven by the personal aspirations of anyone with the resources to develop here, with basic structure divided into two districts - Port Henry by the lake and the central district around the fort on the hill. Do you have any particular interests?"

Bai Kao summed up the previous total of development in Tusk Town as follows:
quote:
A district can support 20 BP of development.  Currently we have

Central   9  [Keep (5) Abdar's Chapel (2) Iomedae's House (2)]
leaving 11 free.

Port Henry  7  [A&V Jetty (1) Lex’s Leatherworks (1) Rikka’s Smithy (1) Tansy’s Tavern (1) The  Bottled Nymph (brothel)(1) ] Tusk Granary (2)
Leaving 13 free for you to upgrade your businesses..


Henry is going to build a Monastic House dedicated to Pharasma, along with a set of burial vaults and a Town Hall in the Central District. He will also improve Rikka’s workshop in Port Henry so she can make magical weapons.
Ron Swansov has started up a woodworking workshop.
Adoven is proposing a Warehouse, Merchant House and District Wall.
Andalon is going to upgrade the Chapel of Abadar to a Temple.
And it sounds like Cass and Pipre have plans for something else too.
Adoven
Player, 210 posts
Rogue / Bard
Tue 3 Jul 2018
at 17:57
  • msg #53

Fuzzy: Fort Stag Development Group

Adoven says "Thank you, Pipre. I believe I still require the assent of either Andalon or Cass to move forward with this. "
Cass Mordane
Player, 233 posts
Half Elf
Bard
Tue 3 Jul 2018
at 19:36
  • msg #54

Fuzzy: Fort Stag Development Group

Cass removed an intricate looking pipe from his jacket pocket. He gave it a few puffs as he lit it and leaned back in his chair.

"Adoven, I am glad to hear your civic mindedness. I suspect
that Tusk Town and V&A Shipping will have a long and prosperous relationship together. Especially since you are willing to at least voice future projects and not just matters of the moment."


Cass paused to wave at Kendrick as the newcomer took a seat. "As Pipre indicated, we do have other parameters to consider besides what can be most economically beneficial."

"The good news is that I think we have settled on a plan that will be pleasing to everyone this session. Andalon's expansions will be going forth as they are already somewhat in process. Henry's proposal is also a go, with thanks for his generosity, but in hopes that a park might take the place of the proposed town hall this session."

"That slight variance will allow Adoven's proposal to be approved and allow Tusk to begin construction on a mint to prepare for future needs. This will allow Pipre to also begin the foundations of her alchemical shop. I believe all of this can be accomplished without any strain or upset to the townspeople."
This message was last edited by the player at 19:42, Tue 03 July 2018.
Fiddler Ashfoot
player, 35 posts
Tue 3 Jul 2018
at 19:37
  • msg #55

Fuzzy: Fort Stag Development Group

Fiddler entered the meeting and listened respectfully as the others spoke. When their was a lull he introduced himself politely.

“Assembled Lords, Ladies, Councilors and respected folk of all ilk. I am Fiddler Ashfoot, cleric of Erastil and humble new comer to this land. I would like to pledge my initial allotment of support to Tusk, so that you can grow a thriving community. My humble hope is that favor could be repaid in the future.”
Kendric Winters
player, 32 posts
Tue 3 Jul 2018
at 20:36
  • msg #56

Fuzzy: Fort Stag Development Group

"That all sounds good and grand. I was thinking of a simple store with general supplies. The common folk will need to get their everyday supplies from a store. Not everyone is an adventurer." Kendric smiled since he was clearly an adventurer. "I've some experience in the area. Well er, my family were all merchants to a degree."

OOC: So now I'm looking at building a merchant house/store. Special thanks to Marik that pointed this newbie in the right direction.
This message was last edited by the player at 14:01, Wed 04 July 2018.
Andalon de Lebeda
Player, 614 posts
Cleric of Abadar
Wed 4 Jul 2018
at 15:54
  • msg #57

Fuzzy: Fort Stag Development Group

"Adoven, you and Vik certainly have my vote for your venture. Kendric, I certainly like your idea of a general store. My family are merchants, too. I hope that we will be able to accommodate that idea but we will have to look at how the numbers stack up before we can give you our endorsement."
Kendric Winters
player, 50 posts
House Winters
Wed 4 Jul 2018
at 17:41
  • msg #58

Fuzzy: Fort Stag Development Group

"What numbers needs to be measured?" Kendric asked a bit confused. "The risk would be entirely personal in this venture. And I'm filling a need in the town by bring in much needed supplies. And of course, we would supply the needs of the wealthy along with the common folk." He turned to the others on the council and waited for their response.
Cass Mordane
Player, 235 posts
Half Elf
Bard
Thu 5 Jul 2018
at 02:58
  • msg #59

Fuzzy: Tusk Town Development Group

Cass stood to look over Brother Bart's shoulder and the notes he had written down. He scratched his ear and squished his face.
"It can be a bit of a juggling act, Mr. Kendrick. Just looking at the corrected numbers, it looks like a mint is completely out of the question."

Cass returned to his seat and folded his hands on the table. "No one has denied your proposal, just trying to work it in properly."  He leaned forward in earnest with a look of calculation in his eyes. "As it stands now, if Mr. Fiddler is still willing to donate his resources, we will be able to begin work on a much needed orphanage."

Cass turned to look directly at Fiddler. "You may know that the return on investment would be only half of what you might make if you engaged directly in a personal commercial endeavor. But should the orphanage become a reality thanks to your resources, you would find my own personal favor. As a businessman, of course, not as a civic official."

Returning back to the others, Cass added. "That bit of framework might allow for the permission on the general store this session rather than next. Of course, the Council would have to finalize the plans. Andalon and Pipre may have information that I do not at this moment. But our intent is a happy future for everyone."
This message was last edited by the player at 03:01, Thu 05 July 2018.
Fiddler Ashfoot
player, 39 posts
Thu 5 Jul 2018
at 03:37
  • msg #60

Fuzzy: Tusk Town Development Group

Fiddler shrugged at Cass’s statement regarding his repayment and nodded respectfully regarding his gratitude. The little halfling seemed to content to contribute to a worthy cause such as an orphanage.
Kendrick Winters
player, 55 posts
House Winters
Thu 5 Jul 2018
at 04:15
  • msg #61

Fuzzy: Tusk Town Development Group

Kendrick gave a nod as he understood that his venture may be accepted sooner than Andalon suggested. "Let me inform the council the exploits of Fiddler. He is the brave soul that tracked the werewolf that plagued Ringbridge. He found that werewolf in the middle of the moonlite night that allowed us to strike the creature dead. The werewolf was the creature that tormented the good people of Ringbridge for nights."
_Brother Barthomew
NPC e, 12 posts
NPC - Henry's Chaplain
Priest of Pharasma
Thu 5 Jul 2018
at 04:29
  • msg #62

Fuzzy: Tusk Town Development Group

A messenger comes in with a sheet of parchment for Brother Bart,  who nods slowly as he reads it.  "This message is from the House of Iomedae.  They intend to build a library as an extension to their monastery and to open it to the general public.
This message was last edited by the player at 16:23, Sun 08 July 2018.
_Brother Barthomew
NPC e, 13 posts
NPC - Henry's Chaplain
Priest of Pharasma
Thu 5 Jul 2018
at 04:53
  • msg #63

Fuzzy: Tusk Town Development Group

Brother Bart turns to Cass -  What terms are you offering Mr Fidder?  How are we to replay the loan?



OOC:

Cass, you comment implies  that Fiddler will 'lend' 1 bp to Tusk -  but will get 1.5 bp back.  Is that what you meant?

Is that

1.5 BP returned next Round (which is about the same as investing it)
1bp paid back next round, with 0.5 bp the following round  (Nett loss of 0.5 bp over the period)
0.5 paid back on each of the  three rounds?  (Nett loss of 1 bp over the period)
Cass Mordane
Player, 236 posts
Half Elf
Bard
Thu 5 Jul 2018
at 06:23
  • msg #64

Fuzzy: Tusk Town Development Group

OOC: I meant 1.5 to be paid back next round, but I thought the orphanage was contingent to his loan. According to your updated chart, the taxes and NPC points take care of the orphanage.

This would allow Fiddler to open his tobacco shop if he preferred and he could talk to Pipre about adding alchemical elements.
Percy Arndell
Player, 404 posts
Gentleman and Poet
"Oh. Hello."
Sat 7 Jul 2018
at 05:51
  • msg #65

Fuzzy: Tusk Town Development Group

Percy has been sitting quietly, considering all the proposals and finding each to have merit.  Indeed, he is heartened to see such enthusiasm for investment in the fledgling townsite, and feels it's his duty to contribute, particularly to the Warden's proposals, for the civic good.

"Oh.  I'd be pleased to help fund your projects, my Lord ..." the young gentleman dips his head respectfully as he addresses the Lord-Dominus " ... and to the establishment of your Merchant House," he turns to Adoven.

"I fear our recent escapades have convinced me that I can do more for our community by exercising my trading skills than my prowess with a blade.  I think I'd quite enjoy a return to the cut and thrust of commerce, doing battle with the books of account and wrestling with the numbers.  If you'll have me aboard ?"

Adoven
Player, 217 posts
Rogue / Bard
Sat 7 Jul 2018
at 06:20
  • msg #66

Fuzzy: Tusk Town Development Group

Adoven interrupts his thought process. "Taking on a business manager is something I'd have to discuss with my partner. Why don't you introduce yourself...I don't think I've seen you around before. We've been concentrating on water-based trade, being both sailors. What sort of background do you have? Family business, land-based? I think someone else was investing in land-based trade, but I haven't seen them for awhile. But if you have connections in Mivon, perhaps there is something we can discuss."
Henry LeMaistre
NPC, 87 posts
NPC - Charter Holder
Noble & Merchant
Sat 7 Jul 2018
at 06:25
  • msg #67

Fuzzy: Tusk Town Development Group

Henry nods his thanks to Percy.
Adoven
Player, 218 posts
Rogue / Bard
Sat 7 Jul 2018
at 06:48
  • msg #68

Fuzzy: Tusk Town Development Group

Adoven jots down a few notes to discuss with Vik.
Percy Arndell
Player, 405 posts
Gentleman and Poet
"Oh. Hello."
Sat 7 Jul 2018
at 13:44
  • msg #69

Fuzzy: Tusk Town Development Group

The young gentleman nods his understanding at Adoven's caution.  "I believe Vik will vouch for me," he offers as an aside.  The pair have fought side by side and he believed they got on quite well.

"Family business, caravan trade," he clarifies for his potential employer/partner.  "I spent most of my time on the road, but whether the goods come by water or by road, as long as they get to market in time, it's much of a muchness."

"My family's main office is in Restov ... I believe we had some trade with Mivon, though I never travelled there myself."

"I am keen to discuss this with you further, of course, once this meeting is done."
Andalon de Lebeda
Player, 622 posts
Cleric of Abadar
Sun 8 Jul 2018
at 15:54
  • msg #70

Fuzzy: Tusk Town Development Group

There is another development proposal for us to consider, too. Technically, only Pipre knows about it so far, but this is a fuzzy thread after all.

The Roths (Wynn and his wife Winnie, his brother Gedd and their sister Berta) are hoping to build an inn in Tusk Town and develop it into a hotel in future. They have 10 magical beans that each save half a BP off the cost of a construction project and they have offered to donate them to the Town if we give them approval to build their inn/hotel.

Does anyone have any objection to that proposal?

Andalon is conscious of the potential military threat from the River Kingdoms to the south. We already had a letter asking us to sign up to their 'River Freedoms'. (Andalon's religious training included serving in the city watch of New Stetven, the primary duty of which was standing sentinel on the city wall.) Perhaps we should be thinking about upgrading the defence of Tusk Town now, and perhaps those magical building beans could be put towards the first stages of building a 'small wall' around the town. Presumably we will soon expand into a third district too (perhaps to accommodate the Roths' inn/hotel?), so that should be factored into the design of the defences. Would that sort of defence infrastructure be a better investment than district walls, paved streets, drainage, parks, etc., at this stage of our development?
_Brother Barthomew
NPC e, 14 posts
NPC - Henry's Chaplain
Priest of Pharasma
Sun 8 Jul 2018
at 16:46
  • msg #71

Fuzzy: Tusk Town Development Group

Brother Bart struggles to keep up so he starts listing the developments agreed so far.

We started out with  Abdar's Chapel & Iomedae's House  In Central District, and The Jetty, Lex’s Leatherworks,  Rikka’s Smithy, Tansy’s Tavern, The  Bottled Nymph & Tusk Granary in Port Henry.

Since then you have agreed that

  • Lord Henry can build a monastic house and graveyard dedicated to Pharasma, upgrade Rikka’s Smithy to an Exotic Workshop and build a park (1.5bp) for the town to show his good will.
  • Pipre is going to build an Alchemists.
  • Ron’s woodshop will be recognised and all the craftsmen will chip in to help build something good tor the town.(1.5 bp to invest)
  • Orphanage as Civic project)  Funded by the crafts men and the town council)
  • V&A shipping will build both a Merchant House and a Warehouse -  but will contribute to build a district wall (1bp).
  • Andalon will Upgrade the Chapel of Abadar to a temple.
  • House of Iomedae to add a Library



While there have been a couple of other proposals: Fiddler has spoken of making a loan to the town and Kendrick has spoken of building a shop - neither of those have been agreed by the council - so are not included in my calculations.


Most recently we have received a request from the Roth’s to build an Inn and they have offered us the Magic Beans in return. (+5 bp for investment - but limited in their use)


If you were to permit the inn, that leave leave the town  in a good state of balance.
This message was last edited by the player at 16:46, Sun 08 July 2018.
DM
GM, 2253 posts
Sun 8 Jul 2018
at 18:17
  • msg #72

Fuzzy: Tusk Town Development Group

OOC - Building a Small wall around two districts will cost 4bp -  around three will cost 5 bp.

as for Building beans - I might not have expressed myself well.  A single bean per building ....

BUT -  you could use beans to 'subsidise' the park, wall and Orphanage - and save 1.5 bp towards the next round of building.
Kendrick Winters
player, 63 posts
House Winters
Sun 8 Jul 2018
at 20:23
  • msg #73

Re: Fuzzy: Tusk Town Development Group

_Brother Barthomew:
Brother Bart struggles to keep up so he starts listing the developments agreed so far.

If you were to permit the inn, that leave leave the town  in a good state of balance.


"Are you suggesting that my proposed business be delayed because the council received some magical beans?" Kendrick seemed distressed with what he thought he was hearing.
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