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OOC Thread. Posted by The Panopticon. | Group: 0 |
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Author | Message | [bottom] |
The Panopticon GM, 1 post Fri 11 Mar 2016 at 02:23 |
Here is a link to the thread on RPG.NET that inspired this game. https://forum.rpg.net/showthre...punk-%28Magepunk-%29 | |||
The Panopticon GM, 7 posts Fri 11 Mar 2016 at 23:14 |
I will be bringing both Aberrant books and the Adventure! book whenever we decide to do character creation. | |||
The Panopticon GM, 9 posts Sat 12 Mar 2016 at 02:34 |
I already have one set for most people's characters at this point, though. Finally - the locale will be the DC/Baltimore Sprawl, which is the southern part of a single mega-city stretching from Richmond, VA all the way through (and past) New York City. | |||
Shred player, 4 posts Wed 16 Mar 2016 at 21:11 |
Jason has shown that he is very clearly thirsty for a cool point system. ^^ | |||
Xavier Cauly player, 1 post Thu 7 Apr 2016 at 19:10 |
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The Panopticon GM, 15 posts Thu 7 Apr 2016 at 19:22 |
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Xavier Cauly player, 3 posts Fri 8 Apr 2016 at 17:32 |
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The Panopticon GM, 18 posts Fri 8 Apr 2016 at 18:05 |
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Mercy St Claire player, 1 post Thu 12 May 2016 at 14:32 |
The two thieves argue over who be the better thief to send into the house to get into the house and get into the vault. After a moment it was decided that both go with one taking various valuable to muddy the water about why they were there. When they reached the vault it was discovered that 2 people were needed to crack it. Leaving the room looking like they failed to open it. The two headed off to the barn. Meanwhile back in the office the lawyer and little girl were busy keeping the mark busy with legal talk. We about to see what happens with them they are first up on deck tonight. At the Barn the the horse had just been spooked into running out of the barn. The two thieves were about to attack the guards. The tattoo artist along with the wild man? who had just spooked the horse were keeping an eye on the men in the van. my initiative is 6 not sure what others are? | |||
Shred player, 7 posts Thu 12 May 2016 at 21:13 |
The horse is being kept in a courtyard in the center of the mansion-complex. There is a truck with a trailer there, albeit that apparently no longer matters, as the horse is running loose. One of the guards has already been assassinated by a lucky start and some stressful boosting from the nerd, and others have fallen unconscious from the sniper's initial burst. Two guards remain: one guard is at the gate, where the tattoo artist is arriving, while another guard is at the stable door - which should soon experience a sudden presence of horse, as well as another assassination from the thief. The nerd is about to hijack the truck, if only to have cover and another asset in play. In all of this, the sniper is still poised to hinder and/or remove any key targets given half the chance. Meanwhile, the mark has been notified of shenanigans happening, which... means... something. Presumably, he'll react in some fashion, whether there are defensive systems, or he just wants to kill the lawyer and his daughter. Alternatively, like any normal person, he might spend a couple minutes (dozens of rounds) parting his meeting and walking off to find out what's going on. Give or take jogging/Celerity, give or take completely cutting the conversation without formality. He may have buttons controlling his plans instantly. Who knows. At this point, the Technocracy's van is being ignored by the group; overplanning wasn't on the agenda. The thief's husband is supposed to be providing surveillance, and will likely be in contact if necessary. I, the nerd, have just reset to base initiative, which means... 6, due to an enhancement (Enhanced Initiative.) (I don't even know if I plan on using these color codings again, it just seemed like a neat idea. If this becomes a thing, feel free to petition for a new color, I can jostle things around. Feel free to change your color like you change your hats; in fact, feel free to petition for a 100% randomly chosen color every time, not that any of you are necessarily the Malkavian. Your choices are: Red Orange Aqua Blue DarkBlue Green DarkGreen Brown Purple Yellow Pink Royalred Coral Goldenrod SeagreenPeriwinkle Lavender Rose Grey Serif Monotype Cursive) This message was last edited by the player at 21:46, Thu 12 May 2016. | |||
Wren player, 1 post Fri 1 Jul 2016 at 22:32 |
Wren would probably insist that any references to her be made in a rainbow pattern of all the colors. But I-as-player think that pink will do just fine. ;) | |||
Xavier Cauly player, 4 posts Sat 30 Jul 2016 at 17:40 |
http://oi63.tinypic.com/2eoij3m.jpg http://oi67.tinypic.com/14sdq2p.jpg And then Cauly gets torn to shreds. | |||
Shred player, 10 posts Sat 30 Jul 2016 at 23:26 |
However, this reference is somehow 100% perfectly accurate. | |||
The Panopticon GM, 25 posts Thu 22 Dec 2016 at 23:03 |
Highlights include a bigger Essence pool, and rules for anima flare (which is typically difficult to make happen). Rules for MA, Sorcery and Evocations are unchanged. | |||
Xavier Cauly player, 5 posts Tue 28 Feb 2017 at 22:31 |
Sidekick: Bug Boy Nemesis: Meaningful Nonsense | |||
The Panopticon GM, 27 posts Tue 28 Feb 2017 at 22:44 |
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Xavier Cauly player, 6 posts Tue 28 Feb 2017 at 23:35 |
Basic idea so far is super shrinking and going around poking people with debuff/knock out drugs. Some sort of appropriate backstory needs to be created. Bug boy is a scout who also plants bugs. Kind of like mission control, but also a cheerleader, naturally. Meaningful Nonsense is a guy who speaks in either riddles/lyrics/poems and uses mind magic. | |||
Xavier Cauly player, 8 posts Sun 27 Aug 2017 at 10:51 |
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Wren player, 5 posts Wed 4 Oct 2017 at 15:29 |
I thought kingmaker was replacing the star finder games? In a previous discussion, MJ said that the starfinder games, being organized play, would repeat themselves. She said that those interested in starfinder could afford to miss games for a while as the starfinder games cycled. If we are trying to include all 3 games we need to work up a new schedule. That would give me some space on saturdays to be available for something else though, so I wouldn't mind. | |||
Wren player, 6 posts Wed 4 Oct 2017 at 15:30 |
Aaaand I just replied to a message that was over a month old. Never Mind! | |||
Xavier Cauly player, 9 posts Fri 6 Oct 2017 at 16:45 |
I don't know if it matters, but for the next Pathfinder game we run after Strange Aeons, I plan on playing a kobold sorcerer (http://www.archivesofnethys.co...me=Kobold%20Sorcerer). | |||
Xavier Cauly player, 10 posts Thu 2 Nov 2017 at 02:25 |
https://gmshoe.wordpress.com/2...ret-new-world-order/ [20:08] <+JaysonElliot-TSR> In TS:NWO an “asset” can be a person, or it can be equipment, it’s anything that can help [20:08] <+JaysonElliot-TSR> (done) [20:09] <+Stephen> Ah, that is interesting. Do you detail good examples of potential assets in the book [20:09] <+JaysonElliot-TSR> We have a section of special devices, and also a section of archetypes [20:09] <+JaysonElliot-TSR> NPCs of different types, that is [20:09] <+JaysonElliot-TSR> Merle has some examples [20:10] * +JaysonElliot-TSR flips quickly through rulebook [20:10] <+MerleRasmussen> Archetypes include Salesperson, Lamplighter, Shoemaker, Scalp-Hunter, Inquisitor, Sandbagger, Ronin, etc. [20:11] <+JaysonElliot-TSR> you can play them as PCs or NPCs, your choice [20:11] <+Stephen> Sounds good. I look forward to seeing the game. [20:11] <+JaysonElliot-TSR> Archetypes are not classes or anything like that. We don’t follow the traditional fantasy game conventions of classes and levels etc This message was lightly edited by the player at 02:28, Thu 02 Nov 2017. | |||
Shred player, 11 posts Thu 16 Nov 2017 at 00:36 |
The format is... Trait: XP cost (training time) Attributes: current x 4 (new rating months, concurrent with mega-attribute) Abilities: current x 2 (new rating weeks) Favored Abilities: current x 2 - 1 (new rating days) New Ability: 3xp (1 week) Ability Specialties: 3xp (2 weeks) Purchased Merit: new x 3 (new rating weeks) Willpower: current (1 month) Martial Arts Charms: 10xp (Ability minimum + Essence minimum days) Spell: 10xp (2 weeks per Circle) New Evocation: 10xp (Essence minimum x 4 days) Mega-Attribute: 8 new, current x 5 (new rating months, concurrent with attribute) Power: 8 new, current x 5 (new rating weeks) Enhancements: 6xp (1 week) Path Rating: New x 8 (new rating months) New Path: 10xp (1 month) Path Specialty: 3-12xp based on scope (1-4 weeks based on scope) Health Levels: 5 for -0, 4 for -1, 3 for -2 (1 week) Sorcerous Workings: 2 or 4 or 8xp, -2xp per Circle you exceed the working, minimum 1xp (time frame varies wildly) | |||
Xavier Cauly player, 11 posts Thu 21 Jun 2018 at 23:26 |
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