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12:36, 2nd May 2024 (GMT+0)

OOC III.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 1099 posts
Sat 9 Apr 2022
at 17:17
  • msg #1

OOC III

If you are all ready to move on, we can do that. I'll post more later this weekend.
Lorrain Greenleaf
player, 44 posts
Sun 10 Apr 2022
at 00:59
  • msg #2

OOC III

Sounds like we're ready to go :)
Dungeon Master
GM, 1101 posts
Sun 10 Apr 2022
at 20:14
  • msg #3

OOC III

As you set out again, what will be the general marching order?

Also, when resting, what do you want to be your watch schedule? The old schedule was:

First Shift: Lucien & Rissa
Second Shift: Lucien & Three Elks
Third Shift: Lathan & Snagger
Fourth Shift: Lathan & Jinx & Alisandra
Heldig One-Thumb
player, 18 posts
Sun 10 Apr 2022
at 20:55
  • msg #4

OOC III



Heldig can take 3rd or 4th shift.  He has darkvision so any 'night shift' sorts of watch schedules would leverage that as a strength.  Of course, most of the adventure will likely be in caverns and whatnot ... so that point is likely moot.

As a cleric too, he'll have to set aside time to pray each day.  I figured that as a crafts-dwarf deity ... it would make sense if he had an 'early to bed, early to rise' sort of mindset and prayed for his spells early in the morning.  He would not be bothered by waking up early to stand watch and then pray for his spells (all before breakfast!)
Heldig One-Thumb
player, 19 posts
Sun 10 Apr 2022
at 20:57
  • msg #5

OOC III



Re: Marching order.

Heldig needs to hit things with his hammer, so close to the front.

Second or third rank would be a good fit.

Let the warriors close in first, then Heldig can wade into the thick of it with hammer-in-hand or he could support from afar with spells/healing as needed.
Lucien Nailo
player, 1170 posts
Seliar Silversong
Sun 10 Apr 2022
at 22:02
  • msg #6

OOC III

Lucien will be in the back to guard the squishies and watch the rear.
Lorrain Greenleaf
player, 45 posts
Sun 10 Apr 2022
at 22:14
  • msg #7

Re: OOC III

Proposed watch schedule

First Shift: Lucien & Rissa & Lorrain
Second Shift: Lucien & Lorrain
Third Shift: Lathan & Snagger & Heldig
Fourth Shift: Lathan & Jinx & Alisandra
Lorrain Greenleaf
player, 46 posts
Sun 10 Apr 2022
at 22:15
  • msg #8

Re: OOC III

Please place Lorrain in the middle of the marching order :)
Rissa Twiceborn
player, 729 posts
Tiefling
Mon 11 Apr 2022
at 03:07
  • msg #9

OOC III

Warriors?

Sadly we don't have those. I think you're our tankiest member!
Alisandra
player, 358 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 11 Apr 2022
at 06:22
  • msg #10

OOC III

I have AC 19 niw but low HP
Lathan Swiftstrider
player, 569 posts
Wood Elf Ranger
Mon 11 Apr 2022
at 11:07
  • msg #11

OOC III

That watch schedule looks good to me.

Lathan will be at the front of the group when we're exploring.
Dungeon Master
GM, 1102 posts
Mon 11 Apr 2022
at 15:01
  • msg #12

OOC III

Snagger is the "tankiest" character. He should be at the front in any fight.
Alisandra
player, 359 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 11 Apr 2022
at 17:11
  • msg #13

OOC III

I am thinking through how this can play out. I should be able to suggest a plan soon.
Rissa Twiceborn
player, 730 posts
Tiefling
Mon 11 Apr 2022
at 17:21
  • msg #14

OOC III

You would have observed that Rissa has lots of bonus action healing spells, but no big heals.
Dungeon Master
GM, 1103 posts
Mon 11 Apr 2022
at 20:39
  • msg #15

OOC III

Let me know when you're ready to proceed underground again.
Rissa Twiceborn
player, 731 posts
Tiefling
Tue 12 Apr 2022
at 02:05
  • msg #16

OOC III

We are ready!
Lorrain Greenleaf
player, 47 posts
Tue 12 Apr 2022
at 04:00
  • msg #17

OOC III

I believe that this is our current composition of the group.

Alisandra               Human, Female       Bard (Lore)
Jinx                    Gnome, Female       Artificer/Wizard
Heldig One-Thumb        Dwarf, Male         Cleric
Lathan Swiftstrider     Wood Elf, Male      Ranger
Lucien Nailo            Elven, Male         Rogue
Rissa Twiceborn         Tiefling, Female    Warlock
Snagger                 Dwarf, Male         Fighter
Lorrain Greenleaf       Elven, Male         Wizard


So for a two-person wide marching order...

Proposal 1
Snagger (Fighter) / Heldig (Cleric)
Alisandra (Bard) / Lorrain (Wizard)
Jinx (Artificer) / Rissa (Warlock)
Lucien (Rogue) / Lathan (Ranger)

But with the above group. It may be better to have Lucien move to the front in order to scout ahead of the main group while Lathan watches the rear.

Proposal 2
Lucien (Rogue)
Snagger (Fighter) / Heldig (Cleric)
Alisandra (Bard) / Lorrain (Wizard)
Jinx (Artificer) / Rissa (Warlock)
Lathan (Ranger)

BUT in COMBAT, we may want to shift to this...

Front Line (Hold Them) --> Snagger (Fighter) / Heldig (Cleric)

Second Line (Fluid) --> Lucien (Rogue) / Lorrain (Wizard) / Rissa (Warlock)

Rear Line (Fluid) --. Alisandra (Bard) / Jinx (Artificer)  / Lathan (Ranger)

Thoughts???
Lucien Nailo
player, 1172 posts
Seliar Silversong
Tue 12 Apr 2022
at 04:47
  • msg #18

OOC III

@GM, yeah I think we're ready to head underground.

In reply to Lorrain Greenleaf (msg # 17):

I'm starting to get worried that we might have lost Jinx.

Lucien does most of the scouting via his familiar so he doesn't tend to be in the front when marching unless we specifically want to scout ahead stealthily. We also probably want Lathan leading the group so that we make better time thanks to his Ranger perks.

I don't want to speak for Lathan too much, but I'll say that he's tended more towards melee combat thus far.

For combat, I think we ought to swap Rissa and Lucien for Lathan and Alisandra. Lucien is reasonably capable in melee so can can be the one to step between the mages and anything coming up from behind in a pinch, but in general we're going to want him getting a sneak attack shot off with his longbow as often as possible.
Alisandra
player, 360 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 12 Apr 2022
at 05:45
  • msg #19

OOC III

Lathan and Alisandra run point, Alisandra providing aid another.

Also for combat Alisandra bulked up with a fighter lvl to be up front.
This message was last edited by the player at 00:32, Wed 13 Apr 2022.
Lathan Swiftstrider
player, 570 posts
Wood Elf Ranger
Tue 12 Apr 2022
at 09:48
  • msg #20

OOC III

Lathan used his longbow in the last fight, but Lucien is correct: Lathan has generally preferred melee combat. But he can be flexible.

And he has previously been at the front of the party when exploring, with Lucien using his familiar to scout even farther ahead when necessary, as Lucien mentioned.
Heldig One-Thumb
player, 20 posts
Tue 12 Apr 2022
at 10:10
  • msg #21

OOC III

Lorrain Greenleaf:
So for a two-person wide marching order...

Proposal 1 ... Proposal 2


Makes sense to me, thanks for taking the time to list it out.  I'm good with Heldig's placement in each of the versions.
Lorrain Greenleaf
player, 48 posts
Tue 12 Apr 2022
at 15:57
  • msg #22

OOC III

Sounds good. So someone going to write this up so that it is easier for me to remember? Please ;)
Rissa Twiceborn
player, 732 posts
Tiefling
Tue 12 Apr 2022
at 16:32
  • msg #23

OOC III

I'm good with the marching order post Alisandra's adjustments.

Rissa can see farther in the dark than anyone else can, including most of the things we fight, which has come up more than a few times.  However Lucien's familiar outranges that, so it's also largely moot.  She just tends to get the first shot off, as she can see twice as far as anyone else in the dark.

The others old timers know she's more than just a Warlock, but I like that stuff to come out in character.

Man, a gloomstalker would be so good in this campaign.

1st:  Lathan/Alisandra
2nd:  Snaggar/Heldig
3rd:  Lucien/Jinx
4th:  Rissa/Lorrain


I'm tempted to propose swapping Lucien/Jinx with Rissa/Lorrain, but only because of that time that little halfling bugger nearly cut Rissa's throat when he hit the back of the line.
This message was lightly edited by the player at 16:32, Tue 12 Apr 2022.
Lucien Nailo
player, 1173 posts
Seliar Silversong
Tue 12 Apr 2022
at 23:23
  • msg #24

OOC III

I think marching ought to be:

1st:  Lathan/Alisandra
2nd:  Snagger/Heldig
3rd:  Rissa/Lorrain
4th:  Lucien/Jinx

And for combat we let the fighter and the cleric move to the frontline:

1st:  Snagger/Heldig
2nd:  Lathan/Alisandra
3rd:  Rissa/Lorrain
4th:  Lucien/Jinx

To Rissa's point, Lucien can guard the back row against attacks from the rear and she's closer to the front in order to see farther. This gives Lathan and Alisandra the option to move into melee as desired/needed.
Dungeon Master
GM, 1104 posts
Wed 13 Apr 2022
at 02:04
  • msg #25

OOC III

Regarding Jinx: I sent her player a message a day or two ago and haven't heard back yet. If we don't hear anything soon, I'll recruit a replacement player.

I don't know if I'll have time to post anything more tonight, but I'll move things along when I do have the time.
Dungeon Master
GM, 1105 posts
Thu 14 Apr 2022
at 19:51
  • msg #26

OOC III

I'll be posting an advert to look for a replacement player for Jinx shortly. I'll move things along later this evening. Thanks for your patience.
Lucien Nailo
player, 1174 posts
Seliar Silversong
Thu 14 Apr 2022
at 21:26
  • msg #27

OOC III

No worries. I'm curious who we'll get for Jinx 3.
Jinx
player, 112 posts
Thu 14 Apr 2022
at 23:08
  • msg #28

OOC III

In reply to Lucien Nailo (msg # 27):

Hi all.  Hoping to break the Jinx jinx with lucky #3 ;)
Rissa Twiceborn
player, 733 posts
Tiefling
Thu 14 Apr 2022
at 23:58
  • msg #29

OOC III

Hi Jinx Jinx Jinx!

I'd update on what's happened over the last four years, but we have a Chronicler now whose taken care of literally all of it.
This message had punctuation tweaked by the player at 23:58, Thu 14 Apr 2022.
Lucien Nailo
player, 1175 posts
Seliar Silversong
Fri 15 Apr 2022
at 01:03
  • msg #30

OOC III

Welcome Jinx!

In reply to Rissa Twiceborn (msg # 29):

I almost feel bad about how much there is to read though. We've got the '10 minute movies' version now we need the whole story in 30 seconds version.

@DM: Does only Rissa get an action at first?
Dungeon Master
GM, 1107 posts
Fri 15 Apr 2022
at 01:25
  • msg #31

OOC III

Probably. She's the only one who can see them.
Rissa Twiceborn
player, 735 posts
Tiefling
Fri 15 Apr 2022
at 14:23
  • msg #32

Re: OOC III

Poor Jinx.

We'd been dawdling in the city for like 2 weeks IRL, and the moment they join it's like "we're in the tunnels now, miles away! Here's 10 pages of backstory, oh shit, sentient bears!"
This message was last edited by the player at 14:23, Fri 15 Apr 2022.
Alisandra
player, 362 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 15 Apr 2022
at 14:33
  • msg #33

Re: OOC III

Thanks for being here J3
Lucien Nailo
player, 1177 posts
Seliar Silversong
Fri 15 Apr 2022
at 14:36
  • msg #34

Re: OOC III

In reply to Rissa Twiceborn (msg # 32):

To be fair, the sentient bears are new for everybody. The gnomes did warn us about an ambush.
Lucien Nailo
player, 1179 posts
Seliar Silversong
Sat 16 Apr 2022
at 22:59
  • msg #35

Re: OOC III

Jinx don't forget you have advantage on that attack.
Jinx
player, 115 posts
Sat 16 Apr 2022
at 23:09
  • msg #36

Re: OOC III

In reply to Lucien Nailo (msg # 35):

Cheers, Lucien!
Lorrain Greenleaf
player, 50 posts
Sun 17 Apr 2022
at 05:03
  • msg #37

Re: OOC III

How wide is the tunnel?
Are these creatures medium size or larger?
Dungeon Master
GM, 1109 posts
Sun 17 Apr 2022
at 09:10
  • msg #38

Re: OOC III

The tunnel is 20 feet wide at the current location.

They are medium-sized humanoids.
Alisandra
player, 364 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 18 Apr 2022
at 13:00
  • msg #39

Re: OOC III

Lathan are you more than 1/2 down on HP?
Lathan Swiftstrider
player, 574 posts
Wood Elf Ranger
Mon 18 Apr 2022
at 17:03
  • msg #40

Re: OOC III

No. Lathan's barely injured (so far).
Heldig One-Thumb
player, 24 posts
Wed 20 Apr 2022
at 00:43
  • msg #41

OOC III



I’ll be traveling all day tomorrow and checking in / posting will be unlikely.

If it gets round to me and you are still waiting: Heldig will bring his hammer to bear on the quaggoth (whether it is paralyzed or not).
Dungeon Master
GM, 1111 posts
Thu 21 Apr 2022
at 00:55
  • msg #42

OOC III

Today was busy, and it looks like I won't have time to post tonight, but I should have time tomorrow.
Rissa Twiceborn
player, 739 posts
Tiefling
Sat 23 Apr 2022
at 22:34
  • msg #43

OOC III

@Jinx. Paralyzed means you get advantage.

  1. A paralyzed creature is incapacitated (see the condition) and can’t move or speak.
  2. The creature automatically fails Strength and Dexterity Saving Throws.
  3. Attack rolls against the creature have advantage.
  4. Any Attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.


I had to look it up because I didn't remember.
Jinx
player, 119 posts
Sat 23 Apr 2022
at 23:18
  • msg #44

OOC III

In reply to Rissa Twiceborn (msg # 43):


Thanks, Rissa!
Rissa Twiceborn
player, 742 posts
Tiefling
Mon 25 Apr 2022
at 03:48
  • msg #45

OOC III

Just as things take ages of walking, I recommend we short rest and then move on.
Lucien Nailo
player, 1184 posts
Seliar Silversong
Mon 25 Apr 2022
at 04:06
  • msg #46

OOC III

Works for me.
Alisandra
player, 368 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 25 Apr 2022
at 11:07
  • msg #47

OOC III

Agreed
Dungeon Master
GM, 1116 posts
Tue 26 Apr 2022
at 02:36
  • msg #48

OOC III

Lucien, are you having your familiar fly back the way you came from?
Lucien Nailo
player, 1186 posts
Seliar Silversong
Tue 26 Apr 2022
at 02:42
  • msg #49

OOC III

In reply to Dungeon Master (msg # 48):

No. I didn't realize how far we'd gone. Edited my post.
Dungeon Master
GM, 1117 posts
Fri 29 Apr 2022
at 12:54
  • msg #50

OOC III

Expect something from me tomorrow.
Lucien Nailo
player, 1187 posts
Seliar Silversong
Sat 30 Apr 2022
at 16:17
  • msg #51

OOC III

Any report from the familiars?
Rissa Twiceborn
player, 747 posts
Tiefling
Sat 30 Apr 2022
at 20:35
  • msg #52

OOC III

We're doing another short rest, or do I pull out the cabin?
Heldig One-Thumb
player, 26 posts
Sat 30 Apr 2022
at 21:36
  • msg #53

OOC III

12 miles of underground tunnels is easily a full days' travel.  I've no experience with caving (more properly, spelunking, I guess) but if I imagine a good, solid hike through rough terrain expecting a distance of 12 miles in one day sounds about right to me.  Perhaps two days' worth of travel if we took it a bit easy and/or encountered problems.

Heldig fancies himself a bit of a tactician (nothing that has a game effect at all, just a role playing quirk via a personality trait).  So if we sit down to hash out a plan, he'd likely have some input.
Alisandra
player, 373 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 30 Apr 2022
at 23:25
  • msg #54

OOC III

Cabin
Rissa Twiceborn
player, 748 posts
Tiefling
Sat 30 Apr 2022
at 23:27
  • msg #55

OOC III

@DM, can I find enough space?
Dungeon Master
GM, 1119 posts
Sun 1 May 2022
at 00:08
  • msg #56

OOC III

Rissa, yes, you have enough space to expand the cabin. I hope you do not intend to rest inside it, though...

Heldig, with Lathan leading the party, you can move at your normal rate. So you should be able to travel 12 miles in about 4 hours.
Jinx
player, 122 posts
Sun 1 May 2022
at 00:37
  • msg #57

OOC III

In reply to Dungeon Master (msg # 56):


There's a cabin?
Heldig One-Thumb
player, 27 posts
Sun 1 May 2022
at 09:58
  • msg #58

Re: OOC III

In reply to Dungeon Master (msg # 56):

Ah, got it.
Rissa Twiceborn
player, 750 posts
Tiefling
Sun 1 May 2022
at 15:21
  • msg #59

Re: OOC III

In reply to Dungeon Master (msg # 56):

Uhoh, why is that?
Lucien Nailo
player, 1190 posts
Seliar Silversong
Sun 1 May 2022
at 18:13
  • msg #60

Re: OOC III

Lorrain, can you identify as a ritual?

@Rissa: I'm guessing because it'll only stay up for 8 hours. We we can't all get a good rest if we're inside it. We'll get interrupted 2/3rds of the way through.
Alisandra
player, 376 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 2 May 2022
at 13:45
  • msg #61

Re: OOC III

Well gang that is my plan. Heavier armor up front, archers in second, and ranged casters in back. What do you guys think?
Lathan Swiftstrider
player, 580 posts
Wood Elf Ranger
Mon 2 May 2022
at 13:50
  • msg #62

Re: OOC III

Did you mean "Lucien" when you asked for an illusion spell?

Otherwise, the plan sounds good to me.
Alisandra
player, 377 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 2 May 2022
at 13:52
  • msg #63

Re: OOC III

In reply to Lathan Swiftstrider (msg # 62):

Yup fixed that. I got three elves with L names to keep straight. Ughh lol
Heldig One-Thumb
player, 28 posts
Tue 3 May 2022
at 01:25
  • msg #64

Re: OOC III

I dig the plan.  Heldig is on board.

A minor point.  It may have been an intentional bit of roleplay (or perhaps some negative transfer between the many editions of D&D), but Alisandra's guidance regarding a troll's ability to regenerate is not accurate.
Dungeon Master
GM, 1120 posts
Tue 3 May 2022
at 10:54
  • msg #65

Re: OOC III

As Lucien said, Rissa, the cottage will only stay large for 8 hours. And you definitely don't want to be inside it when it shrinks down.

And Lucien, you are wanting to have your familiar scout all the way down to the troll cave? Do you want it to go inside and explore, too?
This message was last edited by the GM at 10:55, Tue 03 May 2022.
Lucien Nailo
player, 1192 posts
Seliar Silversong
Tue 3 May 2022
at 23:01
  • msg #66

Re: OOC III

In reply to Dungeon Master (msg # 65):

I only want it to to explore past the initial 'room' where we've encountered the trolls previously if there aren't any trolls there when it arrives.
Alisandra
player, 379 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 3 May 2022
at 23:35
  • msg #67

Re: OOC III

In reply to Heldig One-Thumb (msg # 64):

T'wer intentional
Lorrain Greenleaf
player, 56 posts
Wed 4 May 2022
at 03:16
  • msg #68

Re: OOC III

OOC II:
I goofed. Lorrain can only cast 2nd level spells. So he won't have the opportunity to write the 3rd level spells into his book :(

That said the 4 days were used to write Melf's Acid arrow into his book and to write a single scroll of Melf's Acid arrow.

Total Cost: 350 gold


FYI the scroll was used to write the spell into the spellbook
I love the details of arcane magic :)


I scribed Melf's Acid Arrow scroll :(
Rissa Twiceborn
player, 754 posts
Tiefling
Thu 5 May 2022
at 14:15
  • msg #69

OOC III

@Jinx

The previous version of Jinx was with us the first time we tried this. We had a Bardbarian by the name of Three Elks with us then.  He was surrounded by 6 Trolls, ripped half to death and back again, and then Rissa sealed him (still alive) in a Wall of Ice. Hence why everyone is being so grim and moody.

That player is now Heldig.
This message was last edited by the player at 14:16, Thu 05 May 2022.
Jinx
player, 125 posts
Thu 5 May 2022
at 14:32
  • msg #70

OOC III

In reply to Rissa Twiceborn (msg # 69):

Yes, but THIS Jinx has a strange block in her memory.  Must be a product of the trauma, or something ;)

Anyone know why Jinx 1 or 2 decided to multi-class?  Was it an RP thing, or what?
Dungeon Master
GM, 1121 posts
Thu 5 May 2022
at 14:53
  • msg #71

OOC III

Three Elks became Lorrain. Heldig is a new player.

Jinx was multi-class (Artificer 2/Wizard 1) when she joined us.
Rissa Twiceborn
player, 755 posts
Tiefling
Fri 6 May 2022
at 00:14
  • msg #72

OOC III

Lol, second time you've told me this and I'm still messing it up.

We need to make any rolls before we move on?
Alisandra
player, 382 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 6 May 2022
at 00:40
  • msg #73

OOC III

In reply to Rissa Twiceborn (msg # 72):

I remeber it bc Lorson hit on Alisandra and got shut down bc she is still grieving Three Elks.
Heldig One-Thumb
player, 29 posts
Fri 6 May 2022
at 17:06
  • msg #74

OOC III

Rissa Twiceborn:
… and I'm still messing it up.

No worries. RPoL is a bit unique in that, once you join a game, the only  name you get to see is the character name.

It makes it a lot easier to mixup who is playing who.
Dungeon Master
GM, 1122 posts
Fri 6 May 2022
at 22:53
  • msg #75

OOC III

I'll be out of town much of this weekend. I'll move us along when I get back.
Dungeon Master
GM, 1124 posts
Mon 9 May 2022
at 18:24
  • msg #76

OOC III

How close to the troll cave do you want to try to get before you set up your traps?
Heldig One-Thumb
player, 30 posts
Mon 9 May 2022
at 22:22
  • msg #77

OOC III

Somewhere toward the upper range of a horn blast.  My understanding was that Alisandra was going to giver her horn a few blasts to draw them after our defenses were in order.

If a pair or a few more than that come to investigate a sound ... that would be more preferable than the whole filthy warren spilling out if we made the same racket right outside their cave.

Along the way, is there any variations in the cave width, height, and/or topography.  I missed if we were in a natural cavern or prepared tunnel.

I would say that we pick the narrowest spot, and/or one with stalagmites or ledges/elevation changes and such.
Dungeon Master
GM, 1125 posts
Mon 9 May 2022
at 23:02
  • msg #78

OOC III

The tunnels vary in width from 5 feet to 40 feet, and in height from 5 feet to 30 feet. The floor of the tunnel that leads to the troll cave is extremely slippery, making it dangerous to move quickly. There is no discernible slope in this tunnel.
Lucien Nailo
player, 1196 posts
Seliar Silversong
Mon 9 May 2022
at 23:24
  • msg #79

OOC III

Could we find a spot that's about 10 feet wide and about a quarter to half a mile from the troll cavern?
Rissa Twiceborn
player, 759 posts
Tiefling
Tue 10 May 2022
at 23:42
  • msg #80

OOC III

@Jinx

From the story synposis.

quote:
After resting, they set their traps and then re-approached the caves where the trolls were. Seeing only one at first they engaged it and managed to kill it just as another joined the fight. They managed to take down the second troll as well, but six more soon joined the fray. The party retreated back to their traps, but they prooved less effective than hoped. Rissa trapped the trolls with a wall of ice and the party continued to try to whittle them down. The battle quickly turned against the group however and, in desperation, Rissa cast wall of ice again to seal the trolls off from the party. Unfortunately, Three-Elks was also caught in the magic and killed though two more of the trolls were killed.


Apparently this module includes giving level 4 PCs high level artifacts to survive impossible fights, because Rissa found a Staff of Frost in the cottage the first time she summoned it.
Dungeon Master
GM, 1126 posts
Wed 11 May 2022
at 11:02
  • msg #81

OOC III

Yes, Lucien, you find a spot that is 10 feet wide and 20 feet high, about 1500 feet away from the entrance to the troll cave.
Heldig One-Thumb
player, 31 posts
Mon 16 May 2022
at 12:07
  • msg #82

OOC III

I’m here. Been a bit busy with work.  l will be able to post this evening, though.
Lucien Nailo
player, 1201 posts
Seliar Silversong
Mon 16 May 2022
at 23:21
  • msg #83

OOC III

I updated my latest post with info from my familiar.
Dungeon Master
GM, 1129 posts
Fri 20 May 2022
at 20:46
  • msg #84

OOC III

Hey, all! My family and I were sick with COVID this past week. We're on the mend now, though. I'll try to get caught up today/this weekend.
Heldig One-Thumb
player, 32 posts
Fri 20 May 2022
at 20:51
  • msg #85

Re: OOC III

I will be intermittently able to check in for the next week or so.  Please NPC Heldig as, and where needed.

Should be back to normal by the 27th.
Rissa Twiceborn
player, 766 posts
Tiefling
Sat 21 May 2022
at 03:23
  • msg #86

Re: OOC III

In reply to Dungeon Master (msg # 84):

Please take all the time you need, holy hell.
Dungeon Master
GM, 1130 posts
Sat 21 May 2022
at 15:17
  • msg #87

Re: OOC III

My wife, my older daughter, and I were the only ones to get sick, and overall, it wasn't nearly as bad as it could have been. My younger daughter tested positive but didn't have any symptoms, and my son never got sick and never had a positive test.

I was the last one to get it, and I feel much better today, so things are looking up.
Lucien Nailo
player, 1204 posts
Seliar Silversong
Sun 22 May 2022
at 16:53
  • msg #88

Re: OOC III

How far back do we have to go to find a place only 15 feet wide? Can Rissa see how wide the tunnel is ahead?
Dungeon Master
GM, 1132 posts
Sun 22 May 2022
at 19:53
  • msg #89

Re: OOC III

You'll have to back an additional 200 feet or so to find a spot that is 15 feet wide.

The tunnel is about 30 feet wide the rest of the way to the cave.
Rissa Twiceborn
player, 768 posts
Tiefling
Mon 23 May 2022
at 02:31
  • msg #90

Re: OOC III

Ahh, I'm so close to level 5!  I become so much more useful at level 5.  Mutliclassing normally ensures your level 5 is bad, but Warlock/Sorcerer gets just enough cool stuff as to be worth it.
Lathan Swiftstrider
player, 583 posts
Wood Elf Ranger
Mon 23 May 2022
at 13:33
  • msg #91

Re: OOC III

Lathan's really close to leveling up, too. He'll get a second attack, which will be a big help.
Dungeon Master
GM, 1133 posts
Mon 23 May 2022
at 20:57
  • msg #92

Re: OOC III

Well, get to killing some trolls and you'll gain that much-needed XP to level up!

Where do you want to set up?
Lucien Nailo
player, 1205 posts
Seliar Silversong
Mon 23 May 2022
at 23:10
  • msg #93

Re: OOC III

Group vote, do we want to back up and be 300 feet from the cavern? That's a long way to try to lure the trolls, but I don't think Alisandra's plan works if the tunnel is 30 feet wide. I could technically cover a 30 foot wide tunnel with traps, but they'll be less dense and thus less effective. My vote is backup and try to lure them. I'm game to try at least.

(I'm the only one at level 5, so I have that little HP boost)
This message was last edited by the player at 23:12, Mon 23 May 2022.
Alisandra
player, 394 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 24 May 2022
at 01:32
  • msg #94

Re: OOC III

Lets try Lucien's plan
Rissa Twiceborn
player, 769 posts
Tiefling
Tue 24 May 2022
at 01:35
  • msg #95

OOC III

In reply to Alisandra (msg # 94):

Yes to Lucien's plan
This message was last edited by the player at 01:35, Tue 24 May 2022.
Jinx
player, 130 posts
Tue 24 May 2022
at 14:41
  • msg #96

OOC III

In reply to Rissa Twiceborn (msg # 95):

YEs
Lorrain Greenleaf
player, 63 posts
Tue 24 May 2022
at 14:44
  • msg #97

OOC III

Yes :)
Lucien Nailo
player, 1206 posts
Seliar Silversong
Tue 24 May 2022
at 22:45
  • msg #98

OOC III

Cool, wish me luck. If I die, I've got a concept for a barbarian.
Dungeon Master
GM, 1134 posts
Thu 26 May 2022
at 01:56
  • msg #99

OOC III

Lucien, I'm not sure exactly what you are trying to do. Are you using your Cloak of the Bat? If so, you have to grip the edges with each hand to remain flying. What is your plan?
Lucien Nailo
player, 1208 posts
Seliar Silversong
Thu 26 May 2022
at 02:45
  • msg #100

OOC III

Sorry, forgot about the gripping the cloak thing. I edited my post.

I'm going to fly down the tunnel until I see the trolls and they see me. I'll give them a second to react, then I'm going to try to lure them down the tunnel towards the trap. I haven't decided how exactly to taunt them, but I figured something like "Hey, pea brain!" might do nicely. At least literature has taught me that is the appropriate way to taunt a troll.
Heldig One-Thumb
player, 33 posts
Sat 28 May 2022
at 11:13
  • msg #101

OOC III

Heldig One-Thumb:
... Should be back to normal by the 27th.


I'm home!  Catching up now on that-which-I-have-missed.
Heldig One-Thumb
player, 36 posts
Mon 30 May 2022
at 17:43
  • msg #102

OOC III



I gather that Lucien has been returning toward the party, drawing the troll(s) ever closer.

Can we see him yet?
Lucien Nailo
player, 1213 posts
Seliar Silversong
Mon 30 May 2022
at 18:09
  • msg #103

OOC III

I believe that this is the situation: Lucien set his trap at 300ft from the cavern, the party is 30ft past that. Lucien is probably about 60ft from the troll so he's probably about 70ft from the party right now and the troll is about 130ft from the party.
Rissa Twiceborn
player, 770 posts
Tiefling
Tue 31 May 2022
at 00:51
  • msg #104

OOC III

Smart trolls are terrifying.
Heldig One-Thumb
player, 38 posts
Tue 31 May 2022
at 10:07
  • msg #105

OOC III



Heldig is being grumpy about it, but Jinx is on to something.  These trolls are an obstacle, not the objective.  Getting past them is essentially the goal, right?  It's too late for sneaking, obviously, but this encounter doesn't have to be an all-or-nothing, let's go die on the hill, situation.
Lucien Nailo
player, 1214 posts
Seliar Silversong
Tue 31 May 2022
at 15:04
  • msg #106

OOC III

In reply to Heldig One-Thumb (msg # 105):

Not exactly, we've been asked specifically to kill the trolls by some deep gnomes. The deep gnomes offered information and a safe place to rest as we delve deeper. So we are kind of on the hook to kill the trolls.

Also, we know there are Illithids down here. If the trolls are being too smart, that isn't a good sign.
Heldig One-Thumb
player, 39 posts
Tue 31 May 2022
at 15:21
  • msg #107

OOC III

Understood.  I hadn't read that far back.  I thought they were just a random obstacle on the way deeper for some illithid-hunting.

Good point.  Trolls are nasty all by themselves ... trolls in thrall to an illithid master would be an order of magnitude worse.
Lucien Nailo
player, 1218 posts
Seliar Silversong
Sun 12 Jun 2022
at 22:57
  • msg #108

OOC III

Just to confirm, the tunnel remains 30ft wide at the entrance to the cave, right?
Rissa Twiceborn
player, 775 posts
Tiefling
Mon 13 Jun 2022
at 00:32
  • msg #109

OOC III

Can I seal the 4 in with us, and away from backup?
Dungeon Master
GM, 1145 posts
Mon 13 Jun 2022
at 16:11
  • msg #110

OOC III

The cave entrance is about 40 feet across, then quickly opens up much wider.

Rissa should be able to seal them off from the rest of the cave when she gets there, but it will be several rounds before she gets close enough to see them.
Rissa Twiceborn
player, 776 posts
Tiefling
Mon 13 Jun 2022
at 16:39
  • msg #111

Re: OOC III

Sounds like a plan to me?
Alisandra
player, 400 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 13 Jun 2022
at 19:13
  • msg #112

Re: OOC III

We dont seem to have ANY choice
Lucien Nailo
player, 1219 posts
Seliar Silversong
Mon 13 Jun 2022
at 23:25
  • msg #113

Re: OOC III

In reply to Alisandra (msg # 112):

Unfortunately, they don't seemed very inclined to chase us.
Dungeon Master
GM, 1146 posts
Thu 16 Jun 2022
at 02:19
  • msg #114

Re: OOC III

Are you moving forward at normal speed (~30 feet per round)?
Rissa Twiceborn
player, 778 posts
Tiefling
Thu 16 Jun 2022
at 02:31
  • msg #115

Re: OOC III

Yeah, on alert for traps.
Lucien Nailo
player, 1220 posts
Seliar Silversong
Thu 16 Jun 2022
at 02:48
  • msg #116

Re: OOC III

I'm going to keep flying until we closer to avoid the slipping, but yes.
Heldig One-Thumb
player, 45 posts
Thu 16 Jun 2022
at 06:45
  • msg #117

Re: OOC III

Heldig will slow a bit ... making sure that he gauges his footing and the surrounding floor well.

Last thing he wants is to be slipping and falling during a hurried retreat (if it comes to that).

If, as he nears the mouth of the side cavern, it looks like the floor is getting worse with muck and troll slime ... he'll call a halt to discuss with the others.
Lucien Nailo
player, 1222 posts
Seliar Silversong
Thu 23 Jun 2022
at 14:46
  • msg #118

Re: OOC III

Should we do an OOC strategy discussion before we decide what to do IC? For the record, I think we can deal with 4 trolls in one go so as long as we cut them off from reinforcements.
Heldig One-Thumb
player, 47 posts
Thu 23 Jun 2022
at 14:50
  • msg #119

Re: OOC III

I’m indifferent. I just joined the game so I’m happy to go with the flow with whatever the group decides.

IC the retreat was already sounded, so it would be a bit unorthodox to ignore it.
Lucien Nailo
player, 1223 posts
Seliar Silversong
Thu 23 Jun 2022
at 22:54
  • msg #120

Re: OOC III

I not saying let's not retreat. I'm just saying for the new plan, I think we need to assume that we won't be able to draw the trolls as far out as we hoped. So our new strategy should assume that we need to fight at or near the entrance to their cavern.
Rissa Twiceborn
player, 781 posts
Tiefling
Thu 23 Jun 2022
at 23:02
  • msg #121

OOC III

I don't think we're ever going to get less than 4 trolls.

As long as we can get a section of tunnel that is less than 100ft. wide (or less than 50ft. if it's more than 10ft. tall) I can seal them off from reinforcements.

My vote is that we move up on them, I seal them in with us when we are 120ft. away, and then we fight.
Rissa Twiceborn
player, 782 posts
Tiefling
Sat 25 Jun 2022
at 22:58
  • msg #122

OOC III

Voting time!

Plan 1:Plan 2:
We move up to 120 ft of the enemy, Rissa seals the 4 Trolls in with us, we fight them.We retreat and come up with a new plan.
1 Rissa0

Lorrain Greenleaf
player, 69 posts
Sun 26 Jun 2022
at 16:19
  • msg #123

OOC III

If you're planning to drop a wall of ice. Why not try to split the group of 4 trolls with it? There's a best and worst case outcome with that idea.
Dungeon Master
GM, 1148 posts
Sun 26 Jun 2022
at 20:14
  • msg #124

OOC III

We lost Alisandra's and Jinx's players. I'll work on recruiting people to take over them.
Lathan Swiftstrider
player, 586 posts
Wood Elf Ranger
Sun 26 Jun 2022
at 20:31
  • msg #125

OOC III

Lathan's getting tired of the constant changing of plans. He's in favor of Plan 1.
Heldig One-Thumb
player, 48 posts
Sun 26 Jun 2022
at 21:21
  • msg #126

OOC III

Dungeon Master:
We lost Alisandra's and Jinx's players. I'll work on recruiting people to take over them.


There didn't seem to be much appetite for falling back.
Seeing as we lost the player that called for the retreat ... I say we stand our ground.
Lorrain Greenleaf
player, 70 posts
Sun 26 Jun 2022
at 21:31
  • msg #127

OOC III

I'm good with that too. Lorrain was just going with the flow of RP :)
Lucien Nailo
player, 1224 posts
Seliar Silversong
Mon 27 Jun 2022
at 03:20
  • msg #128

OOC III

So a little bad news on that front my friends: we're up to a total of 9 trolls by the cavern entrance now.

I think Rissa can probably still split them up, but my vote is a modified plan 1. Per the GM, the tunnel is 30 feet wide for the last 200 feet. That's 6 trolls abreast if they come at us in a line. Rissa can position at 120 feet from the entrance and I'll go up ahead and take one more shot at luring them into attacking (maybe their numbers will make them braver). I can still retreat faster than they can charge, but if I can get them to bunch up a bit with an illusion, then Rissa can try and trap as few of them as possible with the ice wall.

The trapped trolls will have to fight us (since they won't be able to retreat). The rest of the party can be standing with Rissa, ready to use the tactics we've already worked out. We just will need to bring the new Alisandra and Jinx up to speed.
Rissa Twiceborn
player, 783 posts
Tiefling
Mon 27 Jun 2022
at 04:04
  • msg #129

OOC III

Works for me.

And I can do 2 walls, so we have 2 attempts if too many make it through the first time.
Lorrain Greenleaf
player, 71 posts
Mon 27 Jun 2022
at 04:21
  • msg #130

OOC III

That's good to know :)
Dungeon Master
GM, 1149 posts
Wed 29 Jun 2022
at 01:40
  • msg #131

OOC III

We've found replacement players for Alisandra and Jinx. Let's give them a day or two to get caught up on everything and familiarize themselves with their character sheets before we throw them into the combat.

Also, Lucien, minor illusion doesn't allow you to create illusions of creatures, only objects (no larger than 5 cubic feet) OR sounds.
Lucien Nailo
player, 1226 posts
Seliar Silversong
Wed 29 Jun 2022
at 03:38
  • msg #132

OOC III

In reply to Dungeon Master (msg # 131):

Sorry, brain fart. Meant to say Silent Image.
Alisandra
player, 403 posts
Wed 29 Jun 2022
at 18:54
  • msg #133

OOC III

Hi all!  Nice to meet you all and look forward to gaming together.  I'll spend time tonight reading through the game history and then dive in.
Lorrain Greenleaf
player, 72 posts
Wed 29 Jun 2022
at 21:06
  • msg #134

OOC III

In reply to Alisandra (msg # 133):

Alright! The newest person is in charge of combat ;)
Rissa Twiceborn
player, 785 posts
Tiefling
Wed 29 Jun 2022
at 21:54
  • msg #135

OOC III

Welcome new players!

This game is a really fun experience, but definitely old school DnD. We spend a LOT of time walking back and forth in very, very long tunnels, and then have a mix of absurdly lethal encounters with more traditional fights. Our DM is amazing, they have been running this monster for half a decade, and with that sort of timeline all of us (except Lucien and maybe Lathan, depending on how much of a stickler you want to be) were not part of the original crew. You can read all about it in the story thread, thanks to our Chronicler (Lucien again).

Right now we're getting ready to assault between 6-9 trolls, unnaturally intelligent trolls, and I think we have two players who are level 5? Most of us are 4. Our odds are significantly improved by Rissa having a high level artifact, but we're still in trouble.
This message was last edited by the player at 21:57, Wed 29 June 2022.
Jinx
player, 132 posts
Wed 29 Jun 2022
at 23:50
  • msg #136

OOC III

Hi all.   I am ... Jinx.  Now let me figure out who I am again and I'll get right in.

Trolls you said, they burn don't they? Yes, I am pretty sure they do.  I think I am a bit amnesiac but I seem to recall that I was playing with some little fire starter gizmo some time ago but I can't quite find it in my pocket.  Maybe I have a spell for this but it might be better to soften them first as I don't think I have enough magic to burn 9 big trolls.
Heldig One-Thumb
player, 49 posts
Thu 30 Jun 2022
at 00:44
  • msg #137

Re: OOC III

Welcome Alisandra.  Welcome Jinx.
Dungeon Master
GM, 1150 posts
Fri 1 Jul 2022
at 02:33
  • msg #138

Re: OOC III

Okay, that will work, Lucien.

Rissa, you want to try to isolate two of the trolls on one side of the wall with the party, correct?
Rissa Twiceborn
player, 786 posts
Tiefling
Fri 1 Jul 2022
at 03:04
  • msg #139

Re: OOC III

Correct.
Lucien Nailo
player, 1227 posts
Seliar Silversong
Fri 1 Jul 2022
at 04:08
  • msg #140

Re: OOC III

Oh, and I didn't say hello. Hello new players!
Lathan Swiftstrider
player, 587 posts
Wood Elf Ranger
Fri 1 Jul 2022
at 21:36
  • msg #141

Re: OOC III

Yes, welcome to the game, "New Alisandra" and "New Jinx!"
Lorrain Greenleaf
player, 73 posts
Sat 2 Jul 2022
at 13:24
  • msg #142

Re: OOC III

Welcome, welcome
Lorrain Greenleaf
player, 74 posts
Sat 2 Jul 2022
at 13:25
  • msg #143

Re: OOC III

FYI
I'll be away all next week. Summer camp without internet :(
Please NPC me
Dungeon Master
GM, 1152 posts
Sat 2 Jul 2022
at 20:40
  • msg #144

Re: OOC III

What was the plan for Lorrain's role in the battle?
Heldig One-Thumb
player, 50 posts
Sat 2 Jul 2022
at 23:53
  • msg #145

Re: OOC III

Lorrain Greenleaf:
Lorrain followed Seliar's eyes to Alisandra. He jumped into the conversation. "Well I can bring forth a sphere of fire into the field. That should deter the trolls and help narrow the tunnel so that we can focus on a single troll. I can move the sphere too when necessary."


Lorrain also prepared two scrolls for the encounter (one was prepared ahead of time, and another during a stay in Rissa's cottage).  Acid Arrow, which he kept on his person (msg#192) and Flaming Sphere, which he gave to Jinx (msg#216).
Lorrain Greenleaf
player, 75 posts
Sun 3 Jul 2022
at 05:15
  • msg #146

Re: OOC III

So he'll cast Flaming Sphere and help block a path of one of the trolls, if possible. But the sphere will not be next to the ice wall :)
Heldig One-Thumb
player, 51 posts
Sun 3 Jul 2022
at 05:19
  • msg #147

OOC III

Lorrain Greenleaf:
So he'll cast …


Apologies.  Thought you were already incommunicado, Lorrain.
Jinx
player, 133 posts
Mon 4 Jul 2022
at 10:51
  • msg #148

Re: OOC III

Heldig One-Thumb:
Lorrain also prepared two scrolls for the encounter (one was prepared ahead of time, and another during a stay in Rissa's cottage).  Acid Arrow, which he kept on his person (msg#192) and Flaming Sphere, which he gave to Jinx (msg#216).

Ah, thanks.  Good to know. Jinx can use this as well as prepared spells.

Talking about prepared spells: Jinx's Character Details is showing:

Artificer Spells Prepared: 4
      Absorb Elements, Cure Wounds, Faerie Fire, Feather Fall
Wizard Spells Prepared: 5
      Detect Magic, Burning Hands, Grease, Magic Missile, Shield


But I am not see a record of spell cast.  @Dungeon Master: Is is ok if I consider these spells are prepared and all the slots are available?
This message was last edited by the player at 11:55, Mon 04 July 2022.
Dungeon Master
GM, 1153 posts
Mon 4 Jul 2022
at 17:25
  • msg #149

Re: OOC III

I don't think Jinx has cast any spells since the last long rest, so you can assume that she has all of her spell slots available.
Jinx
player, 134 posts
Mon 4 Jul 2022
at 17:53
  • msg #150

Re: OOC III

Sorry, trying to catch up. Could I just check my understanding?

- We are in a cave.
- We have seen 9 trolls in this cave.
- Rissa just managed to trap 2 of the trolls with us with a wall of ice
- The trolls are about 100' from the main party.  Out of range of Jinx fire spells.  Jinx could use Magic Missile but I think that would be a waste of a spell.
- Lucien is at the front with his illusionary bear.  Lucien had set a trap somewhere previously... where is that in relation with the 2 trolls, Lucien and the rest of us?
Lucien Nailo
player, 1229 posts
Seliar Silversong
Mon 4 Jul 2022
at 18:26
  • msg #151

Re: OOC III

In reply to Jinx (msg # 150):

All that sounds approximately correct. The exact distance of the trolls hasn't been stated since the ice wall was cast, but Lucien was 60 feet away from them when that happened and the illusory bear was somewhere between Lucien and the trolls. The rest of the party was 60 feet behind Lucien (at the edge of Rissa's dark vision.

The trap is about 200 feet behind us at a place where the tunnel narrows. I'm planning to go dismantle it at some point, but I don't think it will be relevant for this fight. We were trying to lure the trolls into it, but they weren't going for it.

As a general strategy comment, Lucien is a ranged fighter. So when the trolls figure out the bear is illusory and (presumably) come after him next, he will retreat behind the melee folks.

Oh, and everyone should be moving at half speed in the tunnel to avoid falling (except I think Lathan is immune to the difficult terrain).
Rissa Twiceborn
player, 788 posts
Tiefling
Mon 4 Jul 2022
at 19:57
  • msg #152

OOC III

We're also in the pitch black, so most of you (and the trolls) are limited to 60ft. of Darkvision.

Due to the fragment of a Celestial Engine trapped by Demonic Magicks burning in her body (Devil's Sight Invocation), Rissa is able to see 120ft. out no problem.
Rissa Twiceborn
player, 789 posts
Tiefling
Tue 5 Jul 2022
at 01:08
  • msg #153

OOC III

What subclass of Ranger is Lathan?
Lathan Swiftstrider
player, 588 posts
Wood Elf Ranger
Tue 5 Jul 2022
at 03:13
  • msg #154

OOC III

He's a Hunter.
Jinx
player, 136 posts
Tue 5 Jul 2022
at 14:02
  • msg #155

OOC III

Just thought I'd better mention that I am a D&D 5 beginner.  So feel free to point out mistakes I make and suggest improvements.
Dungeon Master
GM, 1154 posts
Thu 7 Jul 2022
at 03:00
  • msg #156

OOC III

We're waiting for Alisandra, I believe. I'll try to move on tomorrow night whether or not we hear from her.
Dungeon Master
GM, 1156 posts
Sun 10 Jul 2022
at 15:05
  • msg #157

OOC III

Sorry for the delay in posting. I've had a busy past few days.
Lucien Nailo
player, 1230 posts
Seliar Silversong
Sun 10 Jul 2022
at 21:12
  • msg #158

OOC III

Since we're NPCing Alisandra for the moment, can we get a Faerie Fire?
Dungeon Master
GM, 1157 posts
Sun 10 Jul 2022
at 21:24
  • msg #159

OOC III

Of course! Thanks for reminding me.
Lorrain Greenleaf
player, 76 posts
Tue 12 Jul 2022
at 16:55
  • msg #160

OOC III

Back from summer camp.
I'm in recovery mode since I have also tested positive for Covid.
Rissa Twiceborn
player, 791 posts
Tiefling
Wed 13 Jul 2022
at 02:16
  • msg #161

OOC III

Oh shit.  I'm so sorry Lorrain. Summer Camp?
Rissa Twiceborn
player, 792 posts
Tiefling
Wed 13 Jul 2022
at 02:17
  • msg #162

Re: OOC III

@Jinx, isn't that a crit?
Jinx
player, 138 posts
Wed 13 Jul 2022
at 23:03
  • msg #163

Re: OOC III

In reply to Rissa Twiceborn (msg # 162):

Oops, yes it was.
Rissa Twiceborn
player, 794 posts
Tiefling
Wed 13 Jul 2022
at 23:12
  • msg #164

Re: OOC III

Replacement Alisandra hasn't been on in a bit :(
Jinx
player, 140 posts
Thu 14 Jul 2022
at 23:06
  • msg #165

Re: OOC III

I'll be away from home until Wednesday night.  I'll keep posting but might not manage every day or my posts might be shorter due to using a phone instead of a computer.
Dungeon Master
GM, 1160 posts
Fri 15 Jul 2022
at 00:21
  • msg #166

Re: OOC III

Thanks for the notice, Jinx.

And we're now looking for a new replacement for Alisandra!
Dungeon Master
GM, 1161 posts
Fri 15 Jul 2022
at 02:36
  • msg #167

Re: OOC III

Rissa, don't forget that you have Advantage on your attack due to Faerie Fire.
Rissa Twiceborn
player, 796 posts
Tiefling
Fri 15 Jul 2022
at 02:59
  • msg #168

Re: OOC III

Thank you!

I'm so close to level 5, and being so much more useful in a fight, but I don't think 2 trolls is going to do it.
Lucien Nailo
player, 1234 posts
Seliar Silversong
Fri 15 Jul 2022
at 22:09
  • msg #169

Re: OOC III

I would like to amend my action if the troll somehow manages to avoid taking fire damage before it goes down.

@Rissa: I figure worst case we'll take down one more after these two.
Dungeon Master
GM, 1163 posts
Sun 17 Jul 2022
at 23:23
  • msg #170

Re: OOC III

If you want to revise your actions, let me know soon. Otherwise, I'll proceed with the round tomorrow.
Rissa Twiceborn
player, 798 posts
Tiefling
Sun 17 Jul 2022
at 23:31
  • msg #171

Re: OOC III

Rissa is asking.

1. Do I throw up another Wall of Ice and we leg it?
2. Do I blast them with a Cone of Cold when they come through, already injured, and we try and finish them off?
Alisandra
player, 404 posts
Mon 18 Jul 2022
at 00:06
  • msg #172

Re: OOC III

Hello, everyone! I'm the new Alisandra! Not sure yet what's next for me, but excited to be here!
Heldig One-Thumb
player, 56 posts
Mon 18 Jul 2022
at 00:08
  • msg #173

Re: OOC III

Hey, hey new Alisandra. Welcome!
Lathan Swiftstrider
player, 593 posts
Wood Elf Ranger
Mon 18 Jul 2022
at 00:23
  • msg #174

Re: OOC III

I think option #2 would most likely result in a TPK. Aren't there at least 6 or 7 more of them on the other side of the wall?

My vote is for trying to take down one or two more before putting up another ice wall and retreating.
Heldig One-Thumb
player, 57 posts
Mon 18 Jul 2022
at 00:23
  • msg #175

Re: OOC III

^^ Seconded.
Rissa Twiceborn
player, 799 posts
Tiefling
Mon 18 Jul 2022
at 01:13
  • msg #176

Re: OOC III

In reply to Alisandra (msg # 172):

Welcome!

We're a party of six characters, level four to five, up against something like a half dozen trolls in a tunnel.

We're probably dead, but we are aided significantly by the module and the DM having provided us with a Staff of Frost at this point. It's an extremely strange and extremely rewarding game, so far.
Rissa Twiceborn
player, 800 posts
Tiefling
Mon 18 Jul 2022
at 01:20
  • msg #177

OOC III

Proposed actionVotes
Do I throw up another Wall of Ice and we leg it? 
Do I blast them with a Cone of Cold when they come through, already injured, and we try and finish them off? 
Do we try and pick off 1-2 more in a fighting retreat, then wall up and leg itLathan, Heldig

Alisandra
player, 405 posts
Mon 18 Jul 2022
at 01:44
  • msg #178

OOC III

I see what you’ve been doing, sure - just don’t know if my character is present. The character sheet shows I’ve used some spells and resources, so I’ve been doing something…
Dungeon Master
GM, 1164 posts
Mon 18 Jul 2022
at 02:16
  • msg #179

OOC III

Yes, Alisandra is present. The sheet should reflect what spell slots, etc. she's used so far.
Rissa Twiceborn
player, 801 posts
Tiefling
Mon 18 Jul 2022
at 02:24
  • msg #180

OOC III

Her last player didn't post when the fight broke out, but she spent some things on the fight before that. We had a short rest, so anything short restable should be restored.
This message was last edited by the player at 02:25, Mon 18 July 2022.
Jinx
player, 142 posts
Mon 18 Jul 2022
at 06:51
  • msg #181

Re: OOC III

Rissa Twiceborn:
Proposed actionVotes
Do I throw up another Wall of Ice and we leg it? 
Do I blast them with a Cone of Cold when they come through, already injured, and we try and finish them off? 
Do we try and pick off 1-2 more in a fighting retreat, then wall up and leg itLathan, Heldig

We have light near the Wall location, we have a trap behind us, we have killed a few trolls.  Could we range attack the trolls while retreating toward the trap behind us?
Lucien Nailo
player, 1235 posts
Seliar Silversong
Tue 19 Jul 2022
at 01:02
  • msg #182

Re: OOC III

@GM: I edited my post to remove the conditional, but my action doesn't change

------------------------------------------------------------------------------------------------

I'm going to get real meta gamey here, sorry. Also I'm just kinda thinking out loud so don't take this as gospel. The rambling is in italics, conclusion is in bold.

There are 7 trolls left (there were 9, we've killed 2). When those 7 trolls come through the wall, they're going to take ~9 damage if they make their Con save (going to assume they have good Con saves). Any troll we don't hit with fire that round will be back up to full. Cone of cold would do ~18 damage to any trolls that passed their saves. So far the trolls have been taking somewhere between 80-90 damage to go down if we stay on them with fire damage. So if Rissa hits them with the full blast, she'll do about a third of their health in damage (and a couple will probably fail one save or the other and be at about half).

I can hit one troll with the torch as a bonus action which will at least keep it from regenerating for a round. Lorrain already has his Flaming Sphere. Jinx can summon another Flaming Sphere. The trolls probably won't willingly end their turns next to the spheres unless they have a tasty dwarf to snack on so that's two more who we can hit with fire on that round (assuming we keep our distance and make them come to us in order to get in as many ranged shots as we can).

Thus far we're doing 1 troll per round. Assume, like last time, we get 1 before they're in melee again thanks to the illusion. 6 trolls will attack the melee line in round 2. If we're lucky, it'll only be 5 because we will drop a second troll before it can attack. So after round 2 we've got 5 trolls left. 4 of them are somewhere between a two thirds and full health. 1 of them we've been doing fire damage to and is a little worse off. If it's just Heldig on the front line, he's in rough shape. If it's him and Lathan, then they're still probably not great. We're probably going to lose 1 melee fighter on round 3 even if we manage to get another troll before they attack.

We could sub in those of us who can take a punch (me and Alisandra) to take hits on round 3, but then the melee folks need to disengage so they can't attack. Hopefully we've got the flaming sphere behind the trolls doing extra damage so we can still take down a troll in round 3 when we rotate the front line. Round 4, Alisandra and I take a second set of hits and we down another troll (3 left). On one of these rounds we'll probably have enough damage piling up to take down two trolls. Say that's round 5, but in round 5 someone is almost certainly going to go down. There's only one troll left at that point though so the rest of the group could probably finish it...


I don't feel great about that.

I say rinse and repeat. Trap two trolls, take them out, and re-evaluate how we feel then. I feel like we could safely retreat right now so I don't see any reason why we couldn't do that before wall #2 goes down, but with the added advantage of having taken out 2 additional trolls.

------------------------------------------------------------------------------------------------

In reply to Jinx (msg # 181):

Based on previous experience, they won't follow us far enough to reach the trap if we retreat.

Also, the trap will only slow them down. It's a bunch of caltrops and hunting traps at a choke point in the tunnel. It isn't going to do damage to them. I didn't have time to reset the trip wire for the 'douse them in oil' part of the trap.

------------------------------------------------------------------------------------------------

Also, welcome new Alisandra! I actually like the idea you posted in character. I think that will effectively amount to the same thing as walling off 2 more though since the other trolls will break through while 1 fights us at the gap.
This message was last edited by the player at 01:08, Tue 19 July 2022.
Lathan Swiftstrider
player, 594 posts
Wood Elf Ranger
Tue 19 Jul 2022
at 02:08
  • msg #183

Re: OOC III

Remember that the floor is slippery, so retreating quickly isn't really an option for most of the party. I should be fine. And Lucien can fly. But I'm not sure about the rest of you. Lucien's right that they haven't been keen on following us too far previously, but we can't necessarily count on that. So that's something else to keep in mind.
Alisandra
player, 407 posts
Tue 19 Jul 2022
at 02:21
  • msg #184

Re: OOC III

Hi, all. Looking at what Lucien posted, the scenario I like least is facing all of the trolls at once, even if some start out distracted; I'll note that the illusion is gone (character stated they stopped concentrating), unless they can cast it again.

I think that if we face all of the trolls at once, multiple people will die, if not 100% of us. It's a testament to the group's resilience that no one's died yet, facing just a pair of trolls, so my vote is either retreat -- the slippery ground will affect them just as much as us -- or somehow arrange things so it's only one or two at a time...

Alisandra might have another idea, if it's kosher for me to post IC before everyone gets a chance. Risky, because to set it up, we'd need at least a full round and I don't know if the wall of ice will hold that long. And I (the player) need some information first: Does Alisandra know if the caster has another illusion spell available? And does she know what the abilities and limitations of the staff of frost are?

This is an intense situation! I'm sweating bullets!
This message was last edited by the player at 02:22, Tue 19 July 2022.
Rissa Twiceborn
player, 802 posts
Tiefling
Tue 19 Jul 2022
at 02:30
  • msg #185

OOC III

New vote!

Proposed actionVotes
New Wall of Ice and we leg it? 
Try and isolate 2-3 more as they come through with a New Wall, then runRissa, Lucien, Lathan, Heldig
Try and fight them one at a time with the Wall 

This message was last edited by the player at 03:48, Tue 19 July 2022.
Lucien Nailo
player, 1236 posts
Seliar Silversong
Tue 19 Jul 2022
at 02:57
  • msg #186

Re: OOC III

In reply to Lathan Swiftstrider (msg # 183):

Sorry I keep forgetting that everyone will be at half speed. I'm willing to be rear guard

------------------------------------------------------------------------------------------------

In reply to Alisandra (msg # 184):

I just recast a new illusion (it's an image of an ally named Kuiper who has fought with us before) and the image is standing in front of the wall. That's my last spell though and Lucien stated that in character.

Rissa has described the Cone of Cold and Ice Wall abilities to the entire group.

Also, I think the trolls have home turf advantage and aren't affected by the slippery ground.

------------------------------------------------------------------------------------------------

In reply to Rissa Twiceborn (msg # 185):

I vote the same as you. Cut off two more and fight 'em. I'm sick to death of these damnable trolls. If we can take out two more without taking too many hits, then we'll finally have a numbers advantage.
This message was last edited by the player at 02:57, Tue 19 July 2022.
Lorrain Greenleaf
player, 77 posts
Tue 19 Jul 2022
at 03:22
  • msg #187

Re: OOC III

Sorry. My recovery from covid wasn't as planned. I needed a lot more rest than I thought! Let me try to get caught up on the action...tomorrow :)
Heldig One-Thumb
player, 58 posts
Tue 19 Jul 2022
at 03:44
  • msg #188

Re: OOC III

Hope you feel better!
Alisandra
player, 408 posts
Tue 19 Jul 2022
at 03:57
  • msg #189

Re: OOC III

So here's the crazy idea. I'm not sure I like my own idea -- a lot of ifs and it's a bit fiddly/fancy -- but here goes...

Presuming:
  1. that Lucien can alter his illusion to look like the head of a furious silver dragon
  2. that we can use the staff of frost to create a fog cloud to make it harder for the trolls to catch on that the dragon is an illusion (1 charge + 4 from the earlier wall of ice leaves 5 if it was fully charged)
  3. that the trolls bring down the wall of ice
  4. that the staff of frost uses its last 5 charges to do a cone of cold (and hopefully roll well on the damage + a few fail their saves) as if it were the breath weapon of the dragon
  5. that Alisandra can use Deception (+5) or Performance (+4), whichever is appropriate, to make an appropriately dragon-sounding bellow; she doesn't speak Draconic or Giant [trolls] so it'll have to be an unintelligible bellow

then maybe we could (a) damage them all if lucky and (b) make some and hopefully most run from the "dragon." One down side is that burning the last charges of the staff of frost might destroy it and I don't know if that's unacceptable or not. Another problem is that being regenerating creatures, trolls might not actually fear a dragon enough to run...

If this crazy idea doesn't resonate, then Alisandra's vote goes to minimize the number we have to fight at one time: Rissa's option 2.
Alisandra
player, 409 posts
Tue 19 Jul 2022
at 03:57
  • msg #190

Re: OOC III

Also, hope you feel better, Lorrain!! COVID = not_fun
Rissa Twiceborn
player, 803 posts
Tiefling
Tue 19 Jul 2022
at 04:11
  • msg #191

Re: OOC III

That's super clever.

Sadly, something intelligent is guiding them. We don't know what it is, but they've been acting much smarter than they should. Not falling for traps, tactically retreating, playing it safe.



Also, Rissa will literally die before she uses the last charge 5% chance be damned.
Jinx
player, 143 posts
Tue 19 Jul 2022
at 08:05
  • msg #192

Re: OOC III


Do we have ways to recharge the staff?  If so, it would be a shame to destroy it.

I am happy to go along with trying to isolate a couple of trolls again.  It worked once, there's a chance it will work again.  Regarding them not following us.  Maybe we can use this to our advantage.  Trying to isolate 2-3 trolls while they are charging at us might be quite hard.  Could we retreat until they stop following and then cast the wall in the middle of them?

Still away from home until late Wednesday so if I fail to post Jinx action, feel free to NPC.
Rissa Twiceborn
player, 804 posts
Tiefling
Tue 19 Jul 2022
at 14:10
  • msg #193

Re: OOC III

It recharges daily, not always to full, hence one of the big reasons she's terrified to risk it.

| Try and isolate 2-3 more as they come through with a New Wall, then run | Rissa, Lucien, Lathan, Heldig, Jinx,  |

We got ourselves a plan!
Alisandra
player, 410 posts
Tue 19 Jul 2022
at 22:02
  • msg #194

Re: OOC III

In addition to "the plan," Alisandra will prepare to use a Reaction if a troll looks like it's going to get a solid claw hit on someone to use Cutting Words to reduce the troll's attack roll by 1d6. (There are a lot more claw attacks, and I assume she can tell they hit harder than the bite does.)
Dungeon Master
GM, 1166 posts
Wed 20 Jul 2022
at 02:16
  • msg #195

Re: OOC III

Sorry! I realized that I needed to pause the round again. Lucien casting Silent Image after the trolls have broken through the wall doesn't make sense...

Again, let me know if you want to revise your actions.

Rissa, do you want to use your Eldritch Blast that you rolled? Or do you want to do something different? You will get another turn before the trolls act.
Rissa Twiceborn
player, 805 posts
Tiefling
Wed 20 Jul 2022
at 02:49
  • msg #196

Re: OOC III

Are they busting through this round?

Because if so, I'd like to seal all but two behind another wall.

And use the remaining footage to try and make it doubly thick everywhere.

It's concentration.
This message was last edited by the player at 02:53, Wed 20 July 2022.
Lucien Nailo
player, 1238 posts
Seliar Silversong
Wed 20 Jul 2022
at 03:13
  • msg #197

Re: OOC III

In reply to Dungeon Master (msg # 195):

I moved my post down. I just used the original attack and damage rolls.
Alisandra
player, 412 posts
Thu 21 Jul 2022
at 13:57
  • msg #198

Re: OOC III

Rule question: can I use higher-level spell slots to cast lower-level spells? I have 2 2-level slots left, but I'm all out of 1-level ones.
Rissa Twiceborn
player, 807 posts
Tiefling
Thu 21 Jul 2022
at 18:50
  • msg #199

Re: OOC III

Always.

What spell? Sometimes it even increases the effects!
Alisandra
player, 413 posts
Thu 21 Jul 2022
at 19:43
  • msg #200

Re: OOC III

Faerie fire, because giving everyone offensive advantage against the trolls is VERY nice. No higher-level effect, sadly, but the fact that I knew such higher-level effects exist should have prevented me from asking the question in the first place!
Rissa Twiceborn
player, 808 posts
Tiefling
Thu 21 Jul 2022
at 20:29
  • msg #201

Re: OOC III

Super worth it, nice.
Alisandra
player, 415 posts
Tue 26 Jul 2022
at 02:56
  • msg #202

Re: OOC III

Darned trolls’ stupid luck…way to make a girl feel useless!!! Missed both of them with FF and then Cutting Words didn’t help…though that does bring up a game mechanics question. Cutting Words would let me pick a roll to influence, then apply the -1d6 modifier. I don’t get to know if either roll is a hit - the ability says I don’t get to know the outcome - but I am assuming you chose the roll Alisandra thought was most likely to be able to force into a miss?

Obv., if both claws hit by, say, 2 or more and my Cutting Words rolled a 1, the worst claw attack would still hit. I’m not complaining that it’s unfair or other whiny player action. Just want to know how you, the DM, run it. Oh, and what my d6 rolled…
Jinx
player, 146 posts
Tue 26 Jul 2022
at 23:24
  • msg #203

Re: OOC III

Did I miss something?  I was assuming that the trolls 5 to 9 are still stuck behind the wall of ice and can't be attacked this round?
Lucien Nailo
player, 1241 posts
Seliar Silversong
Wed 27 Jul 2022
at 00:10
  • msg #204

Re: OOC III

In reply to Jinx (msg # 203):

That's my understanding as well.
Lathan Swiftstrider
player, 597 posts
Wood Elf Ranger
Wed 27 Jul 2022
at 00:26
  • msg #205

Re: OOC III

Yeah, they should still be behind the wall. And we want them to stay there!
Lorrain Greenleaf
player, 81 posts
Wed 27 Jul 2022
at 00:37
  • msg #206

Re: OOC III

In reply to Lathan Swiftstrider (msg # 205):

Oh opps
Dungeon Master
GM, 1169 posts
Wed 27 Jul 2022
at 02:05
  • msg #207

Re: OOC III

Yes, you'll need to edit your last post, Lorrain.

Alisandra, the Cutting Words roll was a 3, which should appear in the dice log. There was no way she would prevent one of the hits, so I applied the roll to the one she had a chance of preventing; the roll just wasn't high enough.
Alisandra
player, 417 posts
Wed 27 Jul 2022
at 05:16
  • msg #208

Re: OOC III

Thanks for the explanation. Don’t mistake Alisandra’s frustration with the player’s, just to be clear. I’m Having a great time so far! The bard, OTOH, is not enjoying this encounter at all!
Rissa Twiceborn
player, 811 posts
Tiefling
Wed 27 Jul 2022
at 05:24
  • msg #209

Re: OOC III

On the bright side, this time Alisandra didn't have to watch one of her companions be repeatedly ripped apart by trolls and then encased in ice by Rissa, so there's that!
Jinx
player, 148 posts
Wed 27 Jul 2022
at 17:41
  • msg #210

Re: OOC III

@Lorrain: do you know how long your flaming sphere has left?
Jinx
player, 149 posts
Fri 29 Jul 2022
at 22:36
  • msg #211

Re: OOC III

Hi,

Just to let people know that I am going on holiday for two weeks.  I'll try to keep posting but I may have limited access during that time. Dungeon Master: please feel free to NPC Jinx if I do not respond in time.
Rissa Twiceborn
player, 812 posts
Tiefling
Fri 29 Jul 2022
at 23:12
  • msg #212

Re: OOC III

Enjoy!!!!
Lucien Nailo
player, 1242 posts
Seliar Silversong
Fri 29 Jul 2022
at 23:55
  • msg #213

Re: OOC III

Just as a point of order Rissa. There are five trolls left.
Rissa Twiceborn
player, 814 posts
Tiefling
Sat 30 Jul 2022
at 00:17
  • msg #214

Re: OOC III

Math is hard.
Lucien Nailo
player, 1245 posts
Seliar Silversong
Sun 31 Jul 2022
at 02:09
  • msg #215

Re: OOC III

Speaking of rest, is four trolls worth of xp enough for anybody to level up?
Rissa Twiceborn
player, 816 posts
Tiefling
Sun 31 Jul 2022
at 02:22
  • msg #216

Re: OOC III

DM has already added it, and I'm still level 4.

:(
Lathan Swiftstrider
player, 599 posts
Wood Elf Ranger
Sun 31 Jul 2022
at 16:11
  • msg #217

Re: OOC III

Lathan will be 5th level after we rest.
Rissa Twiceborn
player, 817 posts
Tiefling
Sun 31 Jul 2022
at 20:47
  • msg #218

Re: OOC III

@Alisandra.

Ali would technically know everything that Rissa is about to tell her, as she's been there for enough of it. But you the player haven't, and it's a good chance for a refresher course.

If you do want the full story, check out the Story So Far thread Lucien made. You can even start by Ctrl+Fing your name to see where Alisandra came in.
This message was last edited by the player at 21:03, Sun 31 July 2022.
Alisandra
player, 420 posts
Mon 1 Aug 2022
at 14:56
  • msg #219

Re: OOC III

Thanks, Rissa; read Lucien's thread, especially focusing on where Alisandra joined.

Mind flayers...man I hate those guys.

Unless I'm DMing. Then I *love* those guys. Muahahahaha.
Rissa Twiceborn
player, 819 posts
Tiefling
Mon 1 Aug 2022
at 16:08
  • msg #220

Re: OOC III

I've been playing Rissa as not knowing anything about Mind Flayers except what the other players have told her, as she'd have had no exposure to them in her background. She's going to find the revelation that they get into your head deeply disturbing. She's got enough going on in there as is.

So, I'm thinking of taking a 3rd level of Warlock down the line simply because of that staff. I wasn't originally planning on doing any more than 2 levels of Warlock, but I think a low level character with an Artifact would become somewhat....obsessed with it. I've been trying to play her as super protective and even a little neurotic about it. Taking a level of Warlock to take Pact of the Blade solely for the purpose of protecting said staff seems like good roleplay.  Literally "this is mine, and now no one can ever take it away from me!"
Lorrain Greenleaf
player, 82 posts
Tue 2 Aug 2022
at 19:30
  • msg #221

Re: OOC III

Jinx:
@Lorrain: do you know how long your flaming sphere has left?


Duration is 1 minute
Dungeon Master
GM, 1171 posts
Wed 3 Aug 2022
at 02:22
  • msg #222

Re: OOC III

How far back down the tunnel are you wanting to go?
Rissa Twiceborn
player, 821 posts
Tiefling
Wed 3 Aug 2022
at 02:34
  • msg #223

Re: OOC III

If we're using the Familiars to make sure they are't following us, I think an hour on foot is fine.

Anyone else want to weigh in though?
Lucien Nailo
player, 1247 posts
Seliar Silversong
Wed 3 Aug 2022
at 22:18
  • msg #224

Re: OOC III

In reply to Rissa Twiceborn (msg # 223):

Sounds good to me. I will stop to recover my trap though.
Rissa Twiceborn
player, 823 posts
Tiefling
Thu 4 Aug 2022
at 00:20
  • msg #225

Re: OOC III

I have been looking forward to Sorcerer 3 for soooooo long, roleplaying her trying to summon fire.

And I think I'm going to have to take Warlock 3 instead, because it's what my character would do!
This message was last edited by the player at 00:20, Thu 04 Aug 2022.
Alisandra
player, 422 posts
Thu 4 Aug 2022
at 02:33
  • msg #226

Re: OOC III

Will be in transit overseas for a couple of days; may or may not have access throughout. Will try to keep up; once I’ve arrived, I’ll have access again, just +7 hours from US central time.
Heldig One-Thumb
player, 65 posts
Thu 4 Aug 2022
at 02:37
  • msg #227

Re: OOC III

Safe travels!
Lathan Swiftstrider
player, 600 posts
Wood Elf Ranger
Thu 4 Aug 2022
at 03:09
  • msg #228

Re: OOC III

An hour away sounds good to me, too.
Dungeon Master
GM, 1173 posts
Sun 7 Aug 2022
at 02:14
  • msg #229

Re: OOC III

I'm assuming you'll want to try to complete a long rest? Is that correct?

And do you want to rest longer than that, to allow the staff time to recharge?
This message was last edited by the GM at 02:14, Sun 07 Aug 2022.
Rissa Twiceborn
player, 824 posts
Tiefling
Sun 7 Aug 2022
at 03:43
  • msg #230

Re: OOC III

I'll roll it now.

20:42, Today: Rissa Twiceborn rolled 6 using 1d6+4.  Recharge.

6 hits, that's enough for 1 wall. What do people want to do? Waiting 2 days seems extreme, so does fighting 5 trolls.
Heldig One-Thumb
player, 66 posts
Sun 7 Aug 2022
at 10:05
  • msg #231

Re: OOC III

We only needed two walls because we needed to escape last time.  Used the first wall to segment the enemies, and used the second wall to stymie their ability to follow us.

In that encounter, on the front lines ... Heldig only used 2 spell slots (out of seven), and was hurt about 50% of his hp.  Not even close to having a bad day.

I say for the next encounter, we plan on handling the trolls in two waves.  That is, meet the trolls on their own territory entice them out again.  Throw up a wall and handle 2-3 of them.  Eventually, the others will dig through ... and then we handle them too.  It would be hanging our necks out there a little bit ... but I feel like we can get it done.
Lathan Swiftstrider
player, 602 posts
Wood Elf Ranger
Sun 7 Aug 2022
at 17:03
  • msg #232

Re: OOC III

I'd prefer to have enough for a second wall, in case things don't go as well as they did last time. I don't think waiting two days should be a problem; I doubt the trolls are going anywhere.

Of course, we'll also have to see what the familiars can scout out for us. That might affect our plans.
This message was last edited by the player at 17:04, Sun 07 Aug 2022.
Rissa Twiceborn
player, 825 posts
Tiefling
Sun 7 Aug 2022
at 21:44
  • msg #233

Re: OOC III

Vote:

Wait 2 days for full staff rechargeGo now
Lathan, Lucien, LorrainHeldig

This message was last edited by the player at 19:37, Mon 08 Aug 2022.
Lucien Nailo
player, 1251 posts
Seliar Silversong
Sun 7 Aug 2022
at 23:27
  • msg #234

Re: OOC III

This is a tough one. On the one hand, Heldig's right. If circumstances are more or less the same, we don't need the second wall. On the other hand, Lucien's paranoid and the trolls' masters may have a nasty surprise waiting for us.

I vote with Lathan. If they're going to surprise us, they're as likely to have it ready after a long rest as after two days. Better to go in with all our options available.

And yes, we can update based on scouting info.
Rissa Twiceborn
player, 826 posts
Tiefling
Sun 7 Aug 2022
at 23:52
  • msg #235

Re: OOC III

Here is me hoping we get more artifacts for the group.

Obviously, Rissa has no claim to literally anything magical except Warlock only items, which I don't think this module has as it was written before Warlocks were a thing.
Alisandra
player, 424 posts
Mon 8 Aug 2022
at 03:53
  • msg #236

Re: OOC III

Alisandra abstains from the vote -- there's advantages and disadvantages both ways, and certainly, what the familiars report will affect the decision.

She agrees with Lucien in that giving them more time to prepare means that the brains behind the trolls might be able to prepare more nastiness. Or they may assume we ran away (if they don't have scouting capabilities that we can't detect), in which case two days is better because they'll have tended to relax their guard a bit more.

*Shrug*
Lorrain Greenleaf
player, 87 posts
Mon 8 Aug 2022
at 15:12
  • msg #237

Re: OOC III

Lorrain votes for waiting 2 more days. And would like to prepare more scrolls.
Dungeon Master
GM, 1174 posts
Mon 8 Aug 2022
at 16:41
  • msg #238

Re: OOC III

Lucien/Lorrain let me know your plans for scouting with the familiars.

You should have completed a short rest at this point. I'll let you know when you've finished a long rest.
Lorrain Greenleaf
player, 88 posts
Mon 8 Aug 2022
at 17:19
  • msg #239

Re: OOC III

I figure that the spider will be carried by the owl to the entrance of the trolls' area. Then the spider will 8-leg it and try to get a good view, etc.

The spider has +4 Stealth and 30' Darkvision.
Rissa Twiceborn
player, 827 posts
Tiefling
Mon 8 Aug 2022
at 19:37
  • msg #240

Re: OOC III

Wait 2 days for full staff rechargeGo nowAbstaining
Lathan, Lucien, LorrainHeldigRissa, Alisandra

We have an unbeatable majority then.
This message was last edited by the player at 19:38, Mon 08 Aug 2022.
Heldig One-Thumb
player, 67 posts
Mon 8 Aug 2022
at 23:09
  • msg #241

Re: OOC III

No worries. I wasn’t hard over on one idea vs the other.  I’m completely happy to go with the flow.
Lucien Nailo
player, 1253 posts
Seliar Silversong
Tue 9 Aug 2022
at 02:02
  • msg #242

Re: OOC III

In reply to Lorrain Greenleaf (msg # 239):

Yep, this is my vision for the plan as well.
Lathan Swiftstrider
player, 603 posts
Wood Elf Ranger
Tue 9 Aug 2022
at 02:42
  • msg #243

Re: OOC III

When three elves whose first names each begin with an L and end with an N all agree on the same course of action, that is definitely an "unbeatable majority." :)
Dungeon Master
GM, 1176 posts
Thu 11 Aug 2022
at 19:46
  • msg #244

Re: OOC III

As a heads up, I'll be on vacation for a week, starting on Saturday. I don't know how often I'll be able to post while I'm gone.
Heldig One-Thumb
player, 68 posts
Thu 11 Aug 2022
at 19:50
  • msg #245

Re: OOC III

Enjoy your time off!
Lorrain Greenleaf
player, 89 posts
Fri 12 Aug 2022
at 04:37
  • msg #246

Re: OOC III

Have fun!
Rissa Twiceborn
player, 829 posts
Tiefling
Fri 12 Aug 2022
at 05:08
  • msg #247

Re: OOC III

Have a wonderful vacation.

Also, what? 70 trolls? Even if we could kill that many, 70 trolls is well, well past "are we the baddies" territory. Oh no, what if they aren't being controlled by a Mind Flayer, what if it's just a village of smart trolls and we could have talked to them?
This message was last edited by the player at 05:09, Fri 12 Aug 2022.
Alisandra
player, 426 posts
Fri 12 Aug 2022
at 08:11
  • msg #248

Re: OOC III

Have a great vacation, oh DM!
Rissa Twiceborn
player, 831 posts
Tiefling
Sat 13 Aug 2022
at 13:50
  • msg #249

Re: OOC III

So, go talk to the gnomes?
Lucien Nailo
player, 1255 posts
Seliar Silversong
Sat 13 Aug 2022
at 15:44
  • msg #250

Re: OOC III

That's what I think. Before we embark on an assassination mission.
Jinx
player, 152 posts
Tue 16 Aug 2022
at 10:59
  • msg #251

Re: OOC III


Back home but need to sleep now.  I'll post Jinx's response later but basically she agrees that we need to find an alternative to fighting through 70 trolls.
Lorrain Greenleaf
player, 91 posts
Tue 16 Aug 2022
at 16:57
  • msg #252

Re: OOC III

Rissa Twiceborn:
So, go talk to the gnomes?


To the gnomes!
Lucien Nailo
player, 1256 posts
Seliar Silversong
Tue 16 Aug 2022
at 22:51
  • msg #253

Re: OOC III

I'm glad Lucien is rubbing off on Rissa.
Rissa Twiceborn
player, 833 posts
Tiefling
Fri 19 Aug 2022
at 00:01
  • msg #254

Re: OOC III

Well, I'm pleased they are keeping 5e.

Just giving it some new rules and systems.
Dungeon Master
GM, 1177 posts
Sat 20 Aug 2022
at 20:44
  • msg #255

Re: OOC III

I'm back!

So you want to go back and try to talk to the deep gnomes? Are you going after just the one day of rest that you've gotten so far? Or did you want to wait another day?
Rissa Twiceborn
player, 835 posts
Tiefling
Sat 20 Aug 2022
at 20:48
  • msg #256

Re: OOC III

Straight to the Gnomes.

Welcome back!
This message was last edited by the player at 20:49, Sat 20 Aug 2022.
Dungeon Master
GM, 1178 posts
Sat 20 Aug 2022
at 20:58
  • msg #257

Re: OOC III

For how long are you willing to walk before resting again? From your current location, it is still about 45 miles to where you have previously encountered the deep gnomes.
Rissa Twiceborn
player, 836 posts
Tiefling
Sat 20 Aug 2022
at 21:26
  • msg #258

Re: OOC III

We just took a full rest, so we'll do a full 16 hours of dreary trudging?
Lucien Nailo
player, 1258 posts
Seliar Silversong
Sun 21 Aug 2022
at 01:15
  • msg #259

Re: OOC III

In reply to Rissa Twiceborn (msg # 254):

Yeah I think a 5.5e is a good call at this point in the life cycle. They can call it whatever they want, but I'm calling it 5.5.

In reply to Rissa Twiceborn (msg # 258):

Agreed, walk all day, but there's no need to push without resting.
Alisandra
player, 429 posts
Sun 21 Aug 2022
at 04:19
  • msg #260

Re: OOC III

I'm primarily a Pathfinder player (okay...mostly a Pathfinder DM; I *never* get to play..sob..) and PF2 is a complete rules and play balance departure. The biggest thing PF2 did was to rigorously balance all races and classes, unfortunately to the point where they're basically a skin on "base character stats." You can be a bugbear! But it's not size L, doesn't have monstrous HD, etc. You can be a strix! But they don't fly without burning tons of feats.

I'm going to expect this new edition of D&D to be a pretty big departure as well -- that's what TSR, then WotC has done each time -- but my prediction is that they'll de-nerf-bat the classes a bit, as well as create more ability to customize. My bard's Inspiration ability, for example, is cool -- giving +1dX to a d20 roll is nice -- but it's one person and only a handful (3, in my case) of times per day.

A 3.5/PF bard affects the whole group with their various inspire X abilities, and can do their bardic performance many rounds a day.

To the DM: I am *NOT* complaining about Alisandra's limitations. We're playing 5E here, and that's how it is! :-)
This message was last edited by the player at 04:20, Sun 21 Aug 2022.
Rissa Twiceborn
player, 837 posts
Tiefling
Sun 21 Aug 2022
at 04:42
  • msg #261

Re: OOC III

I wish I had more experience with Pathfinder. Every game I've ever tried to join has collapsed. I've never even tried a 2nd edition game because I don't trust them.

Alisandra is a Bardbearian, right? That's a rough mix to inherit. I could see Whispers Bard having some synergy, or Swords, but that's a tough one.
This message was last edited by the player at 04:43, Sun 21 Aug 2022.
Alisandra
player, 430 posts
Sun 21 Aug 2022
at 06:58
  • msg #262

Re: OOC III

She's a fine character and I go alllllll the way back to 1ED, when your character had no skills -- if you want to climb a wall? Better be a thief; also no special abilities for the most part.

1ED bards were...odd... they had to have extremely good stats (Str 15, Int 12, Wis 15, Dex 15, Con 10, Cha 15, and this was on 3d6 or if your DM was super nice, 4d6 drop 1), then they had to get to level 5-7 as fighters (and no higher!), then change class to thief using dual-classing rules (so you HAD to be human), to a level of 5-8 (and no higher), and then you got trained as a bard and could take that class (which had a finite number of 23 levels).

You wanted to max your fighter level (7) so that your THAC0 was as good as possible, because those 23 bard levels? Don't gain any attack bonuses...

For all of that, you could charm people with your instrument, toss in a suggestion, had a pretty good ability to identify even artifacts and such with "Bardic Lore," and had a very limited number of druid spells. They had bardic inspiration (+1 to attack) and their countersong was 100% successful against sound-based monster abilities (e.g., harpy song); there was no roll, but it also didn't work on sonic-based spells.

So compared to a fighter 7/thief 8/bard 23? Alisandra actually has more special abilities, and will gain even more!
Alisandra
player, 431 posts
Sun 21 Aug 2022
at 07:00
  • msg #263

Re: OOC III

Oh, and in reply to Rissa's statement about PF...I'm considering running a PF game here, but (a) don't know if I have time/energy for that and (b) it'd be a while before I got it built and ready.

I had a Changeling the Lost game, but my players all evaporated on me; I refilled the player pool and then they all evaporated on me... It was a bit demoralizing, tbh.
Rissa Twiceborn
player, 838 posts
Tiefling
Sun 21 Aug 2022
at 15:11
  • msg #264

Re: OOC III

I'm so sorry. The new one?

Because Kith and Kin dropped this week, so I would probably kill for a Changeling game.

I have a few friends who I've been gaming with for literal years who rank it as their absolute favorite who I'd probably be able to rope in as well. You'd never have to deal with evaporating players ever again.

Always down to give Pathfinder another shot as well, 1e or 2e?

I came in with ADnD, very little experience with first edition, so I remember the multiclass nonsense. 5e bards certainly seem much stronger than 3e.
This message was last edited by the player at 15:13, Sun 21 Aug 2022.
Alisandra
player, 432 posts
Sun 21 Aug 2022
at 15:38
  • msg #265

Re: OOC III

Changeling the Lost 2ED, the one by Onyx Path published in 2018.

You're tempting me...
Rissa Twiceborn
player, 839 posts
Tiefling
Sun 21 Aug 2022
at 20:47
  • msg #266

Re: OOC III

I am. Let me ping my people.

I've already got two confirmed as a yes.

These are folks I've been gaming with for the better part of the last decade. I ran a sand-boxy VtR 2.0 game here on rpol that hit 20k posts in four years. We're busier these days than we were back then, but everyone is consistent.  I know Serge has been dying for a Changeling game for ages, I'll ping Amora.

How many solid players did you want/need?
This message was last edited by the player at 01:11, Mon 22 Aug 2022.
Rissa Twiceborn
player, 840 posts
Tiefling
Sun 21 Aug 2022
at 20:48
  • msg #267

Re: OOC III

Do you have a copy of Kith and Kin?
Alisandra
player, 433 posts
Mon 22 Aug 2022
at 04:28
  • msg #268

Re: OOC III

This appears to be steamrolling me!

I can handle up to four or five players (and a friend of mine will be rejoining; they were *not* the stopped-posting crowd), I suppose. It's also an A-rated game (primarily because we'll be dealing with the aftereffects of tremendously abusive durance experiences).

I do not have Kith & Kin, but I've asked my friend if they have it. Did Onyx Path ever publish it? I didn't see it on Drive-Thru RPG or anywhere else.
Rissa Twiceborn
player, 841 posts
Tiefling
Mon 22 Aug 2022
at 04:44
  • msg #269

Re: OOC III

Yeah.... guilty as charged.

I have 3 extremely dependable players for you (myself included)!

Kith and Kin released this week for Kickstarter Backers, I can think of several ways you might suddenly find yourself with a copy.

You wouldn't happen to be on Discord?
This message was last edited by the player at 04:44, Mon 22 Aug 2022.
Alisandra
player, 434 posts
Mon 22 Aug 2022
at 05:39
  • msg #270

Re: OOC III

I am and I'm not. I'm currently on a research vessel and on work computer, so no access now. Mid-September, I'll be back home and have access to Discord again.

Going to take me a little while to get a new starting scenario written, to clean up old characters (some NPCs will remain; others not), so you and yours will have to be a bit patient.

...huh...I guess I've decided I will resurrect my game....how did that happen?
Rissa Twiceborn
player, 842 posts
Tiefling
Mon 22 Aug 2022
at 05:56
  • msg #271

Re: OOC III

Woo!!! It worked!!!
Alisandra
player, 437 posts
Wed 24 Aug 2022
at 05:13
  • msg #272

Re: OOC III

So, I take it that the svirfneblin did **NOT** characterize the trolls as being present in multiple dozens?
Rissa Twiceborn
player, 845 posts
Tiefling
Wed 24 Aug 2022
at 06:06
  • msg #273

Re: OOC III

Evil Below the Mines msg 663:
Carmeneren relaxes slightly as Lucien speaks.

"Yes, there is something you can do to prove yourselves to us," she says. "Not far from our caves are caves infested with trolls. You would be doing us a useful service by eliminating this threat. Once the trolls are cleared out, we will help you with more information."


She did not.
This message was last edited by the player at 06:07, Wed 24 Aug 2022.
Heldig One-Thumb
player, 73 posts
Fri 26 Aug 2022
at 11:14
  • msg #274

Re: OOC III

After seeing that Carmeneren is a priestess of Callduran Smoothhands, Heldig will change his tune a bit.

Their two faiths / peoples count each other as allies.
Alisandra
player, 438 posts
Fri 26 Aug 2022
at 11:43
  • msg #275

Re: OOC III

Allies? Callduran is N and Moradin is LG, so the best we could say is that deep gnome followers of Smoothands are *mostly* non-evil, and that maybe a N and LG deity might not be enemies, right? The deep gnome god was tightly linked to the other gnomish deities, but only loosely to non-evil deities of other subterranean gods.

That's in FR -- the original setting of the Night Below adventure -- but I'm not clear which world we're in for this game (or if the pantheons have different interactions here).
Heldig One-Thumb
player, 74 posts
Fri 26 Aug 2022
at 12:14
  • msg #276

Re: OOC III

Enemy of my enemy and all that.  :)

At the very least, Heldig would not go storming into a holy woman's house and start off by being grumpy.

Call it ... a professional courtesy rather than being allies I suppose.

[this character has not met her yet, I joined the tale after the OG group met with the gnomes]
Alisandra
player, 439 posts
Fri 26 Aug 2022
at 12:20
  • msg #277

Re: OOC III

Okay, but I'm not responsible for how mad Alisandra gets at you for being nice to the traitorous svirfneblin. :-P
Heldig One-Thumb
player, 75 posts
Fri 26 Aug 2022
at 12:45
  • msg #278

Re: OOC III

Cool, cool.  I'm down for it.
Rissa Twiceborn
player, 846 posts
Tiefling
Fri 26 Aug 2022
at 18:37
  • msg #279

Re: OOC III

It's good roleplaying!
Alisandra
player, 441 posts
Sun 28 Aug 2022
at 04:20
  • msg #280

Re: OOC III

Lucien Nailo:
Still preferring to let the others argue with the gnomes, Lucien shoots a look at Lorrain when the report of the familiars is called into question. It was his spider who ventured in and saw the rest of the trolls, not Luciens owl. Lucien's expression seems to invite the other elf to speak up.


Lucien, Alisandra didn't speak her uncertainty of the familiars' report. That was an aside to the reader/players.
Lucien Nailo
player, 1261 posts
Seliar Silversong
Sun 28 Aug 2022
at 14:14
  • msg #281

Re: OOC III

I know, but Carmeneren has said that we must be mistaken a couple of times.
Alisandra
player, 442 posts
Sun 28 Aug 2022
at 14:51
  • msg #282

Re: OOC III

Ah, yes, my bad!
Alisandra
player, 444 posts
Tue 30 Aug 2022
at 04:26
  • msg #283

Re: OOC III

((golf clap)) Lucien, that was EXACTLY what Alisandra meant by fighting smart!!! ((golf clap))
Alisandra
player, 445 posts
Thu 1 Sep 2022
at 07:24
  • msg #284

Re: OOC III

The svirfneblin don't have oil (likely story hrmph!) but is anyone in the party an alchemist?

Alisandra has nothing the least bit flammable except some candles whose wax she would gladly donate to making some kind of incendiary (slightly reworked, that wax could be used to seal air- or water-reactive nastiness). And although they don't have oil, they might have access to sulfur, potassium nitrate (saltpeter), sodium nitrate (Chilean saltpeter), or maybe flammable spirits (mineral or alcohol-based).

An alchemist could use all kinds of things in caves (e.g., the sulfur in bat guano, which is why it is the material component of 1ED AD&D fireball spell) to make us some nice fiery death bombs.
Rissa Twiceborn
player, 851 posts
Tiefling
Thu 1 Sep 2022
at 14:40
  • msg #285

Re: OOC III

I'm an alchemist!

I made some alchemist's fires the last time we took a few days rest. I've still got two in my inventory.
This message was last edited by the player at 14:41, Thu 01 Sept 2022.
Alisandra
player, 446 posts
Thu 1 Sep 2022
at 15:48
  • msg #286

Re: OOC III

So tell us what to gather and you can make us bags o' bombs. :-)

Hope no one slips and blows themselves up (like the old D&D magic item necklace of fireballs, which could go very, very wrong)!!!
Rissa Twiceborn
player, 852 posts
Tiefling
Thu 1 Sep 2022
at 17:37
  • msg #287

Re: OOC III

Biggest issues there are raw materials and time.

Do we want to spend 2 weeks just hanging out in town with me making Alchemist's Fire?
Lucien Nailo
player, 1263 posts
Seliar Silversong
Thu 1 Sep 2022
at 21:13
  • msg #288

Re: OOC III

So I already have 18 flasks of oil. That is, for all intents and purposes, all the oil we could buy in town the last time we went.

I also have 7 vials of acid and lots of elements needed to make traps. Up to this point the main problem has been finding a way to deploy the trap and then lure the trolls into it.

With the time it takes to trek back to the surface, we're better off wearing down the trolls one fight at a time. They aren't dumb though. They'll change up something eventually.
Rissa Twiceborn
player, 853 posts
Tiefling
Thu 1 Sep 2022
at 21:15
  • msg #289

Re: OOC III

Cool, so we have lots and lots of options, and we can use the familiars to scout and create opportunities.

Plus, I only need another 500xp or so to level up to 5, and then I become much more effective in combat (Flaming Sphere, Quicken Spell, 2x Eldritch Blasts).

I imagine others are close to.
Alisandra
player, 447 posts
Fri 2 Sep 2022
at 04:37
  • msg #290

Re: OOC III

First a question for the DM. My XP is 4364 / 6500 <-- is that correct? Who updates this number? (me when XP are handed out, or do you edit that yourself?)

On to the rest of the discussion. I'm not really close (unless the previous player wasn't keeping up with party XP; hence my first question). Even if I were close, since the original player chose to multiclass a level of fighter, it's only gonna take me to Bard 4, so not really any kind of jump in power.

Again, just to be clear, I'm not complaining about the hand I've been dealt. It's a great concept - steely-eyed NCO who found she preferred the bard's life. I'm just explaining that even if I level, I'm not going to get a new level of spells or something like that.
Dungeon Master
GM, 1185 posts
Fri 2 Sep 2022
at 13:09
  • msg #291

Re: OOC III

I update the XP myself.
Rissa Twiceborn
player, 855 posts
Tiefling
Fri 2 Sep 2022
at 14:57
  • msg #292

Re: OOC III

What do you want to do with the character?

Another level of fighter would give you Action Surge, which is always nice.

What sort of Bard are you?
Alisandra
player, 449 posts
Fri 2 Sep 2022
at 15:53
  • msg #293

Re: OOC III

I'm a Lore College bard since I have Cutting Words.

I would want to level purely in Bard, focusing on those abilities. Maybe invest in a feat next time I get an ability increase.

Hmm...that brings up a question -- what feat do I have? My character sheet says I have a bonus feat; is Alertness what got picked? And do they mean "Alert?"
Rissa Twiceborn
player, 857 posts
Tiefling
Fri 2 Sep 2022
at 23:17
  • msg #294

Re: OOC III

DM, how comfortable are you with players inheriting characters mixing up the Feats and Subclasses?
Dungeon Master
GM, 1187 posts
Sat 3 Sep 2022
at 12:46
  • msg #295

Re: OOC III

New players need to keep inherited characters as they are, but they can do what they want moving forward, as long as it makes sense for the character.
Alisandra
player, 450 posts
Sat 3 Sep 2022
at 13:09
  • msg #296

Re: OOC III

Same question, though -- do I have the "Alert" feat (which got recorded in the Racial section of the character sheet as "Alertness")? Here's what the sheet says:

RACIAL TRAITS
 - Extra Language
 - Extra Skill
 - Extra Feat
Alertness <---this

And I'm happy playing the hand I've been dealt and then building forward, as much as I appreciate Rissa asking for me :-)
Dungeon Master
GM, 1188 posts
Sat 3 Sep 2022
at 13:21
  • msg #297

Re: OOC III

Yes, Alisandra has the Alert Feat. There is no Feat called Alertness.
Alisandra
player, 452 posts
Sat 3 Sep 2022
at 13:32
  • msg #298

Re: OOC III

Thanks
Lucien Nailo
player, 1265 posts
Seliar Silversong
Sat 3 Sep 2022
at 20:53
  • msg #299

Re: OOC III

@Alisandra: the reason Lucien is suggesting resting is because we walked for 16 hours to reach the gnomes. I'm not actually sure about the status of the staff.
Rissa Twiceborn
player, 858 posts
Tiefling
Mon 5 Sep 2022
at 21:18
  • msg #300

Re: OOC III

Needs one more night.

So let's rest and set out.
Dungeon Master
GM, 1189 posts
Tue 6 Sep 2022
at 00:15
  • msg #301

Re: OOC III

Do you want to rest (roughly) where you are now?

You'll probably want to rest again before you head back into the troll caves, as you'll have just walked 16+ hours to get back there.
Rissa Twiceborn
player, 859 posts
Tiefling
Tue 6 Sep 2022
at 00:32
  • msg #302

Re: OOC III

Probably walk about an hour to get away from the gnomes, use the familiars to make sure they aren't following, and settle in.
Alisandra
player, 455 posts
Fri 9 Sep 2022
at 13:55
  • msg #303

Re: OOC III

I will be traveling back to North America very soon, so I will have an extended period of radio silence. I'll be all the way home around Sunday, so I should be back online by Monday or Tuesday (or a sleepless Sunday night...jetlag FTW).
Dungeon Master
GM, 1191 posts
Sun 11 Sep 2022
at 00:10
  • msg #304

Re: OOC III

Let me know what your next moves are so we can proceed.
Rissa Twiceborn
player, 863 posts
Tiefling
Sun 11 Sep 2022
at 00:32
  • msg #305

Re: OOC III

We need intel, hopefully we can pick another few off, so we'll be advancing with the familiars scouting ahead to make sure we don't run into any troll ambushes.

Right?
Lucien Nailo
player, 1269 posts
Seliar Silversong
Sun 11 Sep 2022
at 01:02
  • msg #306

Re: OOC III

In reply to Rissa Twiceborn (msg # 305):

Yeah, as far as next steps I think we're just heading back to the troll section of the tunnels.
Jinx
player, 159 posts
Sun 11 Sep 2022
at 23:18
  • msg #307

Re: OOC III


Yes heading back
Alisandra
player, 456 posts
Mon 12 Sep 2022
at 16:13
  • msg #308

Re: OOC III

And I (the player) *am* back. Travel was the usual blech, but I'm back in the States.
Lathan Swiftstrider
player, 609 posts
Wood Elf Ranger
Tue 13 Sep 2022
at 20:48
  • msg #309

Re: OOC III

Rissa said she had hoped they did not learn from the previous encounters, Alisandra.
Alisandra
player, 458 posts
Tue 13 Sep 2022
at 23:33
  • msg #310

Re: OOC III

Crud, even after reading that through twice, still misread it... Doesn't change what Alisandra said, just the thoughts leading up to her statement.
Lucien Nailo
player, 1273 posts
Seliar Silversong
Sun 18 Sep 2022
at 22:58
  • msg #311

Re: OOC III

@GM: five trolls survived the last fight (not counting those that the familiars found beyond). Are all five of them guarding the tunnel now?
Dungeon Master
GM, 1194 posts
Mon 19 Sep 2022
at 16:26
  • msg #312

Re: OOC III

There are two trolls in the main cavern.
Heldig One-Thumb
player, 80 posts
Mon 19 Sep 2022
at 16:37
  • msg #313

Re: OOC III

Heldig is late to the party with words of encouragement for Rissa.  Better late than never!
Lorrain Greenleaf
player, 96 posts
Tue 20 Sep 2022
at 19:22
  • msg #314

Re: OOC III

Sorry. I'm back. Work was a bear
Dungeon Master
GM, 1195 posts
Fri 23 Sep 2022
at 01:36
  • msg #315

Re: OOC III

We're glad to have you back. I was wondering where you went.

Can someone post the plan for proceeding into the troll caves?
Rissa Twiceborn
player, 868 posts
Tiefling
Sat 24 Sep 2022
at 05:35
  • msg #316

Re: OOC III

We want to try and ambush the two trolls, so we are sneaking up, using the familiars to scout for us to hopefully find them and flush out any traps and ambushes they may have set.

I think we'd move forward slowly, trying to sneak, and sending the familiars out in front of us to look for traps, slick areas, and hidden bolt holes with trolls in them.
Lucien Nailo
player, 1275 posts
Seliar Silversong
Sun 25 Sep 2022
at 00:15
  • msg #317

Re: OOC III

In reply to Rissa Twiceborn (msg # 316):

Agreed
Alisandra
player, 462 posts
Mon 26 Sep 2022
at 18:12
  • msg #318

Re: OOC III

20:11, Today: Alisandra rolled 21 using 1d20+8 ((13)).

Not sure where to post game-mechanic-y things, so put it here.
Rissa Twiceborn
player, 870 posts
Tiefling
Tue 27 Sep 2022
at 02:51
  • msg #319

Re: OOC III

Was that my round one action, or was that a surprise round?
Dungeon Master
GM, 1198 posts
Tue 27 Sep 2022
at 17:15
  • msg #320

Re: OOC III

Rissa, it's a new round, so you get another action.

Alisandra, you cannot see the trolls yet, so you wouldn't be able to attack them.
Alisandra
player, 464 posts
Tue 27 Sep 2022
at 17:24
  • msg #321

Re: OOC III

May I rewrite my turn accordingly?
Dungeon Master
GM, 1199 posts
Tue 27 Sep 2022
at 17:24
  • msg #322

Re: OOC III

Of course.
Alisandra
player, 465 posts
Tue 27 Sep 2022
at 18:22
  • msg #323

Re: OOC III

In reply to Dungeon Master (msg # 322):

Thanks, boss. Done to cast light on a coin preparatory to tossing it into the darkness beyond whatever we're using to see by.
Lucien Nailo
player, 1278 posts
Seliar Silversong
Fri 30 Sep 2022
at 22:55
  • msg #324

Re: OOC III

I would suggest that everyone else proceed slowly for the time being to avoid falling (I think Lathan is immune?). That's why I move at half-speed when I'm not flying.
This message was last edited by the player at 22:55, Fri 30 Sept 2022.
Dungeon Master
GM, 1201 posts
Sat 1 Oct 2022
at 15:01
  • msg #325

Re: OOC III

That is correct, Lucien. The floor in the troll caves (and the tunnel leading up to them) is extremely slippery. Moving more than 1/2 speed risks falling. Lathan has a class feature that lets him ignore hazardous terrain, so he can move at full speed without risking slipping. And Lucien can practically move at full speed if he uses his bonus action to Dash.
Jinx
player, 165 posts
Mon 3 Oct 2022
at 07:41
  • msg #326

Re: OOC III

Thanks for the warning.  I am afraid I was not aware of this mechanic.  I am assuming that the safest way for Jinx is to carefully stand up and ends her Prone condition.  Any better suggestion is welcome.
Alisandra
player, 467 posts
Mon 3 Oct 2022
at 13:57
  • msg #327

Re: OOC III

The bard also moved up to help Jinx stand -- don't know if a Dex save of 20 is good enough not to fall (but goodness, I'd hope so!), but if it is, Alisandra should be there to help you up.

(Or we're both going down in a hilarious slapstick comedy routine...)
Dungeon Master
GM, 1202 posts
Mon 3 Oct 2022
at 21:27
  • msg #328

Re: OOC III

Sorry. I sometimes forget that even though the characters are the same, we have some new players.

Yes, Jinx, you can simply stand up to end the Prone Condition.

Also, I assumed that Alisandra had a light source since she doesn't have Darkvision and there is no light in the tunnels and caves. Previously, she had been using a horn with light cast inside of it to act as a flashlight of sorts.
This message was last edited by the GM at 21:31, Mon 03 Oct 2022.
Rissa Twiceborn
player, 874 posts
Tiefling
Tue 4 Oct 2022
at 00:46
  • msg #329

Re: OOC III

Ah, should we assume they saw the light coming then?
Alisandra
player, 468 posts
Tue 4 Oct 2022
at 18:17
  • msg #330

Re: OOC III

I was assuming that we had lanterns or torches or whatnot, and whatever light source we were using certainly let the trolls know we were on the way. Their darkvision may stop at 60 or 90 ft. or whatever, but their normal eyesight could certainly see the glow of lights coming down the cage, so it was my assumption they'd see the light coming. What I didn't expect was for them to RUN!

Since casting a new light spell dismisses the old one, that's a bit of a problem if I cast it on a (gold, sigh, I don't have smaller denominations!) coin and threw it across the room.

Do we have other light sources? All Alisandra has on her person are a few candles...
Lucien Nailo
player, 1279 posts
Seliar Silversong
Wed 5 Oct 2022
at 01:34
  • msg #331

Re: OOC III

In reply to Alisandra (msg # 330):

Look my hooded lantern, 18 flasks of oil, and 9 torches are for making TRAPS. Stop trying to use them for frivolous purposes like "making light" in the "pitch black tunnel".
Lorrain Greenleaf
player, 99 posts
Thu 6 Oct 2022
at 16:19
  • msg #332

Re: OOC III

Going out on a limb here.
Anyone know the spell Detect Thoughts? That may or may not reveal that the trolls has other thoughts in that brain and impacting their behavior.
Alisandra
player, 470 posts
Thu 6 Oct 2022
at 17:19
  • msg #333

Re: OOC III

Nothing like that in my repertoire.
Lorrain Greenleaf
player, 100 posts
Thu 6 Oct 2022
at 17:33
  • msg #334

Re: OOC III

It is available to wizards. I just need to find it :)
Jinx
player, 167 posts
Fri 7 Oct 2022
at 23:51
  • msg #335

Re: OOC III

What's making the ground slippery?  Is it wet with water or something else?  If it's water, can Jinx find the source?

(I am assuming that we are not standing in flammable grease that we could use to burn the trolls :-)   )
This message was last edited by the player at 23:54, Fri 07 Oct 2022.
Dungeon Master
GM, 1204 posts
Sat 8 Oct 2022
at 20:26
  • msg #336

Re: OOC III

The ground is slippery due to a mixture of pools of water, decomposing fungi, and unidentifiable slime.

The ground is essentially flat; any slope the party can detect is neither significant nor consistent.
Rissa Twiceborn
player, 877 posts
Tiefling
Sat 8 Oct 2022
at 20:57
  • msg #337

Re: OOC III

Current plan is to wait for a few hours in the dark with Rissa's eyes and the familiar's scouting to see what happens.
Alisandra
player, 472 posts
Sun 9 Oct 2022
at 01:06
  • msg #338

Re: OOC III

Okay, so the light spell has a duration of 1 hour, so instead of being a sudden "surprise there's light right behind you!" kind of thing when (if) they come back, instead Alisandra will have to cast it on the shell again after they're engaging those-who-can-see-in-the-dark.

Unlike *way* back in 1st Edition AD&D (yes, I'm that old), light can't be used offensively. You used to be able to cast it on someone's eyes, attempting to blind them. (If they made the save, it appeared on a fixed point near where there head was before they ducked.)

Ah, the good old days!
Lucien Nailo
player, 1282 posts
Seliar Silversong
Sun 9 Oct 2022
at 15:39
  • msg #339

Re: OOC III

@GM: Are we past the point in the troll tunnels where we have fought the trolls previously? Where are we in relation to that "chamber" with multiple tunnels leading off of it? The one that they normally have guards stationed in.
Dungeon Master
GM, 1205 posts
Sun 9 Oct 2022
at 15:43
  • msg #340

Re: OOC III

You're in it.
Lucien Nailo
player, 1283 posts
Seliar Silversong
Sun 9 Oct 2022
at 19:38
  • msg #341

Re: OOC III

In reply to Dungeon Master (msg # 340):

Got it. I updated my post.

How many other tunnels branch off here?
Dungeon Master
GM, 1206 posts
Mon 10 Oct 2022
at 16:36
  • msg #342

Re: OOC III

You can't see them from where you are now, but you know from your previous scouting that there are three tunnels to the right and one to the left.
Dungeon Master
GM, 1208 posts
Wed 12 Oct 2022
at 01:36
  • msg #343

Re: OOC III

I think I didn't explain the layout well enough... I'm not sure what intersection Lucien is talking about.

You are currently in a vast cave (this is where the two troll guards were). Four tunnels branch off of this cave, one tunnel to the left and three tunnels to the right. According to Lucien's familiar, the two trolls went down the middle tunnel to the right, where they met up with six additional trolls.

Let me know if this isn't clear enough.
Lucien Nailo
player, 1285 posts
Seliar Silversong
Thu 13 Oct 2022
at 04:23
  • msg #344

Re: OOC III

In reply to Dungeon Master (msg # 343):

Sorry, yes the intersection I was referring to is the one we're in now. I'll edit my post slightly so that it makes sense.

I got confused because you said we couldn't see the other tunnels. I thought that meant we had not yet reached the intersection when its actually just that the cave we're in right now is so big that we can't see the tunnel exits due to the darkness. Is that right?
Dungeon Master
GM, 1209 posts
Thu 13 Oct 2022
at 13:20
  • msg #345

Re: OOC III

Yes, that is correct. The darkness and the size of the cave makes it impossible to see the tunnels branching off from it.
Jinx
player, 169 posts
Thu 13 Oct 2022
at 21:40
  • msg #346

Re: OOC III


So did we ever have a map of these tunnels?  Would it be possible for Jinx to start drawing one?
Rissa Twiceborn
player, 882 posts
Tiefling
Thu 13 Oct 2022
at 22:19
  • msg #347

Re: OOC III

We've got two trolls incoming Jinx, reread my post!
Dungeon Master
GM, 1211 posts
Fri 14 Oct 2022
at 00:00
  • msg #348

Re: OOC III

Lucien, your familiar is currently down the first tunnel to the right and out of range. And the trolls are already out of the middle tunnel; they are in the cave with you all.
Lucien Nailo
player, 1287 posts
Seliar Silversong
Fri 14 Oct 2022
at 02:55
  • msg #349

Re: OOC III

Post edited.
Jinx
player, 170 posts
Fri 14 Oct 2022
at 21:48
  • msg #350

Re: OOC III

Sorry, no idea how I missed the last post.  Maybe I did not refresh my browser.  I was reading about all these tunnels and getting lost and wanting a map :-)
Lucien Nailo
player, 1288 posts
Seliar Silversong
Sun 16 Oct 2022
at 17:25
  • msg #351

Re: OOC III

Also added initiative to my roll.
Dungeon Master
GM, 1212 posts
Sun 16 Oct 2022
at 18:46
  • msg #352

Re: OOC III

Do Lorrain and Heldig want to do anything?
Dungeon Master
GM, 1213 posts
Tue 18 Oct 2022
at 01:40
  • msg #353

Re: OOC III

Lucien, how far away from/in front of the party is the illusion of Kuiper?
Alisandra
player, 475 posts
Tue 18 Oct 2022
at 13:25
  • msg #354

Re: OOC III

I see that Kuiper is/was a character...is he the one the trolls killed?
Rissa Twiceborn
player, 883 posts
Tiefling
Tue 18 Oct 2022
at 13:46
  • msg #355

Re: OOC III

Nope, the PC death was a character named Three-Elks, who now plays Lorrain.
Alisandra
player, 476 posts
Tue 18 Oct 2022
at 14:19
  • msg #356

Re: OOC III

So can someone explain who Kuiper is/was and why we're maintaining an illusion of it, then?
Rissa Twiceborn
player, 884 posts
Tiefling
Tue 18 Oct 2022
at 14:38
  • msg #357

Re: OOC III

Lucien was so kind as to document YEARS of gameplay in the "The Story So Far" thread.

Recap Part 1, the first half of The Evils of Haranshire:
They party continued on to Thurmaster, which is not as nice a town as Milborne and is a bit run down. Tauster, as it turned out, is a largely harmless old wizard. In fact, he paid the party to deliver news of Jelenneth's disappearance to Kuiper, a local farmer and de-facto warden of the area. There is also a standing reward from the wizard for the girl's return (which I'd totally forgotten about). After being paid by the local Squire, Marlen, the group stayed at the local inn, The Hound and Tails, which was not quite as nice as The Baron of Mutton Inn.

The following day the party traveled to Kuiper's farm where he agreed to help them look for Jelenneth. After crossing the Churnett river on Kuiper's ferry, they traveled through the Thornwood towards Hog Brook to look for signs of the girl. ON the way we met Oleanne, a local druid with a passion for hunting orcs with her two wolf companions Belshar and Arlin. Oleanne sought the group's help in helping a local boy who had turned into a wear-bear. Kuiper insisted on helping the boy, given that there was still no sign of Jelenneth and the party agreed. Kuiper tracked the wear-bear until the light faded and the group agreed to make camp.

Rissa Twiceborn
player, 885 posts
Tiefling
Tue 18 Oct 2022
at 14:48
  • msg #358

Re: OOC III

I reference it constantly to remember who is who.
Alisandra
player, 477 posts
Tue 18 Oct 2022
at 14:59
  • msg #359

Re: OOC III

Okay, now I know who Kuiper is, thank you. And I'll try to make time to read the entire story thread -- I only read from the point Alisandra appears to when I took over running the character.

Can someone now explain why we have an illusion of him while we're troll-hunting?
Rissa Twiceborn
player, 886 posts
Tiefling
Tue 18 Oct 2022
at 15:37
  • msg #360

Re: OOC III

To draw out the trolls into attacking him. We're still trying to figure out why they are so damn smart.

For a while, we thought they might be puppeted by Intellect Devourers or something, not that our characters know what those are, but something Mind Flayer related.

Now we think it's just the two headed leader
Lucien Nailo
player, 1289 posts
Seliar Silversong
Wed 19 Oct 2022
at 04:46
  • msg #361

Re: OOC III

In reply to Dungeon Master (msg # 353):

Let's say that the illusion is 30ft in front of the group.

@Alisandra:

Sorry, yesterday got away from me and I just now got around to checking. Rissa basically has the gist of it. Kuiper is an NPC who has helped us on several occasions. The illusion of him is really just there to soak a couple of attacks from the trolls in the first round of combat. Picking that particular character to use for the illusion is mostly arbitrary.
Alisandra
player, 478 posts
Wed 19 Oct 2022
at 13:26
  • msg #362

Re: OOC III

Check. Make him act as realistically (and bloodily) as possible so they "kill" him longer!
Lucien Nailo
player, 1290 posts
Seliar Silversong
Thu 20 Oct 2022
at 04:55
  • msg #363

Re: OOC III

Are we achieving surprise?
Dungeon Master
GM, 1215 posts
Thu 20 Oct 2022
at 13:28
  • msg #364

Re: OOC III

Oh, sorry. I meant to include that in my post. Yes, you will have Advantage due to surprise.
Dungeon Master
GM, 1216 posts
Fri 21 Oct 2022
at 01:13
  • msg #365

Re: OOC III

Alisandra, you'll have to wait until the next round to fire your bolt.
Lucien Nailo
player, 1292 posts
Seliar Silversong
Fri 21 Oct 2022
at 01:55
  • msg #366

Re: OOC III

Well my critical wasn't quite as bad as Rissa's but that was still not a great damage roll.
Rissa Twiceborn
player, 888 posts
Tiefling
Fri 21 Oct 2022
at 02:07
  • msg #367

Re: OOC III

I was so depressed.
Lucien Nailo
player, 1293 posts
Seliar Silversong
Fri 21 Oct 2022
at 02:17
  • msg #368

Re: OOC III

Well with luck we'll still manage to down one of these trolls in the first round. Need to do about 30 more damage to it I think.
Jinx
player, 172 posts
Fri 21 Oct 2022
at 23:35
  • msg #369

Re: OOC III


Sorry, a couple of questions:
Rules:
- I am still struggling with advantage rules.  Does Jinx have advantage because she is hidden / unseen by the trolls yet?
Tactical:
- What is the distance between Jinx and the trolls? (Jinx is along the wall)
- Are there other people between Jinx and the troll
Dungeon Master
GM, 1217 posts
Sat 22 Oct 2022
at 16:59
  • msg #370

Re: OOC III

Yes, you will have Advantage due to surprise / being unseen.

As for your other questions, it is essentially up to you. I don't keep precise battle maps or anything like that. Lucien put the illusion 30 feet away from the party, so Jinx would be at least 30 feet away from the trolls at the start of her turn, though.
Alisandra
player, 480 posts
Sat 22 Oct 2022
at 19:18
  • msg #371

Re: OOC III

Here's how I'm envisioning it. Apologies for the crudeness of the ASCII drawing; I was never good at those!


        _______
       /           \          /  /
      /             \____/  /
  __|              ____   |
  __                /    \   \____
     \________/      \   ____
    <-120 ft->          \  \
                               \  \

We entered from the left; the right passage eventually branches into three. (Or, I could be totally off base in regard to the arrangement! :-) )
Dungeon Master
GM, 1218 posts
Sat 22 Oct 2022
at 20:21
  • msg #372

Re: OOC III

I'm not good at those either, but I can give it a shot later this weekend if I have time.

However, to clarify, all four of the tunnels branch directly off of the main cavern.
Alisandra
player, 481 posts
Sat 22 Oct 2022
at 20:53
  • msg #373

Re: OOC III

See, I told you I probably got it wrong! :-)
Dungeon Master
GM, 1219 posts
Sun 23 Oct 2022
at 15:20
  • msg #374

Re: OOC III

Here's a rough map:

    / /____
___/       \_
___ <-160'-> \__
   \    _   __  \
    |  | | |  \

You entered from the left.

I hope this helps.
This message was last edited by the GM at 21:02, Sun 23 Oct 2022.
Alisandra
player, 482 posts
Sun 23 Oct 2022
at 15:43
  • msg #375

Re: OOC III

Oh, jeez, there’s FOUR enemy tunnels we have to watch out for!!! Aaah!!!’
Jinx
player, 174 posts
Sun 23 Oct 2022
at 22:27
  • msg #376

Re: OOC III

I am assuming we are looking to defend at the left too. Keep our options open in case retreat start to sound attractive.
This message was last edited by the player at 22:28, Sun 23 Oct 2022.
Rissa Twiceborn
player, 889 posts
Tiefling
Sun 23 Oct 2022
at 22:28
  • msg #377

Re: OOC III

Oh yeah, Rissa is doing a fighting retreat.

In the tunnels I can make the Wall of Ice much thicker.
Alisandra
player, 483 posts
Mon 24 Oct 2022
at 00:16
  • msg #378

Re: OOC III

Well, here’s hoping we’re on the lucky side and don’t have to run!
Dungeon Master
GM, 1220 posts
Tue 25 Oct 2022
at 01:54
  • msg #379

Re: OOC III

Hmm... We haven't heard from Lorrain or Heldig for some time now. I hope we haven't lost them.
Dungeon Master
GM, 1223 posts
Sat 29 Oct 2022
at 22:05
  • msg #380

Re: OOC III

FYI: With the cave now illuminated, you won't get Advantage from attacking from the darkness.
Rissa Twiceborn
player, 892 posts
Tiefling
Sat 29 Oct 2022
at 23:00
  • msg #381

Re: OOC III

Noted.

Still connect with a 19, but this is a close one
Lucien Nailo
player, 1295 posts
Seliar Silversong
Sun 30 Oct 2022
at 00:46
  • msg #382

Re: OOC III

In reply to Dungeon Master (msg # 380):

Can I assume that my Hide action is still effective? The advantage on Stealth isn't dependent on light level.
Dungeon Master
GM, 1224 posts
Sun 30 Oct 2022
at 00:52
  • msg #383

Re: OOC III

No. There's nothing in the cave to hide behind, and the troll knows you are there.
Alisandra
player, 485 posts
Sun 30 Oct 2022
at 23:08
  • msg #384

Re: OOC III

Will post Alisandra’s turn tonight.
Dungeon Master
GM, 1225 posts
Mon 31 Oct 2022
at 17:23
  • msg #385

Re: OOC III

Alisandra, the ceiling in the cave/tunnel is too high to catch both the troll and the ceiling in a shatter spell.

And Jinx, you don't need to reroll Initiative every round.

I'll post the results of this round later today/tonight.
Alisandra
player, 487 posts
Mon 31 Oct 2022
at 17:53
  • msg #386

Re: OOC III

Don't blame a bard for tryin'. :-)
Alisandra
player, 488 posts
Tue 1 Nov 2022
at 02:21
  • msg #387

Re: OOC III

Range from Alisandra to troll, please.
Rissa Twiceborn
player, 894 posts
Tiefling
Tue 1 Nov 2022
at 19:12
  • msg #388

Re: OOC III

Woo!  Assuming we survive this and escape, I'm not level 5.

The question is, would Rissa go Warlock 3 so she can protect the staff she's so attached to, literally attaching herself to it at the hip, or would she go Sorcerer to dramatically improve her Troll killing abilities?
Alisandra
player, 490 posts
Tue 1 Nov 2022
at 22:09
  • msg #389

Re: OOC III

From your RP to date, she’s pretty enamored of that staff, but I don’t know which class better fits your play style…
Rissa Twiceborn
player, 895 posts
Tiefling
Tue 1 Nov 2022
at 23:05
  • msg #390

Re: OOC III

Warlock it is.

She'll get Flaming Sphere and a second Eldrtich Blast, so she'll be much better against the trolls. I was only going to do 2 levels of Warlock, but Pact of the Blade lets her bind the Staff to her in a way that basically no one can take it from her, which is incredible.
Lucien Nailo
player, 1298 posts
Seliar Silversong
Wed 2 Nov 2022
at 02:13
  • msg #391

Re: OOC III

Has my familiar returned yet?
Dungeon Master
GM, 1228 posts
Wed 2 Nov 2022
at 20:03
  • msg #392

Re: OOC III

Remind me: Where did you send it?
Jinx
player, 178 posts
Wed 2 Nov 2022
at 22:57
  • msg #393

Re: OOC III

Well, I think that caustic brew at least did some damage.  Better than missing continuously :-(

Since these trolls appear to have 80-90HP.  All we need to do is get them all in that large cavern together and throw in a 30 dice fireball in.  Let me just check on Jinx character sheet if she has one.... Damn, no she can't do that.  I guess we need a different plan.
Lucien Nailo
player, 1299 posts
Seliar Silversong
Wed 2 Nov 2022
at 23:48
  • msg #394

Re: OOC III

In reply to Dungeon Master (msg # 392):

Near right. So in the doodle above that's the leftmost tunnel of the three on the bottom.
Dungeon Master
GM, 1229 posts
Thu 3 Nov 2022
at 01:30
  • msg #395

Re: OOC III

Okay. It will meet you when you reach the entrance to the main cave.
Rissa Twiceborn
player, 897 posts
Tiefling
Thu 3 Nov 2022
at 05:16
  • msg #396

Re: OOC III

Jinx:
Well, I think that caustic brew at least did some damage.  Better than missing continuously :-(

Since these trolls appear to have 80-90HP.  All we need to do is get them all in that large cavern together and throw in a 30 dice fireball in.  Let me just check on Jinx character sheet if she has one.... Damn, no she can't do that.  I guess we need a different plan.


Don't worry, I'm about to hit level 5! I will unleash to awesome power of.... a flaming sphere.

(Warlock 3/Sorcerer 2/Regrets 0)
Dungeon Master
GM, 1230 posts
Thu 3 Nov 2022
at 18:59
  • msg #397

Re: OOC III

Jinx, while that spell doesn't do a lot of damage, it was effective in keeping the trolls from regenerating each round, so it was a smart spell to use.
Alisandra
player, 491 posts
Thu 3 Nov 2022
at 19:54
  • msg #398

Re: OOC III

Yes! This! DM is utterly correct! No regeneration!

Alisandra has...let's see...some candles to try to keep them from regenerating back into full health. Jinx's caustics were vitally important!
Alisandra
player, 492 posts
Fri 4 Nov 2022
at 13:55
  • msg #399

Re: OOC III

I don't know if anyone else is seeing this -- Firefox just updated so I *suppose* it could be my PC -- but the "Post a Reply" button's missing on every thread I have in the normal interface.

However, the modern interface beta thing they posted on the main page *does* have the Post a Reply button. Apologies if this is just my browser somehow hiding that button from me (and not any other buttons/links...), but if this is affecting you all, the way out is on the RPoL main page.

"Looking for a more modern interface? Try the (in development) responsive site! https://r.rpol.net"
Lucien Nailo
player, 1300 posts
Seliar Silversong
Sat 5 Nov 2022
at 10:43
  • msg #400

Re: OOC III

In reply to Jinx (msg # 393):

That was the perfect spell. You made that fight so much smoother.
Rissa Twiceborn
player, 898 posts
Tiefling
Sat 5 Nov 2022
at 15:27
  • msg #401

Re: OOC III

In reply to Jinx (msg # 393):

Early Rissa had a whole character arc where I couldn't hit an Eldritch Blast to save my (or anyone else's) life.

She had multiple characters comforting her about what a bad shot she was. She did not also have a caustic brew burning while she was missing.
Dungeon Master
GM, 1231 posts
Sat 5 Nov 2022
at 16:40
  • msg #402

Re: OOC III

Rissa, FYI, the "slickness" extends through the entire tunnel that leads to the troll caves.
Jinx
player, 180 posts
Mon 7 Nov 2022
at 00:55
  • msg #403

Re: OOC III


Regarding resources: I believe that Jinx has a scroll of flaming sphere that was given to her before I took over.  I don't know about the fireball scroll.
Dungeon Master
GM, 1233 posts
Mon 7 Nov 2022
at 01:13
  • msg #404

Re: OOC III

I don't recall giving you a fireball scroll...
Rissa Twiceborn
player, 900 posts
Tiefling
Mon 7 Nov 2022
at 02:10
  • msg #405

Re: OOC III

Lucien mentioned it in msg #532 Into the Deep Dark

Not sure where it came from.
Dungeon Master
GM, 1234 posts
Mon 7 Nov 2022
at 02:28
  • msg #406

Re: OOC III

Yeah, that's the first I've heard of it.
Lucien Nailo
player, 1302 posts
Seliar Silversong
Mon 7 Nov 2022
at 04:59
  • msg #407

Re: OOC III

In reply to Dungeon Master (msg # 404):

Sorry, that was an in character choice because Lucien doesn't know the spell name. He's referring to the Flaming Sphere scroll.
Rissa Twiceborn
player, 901 posts
Tiefling
Mon 7 Nov 2022
at 15:38
  • msg #408

Re: OOC III

So, unless someone has a different idea, current plan is to wait in the tunnels for an hour and see if they follow us?
Jinx
player, 182 posts
Mon 7 Nov 2022
at 17:02
  • msg #409

Re: OOC III

In reply to Lucien Nailo (msg # 407):

Ah, thanks.  I think that actually right that non-magic users use slightly incorrect description of spells rather than the full spell name.
I was just confused due to things that predate me taking over Jinx.  I was told that Jinx has a Flaming Sphere scroll.  (there were 2 originally, one has been used recently.  We appear to be fine dealing with 2 trolls at a time without using rare resources so I have been saving it for when we are facing more than 2 trolls).

Flaming sphere (2d6 per round on one target at a time) is arguably almost as useful as fireball (one off 5d6 on any number of grouped targets) since the avg ~18 damage will only anger the trolls and motivate them to charge us all while the continuous flaming sphere might scare them instead.
Lucien Nailo
player, 1303 posts
Seliar Silversong
Tue 8 Nov 2022
at 04:34
  • msg #410

Re: OOC III

In reply to Jinx (msg # 409):

Crucially it also repeats the damage every round which keeps them from regenerating.

And yes Rissa, I think that is the plan.
This message was last edited by the player at 04:35, Tue 08 Nov 2022.
Dungeon Master
GM, 1235 posts
Tue 8 Nov 2022
at 16:20
  • msg #411

Re: OOC III

Sorry, Alisandra, I thought I had responded to your question about feather fall, but apparently, I didn't. I am ruling that it wouldn't work for simply slipping on the ground and falling down. And she would have fallen and taken one point of damage from that last slip.

I'm going to try to find replacement players for Lorrain and Heldig before we proceed.
This message was last edited by the GM at 16:25, Tue 08 Nov 2022.
Alisandra
player, 494 posts
Tue 8 Nov 2022
at 17:06
  • msg #412

Re: OOC III

Perfectly fair ruling, but hey, I thought I'd ask. 1 hp damage noted on sheet.

Sorry about losin' players. :-(
Rissa Twiceborn
player, 903 posts
Tiefling
Tue 8 Nov 2022
at 21:08
  • msg #413

Re: OOC III

This is a different sort of game than most people expect or are used to on rpol.

Games usually have a flurry of posts initially, and then kind of peter out. This game has been going for five years. I don't think people are good at dealing with that, triply so for a module that came out in 1995. It's a different pace than more recently released games, and it took me some getting used to. West Marches style games have a similar vibe, even though they are quite different.

I think "you're level 4, you have to kill like 40 trolls" is just such a tremendously unusual experience for the game, and I can see it being offputting for some people.  I'm not surprised by the turnover, it's not even high compared to most games here. I also evidently seem to quite enjoy it, and hobgob's DMing style, as I recently applied for one of their other games. Very glad for the Lathans and the Luciens for sticking it out as well.
This message was last edited by the player at 21:12, Tue 08 Nov 2022.
Lucien Nailo
player, 1304 posts
Seliar Silversong
Wed 9 Nov 2022
at 02:58
  • msg #414

Re: OOC III

In reply to Rissa Twiceborn (msg # 413):

I've become very zen about the entire rpol experience to be honest.
Rissa Twiceborn
player, 904 posts
Tiefling
Thu 10 Nov 2022
at 23:41
  • msg #415

Re: OOC III

Are we on pause while the DM recruits?
Dungeon Master
GM, 1237 posts
Fri 11 Nov 2022
at 02:41
  • msg #416

Re: OOC III

Yes, we are more or less paused for now. I imagine we'll be ready to move on this weekend.

Lucien is the only character who has been with us since the beginning, and he, Lathan, and Rissa are the only ones who still have their original players.

It's a tough campaign, but I've been enjoying running it with you all. Hang in there. You're barely a third of the way through it. :)
Lucien Nailo
player, 1306 posts
Seliar Silversong
Sun 13 Nov 2022
at 15:45
  • msg #417

Re: OOC III

This doesn't really matter, but I am feeling pedantic this morning. A "pace" is about 4 feet. It differs for the individual of course, but its more than a foot.
Alisandra
player, 495 posts
Sun 13 Nov 2022
at 16:21
  • msg #418

Re: OOC III

I’ll join in the pedantry!

A pace was the stride of both the left and right foot for the Roman soldier (Lat. passus), and was about 5 feet. As you say, it varies by individual. The soldier was expected to cover a mile in 1000 paces (-ish).

The Byzantines made it half as long (i.e. one step; 2.5 ft.) and created a double pace that was both feet again at ~5 ft.

I love historical stuff!
Dungeon Master
GM, 1238 posts
Sun 13 Nov 2022
at 18:49
  • msg #419

Re: OOC III

I'm hoping to have our replacement players finalized today or tomorrow. Then we'll be ready to proceed.
Jinx
player, 183 posts
Mon 14 Nov 2022
at 13:10
  • msg #420

Re: OOC III

Lucien Nailo:
This doesn't really matter, but I am feeling pedantic this morning. A "pace" is about 4 feet. It differs for the individual of course, but its more than a foot.


Talk for yourself.  There's no way I'll ever manage 4 feet in a pace... but then I am 3'6" tall :-)
This message was last edited by the player at 13:11, Mon 14 Nov 2022.
Dungeon Master
GM, 1239 posts
Mon 14 Nov 2022
at 18:34
  • msg #421

Re: OOC III

Welcome to the new Heldig! I thought we had someone to take over Lorrain, but it didn't pan out, so we're still looking on that front.

I've got to run soon, but I'll try to post later tonight with a report of what Lucien's familiar saw during its scouting.
Alisandra
player, 496 posts
Mon 14 Nov 2022
at 18:57
  • msg #422

Re: OOC III

Oh, thank God, I'm not the newbie anymore!

Um...I mean, "Welcome, Heldig One-Thumb!" :-)
Rissa Twiceborn
player, 906 posts
Tiefling
Mon 14 Nov 2022
at 19:06
  • msg #423

Re: OOC III

Hello Heldig, welcome to the mess!

How much do you like story, because we’ve got eleven pages of it going back five years IRL on The Story So Far thread, written by our friendly loremaster Lucien.

Don’t care about lore?  Well then, we’re in a bunch of exceedingly long tunnels, it’s very dark, there are about 30 or so trolls in front of us that we need to kill who are vastly smarter than your average troll, led by a two headed jerk, and our highest level character is level 5. Sounds impossible, but through hit and run tactics we’ve killed what… seven of them already? We’ve been at it for at least a week in game time, probably longer.
Alisandra
player, 497 posts
Mon 14 Nov 2022
at 19:21
  • msg #424

Re: OOC III

It'd be *really* nice, by the way, to get an evaluation of the remaining trolls' combat effectiveness. Yeah, I know, the big two-headed leader guy is going to be BIG TROUBLE when we finally meet him, but it'd be good to know if the remaining two dozen or so are all warriors like the ones we've been fighting, or if some are young/old/infirm/noncombatants that aren't going to give us as much trouble.

(Not that a young troll is safe, but it's a lot safer than an adult...)

Also, do we have any idea, oh DM, if the trolls are just lucky in regard to resisting various magical effects, or do we have a sense that they are, in fact, shielded to a degree by something? I mean, I hit them with shatter, which is a Con save; I kinda expected them to make that save.

But I also hit some of them with faerie fire, which is a Dexterity save, and for which I'd have expected them to be a lot weaker than a Str or Con save, and we've seen other effects that they've seemed surprisingly lucky to resist.

I also realize we simply may not know the answer to that.
Heldig One-Thumb
player, 83 posts
Mon 14 Nov 2022
at 20:01
  • msg #425

Re: OOC III

Hello all!  I've been going through the last few posts, but I would always welcome a TLDR version to get caught up.  Thanks everyone for the welcome!
Rissa Twiceborn
player, 907 posts
Tiefling
Mon 14 Nov 2022
at 20:05
  • msg #426

Re: OOC III

TL:DR version

There are Mind Flayers stealing Mages from the Riverlands.

We're in the Underdark, trying to get to them, but before we can get to them we need to clear out these Trolls. It is just, an absurd number of trolls for a party of level 4s and 5s.

We're doing a damn fine job of picking them off, only lost one of ours so far, but it is a long process.
Lucien Nailo
player, 1308 posts
Seliar Silversong
Mon 14 Nov 2022
at 22:52
  • msg #427

Re: OOC III

In reply to Alisandra (msg # 424):

At least some appear to be non-combatants. There were "small" trolls when Lorrain's familiar scouted one of the tunnels.
Lucien Nailo
player, 1310 posts
Seliar Silversong
Tue 15 Nov 2022
at 01:15
  • msg #428

Re: OOC III

I want to say this out of character in case it isn't clear (also I made a typo, the trolls in tunnel #2 are 400 feet and 600 feet). I think we can engage these two groups of trolls separately. They're so far apart that we'll have a lot of time before either group can engage us from the back. It's at least six rounds before the first group of two can cut us off. If I set a trap to delay them and a familiar to watch, then we can fall back before they cut us off.

We hit the group of six hard and start retreating as soon as we engage, we can do most of the fighting in the main cavern with the opportunity to retreat whenever we feel overwhelmed. Save Rissa's icewall for an emergency in case they try to chase us after we leave the main cave, but hit them with Jinx's acid and Lorrain's flaming sphere immediately. I'll bet we could get at least four more today.
Alisandra
player, 498 posts
Tue 15 Nov 2022
at 01:23
  • msg #429

Re: OOC III

Sounds like a dangerous but exciting plan
Lathan Swiftstrider
player, 622 posts
Wood Elf Ranger
Tue 15 Nov 2022
at 02:20
  • msg #430

Re: OOC III

I like it.
Rissa Twiceborn
player, 909 posts
Tiefling
Tue 15 Nov 2022
at 02:48
  • msg #431

Re: OOC III

Works for me!
Heldig One-Thumb
player, 85 posts
Tue 15 Nov 2022
at 13:14
  • msg #432

Re: OOC III

I'm in.
Rissa Twiceborn
player, 910 posts
Tiefling
Tue 15 Nov 2022
at 18:16
  • msg #433

Re: OOC III

Do we have anyone with Dark vision who can still cast flaming sphere?
Heldig One-Thumb
player, 86 posts
Tue 15 Nov 2022
at 18:25
  • msg #434

Re: OOC III

Yes to darkvision.  No to any fire based spells.
Jinx
player, 184 posts
Tue 15 Nov 2022
at 23:28
  • msg #435

Re: OOC III


As far as I know, I have a flaming sphere scroll... and dark vision.
Lucien Nailo
player, 1311 posts
Seliar Silversong
Tue 15 Nov 2022
at 23:54
  • msg #436

Re: OOC III

In reply to Rissa Twiceborn (msg # 433):

Presumably new Lorrain also.

@GM, how far into the middle right tunnel are the six trolls?
This message was last edited by the player at 23:58, Tue 15 Nov 2022.
Dungeon Master
GM, 1241 posts
Wed 16 Nov 2022
at 01:18
  • msg #437

Re: OOC III

The tunnel opens into a cave after about 250 feet. The closest trolls are 50 feet beyond that point.
Lucien Nailo
player, 1313 posts
Seliar Silversong
Wed 16 Nov 2022
at 06:06
  • msg #438

Re: OOC III

Made some minor edits to my post to clarify where I'm placing the second trap.
Jinx
player, 186 posts
Wed 16 Nov 2022
at 08:57
  • msg #439

Re: OOC III

OK, sorry I got confused with by Rissa last dialog about killing it and running vs attacking a group.  If there's a group, Jinx will use the scroll.
Lathan Swiftstrider
player, 623 posts
Wood Elf Ranger
Wed 16 Nov 2022
at 21:25
  • msg #440

Re: OOC III

I'm confused, too. Based on the descriptions, it sounds like we are going all the way into the tunnel--if we are getting within 65 feet of the trolls we would have to, right? Where is Lucien? Are we meeting him in the main cave or in the tunnel?
Lucien Nailo
player, 1314 posts
Seliar Silversong
Wed 16 Nov 2022
at 23:08
  • msg #441

Re: OOC III

My understanding:

The party (minus Lucien)is currently traveling down the "main" tunnel to towards the "main" cavern. These are the tunnel and cave where we have done almost all the fighting against the trolls thus far. The main cave is the one that the GM sketched out in post #324.

Of the five branches off of that cave, the one that points to the left and is horizontal is the tunnel that the party in current in.

Going clockwise from that tunnel, the one that points generally up is the tunnel that I've been referring to as the "left" tunnel in my posts because I'm using our in-character orientation when we enter the main cave (I can see how that might be confusing people, sorry). This is the tunnel that has two trolls after 400 feet and another two trolls after 200 more feet (600 feet total from the main cave). It is also the tunnel where I set my trap right inside the entrance to the tunnel and where I plan to set my familiar to watch that first set of trolls.

Continuing in a clockwise direction, the tunnel that comes off at an angle but generally points down is empty based on the scouting my familiar did (1 minute flight down the tunnel).

Next, the tunnel that is between the other two and points down is the tunnel that I've been referring to as "middle-right". This is the one that leads to another cave after 250 feet where there are six trolls 50 feet inside that secondary cave. I've set my trap near the entrance to the second cave and I am currently waiting for the party in the middle-right tunnel.

The final tunnel off of the main cave is also empty.
Lathan Swiftstrider
player, 624 posts
Wood Elf Ranger
Thu 17 Nov 2022
at 01:44
  • msg #442

Re: OOC III

Thanks. That makes sense now.
Rissa Twiceborn
player, 913 posts
Tiefling
Sun 20 Nov 2022
at 17:41
  • msg #443

Re: OOC III

@DM.  How many feet are they away from us?
Dungeon Master
GM, 1243 posts
Sun 20 Nov 2022
at 18:38
  • msg #444

Re: OOC III

The closest two are 60 feet away from the front of the party.
Alisandra
player, 502 posts
Sun 20 Nov 2022
at 21:27
  • msg #445

Re: OOC III

So DM, do you have any advice on Cutting Words? The way I look at it, it's best used when the enemy rolls a pretty average result on the d20. If they rolled high, a -3.5 (average of 1d6) won't make them miss/fail the save. If they rolled low, it's not necessary.

Purely an OOC discussion of mechanics here: Let's say the trolls have +6 attack and save bonuses, and they need a 13 to save and a 17 to hit.

If I try to muck with an enemy's attack, I don't *need* to use Cutting Words if they roll a 10 or less, and it won't help much if they roll a 14+ (average still lets them hit). This means I'd only want to use it when they roll an 11-13.

If I try to help ensure they fail a saving throw, then it's the same story, except that the critical interval is 7-9.

This is a very rules crunchy power, so how do I use it properly? Especially in the RPoL format?

(This also leads to "are there retraining rules in 5ED to let me choose another college with no_cutting_words as its granted powers?" I'm not asking for "let me rebuild the character" kind of ruling, but something like Pathfinder's retraining rules, where I spend gold and time to retrain. And if you allow me to do so, which colleges exist in your world?)
Rissa Twiceborn
player, 915 posts
Tiefling
Mon 21 Nov 2022
at 00:22
  • msg #446

Re: OOC III

It's funny bringing back text from posts I made FOUR YEARS ago so that the new players get a feel for what Rissa sounds like when she's casting.
Lucien Nailo
player, 1315 posts
Seliar Silversong
Mon 21 Nov 2022
at 04:44
  • msg #447

Re: OOC III

I'm just stating for the record that my familiar is down the other tunnel watching the first set of trolls with instructions to fly to us if they start moving in our direction.

Also, can I attack as though hidden this round?
Dungeon Master
GM, 1244 posts
Mon 21 Nov 2022
at 21:14
  • msg #448

Re: OOC III

Reactions do present difficulty in a PbP format, but nothing unworkable. If you could include in your posts in the OCC comments under what conditions you would use Cutting Words (or any other Reaction), that would be useful. Otherwise, I am open to other suggestions.

And no, you can't switch to a different Subclass.

Lucien, if you move outside their range of vision, you could attack as though hidden, but that seems unlikely given Alisandra's light spell.
Alisandra
player, 503 posts
Mon 21 Nov 2022
at 22:22
  • msg #449

Re: OOC III

Okay, big wall o' text coming, and all of what's below is based on my reading of the ability and some of the forums' discussion about it. Especially the "de-crit" thing! All of this is submitted humbly and without wanting you (the DM) to think that I'm trying to rules lawyer! Tell me how it works (or doesn't work) and I'll work with it in the way you said. Your job is hard enough (and I've DM'ed literally since the 70's, so believe me! I know!) without a rules lawyer in our midst!

This ability would probably be easier on a tabletop game, but only when the DM rolls their dice openly. That doesn't work here, of course. You (DM) will have to decide when "important spell" occurs. Just the normal damaging spells don't matter that much, but a save-or-effect or a finishing blow against a regenerating enemy would matter and be candidates. Faerie fire on the two-headed troll would be a good example of something the bard would consider important, as that would grant Advantage on EVERYONE'S attack rolls against the four-eyed bastard!

On to the two Reaction abilities and their activating conditions:

Cutting Words - a priori, creature has to be able to hear Alisandra and (as far as she is aware) not be immune to charm (those are two prerequisites for the ability).

  • Use case 1: someone's about to stab an ally who's already fairly hurt and the enemy rolls 9-13 on the d20.
  • Use case 2: an enemy is going to try to resist an important spell and they roll 7-11 on the d20.
  • Use case 3: this only applies if the -1d6 is actually reducing the number on the die (which is one way to read the ability; see below for a wordier explanation), so a 20 actually becomes a lower number from 19 to 14. If that's true, if a creature scores a critical hit on an ally, use Cutting Words to un-crit it. If you don't run it that way, delete use case 3.

Regarding Use Case 3: The relevant text from the ability "rolling a Bardic Inspiration die and subtracting the number rolled from the creature’s roll" does imply that it affects the roll, not the total result. I'm happy if you rule that it does affect the die roll, but I'm wanting to be 100% honest and open here: the majority of posters seem to think that it oddly-worded but it is still a negative modifier and that therefore it cannot undo a critical hit. A natural 20 always hits (and crits) and so even a -1,000,000 modifier wouldn't change that. The minority feel that it's worded that way deliberately and therefore isn't a modifier, per se, and alters the die roll itself. You'll have to decide and I'll be sure to use it the way you intend it to work.

Feather Fall

This case is much simpler -- if someone's falling and going to take damage/fall on spikes/etc., and they're in range (and this includes Alisandra herself or up to 5 total people), cast the spell. I suppose that if it's a small drop (like 10'), she would hold off unless people were already badly hurt. Or if the spikes were obviously dripping with bright glowing yellow poison or something...
Lucien Nailo
player, 1317 posts
Seliar Silversong
Mon 21 Nov 2022
at 23:36
  • msg #450

Re: OOC III

If I've done my math right, the trolls will be smack dab under the trap if they move at full speed this turn.
Dungeon Master
GM, 1245 posts
Wed 23 Nov 2022
at 02:50
  • msg #451

Re: OOC III

We have a new player for Lorrain!

I'll give him a chance to get caught up and post before I resolve the round.
Alisandra
player, 504 posts
Wed 23 Nov 2022
at 03:01
  • msg #452

Re: OOC III

Welcome, Lorrain!
Lorrain Greenleaf
player, 103 posts
Wed 23 Nov 2022
at 03:04
  • msg #453

Re: OOC III

Hey everyone!! I am going to look at the current events here in a bit along with working out my description and what kind of personality I would like Lorrain to have. I look forward to gaming with you all!
Lucien Nailo
player, 1318 posts
Seliar Silversong
Wed 23 Nov 2022
at 15:36
  • msg #454

Re: OOC III

In reply to Lorrain Greenleaf (msg # 453):

Groovy! Welcome! Nice first rolls, I like you already!

The Story So Far Thread has all the backstory, but it is a bit of a read. The 30 second version of what we're up to at the moment is this:

We've spent the past few weeks engaged in repeated skirmishes with a pack of trolls who live deep in the tunnels under Harranshire. We're trying to clear them out on behalf of some Deep Gnomes so that the gnomes will trust us and give us a place to rest, recuperate, and resupply as we venture deeper into the tunnels.

The gnomes have told us that a recent spate of kidnappings on the surface (the reason we're in these tunnels in the first place) are being masterminded by a society of Illithids. We aren't sure if the trolls are under the sway of the Mindflayers or not, but they are behaving very intelligently for trolls.

We are actively in the middle of a battle with six of the trolls, including their leader. We are trying to lure them into a trap that will drop oil on them (and make all our fire that much more helpful). A good distance behind us are four more trolls currently being watched by my familiar in owl form. There's another trap set to delay those trolls if they try to get us from behind.

I'm not sure what is on your character sheet, but I believe that your familiar is currently a spider (for stealthy reasons) and you have a couple of scrolls that you made.
Jinx
player, 190 posts
Thu 24 Nov 2022
at 00:10
  • msg #455

Re: OOC III

Welcome new Lorrain!
Heldig One-Thumb
player, 89 posts
Thu 24 Nov 2022
at 12:15
  • msg #456

Re: OOC III

Welcome! I am also brand new taking over Heldig just a bit ago.
Lucien Nailo
player, 1319 posts
Seliar Silversong
Thu 24 Nov 2022
at 14:25
  • msg #457

Re: OOC III

In reply to Heldig One-Thumb (msg # 456):

Welcome!
Dungeon Master
GM, 1247 posts
Thu 24 Nov 2022
at 19:38
  • msg #458

Re: OOC III

Lorrain does not currently have a familiar summoned. If I recall correctly, he dismissed the spider and was trying to summon a different one when the party was attacked the last time, and the spell was interrupted.
Alisandra
player, 505 posts
Thu 24 Nov 2022
at 21:03
  • msg #459

Re: OOC III

Happy Thanksgiving!
Lucien Nailo
player, 1320 posts
Seliar Silversong
Fri 25 Nov 2022
at 15:03
  • msg #460

Re: OOC III

In reply to Dungeon Master (msg # 458):

I'm sorry you're right. I completely forgot. Although his new player might make an argument that he had time to complete the summoning during the rest we just finished or while I was setting traps.

Also Happy (belated) Thanksgiving. My wife and I did most of the cooking yesterday so we're taking it easy today.

EDIT: Are the two trolls under the trap or do the dwarves need to retreat more?
This message was last edited by the player at 15:09, Fri 25 Nov 2022.
Lorrain Greenleaf
player, 105 posts
Sat 26 Nov 2022
at 00:48
  • msg #461

Re: OOC III

Lorrain does have a familiar currently though it's an owl.

Lorrain Greenleaf:
In reply to Lucien Nailo (msg # 487):

"I can summon the familiar again, as an owl." Lorrain settled down on the floor. He brought the components necessary to perform the ritual again. The spider climbed into the burning brazier once the components were consumed. The creature shriveled and burst into flames before a dark brown owl emerged.

"Ok. Where do you want me to scout?" Lorrain asked as the owl launched itself into the air.



Only 1 more casting of Find Familiar remaining.


Also, a belated happy turkey day to everyone!
Dungeon Master
GM, 1248 posts
Sat 26 Nov 2022
at 16:46
  • msg #462

Re: OOC III

Lucien, the two trolls in front are currently engaged with Snagger and Heldig, and there is a flaming sphere next to them. They are not yet underneath the trap.

Lorrain, read the message immediately after the one you quoted; the spell was interrupted.
Lucien Nailo
player, 1321 posts
Seliar Silversong
Sat 26 Nov 2022
at 16:47
  • msg #463

Re: OOC III

In reply to Dungeon Master (msg # 462):

Got it. Post incoming.
Dungeon Master
GM, 1249 posts
Sat 26 Nov 2022
at 17:02
  • msg #464

Re: OOC III

Jinx, to answer your question about critical hits, you don't double the damage; instead, you double the number of dice rolled. So your fire bolt should do 2d10 damage with a critical hit. I'll reroll for you.
Dungeon Master
GM, 1250 posts
Sat 26 Nov 2022
at 17:20
  • msg #465

Re: OOC III

I've paused the round to give Rissa and Heldig a chance to change their actions if they want to. Also, if Alisandra wants to change her Move action, she can do that, too.

Once I've heard from each of them, we'll finish the round. Everyone else, please hold off on posting until then.
Heldig One-Thumb
player, 91 posts
Sat 26 Nov 2022
at 19:22
  • msg #466

Re: OOC III

Post edited. Thanks for that.
Alisandra
player, 507 posts
Sat 26 Nov 2022
at 21:00
  • msg #467

Re: OOC III

Post edited to have Alisandra remain with (or as close as she can) the fighters. I’ll put faerie fire on the biggest 1-headed troll and (if possible) one or both of its companions.(20 ft. Cube) my init is pretty high, so it should (if they fail the save) give you advantage.
Rissa Twiceborn
player, 917 posts
Tiefling
Sat 26 Nov 2022
at 22:15
  • msg #468

Re: OOC III

1. Sealing them in behind an extra thick layer of ice and fleeing?

2. Or continue fighting and hoping they don't rip us to shreds?

People's thoughts?
Alisandra
player, 508 posts
Sat 26 Nov 2022
at 23:34
  • msg #469

Re: OOC III

Alisandra wants them dead :-)
Lucien Nailo
player, 1323 posts
Seliar Silversong
Sun 27 Nov 2022
at 04:11
  • msg #470

Re: OOC III

In reply to Rissa Twiceborn (msg # 468):

I want to at least trigger the trap before we fall back. This may be our chance to deal with old two heads.
This message was last edited by the player at 04:11, Sun 27 Nov 2022.
Rissa Twiceborn
player, 918 posts
Tiefling
Sun 27 Nov 2022
at 04:14
  • msg #471

Re: OOC III

Then I'll keep withdrawing 15ft. at a time and shooting at the most wounded looking Troll.
Jinx
player, 192 posts
Sun 27 Nov 2022
at 22:48
  • msg #472

Re: OOC III

@Lucien: moving the flaming sphere there?  Do you just mean in where the trolls are currently standing and burning them in place so that they charge us?
Lucien Nailo
player, 1325 posts
Seliar Silversong
Mon 28 Nov 2022
at 00:29
  • msg #473

Re: OOC III

In reply to Jinx (msg # 472):

I think that'll work.
Heldig One-Thumb
player, 92 posts
Mon 28 Nov 2022
at 14:08
  • msg #474

Re: OOC III

I had edited my post, but I am out of order? I think I was waiting for the DM's next post.
Alisandra
player, 509 posts
Mon 28 Nov 2022
at 15:47
  • msg #475

Re: OOC III

So, entirely not sure how initiative works, but my intent was that Alisandra cast faerie fire on one or two trolls during her turn (at init = 25) and that people would then have advantage on zero, one, or two trolls (depending on saves) for their attacks.

Should I post my turn and then people would revise theirs (if the spell works)?
Dungeon Master
GM, 1252 posts
Mon 28 Nov 2022
at 16:01
  • msg #476

Re: OOC III

Heldig, I updated my last post after I heard from you, Alisandra, and Rissa. We are now on the next round. So, you can post your actions whenever you're ready.

Alisandra, in your last post, you indicated that you were shooting the light-infused crossbow bolt, not casting faerie fire. In any case, if/when you do cast faerie fire, I will adjust rolls as necessary to reflect the Advantage granted by that spell.
Lucien Nailo
player, 1326 posts
Seliar Silversong
Tue 29 Nov 2022
at 00:25
  • msg #477

Re: OOC III

In reply to Alisandra (msg # 475):

Considering most of us missed this turn, that might make quite a bit of difference.
Alisandra
player, 511 posts
Tue 29 Nov 2022
at 01:38
  • msg #478

Re: OOC III

Dungeon Master:
Alisandra, in your last post, you indicated that you were shooting the light-infused crossbow bolt, not casting faerie fire. In any case, if/when you do cast faerie fire, I will adjust rolls as necessary to reflect the Advantage granted by that spell.

Didn’t mean to imply that I wanted to cast the spell last round; I meant the new one! Sorry I was unclear.
Alisandra
player, 512 posts
Fri 2 Dec 2022
at 01:44
  • msg #479

Re: OOC III

Distance from trolls to the front line? And how fast do they seem to move?
Dungeon Master
GM, 1254 posts
Fri 2 Dec 2022
at 01:45
  • msg #480

Re: OOC III

The trolls are moving 30 feet per round. They will be able to engage with Snagger and Heldig next round.
Lucien Nailo
player, 1327 posts
Seliar Silversong
Fri 2 Dec 2022
at 22:33
  • msg #481

Re: OOC III

@GM: I want to use a readied action to release the trap onto the two lead trolls when they move under it next round and douse them in oil. I can manipulate the mage hand as a bonus action. Can I use my bonus action for the readied action? Or do I need to use my regular action for it?
Lorrain Greenleaf
player, 108 posts
Sat 3 Dec 2022
at 03:11
  • msg #482

Re: OOC III

I'll try to get my post up tomorrow. I've been battling a cold that has been kicking my ass.
Dungeon Master
GM, 1255 posts
Sun 4 Dec 2022
at 01:26
  • msg #483

Re: OOC III

Lucien, I think you can only ready your main action for the round, not a bonus action.
Dungeon Master
GM, 1256 posts
Mon 5 Dec 2022
at 21:40
  • msg #484

Re: OOC III

I've paused the round to give Heldig the opportunity to change his actions. Let me know what you want to do, Heldig.
Heldig One-Thumb
player, 95 posts
Mon 5 Dec 2022
at 23:14
  • msg #485

Re: OOC III

Did the troll he was attacking fall before his hit?
Dungeon Master
GM, 1258 posts
Mon 5 Dec 2022
at 23:25
  • msg #486

Re: OOC III

No. That troll is still standing. It attacked Snagger.
Heldig One-Thumb
player, 96 posts
Mon 5 Dec 2022
at 23:32
  • msg #487

Re: OOC III

In reply to Dungeon Master (msg # 486):

Sorry about that.  The spell that was cast on Heldig by the Two Headed Troll.
Rissa Twiceborn
player, 921 posts
Tiefling
Mon 5 Dec 2022
at 23:34
  • msg #488

Re: OOC III

I think you've got the ability to cut down the super injured troll?
Alisandra
player, 515 posts
Tue 6 Dec 2022
at 20:56
  • msg #489

Re: OOC III

Um, Heldig, we don't know if the two-header is lit up with my spell yet! I love the optimism, though!!!!
Heldig One-Thumb
player, 98 posts
Tue 6 Dec 2022
at 21:16
  • msg #490

Re: OOC III

I am so out of order. I'll edit once we see the results. Heldig goes pretty far down in the init order.
This message was last edited by the player at 21:17, Tue 06 Dec 2022.
Jinx
player, 195 posts
Thu 8 Dec 2022
at 09:46
  • msg #491

Re: OOC III

Two questions:

Are both trolls covered in oil ("troll 4" and "two-headed troll")?
Is the two headed troll also in melee with our front line like 'troll 4'?
Dungeon Master
GM, 1259 posts
Thu 8 Dec 2022
at 11:50
  • msg #492

Re: OOC III

The two-headed troll is not covered in oil, nor is she in melee; she is about 15 feet back from the front line (which is now only one troll!).
Alisandra
player, 516 posts
Thu 8 Dec 2022
at 14:49
  • msg #493

Re: OOC III

Are they (the two-header) hanging back deliberately, or was that their spacing to the other trolls and they're still closing?
Dungeon Master
GM, 1260 posts
Thu 8 Dec 2022
at 16:05
  • msg #494

Re: OOC III

The two-headed troll was close behind the others from the beginning. Last round, she stopped advancing and cast her spell.
Alisandra
player, 517 posts
Thu 8 Dec 2022
at 16:07
  • msg #495

Re: OOC III

Ugh. Spellcasters... Two-headed spellcasters -- are they twice as bad?
Rissa Twiceborn
player, 923 posts
Tiefling
Thu 8 Dec 2022
at 16:32
  • msg #496

Re: OOC III

We have one last troll to kill before we switch it up to the spellcaster.
Alisandra
player, 518 posts
Thu 8 Dec 2022
at 16:41
  • msg #497

Re: OOC III

Since they're 15' apart, was Alisandra able to angle the blue faerie fire spell's area to catch both? I would think that if any part of them is in the area, then they could be affected. (They've gotta fail the save, of course...)
Jinx
player, 197 posts
Thu 8 Dec 2022
at 18:28
  • msg #498

Re: OOC III

In reply to Rissa Twiceborn (msg # 496):

Ooops Jinx didn't get the message... she also figured out that the sum of you attacking the troll 4 should suffice and she didn't want the two headed troll to get away. :-)
Lucien Nailo
player, 1330 posts
Seliar Silversong
Fri 9 Dec 2022
at 00:05
  • msg #499

Re: OOC III

In reply to Jinx (msg # 498):

As long as Lorrain hits Troll 4 with a Fire Bolt we should be alright.

I can guarantee that if ol' two heads tries to run right now though, I'm going after her. She can't outrun me.
Jinx
player, 198 posts
Fri 9 Dec 2022
at 10:07
  • msg #500

Re: OOC III


Well, I got short legs and apparently, I fall easily :-)
Rissa Twiceborn
player, 925 posts
Tiefling
Sat 10 Dec 2022
at 20:26
  • msg #501

Re: OOC III

It did not suffice.... lol.
Lucien Nailo
player, 1331 posts
Seliar Silversong
Sat 10 Dec 2022
at 21:05
  • msg #502

Re: OOC III

In reply to Rissa Twiceborn (msg # 501):

At least it's on fire, but the split fire always bites us.
This message was last edited by the player at 21:10, Sat 10 Dec 2022.
Rissa Twiceborn
player, 926 posts
Tiefling
Sat 10 Dec 2022
at 21:16
  • msg #503

Re: OOC III

Rissa is absolutely panicking right now.
Jinx
player, 200 posts
Mon 12 Dec 2022
at 00:00
  • msg #504

Re: OOC III


For what it's worth, Jinx had three reasons in her mind to attack the two headed troll: she didn't want it to get away, she wanted to disturb its spell casting and she thought that troll 4 would get killed anyway so her attacks would be wasted.
Lucien Nailo
player, 1333 posts
Seliar Silversong
Mon 12 Dec 2022
at 00:20
  • msg #505

Re: OOC III

In reply to Jinx (msg # 504):

You're good. We're actually in pretty good shape right now (this is not an invitation GM). There were just a lot of unlucky misses last round.
Rissa Twiceborn
player, 927 posts
Tiefling
Mon 12 Dec 2022
at 00:28
  • msg #506

Re: OOC III

It's delightful OOC!

I've been so freakin tense, this whole scenario is insane, trying to kill this many trolls in an enclosed space.

It's been an absolute blast.
This message was last edited by the player at 00:29, Mon 12 Dec 2022.
Alisandra
player, 520 posts
Mon 12 Dec 2022
at 01:08
  • msg #507

Re: OOC III

Jinx:
For what it's worth, Jinx had three reasons in her mind to attack the two headed troll: she didn't want it to get away, she wanted to disturb its spell casting and she thought that troll 4 would get killed anyway so her attacks would be wasted.

Unfortunately, there’s almost no way to stop a spellcaster in 5ed. You can use silence, cast a prepared/contingency spell that counters/dispels it, and “kill them.”
Jinx
player, 201 posts
Mon 12 Dec 2022
at 09:27
  • msg #508

Re: OOC III

Alisandra:
Jinx:
For what it's worth, Jinx had three reasons in her mind to attack the two headed troll: she didn't want it to get away, she wanted to disturb its spell casting and she thought that troll 4 would get killed anyway so her attacks would be wasted.

Unfortunately, there’s almost no way to stop a spellcaster in 5ed. You can use silence, cast a prepared/contingency spell that counters/dispels it, and “kill them.”


Ah, right...  I am showing my age.   My bad.  So if I understand correctly:
  • Getting damaged in 5e has no effect on casting a spell this round
  • Getting damaged in 5e will force a concentration check for a previously cast, currently active spells that requires concentration (e.g. flaming sphere)


Stored to memory now. I guess that's to my advantage since Jinx is a spell caster and that means I also don't have to worry about the effect on taking damage on spell casting.  Just the dying effect.
Lathan Swiftstrider
player, 631 posts
Wood Elf Ranger
Mon 12 Dec 2022
at 15:34
  • msg #509

Re: OOC III

It's tense, for sure, but we're doing well overall. As Lucien said, we just had some unlucky rolls last round.
Dungeon Master
GM, 1263 posts
Mon 12 Dec 2022
at 21:00
  • msg #510

Re: OOC III

I'm glad you're enjoying it!

Great teamwork, by the way. You made that look easy. :)
Rissa Twiceborn
player, 929 posts
Tiefling
Mon 12 Dec 2022
at 23:07
  • msg #511

Re: OOC III

I did NOT think we were going to be able to do that.

Seriously good work everyone.
Lucien Nailo
player, 1334 posts
Seliar Silversong
Tue 13 Dec 2022
at 01:41
  • msg #512

Re: OOC III

In reply to Dungeon Master (msg # 510):

It only took us until attempt Number #21,642. Lol.

Yes, good work everyone.
Alisandra
player, 522 posts
Tue 13 Dec 2022
at 22:35
  • msg #513

Re: OOC III

Lathan Swiftstrider:
Lathan waits for the fires to extinguish, then moves to collect any salvageable arrows.

He peers deeper into the cave. "I'm going to see if there is anything else back here. Anyone want to come with me?"

Aaahhhh!!!! He wants to split the party!!!! Noooooooo!!!!

I think we should find out if we're about to run for our very lives (b/c there are theoretically dozens of trolls left, just not the 4-odd fun-sized warrior ones) before we go looting.
Lucien Nailo
player, 1336 posts
Seliar Silversong
Tue 13 Dec 2022
at 23:25
  • msg #514

Re: OOC III

In reply to Alisandra (msg # 513):

Yeah, I just want to find out if our avenue of retreat is safe.

Lorrain's familiar could head out to look for the rest of the trolls while we rest maybe?
Alisandra
player, 523 posts
Wed 14 Dec 2022
at 19:08
  • msg #515

Re: OOC III

Alisandra is not wounded despite her fumble with the rapier. (So glad we weren't playing Rolemaster!!!) How hurt is everyone else?

DM, do we get enough breathing room to have a Short Rest?
Lathan Swiftstrider
player, 633 posts
Wood Elf Ranger
Wed 14 Dec 2022
at 20:10
  • msg #516

Re: OOC III

I was under the impression that the familiars have already scouted out the cave we are in for threats; that's why Lathan isn't worried about checking out the rest of the cave while everyone rests. Is that not the case?
Rissa Twiceborn
player, 931 posts
Tiefling
Wed 14 Dec 2022
at 21:30
  • msg #517

Re: OOC III

From a tactical perspective, we don't want to take another fight, and we don't want them surrounding us.

Let's withdraw to just past the cave entrance.

Given that we just killed an obscene number of trolls, I imagine many of us will be leveling to 5, not just Rissa. Let's rest, and return at full strength to try and finish the job.
Heldig One-Thumb
player, 102 posts
Wed 14 Dec 2022
at 22:58
  • msg #518

Re: OOC III

I second that.
Lucien Nailo
player, 1337 posts
Seliar Silversong
Thu 15 Dec 2022
at 00:49
  • msg #519

Re: OOC III

In reply to Lathan Swiftstrider (msg # 516):

My familiar flew a short distance down each tunnel, but not far enough to find all the trolls. We know that there are four trolls behind us (I'm checking on them now), but the rest may have moved from where they were yesterday. We haven't located them today.
Dungeon Master
GM, 1264 posts
Fri 16 Dec 2022
at 22:06
  • msg #520

Re: OOC III

It's been a busy week. I should have time to get caught up this weekend. Thanks for your patience.
Dungeon Master
GM, 1266 posts
Sat 17 Dec 2022
at 16:21
  • msg #521

Re: OOC III

Rissa, retreating "past the slime" is much farther than the cave entrance; the entire 20-mile-long tunnel leading to the troll caves is slippery/slimy.
Heldig One-Thumb
player, 103 posts
Sat 17 Dec 2022
at 17:20
  • msg #522

Re: OOC III

Are we at a consensus to take a short rest at least back in the tunnel where we limited avenues of approach to us?
Alisandra
player, 524 posts
Sat 17 Dec 2022
at 19:44
  • msg #523

Re: OOC III

Fine with me - that’s why I mentioned the Song of Rest
Rissa Twiceborn
player, 932 posts
Tiefling
Sat 17 Dec 2022
at 20:07
  • msg #524

Re: OOC III

Heldig One-Thumb:
Are we at a consensus to take a short rest at least back in the tunnel where we limited avenues of approach to us?


Yes!
Lucien Nailo
player, 1338 posts
Seliar Silversong
Sat 17 Dec 2022
at 22:49
  • msg #525

Re: OOC III

In reply to Heldig One-Thumb (msg # 522):

Yes
Dungeon Master
GM, 1267 posts
Sun 18 Dec 2022
at 18:43
  • msg #526

Re: OOC III

Do you intend to take a Short Rest or a Long Rest? Heldig asked about a Short Rest in this thread, but in the game thread, Rissa mentioned sleeping.

And how far out of the troll caves do you want to go before you rest?
Rissa Twiceborn
player, 934 posts
Tiefling
Sun 18 Dec 2022
at 18:58
  • msg #527

Re: OOC III

Who else has enough XP to ding 5?

I become much, much stronger if you let me take a long rest.
Heldig One-Thumb
player, 104 posts
Sun 18 Dec 2022
at 21:47
  • msg #528

Re: OOC III

Let's take a long rest then.
Lucien Nailo
player, 1340 posts
Seliar Silversong
Mon 19 Dec 2022
at 04:22
  • msg #529

Re: OOC III

Long rest is fine, but let's not trek 20 miles out of the slime. My vote is maybe half a mile from the main cavern.
Rissa Twiceborn
player, 935 posts
Tiefling
Mon 19 Dec 2022
at 04:44
  • msg #530

Re: OOC III

Agreed.
Lorrain Greenleaf
player, 113 posts
Mon 19 Dec 2022
at 08:58
  • msg #531

Re: OOC III

I would have to agree with Lucien.
Alisandra
player, 525 posts
Mon 19 Dec 2022
at 17:30
  • msg #532

Re: OOC III

I think it would be wisest if we took a Long Rest -- the majority of my spells are used, and I don't know about the other casters, but they're certainly at least partially depleted.

O.O Looks hopefully with big, soulful puppy eyes at the DM. O.O

Also, if there's enough XP to level, that would be awesome sauce!!! :-)
Rissa Twiceborn
player, 939 posts
Tiefling
Wed 21 Dec 2022
at 02:31
  • msg #533

Re: OOC III

Man I've been building to this for so long!

@Alisandra, take a look at you character sheet, the DM updates your XP total
Rissa Twiceborn
player, 940 posts
Tiefling
Wed 21 Dec 2022
at 02:51
  • msg #534

Re: OOC III

For those of you who have no idea what the fuck she's talking about.

msg #489, Evil Below the Mines
Alisandra
player, 527 posts
Wed 21 Dec 2022
at 19:51
  • msg #535

Re: OOC III

In reply to Rissa Twiceborn (msg # 533):

Ah, yes, I see it's been edited. I'm short by a few hundred. :-)
Rissa Twiceborn
player, 942 posts
Tiefling
Wed 21 Dec 2022
at 21:28
  • msg #536

Re: OOC III

Let's go find those two trolls and bully them!
Dungeon Master
GM, 1269 posts
Thu 22 Dec 2022
at 17:05
  • msg #537

Re: OOC III

Correct. I update your XP after every encounter. There are a few of you who are close to leveling up.
Alisandra
player, 529 posts
Thu 22 Dec 2022
at 17:29
  • msg #538

Re: OOC III

I think you even said that before...sorry, if you did and I forgot!
Dungeon Master
GM, 1270 posts
Sat 24 Dec 2022
at 16:30
  • msg #539

Re: OOC III

Lucien, you mentioned that you wanted to start scouting with your familiar. Where do you want it to scout?
Lucien Nailo
player, 1345 posts
Seliar Silversong
Sat 24 Dec 2022
at 17:44
  • msg #540

Re: OOC III

I had it fly 1 minute down each tunnel last time, I'll have it do 5 minutes down each tunnel this time. Same circuit as before. I'll have it check the tunnel with the four trolls where the traps are set first.
Dungeon Master
GM, 1271 posts
Sun 25 Dec 2022
at 16:32
  • msg #541

Re: OOC III

Okay. Noted.

Are you all ready to travel back to the troll caves? Once you get back to the main cave, Lucien can have his familiar start scouting the tunnels.
Rissa Twiceborn
player, 944 posts
Tiefling
AC: 14, HP 36:36
Sun 25 Dec 2022
at 16:47
  • msg #542

Re: OOC III

Ready!
Alisandra
player, 530 posts
Sun 25 Dec 2022
at 18:34
  • msg #543

Re: OOC III

Ready here and also: Merry Christmas or Happy Holidays, whichever applies!
Lucien Nailo
player, 1346 posts
Seliar Silversong
Mon 26 Dec 2022
at 14:14
  • msg #544

Re: OOC III

Ready
Heldig One-Thumb
player, 107 posts
Mon 26 Dec 2022
at 14:33
  • msg #545

Re: OOC III

Ready
Lorrain Greenleaf
player, 114 posts
Mon 26 Dec 2022
at 15:51
  • msg #546

Re: OOC III

Ready!
Lathan Swiftstrider
player, 636 posts
Wood Elf Ranger
Mon 26 Dec 2022
at 16:47
  • msg #547

Re: OOC III

Yep.
Lucien Nailo
player, 1347 posts
Seliar Silversong
Tue 27 Dec 2022
at 17:14
  • msg #548

Re: OOC III

@GM: Do all the other tunnels except the interesting one continue farther than my familiar could fly in the time allotted or do they end?
Dungeon Master
GM, 1273 posts
Tue 27 Dec 2022
at 17:30
  • msg #549

Re: OOC III

They all end.
Lucien Nailo
player, 1349 posts
Seliar Silversong
Tue 27 Dec 2022
at 17:34
  • msg #550

Re: OOC III

In reply to Dungeon Master (msg # 549):

Well hopefully that means the troll horde is ahead of us then. We could use an Orcrist.
Alisandra
player, 532 posts
Tue 27 Dec 2022
at 18:28
  • msg #551

Re: OOC III

Has Alisandra (with her bardic knowledge-y skills) heard the name Lucien before?
Lucien Nailo
player, 1351 posts
Seliar Silversong
Tue 27 Dec 2022
at 18:43
  • msg #552

Re: OOC III

In reply to Alisandra (msg # 551):

So your character actually already knows about the false name. Lucien revealed it to the group after Three-Elks died. Lathan, Rissa, Alisandra, and Jinx were there (and Snagger technically). This is new information for Heldig and Lorrain.

It's unlikely (but not impossible) that people might know of Lucien. He isn't famous (he was a spy), but there are very specific people who discovered his identity and (he believes) are searching for him. Most likely it would be criminal or political connections that might overlap with Lucien's history.
Lorrain Greenleaf
player, 115 posts
Thu 29 Dec 2022
at 03:21
  • msg #553

Re: OOC III

I will try to catch up tonight/tomorrow and post! Things have been rather busy in RL!
Rissa Twiceborn
player, 947 posts
Tiefling
AC: 14, HP 36:36
Fri 30 Dec 2022
at 03:25
  • msg #554

Re: OOC III

When we finish this fight....

Rissa has been wearing a half used robe of useful items this whole time.... which means she has a bullseye lantern.

Please remind me if I forget to give one to poor Alisandra so she doesn't have to stumble around in the dark. She can even cast light on a rock and just keep it inside.
This message was last edited by the player at 03:29, Fri 30 Dec 2022.
Dungeon Master
GM, 1275 posts
Sat 31 Dec 2022
at 16:16
  • msg #555

Re: OOC III

You all jumped the gun. And I was slow to respond to Lucien's post... I intended to treat Lucien's attack as a surprise round.

Lucien (and only Lucien), go ahead and post another round. Once I hear from you, I'll post the results of the surprise round (you hit the troll) and the first normal round.
Rissa Twiceborn
player, 948 posts
Tiefling
AC: 14, HP 36:36
Sat 31 Dec 2022
at 16:17
  • msg #556

Re: OOC III

Lol, I'll save my post and rolls.
Dungeon Master
GM, 1276 posts
Sat 31 Dec 2022
at 16:26
  • msg #557

Re: OOC III

Yes, you can all keep your posts and rolls.
Lucien Nailo
player, 1355 posts
Seliar Silversong
Sat 31 Dec 2022
at 22:18
  • msg #558

Re: OOC III

Post is up.
Rissa Twiceborn
player, 950 posts
Tiefling
AC: 14, HP 36:36
Sun 1 Jan 2023
at 21:59
  • msg #559

Re: OOC III

With the Highest Initiative (I think), I finished off Troll #1, so you can all focus on #2
This message was last edited by the player at 00:36, Mon 02 Jan 2023.
Dungeon Master
GM, 1278 posts
Sun 1 Jan 2023
at 22:18
  • msg #560

Re: OOC III

Rissa, you're actually #4 in the party's Initiative order; Alisandra, Lathan, and Jinx all had higher Initiative rolls than you.
Rissa Twiceborn
player, 951 posts
Tiefling
AC: 14, HP 36:36
Sun 1 Jan 2023
at 22:58
  • msg #561

Re: OOC III

Lol, I'm a dork.
Alisandra
player, 536 posts
Mon 2 Jan 2023
at 23:49
  • msg #562

Re: OOC III

Misunderstood how to get it to drop a die, so my total should be 24 (not that it matters for a nat 20).

I don’t know how critical damage works in 5E, so DM please roll (and explain) if a troll was alive to be shot…
Dungeon Master
GM, 1279 posts
Tue 3 Jan 2023
at 01:11
  • msg #563

Re: OOC III

In 5e, when you roll a critical hit, you double the total number of dice rolled. So, Alisandra would roll 2d6+2 for her damage.

Also, am I understanding your last post in that you want to hold your attack until the end of the round? Why would you do that? Or did I misread it?
Alisandra
player, 537 posts
Tue 3 Jan 2023
at 01:31
  • msg #564

Re: OOC III

I’m holding fire until everyone else goes to try to finish off an almost-dead troll before it can act or run.

If you as DM don’t see the point in that, she can just fire in her initiative.
Dungeon Master
GM, 1280 posts
Thu 5 Jan 2023
at 22:33
  • msg #565

Re: OOC III

The trolls will act before most of the party does. I don't see the tactical advantage of holding your attack.

I'll try to post the results of this round tonight.
Lorrain Greenleaf
player, 117 posts
Fri 6 Jan 2023
at 07:46
  • msg #566

Re: OOC III

Oh my goodness! I am so sorry I haven't been as active. This month is really hard for me...it's the month of my mom's birthday (she passed in Sept 2021). I will read what is happening and post my action.
Rissa Twiceborn
player, 952 posts
Tiefling
AC: 14, HP 36:36
Fri 6 Jan 2023
at 15:12
  • msg #567

Re: OOC III

I've been there.

Lost my dad five years ago, it still feels stranger than I can say. I'm so sorry Lorrain. I'm not the DM, but I'm hard pressed to think of a more valid reason.
Lorrain Greenleaf
player, 119 posts
Sun 8 Jan 2023
at 01:25
  • msg #568

Re: OOC III

It is very...surreal is the best way I can put it. I am doing my best to not pull away from the things that I enjoy, hence trying to keep up with the game.
Lucien Nailo
player, 1358 posts
Seliar Silversong
Sun 8 Jan 2023
at 16:44
  • msg #569

Re: OOC III

@DM: I'm just sending my familiar to check on the second pair of trolls ahead.
Rissa Twiceborn
player, 955 posts
Tiefling
AC: 14, HP 36:36
Mon 9 Jan 2023
at 14:56
  • msg #570

Re: OOC III

Almost a shame we're so fresh, as Alisandra is over the finish line to level 5!

What are you going to level?
Alisandra
player, 540 posts
Mon 9 Jan 2023
at 15:18
  • msg #571

Re: OOC III

Bard; +2 Dex

I get a new cantrip (prestidigitation) and a new spell (I took mirror image).

I wrestled with getting a feat (Crossbow Expert or Dual Wielder) but raising her Dex increases a LOT of things (Dex save, attack with finesse weapons [and they're all finesse weapons], damage with finesse weapons, various Dex-based skills, oh, and AC!). Dual Wielder is also not so great unless you have the Two Weapon fighting style so your off-hand attacks do full stat-based damage, and it would be a while before I could get another style.

One thing I haven't figured out yet is whether to change an existing spell (I can change one old spell for a new spell each time I level). Here's her spells (the new ones bold underlined):

Level/Slots          Known
 Cantrip             Light, Prestidigitation, Vicious Mockery
  1   ( )( )( )( )   Faerie Fire, Feather Fall (refl), Healing Word (bonus)
  2   ( )( )( )      Hold Person, Lesser Restoration, Mirror Image, Shatter

Someone else already has the illusions that I (the player) *LOVE* to play around with, but still, Phantasmal Force is really attractive. Frankly, Hold Person kind of sucks in anything past 2ED because you get to keep saving every round. Plus, it's only "Persons," which was always one of its weaknesses. So I may switch that one out with another spell. Any comments on Phantasmal Force, or suggestions on a spell that would complement everyone else's spells would be greatly appreciated.
Lucien Nailo
player, 1359 posts
Seliar Silversong
Tue 10 Jan 2023
at 01:04
  • msg #572

Re: OOC III

In reply to Alisandra (msg # 571):

I'll tell you that I don't plan on ever taking Phantasmal Force. My (extremely) limited spell selection will be restricted to utility/defensive spells. Also, I'm not going to be taking more levels in Rogue (and therefore not getting 2nd level spells) for a long time.

Currently I have Silent Image, Find Familiar, Disguise Self, and Charm Person. In the future (again a long time from now) I plan to take Detect Magic, Grease, Mirror Image, Invisibility, Fly, and Major Image.
Rissa Twiceborn
player, 957 posts
Tiefling
AC: 14, HP 36:36
Tue 10 Jan 2023
at 05:41
  • msg #573

Re: OOC III

While I absolutely adore illusion magic, Rissa currently has none, and no plans to acquire any except perhaps Invisibility.

I wasn't even planning on doing Warlock 3, but like I said, a 4th level character encountering a Very Rare magic item has altered her trajectory somewhat. Add the troll threat? I'm going a very classic Elementalist Blaster Sorcereress for her for the rest of her levels, with some Cleric Spells mixed in.

No Phantasmal Force.
Alisandra
player, 541 posts
Tue 10 Jan 2023
at 14:56
  • msg #574

Re: OOC III

Phantasmal Force it will be, then.
Jinx
player, 210 posts
Tue 10 Jan 2023
at 15:56
  • msg #575

Re: OOC III


I would favour continuing our day (the character are fresh and ready, they are not concerned about 'levelling up', they are concerned about continuing on their goals)

Jinx is also ready to level up.

Question/Advice:

Jinx took 2 levels as Artificer than 2 levels are Wizards.  I am not sure of the reasons for this change.  Jinx has had multiple players so this could have been because the second player preferred wizards over artificers.  But my feeling at the moment is that as an Artificer 2/Wizard 2, she is neither a good artificer nor a good wizard (for her XP).

Any suggestion, opinion on the best way to progress her?
Rissa Twiceborn
player, 958 posts
Tiefling
AC: 14, HP 36:36
Tue 10 Jan 2023
at 21:19
  • msg #576

Re: OOC III

There are lots and lots of good Artificer/Wizard builds. What sort of Wizard is she?
Jinx
player, 211 posts
Wed 11 Jan 2023
at 23:06
  • msg #577

Re: OOC III

Rissa Twiceborn:
There are lots and lots of good Artificer/Wizard builds. What sort of Wizard is she?

Hmm, I am not even sure how to answer this :-(

I guess my feeling is that a 5th level wizard would now have 3rd level spells.  A 5th level artificer might just have got its second level spells but would have been progressing on the class features and already got its specialist feature.

Right now, I am not sure if I should put that new level into wizards in the hope of eventually get higher level spell (that would net me my first 2nd level spell) or if I should build the artificer which would get me the speciality.  I am not sure what was the plan of taking the 2 levels of wizard so I guess I need to figure out my own plan there :-)
Rissa Twiceborn
player, 959 posts
Tiefling
AC: 14, HP 36:36
Wed 11 Jan 2023
at 23:29
  • msg #578

Re: OOC III

Sorry, what subclass of Wizard are you? Makes it easier to plan.

As Artificer 2/Wizard 2 the Mind Sharpener Infusion makes it impossible for you to fail Concentration Checks, and the Enhanced Arcane Focus makes your spells hit harder.


If you can tolerate losing 1 more level of Wizard....

Artificer 3 (Armorer) would let you wear heavy plate as a Wizard, and gives you a melee attack that scales with Int during those few times when you do get caught in melee range. Or wear heavy plate and still be able to sneak.

Artificer 3 (Artillerist) gives you a freaking cannon that you can create once per day for an hour, and then use those abundant Wizard spell slots to recreate. You'll basically never not have a slot free for it. It gives you a use for your bonus action every round, something Wizards sorely lack most of the time. I hate the aesthetic of a mechanical cannon, so I always reskinned it as a rod of spellpower that you hold in your off hand that blasts even more firepower at your foes.



But then, yeah, you're better served going straight wizard after that. Depends on your subclass. Like, if you're a Bladesinger there is no way in hell you want to go Armorer.
This message was last edited by the player at 23:31, Wed 11 Jan 2023.
Lucien Nailo
player, 1361 posts
Seliar Silversong
Thu 12 Jan 2023
at 02:05
  • msg #579

Re: OOC III

Rissa Twiceborn:
Artificer 3 (Armorer) would let you wear heavy plate as a Wizard, and gives you a melee attack that scales with Int during those few times when you do get caught in melee range. Or wear heavy plate and still be able to sneak.


One thing to consider with this (if you're even considering it) is the accessibility of heavy plate. Might be something to discuss with the GM. Finding good gear to buy has not always been easy.
Rissa Twiceborn
player, 960 posts
Tiefling
AC: 14, HP 36:36
Thu 12 Jan 2023
at 02:15
  • msg #580

Re: OOC III

Given how successful we've been in doing a pretty solid front to back strategy with a lot of our fights, I also think that's a pretty poor option unless you fall in love with the role play of it. I can remember 1 time when a halfling rogue jumped out of hiding and stabbed Rissa, otherwise I don't think she's taken any damage. Not that the stakes haven't been high (RIP Three Elks), but the damage has been concentrated on the front line.

Of course, if you just want higher level spells as soon as humanly possible, straight Wizard will be the way to go.
This message was last edited by the player at 02:16, Thu 12 Jan 2023.
Lucien Nailo
player, 1362 posts
Seliar Silversong
Thu 12 Jan 2023
at 02:44
  • msg #581

Re: OOC III

In reply to Rissa Twiceborn (msg # 580):

This statement is such a temptation of fate that I am going to make a point to stand outside of fireball range of you from now on.
Rissa Twiceborn
player, 961 posts
Tiefling
AC: 14, HP 36:36
Thu 12 Jan 2023
at 03:23
  • msg #582

Re: OOC III

Hahaha.

Normally I make my characters pretty resilient.

It's insane that Rissa's AC is as low as it is, I keep expecting her to die at any minute.
Jinx
player, 213 posts
Fri 13 Jan 2023
at 22:30
  • msg #583

Re: OOC III

Rissa Twiceborn:
Sorry, what subclass of Wizard are you? Makes it easier to plan.


Ah, I see.  I can't find a subclass entry on the character sheet.  Or maybe I am blind.  I am going to guess that the previous player did not select one ?!?
Rissa Twiceborn
player, 962 posts
Tiefling
AC: 14, HP 36:36
Sat 14 Jan 2023
at 03:48
  • msg #584

Re: OOC III

Oooh, so you get to pick!

Lots of really good builds then. Do you want to be super tanky, super offensive, a melee gish, what's your poison?
This message had punctuation tweaked by the player at 03:48, Sat 14 Jan 2023.
Dungeon Master
GM, 1283 posts
Sat 14 Jan 2023
at 07:00
  • msg #585

Re: OOC III

Jinx, your Wizard subclass is War Magic.
Rissa Twiceborn
player, 963 posts
Tiefling
AC: 14, HP 36:36
Sat 14 Jan 2023
at 16:45
  • msg #586

Re: OOC III

Artificer 3 (either Armorer or Battlesmith) combos extremely nicely into War Wizard, Armorer making you extremely defensive and Battlesmith giving you a companion. Personally I hate the aesthetic of Battlesmith, so I never go it purely for RP reasons. If you want to up your damage, Artillerist will do it.

Or if you're dying for higher level spells, just start leveling Wizard!
This message was last edited by the player at 16:45, Sat 14 Jan 2023.
Alisandra
player, 544 posts
Thu 19 Jan 2023
at 22:12
  • msg #587

Re: OOC III

For the DM: Alisandra is a Marine, so she's undoubtedly seen how far a small light can be seen on another ship at night. Which is (from my RL experience) surprisingly far!
Lucien Nailo
player, 1364 posts
Seliar Silversong
Thu 19 Jan 2023
at 22:55
  • msg #588

Re: OOC III

Goggles of Night are top of our magic items priority list for Alisandra.
Alisandra
player, 545 posts
Thu 19 Jan 2023
at 23:02
  • msg #589

Re: OOC III

That'd be a great find! (Alisandra is also worrying that she's talking about this too much; she doesn't want to be a complainer.)
Rissa Twiceborn
player, 966 posts
Tiefling
AC: 14, HP 36:36
Fri 20 Jan 2023
at 01:52
  • msg #590

Re: OOC III

Alisandra:
For the DM: Alisandra is a Marine, so she's undoubtedly seen how far a small light can be seen on another ship at night. Which is (from my RL experience) surprisingly far!


I feel like a human would absolutely HATE walking around tunnels in pitch black, I think her being unhappy about it is excellent roleplay.
Alisandra
player, 546 posts
Fri 20 Jan 2023
at 16:30
  • msg #591

Re: OOC III

To answer Lorrain's question, he's seen (and heard!) Alisandra use shatter before. It's a 10-foot radius spell, so at most (assuming 1 trog per square, and they're all bunched together in adjacent squares) she'd get 12, and it does 3d8 damage with a Con save for half.

(She'd get up to 16 [again, with them packed in perfectly] if a partial square counts, but I believe in 5ED that's not the case.)
Lucien Nailo
player, 1366 posts
Seliar Silversong
Fri 20 Jan 2023
at 19:20
  • msg #592

Re: OOC III

So, question: do we want to fight the troglodytes now, or try to get more information first?

The only ways I can think to get more information is to finish off the trolls and try to find clues or to go back to the deep gnomes and ask.

I'm a little uncomfortable with leaving them behind us if we go to deal with more trolls.

If Rissa hits them with the cone of cold, that's probably our best area damage. I can set a trap to funnel them into a narrower area where the melee line can hold them while we pick the rest off.
Heldig One-Thumb
player, 114 posts
Fri 20 Jan 2023
at 19:46
  • msg #593

Re: OOC III

I think we can do this.  Heldig would be fine to stand on the front lines if we can make it narrow enough.  Communicating with them would be an issue language-wise.  Also, if they are underfed, we are walking happy meals.
This message was last edited by the player at 19:47, Fri 20 Jan 2023.
Rissa Twiceborn
player, 968 posts
Tiefling
AC: 14, HP 36:36
Fri 20 Jan 2023
at 20:14
  • msg #594

Re: OOC III

I can do the Cone of Cold, yeah.

We didn't even use the Staff last fight.
Alisandra
player, 547 posts
Fri 20 Jan 2023
at 22:40
  • msg #595

Re: OOC III

Heldig One-Thumb:
Also, if they are underfed, we are walking happy meals.

ROFL! I am now imagining box versions of all of us stumbling into the trogs' lair.
Alisandra
player, 548 posts
Sat 21 Jan 2023
at 14:56
  • msg #596

Re: OOC III

Okay, so in 5ED, there's not Knowledge (whatever), per se, and the four Int-based skills that are similar (Arcana, History, Nature, Religion) don't cover all monster types.

What does Alisandra, with her College of Lore education ("Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales.") and the Jack of All Trades (JOT) ability, know about troglodytes?

For an Int check, she's got -1 for the stat and +1 for JOT for a net +0. She's willing to sit down for 10x the normal Int/skill check time and scour her memory for any legends, songs, tidbits, etc., assuming you're using the DMG "Multiple Ability Checks" rule, to "eventually succeed." That's how I understand "Take 20" works in 5E, but I'm really a novice, so it's all up to you, oh wise and powerful DM! :-)
Lucien Nailo
player, 1367 posts
Seliar Silversong
Sat 21 Jan 2023
at 15:23
  • msg #597

Re: OOC III

Also DM, how wide is the tunnel mouth at the entrance to the troglodytes cavern?
Dungeon Master
GM, 1285 posts
Sun 22 Jan 2023
at 16:00
  • msg #598

Re: OOC III

Alisandra would know that troglodytes are savage and simple humanoids who live underground in filthy lairs. Acquiring food by any means necessary seems to be their only drive. They fight with their claws and fangs. And they speak their unique language.

The tunnel mouth at the entrance to the cavern is about 55 feet across. The cavern extends back farther than Lucien can see and is about 120 feet wide.
Jinx
player, 215 posts
Sun 22 Jan 2023
at 23:53
  • msg #599

Re: OOC III

Lucien Nailo:
Goggles of Night are top of our magic items priority list for Alisandra.

Or a scroll of permanent true polymorph. Jinx would happily accept another gnome in the party :-)
Jinx
player, 216 posts
Sun 22 Jan 2023
at 23:55
  • msg #600

Re: OOC III

Tasha's caustic brew is the closest to an area of affect that Jinx can do.  Limited range so would need to be careful
Lorrain Greenleaf
player, 121 posts
Thu 26 Jan 2023
at 09:20
  • msg #601

Re: OOC III

Ugh catching up once again. My computer needed to be fixed...
Alisandra
player, 550 posts
Fri 27 Jan 2023
at 14:48
  • msg #602

Re: OOC III

I (the player) have QUESTIONS!!!!

Has Ali been around long enough to know about the cottage and the riches? (Does she have a share of those riches? Are they real, or will they vanish as soon as you leave the cottage?)

I know from reading backwards that Alisandra's seen the cottage before; I'm asking what she knows about it.
Rissa Twiceborn
player, 972 posts
Tiefling
AC: 14, HP 36:36
Fri 27 Jan 2023
at 14:59
  • msg #603

Re: OOC III

Alisandra:
I (the player) have QUESTIONS!!!!

Ha, I figured people might.

Has Ali been around long enough to know about the cottage and the riches?

Ali's been there since the very first time we found out what it was. Rissa found her staff in there.

Does she have a share of those riches? Are they real, or will they vanish as soon as you leave the cottage?

Yep! Anything you need when we get into town, we can buy. Assuming the shop keepers have it. Trouble is, we tend to mostly be in smaller towns where they don't have a lot of stuff. I think we bought plate mail for someone once?
This message was last edited by the player at 15:02, Fri 27 Jan 2023.
Lathan Swiftstrider
player, 644 posts
Wood Elf Ranger
Fri 27 Jan 2023
at 17:22
  • msg #604

Re: OOC III

Do you guys want Lathan fighting up front to help block the tunnel entrance? I'm thinking that might be the best plan when dealing with the troglodytes, but if you think he should stay behind the line and use his bow, I'm willing to do that instead.
Alisandra
player, 551 posts
Fri 27 Jan 2023
at 18:56
  • msg #605

Re: OOC III

Alisandra is actually a reasonably good fighter, so she can take point with Heldig (and a bless would help with that).

Are we attacking or are we getting something out of the magic cottage o' wealth?
Heldig One-Thumb
player, 117 posts
Fri 27 Jan 2023
at 19:00
  • msg #606

Re: OOC III

So I've got Heldig, Snagger and Alisadra for bless.  Anyone else? It is an additional 1d4 to atk and saves. Next level when he gets 3rd level slots he can do 5 people at once.
Rissa Twiceborn
player, 973 posts
Tiefling
AC: 14, HP 36:36
Fri 27 Jan 2023
at 20:23
  • msg #607

Re: OOC III

I'm throwing out 2 Eldritch Blasts a round, so after round 1 (when I'm using the Staff) I get 2d4-3d4 a round out of it, depending on if I have to make a save.

Anyone making multiple attacks a round gets a bigger advantage.
This message was last edited by the player at 20:23, Fri 27 Jan 2023.
Rissa Twiceborn
player, 974 posts
Tiefling
AC: 14, HP 36:36
Fri 27 Jan 2023
at 20:25
  • msg #608

Re: OOC III

Alisandra:
Are we attacking or are we getting something out of the magic cottage o' wealth?


Attacking, Lucien needed something out of it, but we're good now.
Lathan Swiftstrider
player, 645 posts
Wood Elf Ranger
Fri 27 Jan 2023
at 21:26
  • msg #609

Re: OOC III

If I'm on the front line, I will get three attacks per round.
Lucien Nailo
player, 1370 posts
Seliar Silversong
Fri 27 Jan 2023
at 21:35
  • msg #610

Re: OOC III

In reply to Heldig One-Thumb (msg # 606):

I'm a good candidate to skip over for bless. I'm already really accurate and I get advantage a lot from my familiar. Also I only get 1 attack per round.

Lathan typically has the highest DPR so I'd probably say that he's the best choice.
Heldig One-Thumb
player, 118 posts
Fri 27 Jan 2023
at 21:38
  • msg #611

Re: OOC III

I'll add Lathan then.  Bless you can use with all 3 attacks.
Lathan Swiftstrider
player, 646 posts
Wood Elf Ranger
Sat 28 Jan 2023
at 15:17
  • msg #612

Re: OOC III

I'll be on the front line, then.
Rissa Twiceborn
player, 976 posts
Tiefling
AC: 14, HP 36:36
Mon 30 Jan 2023
at 21:19
  • msg #613

Re: OOC III

Fight time!
Lucien Nailo
player, 1373 posts
Seliar Silversong
Thu 2 Feb 2023
at 04:25
  • msg #614

Re: OOC III

So to summarize, I believe there should be a 20 foot gap that does not appear to be on fire and a 35 foot gap that actually isn't on fire.
Rissa Twiceborn
player, 979 posts
Tiefling
AC: 14, HP 36:36
Thu 2 Feb 2023
at 21:31
  • msg #615

Re: OOC III

How far away are they?

Does a 1 stop me from doing anything before they act?
Dungeon Master
GM, 1287 posts
Fri 3 Feb 2023
at 16:52
  • msg #616

Re: OOC III

The closest ones are 40+ feet away. You'll be able to hit them with ranged attacks before they close into melee range.

Those of you who are only making melee attacks and have already rolled this round, you can save your rolls for the next round.
Rissa Twiceborn
player, 980 posts
Tiefling
AC: 14, HP 36:36
Fri 3 Feb 2023
at 17:44
  • msg #617

Re: OOC III

Editing now!
Dungeon Master
GM, 1288 posts
Sun 5 Feb 2023
at 15:47
  • msg #618

Re: OOC III

Lorrain's player is having computer issues. He said he'd try to post soon.

FYI, Jinx, it would be to everyone's advantage for you not to cast faerie fire until after Rissa uses the wand.
Jinx
player, 220 posts
Mon 6 Feb 2023
at 08:39
  • msg #619

Re: OOC III

Dungeon Master:
Lorrain's player is having computer issues. He said he'd try to post soon.

FYI, Jinx, it would be to everyone's advantage for you not to cast faerie fire until after Rissa uses the wand.


Thanks,  can I delay the action then and cast just after Rissa on what survives?
Rissa Twiceborn
player, 981 posts
Tiefling
AC: 14, HP 36:36
Fri 10 Feb 2023
at 16:34
  • msg #620

Re: OOC III

Hope everyone is alright.


I get so stressed when my computer is glitching out, because so much of my life and passions are on that thing. Hope you get it fixed quickly Lorrain.
Lucien Nailo
player, 1374 posts
Seliar Silversong
Fri 10 Feb 2023
at 21:13
  • msg #621

Re: OOC III

I'm probably overdue to backup my hard drive when I get back from this trip...
Alisandra
player, 554 posts
Sun 12 Feb 2023
at 01:42
  • msg #622

Re: OOC III

Hope your computer issues are resolved, Lorrain!
Jinx
player, 221 posts
Mon 13 Feb 2023
at 23:09
  • msg #623

Re: OOC III

@DM:  is there sufficient space to catch some of the troglodytes in a Grease spell to slow them down without affecting my party?
Would Jinx think it would give us an advantage in the field?

If yes, I'll do that, if not, I'll just shoot at one of the faerie fire one.
This message was last edited by the player at 23:10, Mon 13 Feb 2023.
Lathan Swiftstrider
player, 650 posts
Wood Elf Ranger
Tue 14 Feb 2023
at 02:26
  • msg #624

Re: OOC III

I'd save the spell slot, Jinx. I could be wrong, but I suspect we'll make quick work of the troglodytes, especially since Rissa's blast took out half of them. (By the way, nice work, Rissa!)
Rissa Twiceborn
player, 983 posts
Tiefling
AC: 14, HP 36:36
Tue 14 Feb 2023
at 04:04
  • msg #625

Re: OOC III

Who would have guessed it, but a level 5 character having access to a Very Rare Magic Item is quite overpowered!

:)

Old modules are strange in a very interesting and unbalanced way. Yes you're level 4, now go kill 40 trolls, here is an artifact.

What's even funnier is, we carried around that cabin for how long before the DM nudged me to remind me what it did? To those who weren't there, the staff was in the cabin. I'm so pleased with all this.
This message was last edited by the player at 04:05, Tue 14 Feb 2023.
Lucien Nailo
player, 1376 posts
Seliar Silversong
Tue 14 Feb 2023
at 04:17
  • msg #626

Re: OOC III

I do very much like my cloak.
Rissa Twiceborn
player, 984 posts
Tiefling
AC: 14, HP 36:36
Tue 14 Feb 2023
at 05:34
  • msg #627

Re: OOC III

What's it do?
Lorrain Greenleaf
player, 125 posts
Tue 14 Feb 2023
at 11:11
  • msg #628

Re: OOC III

I feel like RPOL is punishing me lol!
Alisandra
player, 556 posts
Tue 14 Feb 2023
at 15:07
  • msg #629

Re: OOC III

For the rolls? Or 'cause we don't have a magic cabin and an infantry battalion cleverly disguised as a staff? ([The player is] so jelly!)
Dungeon Master
GM, 1291 posts
Tue 21 Feb 2023
at 17:50
  • msg #630

Re: OOC III

Lorrain, FYI, moving your flaming sphere is only a bonus action.
Lucien Nailo
player, 1379 posts
Seliar Silversong
Thu 23 Feb 2023
at 22:32
  • msg #631

Re: OOC III

My last 6 d20 rolls have been: 7, 7, 4, 1, 2, and 3.

Good thing these are troglodytes and not trolls.
Alisandra
player, 559 posts
Mon 27 Feb 2023
at 20:34
  • msg #632

Re: OOC III

Is Alisandra still under the poisoned condition? Or was that a one round thing?
Rissa Twiceborn
player, 988 posts
Tiefling
AC: 14, HP 36:36
Mon 27 Feb 2023
at 20:39
  • msg #633

Re: OOC III

Having Healing Word with Warlock slots is interesting, because it's not efficient to use, but you don't feel bad at all throwing it out while using Eldritch Blast.
Dungeon Master
GM, 1294 posts
Mon 27 Feb 2023
at 21:04
  • msg #634

Re: OOC III

Alisandra is still poisoned.
Lucien Nailo
player, 1380 posts
Seliar Silversong
Mon 27 Feb 2023
at 22:55
  • msg #635

Re: OOC III

From here on the back line I can't even tell, are they doing a lot of damage?

EDIT: Also, the trend continues. My last 8 d20 rolls: 7, 7, 4, 1, 2, 3, 6, and 2.
This message was last edited by the player at 22:58, Mon 27 Feb 2023.
Lorrain Greenleaf
player, 127 posts
Wed 1 Mar 2023
at 10:40
  • msg #636

Re: OOC III

Okay...my computer is still down but hopefully I can start posting regularly now.
Alisandra
player, 561 posts
Wed 1 Mar 2023
at 15:00
  • msg #637

Re: OOC III

Sorry you're still having computer problems. What's the problem? (Maybe one of us can help you address it?)
Lorrain Greenleaf
player, 128 posts
Fri 3 Mar 2023
at 02:15
  • msg #638

Re: OOC III

My husband has been working on it (he builds computers) and knows what the issue is...I do not. That is out of my wheel house of knowledge lol! I now own a Surface so I can post more regularly.
Rissa Twiceborn
player, 991 posts
Tiefling
AC: 14, HP 36:36
Fri 3 Mar 2023
at 16:48
  • msg #639

Re: OOC III

Mom is in town for the weekend, expect posts to be slower than normal for me.
Alisandra
player, 563 posts
Sat 4 Mar 2023
at 01:47
  • msg #640

Re: OOC III

Not sure where everyone’s hp are, but we should be where a short rest, a Hit Die, and my Song of Rest (+1d6) should cover it.
Rissa Twiceborn
player, 992 posts
Tiefling
AC: 14, HP 36:36
Sat 4 Mar 2023
at 04:03
  • msg #641

Re: OOC III

The Warlock is always happy to short rest.
Lucien Nailo
player, 1383 posts
Seliar Silversong
Sat 4 Mar 2023
at 04:38
  • msg #642

Re: OOC III

I don't need it, but I'm happy to scout while everyone recovers.
Rissa Twiceborn
player, 993 posts
Tiefling
AC: 14, HP 36:36
Sat 4 Mar 2023
at 05:28
  • msg #643

Re: OOC III

THat's a good plan.
Heldig One-Thumb
player, 126 posts
Sat 4 Mar 2023
at 13:34
  • msg #644

Re: OOC III

If we can get a long rest, Heldig is ready to hop to 5th level.
Alisandra
player, 564 posts
Sat 4 Mar 2023
at 15:53
  • msg #645

Re: OOC III

Alisandra is ALSO READY TO LEVEL. Oh, sorry, didn't mean to shout. ;-)

A long rest would be tres bien.
Rissa Twiceborn
player, 994 posts
Tiefling
AC: 14, HP 36:36
Sat 4 Mar 2023
at 17:04
  • msg #646

Re: OOC III

2 people leveling is a big power spike, especially to 5.

Let's see if we can pull that off.
This message was last edited by the player at 17:04, Sat 04 Mar 2023.
Dungeon Master
GM, 1296 posts
Sat 4 Mar 2023
at 19:03
  • msg #647

Re: OOC III

I'll post more tonight or tomorrow, but Alisandra, Heldig, Jinx, Lorrain, and Snagger are all ready to level up.
Rissa Twiceborn
player, 995 posts
Tiefling
AC: 14, HP 36:36
Sat 4 Mar 2023
at 21:27
  • msg #648

Re: OOC III

Niiiiiice.

Long rest ASAP then.
Lucien Nailo
player, 1384 posts
Seliar Silversong
Sun 5 Mar 2023
at 00:34
  • msg #649

Re: OOC III

If we're going to long rest, I would pitch retreating to the place where we last rested instead of staying so close to the remaining trolls. There's still a lot of them.
Alisandra
player, 565 posts
Sun 5 Mar 2023
at 01:07
  • msg #650

Re: OOC III

Agree; we should (once again) pull back and Long Rest.
Jinx
player, 227 posts
Sun 5 Mar 2023
at 16:16
  • msg #651

Re: OOC III


Sounds like a good time to rest, somewhere safe and after we search this area.

Regarding previous discussion for Jinx levelling up, I am leaning to giving her a 3rd artificer level rather than wizard.  That would allow me to explore the artificer class, bringing in the artificer specialisation should have a significant impact on her capabilities.

Although taking a 3rd level in wizard would bring 2nd level spells, I feel we already have an arcanist and she's just be playing catch up.  Artificer specialisation would bring something different.
Rissa Twiceborn
player, 997 posts
Tiefling
AC: 14, HP 36:36
Sun 5 Mar 2023
at 16:19
  • msg #652

Re: OOC III

Alisandra:
Agree; we should (once again) pull back and Long Rest.


Heh, that's why I think the style of game these old school modules encourage isn't for a lot of people, but I find it to be a really interesting change of pace. It's a lot of caution, a lot of pulling back and recovering resources, followed by intense action moments where we are up against a frankly absurd number of enemies and trying to kill them before they reach us. It's not balanced, it's not interested in being fair (I have a freaking Staff of Frost? When I was level 4 I was Warlock 2/Sorcerer 2, I didn't have access to 2nd level spells, but I could cast Wall of Ice. Also, I now get dibs on literally no magic items forever.), but it's a really interesting approach to the game.

Okay, retreat it is!

@Jinx Awesome.

What specialization are you going to go for?
This message was last edited by the player at 16:20, Sun 05 Mar 2023.
Lucien Nailo
player, 1386 posts
Seliar Silversong
Sun 5 Mar 2023
at 18:32
  • msg #653

Re: OOC III

@Alisandra: my concern with short resting is that those two trolls might go get backup. There's still more trolls than we can handle in a single fight and this cavern is a dead end.
Alisandra
player, 567 posts
Sun 5 Mar 2023
at 19:44
  • msg #654

Re: OOC III

Then let's go nail trolls and then get back to safe territory for a Long Rest :-) I'm game.
Jinx
player, 229 posts
Tue 7 Mar 2023
at 09:13
  • msg #655

Re: OOC III


As long as it's just two trolls we should be fine.  Do we have recent familiar spying info?
Lucien Nailo
player, 1387 posts
Seliar Silversong
Tue 7 Mar 2023
at 23:54
  • msg #656

Re: OOC III

Just that these trolls moved up to the entrance of this tunnel. My familiar didn't go beyond that.
Lorrain Greenleaf
player, 130 posts
Wed 8 Mar 2023
at 11:26
  • msg #657

Re: OOC III

I am all for making sure things are secure before a long rest.
Jinx
player, 233 posts
Wed 8 Mar 2023
at 13:37
  • msg #658

Re: OOC III

@Lorrain:
This look like a critical:

04:36, Today: Lorrain Greenleaf rolled 26 using 1d20+6.  Fire Bolt.
Lorrain Greenleaf
player, 132 posts
Wed 8 Mar 2023
at 22:45
  • msg #659

Re: OOC III

You are right! I totally didn't notice!
Dungeon Master
GM, 1298 posts
Sun 12 Mar 2023
at 16:19
  • msg #660

Re: OOC III

Sorry for the slow response; I had difficulty finding time to post this week.
Dungeon Master
GM, 1303 posts
Sun 19 Mar 2023
at 14:57
  • msg #661

Re: OOC III

Those of you who are ready to level up, please send me a PM when you've made the appropriate changes on your sheet.
Lucien Nailo
player, 1393 posts
Seliar Silversong
Sun 19 Mar 2023
at 21:51
  • msg #662

Re: OOC III

Rissa, I think you should hold off on the cottage. The troglodytes had a lot of treasure that we still need to collect and I'm betting the trolls will have more. We should save the cottage to shovel all that inside once we finish them off.
Rissa Twiceborn
player, 1004 posts
Tiefling
AC: 14, HP 36:36
Sun 19 Mar 2023
at 23:39
  • msg #663

Re: OOC III

Noted, editing.
Dungeon Master
GM, 1304 posts
Thu 23 Mar 2023
at 16:45
  • msg #664

Re: OOC III

We are still waiting for Jinx and Lorrain to update their character sheets (due to leveling up) before we are ready to move on.
Jinx
player, 235 posts
Thu 23 Mar 2023
at 19:59
  • msg #665

Re: OOC III


Sorry, life has been busy and as I am not a DnD 5e expert, I needed to do a bit of reading.

As discussed previously since we have a pure wizard and a pure warlock, I think I'll grow Jinx as an artificer rather than as a wizard. I can't quite picture Jinx as Iron Man... doesn't seem to fit... so I'll discount the Armorer.  she's more of a fiddler, building things.  So I think I'll go Artillerist.

I'm updating the character sheet now but if anyone think I am making a mistake, please do let me know. I am open to advice.
Jinx
player, 236 posts
Thu 23 Mar 2023
at 20:04
  • msg #666

Re: OOC III

@Dungeon Master:  how do we handle HP gain at level up?
Dungeon Master
GM, 1305 posts
Thu 23 Mar 2023
at 20:45
  • msg #667

Re: OOC III

As an Artificer, you would get 5 + your Constitution modifier hit points.
Jinx
player, 237 posts
Thu 23 Mar 2023
at 21:35
  • msg #668

Re: OOC III

I think that's the character sheet adjusted.  If I understand, I get a new 2nd level spell slot but I still do not get any 2nd level known.
Rissa Twiceborn
player, 1006 posts
Tiefling
AC: 14, HP 36:36
Thu 23 Mar 2023
at 21:49
  • msg #669

Re: OOC III

Woo!

Artillerist will be a huge boost to your action economy and damage.
Lorrain Greenleaf
player, 134 posts
Sun 26 Mar 2023
at 08:32
  • msg #670

Re: OOC III

I believe my sheet is done. Sorry it took so long...training new people at work that you do not get along with sucks!
Alisandra
player, 573 posts
Sun 26 Mar 2023
at 09:23
  • msg #671

Re: OOC III

If your character has a component pouch, you are assumed to have non-costly material components. If you don’t have a pouch, plan on buying one asap :-)
Dungeon Master
GM, 1306 posts
Sun 26 Mar 2023
at 16:55
  • msg #672

Re: OOC III

Looks good, Lorrain, though I did adjust your hit point total up by two points.

And we can assume that you have those material components in your pouch.
Lorrain Greenleaf
player, 136 posts
Tue 28 Mar 2023
at 13:39
  • msg #673

Re: OOC III

Oh sweet. I will adjust my post here in a sec then. I honestly forget how spell components work in 5e.
Rissa Twiceborn
player, 1009 posts
Tiefling
AC: 14, HP 36:36
Wed 29 Mar 2023
at 04:00
  • msg #674

Re: OOC III

It's technically a tiara.

But for a Troll.
Alisandra
player, 576 posts
Wed 29 Mar 2023
at 13:47
  • msg #675

Re: OOC III

I know; it's necklace-sized for Alisandra, though. ;-)

edited: In for a penny, in for a pound. Also, Alisandra's not all that bright. Wise, charismatic, and quick on her feet? All of those, but not pure intelligence.
This message was last edited by the player at 13:50, Wed 29 Mar 2023.
Rissa Twiceborn
player, 1011 posts
Tiefling
AC: 14, HP 36:36
Wed 29 Mar 2023
at 15:43
  • msg #676

Re: OOC III

What did you end up taking for level 5?
Alisandra
player, 578 posts
Wed 29 Mar 2023
at 16:51
  • msg #677

Re: OOC III

Alisandra gained prestidigitation and swapped hold person for mirror image, and gained phantasmal force.
Rissa Twiceborn
player, 1012 posts
Tiefling
AC: 14, HP 36:36
Wed 29 Mar 2023
at 16:53
  • msg #678

Re: OOC III

Oh no, Bards can't get Darkvision, can they?

What subclass?
Alisandra
player, 579 posts
Wed 29 Mar 2023
at 17:42
  • msg #679

Re: OOC III

College of Lore, so in two more levels I can dip into other classes' spells (I have a level of fighter that the previous player dipped into).

However, burning one of those precious, precious, precious cross-class spell choices on darkvision?!? Piffle!!!
Rissa Twiceborn
player, 1013 posts
Tiefling
AC: 14, HP 36:36
Wed 29 Mar 2023
at 17:57
  • msg #680

Re: OOC III

Yeah I don't think I could stomach that either.

Lore Bards are one of my favorite things in the game, but I really wish they got Magical Secrets at 3rd and 6th level.
Alisandra
player, 580 posts
Wed 29 Mar 2023
at 18:22
  • msg #681

Re: OOC III

Yeah, the third-level ability (cutting words) is tough for the DM to run. I don't envy our DM having to deal with the "oh, and Alisandra can decide she doesn't like the d20 result a monster got (but without knowing the monster hit or not) and then toss a -1d6 on that roll" mechanism. It can also be applied to a damage roll, preventing 1d6 of the damage.

It's tough for the DM to remember I have it, and then it totally breaks immersion because the DM has to consider the parameters I gave them for the ability. That's better than having to give me (the player) all the raw d20 rolls by every monsters, and then have me decide which one I used the ability on, but man, it's gotta be annoying to have to deal with this power.

It's one of those things that look good on paper, but in practice its awful.

It'll get worse when I hit bard-5 and get font of inspiration, which resets my bardic inspiration after just a short rest; with more uses per day, Alisandra will be more willing to try it, plus the die changes at that point to a d8, so it'll be more powerful/more likely to stop a hit.

All that being said, I'd happily let cutting words go for some other ability. O.O <-- big puppy dog eyes

Giving me another dose of Magical Secrets is probably too good, though. I get it (already) at 6 and 10th.
Alisandra
player, 581 posts
Thu 30 Mar 2023
at 19:58
  • msg #682

Re: OOC III

Dungeon Master:
Nothing happens when Alisandra puts on the second tiara.

Not sure what the right response is:
  • Awwwwww!
  • Whew! Thank the gods it didn't do anything!

Rissa Twiceborn
player, 1014 posts
Tiefling
AC: 14, HP 36:36
Sun 2 Apr 2023
at 16:22
  • msg #683

Re: OOC III

Lucien has a surprise round, or all of us do?
Dungeon Master
GM, 1310 posts
Sun 2 Apr 2023
at 16:25
  • msg #684

Re: OOC III

Just Lucien. I should have specified that in my post. Thanks for checking.
Alisandra
player, 584 posts
Mon 3 Apr 2023
at 21:51
  • msg #685

Re: OOC III

DM, once I cast the phantasmal force spell on the victim, what are the range rules? Does it just keep attacking him (unless he manages to identify it as illusion [Int save], or unless someone else dispels it) even if he runs? Or does Alisandra need to keep the troll within 60 ft.?
Rissa Twiceborn
player, 1016 posts
Tiefling
AC: 14, HP 36:36
Mon 3 Apr 2023
at 22:08
  • msg #686

Re: OOC III

How many feet did it move?
Dungeon Master
GM, 1312 posts
Mon 3 Apr 2023
at 22:15
  • msg #687

Re: OOC III

The troll is only an additional 15 feet away from the party.

I don't think you can move a phantasmal force spell. I don't see anything about moving it in the description.
Alisandra
player, 585 posts
Mon 3 Apr 2023
at 22:33
  • msg #688

Re: OOC III

I don't want to get into a rules argument -- that would be disrespectful and I do not want to do that! -- so I'll make my point and then accept the ruling:

The spell is cast on a target creature, and affects their mind; it's not cast on a point or the ground. Therefore, once they're affected, I argue that an illusory creature can move. I also argue that once the illusion is "on" the target [i.e., fails save and/or fails to examine it with an action], there's no range so long as Alisandra maintains concentration. For example, if I were to cast charm person on an orc and it was affected, it remains enchanted until it breaks free or the duration expires.

The creature must be in range for Alisandra to cast the spell, but after that, if it fails the save, it is doomed unless something happens to make it think it might be an illusion, and then it can spend its action attempting a new Int save.

This is all assuming I made a creature and had it attack. If I made a pool of acid, it obviously can't move.
Lucien Nailo
player, 1401 posts
Seliar Silversong
Mon 3 Apr 2023
at 23:01
  • msg #689

Re: OOC III

General reminder to the group (except Lathan) to move at half speed or risk falling due to troll goo.
Alisandra
player, 586 posts
Wed 5 Apr 2023
at 13:36
  • msg #690

Re: OOC III

DM, did you come to a conclusion in regard to the phantasm spell? Or was your original statement THE ruling?

quote:
"I don't think you can move a phantasmal force spell. I don't see anything about moving it in the description"

seemed like "still in discussion" to me, so that's why I wrote the 3 Apr post arguing that the target is the troll and not the ground under the troll. The mention of area is a size limit on the illusion, not "the spell's area," in other words.

If you meant that to be your final ruling, I apologize for the misunderstanding.
Dungeon Master
GM, 1313 posts
Wed 5 Apr 2023
at 14:07
  • msg #691

Re: OOC III

I'm ruling that you can't move a phantasmal force spell. Sorry for the delay in getting back to you.
Alisandra
player, 587 posts
Wed 5 Apr 2023
at 14:10
  • msg #692

Re: OOC III

No problem; thank you.
Lucien Nailo
player, 1403 posts
Seliar Silversong
Wed 5 Apr 2023
at 22:48
  • msg #693

Re: OOC III

I didn't realize that the flamethrower could move and fire again. Dope.
Jinx
player, 246 posts
Sun 9 Apr 2023
at 22:17
  • msg #694

Re: OOC III

Lucien Nailo:
I didn't realize that the flamethrower could move and fire again. Dope.


At least that's my reading of the rules.  Nice also that it can move 15' and fire in the same rounds. It does say that you can choose for it to have legs but I am struggling to figure out the benefit of choosing for it not to have legs.  Even for pure style and aesthetic reasons, I think Jinx would just prefer to give it legs anyway.
Rissa Twiceborn
player, 1019 posts
Tiefling
AC: 14, HP 36:36
Sun 9 Apr 2023
at 23:35
  • msg #695

Re: OOC III

The one time I played an Artificer, I played them as duel wielding wands, so it didn't have legs.

But yeah, there is no mechanical reason for it not to.
Jinx
player, 249 posts
Tue 11 Apr 2023
at 22:51
  • msg #696

Re: OOC III


Which leads me to: do we have an inventory somewhere?  I am not seeing one so I don't know what Jinx is scanning
Rissa Twiceborn
player, 1021 posts
Tiefling
AC: 14, HP 36:36
Tue 11 Apr 2023
at 23:27
  • msg #697

OOC III

Last I knew, we had...

640: cp
1991: sp
2050: ep
15683: gp
2040: pp

... in the cottage, DM has been keeping track though so I don't actually know.
Dungeon Master
GM, 1317 posts
Tue 11 Apr 2023
at 23:42
  • msg #698

OOC III

I don't have a list of the equipment in the cottage. I think I did at one point, but I can't find it.

Here are the current totals for coins, though:

1790 cp
4191 sp
2610 ep
16333 gp
2040 pp

Lucien, do you have a list of the equipment in the cottage?
Rissa Twiceborn
player, 1022 posts
Tiefling
AC: 14, HP 36:36
Wed 12 Apr 2023
at 00:11
  • msg #699

Re: OOC III

Found it!


 -platinum choker w/emeralds
 -silver scroll case
 -a platinum bracelet set with chrysoberyls, two emeralds, and a sapphire
 -several small rings and earrings, a bracelet, a necklace, and a pair of small dark pearls
Lucien Nailo
player, 1406 posts
Seliar Silversong
Wed 12 Apr 2023
at 00:14
  • msg #700

OOC III

I have a list of equipment that I had stored in the cottage, but it's all that random stuff I bought 'just in case'. I don't have a list of the money or anything anyone else might have left in there.

Lucien has some special stuff on him, but I think it's all already been scanned:
  •       Silvered Flasks x2 (one given to Garyld to pass along to Tauster)
  •       Gilded Key with Ivory Handle x2
  •       Gold Tanar'ri Bracelet
  •       Holy Symbol of Cyric x2

I'll go ahead and add everything you've got to my sheet under the section for the cottage.

Can Jinx cast Identify? I know that the Flask is a potion, but I don't know what it does.
This message was last edited by the player at 00:16, Wed 12 Apr 2023.
Rissa Twiceborn
player, 1023 posts
Tiefling
AC: 14, HP 36:36
Wed 12 Apr 2023
at 01:13
  • msg #701

Re: OOC III

Rissa's original character description read

quote:
Her ears and horns were heavily pierced and adorned with jewelry and rings, with some trinkets of real value mixed in among the cheap costume jewelry.


She has been adding real gemstones and especially pearls since they started, she's now wearing a small fortune if anyone needs cash. Ruins of Thornwood message #338 is an example of that.

She considers it all communal, if anyone asked for it she'd hand it over. She just likes looking at and wearing the gems and pearls.
This message was last edited by the player at 01:14, Wed 12 Apr 2023.
Jinx
player, 250 posts
Wed 12 Apr 2023
at 09:43
  • msg #702

Re: OOC III


@Lucien Jinx can cast identify if she prepares it.  It's on the artificer spell list

@DM and @All: Would it make sense to have a dedicated thread that lists the communal stash (I am assuming we have a communal stash)?
Lucien Nailo
player, 1409 posts
Seliar Silversong
Fri 14 Apr 2023
at 20:25
  • msg #703

Re: OOC III

@DM: Can my familiar tell me how far down the tunnel the trolls are?
Dungeon Master
GM, 1319 posts
Sun 16 Apr 2023
at 14:18
  • msg #704

Re: OOC III

Lucien, I have updated my last message to you to include that information.
Heldig One-Thumb
player, 137 posts
Sun 16 Apr 2023
at 15:53
  • msg #705

Re: OOC III

I will be on travel starting from 4/17 to 4/26.  Please feel free to npc Heldig as needed.
Alisandra
player, 592 posts
Sun 16 Apr 2023
at 16:36
  • msg #706

Re: OOC III

I’m returning from travel! Hope we both have a good journey!

Fortunately I had interwebs the whole time, so I could keep up mostly.
Lucien Nailo
player, 1411 posts
Seliar Silversong
Sun 16 Apr 2023
at 20:11
  • msg #707

Re: OOC III

Just to be clear (because I think I got confused and explained it badly IC), I think we have to go through 7 trolls before we get to the 4.

This is the text I got for scouting:

Lucien's familiar reports back that the next tunnel leads to a cave that contains seven trolls; this is the smallest cave, and the closest trolls are only about 50 to 60 feet from the beginning of the tunnel. The tunnel after that proceeds for almost 300 feet before opening up to a cave with four more trolls. And the main tunnel ends in a cave with six trolls; these trolls are more than 500 feet away from where the party currently stands.
Dungeon Master
GM, 1320 posts
Sun 16 Apr 2023
at 20:44
  • msg #708

Re: OOC III

The first two tunnels branch off the main tunnel, so you could skip the tunnel and cave with seven trolls and go to the tunnel and cave with four.
Alisandra
player, 594 posts
Thu 20 Apr 2023
at 13:38
  • msg #709

Re: OOC III

quote:
There are four sickly-looking trolls in the middle of the cavern.

Okay, now I’m starting to feel a little sorry for them. The player, mind. Alisandra? It’s war (of a kind).
Jinx
player, 254 posts
Thu 20 Apr 2023
at 15:39
  • msg #710

Re: OOC III


Jinx was feeling sorry for them a while ago but you all talked her out of that.  If Jinx is now turning into a pyromaniac, you know where the blame lies :-)
Rissa Twiceborn
player, 1026 posts
Tiefling
AC: 14, HP 36:36
Thu 20 Apr 2023
at 18:52
  • msg #711

Re: OOC III

Rissa had to seal her companion Three-Elks in ice after he was surrounded and torn to pieces by a pack of twelve of them.

She's grown a wee bit cold.
Alisandra
player, 596 posts
Sat 22 Apr 2023
at 22:29
  • msg #712

Re: OOC III

quote:
She then cast a Fire Bolt at one of the troll highlighted by Alisandra.

I love your optimism that at least one will be affected! LOL
Lorrain Greenleaf
player, 140 posts
Sun 23 Apr 2023
at 12:13
  • msg #713

Re: OOC III

So I will try to catch up here later today. I took my green belt test yesterday and...it was ugly but I passed! For context...I do Hawaiian Kempo (martial arts with an MMA/self defense bent) and the green belt is a milestone. The test is basically 3 5 minutes rounds. You have 3 different opponents who are tagging out every minute and so they are fresh while you are dying for breath and a sip of water. You get a minute break inbetween rounds. The very last minute of the last round...I had all 3 opponents just punching the crap out of me and I had to fight back somehow...

But yeah...I managed to pass and now I can get back to the things I enjoy (like gaming!). The amount of anxiety that I had because of this test has been awful.
Alisandra
player, 597 posts
Sun 23 Apr 2023
at 14:13
  • msg #714

Re: OOC III

Congratulations, Lorrain! Green belt is indeed a major milestone! Hoʻomaikaʻi!!!
Lucien Nailo
player, 1414 posts
Seliar Silversong
Sun 23 Apr 2023
at 19:38
  • msg #715

Re: OOC III

In reply to Lorrain Greenleaf (msg # 713):

Congrats!
Dungeon Master
GM, 1323 posts
Mon 24 Apr 2023
at 21:03
  • msg #716

Re: OOC III

Congratulations, Lorrain. I'm sorry to hear it was causing you so much anxiety, but I'm glad you passed the test.
Rissa Twiceborn
player, 1029 posts
Tiefling
AC: 14, HP 36:36
Mon 24 Apr 2023
at 21:41
  • msg #717

Re: OOC III

That's exciting, congrats!

Kajukenbo was my first martial art, so I'm familiar with the style.

Though I only did a year before I transitioned to Kung Fu, the  only another two of that before I landed at full contact MMA, so not really that familiar!
Alisandra
player, 599 posts
Wed 26 Apr 2023
at 14:16
  • msg #718

Re: OOC III

You're a deadly little tiefling [in real life], aren't you?
Rissa Twiceborn
player, 1030 posts
Tiefling
AC: 14, HP 36:36
Wed 26 Apr 2023
at 19:17
  • msg #719

Re: OOC III

Ha, a decade ago, yeah!

Now I'd need a good 5 minutes of stretching to limber up first so I don't pull a muscle.
This message was last edited by the player at 19:19, Wed 26 Apr 2023.
Alisandra
player, 600 posts
Wed 26 Apr 2023
at 20:07
  • msg #720

Re: OOC III

We need to give the flamethrower the power of flight so it can rain fire from above. A little drone with a flamethrower, how cute!


Alisandra
player, 602 posts
Thu 27 Apr 2023
at 19:29
  • msg #721

Re: OOC III

DM: noted use of Bardic Inspiration and the spells expended so far (2xL2, 1xL1). Thanks! :-)
Heldig One-Thumb
player, 139 posts
Fri 28 Apr 2023
at 20:51
  • msg #722

Re: OOC III

I'm back!
Lucien Nailo
player, 1417 posts
Seliar Silversong
Sat 29 Apr 2023
at 00:33
  • msg #723

Re: OOC III

Welcome back!
Alisandra
player, 604 posts
Mon 1 May 2023
at 19:15
  • msg #724

Re: OOC III

Question about Song of Rest; it can be read either way, I suppose.

Is it +1d6 to the healing one can get from spending all the Hit Dice you choose? I.e., +1d6 for the whole Short Rest for each character?

Example: Heldig rolls 2 of his 1d8 HD and gets 1d6 from Alisandra's Song of Rest; total = 2d8+1d6

Or is it +1d6 to the healing one can get from each Hit Die you roll during the Short Rest?

Example: Heldig rolls 2 of his 1d8 HD and gets +1d6 for each HD from Alisandra's Song of Rest; total = 2d8+2d6

Thanks :-)
Dungeon Master
GM, 1327 posts
Mon 1 May 2023
at 19:31
  • msg #725

Re: OOC III

Song of Rest provides 1d6 additional hit points to anyone who spends a Hit Die to regain hit points at the end of a Short Rest. It is +1d6 regardless of the number of Hit Dice spent, as long as the character spends at least one Hit Die.
Alisandra
player, 605 posts
Mon 1 May 2023
at 20:51
  • msg #726

Re: OOC III

Noted; guys, I can give you +1d6 for a Short Rest :-)

Alisandra's still down 24 points and has 1d10+4d8 HD. (And can benefit herself from the SoR for another +1d6.) Should be able to heal up by expending most (or all) of those dice.

She's down one use of Bardic Inspiration, one 1-level spell, and 2 2-level spells so she can certainly move on after some healing.
Rissa Twiceborn
player, 1034 posts
Tiefling
AC: 14, HP 36:36
Mon 1 May 2023
at 22:09
  • msg #727

Re: OOC III

Rissa will be at 0 expended resources once we finish a short rest, so if anyone wants and or needs some Sorcerer Spell slots for healing, please let me know.
Jinx
player, 258 posts
Tue 2 May 2023
at 08:09
  • msg #728

Re: OOC III


Jinx has cure wounds spells available.
Rissa Twiceborn
player, 1035 posts
Tiefling
AC: 14, HP 36:36
Tue 2 May 2023
at 13:42
  • msg #729

Re: OOC III

Short rest it is
Alisandra
player, 606 posts
Tue 2 May 2023
at 13:45
  • msg #730

Re: OOC III

I think we should use Hit Dice (that's what they're there for, after all) before spells. Neither replenishes without a Long Rest, but the spells can be cast in combat.

The bard can do a Song of Rest on each Short Rest (it's unlimited that way), as well. (And next level, it does +1d8 :-) )

However, whatever the party wants to do, I'm down.

Oh, by the way, Alisandra's build is fighter 1/bard 4; the original player(s) took Defensive Fighting as the fighter stance, and the fighter level also lets Alisandra wear a breast plate and use a shield. Finally, pretty good Dex (16), for a total AC of 19. I don't have a good feel for good/middling/bad AC in 5ED; where does AC 19 rank? Those trolls seemed to hit me pretty much at will this time, so should I be working on AC before standing in the combat line again?
Heldig One-Thumb
player, 142 posts
Tue 2 May 2023
at 14:54
  • msg #731

Re: OOC III

I agree.  Plenty of HD to use in between and song of rest absolutely helps.
Rissa Twiceborn
player, 1036 posts
Tiefling
AC: 14, HP 36:36
Tue 2 May 2023
at 19:24
  • msg #732

Re: OOC III

With standard array/point buy and starting equipment, I think only a fighter can have an AC of 19 at 1st level?

At this point, without magical items the highest AC characters in the game would be sitting on like a 21. 19 is quite good.

Highest AC
Plate mail 18
Shield +2
Defensive fighting style +1

There are ways to squeak out another point or two (Warforged, Armorer Artificer) but generally most characters are never even going to see a 19 without some serious magic.
This message was last edited by the player at 20:03, Tue 02 May 2023.
Alisandra
player, 607 posts
Tue 2 May 2023
at 20:43
  • msg #733

Re: OOC III

Thanks, Rissa. Your answer tells me "don't spend character development effort improving what's already pretty nice."

That's good - because as a primary (i.e., 9-levels-of-spells) caster, I really want to focus on making THAT more powerful, not in trying to be more martial.
Alisandra
player, 608 posts
Tue 2 May 2023
at 21:58
  • msg #734

Re: OOC III

Need 24 points of healing; rolling as I go:

1d10+1+1d6 (fighter HD + Song of Rest + Con bonus):
16:55, Today: Alisandra rolled 11 using 1d10+1+1d6 ((4,6)).

Now need 13 points of healing

1d8+1: (first bard HD + Con bonus)
16:55, Today: Alisandra rolled 7 using 1d8+1 ((6)).

Now need 6 points of healing

1d8+1: (second bard HD + Con bonus)
16:56, Today: Alisandra rolled 2 using 1d8+1 ((1)).

Now need 4 points of healing,

1d8+1: (third bard HD + Con bonus)
16:57, Today: Alisandra rolled 7 using 1d8+1 ((6)).

Fully healed, one bard HD left for next rest.
Lucien Nailo
player, 1420 posts
Seliar Silversong
Wed 3 May 2023
at 01:24
  • msg #735

Re: OOC III

I'm planning on continuing to take levels in fighter for awhile. I want Lucien to become an Arcane Archer. Next fight or two ought to take me to level 6.
Rissa Twiceborn
player, 1039 posts
Tiefling
AC: 14, HP 36:36
Wed 3 May 2023
at 19:51
  • msg #736

Re: OOC III

I'm closer to 6 than I thought I'd be.

I'll be Sorcerer 3/Warlock 3 at that point. Trolls might already all be dead. If there are any left, being able to rapid fire spam Hex infused Scorching Rays will do some serious work.

Pretty sure I'll just being going Sorcerer from now on, as "I will be the most powerful Sorceress the world has ever seen!" seems to be her character arc.
This message was last edited by the player at 19:52, Wed 03 May 2023.
Lorrain Greenleaf
player, 143 posts
Fri 5 May 2023
at 01:33
  • msg #737

Re: OOC III

Sorry I thought I had posted but apparently forget to hit 'Post Message' (I could have sworn I did...). Anyhow, Lorrain would have brought up that he can cast Fireball upon the group of six.
Dungeon Master
GM, 1329 posts
Fri 5 May 2023
at 11:00
  • msg #738

Re: OOC III

A friend of mine killed himself this week. I don't expect to post again until Monday.
Heldig One-Thumb
player, 144 posts
Fri 5 May 2023
at 12:42
  • msg #739

Re: OOC III

I am so, so sorry to hear that.  Please take your time.
Alisandra
player, 610 posts
Fri 5 May 2023
at 13:11
  • msg #740

Re: OOC III

That’s terrible, terrible news. Take the time you need, and we’ll be here waiting.
Rissa Twiceborn
player, 1040 posts
Tiefling
AC: 14, HP 36:36
Fri 5 May 2023
at 13:49
  • msg #741

Re: OOC III

Please take all the time you need in the world.
Jinx
player, 261 posts
Fri 5 May 2023
at 22:34
  • msg #742

Re: OOC III

I am so sorry.  Please accept my deepest sympathy.
Lucien Nailo
player, 1422 posts
Seliar Silversong
Fri 5 May 2023
at 22:38
  • msg #743

Re: OOC III

I'm so sorry. Please take the time you need.
Lathan Swiftstrider
player, 666 posts
Wood Elf Ranger
Sun 7 May 2023
at 11:26
  • msg #744

Re: OOC III

Take care.
Lorrain Greenleaf
player, 144 posts
Wed 10 May 2023
at 03:30
  • msg #745

Re: OOC III

I am so sorry for you loss...

I also wanted to apologize for my silence. It's nothing in comparison...still stings though... So I was having issues with my computer's hard drive and such...the hubs got a new one and fixed it all...problem...I lost everything...like 7 years of art that I have done digitally...yeah I should have backed it up...lesson learned...still pretty upset over it. -_-
Alisandra
player, 612 posts
Wed 10 May 2023
at 13:46
  • msg #746

Re: OOC III

There are services that can recover bricked hard drive data, Lorrain. No guarantee that they can un-brick YOUR data, but they exist. Make sure you use one that's accredited or has good reviews, especially if you had personal/account information on that drive.

Good luck! Losing my novels and other writings would probably kill me!
Rissa Twiceborn
player, 1041 posts
Tiefling
AC: 14, HP 36:36
Wed 10 May 2023
at 21:42
  • msg #747

Re: OOC III

Hope everyone is doing alright.




How wide and long is the cave?
Jinx
player, 262 posts
Thu 11 May 2023
at 18:06
  • msg #748

Re: OOC III

@Alisandra: that's valid question.  I will have to ask @GM if Jinx would have enough knowledge to be able to make a judgement call if Grease is likely to affect the trolls.
Dungeon Master
GM, 1331 posts
Thu 11 May 2023
at 21:08
  • msg #749

Re: OOC III

The entrance to the cave is about 100 feet wide, and the middle is about 160 feet wide. It extends back more than 200 feet, with the last 100 feet being a pool of water.

The trolls should still be susceptible to a grease spell, but remember that it only covers a 10-foot-square.
Rissa Twiceborn
player, 1042 posts
Tiefling
AC: 14, HP 36:36
Thu 11 May 2023
at 23:14
  • msg #750

Re: OOC III

Alright, so the Wall of Ice is way too small to cover that sort of ground, it's not a good option.  6 Trolls is too many for a fair fight.

Here is my idea for a plan.  I can see 120 ft. in the dark, and shoot that far as well.  I could maybe start shooting at them from the tunnel mouth, and hope that they chase the source of the damage. I won't be doing fire, so it won't cut through their regeneration. Hopefully they rush towards us and not into the water.

Then, once they make it to the tunnels we can do a fighting retreat, hopefully burn a few down, then form up the wall of ice to separate them in an enclosed space cut them down.
Rissa Twiceborn
player, 1043 posts
Tiefling
AC: 14, HP 36:36
Thu 11 May 2023
at 23:14
  • msg #751

Re: OOC III

*Looks at IC*

Ohhhh shit.  Game time!
This message was last edited by the player at 23:26, Thu 11 May 2023.
Lucien Nailo
player, 1424 posts
Seliar Silversong
Fri 12 May 2023
at 14:40
  • msg #752

Re: OOC III

Hopefully Jinx's flamethrower can spread the love around.

We can still do a fighting retreat. Just need to avoid getting mixed up in melee. I'll pop out an illusory Kuiper to draw some attacks next turn.

EDIT: Also, sorry for blowing the strategy. I made that post after work before my nap and probably should have waited.
This message was last edited by the player at 14:41, Fri 12 May 2023.
Alisandra
player, 614 posts
Fri 12 May 2023
at 14:48
  • msg #753

Re: OOC III

Are you kidding, Lucien!??!??!? This is exactly what happens on a battlefield in real life! I love it!
Alisandra
player, 615 posts
Fri 12 May 2023
at 14:51
  • msg #754

Re: OOC III

Lathan, just curious -- what gives you advantage on initiative rolls?
Lathan Swiftstrider
player, 668 posts
Wood Elf Ranger
Fri 12 May 2023
at 16:02
  • msg #755

Re: OOC III

The Natural Explorer class feature of Ranger (Revised).
Alisandra
player, 616 posts
Fri 12 May 2023
at 16:03
  • msg #756

Re: OOC III

Thanks, Lathan.
Rissa Twiceborn
player, 1045 posts
Tiefling
AC: 14, HP 36:36
Fri 12 May 2023
at 22:13
  • msg #757

Re: OOC III

In reply to Lucien Nailo (msg # 752):

It's the fun part of the game!

I'm playing in Call of the Netherdeep, and our Cleric just turned some Will'O'Wisps.  They started to run, so my Bladesinger of course shot one in the back, nullifying its turned status.
Lucien Nailo
player, 1425 posts
Seliar Silversong
Mon 15 May 2023
at 23:27
  • msg #758

Re: OOC III

I wanted to post a fireball meme, but every search result came back for the liquor. The internet has failed me.

What is the point of google spying on my whole life if they can't figure that one out enough to tailor my search results? #boringdystopia
Alisandra
player, 617 posts
Mon 15 May 2023
at 23:51
  • msg #759

Re: OOC III

Search fireball spell meme
Dungeon Master
GM, 1333 posts
Tue 16 May 2023
at 18:56
  • msg #760

Re: OOC III

I paused the round because the trolls acted before the rest of you, which I suspect will affect how you act. Three of them moved 60 feet to get into melee range with Lucien. The others are along the edge of the pool of water about 100 feet from the entrance to the cave.

Please let me know if you want to change your actions or keep them the same.
Heldig One-Thumb
player, 146 posts
Tue 16 May 2023
at 21:25
  • msg #761

Re: OOC III

I think unless the group moves forward, Heldig is keeping just inside the entrance where hopefully it is narrower, so his spirit guardian has a chance to be more effective.
Lucien Nailo
player, 1426 posts
Seliar Silversong
Wed 17 May 2023
at 01:08
  • msg #762

Re: OOC III

In reply to Dungeon Master (msg # 760):

That includes me right? I can't repost my action for the first round after the surprise round?
Jinx
player, 264 posts
Wed 17 May 2023
at 02:18
  • msg #763

Re: OOC III

Is there room for Jinx to put a grease at the start of the tunnel in front of the trolls?
Dungeon Master
GM, 1334 posts
Wed 17 May 2023
at 12:57
  • msg #764

Re: OOC III

Yes, Lucien, that includes you. I resolved the surprise round and then the trolls' actions at beginning of the first round only.

Jinx, there is definitely room to put grease at the start of the tunnel; the entrance to the cave is 100 feet wide and the tunnel itself is about 50 feet wide.
Alisandra
player, 619 posts
Wed 17 May 2023
at 13:35
  • msg #765

Re: OOC III

That's too MUCH room.

Is there room enough to put up a wall of ice with a 10, 15, or 20' gap? They'll *probably* head for the gap (I hope) instead of breaking through and getting ice damage, and so we can funnel them?
Lucien Nailo
player, 1428 posts
Seliar Silversong
Wed 17 May 2023
at 22:41
  • msg #766

Re: OOC III

In reply to Dungeon Master (msg # 764):

Cool, I revised my old post and made a new one for my round 1 actions.

Someone make sure to use the advantage from my familiar (probably Lathan).
Dungeon Master
GM, 1335 posts
Fri 19 May 2023
at 20:54
  • msg #767

Re: OOC III

Does anyone else want to modify his/her actions? Let me know either way.
Jinx
player, 265 posts
Fri 19 May 2023
at 22:07
  • msg #768

Re: OOC III


Apologies for my quietness, I've been travelling.  Back home now.

As the tunnel is too wide for the grease spell to be able to cover the the path that the trolls will take, if it's OK I'll change my action and cast faerie fire to provide advantage to my team.  I'll edit my post.
Lathan Swiftstrider
player, 669 posts
Wood Elf Ranger
Sun 21 May 2023
at 19:23
  • msg #769

Re: OOC III

Lathan's actions will stay the same.
Dungeon Master
GM, 1336 posts
Mon 22 May 2023
at 23:43
  • msg #770

Re: OOC III

Lorrain, do you still want to cast fireball, or do you want to change your action?
Lorrain Greenleaf
player, 146 posts
Tue 23 May 2023
at 05:11
  • msg #771

Re: OOC III

Yeah gonna cast Fireball and aim towards the front line of trolls.
Dungeon Master
GM, 1338 posts
Sun 28 May 2023
at 00:26
  • msg #772

Re: OOC III

Sorry for the delayed response, everyone. I've been unusually tired all week.
Dungeon Master
GM, 1339 posts
Tue 30 May 2023
at 00:08
  • msg #773

Re: OOC III

Don't forget that all three trolls at the front are affected by faerie fire, so attacks against them will have Advantage.
Dungeon Master
GM, 1340 posts
Thu 1 Jun 2023
at 20:06
  • msg #774

Re: OOC III

I paused the round to allow Rissa and Lorrain to revise their actions before we proceed.
Rissa Twiceborn
player, 1049 posts
Tiefling
AC: 14, HP 33:36
Thu 1 Jun 2023
at 20:12
  • msg #775

Re: OOC III

How far away are the other three?
Dungeon Master
GM, 1342 posts
Thu 1 Jun 2023
at 20:18
  • msg #776

Re: OOC III

They are out of Rissa's range of vision.
Rissa Twiceborn
player, 1050 posts
Tiefling
AC: 14, HP 33:36
Thu 1 Jun 2023
at 22:49
  • msg #777

Re: OOC III

Well that's terrifying.
Lucien Nailo
player, 1430 posts
Seliar Silversong
Fri 2 Jun 2023
at 03:17
  • msg #778

Re: OOC III

In reply to Dungeon Master (msg # 776):

I sent my familiar to look at what they were doing last round. Can it report?
Dungeon Master
GM, 1343 posts
Sat 3 Jun 2023
at 16:01
  • msg #779

Re: OOC III

You sent your familiar this round, Lucien; it hasn't returned yet.
Lucien Nailo
player, 1431 posts
Seliar Silversong
Sat 3 Jun 2023
at 17:13
  • msg #780

Re: OOC III

Oh I see, I lost the order of operations a bit.
Dungeon Master
GM, 1344 posts
Mon 5 Jun 2023
at 20:45
  • msg #781

Re: OOC III

Lorrain, what do you want to do this round?
Jinx
player, 268 posts
Sat 10 Jun 2023
at 21:36
  • msg #782

Re: OOC III


Moving forward sounds dangerous.  Should we wait for the familiar?  My cannon could move forward but I need to keep it in range to control it.
Rissa Twiceborn
player, 1052 posts
Tiefling
AC: 14, HP 33:36
Sat 10 Jun 2023
at 23:25
  • msg #783

Re: OOC III

So far, letting our familiars and rogues/rangers find the danger for us has kept us (mostly) alive.

I'm game to stick with the plan.
Lucien Nailo
player, 1432 posts
Seliar Silversong
Sun 11 Jun 2023
at 01:16
  • msg #784

Re: OOC III

Yeah, I'd spread out and wait for my familiar.
Heldig One-Thumb
player, 148 posts
Sun 11 Jun 2023
at 16:13
  • msg #785

Re: OOC III

Sorry all. I'm going to have to drop this game.  Between work and family issues, I've lost a lot of free time and effort.  Best of luck to all of you.
Dungeon Master
GM, 1346 posts
Sun 11 Jun 2023
at 17:09
  • msg #786

Re: OOC III

Sorry to see you go, Heldig. Best wishes.
Alisandra
player, 623 posts
Sun 11 Jun 2023
at 17:47
  • msg #787

Re: OOC III

Take care, Heldig.
Lucien Nailo
player, 1434 posts
Seliar Silversong
Sun 11 Jun 2023
at 17:53
  • msg #788

Re: OOC III

Take care.

Btw I updated my post with my familiar's report.
Lorrain Greenleaf
player, 148 posts
Mon 12 Jun 2023
at 04:13
  • msg #789

Re: OOC III

Sorry for my silence this last week. My teenager has graduated on Saturday so we've been busy preparing for that. I will work on catching up!!
Heldig One-Thumb
player, 149 posts
Mon 12 Jun 2023
at 14:56
  • msg #790

Re: OOC III

Hail and well met. Heldig had dozed, but awakened refreshed, with a new view on life and a willingness to continue.

Have to read the old threads, of course.
Heldig One-Thumb
player, 150 posts
Mon 12 Jun 2023
at 18:29
  • msg #791

Re: OOC III

Damn, this might take awhile, there is a lot of happened between meeting Heldig in the tavern and the bottom of that thread.

I gotta say though, from what I have seen so far, looks like some really good roleplaying.
Alisandra
player, 624 posts
Mon 12 Jun 2023
at 19:06
  • msg #792

Re: OOC III

Blinks.

Blinks again.

Aha, a new player hath possessed the hapless soulless body of the dwarf!

Welcome, New_Heldig! Yay! I'm not the newest player anymore! :-)
Heldig One-Thumb
player, 151 posts
Mon 12 Jun 2023
at 19:31
  • msg #793

Re: OOC III

Thank you Alisandra for the welcome! Fingers crossed, a lot of reading ahead, I should be ready soon.
Jinx
player, 270 posts
Mon 12 Jun 2023
at 20:47
  • msg #794

Re: OOC III

Welcome to the depths, thou new Heldig!
Heldig One-Thumb
player, 153 posts
Mon 12 Jun 2023
at 23:16
  • msg #795

Re: OOC III

Thank you Jinx.

Not even 100% sure I am with the others when I posted. Ack! Hope so.

Note, I have colors turned off, I dislike them, but I will try to remember the code the color. I saw that the previous player had a color chosen, so I will be sticking to that one. Goldenrod I think? If I forget, please remind me.
Lucien Nailo
player, 1436 posts
Seliar Silversong
Mon 12 Jun 2023
at 23:38
  • msg #796

Re: OOC III

In reply to Heldig One-Thumb (msg # 795):

Welcome and no worries. You are with the rest of the group.

I was going to suggest that you go read The Story So Far, but then I realized that the entirety of Heldig's time with us has been in the current story thread and started right where my last update ended.

We're probably due for an update on that (he says to himself).

At any rate, if you want more context, I'd suggest reading The Story So Far. The crux of everything after the last post is that we've been trying to kill off all these damn trolls.
Heldig One-Thumb
player, 154 posts
Mon 12 Jun 2023
at 23:46
  • msg #797

Re: OOC III

Already did, thanks for the suggestion, but I am only up to about post 150 of over 900 of what is happening now! Wuff. LOL.

What I have missed is why you use a pseudonym. Is there a story behind that? I assume Heldig (whom I constantly want to call Hedwig) doesn't know about it yet?
Lucien Nailo
player, 1437 posts
Seliar Silversong
Tue 13 Jun 2023
at 00:17
  • msg #798

Re: OOC III

In reply to Heldig One-Thumb (msg # 797):

Lucien has told Heldig his real name. Everyone is the party knows it now. He has not shared specifically why he prefers to use an alias around strangers. There is a reason, but I don't think I've shared that with anyone in character.
Heldig One-Thumb
player, 155 posts
Tue 13 Jun 2023
at 02:25
  • msg #799

Re: OOC III

In reply to Lucien Nailo (msg # 798):

Okay, nothing wrong with that. A little mystery never hurt anyone but Miles Archer. Just curious what I know, expecially as the newest on board.
Lorrain Greenleaf
player, 149 posts
Tue 13 Jun 2023
at 06:25
  • msg #800

Re: OOC III

Welcome new Heldig! Working on those updates...I swear...I blink and the weekend is just poof! Gone. Also...not gonna lie...I've been working on some nerdy things...while I like having a physical copy of my characters (like a bullet journal but for DnD), I have been working on a digital notebook to use as well. It's been a fun experience though my ADHD likes it a little too much...yay for hyperfocusing lol!
Heldig One-Thumb
player, 156 posts
Tue 13 Jun 2023
at 16:34
  • msg #801

Re: OOC III

In reply to Lorrain Greenleaf (msg # 800):

Thank you, but what updates? And yes, physical copies are nice, I agree.
Alisandra
player, 626 posts
Tue 13 Jun 2023
at 16:38
  • msg #802

Re: OOC III

So does anyone have detect magic?
Heldig One-Thumb
player, 157 posts
Tue 13 Jun 2023
at 16:50
  • msg #803

Re: OOC III

Not prepared, no, sorry.
Lucien Nailo
player, 1438 posts
Seliar Silversong
Tue 13 Jun 2023
at 23:13
  • msg #804

Re: OOC III

In reply to Alisandra (msg # 802):

Not one of my spells known unfortunately.
Lucien Nailo
player, 1440 posts
Seliar Silversong
Wed 14 Jun 2023
at 23:21
  • msg #805

Re: OOC III

I really wish Message was a bonus action.
Jinx
player, 271 posts
Fri 16 Jun 2023
at 22:49
  • msg #806

Re: OOC III

I do have Detect Magic prepared.  Range could be a problem though.  Detect magic range is 30'.  Not sure if it would be a good idea for Jinx to walk to 25' from the pool, tell the trolls "don't mind me, just passing by", cast detect magic and come back
This message was last edited by the player at 22:53, Fri 16 June 2023.
Heldig One-Thumb
player, 159 posts
Wed 21 Jun 2023
at 23:07
  • msg #807

Re: OOC III

I'm sorry, this is just way to slow for me. Sorry, but I think I am going to step away. Best of luck on your adventures. Please remove me from this game.
Rissa Twiceborn
player, 1056 posts
Tiefling
AC: 14, HP 33:36
Fri 23 Jun 2023
at 01:08
  • msg #808

Re: OOC III

As a player here I'm sorry to see you go, but totally makes sense. I'm in 3 of hobgob's games, so clearly the pacing works for me, but I get that it isn't for everyone. Be well!
This message was last edited by the player at 01:08, Fri 23 June 2023.
Jinx
player, 273 posts
Fri 23 Jun 2023
at 09:54
  • msg #809

Re: OOC III


@Heldig One-Thumb, you have to do what's right for you and I wish you the best.  However, I don't think that the pace of the game in the last couple of weeks is what this game should be judge by.  More that this game has been going successfully for several years and is approaching 8000 posts.  The last couple of weeks are most likely due to real life event interfering with gaming time.

Anyway, farewell and have fun in your future.
Dungeon Master
GM, 1348 posts
Fri 23 Jun 2023
at 14:42
  • msg #810

Re: OOC III

Sorry, everyone. RL has been much busier and more tiring than usual lately. I'm still here. I'll get a post up shortly.
Lucien Nailo
player, 1445 posts
Seliar Silversong
Tue 27 Jun 2023
at 02:04
  • msg #811

Re: OOC III

I just looked at my character sheet. 23 experience away from level 6 after that fight.
Rissa Twiceborn
player, 1060 posts
Tiefling
AC: 14, HP 33:36
Tue 27 Jun 2023
at 02:49
  • msg #812

Re: OOC III

Brutal.

I'm just under 2k.

Sleeping would let the staff recharge, so I could do 2 walls or 1 wall and 1 cone. As opposed to right now, where I can safely do a single wall and that's it.
This message was last edited by the player at 02:49, Tue 27 June 2023.
Lorrain Greenleaf
player, 152 posts
Tue 27 Jun 2023
at 14:25
  • msg #813

Re: OOC III

Dungeon Master:
Sorry, everyone. RL has been much busier and more tiring than usual lately. I'm still here. I'll get a post up shortly.


I feel this hard as well...I will try to get an update later today!
Alisandra
player, 631 posts
Fri 30 Jun 2023
at 13:12
  • msg #814

Re: OOC III

Traveling interstate for a couple of days; will check in once I get to my destination.
Heldig One-Thumb
player, 160 posts
Sun 2 Jul 2023
at 02:22
  • msg #815

Re: OOC III

Hello all!
New player on a current character. Looking forward to gaming with you guys. Been reading up on what is posted. You guys seem to have an interesting game going :)
Rissa Twiceborn
player, 1062 posts
Tiefling
AC: 14, HP 33:36
Sun 2 Jul 2023
at 03:16
  • msg #816

Re: OOC III

Hello new Heldig!

Ever done a Hobgob game before?
Heldig One-Thumb
player, 161 posts
Sun 2 Jul 2023
at 03:19
  • msg #817

Re: OOC III

Not to my knowledge, but excited about it.
Alisandra
player, 632 posts
Sun 2 Jul 2023
at 04:30
  • msg #818

Re: OOC III

Welcome new_heldig!
Lucien Nailo
player, 1448 posts
Seliar Silversong
Sun 2 Jul 2023
at 04:42
  • msg #819

Re: OOC III

Welcome!
Jinx
player, 278 posts
Sun 2 Jul 2023
at 21:15
  • msg #820

Re: OOC III

Welcome on board
Dungeon Master
GM, 1353 posts
Mon 3 Jul 2023
at 19:36
  • msg #821

Re: OOC III

Rissa, there are about 6,000 coins in the cave.
Lucien Nailo
player, 1450 posts
Seliar Silversong
Mon 3 Jul 2023
at 23:00
  • msg #822

Re: OOC III

Sounds worth bringing out the hut to me.
Rissa Twiceborn
player, 1065 posts
Tiefling
AC: 14, HP 33:36
Wed 5 Jul 2023
at 18:47
  • msg #823

Re: OOC III

Hey Jinx!

You've got 3 levels of Artificer, right?

Did you know that you round up Artificer levels for determining your total spellcaster level, and not down like you do with every other half caster?

I certainly didn't before today.

Wizard 2/Artificer 3 has the spell slots of a 4th level Caster, not 3rd!
Jinx
player, 281 posts
Wed 5 Jul 2023
at 22:17
  • msg #824

Re: OOC III


@Rissa: yes, I think I'd figure that one out. This is the 2/3 caster vs the 1/2 caster rule.  What's annoying as that although I have 5 character levels, I only know 1st level spells.  That's ... limiting.
Rissa Twiceborn
player, 1066 posts
Tiefling
AC: 14, HP 33:36
Wed 5 Jul 2023
at 23:09
  • msg #825

Re: OOC III

Yeah, I'm playing an Artificer/Wizard on Mythweavers, and I was looking and spotted that.

I'm only Artificer 2 right now, planning on getting to 3, so I won't get access to 2nd level spells for another 4 levels! Same boat you're in.
This message was last edited by the player at 23:09, Wed 05 July 2023.
Dungeon Master
GM, 1355 posts
Wed 12 Jul 2023
at 15:59
  • msg #826

Re: OOC III

I'll be out of town tomorrow through Sunday, so don't expect anything from me until after the weekend.
Dungeon Master
GM, 1356 posts
Mon 17 Jul 2023
at 21:06
  • msg #827

Re: OOC III

I'm back! Are you ready to move on? Let me know your next steps.
Rissa Twiceborn
player, 1068 posts
Tiefling
AC: 14, HP 33:36
Mon 17 Jul 2023
at 22:08
  • msg #828

Re: OOC III

Moving on, finding the last 7 with the familiars scouting.
Lucien Nailo
player, 1454 posts
Seliar Silversong
Mon 17 Jul 2023
at 22:58
  • msg #829

Re: OOC III

@All: To kick things off which approach do we prefer?

A) Lucien gets close via stealth and starts things off with a couple of surprise arrows. Main disadvantage is that the rest of the party will have to advance to engage.

b) Lucien gets close via stealth and lures the trolls to the party with an illusion. Main disadvantage is my first couple rounds aren't doing damage.
Rissa Twiceborn
player, 1069 posts
Tiefling
AC: 14, HP 33:36
Mon 17 Jul 2023
at 23:19
  • msg #830

Re: OOC III

I vote B, as we want to try and Fireball/Come of Cold/Flame turret them.
Lorrain Greenleaf
player, 155 posts
Tue 18 Jul 2023
at 05:47
  • msg #831

Re: OOC III

I vote for B as well.
Lathan Swiftstrider
player, 676 posts
Wood Elf Ranger
Tue 18 Jul 2023
at 17:21
  • msg #832

Re: OOC III

Either option works for me.
Jinx
player, 282 posts
Wed 19 Jul 2023
at 19:50
  • msg #833

Re: OOC III

Probably B.

We can also setup traps/ambushes waiting for the trolls to advance, normal traps, Jinx's flamethrower, grease spell area, etc.
Lucien Nailo
player, 1456 posts
Seliar Silversong
Wed 19 Jul 2023
at 23:24
  • msg #834

Re: OOC III

In reply to Jinx (msg # 833):

I think we've determined that the trolls specifically are not affected by grease, but I'll be flying out of the way so spells like Web and stuff might be good options. Jinx's flamethrower will be placed for sure.
Dungeon Master
GM, 1358 posts
Fri 21 Jul 2023
at 01:20
  • msg #835

Re: OOC III

Alisandra, you can't see the trolls.
Alisandra
player, 637 posts
Fri 21 Jul 2023
at 01:51
  • msg #836

Re: OOC III

I assumed someone told her what was down there?
Lucien Nailo
player, 1457 posts
Seliar Silversong
Fri 21 Jul 2023
at 16:24
  • msg #837

Re: OOC III

@DM: trying to figure out where I can be relative to my illusion. The entrance to the cave is 40ft wide, how wide is the tunnel behind it? Does the cave then open up past the entrance? How far past the entrance are the trolls?

If they spotted my illusion as it enters, will I be able to sneak past the entrance and hide somewhere inside the cave?
Dungeon Master
GM, 1359 posts
Sun 23 Jul 2023
at 18:50
  • msg #838

Re: OOC III

The tunnel is more than 80 feet wide immediately behind the cave.

The cave appears to widen slightly at the edge of Lucien's vision.

Lucien can only see three of the trolls, who are just at the edge of his vision. (His familiar had reported that all seven are still present, though.)

He can try to sneak past them and get deeper into the cave.
Rissa Twiceborn
player, 1071 posts
Tiefling
AC: 14, HP 33:36
Mon 24 Jul 2023
at 20:21
  • msg #839

Re: OOC III

I'm guessing we can't see them yet.
Lucien Nailo
player, 1459 posts
Seliar Silversong
Mon 24 Jul 2023
at 21:59
  • msg #840

Re: OOC III

Hopefully the illusion will draw them into range for all of you.
Dungeon Master
GM, 1361 posts
Sat 29 Jul 2023
at 00:23
  • msg #841

Re: OOC III

Sorry. I totally missed the messages in this thread and was waiting for Lucien to post.

No, you can't see them yet, unless Alisandra uses her lantern and/or you come to the entrance of the cave.
Lucien Nailo
player, 1460 posts
Seliar Silversong
Sat 29 Jul 2023
at 22:47
  • msg #842

Re: OOC III

In reply to Dungeon Master (msg # 841):

I posted my first round action with my surprise round. I'll move it to a separate post, but I'm sticking with that. Hoping to draw the trolls to where the party can see them.
Rissa Twiceborn
player, 1072 posts
Tiefling
AC: 14, HP 33:36
Mon 31 Jul 2023
at 00:03
  • msg #843

Re: OOC III

We can see the two that came forward now?
Rissa Twiceborn
player, 1075 posts
Tiefling
AC: 14, HP 33:36
Thu 10 Aug 2023
at 16:40
  • msg #844

Re: OOC III

That flamethrower is such a huge boon in these fights.
Jinx
player, 287 posts
Sat 12 Aug 2023
at 23:35
  • msg #845

Re: OOC III

In reply to Rissa Twiceborn (msg # 844):

it's cool.  Although some guides I read seems to think that the flamethrower is the weakest of the three standard options and rate the protector highest but given the situation with groups of trolls, I thought the flamethrower would be a cool start.
Rissa Twiceborn
player, 1076 posts
Tiefling
AC: 14, HP 33:36
Sat 12 Aug 2023
at 23:50
  • msg #846

Re: OOC III

Oh for sure, but right now knowing that they are automatically going to take some fire damage every round is just such a huge relief.
Alisandra
player, 640 posts
Mon 14 Aug 2023
at 10:34
  • msg #847

Re: OOC III

Apologies, everyone, traveled to Iceland to meet the research ship and didn't have an opportunity to catch up on RPoL until now. I'll try not to let that happen again!
Jinx
player, 288 posts
Mon 14 Aug 2023
at 13:19
  • msg #848

Re: OOC III

Alisandra:
Apologies, everyone, traveled to Iceland to meet the research ship and didn't have an opportunity to catch up on RPoL until now. I'll try not to let that happen again!


Now come on, prioritising traveling to Iceland and meeting a research ship over RPOL :-)

Seriously: sounds interesting.  I am somewhat envious.
Alisandra
player, 642 posts
Mon 14 Aug 2023
at 13:49
  • msg #849

Re: OOC III

Weather's beautiful here (not raining like it is 90% of the time this time of year). Port call's going well; ship'll be ready to depart on its expedition on the 16th :-)

Unfortunately, my incoming flight was delayed (by a full day) so I won't have an opportunity to do any sightseeing; my home flight is early the morning after the ship leaves for its NW Greenland mission. Stupid American Airlines!
Dungeon Master
GM, 1365 posts
Fri 18 Aug 2023
at 23:55
  • msg #850

Re: OOC III

Jinx, casting magic missile with a 2nd-level slot creates four darts (4d4+4 damage).
Jinx
player, 291 posts
Sun 20 Aug 2023
at 23:07
  • msg #851

Re: OOC III

In reply to Dungeon Master (msg # 850):

Thanks
Lorrain Greenleaf
player, 159 posts
Mon 21 Aug 2023
at 06:26
  • msg #852

Re: OOC III

Catching up now...what a week...if you care to know...

SO needed to have wisdom teeth surgically removed on Monday (I also had my martial art class)...Tuesday there were at least 3 appts for the kids and Back to School night...Wednesday...AC broke on the hottest day of the week along with the water line to the fridge (no water...boo. Line was replaced but it still wouldn't work)...followed by martial arts class and work...Thursday...too hot...I'm melting and sleeping like garbage but I need sleep because graveyard shift later and the kids started school...Friday...still melting and not getting enough sleep...but the guys came to install a new HVAC and SO figured out what was going on with the fridge...had sparring followed by work...Saturday I FINALLY got some good sleep thanks to the house cooling off but still had to work later...so yeah...exhausted.
Alisandra
player, 644 posts
Mon 21 Aug 2023
at 19:53
  • msg #853

Re: OOC III

Oh, dear God, you must have been miserable! Glad it's working again!!!
Dungeon Master
GM, 1368 posts
Thu 31 Aug 2023
at 17:00
  • msg #854

Re: OOC III

I was waiting for Lorrain to post his actions, but it has been a while, so I will resolve this round tonight whether we hear from him or not.
Alisandra
player, 647 posts
Fri 1 Sep 2023
at 13:08
  • msg #855

Re: OOC III

If we take a short rest, people can use Hit Dice if needed; Alisandra will do her drumming thing for a +1d6 on that (Song of Rest).

Note that if you use 2 HD, it's still just +1d6 from Alisandra; it's not a bonus per HD, sadly.

Short rest? Use magic to heal?
Dungeon Master
GM, 1370 posts
Sat 2 Sep 2023
at 15:48
  • msg #856

Re: OOC III

Regarding healing, Snagger is at 23/50 hit points and Heldig is at 10/41.
Alisandra
player, 648 posts
Sat 2 Sep 2023
at 16:33
  • msg #857

Re: OOC III

I'm down 11 myself (23/34) as well. Snagger -- if he's a fighter; I really don't know -- has 5d10+1d6 (Song of Rest), so he'll average out 27.5+3.5=31; what that actually means is that he *probably* won't need to burn all of his Hit Dice.

Heldig probably has 5d8+1d6, so his average will be 22.5+3.5 = 26, which won't *quite* be enough, unless he rolls well.

My HD rolls: 11:32, Today: Alisandra rolled 15 using 1d10+1d6 ((9,6)).

Got it with my 1 fighter HD and the Song of Rest! Good dice! :-)

(Assuming we do, indeed, get an uninterrupted Short Rest.)
Lucien Nailo
player, 1468 posts
Seliar Silversong
Sat 2 Sep 2023
at 20:14
  • msg #858

Re: OOC III

In reply to Alisandra (msg # 857):

I'll work on making sure we do. I'm at full.
Dungeon Master
GM, 1371 posts
Mon 4 Sep 2023
at 19:08
  • msg #859

Re: OOC III

Rissa, I believe this will be the last time you can use the cottage today.

So is there a consensus that you want to attempt a Short Rest? If so, where do you intend to rest?
Lucien Nailo
player, 1470 posts
Seliar Silversong
Mon 4 Sep 2023
at 19:55
  • msg #860

Re: OOC III

I think in the troll cavern should be fine if it's only a short rest.
Lathan Swiftstrider
player, 683 posts
Wood Elf Ranger
Wed 6 Sep 2023
at 15:46
  • msg #861

Re: OOC III

Are we not going to check all the other troll caves for treasure, too? I only remember looking for treasure in a few of them.
Rissa Twiceborn
player, 1084 posts
Tiefling
AC: 14, HP 33:36
Wed 6 Sep 2023
at 16:51
  • msg #862

Re: OOC III

How many caves are left?
Jinx
player, 296 posts
Wed 6 Sep 2023
at 22:12
  • msg #863

Re: OOC III

I think after all this effort, we should search for loot :-)
Dungeon Master
GM, 1373 posts
Thu 7 Sep 2023
at 01:06
  • msg #864

Re: OOC III

I know you didn't search the troglodyte cave or the cave with the spitting trolls. There might be others you didn't search, too, but I don't remember for sure.
Lucien Nailo
player, 1472 posts
Seliar Silversong
Thu 7 Sep 2023
at 01:27
  • msg #865

Re: OOC III

Searching for loot does seem like a good idea. I do swear that we looted those troglodytes though.
Dungeon Master
GM, 1374 posts
Thu 7 Sep 2023
at 01:34
  • msg #866

Re: OOC III

You are correct about the troglodyte cave; you did search it. I swear there was more than one other cave you didn't search, but I can't remember which one it was. I think it must have been quite a while ago.
Alisandra
player, 651 posts
Thu 7 Sep 2023
at 14:14
  • msg #867

Re: OOC III

My Perception's about my best skill (+8), just behind Stealth (+9), so I'm ready for search rolls :-)

We *really* need to find a way for Alisandra to see in the dark; she's built (partially) for a stealth/look for traps kind of character, but can't sneak in the caves if it's pitch black and she's blind!
Rissa Twiceborn
player, 1085 posts
Tiefling
AC: 14, HP 33:36
Thu 7 Sep 2023
at 16:31
  • msg #868

Re: OOC III

When do you next get a feat?

Eldritch Adept: Devil's Sight would take care of things.
Alisandra
player, 652 posts
Thu 7 Sep 2023
at 19:41
  • msg #869

Re: OOC III

Not for quite a while (Bard 8, so character level 9 for Alisandra).
Lucien Nailo
player, 1474 posts
Seliar Silversong
Thu 7 Sep 2023
at 23:47
  • msg #870

Re: OOC III

We just need to come across some Goggles of Night. Then you can join me on scouting missions.
Dungeon Master
GM, 1376 posts
Sat 9 Sep 2023
at 17:01
  • msg #871

Re: OOC III

Here are the new totals of coinage in the cottage:

2590 cp
6431 sp
6310 ep
27176 gp
3925 pp

I'm assuming you'll put the assorted jewelry in the cottage, too. Regarding the other items, let me know who is carrying each of them.
Lucien Nailo
player, 1475 posts
Seliar Silversong
Sat 9 Sep 2023
at 17:55
  • msg #872

Re: OOC III

I'll take the holy water, but I can't use any of those scrolls.
Lathan Swiftstrider
player, 686 posts
Wood Elf Ranger
Sun 10 Sep 2023
at 23:11
  • msg #873

Re: OOC III

Lathan can take the conjure animals scroll, but it's of a higher level than he can cast.
Lucien Nailo
player, 1477 posts
Seliar Silversong
Mon 11 Sep 2023
at 23:27
  • msg #874

Re: OOC III

In reply to Lathan Swiftstrider (msg # 873):

I think you're the only one who can even attempt to use it for now so you might as well have it.

@Lorraine: I think it's worth a detect magic and then an identify on the loot. Just to be sure.
This message was last edited by the player at 23:30, Mon 11 Sept 2023.
Jinx
player, 298 posts
Tue 12 Sep 2023
at 17:22
  • msg #875

Re: OOC III


@Alisandra: so I take it that you do not have need to use the scroll to learn the spell / copy to your spellbook?  (which could be more valuable in the long run than using it as an emergency healing scroll).

@Lucien: Jinx is happy to oblige on the detect magic.
Alisandra
player, 654 posts
Tue 12 Sep 2023
at 18:35
  • msg #876

Re: OOC III

Hi, Jinx. Bards don't have spellbooks; we're spontaneous casters and have a fairly limited spell selection. My character offsets that by being College of Lore, which will later give Alisandra access to other classes' spell lists, and of course in 5ED, bards are full, 9-spell-level spellcasters, so they're a lot more powerful than their earlier edition counterparts.
Alisandra
player, 656 posts
Fri 15 Sep 2023
at 14:06
  • msg #877

Re: OOC III

Is the flute straight or transverse?

Straight:


Transverse:

Dungeon Master
GM, 1379 posts
Sat 16 Sep 2023
at 18:30
  • msg #878

Re: OOC III

I don't think Three Elks ever specified the type of flute.

The slippery tunnel leading out of the troll caves is about 20 miles long. Where the party last encountered the deep gnomes was several miles beyond the end of that tunnel.
Lucien Nailo
player, 1479 posts
Seliar Silversong
Sat 16 Sep 2023
at 20:51
  • msg #879

Re: OOC III

We've been hoofing that 20 miles in and out for every long rest anyway. I say we march it. With any luck, the gnomes will let us rest with them.

Also, is there anyone who wants the Dust of Disappearance? I'll take it if we just want to give the stealthy item to the rogue, but I'm already pretty darn good at stealth.

@DM/Lorrain: I specifically grabbed that fishy smelling potion from the cottage last time Rissa pulled it out. Can I have had Lorrain identify it as well?
Alisandra
player, 658 posts
Mon 18 Sep 2023
at 13:32
  • msg #880

Re: OOC III

quote:
With the ostensible justification of watching the group's back, Lucien lags behind on his own outside the range of Alissandra's light spell.

Don't think I didn't notice! I see what's going on here: Lucien has light sensitivity! He's a drow!!!

"Ostensible justification," indeed! Harumph! :-P
Dungeon Master
GM, 1381 posts
Mon 18 Sep 2023
at 19:25
  • msg #881

Re: OOC III

Who is taking the dust of disappearance?

How far do you want to travel before resting?

And, in case you didn't figure it out already, we lost Heldig's player (again). I would like to remove Heldig from the party relatively soon. So at some point, you'll need to return to the surface to let him take his leave.
Alisandra
player, 659 posts
Mon 18 Sep 2023
at 19:44
  • msg #882

Re: OOC III

Not_me for dust.

Far enough that we make good progress, not_far enough to avoid getting fatigued.

Bummer about Heldig. What classes does that leave us with?

Alisandra: Fighter 1/Bard 4-almost-5
Rissa Twiceborn
player, 1092 posts
Tiefling
AC: 14, HP 33:36
Mon 18 Sep 2023
at 21:27
  • msg #883

Re: OOC III

Will we be taking on more players or staying as is?

Rissa is Warlock 3/Sorcerer 2-almost-3.
This message was last edited by the player at 21:28, Mon 18 Sept 2023.
Lucien Nailo
player, 1481 posts
Seliar Silversong
Mon 18 Sep 2023
at 23:41
  • msg #884

Re: OOC III

If no one else wants to make a pitch for the dust, I'll take it.

Shame about Heldig, we'd managed to hold onto the same party for a long time now. On a related note, I know that I promised an update to "The Story So Far" after we beat the trolls. I'm going to hop on that this week, I promise. I should have done it yesterday, but I got sucked into a space videogame...

I think that in a very technical sense we're short two players for the optimal party size (considering that Snagger is an NPC).

As for travel before resting, have we reached the place where we 'ought' to meet the gnomes? I think it's further back isn't it? They weren't right where the slimy tunnels started.

Lucien is a Rogue 4/Fighter 1-almost-2.
Lucien Nailo
player, 1483 posts
Seliar Silversong
Thu 21 Sep 2023
at 01:59
  • msg #885

Re: OOC III

Woo level 6!
Jinx
player, 301 posts
Thu 21 Sep 2023
at 20:49
  • msg #886

Re: OOC III

@Lucien: the dust could be useful for another character to accompany the rogue when needed if Lucien himself has stealthy enough.  I am just not sure who would be best to second Lucien.  Jinx was quite happy to follow a bit behind to use the flame thrower but I don't know if a fighter would be a better second?
This message was last edited by the player at 08:09, Fri 22 Sept 2023.
Alisandra
player, 661 posts
Thu 21 Sep 2023
at 21:28
  • msg #887

Re: OOC III

My stealth and perception are +9 and +8, respectively, so if we solve the “not stumble around in the dark” problem, I would be well suited to sneak ahead with you.

In lighted areas (e.g., sneaking up on castle guards during the day), I’m already good, but since we’re going deeper into the Underdark, we really need to fix the sight thing, or we’ll have to carry lights and broadcast our presence to all and sundry!

Not trying to harp on the nightvision thing, so sorry if it’s getting annoying!
Rissa Twiceborn
player, 1095 posts
Tiefling
AC: 14, HP 33:36
Thu 21 Sep 2023
at 21:33
  • msg #888

Re: OOC III

13872/14000, so freaking close.

No need to apologize, 5e is incredibly Darkvision heavy, and you don't notice it until you do, and then it's all you notice.
Lucien Nailo
player, 1485 posts
Seliar Silversong
Fri 22 Sep 2023
at 01:18
  • msg #889

Re: OOC III

I stuck it in my inventory for the time being, we can distribute it out when an occasion arises.
Lorrain Greenleaf
player, 165 posts
Fri 22 Sep 2023
at 09:55
  • msg #890

Re: OOC III

Lorrain has no issues with identifying that potion Lucien unless of course the GM says otherwise.

Lorrain is a 5th lvl Wizard with Bladesinger as his tradition. He also has archaeologist as his background so I have been kind of trying to figure out what kind of personality I would like him to have that fits with both.

Also sorry for lack of posting. I was in a funk and finally broke it.
Lathan Swiftstrider
player, 689 posts
Wood Elf Ranger
Fri 22 Sep 2023
at 20:07
  • msg #891

Re: OOC III

The potion was identified in Message #116 of the game thread.

Glad you're still with us.
Lucien Nailo
player, 1486 posts
Seliar Silversong
Fri 22 Sep 2023
at 22:53
  • msg #892

Re: OOC III

Thanks Lorrain!
Rissa Twiceborn
player, 1096 posts
Tiefling
AC: 14, HP 33:36
Sat 23 Sep 2023
at 20:39
  • msg #893

Re: OOC III

Glad you're still with us.
Jinx
player, 302 posts
Mon 25 Sep 2023
at 08:07
  • msg #894

Re: OOC III


I (the player) have never been in the game while we were on the surface.  Is there any place to spend money?  We have about a gazillion copper piece... hopefully one could buy something to see in the dark with that somewhere :-)
Rissa Twiceborn
player, 1098 posts
Tiefling
AC: 14, HP 33:36
Mon 25 Sep 2023
at 21:36
  • msg #895

Re: OOC III

There is a town with a general store, so you can generally get things from the PHB, but there isn't like a magic item shop or anything.

Basically, if you want to put your character in full plate we can easily afford it.
Lucien Nailo
player, 1488 posts
Seliar Silversong
Tue 26 Sep 2023
at 01:41
  • msg #896

Re: OOC III

They do charge extra though. Because it's an out of the way town.
Rissa Twiceborn
player, 1099 posts
Tiefling
AC: 14, HP 33:36
Tue 26 Sep 2023
at 18:03
  • msg #897

Re: OOC III

Oops, totally missed that we walked for another 12 hours.

I'm dumb.
Alisandra
player, 665 posts
Wed 27 Sep 2023
at 13:40
  • msg #898

Re: OOC III

In regard to three of us getting sick, which of us got some of Three Elks' equipment, exactly? I got the flute; to whom did the other equipment go?

My initial (paranoiac) working theory is that they either poisoned or infested the equipment with disease-bearing powder or something, but if the three of us who are sick don't match who was handling Three Elks' stuff, then we may need to look at other theories...

Waiting to hear the result of my Medicine checks...
Lucien Nailo
player, 1490 posts
Seliar Silversong
Thu 28 Sep 2023
at 04:50
  • msg #899

Re: OOC III

In reply to Alisandra (msg # 898):

I don't think Heldig took anything because his player was mostly gone by that point. All I can say for sure is that I didn't take anything personally from Three Elks' stuff, but I did move the stuff that no one wanted into the cabin.

I think it's simpler than that though. The sick people are the melee fighters. The rest of us all kept at range.
Alisandra
player, 669 posts
Fri 29 Sep 2023
at 13:42
  • msg #900

Re: OOC III

So the DM informs me that Alisandra doesn't know how to fix the stat damage and 5' movement penalty that she (and possibly Heldig and Snagger? that wasn't 100% clear) suffered from the disease. We will need to find a healer with more knowledge (and possibly high-level spells, since the only one I know in 5ED that fixes stat damage is greater restoration....

Alisandra will communicate this to the group (but since I've done a whole series of posts IC I didn't want to further hog that channel). And confirm what damage/movement penalty the others are suffering from.
Dungeon Master
GM, 1385 posts
Fri 29 Sep 2023
at 20:00
  • msg #901

Re: OOC III

Alisandra, Heldig, and Snagger all suffered the same effects from the lung rot.
Alisandra
player, 670 posts
Fri 29 Sep 2023
at 20:31
  • msg #902

Re: OOC III

I was going to say thanks, but I'll change that to "acknowledged" because I'm not really grateful we've got three people with damage we can't fix!!!

Looks like we need either svirfneblin (who presumably have a wise old healer or two) or a town...
Lucien Nailo
player, 1493 posts
Seliar Silversong
Sat 30 Sep 2023
at 04:17
  • msg #903

Re: OOC III

Unrelated, but I got through about the first 25% of the next summary section so far. The next bits involve a lot of fighting trolls so that's probably less dense, but we did a lot roleplay when we were last in town so it took a lot of reading to get through it all.

Edit: Also Lorrain, Lucien has told you his real name. He won't object to you calling him Seliar in character, but I wanted to be sure that you remembered.
This message was last edited by the player at 19:10, Sat 30 Sept 2023.
Rissa Twiceborn
player, 1107 posts
Tiefling
AC: 14, HP 33:36
Wed 11 Oct 2023
at 21:01
  • msg #904

Re: OOC III

quote:
Darkvision
2 transmutation
Casting Time: 1 action
Range: Touch
Target: A willing creature
Components: V S M (Either a pinch of dried carrot or an agate)
Duration: 8 hours
Classes: Druid, Ranger, Sorcerer, Wizard
You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 60 feet.


Oh.

Oh!

I'll take care of you next level Alisandra. Which is 128 experience away.
Alisandra
player, 675 posts
Wed 11 Oct 2023
at 22:24
  • msg #905

Re: OOC III

If you're willing to expend spell knowledge with which you intended to buy another spell, then thank you! It's probably just as easy to spend gold on some goggles, though?
Rissa Twiceborn
player, 1108 posts
Tiefling
AC: 14, HP 33:36
Thu 12 Oct 2023
at 05:02
  • msg #906

Re: OOC III

We haven't found any magical item shops thus far.

If we do, awesome. If not, I'll take care of it. It's in line with her roleplay of wanting to take care of everyone and fix everything with maigc.
This message was last edited by the player at 05:03, Thu 12 Oct 2023.
Dungeon Master
GM, 1391 posts
Thu 12 Oct 2023
at 13:27
  • msg #907

Re: OOC III

I've been busy this week, but I'll try to post Carmeneren's response later today.
Lorrain Greenleaf
player, 171 posts
Thu 12 Oct 2023
at 15:37
  • msg #908

Re: OOC III

Lucien Nailo:
Edit: Also Lorrain, Lucien has told you his real name. He won't object to you calling him Seliar in character, but I wanted to be sure that you remembered.


Honestly, I didn't remember. My bad...I suppose we can just say it's because we have company lol.
Lucien Nailo
player, 1499 posts
Seliar Silversong
Fri 13 Oct 2023
at 00:06
  • msg #909

Re: OOC III

In reply to Lorrain Greenleaf (msg # 908):

No worries.
Rissa Twiceborn
player, 1110 posts
Tiefling
AC: 14, HP 33:36
Fri 13 Oct 2023
at 16:08
  • msg #910

Re: OOC III

Ahhhhh!!!!! Lorrain drew a picture of Rissa and it's really good!

I asked if I could put it in my character description and they said yes.
This message was last edited by the player at 16:56, Fri 13 Oct 2023.
Lucien Nailo
player, 1500 posts
Seliar Silversong
Fri 13 Oct 2023
at 16:52
  • msg #911

Re: OOC III

Not gonna lie, that's pretty dope.
Lorrain Greenleaf
player, 172 posts
Sat 14 Oct 2023
at 11:23
  • msg #912

Re: OOC III

I know I need to post still...but glad you like it Rissa. I just might do a colored version...and if I message you about any details with your character...you know why...
Alisandra
player, 677 posts
Mon 23 Oct 2023
at 18:51
  • msg #913

Re: OOC III

Some questions, then, with a comment tossed in at the end:
  1. What are our individual shares of gold?
  2. How familiar are we with Milborne?
  3. Along that line, are there shops which sell any magic items?
  4. What else can one spend gold on in 5ED? It seems to pretty much lack a magic item economy like you get in 3.5/PF.
  5. How long does it take to learn a language? I think we should make sure Undercommon is a language we speak. IIRC, it's 250 gold to learn a language...

Jinx
player, 310 posts
Tue 24 Oct 2023
at 21:19
  • msg #914

Re: OOC III

In reply to Alisandra (msg # 913):

Goggles of night.. goggles of night.. goggles of night...
This message was last edited by the player at 21:21, Tue 24 Oct 2023.
Sylviel Ulfyr
player, 1 post
Half Elf Paladin
HP: 39/39 AC: 17
Tue 24 Oct 2023
at 21:30
  • msg #915

Re: OOC III

That or a serial potion habit. Hello, by the by! ;)
Alisandra
player, 678 posts
Tue 24 Oct 2023
at 21:38
  • msg #916

Re: OOC III

Welcome, oh paladin.
Rissa Twiceborn
player, 1117 posts
Tiefling
AC: 14, HP 33:36
Wed 25 Oct 2023
at 03:52
  • msg #917

Re: OOC III

You know them by a few other names, Alisandra!
Alisandra
player, 679 posts
Wed 25 Oct 2023
at 13:55
  • msg #918

Re: OOC III

I do? I'm not trying to be slow, but you'll have to clarify that a bit for me.
Sylviel Ulfyr
player, 2 posts
Half Elf Paladin
HP: 39/39 AC: 17
Wed 25 Oct 2023
at 16:14
  • msg #919

Re: OOC III

A certain Ban Sidhe lol. (I had to ask them the same question!)
This message had punctuation tweaked by the player at 18:57, Wed 25 Oct 2023.
Alisandra
player, 681 posts
Wed 25 Oct 2023
at 17:50
  • msg #920

Re: OOC III

Let me put my ear plugs in, then. Nice to see you again/here. :-)
Sylviel Ulfyr
player, 3 posts
Half Elf Paladin
HP: 39/39 AC: 17
Thu 26 Oct 2023
at 00:11
  • msg #921

Re: OOC III

Likewise and fortunately Sylviel has no... communication impediments. Just some pesky oaths to always be minding the greater evil and making sure people get their due. <.<
Lucien Nailo
player, 1505 posts
Seliar Silversong
Thu 26 Oct 2023
at 00:14
  • msg #922

Re: OOC III

Welcome newcomer!

In reply to Alisandra (msg # 913):

1. A lot. This is what I have on my sheet. Money (Cottage): 2040 pp, 16333 gp, 2610 ep, 4191 sp, 1790 cp
2. At this point we're pretty familiar with the town. Alisandra might be less so since we haven't done many adventures for the residents directly since she joined the party though. Lucien, Lathan, and Rissa are probably on a first name basis with most of the important people.
3. Historically, we've not been able to buy magic items in town. Only stuff from the players handbook.
4. We've really not had much to spend gold on honestly.
5. No idea, but Lucien does not speak Undercommon.
Rissa Twiceborn
player, 1118 posts
Tiefling
AC: 14, HP 33:36
Thu 26 Oct 2023
at 00:37
  • msg #923

Re: OOC III

Rissa speaks Undercommon!
Sylviel Ulfyr
player, 4 posts
Half Elf Paladin
HP: 39/39 AC: 17
Thu 26 Oct 2023
at 01:09
  • msg #924

Re: OOC III

Opted for surface langauges (Common, Elvish, Dwarvish) as while she's probably taken part in combating the raids and kidnappings... Hasn't quite gone into the depths yet.
Alisandra
player, 682 posts
Thu 26 Oct 2023
at 18:04
  • msg #925

Re: OOC III

Rissa, Alisandra will trade teaching you Orcish (you really can't swear properly until you've learned Orcish!) for Undercommon. :-)
Dungeon Master
GM, 1396 posts
Thu 26 Oct 2023
at 19:56
  • msg #926

Re: OOC III

Thanks, Lucien! I've been busier than usual this week, so I've been having difficulty finding time to post, but I'll try to get more up tonight or tomorrow.

Alisandra, it takes 10 weeks minus your Intelligence modifier, to learn a new language from a tutor.
Alisandra
player, 683 posts
Thu 26 Oct 2023
at 20:46
  • msg #927

Re: OOC III

What's 11 weeks between friends? (Yes, Alisandra has a -1 Int mod...)

I assume, however, that we can do other things, including continuing the adventure, while they teach each other?
Rissa Twiceborn
player, 1119 posts
Tiefling
AC: 14, HP 33:36
Thu 26 Oct 2023
at 21:23
  • msg #928

Re: OOC III

I'm sure it will add to the time if we do it while trudging about in the dark, but we'd certainly have plenty of opportunities.
Alisandra
player, 684 posts
Fri 27 Oct 2023
at 14:07
  • msg #929

Re: OOC III

I realize learning UC will be time-consuming and not terribly helpful at first. Esp. b/c Alisandra is not the best student. At least she'll learn the words for "surrender, surface scum!"

In 3.5/PF, it's skill points to learn languages, which is cool, but not at all realistic. I find I prefer 5ED's "you gotta learn it the long way unless you blow a whole [precious] feat at it."
Lucien Nailo
player, 1506 posts
Seliar Silversong
Fri 27 Oct 2023
at 16:23
  • msg #930

Re: OOC III

I think Lucien will participate in the lessons. I'll be done a whole 2 weeks before Alisandra :P
Sylviel Ulfyr
player, 5 posts
Half Elf Paladin
HP: 39/39 AC: 17
Fri 27 Oct 2023
at 16:57
  • msg #931

Re: OOC III

Lol, ditto on that front. Felt with all the minding of the greater or lesser evils my oath asks for... Had to have some smarts and wits to me.
Rissa Twiceborn
player, 1126 posts
Tiefling
AC: 14, HP 33:36
Sun 12 Nov 2023
at 22:49
  • msg #932

Re: OOC III

Rissa is out for the night!

Sorry to roleplay myself out of participating, but it is exactly what she'd do. Looking forward to meeting you IC Sylviel, but it will ahve to wait for the next morning for Rissa.
Dungeon Master
GM, 1402 posts
Mon 13 Nov 2023
at 21:12
  • msg #933

Re: OOC III

No problem. It totally makes sense for Rissa. She's been looking forward to a hot bath for a while now.
Alisandra
player, 689 posts
Tue 14 Nov 2023
at 14:44
  • msg #934

Re: OOC III

Poker? Three-Dragon Ante? What's the game? And can you teach Alisandra the rules? <<innocent look>>
Lucien Nailo
player, 1513 posts
Seliar Silversong
Tue 14 Nov 2023
at 23:56
  • msg #935

Re: OOC III

Usually we play Three Dragon Ante I think.
Lorrain Greenleaf
player, 177 posts
Sat 18 Nov 2023
at 23:03
  • msg #936

Re: OOC III

I'll update at some point in the next few days. Had some health issues that are hopefully resolved now. Sorry guys!
Rissa Twiceborn
player, 1127 posts
Tiefling
AC: 14, HP 33:36
Sun 19 Nov 2023
at 05:47
  • msg #937

Re: OOC III

Hope everything is alright.
Dungeon Master
GM, 1404 posts
Tue 21 Nov 2023
at 19:04
  • msg #938

Re: OOC III

No problem, Lorrain. I'm glad you're still with us. Post whenever you're up to it.
Lucien Nailo
player, 1515 posts
Seliar Silversong
Wed 22 Nov 2023
at 16:59
  • msg #939

Re: OOC III

Sylviel there's a summary of everything that Lucien relates in "The Story So Far" Part 11. There's probably a little more detail in there than he actually says, but he won't particularly hold back on much.
Sylviel Ulfyr
player, 9 posts
Half Elf Paladin
HP: 39/39 AC: 17
Thu 23 Nov 2023
at 01:20
  • msg #940

Re: OOC III

I had saw that, just needed to finish reviewing. I'll have a post out in a bit for what little Sylviel might be able to contribute as the new face lol.
Rissa Twiceborn
player, 1128 posts
Tiefling
AC: 14, HP 33:36
Sun 26 Nov 2023
at 00:12
  • msg #941

Re: OOC III

Congrats on 8k posts!
Lucien Nailo
player, 1518 posts
Seliar Silversong
Wed 29 Nov 2023
at 01:40
  • msg #942

Re: OOC III

Sylviel would this incident be famous or something people might have heard of?
Sylviel Ulfyr
player, 13 posts
Half Elf Paladin
HP: 39/39 AC: 17
Wed 29 Nov 2023
at 01:41
  • msg #943

Re: OOC III

Out of character, it's the village she was born in being raided and basically depopulated. I don't feel it's particularly note worthy from a historic perspective less we wish to make it so?

Basically from the synopsis and some side conversation with Rissa OOC it felt there was a sort of chain of series of raids that you were all pursuing and felt a good motivational tie in for a vengeance paladin to be personally affected by it lol.
This message was last edited by the player at 01:43, Wed 29 Nov 2023.
Lucien Nailo
player, 1519 posts
Seliar Silversong
Wed 29 Nov 2023
at 01:58
  • msg #944

Re: OOC III

In reply to Sylviel Ulfyr (msg # 943):

Fair enough. If it was a small town, then it probably isn't something Lucien's heard of, but he comes from a more connected background so I like to check.
Rissa Twiceborn
player, 1129 posts
Tiefling
AC: 14, HP 33:36
Wed 29 Nov 2023
at 17:59
  • msg #945

Re: OOC III

Alright, what else do we need to accomplish before we long rest and return?
Alisandra
player, 692 posts
Wed 29 Nov 2023
at 18:30
  • msg #946

Re: OOC III

Something to give  Alisandra darksight. Magic weapons. Healing supplies (scrolls, potions, Keotohm’s Ointment, whatever
Dungeon Master
GM, 1406 posts
Wed 29 Nov 2023
at 19:16
  • msg #947

Re: OOC III

You won't find anything other than the basic equipment listed in the PHB in Milborne. Let me know if you're purchasing any supplies.

And I can move us on to the next day whenever everyone is ready. Just let me know.
Rissa Twiceborn
player, 1130 posts
Tiefling
AC: 14, HP 33:36
Wed 29 Nov 2023
at 20:18
  • msg #948

Re: OOC III

Alisandra:
Something to give  Alisandra darksight. Magic weapons. Healing supplies (scrolls, potions, Keotohm�s Ointment, whatever


I need one more fight and a long rest, and I've got you on the Darkvision.

Unless our Wizard wants to take care of that?
Lucien Nailo
player, 1521 posts
Seliar Silversong
Wed 29 Nov 2023
at 22:40
  • msg #949

Re: OOC III

In reply to Dungeon Master (msg # 947):

I'm ready.
Sylviel Ulfyr
player, 14 posts
Half Elf Paladin
HP: 39/39 AC: 17
Wed 29 Nov 2023
at 23:27
  • msg #950

Re: OOC III

Basically ready to go, just letting people get a word in on my side.
Rissa Twiceborn
player, 1131 posts
Tiefling
AC: 14, HP 33:36
Sat 2 Dec 2023
at 16:17
  • msg #951

Re: OOC III

Sweet! Long rest.
Alisandra
player, 694 posts
Sat 2 Dec 2023
at 18:07
  • msg #952

Re: OOC III

Does the long rest cure our stat damage?
Dungeon Master
GM, 1408 posts
Mon 4 Dec 2023
at 21:11
  • msg #953

Re: OOC III

No.
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