0.5 - Character Planning.   Posted by The Herald.Group: 0
The Herald
 GM, 6 posts
 Gigantic Melancholies &
 Gigantic Mirth
Thu 25 Feb 2016
at 03:39
0.5 - Character Planning
I posted my old setting notes in the game introduction to get everyone familiar with the tone and hopefully inspire some character ideas. The original game this was meant for was D&D, but obviously we're not bound to the conventions of D&D tropes or lore for putting together actual characters. The tone is very close to the Hyborian Age of Conan. Magic is dangerous, dark, and terrible. Civilization is brutish. There have been great empires in the past, but some cataclysm smote them in a forgotten age, and while the corpses of their cities may still contain riches, they may also contain curses and dooms to swallow modern intruders.

I'm starting the game in a the port city of Red Sands (the proper Dwarven name is Ang Cuggán), so named for the eerie, rust-colored beaches. Like many ports, it was built by the dwarves, who maintain most of the political and economic power here, but the city's population is extremely diverse and transient. It's the sort of place where even the most unlikely of parties can be created by circumstance.

Setting details are deliberately vague, so you can make up details about social conventions, geography, and the like. I'll tell you if something really baldly conflicts with something I've established; e.g. in this setting, elves are tribal mountain folk, so if your elf is a tree-dwelling archer I need a pretty good explanation of how she got so radically torn away from her people and traditions. If you want inspiration or suggestions for tailoring your base concept to the setting, I'm happy to provide some direction.

I'm going to assume from the beginning that you all know each other, and you can sort out your connections with inspiration from the rule book as to how that took place. You don't have to use options from there, but it's a good starting point if you're not sure how you'd like to be connected to the other players. You may not have known each other for long, but you're together now.

What brings you to the city? Are you a local, or a visitor? What brings you to adventuring, and how long have you been doing it? What are your character's ambitions? I'd like a sketch of who you want to play and what you want to achieve with that character to figure out where the first adventure takes us.

As a dwarven port city, plenty of merchants, mercenaries, pirates, and immigrants flow through Red Sands. Our first adventure can be at sea, escorting settlers from a recently arrived colonist ship, exploring the landscape for ancient ruins, roughing up the locals for fun and profit, or whatever direction sounds most appropriate for the characters we wind up with.
Lothi
 An Elf, 2 posts
 Doomed Explorer Who
 Howls at the Moon
Thu 25 Feb 2016
at 11:30
0.5 - Character Planning
Lothi, blood of Akval, and driven to Ezrican by Akval's calamitous blood impurities, was naive in the ways of cities. Thus she fell into the hands of Xynoxus. Scourge of runaways and vagrants, Xynoxus slew decency and sense with every blood-stained project his corrupted mind devised. For Lothi, he took the needle and thread and bound to her heart a starved wolf's madness and hunger. Though she suffered for weeks, but her nature would not let her slip into the void. Instead, she seized a sudden opportunity and achieved some small measure of revenge, cleaving his good hand from its wrist and narrowly escaping his fell retributive curses. She returned to Akval, and found him dead. She wept over him for hours until slipping into darkness. She woke up gore-stained, her head cradled between his ribs and the taste of flesh in her mouth. Her clan drove her out; it was not mercy that prevented them from killing Lothi, but rather fear that they would not succeed.

It has been two years since then - two fruitless, lonely years, since no spirit-workers will touch her, no archive has answers, and her lingering presence is an open invitation for Eth's Tears to visit. She has taken to robbing tombs (for what greater curse can befall her?) and sifting through ancient, forgotten places, hoping that some lost scholar might have solved the soul's dilemmas. A thin strand of rumors, thinner than a spider's webbing, has led her to Red Sands.

A bleak desperation has infected her heart. She is not content to live with her affliction. She will either die, or she will be restored. Death seems the more likely outcome, and she will welcome it when it comes.

--

There's my background! Lothi's a survivor with a death-wish on a quest that will probably end with some horribly immense tragedy. I mean, she already ate her spouse.
Thunder
 A Horse, 3 posts
 Rugged Warrior Who
 Neighs for the Land
Thu 25 Feb 2016
at 18:26
0.5 - Character Planning
Sir Chauncey Greystone and his horse are near inseparable. Over the past month that they've been traveling with you, it's become apparent that Thunder is smarter than your average horse (maybe even smarter than the knight). You are no longer sure which one of the pair is actually in charge, while Chauncey might lead, Thunder certainly does his share of keeping him from trouble. According to Chauncey there's a guy who knows about a book that details which mythic beasts are in the area and the best to slay them.


Thunder is a big black stallion with a powerful bond to nature, and it seems nature in return has strong mutual respect for the horse.
The Herald
 GM, 7 posts
 Gigantic Melancholies &
 Gigantic Mirth
Thu 25 Feb 2016
at 18:31
0.5 - Character Planning
As a reminder, this thread is mostly to get the 'serious' characters linked together. The joke characters can work out their identities and relationships as they delve through the gag dungeon, where the 4th wall is weaker. The two sets of characters are in totally unrelated, different universes. I just didn't want to make a whole separate game.
Squeeber Desnudo
 A Goblin, 6 posts
 That's my secret,
 I'm always naked.
Sat 27 Feb 2016
at 21:17
0.5 - Character Planning
As I've said elsewhere, I was thinking of building a warpriest. Our Herald suggested a Driven Warrior who Channels Divine Blessings. I also saw the Dwarf racial descriptor, which also sounds nice, with a more tangible inability. I have two questions:
* how does "magic is dangerous, dark and terrible" jive with being a warpriest? (I haven't read much in the specific genre, and certainly not Conan.)
* how do I add the second character?
Lothi
 An Elf, 4 posts
 Doomed Adventurer Who
 Howls at the Moon
Sat 27 Feb 2016
at 23:05
0.5 - Character Planning
If you have a name ready, just PM our Herald and he'll create it for you.
Thunder
 A Horse, 6 posts
 Rugged Warrior Who
 Neighs for the Land
Sun 28 Feb 2016
at 01:29
0.5 - Character Planning
I have a Hideous Explorer who Needs no Weapon, built for the serious one.

He woke up suddenly, the only thing is his memory is cold, damp and dark. Pain tingles through his body, his limbs twitch uncontrollably. Searing light burns his eyes when he opens them. Shadows rush around speaking excitedly in a language unknown to him. A pounding from outside the room draws their attention. More shouting can be heard beyond the walls, the shadows slowly take the form of men, panicked men. Others are starting to force their way into the room, others that are angry and carrying fire.

While the stone doesn't burn the wooden supports do. The old tower collapses in on itself sealing the chamber beneath. By the following morning, long after the fires have burned themselves out, rubble stirs and a figure pushes from the shattered remains. Naked he stumbles down the hill resting against the engraved entrance marker for Blackstone Keep.

Decades later, Blackstone has been living to the outskirts of civilizations, stealing what he needs to survive. Wrapped in a tattered black cloak all that is visible are two mismatched eyes, one ice blue the other bloodshot red, a nose that has been broken a few too many times, and a chin with a massive scar that never healed properly.
The Herald
 GM, 9 posts
 Gigantic Melancholies &
 Gigantic Mirth
Sun 28 Feb 2016
at 14:47
0.5 - Character Planning
I have added Bali and Blackstone to the character list, assigned them to their players, and added characters sheets that you can edit.

In this setting, the attention of the gods is a often seen as a curse, because the gods are, at best, indifferent to civilized creatures, and are more likely to smite them for trying to attract their attention. I only detailed a handful of deities, but the ones most likely to have warpriests would be Urbanus, the young god of cities, or Eris, the Discordian, who represents chaos and fortune. A warpriest of Eris could operate in an almost mercenary capacity, lending good fortune to any warband that paid well until they lose Eris' favor. As a dwarf, you'd have equally good reason to worship Urbanus, as dwarves are the race that build new cities most aggressively. A warpriest of Urbanus is most likely to work with the city guard as a chaplain and battle instructor, but would certainly have an interest in reconnoitering potential threats and assets that affect the city.

If you want to adapt a deity from another setting or make up a cult or religion, I'm all ears. The only deity described in much detail in the Conan stories is the Cimmerian god Crom, a brooding figure who lives on his mountain, and sends doom to any who pray to him. His name is spoken only in cursing.

The existence and power of gods isn't in question in this setting, though. In recent history, a towering tendril of the god Eth descended upon the city of Ezrican, seeking to annihilate the continent before being sealed away by the Astrologer, Her Worship Talia Azrimela. Even the benevolent gods are feared when the most evident work of the gods are the gutted ruins of forgotten cities, the scarred and twisted survivors of Cha'al's fire, and the pallid skin of the faceless children born soulless who yet live among us.
Lothi
 An Elf, 5 posts
 Doomed Adventurer Who
 Howls at the Moon
Sun 28 Feb 2016
at 18:22
0.5 - Character Planning
Ah, Tallia Azrimela, my favorite dragonborn revolutionary.
Squeeber Desnudo
 A Goblin, 14 posts
Wed 6 Apr 2016
at 00:34
0.5 - Character Planning

This message was deleted by the player at 00:35, Wed 06 Apr 2016.