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11:34, 18th April 2024 (GMT+0)

OOC2

Posted by DMFor group 0
DM
GM, 2381 posts
Sat 1 Sep 2018
at 07:37
  • msg #1

OOC2

The other one is getting full up  :)

I thought it was time we had a Gazetteer for Midmarch.

As always -  let me know if you think I have missed anything or mis-represented your business / offer.

Or if you want to change the name of your business.
Percy Arndell
Player, 407 posts
Gentleman and Poet
"Oh. Hello."
Sat 1 Sep 2018
at 09:18
  • msg #2

OOC2

Excellent !

Always fond of a bit of feature creep - would it be possible to set up links in the Midmarch Gazetteer for each business so we could navigate directly to the Fuzzy thread on RPoL, if available ?  :>
DM
GM, 2382 posts
Sat 1 Sep 2018
at 09:30
  • msg #3

OOC2

*grin*  I suppose that means Percy wants me to add a Fuzzy Thread for the Bottled Nymph, then?


And I forgot the link ...

http://rp.baileymail.net/doku....ch:midmarchgazetteer
This message was last edited by the GM at 09:31, Sat 01 Sept 2018.
Percy Arndell
Player, 408 posts
Gentleman and Poet
"Oh. Hello."
Sat 1 Sep 2018
at 13:24
  • msg #4

OOC2

... I suppose it's too much to hope they just sell perfumes or perhaps boutique wines ??  :P
This message was last edited by the player at 14:47, Sat 01 Sept 2018.
~ Elkin
NPC e, 6 posts
Sat 1 Sep 2018
at 18:49
  • msg #5

OOC2

Looking for a little...heady bouquet?
DM
GM, 2389 posts
Thu 6 Sep 2018
at 21:20
  • msg #6

OOC2

I'll get you better posts over the weekend.  Work is not fun this week.
Cass Mordane
Player, 267 posts
Bard, Sword Scion
Sometime Diplomat
Mon 10 Sep 2018
at 04:53
  • msg #7

OOC2

At this point, I am not sure if I should ask for a Cyclopedia. Or to start singing a few bars of "Roc--eeeee Mountain Way."
DM
GM, 2394 posts
Mon 10 Sep 2018
at 07:10
  • msg #8

OOC2

In reply to Cass Mordane (msg # 7):

*grin*  What?  You can't read and sing at the same time?  That could be awkward  :P
Cass Mordane
Player, 268 posts
Bard, Sword Scion
Sometime Diplomat
Mon 10 Sep 2018
at 08:42
  • msg #9

OOC2

I know, right? Someone should open up a bard school around here. Then maybe I could learn to do both at the same time.
Fiddler Ashfoot
player, 59 posts
Thu 13 Sep 2018
at 15:33
  • msg #10

OOC2

Work and home have been bananas lately. I’m getting caught up now.
Mariam doZima Wolfeater
Player, 181 posts
Thu 13 Sep 2018
at 23:30
  • msg #11

OOC2

Tablet got fried, sick as a dog. Gonna try to post.
DM
GM, 2398 posts
Fri 14 Sep 2018
at 07:10
  • msg #12

OOC2

Ouch.
Silvius Cozma
player, 41 posts
Human (Varisian) Bard
Thu 20 Sep 2018
at 20:39
  • msg #13

OOC2

@Andalon

Never Split the Party!

https://www.youtube.com/watch?v=waa2ucfgVgQ
DM
GM, 2409 posts
Thu 20 Sep 2018
at 23:18
  • msg #14

OOC2

He spoils all my fun!
Andalon de Lebeda
Player, 675 posts
Cleric of Abadar
Fri 21 Sep 2018
at 14:00
  • msg #15

OOC2

That's right, everyone gather around, stay close, there's safety in numbers.

Ooooh, what's that little light streaking towards us? Ah! Fireball !!!   ;o)
DM
GM, 2410 posts
Fri 21 Sep 2018
at 14:02
  • msg #16

OOC2

See what I mean?  :)
Percy Arndell
Player, 409 posts
Gentleman and Poet
"Oh. Hello."
Sat 22 Sep 2018
at 04:52
  • msg #17

OOC2

No, no ... I think it's a meteor !  Though it does seem to be on fire ...

Don't worry boss, I've got your back !  ;>
DM
GM, 2415 posts
Sun 23 Sep 2018
at 10:53
  • msg #18

OOC2

A couple of you have mentioned Map Making  as a skill - and now I have had a a bit of a chance to think about it  :)  It is amazing how much thinking I can do when I am away from work and away from a computer :)

See the Map Making craft skill on this page.

http://rp.baileymail.net/doku....pathfinder:fst:start
El
player, 91 posts
Tue 25 Sep 2018
at 02:17
  • msg #19

OOC2

A meteor is what happens when you split the party.
Mariam doZima Wolfeater
Player, 183 posts
Wed 3 Oct 2018
at 02:32
  • msg #20

OOC2

work has been crazy, post incoming!
DM
GM, 2431 posts
Thu 4 Oct 2018
at 09:03
  • msg #21

OOC2

I have just updated the language groups - one or two of you might be able to understand a little bit more of conversations with Monsters  :)

Unfortunately,  I sometimes forget to update the language groups when we set characters up :( Sorry.
Cass Mordane
Player, 274 posts
Bard, Sword Scion
Sometime Diplomat
Thu 4 Oct 2018
at 20:26
  • msg #22

OOC2

Strictly a guess, but I think she said, "Who brought the beer?"
DM
GM, 2433 posts
Sun 7 Oct 2018
at 07:23
  • msg #23

OOC2

Just as a heads up -  It is my Wife's Birthday Party next weekend, and that is probably the most important event in my annual calendar. (she told me that) So a word of warning, for those of you who haven't been here for all that long and a reminder for those who have been here or known me for a while.

My wife's birthday party starts next Friday evening and runs through until Sunday afternoon and consists of a full-on Pathfinder Playing weekend.  Players start arriving Friday afternoon -  we sit down to play at about 7 pm  for a four hour playing session.  We start again at 8am and finish at about 11 pm on Saturday, and then play 8 'til noon on Sunday.  I won't be online or posting at all next weekend.

To make it worse, it is a 'campaign' game, with the same players & same characters each year - so I spent a lot of yesterday reminding myself of the setting.  In between time I am converting a 1981 AD&D1 module for pathfinder to serve as the base for the weekend ...  (and that helps remind me of the modules contents -  when I haven't read it for about 10 years ...)


Don't be surprised if my posting and comment is really sporadic  over the next week.
Mariam doZima Wolfeater
Player, 186 posts
Sun 7 Oct 2018
at 12:37
  • msg #24

OOC2

In reply to DM (msg # 23):

Good luck! And have fun :)
Domitius
player, 53 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Sun 7 Oct 2018
at 23:14
  • msg #25

OOC2

Damn, sounds like an awesome weekend!  Tell the misses happy 21st from all of us :)

Is anybody else playing Kingmaker on the PC since it came out?
Safiya Vallani
player, 88 posts
Mon 8 Oct 2018
at 12:58
  • msg #26

OOC2

I am, though I'm still in chapter 2 as I keep restarting. It's pretty damn good.
DM
GM, 2434 posts
Mon 8 Oct 2018
at 13:51
  • msg #27

OOC2

Ah.  I was spoiled by  NWNs persistent worlds  :(  The whole family played together as a party -  and built worlds together as a team ....

Building NWN worlds actually took me away from RPoL for about three years ....
Silvius Cozma
player, 46 posts
Human (Varisian) Bard
Mon 8 Oct 2018
at 22:15
  • msg #28

OOC2

I'm nearing the end of Chapter 2 but I've encountered some fun bugs.

1) Bags of Holding and the ring that increases the # of channels per day aren't resetting correctly so every day or every rest period it keeps adding to the previous total.

So now I can carry something like ~4,000 lbs and can channel positive energy 31 times per day!!!

2) Harrim keeps killing himself. I gave him a magical club that allows him to cast vampiric touch on a crit with the caveat that if you remove it, it casts finger of death on you.

I removed it AGES ago and had to resurrect him but the curse is still active. Every time he crits he still hits the target with vampiric touch and now he continually loses health whenever I skip ahead. It's really annoying because every 14 days I have to take him out so he can heal himself.

I like to imagine that he keeps attempting/committing suicide but in all seriousness it's a super annoying bug because I had him as m high priest and lost 100 BP when he died in the middle of a project :(
Kendrick Winters
player, 112 posts
House Winters
Tue 9 Oct 2018
at 01:07
  • msg #29

OOC2

In reply to Silvius Cozma (msg # 28):

Sounds like the curse is strong. Only remove with a remove curse spell. LOL
Safiya Vallani
player, 89 posts
Tue 9 Oct 2018
at 08:04
  • msg #30

OOC2

In reply to Silvius Cozma (msg # 28):

Yeah, I heard they managed to introduce a nasty bug that keeps adding bonuses every time you load a game. I haven't run into it myself as linux version of the game is two versions behind the rest. Hopefully they'll fix it fast if they did not already.
Percy Arndell
Player, 410 posts
Gentleman and Poet
"Oh. Hello."
Tue 9 Oct 2018
at 12:50
  • msg #31

OOC2

I liked NWN 1, but found the expansions a bit of a let down and went off it a bit so never tried NWN 2 (might have to give it a go now) ... but what are these "persistent worlds" that you speak of, you who are so wise in the ways of science ?  ;>
DM
GM, 2435 posts
Tue 9 Oct 2018
at 13:56
  • msg #32

OOC2

I never liked NWN 2 -  it changed the interface and got all fancy in the way it did things, and made world building much more difficult.

NWN 1 came packaged with  some world building software.  You  could design your own map areas, place treasures, build NPCs, write conversations and write environment affecting scripts - so basically, you could build your own game world.

The big problem was that when the character left - everything reset and they started again.  Until a couple of bright sparks found ways to save the information within the game.  This meant that when the character rejoined they could have exactly the same experience, equipment, location  (etc) as when they left.    The most sophisticated way used a MySQL database, less sophisticated systems used variables on a Character 'skin' - both worked.

Then you could share them on the internet, and invite players to join through an interface built into the basic game.

I was one of the  DM/Builders on a world called Vydor (that take you from L1-L40) and wrote  most of our custom social interaction scripts.  You could get a title and all the NPCs would suddenly start calling you Sir/madam, Lord/Lady etc.  I wrote a set of scripts that changed character alignment for breaking into houses, killing NPCs, making donations to good causes, making Lawful decisions etc.    I also wrote a series of adventure areas, built a Dwarves guild and a few other bits and bobs.  It was a nice cross between an Action World and an RP world.

I still have a PC sitting under my desk with an old NWN1 persistent world on it -  But that was only really good for levels 1-10 -  it was one of the 'projects'  that kept me amused after NWN2 came out.

I used it to teach my 13/14 year old son the basics of coding :)
Silvius Cozma
player, 47 posts
Human (Varisian) Bard
Tue 9 Oct 2018
at 18:28
  • msg #33

OOC2

Ah neverwinter nights programming....


http://www.vgcats.com/comics/?strip_id=47

Slightly NSFW...
DM
GM, 2437 posts
Tue 9 Oct 2018
at 18:48
  • msg #34

OOC2

Something like that :)  But think what you could do with a whole series of drop tokens ....  Poor old Tommy ....
Mariam doZima Wolfeater
Player, 188 posts
Fri 12 Oct 2018
at 11:22
  • msg #35

OOC2

Will post when I get home for work
DM
GM, 2443 posts
Fri 12 Oct 2018
at 12:20
  • msg #36

OOC2

No rush -  I won't be posting in any IC threads until Monday at the earliest.
DM
GM, 2445 posts
Wed 17 Oct 2018
at 13:42
  • msg #37

OOC2

I haven't forgotten you folks but life got busy.  I am a new great-uncle and a niece along two (different) great nieces came to visit from abroad - and the weekend game went on for a few hours longer than expected.

I was going to post yesterday -  but I finished up almost falling asleep sat the computer ....
DM
GM, 2451 posts
Sat 20 Oct 2018
at 16:07
  • msg #38

OOC2

I am not sure which one of you I am going to blame -  But I have just discovered that there is an Enhanced version of NWN available - and apparently many of the persistent worlds are back.   Both the wife and I are currently downloading it .....
Marceline
player, 29 posts
Half-Elf Inquisitor
Sat 20 Oct 2018
at 17:32
  • msg #39

OOC2

Having time and Net issues, will try and post when possible.
El
player, 93 posts
Sun 11 Nov 2018
at 02:21
  • msg #40

OOC2

Greetings all from fire-infested California!

My apologies for the very, very long absence. However; I have finally managed to purchase a new computer and now that I have spent the last two hours setting it up, I am hoping to get back into the fray.

Luckily, we are some distance away from the current spread.

I hope everyone has been well! I missed you all and I really do apologize for the much extended retreat. Looking forward to some writing again.
DM
GM, 2461 posts
Tue 13 Nov 2018
at 06:40
  • msg #41

OOC2

I must remember never to get a new computer again!  Teething problems, along with recreating years of tweaking and setting up, and downloading all sorts of packages again, is hardly worth  the gains in speed and capacity!

All I can say is it is a damned good job I ordered the backup disk for MS Office HUP.  My employers changed my email address since I bought it and, of course, MS doesn't recognise the new one ....
DM
GM, 2462 posts
Tue 13 Nov 2018
at 06:59
  • msg #42

OOC2

Pipre,  Glad you are making a recovery -  and I hope  it was nothing too serious.
Cass Mordane
Player, 281 posts
Bard, Sword Scion
Sometime Diplomat
Mon 19 Nov 2018
at 17:31
  • msg #43

OOC2

My apologies for the delay. Got a bit sick and lost track of time. Please feel free to nudge me forward at any time with a pm.

Also, for those who celebrate, Happy Thanksgiving!
DM
GM, 2468 posts
Mon 19 Nov 2018
at 17:58
  • msg #44

OOC2

Will Do.  We celebrated our thanksgiving early this year.  If it is to be a family enet in the UK, it has to happen at a weekend  :)
Adoven
Player, 287 posts
Rogue / Bard
Sun 25 Nov 2018
at 04:14
  • msg #45

OOC2

Note: Due to Adoven's Rallying Cry, Everyone in the party got a 19 Save vs Fear. No one gets affected.....
Fiddler Ashfoot
player, 68 posts
Sun 25 Nov 2018
at 21:39
  • msg #46

OOC2

@Group 1: Have we checked room 26?
Kendrick Winters
player, 122 posts
House Winters
Sun 25 Nov 2018
at 21:52
  • msg #47

OOC2

Yes... sorta. That's where they were speaking in kobold, and I checked out :)
DM
GM, 2472 posts
Sun 25 Nov 2018
at 22:04
  • msg #48

OOC2

Room 26 is the Kobold Nursery.  As Kendrick said - there was a lot of talk in Draconic - most of which was sort of translated :)

It  holds a 'matronly' like Kobold, who admitted to eating Gnomes, along with eggs and young kobolds.
Mariam doZima Wolfeater
Player, 193 posts
Wed 28 Nov 2018
at 02:41
  • msg #49

OOC2

been super busy with work, will try to post tomorrow
El
player, 96 posts
Sun 2 Dec 2018
at 07:36
  • msg #50

OOC2

Happy belated Turkey day to all ;) Hope it was a lovely one.
DM
GM, 2476 posts
Sun 2 Dec 2018
at 20:59
  • msg #51

OOC2

Just a head up -  I am way from home most of next week, and won't be home until Monday 10th.  Off to watch some of the UK Snooker Championship.
Cass Mordane
Player, 282 posts
Bard, Sword Scion
Sometime Diplomat
Sun 2 Dec 2018
at 21:07
  • msg #52

OOC2

Have fun!
Kendrick Winters
player, 123 posts
House Winters
Sun 2 Dec 2018
at 21:17
  • msg #53

OOC2

No map update for group 1?
DM
GM, 2477 posts
Sun 2 Dec 2018
at 21:35
  • msg #54

OOC2

Whoops.  It is there now  :)
Marceline
player, 35 posts
Half-Elf Inquisitor
Sat 22 Dec 2018
at 19:12
  • msg #55

OOC2

Happy holidays everyone! Will attempt to get some posts in before xmas, sorry for holding group 2 up.
Mariam doZima Wolfeater
Player, 196 posts
Sun 23 Dec 2018
at 02:12
  • msg #56

OOC2

me as well. will try to get my posting done tomorrow
DM
GM, 2487 posts
Mon 24 Dec 2018
at 12:42
  • msg #57

OOC2

No more posting, from me,  in the Combat threads until after New Year, although I will be around for most of the holidays.  I will however, open up a The Dragon's Den for some non-combat RP if anyone is interested.

I hope you all have a good Soltstice, Christmas, New Year (or anything else that you celebrate)
Cass Mordane
Player, 285 posts
Bard, Sword Scion
Sometime Diplomat
Mon 24 Dec 2018
at 15:42
  • msg #58

OOC2

Merry Christmas to all you good people!
DM
GM, 2489 posts
Mon 24 Dec 2018
at 16:16
  • msg #59

OOC2

Just as a reminder -  The Dragon's Den is a Fuzzy Thread - which means that you can join in with your main characters, even though they are out adventuring.  Those of you who have entourage members  that have stayed at home (Tusk Town, Ringbridge or anywhere else) can bring them into the Dragon's Den ...  up to you.

I am expecting everyone home fairly shortly (winter is drawing in and travel gets more difficult) so there is another round of  Kingdom Building  to prepare for.  Actually two rounds of Kingdom Building, as Henry won't send you out in the freezing snows.  Anyone who has not yet recieved 2BP from Henry will get a extra BP to spend.  The rest iof you will have to work with the income from your holdings.

http://rp.baileymail.net/doku...._land:midmarch:start

Level 2 and level 3 characters will each go up a level  (Fours and Fives will have to wait a bit longer) - so you might want to prepare for that as well.  You will be entitled to an entourage follower, so you might want to give some thought to that (assuming you have time spare :)

http://rp.baileymail.net/doku....gn_systems:entourage
~ Jensen
NPC p, 10 posts
Mon 24 Dec 2018
at 19:16
  • msg #60

OOC2

Hi. I am an entourage character.
~ Elkin
NPC e, 7 posts
Mon 24 Dec 2018
at 19:17
  • msg #61

OOC2

And so am I.

In case anyone wanted examples/ideas.
DM
GM, 2490 posts
Mon 24 Dec 2018
at 19:32
  • msg #62

OOC2

In reply to ~ Jensen (msg # 60):

Actually, Jensen is a Squire who will eventually 'grow up' into a Cohort, and needed a feat :)

That said, you can certainly take a warrior as an entourage character, and have them act as your squire whe n on the road.
Domitius
player, 63 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Tue 25 Dec 2018
at 00:19
  • msg #63

OOC2

Merry Christmas everyone hapy you have a day filled with happiness and love.  Those of you up North I'll be thinking of you as I sit by the pool on a beautiful summer day.
Kendrick Winters
player, 129 posts
House Winters
Tue 25 Dec 2018
at 00:37
  • msg #64

OOC2

Are there NPC experts or are they restricted to only these http://rp.baileymail.net/doku....er:npc_classes:start
~ Alanna
NPC e, 17 posts
Marik's Assistant
Tue 25 Dec 2018
at 02:49
  • msg #65

OOC2

I am an expert, so yes ;)
DM
GM, 2491 posts
Tue 25 Dec 2018
at 07:08
  • msg #66

OOC2

Class: Entourage Assistants will generally have levels in the Adept, Expert or Warrior Classes Note . Commoners or Aristocrats will be an exception and need an awfully good backstory.


However, you may use any of those (house-rule) NPC Archetypes that you linked earlier, if you so choose.
DM
GM, 2494 posts
Fri 28 Dec 2018
at 07:48
  • msg #67

OOC2

I have just added the following text to the Business pages of the Kingdom Rules

quote:
**Bonus 1:**  For those of you who own a business capable of creating items.  Any workshop will have masterwork tools in it, and you will have staff who are skilled in using those tools - Therefore you may take a +4 Skill Roll Bonus when you make something during the down time associated with a Kingdom Turn. ++Note| This includes mundane items, Masterwork Items, Scroll, Potions and Magical Items - BUT you must have the appropriate 'workshop' and ability within your business.++

**Bonus 2:**  Once per Kingdom Turn you may ask your business to make you an item at 75% of the normal costs. ++Note| This includes mundane items, Masterwork Items, Scroll, Potions and Magical Items - BUT you must have the appropriate 'workshop' and ability within your business.++


http://rp.baileymail.net/doku....iness:start#overview
Cass Mordane
Player, 289 posts
Bard, Sword Scion
Sometime Diplomat
Fri 4 Jan 2019
at 22:15
  • msg #68

OOC2

Henry, you have been a busy boy. :)
This message had punctuation tweaked by the player at 22:15, Fri 04 Jan 2019.
Henry LeMaistre
NPC, 90 posts
NPC - Charter Holder
Noble & Merchant
Fri 4 Jan 2019
at 22:27
  • msg #69

OOC2

It takes a while to get into the right mind set  :p


Although right at this moment, I am teasing a FB scammer, who will soon be asking me to send her money .....   First one I have had for a couple of years  :)
Cass Mordane
Player, 290 posts
Bard, Sword Scion
Sometime Diplomat
Fri 4 Jan 2019
at 22:38
  • msg #70

OOC2

All this and fishing too, lol.
DM
GM, 2500 posts
Fri 4 Jan 2019
at 22:52
  • msg #71

OOC2

She is working quite hard to make up answers to all the mundane questions she is asking.  But apparently this young nursing student finds my FB pics show this fat old man as 'good looking'  *grin*

We have already established that I don't have a web cam, and that I don't do hangouts :)  And I know my FB account is well locked down  :)
Marceline
player, 39 posts
Half-Elf Inquisitor
Sun 6 Jan 2019
at 22:19
  • msg #72

OOC2

Facebook fishing in 2019? I'm weirdly impressed.

For us lucky enough to level up are we doing that now or do we wait until we're finished our respective adventures? Also how does the NPC thing work?
Kendrick Winters
player, 138 posts
House Winters
Sun 6 Jan 2019
at 22:27
  • msg #73

OOC2

In reply to Marceline (msg # 72):

http://rp.baileymail.net/doku....gn_systems:entourage
DM
GM, 2508 posts
Sun 6 Jan 2019
at 23:11
  • msg #74

Re: OOC2

Marceline:
For us lucky enough to level up are we doing that now or do we wait until we're finished our respective adventures? Also how does the NPC thing work?


When we are back in  town running through the Kingdom turn.

If that page that Kendrick has linked doesn't answer your questions -  PM  me and I run through it with you :)
Marceline
player, 40 posts
Half-Elf Inquisitor
Mon 7 Jan 2019
at 00:35
  • msg #75

Re: OOC2

So far it all makes sense, I'm just not sure where my npc is gonna live since Marceline doesn't have a house/residence or anything like that. But that might also be getting sorted by when we get back to town, so I'm not too worried.
DM
GM, 2509 posts
Mon 7 Jan 2019
at 10:05
  • msg #76

Re: OOC2

Don't worry about accommodation for the entourage. There are plenty of rooms available in Tusk or Ringbridge (with the cost taken care of as part of the Kingdom Rules).

You will get 1 BP to build with  (as will everyone else who hasn't yet received 2bp from Henry)  You just need to decide how to invest it.
Mariam doZima Wolfeater
Player, 200 posts
Tue 8 Jan 2019
at 02:40
  • msg #77

Re: OOC2

I am so sorry but work was exhausting. I'm going to try and post tomorrow
DM
GM, 2515 posts
Sat 12 Jan 2019
at 18:22
  • msg #78

Re: OOC2

So time for some Input from you guys.

I am NPCing  … Silvius, Fiddler, Rose & Zirul -  while poor old Gehon died when his player left.    If you join a game and subsequently find that it isn’t for you, then it is proper to move on.  And my games are a bit of an acquired taste – as I am sure you have all realized by now.  For others, RL crops up and they need to take a break – perhaps just from the game – perhaps even from RPol as a whole. That is fine -  that is how it should be.  Those of you who have been around for a while, know that I like five or six PCs in a group – because it means the group doesn’t stagnate when a  couple of guys are having a tough time posting.

So the question for you guys -  do you want me to recruit for players that come straight into your groups -  Or would you prefer that I sent you guys out as two groups and  recruited new players into a  third group?
~ Elkin
NPC e, 8 posts
Sat 12 Jan 2019
at 21:12
  • msg #79

Re: OOC2

Is there any way for me to make any gold on either alternative?

If I am seeing correctly, it looks like all 3 groups are currently running at 5 members. You could recruit 3 new characters and place 1 in each group.

Or recruit 5 or 6 new characters and create a Group 4. (Would this be too much to DM?)

Merging the 2 current groups would put 7 characters in 1 group and 8 characters in another. Would this sort of slow the groups down?

Are there any current players who are thinking of taking a break from the game?

Is there any truth to the rumors that Cass wants to form a sub-group of half elves with dueling swords? *wink*
DM
GM, 2516 posts
Sat 12 Jan 2019
at 21:31
  • msg #80

Re: OOC2

Yep - there are currently fifteen player-run PCs - so three groups of 5 :)  However - Groups will change about before you set off again :)  Some characters have new classes they need to make use of and there is a whole haunted house, that the Clerics of Pharasma are missing out on.

TBH, I think four groups is beyond me at the moment.  Work was supposed to get quiet after last year's IT Migration.  Instead, my managers decided to completely reorganise the site - and forgot to tell me any of the details until quite late in the day -  so now we are panicking (quite rightly) about getting IT gear moved to the right place at the right time.  I have become a Very Important Asset (according to my new line manager).  Just to cap it, one of my colleagues has got a new job, so I am liable to be double hatting for a few months, and then training up the new guy ....
~ Jensen
NPC p, 11 posts
Sat 12 Jan 2019
at 22:12
  • msg #81

Re: OOC2

Typical work: More. Faster. Change. Cut Costs. Ramp Up. Repeat.

In that case, I suggest recruiting only 3 new players and shaping the groups however works best.

And maybe mule races.
~ Liam Rivers
NPC e, 1 post
Sergeant at Arms
Sun 13 Jan 2019
at 00:26
  • msg #82

Re: OOC2

~ Jensen:
In that case, I suggest recruiting only 3 new players and shaping the groups however works best.


This sounds good
Domitius
player, 77 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Sun 13 Jan 2019
at 00:26
  • msg #83

Re: OOC2

I would suggest just recruit another 3 players, maybe 4 as most likely one will drop out based on previous rpol experience.
Did you want some of us to npc the others for a while?
DM
GM, 2518 posts
Sun 13 Jan 2019
at 14:20
  • msg #84

Re: OOC2

I have just tidied up NPC names and labels to match the conventions described in this thread.

For simplicity’s sake - NPCs voiced by the DM have names that start with an underscore ie  '_Yolen'.  NPCs voiced by Players have names starting with a tilde ie '~ Robert'.
Andalon de Lebeda
Player, 698 posts
Cleric of Abadar
Sun 13 Jan 2019
at 15:15
  • msg #85

Re: OOC2

Recruiting 3 or 4 new players to fill out the three groups makes sense.

My personal preference would be groups of characters of similar levels as I think that works better in terms of the game mechanics. Lower level characters mixed in with higher level characters are either extremely vulnerable or frustrated because they can't be as effective as the higher level characters. If that just doesn't work out in terms of a good mix of characters and classes in each group then fair enough, compromises are a necessary fact of life.
DM
GM, 2519 posts
Sun 13 Jan 2019
at 15:33
  • msg #86

Re: OOC2

I have been working to over come that issue which is why the L2s and L3s are both going up but the 4s and 5s aren't - I have also advertised at L3.  So we will have L3-5 going forwards.

I will look at how to balance that a bit better with different level parties, when I reorganize.  However, I am not sure that we have a good balance of classes across the levels - but I'll check that before I do anything :)
DM
GM, 2520 posts
Sun 13 Jan 2019
at 16:06
  • msg #87

Re: OOC2

Maybe this would work :-

Cass, El, Quinn, Andalon, Ethankos & Pipre

Adoven, Mariam, Marik, Domitius, Kendrick & Marceline

Safiya, Zelona, Quentin & 3-4 newbies


-:   But that depends on how Safiya, Zelona and Quentin feel about having a whole bunch of unknown characters with them.
Adoven
Player, 295 posts
Rogue / Bard
Sun 13 Jan 2019
at 16:49
  • msg #88

Re: OOC2

In reply to Andalon de Lebeda (msg # 85):

Don't know if I agree with that. I had a 1st level fighter in a 3.5 game coming in as a hiring to a 9th level party. Even with minimal buffs, I was holding my own through clever role play and strategic thinking. Didn't take me more than a few sessions to start catching up, either.
Stanislav Wolkov
player, 1 post
Sun 13 Jan 2019
at 19:28
  • msg #89

Re: OOC2

Hello everyone, how are things going?
Kendrick Winters
player, 144 posts
House Winters
Sun 13 Jan 2019
at 19:36
  • msg #90

Re: OOC2

Stanislav Wolkov:
Hello everyone, how are things going?


Welcome aboard!
Stanislav Wolkov
player, 2 posts
Sun 13 Jan 2019
at 19:41
  • msg #91

Re: OOC2

Thanks, looking forward to playing. Its been a while for me.
Kendrick Winters
player, 145 posts
House Winters
Sun 13 Jan 2019
at 19:43
  • msg #92

Re: OOC2

In reply to Adoven (msg # 88):

I agree with Adoven's sentiments.
As one of the lower level characters, I have been enjoying myself. I don't look at the characters that I interact with as he's a L3 or L4? I don't see levels while roleplaying. Combat is very much the same thing. I don't say... where's the L4? That L4 better get up in front and soak up the damage :)

I think that this game works with having different level PCs in the game. As each specific group ventures out, I tend to look at classes and see if we have a good mixture instead of specific levels.

The GM has done a good job of having new characters start out higher than L1. So whether it is L2 or L3 to start out, I think it has gone well.
El
player, 102 posts
Sun 13 Jan 2019
at 20:09
  • msg #93

Re: OOC2

Agreed, it really does depend upon the group that one is traveling with. The holidays made things a bit iffy for everyone and that can always leave players feeling out of balance. Generally speaking, if your higher levels are well-managed, then the lower levels shouldn't necessarily feel the brunt, but that is a personal feeling. It's good to be back in the fold myself and I do enjoy a good mix.

Welcome Stanislov!
Cass Mordane
Player, 292 posts
Bard, Sword Scion
Sometime Diplomat
Sun 13 Jan 2019
at 21:28
  • msg #94

Re: OOC2

Welcome, Stan!

If needed to be "downplayed," maybe some of the less needed DM NPCs from abandoned players can be moved to Ringbridge to help in its growth.

Everyone here is an exceptional character both IC and OOC*, and I am happy to role play with each and all. So I don't mind a party change up every now and then. Especially since the parties always have a strong IC story purpose.

Varying levels can be a hard juggle, but usually as long as they are in a close enough range, they can be smoothed out. John/Henry has a good head on his shoulders. I trust him to arrange things nicely.

Now. Who wants to invest all their BPs with Cass? He's an ambitious S.O.B. :)




* Online at least. Offline, you may all be a bunch of scoundrels.
This message was last edited by the player at 21:30, Sun 13 Jan 2019.
DM
GM, 2521 posts
Sun 13 Jan 2019
at 21:36
  • msg #95

Re: OOC2

Thank you, Cass.

(But no extra BPs  :P )
Stanislav Wolkov
player, 3 posts
Sun 13 Jan 2019
at 22:29
  • msg #96

Re: OOC2

In reply to Cass Mordane (msg # 94):

Thank you and its Stas.
Stanislav Wolkov
player, 4 posts
Mon 14 Jan 2019
at 02:50
  • msg #97

Re: OOC2

Pretty much done except for equipment. :)
Adoven
Player, 296 posts
Rogue / Bard
Mon 14 Jan 2019
at 08:59
  • msg #98

Re: OOC2

Thus far, Adoven has been a solid investment for all his investors, paying back 1.5 bp for a 1.0 bp investment. Just saying.......
Andalon de Lebeda
Player, 699 posts
Cleric of Abadar
Mon 14 Jan 2019
at 15:44
  • msg #99

Re: OOC2

Hi Stas, I hope you have as much fun here as I have. :)

Adoven, if my concern (that the players of lower level characters in a higher level party might not enjoy the experience as much) is misplaced then I am certainly not going to grumble about it. As long as everyone is enjoying the game I don't mind who is in each group.
DM
GM, 2523 posts
Mon 14 Jan 2019
at 16:17
  • msg #100

Re: OOC2

TBH, I was a bit concerned about it when we had a L2-L5 spread - which is one of the reasons I am starting people at L3 and keeping L4/5s back when the others advance.  That should make parties a bit more homogenous.

I think I am beginning to favour parties with a range of levels, rather than trying to keep everyone with characters of the same level.
Kendrick Winters
player, 146 posts
House Winters
Mon 14 Jan 2019
at 22:03
  • msg #101

Re: OOC2

@Mariam
I think you misunderstood the question...care to edit?
link to a message in this game
Mariam doZima Wolfeater
Player, 205 posts
Mon 14 Jan 2019
at 22:20
  • msg #102

Re: OOC2

In reply to Kendrick Winters (msg # 101):

thank you for catching that for me
DM
GM, 2524 posts
Tue 15 Jan 2019
at 09:29
  • msg #103

Re: OOC2

I want to comment on my reasons for the current recruiting and levelling up plan.

My initial thought was to carry on in the way that I had been  ‘Put every character up a level when we came in for a kingdom round and recruit at a level below  the lowest level characters’.  However, that would have given me a L2 to L6 split, and as Andalon implied in the OOC - that really would mean splitting parties by level.  I am not a good enough GM to make a series of encounters that challenge a L6 Character  but still leaves a good chance of a L2 staying alive all the way through.

So I decided to advance the L2 and L3 Characters - BUT not the L4 & L5 characters, and recruit at L3.  This gives me a L3-L5  character and means I can spread people out around the parties based on  a variety of other reasons - rather than just level.

Characters who are currently L2 will go to L3 when they get back to Tusk - and will not be worse of, in any sense, than new characters coming in.
This message was last edited by the GM at 09:29, Tue 15 Jan 2019.
Zelona
player, 60 posts
Half-elf Druid
HP: 14 - AC: 17
Tue 15 Jan 2019
at 16:47
  • msg #104

Re: OOC2

Thanks for that clarification!
~ Elkin
NPC e, 9 posts
Tue 15 Jan 2019
at 20:44
  • msg #105

Re: OOC2

So what you are saying is no gold for me.
Lutz Stigmar
player, 2 posts
Tue 15 Jan 2019
at 22:13
  • msg #106

Re: OOC2

Hey Gwair, want me to wait for you in our thread before replying?
DM
GM, 2526 posts
Tue 15 Jan 2019
at 22:17
  • msg #107

Re: OOC2

In reply to Lutz Stigmar (msg # 106):

If I were you, I would go for it  :)  Then Gwair can join when he is ready :)
Stanislav Wolkov
player, 7 posts
Wed 16 Jan 2019
at 01:46
  • msg #108

Re: OOC2

Lutz Stigmar:
Hey Gwair, want me to wait for you in our thread before replying?

Your characters know each other?
Lutz Stigmar
player, 4 posts
Wed 16 Jan 2019
at 05:07
  • msg #109

Re: OOC2

Nah, just didn't want to get too ahead of them. Maybe they can save Stas from the grouchy old dwarf. I'm sorry, he'll warm up eventually, I swear :P
DM
GM, 2527 posts
Wed 16 Jan 2019
at 09:20
  • msg #110

Re: OOC2

Guys, think of 'The Drovers' as a place you can chat amongst yourselves, until all new players are ready to set off on a small introductory adventure.

I thought it was a better option than leaving you all sitting with nowhere to post.

BTW I have just added Kiera to your little group.
DM
GM, 2529 posts
Wed 16 Jan 2019
at 20:26
  • msg #111

Re: OOC2

Folks, I am going away for a short vacation - we leave very early Saturday morning and I won't be back until the following Sunday.  I don't know what internet access I will have and I won't have access to the maps and some material that I use.

Groups 1,3 & 4 - I will get you all a substantive post either this evening or tomorrow.

Group 2 -  I have opened up your map, for when you move.

Fuzzy Threads:  I will try to get a post into each of them before I go - so long as it is relevant.

I just love the Canary Islands at this time of year ....
Stanislav Wolkov
player, 9 posts
Wed 16 Jan 2019
at 22:36
  • msg #112

Re: OOC2

Saw this on Facebook:

http://prntscr.com/m86fez

Who wants to give it a try?
This message was last edited by the player at 23:21, Wed 16 Jan 2019.
Cass Mordane
Player, 294 posts
Bard, Sword Scion
Sometime Diplomat
Thu 17 Jan 2019
at 03:30
  • msg #113

Re: OOC2

Canary Islands? How posh!

Actually, have an extraordinary vacation!

Mister Stas, that sounds like a very interesting idea.


Why do canaries get their own island when I don't have one?
DM
GM, 2532 posts
Thu 17 Jan 2019
at 06:42
  • msg #114

Re: OOC2

Cass Mordane:
Why do canaries get their own island when I don't have one?


Ahh.  I think you have it the wrong way around.  The birds are native to the islands, and very loyal, they have been trained as spies and set abroad to report back.  The residents are descendants of Spanish Conquistadors - who conquered the canaries, and killed/displaced all the locals,  on their way to south/middle America - way back when.  They are still very proud of their conquistador fore-fathers.
Domitius
player, 81 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Thu 17 Jan 2019
at 08:13
  • msg #115

Re: OOC2

I have changed my fuzzy post, I was a bit iffy about asking anyway.

I for one support the Canary liberation front in their efforts to regain power in their homeland.
DM
GM, 2535 posts
Thu 17 Jan 2019
at 08:32
  • msg #116

Re: OOC2

Domitius:
I have changed my fuzzy post, I was a bit iffy about asking anyway.


Thank you  :)  Fuzzy threads can be a bit difficult at times.  But, I think they add something to the game -  so we will persevere with them.


In other news, I think I have got a couple of characters misplaced on the 'Kobolds' map.  Assume you are in the positions you gave me, rather than those, I have put you in.  :)
Stanislav Wolkov
player, 11 posts
Thu 17 Jan 2019
at 18:37
  • msg #117

Re: OOC2

I guess I can continue posting about stabling the animals and then returning and drinking , but we are not really doing anything.
DM
GM, 2537 posts
Thu 17 Jan 2019
at 19:06
  • msg #118

Re: OOC2

I need the other characters in, before I can take you all out anywhere  :(  And, of course, I am away for the next week.
Cass Mordane
Player, 296 posts
Bard, Sword Scion
Sometime Diplomat
Sat 19 Jan 2019
at 02:53
  • msg #119

Re: OOC2

Did my post for the Dragons Den disappear?

Darn, that was a nice post.
~ Liam Rivers
NPC e, 2 posts
Sergeant at Arms
Sat 19 Jan 2019
at 03:05
  • msg #120

Re: OOC2

Lol. I found it.
Cass Mordane
Player, 298 posts
Bard, Sword Scion
Sometime Diplomat
Sat 19 Jan 2019
at 03:22
  • msg #121

Re: OOC2

Thanks, Liam. Got it back to the Dragons Den.

But now everyone can see that it wasn't as nice a post as I was letting on. :O
This message was last edited by the player at 03:22, Sat 19 Jan 2019.
DM
GM, 2542 posts
Sun 20 Jan 2019
at 07:20
  • msg #122

Re: OOC2

Yay!  The holiday apartment had decent broadband  :)   You can never quite be sure …

So I will be around to answer questions and make minor posts.  The rest of the time will involve trips to see Volcanic Caldera, looking at astronomical observatories, whale watching, eating and drinking wine …. (hic)
Stanislav Wolkov
player, 13 posts
Wed 23 Jan 2019
at 22:38
  • msg #123

Re: OOC2

So, how is everyone doing?
Kendrick Winters
player, 151 posts
House Winters
Wed 23 Jan 2019
at 23:29
  • msg #124

Re: OOC2

Just waiting on the action on my Fuzzy thread :)
Stanislav Wolkov
player, 14 posts
Wed 23 Jan 2019
at 23:37
  • msg #125

Re: OOC2

In reply to Kendrick Winters (msg # 124):

Yeah, I am waiting as well.
DM
GM, 2545 posts
Thu 24 Jan 2019
at 08:32
  • msg #126

Re: OOC2

Just minor kick-starter posts -  that give you something to respond to, if you want.
Domitius
player, 84 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Thu 24 Jan 2019
at 21:55
  • msg #127

Re: OOC2

Kendrick Winters:
Just waiting on the action on my Fuzzy thread :)

Ha, I was giving you a chance to say something and them life got in the way.  :)
DM
GM, 2550 posts
Fri 25 Jan 2019
at 08:07
  • msg #128

Re: OOC2

Group 1:  I am sorry -  I really do need to be home on  my computer before I can update your thread.  But you will be the first thread I update properly when I get home.
DM
GM, 2553 posts
Mon 28 Jan 2019
at 08:46
  • msg #129

Re: OOC2

Back from Vacation - While I was away one of my colleagues left for a new job, so I am now covering his responsibilities.  His assistant has broken her foot and will be off work for 8 weeks ...  So I am triple-hatting at work!

Just to make it worse, I only have a general knowledge of their work, and three-quarters of the traditional return-to-work pile comes from their area ...
Mariam doZima Wolfeater
Player, 208 posts
Tue 29 Jan 2019
at 00:48
  • msg #130

OOC2

been sick as a dog this last week. hooray for the flu. will try and post tomorrow
DM
GM, 2554 posts
Tue 29 Jan 2019
at 09:22
  • msg #131

OOC2

I hope you are feeling better soon  :)
Cass Mordane
Player, 300 posts
Bard, Sword Scion
Sometime Diplomat
Wed 30 Jan 2019
at 20:15
  • msg #132

OOC2

Feel better soon, Mariam!

Hang in there at work, DM!
Marceline
player, 47 posts
Half-Elf Inquisitor
Fri 1 Feb 2019
at 20:03
  • msg #133

OOC2

Hope everyone's safe and not overworked.

Are treasure threads IC or OOC?
DM
GM, 2561 posts
Fri 1 Feb 2019
at 20:10
  • msg #134

OOC2

*grin*  Sort of half and half  :)

You can discuss classes, uses of items etc OOC - although some prefer to stay more IC.

TBH, I don't mind how you do it, so long as you can come to a position you all agree on.
DM
GM, 2568 posts
Sun 3 Feb 2019
at 11:00
  • msg #135

OOC2

I have started working on the lists of Midmarch people :)

http://rp.baileymail.net/doku....hpeople:start#people

It won't be completed until after the Kingdom turn and everyone is ready to go Adventuring again :)  But this is your chance to tell me if I have missed anything out or got anything wrong.  It is also your chance to give me a short line of text to describe your character, or more detailed text to add as a 'personal' page.  I am also happy to look at proposed coats of arms :)  But I may well ask you to modify, to keep things in line with everything else that has gone before.  This includes the newest people, who are expecting to be an integral part of the game soon   :)

Everyone is assumed to be based in Tusk unless you tell me differently, or there is a clear reason for some other location.

-----

I am also going to be working on this thread again soon.

link to a message in this game

For those who haven't come across it before, it is where I track your personal (Player and Character)  wants for the game.  I pretty much put in  a synopsis of what you tell me your character wants.  For those characters with an entry -  check and send me any updates.  If you don't have an entry already - feel free to send me one (if you want).

I don't promise to use all the hooks that you give me *Evil Grin*  -  But if they are noted in this thread, I  might see them at an appropriate time.
El
player, 105 posts
Thu 7 Feb 2019
at 21:21
  • msg #136

OOC2

Hi all. Should be able to post today. Major snow storm in our are knocked out power in our area. My home is still withoit power, but with new storms I broke down and bought a generator. I will try to catch up this evening.
DM
GM, 2576 posts
Fri 8 Feb 2019
at 20:14
  • msg #137

OOC2

I am away on a course next week, and only discovered today that there is really limited internet.  Assuming I can get a signal, I will be able to get online via my phone - but that will be limited.

I  will get to as many threads / PMs as I can before I leave on Sunday afternoon.
Cass Mordane
Player, 305 posts
Bard, Sword Scion
Sometime Diplomat
Sat 9 Feb 2019
at 15:50
  • msg #138

OOC2

What are the limits of the building beans again? I assume that we can't use 1 bean to build a castle in Tusk Town.
DM
GM, 2577 posts
Sat 9 Feb 2019
at 16:35
  • msg #139

OOC2

Do you have any left?  I'll go check what I said :)

Off the top of my head, I think that  one bean gave a 0.5bp discount against building costs.  But only one bean could be used per building.

BTW, Henry would love it if you paid to upgrade his keep to a castle ....
DM
GM, 2578 posts
Sat 9 Feb 2019
at 16:43
  • msg #140

OOC2

AHHH

quote:
They have 10 magical beans that each save half a BP off the cost of a construction project and they have offered to donate them to the Town if we give them approval to build their inn/hotel.


quote:
as for Building beans - I might not have expressed myself well.  A single bean per building ....


quote:
"We could actually use the beans to subsidise a lot of individual buildings (eg. the Roths' inn, monastic house, library, orphanage, Abadar's temple, V&A's merchant house and warehouse, Kendrick's shop, etc.) on condition that the owners donate the saved 0.5bp each towards the city wall. The 1bp for a district wall might be better spent as a contribution to that city wall. Putting it all together we can probably turn say 8 of those beans plus 1bp for the district wall into the 5bp needed to build the wall around 3 districts straight away. (And still have 2 beans left for next time.)


You have two beans left  :) each can reduce the cost of a building by 0.5 bp - but only one bean per building.
Stanislav Wolkov
player, 33 posts
Tue 12 Feb 2019
at 13:27
  • msg #141

OOC2

So, any snow today yet where you are?
DM
GM, 2588 posts
Tue 12 Feb 2019
at 17:45
  • msg #142

OOC2

Not for me, just been a bit of a flat overcast day.
Alisa D'Medvyed
player, 17 posts
Tue 12 Feb 2019
at 19:51
  • msg #143

OOC2

Never a great deal of snow here -    and a pretty odd winter.  Usual cold, but mixed with some warm, spring like days you don't usually get in this month.
Domitius
player, 90 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Tue 12 Feb 2019
at 22:25
  • msg #144

OOC2

Snow.... I have seen pictures....
Kiera
player, 15 posts
Tue 12 Feb 2019
at 22:31
  • msg #145

OOC2

We've had too much snow here.  Had a week of being stuck inside back in January because of snow/ice/windchills and had another ice storm today.  I'm quite ready for spring, yes.
DM
GM, 2589 posts
Wed 13 Feb 2019
at 07:13
  • msg #146

Re: OOC2

Alisa D'Medvyed:
Never a great deal of snow here -    and a pretty odd winter.  Usual cold, but mixed with some warm, spring like days you don't usually get in this month.


Sounds like the area I live in. There can be 6 inches of snow, 15 miles away -  but we are nearly always clear..  Geography is a marvelous thing!
Alisa D'Medvyed
player, 18 posts
Wed 13 Feb 2019
at 19:43
  • msg #147

Re: OOC2

It is --  one can look at the lovely snow off in the distance, instead of being buried under it!
Domitius
player, 91 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Thu 14 Feb 2019
at 02:57
  • msg #148

Re: OOC2

It's summer here and I have never had to go through snow storms or anything like it.  Though we do have our own weather issues.
DM
GM, 2590 posts
Thu 14 Feb 2019
at 09:29
  • msg #149

Re: OOC2

I had an Aussie friend visit during the winter, a few years ago.  When it snowed  we had to drive 15 miles before it was deep enough for her to play in  :)
This message was last edited by the GM at 14:43, Thu 14 Feb 2019.
Andalon de Lebeda
Player, 711 posts
Cleric of Abadar
Thu 14 Feb 2019
at 12:34
  • msg #150

Re: OOC2

Like Domitius, I am enduring the heat of summer where I live. I was going to say it has never snowed here but apparently it did once, in the hill suburbs east of the city, in October 1968.

Years ago we went to England on holiday and visited relatives in a village in Lincolnshire at Christmas. My two kids and I had great fun making a snowman for the first time in our lives. Ironically, people in the village told us they had never seen anyone ever make one in the village before.  LOL!
Stanislav Wolkov
player, 36 posts
Thu 14 Feb 2019
at 13:14
  • msg #151

Re: OOC2

Last year we had one snow fall of 24 inches. Pretty unusual, but happens. This year so far not too much, the last storm brought us only 3 or 4 and was followed by rain. We are all covered in ice now.
Kiera
player, 16 posts
Thu 14 Feb 2019
at 13:16
  • msg #152

Re: OOC2

Go away, ice.  Go away snow.  We have too much of both of them here, and it is just so annoying to wake up and have the power be out, again and again.
Alisa D'Medvyed
player, 19 posts
Fri 15 Feb 2019
at 20:01
  • msg #153

Re: OOC2

In reply to Domitius (msg # 148):


If you're out in Oz, your big worry isn't the weather, it's the wandering monster list  -    https://mashable.com/2015/08/0...t-dangerous-animals/

Though you have to wander into the sea, for some.
DM
GM, 2591 posts
Fri 15 Feb 2019
at 20:13
  • msg #154

Re: OOC2

I have often been tempted to introduce a red-back crocodile that lurks in garderobes.
Kiera
player, 17 posts
Fri 15 Feb 2019
at 20:16
  • msg #155

Re: OOC2

As long as you don't unleash something like a red-crested gazebo on us, we'll be just fine, I think.
DM
GM, 2592 posts
Fri 15 Feb 2019
at 20:22
  • msg #156

Re: OOC2

To quote my wife  "  ... Don't give him ideas ....  "
Domitius
player, 92 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Sat 16 Feb 2019
at 05:42
  • msg #157

Re: OOC2

Alisa D'Medvyed:
In reply to Domitius (msg # 148):


If you're out in Oz, your big worry isn't the weather, it's the wandering monster list  -    https://mashable.com/2015/08/0...t-dangerous-animals/

Though you have to wander into the sea, for some.



Aaw come on some of those are cute!
Marceline
player, 51 posts
Half-Elf Inquisitor
Sat 16 Feb 2019
at 06:02
  • msg #158

Re: OOC2

Alisa D'Medvyed:
If you're out in Oz, your big worry isn't the weather, it's the wandering monster list  -    https://mashable.com/2015/08/0...t-dangerous-animals/

Though you have to wander into the sea, for some.


Relly the worst thing in Oz is <insert least favourate rugby team here> fans ;)
Alisa D'Medvyed
player, 20 posts
Sun 17 Feb 2019
at 23:41
  • msg #159

Re: OOC2

Hmm.    Or, a giant, mutant jellyfish with the offending team's logo tattooed on it.    Let's just take it all the way, here...
Marceline
player, 55 posts
Half-Elf Inquisitor
Sun 17 Feb 2019
at 23:50
  • msg #160

Re: OOC2

In reply to Alisa D'Medvyed (msg # 159):

So Cronulla then.
Alisa D'Medvyed
player, 22 posts
Mon 18 Feb 2019
at 00:08
  • msg #161

Re: OOC2

I'll take your word for that.

I'm not familiar, but Cronulla sounds like it could be the name of a soul eating demon god.
Domitius
player, 95 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Mon 18 Feb 2019
at 00:25
  • msg #162

Re: OOC2

Worse its in the Shire, rumours of hairy footed denizens may or may not be true.

And I think Marceline is thinking Rugby League not Rugby at all, could be worse though at least they aren't AFL supporters.
Marceline
player, 56 posts
Half-Elf Inquisitor
Mon 18 Feb 2019
at 00:34
  • msg #163

Re: OOC2

In reply to Domitius (msg # 162):

Nothing unites people like sticking it to AFL fans
Andalon de Lebeda
Player, 715 posts
Cleric of Abadar
Mon 18 Feb 2019
at 12:45
  • msg #164

Re: OOC2

No, sorry, you're getting colder now. You were warmer before. I'll give you a hint ...

quote:
Relly the worst thing in Oz is <insert least favourate rugby team here> fans ;)

Marceline
player, 57 posts
Half-Elf Inquisitor
Mon 18 Feb 2019
at 19:25
  • msg #165

Re: OOC2

In reply to Andalon de Lebeda (msg # 164):

Only other thing I can think of is Rugby Union but I know basically nothing about that
Andalon de Lebeda
Player, 716 posts
Cleric of Abadar
Tue 19 Feb 2019
at 13:34
  • msg #166

Re: OOC2

My son-in-law is a Rugby Union coach.  ;o)
El
player, 106 posts
Tue 19 Feb 2019
at 16:33
  • msg #167

Re: OOC2

We went from no rain to overwhelming rain, snow, and ice. Plagued by power outages a d road closures... It has been insane. So insane I had no time between one storm and the next before leaving town. Im heading back home now (to more rain and snow) and will catch up. This has been an unusual weather year for us... Im happy for the rain, mind you, especially with the drought, but it woukd have been nice to have it more spread out.... But beggars cant be choosers I suppose. :D Sincerest apologies for any delays on my part, it really couldnt be avoided this time.
DM
GM, 2605 posts
Mad, bad and slightly sad
Tue 19 Feb 2019
at 16:36
  • msg #168

Re: OOC2

Andalon de Lebeda:
My son-in-law is a Rugby Union coach.  ;o)


We all have our issues to contend with  :P
Marceline
player, 58 posts
Half-Elf Inquisitor
Tue 19 Feb 2019
at 21:28
  • msg #169

Re: OOC2

DM:
Andalon de Lebeda:
My son-in-law is a Rugby Union coach.  ;o)


We all have our issues to contend with  :P

Ha!
Domitius
player, 96 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Tue 19 Feb 2019
at 23:30
  • msg #170

Re: OOC2

In reply to Andalon de Lebeda (msg # 166):

Sounds like a good bloke then :)
Alisa D'Medvyed
player, 24 posts
Wed 20 Feb 2019
at 00:33
  • msg #171

Re: OOC2

Did our group come to a halt?     Stas & Kiera's posts sort of imply that, but in looking I don't specifically see it said.

If we didn't, then I would stay mounted, of course.


Re Oz --  so there is a whole group of you?       By coincidence, or conspiracy?  ;)


Like many Americans, Oz is on my "go see one day" list.    Not w/o scroll of protection from crazed rugby fans.     I won't act or dress like a generic american tourist.  I promise.
Domitius
player, 97 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Wed 20 Feb 2019
at 02:28
  • msg #172

Re: OOC2

There are a few of us, purely by coincidence ;)

Don't worry most of the wildlife know better than to bite americans!
DM
GM, 2611 posts
Mad, bad and slightly sad
Wed 20 Feb 2019
at 09:14
  • msg #173

Re: OOC2

RPoL is owned and managed from Australia (all power to Jase's Elbow if anyone is listening and reporting back [: ) - so those Aussies are on 'home territory' so to speak.  :)
Alisa D'Medvyed
player, 25 posts
Wed 20 Feb 2019
at 22:35
  • msg #174

Re: OOC2

Did not know, that's kind of cool actually.    Rpol feels more like a cultural experience, now!
Marceline
player, 59 posts
Half-Elf Inquisitor
Thu 21 Feb 2019
at 04:49
  • msg #175

Re: OOC2

The things you learn.

So as asked in our treasure thread, I've updated my sheet and leveled up, all thats left is to come back to town and make an npc/cohort right?
DM
GM, 2612 posts
Mad, bad and slightly sad
Thu 21 Feb 2019
at 08:00
  • msg #176

Re: OOC2

Marceline:
The things you learn.

So as asked in our treasure thread, I've updated my sheet and leveled up, all thats left is to come back to town and make an npc/cohort right?



Pretty much :)

I think my last post left you just outside Ringbridge -  but was vague enough to let you guys get stuck into any conversations  (etc) that you wanted.

Once the party is back in town, I'll kick off another couple of RP threads where people can talk and socialise between themselves and across groups.

For you newer characters, it is also time to start thinking about how (or if) you want you get involved in the Kingdom building side of the game (it isn't compulsory).  At the same time we can look at entourage members etc.  Some of the characters who have been here for longer, are already planning how they are going to develop their holdings and entourage  :)

I am always happy to discuss plans and give advice on using the Kingdom Building Rules, in PMs.


I have a few things planned for when more people get into town :)
This message was last edited by the GM at 08:29, Thu 21 Feb 2019.
Stanislav Wolkov
player, 41 posts
Thu 21 Feb 2019
at 14:14
  • msg #177

Re: OOC2

Yeah, if we are not killed on the way.
DM
GM, 2613 posts
Mad, bad and slightly sad
Thu 21 Feb 2019
at 23:06
  • msg #178

Re: OOC2

Bad day, today.  Really bad day.  Updates will happen soon.  You really don't want a tired, grumpy, pissed off GM updating combat posts .....
DM
GM, 2614 posts
Mad, bad and slightly sad
Fri 22 Feb 2019
at 08:49
  • msg #179

Re: OOC2

DM:
Bad day, today.  Really bad day.  Updates will happen soon.  You really don't want a tired, grumpy, pissed off GM updating combat posts .....


I think it is probably fair to give you the context behind that last post.  Some of you know already, others don't.

Nearly 10 years ago I was diagnosed with chronic Post Viral Fatigue.  This is similar to ME and CFS - and means that every so often I run right out of energy.  The effect can range from that stuffy head, can't think feeling, you get during a bad cold - that might just last for a half a day or so.  Through to an absolute lethargy complete with aches pains and a need to sleep 13-14 hours a day - that can last for a couple of weeks.

Initially, I was unable to work at all, then went part-time  for 3-4 years, and now I am back working full time, and holding down a reasonable job, in my professional field again.  In part this is because the symptoms have reduced over the years, and partly because I can recognise triggers better and then manage the things that cause the worst effects.

However, sometimes things get away from me and sometimes (such as really busy times at work) I have to work much closer to my limits than I am happy with, and get pushed closer to 'the edge'.

Yesterday was one of those days - and I suspect there might be more in the foreseeable future.  We are going through a really busy time a work with three out of four posts unfilled -  We are working to fill the other posts, but at the moment there is just me ....

But you know what they say "There can be only one ..."  :)
Stanislav Wolkov
player, 42 posts
Fri 22 Feb 2019
at 12:53
  • msg #180

Re: OOC2

Dude, take care of yourself. RL trumps (can i still use that word?) rpol every time.
DM
GM, 2615 posts
Mad, bad and slightly sad
Fri 22 Feb 2019
at 13:35
  • msg #181

Re: OOC2

Thank you.  I'm feeling better today and more in control of things.  Yesterday it was leave work after lunch, sleep for a couple of hours, and then feel like a grumpy zombie all evening.  I did nothing but play Facebook games (and lose quite a lot) and watch  music videos (from about 50 years ago) on YouTube.

Mega frustrating  and unproductive - but sometimes I need it.
Cass Mordane
Player, 312 posts
Bard, Sword Scion
Sometime Diplomat
Fri 22 Feb 2019
at 13:54
  • msg #182

Re: OOC2

Wow, you are a superhero! The workload you had mentioned before sounded like an overload, and that would be for someone who didn't have health concerns in the mix.

I am struggling with CFS now, and it is a battle for me to just keep my head above water. Take care of your RL concerns as you need. Gaming is for fun and relaxation, not to add in more stress.
DM
GM, 2616 posts
Mad, bad and slightly sad
Fri 22 Feb 2019
at 14:14
  • msg #183

Re: OOC2

Cass, for me it is all about management -  and not giving in to it.  But we all need to find our own ways to do that.

In some ways this is a much quieter life to the one I used to lead 10-15 years ago.  I have become more of a willow, bowing before the winds that blow around me -  rather than the solid old Oak tree that stood in the middle of everything and invited the world to 'come and get me if you can.

But as I say, we all have to find our own compromise with everything that is going on around us, inside us and to us.  A time consuming game on RPoL makes up for some of the other hobbies I can't do quite so much, anymore.

Feel good soon mate  :)
Marceline
player, 60 posts
Half-Elf Inquisitor
Fri 22 Feb 2019
at 19:38
  • msg #184

Re: OOC2

Before posting in the group 2 thread, Marcy just wants to come back to town to help bury Gehron and catch up with the Roths, do you need a group 2 post or just a fuzzy town post?
DM
GM, 2619 posts
Mad, bad and slightly sad
Fri 22 Feb 2019
at 21:00
  • msg #185

Re: OOC2

In reply to Marceline (msg # 184):

You can do both, or either  :)  That is what Fuzzy threads are for :)
Marceline
player, 61 posts
Half-Elf Inquisitor
Fri 22 Feb 2019
at 21:29
  • msg #186

Re: OOC2

I actually forgot that. I'm going to blame  the fact that I'm exhausted and work on some posts.
Alisa D'Medvyed
player, 27 posts
Sat 23 Feb 2019
at 19:24
  • msg #187

Re: OOC2

So sorry to hear about the struggle with CFS (GM, and other player) -  I've a friend who has it, I know it's not a lightweight condition.
DM
GM, 2626 posts
Mad, bad and slightly sad
Tue 26 Feb 2019
at 21:32
  • msg #188

Re: OOC2

Thanks Guys  :)  I have just updated the Player Information Notice Thread with details of PC income (groups 1,2 & 3 for the next Kingdom round.  Group 4, you will be in and established for the next Kingdom Round.

If you haven't already done so, it is time to start planning.

This might include looking at your Entourage Assistants as well.  I have been thinking about the next set of tasks, and have decided that I do want to differentiate groups more by level this time.  For that reason all of the characters in groups 1, 2 & 3 will go up a level during this kingdom phase.

http://rp.baileymail.net/doku....gn_systems:entourage

Under the Entourage rules you are allowed to have [(1/2 your level)+(Cha bonus)] Entourage Assistants at any time - and they go up as you level -  however, they are restricted to half your level and will 'top out' at level 5.

Entourage Assistants are very minor characters intended to help you out  by running businesses, running your home, or in any other small way.  They represent you getting a bit richer, more influential, more powerful etc ...
Adoven
Player, 313 posts
Rogue / Bard
Tue 26 Feb 2019
at 22:23
  • msg #189

Re: OOC2

I know I keep asking this. Where is the thread for building costs and benefits? Have to plan for spending 3.5 bp (1.5 bp going out as debt for initial investment). I am thinking a Sword School in Tusk, and added fishing boats in Tusk and Ringbridge, setting up building a Town Base in Ringbridge next turn. Will also need to get another entourage to run businesses in Ringbridge. Victoria or Percy to run Merchant house in Tusk, Robert to run Sword School.
Max # Entourage = 5/2 + 2 = 4 Entourage/followers.
This message was last edited by the player at 04:17, Wed 27 Feb 2019.
DM
GM, 2627 posts
Mad, bad and slightly sad
Wed 27 Feb 2019
at 07:05
  • msg #190

Re: OOC2

All the kingdom rules are  linked from this page ... http://rp.baileymail.netdoku.p...mpaign_systems:start ... You can find it in the Game Links section at the top of the page.

From what I recall, Percy is quite happily ensconced in the V&A Merchant House in Tusk, and  looking after that part of the business on your behalf.  Vik also has a long-standing Entourage-Assistant, called Lolli.  Lolli has previously served as squire, assistant and helped run the business in Tusk.  She  is now probably doing service as a Lady's Maid / Companion.

I think you might have to slow your plans slightly  :) a Sword School alone costs 3 bp - and that is before you have negotiated with the Town Council.
DM
GM, 2631 posts
Mad, bad and slightly sad
Wed 27 Feb 2019
at 09:51
  • msg #191

Re: OOC2

I should also point out that the Kingdom Building and Entourage sections are not a compulsory part of the game.  If you don't want to get involved in those parts of the game, you don't have to.

Nor are Entourage-Assistants compulsory for running businesses - each business comes with  all the staff they  needs.  The Entourage-Assistants are there to give you more RP options - If you want them :)

The only downside to not joining in with those parts of the game, is that Kingdom Rounds might be a bit quiet - although there uis generally plenty of opportunity to get involved in some of the social RP that goes on.
Adoven
Player, 315 posts
Rogue / Bard
Wed 27 Feb 2019
at 14:39
  • msg #192

Re: OOC2

Well, I have 5 bp this round. 1.5 is going to pay off an investment,  3 for a Sword School, and 0.5 for either negotiations or banking.
Cass Mordane
Player, 316 posts
Bard, Sword Scion
Sometime Diplomat
Wed 27 Feb 2019
at 22:52
  • msg #193

Re: OOC2

DM, are you still working on updating BPs in the player information thread? If so, no rush. If not, I can't see the ones for Cass.

Oh, and anyone is welcome to attend the Tusk Town Development Group thread. It is like an open town meeting.
Marceline
player, 64 posts
Half-Elf Inquisitor
Wed 27 Feb 2019
at 23:31
  • msg #194

Re: OOC2

I'm still working on my entourage person - may have to PM our DM some questions - and I don't have a lot of BP yet, so I'm not sure what to put it towards just yet.
Zelona
player, 78 posts
Half-elf Druid
HP: 14 - AC: 17
Thu 28 Feb 2019
at 00:26
  • msg #195

Re: OOC2

Woohoo, I finally have a BP! ;)
Cass Mordane
Player, 317 posts
Bard, Sword Scion
Sometime Diplomat
Thu 28 Feb 2019
at 01:16
  • msg #196

Re: OOC2

You may invest a BP into a property of your own, loan it to a township to be repaid later, invest it  with an individual to be repaid in kind later, or hold onto them until you are ready to use them during a kingdom build phase.
DM
GM, 2638 posts
Mad, bad and slightly sad
Thu 28 Feb 2019
at 07:38
  • msg #197

Re: OOC2

Cass Mordane:
DM, are you still working on updating BPs in the player information thread?  I can't see the ones for Cass.


Fixed.  I had the private set wrong  :(


Cass Mordane:
You may invest a BP into a property of your own, loan it to a township to be repaid later, invest it  with an individual to be repaid in kind later, or hold onto them until you are ready to use them during a kingdom build phase.


Some individuals might also be interested in borrowing BP from you -  however, if you lend to an individual or Town, you might want to ask about Interest rates  :)

If you don't want the hassle at the moment, you can defer your BP to Henry - and he will use them to help fund Community Development -  while  he is looking after them.  You can always claim them back when you are ready -  BUT there is no interest paid :)

Some of the most successful enterprises come about when characters have found common  purpose and pooled their resources towards a common aim.  RRingbridge (Cyrus and Val), V&A Shipping (Adoven and Vik) even Iomedae's house in Tusk (Mariam and Borric).  It needs a bit of work when it comes to splitting profits -  but it does help  an enterprise grow faster.  Especially if it is a means towards an end.

You can   use your BPs  to start building a noble estate, a town, a business, a cathedral, a university or many other things. Although you have to start small and work up ....


PM me for advice if you want to.
This message was last edited by the GM at 07:48, Thu 28 Feb 2019.
Adoven
Player, 317 posts
Rogue / Bard
Thu 28 Feb 2019
at 13:55
  • msg #198

Re: OOC2

Two things.
One- Is Ringbridge large enough at this point to support a Town Base?
Two- I do no recall seeing costs or requirements for Shipyards. Where can I find those?
DM
GM, 2641 posts
Mad, bad and slightly sad
Thu 28 Feb 2019
at 14:16
  • msg #199

Re: OOC2

One- Is Ringbridge large enough at this point to support a Town Base?
Yes.  It might be a one horse town - but it is still a town :)

Two- I do no recall seeing costs or requirements for Shipyards. Where can I find those?
Under manufacturing :)
http://rp.baileymail.net/doku....siness:manufacturing
But check out the differences between the Boat yard and the Large Boat yard :)
Adoven
Player, 318 posts
Rogue / Bard
Thu 28 Feb 2019
at 14:35
  • msg #200

Re: OOC2

Large seems better. May make my level five entourage a master (expert) Boat crafter to run my eventual boatyard.
DM
GM, 2642 posts
Mad, bad and slightly sad
Thu 28 Feb 2019
at 14:53
  • msg #201

Re: OOC2

large is better, if you want a city base.  Basic is sufficient for a town base :)
Adoven
Player, 319 posts
Rogue / Bard
Thu 28 Feb 2019
at 15:21
  • msg #202

Re: OOC2

Do boatyards or ships need permission of local government to build?
El
player, 108 posts
Thu 28 Feb 2019
at 15:22
  • msg #203

Re: OOC2

Bigger is better? Trying to compensate for something Adovan? *insert wicked grin*
DM
GM, 2643 posts
Mad, bad and slightly sad
Thu 28 Feb 2019
at 15:43
  • msg #204

Re: OOC2

Adoven:
Do boatyards or ships need permission of local government to build?


Boatyards do need permission -  Ships don't  :)
Adoven
Player, 320 posts
Rogue / Bard
Thu 28 Feb 2019
at 15:53
  • msg #205

Re: OOC2

El:
Bigger is better? Trying to compensate for something Adovan? *insert wicked grin*

Bigger can make Mastercraft items, including vessels.
Adoven
Player, 321 posts
Rogue / Bard
Thu 28 Feb 2019
at 16:45
  • msg #206

Re: OOC2

Is there a benefit to shipyards? Boats and vessels cost the same either way.
DM
GM, 2644 posts
Mad, bad and slightly sad
Thu 28 Feb 2019
at 17:00
  • msg #207

Re: OOC2

That depends if you want to expand to a City base :)

City Base

    Minimum Requirements are
    city location
    Land: Merchant House, Large Warehouse, Caravanserai and at least two Caravans
    Water: Merchant House, Large Warehouse, Pier and at least one Trade or Merchant ship (Keeler or Sailing Barge).


If you need to buy a Keel Boat or a Sailing Barge from somewhere other than Midmarch -  there will be a premium added to the price.  In the same way as if you tried to build in Restov or Mivon.
Adoven
Player, 322 posts
Rogue / Bard
Thu 28 Feb 2019
at 18:01
  • msg #208

Re: OOC2

Ah.
Gwair
player, 11 posts
Fri 1 Mar 2019
at 15:19
  • msg #209

Re: OOC2

Status update - laptop charger snapped in the port. Posts will probably be shorter until I can get it fixed
DM
GM, 2646 posts
Mad, bad and slightly sad
Fri 1 Mar 2019
at 17:22
  • msg #210

Re: OOC2

Gwair - Sorry to hear that.  I hope it won't be too expensive  :(


All -  Henry has just made an announcement concerning the future development of Midmarch - in each of the Development threads.  I recommend that you check it out, if you aren't following  one at the moment.

In OOC  terms, it lets me move the game on a bit, and build parties that are more based on level.  It also facilitates some 'Wish List' items that a few of you have put forward.
Gwair
player, 12 posts
Sat 2 Mar 2019
at 19:50
  • msg #211

Re: OOC2

Heads up, I might have to replace my laptop because of a motherboard issue. Just an FYI
Adoven
Player, 328 posts
Rogue / Bard
Sun 3 Mar 2019
at 03:46
  • msg #212

Re: OOC2

In Kingdom Building,  a Merchant House has three stars, and a Sword School has two stars. What do the Stars mean?
Domitius
player, 100 posts
Half Elf Fighter/Rogue
AC:18 HP:18
Sun 3 Mar 2019
at 04:13
  • msg #213

Re: OOC2

Adoven:
In Kingdom Building,  a Merchant House has three stars, and a Sword School has two stars. What do the Stars mean?


Better living accommodation, the Merchant house is a nicer place to live
This message was last edited by the player at 04:13, Sun 03 Mar 2019.
DM
GM, 2655 posts
Mad, bad and slightly sad
Sun 3 Mar 2019
at 07:17
  • msg #214

Re: OOC2

As Domitius says - Standard of Living

http://rp.baileymail.net/doku....aign_systems:rewards
DM
GM, 2657 posts
Mad, bad and slightly sad
Sun 3 Mar 2019
at 08:52
  • msg #215

Re: OOC2

So far I have received Kingdom Development plans for
  • V&A Shipping
  • Andalon
  • Cass
  • Mariam
  • Kendrick
  • Safiya
  • Domitius
  • Zelona

And I have updated the Player Information (Notice Thread) accordingly.  link to a message in this game

I am waiting for something from:
  • Marik
  • Pipre
  • Quinn
  • El
  • Quentin
  • Marceline -
  • Ethankos

A basic analysis of your ‘spending power’ is listed in the Player Information (Notice Thread), and I am happy to discuss options in PMs.  Sometimes I can help put the rules into perspective for you.

The options, in short, are
  • You can do nothing (awarded BPs will be deferred until you are ready to take them.  Income will be banked until later – but you get no return.
  • See if another PC wants to ‘borrow’ them -  It also means you don’t have to do much, but you might be able to charge interest.
  • Spend them on an organisation.  (schools, churches etc)  They are really easy to manage – but gives you some skin in the game.
  • Build a business – a bit more complicated - the medium effort option.
  • Build a merchant house – by far the most complicated of the business options -  but has the best returns.
  • Build a stronghold – the most complicated part of the rules – doesn’t get a great financial return -  but more complex rules to play with and earns you rank, prestige and titles more quickly.

Adoven
Player, 329 posts
Rogue / Bard
Sun 3 Mar 2019
at 10:03
  • msg #216

Re: OOC2

DM, might I suggest that you Pin the 'T for Trade' and similar threads at the top of the threads listing? Makes it easier for people to research their options.
DM
GM, 2658 posts
Mad, bad and slightly sad
Sun 3 Mar 2019
at 10:07
  • msg #217

Re: OOC2

The same information is replicated at http://rp.baileymail.net/doku....general:trade_routes although it now needs updating with the Midmarch Trade houses :)

I think I have an awful lot of pinned threads ....
Kendrick Winters
player, 174 posts
House Winters
Knight Paladin of Iomedae
Sun 3 Mar 2019
at 14:38
  • msg #218

Re: OOC2

You don't have to pin the Trade thread if you simply put all of the info into the Group T or make it Group K for Kingdom and and include Kingdom Trade as well. Then we can use the Filter on "K" and find all of the relevant threads.

Just an idea.
DM
GM, 2660 posts
Mad, bad and slightly sad
Sun 3 Mar 2019
at 14:52
  • msg #219

Re: OOC2

Check out the game links :)  Front page of the Wiki is linked  in the Game Links link :)  Just about everything that needs researching about the setting is available there.

The campaign rules are also linked  :)
Adoven
Player, 331 posts
Rogue / Bard
Sun 3 Mar 2019
at 16:01
  • msg #220

Re: OOC2

In reply to Kendrick Winters (msg # 218):

Is THAT what filter does? I never knew, just avoided it everytime I accidentally went into it.
El
player, 111 posts
Sun 3 Mar 2019
at 23:29
  • msg #221

Re: OOC2

I'm reading up on the potential of my BP now and thinking of what El would do. I have a few ideas, but I need to look into things a bit more before I can really establish them.
DM
GM, 2662 posts
Mad, bad and slightly sad
Mon 4 Mar 2019
at 08:25
  • msg #222

Re: OOC2

El:
I'm reading up on the potential of my BP now and thinking of what El would do. I have a few ideas, but I need to look into things a bit more before I can really establish them.



You might want to have a chat with Quinn :)
Adoven
Player, 333 posts
Rogue / Bard
Tue 5 Mar 2019
at 00:51
  • msg #223

Re: OOC2

I can't seem to find what effects a paved road has on Economy, Stability, or Loyalty. Anybody know?
Cass Mordane
Player, 325 posts
Bard, Sword Scion
Sometime Diplomat
Tue 5 Mar 2019
at 00:56
Adoven
Player, 335 posts
Rogue / Bard
Tue 5 Mar 2019
at 01:06
  • msg #225

Re: OOC2

Interesting...... does this mean that I might be able to get away with freely expanding a warehouse to a large warehouse, or a jetty to a pier without paying into a community project, because the improvements in Economy will balance out the improvements in Stability and Loyalty? Because if I can convince El to invest this turn, I can expand both, increasing Economy by +2, which directly balances the +2 Loyalty/+2 Stability given by the paved roads.

Only problem I see is that paved roads ONLY influences a single district. To cover the whole city, you need to invest in paved roads for 3 Districts. Now, does that add +2 Loyalty/Stability to the entire city, or does that add +6 Loyalty/Stability to the city?
Cass Mordane
Player, 326 posts
Bard, Sword Scion
Sometime Diplomat
Tue 5 Mar 2019
at 01:26
  • msg #226

Re: OOC2

I believe that if you offer 2 BP for paved roads in a district, that you would be able to spend 1 BP each to upgrade to a large warehouse and a pier, and keep the town in balance.

Not sure about the +2/+6 aspect. I am sure the DM will clarify once he sees the thread.
Adoven
Player, 336 posts
Rogue / Bard
Tue 5 Mar 2019
at 01:29
  • msg #227

Re: OOC2

Actually, I thought I saw someone else planning to pave roads already. If they went ahead with that, it would leave an imbalance....one I can try to correct with my own expansions. If I have to invest in the paved roads myself, that will take time, at least one or two more Kingdom turns.
DM
GM, 2674 posts
Mad, bad and slightly sad
Tue 5 Mar 2019
at 06:32
  • msg #228

Re: OOC2

Paving roads is  there as a space-saving way of increasing Loyalty and Stability -  So it adds to the city over all.

I suspect I should make 'District Wall' - as a pre-requisite though ....
Adoven
Player, 338 posts
Rogue / Bard
Tue 5 Mar 2019
at 07:06
  • msg #229

Re: OOC2

Which I think we already put up.
DM
GM, 2677 posts
Mad, bad and slightly sad
Tue 5 Mar 2019
at 08:17
  • msg #230

Re: OOC2

Yep  :)

That was just a casual thought that came into my head as you started me thinking about the process.

That said, I think  you can still manage a third district wall for Port Henry as well.
Adoven
Player, 339 posts
Rogue / Bard
Tue 5 Mar 2019
at 08:39
  • msg #231

Re: OOC2

Not this turn I can't. Does anyone know what the stars next to Sword School and Merchant house mean?
DM
GM, 2680 posts
Mad, bad and slightly sad
Tue 5 Mar 2019
at 08:53
  • msg #232

Re: OOC2

Sorry - that wasn't meant as a suggestion for you personally -  but was just an analysis of what Tusk Council could achieve.

I thought I had posted this link earlier  http://rp.baileymail.net/doku....aign_systems:rewards

Basically, the more stars a building has, the better the accommodation provided for residents  :)  It is based (loosely) on the PF 'cost of living guidelines'.
Cass Mordane
Player, 327 posts
Bard, Sword Scion
Sometime Diplomat
Tue 5 Mar 2019
at 22:56
  • msg #233

Re: OOC2

Is there a defensive wall around the entire town of Tusk or no?
Marceline
player, 66 posts
Half-Elf Inquisitor
Tue 5 Mar 2019
at 23:00
  • msg #234

Re: OOC2

Well, that's quite the entrance
DM
GM, 2684 posts
Mad, bad and slightly sad
Wed 6 Mar 2019
at 06:26
  • msg #235

Re: OOC2

Cass & Marcy - Yes :)
Andalon de Lebeda
Player, 728 posts
Cleric of Abadar
Wed 6 Mar 2019
at 15:08
  • msg #236

Re: OOC2

Hi DM, back in msg #188 of this thread I noticed you had said, "I have been thinking about the next set of tasks, and have decided that I do want to differentiate groups more by level this time.  For that reason all of the characters in groups 1, 2 & 3 will go up a level during this kingdom phase."

I nearly missed that comment. Does that mean that all characters in those groups can level up now, including existing level 4 and 5 characters?
DM
GM, 2687 posts
Mad, bad and slightly sad
Wed 6 Mar 2019
at 15:21
  • msg #237

Re: OOC2

Yes.

I would have re-iterated it again soon, but I have been waiting until everyone was back from adventures - which we all are  now (just about)

However, this is as good a time as any.   All characters in groups 1,2 & 3 can advance a level now they are comfortably back in Midmarch
Zelona
player, 88 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 6 Mar 2019
at 17:24
  • msg #238

Re: OOC2

In reply to DM (msg # 237):

Do we need to wait to update sheets until after Tusk Central resolves?

Do entourage advance now as well?
DM
GM, 2688 posts
Mad, bad and slightly sad
Wed 6 Mar 2019
at 18:28
  • msg #239

Re: OOC2

In reply to Zelona (msg # 238):

Oh, go on then.  You'll get me a reputation as being a real soft touch DM  :)
Zelona
player, 89 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 6 Mar 2019
at 18:43
  • msg #240

Re: OOC2

In reply to DM (msg # 239):

Hehehe.

I guess you'll just have to challenge the higher level PC's harder to re-solidify your reputation ;)

Not us lowly 3rd levels though of course, we're still just babes in the woods!
DM
GM, 2689 posts
Mad, bad and slightly sad
Wed 6 Mar 2019
at 18:53
  • msg #241

Re: OOC2

In reply to Zelona (msg # 240):

Says the character that was a few HP off of being one-shotted   :)
Zelona
player, 90 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 6 Mar 2019
at 19:05
  • msg #242

Re: OOC2

DM:
In reply to Zelona (msg # 240):

Says the character that was a few HP off of being one-shotted   :)

My point exactly! Stop picking on us poor low levels! :D
DM
GM, 2690 posts
Mad, bad and slightly sad
Wed 6 Mar 2019
at 19:41
  • msg #243

Re: OOC2

NO!
Kendrick Winters
player, 193 posts
House Winters
Knight Paladin of Iomedae
Thu 7 Mar 2019
at 02:12
  • msg #244

Re: OOC2

Anyone willing to loan me 0.5BP or more? Is there a Fuzzy thread for that?
Cass Mordane
Player, 330 posts
Bard, Sword Scion
Sometime Diplomat
Thu 7 Mar 2019
at 02:19
  • msg #245

An Old Gem

Adoven:
My mother always told me it was rude to address a guest as 'Hey, you!''"


"Oi, Carrot Top" is a much more appropriate welcome. I hear it might even become the official welcome of Midmarch.
DM
GM, 2692 posts
Mad, bad and slightly sad
Thu 7 Mar 2019
at 06:55
  • msg #246

Re: OOC2

Kendrick Winters:
Anyone willing to loan me 0.5BP or more? Is there a Fuzzy thread for that?


This might be a good option for newer players with just1bp, who haven't yet developed a  plan on how to spend it yet.  It might even be a whole new business model -  set up a 'hedge fund' and ask the bank to manage investments for you (for a share of the interest of course)

I  saw Adoven post a similar request (somewhere) for people to lend him BP as well.



People have negotiated interest payments on loans, and it might be interesting to see what both are offering.
Adoven
Player, 342 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 7 Mar 2019
at 07:17
  • msg #247

Re: OOC2

Usually I offer 1.5 BP back for a 1 BP investment. 1 BP the following turn and 0.5 BP  the turn after. But I can at most handle paying back two investors at this time. No more than that.
Kendrick Winters
player, 195 posts
House Winters
Knight Paladin of Iomedae
Thu 7 Mar 2019
at 07:34
  • msg #248

Re: OOC2

Find it difficult to sit with 0.5BP. So I'd like to borrow 0.5BP or lend out 0.5BP. Anyone able to work with that?
Cass Mordane
Player, 331 posts
Bard, Sword Scion
Sometime Diplomat
Thu 7 Mar 2019
at 07:41
  • msg #249

Re: OOC2

Hmmm. I wonder if the DM would allow me to open a gambling den and let people bet with BPs. We could have this nation built in no time!
DM
GM, 2694 posts
Mad, bad and slightly sad
Thu 7 Mar 2019
at 07:50
  • msg #250

Re: OOC2

LOL -  only if you can pay out when you loose.  I assume you know how to run a Book in a way that stops you going broke?
Domitius
player, 105 posts
Half Elf Fighter/Rogue
AC:18 HP:26
Fri 8 Mar 2019
at 04:59
  • msg #251

Re: OOC2

Would any of the NPCs swap half a bp for services, Rikka for example may want to extend her smithy.
Kendrick Winters
player, 202 posts
House Winters
Knight Paladin of Iomedae
Fri 8 Mar 2019
at 05:03
  • msg #252

Re: OOC2

Why you need 0.5BP? I've got 0.5BP :)
Marceline
player, 69 posts
Half-Elf Inquisitor
Fri 8 Mar 2019
at 05:09
  • msg #253

Re: OOC2

I could probably trade someone my 1BP, especially if the return is similar to Adoven's. I haven't managed to decide what I want to do with it so it's kinda just 'there'.
Domitius
player, 106 posts
Half Elf Fighter/Rogue
AC:18 HP:26
Fri 8 Mar 2019
at 05:28
  • msg #254

Re: OOC2

Kendrick Winters:
Why you need 0.5BP? I've got 0.5BP :)

It was your half a bp I was conjecturing with!
Kendrick Winters
player, 203 posts
House Winters
Knight Paladin of Iomedae
Fri 8 Mar 2019
at 05:35
  • msg #255

Re: OOC2

Blah :)
I've asked Marceline if she would accept my loan application :)
DM
GM, 2709 posts
Mad, bad and slightly sad
Fri 8 Mar 2019
at 07:24
  • msg #256

Re: OOC2

Domitius:
Would any of the NPCs swap half a bp for services, Rikka for example may want to extend her smithy.



To some extent she already does -  but only within the Kingdom rules.  For example, when someone build a Sword School, watch tower etc  ...  Rikka or one of the other smiths makes the weapons / armour etc.  Exchange of services is  the basis of the BP economy.

However, there is no exchange between BP and adventuring items priced in GP  :P
Adoven
Player, 344 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Fri 8 Mar 2019
at 08:32
  • msg #257

Re: OOC2

Marceline:
I could probably trade someone my 1BP, especially if the return is similar to Adoven's. I haven't managed to decide what I want to do with it so it's kinda just 'there'.

Well, I haven't taken any loans this turn yet. So if you wish, I make you the same offer. I borrow your 1BP, I pay back 1BP next turn and 0.5BP the following turn.
Marceline
player, 70 posts
Half-Elf Inquisitor
Fri 8 Mar 2019
at 17:03
  • msg #258

Re: OOC2

In reply to Adoven (msg # 257):

I'll have an answer for both of you in about an hour. Yay lunchbeak.
Marik
Player, 203 posts
Fri 8 Mar 2019
at 17:12
  • msg #259

Re: OOC2

Marceline, I'd be happy to take that loan as well. And we have spilled blood together :)
This message was last edited by the player at 17:12, Fri 08 Mar 2019.
Marceline
player, 71 posts
Half-Elf Inquisitor
Fri 8 Mar 2019
at 17:25
  • msg #260

Re: OOC2

In reply to Marik (msg # 259):

True, but others got in first. Adoven I'm waiting on a response right now and I'll let you know what's happening
Adoven
Player, 345 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 9 Mar 2019
at 10:14
  • msg #261

Re: OOC2

A small Boatyard is a Basic boatyard?

A large boatyard is a Clinker Boatyard?

I'd be happy to expand either the pier or the Warehouse to Keep things balanced,  but that leaves me No BP to donate to community projects unless I get an Investor this turn.
_Viktoria d'Lodovka
NPC x, 466 posts
Sat 9 Mar 2019
at 10:30
  • msg #262

Re: OOC2

In reply to Adoven (msg # 261):

Adoven, I wish to speak to you about a project that the girls and I have in mind .....


OOC:  I was going to have that sort of distinction for the boat yards, but dropped it.  Size of vessel created should be the only distinction now.  (if you see any text  that says different, please link for me and I will amend it)

And probably masterwork quality as well.  Large Boatyards can make small boatyard vessels at masterwork quality. Shipyards can make Large Boatyard vessels at MW quality.  No real advantage -  just they look prettier and you can enchant them ....
Adoven
Player, 346 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 9 Mar 2019
at 10:56
  • msg #263

Re: OOC2

Adoven loses his faraway stare and brings Viktoria into his immediate focus. "Yes, dear lady? What did you have in mind?"
_Viktoria d'Lodovka
NPC x, 467 posts
Sat 9 Mar 2019
at 11:12
  • msg #264

Re: OOC2

"It need not be immediately, my dear.  But certainly in the next little while."
Adoven
Player, 347 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 9 Mar 2019
at 13:13
  • msg #265

Re: OOC2

Where is the Gronzi forest in relation to Midmarch? On our eastern edge?
DM
GM, 2715 posts
Mad, bad and slightly sad
Sat 9 Mar 2019
at 13:26
  • msg #266

Re: OOC2

Miles away to the north, on the other side of New Stetven.   http://rp.baileymail.net/lib/e...len_land:brevoy3.jpg  for a map of Brevoy - Midmarch is to the south of Brevoy  (use Restov as a reference)
DM
GM, 2717 posts
Mad, bad and slightly sad
Sat 9 Mar 2019
at 17:17
  • msg #267

Re: OOC2

If anyone is interested, there is a timeline here http://rp.baileymail.net/doku....nd:general:timelines


200 years or so covers quite a lot of important events  :_)
Marceline
player, 72 posts
Half-Elf Inquisitor
Sat 9 Mar 2019
at 17:54
  • msg #268

Re: OOC2

Just to not keep people waiting, I've loaned my BP to Kendrick for this round/thing. Gives me time to figure out what to do for the next kingdom building round.
Adoven
Player, 349 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 9 Mar 2019
at 19:33
  • msg #269

Re: OOC2

Soooooo, anybody else have BPs to invest? Great return......
El
player, 113 posts
Sat 9 Mar 2019
at 23:01
  • msg #270

Re: OOC2

Maybe...
DM
GM, 2720 posts
Mad, bad and slightly sad
Sat 9 Mar 2019
at 23:06
  • msg #271

Re: OOC2

PM
Adoven
Player, 352 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sun 10 Mar 2019
at 00:26
  • msg #272

Re: OOC2

If El hasn't invested, has Quinn?
DM
GM, 2721 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 07:29
  • msg #273

Re: OOC2

Quinn is building a top quality tailor's shop in Ringbridge.  Somewhere, that might even be able to sells things like magical cloaks, hats and other clothing-related magical items.

Quinn will be living the dream.
Cass Mordane
Player, 337 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 17:05
  • msg #274

Re: OOC2

Are any of the townhouses not in use?
DM
GM, 2728 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 17:07
  • msg #275

Re: OOC2

Why?  Is one not enough for you?

Or are you thinking of offering one to the new marshal?
Quinn
player, 139 posts
Sun 10 Mar 2019
at 17:12
  • msg #276

Re: OOC2

In reply to DM (msg # 273):

What he said.  Someplace safe to settle down, not die too soon and begin a life.
Cass Mordane
Player, 338 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 17:12
  • msg #277

Re: OOC2

I have been rather well fed of late. If you don't count the eel.

Our new marshal may like one, but I was wondering about a certain lady and child.
This message was last edited by the player at 17:13, Sun 10 Mar 2019.
DM
GM, 2730 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 17:19
  • msg #278

Re: OOC2

LOL.  top quality Eel all the way along this river.  Jellied Eel and Pie and Mash (with liquor) ought to be a speciality - all the Mordane cafes, restaurants and hotels.  Bring a touch of London's East End to Midmarch!

Cass is going soft ......  or has his eye on a ready made family!
Cass Mordane
Player, 339 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 17:33
  • msg #279

Re: OOC2

IRL, the Mizz loves her some sea eel sushi. I just suspect what Cass eats tastes like oily navy beans.
DM
GM, 2731 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 17:39
  • msg #280

Re: OOC2

*grin*
Kiera
player, 26 posts
Sun 10 Mar 2019
at 17:42
  • msg #281

Re: OOC2

All this talk about eels... does this mean Midmarch is getting a sushi joint? :P

I'm thinking about going to one for my birthday, but I'm trying not to back out of it...
Cass Mordane
Player, 340 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 17:45
  • msg #282

Re: OOC2

Futo Maki! Futo Maki! California Roll!

Sushi is sublime. If the DM allows, Cass would def get in the sushi business. Maybe some of these new elves are secretly sushi chefs.
DM
GM, 2732 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 17:50
  • msg #283

Re: OOC2

Sushi is Ok.  Overrated in my view, but OK :)

If Cass wants to serve up raw fish in his posh hotel, he certainly can :)
Adoven
Player, 354 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sun 10 Mar 2019
at 17:52
  • msg #284

Re: OOC2

Anybody have a hankering for any Elvish entourage named Beni Hana?
Cass Mordane
Player, 342 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 17:55
  • msg #285

Re: OOC2

Raw fish is a misnomer. Sushi is really about the marriage of rice and vinegar. Much of the fish is cooked. But you probably already knew that, and are just rattling my cage.

I would like for Cass to import certain cultural items that might suit Midmarch, but I am not sure sushi is appropriate. A lot of it may depend on what the locals begin to produce.

For the love of all that is holy, bring some potato farmers to this place!
This message was last edited by the player at 17:55, Sun 10 Mar 2019.
Alisa D'Medvyed
player, 35 posts
Sun 10 Mar 2019
at 18:49
  • msg #286

Re: OOC2

DM:
Sushi is Ok.  Overrated in my view, but OK :)


I support you on that one, GM!

DM:
If Cass wants to serve up raw fish in his posh hotel, he certainly can :)


How many beans to pay for the mini water course, and the little boats the sushi is served off?
DM
GM, 2736 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 19:19
  • msg #287

Re: OOC2

Cass Mordane:
For the love of all that is holy, bring some potato farmers to this place!


You are pretty much surrounded by them  :)  Root Veg (including potatoes), Cabbage and Onion are the staple foods of the masses ....
Stanislav Wolkov
player, 55 posts
Sun 10 Mar 2019
at 19:22
  • msg #288

Re: OOC2

In reply to DM (msg # 287):

Let them eat cake!
Alisa D'Medvyed
player, 37 posts
Sun 10 Mar 2019
at 19:46
  • msg #289

Re: OOC2

Marie Antoinette could have had no idea how often she'd end up being quoted when she said that!     Of course, no one ever thinks about that.   And now there are memes.
Stanislav Wolkov
player, 56 posts
Sun 10 Mar 2019
at 20:00
  • msg #290

Re: OOC2

In reply to Alisa D'Medvyed (msg # 289):

While the phrase is commonly attributed to Queen Marie Antoinette, there is no record of her having said it.
Alisa D'Medvyed
player, 38 posts
Sun 10 Mar 2019
at 20:05
  • msg #291

Re: OOC2

Hmm, did not know - well then:  https://tinyurl.com/y43k3gfk
Stanislav Wolkov
player, 57 posts
Sun 10 Mar 2019
at 20:11
  • msg #292

Re: OOC2

Alisa D'Medvyed:
Hmm, did not know - well then:  https://tinyurl.com/y43k3gfk

LOL
Cass Mordane
Player, 345 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 20:39
  • msg #293

Re: OOC2

Mini water course? Little boats?

That sounds like a V&A Shipping thing.

Potatoes, onions, and cabbage? I could practically live on that!
Cass Mordane
Player, 350 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 21:45
  • msg #294

Re: OOC2

Maybe one of these fine, upstanding citizens can shift me to chaotic good for the sake of the variance.
Kendrick Winters
player, 220 posts
House Winters
Knight Paladin of Iomedae
Sun 10 Mar 2019
at 22:00
  • msg #295

Re: OOC2

Cass Mordane:
Maybe one of these fine, upstanding citizens can shift me to chaotic good for the sake of the variance.


Challenge accepted
Will hit you with a sneak attack
This message was last edited by the player at 22:01, Sun 10 Mar 2019.
DM
GM, 2739 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 22:02
  • msg #296

Re: OOC2

In reply to Cass Mordane (msg # 294):

Actually, I don't mind you changing alignment to CG - not for the variance benefits -  but because Cass has been behaving more CG than CN  :)
Cass Mordane
Player, 351 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 22:28
  • msg #297

Re: OOC2

Can I run with the 'End justifies the means' version of CG? If so, that probably suits Cass better for this game since there is much less subterfuge than I expected when I joined.
DM
GM, 2740 posts
Mad, bad and slightly sad
Sun 10 Mar 2019
at 22:36
  • msg #298

Re: OOC2

I think you just need to keep going as you are  :)
Cass Mordane
Player, 352 posts
Bard, Sword Scion
Sometime Diplomat
Sun 10 Mar 2019
at 22:40
  • msg #299

Re: OOC2

Ominous!
DM
GM, 2751 posts
Mad, bad and slightly sad
Tue 12 Mar 2019
at 09:15
  • msg #300

Re: OOC2

I am about to bring this Kingdom round to a close - you should all ....
  • have spent your BP or else it will be frozen.
  • Recruited any Entourage -assistants you want for level you were adventuring at
  • Levelled up your character.



If you haven't done any of those things -  Talk to me .....
DM
GM, 2753 posts
Mad, bad and slightly sad
Tue 12 Mar 2019
at 14:40
  • msg #301

Re: OOC2

I have just updated the gazetteer for this kingdom round. :)  Please check and make sure your business or organisation is listed.  if you think  I have missed something off, then let me know  :)

http://rp.baileymail.net/doku....ch:midmarchgazetteer
Kendrick Winters
player, 230 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 12 Mar 2019
at 16:03
  • msg #302

Re: OOC2

In reply to DM (msg # 301):

quote:
Winter Sun. The Serai at Ringbridge


The entry should ready Winters Sun Merchants. Or WSM for short... it reads the same if you're upside-down too ;)
DM
GM, 2754 posts
Mad, bad and slightly sad
Tue 12 Mar 2019
at 16:14
  • msg #303

Re: OOC2

changed
Kendrick Winters
player, 232 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 12 Mar 2019
at 16:35
  • msg #304

Re: OOC2

Where are the civil buildings located?
Did not find it on the quick links (unless I'm blind which my wife says from time to time as I stare into the frig)
http://rp.baileymail.net/doku....ess_and_organisation
DM
GM, 2757 posts
Mad, bad and slightly sad
Tue 12 Mar 2019
at 19:06
  • msg #305

Re: OOC2

Further up the page under Stronghold developments.  However, if you make an indication that you will support a civic building, Cyrus and Valoria will  use your donation to help fund one of their projects -  which allows them to plan more easily :)

http://rp.baileymail.net/doku....ms:strongholds:civic
This message was last edited by the GM at 19:06, Tue 12 Mar 2019.
Cass Mordane
Player, 354 posts
Bard, Sword Scion
Sometime Diplomat
Tue 12 Mar 2019
at 19:37
  • msg #306

Re: OOC2

John is a busy bee.

For the road house/grand hotel venture, I thought it might be called the Mithral.

And should anyone care to join Cass in his business ventures, I thought he might call the company The Refinement Group.
DM
GM, 2759 posts
Mad, bad and slightly sad
Tue 12 Mar 2019
at 19:52
  • msg #307

Re: OOC2

Updated.
DM
GM, 2762 posts
Mad, bad and slightly sad
Tue 12 Mar 2019
at 21:24
  • msg #308

Re: OOC2

Guys, I am out of gas tonight.  No more updates until tomorrow.
Kendrick Winters
player, 234 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 12 Mar 2019
at 21:35
  • msg #309

Re: OOC2

And here we're thinking it's only the afternoon ;)
We'll see you in a few hours... that's nighttime for most of us :)

Now I need to do some real work.
Domitius
player, 113 posts
Half Elf Fighter/Rogue
AC:18 HP:26
Tue 12 Mar 2019
at 22:10
  • msg #310

Re: OOC2

It's only the morning here, shouldnt you be available 24/7 as a DM?  The youth of today... ;)
DM
GM, 2765 posts
Mad, bad and slightly sad
Wed 13 Mar 2019
at 14:02
  • msg #311

Re: OOC2

Andalon:
"Whose signature is on your Charter, Henry?"


That is a damned good question -  I know I posted the text of it somewhere in game.  Now I can't find it ......
This message was last edited by the GM at 14:02, Wed 13 Mar 2019.
~ Percy Arndell
NPC p, 411 posts
Gentleman and Poet
"Oh. Hello."
Wed 13 Mar 2019
at 14:28
  • msg #312

Re: OOC2

Henry's former Clerk from Oleg's Outpost shuffles some papers and hands them to the Lord Warden.
Henry LeMaistre
NPC, 96 posts
NPC - Charter Holder
Noble & Merchant
Wed 13 Mar 2019
at 14:51
  • msg #313

Re: OOC2

In reply to ~ Percy Arndell (msg # 312):

Err, that is my laundry list .....
Andalon de Lebeda
Player, 737 posts
Cleric of Abadar
Wed 13 Mar 2019
at 16:06
  • msg #314

Re: OOC2

DM:
Andalon:
"Whose signature is on your Charter, Henry?"


That is a damned good question -  I know I posted the text of it somewhere in game.  Now I can't find it ......

Yes, I remember seeing it too. I looked but couldn't find it either. Hence Andalon's pause and uncertain frown. Hang on, is this it? :

Location:  Restov - Temple of Abadar:
Later, everyone receives a hand written letter, addressed personally to requesting that you  attend on Henry in the Small Chamber at the temple Temple of Abadar.

”I have now received my patent from the Lord Mayor, So I have been formally elevated to the rank of Lord Dominus within the peerage of Brevoy.  With the title I was also appointed as Governor of the Midmarch, and area defined as the land south of Brevoy from the eastern shores of Lake Hooktongue and the East Sellen River to the  Tors of Levenies.  It is a huge area.” he says with a broad smile on his face.  ”I have also been charged with making it safe and colonising the area, and thus protecting the Southern Borders of Brevoy,.  Within the laws of Brevoy, I have been given authority to govern that area as I see fit to ensure my duty is properly discharged.”  He pauses for a moment to let that sink in.

”I have also been granted permission to form a chapter of the Brevic Knights in Midmarch, and Sir Ferdinand has kindly agreed to act as Chapter Commander until we are established. I would like to appoint you all as Officers of the Order.

Brother Bart has your Letters of Investiture,”  he indicates the good brother sitting at the main table, ”And brother Pariston, of the church or Abadar will witness your signature on the Articles of Investiture.  The Founding Charter, which legitimises the Chapter, is on the second table.” he continues pointing to a second table up against the wall.  ”It is the best I can do for you.  For the moment.”

If you should read the Charter, it founds The Midmarch Chapter of the Brevic Knights  under the authority of Chapter Commander, Sir Ferdinand Ledkno and is authorised (on behalf of the king) by the Lord Mayor of Restov.  The Charter binds the members of the Chapter to uphold the law and defend the kingdom.

Zelona
player, 106 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 13 Mar 2019
at 16:26
  • msg #315

Re: OOC2

An interesting pickle... Henry's appointment is from the crown of Brevoy and he's called to uphold the laws of the nation within his area of governance, as are all of the original adventurers by becoming Officers of the Brevic Knights.

From the perspective of LAW - those character's and Henry should probably be ordering or working to arrest Duma and his crew, and take the bag of wealth as confiscation of stolen goods. Otherwise Midmarch and Henry might have political issues.

I don't know what Henry's inclination to law is, but I know he's inclined to second chances and such... hence the pickle.

I'm interested to see which way the different points influence his official response to Duma.
DM
GM, 2767 posts
Mad, bad and slightly sad
Wed 13 Mar 2019
at 17:20
  • msg #316

Re: OOC2

Thnak you.  That is not the actual charter but a description of the charter  :)  Which is close enough.

I am sure I posted a copy of the actual Charter somewhere - BUT  this gives me an answer to Andalon's question, and matches up with my memory of things (from years ago) so that is cool.

Andalon's Post:
”I have now received my patent from the Lord Mayor, So I have been formally elevated to the rank of Lord Dominus within the peerage of Brevoy. With the title I was also appointed as Governor of the Midmarch, and area defined as the land south of Brevoy from the eastern shores of Lake Hooktongue and the East Sellen River to the  Tors of Levenies.  It is a huge area.” he says with a broad smile on his face.  ”I have also been charged with making it safe and colonising the area, and thus protecting the Southern Borders of Brevoy,.  Within the laws of Brevoy, I have been given authority to govern that area as I see fit to ensure my duty is properly discharged.”  He pauses for a moment to let that sink in.

<big snip>

If you should read the Charter, it founds The Midmarch Chapter of the Brevic Knights  under the authority of Chapter Commander, Sir Ferdinand Ledkno and is authorised (on behalf of the king) by the Lord Mayor of Restov.  The Charter binds the members of the Chapter to uphold the law and defend the kingdom.



Zelona - words, contracts and charters can be made to mean all sorts of things  :)
~ Jensen
NPC p, 14 posts
Wed 13 Mar 2019
at 18:18
  • msg #317

Re: OOC2

So if Henry were to give Duma's people a gubernatorial pardon after they were sworn in as officers of the Brevic Knights, they would have sworn to uphold the laws and defend the kingdom. That should cover the bases.

No diplomatic incident, as Duma himself is not moving to Midmarch. And a newfound ally is forged.
This message was last edited by the player at 18:19, Wed 13 Mar 2019.
DM
GM, 2769 posts
Mad, bad and slightly sad
Thu 14 Mar 2019
at 06:05
  • msg #318

Re: OOC2

I have been working on the Midmarch Page of the wiki  http://rp.baileymail.net/doku...._land:midmarch:start  and I am just waiting for Tusk to conclude their negotiations before I close this Kingdom Round off.

Apart from   Tusk -  you might all want to check out that I have recorded your investments properly in the descriptions.  Marik & Safiya -  You can design a symbol / flag / coat of arms -  for you and your settlements, if you would like.  Or if you give me a description of something simple -  I'll do it for you :)
Cass Mordane
Player, 355 posts
Bard, Sword Scion
Sometime Diplomat
Thu 14 Mar 2019
at 06:16
  • msg #319

Re: OOC2

Are there bonus points if the coat of arms contain an eel?

https://www.cafepress.com/+eat...le_coaster,344777606
This message was last edited by the player at 06:24, Thu 14 Mar 2019.
DM
GM, 2770 posts
Mad, bad and slightly sad
Thu 14 Mar 2019
at 06:55
  • msg #320

Re: OOC2

That would be the perfect symbol for Cass's Hotel Chain.
Domitius
player, 115 posts
Half Elf Fighter/Rogue
AC:18 HP:26
Thu 14 Mar 2019
at 07:24
  • msg #321

Re: OOC2

DM:
Or if you give me a description of something simple -  I'll do it for you :)


If you desire oh Mad, bad and slightly sad you can outsourse it to me.  You did get the Winter Sun one I sent you?
DM
GM, 2771 posts
Mad, bad and slightly sad
Thu 14 Mar 2019
at 08:15
  • msg #322

Re: OOC2

Domitius:
If you desire oh Mad, bad and slightly sad you can outsourse it to me.  You did get the Winter Sun one I sent you?



I did, and I am still aware of it -  Just haven't got around to updating the Heraldry page yet.
DM
GM, 2777 posts
Mad, bad and slightly sad
Thu 14 Mar 2019
at 19:53
  • msg #323

Re: OOC2

DM:
Just haven't got around to updating the Heraldry page yet.


Done it now

http://rp.baileymail.net/doku....arch:midmarchheraldy


If anyone else wants Arms, a flag, symbol or sigh - Let me know.  I don't mind knocking something up  and both Andalon and Domitius have helped in the past.  Or you can do your  own and email it to me.
Stanislav Wolkov
player, 60 posts
Thu 14 Mar 2019
at 23:42
  • msg #324

Re: OOC2

Is it possible to make a Trip Attack instead of damage during an AoO?
Kendrick Winters
player, 238 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Thu 14 Mar 2019
at 23:48
  • msg #325

Re: OOC2

In reply to Stanislav Wolkov (msg # 324):

Yes,
quote:
When performing a combat maneuver, you must use an action appropriate to the maneuver you are attempting to perform. While many combat maneuvers can be performed as part of an attack action, full-attack action, or attack of opportunity (in place of a melee attack), others require a specific action. Unless otherwise noted, performing a combat maneuver provokes an attack of opportunity from the target of the maneuver. If you are hit by the target, you take the damage normally and apply that amount as a penalty to the attack roll to perform the maneuver. If your target is immobilized, unconscious, or otherwise incapacitated, your maneuver automatically succeeds (treat as if you rolled a natural 20 on the attack roll). If your target is stunned, you receive a +4 bonus on your attack roll to perform a combat maneuver against it.


But you'd better read the full text :)
https://www.d20pfsrd.com/Gamem...TOC-Combat-Maneuvers
Stanislav Wolkov
player, 61 posts
Fri 15 Mar 2019
at 01:11
  • msg #326

Re: OOC2

Ok then, I will be trying to trip a fleeing child (assuming it saves against the spell first)
DM
GM, 2779 posts
Mad, bad and slightly sad
Fri 15 Mar 2019
at 19:17
  • msg #327

Re: OOC2

A reminder - on a once per character basis - Rikka will make a single magical weapon at cost.

As an extra 'special' offer, she will swap a  magical weapon for one of the same enchantment for the cost of a masterwork weapon - she wants them to decorate the walls of her smithy.  She doesn't care if the items, are Large, Medium or Small.

Note:  This is a once per lifetime offer per character.  So if your character has taken advantage of a similar offer before -  you are out of luck :)
Kendrick Winters
player, 239 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Sat 16 Mar 2019
at 02:11
  • msg #328

Re: OOC2

DM:
A reminder - on a once per character basis - Rikka will make a single magical weapon at cost.


Is there going to be a surcharge on the ones after that?
Zelona
player, 108 posts
Half-elf Druid
HP: 14 - AC: 17
Sat 16 Mar 2019
at 03:55
  • msg #329

Re: OOC2

In reply to Kendrick Winters (msg # 328):

I think he means "at crafting cost", so half market price. Then after at normal market price.
Cass Mordane
Player, 356 posts
Bard, Sword Scion
Sometime Diplomat
Sat 16 Mar 2019
at 05:55
  • msg #330

Re: OOC2

I believe Cass will take her up on that offer, once he has much more gold at his disposal.
Kendrick Winters
player, 240 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Sat 16 Mar 2019
at 06:19
  • msg #331

Re: OOC2

Zelona:
In reply to Kendrick Winters (msg # 328):

I think he means "at crafting cost", so half market price. Then after at normal market price.


Ooooh. I didn't know that we were going with half market price.
DM
GM, 2780 posts
Mad, bad and slightly sad
Sat 16 Mar 2019
at 06:41
  • msg #332

Re: OOC2

Don't get too carried away - this is a 'once per character' offer from Rikka as a reward for helping out House leMaistre.

Cost for a +1 weapon (for example)  is (1000 [for the magic]+300[for the MW]+cost of weapon)  :)
Adoven
Player, 372 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 16 Mar 2019
at 08:17
  • msg #333

Re: OOC2

For the 'extra special' offer, does that mean I can exchange my +1 Scorpion Whip for a +1 Rapier? What would that cost me?
DM
GM, 2781 posts
Mad, bad and slightly sad
Sat 16 Mar 2019
at 08:23
  • msg #334

Re: OOC2

In reply to Adoven (msg # 333):

The price of a MW rapier.
El
player, 115 posts
Sun 17 Mar 2019
at 18:38
  • msg #335

Re: OOC2

Ugh, I feel like death warmed over. Someone turn down the sun...
DM
GM, 2789 posts
Mad, bad and slightly sad
Sun 17 Mar 2019
at 19:16
  • msg #336

Re: OOC2

Sun?  Some of that would be nice over here.  Send it this way if you don't want it.

Feel good again soon :)
Adoven
Player, 374 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sun 17 Mar 2019
at 21:30
  • msg #337

Re: OOC2

So. If I save myself buying the MW Rapier just yet I can do the exchabnge?
DM
GM, 2791 posts
Mad, bad and slightly sad
Sun 17 Mar 2019
at 21:36
  • msg #338

Re: OOC2

You can. I know it is frustrating, but you might wish to hold on for a bit longer before you finalize your purchases.
This message was last edited by the GM at 21:36, Sun 17 Mar 2019.
Adoven
Player, 375 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sun 17 Mar 2019
at 22:25
  • msg #339

Re: OOC2

Hokay
DM
GM, 2805 posts
Mad, bad and slightly sad
Tue 19 Mar 2019
at 20:51
  • msg #340

Re: OOC2

I am always a bit of a glutton for punishment.

New Kingdom Building turn at the end of the winter and as spring rolls around.  Make the most of it, it will be the last one for a while.

I haven't updated the  Character Information Thread  with the new figures yet -  so just planning, shopping for clothes (if you need them), completing equipment lists, etc .....
Kendrick Winters
player, 247 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 19 Mar 2019
at 20:54
  • msg #341

Re: OOC2

So we're basically getting to back-to-back Kingdom turns?
DM
GM, 2806 posts
Mad, bad and slightly sad
Tue 19 Mar 2019
at 21:00
  • msg #342

Re: OOC2

Yep  :)
DM
GM, 2807 posts
Mad, bad and slightly sad
Tue 19 Mar 2019
at 21:54
  • msg #343

Re: OOC2

Character finances now updated.
Adoven
Player, 381 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 20 Mar 2019
at 02:36
  • msg #344

Re: OOC2

Where?

Are Piton, New Stetvon, or any other potential External trade route accessible via the water?
Kendrick Winters
player, 251 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 20 Mar 2019
at 06:04
  • msg #345

Re: OOC2

Adoven:
Where?



You mean this?
link to a message in this game
DM
GM, 2811 posts
Mad, bad and slightly sad
Wed 20 Mar 2019
at 06:38
Domitius
player, 124 posts
Half Elf Fighter/Rogue
AC:18 HP:26
Wed 20 Mar 2019
at 10:30
  • msg #347

Re: OOC2

Interesting depriving a gentleman of his sword at a gala event, where did that tradition stem ftom?
DM
GM, 2813 posts
Mad, bad and slightly sad
Wed 20 Mar 2019
at 10:44
  • msg #348

Re: OOC2

The tradition of fights breaking out and people getting stabbed  :P
Safiya Vallani
player, 147 posts
Wed 20 Mar 2019
at 21:03
  • msg #349

Re: OOC2

Alright, after discussing the matter with DM, I'm putting this here.

While failing to save some gnomes from becoming kobold chow, Safiya acquired a neat magical item, Amulet of Natural Armor +2. Sadly, because I have all the foresight of a lemming, I did not realize when loot was being divided that there is a potential character option available to me that would make this item completely useless to my character. I apologize to my fellow players from that misadventure for hogging this item then.

Long story short, the amulet may be up for grabs, and I'm putting this notice here to see if there is any interest in it. One thing though, my currency of choice are BPs. So, is there anyone interested?
Kendrick Winters
player, 254 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 20 Mar 2019
at 21:31
  • msg #350

Re: OOC2

Domitius:
Interesting depriving a gentleman of his sword at a gala event, where did that tradition stem ftom?


The Red Wedding
https://www.youtube.com/watch?v=ZnxvUuSzbMI
Zelona
player, 113 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 20 Mar 2019
at 22:35
  • msg #351

Re: OOC2

In reply to Safiya Vallani (msg # 349):

Unfortunately I have no BP, and now that we've leveled up, I also have Barkskin so that amulet is less useful for me.
Kendrick Winters
player, 255 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 20 Mar 2019
at 23:36
  • msg #352

Re: OOC2

Is this naming ceremony going to be an annual event in the game? Meaning that IF I set an age to my character... he might become old and be old?

Hrms... need to decide my age...

On a side note: Damn those elves! I think that  Duma the sly is going to get the better of us :)
Zelona
player, 114 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 20 Mar 2019
at 23:45
  • msg #353

Re: OOC2

It's going to be sad for Zelona to watch her human friends whither away while she's still middle aged... do we have any full elf PC's?

Side note! I just realized that according to 3.x/PF I'm officially in my middle ages. I certainly don't FEEL like I've gained +1 to Int/Wis/Cha... maybe -1 to Str/Dex/Con though ;)

I agree... we just got Sly'd :) It'll be interesting to see what the eventual repercussions of that are!
DM
GM, 2817 posts
Mad, bad and slightly sad
Thu 21 Mar 2019
at 06:19
  • msg #354

Re: OOC2

Winter is certainly going to be a regular event  :) that will come around every game year with a bit of RP in the towns and cities. So this probably is a good time to 'grow up' a year.

We have a retires PC who is a full elf.  Although as Duma said, of tainted blood!  I suspect the will be there to see Henry's great grand children ...

And You're worried.  According the the rules, I am officially old, and closer to venerable than I am to middle age.  I can affirm (unfortunately) that the lowering physical issues exists but, a bit like Zelona, I am less certain that I  have been blessed with improved mental abilities.
Adoven
Player, 383 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 21 Mar 2019
at 09:11
  • msg #355

Re: OOC2

About how tall are the waterfalls that impede water traffic between Tusk and Restov?
DM
GM, 2818 posts
Mad, bad and slightly sad
Thu 21 Mar 2019
at 09:23
  • msg #356

Re: OOC2

30 feet :)  This is an extract from the exploration thread ...

quote:
Shrike River: Splitting from the Little Sellen, the
Shrike is named for the numerous flocks of birds that nest
along its length. Averaging 300 feet wide and sometimes
reaching depths of 60 feet or more, the Shrike would make
an excellent trade route between Brevoy and the southern
lands, were it not for a pair of 30-foot-high waterfalls (one
located a few miles upriver from area S, the other located
further east in the Nomen Heights) that make safe river
travel impossible between the two points.

Adoven
Player, 385 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 21 Mar 2019
at 09:40
  • msg #357

Re: OOC2

So the upper river is sixty feet higher than the lower river?
Safiya Vallani
player, 148 posts
Thu 21 Mar 2019
at 10:00
  • msg #358

Re: OOC2

DM, can we buy new threads for all the social events out of character?
DM
GM, 2819 posts
Mad, bad and slightly sad
Thu 21 Mar 2019
at 11:31
  • msg #359

Re: OOC2

Let me know what RP threads you want, and I will start them  :)
Safiya Vallani
player, 149 posts
Thu 21 Mar 2019
at 11:39
  • msg #360

Re: OOC2

Oh, I meant can we buy new clothes without going to the tailor in character?
This message was last edited by the player at 11:40, Thu 21 Mar 2019.
DM
GM, 2820 posts
Mad, bad and slightly sad
Thu 21 Mar 2019
at 11:49
  • msg #361

Re: OOC2

Whoops  :)  Yes you can.  For general stuff there are a number of possible suppliers.  RP threads, such as The Tailor and Rikka are there for if people want to play, or there is something to sort out   :)
Alisa D'Medvyed
player, 58 posts
Thu 21 Mar 2019
at 19:18
  • msg #362

Re: OOC2

I'm pretty sure I patronized Quinn's shop too, if he's counting up revenue.  Just didn't have time for another post.
DM
GM, 2828 posts
Mad, bad and slightly sad
Fri 22 Mar 2019
at 19:52
  • msg #363

Re: OOC2

Naming Day exploded more quickly than I thought it would.  To get everyone a bit of space - I am going to change it to a location thread and than add a few other locations within the event.  You can only be in one of the 'locations' at a time -  BUT  you can still be in other fuzzy threads (or group 4 adventuring party)
Adoven
Player, 392 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 23 Mar 2019
at 10:52
  • msg #364

Re: OOC2

How do we set up a trade route?
Marik
Player, 211 posts
Sat 23 Mar 2019
at 14:34
  • msg #365

Re: OOC2

Safiya Vallani:
Alright, after discussing the matter with DM, I'm putting this here.

While failing to save some gnomes from becoming kobold chow, Safiya acquired a neat magical item, Amulet of Natural Armor +2. Sadly, because I have all the foresight of a lemming, I did not realize when loot was being divided that there is a potential character option available to me that would make this item completely useless to my character. I apologize to my fellow players from that misadventure for hogging this item then.

Long story short, the amulet may be up for grabs, and I'm putting this notice here to see if there is any interest in it. One thing though, my currency of choice are BPs. So, is there anyone interested?


Safiya, out of curiosity, has anyone taken you up on this offer? I don't have any BPs this kingdom round, but I could promise 0.5 BP next round.
Safiya Vallani
player, 153 posts
Sat 23 Mar 2019
at 14:43
  • msg #366

Re: OOC2

I am sorry, but the amulet has already been sold in a similar arrangement.
DM
GM, 2844 posts
Mad, bad and slightly sad
Sat 23 Mar 2019
at 21:50
  • msg #367

Re: OOC2

I have just started a restricted access T for Trade thread.  It is only restricted access because I don't want to add to the general clutter.  If you can't see the thread and want to get involved in discussions about building on foreign towns  (such as Restov, New Steven and Mivon) then let me know and I will add you to group T.  Likewise, if you are in grouo T and want out -  let me know  :)
Stanislav Wolkov
player, 71 posts
Sat 23 Mar 2019
at 21:59
  • msg #368

Re: OOC2

In reply to DM (msg # 367):

Thanks.
DM
GM, 2852 posts
Mad, bad and slightly sad
Sun 24 Mar 2019
at 20:38
  • msg #369

Re: OOC2

I have just updated the Player Information thread with this turn's kingdom spending.  Please check that I have covered everything.

I may have missed something, but I think  I have incomplete plans from Cass, Domitius, El, Marceline & Quentin


Edited:  Henry is looking for someone to build a  village in the bridge Hex that adjoins Tusk and Sootscale.  If no one is interested, he will build one himself.
This message was last edited by the GM at 21:22, Sun 24 Mar 2019.
Cass Mordane
Player, 365 posts
Bard, Sword Scion
Sometime Diplomat
Sun 24 Mar 2019
at 21:27
  • msg #370

Re: OOC2

Interested.
Kendrick Winters
player, 267 posts
Marshall of Tusk Town
Knight Paladin of Iomedae
Sun 24 Mar 2019
at 21:30
  • msg #371

Re: OOC2

In reply to Cass Mordane (msg # 370):

Can you build another town/village while you're the mayor or the marshal of Tusk?
DM
GM, 2854 posts
Mad, bad and slightly sad
Sun 24 Mar 2019
at 21:33
  • msg #372

Re: OOC2

Yes :)
Kendrick Winters
player, 268 posts
Marshall of Tusk Town
Knight Paladin of Iomedae
Sun 24 Mar 2019
at 21:48
  • msg #373

Re: OOC2

In reply to DM (msg # 372):

Interested too
DM
GM, 2855 posts
Mad, bad and slightly sad
Sun 24 Mar 2019
at 21:54
  • msg #374

Re: OOC2

Cass beat you to this one.  However, there are other hexes that can be settled when you have some BP.

Another hex that henry would like to see developed is the one next to Hex 2.  If he gets to push a road through there,  he wants somewhere for his mule trains to stop safely  :P
DM
GM, 2856 posts
Mad, bad and slightly sad
Sun 24 Mar 2019
at 21:57
  • msg #375

Re: OOC2

There will also be lots of potential in the new West Midmarch, coming along shortly.
Marceline
player, 79 posts
Half-Elf Inquisitor
Sun 24 Mar 2019
at 22:03
  • msg #376

Re: OOC2

I traded my BP to Kendrick so I dont think I can do anything until the next build turn.
DM
GM, 2858 posts
Mad, bad and slightly sad
Sun 24 Mar 2019
at 22:09
  • msg #377

Re: OOC2

This is next Kingdom turn  :)  You have 2bp you can spend :)
Marceline
player, 80 posts
Half-Elf Inquisitor
Sun 24 Mar 2019
at 22:30
  • msg #378

Re: OOC2

Oh. I'll have to think on it since I thought I would be BPless until the next turn.
Cass Mordane
Player, 367 posts
Bard, Sword Scion
Sometime Diplomat
Sun 24 Mar 2019
at 23:17
  • msg #379

Re: OOC2

In reply to Marceline (msg # 378):

Come to Silverton. Build a home. Build a church. Build a dynasty! ;)
DM
GM, 2859 posts
Mad, bad and slightly sad
Mon 25 Mar 2019
at 06:56
  • msg #380

Re: OOC2

Marceline:
Oh. I'll have to think on it since I thought I would be BPless until the next turn.



It started while you were away, and with the current post rate, you probably missed the post as it got swamped.
This message was last edited by the GM at 17:34, Mon 25 Mar 2019.
Kendrick Winters
player, 271 posts
Marshall of Tusk Town
Knight Paladin of Iomedae
Mon 25 Mar 2019
at 17:18
  • msg #381

Re: OOC2

DM:
It started while you were away, and with the current post rate, you probably missed the post as it got swamped.


Right, we've a ton of messages and new thread too :)
Several of the Fuzzy threads that I monitor are now on Page 2!
LOL
Kendrick Winters
player, 272 posts
Marshall of Tusk Town
Knight Paladin of Iomedae
Mon 25 Mar 2019
at 17:24
  • msg #382

Re: OOC2

FYI Note

If there are too many threads :) in the current view...
Try using the Filter button at the top and select Group 0. This will exclude Groups 1, 2, 3, and others which will help (a little bit)

~smile~
DM
GM, 2866 posts
Mad, bad and slightly sad
Tue 26 Mar 2019
at 19:19
  • msg #383

Re: OOC2

I think this will be an evening away from RPoL.  I am knackered tonight and not thinking at all well.

If you are waiting on me, sorry :(
Stanislav Wolkov
player, 83 posts
Wed 27 Mar 2019
at 12:10
  • msg #384

Re: OOC2

Is there a list of merchants and what they are selling in Tusk somewhere?
DM
GM, 2868 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 12:18
  • msg #385

Re: OOC2

This is the closest I have.

http://rp.baileymail.net/doku....ch:midmarchgazetteer

Not all of them have  Fuzzy threads - and other (general) supplies are available throughout Midmarch.
Stanislav Wolkov
player, 84 posts
Wed 27 Mar 2019
at 12:36
  • msg #386

Re: OOC2

In reply to DM (msg # 385):

I need Pipre’s Alchemists thread in that case.
Kendrick Winters
player, 279 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 27 Mar 2019
at 14:18
  • msg #387

Re: OOC2

In reply to Stanislav Wolkov (msg # 386):

Who's who <---- Found this helpful too.
http://rp.baileymail.net/lib/e...e:midmarchpeople.pdf
DM
GM, 2869 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 14:55
  • msg #388

Re: OOC2

There isn't a thread for Pipre's Alchemist - However, they can make most things up to and including DC20.  Just check with me in  a PM :)
DM
GM, 2870 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 20:09
  • msg #389

Re: OOC2

OK folks, I intend to get the adventure groups set up over the weekend.  Ideally I would like to wrap up any outstanding Kingdom Turn Business by then.
Cass Mordane
Player, 368 posts
Bard, Sword Scion
Sometime Diplomat
Wed 27 Mar 2019
at 20:50
  • msg #390

Re: OOC2

Where will I be adventuring to next?
DM
GM, 2871 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 21:03
  • msg #391

Re: OOC2

Cass, I haven't quite decided the party line-ups yet.   However, it will probably be either Varnhold or Narlemarch. :)
Zelona
player, 127 posts
Half-elf Druid
HP: 14 - AC: 17
Wed 27 Mar 2019
at 21:16
  • msg #392

Re: OOC2

These groups are going out based on level's this time right?

How many groups are you sending out this time? 4?
Adoven
Player, 407 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 27 Mar 2019
at 21:16
  • msg #393

Re: OOC2

I'd like to go somewhere where I can also travel to either Restov or Javvox. Combine exploration with Kingdom expansion.
DM
GM, 2872 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 21:28
  • msg #394

Re: OOC2

There are going to be three groups going out.  One will go to Varnhold, one to Narlemarch and one to the land west of Olegs, and yes, the groups will be more level based.  It means I can get a bit meaner with the higher level characters.

Trips to Jovvox, Mivon or Restov will have to wait for the next kingdom round  :)
Kendrick Winters
player, 280 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 27 Mar 2019
at 21:28
  • msg #395

Re: OOC2

Varnhold. Didn't a group kill a cyclops?
Adoven
Player, 408 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 27 Mar 2019
at 21:30
  • msg #396

Re: OOC2

Where are those places?
Marceline
player, 81 posts
Half-Elf Inquisitor
Wed 27 Mar 2019
at 21:34
  • msg #397

Re: OOC2

In reply to Kendrick Winters (msg # 395):

Group 2 did. Or the current group 2, since I assume there'll be a new one soon.
DM
GM, 2873 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 21:38
  • msg #398

Re: OOC2

Adoven:
Where are those places?

 Click on the Game Map link. They are marked on the Group 0 map.
Kendrick Winters
player, 281 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 27 Mar 2019
at 21:44
  • msg #399

Re: OOC2

I don't think that Jovvox or Mivon are on the Main Map - yet. They must be far off :)
Marik
Player, 212 posts
Wed 27 Mar 2019
at 21:46
  • msg #400

Re: OOC2

It was actually 3 cyclopses...
DM
GM, 2874 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 21:49
  • msg #401

Re: OOC2

Jovvox and Mivon are south - off the bottom of the map :)
Cass Mordane
Player, 369 posts
Bard, Sword Scion
Sometime Diplomat
Wed 27 Mar 2019
at 22:41
  • msg #402

Re: OOC2

DM:
It means I can get a bit meaner with the higher level characters.


Thank goodness I am still just a lowly cur.
DM
GM, 2875 posts
Mad, bad and slightly sad
Wed 27 Mar 2019
at 22:52
  • msg #403

Re: OOC2

In reply to Cass Mordane (msg # 402):

But a lowly cur who just won themselves a trip out with the big boys  :)
Kendrick Winters
player, 282 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Wed 27 Mar 2019
at 22:52
  • msg #404

Re: OOC2

Cass Mordane:
DM:
It means I can get a bit meaner with the higher level characters.


Thank goodness I am still just a lowly cur.


What? I'm going to stand back and watch our mayor give us a clinic on swordsmanship!
Adoven
Player, 409 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 28 Mar 2019
at 02:17
  • msg #405

Re: OOC2

I think you'll find I can out match him.
Adoven
Player, 410 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 28 Mar 2019
at 02:20
  • msg #406

Re: OOC2

Did Sir Ledkno just deliberately ignore me?
Cass Mordane
Player, 370 posts
Bard, Sword Scion
Sometime Diplomat
Thu 28 Mar 2019
at 03:23
  • msg #407

Re: OOC2

Bah. There has never been a finer master of sword who has walked the Midmarch than the one named Mordane.
Zelona
player, 128 posts
Half-elf Druid
HP: 14 - AC: 17
Thu 28 Mar 2019
at 03:51
  • msg #408

Re: OOC2

In reply to Adoven (msg # 406):

Probably not intentionally?

Maybe he's just passing the conversation with Gwair before he can spy another lady to set his sights on, so he didn't hear your question ;)
Adoven
Player, 411 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 28 Mar 2019
at 04:20
  • msg #409

Re: OOC2

Cass Mordane:
Bah. There has never been a finer master of sword who has walked the Midmarch than the one named Mordane.

We simply MUST spar, you and I. At my sword school. It will be instructive.
Cass Mordane
Player, 371 posts
Bard, Sword Scion
Sometime Diplomat
Thu 28 Mar 2019
at 04:38
  • msg #410

Re: OOC2

I agree.
Sir Ferdinand Ledkno
Thu 28 Mar 2019
at 06:55
  • msg #411

Re: OOC2

In reply to Adoven (msg # 406):

No.  Where did you talk to him ?
~ Barbatius
NPC e, 3 posts
Thu 28 Mar 2019
at 07:07
  • msg #412

Re: OOC2

Sir Ferdinand Ledkno:
In reply to Adoven (msg # 406):

No.  Where did you talk to him ?


Just before Gwair started talking to him.
DM
GM, 2877 posts
Mad, bad and slightly sad
Thu 28 Mar 2019
at 08:12
  • msg #413

Re: OOC2

I must still be missing the post :( Can you give me the thread name and post number?
Adoven
Player, 412 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 28 Mar 2019
at 08:13
  • msg #414

Re: OOC2

Sir Ferdinand Ledkno:
In reply to Adoven (msg # 406):

No.  Where did you talk to him ?

Message #36 in Main Naming day thread.
~ Elkin
NPC e, 10 posts
Thu 28 Mar 2019
at 23:41
  • msg #415

Re: OOC2

Eel casserole for everyone!

https://goodfood.uktv.co.uk/recipe/eel-casserole/
This message was last edited by the player at 00:07, Fri 29 Mar 2019.
DM
GM, 2879 posts
Mad, bad and slightly sad
Fri 29 Mar 2019
at 05:56
  • msg #416

Re: OOC2

Speciality dish of the Tusk Mithral Hotel. Fresh every day!
DM
GM, 2890 posts
Mad, bad and slightly sad
Sat 30 Mar 2019
at 22:49
  • msg #417

Re: OOC2

The next set of adventuring groups will be :

Group 1 –  Varnhold - Andalon, Pipre, Ethankos, Cass, Marik, Mariam, El

Group 2 – Narlmarch - Adoven, Safiya, Quentin, Zelona, Dara, Marceline

Group 3 - West Midmarch - Kendrick, Domitius, Alisa, Kiera, Stas, Gwair

I should have a start post up for each group by the end of the tomorrow.
Kiera
player, 45 posts
Sat 30 Mar 2019
at 23:01
  • msg #418

Re: OOC2

"Once more unto the breach, dear friends, once more!" - Henry V, William Shakespeare

...I've been organizing my books and fell into a copy of Shakespeare, and the quote just fit, hehe.
Adoven
Player, 423 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sat 30 Mar 2019
at 23:09
  • msg #419

Re: OOC2

Now I got to look at a map. To. Know where Narlmarch is.
Cass Mordane
Player, 375 posts
Bard, Sword Scion
Sometime Diplomat
Sat 30 Mar 2019
at 23:22
  • msg #420

Re: OOC2

Turn left at the trees and keep on going.
Adoven
Player, 426 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Sun 31 Mar 2019
at 09:08
  • msg #421

Re: OOC2

On map 0, what is in the hex east of 'J'?
DM
GM, 2895 posts
Mad, bad and slightly sad
Sun 31 Mar 2019
at 09:16
  • msg #422

Re: OOC2

Between J and Tusk?   Just a forested hex that has been explored but not been developed in any way.
Andalon de Lebeda
Player, 772 posts
Cleric of Abadar
Sun 31 Mar 2019
at 12:39
  • msg #423

Re: OOC2

Adoven, the river that runs west from Tusk into hex J is the Skunk River. According to the Exploration thread: The unfortunate combination of algae and bubbling geothermal hot springs along the Skunk River give it a distinctively unpleasant scent of rotten eggs. This river averages 100 feet wide and 30 feet deep.

Enjoy!  ;o)
Kendrick Winters
player, 290 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Sun 31 Mar 2019
at 15:49
  • msg #424

Re: OOC2

DM:
Group 3 - West Midmarch - Kendrick, Domitius, Alisa, Kiera, Stas, Gwair


What a good looking group :)
Alisa D'Medvyed
player, 84 posts
Sun 31 Mar 2019
at 17:46
  • msg #425

Re: OOC2

Welcome aboard, Sir Kendrick!     Not only do we get to keep the old gang together, we get to add you and Domitius, as well.   I have no complaints!

I should tell you, though... no matter how great your expertise in the field, we already have a leader.     Keep him in mice, and he's not too bad to work for.   Don't get him wet, either..
Stanislav Wolkov
player, 85 posts
Sun 31 Mar 2019
at 18:57
  • msg #426

Re: OOC2

In reply to Kendrick Winters (msg # 424):

Decided to tail me personally?
DM
GM, 2897 posts
Mad, bad and slightly sad
Sun 31 Mar 2019
at 19:10
  • msg #427

Re: OOC2

All three adventure threads are now up.  I decided to only make the threads visible to the players this time, in an attempt to reduce the  'silly season' effects that we got at the end of the last set of adventures, when the game was lighting up red for everyone, every few minutes or so (or so it seemed)
Stanislav Wolkov
player, 86 posts
Sun 31 Mar 2019
at 19:21
  • msg #428

Re: OOC2

In reply to DM (msg # 427):

Isn't group 0 visible to everybody, even outside the game? How is that a restriction?
DM
GM, 2898 posts
Mad, bad and slightly sad
Sun 31 Mar 2019
at 19:42
  • msg #429

Re: OOC2

Fixed that  :)
Zelona
player, 138 posts
Half-elf Druid
HP: 21 - AC: 17
Mon 1 Apr 2019
at 17:55
  • msg #430

Re: OOC2

gods... this theme is killing my eyes
Kendrick Winters
player, 292 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 1 Apr 2019
at 18:04
  • msg #431

Re: OOC2

Alisa D'Medvyed:
Welcome aboard, Sir Kendrick!     Not only do we get to keep the old gang together, we get to add you and Domitius, as well.   I have no complaints!

I should tell you, though... no matter how great your expertise in the field, we already have a leader.     Keep him in mice, and he's not too bad to work for.   Don't get him wet, either..


So I need to babysit you guys and act as a chaperone?
:)
Kendrick Winters
player, 293 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 1 Apr 2019
at 18:05
  • msg #432

Re: OOC2

Stanislav Wolkov:
In reply to Kendrick Winters (msg # 424):

Decided to tail me personally?


What are you talking about? ;)
DM
GM, 2900 posts
Mad, bad and slightly sad
Mon 1 Apr 2019
at 18:15
  • msg #433

Re: OOC2

Zelona:
gods... this theme is killing my eyes

 me too!
Stanislav Wolkov
player, 89 posts
Mon 1 Apr 2019
at 19:07
  • msg #434

Re: OOC2

Kendrick Winters:
Stanislav Wolkov:
In reply to Kendrick Winters (msg # 424):

Decided to tail me personally?


What are you talking about? ;)


Kendrick Winters:
Kendrick watched Stanislav carefully as he left. After the door closed, "Zach, get your men to follow him. Give me a report in a week."

Kendrick Winters
player, 294 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 1 Apr 2019
at 19:31
  • msg #435

Re: OOC2

Have fun with that :)
But nobody will admit it, nor corroborate your story.
Stanislav Wolkov
player, 90 posts
Mon 1 Apr 2019
at 19:33
  • msg #436

Re: OOC2

In reply to Kendrick Winters (msg # 435):

That is why I did not say it IIC
Kiera
player, 47 posts
Mon 1 Apr 2019
at 20:43
  • msg #437

Re: OOC2

...this theme, sheesh.  I don't mind the occasional holiday one, but this one hurts the eyes something fierce.
~ Findlas
NPC e, 6 posts
World Weary
Wary Gnome
Mon 1 Apr 2019
at 20:47
  • msg #438

Re: OOC2

Someone posted in another game I'm in...

Go to User Preferences, drop down theme color to custom, at the bottom of custom, select load colors from... whatever your preferred theme is, and click create.

It should go away. I use the "white" theme and it worked for me!
Kiera
player, 48 posts
Mon 1 Apr 2019
at 21:06
  • msg #439

Re: OOC2

In reply to ~ Findlas (msg # 438):

You just saved my eyes!  Thanks!
Kendrick Winters
player, 295 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 1 Apr 2019
at 21:37
  • msg #440

Re: OOC2

In reply to ~ Findlas (msg # 438):

I couldn't figure it out. I'm going to wait 9 more hours :)
Kiera
player, 49 posts
Mon 1 Apr 2019
at 21:53
  • msg #441

Re: OOC2

Hit "User Preferences" up in the upper left corner.

On the right of the options, you'll see a window labeled RPoL Preferences. At the top of that list is "Your Control Panel" with an option on themes. Click "create one".

This opens up the option to custom-create your own color scheme. If you're just looking to replace the eye-biting April Fool's scheme, ignore all those color codes and head down to the bottom, where it says "load colours from".

Open the dropdown menu next to this, and select your favorite default or holiday RPoL theme (I prefer the Dark Blue motif, it's easier on my eyes).

Click "Grab Them" and wait for it to grab all the colors and things.  Then click "Create".  That gives you a custom skin that overwrites the usual holiday skins.
Kendrick Winters
player, 296 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 1 Apr 2019
at 21:57
  • msg #442

Re: OOC2

In reply to Kiera (msg # 441):

THANK YOU!!!
Domitius
player, 160 posts
Half Elf Fighter/Rogue
AC:20 HP:26
Mon 1 Apr 2019
at 22:06
  • msg #443

Re: OOC2

Maybe its an Aussie thing....

I didn't mind it for a day.
Kendrick Winters
player, 297 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 1 Apr 2019
at 22:41
  • msg #444

Re: OOC2

In reply to Domitius (msg # 443):

Same here. But then I tend to avoid posting because... I guess I was really annoyed by it :)
OOC posting does not count. No posts from me on April 1st :)
Alisa D'Medvyed
player, 87 posts
Mon 1 Apr 2019
at 23:58
  • msg #445

Re: OOC2

They do it every year!

Let's all pretend to be bewildered, surprised:    'Oh, wow...is this the way rpol's always gonna look now?'
Zelona
player, 139 posts
Half-elf Druid
HP: 21 - AC: 17
Tue 2 Apr 2019
at 00:18
  • msg #446

Re: OOC2

In reply to Alisa D'Medvyed (msg # 445):

I'm not surprised by it, I just forget that the April's fools one is always so horrible.
Kiera
player, 51 posts
Tue 2 Apr 2019
at 00:24
  • msg #447

Re: OOC2

I don't mind some of the holiday ones, but the April Fool's Dark one just makes me feel like I'm staring at garish neon lights in the middle of the night.
Alisa D'Medvyed
player, 88 posts
Tue 2 Apr 2019
at 00:37
  • msg #448

Re: OOC2

Yes, am sure it was designed so!


Zelona, I just meant the point of April 1st is to put one over on somebody -  there's nothing deceptive about this!     It's just like aaaghh!!
Stanislav Wolkov
player, 91 posts
Tue 2 Apr 2019
at 11:53
  • msg #449

Re: OOC2

quote:
How about we meet at Oleg's outpost in two days time

Sorry for a silly question, but how far is Tusk from Oleg's, or is it pretty much the same location and is just a good gathering placr?
DM
GM, 2902 posts
Mad, bad and slightly sad
Tue 2 Apr 2019
at 12:07
  • msg #450

Re: OOC2

It isn't a silly Question :)

The Group 0 map shows the roads and settlements of Midmarch -  It is the standard Kingmaker map (with overlays) that is divided into hexes that are 15 miles across.  I generally assume 2 hexes per day of travel for most travel, horses can move three hexes, but wagons and carts can only move one hex.  That isn't exactly RAW - but it is close enough and keeps things simple.

On horses you could do Tusk > Hunter's Rest > Olegs in two days -  although Hunter's Rest is a 'camp somewhere safe' option.  Mule trains and general travellers go Tusk > Silverton > Ringbridge > Outpost > Olegs and take 4 days.
Alisa D'Medvyed
player, 90 posts
Tue 2 Apr 2019
at 23:10
  • msg #451

Re: OOC2

As there's a skill related talk going on elsewhere, I've been meaning to bring this up-

https://www.d20pfsrd.com/skills/background-skills/


GM, would you give any thought to using the rules for background skills?  As more of a writer, it always seems a little funny when I look at character skills, and there's little or nothing that reflects life before being an adventurer.

A rather light thing that helps flesh out a character, you know?
Zelona
player, 143 posts
Half-elf Druid
HP: 21 - AC: 17
Tue 2 Apr 2019
at 23:17
  • msg #452

Re: OOC2

I asked about those in PM semi-recently Alisa and was told our DM didn't prefer that rule option.

The idea of "skills before adventuring" crops up every now and again and then goes away again in D&D rulesets. 2e had "Secondary skills", PF has Background Skills, 5e has backgrounds.

Personally I like those kinds of rules too as it lets me do more well rounded skill characters without sacrificing key class skills.
Alisa D'Medvyed
player, 91 posts
Tue 2 Apr 2019
at 23:25
  • msg #453

Re: OOC2

Thanks Zelona, good to know.     No big thing, really.   Hopefully it's ok to fudge somewhat on basic things.    It'd be a strange world if only rogues and those with very high IQ have any life skills!
Kendrick Winters
player, 307 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 2 Apr 2019
at 23:28
  • msg #454

Re: OOC2

In reply to Alisa D'Medvyed (msg # 453):

Swinging a sword is a life skill ;)
It all depends on where the player puts their ranks. Profession and Craft are class skills in all classes (I think)
Kendrick Winters
player, 308 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 2 Apr 2019
at 23:39
  • msg #455

Re: OOC2

40,000gp a year in tuition....
http://www.giantitp.com/comics/oots0015.html
Alisa D'Medvyed
player, 92 posts
Tue 2 Apr 2019
at 23:42
  • msg #456

Re: OOC2

When you've got like 3 points per level to work with, it's whether you can afford it.

Still, you've got a point about the sword!
Adoven
Player, 431 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 3 Apr 2019
at 00:15
  • msg #457

Re: OOC2

I also asked about background skills. It seems we never have enough skill points for nonadventuring skills.
Zelona
player, 144 posts
Half-elf Druid
HP: 21 - AC: 17
Wed 3 Apr 2019
at 00:17
  • msg #458

Re: OOC2

In reply to Alisa D'Medvyed (msg # 456):

Hehe, that’s where I’m at too. So I have a lot of 1 rank skills to spread it around a bit!
Cass Mordane
Player, 377 posts
Bard, Sword Scion
Sometime Diplomat
Wed 3 Apr 2019
at 01:02
  • msg #459

Re: OOC2

I think a part of that is that "full" skills fall into a larger concept of time and training, but there can still be areas where a character might have a bit of practical knowledge. And a lot of role playing opportunities can be had from that.

Cass might have spent a year or two helping build houses, but not have a full Carpentry profession skill. I could still role play him helping to build houses in his spare time.

(I won't of course. Because like Monopoly, Cass and I prefer to buy houses, and hotels, instead. All stray BPs welcome.) :)
This message was last edited by the player at 01:03, Wed 03 Apr 2019.
DM
GM, 2912 posts
Mad, bad and slightly sad
Wed 3 Apr 2019
at 07:18
  • msg #460

Re: OOC2

Background skills are tainted for me.  The one game I played in that had background skills -  I was playing a bard :)  I finished up with skills bonuses that could help my character big time.

However, I have a couple of other thoughts that affected my decisions as well.

Traits cover early character background - as do L1 feats and Skills  :)

For most people in RL - Hobby and amateur skills are generally quite low-level when compared to professionals - although they are higher than 'average' or even on a par with low level professionals.  Properly trained professionals are always much better.

For example -  a few years ago I used to run pub-quizzes and Karaoke sessions, and I earned a small but, regular, income for doing it.  I didn't invest a lot of time learning how to be an 'entertainer' but I ran a good local quiz.  However, I wasn't good enough to be a TV quiz show host, or even a half-decent local radio presenter.

Had I spent a few extra skill points learning the art -  who knows  :)

With this world's demographic - an 'every day' professional entertainer (maybe a cast member in a touring show) is liable to be a L3 expert with 12 Cha.  So  Class Skill = +3, Cha = +1, skills = +3  -  Gives a +7.   Someone dedicated (the lead performers of the touring show) might take Skill Focus - to give a +10.  A bard can use extra levels and bonuses -  but they have the chance to become the 'in game' equivalent of a star:0

At the same time the average musician playing his bone-flute in the local bar for the villagers' entertainment -  will likely be a L3 commoner with Cha 1 -  so a max skill of +3.
Stanislav Wolkov
player, 98 posts
Wed 3 Apr 2019
at 13:23
  • msg #461

Re: OOC2

The main purpose for Background skills was to give player access to extra points in 'Non adventuring' skills. Skills people do not normally take, but would give flavor to their characters.

Background Skills:
  • Appraise
  • Artistry
  • Craft
  • Handle Animal
  • Knowledge (engineering)
  • Knowledge (geography)
  • Knowledge (history)
  • Knowledge (nobility)
  • Linguistics
  • Lore
  • Perform
  • Profession
  • Sleight of Hand


There is no question that if you are playing a skill heavy class like Rogue or Bard, you need this less than if you are playing a Cleric, Fighter, Sorcerer or Wizard, but honestly they are just not going to break the balance in either case.
Dara Algot
Player, 41 posts
Wed 3 Apr 2019
at 13:38
  • msg #462

Re: OOC2

I use Background Skills in all the games I have run because they allow the characters to embrace hobbies and side items they might not normally be able to with typical class skills. It encourages a character to embrace something they might normally ignore.  Games like this it is doubly effective because it allows people to explore craft, profession and perform for their downtime projects without having to sacrifice adventuring skills to do so.  While this is not a democracy, I vote for them!
DM
GM, 2917 posts
Mad, bad and slightly sad
Wed 3 Apr 2019
at 14:59
  • msg #463

Re: OOC2

Stas - Many of those skills have been used in this game already.

Ironically - Traits were were supposed to allow a player to give flavour and enhance their character background as well.  But that soon got re-purposed to add adventuring skills.  the same  happens with background Skills.  At the moment, if you want to enhance your craft Skills, you need to make a conscious decision to do so - at the cost of some other skill that might be useful.  That is why I am trying to work out a solution to crafting/creating in game.

If a player chooses to enhance adventuring skills over social or other non-combat skills - even when there are options (Traits) to do that in the system already -   should I penalise those players who build a rounded character?

One of the reasons I  stick close to the CRB  :)
Stanislav Wolkov
player, 99 posts
Wed 3 Apr 2019
at 15:20
  • msg #464

Re: OOC2

In reply to DM (msg # 463):

Sure, they been used. Players do not always optimize their skill builds.

quote:
Ironically - Traits were were supposed to allow a player to give flavour and enhance their character background as well.

Their purpose was never to give skills outside adventuring. They can add flavor or be used to mini-max. The issue is as always in D&D3+ flavor vs optimization.
DM
GM, 2918 posts
Mad, bad and slightly sad
Wed 3 Apr 2019
at 15:34
  • msg #465

Re: OOC2

quote:
Yet a character trait isn’t just another kind of power you can add on to your character—it’s a way to quantify (and encourage) building a character background that fits into your campaign world. Think of character traits as “story seeds” for your background; after you pick your two traits, you’ll have a point of inspiration from which to build your character’s personality and history.

Stanislav Wolkov
player, 100 posts
Wed 3 Apr 2019
at 15:45
  • msg #466

Re: OOC2

In reply to DM (msg # 465):

Yeah, so what? They give story seeds, but no real way to build on them? Making a skill a class skill is nice, but if your class has 2 points per level, so what?
Zelona
player, 146 posts
Half-elf Druid
HP: 21 - AC: 17
Wed 3 Apr 2019
at 15:55
  • msg #467

Re: OOC2

I feel like this discussion is getting a bit heated.

DM has said how they feel about the background skill variant option. We as players need to say "ok", and move on with the game part of the game.
DM
GM, 2920 posts
Mad, bad and slightly sad
Wed 3 Apr 2019
at 16:02
  • msg #468

Re: OOC2

The classes with 2 skill points per level, have other abilities instead.  Often feats or casting abilities.

A fighter with 2 skill points has a shed loads of feats to make up for it :)  OK - they are fixed by class, but that is the exchange/sacrifice.  The same is true for most other character classes.

Ironically, the class with probably the most in terms of feats, skills and abilities is the bard -   and is generally considered to be one of the least powerful classes, least able to take a leading role  :)  Actually, something I have never really agreed with  :)  the class just needs playing properly.

I spent about two years doing analysis of equivalence between Classes, as I investigated the possibility of a classless system.  I decided that while I could get a system that worked, it lost the 'feel' that went with D&D style games.

Just as important is the average skill level of the world - across all of the characters that live in the game world.  Knowledge(History) 6 makes you a good amateur Historian.  That really isn't hard to achieve.  One trait, a decent ability score and one point spent. It is generally only PCs who have skill modifiers much higher than that.

How many hobbies, extra social skills should a 'rounded' character have?  Personally (in RL) I think I probably have three or four non-work related skills that are above 1 or 2.  But that is because I have concentrated on developing Professional or (in D&D/PF terms) class skills.
DM
GM, 2921 posts
Mad, bad and slightly sad
Wed 3 Apr 2019
at 18:13
  • msg #469

Re: OOC2

Decision made.  No background skills.
Adoven
Player, 436 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Thu 4 Apr 2019
at 16:09
  • msg #470

Re: OOC2

Who/what is Hanspur?
Kendrick Winters
player, 313 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Thu 4 Apr 2019
at 16:18
  • msg #471

Re: OOC2

Bummer I just wrote myself out of the scene :)
DM
GM, 2930 posts
Mad, bad and slightly sad
Thu 4 Apr 2019
at 18:34
Alisa D'Medvyed
player, 96 posts
Thu 4 Apr 2019
at 23:21
  • msg #473

Re: OOC2

DM:
Decision made.  No background skills.


Valid points - I understand!
Cass Mordane
Player, 381 posts
Bard, Sword Scion
Sometime Diplomat
Fri 5 Apr 2019
at 07:46
  • msg #474

Re: OOC2

Using the first letter of each of the names in the current Group 1, we achieve:

EM PACEM

BRING PEACE
Andalon de Lebeda
Player, 778 posts
Cleric of Abadar
Fri 5 Apr 2019
at 14:32
  • msg #475

Re: OOC2

Very nice! I like it. :o)
Alisa D'Medvyed
player, 98 posts
Fri 5 Apr 2019
at 19:26
  • msg #476

Re: OOC2

I tried it for group three, aaaaand....  NIL NOS GOT


Which is what google tells me is latin for we got nothin'.
Zelona
player, 154 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Fri 5 Apr 2019
at 19:56
  • msg #477

Re: OOC2

I think Group 2 is: ADM QSZ... so good luck with that one ;)
Kendrick Winters
player, 315 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Fri 5 Apr 2019
at 20:24
  • msg #478

Re: OOC2

Alisa D'Medvyed:
I tried it for group three, aaaaand....  NIL NOS GOT


Which is what google tells me is latin for we got nothin'.


LOL
Cass Mordane
Player, 382 posts
Bard, Sword Scion
Sometime Diplomat
Fri 5 Apr 2019
at 20:27
  • msg #479

Re: OOC2

Alisa D'Medvyed:
I tried it for group three, aaaaand....  NIL NOS GOT. </i>


Which I think makes the Group 3 motto:

NOT LOSING
DM
GM, 2941 posts
Mad, bad and slightly sad
Fri 5 Apr 2019
at 21:21
  • msg #480

Re: OOC2

Or -  NOS NIL GOT

Us? No Game of Thrones.
Cass Mordane
Player, 383 posts
Bard, Sword Scion
Sometime Diplomat
Fri 5 Apr 2019
at 21:27
  • msg #481

Re: OOC2

Zelona:
I think Group 2 is: ADM QSZ... so good luck with that one ;)



Using some of the other letters in your names, it looks like the Group 2 Motto may be:

UNTAMED CONNIVERY
This message was last edited by the player at 21:27, Fri 05 Apr 2019.
Alisa D'Medvyed
player, 99 posts
Sat 6 Apr 2019
at 16:47
  • msg #482

Re: OOC2

That would all be great if our names actually spelled NIL NOS GOT.

That's just the latin translation of our situation.   ;)

Our actual acronym-   AKSKGD


-- All knights shall keep getting drunk?
DM
GM, 2948 posts
Mad, bad and slightly sad
Sat 6 Apr 2019
at 16:52
  • msg #483

Re: OOC2

Or get Gwair and Domitius to change their names to Fred and Charlie respectively?

Then you could have  - Ask KFC.
DM
GM, 2954 posts
Mad, bad and slightly sad
Sun 7 Apr 2019
at 14:30
  • msg #484

Re: OOC2

I have updated most of the Midmarch pages ...
http://rp.baileymail.net/doku...._land:midmarch:start
...  All except the Influence / who is who page.

Please check and send me any corrections / changes.  If anyone wants personal, house or corporate heraldry -  please let me know.  Eith you can create it, I can create it, or perhaps one of the good artists will volunteer.
~ Elkin
NPC e, 12 posts
Mon 8 Apr 2019
at 06:54
  • msg #485

Re: OOC2

Breakfast time for his mayorship. If Lord Winters and his shop ever runs out of honey, cinnamon, and tea, the surly goat will likely revert back to pub food.
DM
GM, 2961 posts
Mad, bad and slightly sad
Tue 9 Apr 2019
at 18:37
  • msg #486

Re: OOC2

Whew -  updated the Who's who of Midmarch.

http://rp.baileymail.net/doku....march:midmarchpeople

Let me know of any errors or omissions.
Marceline
player, 85 posts
Half-Elf Inquisitor
Tue 9 Apr 2019
at 21:25
  • msg #487

Re: OOC2

In reply to DM (msg # 486):

'Sara - Baby'

I laughed.
Zelona
player, 156 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Tue 9 Apr 2019
at 23:19
  • msg #488

Re: OOC2

Me too!

also - 13k!
Alisa D'Medvyed
player, 108 posts
Tue 9 Apr 2019
at 23:30
  • msg #489

Re: OOC2

As for me, I can't ever see that name without thinking of this song-

https://www.youtube.com/watch?v=ScSsOA4UVr8



And while we're at it, a little theme music for our favorite town...

https://www.youtube.com/watch?v=ATMR5ettHz8
Cass Mordane
Player, 386 posts
Bard, Sword Scion
Sometime Diplomat
Wed 10 Apr 2019
at 00:35
  • msg #490

Re: OOC2

^^^ One of the enlightened!
DM
GM, 2962 posts
Mad, bad and slightly sad
Wed 10 Apr 2019
at 10:17
  • msg #491

Re: OOC2

I am playing with things :)  If you discussed a background with me when you joined the game -  please make sure it is included  at the bottom of your character sheet.
Zelona
player, 158 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Wed 10 Apr 2019
at 15:30
  • msg #492

Re: OOC2

In reply to DM (msg # 491):

Are you talking about our back history that we came up with for the character or something more specific?
DM
GM, 2963 posts
Mad, bad and slightly sad
Wed 10 Apr 2019
at 18:09
  • msg #493

Re: OOC2

The back history :)
Cass Mordane
Player, 387 posts
Bard, Sword Scion
Sometime Diplomat
Thu 11 Apr 2019
at 14:28
  • msg #494

Re: OOC2


My past says Checkered. ;)
DM
GM, 2968 posts
Thu 11 Apr 2019
at 15:26
  • msg #495

Re: OOC2

Well, what do you expect from a politician?
DM
GM, 2975 posts
Sat 13 Apr 2019
at 11:30
  • msg #496

Re: OOC2

Rabbit holes are marvellous things.  Once I started working out how much influence you would have in Restov, I had to work out how much influence the different players there had.  That led to reviewing influence across Brevoy - which led me to consider the political landscape in Brevoy and New Stetven ....

After all,  some people in Midmarch are starting to get influential enough to register on the radar of some powerful people across the country :)

As yet, none of you are more than a tiny blip at the bottom of the screen.  But .....
DM
GM, 2976 posts
Sun 14 Apr 2019
at 09:33
  • msg #497

Re: OOC2

I have just reviewed the Overall Political Climate in Brevoy.  For those of you with an interest in such things you can find the over view at http://rp.baileymail.net/doku....olitics#the_tensions.

This is a fairly  basic overview at a level you would expect to find in modern news reports or 'interested' pub conversations.  Every character with  any ranks in Know:Nobility is aware of this, and it is id freely available from all low level information sources.  You can all know it IC.  However, remember that this is part overview and part speculation.  None of you are senior enough to understand how your houses actually feel about any of these things -  nor to have any more detail on any of the specifics.

It provides the framework for me to work out background events and some influence modifiers.
Cass Mordane
Player, 388 posts
Bard, Sword Scion
Sometime Diplomat
Sun 14 Apr 2019
at 10:27
  • msg #498

Re: OOC2

Long live leMaistre!

Also, nice bit of reading there.
DM
GM, 2977 posts
Sun 14 Apr 2019
at 10:43
  • msg #499

Re: OOC2

Thank you.  I have just added the political map (which puts some of those locations in perspective - and updated the overview slightly.
DM
GM, 2983 posts
Mon 15 Apr 2019
at 18:52
  • msg #500

Re: OOC2

I have just updated the 'influence' table for Midmarch.  It isn't very pretty, I am afraid, but you should be able to work it out.  Some characters (Henry, Cyrus, Adoven)  have two entries.  The highlighted entry is their influence as "Head of ...." - and therefore the one that counts  :)  The First column is your influence within Midmarch.  The subsequent columns  show how your influence transfers to other towns in the area.

http://rp.baileymail.net/doku....midmarchpeople:start

I have also updated the Influence in Brevoy tables (with values for selected people) so that you can compare your values with the influential people of those cities.

http://rp.baileymail.net/doku....rt#ranking_of_nobles
Zelona
player, 162 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Mon 15 Apr 2019
at 19:21
  • msg #501

Re: OOC2

Very cool!
Adoven
Player, 456 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Mon 15 Apr 2019
at 23:55
  • msg #502

Re: OOC2

Is an Influence of 6 in Restov enough to get a jetty built there?
DM
GM, 2984 posts
Tue 16 Apr 2019
at 05:46
  • msg #503

Re: OOC2

It is a start towards it. The score for any of the 'foreign' places represents how well you are 'known'  in that particular place.   Treat it as one modifier based on your reputation in the world.

You can add to that by approaching other people to help you out or work with you.  You might want to think if there is anyone in Restov you know and could approach, or if there is anyone in Tusk who might benefit?  Or even if there is anyone in Midmarch who might help you out?

However, I note that:-
  • Your Influence in Mivon is not far behind.
  • Jovvox offers an opportunity as well.
  • There is no direct river route to Restov yet,
  • There is already a land Based trade connection between Henryhall and Restov

Adoven
Player, 457 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 16 Apr 2019
at 10:52
  • msg #504

Re: OOC2

Does the title 'Lord-Dominus' add to your Influence in other cities?
Domitius
player, 177 posts
Half Elf Fighter/Rogue
AC:20 HP:26
Tue 16 Apr 2019
at 11:01
  • msg #505

Re: OOC2

Lord-Dominus Domitius.... say that three times quickly :P
Cass Mordane
Player, 390 posts
Bard, Sword Scion
Sometime Diplomat
Tue 16 Apr 2019
at 11:03
  • msg #506

Re: OOC2

Dom
Da Dom Dom
Dom!
DM
GM, 2985 posts
Tue 16 Apr 2019
at 12:07
  • msg #507

Re: OOC2

Adoven:
Does the title 'Lord-Dominus' add to your Influence in other cities?


Yes.  Anything in the 'National Titles' column has a fairly direct effect.  Anything else that adds to your Midmarch Influence has a smaller effect.  In simple terms the formula is :-

Highest National Titles + (Other_Midmarch_Influence / 5) + Local Links.
EDIT:  Then modified for distance, size of town & relationship

The quickest ways for you (specifically) to increase your influence in other cities is to  increase your defence score to 5 (or more) which gets you the  Lord-Dominus title, upgrade to a City base in Tusk and a Town Base in Ringbridge.

http://rp.baileymail.net/doku....nes:ranks_and_titles
This message was last edited by the GM at 21:07, Tue 16 Apr 2019.
DM
GM, 2987 posts
Tue 16 Apr 2019
at 20:00
  • msg #508

Re: OOC2

Folks - the Easter Weekend is a long holiday in the UK, with both the Friday and Monday as national holidays.  My wife and I have also taken Thursday and next Tuesday as leave, and we are off camping in the middle of the New Forest -  with no internet, or even any electricity! So only minor posts from my phone while we are away.

I will get a post up for all the groups either tonight or tomorrow.
Marceline
player, 88 posts
Half-Elf Inquisitor
Thu 18 Apr 2019
at 04:18
  • msg #509

Re: OOC2

Had internet issues the last couple days, will make rolls and such for thread in the morning - sorry for keeping you guys waiting.
DM
GM, 3007 posts
Tue 30 Apr 2019
at 05:06
  • msg #510

Re: OOC2

For those of you who are interested, Shanara has set up a Discord Server to act, primarily, as an off-site information point should the site go down.

She has posted details in the  Off Site Games  forum.


link to a message in another game
~ Percy Arndell
NPC p, 414 posts
Gentleman and Poet
"Oh. Hello."
Sat 4 May 2019
at 04:02
  • msg #511

Re: OOC2

GM in House Rule Discussions:
Note: Water based trade is always going to be more effective and influential that land based.  It will be interesting to add Sea based trade at (some point)  Just for completeness.

And we'll want Air-based trade too.  I'm not training these Griffons for fun ! And of course there's always those Flying Carpets courtesy of ErebusTM ... <grins>
DM
GM, 3010 posts
Sun 5 May 2019
at 06:12
  • msg #512

Re: OOC2

Are those griffons intended to tow Adoven's hot air balloons?
DM
GM, 3011 posts
Sun 5 May 2019
at 06:15
  • msg #513

Re: OOC2

Folks -  work is playing havoc with me at the moment.  However, things will improve in a few weeks (at worst) as I intend to take a partial retirement and drop to working part time hours :)

That will leave me much more time for doing the important things in life -  like tormenting you guys  :P
~ Percy Arndell
NPC p, 415 posts
Gentleman and Poet
"Oh. Hello."
Sun 5 May 2019
at 12:52
  • msg #514

Re: OOC2

... transitioning towards full time DMing !  That's what we're all working towards. :>

And I believe that Fletcher over at Bow Inc. has been working on some long range, high cargo capacity ballistae.

I was worried that might be a bit ambitious, but according to our resident experts McDonnell and Douglas, the Craft skill check is only DC-10.  :P
This message was last edited by the player at 12:55, Sun 05 May 2019.
DM
GM, 3015 posts
Sun 5 May 2019
at 13:02
  • msg #515

Re: OOC2

quote:
And I believe that Fletcher over at Bow Inc. has been working on some long range, high cargo capacity ballistae.


Ahh.  They might want to talk to the gnomes on the chain ferry - I think they already hold patents on that.
~ Elkin
NPC e, 13 posts
Sun 5 May 2019
at 13:49
  • msg #516

Re: OOC2

In reply to ~ Percy Arndell (msg # 514):

That almost flew by me. But when I caught wind of it, it was plane to see.
Andalon de Lebeda
Player, 796 posts
Cleric of Abadar
Sun 5 May 2019
at 15:16
  • msg #517

Re: OOC2

Very nice, guys.  :o)

Why am I suddenly expecting someone to mention a cursed ring of levitation, or something equally nasty? No way! I'm not falling for that.  ;o)
DM
GM, 3016 posts
Sun 5 May 2019
at 15:48
  • msg #518

Re: OOC2

How did you work out that it was cursed?
Gwair
player, 31 posts
Sun 5 May 2019
at 18:01
  • msg #519

Re: OOC2

Exams are done, and I am home. Will get caught up and post momentarily
DM
GM, 3018 posts
Sun 5 May 2019
at 19:56
  • msg #520

Re: OOC2

Hope they all went well for you :)
Domitius
player, 182 posts
Half Elf Fighter/Rogue
AC:20 HP:26
Sun 5 May 2019
at 21:21
  • msg #521

Re: OOC2

Off to Fiji for a week cruising.  Spotty Internet but will reply when able
DM
GM, 3019 posts
Mon 6 May 2019
at 06:47
  • msg #522

Re: OOC2

In reply to Domitius (msg # 521):

Have a good holiday  :)
Stanislav Wolkov
player, 125 posts
Mon 6 May 2019
at 12:40
  • msg #523

Re: OOC2

In reply to Domitius (msg # 521):

Good luck. Wish I was going.
Andalon de Lebeda
Player, 798 posts
Cleric of Abadar
Mon 6 May 2019
at 14:07
  • msg #524

Re: OOC2

DM:
How did you work out that it was cursed?

Trial and e
              r
              r
              o
              r   ;o)

Domitius:
Off to Fiji for a week cruising.  Spotty Internet but will reply when able

Been there, done that ... and yes, I am jealous! I hope you have a ball.  :o)
Zelona
player, 177 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Mon 6 May 2019
at 17:04
  • msg #525

Re: OOC2

In reply to DM (msg # 513):

Hurray for us! ... er and you ;)

Congrats on getting to a point in career/life that you can afford to do partial retirement!
DM
GM, 3023 posts
Mon 6 May 2019
at 19:05
  • msg #526

Re: OOC2

In reply to Zelona (msg # 525):

Thank you :)
DM
GM, 3027 posts
Sun 12 May 2019
at 08:54
  • msg #527

Re: OOC2

This is what is making my life 'busy' at present - https://www.visitportsmouth.co.uk/d-day-75.  I have a small part to play in making it work properly.
Andalon de Lebeda
Player, 801 posts
Cleric of Abadar
Sun 12 May 2019
at 09:02
  • msg #528

Re: OOC2

That's a wee bit bigger than your usual reenactments.  ;o)
DM
GM, 3028 posts
Sun 12 May 2019
at 09:11
  • msg #529

Re: OOC2

Yep  :)
DM
GM, 3036 posts
Sun 19 May 2019
at 08:18
  • msg #530

Re: OOC2

Some thoughts on game etiquette.

I know I don’t always specify when we move for a general phase of play to something that requires a combat rounds.  A good rule of thumb is that if anyone makes any sort of attack or physical Skill Check we are in combat rounds.  This particularly applies to stealth roles -  because unless a character has spent feats your movement rate is halves when they move stealthily.

When I put up a map with a co-ordinates grid,   please specify a destination when you move -especially if we are in a Combat-Rounds situation (see above).  The grid does two things – it allows you to work for tactical advantage -  but it also helps me adjudicate enemy actions, spell effects and skill rolls.   I can sometimes spend twice as a long summarising a thread, when people move around without telling me where they are going.  And, if I am feeling mean, I can choose to put you right in the middle of the fire ball ….

If the party splits into two or more parts - respect it.  If you are separated by more than a few feet, groups can’t share information without shouting to each other.  Remember that while you can see people on the map –they might actually have moved stealthily or hidden   since you moved away.

I have three ways I can handle it when a party splits into groups.
  • Starting up separate sub-threads of each group is by far the best way -  but it is also the most time consuming and makes it more difficult when you get back together.  In a Table Top Game, this is equivalent of sending half the group away to play under a different DM until both sets are resolved.
  • Taking one sub-group into a set of PMs within the same thread also works. -  BUT you need to remember to include the rest of your sub-group in your own PMs.  The rule of thumb is if they are close enough to see, whisper to you -  then they should be included in PMs that would normally be posted openly in the thread.   In a Table Top Game, this is equivalent of the DM passing notes that only half of the group can read.
  • The easiest way is for me to keep the thread ‘open’ and post what each sub-group / person can see separately.  This requires more work from you – to make sure that you only react to what your character would know / see – and doesn’t meta-game (too much) around the rest of the information.  This is what normally happens in my Table Top Games – although it can sometimes need intervention to stop people getting carried away with what their character knows.



I tend to swap around between the three methods.  Please try and respect them.
DM
GM, 3040 posts
Wed 22 May 2019
at 11:37
  • msg #531

Re: OOC2

I have just updated the PHP underlies the wiki system.  While I have carried out basic checks and everything seems to work properly -  please let me know if you find a page that doesn't work :)
DM
GM, 3046 posts
Sat 25 May 2019
at 06:41
  • msg #532

Re: OOC2

Whew.  Things have calmed down a bit at work, and I should have a bit more time and energy available for important things in life - such as RPoL and re-enacting!  Better still, I handed in my resignation at work last week - with my final day on 4th July :)  While i will be working part-time, I intend to enjoy semi-retirement :)


I currently work on a site that is closely linked to the D-Day landings -  and we were scheduled for a visit from members of the Royal Family and Donald Trump.  I was scheduled to be one of the hosts for a dinner that would have included senior members of the British Administration, members of Trump's entourage and some UK politicians.

However, that has been cancelled as the site in not accessible in the way that US security would like.

Just down to something like 32 coach loads of visitors per day .....
DM
GM, 3049 posts
Sat 25 May 2019
at 21:33
  • msg #533

Re: OOC2

Whoops - I broke the wiki  :(

I have half a fix -  you can get to all the pages - but it looks awful.  Unfortunately, I am leaving home early tomorrow morning to go and play Pirates/Smugglers for a couple of days.  I'll try and fix it early next week.
~Magatha Primrose
NPC e, 8 posts
Sun 26 May 2019
at 03:05
  • msg #534

Re: OOC2

When it comes to playing Pirates/Smugglers, wikis can wait.
DM
GM, 3052 posts
Thu 30 May 2019
at 17:41
  • msg #535

Re: OOC2

This is what happens when I go to play pirates!


https://www.facebook.com/trevr.../?type=3&theater
Cass Mordane
Player, 397 posts
Bard, Sword Scion
Sometime Diplomat
Thu 30 May 2019
at 18:00
  • msg #536

Re: OOC2

Whoot whoot!
Andalon de Lebeda
Player, 806 posts
Cleric of Abadar
Fri 31 May 2019
at 12:29
  • msg #537

Re: OOC2

Some great pics there. It looks like it was a blast!

I'm glad the halflings could join in as well!  ;o)
DM
GM, 3053 posts
Fri 31 May 2019
at 13:14
  • msg #538

Re: OOC2

In reply to Andalon de Lebeda (msg # 537):

*grin*


And the pictures are back on the wiki ...  getting there slowly!!!
DM
GM, 3055 posts
Sat 1 Jun 2019
at 16:44
  • msg #539

Re: OOC2

Wiki Fixed  :)
Adoven
Player, 472 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 4 Jun 2019
at 06:28
  • msg #540

Re: OOC2

Can you explain the table in message #42 in T is for Trade? I'm not sure what the columns represent....
DM
GM, 3061 posts
Tue 4 Jun 2019
at 08:17
  • msg #541

Re: OOC2

In reply to Adoven (msg # 540):

Check out the BP related links in this section ....

http://rp.baileymail.net/doku....s:start#build_points

There has been a 'GP/BP conversion' chart in that section of the rules for ages. I brought it in-line with our earlier discussions, using a large town as our base setting.

This is how I THINK it will work -  although I haven't fully worked it through yet

  • If (for example)  you want to build in Jovvox ...  You would use the Small Town Line.  (Mivon uses the Large City Line)
  • I would expect you you to pay 'Outsider' rates for your first building (+ any initial 'fees for permission')
  • After that you probably pay  standard fees (if you are building using cash, rather than locally earned BPs)
  • If you get a 'special arrangement' with whoever is the Boss of Jovvox -  you might get preferred rates.
  • However, if you are cashing in BP at Tusk -  you get (currently) to  use the values on the Large Town line.

This message was last edited by the GM at 08:17, Tue 04 June 2019.
Adoven
Player, 473 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 4 Jun 2019
at 13:54
  • msg #542

Re: OOC2

Does that mean we can cash in BP for GP in Tusk, then turn around and exchange GP for BP in another town at THEIR rates?
DM
GM, 3063 posts
Tue 4 Jun 2019
at 15:48
  • msg #543

Re: OOC2

Pretty Much - although you need to remember this is still at the working / analysis stage  :)
Adoven
Player, 474 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 4 Jun 2019
at 18:28
  • msg #544

Re: OOC2

And the exchange ratio for BP->GP in your own backyard is Standard?
~ Findlas
NPC e, 7 posts
World Weary
Wary Gnome
Tue 4 Jun 2019
at 19:22
  • msg #545

Re: OOC2

In reply to Adoven (msg # 544):

We might be saying the same thing but I read the chart as:

BP->GP is 50% of standard based on settlement size.
Kendrick Winters
player, 332 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 4 Jun 2019
at 19:24
  • msg #546

Re: OOC2

So if I have a BP left over, I'm allowed to simply convert to GOLD?
Adoven
Player, 475 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 4 Jun 2019
at 23:44
  • msg #547

Re: OOC2

In reply to ~ Findlas (msg # 545):

No. What I am asking is

If Tusk becomes a Small City next turn, can I exchange 1 BP in Tusk at standard rate for 5500 gp, then turn around and purchase 1 BP of product, like a Jetty, in Jovvax (small town) for 5625 gp investment (since I am an outsider)?
~ Findlas
NPC e, 8 posts
World Weary
Wary Gnome
Tue 4 Jun 2019
at 23:55
  • msg #548

Re: OOC2

In reply to Adoven (msg # 547):

My understanding was if you're converting BP to GP then it's sold at 50%. And to buy BP in another city/settlement you have to use gold to buy that BP.

So if Tusk ups to Small City, you'd sell a BP for 5500/2 = 2750 gp. Then you'd have to buy the BP in Jovvax for 5625 as an outsider. So you'd need to come up with another 2875 to cover the difference. Or convert 2 BP from Tusk to 1 BP in Jovvax + 125 gp.

I will let our illustrious GM correct me if I'm wrong on my understanding though.
Adoven
Player, 476 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 5 Jun 2019
at 04:32
  • msg #549

Re: OOC2

Hmm, i thought the 50% thing was eliminated when he set different values for different-sized settlements. Like you said, I'm sure he'll clear up any misunderstanding.
DM
GM, 3065 posts
Wed 5 Jun 2019
at 06:09
  • msg #550

Re: OOC2

*grins*  this is why I was trying to stay away from GP/BP conversion tables/rates  :)


When you 'sell' a BP you get the sale price -  which is 50% of the standard price.  So currently 'selling' a BP in tusk gets the equivalent of 2500gp.  Outsider rate in Jovvox is 5625 gp.

However, think of this table as an "equivalence" rather than an exchange rate.   Think of  a sea-side shop where everything is really expensive for tourists, but all the locals have a 20% discount - and the shop owners mates get 40% discount.

Your very first development in a new area is still going to attract a 'permission' fee (where you pay for building permission) as well.  So, under normal circumstances, you might need to 'cash in'  3bp in Tusk to get your first jetty in Jovvox. If you upset the Jovvox boss, it might be 4bp -  Sweet talk him and it might be 2.5bp.  If lots of people want to invest in  Jovvox, the 'permission' rate might be higher -  supply and demand is a marvellous thing.  If it helps you can think of this as a sweetener, a bribe, or a 'fee for residence'(*).


No -  you can't just regularly 'cash-in' BP for GP.  BP is based on goods, barter, knowing people and a variety of other non-cash things.  When you convert BP to cash  it puts a strain on the local economy and annoys the people you do business with.  You get less and less good-will from the people who you trade/deal with and the 'sale' price will reduce.  And, of course, there is no real point.  If you make money from the BP system, I will just reduce the amount of treasure I hand out  :)




(*) You would be surprised at how many RL countries do this.  Rich people who are prepared to invest are welcome anywhere in the world.  You guys are part of the mega-rich  :)

USA = https://travel.state.gov/conte...-investor-visas.html
Malta = http://www.maltaimmigration.com/
Lots of places = https://www.lovemoney.com/gall...r-way-to-citizenship
This message was last edited by the GM at 06:10, Wed 05 June 2019.
Cass Mordane
Player, 402 posts
Bard, Sword Scion
Sometime Diplomat
Fri 7 Jun 2019
at 17:39
  • msg #551

Re: OOC2

Remind me to buy a boar spear.
DM
GM, 3072 posts
Sat 15 Jun 2019
at 07:40
  • msg #552

Re: OOC2

Cass!  Buy a boar spear!

Things are improving at this end.  I have moved to working 3 days a week, although  at least one more day is taken up trying to find work for when  I am 'technically' unemployed from July 4 - which is now my personal Independence Day.

The family and historical landmark events are over.  The last week (or so) has seen my wedding anniversary, my birthday and  the D-Day commemorations.  D-Day might seem s a strange one to put in there, but I work at the site were the D-Day landings were planned.  We have the original room and map they planned and managed the landings from.  At one pojnt we were supposed to be hosting  all the world's leaders who were at the Portsmouth ceremony (May, Trump, Macron, Merkel etc) and their entourages.  At one point I was even down to help host a dinner for some of their hangers-on.  As IT manager for the site - I was busy reworking rooms that could be used as a multinational Security Centre right up until a week or so before the visit.  And this weekend it is Father's Day and my son has come to visit ...

However, I can see the end of the tunnel and I will soon have more time to spend on RPoL again :)
DM
GM, 3073 posts
Sat 15 Jun 2019
at 17:12
  • msg #553

Re: OOC2

Has anybody been sending me PMs and not getting a response?  Twice in the last month or so, I have had a Private Message notification -  but when I went to look there were no new PMs.

(And I have checked all the way down the list including PMs not actually sent to me)
Cass Mordane
Player, 404 posts
Bard, Sword Scion
Sometime Diplomat
Sun 16 Jun 2019
at 22:35
  • msg #554

Re: OOC2

Thanks for the reminder. Can I get stats for that?

No missing PMs on this end.

Glad you are getting your workload, semi-retirement figured out. Sorry about missing out on hosting the world leaders, but sounds like you have a pretty exciting life going on over all. Hope you get to enjoy it to the fullest.

Oh, and Happy Father's Day to all it applies to!
Zelona
player, 186 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Sun 16 Jun 2019
at 22:42
  • msg #555

Re: OOC2

In reply to DM (msg # 553):

None that I know of either.

I've had that happen in other games I'm in when I log in from a different PC/phone/etc. When I go to PM's and then back out it shows I have a PM indicator in that game. Odd.
DM
GM, 3075 posts
Mon 17 Jun 2019
at 06:21
  • msg #556

Re: OOC2

Thanks guys. I have come across the PM thing occasionally before -  but not so close together  :)  I normally use multiple devices quite a lot -  but recently the frequency has dropped off, as I have been busier during working hours.

Ah well ....  If anyone  does send me a PM -  and I don't respond.  Chase me  :)

Cass, I was more than happy the world leaders decided not to come visit  :)  It would have meant a couple of days of extreme disruption -  with little benefit for me. I suspect the food at dinner would have been decent - but those chefs cook my lunch most days  :)
Gwair
player, 32 posts
Fri 28 Jun 2019
at 18:41
  • msg #557

Re: OOC2

Apologies for being so busy, parents are throwing a party and basically everything is happening at once.
~ Jensen
NPC p, 18 posts
Tue 2 Jul 2019
at 05:52
  • msg #558

Re: OOC2

I wonder if group 1 will be feasting on roast boar soon. Farm boys are known to have quite the appetite.
_Zorah
NPC x, 380 posts
I talk to the trees, but
they never listen to me.
Tue 2 Jul 2019
at 06:26
  • msg #559

Re: OOC2

Isn't it about time you got yourself a proper horse?  You look really silly riding that Mule.  And working for the soon-to-be Lord Mayor of Tusk as well!

Still, I have some nice mounts available at my ranch up near Oleg's.  I am sure Cass will dig into his pocket, if only just to avoid the embarrassment of being seen with a squire riding a mule...
~ Jensen
NPC p, 19 posts
Tue 2 Jul 2019
at 07:33
  • msg #560

Re: OOC2

Ears is a good mount. A sweetheart really. I would hate to part with her. But you might be right. She might like getting relegated to light duty while I find something bigger to carry my frame.

Ole Cass? He probably loves the attention it brings. But he has mentioned inviting you down to Silverton for a joint venture in horse breeding. And maybe breeding titan boars to be Henry's elite cavalry mounts. :O
_Zorah
NPC x, 381 posts
I talk to the trees, but
they never listen to me.
Tue 2 Jul 2019
at 07:59
  • msg #561

Re: OOC2

I would be happy to join him in Silverton, at some point, for a joint.
~Magatha Primrose
NPC e, 9 posts
Sun 7 Jul 2019
at 01:47
  • msg #562

Re: OOC2

Re: OOC Consultation


So how many XP do I need to trade to get a BP?
Kendrick Winters
player, 337 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Sun 7 Jul 2019
at 02:29
  • msg #563

Re: OOC2

OOC Consultation

Now I need a profession, perform, craft skill for the Marshal...
~ Elkin
NPC e, 14 posts
Sun 7 Jul 2019
at 02:59
  • msg #564

Re: OOC2

Interpretive dance arrests?
DM
GM, 3099 posts
Sun 7 Jul 2019
at 06:06
  • msg #565

Re: OOC2

~Magatha Primrose:
So how many XP do I need to trade to get a BP?


None :)  There is no XP / BP Exchange rate -  I am already concerned about the GP/BP exchange rate - especially when I am going to give you a public space to buy and sell stuff.

Kendrick -  the XP reward for downtime participation will be fairly small.  It is a nod towards the player's participation, rather than a primary reward for the activity.  The main reward for downtime skill based activities is the gold you earn or the items you create.

So comedy juggling on street corners should work well for The Marshal ....
This message was last edited by the GM at 06:36, Sun 07 July 2019.
~ Elkin
NPC e, 15 posts
Sun 7 Jul 2019
at 06:34
  • msg #566

Re: OOC2

There could be room in Midmarch for professional eel eating contestants.
Adoven
Player, 488 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 9 Jul 2019
at 17:56
  • msg #567

Re: OOC2

I'm trying to find a map with the letters of the Hexes so I can determine our path. Why can't I see it?
Kendrick Winters
player, 339 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 9 Jul 2019
at 19:16
  • msg #568

Re: OOC2

Adoven:
I'm trying to find a map with the letters of the Hexes so I can determine our path. Why can't I see it?


Game Map (above menu) > Group 0
Adoven
Player, 490 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Tue 9 Jul 2019
at 19:42
  • msg #569

Re: OOC2

Thanks
Zelona
player, 196 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Thu 11 Jul 2019
at 16:21
  • msg #570

Re: OOC2

Ugh, sorry my posts in the Raise Dead vs. Will IC thread keep being so long... I start typing and just keep thinking of things as I go.
DM
GM, 3107 posts
Thu 11 Jul 2019
at 16:47
  • msg #571

Re: OOC2

No need to apologize -  that is precisely why I set those threads up  :)
~Magatha Primrose
NPC e, 10 posts
Sat 13 Jul 2019
at 14:45
  • msg #572

Re: OOC2

Looks like Elkin tried to rig the dice roller to swipe Jensen's second level hit points. No wonder. Our boy rolled max.
DM
GM, 3120 posts
Mon 15 Jul 2019
at 18:52
  • msg #573

Re: OOC2

I have just added the following text to the Religious building section of the rules.

Most religious buildings have a group of Collegiate Adepts who live in, serve and maintain the building.  Collegiate Adepts have the ability to perform rituals that enhance the Caster level of their lead priest - ie the PC Cleric who 'owns' the temple.  When casting spells, using scroll and performing other similar tasks, the PC cleric gains the following bonus caster levels so long as they in their own church and take an hour to prepare.

+1 - Holy House, Chapel
+2 - Priory, Temple
+3 - Abbey, Minster
+4 - Cathedral



http://rp.baileymail.net/doku....:religious#buildings
DM
GM, 3123 posts
Wed 17 Jul 2019
at 19:10
  • msg #574

Re: OOC2

As I said a short while ago, I have left my full-time permanent employment - to go into semi-retirement.  In effect, this means freelancing and picking up bits of work that I like the idea of, or that suit me nicely.  One of my first contracts is training and assessing apprentices in the dark arts of Digital Marketing, which means I need to become familiar with the tools that are used.  First up is blogging and particularly WordPress -  So if anyone is interested in my new blog (which is all about world building for game worlds) you can find it at ...

www.galinia.org.uk

Just remember it is very new and (at the moment) is as much a learning sandpit as anything else.
DM
GM, 3136 posts
Tue 30 Jul 2019
at 13:09
  • msg #575

Re: OOC2

I have just updated the Group 0 Map to show recent changes and discoveries.
DM
GM, 3150 posts
Sun 11 Aug 2019
at 20:41
  • msg #576

Re: OOC2

If anyone is interested, I have just blogged my views on alignment.

http://galinia.org.uk/alignment
Pipre
Player, 822 posts
11/11 Bombs
Thu 15 Aug 2019
at 19:04
  • msg #577

Re: OOC2

Holy moly I am not going in that river.
Cass Mordane
Player, 418 posts
Bard, Sword Scion
Sometime Diplomat
Sat 17 Aug 2019
at 04:00
  • msg #578

Re: OOC2

I have always liked the chaotic neutral with good tendencies approach, or CN(G). But I most likely truly lean to chaotic good with neutral tendencies CG(N). Which I don't think has really been considered as an "actual" alignment.

Do good where you can. Destroy who you must.
This message was last edited by the player at 04:01, Sat 17 Aug 2019.
Cass Mordane
Player, 423 posts
Bard, Sword Scion
Sometime Diplomat
Tue 10 Sep 2019
at 18:37
  • msg #579

Re: OOC2

Yay! Ethankos yet lives! Now to get the hell away from that lobstrosity.
This message had punctuation tweaked by the player at 18:37, Tue 10 Sept 2019.
~Elkin
NPC e, 16 posts
Sun 22 Sep 2019
at 03:18
  • msg #580

Re: OOC2

When you folks get quiet, I get suspicious.
Pipre
Player, 828 posts
11/11 Bombs
Sun 22 Sep 2019
at 11:33
  • msg #581

Re: OOC2

lobstrosity
~Magatha Primrose
NPC e, 11 posts
Sun 22 Sep 2019
at 17:54
  • msg #582

Re: OOC2

https://vignette.wikia.nocooki...st?cb=20180310163854


Stephen King should get a commission.
Andalon de Lebeda
Player, 846 posts
Cleric of Abadar
Mon 23 Sep 2019
at 14:49
  • msg #583

Re: OOC2

"Yes, that's him! I will never forget that monstrous villain. I'm sure I could pick him out of an identity parade anytime."
Shadow
player, 1 post
and the Hand
Mon 23 Sep 2019
at 15:19
  • msg #584

Re: OOC2

We're watching you...
~Magatha Primrose
NPC e, 12 posts
Mon 23 Sep 2019
at 15:52
  • msg #585

Re: OOC2


Cass Mordane
Player, 426 posts
Bard, Sword Scion
Sometime Diplomat
Sat 28 Sep 2019
at 08:40
  • msg #586

Re: OOC2

To do list:

Buy axes and other appropriate adventuring tools.
Invent barbecue sauce.
Invent pulled pork.
This message was last edited by the player at 08:40, Sat 28 Sept 2019.
~Percy Arndell
NPC p, 419 posts
Gentleman and Poet
"Oh. Hello."
Sat 28 Sep 2019
at 13:51
  • msg #587

Re: OOC2

Invent Patents
Invent Application Fees

;>
_ Brother Barthomew
NPC e, 24 posts
NPC - Henry's Chaplain
Priest of Pharasma
Sat 28 Sep 2019
at 16:20
  • msg #588

Re: OOC2

Henry will happily grant you a patent to ....

... for a small fee, of course!
DM
GM, 3196 posts
Tue 8 Oct 2019
at 10:55
  • msg #589

Re: OOC2

Guys - Two things ...

Groups 2 & 3 are going into more difficult areas than you have been in recently, so I would advise you to plan properly :)  Just in case you are under any misconceptions, characters can die in this game - Ethankos was within 1 point of death recently, and was only saved by  a fairly dangerous rescue attempt (that brought another PC to very low HP) AND a couple of good dice rolls.

Next weekend I am away (leave Friday, return Monday) and the weekend after that I am hosting my wife's birthday party.  For anyone new, that is a full weekend table-top dungeon that starts Friday evening and ends Sunday afternoon  with almost non-stop play.  So I need to spend a lot of time next week prepping for that.  That doesn't mean I forget about you guys, just that I might be (even more) sporadic and confused.
Zelona
player, 226 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Tue 8 Oct 2019
at 16:17
  • msg #590

Re: OOC2

1 - Good to know...

2 - How do we get an invite to that?? :P A full weekend of gaming sounds amazing. Your wife is a lucky woman to get that for her birthday!!
DM
GM, 3203 posts
Tue 8 Oct 2019
at 17:26
  • msg #591

Re: OOC2

When this campaign ends, this is year 5 of this campaign with the same players and characters,  I might be looking for new players.  That said, I have the next few years planned.  This is, however, about the tenth year of her birthday game ...  it took us a while to settle on a fixed group and their characters.
Kendrick Winters
player, 359 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Tue 8 Oct 2019
at 18:12
  • msg #592

Re: OOC2

DM:
Groups 2 & 3 are going into more difficult areas than you have been in recently, so I would advise you to plan properly :)  Just in case you are under any misconceptions, characters can die in this game.


Strap on those helmet boys!
Cass Mordane
Player, 428 posts
Bard, Sword Scion
Sometime Diplomat
Wed 9 Oct 2019
at 12:06
  • msg #593

Re: OOC2

Maybe we can get a blog entry on how this year's session went. [*] hint[*][*] nudge[*]
DM
GM, 3204 posts
Wed 9 Oct 2019
at 13:19
  • msg #594

Re: OOC2

In reply to Cass Mordane (msg # 593):

Remind me afterwards  :)
~Percy Arndell
NPC p, 420 posts
Gentleman and Poet
"Oh. Hello."
Fri 11 Oct 2019
at 12:42
  • msg #595

Re: OOC2

You know you're getting older when our illustrious GM announces the annual birthday dungeon event and you think "wasn't that just last month" ?!!!  :>
DM
GM, 3210 posts
Wed 16 Oct 2019
at 12:08
  • msg #596

Re: OOC2

OK Guys - you have some time now, no more posts from me until next week.
Kiera
player, 94 posts
Wed 16 Oct 2019
at 12:23
  • msg #597

Re: OOC2

Have fun this weekend- wish your wife a happy birthday from us, too!
DM
GM, 3212 posts
Sun 20 Oct 2019
at 19:31
  • msg #598

Re: OOC2

Guys, this week has got complicated!

I got offered more work Friday - although I semi-retired, I am a freelance trainer/assessor.  I have to work a couple of extra days next week as a take over from the previous assessor. We have just (sort of) recovered from the weekend game, and the concert tomorrow night (we are going to see Cher) turned into an overnight stay ....

So it is unlikely that I will be able to make any serious game posts until next weekend :(  Sorry.
Kendrick Winters
player, 362 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Sun 20 Oct 2019
at 19:44
  • msg #599

Re: OOC2

In reply to DM (msg # 598):

Sounds like you're partying like it is 2019!
Zelona
player, 231 posts
Half-elf Druid
HP: 21 - AC: 19/12/17
Mon 21 Oct 2019
at 17:16
  • msg #600

Re: OOC2

In reply to Kendrick Winters (msg # 599):

Haha!

Have fun DM!

Of the people I've seen who retire, I've only seen them actually get busier than when they were working. Crazy!
DM
GM, 3213 posts
Wed 23 Oct 2019
at 09:22
  • msg #601

Re: OOC2

If anyone is interested -  a report of the Birthday Game has been posted on my blog - http://galinia.org.uk/

Cher was 'Interesting'  Cher, herself was good - although she clearly isn't as active and physically able as she was years ago.  Paul Young (the opening act) was pretty dire - and the DJ really didn't do anything for me - Mixing Johnny Cash over some sort of bass and drum beat really didn't work (IMO)- and there were other severe mismatches too!  *Grumpy Old Man Scowl*

Yesterday was pretty much a recovery day - and you need those as you get old :(
Cass Mordane
Player, 430 posts
Bard, Sword Scion
Sometime Diplomat
Wed 23 Oct 2019
at 10:33
  • msg #602

Re: OOC2

Now I am left wanting to play a master chef who specializes in releasing magic from a collection of objects and providing take out/take away meals for adventurers.

And maybe finding a way to ship over additional quantities of port for next year's birthday adventure. Or maybe Grog!
DM
GM, 3214 posts
Wed 23 Oct 2019
at 10:48
  • msg #603

Re: OOC2

*grin* Thank you. I can say with complete honesty - we never have a shortage of Port :)
Kiera
player, 95 posts
Wed 23 Oct 2019
at 12:03
  • msg #604

Re: OOC2

I actually have a grog recipe I found in my Warcraft cookbook.  We don't have much of a liquor shop around here or I'd make it myself.  Been meaning to try all those gaming-inspired drinks I've been finding all over the net, myself.
~Elkin
NPC e, 17 posts
Wed 23 Oct 2019
at 12:36
  • msg #605

Re: OOC2

Maybe we need to start submitting drink recipes for The Dragons Den.
Kiera
player, 96 posts
Wed 23 Oct 2019
at 13:30
  • msg #606

Re: OOC2

I think Kiera's would be easy:

The Raincutter:

1) Pour something alcoholic into a glass.
2) Drink.

But yeah, that would be something fun to try and think of.
DM
GM, 3215 posts
Wed 23 Oct 2019
at 13:44
  • msg #607

Re: OOC2

Back in the day we used to have a 'communal cocktail' called a Rivers Red-Eye - my re-enactment regiment in the Sealed Knot is called Earl Rivers regiment  :)

  1. Take a hat and collect money.
  2. Go to the bar and order a glass red wine - pour the wine into a pint glass.
  3. Use the money from the hat to buy as many shots as you can and put them into the pint glass.
  4. Top it up with soda water.
  5. Stir very gently
  6. Pass it around until it is all gone.
  7. Start again.

Some very (un)lucky people were given a Red-Eye all to themselves on special occasions, such as their birthday .... *Evil Grin*
Domitius
player, 225 posts
Half Elf Fighter/Rogue
AC:20 HP:30
Wed 23 Oct 2019
at 22:54
  • msg #608

Re: OOC2

Oh gawd, that sounds like the drink my mates gave me the night before I moved back to Oz from the UK.... Though it was beer based...  Not a great way to fly...
Cass Mordane
Player, 432 posts
Bard, Sword Scion
Sometime Diplomat
Sat 2 Nov 2019
at 16:03
  • msg #609

Re: OOC2

http://portcocktails.com/cocktails.html


I used to have a super power when it came to drinking alcohol, but I have since retired the ability. But back in the day, this was my own personal drink (when it wasn't just whiskey by the gallons):

Cranberry Juice
A shot (or 4) of Jack Daniels
A splash of Grenadine
Just enough ice to chill


And our own type of party punch was Blue Stuff:

Blue Curacao
Triple Sec
Lemon Juice
Lime Juice
7 Up
Vodka

Also, now that I have been enlightened, I must make pork crackling!
DM
GM, 3223 posts
Sat 2 Nov 2019
at 16:20
  • msg #610

Re: OOC2

Pork Crackling is one of the best parts of roast Pork.  Rub plenty of salt into the  skin/rind and cook in a hot oven.  Yummy!
~Percy Arndell
NPC p, 421 posts
Gentleman and Poet
"Oh. Hello."
Sun 10 Nov 2019
at 14:29
  • msg #611

Re: OOC2

Never tried but I'm assured it's good:

Chairman of the Board

3 parts Grey Goose Vodka
3 parts Bombay Sapphire Gin
1 part Cointreau
Chilled over ice and strained

Though nothing can really beat Tom Sharpe's fictional (I sincerely hope) Dog's Nose, the favourite tipple of Lord Jeremy Pimpole, usually made up of seven ounces of gin to thirteen ounces of beer, served in a pint glass. Pimpole's version of the drink is made up of 60% gin ...
DM
GM, 3228 posts
Mon 11 Nov 2019
at 14:18
  • msg #612

Re: OOC2

Sorry for the late posts -  but I have not been feeling very well this week.
Cass Mordane
Player, 434 posts
Bard, Sword Scion
Sometime Diplomat
Mon 11 Nov 2019
at 23:19
  • msg #613

Re: OOC2

∆∆∆∆ See above liquid medications! ∆∆∆∆  Feel better soon!
Kiera
player, 99 posts
Tue 12 Nov 2019
at 00:02
  • msg #614

Re: OOC2

Yeah, flu season's starting to kick in- I've laid in a load of peanut butter, bread, and good chicken noodle soup.

Though we also got our first snowfall, and all the joy that brings to the roads, today.  I swear, there's something about the first snow of the season that just wipes the memory of how to drive on snow from everyone's minds... sheesh.
Marceline
player, 123 posts
Half-Elf Inquisitor
Wed 13 Nov 2019
at 18:39
  • msg #615

Re: OOC2

Flu season is the worst and November can bite it. Everyone's sick here.
DM
GM, 3230 posts
Wed 13 Nov 2019
at 19:24
  • msg #616

Re: OOC2

Cass Mordane:
∆∆∆∆ See above liquid medications! ∆∆∆∆  Feel better soon!



The spiced rum has gone and the whiskey is open ......
Cass Mordane
Player, 435 posts
Bard, Sword Scion
Sometime Diplomat
Wed 13 Nov 2019
at 22:52
  • msg #617

Re: OOC2

Then you'll soon be feeling as good as you're hopin'.
DM
GM, 3233 posts
Sat 16 Nov 2019
at 22:24
  • msg #618

Re: OOC2

It was our version of Thanksgiving today (my wife is American) with English, American, French and Catalan members of the family - ranging from 4years old to nearly 90.  My wife and I spent a good two days preparing, all evening eating and talking, and we will spend most of tomorrow cleaning up.  :)

Right at the moment, I am sitting here feeling stuffed and very content.
Alisa D'Medvyed
player, 173 posts
Sun 17 Nov 2019
at 19:35
  • msg #619

Re: OOC2

Sounds fantastic!

- and we will spend most of tomorrow cleaning up

Well, maybe not that bit.
DM
GM, 3235 posts
Sun 17 Nov 2019
at 20:10
  • msg #620

Re: OOC2

Alisa D'Medvyed:
- and we will spend most of tomorrow cleaning up


We take it slowly and gently with long pauses in between working stints :)
Cass Mordane
Player, 436 posts
Bard, Sword Scion
Sometime Diplomat
Mon 18 Nov 2019
at 11:56
  • msg #621

Re: OOC2

All festivities should last well beyond the new year!

I am not sure I understand the 10+initiative reference though.
Marik
Player, 241 posts
Mon 18 Nov 2019
at 12:52
  • msg #622

Re: OOC2

Cass Mordane:
I am not sure I understand the 10+initiative reference though.


The lobster will go back underwater on initiative count 9, so you need a 10+ to target it before that happens.
Cass Mordane
Player, 437 posts
Bard, Sword Scion
Sometime Diplomat
Tue 19 Nov 2019
at 01:11
  • msg #623

Re: OOC2

Gotcha. Thanks, Marik.
Marik
Player, 242 posts
Tue 19 Nov 2019
at 01:40
  • msg #624

Re: OOC2

Hey Cass, you may want to re-calculate your damage ;)
Cass Mordane
Player, 439 posts
Bard, Sword Scion
Sometime Diplomat
Tue 19 Nov 2019
at 01:43
  • msg #625

Re: OOC2

Ah, 7. Thanks.
Cass Mordane
Player, 441 posts
Bard, Sword Scion
Sometime Diplomat
Mon 2 Dec 2019
at 06:38
  • msg #626

Re: OOC2

Wow, what a challenge! That little lobstrosity almost had the whole party befuddled for a bit. Now Cass is all focused on what a little ingenuity can do. He will be paying a visit to the local blacksmith to work on a few ideas once he gets back from the field. Might have to sell a few sword lessons and sing a few songs to pay for his ideas.
DM
GM, 3244 posts
Mon 2 Dec 2019
at 07:49
  • msg #627

Re: OOC2

*grin*  Thank you.  I'll take that as a compliment  :)

Intelligent monsters are always fun (for the DM) -  but be warned, there are a few more intelligent monsters to come.   You guys will have to think creatively and act as a team  :)
Kiera
player, 103 posts
Thu 5 Dec 2019
at 05:26
  • msg #628

Re: OOC2

Huh, this should be interesting- Owlcat Games has announced they're doing a second Pathfinder game.  They're converting the Wrath of the Righteous AP much like they did Kingmaker.
Cass Mordane
Player, 443 posts
Bard, Sword Scion
Sometime Diplomat
Fri 6 Dec 2019
at 19:39
  • msg #629

Re: OOC2

Unless Cass were to roll a crit, I doubt he will be savvy enough to harvest components. And that 24 hour time limit is tough for this situation. But thanks for the info, it might come in handy later:
Marceline
player, 128 posts
Half-Elf Inquisitor
Fri 6 Dec 2019
at 20:06
  • msg #630

Re: OOC2

Kiera:
Huh, this should be interesting- Owlcat Games has announced they're doing a second Pathfinder game.  They're converting the Wrath of the Righteous AP much like they did Kingmaker.


It's got my interest. I wonder if they'll do more classes/archetypes?
Zelona
player, 239 posts
Half-elf Druid
HP: 7 (11) - AC: 21/12/19
Fri 6 Dec 2019
at 20:10
  • msg #631

Re: OOC2

I really want to play the Kingmaker version, but I have. no. time.... :(
Stanislav Wolkov
player, 158 posts
Fri 6 Dec 2019
at 20:29
  • msg #632

Re: OOC2

In reply to Zelona (msg # 631):

My PC is too old to deal with it :(
DM
GM, 3246 posts
Fri 6 Dec 2019
at 21:49
  • msg #633

Re: OOC2

And we just rediscovered AOE II   .....
~Percy Arndell
NPC p, 422 posts
Gentleman and Poet
"Oh. Hello."
Sat 7 Dec 2019
at 04:56
  • msg #634

Re: OOC2

Zelona:
I really want to play the Kingmaker version, but I have. no. time.... :(

Oh, same sad tale here ... I've still got NWN II, M&M X and Skyrim sitting reproachfully on the bookcase, never even installed.  :~<
Stanislav Wolkov
player, 161 posts
Sat 14 Dec 2019
at 21:41
  • msg #635

Re: OOC2


Cass Mordane
Player, 447 posts
Bard, Sword Scion
Sometime Diplomat
Sun 15 Dec 2019
at 15:54
  • msg #636

Re: OOC2

Building 8 - Anything living or all expired?
DM
GM, 3256 posts
Sun 15 Dec 2019
at 16:54
  • msg #637

Re: OOC2

You could always go look  :)
DM
GM, 3257 posts
Sun 15 Dec 2019
at 22:11
  • msg #638

Re: OOC2

I have a suit similar  to the one Cass is wearing,  in my 'costume' wardrobe.  However, mine is black with silver piping.  It used to fit me, a few stones ago .....

When I was a young man, I brought the material to have a suit like that made in dusky pink, with a pearly grey lining - but never quite got around to getting it made  :(
Cass Mordane
Player, 448 posts
Bard, Sword Scion
Sometime Diplomat
Sun 15 Dec 2019
at 22:34
DM
GM, 3258 posts
Mon 16 Dec 2019
at 08:28
  • msg #640

Re: OOC2

:)

For my newest re-enactment role, it needs to be something like  the rebels on this page.  I am now too old and fat for the army -  so I need to find pictures of non-noble civilian clothing -  and in most areas that is surprisingly difficult.

https://www.pinterest.co.uk/ma...outh-rebellion-1685/
DM
GM, 3260 posts
Wed 18 Dec 2019
at 06:35
  • msg #641

Re: OOC2

An  update on the Campaign Rules and Kingdom Rounds

After a lot of procrastinating, I have been working on the Campaign Rules again  :)  While it doesn't seem like it sometimes, my semi-retired working life is becoming a bit more straightforward.  I have a better idea of what I am doing and have got over the 'How the hell do I do this new job' hump.  Ironically, I think, playing around with the newer versions of NWN and AOE, has helped.  So what this means for you guys ...

  1. I have decided to nerf Poisons.  There will be a house rule that effectively says no secondary effects, and reduces them all to one saving throw.  That was probably one of the most difficult decisions I have made, and was one of the issues that was responsible for my procrastinating.  If that screws up a character build you have been working towards -  I will let you retrain.  For the reasons behind that decision read this blog Post.  http://galinia.org.uk/poisons

  2. I intend to move to a single 'Campaign Round' per in-game year and roll everything campaign related into that round.   This isn't a biggie -  it just means entourage-assistants will now level-up (if they are eligible) during the campaign round rather than when your character levels up.  And that all of your characters will age one year every time we have a Campaign Round.

  3. I will run Campaign Rounds as Fuzzy Threads, so that we don't interrupt adventuring.  Stopping everything has worked OK, so far, but it is getting more and more difficult to keep everyone in Sync - and it is going to get worse.  We already have  'Fuzzy Time' - so we might as well use it.

  4. I hope to use the quiet Xmas period to finish adding the Down-Time  section and the Value of XP sections to the wiki - and then run a Campaign Round after Christmas.

  5. After that, I will try to run Fuzzy RP threads between the Campaign Rounds, so that your characters can be a bit more active.

~Percy Arndell
NPC p, 423 posts
Gentleman and Poet
"Oh. Hello."
Wed 18 Dec 2019
at 13:04
  • msg #642

Re: OOC2

Non-noble civilian clothing ... oh, so less Sealed Knot and more Frayed Knot then ?  <grrins>

Don't worry - it's not the years, it's the mileage !  ;>

Just a thought ... probably a century or so too late (give or take), but there's probably a fair number of images on the web from the Poldark TV Series, which might give you some inspiration for attire.
Stanislav Wolkov
player, 162 posts
Wed 18 Dec 2019
at 15:29
  • msg #643

Re: OOC2

In reply to DM (msg # 641):

How about reducing thier prices then as well?
DM
GM, 3261 posts
Wed 18 Dec 2019
at 16:57
  • msg #644

Re: OOC2

Stanislav Wolkov:
How about reducing thier prices then as well?


I'll look at it, when I get round to actually writing the rules etc up.  :)
Stanislav Wolkov
player, 163 posts
Wed 18 Dec 2019
at 17:09
  • msg #645

Re: OOC2

In reply to DM (msg # 644):

Thank you.
Cass Mordane
Player, 449 posts
Bard, Sword Scion
Sometime Diplomat
Wed 18 Dec 2019
at 20:36
  • msg #646

Re: OOC2

DM:
I intend to move to a single 'Campaign Round' per in-game year and roll everything campaign related into that round.


Only one a year? What, oh what are you doing to my empire building?

DM:
Stanislav Wolkov:
How about reducing thier prices then as well?


I'll look at it, when I get round to actually writing the rules etc up.  :)


Oh, campaign rounds are going to be cheaper? Cool. Those BPs are hard to come by.

Really though, how much time has passed since the first venture to take these lands?
This message was last edited by the player at 20:36, Wed 18 Dec 2019.
DM
GM, 3262 posts
Wed 18 Dec 2019
at 20:45
  • msg #647

Re: OOC2

Cass Mordane:
Really though, how much time has passed since the first venture to take these lands?


That is a really good question and I am working on it  :P

I think it will be three years, by the time I get it all worked out.  That feels about right for a fast growing 'boom' town.
DM
GM, 3263 posts
Thu 19 Dec 2019
at 08:52
  • msg #648

Re: OOC2

You can see my ides on down time starting to take shape here.

http://rp.baileymail.net/doku....2:down_time#crafting

These are based on the discussion we had some time ago.  I need to check the time  available again ....  I think that was set at three rounds per calendar year - rather than one round.
Stanislav Wolkov
player, 165 posts
Sun 22 Dec 2019
at 21:52
  • msg #649

Re: OOC2

Merry Christmas and Happy Hanukkah to all.
Cass Mordane
Player, 450 posts
Bard, Sword Scion
Sometime Diplomat
Sun 22 Dec 2019
at 22:51
  • msg #650

Re: OOC2

Ok, for the slow witted, is that 1 kingdom turn and 3 downtime turns per calendar year?

Merry Christmas! Happy Hanukkah! Happy Holidays! Best wishes for all of you! Thanks for helping to bring me the joy of gaming for another year.
Cass Mordane
Player, 451 posts
Bard, Sword Scion
Sometime Diplomat
Sun 22 Dec 2019
at 22:58
  • msg #651

Re: OOC2

Wow.

JohnB, you live above a Chinese restaurant? How cool.
DM
GM, 3268 posts
Sun 22 Dec 2019
at 23:08
  • msg #652

Re: OOC2

Cass Mordane:
Ok, for the slow witted, is that 1 kingdom turn and 3 downtime turns per calendar year?


It is a work in progress :)

I think things are currently set up like that.  When I finish the rules (I suspect) it will come out as One campaign rounds (with extra down time)


Have a good Solstice, Christmas, New Year and whatever other holidays you celebrate.
DM
GM, 3269 posts
Wed 25 Dec 2019
at 07:35
  • msg #653

Re: OOC2

Merry  Xmas and a Happy New Year -  and if you celebrate any other holidays at this time of year, may they be good ones as well.
Domitius
player, 236 posts
Half Elf Fighter/Rogue
AC:20 HP:30
Wed 25 Dec 2019
at 12:41
  • msg #654

Re: OOC2

30 minutes until Christmas is finished here, so Merry Christmas everyone.  Hope you all have a great day wherever you are.
DM
GM, 3272 posts
Sun 29 Dec 2019
at 08:19
  • msg #655

Re: OOC2

Just a thought for  you guys :)

Fuzzy threads, such as Winterfest and the Dragons Den are there (in part) to let characters from different groups meet up, chat and (perhaps) form some sort of posting partnership.

Think of them as a night out in  the local pub/bar/club where you have the chance to meet new people  :)

They are also a good way to get XP  :)  Under the new system I give out RP xp in chunks.  There will certainly be some XP for every character who makes an appearance.  More when characters get into a conversation that I don't have to be involved in  :)
Cass Mordane
Player, 456 posts
Bard, Sword Scion
Sometime Diplomat
Fri 3 Jan 2020
at 16:15
  • msg #656

Re: OOC2

Yuv konfused me ‘gain.

How many game years will be in a RL year?
DM
GM, 3280 posts
Fri 3 Jan 2020
at 16:29
  • msg #657

Re: OOC2

1 Real Life Year = 2 Game years :)

December and June Campaign Turns mark the in-game year changes - that is when your entourage-assistants will go up a level and when your PC gets a year older ...



When characters all went up a level at the same time, it was easy to just have the Kingdom Turn them -  but now I need to be a bit more structured.   I have already set up reminders in my calender -  without that I would be lost.
Cass Mordane
Player, 457 posts
Bard, Sword Scion
Sometime Diplomat
Fri 3 Jan 2020
at 16:33
  • msg #658

Re: OOC2

Does that mean 1 Campaign Turn every 2 game years (1RL year)?
DM
GM, 3281 posts
Fri 3 Jan 2020
at 16:53
  • msg #659

Re: OOC2

No.

December/January -  Campaign Turn (which marks the end of an In-game year.  There will be a kingdom building round, Entourage assistants go up and there will be a 25 day Downtime Turn.
March - 25 day Downtime Turn - that marks half a game year.
June - Campaign Turn (which marks the end of an In-game year.  there will be a kingdom building round, Entourage assistants go up and there will be a 25 day Downtime Turn.
September - 25 day Downtime Turn - that marks half a game year.
December -  Campaign Turn (which marks the end of an In-game year.  There will be a kingdom building round, Entourage assistants go up and there will be a 25 day Downtime Turn.

and so on.
Kendrick Winters
player, 374 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Fri 3 Jan 2020
at 16:57
  • msg #660

Re: OOC2

Seems that there will be a strict schedule of sorts :)
I think I like it.
DM
GM, 3282 posts
Fri 3 Jan 2020
at 17:00
  • msg #661

Re: OOC2

Good  :)

So much Fuzzy Time means I need to put a bit of structure around things -  or else I will get terribly confused.  It is bad enough as it is .....
Kendrick Winters
player, 375 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Fri 3 Jan 2020
at 17:05
  • msg #662

Re: OOC2

But I'm afraid of getting old!
My bones...my bowels!
:)
DM
GM, 3283 posts
Fri 3 Jan 2020
at 17:06
  • msg #663

Re: OOC2

Kendrick Winters:
But I'm afraid of getting old!
My bones...my bowels!
:)



Welcome to my world :)
Kendrick Winters
player, 376 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Fri 3 Jan 2020
at 17:11
  • msg #664

Re: OOC2

So then we're coming up on some downtime activities!!!
Kendrick needs to find Zorah and an excuse to travel to Restov :)
Cass Mordane
Player, 458 posts
Bard, Sword Scion
Sometime Diplomat
Fri 3 Jan 2020
at 17:30
  • msg #665

Re: OOC2

Thanks for the clarification. My comprehension must not have been turned on earlier.
DM
GM, 3284 posts
Fri 3 Jan 2020
at 18:01
  • msg #666

Re: OOC2

Cass - NP

Kendrick -  I have planned a couple of Fuzzy Threads for after the Campaign Turn.

One being a boat trip South - courtesy of V&A Shipping, the other being a trip to Restov -  as a number of people have expressed an interest  :)
DM
GM, 3289 posts
Sat 4 Jan 2020
at 12:17
  • msg #667

Re: OOC2

I have been working through the game trying to work out when  characters joined the game.   A number of characters moved on, when their Players left the game and I haven't tried to track those.  Others have taken various NPC roles ...  I think we have the following 'rough' time groups.

  1. Andalon, Percy, Pipre, Cyrus, Vik, Val, Aris’ta, Zorah, Bai, Tib, Rikka, Rook
  2. Mariam, Cass, Marik, Adoven, Lex, Tansy, Borric  (Mia)
  3. Safiya, Kendrick, Fiddler, Quentin – Marceline – El, Quinn, Ethankos, Ron
  4. Dom, Zelona, Rose
  5. Kiera, Stas, Alisa, Gwair, Dara


Anyone I have missed?  Anyone in the wrong group?
Domitius
player, 239 posts
Half Elf Fighter/Rogue
AC:20 HP:30
Sat 4 Jan 2020
at 13:14
  • msg #668

Re: OOC2

Kendrick Winters:
So then we're coming up on some downtime activities!!!
Kendrick needs to find Zorah and an excuse to travel to Restov :)


Domitius needs to head home and wants to introduce Alisa to his family...

Kendrick would be more than welcome to come and meet them as well.
Kiera
player, 106 posts
Sun 5 Jan 2020
at 02:53
  • msg #669

Re: OOC2

...I honestly don't know what I'd have Kiera end up doing beyond her first night or so back.  As far as things to do during her downtime, well... I have a few ideas, but at the same time, I'm still not sure what she's doing.

I'll have to think some more.
Cass Mordane
Player, 461 posts
Bard, Sword Scion
Sometime Diplomat
Sun 5 Jan 2020
at 03:19
  • msg #670

Re: OOC2

Bring on the sparring contests!
~Percy Arndell
NPC p, 424 posts
Gentleman and Poet
"Oh. Hello."
Sun 5 Jan 2020
at 06:09
  • msg #671

Re: OOC2

I think Borric was in group 1 ?

We also had:

  • Moto Trema in group 1 but he left Oleg's Outpost after battle with Bandits, and was reported as having been killed by wolves and being buried near the Outpost
  • Gehron in group 3, though he was killed by a Cyclops and is buried in Ringbridge

... so they're probably in the 'not being tracked' category.
DM
GM, 3296 posts
Sun 5 Jan 2020
at 10:30
  • msg #672

Re: OOC2

Percy -   Moto and Gerhon are not being tracked - although Moto has a magnificent Grave out at Oleg's.   Borric was in group 1 - and I thought I had put him there.  I will correct that now  :)

Kiera - no hassle - Just about anything is fair game.  I loved one of Pipre's very early posts.  It described her waking up after a hangover, and the subsequent posts saw her start a new job and deal with a bunch of strangers while suffering  :)
Cass Mordane
Player, 462 posts
Bard, Sword Scion
Sometime Diplomat
Sun 5 Jan 2020
at 12:19
  • msg #673

Re: OOC2

Drunken naked sparring competitions! It would really put Midmarch on the map.
DM
GM, 3297 posts
Sun 5 Jan 2020
at 12:39
  • msg #674

Re: OOC2

I foresee a pub, run by the Mayor of Tusk - with a shrine dedicated to Caiden Caliean (or however you spell it) and a duelling ring in the basement.
Cass Mordane
Player, 463 posts
Bard, Sword Scion
Sometime Diplomat
Mon 6 Jan 2020
at 09:18
  • msg #675

Re: OOC2

^^^ I think you have the right of it. Just wait til those crafters get around to creating baby oil.

Also, with each new announcement, I discover :


DM:
The Player Information Thread has a list of the BPs that you can spend.


But every time I go to check it, those BPs haven’t increased from last time. Is there a secret that I am missing?
DM
GM, 3308 posts
Mon 6 Jan 2020
at 09:28
  • msg #676

Re: OOC2

I don't know.  However, you section has been updated.  It says ..

Cass

I think you probably get the same amount of BP as last time  :) but the maths is different.

If that isn't what you see in this thread  link to a message in this game  Then please let me know.

For anyone else having difficulty -  the BPs section is at the bottom of that thread
This message was last edited by the GM at 09:30, Mon 06 Jan 2020.
Cass Mordane
Player, 465 posts
Bard, Sword Scion
Sometime Diplomat
Mon 6 Jan 2020
at 09:46
  • msg #677

Re: OOC2

I was just being silly. Indicating that the number of BPs should be magically increasing with each new thread that I read with the reminder of where to find such information. Increasing from the last time I read it, not just from last kingdom building turn. Your accounting, as usual, looks to be stunningly accurate. So accurate that it reminds me that I will still need to request to borrow .5 BP for this round. But hopefully the investment will have me squared away for all future rounds.
This message was last edited by the player at 09:48, Mon 06 Jan 2020.
DM
GM, 3309 posts
Mon 6 Jan 2020
at 09:53
  • msg #678

Re: OOC2

You currently owe the governor 0.5 bp and repaying that is included in the calculation.

In this instance, seeing as you borrowed the money to do something that The Governor requested -  he would probably be prepared to extend the loan for another turn - if he was asked.
Adoven
Player, 557 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Mon 6 Jan 2020
at 12:09
  • msg #679

Re: OOC2

What I want to know is how the 8.5 bp I had to spend 2 weeks ago dropped to 6.8 bp??
And how the hell does one have .8 bp in the first place? NOTHING generates a quarter of a bp.
DM
GM, 3310 posts
Mon 6 Jan 2020
at 12:14
  • msg #680

Re: OOC2

I replied to your private message.  I don't understand where you are getting 6.8 from.  I see the following (PM) in the Player Information Thread.


It is generally strongholds that have fractions of a BP  to account for.
DM
GM, 3313 posts
Mon 6 Jan 2020
at 20:48
  • msg #681

Re: OOC2

After some discussion, Stas's player has decided that this game is not for him and has decided to leave us.  For the interim, Stas will become an NPC and then fade into the background.
DM
GM, 3314 posts
Tue 7 Jan 2020
at 19:40
  • msg #682

Re: OOC2

I forgot that with the three parties in separate groups, you can't all see what is going on now.

All Locations as per the Group 0 map.


The Group who went West have discovered (and are currently clearing) an abandoned villa in Hex Blue F.  This could be used as a Stronghold Base - and could become a Fortified Villa at half cost.

The Group who went West also visited Bogside / Drowned trees - The village at Hex Blue H.  Once run by bandit/pirates it was liberated.  Since then it has been taken over by Captain Kressle and her not-so-merry Men.  The group intend to warn Henry that the current rulers are as bad as the last lot.  That might  also be available as a stronghold base -  or as an addition to any stronghold centred on Hex Blue F.

Assuming he has money left, Governor Henry intends to build a road from Bar-z Through the forested hex to Hex Blue D.  Lord Henry intends to claim Hex Blue D (on behalf of Lady Bai) and build an Outpost there.  However, he has no plans to claim any of the surrounding hexes.

The group that were tasked with exploring the Narlemarch -  has discovered an Old  Keep at the head of the Skunk River - but it appears to be occupied by some fairly nasty fey-folks.  That might be available  as the core of a Forest based stronghold later.  Hex Pink L
This message was last edited by the GM at 19:59, Tue 07 Jan 2020.
Cass Mordane
Player, 466 posts
Bard, Sword Scion
Sometime Diplomat
Tue 7 Jan 2020
at 22:06
  • msg #683

Re: OOC2

Get yer swamp shoes ready for the next part.
DM
GM, 3315 posts
Tue 7 Jan 2020
at 22:07
  • msg #684

Re: OOC2

Funny you should say that .....  Although that may be some way in the future  :)
Cass Mordane
Player, 467 posts
Bard, Sword Scion
Sometime Diplomat
Tue 7 Jan 2020
at 22:13
  • msg #685

Re: OOC2

If the movers and shakers of Midmarch break through to Lake Hooktongue, that sets up a whole new economic opportunity in regards to New Stetven. I am not sure if things will move in that direction, but if they do, it could mean a whole new settled area outside of Midmarch.
DM
GM, 3316 posts
Tue 7 Jan 2020
at 22:42
  • msg #686

Re: OOC2

How close to the big river will Henry's new holdings in Hex Blue D be? :)

And North along the Big River is ........
Cass Mordane
Player, 468 posts
Bard, Sword Scion
Sometime Diplomat
Tue 7 Jan 2020
at 22:43
  • msg #687

Re: OOC2

Also, at this time, I should probably ask.

Are there any players with BP who are not sure what to do with them?

We would be happy to make suggestions. Tusk town finds itself in the middle of its largest growth cycle yet, and is still in need is some economic infusement. And there are always civic interests that you can donate to at the moment if you aren’t really looking to concentrate on economic (or BP) gain at the moment. And it isn’t just Tusk, Midmarch is growing everywhere.
Cass Mordane
Player, 469 posts
Bard, Sword Scion
Sometime Diplomat
Tue 7 Jan 2020
at 22:50
  • msg #688

Re: OOC2

In reply to DM (msg # 686):

And the fact that Henry is maintaining a roadway system that coincides with the waterways. Land based shipping and mercantilism will soon see a dramatic increase as well.

Maybe some more bards need to be hired to increase the population of Midmarch.
Kiera
player, 108 posts
Wed 8 Jan 2020
at 05:50
  • msg #689

Re: OOC2

Cass Mordane:
Also, at this time, I should probably ask.

Are there any players with BP who are not sure what to do with them?

We would be happy to make suggestions. Tusk town finds itself in the middle of its largest growth cycle yet, and is still in need is some economic infusement. And there are always civic interests that you can donate to at the moment if you aren’t really looking to concentrate on economic (or BP) gain at the moment. And it isn’t just Tusk, Midmarch is growing everywhere.


I have a few ideas as to what I'd like to do with mine, but I'm always open for hearing about other possible ideas, sure.
DM
GM, 3320 posts
Thu 9 Jan 2020
at 09:13
  • msg #690

Re: OOC2

Just to complicate matters .....

I am off on holiday very early Sunday Morning, and will be away for a week - January in the UK is cold, but January in the Canary Islands is warm!


I will have wi-fi and my tablet with me, but I won't have access to my spreadsheets and other data.  I can deal with general queries -  anything that involves combat or needs a detailed response will have to wait  :)
Zelona
player, 245 posts
Half-elf Druid
HP: 17 - AC: 21/12/19
Thu 9 Jan 2020
at 09:50
  • msg #691

Re: OOC2

@DM - I don't see my BP listed on that thread you linked to up thread? I don't even see my name?
DM
GM, 3321 posts
Thu 9 Jan 2020
at 10:00
  • msg #692

Re: OOC2

A piece of punctuation was in the wrong place :(  Fixed now.
Marceline
player, 134 posts
Half-Elf Inquisitor
Thu 9 Jan 2020
at 20:59
  • msg #693

Re: OOC2

Cass Mordane:
Also, at this time, I should probably ask.

Are there any players with BP who are not sure what to do with them?

We would be happy to make suggestions. Tusk town finds itself in the middle of its largest growth cycle yet, and is still in need is some economic infusement. And there are always civic interests that you can donate to at the moment if you aren’t really looking to concentrate on economic (or BP) gain at the moment. And it isn’t just Tusk, Midmarch is growing everywhere.


I think I put some BP towards a chapel or similar, and I think I can add a graveyard depending on BP and available space. I think it was in Tusk, I have a few messages to double check, but if I have spare I'll probably lend some out again - I'll double check.

DM:
*evil Grin*  Unfortunately, Marceline, you are in difficult terrain and can't charge through the undergrowth.  Indeed, you are restricted to half movement.


Don't want to clog the thread with ooc but gotta say - That's not good :/
DM
GM, 3323 posts
Thu 9 Jan 2020
at 21:06
  • msg #694

Re: OOC2

Marceline  :)  You built a Holy House in Silverton (Cass's new settlement just outside Tusk) last round.  It was all a bit rushed and last minute for all of us.
This message was last edited by the GM at 22:39, Thu 09 Jan 2020.
Cass Mordane
Player, 471 posts
Bard, Sword Scion
Sometime Diplomat
Thu 9 Jan 2020
at 22:15
  • msg #695

Re: OOC2

In reply to Kiera (msg # 689):

It all depends where your interests lay. Usually, that is commercial to accrue more BPs. But there are also civil aspects and role playing aspects as well.
For instance, one well known merchant has not only requested to increase his business, but is starting to build a villa for himself, and is also putting forth the future prospect of a military academy.

There is no real economic gain to a military academy, but it would help protect merchant interests as well as all of the citizens of Midmarch. You could enquire about joining in on such a venture or a number of other opportunities.
Zelona
player, 248 posts
Half-elf Druid
HP: 17 - AC: 21/12/19
Fri 10 Jan 2020
at 07:34
  • msg #696

Re: OOC2

If anyone is interested in investing in Oston (formerly Oleg's), we have 0.5 BP of the town's that are available as a loan this Kingdom Round

Conditions of the loan:
 - No interest
 - To be repaid next Kingdom turn
 - Needs to be invested in Oston to increase the Economy by at least +1 to help us stay in balance up there.
 - Can't increase Loyalty

Shoot me a message if you're interested in a loan like that.
This message was last edited by the player at 07:35, Fri 10 Jan 2020.
Andalon de Lebeda
Player, 873 posts
Cleric of Abadar
Sat 11 Jan 2020
at 16:59
  • msg #697

Re: OOC2

The Bank of Abadar in Tusk is now the administrator of a small pool of BP's on behalf of several local investors.  So loans of up to one BP may be available to anyone who needs some extra funds for a building or business development anywhere in Midmarch.

Conditions of the loan:
 - 50% interest (i.e. borrow 1BP, repay 1.5BP)
 - To be repaid over the next two Kingdom turns (repay 1BP next turn and the final 0.5BP on the following turn)
 - Subject to the proposed development being approved by the relevant Council or authority in charge of the settlement where the development is proposed.

If anyone would like to enquire about a loan, talk to me in the Fuzzy: Bank of Abadar thread.

Similarly, if anyone has BP they don't have a use for and would like to add them to the funds available for loan, talk to me in the Fuzzy: Bank of Abadar thread.

OOC: Although it is now 1AM where I live and I'm heading for bed, so don't expect a reply immediately. You know how it is with business hours for banks.  ;)
Kiera
player, 110 posts
Sat 11 Jan 2020
at 18:27
  • msg #698

Re: OOC2

I think I know what I'm going to do with mine, after a lot of thought and questions: invest it in a place of my own.

A bar, in the Lakeside district.  Starting out as a little place, but maybe expanding to offer entertainment and rooms for let as it grows.  Might be a little rougher, but... hey, militia and drover-types love their booze, and it would keep them all in one place...
Cass Mordane
Player, 475 posts
Bard, Sword Scion
Sometime Diplomat
Sun 12 Jan 2020
at 06:46
  • msg #699

Re: OOC2

Always room for another bar. :)

Oh, where do these posh residents want to put their new district and who gets to name it?
DM
GM, 3330 posts
Mon 20 Jan 2020
at 13:10
  • msg #700

Re: OOC2

OK -  I think I have done something with all the development  plans that I am aware of.  I am probably going to fetch the development threads to a close next weekend. -  then publish new maps, spreadheets, descriptions etc.
Cass Mordane
Player, 483 posts
Bard, Sword Scion
Sometime Diplomat
Mon 20 Jan 2020
at 13:42
  • msg #701

Re: OOC2

How were the Canary Islands?
DM
GM, 3332 posts
Mon 20 Jan 2020
at 14:11
  • msg #702

Re: OOC2

Very Pleasant  :) yesterday, I was too hot in a long sleeved shirt making my way to the airport.  Today, I am bundled up in extra layers of clothing and feeling the cold.

It was Tenerife this year -  which we decided is a bit more tourist-y than we like.  We will probably go back to Gran Canaria next year - the attractions & trips out work better for us - and the Capital City has a nice mix of Museums (etc) Nice restaurants and things to do -  without being given over completely to the tourist trade.
Kendrick Winters
player, 385 posts
Marshal of Tusk Town
Knight Paladin of Iomedae
Mon 20 Jan 2020
at 18:35
  • msg #703

Re: OOC2

GM:
Please also note:
Every PC and NPC that you run ages one year.


Ack! I need to add age on my character sheets :)
Never needed one before... but I do now. Love it!
Zelona
player, 252 posts
Half-elf Druid
HP: 26 - AC: 21/12/19
Mon 20 Jan 2020
at 21:44
  • msg #704

Re: OOC2

In reply to Kendrick Winters (msg # 703):

I missed that. Where was that noted?
DM
GM, 3336 posts
Mon 20 Jan 2020
at 21:49
  • msg #705

Re: OOC2

  In the Down Time thread  :)

link to a message in this game
Zelona
player, 253 posts
Half-elf Druid
HP: 26 - AC: 21/12/19
Mon 20 Jan 2020
at 22:54
  • msg #706

Re: OOC2

In reply to DM (msg # 705):

Thanks!

There are so many things going it is hard to track some times.

PC/NPC updated with age and Entourage levels updated.



This message was last edited by the GM at 16:14, Tue 21 Jan 2020.
Cass Mordane
Player, 484 posts
Bard, Sword Scion
Sometime Diplomat
Wed 22 Jan 2020
at 07:33
  • msg #707

Re: OOC2

Cass will be using his performance skill to earn some coins for about 20 of those days. The other days can be considered catching up with others. Would you like separate rolls or one big fat roll?

And just for the sake of clarity, when we update our entourage characters a level, we are supposed to update our main characters a level as well, correct?

- LORD Mayor Cassius Mordane of Tusk town, Knight of Brevoy, Patron of Silverton, Officer of Midmarch, Friend of the Hinterlands, First Envoy of Varnhold, Rap of Scallions
This message was last edited by the player at 07:40, Wed 22 Jan 2020.
DM
GM, 3337 posts
Wed 22 Jan 2020
at 07:44
  • msg #708

Re: OOC2

I don't mind how you make the rolls.  Whatever you prefer  :)

Entourage-assistants now go up during the Kingdom round -  and is no longer linked to character progression.
Adoven
Player, 561 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 22 Jan 2020
at 08:14
  • msg #709

Re: OOC2

So entourage/assistants go up a level and are no longer limited to (main character's level/2)?
DM
GM, 3338 posts
Wed 22 Jan 2020
at 08:17
  • msg #710

Re: OOC2

Adoven:
So entourage/assistants go up a level and are no longer limited to (main character's level/2)?


  Ah.  I phrased that badly.  Entourage -assistants now go up (if they are eligible) during the kingdom round, rather than when the PC levels up

They are still restricted to 1/2  the PC level  and max out at L5.
Adoven
Player, 563 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 22 Jan 2020
at 08:21
  • msg #711

Re: OOC2

And THIS is why fuzzy threads are a problem. The Kingdom Development turn is after the current adventures. If Adoven levels at the conclusion of their current mission, then both assistants can level during this Kingdom turn.....I just don't know if they can, as yet
DM
GM, 3339 posts
Wed 22 Jan 2020
at 08:24
  • msg #712

Re: OOC2

Does it really matter all that much?  they are, after all, just intended to be a little bit of extra RP opportunity  :)

Having no Fuzzy Threads is even more of a problem -  as I can't manage the three groups into one game without them.
Adoven
Player, 564 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 22 Jan 2020
at 08:25
  • msg #713

Re: OOC2

True enough.
Adoven
Player, 565 posts
HP 34 AC 18 F+2 R+8 W+2
Rogue / Bard
Wed 22 Jan 2020
at 08:40
  • msg #714

Re: OOC2

All right. Adoven has a large Boat Yard, which is a Masterwork Business. But that MW bonus is only applied to Crafts or Professions tied to boat-making?
DM
GM, 3341 posts
Wed 22 Jan 2020
at 08:51
  • msg #715

Re: OOC2

Yes.  The MW element is tied to the skill that is key to the business.

When considering boatyards, I decided that all the larger vessels are actually built to MW standards - I (personally) wouldn't want to go racing down river on a vessel that wasn't of top quality manufacture  :)  Smaller row boats, skiffs etc don't need the same build quality.

RL Note:  You should see some of the plans that are available on the internet for building dinghies and skiffs out of light timber and plywood!  I have been almost tempted to try making one.  But I certainly wouldn't trust a larger vessel built in someone's garage using those techniques.
Zelona
player, 255 posts
Half-elf Druid
HP: 26 - AC: 21/12/19
Thu 23 Jan 2020
at 00:27
  • msg #716

Re: OOC2

Cheers @Kiera! That was a fantastic downtime post!

Way to set a bar!
Kiera
player, 113 posts
Thu 23 Jan 2020
at 00:52
  • msg #717

Re: OOC2

Thanks!

Granted, this is the result of me getting to stretch, and to really dive deeper into Kiera's mindset- I do kind of like to write, anyways, and I'm always open for ideas!

But yeah, compared to some of the other characters I've run, Kiera's, well... a lot of fun, but at the same time, there are reasons for why she does what she does.  But thanks again for the appreciation!
DM
GM, 3349 posts
Thu 23 Jan 2020
at 07:36
  • msg #718

Re: OOC2

What Zelona said  :)    Nice.
DM
GM, 3350 posts
Thu 23 Jan 2020
at 16:00
  • msg #719

Re: OOC2

I have just uploaded a new map to group 0 - it shows things as I think they will be at the end of this Kindgom Rounds -  and assumes that groups 2 and 3 complete their tasks effectively and efficiently  :)

I have confidence in you guys.  I bet you will complete your tasks and that most of you will get home safe and sound ....  *Evil DM Grin*
Cass Mordane
Player, 487 posts
Bard, Sword Scion
Sometime Diplomat
Fri 24 Jan 2020
at 12:02
  • msg #720

Re: OOC2

Are those changes subtle changes? Because some of us might be missing the differences. Asking for a friend.
DM
GM, 3355 posts
Fri 24 Jan 2020
at 12:14
  • msg #721

Re: OOC2

Not really.  Has your friend tried refreshing the map?

New settlements include, Westgate, Eastgate, New Dawn,  & White run.  The borders have expanded to take in about a dozen new hexes.
This message was last edited by the GM at 12:15, Fri 24 Jan 2020.
Cass Mordane
Player, 488 posts
Bard, Sword Scion
Sometime Diplomat
Fri 24 Jan 2020
at 12:23
  • msg #722

Re: OOC2

My friend refreshed his cache and can now see these changes. Thank you.
Zelona
player, 257 posts
Half-elf Druid - HP 25/26
AC: 21/12/19
Fri 24 Jan 2020
at 17:23
  • msg #723

Re: OOC2

My friend had to refresh her cache as well to see the changes ;)
Kendrick Winters
player, 388 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Fri 24 Jan 2020
at 18:00
  • msg #724

Re: OOC2

Zelona:
My friend had to refresh her cache as well to see the changes ;)


Thought you might say too much civilization :)
DM
GM, 3357 posts
Fri 24 Jan 2020
at 19:18
  • msg #725

Re: OOC2

Kendrick Winters:
Zelona:
My friend had to refresh her cache as well to see the changes ;)


Thought you might say too much civilization :)


Inside the borders there are ...


1 City Hex
3 4 Town Hexes
10 Rural / Village hexes
30 Wilderness hexes
This message was last edited by the GM at 19:28, Fri 24 Jan 2020.
Cass Mordane
Player, 489 posts
Bard, Sword Scion
Sometime Diplomat
Fri 24 Jan 2020
at 19:52
  • msg #726

Re: OOC2

And not one ice cream parlor in the place!
DM
GM, 3358 posts
Fri 24 Jan 2020
at 19:53
  • msg #727

Re: OOC2

I'd complain to the mayor, if I was you!
Kiera
player, 118 posts
Fri 24 Jan 2020
at 19:54
  • msg #728

Re: OOC2

Or mage tower, or bookstore, or candy shop!

But seriously, maybe a library, bookseller or mage tower/mage school would be a solid idea for some improvements.
DM
GM, 3359 posts
Fri 24 Jan 2020
at 19:59
  • msg #729

Re: OOC2

There is a Library in the temple of Iomedae (In Tusk)  and another has just been built in Ringbridge.
Zelona
player, 258 posts
Half-elf Druid - HP 25/26
AC: 21/12/19
Fri 24 Jan 2020
at 20:04
  • msg #730

Re: OOC2

In reply to Kiera (msg # 728):

Mage Towers are expensive! 6 BP to build...

give it time :)
Cass Mordane
Player, 490 posts
Bard, Sword Scion
Sometime Diplomat
Sat 25 Jan 2020
at 00:05
  • msg #731

Re: OOC2

Sure. That’ll appease the Marshal. Just clear the cells.

It is a good thing I am already back adventuring. I don’t have time to round up all those escapees.
Kendrick Winters
player, 390 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Sat 25 Jan 2020
at 00:08
  • msg #732

Re: OOC2

The escapees are hiding at the Governor's mansion.
DM
GM, 3362 posts
Sat 25 Jan 2020
at 10:41
  • msg #733

Re: OOC2

I have updated the description pages for all the settlements in Midmarch.

http://rp.baileymail.net/doku...._land:midmarch:start

Please check your settlements / business etc -  to make sure I have them correct.

The financial details for the various settlements aren't quite ready yet.
Domitius
player, 247 posts
Half Elf Fighter/Rogue
AC:20 HP:30
Sat 25 Jan 2020
at 10:49
  • msg #734

Re: OOC2

I believe Oston should have a WSM Serai
DM
GM, 3363 posts
Sat 25 Jan 2020
at 11:03
  • msg #735

Re: OOC2

Domitius:
I believe Oston should have a WSM Serai


Correct  :)  Amendment made.
Cass Mordane
Player, 491 posts
Bard, Sword Scion
Sometime Diplomat
Sat 25 Jan 2020
at 11:53
  • msg #736

Re: OOC2

I am not high enough level to update my entourage. :(  I will have to wait til next time.
DM
GM, 3365 posts
Sat 25 Jan 2020
at 20:42
  • msg #737

Re: OOC2

Alisa -  Nice one :)  and an excellent choice of music.
Kiera
player, 121 posts
Sat 25 Jan 2020
at 21:13
  • msg #738

Re: OOC2

Very nice, Alisa!

...dammit, now I'm binging Fleetwood Mac while I work.  Thanks a lot! :P
Alisa D'Medvyed
player, 189 posts
Sat 25 Jan 2020
at 21:33
  • msg #739

Re: OOC2

Haha, thanks for inspiration - you were a tough act to follow!
DM
GM, 3368 posts
Sun 26 Jan 2020
at 21:05
  • msg #740

Re: OOC2

I have closed down the development threads - and posted a financial analysis for Tusk.
Ringbridge will follow shortly.
~Magatha Primrose
NPC e, 13 posts
Mon 27 Jan 2020
at 14:08
  • msg #741

Re: OOC2

You have been busy. Perhaps I should accompany Adoven on his sailing mission west. Maybe that lazy mayor could join us.
Cass Mordane
Player, 492 posts
Bard, Sword Scion
Sometime Diplomat
Mon 27 Jan 2020
at 15:42
  • msg #742

Re: OOC2

Calls me a lazy mayor. I think all she does in Silverton is sleep.




Based on this chart, I would like to buy a Large City in Midmarch for 4500 gp, please.
This message was lightly edited by the player at 15:42, Mon 27 Jan 2020.
DM
GM, 3370 posts
Mon 27 Jan 2020
at 15:51
  • msg #743

Re: OOC2

All you need to do, is find someone in Midmarch to sell you one.
Kendrick Winters
player, 392 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Mon 27 Jan 2020
at 18:00
  • msg #744

Re: OOC2

So the prices goes up exponentially and we can explain it as supply is so low. (This sounds like the California Housing Prices)
Zelona
player, 259 posts
Half-elf Druid - HP 25/26
AC: 21/12/19
Mon 27 Jan 2020
at 20:19
  • msg #745

Re: OOC2

@DM - Not sure if it matters or not for the descriptions, but the Master Craft Woodshop in Oston was upgraded to an Exotic Artisan
DM
GM, 3371 posts
Mon 27 Jan 2020
at 20:27
  • msg #746

Re: OOC2

I upgraded it in the Spreadsheet -  but didn't want to describe it as an Exotic Artisan, because that doesn'rt really make it clear what sort of things it makes -  so I added the bit about minor magical effects to try to differentiate.
Cass Mordane
Player, 493 posts
Bard, Sword Scion
Sometime Diplomat
Mon 27 Jan 2020
at 21:01
  • msg #747

Re: OOC2

Hmmm. Magical musical instruments, perhaps? Hmmmmm.
DM
GM, 3372 posts
Mon 27 Jan 2020
at 21:03
  • msg #748

Re: OOC2

I think he specializes in baths that heat their own water  :)

I think I might change the description name to Exotic Carpenter ....
Zelona
player, 261 posts
Half-elf Druid - HP 25/26
AC: 21/12/19
Mon 27 Jan 2020
at 21:07
  • msg #749

Re: OOC2

In reply to DM (msg # 748):

I like that!

@Cass - I don't see why he couldn't try to make minor magical wooden instruments. We'll have to talk to the DM about that, but they'll be minor magical instruments since it's just an NPC business.
DM
GM, 3373 posts
Thu 30 Jan 2020
at 12:27
  • msg #750

Re: OOC2

And now I have been distracted by a whole series of PMs and posts about troops and troop types and on-going little niggles about sword schools ...  And the fact that I need a new Blog post ....

Over the next day or so, I am going to be playing with the relationship between troop types and Kingdom Buildings  (ie watchtowers, Sword-Schools etc).  Those of you with strongholds, Sword-schools, mercenary Barracks etc  - might want to have a look.


HOWEVER - you do not need to.  The basic rules won't change.  You will still get the same number of defence points for your troops as before - but the changes will let you skin them differently, if you want too.

Most of the changes are taking place  (ATM) on

http://rp.baileymail.net/doku....shelf:military:start

as I work out CRs and tidy up the Unit level blurb.

Feel free to PM me if you have any relevant thoughts / concerns.
DM
GM, 3374 posts
Thu 30 Jan 2020
at 21:56
  • msg #751

Re: OOC2

It has taken a while -  but I have posted the blog article.  Changes to off the shelf Troop descriptions will be changed first -  then I get to some rules on flavouring buildings.

It doesn't affect you unless you particularly want to have a specific type of trooper represented by your defence points.  If that isn't a priority for you, then just leave it to me.

http://galinia.org.uk/troop-types
Marceline
player, 139 posts
Half-Elf Inquisitor
Mon 3 Feb 2020
at 23:49
  • msg #752

Re: OOC2

Not to bog down the group 2 thread but it's been a while since I've had Combat Reflexes kick in but did I do that right?
DM
GM, 3379 posts
Tue 4 Feb 2020
at 07:58
  • msg #753

Re: OOC2

In reply to Marceline (msg # 752):

Unfortunately, you only get one AOO in this instance.  You are allowed one AOO per opponent per 'event' - and in this case the event is the Quickling leaving a threatened square.  While it looks like he leaves a number of squares - it is the same event.

While this comes from Roll20, rather than any of the official sites, the interpretation runs through  the other FAQs I have looked at.

https://roll20.net/compendium/...0Opportunity#content

Good job the first one was so good  :)  (even if it didn't crit)
Marceline
player, 140 posts
Half-Elf Inquisitor
Tue 4 Feb 2020
at 08:10
  • msg #754

Re: OOC2

Yeah, even when I was rolling the extra hits it didn't quite feel right but Pathfinder can surprise you sometimes.

On the plus side, that first one was solid even without the crit. I'll edit the post down.
DM
GM, 3380 posts
Tue 4 Feb 2020
at 09:16
  • msg #755

Re: OOC2

While you can get more than one AOO on the same opponent -  they have to be generated by different triggers.
DM
GM, 3383 posts
Tue 4 Feb 2020
at 15:12
  • msg #756

Re: OOC2

For you guys with an Aldori or Restov background - I have been fleshing things out a bit more  (with some help from Dom).  I have not made any real changes, but we have added quite a lot of meat to the bone ...

http://rp.baileymail.net/doku....n_land:brevoy:aldori

http://rp.baileymail.net/doku....stov:restov_military
Andalon de Lebeda
Player, 887 posts
Cleric of Abadar
Thu 6 Feb 2020
at 14:31
  • msg #757

Re: OOC2

Was there any discussion about the two Fuzzy RP adventure threads other than in those threads?

Fuzzy: Yolen's Mule Train (back along the road to Restov), and Fuzzy: The Lady of the Lake (by boat to visit the Chain Ferry, Jovvox and Mivon).

Are they intended purely for PCs or are they suitable for non-combatant NPCs like our entourage-assistants?
DM
GM, 3388 posts
Thu 6 Feb 2020
at 15:33
  • msg #758

Re: OOC2

They were mentioned briefly ...
DM
GM, 3389 posts
Fri 7 Feb 2020
at 15:48
  • msg #759

Re: OOC2

Roll up, roll up.  Book your place in the Fuzzy Travel threads .....  A mule train to Restov, or a nice relaxing cruise down river with Helga the half-orc.
DM
GM, 3390 posts
Sat 8 Feb 2020
at 09:23
  • msg #760

Re: OOC2

And a thought about Entourage members.  if you are  using Entourage members in a way that means they interact with other Players -  please can you add a public description of the character.
This isn't meant as a dig -  because I suspect that I am guilty of not making public descriptions for all of the NPCs that I run too.  Most of the time it isn't an issue, but if NPCs will be in a position where they will interact with other Player's character, it seems reasonable that  the public descriptions  say something about the character.

Perhaps what they look like, their equipment and the role they have in Midmarch.

At time of writing, Yolen's says

quote:
A sharp faced woman, about 5'7" tall,  fairly muscular with dark hair and eyes that have seen  more than  you ever need to know.

She is somewhere in her thirties and dressed in some very well-made studded leather armour.  She carries a good quality shortsword and a small steel shield.


But by the time you read this, it will contain another line about her job as Henry's main caravan leader.


Edit:  It has just taken me 45 minutes to get all of my descriptions up to that spec -  so I am as bad as anyone!
This message was last edited by the GM at 10:15, Sat 08 Feb 2020.
~Brother Florin
NPC e, 20 posts
Acolyte at Cathedral of
Abadar in Tusk City
Sat 8 Feb 2020
at 11:18
  • msg #761

Re: OOC2

Aww, that means I have to work out my equipment, too. Probably about time, actually.  ;o)

Do we assume Basic Level funds available for NPC Gear, as per Tale 14-9 (p454) of the Core Rulebook?
Kendrick Winters
player, 398 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Sat 8 Feb 2020
at 11:45
  • msg #762

Re: OOC2

I believe entourage equipment comes from the main character
Domitius
player, 258 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Sat 8 Feb 2020
at 11:58
  • msg #763

Re: OOC2

Entourage get 35gp per level anything on top comes from the PC
DM
GM, 3391 posts
Sat 8 Feb 2020
at 12:33
  • msg #764

Re: OOC2

Dom has it right  :)

Your entourage are your folk.  The system assumes that you provide them with food and lodgings of a reasonable standard etc etc.

The automatic 35 gp /level is a bit arbitrary - and just represents the basics  (which they are generally happy with)  As your PC go up in levels, there is no reason why you can't give discarded items to entourage members or buy them things they need from the PCs own money  :P
Domitius
player, 259 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Sat 8 Feb 2020
at 12:42
  • msg #765

Re: OOC2

DM:
Dom has it right  :)


What do I win!
DM
GM, 3392 posts
Sat 8 Feb 2020
at 12:57
  • msg #766

Re: OOC2

An RPoL cookie ....
Domitius
player, 260 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Sat 8 Feb 2020
at 13:27
  • msg #767

Re: OOC2

Hmm cookies...
Kendrick Winters
player, 399 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Sat 8 Feb 2020
at 21:33
  • msg #768

Re: OOC2

Domitius:
Hmm cookies...


Cookie. Just one. The others you'll have to sneak from the Baker.
Alisa D'Medvyed
player, 200 posts
Half-elf Cleric
AC 16 Hps 21
Sun 9 Feb 2020
at 20:43
  • msg #769

Re: OOC2

Group 3 current scene --

I guess this is where you say "Oh sheet!
DM
GM, 3398 posts
Sun 9 Feb 2020
at 20:48
  • msg #770

Re: OOC2

In reply to Alisa D'Medvyed (msg # 769):

Lol  :)
Domitius
player, 264 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Sun 9 Feb 2020
at 20:51
  • msg #771

Re: OOC2

In reply to Alisa D'Medvyed (msg # 769):


I did try really hard not too say it
This message was last edited by the player at 04:23, Mon 10 Feb 2020.
Kiera
player, 125 posts
Mon 10 Feb 2020
at 04:12
  • msg #772

Re: OOC2

The sheet has hit the fan and I can't hit the broadside of a barn.

This is why Kiera's always buzzed- because buzzed Kiera is not only fun Kiera, she's also the effective Kiera... :P
Kendrick Winters
player, 401 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Mon 10 Feb 2020
at 23:24
  • msg #773

Re: OOC2

Well I did hit it. HARD!
Domitius
player, 265 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Tue 11 Feb 2020
at 00:11
  • msg #774

Re: OOC2

Kendrick Winters:
Well I did hit it. HARD!


Good.... though I hope the smite evil bit only effects the sheet....
Kendrick Winters
player, 402 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Tue 11 Feb 2020
at 00:57
  • msg #775

Re: OOC2

Domitius:
Kendrick Winters:
Well I did hit it. HARD!


Good.... though I hope the smite evil bit only effects the sheet....


Depends on if you are evil :)
DM
GM, 3401 posts
Tue 11 Feb 2020
at 12:38
  • msg #776

Re: OOC2

Last call for the Lady of the Lake and Yolen's Mule train  fuzzy threads.  Both are leaving at the weekend :)
DM
GM, 3402 posts
Tue 11 Feb 2020
at 14:05
  • msg #777

Re: OOC2

And ......

A little while ago, I changed it so you could only see your own groups - in response to a couple of comments that there were too many posts.  Recently, I have come across a couple of occasions when people have lost access to past posts, or felt they have missed something.

In light of that,  I am prepared to add  people back into all the adventure groups - on an individual basis. I  am happy that you won't meta-game across threads -  so it is OK, even if you just want to follow the other story lines.

PM me ....
Kendrick Winters
player, 404 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Tue 11 Feb 2020
at 16:54
  • msg #778

Re: OOC2

So how many threads if I ask to see all of them?
Currently I have 4 pages worth of threads :)
DM
GM, 3405 posts
Tue 11 Feb 2020
at 19:11
  • msg #779

Re: OOC2

Only a page  :)
Zelona
player, 267 posts
Half-elf Druid - HP 32/32
AC: 21/12/19
Tue 11 Feb 2020
at 19:36
  • msg #780

Re: OOC2

The only past threads I'm interested in seeing is my previous adventure thread, but if that requires all of them I'd be ok with that.

Though I do have 4 pages of threads... what's another page?
DM
GM, 3406 posts
Tue 11 Feb 2020
at 19:42
  • msg #781

Re: OOC2

In reply to Zelona (msg # 780):


Done.  There are benefits to moving people between groups, but it does mean that players lose their back posts.

I have, occasionally, considered 'tidying up'  but then gone back to research something from the very earliest threads.  Maybe I'll get around to archiving them all one day  (
Andalon de Lebeda
Player, 890 posts
Cleric of Abadar
Wed 12 Feb 2020
at 13:49
  • msg #782

Re: OOC2

I hadn't actually realised I had lost access to my old Group 3 adventure thread, etc. :o(
DM
GM, 3407 posts
Wed 12 Feb 2020
at 14:00
  • msg #783

Re: OOC2

In reply to Andalon de Lebeda (msg # 782):

Sorted.
Kendrick Winters
player, 405 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Thu 13 Feb 2020
at 02:34
  • msg #784

Re: OOC2

Actually I don't really know which threads that I might be missing. I would like the ability find information from my previous threads
DM
GM, 3408 posts
Thu 13 Feb 2020
at 06:07
  • msg #785

Re: OOC2

Done
DM
GM, 3409 posts
Fri 14 Feb 2020
at 08:58
  • msg #786

Re: OOC2

Now another Entourage-Assistant request  :)

For various reasons, I have been at Entourage Assistants and other NPCs   - and I have realised that we now have so many that I can't  always remember (or work out easily)  who belongs to whom.  Nor is it clear if some of them have a role in Midmarch

Sure, I can go back and look at ownership though the GM menus, but that takes some time.  Please will you look at the background sections on your Entourage Assistant character sheets and put some brief detail in there - as well as a line about who they work for and where.

I know some are my creations -  and I will put in background / histories for those guys.

Can I ask you to look at the Biography lines as well -  a public note of their role and location /allegiance in there  would be helpful for all of us :)  Brother Bartholomew and Gandred are both good examples of how you can do this.
~Barbatius
NPC e, 11 posts
Sword Disciple
Domitius Squire
Fri 14 Feb 2020
at 09:50
  • msg #787

Re: OOC2

I have added Domitius Companion or Domitius Squire to their bio.  That help?
DM
GM, 3410 posts
Fri 14 Feb 2020
at 09:53
  • msg #788

Re: OOC2

Yes, thank you.  :)

I have just worked through all on my main NPCs doing the same thing.  Just about to start on the few ~NPCs that I am responsible for and then on to backgrounds for the guys I created - and then handed over.
Andalon de Lebeda
Player, 891 posts
Bishop at Cathedral of
Abadar in Tusk City
Fri 14 Feb 2020
at 14:20
  • msg #789

Re: OOC2

The only information that most of us can see about each other's characters is:
  • their bio lines, only when they make a post;
  • their portrait, when they make a post, or by clicking on their name in the Cast list; and
  • their description, by clicking on their portrait, or by clicking on their name in the Cast list.

DM
GM, 3411 posts
Fri 14 Feb 2020
at 14:53
  • msg #790

Re: OOC2

Thanks  :)  if I am starting to lose track of who is who -  it must be worse for you guys.  Especially when a new entourage pops up with little or no introduction.

It hasn't been too much of an issue, until recently -  The Entourage count is getting high, and they are starting to pop up more in Fuzzy threads ...

I love the concept of people having lots of RP opportunities -  but the admin is getting complicated  :P  And, if it doesn't involve spreadsheets and numbers,  I am (at best) a mediocre administrator.
Cass Mordane
Player, 501 posts
Bard, Sword Scion
Sometime Diplomat
Fri 14 Feb 2020
at 15:55
  • msg #791

Re: OOC2

Changed all associated NPC biographies to read Mordanian. :O. And less fun, but more suitable descriptors added to character sheets and character description.
Zelona
player, 268 posts
Half-elf Druid - HP 32/32
AC: 21/12/19
Sat 15 Feb 2020
at 00:51
  • msg #792

Re: OOC2

I've updated the background sections of my entourage assistants.
Cass Mordane
Player, 503 posts
Bard, Sword Scion
Sometime Diplomat
Sun 16 Feb 2020
at 20:48
  • msg #793

Re: OOC2




But other than that, it occurs to me that I have now been part of this game for three years. Thanks to everyone for all the fun. I look forward to a lot more.
This message was last edited by the player at 20:50, Sun 16 Feb 2020.
Kendrick Winters
player, 414 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Tue 18 Feb 2020
at 16:30
  • msg #794

Re: OOC2

Posted, link to a message in this game

Is this what you intended?
I can certainly fill out more information for the public.
But with the private lines, I have my personal and things for WSM. I would imagine that Domitius would have duplicate info in his post?

How should we handle the joint business interests? (GM post with private lines to Domitius and Kendrick?) We could still plan via PM, but GM handles the final ledger?
DM
GM, 3424 posts
Tue 18 Feb 2020
at 16:42
  • msg #795

Re: OOC2

Thank you, very much like that.  At some point, we can add a section for family background (both private and public).  And another for (mainly Private) for Character Goals and Aims  (Which I may (or may not) take into concideration when I am planning things)
Kendrick Winters
player, 415 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Tue 18 Feb 2020
at 16:47
  • msg #796

Re: OOC2

In reply to DM (msg # 795):

Ok. I'll start moving items from my PM to myself to that thread. I'm sure that it would be helpful for the GM to know my notes and not have to navigate through godknows how many PMs the GM may be wading through. ;)

But until that process if finished, I will include a link to the PM
Zelona
player, 272 posts
Half-elf Druid - HP 32/32
AC: 21/12/19
Tue 18 Feb 2020
at 18:06
  • msg #797

Re: OOC2

@DM - I just tried to emulate Kendrick's post. I put a couple of things in PL to notes.

What else do you want to see in there for your information?
DM
GM, 3425 posts
Tue 18 Feb 2020
at 19:14
  • msg #798

Re: OOC2

Thank you.  I appreciate it.    Character background would be good  :0

Ideally with the obvious bits, or the bits you talk about, as Public Lines and the  rest as private.

When Henry declares war on Restov err The Lebeda err   someone, It will help me understand where sympathies lay ...

Actually, there are times when it lets me give PCs bonuses
Cass Mordane
Player, 505 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 20 Feb 2020
at 21:42
  • msg #799

Re: OOC2

DM:
Although you are honour bound to behave ....


Spoilsport!

DM:
The group 0 map will help you work out where you are.


Sometimes your faith in me is a bit much.
This message was last edited by the player at 21:43, Thu 20 Feb 2020.
DM
GM, 3432 posts
Thu 20 Feb 2020
at 21:50
  • msg #800

Re: OOC2

Cass Mordane:
Sometimes your faith in me is a bit much.



You'll get used to it  :P
DM
GM, 3452 posts
Sun 8 Mar 2020
at 12:29
  • msg #801

Re: OOC2

If any of you are interested in  the things I get up to as the weather gets warmer.

Pirate Duck's day out.  https://www.facebook.com/pg/Bu...iley-364972687536073
DM
GM, 3464 posts
Sat 14 Mar 2020
at 12:26
  • msg #802

Re: OOC2

I have been reworking the large Scale influence tables.  Previously these were calculated using a few figures and a lot of guesswork.   This table is now based on the individual influence spreadsheet I drew up for Midmarch (which is needs a bit of an update -  but it won't change all that much).  Using those figures, I extrapolated values for different settlement sizes and  rural hexes - to  let me make back-of-the-envelope calculations.  They could be 10-15% out (who really knows)  but they give me some ballpark values to work on as I plan upcoming events.

The relative strengths of the houses and regions are understood by anyone with Knowledge nobility -  or can be found out by asking Brother Bart.

DO NOT take these as absolute values - rather they are ballpark numbers that let me put houses and regions in an order across the whole of Brevoy.


Spoiler text: (Highlight or hover over the text to view)
Your family's house, you personally (etc etc) do not feature on this list because they are not significant on a National scale.


-GroupInfluence
1House Surtova2085
2House Lebeda980
3House Medveyd980
4House Lodkova780
5House Garess750
6Midmarch750
7Restov750
8House Orlovsky640
9Independent New Stetven570
10East Rostland330
11House Khavortorov216
12House Drelev162
13Clan Golka133
14House Rogavia-Green120
15South Rostland70

This message was last edited by the GM at 22:34, Sat 14 Mar 2020.
Domitius
player, 289 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Sat 14 Mar 2020
at 13:02
  • msg #803

Re: OOC2

Interesting,  I wouldn't have imagined that House Surtova had twice the influence of all of old Rostland, I always had the impression the would have been about the same as any of the other Houses slightly ahead but not double.

I certainly didn't expect Restov and Midmarch to be close let alone equal.

Plenty of food for thought there.
DM
GM, 3465 posts
Sat 14 Mar 2020
at 13:22
  • msg #804

Re: OOC2

If you take the influence from Port Ice - Surtova are slightly ahead of the other old Brevoy families.  When you factor in the residual Rogarvian power they have absorbed when he moved to new Steven and became 'King'   it goes up  quite a lot.

Rogarvia themselves would have had most of New Stetven  (including the current independents), Sky Watch, House Khavortorov as well as a lot of Rostland under their control.  perhaps 4-5000 on that scale.  Muuch that power has been split up and spread about ...  Surtova and (perhaps) Jamandi have benefitted ...

As for Midmarch -  it has grown very, very quickly. Tusk is a small city in its own right, and Midmarch a lot of small towns.   Restov is little more than a single city state with a few rural hexes to help support it -  Tusk on steroids!  Or what Tusk will become (in a few years) if they claim a few local hexes.
DM
GM, 3467 posts
Sat 14 Mar 2020
at 20:54
  • msg #805

Re: OOC2

Did a bit of playing - using the same set of calculations -  Surtova would have been at about 1200 influence -  before they claimed the throne and took control of The Ruby Fortress  (and gained all that influence in New Stetven and the surrounding area)
DM
GM, 3480 posts
Sun 22 Mar 2020
at 09:33
  • msg #806

Re: OOC2

At the moment we are all living in Unusual Times. Coronavirus  has been spreading around the world much faster than anyone had predicted, and is proving harder to contain that anyone anticipated.  We are all in lock-down, stay-at-home or self-isolation - of one sort or another and it is all a bit frightening.

I am going to keep moving threads on at the standard rate, even when people aren't posting.  I'll make 'safe' assumptions and less active moves on behalf of players who can't get here (for one reason or another)  If it goes on for a lot longer, I'll reorganize parties into faster and slower paced posters.

I will shortly close down the Tusk PM threads, and fetch everyone from there home. However, I'll keep the Jovvox / Mivon thread running for another couple of months.

Keep safe  :)
~Brother Florin
NPC e, 34 posts
Canon at Cathedral of
Abadar in Tusk City
Sun 22 Mar 2020
at 13:22
  • msg #807

Re: OOC2

There is said to be an ancient Chinese curse, "May you live in interesting times."

Whether that saying is truly of Chinese origin or not, it does seem to fit the current situation.
Marceline
player, 147 posts
Half-Elf Inquisitor
Sun 22 Mar 2020
at 19:55
  • msg #808

Re: OOC2

I've heard it was ancient Greek. Either way it's sure as hell an interesting time.

I hope everyone's safe and GM thankyou for keeping things going, it's a very welcome distraction.
Kendrick Winters
player, 424 posts
Marshal-Dominus-Tusk Town
Knight Paladin of Iomedae
Mon 23 Mar 2020
at 05:56
  • msg #809

Re: OOC2

In reply to DM (msg # 806):

Crazy times.
I should be back to the game come Monday.

Stay well
DM
GM, 3490 posts
Mon 23 Mar 2020
at 07:34
  • msg #810

Re: OOC2

For all of you.

Please post a grid reference when you move.  It gets really frustrating for me when don't use the grid, as I have to try to guess where you want your character to be.

It can take a long time to get the grid scales onto maps from scenarios.  Some maps I have to go through and delete existing grids and clean by hand -  for others it can be a real problem getting the letters/numbers at the right scale for existing grids ...

A few I can just slap my standard grid over the top and scale -  but those are few and far between!
Adoven
Player, 600 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Mon 23 Mar 2020
at 09:04
  • msg #811

Re: OOC2

Did Cass join us at the Jovvox Inn?
DM
GM, 3492 posts
Mon 23 Mar 2020
at 09:18
  • msg #812

Re: OOC2

He hasn't posted to that effect - so assume not -  unless he suddenly walks in and says something.
Marik
Player, 257 posts
Tue 24 Mar 2020
at 18:46
  • msg #813

Re: OOC2

Hey all, my apologies for being silent recently. Current events have made things a little stressful, but things have basically moved to a "new normal"so I think I can safely get back to a regular posting pattern.

Will try to start getting caught up.
DM
GM, 3494 posts
Tue 24 Mar 2020
at 19:12
  • msg #814

Re: OOC2

Good to see you back.  Hope, you and yours, are all well.
DM
GM, 3505 posts
Sun 29 Mar 2020
at 14:59
  • msg #815

Re: OOC2

I think all the threads / PMs are up to date.  If I have missed something, let me know.
DM
GM, 3512 posts
Sun 5 Apr 2020
at 11:39
  • msg #816

Re: OOC2

Hi Guys.  It feels like I am making updates I strange orders and slowly, at the moment -  but my eyes are constantly tired, and it can be difficult to work on the PC sometimes.  I guess that this is an issue with working at home.  All of my learner visits, teams meetings etc are now carried out at my computer - and it is starting to take a toll.
Andalon de Lebeda
Player, 908 posts
Bishop at Cathedral of
Abadar in Tusk City
Sun 5 Apr 2020
at 13:31
  • msg #817

Re: OOC2

I know what you mean. For the last fortnight I have been working from home too. Spending all day in the office on the computer, then coming home and relaxing online doesn't work quite as well when you're still in the same chair at the same desk staring at the same computer.
~Mikki
NPC e, 6 posts
Sun 5 Apr 2020
at 18:29
  • msg #818

Re: OOC2

Note to SELF
Sorry you must stay consistent with yourself since I'm your creation. Sorry to the general public as this player has forgotten more than he/she has made up :|
~Brother Florin
NPC e, 40 posts
Canon at Cathedral of
Abadar in Tusk City
Tue 7 Apr 2020
at 13:37
  • msg #819

Re: OOC2

No problem, Mikki. Sometimes a simple typo can lead to some glorious role-playing opportunities, if we run with it.  :o)
DM
GM, 3535 posts
Tue 14 Apr 2020
at 07:37
  • msg #820

Re: OOC2

We seem to have lost a number of people recently - we were running light (across the game) before the international lock-downs came into place, and it has got worse.  I intend to rearrange active characters into two groups and put all the inactive characters into a 'stay at home' group.

Hopefully that will give us two stable playing groups to see us through the next two or three months -  and we just have to hope the situation has stabilized by then.
Zelona
player, 309 posts
Half-elf Druid - HP 32/32
AC: 21/12/19
Tue 14 Apr 2020
at 07:45
  • msg #821

Re: OOC2

I have a good friend who's a good player. I could point him this way if you're interested in having someone come on board while we're all still out? Or if you're not interested in adding anyone right now. Let me know
DM
GM, 3537 posts
Tue 14 Apr 2020
at 07:59
  • msg #822

Re: OOC2

Thanks for the thought, but I don't think I am going to take any new players at present.

As it stands, I can make two sensible adventuring groups - one group dealing with Varnhold and a second group in the Narlemarch.  The non-active players will stay in game, hanging around in  Tusk, so that I can move them out to the active groups, if they should return later.
~Barbatius
NPC e, 14 posts
Sword Disciple
Domitius Squire
Wed 15 Apr 2020
at 11:12
  • msg #823

Re: OOC2

DM:
As it stands, I can make two sensible adventuring groups - one group dealing with Varnhold and a second group in the Narlemarch.


Does that mean I'm in the not so sensible group? Hmmm.... ;)
Cass Mordane
Player, 519 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 17 Apr 2020
at 01:09
  • msg #824

Re: OOC2

Apologies for my absence, delay, and that issue with the petticoats. I think I am back to fully active again, but I understand if I need to go into quarantine in game.
DM
GM, 3539 posts
Fri 17 Apr 2020
at 07:12
  • msg #825

Re: OOC2

Glad to have you back around again :)
DM
GM, 3552 posts
Thu 23 Apr 2020
at 07:31
  • msg #826

Re: OOC2

Now it is spring and the weather is getting warmer, an old man's thoughts turn to 'settlements' in an FRPG setting.  TBH, that is how I know I am getting old.

However, my blog now has a post on settlements and settlement types.  You might have noticed by now that I use an iterative development process -  think about something, implement it for a while, then start the process over again.  It helps me refine and develop my thoughts.

This means that some parts of the Stronghold system will change Very Slightly as I implement some minor changes.  I expect the changes will be 'cosmetic' or very minor, and won't really affect primary settlements (villages, towns, cities) at all.

Any changes will mainly affect secondary settlements - and particularly those used to drive a Rural/Wilderness stronghold.

the Blog Post is here :- http://galinia.org.uk/settlements

The Secondary Settlements page :- http://rp.baileymail.net/doku....nts#single_dwellings
DM
GM, 3580 posts
Fri 1 May 2020
at 21:39
  • msg #827

Re: OOC2

And now I have updated the Law page with descriptions of legal documents and definitions -  such as  contracts and letters patent.

http://rp.baileymail.net/doku....and:midmarch:the_law
DM
GM, 3590 posts
Sun 3 May 2020
at 15:23
  • msg #828

Re: OOC2

Some bad news I am afraid.   My main Internet connection is down.  The fibre router has failed &#128533; and I need to wait for the company  to send me a new one.  Back in the old days I would have just popped onemail of my spare routers on and reconfigure it.  But a 100mb connection makes it worthwhile.
Marceline
player, 161 posts
Half-Elf Inquisitor
Sun 3 May 2020
at 19:04
  • msg #829

Re: OOC2

Let's hope for a quick delivery.

I won't be able to make a post proper for group 2 until Tuesday, Wednesday at the latest, and wanted to apologize for holding things up.
DM
GM, 3593 posts
Tue 5 May 2020
at 08:08
  • msg #830

Re: OOC2

A couple of rules enhancements dealing with people ...

I have updated and moved the Guidance on building Noble houses from the old webpage.  And I have reworked the rules for Entourages.  The basic rules haven't changed -  however, I have added the Entourage-Cousin.

You find links to both on this page

http://rp.baileymail.net/doku....paign_systems2:start
DM
GM, 3604 posts
Thu 7 May 2020
at 07:03
  • msg #831

Re: OOC2

And today's job has been getting the Restov and East Rostland list of people up to date.

http://rp.baileymail.net/doku....estov:restov_society

If you have any direct family links (in a way that might show in a Social Directory)  Please check the page out and make sure I have an entry for you -  and that the entry is correct.

Please also let me know if your backgrounds include any other families that might be on the list as well.
DM
GM, 3618 posts
Mon 11 May 2020
at 15:09
  • msg #832

Re: OOC2

I have been thinking about the Mass Combat rules.  They have been due for a rewrite for a while now, and this seems like a good time for me to buckle down to it  :P

My thoughts are in the most recent post on my Blog -  and will eventually get worked into a set of rules, that will become embedded into the Campaign System.  This would be a good time to give me your thoughts, as they haven't been formalized yet ...

http://galinia.org.uk/263-2
Zelona
player, 342 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Mon 11 May 2020
at 17:28
  • msg #833

Re: OOC2

Did you ever look at or through the WotC 3.5 supplement called Heroes of Battle? It seems to sort of use/mirror some of the things your blog post mentions.
DM
GM, 3619 posts
Mon 11 May 2020
at 18:22
  • msg #834

Re: OOC2

I haven't seen that one.

By the time I had bought all the AD&D1 supplements and then most of the AD&D2 supplements -  I sort of ran out of inclination to start all over again :)
Domitius
player, 324 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Tue 12 May 2020
at 02:11
  • msg #835

Re: OOC2

Can you give examples of how PC heroic combat would look?
Alisa D'Medvyed
player, 258 posts
Half-elf Cleric
AC 16 Hps 21
Tue 12 May 2020
at 02:17
  • msg #836

Re: OOC2

Well, remember when you fought that sheet phantom?    That's pc heroic combat.
DM
GM, 3620 posts
Tue 12 May 2020
at 07:45
  • msg #837

Re: OOC2

Heroic Combats (in the myths) tend to come down between smaller encounters  between the heroes from each side.

Cu Chulain appears on the other side of a ford that an enemy leader needs to cross - and a one-on-one duel takes place in the ford.  Another story has flanking and scouting groups attacked and killed -  eventually damaging the enemy army's morale.  Most of the heroic combats from the Siege of Troy take place in an open area outside the city - sometimes right in the middle of the battle that is raging around them.

Those are just three stories that I can think of quickly. Even in RL battles units were held in reserve and deployed to fill gaps, or specialist units were sent to cut supply lines or take out a machine-gun post that commands part of the battlefield.

In these rules both sides will have their heroes - the few characters who are significantly better than the bulk of the army - higher level, more skilled, better equipment etc.  Which actually represents Adventuring Parties quite well.

So the heroes of one side are deployed to neutralize the heroes of the other side. For example the members of group-3 might be sent to deal with a bunch of heavy crossbow men on the left flank.  Group-2 could be sent to deal with a mercenary Minotaur and his followers.  Group-1 might be sent to free the hostages held with the enemy baggage train.

So Heroic Combats are really just D&D/PF encounters written to fit a war zone environment.  Or, we keep playing pathfinder (rather than switch to wargames rules) while the battle goes on around us -  BUT the outcome of your encounters has an effect on the outcome of the battle.

OR - that is what I am trying to achieve.
This message was last edited by the GM at 09:26, Tue 12 May 2020.
Domitius
player, 325 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Wed 13 May 2020
at 04:50
  • msg #838

Re: OOC2

Alisa D'Medvyed:
Well, remember when you fought that sheet phantom?    That's pc heroic combat.


Thanks for reminding me love <3
~Barbatius
NPC e, 15 posts
Sword Disciple
Domitius Squire
Wed 13 May 2020
at 04:51
  • msg #839

Re: OOC2

Alisa D'Medvyed:
Well, remember when you fought that sheet phantom?    That's pc heroic combat.


Oooh Burned boss....
Zelona
player, 346 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Wed 13 May 2020
at 16:41
  • msg #840

Re: OOC2

Domitius:
Alisa D'Medvyed:
Well, remember when you fought that sheet phantom?    That's pc heroic combat.


Thanks for reminding me love <3

LOL
Alisa D'Medvyed
player, 259 posts
Half-elf Cleric
AC 16 Hps 21
Wed 13 May 2020
at 20:35
  • msg #841

Re: OOC2

So sorry for airing your dirty linen in public.   ;)
Kiera
player, 176 posts
Thu 14 May 2020
at 23:56
  • msg #842

Re: OOC2

Needed: a way to detox my electronic dice.  I mean, seriously, a pair of ones for my last two attack rolls?  Against a stationary object?
Zelona
player, 349 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Fri 15 May 2020
at 00:17
  • msg #843

Re: OOC2

In reply to Kiera (msg # 842):

Haha I wish I couldn't say I'd been there... but I have on here.

If you figure out a way, let me know so I can use it too!
DM
GM, 3627 posts
Fri 15 May 2020
at 15:23
  • msg #844

Re: OOC2

I have just found the time to work out what extensions I need to be use columns in the wiki.  So I am  redesigning it with a new structure that should make it  quicker to navigate.

I have started with the 'people' section.  In the process I have tweaked the  Ranks and Titles section.  There have been no  big changes, but I have reworked it slightly.

http://rp.baileymail.net/doku....start#people_society
DM
GM, 3653 posts
Sat 23 May 2020
at 09:33
  • msg #845

Re: OOC2

Seeing as people have asking -  I have added a few details  concerning the East Sellen River and Kyonin to the Wiki.

See the bottom of this page.

http://rp.baileymail.net/doku.php?id=stolen_land:start
~Findlas
NPC e, 15 posts
World Weary Gnome
Woodcarver of Olston
Tue 26 May 2020
at 02:52
  • msg #846

Re: OOC2

Kendrick - CL should have nothing to do with spellbook prices. It's not scroll costs or anything in PF, it's just based on the scribing costs itself.

https://www.d20pfsrd.com/magic...pell-into-a-Spellboo

So it should be: 1st 10 gp * 7, 2nd 40 gp * 6, 3rd 90 gp * 4, 4th 160 gp * 2 = 990 gp + 15 for the book itself = 1,005 gp total and then probably 1/2 for sell value? not sure on that one.
Kendrick Winters
player, 451 posts
Marshal-Dominus
Knight Paladin of Iomedae
Tue 26 May 2020
at 03:06
  • msg #847

Re: OOC2

In reply to ~Findlas (msg # 846):

Sure. But that's for writing a spell into a spellbook. But did the spell come from another spellbook or from a scroll. It would be from one of those two sources. Ultimately I'm hoping for GM guidance on that one :)
~Findlas
NPC e, 16 posts
World Weary Gnome
Woodcarver of Olston
Tue 26 May 2020
at 03:16
  • msg #848

Re: OOC2

In reply to Kendrick Winters (msg # 847):

I mean, DM can chime in but PF RAW the value of a spell book has nothing to do with source of the writings originally (i.e. a free level up spell vs. bought scroll vs. found scroll). Then sell value is usually 1/2 that like for everything else, barring DM wanting to do something else :)

There are official Paizo pre-constructed spellbooks: https://www.d20pfsrd.com/magic/spellbooks/ and they all use the math I showed to give spellbook value.

The only thing I think I was short on was I forgot the 20 cantrips at 5gp for another 100 gp.
Kendrick Winters
player, 452 posts
Marshal-Dominus
Knight Paladin of Iomedae
Tue 26 May 2020
at 03:33
  • msg #849

Re: OOC2

Hey. That's great. I didn't know that there was a formula for pricing a spellbook. I was making it up as I went. That's why I showed the math. Please feel free to give me the total cost of the spellbook and I will use 50% of that value.

I'm busy right now and will read the link at a later date :)
~Findlas
NPC e, 17 posts
World Weary Gnome
Woodcarver of Olston
Tue 26 May 2020
at 03:40
  • msg #850

Re: OOC2

In reply to Kendrick Winters (msg # 849):

(Subject to DM correction/amendment!)

The price should be 1,105 gp for the spellbook you found based on my maths:
  • 100 (20*5) + 70 (7*10) + 240 (6*40) + 360 (4*90) + 320 (2*160) + 15 (book) = 1,105 gp

DM
GM, 3660 posts
Tue 26 May 2020
at 06:06
  • msg #851

Re: OOC2

Thanks Findlas :) - I am happy with those calculations  :)
Kendrick Winters
player, 453 posts
Marshal-Dominus
Knight Paladin of Iomedae
Tue 26 May 2020
at 22:43
  • msg #852

Re: OOC2

In reply to DM (msg # 851):

@whoot!!!

Thanks Findlas :)
Cass Mordane
Player, 521 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 29 May 2020
at 04:08
  • msg #853

Re: OOC2

Still broken. Sometimes less so.

How’s tricks?
DM
GM, 3675 posts
Fri 29 May 2020
at 07:53
  • msg #854

Re: OOC2

Good to know  you are still thinking of us  :)  get well soon.

Lockdown seems to have hit a few people with  a number of Players not able to get into the game as frequently- although no one has told me that they have suffered from the virus specifically. I am reorganizing into two groups - although that may well just be on a temp basis.

In game -  everyone is expecting a big war between Restov and the rest of Brevoy - which seems to be leading to a bit of consternation :) .
Cass Mordane
Player, 522 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 29 May 2020
at 10:23
  • msg #855

Re: OOC2

Yes, I might be able to return if you have a jumping in point for me.

War between Restov and Brevoy? You have been busy then. It seems that Cass will have even greater reason to raise alarms at speeding up the militarization of Midmarch once he gets back.
This message was last edited by the player at 10:24, Fri 29 May 2020.
DM
GM, 3676 posts
Fri 29 May 2020
at 11:33
  • msg #856

Re: OOC2

You are still there in the group 3 1 thread -  but back on guard duty.  The party have one remaining spriggan to deal with (on this level) before they head upstairs - and face a whole new challenge ....

Feel free to jump back in  there when you are ready.
This message was last edited by the GM at 06:37, Sat 30 May 2020.
Cass Mordane
Player, 524 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 29 May 2020
at 22:44
  • msg #857

Re: OOC2

Can Cass hear the nearby combat or is everything quiet where he is standing guard?
DM
GM, 3678 posts
Fri 29 May 2020
at 22:48
  • msg #858

Re: OOC2

Cass can hear again, the silence spell was cancelled.
Zelona
player, 374 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Fri 29 May 2020
at 23:22
  • msg #859

Re: OOC2

I'm confused... didn't the group 3 thread just get back to Tusk?
Domitius
player, 333 posts
Half Elf Fighter/Rogue
AC:20 HP:38
Sat 30 May 2020
at 01:03
  • msg #860

Re: OOC2

Zelona:
I'm confused... didn't the group 3 thread just get back to Tusk?


Yeah we did, I think he means group 1
DM
GM, 3679 posts
Sat 30 May 2020
at 06:38
  • msg #861

Re: OOC2

Yep.  I should have written Group 1 :)
DM
GM, 3680 posts
Sat 30 May 2020
at 06:54
  • msg #862

Re: OOC2

Groups 2 & 3 -  spend your loot :)  I will be sending you back out very soon.  My Plan (at the moment) is  that

Adoven and Kendrick  will move to join Group 1 in Varn.

Zelona, Safiya, Marceline, Dom, Alisa and Kiera will return to the Narlmarch.

Stas and Gwair will leave Midmarch.

Dara & Quentin will go into a holding group, along with El.   Mariam will retire to run Iomedae's School/monastery in Tusk.
DM
GM, 3691 posts
Tue 2 Jun 2020
at 21:03
  • msg #863

Re: OOC2

I just updated the wiki and it has started throwing warnings and ignoring some of my formatting.   :(

I will see what happens over the next couple of days - but if you get more errors than that, please let me know - so that I can investigate further.
Marceline
player, 177 posts
Half-Elf Inquisitor
Tue 2 Jun 2020
at 23:58
  • msg #864

Re: OOC2

Did a little wiki-diving to see Tusk's item availability and GP limit and there's a whole bunch of weird errors/broken links but most of the information is there, it just looks a mess currently.
DM
GM, 3692 posts
Wed 3 Jun 2020
at 07:30
  • msg #865

Re: OOC2

Yes  :(  That'll teach me ....
DM
GM, 3693 posts
Wed 3 Jun 2020
at 07:46
  • msg #866

Re: OOC2

It appears to be a problem with the columns extension that I just started using  :(  I added recently, D'Oh!  I have disabled that, and while it doesn't look as nice and you get to see strange bits of HTML -  it seems to  have suppressed the warnings and errors.  Let me know if you are still getting them (and which page you were looking at) and I will look at that again.
Cass Mordane
Player, 527 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 3 Jun 2020
at 22:54
  • msg #867

Re: OOC2

Will sell autographs for gold.

ETA ::

So is Stonebridge between Hunters Rest and Silverton?
This message was last edited by the player at 05:19, Thu 04 June 2020.
DM
GM, 3694 posts
Thu 4 Jun 2020
at 06:05
  • msg #868

Re: OOC2

I am not sure what you mean by Stonebridge.  :)

Do you mean the Wyvern Bridge that group 3 found?    That is in the hex to the left of hex Blue-A on the map for group-0
Cass Mordane
Player, 528 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 4 Jun 2020
at 06:30
  • msg #869

Re: OOC2

Gotcha, thanks. I thought they called it a stone bridge. But then again, I thought they said next to  Hunters Rest.

Thought it might be a sister to Ringbrdge like Eastgate has Westgate, lol.
This message was last edited by the player at 06:30, Thu 04 June 2020.
DM
GM, 3695 posts
Thu 4 Jun 2020
at 06:47
  • msg #870

Re: OOC2

In reply to Cass Mordane (msg # 869):

Go on -  call out my non-imaginative naming conventions  :P  Although the Gates actually have some  significance,  as they are the gate-guards to Midmarch  (or at least Midmarch as it stands now).  Newgate (of course) is the final defence for Southern Brevoy, should Midmarch ever be conquered.
Cass Mordane
Player, 529 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 4 Jun 2020
at 06:54
  • msg #871

Re: OOC2

On the contrary, I was applauding that there was a naming convention at all.

We just need to add Stonebridge, Old Gate, and New Stone. Olston gets credit as being a derivative of Old Stone.
DM
GM, 3697 posts
Thu 4 Jun 2020
at 09:41
  • msg #872

Re: OOC2

I had just uploaded a new map for group-0.  It now covers the areas explored / researched recently.
Cass Mordane
Player, 530 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 4 Jun 2020
at 10:03
  • msg #873

Re: OOC2

The main game map doesn’t list the Kamelands as part of (prospected) Midmarch. :O
DM
GM, 3700 posts
Thu 4 Jun 2020
at 10:10
  • msg #874

Re: OOC2

In reply to Cass Mordane (msg # 873):

No, it doesn't. :)
Domitius
player, 340 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Thu 4 Jun 2020
at 10:53
  • msg #875

Re: OOC2

In reply to Cass Mordane (msg # 873):

Indeed it does not.
DM
GM, 3703 posts
Thu 4 Jun 2020
at 12:13
  • msg #876

Re: OOC2

I am currently working my way through the Player Information II thread adding finance details for the upcoming Kingdom Round.

Most people have completed their entry, but I have added a simple entry for everyone who hasn't got around to it yet.  Please feel free to expand on those, adding detail to the basic entries or by modifying existing goals/ plans / descriptions.

If you are new to that thread, i would appreciate it if you included a Private Line that described your character's in-game goals and ambitions.  I use that information  when  I am planning  all sorts of things.
DM
GM, 3704 posts
Thu 4 Jun 2020
at 12:41
  • msg #877

Re: OOC2

The next Campaign Round id due very soon ....  so I have added finance lines to your entries in Player Information II - if you can't see it, PM me.

I think I have added spreadsheets for all the major settlements  at ( http://rp.baileymail.net/doku...._land:midmarch:start )  Look in the RH column of the table.  So towns and settlements should be able to plan as well.


At the moment it is just planning - I'll open up the threads on 21 June.

Note that Zelona has laid claim to the Old Keep in the Narlewood -  but there is a Villa in West Midmarch that might be a suitable place for a settlement -  and there is a 'village' called Bogside that could be rescued from the hands of the evil Captain Kressle ...
This message was last edited by the GM at 12:59, Thu 04 June 2020.
DM
GM, 3708 posts
Sat 6 Jun 2020
at 06:45
  • msg #878

Re: OOC2

And i have just installed  v2 of the wiki upgrade, which appears to have stopped the warnings that the wiki was throwing on each page.

Unfortunately, the 'Columns' plugin hasn't been reworked for the upgrade.  Nor have a couple of the other, administrative, plugins that I use.

Still I suppose that is the problem with installing an open-source, community managed wiki :(
Adoven
Player, 681 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Sat 6 Jun 2020
at 20:31
  • msg #879

Re: OOC2

Are there any Nautical deities in this game?
~Jensen
NPC p, 21 posts
Mordanian
Sat 6 Jun 2020
at 20:45
~Jensen
NPC p, 22 posts
Mordanian
Sat 6 Jun 2020
at 20:54
~Barbatius
NPC e, 16 posts
Sword Disciple
Domitius Squire
Sun 7 Jun 2020
at 00:02
Cass Mordane
Player, 532 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sun 7 Jun 2020
at 00:48
  • msg #883

Re: OOC2

Any devotees of Hanspur who feel the need to invite anyone to take a private walk by the water are themselves first invited to take a private walk with Cass Mordane.
This message was last edited by the player at 00:51, Sun 07 June 2020.
Adoven
Player, 682 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Sun 7 Jun 2020
at 05:22
  • msg #884

Re: OOC2

Church devoted to Besmara, coming up........
DM
GM, 3711 posts
Sun 7 Jun 2020
at 08:26
  • msg #885

Re: OOC2

Besmara, the Pirate Queen?  I look forwards to watching the RP with Andalon :)
Cass Mordane
Player, 533 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sun 7 Jun 2020
at 09:05
  • msg #886

Re: OOC2

Besmara favors sailors, duels, and the rapier. A pretty strong portfolio for Adoven.

Now if he decides to move beyond mere opportunism into piracy, and focuses that piracy outside of Midmarch in areas such as the River Kingdoms, he would have Cass’s full support. ;)
This message was last edited by the player at 09:09, Sun 07 June 2020.
Cass Mordane
Player, 534 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sun 7 Jun 2020
at 09:08
  • msg #887

Re: OOC2

Which brings to mind a question. How wrong would Cass be to consider Henry along the lines of Neutral Good?
Henry LeMaistre
NPC, 125 posts
Governor of Midmarch
Noble & Merchant
Sun 7 Jun 2020
at 09:16
  • msg #888

Re: OOC2

What an impertinent question.

(TN -  with good overtones  :)
~Barbatius
NPC e, 17 posts
Sword Disciple
Domitius Squire
Sun 7 Jun 2020
at 11:50
  • msg #889

Re: OOC2

So Cass supports Piracy but not Hanspur.... Interesting...
Cass Mordane
Player, 535 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sun 7 Jun 2020
at 13:42
  • msg #890

Re: OOC2

War over murder.
~Percy Arndell
NPC p, 433 posts
Gentleman and Poet
"Oh. Hello."
Sun 7 Jun 2020
at 14:08
  • msg #891

Re: OOC2

Savvy?  :P
Adoven
Player, 683 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Mon 8 Jun 2020
at 02:13
  • msg #892

Re: OOC2

I WAS thinking Gozreh, but Cass is correct.

Sailors, Dueling, and Rapier is a better fit for Adoven. Besmara is a possibility.

Who knows? It might increase his Influence in Mivon.
Domitius
player, 346 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Mon 8 Jun 2020
at 05:35
  • msg #893

Re: OOC2

I'm sure that the church of Iomedae may have soming to say about piracy.  After all pirates operate outside the law and don't pick sides.  Abadar isnt likely to approve either.

Adoven as a shipping magnate are you sure you want to promote attacks on your vessels?

Neither religion is particularly nice, they are both CN however Hanspur is the local river god, the Sellen is his domain.
Adoven
Player, 684 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Mon 8 Jun 2020
at 06:51
  • msg #894

Re: OOC2

Surely Gozreh is acceptable?

-And don't call me Shirley.....
_ Maril
NPC, 2 posts
Scout at
Hunters Rest
Mon 8 Jun 2020
at 07:16
  • msg #895

Re: OOC2

We already have an influential priest of Gozreh in our midst, one who has decided to make her home in the forests of this brave land.  Something must be done to protect the land from the debilitating touch of Abadar, and his constant need for organization and business. Left to him, there would be no wilderness, just land fit for exploitation and business, as he spreads his own version of civilization at the expense of anything else.

'Long Live Freedom!'
This message was last edited by the GM at 07:17, Mon 08 June 2020.
Domitius
player, 348 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Mon 8 Jun 2020
at 08:36
  • msg #896

Re: OOC2

Gozreh is probably going to be the most accepted.  Zelona your thoughts?
Zelona
player, 376 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Mon 8 Jun 2020
at 09:14
  • msg #897

Re: OOC2

We certainly will be having shrines and such to Gozreh in the south of Narlmarch. If Adoven wants to build a church she would certainly advocate for it to be to Gozreh over the other options!
~Percy Arndell
NPC p, 434 posts
Gentleman and Poet
"Oh. Hello."
Mon 8 Jun 2020
at 13:57
  • msg #898

Re: OOC2

Oh, perhaps we might pray to Gozreh and prey on other pirates instead ? <Percy asks his partner, nervously>
Andalon de Lebeda
Player, 924 posts
Bishop at Cathedral of
Abadar in Tusk City
Mon 8 Jun 2020
at 14:26
  • msg #899

Re: OOC2

Oh, I think there will probably always be a place for Gozreh in Midmarch. Some parts of the Narlemarches may well be too difficult to civilise to be worth the cost! We may not see eye to eye about where the borders are, though.

But Besmara and Hanspur? No, definitely not welcome in Midmarch at all.
Zelona
player, 377 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Mon 8 Jun 2020
at 23:18
  • msg #900

Re: OOC2

On reflection, I don't think that Gozreh wants to be confined to a city.

Desna or Cayden Cailean might be good alternative perhaps?
~Brother Thaddeus Riverson
NPCe, 1 post
Acolyte of Iomedae
Domitius Companion
Mon 8 Jun 2020
at 23:37
  • msg #901

Re: OOC2

Andalon de Lebeda:
But Besmara and Hanspur? No, definitely not welcome in Midmarch at all.


Is there a list of outlawed religions?
Zelona
player, 379 posts
Half-elf Druid - HP 32/32
AC: 19/12/17
Tue 9 Jun 2020
at 00:07
  • msg #902

Re: OOC2

I believe that Hanspur was recently outlawed by council decree in Midmarch?

Or at least.. the ritual drownings were banned.
Cass Mordane
Player, 537 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Tue 9 Jun 2020
at 00:49
  • msg #903

Re: OOC2

I believe the basis of freedom of religion in Midmarch is that you are free to worship whomever you like, however you like, as long as that worship does not break any of the laws of Midmarch.

Cold blooded murder is against the law.
Adoven
Player, 685 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Tue 9 Jun 2020
at 05:21
  • msg #904

Re: OOC2

Cayden seems more likeable to Adoven.
Cass Mordane
Player, 539 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Tue 9 Jun 2020
at 05:36
  • msg #905

Re: OOC2

Hands Adoven a mug of ale.

*cheers*
DM
GM, 3718 posts
Tue 9 Jun 2020
at 09:15
  • msg #906

Re: OOC2

From what I recall (I don't have time to look back through the threads today) Hanspur and Gyronna are the only two deities that have been 'banned'.

I am fairly sure the conversations took place in early Midmarch Council threads.
Andalon de Lebeda
Player, 926 posts
Bishop at Cathedral of
Abadar in Tusk City
Tue 9 Jun 2020
at 14:59
  • msg #907

Re: OOC2

I don't remember Gyronna being banned but I may well have forgotten that one. (My comment about Besmara being definitely not welcome in Midmarch at all, is Andalon's personal position as the Bishop of Tusk and head of the Cathedral of Abadar in Tusk, not an official Midmarch position, as far as I am aware.)

There was a letter from a priest of Hanspur asking Midmarch to implement the River Freedoms as followed by The River Kingdoms. (Fuzzy:  The Midmarch Council - msg #17, 29 Dec 2017)

More recently I reminded the party heading south down the river about Hanspur and the River Freedoms (Fuzzy: The Lady of the Lake - msg #13, 15 Feb 2020):

"Lord Henry and the Midmarch Council decided those River Freedoms are not suitable for Midmarch and we have our own charter instead. What's more, we have banned the worship of Hanspur, the patron deity of the river that runs from here down to Mivon and beyond, mainly because one of the rituals of Hanspur requires his followers to drown someone in the river.

"Then there was that unpleasant fellow who made a nuisance of himself at the bar at the Naming Day ceremony last year. He was nosing around to see what we are doing here in land he claims belongs to Pitax. He was upset that we have banned the worship of Hanspur and that we will not acknowledge their River Freedoms."


I haven't managed to find the old thread where we actually banned the worship of Hanspur.
DM
GM, 3721 posts
Tue 9 Jun 2020
at 15:21
  • msg #908

Re: OOC2

*grin*  we need to get Jase to builds a search function that scans the whole game for a specific word buried in any thread :)  because I can't find it either

However, I am fairly sure there was a discussion at some point.  I found some references to Gyrona in the Stag Lord's Fort thread, and there are a couple of references to Hanspur -  I suppose I had better call a meeting of all the churches and Clerics in Midmarch ....
Kiera
player, 192 posts
Tue 9 Jun 2020
at 15:35
  • msg #909

Re: OOC2

As far as the searching, I usually just use the same method when I save a thread for archiving my past adventures:

Head to the thread you want to search.  In between the options to pick your page number, there's one called "all". Tap that, and then, on your keyboard, hit Ctrl-F to bring up the search bar (may be something else on other browsers, I use Firefox).  Type what you want to search in there, and hope you picked the right thread. :P

It's not the fastest- or the cleanest- method, but it works if you're willing to dig thread by thread for something.
DM
GM, 3722 posts
Tue 9 Jun 2020
at 15:50
  • msg #910

Re: OOC2

Yep.  I use that method too.  But with six pages of threads, I run out of patience  :)

So we'll have the discussion again -  and the Clerics can choose  :P
Kiera
player, 193 posts
Tue 9 Jun 2020
at 16:18
  • msg #911

Re: OOC2

Maybe they ought to just make a list at this point- like maybe figure what faiths are allowed, which ones could go either way, and which ones are never going to be allowed as far as Midmarch goes- and adapt the listing as the game and time goes on.

Though I admit the discussion has me reading my copy of Inner Sea Gods again, especially all the sections on gods not really covered in it.  It's pretty fascinating.
DM
GM, 3723 posts
Tue 9 Jun 2020
at 18:07
  • msg #912

Re: OOC2

I've left it up to the priests to decide  :)


There is a list of religions that are already represented in Midmarch here

http://rp.baileymail.net/doku....chgazetteer#religion
DM
GM, 3724 posts
Wed 10 Jun 2020
at 05:56
  • msg #913

Re: OOC2

Just as Clarification - ANY priest can comment -  be it an NPC Adept or a Squire/paladin.

Just remember that they are commenting in the name of their faith.

Nor is a problem if another cleric of the faith has spoken already.  They speak their version of the word of their god.  There can easily be other takes.  For example there are three different Pharasmin Monasteries in Midmarch (run by Beatrix, Marceline and Ethankos respectively) - each will have a slightly different take on their faith. Think of the variety of different Christian denominations there are in the world.  There are even   Churches from three different denominations with within a few hundred yards of my house - but they are all Christian!
~Percy Arndell
NPC p, 435 posts
Gentleman and Poet
"Oh. Hello."
Wed 10 Jun 2020
at 13:16
  • msg #914

Re: OOC2

Andalon de Lebeda:
I haven't managed to find the old thread where we actually banned the worship of Hanspur.

I found the thread where it was discussed at Midmarch Council, but not one where it was formally banned:

link to a message in this game
DM
GM, 3726 posts
Wed 10 Jun 2020
at 13:35
  • msg #915

Re: OOC2

Thank you.
Kiera
player, 194 posts
Thu 11 Jun 2020
at 00:10
  • msg #916

Re: OOC2

Hmmm.  Going a bit of stream-of-consciousness here after reading the religious council thread, bear with me. :)

Reading the religious council thread, a thought strikes me: what about gods or goddesses that could have evil followers?  I mean, I don't have a dog in the fight, but all this has got me pondering.

I mean, OOC, the solution is obvious- forbid evil intent.  That pretty much takes care of what the dragon in the room is.  There are gods and goddesses out there who are evil, that's easy enough- Asmodeus, Lamashtu, Norgorber, Rovagug, Urgathoa, Zon-Kuthon, etc. all get the boot, because, well, evil, like Gyronna, which is the easy one out of the three currently up for debate.

As far as Hanspur and Besmara, well... here's where things are going to get complicated.

You're going to need to be cautious on picking and choosing, though- especially on deities that have the possibility of going all sorts of ways.  Would you, for example:

- Turn away priests seeking a temple for a deity that is some form of neutral (think Abadar, Calistria, Gorum, Gozreh, Irori, Nethys, Pharasma, etc.) because it might attract evil practitioners seeking them out?

- Send away an evil practitioner of said religions- would the current church of Abadar in Midmarch show the door to a LE priest of Abadar?

- How's about a LN/TN-aligned priest of an evil deity?

Just some stream of thought stuff, figured this was the best place to put it. :P
Alisa D'Medvyed
player, 282 posts
Half-elf Cleric
Thu 11 Jun 2020
at 00:50
  • msg #917

Re: OOC2

It is a bit of a tricky thing...and your input is appreciated.

And I'll toss in my .02 coppers.     Here's where Alisa is coming from:

It is what each of those religions endorses -  not that they might have evil adherents, per se.

Gyronna -  a member of this faith is pretty much trained and expected to prey on the innocent, steal babies, and commit murder if that happens to be expedient.

Hanspur -  a bit sad this one, I think Hanspur is a bit of a tragic figure - but, that still doesn't make it okay that murder is a central component of their rituals.   And it presents a perpetual risk anywhere they happen to set up shop.

Besmara -  kill people at sea, take their possessions - and the goddess shall smile upon you!  Sure, yeah!

Yes, Irori, Abadar, Calistria, and others could have an evilly aligned adherent.   But, their faiths don't mandate that they steal, murder, and prey on people.    So, any such actions fall strictly on the individual.

I don't personally think (and neither does my character) that banning evil wholesale is a viable thing.

Banning religions that mandate their followers doing reprehensible actions is a different matter.
Kendrick Winters
player, 460 posts
Marshal-Dominus
Knight Paladin of Iomedae
Thu 11 Jun 2020
at 01:24
  • msg #918

Re: OOC2

In reply to Alisa D'Medvyed (msg # 917):

I'm taking this from a viewpoint of what is it mean if the opposite of a religion ban.
So if the religion is Ban, then they do not get to build a temple, etc.

So what DOES it mean if a religion is allowed to build a temple.
Tell me what it means... And what does Lord Henry get out of giving them a place to build said temple.

These temples can provide resources when Lord Henry calls them.
Men at arms, priests, healing, potions, wisdom, etc.

Now if a religion is banned, then Lord Henry will not gain the benefit of any of the above.
Or maybe he has a secret relationship with the demon-god of whatever, and we'll have to overthrow him. :)
DM
GM, 3727 posts
Thu 11 Jun 2020
at 07:43
  • msg #919

Re: OOC2

In reply to Kendrick Winters (msg # 918):

Now this is me giving context / playing Devil's advocate / joining in - rather than representing a GM Opinion.  :P

1)  How does one ban Evil, when the only people who really know who is evil are paladins? And they only know if the subject is strongly evil.  And the only way to prescribe evil acts in, really, to enact a law to make each individual Evil Act illegal.  Midmarch already has a legal structure ( http://rp.baileymail.net/doku....and:midmarch:the_law ) - and it can be enforced quite well in urban settings.  But it is less well enforced in the countryside.  If you look at the Group-0 map - every hex not shaded in Orange is wilderness and only patrolled occasionally.  So is large swathes of Rural hexes.

2) There is a difference between banning a religious establishment (ie Shrine, Holy House etc) and banning individual adherents of a particular faith.
DM
GM, 3728 posts
Thu 11 Jun 2020
at 09:10
  • msg #920

Re: OOC2

I have just updated

link to a message in this game

Which describes Henry's hopes, plans and aspirations for Midmarch.
Marik
Player, 270 posts
Thu 11 Jun 2020
at 22:32
  • msg #921

Re: OOC2

DM:
1)  How does one ban Evil, when the only people who really know who is evil are paladins? And they only know if the subject is strongly evil.


Actually anyone that can cast Detect Evil (which in this game I guess is just clerics) can detect anyone 5th level or higher that's evil, or a 1st level cleric that's evil.
Marceline
player, 181 posts
Half-Elf Inquisitor
Thu 11 Jun 2020
at 22:42
  • msg #922

Re: OOC2

Inquisitor class gets Detect Alignment at 2nd level which covers the whole chart, so that's an option
Marik
Player, 271 posts
Thu 11 Jun 2020
at 22:44
  • msg #923

Re: OOC2

I didn't think the DM allowed inquisitors, but I could be wrong.
Marceline
player, 182 posts
Half-Elf Inquisitor
Thu 11 Jun 2020
at 22:59
  • msg #924

Re: OOC2

I got the green light at character creation, but that was a while ago and GM fiat is always a thing.
Marik
Player, 272 posts
Thu 11 Jun 2020
at 23:00
  • msg #925

Re: OOC2

Ah, my bad :) I know he doesn't like the hybrid classes, I guess was just lumping inquisition in with them.
Marceline
player, 183 posts
Half-Elf Inquisitor
Thu 11 Jun 2020
at 23:09
  • msg #926

Re: OOC2

I do it occasionally. Investigator is the hybrid class but I mix it up with Inquisitor since they sound similar, plus Inquisitor feels very hybrid. Fun though and super customizable, definitively recommend to try out.
DM
GM, 3729 posts
Fri 12 Jun 2020
at 06:28
  • msg #927

Re: OOC2

*GRIN*  Ok, OK!  It is still a very small sub-set of the population.  :P

There are a few base classes (Things like Summoner/gunslinger) that don't (IMO) fit into my  game world, so I ban those outright.  But then, as a 'senior', my Game World vision is rooted firmly in mythology and Tolkienesque world.

I also tend to nix anything that introduces new rules for me to learn :)
DM
GM, 3732 posts
Fri 12 Jun 2020
at 08:41
  • msg #928

Re: OOC2

I have just added a great shrine, that is equivalent to a graveyard, to the religious buildings.  It can be used as a stepping stone to building larger religious buildings and gives you a bit more flexibility.

It also lets us build a version of a Roman Pantheon or Greek religious site with shrines  dedicated to a number of gods.  it couldbe a way of representing the 'official' deities on Midmarch, and be the meeting place for the Religious Council.

That would give us the potential for three tiers of Deity -  Official, Others, Banned.
DM
GM, 3735 posts
Sat 13 Jun 2020
at 06:53
  • msg #929

Re: OOC2

I have just changed the description of a Shrine to say that it can be added to any non-religious building.

It matches with something I had been considering recently  - initially for a minor issue I had with Torag, but it also gives substance to Andalon's concept of a private shrine.
Adoven
Player, 687 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Sat 13 Jun 2020
at 07:20
  • msg #930

Re: OOC2

It makes sense to be able to erect a shrine to Torag inside a smithy, for instance.
DM
GM, 3736 posts
Sat 13 Jun 2020
at 07:42
  • msg #931

Re: OOC2

In reply to Adoven (msg # 930):

Exactly.  I did it for Cyrus in Ringbridge, a long time ago -  but didn't really have a good way of doing it.  Ron, who runs the Woodworking shop in Tusk, is also a minor priest of Torag -  and he needs some sort of shrine as well.
Marceline
player, 185 posts
Half-Elf Inquisitor
Sun 14 Jun 2020
at 22:49
  • msg #932

Re: OOC2

Prepping for when we all go back exploring; GM do you need a shopping list?
DM
GM, 3744 posts
Mon 15 Jun 2020
at 07:17
  • msg #933

Re: OOC2

Not for traditional potions, scrolls or normal equipment.  Other stuff you need to check with me.

Let's say less than 500gp and in the Core Rules Book - and you don't need to run it past me  :)
This message was last edited by the GM at 07:55, Mon 15 June 2020.
DM
GM, 3748 posts
Wed 17 Jun 2020
at 10:59
  • msg #934

Re: OOC2

It is getting very close to the next campaign round, and this is when I have a quick 'look through' all the towns, businesses and estates to remind myself of any issues that might come up, or advice that I might give.

This time, I have published that on my blog ...

http://galinia.org.uk/starting-a-new-year
DM
GM, 3750 posts
Fri 19 Jun 2020
at 12:46
  • msg #935

Re: OOC2

A minor change of plan.  Circumstance mean that I will have to work this weekend -  so I am going to start the campaign round off today :)
DM
GM, 3759 posts
Sun 21 Jun 2020
at 15:48
  • msg #936

Re: OOC2

On another note:   Please don't plan too far in advance -  I am going to conduct a review of building costs AFTER this campaign round.
Adoven
Player, 694 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Mon 22 Jun 2020
at 07:16
  • msg #937

Re: OOC2

In reply to DM (msg # 936):

Perhaps I am anticipating a bit, but I think I have enough resources to cover a Great Market unless you REALLY make a major change to the cost.
DM
GM, 3761 posts
Mon 22 Jun 2020
at 07:24
  • msg #938

Re: OOC2

The cost of a Great Market is unlikey to change  :)
Cass Mordane
Player, 546 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 24 Jun 2020
at 00:55
  • msg #939

Re: OOC2

We need to talk about Halflings, everybody. ;)

Oh, and maybe war.
This message was last edited by the player at 00:55, Wed 24 June 2020.
Domitius
player, 365 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Wed 24 Jun 2020
at 00:58
  • msg #940

Re: OOC2

Well Dom is all for Midmarch supporting a free Rostland, he would hate to have to fight against his friends.

He is pro halfling and would support a shire within Midmarch.
DM
GM, 3771 posts
Wed 24 Jun 2020
at 00:59
  • msg #941

Re: OOC2

Cass Mordane:
Oh, and maybe war.


I will give you that opportunity  :)
Cass Mordane
Player, 547 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 24 Jun 2020
at 01:03
  • msg #942

Re: OOC2

Thank you, Dom.

I am also in favor of encouraging halflings to settle in Midmarch, and Cass needs an IC post about them with anyone who has particular information regarding them, and maybe Andalon specifically.

Should war occur, I am in favor of not interfering and focusing to make sure that none of the violence spills over to Midmarch. If the Aldori do finally unite again, I expect that they would have the victory.
Cass Mordane
Player, 548 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 24 Jun 2020
at 01:04
  • msg #943

Re: OOC2


In reply to DM (msg # 941):

Thank you, Great and Wise One.
DM
GM, 3772 posts
Wed 24 Jun 2020
at 01:10
  • msg #944

Re: OOC2

Cass Mordane:
I am also in favor of encouraging halflings to settle in Midmarch, and Cass needs an IC post about them with anyone who has particular information regarding them, and maybe Andalon specifically.


Can I suggest the Dragon's Den - with a PM to those PCs you particularly wish to speak with?
Domitius
player, 366 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Wed 24 Jun 2020
at 01:12
  • msg #945

Re: OOC2

In reply to Cass Mordane (msg # 942):

That's probably going to be the best option, though Henry has ties to Brevoy so may get pulled in on their side.  It also depends what the noble houses do, so far they seem to be standing back and letting things play out between the king and Rostland.
Cass Mordane
Player, 549 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 24 Jun 2020
at 01:12
  • msg #946

Re: OOC2

I had put a post in the guildshall, but since the war discussion is otherwise planned, I will take your advice.
Cass Mordane
Player, 550 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 24 Jun 2020
at 01:14
  • msg #947

Re: OOC2

Yes, that “pulling” is one of my concerns, but Henry is adept at maneuvering among those of higher rank.
Cass Mordane
Player, 554 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 26 Jun 2020
at 11:41
  • msg #948

Re: OOC2

Do we have a population total for Midmarch?
DM
GM, 3778 posts
Fri 26 Jun 2020
at 12:19
  • msg #949

Re: OOC2

Roughly  11-12,000 people -  spread across all the settlements that make up Midmarch.  Almost half of them live in Tusk and its Hinterlands.

However, that is a 'back of an envelope' calculation -  using values from the population ranges that Paizo give for settlement sizes.

  • Tusk, 5000
  • Ringbridge, 2000
  • Oston, 1000
  • Newgate, 1000
  • tatzleford, 1000
  • 10x villages @ 120
  • 2x wilderness @ 40

Cass Mordane
Player, 555 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 26 Jun 2020
at 12:28
  • msg #950

Re: OOC2

Thank you.
Alisa D'Medvyed
player, 299 posts
Half-elf Cleric
Sun 28 Jun 2020
at 16:08
  • msg #951

Re: OOC2

I know I'm going to regret not taking invisibility purge in the current thread.   But with just a pair of third level slots, it lost out to others.
~Barbatius
NPC e, 22 posts
Sword Disciple
Domitius Squire
Sun 28 Jun 2020
at 23:44
  • msg #952

Re: OOC2

Don't worry I'm sure they will stab Dom first...  Oh sorry boss didn't see you there...
DM's Wife
Mon 29 Jun 2020
at 08:15
  • msg #953

Re: OOC2

DON'T give him ideas ....
Cass Mordane
Player, 564 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 2 Jul 2020
at 19:19
  • msg #954

Re: OOC2

New district name  - The Smelly District?

And has anyone else noticed that it is just under that posh district, Ivory Hill? Beware wind from the South!
Andalon de Lebeda
Player, 959 posts
Bishop at Cathedral of
Abadar in Tusk City
Fri 3 Jul 2020
at 14:04
  • msg #955

Re: OOC2

Oh, it's quite conveniently located, really. The nobs of Nob Hill need somewhere close by where their employees can live. :o)

Besides, we are building district walls for Ivory Hill. It's easier to ignore the smell if you are not forced to look at the source!
Cass Mordane
Player, 565 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 3 Jul 2020
at 15:47
  • msg #956

Re: OOC2

Hah!
Cass Mordane
Player, 566 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sat 4 Jul 2020
at 02:38
  • msg #957

Re: OOC2

So much for time to build up troops and defenses.
DM
GM, 3799 posts
Sat 4 Jul 2020
at 07:31
  • msg #958

Re: OOC2

What?  You don't think you had enough notice?  Oh ....
DM
GM, 3800 posts
Sat 4 Jul 2020
at 07:36
  • msg #959

Re: OOC2

Just as a clarification -  The Midmarch Council is open to every PC (not entourages) to voice their opinions on the war.

This is where you, as a player, get to influence the way the game goes :)

This message was last edited by the GM at 07:50, Sat 04 July 2020.
Cass Mordane
Player, 567 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sat 4 Jul 2020
at 08:08
  • msg #960

Re: OOC2

DM:
What?  You don't think you had enough notice?  Oh ....


When am I ever satisfied? :)
Adoven
Player, 706 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Sat 4 Jul 2020
at 15:56
  • msg #961

Re: OOC2

Where is the Villa discovered by Kendrick located?
DM
GM, 3807 posts
Sat 4 Jul 2020
at 16:14
  • msg #962

Re: OOC2

Map for group zero, top left.  The hex is marked.
DM
GM, 3809 posts
Sun 5 Jul 2020
at 06:52
  • msg #963

Re: OOC2

I probably should have reminded you that ...
  • Advancement: Entourage-Assistants advance one level every Campaign Round, unless they are at their level limit.
  • Level Limits: An Entourage-Assistant will never have more than half the levels that your PC does, nor advance beyond Level 5.


http://rp.baileymail.net/doku....ms2:people:entourage
Marik
Player, 280 posts
Thu 9 Jul 2020
at 15:30
  • msg #964

Re: OOC2

Just a point of clarification before I post again...

Did we swear an oath to Lord Henry, or to Brevoy? I understand we are the Midmarch chapter of the Brevic Knights, but our oath is still to Brevoy, right?

So can Henry actually release us from that oath to Brevoy? And even if he thinks he can, will the King-Regent see things similarly?

I'm asking because I honestly don't know.
DM
GM, 3817 posts
Thu 9 Jul 2020
at 15:32
  • msg #965

Re: OOC2

Those are good questions that would likely fill the time for many lawyers (etc) for years to come.

Henry, however, is clearly willing to take that risk.
DM
GM, 3819 posts
Thu 9 Jul 2020
at 15:58
  • msg #966

Re: OOC2

It is now the time of day when my wife and I have a 'Watch TV together' ritual.

Please try not to kill, alienate or otherwise upset any other characters for the next few hours!
Kiera
player, 213 posts
Thu 9 Jul 2020
at 16:01
  • msg #967

Re: OOC2

I think we can manage that. :)  Have a good few hours!
DM
GM, 3820 posts
Fri 10 Jul 2020
at 11:08
  • msg #968

Re: OOC2

If any of you are interested, I have just published a blog on my game management philosophies.

http://galinia.org.uk/playing-styles

One of the things I love about this game is that you guys are such a diverse bunch of players.  You bring a range of different playing styles and expectations -  and that adds immensely (IMO) to the game.  It leads to conflict occasionally, but we can work past that.  Overall this diversity of styles has given me a better perspective on this hobby of ours and made me into a better DM.  Thank you.

If you have any views my thoughts, or want to try and place yourself within those categories, please feel free to comment.
Alisa D'Medvyed
player, 318 posts
Half-elf Cleric
Fri 10 Jul 2020
at 17:43
  • msg #969

Re: OOC2

If it needs to be said:

We were brought together to share a diversity of viewpoints, and we did.  There were many, many insightful, well thought points raised, by multiple characters.

Of course, all characters are going to have their strong preferences and biases.  That's normal, and human.  Er, even for those who may not be human.   Some clashes are probably unavoidable.   Some may even be fun to role play.

Who is -- "the most right?"?     Who cares --  it's a game.    Fictional people, fictional places.    Nothing real is on the line, here.

I would plead only that grudges not be held at the player level -  this is an exceptional game, there's no dead weight, everyone seems to being something substantial to the table.   We can have fun not always getting along as characters, but please, let's it's keep things okay at the player level?

I've seen other games ripped apart in that way.    Let's not do that here.
This message was last edited by the player at 17:44, Fri 10 July 2020.
~Percy Arndell
NPC p, 438 posts
Gentleman and Poet
"Oh. Hello."
Sat 11 Jul 2020
at 04:45
  • msg #970

Re: OOC2

Oh, absolutely ! I second that ! :>

Our characters might be belligerent, opinionated, loud, conniving, etc etc, and it can be a lot of fun to play either side of that.  But there's always a worry that things might be taken personally by the other player, cos all we've got to go on after one cutting remark is an equally pointed response.  Cedric the Cleric can get angry at Frieda the Fighter, but Charlie and Frankie should have a smile on their faces.

I've found in the past that when things are getting heated IC, a simple way to reinforce that "it's him (the character) not me (the player) !" is to also include a OC PM to the other party of the conflict - a short "good RPG'ing", or something as simple as a smiley face can go a long way to keeping the peace on the other side of the invisible wall.
Cass Mordane
Player, 582 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sun 12 Jul 2020
at 02:14
  • msg #971

Re: OOC2

For the sake of all that is holy, Henry, don’t leave us hanging!

As for which type of player I am, I would guess a bit of all three. This game definitely has me looking through the rules to see what is possible. I really enjoy writing, getting to help do a little world building, developing my character(s) as I go along. Unfortunately, health keeps me from going as deep into the writing as I would like. So mostly just a gamer. See what everyone is doing and try to make an appropriate response. Read up on the world and character building of others. Give our poor DM too much hassling in the OOC and private messages.

As for player conflict, we have been blessed with a group of top notch players who know where to draw the line between character conflict and player conflict. I plan to do my own part to keep it that way. Thanks to everyone for all the fun.
This message was last edited by the player at 02:15, Sun 12 July 2020.
Alisa D'Medvyed
player, 320 posts
Half-elf Cleric
Mon 13 Jul 2020
at 02:53
  • msg #972

Re: OOC2

In reply to ~Percy Arndell (msg # 970):

Well said!


Sorry to hear of the health issues, Cass -- hope it's something treatable, or that can be resolved.

I originally learned D&D so I could take part in an ongoing, co-created story.   I'm still playing for the same reason.   I like the game mechanics where they serve or inspire the character concept, get frustrated with them where they don't.

I also like translating what the dice hand me into story, even if maybe I was hoping for a higher roll...
DM
GM, 3826 posts
Mon 13 Jul 2020
at 20:50
  • msg #973

Re: OOC2

If you sent me a PM and I didn't reply, please send it again.
Cass Mordane
Player, 584 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 15 Jul 2020
at 10:30
  • msg #974

Re: OOC2

Surprising outcome.
DM
GM, 3828 posts
Wed 15 Jul 2020
at 10:43
  • msg #975

Re: OOC2

Magna Carta inspired  :)
Cass Mordane
Player, 585 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 15 Jul 2020
at 10:50
  • msg #976

Re: OOC2

It seems that you have done quite a bit of research to arrive at this conclusion. Which means I must research to keep up. Fun stuff.
This message was last edited by the player at 10:50, Wed 15 July 2020.
DM
GM, 3829 posts
Wed 15 Jul 2020
at 12:22
  • msg #977

Re: OOC2

Cass, think of the very earliest version of Magna Carta, mixed up with concepts from the Hanseatic League, with overtones of the early Holy Roman Empire :)

The group 0 map has been updated, as has the page on Politics in Brevoy http://rp.baileymail.net/doku....revoy:start:politics
Andalon de Lebeda
Player, 978 posts
Bishop at Cathedral of
Abadar in Tusk City
Wed 15 Jul 2020
at 13:00
  • msg #978

Re: OOC2

Henry:
While I may consolidate Midmarch's position, I cannot expand to the south.  I am, however, ’encouraged’ to develop to the east, as far as the river

Is that 'east' a typo? Is it meant to be west toward the river, meaning as far west as the edge of Lake Hooktongue, as outlined on the Main Game Map?
Cass Mordane
Player, 586 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 15 Jul 2020
at 13:09
  • msg #979

Re: OOC2

In reply to DM (msg # 977):

Such a setting of checks and balances among strong and independent nobilities is the best for political intrigue gaming. Too bad I don’t get to play out that part in about a 6 hour weekly session of tabletop gaming.
DM
GM, 3830 posts
Wed 15 Jul 2020
at 13:21
  • msg #980

Re: OOC2

Andalon de Lebeda:
Is that 'east' a typo? Is it meant to be west toward the river, meaning as far west as the edge of Lake Hooktongue, as outlined on the Main Game Map?


Yes.  I'll change it.
Cass Mordane
Player, 588 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 15 Jul 2020
at 13:25
  • msg #981

Re: OOC2

Now to conquer the south and become King of the Kamelands, Joe Kamel!
Adoven
Player, 719 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Wed 15 Jul 2020
at 14:51
  • msg #982

Re: OOC2

With Henry elevated to Baron, does that mean that if I expand my Defense values to 10, he has the authority to appoint property-based titles?
DM
GM, 3831 posts
Wed 15 Jul 2020
at 14:55
  • msg #983

Re: OOC2

Interesting  question.  He certainly has the ability to do that within the borders of Midmarch.  Probably not within Tusk.

Gold Job you got your Dominus def points in before the change ...
Adoven
Player, 720 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Wed 15 Jul 2020
at 15:18
  • msg #984

Re: OOC2

So Midmarch cannot extend South, but Tusk (as an Independent City-state Can? So we can expand to include the Mudbowl and Tower if we so wish?
Andalon de Lebeda
Player, 979 posts
Bishop at Cathedral of
Abadar in Tusk City
Wed 15 Jul 2020
at 16:26
  • msg #985

Re: OOC2

The Independent City of Tusk is granted rights to the land that surrounds it. According to the map that includes all of the Tuskwater Lake but doesn't extend to the hexes of the Mudbowl and Lake Candlemere, where the island with the haunted tower is located.

Nobody has been given rights to those southern areas yet, so they are still up for grabs. Tusk will have its hands full with the lands it has been given rights to, at least for the next few years/turns.

So, do you fancy setting up a fortified stronghold on that haunted island, Adoven? Lord Adoven of Candlemere has a nice ring to it, don't you think? Wouldn't that put you in a lovely position to control and protect your southern trade route between Tusk and Mivon?
Adoven
Player, 721 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Wed 15 Jul 2020
at 16:48
  • msg #986

Re: OOC2

It would indeed.
Cass Mordane
Player, 589 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 15 Jul 2020
at 17:17
  • msg #987

Re: OOC2

Interestingly enough, I was going to suggest that Adoven might be interested in cultivating some land closer to Jovvox. My understanding is that in doing so, he will be allowed all the privileges of a Marcher Lord. Which is basically autonomy of rule, but fealty to Brevoy.
Adoven
Player, 722 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Wed 15 Jul 2020
at 17:30
  • msg #988

Re: OOC2

Possibly a Fortified position overlooking the channel between Candlemere and Tuskwater?

Is there any problems in that hex besides the haunted Isle?

And I wonder is Pipre's mom knows anything about the family that lived there?
Domitius
player, 400 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Wed 15 Jul 2020
at 22:56
  • msg #989

Re: OOC2

So does this mean that the rulers of Tusk now have their own chapter of the Brevoy order?

Are they now off the Midmarch council and no longer under Henry's protection?

How will bp work between the two entities?  Do they now generate separately as per Restov/Midmarch?
DM
GM, 3832 posts
Wed 15 Jul 2020
at 23:26
  • msg #990

Re: OOC2

Domitius:
So does this mean that the rulers of Tusk now have their own chapter of the Brevoy order?

Are they now off the Midmarch council and no longer under Henry's protection?

How will bp work between the two entities?  Do they now generate separately as per Restov/Midmarch?


All very good questions - to which I haven't yet formulated an answer.

I suspect those will come through negotiations between Tusk and Henry ....
Domitius
player, 403 posts
Half Elf Fighter/Rogue
AC:21 HP:38
Wed 15 Jul 2020
at 23:53
  • msg #991

Re: OOC2

One for Cass, how is the Mayor going to be selected?  Is there a fixed term of service? Will there be an election?  If so who gets to vote?

Ok a few fot Cass...
Cass Mordane
Player, 590 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 16 Jul 2020
at 01:29
  • msg #992

Re: OOC2

Cass was actually requested to fill the slot on the Tusk Council that he occupies due to his training and skill in helping to maintain a proper balance and also to help the town grow at one of the fastest rates possible. (In game mechanics, it is because he has the highest diplomacy rank of all characters, or did so at the time. And maybe something to do with base charisma score as well.)

Even when Cass was allowed by Henry to establish Silverton, he chose to place Magatha as mayor of Silverton rather than assume the position himself, even though she would not be as adept in the position as he would himself. (Again, lower diplomacy/charisma score). Cass is willing to vacate the position at any time upon a newly elected official or by Henry’s direct request.

I assume voting on council members and terms will be the right and responsibility of Tusk citizens alone as they are newly independent of Midmarch. Likely with great influence allowed in the transition from members of the current Midmarch Order of Brevic Knights (aka DM and players).

I also assume that Midmarch will gain a new capital city.
This message was last edited by the player at 01:30, Thu 16 July 2020.
Kiera
player, 219 posts
Thu 16 Jul 2020
at 01:35
  • msg #993

Re: OOC2

https://www.humblebundle.com/b...ampaign=tile_index_1

Humble Bundle just put up a huge Pathfinder 2nd Edition bundle.

$1: Core Rulebook (ebook)
Character Sheet Pack
Fall of Plaguestone & map pack
Monastery & Pirate Ship flipmats
PFS adventures “Unforgiving Fire” and “Grehund’s Gorget”
Ebook copies of the novels “The Lost Pathfinder”, “Hell’s Pawns” and “A Lesson in Taxonomy”

$10: Lost Omens World Guide (ebook)
Ebook copies of the novels “Plague of Light”, “The Illusionist”, “Hell or High Water”, “Passage to Absalom”
PFS Adventure “Port Peril Pub Crawl”
PFS Scenario “Trailblazer’s Bounty”
Tavern Multipack, Falls and Rapids, Classic Swamp, Wicked Dungeon flip-mats

$20: Bestiary 1 (2nd Edition) ebook
Ebook copies of the novels “The Treasure of Far Thallai”, “Killing Time”, “Husks”, “The Compass Stone”
Lost Omens Character Guide (ebook)
PFS Scenarios “Flooded King’s Court” and “Tarnbreaker’s Trail”
Mythos Dungeon, Bigger Sewer, Bigger Forest, Winter Forest flipmats, Frozen Sites map pack

$30: Pathfinder 2nd Edition Core Rulebook physical copy (must pay S&H to get hold of it, ships from Washington State, U.S.A.)
Alisa D'Medvyed
player, 323 posts
Half-elf Cleric
Thu 16 Jul 2020
at 01:58
  • msg #994

Re: OOC2

PFS Adventure “Port Peril Pub Crawl”

Well the title sounds really promising.


Bigger Sewer

No, no, I make it a point to stay out of the sewer. Especially after going to the pub.
DM
GM, 3833 posts
Thu 16 Jul 2020
at 08:08
  • msg #995

Re: OOC2

As yet, I don't know how Tusk / Midmarch / Marcher Lord relationships will work -  and we will work out a system between us -  the same as we have done previously.  While this game is not a full-blown democracy (DM is still boss) you guys have a lot of input and a veto.  I don't think I have ever implemented anything that goes against things that the majority of the players want - in this game or any other that I have run.  It is MY game, but it is also your game -  it stops being fun if we all fall out.

That said, these changes have happened at the end of a Campaign Round - and we have nearly six months before anyone has any BP to spend, and the rules have any practical effect.  The next Campaign Round is scheduled for December this year, as per the structure I set out previously.

The Council who run Tusk were chosen by the  active PCs who were in the game at the time.  Everyone had the chance to put themselves forward and to have a say in who should be appointed.  In then end, everyone took a fairly pragmatic view and appointed three characters who had the right skills for stronghold management, and who said they were prepared to put a bit of effort in. Non of my NPCs 'voted' in the 'election' although, as always, I added background advice. Not quite a full-blown democracy, but the closest that I could get at the time.

Kendrick was appointed, because of his alignment - the Council needed to 'massage' their alignment to get them to a more favourable position within the Campaign Rules.

In the back of my head, I have long held the concept of City Burghers electing their city leaders - and the pseudo-election that I described earlier, was my attempt at that.

However, I think this might be the time to formalize that sort of structure.  How we do that will come from a discussion between all of us.  In  a private conversation I  floated the concept of City Burghers and City Lords (In a nod to the fantasy setting that we are in - and to add a 'promotion' route) - but the system used will be decided in an open thread.

Bear in mind, that if you replace any of the councillors, you should ensure that the appointee should have the right skills for the management post.  Tusk relies on the management skills of its councillors.  If the stewardship score drops significantly, Tusk will take a while to recover from the economic shock.




As to the 'capital' and whether there will be one or more Chapters of Knighthood -  I have some thoughts based on a regional structure - but again that will come down to you guys.  However, the more complicated the systems get, the more work I will expect you guys to do in running them, in the same way as I palmed running Tusk off on Andalon, Cass and Pipre.  Giving credit where it is due, Andalon has done the heavy lifting in running tusk, but has been supported by both Cass and Pipre.

Bearing in mind that I need a find a structure that gives me an excuse to keep sending you guys out as adventuring groups, which gives me the flexibility to re-jig the groups when I need to.  We re-jigged before the start of the latest 'quest' allocations  (ie Narlemarch and Varnhold) and then again when players went missing with the pandemic.  While I love the RP and the campaign stuff, the core of the game is adventuring, exploring and slaying monsters - the other bits are add-ons.

I have been thinking about a Regional System covering all the 'holdings' in the area.

Restov and East Rostland had a joint Chapter of Knights - and there is no reason why we can't do the same now.  Perhaps we could call it the Southern Chapter?  That would need a slight tweak for the  Chapter's 'terms & conditions', but it leaves me a with a legitimate organ to manage adventure groups through.

As for a capital, Tusk becomes a sort of regional business Capital  while Henry will establish an administrative capital for Midmarch, probably Newgate. Which gives us a Washington/New York or Canberra/Sidney type set up -  although not quite so formalized.

A regional set up also makes it easier to transfer BP between holdings, in the same way that money and people can move easily between states in the US or Australia.

However, those will all be up for discussion at some point in the next few weeks.
Kiera
player, 222 posts
Thu 16 Jul 2020
at 08:37
  • msg #996

Re: OOC2

The bundle’s worth it just for the map packs.  Those retail for at least ten bucks a go each on the Paizo store for the PDFs.
Cass Mordane
Player, 594 posts
Opportunist
Thu 16 Jul 2020
at 09:32
  • msg #997

Re: OOC2

Thanks for the info. I will have to see how much of this that I can scoop up.

Henry LeMaistre:
OOC:  We'll work the charters out between us in OOC.


The Militant Order of the New Guard?
DM
GM, 3834 posts
Thu 16 Jul 2020
at 10:50
  • msg #998

Re: OOC2

Cass Mordane:
The Militant Order of the New Guard?


or the Chattering Order of St Beryl
Cass Mordane
Player, 595 posts
Opportunist
Thu 16 Jul 2020
at 10:57
  • msg #999

Re: OOC2

Knights Who Say Ni

Knights who say..."Ekki-Ekki-Ekki-Ekki-PTANG. Zoom-Boing. Z'nourrwringmm.“
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