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, welcome to Y ~ MechWarrior: Fall of the young republic

16:26, 25th April 2024 (GMT+0)

OOC.

Posted by KittenFor group 0
Galen Alistair
player, 30 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 16:38
  • msg #211

Re: OOC

Np I was waiting for you or someone else to let me know how you like them as I was the first figured there was another way but mine made sure it made sense.
Kitten
GM, 326 posts
Thu 17 Mar 2016
at 16:46
  • msg #212

Re: OOC

That's fine.  All veteran players know the format, and it was just an over sight on my part.

I post movement and weapon fire formats in the reference table thread so that new players have a reference.

First missions for new players are a bit of an adjustment, but after the first game or two, you'll be an old hand and answering questions for new players.
Galen Alistair
player, 31 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 16:49
  • msg #213

Re: OOC

I edited the npc and my move posts to reflect the proper method. Do they look better now.
Kitten
GM, 328 posts
Thu 17 Mar 2016
at 16:54
  • msg #214

Re: OOC

FYI, for players who dont know...

Copperheads are like Arrow IV, except they do damage based on artillery type.

Unless otherwise noted your support will be from Thumpers, which provide (5) points of damage or each copperhead.

You do not have to specify a hex, they are guided in by TAG.  They resolve after weapon fire, but a part of the weapon fire phase (so they contribute to pilot checks for damage) and before physical combat damage.


So Anton can call for his salvo of Copper heads, and they will resolve at that time on targets that have been painted with TAG, or they will all miss if nothing has been painted.
Kitten
GM, 329 posts
Thu 17 Mar 2016
at 16:56
  • msg #215

Re: OOC

Galen Alistair:
I edited the npc and my move posts to reflect the proper method. Do they look better now.



Much better, and accepted, though the movement of the Stinger, in theory should have been done by Einar, since he's the lance commander, and responsible for NPCs, and tardy players, unless i ask for it otherwise.  (like when i indicated i would accept placement for the Stingers from any player paying attention)
Galen Alistair
player, 32 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 17:01
  • msg #216

Re: OOC

Np, learning curve, great game so far thanks for the invite hope to be a veteran soon. Need to start my black market on gear, need improvements fast for when we meet clan. Either that or stockpile my favors until clan and just get whatever of their salvaged tech I can get.
Kitten
GM, 331 posts
Thu 17 Mar 2016
at 17:59
  • msg #217

Re: OOC

already asked and discussed elsewhere but...

when the clans do show.

appearances in the player hand will depend on their ability to pry it out of the clans hands on the battlefield.


Around half of what you take from the battlefield will show up in the auction house... where... you guessed it, you bid favors at the auction house to try and get your grubby hands on the stuff.


So... yeah accumulating favors isnt a terrible thing for that day.
This message was last edited by the GM at 17:59, Thu 17 Mar 2016.
David Crain
player, 21 posts
R0 ~ Kavallerister Menig
Callsign: Avenger
Thu 17 Mar 2016
at 19:42
  • msg #218

Re: OOC

I was wondering how that would be resolved.  I can expect Clan DHS will be highly contested salvage.

*Starts collecting favours for the eventual Clan ER PPC*
Illiyana Amergin
player, 13 posts
(R1) Kavallerister
Callsign: Blondie
Thu 17 Mar 2016
at 19:45
  • msg #219

Re: OOC

You can keep your ERPPC and CDHS I just want all the ERSLs
Harley Denton
player, 28 posts
Callsign: Trickster
Thu 17 Mar 2016
at 19:54
  • msg #220

Re: OOC

haha Fist fight by the mech jocks for the spare parts. Do I get to bet on them?
David Crain
player, 22 posts
R0 ~ Kavallerister Menig
Callsign: Avenger
Thu 17 Mar 2016
at 19:56
  • msg #221

Re: OOC

No fights here, she can have all the small lasers.  A C-Streak SRM also sounds really nice for my 'eventually' plans.
Galen Alistair
player, 33 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 19:57
  • msg #222

Re: OOC

I will just take the whole mech and fix the parts I need
Harley Denton
player, 29 posts
Callsign: Trickster
Thu 17 Mar 2016
at 20:03
  • msg #223

Re: OOC

haha There ya go! Just sneak in and take the whole mech! Meanwhile I'll be trying to dodge the afterlife. hehe
Kitten
GM, 332 posts
Thu 17 Mar 2016
at 20:08
  • msg #224

Re: OOC

For the most part, it's going to be a mechwarriors world in the auction house, since clan stuff is too valuable to 'waste' on conventional.

I have a few missions to go before i figure out what conventionals get out of the deal.
Harley Denton
player, 30 posts
Callsign: Trickster
Thu 17 Mar 2016
at 20:11
  • msg #225

Re: OOC

Its been so long since I really looked over the clan stuff outside of various guns/ammo not a whole lot a little Helicopter can upgrade to. Though if some of their VTOLs are faster or can hold more carpet bombing goodness those might be tasty steals.
Kitten
GM, 335 posts
Thu 17 Mar 2016
at 20:16
  • msg #226

Re: OOC

Clans dont use conventionals.
Einar Alfhildr
player, 96 posts
(R4) ~ Kapten
Callsign: Baldur
Thu 17 Mar 2016
at 20:19
  • msg #227

Re: OOC

Classically speaking they do...but they might not in Kitten's universe making the entire following potentially pointless...  ;)

Not really when it comes to bombs.

They have the resources to actually outfit their vehicles with XL engines though allowing the usual Clan energy weapons.  Clan missile systems are streaks on them too, unless they are LRM's and then they can pack on twice as many since those only weight half the mass of the IS equivalents.

But we'd have to capture a VTOL completely intact, or a vehicle in the same manner when it comes to the XL engines that open up speed and mass for systems.

That...

Would be very rare of an opportunity.
Galen Alistair
player, 34 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 20:22
  • msg #228

Re: OOC

See when the clan mech gets disabled due to its leg damage, willing to just take whole mech and fix the leg damage later that way I get great engine  heat sinks and weapons. Hell I am not to greedy, even willing to go in and steal one if I have too, my guy is the roguish type. Graduated first in my class at the Blackjack school of conflict.
Illiyana Amergin
player, 15 posts
(R1) Kavallerister
Callsign: Blondie
Thu 17 Mar 2016
at 20:22
  • msg #229

Re: OOC

Unless we happen upon a Fire Moth, which given Ghost Bear is one of their most frequent users is not impossible, I really have nothing to spend my favor points on except ERSLs even DHS I will take hand me down IS versions as I have plenty of empty space to put them in and the extra non weapon crit slots may actually help.

The Clans do not make use of weaponized vehicles of any kind until at least 3060 when they begin to really adapt to IC combined arms tactics, until then their vehicles are for logistical support only and mount no weapons.
Einar Alfhildr
player, 98 posts
(R4) ~ Kapten
Callsign: Baldur
Thu 17 Mar 2016
at 20:24
  • msg #230

Re: OOC

True...

But Kitten has moved tech, advances and changes forward depending on needs.
Illiyana Amergin
player, 16 posts
(R1) Kavallerister
Callsign: Blondie
Thu 17 Mar 2016
at 20:26
  • msg #231

Re: OOC

Ok, let me know when we get a Need list I will throw a Fire Moth D on mine.
Einar Alfhildr
player, 99 posts
(R4) ~ Kapten
Callsign: Baldur
Thu 17 Mar 2016
at 20:29
  • msg #232

Re: OOC

I can tell you one thing though with almost 100% certainty...

We will never get a full mech swap to a Clan front line mech unless we've been at it for a very, very long time.  Any full mechs will get tossed back to Command and the R&D boys to try and manufacture them for the Republic.

You're far, far more likely to piecemeal a bunch of Clan tech onto an IS frame.

We might really far down the line (aka around the 50k post mark if posting and mission are at about the same speed) get a second line Clan mech, but even then that's wishful thinking unless Kitten gets deep into the Catnip...
Galen Alistair
player, 35 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 20:32
  • msg #233

Re: OOC

I just want something fairly fast with lots of energy weapons and a targeting computer so I can cause some destruction in it. Extreme range with clan tech weapons and targeting computer with me rolling d8's ouch to those on the receiving end of it.


Hell like I said being the roguish type willing to forge my own numbers and paperwork on it to pass it off as IS.
Einar Alfhildr
player, 100 posts
(R4) ~ Kapten
Callsign: Baldur
Thu 17 Mar 2016
at 20:33
  • msg #234

Re: OOC

*grins*

Not gonna happen.  Especially since we're official FRR military.  If we were still playing Mercs maybe, but we're not.
Galen Alistair
player, 36 posts
Call Sign: Havoc
Wolfhound: Anubis
Thu 17 Mar 2016
at 20:35
  • msg #235

Re: OOC

You mean we are not playing Mercs until we find some and dont want to give them up, then the Merc path looks nice and profitable in clan gear.
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