Katrin Nordin:
... mechanically, is it generally better to spend on stats on less on Options? My initial build was to have 3 Accuracy, 3 Physical, 2 Mental. But that only left 100 for Options and I could see how quickly those points got gobbled up.
Quick comment on character building. Its a house brew system, so i designed it so i have more than an inkling on how it was meant to be used. The short answer is, there is no 'best' way. It was designed to be fair, which is why a point buying system is used. It was designed to be simple, which is why there are only three abilities, and you are limited to at handful of options slots to define your character.
It actually started out, much simplier. It's current form is developed from the evolution of three campaigns.
You can think of ability scores as raw talent. Natural reflexes that a character was born with... or mental brillance to apply to a variety of task.
Options can be thought of as a focus of attention to learn a task. You may not have the raw natural reflexes, but you make up for it with raw talent in a field that appeals to your character. They have a knack for working the numbers to get missiles to lock and fire, they have a talent to lead or for tactics... whatever.
Specialties are the reflection of special talents that the character has developed in their choosen fields. Evidence of their exceptional ability in their ability to do things that raw talent (ability) will never be able to do. The possibility to hit farther with a weapon, to lead larger units... or organize and maintain better units... whatever.
So while the numbers may look the same in the end, how you got there will be different.
ie.
A character might have a natural gunnery of 4 by spending 200 xp on Accuracy.
or
They might have a natural gunnery of 6, but with missiles, they're a gunnery of 4. Not as overall good as a base gunnery of 4, but it only cost 125xp, and for the savings of 75xp to be spent elsewhere, piloting a missile boat like a Commando, where only one medium laser suffers... the savings are worth while.
I will post 'stuff' on this campaign as i get to it, but if new players want to browse the old campaign threads, they can be found here...
link to another game