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13:33, 28th March 2024 (GMT+0)

OOC II.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 537 posts
Tue 19 Mar 2019
at 01:24
  • msg #1

OOC II

Quite an impressive display, everyone! You made quick work of those bugbears. I'll have to make things more difficult for you... :)

And enjoy your vacation, Three Elks! We'll be waiting for you when you return.
Lucien Nailo
player, 496 posts
Tue 19 Mar 2019
at 02:01
  • msg #2

OOC II

In reply to Dungeon Master (msg # 1):

Promises promises.
Dungeon Master
GM, 538 posts
Sat 23 Mar 2019
at 19:09
  • msg #3

OOC II

With Lathan leading the way, you'll be able to move through the wilderness fairly quickly. And if you still intend to use your familiar(s) to scout ahead, you shouldn't have too much difficulty locating what you're looking for. However, I would prefer to wait until Three Elks returns from his trip--he said he'd be gone the last two weeks of March--before I have you reach it.

So if everyone is okay with it, let's wait one week before we move on to the next part. In the meantime, feel free to continue to have your characters talk to each other as they travel.
Terminax
player, 176 posts
Sat 23 Mar 2019
at 20:08
  • msg #4

OOC II

Works for me.
Rissa Twiceborn
player, 164 posts
Tiefling
Sat 23 Mar 2019
at 20:18
  • msg #5

OOC II

I'm cool with it.
Lucien Nailo
player, 499 posts
Sun 24 Mar 2019
at 00:45
  • msg #6

OOC II

In reply to Dungeon Master (msg # 3):

Sounds like a plan.
Three Elks
player, 18 posts
Half Elf
Barbarian/Bard
Sat 30 Mar 2019
at 14:26
  • msg #7

OOC II

No more waiting!
Dungeon Master
GM, 539 posts
Sat 30 Mar 2019
at 19:11
  • msg #8

OOC II

Welcome back! I hope you had a good trip.

I'll work on moving things forward tonight or tomorrow.
Dungeon Master
GM, 542 posts
Sun 7 Apr 2019
at 19:24
  • msg #9

OOC II

Okay, Lucien is sending the illusion of the man in armor into the clearing near the tower (northeast side), but I'm not sure where everyone else is and what they're doing. Is everyone together? Or are you at different points around the edge of the clearing? And what exactly is the plan?

I'll wait to post anything in the main thread until I hear back about what everyone is doing.
Rissa Twiceborn
player, 171 posts
Tiefling
Mon 8 Apr 2019
at 05:01
  • msg #10

OOC II

Gazira is going a little behind the illusion.

The rest of us are trying to circle around the back.
Gazira Oakbarrel
player, 24 posts
Mon 8 Apr 2019
at 06:21
  • msg #11

OOC II

I was actually a little confused about that.  I volunteered Gazira to go in as the diversion instead of an illusion, as I don't really see what purpose a non-communicative illusion serves here.  Nor is there any reason for Gazira to go out if an illusion does, because what good would that do instead?  We don't know what the situation is with the posted guard, so Gazira would be able to both hold his attention and potentially talk to him, where an illusion couldn't.
Three Elks
player, 22 posts
Half Elf
Barbarian/Bard
Mon 8 Apr 2019
at 15:00
  • msg #12

OOC II

True, but the illusion provides you with a 50% chance of not getting hit with an arrow, should the guard decide to immediately attack instead of listening to you.  He may shoot at the illusion instead of Gazira.  So basically, your initial plan but with the added benefit of a possible decoy...can't hurt.
Gazira Oakbarrel
player, 25 posts
Mon 8 Apr 2019
at 15:46
  • msg #13

OOC II

I volunteered because I'm not worried about getting hit by an arrow - Gazira's AC and HP are sufficiently tanky for the time being.  If the guard shoots at her, that answers the question and Gazira can just run off back into the cover of the woods.  If the guard doesn't shoot at her, she's stuck having to explain why she's accompanied by an illusory person she has no control over, which would paint her as super suspicious.
Lathan Swiftstrider
player, 279 posts
Wood Elf Ranger
Mon 8 Apr 2019
at 20:58
  • msg #14

OOC II

Are we going to try to get to the gate while Gazira (or the illusion) distracts the guard? I think if we are going to try to get inside, we should all stay together. We don't know what awaits us inside the keep.

I'm not sure what to do but I think splitting up at this point is a bad idea.
Terminax
player, 180 posts
Mon 8 Apr 2019
at 21:38
  • msg #15

OOC II

Ok, so here's what we know.

1. There is a lone guard outside the keep we want to go inside.
2. This Keep is supposed to be haunted and abandoned


So we are either looking at bandits, or ghosts.

If it's either, we don't want them to sound the alarm.

So, we should be in position to stop the guy from raising an alarm while gauging his reaction. I'm not concerned about one of us taking an arrow. I'm concerned with us being surrounded by a 100 ghosts/bandits because we didn't keep the alarm from being raised.
Lucien Nailo
player, 505 posts
Mon 8 Apr 2019
at 21:42
  • msg #16

OOC II

I would generally agree that I don't think splitting up is the best idea. Assuming the guard challenges the illusion rather than shooting it, I was going to try a minor illusion to mimic a response. To Lucien's mind it is better to seem a little suspicious after the fact than walk straight into a trap. If everyone else wants to get ready to pummel this guy, that's probably not the worst plan.
Three Elks
player, 23 posts
Half Elf
Barbarian/Bard
Mon 8 Apr 2019
at 22:17
  • msg #17

OOC II

My character doesn't really know anything about this place, only that your team suggested it may contain treasure.  Maybe we can use the ghost rumors to our advantage in tandem with the illusion.
Lathan Swiftstrider
player, 280 posts
Wood Elf Ranger
Mon 8 Apr 2019
at 22:47
  • msg #18

OOC II

We don't really know much about it either, but I suspect it is well-defended. The 100 foot clearing all around the keep makes me especially nervous. It seems highly unlikely that we'll be able to make it to the keep unnoticed given the amount of open space we'll need to cover.

Lathan does have a longbow and the guard should be in its non-Disadvantage range. A distraction from one of the familiars could give Advantage to make the attack more likely to hit. Lucien, you should be proficient in longbows, right? I would gladly lend it to you; I think your ranged attack bonus is better than mine anyway, and you could potentially benefit from a sneak attack. Of course, if that doesn't take him out, he'll surely alert anyone else inside to our presence.

Also, how are we going to get inside if we do make it to the keep? The gates are barred from the inside, so I doubt we'll be able to force our way in. The walls are 15 feet high, so we could potentially scale them with rope. That's probably our best bet.

A lot to think about. Whatever we decide, Lathan will be there, but we need to be careful.
Terminax
player, 181 posts
Mon 8 Apr 2019
at 23:02
  • msg #19

OOC II

How do we know they aren't friendly?
Gazira Oakbarrel
player, 26 posts
Mon 8 Apr 2019
at 23:20
  • msg #20

OOC II

Hence why I'm suggesting Gazira actually go out and talk to the guy at the wall...
Lucien Nailo
player, 506 posts
Tue 9 Apr 2019
at 00:20
  • msg #21

OOC II

They might well be friendly. That's why I'm starting with the illusion. We need more information before we can do anything.

Lucien would object to Gazira just walking out (because he's paranoid), but he's focusing on the spell right now and he probably couldn't stop her anyway.

Lathan I have a longbow, not to worry, but it will probably take more than one shot to drop this guard even with sneak attack. I'd just suggest everyone be ready in case things go pear shaped, but maybe keep fingers off of our methaphorical triggers until we know more. Worst case we retreat into the woods.
Rissa Twiceborn
player, 172 posts
Tiefling
Tue 9 Apr 2019
at 00:53
  • msg #22

OOC II

I just like redundancy.
Lucien Nailo
player, 508 posts
Wed 10 Apr 2019
at 22:18
  • msg #23

OOC II

Another suggestion might be to try and sneak in from the far side while they're distracted.
Terminax
player, 183 posts
Wed 10 Apr 2019
at 22:40
  • msg #24

OOC II

Or... just pull back and wait. It's an illusion... so... make it seem really creepy and make the guard look like an idiot in the process.

That way, we either ambush the folks that decide to search the woods for us, or we can send a familiar to cut the rope connecting the lever to the bell. That way we can maybe use the ghost sound to make him turn around, mage hand to put a knife point at his neck, and then ghost sound again to tell him that if he moves we'll cut his throat while we cross the clearing and take him captive.

Worst case scenario there is that he starts shouting and we unleash some readied ranged attacks while we close the distance.
Lucien Nailo
player, 509 posts
Thu 11 Apr 2019
at 23:14
  • msg #25

OOC II

In reply to Terminax (msg # 24):

Not a bad idea, but I'm going to give it a tick before dispelling the illusion. Only get two spell slots.
Terminax
player, 184 posts
Fri 12 Apr 2019
at 01:37
  • msg #27

OOC II

Wrong thread?

And yeah, makes sense.
Dungeon Master
GM, 545 posts
Sun 14 Apr 2019
at 15:21
  • msg #28

OOC II

Rissa, are you trying to talk to Lyntern Parlfray? He's not with you.
Rissa Twiceborn
player, 174 posts
Tiefling
Sun 14 Apr 2019
at 17:27
  • msg #29

OOC II

Oh jesus, I thought we were bringing him along!  Wasn't that the whole thing?
Dungeon Master
GM, 546 posts
Sun 14 Apr 2019
at 20:43
  • msg #30

OOC II

You talked him out of going with you. He decided to talk to his father about letting him help to deal with the rabid dogs.
Rissa Twiceborn
player, 175 posts
Tiefling
Sun 14 Apr 2019
at 20:49
  • msg #31

OOC II

I'm an idiot.  Edit incoming.
Lucien Nailo
player, 510 posts
Sun 14 Apr 2019
at 20:50
  • msg #32

OOC II

Well, other than depleting this guy's ammo slowly, I can't think of anything else for the illusion to do. Thoughts?
Dungeon Master
GM, 548 posts
Wed 17 Apr 2019
at 21:06
  • msg #33

OOC II

Sorry for the delayed response; I've been pretty sick the past few days. I'm still not feeling great but I am feeling well enough to get a post in, at least.
Rissa Twiceborn
player, 179 posts
Tiefling
Wed 17 Apr 2019
at 22:06
  • msg #34

OOC II

Get healthy!  We'll be here when you're feeling better.
Lucien Nailo
player, 512 posts
Fri 19 Apr 2019
at 14:26
  • msg #35

OOC II

Yeah, no worries.
Dungeon Master
GM, 549 posts
Tue 23 Apr 2019
at 17:21
  • msg #36

OOC II

I think I am following the general plan--build two ladders and attempt to scale the walls later (at night)--but let me know if there is anything else you intend to do in the meantime.
Rissa Twiceborn
player, 181 posts
Tiefling
Tue 23 Apr 2019
at 18:45
  • msg #37

OOC II

Probably scout and spy with familiars, right?  That's what they are for.
Lucien Nailo
player, 515 posts
Tue 23 Apr 2019
at 22:43
  • msg #38

OOC II

Yeah, definitely going to do a fly by with my owl so I can see things for myself.
Dungeon Master
GM, 550 posts
Sat 27 Apr 2019
at 19:30
  • msg #39

OOC II

I'll try to move things along tomorrow, so be sure to let me know what else you intend to do before that.
Rissa Twiceborn
player, 182 posts
Tiefling
Sat 27 Apr 2019
at 19:39
  • msg #40

OOC II

Scouting with familiars, building ladders, that's all I think.
Dungeon Master
GM, 551 posts
Mon 29 Apr 2019
at 16:28
  • msg #41

OOC II

Let me know when you're ready to proceed. And let me know what the plan is for approaching the keep, too.
Rissa Twiceborn
player, 183 posts
Tiefling
Mon 29 Apr 2019
at 19:26
  • msg #42

OOC II

Ready, approaching from the opposite direction that the illusion was sent from, unless there is an area with more natural cover, in which case that is the direction we should come from.
Lathan Swiftstrider
player, 285 posts
Wood Elf Ranger
Tue 30 Apr 2019
at 00:07
  • msg #43

OOC II

I'm confused. Are we going to try to take down the guard? If so, we should approach from the direction closest to him in order to have a chance of hitting him. If we're not going to try to take him down, approaching from the opposite direction makes sense. Perhaps then we could make it to the walls without him seeing us. Either way, there's 100 feet of open space all around the keep that we're going to have to cross quickly and quietly.
Three Elks
player, 32 posts
Half Elf
Barbarian/Bard
Tue 30 Apr 2019
at 00:46
  • msg #44

OOC II

There seem to be plenty of us.  I figure some can try to take out the archer.  Even if they fail to, they make a good distraction for the others as they approach from the opposite side with the ladders.

While stealth is always a good first attempt, I'm not too worried if that alarm does go off.  After all, no one came out of the gate last time.  Even if they are left waiting for us, we'll have height advantage on the roof top.
Lucien Nailo
player, 517 posts
Tue 30 Apr 2019
at 21:37
  • msg #45

OOC II

Lucien will go with Team Lookout Elimination.

That team should decide if we're going to try a long range take down or Terminax's sneaky climb & disable the alarm idea.
This message was last edited by the player at 21:40, Tue 30 Apr 2019.
Lathan Swiftstrider
player, 286 posts
Wood Elf Ranger
Thu 2 May 2019
at 20:53
  • msg #46

OOC II

Do we know how the alarm works? Will it even be possible to disable it?

If you need Lathan to help with a long-range takedown, he can do that. Otherwise, he'll go with Three Elks and just scale the walls.
Dungeon Master
GM, 552 posts
Sun 5 May 2019
at 18:53
  • msg #47

OOC II

Sorry, everyone! I've been having internet connectivity issues all weekend. :(

I'm still waiting to hear how exactly you all intend to approach the keep. It sounds like you want to split into two different teams. Who will be on each team? Which direction will each time approach from? Give me some more details and we can move forward.
Rissa Twiceborn
player, 184 posts
Tiefling
Sun 5 May 2019
at 19:40
  • msg #48

OOC II

Are there any angles from which we can approach the keep with cover?

I don't have a very good picture of what's going on, which makes it hard to plan.
Lucien Nailo
player, 518 posts
Sun 5 May 2019
at 23:09
  • msg #49

OOC II

Lucien is going to take a team to try and silently take out the sentry. We're going to try to hit him from range. If it works great; if not, we're a distraction.

I think the other team should try to stealthily scale the wall on the far side of the fortress. Lucien will loan his rope and grappling hook to supplement the ladder.
Rissa Twiceborn
player, 185 posts
Tiefling
Sun 5 May 2019
at 23:16
  • msg #50

OOC II

Team ladder:
Rissa
Three Elks


Team sneak attack:
Lucien
Terminax
Lathan
This message was last edited by the player at 15:42, Tue 07 May 2019.
Three Elks
player, 33 posts
Half Elf
Barbarian/Bard
Sun 5 May 2019
at 23:52
  • msg #51

OOC II

Team ladder
Terminax
player, 188 posts
Tue 7 May 2019
at 02:54
  • msg #52

OOC II

Team range
Lathan Swiftstrider
player, 287 posts
Wood Elf Ranger
Tue 7 May 2019
at 14:05
  • msg #53

OOC II

I'll go with Lucien's team.
Dungeon Master
GM, 553 posts
Tue 7 May 2019
at 17:45
  • msg #54

OOC II

To answer your question about cover, Rissa: Not really; the woods are cleared away from the keep 100 feet on all sides. Though the trees/foliage is quite dense outside this circle, in order to get to the keep, you'll have to travel through 100 feet of open field.

I am waiting to hear back from Gazira (I sent her player a PM) to see if she is still with us. Either way, I'll begin to implement the plan later tonight. So stay tuned!
Dungeon Master
GM, 555 posts
Sat 11 May 2019
at 17:14
  • msg #55

OOC II

So we lost Gazira... Let's move on without her.

You'll get a surprise round. Go ahead and post your actions for that round now.
Dungeon Master
GM, 556 posts
Mon 13 May 2019
at 19:33
  • msg #56

OOC II

We're just waiting to hear from Terminax and Rissa now.
Dungeon Master
GM, 559 posts
Thu 16 May 2019
at 15:50
  • msg #57

OOC II

Terminax, how do you intend to climb up the tower?
Terminax
player, 193 posts
Thu 16 May 2019
at 16:51
  • msg #58

OOC II

I imagine there is a ladder, or a way to climb up, or a door that leads to stairs?
Dungeon Master
GM, 560 posts
Thu 16 May 2019
at 17:24
  • msg #59

OOC II

There is no way up the tower visible from outside the keep. The tower is part of the keep, so presumably the entrance to the tower is inside the walls.
Lathan Swiftstrider
player, 292 posts
Wood Elf Ranger
Mon 20 May 2019
at 17:08
  • msg #60

OOC II

I'm not sure what exactly Terminax is suggesting, but if Terminax is going to go into the keep, Lathan would prefer to go with him. He's more effective in close combat anyway. But if Lucien wants to stay on the ramparts/tower, that's fine with me.
Terminax
player, 196 posts
Mon 20 May 2019
at 19:43
  • msg #61

OOC II

In reply to Lathan Swiftstrider (msg # 60):

I thought the tower was IN the keep, behind the walls. If I am mistaken... that's cool. But I figured we could climb up to the top somehow.
Dungeon Master
GM, 561 posts
Mon 20 May 2019
at 20:34
  • msg #62

OOC II

As I said above, the tower is part of the keep. It is not behind the walls; it is built into the walls.

The walls are 15 feet high and the top of the tower is another 15 feet above that, so yes, you can climb onto the tower once you are on the walls.

I'm also a little mixed up about what the plan is. Everyone should be on the walls now... What is the next step?
Terminax
player, 197 posts
Mon 20 May 2019
at 20:42
  • msg #63

OOC II

Looking for an entrance into the tower, and I'll be using the bat to also scout out where the rest of the bandits are.
Dungeon Master
GM, 562 posts
Mon 20 May 2019
at 20:51
  • msg #64

OOC II

There is no obvious entrance to the tower visible from the keep's courtyard. There is a spiral staircase leading down from the top of the tower and into the keep's main structure.

The only bandit in the courtyard is a lone guard stationed by the gate.
Terminax
player, 198 posts
Mon 20 May 2019
at 21:00
  • msg #65

OOC II

------------------------------Y-----
=                                                       =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=                                                       =
= ====                                             =
=  T    =                                             =
=        =                                             =
---X--------------------------------

T is the tower. I imagine we are at X and the other Crew is by Y.

- and = is the wall.

This was how I was imagining it.

Are you saying it's more like this?

------------------------------Y-----
=                                                       =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=       kkkkkkkTTTTTkkkkkk            =
=       kkkkkkkTTTTTkkkkkk            =
=       kkkkkkkTTTTTkkkkkk            =
=       kkkkkkkkkkkkkkkkkkk            =
=                                                       =
=                                                       =
=                                                       =
=                                                       =
---X--------------------------------
Dungeon Master
GM, 563 posts
Mon 20 May 2019
at 21:17
  • msg #66

OOC II

More like this, only more square:

            ======
         ====TTTT=
==========KKKTTTT=
=KKKKKKKKKKKKTTTT=
=KKKKKKKKKKKKKKKK=
=KKKKKKKKKKKKKKKK=
=KKK      KKKKKKK=
=KKK      KKKKKKK=
=KKK      KKKKKKK=
=KKK      KKKKKKK=
G         KKKKKKK=
G         KKKKKKK=
=KKKKKK   KKKKKKK=
=KKKKKK   KKKKKKK=
=KKKKKK   KKKKKKK=
=KKKKKK   KKKKKKK=
=KKKKKK   KKKKKKK=
==================

Terminax
player, 199 posts
Mon 20 May 2019
at 22:00
  • msg #67

OOC II



Ok... so we're in the square area.

Terminax's idea is for the archers to secure the top of the tower, which should help them keep an eye on the courtyard.

He wants to use the bat to find Team B's location, and to scout for where the bandits might be hiding.

First priority is to find our friends though, and see where they are, while he looks to see if there is an ambush point close to where they setup by the gate the last-time (which should be in the circled area).

In a pinch, if his friends are discovered or about to be, he wants whoever is at the lookout tower to ring the bell, which in theory should pull them towards the gate, where he has set himself up to ambush them with his fire breath and thunderwave.
Lucien Nailo
player, 524 posts
Tue 21 May 2019
at 01:40
  • msg #68

OOC II

Basically acting on Terminax's plan by climbing the tower and messaging team B.
Dungeon Master
GM, 565 posts
Thu 23 May 2019
at 02:46
  • msg #69

OOC II

Map updated to reflect doors (D) and chimneys (C):

            ======
         ====TTTT=
==========KKKTTTT=
=KKKKKKKKKKCKTTTT=
=KKKKKKKKKKCKKKKK=
=KKKKKKDKKKKKKKKK=
=KKD      KKKKKKK=
=KKD      KKKKKKK=
=KKK      KKKKKKK=
=KKK      DKKKKKC=
G         KKKKKKK=
G         KKKKKKK=
=KDKKDK   KKKKKKK=
=KKKKKK   KKKKKKK=
=KKKKKK   KKKKKKK=
=KKKKKD   KKKKKKK=
=KKKKKK   KKKKKKK=
==================

Dungeon Master
GM, 566 posts
Sat 25 May 2019
at 19:18
  • msg #70

OOC II

Are you stuck as to what to do next?
Dungeon Master
GM, 567 posts
Sun 26 May 2019
at 20:44
  • msg #71

OOC II

You will get a surprise round against the guard, so go ahead and post your actions for that round. (Lathan has already posted.)
This message was last edited by the GM at 20:53, Sun 26 May 2019.
Dungeon Master
GM, 569 posts
Wed 29 May 2019
at 20:51
  • msg #72

OOC II

Terminax, where exactly are you headed to? The chimney? The door of the room with the chimney? Somewhere else?

You are all still on the roof, which is 15 feet high, except for Lucien, who is on the 30-foot-high-tower.
Terminax
player, 204 posts
Wed 29 May 2019
at 21:14
  • msg #73

OOC II

The door of the room with the chimney. In theory I have already "seen" the route I need to take.

I have feather fall and an athletics check, so I will make do however is quickest.
Three Elks
player, 41 posts
Half Elf
Barbarian/Bard
Wed 29 May 2019
at 21:15
  • msg #74

OOC II

I have a plan, but I’m not sure how easy it would be to share with the others if we’re scattered about the roof.  He’s going to block one of the chimneys with his shield or backpack in an attempt to smoke out the inhabitants.  As they come out we pick them off with ranged attacks.  Will type up actions in character when I get home from work this evening.
Dungeon Master
GM, 570 posts
Thu 30 May 2019
at 15:38
  • msg #75

OOC II

Three Elks, only one of the chimneys is smoking. It is the one that Terminax indicated. The other two chimneys, which are next to each other, are not smoking. So you only need to block the one chimney and can keep your shield with you.
Three Elks
player, 45 posts
Half Elf
Barbarian/Bard
Sat 1 Jun 2019
at 03:08
  • msg #76

OOC II

Edited my post accordingly.
Dungeon Master
GM, 572 posts
Sat 1 Jun 2019
at 03:26
  • msg #77

OOC II

I'm not sure what you mean by "a bit of a drop from the door," Terminax...

If you intend to fight them in the courtyard, you have 60 feet clear directly across from the door in question, with 30 or more feet on either side of it.
Terminax
player, 207 posts
Sun 2 Jun 2019
at 19:51
  • msg #78

OOC II

So the entrance that these dudes will he coming out of is on the ground floor?

If so, I want to setup some objects to be launched at them when I use Thunderwave.
Dungeon Master
GM, 573 posts
Sun 2 Jun 2019
at 20:27
  • msg #79

OOC II

Yes, there is only one floor, apart from the tower.
Three Elks
player, 47 posts
Half Elf
Barbarian/Bard
Mon 3 Jun 2019
at 17:13
  • msg #80

OOC II

I'm not sure if surprise rounds grant advantage or not.  I also don't know if I'd be considered hidden or not, so I went ahead and included a second roll (advantage) in case I get it.  Hoping I do, since my first roll is likely a miss.
Dungeon Master
GM, 575 posts
Mon 3 Jun 2019
at 21:44
  • msg #81

OOC II

You'll have Advantage on your attacks this round.
Dungeon Master
GM, 576 posts
Wed 5 Jun 2019
at 01:29
  • msg #82

OOC II

We're waiting for Terminax and Rissa to post before we proceed.
Dungeon Master
GM, 579 posts
Sun 9 Jun 2019
at 02:07
  • msg #83

OOC II

Rissa, how are you planning to get down from the roof? It is a 15-foot drop down to the courtyard.
Rissa Twiceborn
player, 198 posts
Tiefling
Sun 9 Jun 2019
at 02:50
  • msg #84

OOC II

Any stairways or ladders?  Or a window into the building?
Three Elks
player, 49 posts
Half Elf
Barbarian/Bard
Sun 9 Jun 2019
at 03:28
  • msg #85

OOC II

I pulled the ladder we made up onto the roof.  Should be easy enough to lower it down to the courtyard.  If that's what you want to do.
Lucien Nailo
player, 532 posts
Sun 9 Jun 2019
at 15:18
  • msg #86

OOC II

As a note Three Elks, Lucien is indoors. He's shouting out through the door Terminax and Lathan are at.
Dungeon Master
GM, 580 posts
Mon 10 Jun 2019
at 16:24
  • msg #87

OOC II

There are no stairways or ladders (other than the ladder you used to climb up), and definitely no windows on the roof. Like Three Elks said, you can grab the ladder and move it so you can climb down into the courtyard.

For reference, Lucien is inside the building, Terminax is in the courtyard, and Three Elks, Lathan, and Rissa are still on the roof.

I'll move on to the next round once we hear from Terminax.
Rissa Twiceborn
player, 199 posts
Tiefling
Tue 11 Jun 2019
at 01:29
  • msg #88

OOC II

Moving the ladder then, likely only with Three Elk's help though as I am rather puny.
Dungeon Master
GM, 582 posts
Wed 12 Jun 2019
at 02:33
  • msg #89

OOC II

We're still waiting for Terminax to post his actions for this round.

Also, Rissa, do you still want to descend into the courtyard now that the bandits have come out?
Rissa Twiceborn
player, 200 posts
Tiefling
Thu 13 Jun 2019
at 01:27
  • msg #90

OOC II

Hell no!  Staying on the roof where it's safer.
Dungeon Master
GM, 583 posts
Fri 14 Jun 2019
at 02:08
  • msg #91

OOC II

I still haven't heard from Terminax; I hope we haven't lost him. I updated the post to indicate that he is backing up to the door. Lucien already posted his action for the next round. The rest of you can do so, too.
Three Elks
player, 51 posts
Half Elf
Barbarian/Bard
Fri 14 Jun 2019
at 04:22
  • msg #92

OOC II

Three Elks wanted to take advantage of having the higher ground.  He attempted to throw another javelin, but it clumsily slipped from his fingers, bounced off the edge of the roof, and tumbled uselessly to the courtyard below.  "Frak," he cursed.

Natural 1
Lucien Nailo
player, 534 posts
Fri 14 Jun 2019
at 12:19
  • msg #93

OOC II

In reply to Dungeon Master (msg # 91):

I'm sorry, I misunderstood what you were saying about Terminax. I didn't mean to skip ahead.

Rissa Twiceborn:
Hell no!  Staying on the roof where it's safer.


Dogs can't climb ladders.
Rissa Twiceborn
player, 203 posts
Tiefling
Mon 17 Jun 2019
at 00:01
  • msg #94

OOC II

Lucien heals for 3.
Lucien Nailo
player, 536 posts
Mon 17 Jun 2019
at 20:05
  • msg #95

OOC II

Based on the map, the teen is headed for the opposite door that the leader fled to right?
Dungeon Master
GM, 586 posts
Mon 17 Jun 2019
at 21:23
  • msg #96

OOC II

Correct. The teen is headed back to the door from which he emerged. The leader fled to the door that leads to the tower.
Terminax
player, 212 posts
Tue 18 Jun 2019
at 01:46
  • msg #97

OOC II

Sorry, life has been crazy hectic.
Dungeon Master
GM, 588 posts
Wed 19 Jun 2019
at 02:16
  • msg #98

OOC II

Terminax, I assumed you wouldn't want to cast your Thunderwave spell to take down one injured bandit, so I had you attack with your longsword. I hope you don't mind.
Terminax
player, 214 posts
Wed 19 Jun 2019
at 03:35
  • msg #99

OOC II

Perfect by me. :)
Lucien Nailo
player, 545 posts
Fri 28 Jun 2019
at 02:01
  • msg #100

OOC II

I saw that going differently in my mind.
Three Elks
player, 59 posts
Half Elf
Barbarian/Bard
Fri 28 Jun 2019
at 15:32
  • msg #101

OOC II

Given the size and location of the room do any other doors in the hallway lead into it?
Dungeon Master
GM, 593 posts
Sat 29 Jun 2019
at 18:27
  • msg #102

OOC II

No.
Dungeon Master
GM, 594 posts
Sun 30 Jun 2019
at 19:43
  • msg #103

OOC II

The room is well-lit by candles and lanterns, so a Light spell is not necessary. Feel free to change your action if you want to, Rissa.

We're still waiting for Terminax to post. If we don't hear from him tomorrow, I'll keep things moving.
Lucien Nailo
player, 546 posts
Sun 30 Jun 2019
at 21:07
  • msg #104

OOC II

In reply to Dungeon Master (msg # 103):

Sorry, I was still thinking of the dark hallway
Dungeon Master
GM, 595 posts
Tue 2 Jul 2019
at 02:10
  • msg #105

OOC II

Rissa, what did you want to do, since the Light spell is not necessary?
Rissa Twiceborn
player, 209 posts
Tiefling
Tue 2 Jul 2019
at 02:28
  • msg #106

OOC II

19:27, Today: Rissa Twiceborn rolled 23 using 1d20+5.  Eldritch Blast.

19:28, Today: Rissa Twiceborn rolled 13 using 1d10+3.  Damage.

Dungeon Master
GM, 596 posts
Tue 2 Jul 2019
at 02:33
  • msg #107

OOC II

Who are you targeting with the Eldritch Blast? The one-eyed man?
Rissa Twiceborn
player, 210 posts
Tiefling
Tue 2 Jul 2019
at 02:38
  • msg #108

OOC II

Yes.
Rissa Twiceborn
player, 211 posts
Tiefling
Wed 3 Jul 2019
at 01:34
  • msg #109

OOC II

Enchantment?  I'm confused.
Dungeon Master
GM, 598 posts
Wed 3 Jul 2019
at 20:40
  • msg #110

OOC II

He cast Hold Person on you. Then you broke free.
Rissa Twiceborn
player, 212 posts
Tiefling
Thu 4 Jul 2019
at 01:43
  • msg #111

OOC II

Ha, that bastard.
Three Elks
player, 62 posts
Half Elf
Barbarian/Bard
Fri 5 Jul 2019
at 02:11
  • msg #112

OOC II

Did we lose Terminax?
Three Elks
player, 63 posts
Half Elf
Barbarian/Bard
Fri 5 Jul 2019
at 13:43
  • msg #113

OOC II

So, just so I have all this pictured correctly:

Lucian and Rissa are in the hallway shooting.  Three Elks is in the hallway, using the doorway itself as a funnel so I'm not fighting more than one at a time.  Where is Lathan? In the room? Terminax has disappeared. Correct?
Lathan Swiftstrider
player, 307 posts
Wood Elf Ranger
Sat 6 Jul 2019
at 02:57
  • msg #114

OOC II

Lathan is in the room.

Terminax hasn't logged in for a while it looks like, but the DM is still having him attack.
Lucien Nailo
player, 549 posts
Sat 6 Jul 2019
at 12:54
  • msg #115

OOC II

In reply to Three Elks (msg # 113):

That's accurate for Lucien. If Lathan is in the room, is he adjacent to the one eyed man so that I'd get sneak attack?
Dungeon Master
GM, 600 posts
Sat 6 Jul 2019
at 13:45
  • msg #116

OOC II

No. The one-eyed man is not engaged in the melee. He is standing back behind the zombies and orcs casting spells.'

And yes, it looks like we may have lost Terminax, but I'll keep him around at least through this fight.
This message was last edited by the GM at 15:34, Sat 06 July 2019.
Dungeon Master
GM, 602 posts
Mon 8 Jul 2019
at 20:58
  • msg #117

OOC II

Rissa, I hope you don't mind that I switched your attack to one of the zombies in the room, since you could no longer see the one-eyed man.
Three Elks
player, 65 posts
Half Elf
Barbarian/Bard
Wed 10 Jul 2019
at 14:09
  • msg #118

OOC II

Will be leaving the state this Friday.  Will be unlikely to post for a week.

Three Elks will stick with this Rage for as long as possible, but at this point will likely try and convince the others to retreat back to the upper levels, barricade the stairwell, and try to come up with a better plan for clearing out the lower level.
This message was last edited by the player at 14:10, Wed 10 July 2019.
Rissa Twiceborn
player, 216 posts
Tiefling
Thu 11 Jul 2019
at 01:09
  • msg #119

OOC II

In reply to Dungeon Master (msg # 117):

Not at all!
Dungeon Master
GM, 604 posts
Fri 12 Jul 2019
at 00:19
  • msg #120

OOC II

Three Elks, the only remaining undead are in the hallway. Are you going to go attack one of them or are you going to stay in the room and attack one of the orcs?
Lucien Nailo
player, 555 posts
Sat 20 Jul 2019
at 23:06
  • msg #121

OOC II

Three Elks gets the last vote, but it sounds like we're going to pursue.
Three Elks
player, 67 posts
Half Elf
Barbarian/Bard
Sun 21 Jul 2019
at 00:39
  • msg #122

OOC II

He could be convinced either way, but believes it would be wiser to secure the upper levels, recover their strength and make smaller incursions into the lower levels at full strength.
Lathan Swiftstrider
player, 314 posts
Wood Elf Ranger
Tue 23 Jul 2019
at 23:25
  • msg #123

OOC II

Sorry for the double post; I got tired of waiting for someone else to lead the way.
Rissa Twiceborn
player, 224 posts
Tiefling
Fri 2 Aug 2019
at 01:22
  • msg #124

OOC II

Never apologize for taking the lead in play by post.
Lucien Nailo
player, 560 posts
Fri 2 Aug 2019
at 01:41
  • msg #125

OOC II

Agreed
Rissa Twiceborn
player, 227 posts
Tiefling
Sat 3 Aug 2019
at 00:19
  • msg #126

OOC II

Ooh, is that a long rest I smell?
This message was last edited by the player at 06:13, Sat 03 Aug 2019.
Terminax
player, 216 posts
Sat 3 Aug 2019
at 22:09
  • msg #127

OOC II

Hi folks. I'm the newbie. Just reading up and getting myself caught up!
Lucien Nailo
player, 562 posts
Sat 3 Aug 2019
at 22:21
  • msg #128

OOC II

In reply to Rissa Twiceborn (msg # 126):

I certainly hope so!

Hello new Terminax!
Terminax
player, 217 posts
Sun 4 Aug 2019
at 01:03
  • msg #129

OOC II

Ahhh. A nice long rest :)


It would be very helpful if everyone can post their character description with their character class. Thanks!
Rissa Twiceborn
player, 229 posts
Tiefling
Sun 4 Aug 2019
at 04:10
  • msg #130

OOC II

Rissa is a strange looking creature.  Clearly a Tiefling, she makes no effort to disguise her demonic heritage with hoods or cloaks.  The purple flesh of her face  is heavily marred with intricate tattoo work, monochromatic in dark black.  They bare no form or easily discernible meaning, at least to those who lack the lorecraft to read Celestial and Infernal, repeating geometric shapes and strange symbols that begin at her cheeks and travel down at least as far as the high collar of her studded leather jerkin.  To those who can, the arcane symbols of binding and containment are immediately clear.

Her ears and horns are heavily pierced and adorned with jewelry and rings, with some trinkets of real value mixed in among the cheap costume jewelry.  The armor she wore looked new, solid quality, though lacking the embellishments that the upper classes might bear.  Now, the first signs of wear are beginning to show, the left shoulder dented by what looked to have been a heavy blow. It still looks functional, a dull grey with black studs at regular intervals.  A knife rests at each hip, though those appear to be her only visible weapons.  Under the leathers she wears simple traveler's clothes, the heavy backpack over her shoulders and good knee high boots on her feet making it clear that she is ready to travel.



Hello new Terminax!

Currently Warlock 2, about to convert to Sorcerer 1 if the DM allows it.
This message was last edited by the player at 14:20, Sun 04 Aug 2019.
Lucien Nailo
player, 563 posts
Sun 4 Aug 2019
at 10:16
  • msg #131

OOC II

Lucien is an averaged sized elven man; that is to say slightly shorter than the average human man. He has well groomed, long, brown hair that is tied in a tight knot behind his head. His eyes are deep green and, when not hidden beneath his cowl, his features are sharp and angular. He wears a cloak over leather armor that is covered in a variety of pockets. There is a thin rapier sheathed at his side and a longbow and quiver of arrows strapped to his back. All of his gear is some shade of dark brown or green as though to blend in to the shadows.

As far as personality, Terminax has been around long enough to know that Lucien is constantly on edge to the point of paranoia. When the party is in town, Lucien adopts his cover identity: Seliar Silversong, a roguish gambler who is significantly less dour than Lucien.

Lucien is a Rogue 3, Arcane Trickster. I've still got a ways to go to 4th level so I'm glad that it sounds like others are catching up a little.
Dungeon Master
GM, 613 posts
Sun 4 Aug 2019
at 23:47
  • msg #132

OOC II

Where are you intending to rest? I get the impression that you intend to rest in the large room with the table where the one-eyed man was before he fled downstairs, but I want to make sure.
Rissa Twiceborn
player, 231 posts
Tiefling
Mon 5 Aug 2019
at 00:28
  • msg #133

OOC II

Unless there is a guardhouse we could hole up in, that seems like a good plan.
Lucien Nailo
player, 566 posts
Mon 5 Aug 2019
at 01:16
  • msg #134

OOC II

That's where I was thinking.
Terminax
player, 218 posts
Tue 6 Aug 2019
at 15:01
  • msg #135

OOC II

Hello everybody! I am the new Terminax! Ready for all your fighting and wizarding needs!

Everybody already knows Bombor, right?

*Bat Squeaks*

Whose a good boy? Whose my good little bat!? Whose the best familiar in the world? You are! Yes you are!

*Bat stares at Terminax, looks at everybody else and pulls out a small sign from under its wing.*

Please kill me.

Lucien Nailo
player, 568 posts
Tue 6 Aug 2019
at 23:08
  • msg #136

OOC II

This tonal shift from Terminax is going to be a major adjustment :P

Welcome!
Rissa Twiceborn
player, 234 posts
Tiefling
Wed 7 Aug 2019
at 00:32
  • msg #137

OOC II

Lol, just a tad.
Rissa Twiceborn
player, 235 posts
Tiefling
Thu 8 Aug 2019
at 01:02
  • msg #138

OOC II

Now every battered adventurer's most pressing question...

"do we get a long rest, or does something interrupt us?"
Three Elks
player, 74 posts
Half Elf
Barbarian/Bard
Fri 9 Aug 2019
at 02:15
  • msg #139

OOC II

I didn't miss a level up post did I?
Rissa Twiceborn
player, 239 posts
Tiefling
Fri 9 Aug 2019
at 02:33
  • msg #140

OOC II

The DM is constantly updating the XP total on your own sheet.

I went ding last fight, but had to wait for a long rest for the level of Sorcerer to kick in.
Dungeon Master
GM, 616 posts
Sat 10 Aug 2019
at 18:56
  • msg #141

OOC II

I'll send you a private message when you level up, too.

Sorry for the silence the past couple of days. I'll work on getting caught up now.
Lucien Nailo
player, 572 posts
Sun 11 Aug 2019
at 03:30
  • msg #142

OOC II

Was there a fireplace in any of the rooms we've already explored?
Dungeon Master
GM, 618 posts
Sun 11 Aug 2019
at 21:10
  • msg #143

OOC II

There was a big fireplace in the banquet hall, where you first encountered the one-eyed man in the keep.
Dungeon Master
GM, 620 posts
Sun 11 Aug 2019
at 21:33
  • msg #144

OOC II

I'm starting a new D&D 5e game: link to another game. You are all more than welcome to apply.
Rissa Twiceborn
player, 241 posts
Tiefling
Sun 11 Aug 2019
at 22:56
  • msg #145

OOC II

I wish.  I start grad school on Sept 3rd, and I made a promise to myself.

NO NEW GAMES.

At least until I get a handle on what school is going to be like.
Dungeon Master
GM, 621 posts
Sun 11 Aug 2019
at 22:58
  • msg #146

OOC II

Congratulations on starting graduate school. What kind of program are you in?
Lucien Nailo
player, 574 posts
Mon 12 Aug 2019
at 01:04
  • msg #147

OOC II

I think I'm maxed out on games for the time being too.

@Rissa: unless I'm very much mistaken, I've already gotten past the locked door. It was the storeroom where I found the supplies.
Dungeon Master
GM, 622 posts
Mon 12 Aug 2019
at 01:30
  • msg #148

OOC II

That's correct. The locked door was the storeroom.
Rissa Twiceborn
player, 243 posts
Tiefling
Mon 12 Aug 2019
at 01:36
  • msg #149

OOC II

Oops, correcting!
Rissa Twiceborn
player, 244 posts
Tiefling
Tue 13 Aug 2019
at 04:52
  • msg #150

OOC II

Ha, let's not have wasted the short rest.

I nominate Three Elks to have been communing with the weapon while we were setting up.

Who had the cloak?
Lucien Nailo
player, 577 posts
Wed 14 Aug 2019
at 01:14
  • msg #151

OOC II

In reply to Rissa Twiceborn (msg # 150):

Lucien is wearing the cloak. Out of character, it is a Cloak of the Bat and I would like to hang on to it. In character, Lucien pointedly hasn't mentioned any enchantments since he put it on.
Rissa Twiceborn
player, 245 posts
Tiefling
Wed 14 Aug 2019
at 01:35
  • msg #152

OOC II

You sneaky sneak, I like it.

Three Elks?
Three Elks
player, 78 posts
Half Elf
Barbarian/Bard
Wed 14 Aug 2019
at 14:00
  • msg #153

OOC II

Sure if there was time.  Three Elks doesn't have any Arcane knowledge skill though.
Lucien Nailo
player, 578 posts
Wed 14 Aug 2019
at 21:20
  • msg #154

OOC II

Technically, neither does Lucien.
Three Elks
player, 80 posts
Half Elf
Barbarian/Bard
Fri 16 Aug 2019
at 13:55
  • msg #155

OOC II

Three Elks doesn't have much in the way of wisdom, but he is proficient in animal handling.  I think it would prove wise to spend some time, if not now, then before the next long rest to see if he can win over the trust of the hounds.  They would make good guards for the upper levels of the keep.

Should he:  Do it now, causing a split in the exploration party? Or later in the day?
Lucien Nailo
player, 581 posts
Sat 17 Aug 2019
at 03:33
  • msg #156

OOC II

Is there much left of the surface level that we haven't explored?
Dungeon Master
GM, 625 posts
Sat 17 Aug 2019
at 20:07
  • msg #157

OOC II

There's not a whole lot more on the surface level, about four or five more rooms/areas.
Lucien Nailo
player, 588 posts
Thu 29 Aug 2019
at 21:53
  • msg #158

OOC II

I have family visiting this weekend so I may be a little spotty on posts.
Dungeon Master
GM, 635 posts
Sun 8 Sep 2019
at 17:22
  • msg #159

OOC II

I just realized that I forgot to mention that the party found three keys on the one-eyed man earlier: a simple brass key, a corroded copper key, and a small silver key.
Lucien Nailo
player, 594 posts
Wed 11 Sep 2019
at 22:17
  • msg #160

OOC II

I cannot believe I forgot to use mage hand to open that coffer. I literally just used it earlier. That's the whole point of mage hand. Also, I'm really glad I made that (presumably) Dex Save.

There's a lot of stuff in there though. I'll make an IC post in a bit, but let's go ahead and assume Lucien shares out the money equally. Someone should wear the bracelet for an hour to see if it's magical, if not we can sell it and split the money. Lucien will hold on to the new key along with the other keys for now.

Now for these flasks. We never identified the origin of the symbols on the ring (or the goblin's tattoos for that matter), but our wizard said that they were linked to the element of water. It's probably best to just keep them safe until we can identify them.
Rissa Twiceborn
player, 256 posts
Tiefling
Thu 12 Sep 2019
at 04:02
  • msg #161

OOC II

That's

133 gold and 30 platinum per person.

@DM, can we have a loot thread for the platinum bracelet set with chrysoberyls, two emeralds, and a sapphire. Also, wrapped in a piece of silk is a gilded key with an ivory handle. Finally, he finds two silvered flasks, each containing a viscous liquid smelling faintly of fish?

I'll be happy to take care of posting in it.
Lucien Nailo
player, 605 posts
Mon 30 Sep 2019
at 00:39
  • msg #162

OOC II

Alright, not bad checks. Still... this might end poorly.
Rissa Twiceborn
player, 267 posts
Tiefling
Wed 2 Oct 2019
at 02:09
  • msg #163

OOC II

Is it just Lucien and I?
Lathan Swiftstrider
player, 334 posts
Wood Elf Ranger
Wed 2 Oct 2019
at 03:00
  • msg #164

OOC II

I'm still here. I just don't have anything to add at the moment.
Terminax
player, 234 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Wed 2 Oct 2019
at 03:26
  • msg #165

OOC II

In still here.
Rissa Twiceborn
player, 268 posts
Tiefling
Wed 2 Oct 2019
at 03:49
  • msg #166

OOC II

Glad to hear it.  Sorry I was taking up time with backstory!
Lucien Nailo
player, 607 posts
Wed 2 Oct 2019
at 21:24
  • msg #167

OOC II

In reply to Rissa Twiceborn (msg # 166):

I was going to apologize for muchkining every. single. door. Which I think it honestly more to blame than backstory. I'm trying to formulate a response to that last big post.
Rissa Twiceborn
player, 269 posts
Tiefling
Thu 3 Oct 2019
at 00:48
  • msg #168

OOC II

You're a paranoid rogue, no worries on that end.  It felt in character.
Dungeon Master
GM, 645 posts
Thu 3 Oct 2019
at 01:53
  • msg #169

OOC II

Don't worry about it, Rissa. I've been enjoying reading what you've been writing.
Three Elks
player, 92 posts
Half Elf
Barbarian/Bard
Thu 3 Oct 2019
at 03:58
  • msg #170

OOC II

Still here.  Still trying to find a place to live so my posting rate is suffering
Rissa Twiceborn
player, 271 posts
Tiefling
Thu 3 Oct 2019
at 04:38
  • msg #171

OOC II

I'm sorry to hear that Three Elks, I hope you find something soon.
Lucien Nailo
player, 610 posts
Fri 4 Oct 2019
at 11:27
  • msg #172

OOC II

Is the skeleton wearing anything?
Three Elks
player, 94 posts
Half Elf
Barbarian/Bard
Thu 10 Oct 2019
at 13:00
  • msg #173

OOC II

Hit points are low.  We had a long rest since the last fight correct?
Dungeon Master
GM, 650 posts
Sun 13 Oct 2019
at 00:04
  • msg #174

OOC II

Yes.
Dungeon Master
GM, 653 posts
Wed 16 Oct 2019
at 14:55
  • msg #175

OOC II

I apologize for my lack of posting. My wife and I are currently helping a friend get out of an abusive marriage and she and her kids have been staying with us since Saturday, so things are a little hectic here. I have today off work, though, so I should be able to find some time to post later. Thanks for your patience.
Rissa Twiceborn
player, 281 posts
Tiefling
Mon 21 Oct 2019
at 05:09
  • msg #176

OOC II

@DM  Damn man.  No worries, take all the time you need.

@Terminax  Ignoring Lucien I see.
Three Elks
player, 98 posts
Half Elf
Barbarian/Bard
Mon 21 Oct 2019
at 15:31
  • msg #177

OOC II

Selling condo today.  Moving into new house next weekend.  Posting may be spotty as I'll be busy and may not have wifi.
This message was last edited by the player at 15:38, Mon 21 Oct 2019.
Lucien Nailo
player, 619 posts
Tue 22 Oct 2019
at 00:54
  • msg #178

OOC II

Yeah, no worries DM. We're still moving at a pretty good clip in my book.

In reply to Rissa Twiceborn (msg # 176):

In all fairness, our capture rate is very poor historically. I think the only person we've ever successfully caught was the werebear who we set out not to kill from the get go.
Terminax
player, 238 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Tue 22 Oct 2019
at 02:29
  • msg #179

Re: OOC II

Rissa Twiceborn:
@Terminax  Ignoring Lucien I see.


Well, she did stab one of my friends...
This message was last edited by the player at 02:29, Tue 22 Oct 2019.
Rissa Twiceborn
player, 286 posts
Tiefling
Sun 27 Oct 2019
at 00:40
  • msg #180

Re: OOC II

Can we have a loot tracking thread?  I'm happy to post to it.
Rissa Twiceborn
player, 287 posts
Tiefling
Tue 29 Oct 2019
at 00:18
  • msg #181

Re: OOC II

Power is back on, and probably going off again tomorrow.  Don't know when it will be back, but I'm trying to get 1 post in on all of my games tonight.
Dungeon Master
GM, 661 posts
Tue 29 Oct 2019
at 01:58
  • msg #182

Re: OOC II

Rissa, you've already explored the entire ground level; you are currently exploring the dungeon level.

I'd prefer not to have a thread for loot. I have been keeping track of the "group fund" and can let you know what is in it anytime you want. Here is what you currently have:

 -1274 gold pieces
 -190 platinum pieces
 -platinum choker w/emeralds
 -silver scroll case
 -a platinum bracelet set with chrysoberyls, two emeralds, and a sapphire
 -several small rings and earrings, a bracelet, a necklace, and a pair of small dark pearls
This message was last edited by the GM at 02:33, Tue 29 Oct 2019.
Rissa Twiceborn
player, 289 posts
Tiefling
Tue 29 Oct 2019
at 02:25
  • msg #183

Re: OOC II

Nice, that works.
Three Elks
player, 102 posts
Half Elf
Barbarian/Bard
Tue 29 Oct 2019
at 15:17
  • msg #184

Re: OOC II

In the new house now. Get WiFi tomorrow. Should be able to get caught up then.
Lucien Nailo
player, 625 posts
Tue 29 Oct 2019
at 23:26
  • msg #185

Re: OOC II

I've been taking an equal portion of all coinage and recording it on my character sheet. I also have the two flasks with the strange symbol and the gilded key.
Rissa Twiceborn
player, 290 posts
Tiefling
Thu 31 Oct 2019
at 03:42
  • msg #186

Re: OOC II

Do we want to do Lucien's approach then?
Rissa Twiceborn
player, 294 posts
Tiefling
Wed 6 Nov 2019
at 03:25
  • msg #187

Re: OOC II

Going to be taking the help action to assist Three Elks.
Lucien Nailo
player, 630 posts
Wed 6 Nov 2019
at 22:56
  • msg #188

Re: OOC II

Lathan, would you like to do the same for me?
Dungeon Master
GM, 666 posts
Thu 7 Nov 2019
at 02:56
  • msg #189

Re: OOC II

If you want to divide up the coins as you find them, that's fine with me. Just let me know what you prefer.

We lost Terminax, by the way. We'll finish up exploring the keep without him and then look for a fifth character when you return to Milborne or Thurmaster.
Rissa Twiceborn
player, 295 posts
Tiefling
Thu 7 Nov 2019
at 03:20
  • msg #190

Re: OOC II

My vote  is you track them.

But if I'm out voted I won't be miffed.
Lathan Swiftstrider
player, 343 posts
Wood Elf Ranger
Thu 7 Nov 2019
at 03:24
  • msg #191

Re: OOC II

I don't have a preference either way.
Lucien Nailo
player, 631 posts
Fri 8 Nov 2019
at 01:32
  • msg #192

Re: OOC II

I don't have a preference either, I just want to make sure I adjust my character sheet appropriately.
Three Elks
player, 107 posts
Half Elf
Barbarian/Bard
Fri 8 Nov 2019
at 03:57
  • msg #193

Re: OOC II

I'm almost certain I've missed writing down my share on at least one occasion, so worrying about one less thing would be my preference.
Dungeon Master
GM, 668 posts
Sat 9 Nov 2019
at 20:08
  • msg #194

Re: OOC II

Okay. I'll keep track of it while you explore and then you can divide things up when you get to town.
Dungeon Master
GM, 669 posts
Mon 11 Nov 2019
at 21:06
  • msg #195

Re: OOC II

Is Three Elks going to throw his javelin at the unopened chest?
Lucien Nailo
player, 634 posts
Tue 12 Nov 2019
at 00:41
  • msg #197

Re: OOC II

I'll let him throw the javelin first if he wants to.
Rissa Twiceborn
player, 298 posts
Tiefling
Tue 12 Nov 2019
at 04:56
  • msg #198

Re: OOC II

I'm sure as long as you use the Mage Hand you're good.

Worse case scenario, we all get to learn IC what a mimic is.
Lucien Nailo
player, 635 posts
Wed 13 Nov 2019
at 00:52
  • msg #199

Re: OOC II

In reply to Rissa Twiceborn (msg # 198):

I mean, that's absolutely what I was thinking OOC too. Which is why I don't mind if a javelin gets thrown. It's unlikely to damage anything that's inside a real chest.
Three Elks
player, 110 posts
Half Elf
Barbarian/Bard
Wed 13 Nov 2019
at 04:51
  • msg #200

Re: OOC II

Never faced a mimic. I just like hitting things with sticks.
Rissa Twiceborn
player, 300 posts
Tiefling
Fri 15 Nov 2019
at 03:00
  • msg #201

Re: OOC II

Lucien saves the day!
Lucien Nailo
player, 640 posts
Fri 22 Nov 2019
at 00:19
  • msg #202

Re: OOC II

Three Elks: I'll ask this in character if I need to, but I'm not sure what you're asking.
Three Elks
player, 113 posts
Half Elf
Barbarian/Bard
Sun 24 Nov 2019
at 15:28
  • msg #203

Re: OOC II

He's just curious what motivates the party.  If you'll remember, you guys just met him at the docks and he joined up with you guys because you were going the same direction.  He's trying to get a feel for who and what you are.

Now that we're a looking to go back in the other direction he wondering if he's going to continue tagging along or not.  An interesting enough quest will keep him interested.
Lucien Nailo
player, 643 posts
Tue 26 Nov 2019
at 00:57
  • msg #204

Re: OOC II

Did we fight orcs? I'm not trying to lie, I just thought they were bugbears that we fought by the river.
Lathan Swiftstrider
player, 349 posts
Wood Elf Ranger
Tue 26 Nov 2019
at 01:05
  • msg #205

Re: OOC II

There were two orcs in the dungeon with the necromancer.
Lucien Nailo
player, 644 posts
Tue 26 Nov 2019
at 01:15
  • msg #206

Re: OOC II

Oops, you're right. Editing my post.
Dungeon Master
GM, 674 posts
Thu 28 Nov 2019
at 03:18
  • msg #207

Re: OOC II

My internet's acting up tonight. I'll try to post tomorrow.
Lucien Nailo
player, 645 posts
Thu 28 Nov 2019
at 17:23
  • msg #208

Re: OOC II

We're the orcs guarding the one eyed man bloodskulls? I'd like to think Lucien would have noticed if they were, but I was pretty focused on the one eyed man in the aftermath of that battle.
Dungeon Master
GM, 675 posts
Thu 28 Nov 2019
at 18:45
  • msg #209

Re: OOC II

Yes. See the private line to you in Message #155 in "Ruins in the Thornwood."
Lucien Nailo
player, 646 posts
Thu 28 Nov 2019
at 22:12
  • msg #210

Re: OOC II

In reply to Dungeon Master (msg # 209):

Thanks
Rissa Twiceborn
player, 311 posts
Tiefling
Sun 8 Dec 2019
at 03:30
  • msg #211

Re: OOC II

Did we have a short rest since our last fight?  I don't think we did.
Lucien Nailo
player, 654 posts
Sun 8 Dec 2019
at 14:23
  • msg #212

Re: OOC II

I don't think so either.

Just so it's clear, the first person who makes an attack after my familiar's turn gets advantage.
Lathan Swiftstrider
player, 354 posts
Wood Elf Ranger
Sun 8 Dec 2019
at 18:40
  • msg #213

Re: OOC II

If I get hit again, I'm out of the fight.
Rissa Twiceborn
player, 313 posts
Tiefling
Tue 10 Dec 2019
at 03:18
  • msg #214

Re: OOC II

I have spell slot left, I can raise you.
Lucien Nailo
player, 655 posts
Wed 11 Dec 2019
at 00:30
  • msg #215

Re: OOC II

Did Lucien successfully hide?
Dungeon Master
GM, 679 posts
Fri 13 Dec 2019
at 01:02
  • msg #216

Re: OOC II

Three Elks, you already posted your actions for the current round (which I'll resolve later tonight when I have more time).
Three Elks
player, 122 posts
Half Elf
Barbarian/Bard
Fri 13 Dec 2019
at 02:31
  • msg #217

Re: OOC II

My bad. I thought it was the next round already.
Lucien Nailo
player, 658 posts
Fri 13 Dec 2019
at 16:26
  • msg #218

Re: OOC II

That was a fortuitously timed critical.
This message was last edited by the player at 16:27, Fri 13 Dec 2019.
Rissa Twiceborn
player, 316 posts
Tiefling
Sun 15 Dec 2019
at 19:00
  • msg #219

Re: OOC II

Rissa would have used her last spell slot to cast shield, raising her AC to 19.

Would that still have hit?
Dungeon Master
GM, 682 posts
Sun 15 Dec 2019
at 19:12
  • msg #220

Re: OOC II

Yes. She would still be hit.
Rissa Twiceborn
player, 317 posts
Tiefling
Sun 15 Dec 2019
at 19:52
  • msg #221

Re: OOC II

Fair enough, she did it anyways.
Lathan Swiftstrider
player, 358 posts
Wood Elf Ranger
Sun 22 Dec 2019
at 19:18
  • msg #222

Re: OOC II

Three Elks, Lathan can heal you some if you really need it. I suspect (and hope) we'll be heading for a long rest, though...
Three Elks
player, 128 posts
Half Elf
Barbarian/Bard
Sun 22 Dec 2019
at 21:16
  • msg #223

Re: OOC II

Three Elk's is at 3HP, with a large open wound in his torso from wear the Bugbears javelin pierced him.
Lucien Nailo
player, 672 posts
Mon 6 Jan 2020
at 23:18
  • msg #224

Re: OOC II

I need two reminders:

1) Does Tauster live in Milborne or Thurmaster?

2) We found those pilgrims eaten by the wild dogs right?
This message was last edited by the player at 23:19, Mon 06 Jan 2020.
Dungeon Master
GM, 686 posts
Tue 7 Jan 2020
at 01:36
  • msg #225

Re: OOC II

1) Tauster lives in Thurmaster.

2) You found the pilgrims' guards eaten by the wild dogs; the pilgrims were unaccounted for.
Alisandra
player, 1 post
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 7 Jan 2020
at 03:34
  • msg #226

Re: OOC II

Greetings to you all. I shall be playing the part of Alisandra, Marine Lt. and Lore College Bard extraordenaire. Right now she is a skill monkey with a decent variety of spells, and a few cool tricks when it comes to Inspiration. Her AC is low, but I dont plan for her to be anywhere near the front lines.
Rissa Twiceborn
player, 327 posts
Tiefling
Tue 7 Jan 2020
at 05:45
  • msg #227

Re: OOC II

Welcome, welcome, always good to have new blood.

Do I count as an old timer yet?  Ha.  We've got a consistent core group, but adding to it has been tough.  Please let me/us know if there is anything you need to feel more involved and engaged.
Alisandra
player, 2 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 7 Jan 2020
at 21:44
  • msg #228

Re: OOC II

What has been tough? Have new players caused conflict or do their backgrounds not fit? Maybe it would be better if you told me how I might endear myself...
I’ve got Healing word and Lesser Restoration. If needed I can add Cure Wounds, I’ll figure out what to drop for that. I can just give you my spell list -
Light
Vicious Mockery (best Cantrip EVER!!)
Fairie Fire (my favorite low lever spell)
Feather Fall
Healing Word
Hold Person
Lesser Restoration
Shatter (My only other offensive spell)

I’ve got 1/2 proficiency in any skill I don’t have. I have Expertise in Perception and Stealth; Proficiency in Acrobatics, Athletics, Deception, Insight, Persuasion,  Sleight of Hand, and Survival. I can use Horns, Drums, and Bagpipes (the instruments normally associated with the military) as well as both land and water vehicles. If you guys have a wagon or a sailboat I can handle those.

As a Lore Bard I have Cutting Words, which can be used to reduce any ability check (including Initiative); My initiative bonus is +8 (Dex + Jack of All Trades + Alertness); and a 13 sv dc as well as +5 to magic attacks.

On the downside, my AC is low, only 13. I only have up close weapons and light armor on me.

Anything I should change or anything?
Lucien Nailo
player, 673 posts
Tue 7 Jan 2020
at 23:59
  • msg #229

Re: OOC II

In reply to Rissa Twiceborn (msg # 227):

I think you officially qualify, yeah. How many rounds of new players have there been since you joined?

On a related note, this game will be four years old in a couple of months!

In reply to Alisandra (msg # 228):

It's nothing like that (at least no one has been preemptively kicked out to my knowledge), it's just the normal attrition inherent to play by post games. A lot of people just stop posting.

You'll have no problem fitting in with this group. Everyone has a little magic. I'm also a sneaky type. Lathan and Three Elks are the frontliners. Rissa is the pure caster (sort of). We've got a pretty diverse group so feel free to play what's most interesting to you.
Alisandra
player, 3 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 8 Jan 2020
at 17:55
  • msg #230

Re: OOC II

In reply to Lucien Nailo (msg # 229):

Thank you muchly. I’ve finished my description, and I am happy with it. Let me know if I’ve forgotten something.
Geris Digrue
player, 1 post
Human Cleric 3
HP 24/24; AC 15
Wed 8 Jan 2020
at 18:11
  • msg #231

Re: OOC II

Heya, I'm going to be playing Geris, the party's new Cleric!  She worships Selûne, and has taken on the Life Domain.  She might also be a refreshing change of pace, being, erm, significantly less inclined to sneakery!  ...she's kinda clumsy.  Brawny, but clumsy.  Dexterity was her "dump stat".  Charisma is next on the list, so she's kind of a dork, but means well enough.  Everything else is just ducky, though!

Aside from the Life Domain Spells, she's got the following memorised...
Cantrip: Sacred flame, spare the dying, thaumaturgy
1st: Bane, detect evil and good, healing word, shield of faith
2nd: Augury, hold person

I've been a Cleric for quite a spell, and I like to make sure that there's "a little bit of everything" in my day-to-day spells, as soon as that becomes an option.

With that all being said, it's great to be adventuring with all of you!
This message was last edited by the player at 18:13, Wed 08 Jan 2020.
Lucien Nailo
player, 675 posts
Thu 9 Jan 2020
at 23:30
  • msg #232

Re: OOC II

Welcome aboard!
Three Elks
player, 137 posts
Half Elf
Barbarian/Bard
Fri 10 Jan 2020
at 02:02
  • msg #233

Re: OOC II

A cleric would be nice to have.
Rissa Twiceborn
player, 331 posts
Tiefling
Fri 10 Jan 2020
at 04:02
  • msg #234

Re: OOC II

Welcome, welcome!

Oops, I didn't mean to imply there had been drama, I meant entirely that getting people up to date on the story has been hard.  Add to that the usual drop out rate on rpol.  Three Elks is our previous most recent, and they've had to do the same thing I had to do in game when I joined, asked lots of questions IC about who people are and what's going in.

Which actually works great, because it forces the people who have been in the game from the beginning to remember what happened.

Glad to have you both.
Lucien Nailo
player, 677 posts
Fri 10 Jan 2020
at 16:38
  • msg #235

Re: OOC II

In reply to Rissa Twiceborn (msg # 234):

I've honestly been thinking that I should start taking notes so I don't have to skim through old threads to try and remember.
Dungeon Master
GM, 688 posts
Sat 11 Jan 2020
at 04:28
  • msg #236

Re: OOC II

Hey, everyone! My computer crashed yesterday. :( I should have time to post something using my wife's computer tomorrow, but I won't be on as regularly until I get my computer replaced.
This message was last edited by the GM at 15:05, Sun 12 Jan 2020.
Lucien Nailo
player, 678 posts
Sat 11 Jan 2020
at 14:37
  • msg #237

Re: OOC II

Oh no! Thanks for the heads up.
Dungeon Master
GM, 690 posts
Thu 16 Jan 2020
at 13:31
  • msg #238

Re: OOC II

I got my new computer and have it set up now. I should be able to post later today. Thanks for your patience.
Dungeon Master
GM, 693 posts
Fri 17 Jan 2020
at 02:43
  • msg #239

Re: OOC II

Sorry for the short posts. The day got away from me. I'll post more over the weekend. In the meantime, feel free to have your characters chat/interact however you see fit.
Lucien Nailo
player, 683 posts
Wed 22 Jan 2020
at 02:24
  • msg #240

Re: OOC II

Do our last posts count as actions for the first round?
Dungeon Master
GM, 699 posts
Wed 22 Jan 2020
at 02:29
  • msg #241

Re: OOC II

No. You should all post again.
Lucien Nailo
player, 685 posts
Fri 24 Jan 2020
at 13:18
  • msg #242

Re: OOC II

The dice roller is convinced that this is a feature of your character Rissa.
Rissa Twiceborn
player, 339 posts
Tiefling
Sun 26 Jan 2020
at 21:59
  • msg #243

Re: OOC II

Right?

This has actually been rather satisfying, I built a character who is inexperienced in battle and the dice roller is obliging me.
Dungeon Master
GM, 710 posts
Wed 5 Feb 2020
at 02:44
  • msg #244

Re: OOC II

I'll post your arrival in Milborne tomorrow (or Thursday at the latest). I'm getting ready to sign off for the night.
Alisandra
player, 10 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 5 Feb 2020
at 23:10
  • msg #245

Re: OOC II

OY! Pleased to meet you all. Good times await!
Lucien Nailo
player, 696 posts
Thu 6 Feb 2020
at 21:53
  • msg #246

Re: OOC II

Good to finally have you in the game!
Alisandra
player, 11 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 6 Feb 2020
at 22:04
  • msg #247

Re: OOC II

Pleased to be here!
Lucien Nailo
player, 698 posts
Fri 7 Feb 2020
at 16:28
  • msg #248

Re: OOC II

Heads up, those cards are definitely marked.
Alisandra
player, 13 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Feb 2020
at 16:30
  • msg #249

Re: OOC II

Why am I not surprised? I’ve edited my post.
Alisandra
player, 14 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Feb 2020
at 17:44
  • msg #250

Re: OOC II

Dumb question: Do we roll for the card game? IF so what are the rolls??
Lucien Nailo
player, 700 posts
Fri 7 Feb 2020
at 22:19
  • msg #251

Re: OOC II

We can if you like, but I usually just use the game as window dressing for the interrogation... Erm... For getting to know each other.
Alisandra
player, 15 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Feb 2020
at 22:23
  • msg #252

Re: OOC II

OH no mo-fo, it is on...LOL
Alisandra
player, 18 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 10 Feb 2020
at 15:42
  • msg #253

Re: OOC II

You may or may not pick up on IC the fact that her accent has changed slightly. She still sounds like someone from the southern areas of the continent, and someone from a sea faring community, but she has dropped the harshest most “piratey” of her accent, ie the “Ye’s” for you and your and “Me’s” for My and I, etc but she still has the drawl and such. I would put this into the category of someone (like me) who is from the South Eastern US who plays up their accent so others will think them dumber than they are and therefor underestimate them. By shifting, subtley, to a less harsh version she is subconsciously showing that she is both educated and willing to let this group see her real self. This is further shown by her willingness to be genuine about her feelings and such. If pushed she will reveal something she has only danced around, that wealthy people can pay less well off to answer their summons to war. She did this so that her own family could be financially secure, and as a result of her doing so she has been ostracized from her own community. That is the place that you all find her. She has been wounded by what she has seen and further wounded by the rejection she has felt from her own people. She is a bit lost and more than a bit lonely. Instead of crawling into herself and slowly dying she has chosen to be boisterous and welcoming in hopes of finding others like herself with whom she might befriend. Her story was very honest in a raw way, which might engender her to them or cause them to reject her, but either way she isn vulnerable. OK done with Knowledge drop, game on!
This message was last edited by the player at 15:43, Mon 10 Feb 2020.
Rissa Twiceborn
player, 350 posts
Tiefling
Sat 22 Feb 2020
at 02:04
  • msg #254

Re: OOC II

Post tonight, so sorry for the delay.

Had some medical stuff come up and I'm super behind on everything.
Lucien Nailo
player, 705 posts
Sat 22 Feb 2020
at 17:52
  • msg #255

Re: OOC II

Let us assume, because it might be interesting in more ways than one, that the word necromancer floats across the whole tavern in one of those random moments of silence.
Alisandra
player, 22 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 22 Feb 2020
at 19:32
  • msg #256

Re: OOC II

Cool
Alisandra
player, 23 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 22 Feb 2020
at 19:43
  • msg #257

Re: OOC II

Last post edit made.
Lucien Nailo
player, 707 posts
Sun 23 Feb 2020
at 19:16
  • msg #258

Re: OOC II

This is an extremely minor point as I'm sure it won't last much past when we leave town, but Lucien has introduced himself as Seliar. The whole cardshark persona is just how he chooses to appear in public.
Alisandra
player, 25 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 23 Feb 2020
at 20:09
  • msg #259

Re: OOC II

I apologize, I forgot. I've made the edit. =-)
Lucien Nailo
player, 708 posts
Mon 24 Feb 2020
at 22:36
  • msg #260

Re: OOC II

No worries.
Lucien Nailo
player, 710 posts
Tue 25 Feb 2020
at 23:39
  • msg #261

Re: OOC II

Was there anything else we wanted to ask Grizzler about?
Lathan Swiftstrider
player, 380 posts
Wood Elf Ranger
Wed 26 Feb 2020
at 00:59
  • msg #262

Re: OOC II

I don't think so.
Dungeon Master
GM, 719 posts
Wed 26 Feb 2020
at 02:24
  • msg #263

Re: OOC II

Feel free to wrap up the conversation whenever you are ready. After the party rests for the night, I'll move the story along.
Alisandra
player, 28 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 26 Feb 2020
at 13:17
  • msg #264

Re: OOC II

I’ve no idea what I’m walking into. I have no idea what to ask. It’s the fun of being the new kid at the table.
Lucien Nailo
player, 711 posts
Thu 27 Feb 2020
at 03:09
  • msg #265

Re: OOC II

I really should have started taking notes on the major points a long time ago. I can't remember half the specifics of what's happened. At least it's all recorded in threads.
Rissa Twiceborn
player, 357 posts
Tiefling
Fri 6 Mar 2020
at 05:45
  • msg #266

Re: OOC II

I have the excuse that I wasn't here yet!

At least with rpol, you have the benefit of it all being written down.
Lucien Nailo
player, 716 posts
Fri 6 Mar 2020
at 15:59
  • msg #267

Re: OOC II

In reply to Rissa Twiceborn (msg # 266):

Oh yeah for sure, but for example, no one has talked to Tauster in three years out of game. I think it was when Lathan took the goblins' ring to him. Lucien didn't even go on that trip. It takes some time to dig that up.
Rissa Twiceborn
player, 358 posts
Tiefling
Sat 7 Mar 2020
at 02:41
  • msg #268

Re: OOC II

Ha, fair enough.

I vaguely recall we talked with a Dragon at some point?  But I'd have to go look that up too, and that was only like a year ago.

I've started taking better notes since then.
Alisandra
player, 36 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 11 Mar 2020
at 22:40
  • msg #269

Re: OOC II

Alisandra will aid Lathan, so he has advantage on tracking rolls.
Rissa Twiceborn
player, 364 posts
Tiefling
Wed 18 Mar 2020
at 18:56
  • msg #270

Re: OOC II

Ha, advantage gave me a nat 20
Alisandra
player, 39 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 18 Mar 2020
at 19:05
  • msg #271

Re: OOC II

WOOT! WOOT!
Lucien Nailo
player, 722 posts
Wed 18 Mar 2020
at 22:41
  • msg #272

Re: OOC II

Nice!
Lucien Nailo
player, 728 posts
Tue 24 Mar 2020
at 22:10
  • msg #273

Re: OOC II

A 1 and a 3, incredible.
Rissa Twiceborn
player, 373 posts
Tiefling
Sun 29 Mar 2020
at 01:16
  • msg #274

Re: OOC II

Oops, my mistake.

I had an unexpected medical scare this week that left me a little discombobulated.  Everything is good now, sorry for holding everyone up.
Dungeon Master
GM, 733 posts
Mon 30 Mar 2020
at 01:20
  • msg #275

Re: OOC II

No need to apologize for that! I'm glad you're okay!
Lucien Nailo
player, 731 posts
Mon 30 Mar 2020
at 23:52
  • msg #276

Re: OOC II

Yeah you're good.
Alisandra
player, 47 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 2 Apr 2020
at 13:00
  • msg #277

Re: OOC II

Sent PM to GM. I may be able to help with the paralasys.
Lucien Nailo
player, 741 posts
Thu 16 Apr 2020
at 22:09
  • msg #278

Re: OOC II

Dungeon Master:
Lucien fires an arrow at the human in the lead of the pack; the arrow shoots straight through his skull, killing him instantly.


This makes me think of when Eist gets an arrow in the eye in The Witcher.
Dungeon Master
GM, 744 posts
Sat 18 Apr 2020
at 19:00
  • msg #279

Re: OOC II

I haven't seen it...

Three Elks, what do you intend to do this round?
Three Elks
player, 163 posts
Half Elf
27/30 HP
Mon 20 Apr 2020
at 14:44
  • msg #280

Re: OOC II

Sorry, due to the stay at home orders I seem to have lost all concept of time.
Alisandra
player, 57 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 1 May 2020
at 12:41
  • msg #281

Re: OOC II

I’ve only got one Bardic Inspiration left for the day. I am saving it in case someone needs a save from Cutting Words.
Lucien Nailo
player, 746 posts
Sat 2 May 2020
at 00:04
  • msg #282

Re: OOC II

Rissa, don't forget that Lathan is unconscious. We might need a spell to get him back on his feet.
Rissa Twiceborn
player, 391 posts
Tiefling
Tue 12 May 2020
at 17:15
  • msg #283

Re: OOC II

Woo, thank you Ali, that brings me to full.
Alisandra
player, 62 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 12 May 2020
at 17:22
  • msg #284

Re: OOC II

<sings>That’s what bards are for...</sings>
Lathan Swiftstrider
player, 399 posts
Wood Elf Ranger
Tue 12 May 2020
at 23:34
  • msg #285

Re: OOC II

Yes, a maximum roll on my HD healing plus a maximum roll on the Song of Rest was quite a blessing.
Dungeon Master
GM, 760 posts
Mon 25 May 2020
at 20:14
  • msg #286

Re: OOC II

Lucien, I assumed you already opened the door and looked inside. My last post was based on that assumption.
Lucien Nailo
player, 760 posts
Mon 25 May 2020
at 22:19
  • msg #287

Re: OOC II

In reply to Dungeon Master (msg # 286):

Oh, ok I'll edit.
Lucien Nailo
player, 762 posts
Thu 28 May 2020
at 22:10
  • msg #288

Re: OOC II

About how long has it been since I sent my familiar to scout the tunnel we didn't take after the first room on this floor?
Dungeon Master
GM, 762 posts
Fri 29 May 2020
at 02:20
  • msg #289

Re: OOC II

Probably about 5 or 6 minutes; definitely less than 10 minutes.
Dungeon Master
GM, 764 posts
Sun 31 May 2020
at 21:43
  • msg #290

Re: OOC II

Rissa, which Ability Score are you affecting with your Hex spell?

Lucien, your familiar is not with you.

Three Elks, Thunderwave affects a 15 foot cube, not a 15 foot cone.
This message was last edited by the GM at 23:10, Sun 31 May 2020.
Lucien Nailo
player, 765 posts
Sun 31 May 2020
at 23:43
  • msg #291

Re: OOC II

In reply to Dungeon Master (msg # 290):

Considering we just talked about that you'd think I would remember. Sorry.
Three Elks
player, 174 posts
Half Elf
27/30 HP
Mon 1 Jun 2020
at 00:50
  • msg #292

Re: OOC II

Cone, cube, teseract...whatever
Alisandra
player, 73 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 1 Jun 2020
at 12:20
  • msg #293

Re: OOC II

How close are the Z’s to each other?
How close are they to us?
Can Alisandra catch all in Fairie Fire?
Rissa Twiceborn
player, 400 posts
Tiefling
Tue 2 Jun 2020
at 00:28
  • msg #294

Re: OOC II

Dungeon Master:
Rissa, which Ability Score are you affecting with your Hex spell?


Always Strength!
Lucien Nailo
player, 766 posts
Tue 2 Jun 2020
at 01:07
  • msg #295

Re: OOC II

I mean, with a caster, Constitution might be a decent choice sometimes. I think Hex would affect concentration checks right?
Dungeon Master
GM, 765 posts
Tue 2 Jun 2020
at 02:06
  • msg #296

Re: OOC II

The zombies are side by side in a line in front of the woman, about 20-25 feet away from the party. Alisandra should be able to get four of them in the area of effect of faerie fire.
Lucien Nailo
player, 768 posts
Fri 5 Jun 2020
at 21:46
  • msg #297

Re: OOC II

Are either Rissa or Lucien engaged with the zombie? If only Lucien is engaged, he can just moved away so I need to know if Rissa is engaged too.
Dungeon Master
GM, 768 posts
Sat 6 Jun 2020
at 13:17
  • msg #298

Re: OOC II

Neither of you are engaged with the last zombie yet. You could both move away from it.
Rissa Twiceborn
player, 403 posts
Tiefling
Sat 6 Jun 2020
at 21:12
  • msg #299

Re: OOC II

I updated my post with a bonus action that is relevant to Lathan's interests.
Lathan Swiftstrider
player, 411 posts
Wood Elf Ranger
Sat 6 Jun 2020
at 21:33
  • msg #300

Re: OOC II

Thanks!!!
Alisandra
player, 77 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 8 Jun 2020
at 20:30
  • msg #301

Re: OOC II

Does Three Elks have any javelins on him?
Lucien Nailo
player, 771 posts
Mon 8 Jun 2020
at 22:03
  • msg #302

Re: OOC II

Ok, now we're in trouble.
Rissa Twiceborn
player, 405 posts
Tiefling
Thu 11 Jun 2020
at 00:08
  • msg #303

Re: OOC II

Hehe, oh yeah.

Especially if my rolls continue to be this bad.
Three Elks
player, 178 posts
Half Elf
25/30 HP
Thu 11 Jun 2020
at 00:33
  • msg #304

Re: OOC II

In reply to Alisandra (msg # 301):

Yes he has 4, but is currently in melee with two zombies
Alisandra
player, 80 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 12 Jun 2020
at 16:48
  • msg #305

Re: OOC II

Are Javlins Str or Dex based?
Dungeon Master
GM, 771 posts
Fri 12 Jun 2020
at 17:43
  • msg #306

Re: OOC II

Strength.
Lucien Nailo
player, 772 posts
Fri 12 Jun 2020
at 19:11
  • msg #307

Re: OOC II

Is a 15 good enough to save? I can take my full turn if I pass right?

Lucien Nailo rolled 15 using 1d20+2.  Wisdom save.
This message was last edited by the player at 19:12, Fri 12 June 2020.
Dungeon Master
GM, 772 posts
Fri 12 Jun 2020
at 20:39
  • msg #308

Re: OOC II

No, a 15 will not succeed. And the Wisdom save is made at the end of your turn.
Lucien Nailo
player, 774 posts
Fri 12 Jun 2020
at 22:34
  • msg #309

Re: OOC II

Oof. Alright, might be here awhile then.
Dungeon Master
GM, 774 posts
Fri 19 Jun 2020
at 02:32
  • msg #310

Re: OOC II

Alisandra is no longer paralyzed, so I am giving her the opportunity to act this round. I'll resolve Rissa's actions and the remainder of the actions for the round after Alisandra posts. Everyone else hold up until I indicate that we have moved on to the next round.
Rissa Twiceborn
player, 408 posts
Tiefling
Mon 22 Jun 2020
at 01:17
  • msg #311

Re: OOC II

Holy moly I lost my rotations, thank you for the reminder.

Never mind, I get it!  I didn't mess up.
This message was last edited by the player at 01:20, Mon 22 June 2020.
Lucien Nailo
player, 776 posts
Tue 23 Jun 2020
at 21:28
  • msg #312

Re: OOC II

Can Lucien get clear of the melee by using disengage and full movement?
Dungeon Master
GM, 777 posts
Wed 24 Jun 2020
at 01:21
  • msg #313

Re: OOC II

Yes.
Rissa Twiceborn
player, 410 posts
Tiefling
Mon 29 Jun 2020
at 00:46
  • msg #314

Re: OOC II

Oh, sorry

quote:
Emboldened by her success, Rissa hurled more magic at the woman, utterly ignoring the zombie in front of her.


I'm trying to kill the Necromancer.

Did she leave my LoS?
Dungeon Master
GM, 779 posts
Mon 29 Jun 2020
at 01:26
  • msg #315

Re: OOC II

You wanted to attack her even though she was already taken down by Lucien?
Rissa Twiceborn
player, 411 posts
Tiefling
Mon 29 Jun 2020
at 01:29
  • msg #316

Re: OOC II

Sorry!  Read it from start to finish and somehow missed that.
Three Elks
player, 181 posts
Half Elf
25/30 HP
Mon 29 Jun 2020
at 16:09
  • msg #317

Re: OOC II

Is it possible to get to the male mage without drawing attacks of opportunities for any zombies?
Dungeon Master
GM, 780 posts
Mon 29 Jun 2020
at 17:13
  • msg #318

Re: OOC II

Not in one round. You would have to circle around the melee to do so, and you can only move at half speed due to the terrain.
Alisandra
player, 87 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 3 Jul 2020
at 07:32
  • msg #319

Re: OOC II

Is Z14 near us?
Dungeon Master
GM, 783 posts
Sun 5 Jul 2020
at 18:57
  • msg #320

Re: OOC II

Zombie 14 is not within 30 feet of Alisandra.
Alisandra
player, 89 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 7 Jul 2020
at 13:02
  • msg #321

Re: OOC II

GM, did we get xp?
Dungeon Master
GM, 785 posts
Thu 9 Jul 2020
at 13:24
  • msg #322

Re: OOC II

Yes. I updated your sheets with your new XP totals.
Alisandra
player, 91 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 9 Jul 2020
at 15:35
  • msg #323

Re: OOC II

Thank you kind sir.
Lucien Nailo
player, 782 posts
Thu 9 Jul 2020
at 22:30
  • msg #324

Re: OOC II

Does this woman match Jelenneth's physical description?

Kuiper would recognize Jelenneth right?
Dungeon Master
GM, 787 posts
Thu 9 Jul 2020
at 23:18
  • msg #325

Re: OOC II

The woman is not Jelenneth. She does not match the description, and Kuiper could confirm that it is not her.
Lucien Nailo
player, 783 posts
Fri 10 Jul 2020
at 00:08
  • msg #326

Re: OOC II

Cool cool.
Dungeon Master
GM, 788 posts
Fri 10 Jul 2020
at 01:22
  • msg #327

Re: OOC II

Ah! I knew I was forgetting something in my last post... Lucien, your familiar has returned.
Alisandra
player, 93 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 10 Jul 2020
at 17:22
  • msg #328

Re: OOC II

I’m on vacation until next Friday.
Lathan Swiftstrider
player, 420 posts
Wood Elf Ranger
Sat 11 Jul 2020
at 18:37
  • msg #329

Re: OOC II

OOC, Lathan would like to rest, as he is ready to level up.

IC, he would like to dispose of the bodies and then make sure that there are no more threats lurking around, especially the undead variety, before attempting to rest.
Lucien Nailo
player, 785 posts
Sat 11 Jul 2020
at 22:03
  • msg #330

Re: OOC II

I think we can rest. Lucien can scout around with his familiar to make sure we don't get snuck up on.
Dungeon Master
GM, 789 posts
Wed 15 Jul 2020
at 02:25
  • msg #331

Re: OOC II

I'm getting a late start to posting tonight. Expect something from me here tomorrow.
Lucien Nailo
player, 789 posts
Fri 17 Jul 2020
at 21:09
  • msg #332

Re: OOC II

I'm almost done checking behind us and then I'll be coming back. Sorry about keeping everyone waiting.
Rissa Twiceborn
player, 419 posts
Tiefling
Fri 17 Jul 2020
at 23:34
  • msg #333

Re: OOC II

No worries.
Lathan Swiftstrider
player, 422 posts
Wood Elf Ranger
Sat 18 Jul 2020
at 14:43
  • msg #334

Re: OOC II

Not a problem.
Dungeon Master
GM, 793 posts
Mon 20 Jul 2020
at 01:22
  • msg #335

Re: OOC II

I was under the impression that you were attempting a long rest. Was I mistaken in that?
Rissa Twiceborn
player, 421 posts
Tiefling
Mon 20 Jul 2020
at 05:21
  • msg #336

Re: OOC II

Yeah, we're low on spells.

Are we taking it there?  Or moving to the possible safety of the cabin?
Alisandra
player, 96 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 20 Jul 2020
at 13:23
  • msg #337

Re: OOC II

Cabin
Lathan Swiftstrider
player, 423 posts
Wood Elf Ranger
Mon 20 Jul 2020
at 15:08
  • msg #338

Re: OOC II

I was counting on a long rest.
Dungeon Master
GM, 794 posts
Thu 23 Jul 2020
at 02:25
  • msg #339

Re: OOC II

Sorry for not posting today. I'll get something up tomorrow. You will get your long rest, though. And, Rissa, some of the items are magical; I'll let you know which ones when I post again.
Alisandra
player, 101 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 27 Jul 2020
at 22:28
  • msg #340

Re: OOC II

Lathan my sincere apologies. Too many Elf males w/“L” names on RPOL.
Lucien Nailo
player, 799 posts
Sun 9 Aug 2020
at 12:43
  • msg #341

Re: OOC II

Any sign of the blood trail from earlier down either tunnel?
Dungeon Master
GM, 799 posts
Sun 9 Aug 2020
at 18:52
  • msg #342

Re: OOC II

Good question. I updated my last post.
Rissa Twiceborn
player, 430 posts
Tiefling
Sun 9 Aug 2020
at 18:56
  • msg #343

Re: OOC II

Updated.
Dungeon Master
GM, 803 posts
Sat 15 Aug 2020
at 18:52
  • msg #344

Re: OOC II

Rissa, I am uncertain what you are attempting to do in your last post. Also, there is no pit. The ear-shaped depression is shallow, less than a foot deep.
Three Elks
player, 192 posts
Half Elf
25/30 HP
Sat 15 Aug 2020
at 23:06
  • msg #345

Re: OOC II

I'm sure she and I thought it was a deeper depression than that.  Still, shooting the floor to test for ground dwelling giant insects can't hurt.  If there's nothing there, she just ends up looking crazy (which she very well may be). :)
Alisandra
player, 114 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 17 Aug 2020
at 12:51
  • msg #346

Re: OOC II

Just waiting to see what happens.
Rissa Twiceborn
player, 432 posts
Tiefling
Mon 17 Aug 2020
at 17:41
  • msg #347

Re: OOC II

Sorry for my radio silence all weekend.  We had a heat wave, which led to a freak weather event called a Roll Cloud around 2:30am yesterday.  The Roll Cloud caused massive winds, knocked out the power and internet, and literally left us in the dark with no cell service when the heat lighting started a forest fire near by.  Woke up to smoke at 5:30am after a restless night of lighting and thunder.  Had to grab the bug out bag and the cat to drive into town just to get enough of a signal to call the non-emergency line and figure out if our place was going to burn down or not.

So yeah, relaxing weekend.

Still don't have internet, sitting in town in my car next to a coffee shop, but the lying bastards at Xfinity keep moving back the time.

All she's doing is shooting an Eldritch Blast at the ground where her over active imagination is picturing a giant ant spider hiding, in case Three Elk's horror story is true.
Dungeon Master
GM, 804 posts
Mon 17 Aug 2020
at 22:19
  • msg #348

Re: OOC II

No problem. I'm glad you're okay!
Lucien Nailo
player, 803 posts
Tue 18 Aug 2020
at 22:16
  • msg #349

Re: OOC II

There has been a lot of crazy weather recently. Glad you're safe.

EDIT: Also obligatory heads up that the IC thread is approaching the post limit.
This message was last edited by the player at 22:17, Tue 18 Aug 2020.
Dungeon Master
GM, 807 posts
Wed 19 Aug 2020
at 02:12
  • msg #350

Re: OOC II

Thanks for reminding me, Lucien. A new thread is up!
Rissa Twiceborn
player, 436 posts
Tiefling
Mon 24 Aug 2020
at 02:43
  • msg #351

Re: OOC II


Lucien Nailo
player, 806 posts
Mon 24 Aug 2020
at 03:35
  • msg #352

Re: OOC II

Sorry, I meant to get this question up sooner. Has Lucien's familiar returned from the first fork? What did it report?
Dungeon Master
GM, 809 posts
Mon 24 Aug 2020
at 18:26
  • msg #353

Re: OOC II

Sorry, Lucien, I meant to post about your familiar last week but forgot. The other tunnel leads to another large, empty cavern.
Rissa Twiceborn
player, 439 posts
Tiefling
Wed 26 Aug 2020
at 22:12
  • msg #354

Re: OOC II

Main tunnel it is then.
Alisandra
player, 125 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 4 Sep 2020
at 12:38
  • msg #355

Re: OOC II

Does either passage seem to go down?
Dungeon Master
GM, 814 posts
Fri 4 Sep 2020
at 13:03
  • msg #356

Re: OOC II

No. Any slope is to slight to be noticeable.
Lucien Nailo
player, 818 posts
Wed 9 Sep 2020
at 22:46
  • msg #357

Re: OOC II

Some day in the distant future I will have Reliable Talent. *sigh*
Lucien Nailo
player, 822 posts
Sun 20 Sep 2020
at 14:22
  • msg #358

Re: OOC II

So GM correct me if I'm wrong, but if we include Lucien's familiar's scouting effort, there are no unexplored tunnels, right?
Dungeon Master
GM, 820 posts
Sun 20 Sep 2020
at 16:12
  • msg #359

Re: OOC II

No, that's not correct. At the second fork you came to after entering the tunnel, you went right (west), which led you to the tunnels you have been exploring. You have indeed explored everything in those tunnels, but there is more tunnel to explore to the left (east) of the second fork.
Lucien Nailo
player, 823 posts
Sun 20 Sep 2020
at 18:44
  • msg #360

Re: OOC II

Ah, good. Definitely should have been making a map for myself.
Lucien Nailo
player, 825 posts
Sun 20 Sep 2020
at 18:47
  • msg #361

Re: OOC II

Also, I think its funny that we might actually stop to rest just because its been a long day of adventuring and not because we need the long rest. There's a little voice inside me that keeps saying "why stop? everyone is at full health".
Dungeon Master
GM, 821 posts
Thu 24 Sep 2020
at 01:56
  • msg #362

Re: OOC II

I apologize for the silence on my end. RL issues have my schedule all messed up. I'm hoping things will normalize next week. Sorry.
Rissa Twiceborn
player, 447 posts
Tiefling
Fri 25 Sep 2020
at 02:53
  • msg #363

Re: OOC II

There are multiple apocalypses occurring right now.  No worries.

Be safe, and take your time.
Alisandra
player, 135 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 25 Sep 2020
at 12:09
  • msg #364

Re: OOC II

AFK for weekend. Back Monday.
Dungeon Master
GM, 823 posts
Thu 1 Oct 2020
at 01:46
  • msg #365

Re: OOC II

Lucien, what exactly is your plan for your familiar while the party rests? What instructions are you giving it?
Alisandra
player, 137 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 1 Oct 2020
at 12:49
  • msg #366

Re: OOC II

Alisandra will take the same shift as usual, next to last.
Lucien Nailo
player, 828 posts
Thu 1 Oct 2020
at 21:46
  • msg #367

Re: OOC II

I tell him to fly down the tunnel until he reaches an intersection or for two hours. If he comes to an intersection, he should pick one path any fly down it for half his remaining time (i.e. 30 minutes if he comes to the intersection after an hour). Then he should return to the intersection and fly down the next option for the same length of time. If he comes to any additional intersections after the first, he should follow the same rules. After 2 hours have passed, he should fly back to camp.

Basically, in four hours, when Lucien wakes up, his familiar will have spent four hours exploring the passage as efficiently as possible.
Dungeon Master
GM, 825 posts
Thu 8 Oct 2020
at 02:00
  • msg #368

Re: OOC II

The party returned to a fork in the tunnels to rest. The tunnels are 15 feet wide.
Lucien Nailo
player, 831 posts
Thu 8 Oct 2020
at 23:52
  • msg #369

Re: OOC II

Lucien ventures ahead into the tunnel from which the group expects the orcs to emerge and looks for a place to hide his flasks of oil where they won't be visible to anyone passing by in the corridor, but where his mage hand will be able to lift them in order to drop them on the orcs. His familiar also flies back down the corridor to notify him when the orcs are getting close.
Rissa Twiceborn
player, 451 posts
Tiefling
Fri 9 Oct 2020
at 01:20
  • msg #370

Re: OOC II

Rissa waited in silence, casting nervous glances behind them to make sure they weren't surprised again.  She hated this part.  She would likely always hate this part.
Dungeon Master
GM, 826 posts
Fri 9 Oct 2020
at 01:55
  • msg #371

Re: OOC II

Lucien and Rissa, is there a reason you made your posts in this thread (the OOC) instead of the game thread?
Rissa Twiceborn
player, 452 posts
Tiefling
Fri 9 Oct 2020
at 01:56
  • msg #372

Re: OOC II

Because I'm dumb?
Lucien Nailo
player, 832 posts
Sat 10 Oct 2020
at 22:55
  • msg #373

Re: OOC II

Ditto
Lucien Nailo
player, 842 posts
Thu 5 Nov 2020
at 01:45
  • msg #374

Re: OOC II

I think I forgot to explicitly say this out of character. Lucien is sending his familiar to scout the paths that the group isn't taking. It will fly for no more than an hour down the alternate path before turning back.
Dungeon Master
GM, 834 posts
Thu 5 Nov 2020
at 03:08
  • msg #375

Re: OOC II

Got it.
Lucien Nailo
player, 845 posts
Sun 8 Nov 2020
at 20:36
  • msg #376

Re: OOC II

This door is definitely too heavy to try to open with Mage Hand right? If it pulls open, is there something I could tie a rope to?
Dungeon Master
GM, 836 posts
Sun 8 Nov 2020
at 20:53
  • msg #377

Re: OOC II

It is too heavy for Mage Hand. There is a metal handle attached to the door that you could tie a rope to.
Lucien Nailo
player, 851 posts
Sat 14 Nov 2020
at 00:21
  • msg #378

Re: OOC II

Rissa, if you mention to Lucien what you're looking for, he'll give you paper, ink, and a quill.
Rissa Twiceborn
player, 464 posts
Tiefling
Sat 14 Nov 2020
at 16:44
  • msg #379

Re: OOC II

Edited.
Dungeon Master
GM, 840 posts
Wed 18 Nov 2020
at 02:34
  • msg #380

Re: OOC II

FYI: It is about 20 miles through the tunnels back to the unexplored fork.

Are you going to want to rest at any point?
Alisandra
player, 153 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 18 Nov 2020
at 13:22
  • msg #381

Re: OOC II

We should rest here and then go to the fork. My suggestion.
Rissa Twiceborn
player, 466 posts
Tiefling
Wed 18 Nov 2020
at 18:34
  • msg #382

Re: OOC II

Sounds good.
Lucien Nailo
player, 854 posts
Wed 18 Nov 2020
at 23:31
  • msg #383

Re: OOC II

Agreed
Three Elks
player, 201 posts
Half Elf
25/30 HP
Wed 25 Nov 2020
at 00:24
  • msg #384

Re: OOC II

I do believe this is the first time I’ve seen yeast infections come up in a DND game.
Alisandra
player, 157 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 25 Nov 2020
at 16:18
  • msg #385

Re: OOC II

Probably because I attempt a level of realism...I hope it not far fetched.
Lathan Swiftstrider
player, 451 posts
Wood Elf Ranger
Wed 25 Nov 2020
at 16:46
  • msg #386

Re: OOC II

Yep, that's a first for me, too.
Rissa Twiceborn
player, 470 posts
Tiefling
Wed 2 Dec 2020
at 04:09
  • msg #387

Re: OOC II

I actually went and Googled if they were a known thing in Medieval Times.  Obviously they existed, but did people have any knowledge about what they were or how to prevent or treat them?

My Google Fu was weak, so I gave up after a while.
Alisandra
player, 160 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 2 Dec 2020
at 15:01
  • msg #388

Re: OOC II

I do know that women were considered bad luck at sea because they used more water for washing themselves "than was necessary" by male standards.
Lucien Nailo
player, 860 posts
Thu 3 Dec 2020
at 23:00
  • msg #389

Re: OOC II

I always roll poorly to check for traps.
Dungeon Master
GM, 846 posts
Mon 7 Dec 2020
at 16:54
  • msg #390

Re: OOC II

The orcs are fairly spread out in the cavern. There are some within 30 feet of the door. Those with the lizards are close to 120 feet away. And the rest are scattered about between them. With the range of Faerie Fire (60'), Alisandra would be able to potentially catch four of them in the area of effect.
Three Elks
player, 204 posts
Half Elf
25/30 HP
Mon 7 Dec 2020
at 21:16
  • msg #391

Re: OOC II

Or I pull the doors back shut. Let them cluster together on the other side, so when they reopen you could get more in your area of effect?
Lucien Nailo
player, 864 posts
Tue 8 Dec 2020
at 00:06
  • msg #392

Re: OOC II

No, we want to try and pick the ones up front off while the ones in back try to catch up.
Alisandra
player, 163 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 8 Dec 2020
at 13:37
  • msg #393

Re: OOC II

My sound bomb could soften them up a bit...
Dungeon Master
GM, 847 posts
Wed 9 Dec 2020
at 19:19
  • msg #394

Re: OOC II

Rissa, Bane only has a range of 30 feet; the giant lizards are about 120 feet away.
This message was last edited by the GM at 19:19, Wed 09 Dec 2020.
Rissa Twiceborn
player, 475 posts
Tiefling
Thu 10 Dec 2020
at 03:27
  • msg #395

Re: OOC II

Eldritch Blast it is then!
Dungeon Master
GM, 848 posts
Fri 11 Dec 2020
at 03:03
  • msg #396

Re: OOC II

I've "paused" the action on Lucien's turn. Lucien, if you want to change your actions for the round, you can do so. Let me know either way. Everyone else, hold off until I conclude the round.
Lucien Nailo
player, 865 posts
Sat 12 Dec 2020
at 01:09
  • msg #397

Re: OOC II

Yup, updated my action.
Lucien Nailo
player, 867 posts
Sun 13 Dec 2020
at 15:10
  • msg #398

Re: OOC II

I just noticed also, my damage on my first attack should have been 18, not 20. Accidentally added my proficiency to damage.
Lathan Swiftstrider
player, 459 posts
Wood Elf Ranger
Sat 19 Dec 2020
at 15:16
  • msg #399

Re: OOC II

I don't know how everyone else is holding up, but if Lathan gets hit again, he'll be out of the fight.
Lucien Nailo
player, 869 posts
Sat 19 Dec 2020
at 15:27
  • msg #400

Re: OOC II

Do you have a ranged option? I'm at full health still, but I won't last long if I get in there and start mixing it up in melee. It might be better to retreat back down the tunnel and hit them from range for a round to soften them up.
Lathan Swiftstrider
player, 460 posts
Wood Elf Ranger
Sat 19 Dec 2020
at 15:34
  • msg #401

Re: OOC II

I do have a bow. I was thinking it might be a good idea to retreat. I don't know if they will follow us, though.
Lucien Nailo
player, 871 posts
Sat 19 Dec 2020
at 15:39
  • msg #402

Re: OOC II

They might not, which would give us a chance to catch our breath. Or they might charge, which would just put us back in the current predicament. Either way, if you get behind me, I can take hits for a couple of rounds and fight with my rapier.
Lathan Swiftstrider
player, 461 posts
Wood Elf Ranger
Sat 19 Dec 2020
at 15:41
  • msg #403

Re: OOC II

If we retreat back to the tunnels and they follow us, at least we wouldn't have to face as many of them in melee at once, depending on how wide the tunnels are (I can't recall).

What does everyone else think we should do?
Dungeon Master
GM, 852 posts
Sat 19 Dec 2020
at 20:45
  • msg #404

Re: OOC II

The tunnels are 15 feet wide.
Three Elks
player, 208 posts
Half Elf
25/30 HP
Sun 20 Dec 2020
at 04:05
  • msg #405

Re: OOC II

Would shutting the doors and locking or binding them shut somehow be an option?  I imagine the scene as having too many dead bodies in the way to shut them in time.
Lucien Nailo
player, 872 posts
Sun 20 Dec 2020
at 16:22
  • msg #406

Re: OOC II

With tunnels that wide we probably can't bottleneck them effectively. My vote is still to fall back and try to keep them at range.
Dungeon Master
GM, 853 posts
Sun 20 Dec 2020
at 19:09
  • msg #407

Re: OOC II

There are a lot of bodies in the doorway, and the doors are big and heavy, so it will be almost impossible to shut the doors before the others reach you.
Three Elks
player, 209 posts
Half Elf
25/30 HP
Mon 21 Dec 2020
at 16:05
  • msg #408

Re: OOC II

If I were to hold my action until they reached me at the doors would I lose my rage?
Dungeon Master
GM, 854 posts
Mon 21 Dec 2020
at 18:51
  • msg #409

Re: OOC II

As long as you attack or take damage before the end of the turn, your Rage will persist. My last post indicated that they will be in melee range this turn.
Dungeon Master
GM, 856 posts
Mon 28 Dec 2020
at 19:00
  • msg #410

Re: OOC II

I imagine everyone's schedules are a bit weird right now with the holidays and the end of the year, so just post whenever you're able. I'll resolve the next round after we hear from Three Elks and Alisandra.

And I'm looking forward to another year of "The Night Below" with you all!
Lucien Nailo
player, 874 posts
Mon 28 Dec 2020
at 22:33
  • msg #411

Re: OOC II

Me too! This will be year five!
Alisandra
player, 167 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 28 Dec 2020
at 22:33
  • msg #412

Re: OOC II

I am sorry i am slammed. Just have her hide for now please.
Lucien Nailo
player, 876 posts
Thu 31 Dec 2020
at 04:55
  • msg #413

Re: OOC II

I don't know if it will slow them up at all, but my ball bearings should be all over the floor still between us and those reinforcements.
Rissa Twiceborn
player, 481 posts
Tiefling
Fri 1 Jan 2021
at 04:22
  • msg #414

Re: OOC II

Who is pretty injured looking?
Three Elks
player, 213 posts
Half Elf
25/30 HP
Fri 1 Jan 2021
at 15:43
  • msg #415

Re: OOC II

I plan to hit the two still in melee with me with a thunderwave  and then start running myself.
Lucien Nailo
player, 878 posts
Fri 1 Jan 2021
at 17:19
  • msg #416

Re: OOC II

I assume that Kuiper, Three Elks, and Lathan look the worst off. I took one hit, but I'm still in pretty good shape.
Dungeon Master
GM, 859 posts
Fri 1 Jan 2021
at 21:15
  • msg #417

Re: OOC II

Alisandra and Lathan are in the worst shape--one hit would take either of them down; Kuiper and Three Elks are close behind.
Dungeon Master
GM, 860 posts
Sun 3 Jan 2021
at 15:40
  • msg #418

Re: OOC II

Three Elks, is there a reason you are ending your Rage?
Three Elks
player, 215 posts
Half Elf
25/30 HP
Sun 3 Jan 2021
at 17:42
  • msg #419

Re: OOC II

So I can cast a spell.  It's my understanding casting or maintaining concentration on a spell is not possible when raging.

This is my first attempt at the 5e Barbarian class.
This message was last edited by the player at 17:42, Sun 03 Jan 2021.
Dungeon Master
GM, 861 posts
Sun 3 Jan 2021
at 19:05
  • msg #420

Re: OOC II

Okay. You're correct about that.
Dungeon Master
GM, 863 posts
Sat 9 Jan 2021
at 02:17
  • msg #421

Re: OOC II

Three Elks, all of the dead orcs are inside the cavern, and the doors have been closed.
Three Elks
player, 218 posts
Half Elf
25/30 HP
Sat 9 Jan 2021
at 02:33
  • msg #422

Re: OOC II

Ah ok. Figured there would be some on this side.  Will delete last post
Lucien Nailo
player, 882 posts
Sat 9 Jan 2021
at 20:13
  • msg #423

Re: OOC II

@Rissa: I'm ok with either option.
Lathan Swiftstrider
player, 467 posts
Wood Elf Ranger
Sat 9 Jan 2021
at 20:14
  • msg #424

Re: OOC II

Same here.
Dungeon Master
GM, 865 posts
Sun 10 Jan 2021
at 21:36
  • msg #425

Re: OOC II

Let me know what you decide.
Rissa Twiceborn
player, 486 posts
Tiefling
Mon 11 Jan 2021
at 03:50
  • msg #426

Re: OOC II

I think we're due for a long rest, let's do the intersection and come back.
Alisandra
player, 172 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 11 Jan 2021
at 14:21
  • msg #427

Re: OOC II

Agreed with Rissa
Three Elks
player, 220 posts
Half Elf
25/30 HP
Mon 11 Jan 2021
at 17:06
  • msg #428

Re: OOC II

Three Elks will eventually agree to whatever the group decides.
Lucien Nailo
player, 884 posts
Mon 11 Jan 2021
at 22:54
  • msg #429

Re: OOC II

We can long rest where we are. Ten minutes is enough time to wake up and flee. I'll set my familiar to watch the door.
Rissa Twiceborn
player, 490 posts
Tiefling
Wed 20 Jan 2021
at 16:52
  • msg #430

Re: OOC II

5th largest economy in the world, can't keep the lights on.

I am powerless, phoneless, and internetless since yesterday, and for the foreseeable future until PG&E gets their fucking act together.

Please feel free to NPC me.
Rissa Twiceborn
player, 492 posts
Tiefling
Sat 23 Jan 2021
at 00:23
  • msg #431

Re: OOC II

What sort of material are the doors made of?
Dungeon Master
GM, 868 posts
Sat 23 Jan 2021
at 00:36
  • msg #432

Re: OOC II

Bronze.
Three Elks
player, 223 posts
Half Elf
25/30 HP
Sat 23 Jan 2021
at 02:56
  • msg #433

Re: OOC II

Do we not have the keys still?
Dungeon Master
GM, 869 posts
Sat 23 Jan 2021
at 03:00
  • msg #434

Re: OOC II

Yes, you still have the keys.
Rissa Twiceborn
player, 494 posts
Tiefling
Sat 23 Jan 2021
at 04:41
  • msg #435

Re: OOC II

Oops!

I'm out of practice.
Lucien Nailo
player, 889 posts
Sat 23 Jan 2021
at 20:05
  • msg #436

Re: OOC II

Who has the Robe of Useful Items? I can't remember if it had the pit or the mastiffs patches.
Dungeon Master
GM, 870 posts
Sat 23 Jan 2021
at 21:05
  • msg #437

Re: OOC II

Rissa has the robe. It has the following patches: dagger, bullseye lantern, steel mirror, 10-foot-pole, hempen rope, sack, wooden ladder, window, two mastiffs, and a bag of 100 gold pieces.
Lucien Nailo
player, 890 posts
Sat 23 Jan 2021
at 22:25
  • msg #438

Re: OOC II

Ok, I think we definitely need to bring out those two mastiffs in this fight then.
Rissa Twiceborn
player, 495 posts
Tiefling
Sun 24 Jan 2021
at 03:35
  • msg #439

Re: OOC II

If we get the door open, I'll have her start pulling them.
Dungeon Master
GM, 871 posts
Sun 24 Jan 2021
at 15:41
  • msg #440

Re: OOC II

FYI: You will need to use both keys to unlock the doors, even if you are only going to open one of the doors. And the doors push open into the orc cavern.
Lucien Nailo
player, 892 posts
Sun 24 Jan 2021
at 19:00
  • msg #441

Re: OOC II

In reply to Dungeon Master (msg # 440):

I edited my post to say push. My thought is that Rissa and I will unlocked it again from a distance like last time.
Dungeon Master
GM, 873 posts
Fri 29 Jan 2021
at 21:43
  • msg #442

Re: OOC II

Sorry for the slow response. I've been having difficulty finding time to get on here lately.
Lucien Nailo
player, 895 posts
Mon 1 Feb 2021
at 02:50
  • msg #443

Re: OOC II

Based on the description earlier, I'd been assuming that the doors were solid metal. Is that accurate or are they just set with bronze?
Dungeon Master
GM, 875 posts
Mon 1 Feb 2021
at 03:28
  • msg #444

Re: OOC II

They are solid bronze.
Rissa Twiceborn
player, 499 posts
Tiefling
Thu 4 Feb 2021
at 02:34
  • msg #445

Re: OOC II

How far away are they?
Lucien Nailo
player, 900 posts
Fri 5 Feb 2021
at 14:44
  • msg #446

Re: OOC II

Can I make an attack roll?
Dungeon Master
GM, 878 posts
Fri 5 Feb 2021
at 21:37
  • msg #447

Re: OOC II

Go for it.
Lucien Nailo
player, 901 posts
Sat 6 Feb 2021
at 01:17
  • msg #448

Re: OOC II

Well that did not go as I hoped.

I updated my last post.
Dungeon Master
GM, 880 posts
Tue 16 Feb 2021
at 21:49
  • msg #449

Re: OOC II

Sorry! I have been strangely busy lately and have been having a hard time finding time to post. I'll get a post up shortly.

Edit: Please indicate which opponent you are targeting with your attacks. They are all listed in my newest post.

Also, we're waiting for Lathan to post.
This message was last edited by the GM at 21:53, Tue 16 Feb 2021.
Lucien Nailo
player, 903 posts
Tue 16 Feb 2021
at 23:38
  • msg #450

Re: OOC II

Updated my post.
Lathan Swiftstrider
player, 474 posts
Wood Elf Ranger
Wed 17 Feb 2021
at 16:59
  • msg #451

Re: OOC II

Oops. Sorry about that. I posted now.
Alisandra
player, 183 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 17 Feb 2021
at 19:26
  • msg #452

Re: OOC II

Question: How close are the archers?
Dungeon Master
GM, 882 posts
Fri 19 Feb 2021
at 02:19
  • msg #453

Re: OOC II

There are two pairs of orcs with crossbows. Each pair is about 60 feet back from the doors, with about 30 feet between the two pairs.
Rissa Twiceborn
player, 504 posts
Tiefling
Fri 19 Feb 2021
at 04:07
  • msg #454

Re: OOC II

The 21 didn't hit Orc 11?
Three Elks
player, 230 posts
Half Elf
25/30 HP
Fri 19 Feb 2021
at 22:24
  • msg #455

Re: OOC II

Updated target in my previous post.  Are we expected to be posting our second round of attacks?
Dungeon Master
GM, 884 posts
Sun 21 Feb 2021
at 19:30
  • msg #456

Re: OOC II

You can do that now.
Dungeon Master
GM, 886 posts
Tue 2 Mar 2021
at 18:55
  • msg #457

Re: OOC II

We're waiting for Three Elks to post. If we don't hear from him by tonight, I'll go ahead and move things on.
Lucien Nailo
player, 906 posts
Tue 2 Mar 2021
at 23:36
  • msg #458

Re: OOC II

Sounds good.
Dungeon Master
GM, 895 posts
Sun 21 Mar 2021
at 18:44
  • msg #459

Re: OOC II

I'll put the leftovers in the group fund.

In case you forgot, the bandits who attacked you on the river smelled of fish, and in the lower level of the keep in the Thornwood, you found two silvered flasks (with the same symbol as on the goblin shaman's ring) that each contained a viscous liquid that smells of fish.

Also, though Three Elks and Kuiper are running low on hit points, I strongly recommend that you push forward a while longer before you rest.
Three Elks
player, 239 posts
Half Elf
25/30 HP
Mon 22 Mar 2021
at 01:59
  • msg #460

Re: OOC II

Death in the family. Posting will be sporadic.
Lucien Nailo
player, 919 posts
Sat 27 Mar 2021
at 15:19
  • msg #461

Re: OOC II

Sorry I didn't get a post in yesterday. I'll try to get through the solo section quickly for everyone's sake.
Rissa Twiceborn
player, 515 posts
Tiefling
Sun 28 Mar 2021
at 21:48
  • msg #462

Re: OOC II

Did that arcana roll reveal anything?
Dungeon Master
GM, 902 posts
Mon 29 Mar 2021
at 01:10
  • msg #463

Re: OOC II

What was the Arcana roll for?
Rissa Twiceborn
player, 516 posts
Tiefling
Mon 29 Mar 2021
at 01:27
  • msg #464

Re: OOC II

The items we liberated from the Orcs and Orog, seeing if any of them are magical.
Dungeon Master
GM, 904 posts
Mon 29 Mar 2021
at 02:07
  • msg #465

Re: OOC II

An Arcana roll is not needed for that.

But yes, one of the spears is magical.
Alisandra
player, 195 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 30 Mar 2021
at 13:32
  • msg #466

Re: OOC II

I am going to be scare through next week. I will be back to regular posting Monday April 12. Just have Alisandra tag along.
Rissa Twiceborn
player, 520 posts
Tiefling
Fri 2 Apr 2021
at 00:49
  • msg #467

Re: OOC II

Short rest, right?
Rissa Twiceborn
player, 521 posts
Tiefling
Sat 3 Apr 2021
at 21:23
  • msg #468

Re: OOC II

Boop?
Dungeon Master
GM, 906 posts
Sat 3 Apr 2021
at 22:02
  • msg #469

Re: OOC II

It seems that you are still in the middle of a conversation...
Three Elks
player, 242 posts
Half Elf
25/30 HP
Tue 6 Apr 2021
at 14:24
  • msg #470

Re: OOC II

Three Elks will stand guard during a short rest, since I don't think he will regain anything.  The next long rest however, I get to level him up.  I'm thinking Wild Magic Barbarian, thus the unusual descriptions I've been dropping lately.
Lucien Nailo
player, 929 posts
Wed 7 Apr 2021
at 22:45
  • msg #471

Re: OOC II

In reply to Three Elks (msg # 470):

I was curious.
Lucien Nailo
player, 930 posts
Thu 8 Apr 2021
at 22:45
  • msg #472

Re: OOC II

GM, remind me who Shiraz is again?
Dungeon Master
GM, 907 posts
Thu 8 Apr 2021
at 23:10
  • msg #473

Re: OOC II

Shiraz is the ranger who operates around the Eelhold. She helped you when you dealt with the goblin shaman who had the ring that was causing the flooding.
Lucien Nailo
player, 931 posts
Fri 9 Apr 2021
at 22:38
  • msg #474

Re: OOC II

In reply to Dungeon Master (msg # 473):

Ok, yeah I remember. Thanks.
Alisandra
player, 196 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 12 Apr 2021
at 12:30
  • msg #475

Re: OOC II

I have returned. What did I miss?
Dungeon Master
GM, 910 posts
Wed 14 Apr 2021
at 01:52
  • msg #476

Re: OOC II

I'm going to be pretty busy the next couple of days, but I'll try to get a post up if/when I can.
Dungeon Master
GM, 912 posts
Thu 15 Apr 2021
at 23:30
  • msg #477

Re: OOC II

FYI: The cottage becomes 30'x20'. It has two small bedrooms. In one bedroom is a plain wooden chest containing thousands of electrum, gold, and platinum pieces, as well as numerous gems and a Staff of Frost. There are also two more of the silvered flasks containing the viscous liquid that smells of fish.
Rissa Twiceborn
player, 528 posts
Tiefling
Fri 16 Apr 2021
at 04:00
  • msg #478

Re: OOC II

Hahahaha!  Editing now.

Also, we have a Staff of Frost!

Am I the only Druid, Sorcerer, Warlock, or Wizard?
Lucien Nailo
player, 936 posts
Fri 16 Apr 2021
at 10:33
  • msg #479

Re: OOC II

I believe so. I'm not multi-classed. I was considering a level or two of fighter though. Getting a boost to accuracy and action surge is probably worth it.
Alisandra
player, 201 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 16 Apr 2021
at 12:42
  • msg #480

Re: OOC II

Bard here
Lathan Swiftstrider
player, 484 posts
Wood Elf Ranger
Fri 16 Apr 2021
at 13:44
  • msg #481

Re: OOC II

Lathan's a Ranger.
Three Elks
player, 245 posts
Half Elf
25/30 HP
Fri 16 Apr 2021
at 17:32
  • msg #482

Re: OOC II

Bard/Barbarian
Dungeon Master
GM, 913 posts
Fri 16 Apr 2021
at 20:34
  • msg #483

Re: OOC II

Yes, you're the only one who can use the staff, Rissa.
Dungeon Master
GM, 915 posts
Sun 18 Apr 2021
at 22:05
  • msg #484

Re: OOC II

Rissa, you can make the magical cottage shrink back down to its normal size. Otherwise, it will shrink automatically after 8 hours. You can only make it grow and shrink twice per day.
Dungeon Master
GM, 922 posts
Sat 24 Apr 2021
at 20:44
  • msg #485

Re: OOC II

Are you ready to head back to Milborne now? If so, which path do you want to take: through the keep and the Thornwood OR through the mines?
Rissa Twiceborn
player, 535 posts
Tiefling
Sun 25 Apr 2021
at 03:36
  • msg #486

Re: OOC II

Rissa would want to get to the surface and see the stars.
Lucien Nailo
player, 944 posts
Sun 25 Apr 2021
at 13:30
  • msg #487

Re: OOC II

Going through the Thornwood is probably more dangerous, but I could be swayed either way.
Alisandra
player, 208 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 26 Apr 2021
at 13:30
  • msg #488

Re: OOC II

Whichever.
Lucien Nailo
player, 946 posts
Mon 26 Apr 2021
at 22:23
  • msg #489

Re: OOC II

Three Elks:
"So does anyone know what exactly and Illithid is?" he asked with a raised brow.  "Those little guys sure seemed scared of them."


That's actually a good question, would we have ever heard of Illithids?
Dungeon Master
GM, 923 posts
Mon 26 Apr 2021
at 23:28
  • msg #490

Re: OOC II

None of you would have ever encountered them, but I think it is reasonable that you might have heard stories of the underground-dwelling mind flayers at some point. While you wouldn't know much about them, you would know that they are very powerful and evil.
Dungeon Master
GM, 924 posts
Tue 27 Apr 2021
at 23:39
  • msg #491

Re: OOC II

FYI: The journey back to Milborne will be about 40 miles.

At a normal pace, that will be just over 13 hours of travel time.

Let me know if/when you intend to rest on the return journey.
Lucien Nailo
player, 948 posts
Wed 28 Apr 2021
at 00:24
  • msg #492

Re: OOC II

I think we should rest after about 9-10 hours of travel. What do you guys think?
Rissa Twiceborn
player, 538 posts
Tiefling
Wed 28 Apr 2021
at 03:48
  • msg #493

Re: OOC II

Works for me.

Rissa wouldn't mind a short rest first, but that will always be true of a Warlock. Even a multiclass one.
Dungeon Master
GM, 925 posts
Wed 28 Apr 2021
at 08:49
  • msg #494

Re: OOC II

9 hours will get you back to the mines, which would be a good place to find a secure spot to rest.
Lathan Swiftstrider
player, 490 posts
Wood Elf Ranger
Wed 28 Apr 2021
at 09:03
  • msg #495

Re: OOC II

Sounds good to me.
Dungeon Master
GM, 927 posts
Fri 30 Apr 2021
at 22:59
  • msg #496

Re: OOC II

After you rest and return to Milborne, Snagger will be sticking with you, but Kuiper will not. You're going to need an additional party member (maybe two) for the next part of this story. I'll bump the advert for this game now, and then the new character(s) can join you in Milborne.

Also, if any of you are looking for another Dungeons & Dragons 5e game, I am getting ready to start a new one: link to another game.
Lucien Nailo
player, 951 posts
Sat 1 May 2021
at 15:11
  • msg #497

Re: OOC II

I'll check it out.
Dungeon Master
GM, 928 posts
Sat 1 May 2021
at 16:35
  • msg #498

Re: OOC II

Let me know when everyone is rested and ready to return to Milborne. And Three Elks, let me know when you've leveled up.
Dungeon Master
GM, 929 posts
Sun 2 May 2021
at 19:47
  • msg #499

Re: OOC II

Everyone welcome Jinx! I think she'll be a nice addition to the party.

Lucien, if you are interested in the other game, send me an RTJ over there ASAP (even if it is incomplete) so I will know to save a spot for you. I'm only looking to run one party and I've already got four characters chosen.
Jinx
player, 1 post
Sun 2 May 2021
at 19:55
  • msg #500

Re: OOC II

Hi everyone!  I’m your friendly neighborhood Artificer/Wizard, tinker extraordinaire! </curtsy> Very nice to meet y’all.   :)
Lucien Nailo
player, 952 posts
Sun 2 May 2021
at 23:19
  • msg #501

Re: OOC II

In reply to Dungeon Master (msg # 499):

Sorry, the weekend got away from me. RTJ submitted.

Welcome Jinx!

Lucien is ready to head back to Milborne.
Alisandra
player, 213 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 3 May 2021
at 13:31
  • msg #502

Re: OOC II

Welcome Jinx
Three Elks
player, 248 posts
Half Elf
39/39 HP
Mon 3 May 2021
at 19:40
  • msg #503

Re: OOC II

My character has gotten away from me and is nothing how I wanted it to be.  Rather than moping I'm embracing the chaotic nature of it and going with the Path of Wild Magic.  After, drinking a tea made from hallucinogenic mushrooms (and the long rest of course) his Fae heritage will be unlocked.  I was thinking of a physical manifestation like magic tattoos, unnatural eyes, or his hair color changes. If anyone has any creative suggestions I'm open to hear them.
Lucien Nailo
player, 954 posts
Mon 3 May 2021
at 23:56
  • msg #504

Re: OOC II

In reply to Three Elks (msg # 503):

I always think of animal bits: cat's eyes, feathers for hair, scales instead of skin. Bonus points if it's asymmetrical.
Jinx
player, 2 posts
Tue 4 May 2021
at 00:03
  • msg #505

Re: OOC II

In reply to Three Elks (msg # 503):

I mean the name "Three Elks" kinda scream antlers to me. You could be like a manifestation of the horned god of the wildlands.  :)

Or if you wanted something more low-key, then maybe "Dune" eyes, but green instead of blue?
Three Elks
player, 250 posts
Half Elf
39/39 HP
Tue 4 May 2021
at 04:26
  • msg #506

Re: OOC II

There is also a condition called pupula  duplex I’m considering
This message was last edited by the player at 17:53, Tue 04 May 2021.
Alisandra
player, 216 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 4 May 2021
at 13:08
  • msg #507

Re: OOC II

I have a Fey Sorcerer (3.5 ed) in another game whose eyes are Kaleidoscopic. Feel free to use that if you want.
Lathan Swiftstrider
player, 492 posts
Wood Elf Ranger
Wed 5 May 2021
at 17:56
  • msg #508

Re: OOC II

I've had many characters that turned out very different than I had initially imagined them, sometimes for the better but often for the worse. Good for you for embracing the change, Three Elks. I'm looking forward to seeing how your development plays out.
Rissa Twiceborn
player, 543 posts
Tiefling
Sun 9 May 2021
at 03:04
  • msg #509

Re: OOC II

We're just kinda free form RPing, no need for it to slow down the main story.

Hope this finds you all safe and well.
This message was last edited by the player at 03:04, Sun 09 May 2021.
Dungeon Master
GM, 930 posts
Mon 10 May 2021
at 00:02
  • msg #510

Re: OOC II

I haven't been feeling well all weekend. I'll try to move things along tomorrow if I'm feeling better then.
Rissa Twiceborn
player, 544 posts
Tiefling
Mon 10 May 2021
at 01:58
  • msg #511

Re: OOC II

Please take all the time you need in the world.  Health comes first.

I just wanted to be sure I wasn't the one slowing things down.
Jinx
player, 3 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 10 May 2021
at 02:25
  • msg #512

Re: OOC II

Busy weekend myself... was on-call at the hospital and it was one of most hectic ones I've had. (COVID deaths still suck!)

ANYWAYS...

Will work on finishing up Jinx's sheet and be ready to go whenever the DM is.

(Take all the time you need, DM, and get well soon!)
Rissa Twiceborn
player, 545 posts
Tiefling
Mon 10 May 2021
at 04:32
  • msg #513

Re: OOC II

Hi Jinx!
Dungeon Master
GM, 932 posts
Mon 10 May 2021
at 19:19
  • msg #514

Re: OOC II

Let me know what all you intend to do while in Milborne. You'll have a couple of days there before you need to head back underground if you want to return within a week as Carmeneren suggested.

Jinx, I'll give you access to the game thread now. You can meet the party in Milborne.
Lucien Nailo
player, 957 posts
Mon 10 May 2021
at 21:51
  • msg #515

Re: OOC II

Does Tauster live near Milborne or Thurmaster?
Rissa Twiceborn
player, 546 posts
Tiefling
Mon 10 May 2021
at 22:42
  • msg #516

Re: OOC II

Jinx, you have lots of fire, right?
Dungeon Master
GM, 933 posts
Mon 10 May 2021
at 22:56
  • msg #517

Re: OOC II

Tauster lives in Thurmaster.
Jinx
player, 4 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 11 May 2021
at 03:10
  • msg #518

Re: OOC II

In reply to Rissa Twiceborn (msg # 516):

Depends on what you mean by "lots"... I have access to the Fire Bolt cantrip, so I can "flame-on" at will, so to speak.

Did you have something else in mind?
Rissa Twiceborn
player, 548 posts
Tiefling
Tue 11 May 2021
at 04:52
  • msg #519

Re: OOC II

It gives a real easy hook for why the party would recruit you.
Jinx
player, 5 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 11 May 2021
at 11:18
  • msg #520

Re: OOC II

In reply to Rissa Twiceborn (msg # 519):

Ahhh. I’m also an accomplished Tinker and Alchemist too... if that helps.
Dungeon Master
GM, 935 posts
Thu 13 May 2021
at 01:07
  • msg #521

Re: OOC II

You'll be able to purchase any of the standard items in the PHB at normal prices in Milborne. If you want to sell off some of the jewelry, etc. that you have accumulated, let me know and I'll add it to your group fund, the details of which are below:

CP: 640
SP: 1993
EP: 2050
GP: 5377
PP: 2040

And if you want to pull from the group fund, let me know, as well.
Lathan Swiftstrider
player, 494 posts
Wood Elf Ranger
Thu 13 May 2021
at 19:39
  • msg #522

Re: OOC II

I could use some more gold, from selling the jewelry or from the group fund, to upgrade Lathan's armor.
Rissa Twiceborn
player, 551 posts
Tiefling
Fri 14 May 2021
at 01:45
  • msg #523

Re: OOC II

1. Give Alisandra however much she needs for mail.
2. "You find someone able to wield fire, and I'll pay you for the mail." - Jinx overhears this.
Dungeon Master
GM, 936 posts
Fri 14 May 2021
at 02:27
  • msg #524

Re: OOC II

Do you want to sell the jewelry and/or anything else you have acquired? And what do you want to do with the group fund?

By the way, you can easily carry all of your gold and other treasure in the magical cottage, so it won't weigh you down or take up space.
Rissa Twiceborn
player, 552 posts
Tiefling
Fri 14 May 2021
at 04:00
  • msg #525

Re: OOC II

I think selling our loot and and providing mail for those that need it from the group fund seems like a good call.
Alisandra
player, 222 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 14 May 2021
at 14:29
  • msg #526

Re: OOC II

I can't use medium armor...yet. I think after 4th I will have a 2 level fighter dip so medium then. Studded Leather will give me a small bump.
Lucien Nailo
player, 960 posts
Fri 14 May 2021
at 17:13
  • msg #527

Re: OOC II

Yeah, I don't remember how much is in the group fund, but I'm happy to bolster it with the sale of some of this jewelry and let anyone who needs any money pull from the fund. Narratively, that's what Lucien's doing by tossing Alisandra gold although I suppose Rissa actually now has most of the group fund money stored in the shrinking house.

I have the following on my character sheet that I'll sell: assorted jewelry, sapphire set gold ring.

I'm not going to sell the flasks, the keys, the blue cloak, the gold tanar'ri bracelet, or the holy symbols of Cyric. One, because I think selling a demon bracelet and death god holy symbols might not endear us to the community and two, because Lucien is a hoarder and they might help with a disguise at some point in the future. I should probably try to give the cloak to Andren though.

Dungeon Master:
You'll be able to purchase any of the standard items in the PHB at normal prices in Milborne.


No more of that extortionist shop keep eh?

Dungeon Master:
By the way, you can easily carry all of your gold and other treasure in the magical cottage, so it won't weigh you down or take up space.


I'm sure this is Lucien's paranoia bleeding through, but this sounds like a trick :P
Rissa Twiceborn
player, 553 posts
Tiefling
Sat 15 May 2021
at 01:37
  • msg #528

Re: OOC II

quote:
Yeah, I don't remember how much is in the group fund


CP: 640
SP: 1993
EP: 2050
GP: 5377
PP: 2040

According to our lovely DM.
Lucien Nailo
player, 961 posts
Sat 15 May 2021
at 13:49
  • msg #529

Re: OOC II

In reply to Rissa Twiceborn (msg # 528):

Wow, talk about not seeing what's right in front of my face. Literally quoted something from that same post.

Thanks Rissa. Heads up that I'm going to grab a lot of stuff to throw in this house.

Looks like we've got tons of money in the group fund then.

Now please excuse me while I act on the other part of that post that I apparently glossed over.

@GM:
  • Does "standard items" include potions of healing or the portable ram?
  • Could I get the price on a bag of flour
  • Do you want me to start tracking my carry weight? I'm going to buy a lot of stuff.

Dungeon Master
GM, 937 posts
Sat 15 May 2021
at 17:19
  • msg #530

Re: OOC II

I don't have my PHB with me right now, but anything in the Equipment chapter is available. I don't know how much a bag of flour would cost. It would depend on the size, of course...

It would be great if you could keep track of the weight you're carrying.

After selling the other jewelry, etc. (apart from what Lucien mentioned he wanted to hold on to), here is your new total.

If you're taking money from the group fund, let me know so I can update the totals.

CP: 640
SP: 1993
EP: 2050
GP: 20037
PP: 2040
Rissa Twiceborn
player, 554 posts
Tiefling
Sun 16 May 2021
at 01:43
  • msg #531

Re: OOC II

We have 20k in gold, and 2k more in platinum.

Holy.

I can't even begin to think about what I'd buy. If we had heavy armor wearers I'd say lets buy them some full plate, but our two Dragonborn are long gone.

1. We should absolutely buy out the local herbalist's entire supply of Healing Potions.

2. If there is an alchemist, we should also buy out their stock of alchemical fire.

3. Is there any sort of magical item shop in this town? Probably not, but if so we absolutely need to go shopping.
Jinx
player, 7 posts
Gnome Arcanist
AC:16; HP 23/23
Sun 16 May 2021
at 02:21
  • msg #532

Re: OOC II

In reply to Rissa Twiceborn (msg # 531):

And if I had some Alchemist Tools and the supplies I can craft Alchemist Fire during our Long Rests too.   :)
Rissa Twiceborn
player, 555 posts
Tiefling
Sun 16 May 2021
at 03:03
  • msg #533

Re: OOC II

I can as well, I have tools too.
Lucien Nailo
player, 962 posts
Sun 16 May 2021
at 17:35
  • msg #534

Re: OOC II

In reply to Rissa Twiceborn (msg # 531):

This is why I asked about whether the whole equipment list is fair game, because we're going to want as many standard healing potions as possible. We probably ought to buy a cabinet or something that we can put in the house to hold them.

The alchemists fire is on the equipment list too so that's a good idea as well.


In reply to Jinx (msg # 532):

You should definitely grab anything you need as far as tools.


@GM: Does Lucien see Andren in The Baron of Mutton?


EDIT: The only really expensive things on my shopping list are a spyglass (at a whopping 1000gp), 5 vials of antitoxin (at 250gp), and a vial of poison (at 100gp). Is anyone opposed to me buying that stuff using group funds?
This message was last edited by the player at 18:19, Sun 16 May 2021.
Alisandra
player, 223 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 17 May 2021
at 13:41
  • msg #535

Re: OOC II

I would like 154 gp (or 20 Platinum or whatever as long as it equals):
Studded Leather - 45 gp
Minus Leather armor trade in - 10 gp
equals 35 gp
-10 gp from personal Funds
equals 25 gp

129 left
50 GP healing Potion
30 GP Willow Shade Oil -
A dark blue oil can be extracted from the rare
fruit of the willowshade plant. A creature can
use its action to apply the oil to another
creature that has been petrified for less than
1 minute, causing the petrified condition on
that creature to end at the start of what
would be that creature’s next turn.


79 left
Hand Crossbow 75 GP
Bolts (x60) 3 GP
Quiver 1 gp

No $ left. Is this okay with everyone?
This message was last edited by the player at 13:32, Wed 19 May 2021.
Lathan Swiftstrider
player, 495 posts
Wood Elf Ranger
Mon 17 May 2021
at 14:41
  • msg #536

Re: OOC II

Lathan would like to use 400 gp from the group fund to purchase a breastplate. He has enough gold already to purchase everything else he needs.
Dungeon Master
GM, 939 posts
Mon 17 May 2021
at 19:24
  • msg #537

Re: OOC II

You'll be limited to a dozen vials of healing potions and alchemist's fire.

Alisandra, where is the Willow Shade Oil in the PHB? I've never seen it before and can't find it now.

Lucien wants to purchase 1350 gp worth of supplies. With Lathan's 400 gp purchase and 170 gp for Alisandra, that brings your totals to:

CP: 640
SP: 1993
EP: 2050
GP: 18117
PP: 2040
Alisandra
player, 224 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 17 May 2021
at 21:21
  • msg #538

Re: OOC II

I actually dont have physical books. I use dnd beyond.
Dungeon Master
GM, 940 posts
Mon 17 May 2021
at 21:50
  • msg #539

Re: OOC II

No Willow Shade Oil.
Alisandra
player, 225 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 17 May 2021
at 23:47
  • msg #540

Re: OOC II

Post updated. :-)
Three Elks
player, 257 posts
Half Elf
39/39 HP
Tue 18 May 2021
at 00:56
  • msg #541

Re: OOC II

I have no problems with anyone pulling from the group funds.  I may draw from there myself.  Will generate a shopping list for myself shortly.
Three Elks
player, 258 posts
Half Elf
39/39 HP
Tue 18 May 2021
at 01:08
  • msg #542

Re: OOC II

Breast Plate: 400 gp
Two viles of Alchemist Fire: 100gp
one vile of acid: 25gp
Two flasks of oil: 2sp
Two potions of Healing: 100gp
-----------------------------------
Total = 625gp 2sp

He'll also ask around among merchants and smiths if the they had ever heard of transferring magic from one magic weapon to a different non-magic item.  (Namely, transferring the +1 qualities from the flail to this warhammer.)
Dungeon Master
GM, 941 posts
Tue 18 May 2021
at 01:15
  • msg #543

Re: OOC II

No one in Milborne has ever heard of such a thing, Three Elks. I'll update the totals to reflect your purchases shortly.

Alisandra, are you really intending to buy 50 gp worth of crossbow bolts? That's 1000 bolts! I don't think that there would be that many available in Milborne.
Lucien Nailo
player, 963 posts
Tue 18 May 2021
at 04:13
  • msg #544

Re: OOC II

As an aside to Three Elks and everyone, I think that we should assume that we're going to buy all 12 healing potions and all 12 vials of alchemist's fire from the group fund and then divide them up by giving everyone two.
Alisandra
player, 226 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 18 May 2021
at 12:28
  • msg #545

Re: OOC II

I thought the bolts were a GP each. I was only looking to get 50 individual bolts.
Dungeon Master
GM, 942 posts
Wed 19 May 2021
at 02:04
  • msg #546

Re: OOC II

1 gold piece buys you 20 bolts.
Alisandra
player, 228 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 19 May 2021
at 13:32
  • msg #547

Re: OOC II

I would like 154 gp (or 20 Platinum or whatever as long as it equals):
Studded Leather - 45 gp
Minus Leather armor trade in - 10 gp
equals 35 gp
-10 gp from personal Funds
equals 25 gp

129 left
50 GP healing Potion
30 GP Willow Shade Oil -
A dark blue oil can be extracted from the rare
fruit of the willowshade plant. A creature can
use its action to apply the oil to another
creature that has been petrified for less than
1 minute, causing the petrified condition on
that creature to end at the start of what
would be that creature’s next turn.


79 left
Hand Crossbow 75 GP
Bolts (x60) 3 GP
Quiver 1 gp

No $ left. Is this okay with everyone?
Lucien Nailo
player, 965 posts
Wed 19 May 2021
at 14:29
  • msg #548

Re: OOC II

In reply to Alisandra (msg # 547):

Sounds good to me.

I think I'm set other than whatever we end up doing with the healing potions and alchemists fire.

Rissa, I'm dumping all of the following in the house somewhere, but I'll track it on my sheet:
  • Disguise Kit
  • Fine Clothes
  • Forgery Kit
  • 50 feet of Hemp Rope
  • Hunting Trap x5
  • 10 foot Ladder
  • 10 foot Pole
  • Portable Ram
  • Rations x15
  • Shovel
  • Iron Spikes x10

Jinx
player, 10 posts
Gnome Arcanist
AC:16; HP 23/23
Thu 20 May 2021
at 01:47
  • msg #549

Re: OOC II

And here's your complimentary joke of the month...

      One day, one of the archivists for the Vatican Archives was doing a routine check to
      make sure everyone had left for the night. Coming down one of the aisles in the section
      where the most ancient collections were stored, he found an elderly priest sitting on
      the floor, weeping, with a scroll spread out on his lap. Puzzled by what the blue blazes
      what going on, he approached the priest...
        “Father, what’s wrong?”
        “Oh my son,” the priest said, looking up. “After decades of searching, I finally found
         them -- the very autographs of the Sacred Scriptures.”
        “Oh Father! That’s wonderful news! Those have been lost for centuries!... So, why are
         you crying?”
        “We had it all wrong, my son! So many wasted years! All this time it’s been ‘celebrate’,
         with an ‘R’.”
Lucien Nailo
player, 966 posts
Thu 20 May 2021
at 02:09
  • msg #550

Re: OOC II

In reply to Jinx (msg # 549):

I got a good chuckle out of that.
Three Elks
player, 259 posts
Half Elf
39/39 HP
Sat 22 May 2021
at 01:52
  • msg #551

Re: OOC II

Will be out of state the next couple of days and only able to access the net via my phone.  So posting will likely be sparse and short.
Rissa Twiceborn
player, 560 posts
Tiefling
Sat 22 May 2021
at 03:32
  • msg #552

Re: OOC II

Lucien Nailo:
As an aside to Three Elks and everyone, I think that we should assume that we're going to buy all 12 healing potions and all 12 vials of alchemist's fire from the group fund and then divide them up by giving everyone two.



I support this fully, and 15 days of rations for each of us, so 90 rations.

12 healing potions = 600gp
12 alchemists fires = 600gp
90 rations = 45gp

Total 1245gp.


And those who already bought healing potions, just have extras.

Rissa has a freaking staff of frost, she's not going to object to ANYONE spending the group funds on anything they want.
This message was last edited by the player at 03:35, Sat 22 May 2021.
Dungeon Master
GM, 945 posts
Mon 24 May 2021
at 19:08
  • msg #553

Re: OOC II

I have updated the wealth totals.

Note that once Jinx joins the party, there will be seven of you, not six.
Lucien Nailo
player, 969 posts
Tue 25 May 2021
at 02:53
  • msg #554

Re: OOC II

In reply to Dungeon Master (msg # 553):

Because Snagger is coming with us right?
Dungeon Master
GM, 946 posts
Tue 25 May 2021
at 15:28
  • msg #555

Re: OOC II

Correct.
Alisandra
player, 229 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 25 May 2021
at 15:34
  • msg #556

Re: OOC II

We should just stab him now. He will get killed anyway, at least this way we won't have to split XP with him.
Jinx
player, 12 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 25 May 2021
at 22:54
  • msg #557

Re: OOC II

Sorry for the absence... my parents came in from out of state and suddenly all my free time vanished... (much like all food in the 'fridge when us kids lived at home!)

Catching up now.
Dungeon Master
GM, 947 posts
Mon 31 May 2021
at 01:29
  • msg #558

Re: OOC II

I'm planning to move things along on Monday or Tuesday, so be sure to wrap up anything you need/want to do in Milborne soon.
Alisandra
player, 231 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 3 Jun 2021
at 15:32
  • msg #559

Re: OOC II

Let me know when you guys are ready to head out. Alisandra is in her room, likely not alone. She enjoys finding a man to sleep with to remind her that she was alive.
Dungeon Master
GM, 948 posts
Mon 7 Jun 2021
at 02:28
  • msg #560

Re: OOC II

It looks like we're waiting for Three Elks and Alisandra to rejoin the group.
Alisandra
player, 232 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 7 Jun 2021
at 13:13
  • msg #561

Re: OOC II

LOL Alisandra went to beddy-bye after dropping off whatever change Rissa got. I am going to be 100% sure I get a full 8 hours this time.

I still say we leave the NPCs behind so we don't have to split XP SEVEN(!) ways.
Lucien Nailo
player, 977 posts
Mon 7 Jun 2021
at 21:27
  • msg #562

Re: OOC II

In reply to Alisandra (msg # 561):

You'll say that right up until we get our brains eaten by Illithids.
Alisandra
player, 233 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 7 Jun 2021
at 22:14
  • msg #563

Re: OOC II

In reply to Lucien Nailo (msg # 562):

Probably...
Rissa Twiceborn
player, 569 posts
Tiefling
Tue 8 Jun 2021
at 00:50
  • msg #564

Re: OOC II

Lucien, would you mind putting "Seliar" in your bio so it shows up under your portrait?

I'm sure I've fucked up and called you Lucien once or twice, and I want to get better about that.
Lucien Nailo
player, 979 posts
Seliar Silversong
Tue 8 Jun 2021
at 01:29
  • msg #565

Re: OOC II

That's a good idea, done.

OOC though I don't mind when you guys accidentally refer to me as Lucien. It makes sense that people forget that he does this whole act every time we go into town.
Dungeon Master
GM, 949 posts
Tue 8 Jun 2021
at 19:04
  • msg #566

Re: OOC II

Alisandra, I don't think the party is in one of the inns/taverns right now. They have the magic cottage at its full size, which would suggest that they are currently outdoors.

In any case, once you get moving again, which route do you want to take? I'm assuming you will want to go through the mines rather than through the keep in the Thornwood, but let me know either way.
Lathan Swiftstrider
player, 500 posts
Wood Elf Ranger
Tue 8 Jun 2021
at 19:57
  • msg #567

Re: OOC II

Through the mines makes the most sense to me. Then we don't have to worry about crossing the river or dealing with any threats in the Thornwood.

And I was envisioning us being outside, too, getting ready to leave town. Lucien said he was hauling a crate of supplies, and then Rissa showed up and made the cottage grow big. Neither of those seemed like actions that would take place in a tavern.
Alisandra
player, 235 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 8 Jun 2021
at 20:59
  • msg #568

Re: OOC II

Edit made. I missed the going in mansion thing.
Dungeon Master
GM, 950 posts
Tue 15 Jun 2021
at 19:16
  • msg #569

Re: OOC II

Are you intending to walk to Thurmaster? That will take a couple of days. Or did you want to catch a ferry down the Churnett River?
Alisandra
player, 239 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 15 Jun 2021
at 19:42
  • msg #570

Re: OOC II

Take the ferry, right?
Three Elks
player, 263 posts
Half Elf
39/39 HP
Tue 15 Jun 2021
at 20:33
  • msg #571

Re: OOC II

Whatever is fastest, I say.
Lucien Nailo
player, 983 posts
Seliar Silversong
Tue 15 Jun 2021
at 22:16
  • msg #572

Re: OOC II

Ferry for sure.
Jinx
player, 22 posts
Gnome Arcanist
AC:16; HP 23/23
Sun 20 Jun 2021
at 15:22
  • msg #573

Re: OOC II

A Happy Father's Day to all you daddies out there!

... Whether you have that title via children or a compliant lover.  ;)
Dungeon Master
GM, 953 posts
Sun 27 Jun 2021
at 01:05
  • msg #574

Re: OOC II

Are you wanting to rest for the night in Thurmaster? There are shared rooms at the Hound and Tails there for 5 sp/person.
Rissa Twiceborn
player, 577 posts
Tiefling
Sun 27 Jun 2021
at 03:03
  • msg #575

Re: OOC II

We can rest on the ferry, no?
Dungeon Master
GM, 954 posts
Sun 27 Jun 2021
at 03:13
  • msg #576

Re: OOC II

I guess so, but where would you take a ferry to? Aren't you going to go back to the tunnels under the Thornwood?
Rissa Twiceborn
player, 578 posts
Tiefling
Sun 27 Jun 2021
at 05:26
  • msg #577

Re: OOC II

We've got our fire, time to head back!
Lucien Nailo
player, 991 posts
Seliar Silversong
Sun 27 Jun 2021
at 14:32
  • msg #578

Re: OOC II

I was thinking that we'd spend the night in Thurmaster before heading out. Now that we're closer to the keep in the Thornwood, it is probably faster to use that entrance to the tunnels in order to get back to where we met the deep gnomes right?
Rissa Twiceborn
player, 579 posts
Tiefling
Sun 27 Jun 2021
at 19:12
  • msg #579

Re: OOC II

Oooh, good point.
Lucien Nailo
player, 992 posts
Seliar Silversong
Mon 28 Jun 2021
at 22:49
  • msg #580

Re: OOC II

I think we rented boats to go into the Thornwood last time, can we do that again?
Dungeon Master
GM, 956 posts
Tue 29 Jun 2021
at 01:46
  • msg #581

Re: OOC II

Seeing as how you never returned the boat you used last time, you would have a hard time getting someone to rent one to you, but you could buy one. That would save you a little time getting there.

You could also just take a quick ferry across the river and walk into the Thornwood.
Jinx
player, 25 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 29 Jun 2021
at 01:56
  • msg #582

Re: OOC II

Quick ferry and walk... who doesn't love a nice walk in the woods?  :)
Alisandra
player, 243 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 29 Jun 2021
at 21:19
  • msg #583

Re: OOC II

Agreed
Lucien Nailo
player, 994 posts
Seliar Silversong
Tue 29 Jun 2021
at 21:25
  • msg #584

Re: OOC II

In reply to Dungeon Master (msg # 581):

Ha, called out on that one. Fair enough. Walking it is.
Dungeon Master
GM, 957 posts
Wed 30 Jun 2021
at 02:49
  • msg #585

Re: OOC II

As a heads up, I will be away all day tomorrow, so don't expect anything from me until Thursday.
Lucien Nailo
player, 995 posts
Seliar Silversong
Wed 30 Jun 2021
at 22:33
  • msg #586

Re: OOC II

I'm starting to worry that this staff is cursed with how Rissa is handling it.
Rissa Twiceborn
player, 581 posts
Tiefling
Thu 1 Jul 2021
at 01:49
  • msg #587

Re: OOC II

Ha!  DM hasn't told me if it is.

I've just been in love with Wands and Staffs since they retooled them in 5th, and have never gotten to play a character who got anything more powerful than a Wand of Knock. Don't get me wrong, Grank Booyahg the Goblin Aberrant Mind Sorcerer loves that wand, but it's not a wand of Magic Missiles.

Rissa has a fricking Staff of Frost!

I can't wait to be high enough level to actually use any of its major powers.
Dungeon Master
GM, 958 posts
Sat 3 Jul 2021
at 19:05
  • msg #588

Re: OOC II

Sorry for not posting on Thursday (or Friday) like I said I would; I ended up being much busier this week than I had expected. Thankfully, I see you have kept yourselves entertained in my absence! :)
Alisandra
player, 247 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 5 Jul 2021
at 18:22
  • msg #589

Re: OOC II

Jimx I grant thee asvantage through the aid another action.
Jinx
player, 29 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 5 Jul 2021
at 19:12
  • msg #590

Re: OOC II

In reply to Alisandra (msg # 589):

Thanks! … but looks like the first roll is gonna have to do.
Lucien Nailo
player, 1004 posts
Seliar Silversong
Mon 19 Jul 2021
at 00:49
  • msg #591

Re: OOC II

A bit late anyway, but my check for trap rolls continue to be abysmal.
Rissa Twiceborn
player, 595 posts
Tiefling
Tue 3 Aug 2021
at 01:09
  • msg #592

Re: OOC II

Oh a long rest. I see. We're going in fresh fresh.

Let's do this!
Dungeon Master
GM, 973 posts
Tue 3 Aug 2021
at 01:59
  • msg #593

Re: OOC II

You were due for a long rest based on the timing anyway; you've been traveling for more than 18 hours already.
Dungeon Master
GM, 974 posts
Wed 4 Aug 2021
at 02:08
  • msg #594

Re: OOC II

Rissa, I would advise against resting inside the magical hut. It can only stay full-sized for up to 8 hours at a time, and you don't want to be inside it when it suddenly shrinks down.

Also, note that you can only make it grow to its full size twice per day.
Rissa Twiceborn
player, 597 posts
Tiefling
Wed 4 Aug 2021
at 03:56
  • msg #595

Re: OOC II

Noted.

No cottage!
Dungeon Master
GM, 978 posts
Sat 14 Aug 2021
at 16:43
  • msg #596

Re: OOC II

Let me know the resting/watch schedule for while you are in the tunnels.
Alisandra
player, 264 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 14 Aug 2021
at 17:41
  • msg #597

Re: OOC II

I take last watch
Lucien Nailo
player, 1015 posts
Seliar Silversong
Sat 14 Aug 2021
at 20:04
  • msg #598

Re: OOC II

I'm on first.
Rissa Twiceborn
player, 603 posts
Tiefling
Sat 14 Aug 2021
at 22:50
  • msg #599

Re: OOC II

Good thing you are doubled up with me too, because my first roll was bad.


15:50, Today: Rissa Twiceborn rolled 9 using 1d20+1.  Perception.
Lathan Swiftstrider
player, 515 posts
Wood Elf Ranger
Sun 15 Aug 2021
at 15:32
  • msg #600

Re: OOC II

Lathan only needs 4 hours of trance to be fully rested, so as long as he gets that, he can go wherever is most needed.
Dungeon Master
GM, 979 posts
Mon 16 Aug 2021
at 19:25
  • msg #601

Re: OOC II

I should have been more specific in my request...

What is your exact schedule for resting and keeping watch? How long are you resting for a long rest? And when is each person keeping watch during that rest (e.g. Party Members A & B are on watch for the first X hours; Party Members C & D are on watch for the next X hours; etc.)?

Let me know the schedule you intend to use. We'll keep this as the standard until you decide to change it.
Jinx
player, 46 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 16 Aug 2021
at 20:02
  • msg #602

Re: OOC II

So, if we double up on watches, that’s three shifts of at least 2 hours and 40 minutes each. We could stretch that out to 3 hours each for a total of nine for the whole long rest. (Or even three shifts of four hours each for 12 total). Which do y’all prefer?

Also, (as specifically mentioned in posts) I have Lucien and Rissa on first watch; Alisandra and Jinx on last watch, so I guess that leaves Lathan and Three Elks on middle watch. That okay with everyone?
Dungeon Master
GM, 980 posts
Mon 16 Aug 2021
at 20:16
  • msg #603

Re: OOC II

Don't forget that you have Snagger, too.

And keep in mind that you'll need to allow the elves (Lathan and Lucien) 4 hours of trance time and everyone else 8 hours of rest time (with no more than 2 hours of that being watch time) in order to get the benefits of a long rest.
Lucien Nailo
player, 1016 posts
Seliar Silversong
Mon 16 Aug 2021
at 23:03
  • msg #604

Re: OOC II

So, in order for the non-elves to get a full rest, we need four 2 hour shifts.

Based on who's already volunteered, I propose the following:

First Shift: Lucien & Rissa
Second Shift: Lucien & Snagger or Three Elks
Third Shift: Lathan & Snagger or Three Elks (whoever doesn't take the second shift)
Fourth Shift: Jinx & Alisandra

Lathan has the option of joining the fourth shift as well if he wanted.
Alisandra
player, 265 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 16 Aug 2021
at 23:50
  • msg #605

Re: OOC II

Looks good.
Jinx
player, 47 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 17 Aug 2021
at 00:44
  • msg #606

Re: OOC II

In reply to Lucien Nailo (msg # 604):

Fine by me. Thanks for working it out. :)
Lathan Swiftstrider
player, 516 posts
Wood Elf Ranger
Tue 17 Aug 2021
at 01:02
  • msg #607

Re: OOC II

Looks great! Thanks, Lucien. Since he'll be up anyway, Lathan will help keep watch on the fourth shift.
Dungeon Master
GM, 981 posts
Tue 17 Aug 2021
at 01:45
  • msg #608

Re: OOC II

Three Elks, what's your preference between the second and third shifts?

Lucien, were you going to send your familiar to scout the tunnel while the party rests? If so, how far or for how long do you want it to explore before coming back?
Three Elks
player, 274 posts
Half Elf
39/39 HP
Tue 17 Aug 2021
at 16:27
  • msg #609

Re: OOC II

No preference, I'll just take second.
Lucien Nailo
player, 1017 posts
Seliar Silversong
Wed 18 Aug 2021
at 01:39
  • msg #610

Re: OOC II

In reply to Dungeon Master (msg # 608):

Since we supposedly known where we're going, I just want to send my familiar down the south tunnel. I don't remember if familiars need to sleep or not. If yes, one hour down and one hour back. If no, four hours down and four hours back.

If it hits a branch, I want it to divide the remaining time in half and explore each branch.

We need to get one of those mapping robots from Prometheus.
Dungeon Master
GM, 984 posts
Mon 23 Aug 2021
at 12:30
  • msg #611

Re: OOC II

I apologize for the slow response on my part. I had a lot going on in real life that made me not able or wanting to post.

At this point, only Rissa can see what is coming, but that will change next round.
Dungeon Master
GM, 985 posts
Thu 26 Aug 2021
at 01:44
  • msg #612

Re: OOC II

Thanks to those of you who have posted your intended or readied actions. I might manage to get a post in tonight, but it's looking unlikely. I'll try to get the first round of combat started tomorrow.
Jinx
player, 51 posts
Gnome Arcanist
AC:16; HP 23/23
Thu 26 Aug 2021
at 01:48
  • msg #613

Re: OOC II

In reply to Dungeon Master (msg # 612):

NP, boss. We'll be here.   :)
Rissa Twiceborn
player, 606 posts
Tiefling
Thu 26 Aug 2021
at 02:06
  • msg #614

Re: OOC II

No worries!
Lucien Nailo
player, 1020 posts
Seliar Silversong
Thu 26 Aug 2021
at 23:20
  • msg #615

Re: OOC II

Yeah, don't sweat it.
Lucien Nailo
player, 1021 posts
Seliar Silversong
Sun 29 Aug 2021
at 14:36
  • msg #616

Re: OOC II

Should have asked this earlier. I'm assuming that my familiar isn't back yet.
Dungeon Master
GM, 987 posts
Mon 30 Aug 2021
at 19:12
  • msg #617

Re: OOC II

No, your familiar is not back yet, Lucien.

We're waiting for Alisandra, Jinx, and Three Elks to post their actions for the first round.
Jinx
player, 54 posts
Gnome Arcanist
AC:16; HP 23/23
Wed 1 Sep 2021
at 09:19
  • msg #618

Re: OOC II

FYI, I'm going to be going out of town for a camping trip over a long Labor-Day weekend, starting early tomorrow (Thursday) morning... (about 27-ish hours from this post). Most likely I will NOT have internet access of any kind -- and even if I did I doubt I'd have time or ability to post anything substantial. I plan on returning late Monday and that'll be when I try to catch up on things here in RPOL.

DM, if needed, you have my blessing to NPC Jinx while I'm gone.
Dungeon Master
GM, 991 posts
Mon 6 Sep 2021
at 19:10
  • msg #619

Re: OOC II

I hope you had a good trip, Jinx.

Seeing as how it is a holiday here in the US and some of you might be busy, I'll wait until tomorrow before I post anything more.
Jinx
player, 55 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 7 Sep 2021
at 15:17
  • msg #620

Re: OOC II

I'm back! Catching up now...
Lucien Nailo
player, 1031 posts
Seliar Silversong
Thu 16 Sep 2021
at 01:45
  • msg #621

Re: OOC II

@GM: It's possible that I'm trying to do too much on a turn there. If so, I'll have the mage hand grab the oil and move 30ft. It can dump the oil next turn.
Dungeon Master
GM, 996 posts
Thu 16 Sep 2021
at 01:52
  • msg #622

Re: OOC II

Yeah, the troll is still 60 feet away from you...
Lucien Nailo
player, 1032 posts
Seliar Silversong
Thu 16 Sep 2021
at 01:59
  • msg #623

Re: OOC II

Fair enough, edited my post.
Dungeon Master
GM, 999 posts
Thu 7 Oct 2021
at 01:32
  • msg #624

Re: OOC II

Rissa, the current space you are in is not big enough to summon the cottage to full size. However, if you retreat further back down the tunnel, you will be able to find a stretch of tunnel wide enough to fit the cottage.
Three Elks
player, 275 posts
Fri 8 Oct 2021
at 02:44
  • msg #625

Re: OOC II

Hello folks, jumping into Three Elks boots. It'll take me a day or two to get up to speed.
Jinx
player, 65 posts
Gnome Arcanist
AC:16; HP 23/23
Fri 8 Oct 2021
at 02:57
  • msg #626

Re: OOC II

In reply to Three Elks (msg # 625):

Welcome!   :)
Dungeon Master
GM, 1000 posts
Fri 8 Oct 2021
at 12:26
  • msg #627

Re: OOC II

Yes, welcome! As a heads up, I will be out of town this weekend without internet access.
Alisandra
player, 283 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 8 Oct 2021
at 15:43
  • msg #628

Re: OOC II

Three and Alison get along great. They are both bards (or were you may not keep that), and have similar mentality. Glad to have someone else in his skin.
Lucien Nailo
player, 1040 posts
Seliar Silversong
Fri 8 Oct 2021
at 23:49
  • msg #629

Re: OOC II

Welcome!
Lucien Nailo
player, 1042 posts
Seliar Silversong
Sat 9 Oct 2021
at 14:03
  • msg #630

Re: OOC II

Also, sorry for the delay on posting this week guys. I'm out of town and I've haven't been near my computer for days.
Dungeon Master
GM, 1001 posts
Sun 17 Oct 2021
at 18:15
  • msg #631

Re: OOC II

Are you waiting on something from me? You've been quiet...
Alisandra
player, 287 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 18 Oct 2021
at 08:23
  • msg #632

Re: OOC II

Idk. Cottage maybe?
Jinx
player, 67 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 18 Oct 2021
at 13:40
  • msg #633

Re: OOC II

We discussed it, but I don’t know if we’re doing it… long rest to prepare some traps for the trolls?
Alisandra
player, 288 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 18 Oct 2021
at 18:18
  • msg #634

Re: OOC II

Yes I hope so. We can all use the rest I think.
Lucien Nailo
player, 1044 posts
Seliar Silversong
Mon 18 Oct 2021
at 22:06
  • msg #635

Re: OOC II

I think we're pulling out the cottage, yeah.
Jinx
player, 68 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 18 Oct 2021
at 22:12
  • msg #636

Re: OOC II

Okay, Rissa, time to pull the rabbit outta your hat, or the cottage outta your ass, whichever works.  :)
Rissa Twiceborn
player, 622 posts
Tiefling
Tue 19 Oct 2021
at 00:39
  • msg #637

Re: OOC II

Oh it's still out!  I haven't put it away yet.
Jinx
player, 69 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 19 Oct 2021
at 01:20
  • msg #638

Re: OOC II

Lol! Next time you activate it you should quote Blazing Saddles… “excuse me while I whip this out!”  :D
Dungeon Master
GM, 1002 posts
Wed 20 Oct 2021
at 01:21
  • msg #639

Re: OOC II

Yeah, I was under the impression that Rissa had already "activated" the cottage.

Let me know your plans.
Jinx
player, 70 posts
Gnome Arcanist
AC:16; HP 23/23
Wed 20 Oct 2021
at 19:21
  • msg #640

Re: OOC II

Long rest, preparing new artificer spells known, making Snare traps x3
Alisandra
player, 289 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 20 Oct 2021
at 19:28
  • msg #641

Re: OOC II

Long Rest, taking her shift of watch.
Dungeon Master
GM, 1003 posts
Thu 21 Oct 2021
at 01:30
  • msg #642

Re: OOC II

About how far back down the tunnel from the cave are you intending to rest?
Alisandra
player, 291 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 21 Oct 2021
at 15:33
  • msg #643

Re: OOC II

100 yards? The length of a football field?
Lucien Nailo
player, 1046 posts
Seliar Silversong
Thu 21 Oct 2021
at 22:19
  • msg #644

Re: OOC II

Works for me.
Three Elks
player, 278 posts
Fri 22 Oct 2021
at 02:54
  • msg #645

Re: OOC II

What is this cottage you speak of?
Jinx
player, 71 posts
Gnome Arcanist
AC:16; HP 23/23
Fri 22 Oct 2021
at 02:56
  • msg #646

Re: OOC II

It’s a portable ‘hut of many things’ that Rissa keeps tucked away in her back pocket.
Rissa Twiceborn
player, 623 posts
Tiefling
Sat 23 Oct 2021
at 01:29
  • msg #647

Re: OOC II

quote:
"I am a fool!"

Rissa declared with a self deprecating laugh, reaching into her pouch and pulling forth the small model of the cottage that they had liberated from the pair of Necromancers they had battled all those nights ago. She hummed as she sat it upon the ground, and with a swell of magic it grew until it was almost up to her waist.

"Put the coin in here, and we can take it all!"

She said with a note of triumph in her voice.

"Ummm?"

Her triumph turned into concern as it kept growing, and growing, sending her running away from it as it morphed and grew into a full sized cottage.

"Pale Mother's sagging teets!"

She let out at last when it stopped growing, eventually working the nerve to walk to the front door once she was sure it wasn't going to crush her.

"Holy..."

She all but shouted as she inspected the main room.

"Forget that chest! If this isn't some Fey's trick we're rich! I can't even drag this!"

She emerged from the back room, carrying a long icicle of glowing frost with a handle wrapped in leather.

"This is... I've been carrying this all this time. I thought it was just a treasure chest. This is amazing!"

This message was last edited by the player at 01:29, Sat 23 Oct 2021.
Rissa Twiceborn
player, 624 posts
Tiefling
Sat 23 Oct 2021
at 01:32
  • msg #648

Re: OOC II

And when Three Elks asked her if it was her magic, she replied to him

quote:
Rissa shook her head, running one had absentmindedly over the staff.

"Certainly not mine. You remember the enchanted flail we gave you? We'd taken it off a pair of Necromancers just before. One of them was a Cleric of Cyric I believe. They had this cottage as well. Why they weren't wielding this staff is anyone's guess. I don't know if it shrinks back down or not, we will discover it when we leave. At the very least, we have an answer to why the Orcs keep smelling of fish."

She pointed to the two vials of pungent liquid.

"What do you suppose those do?"

This message was last edited by the player at 01:32, Sat 23 Oct 2021.
Dungeon Master
GM, 1004 posts
Sun 24 Oct 2021
at 01:31
  • msg #649

Re: OOC II

I thought this was the schedule for keeping watch during long rests:

First Shift: Lucien & Rissa
Second Shift: Lucien & Three Elks
Third Shift: Lathan & Snagger
Fourth Shift: Lathan & Jinx & Alisandra

Are you switching things up?
Jinx
player, 73 posts
Gnome Arcanist
AC:16; HP 23/23
Sun 24 Oct 2021
at 01:40
  • msg #650

Re: OOC II

In reply to Dungeon Master (msg # 649):

That works for me. Let’s go with the DMs list.
Lucien Nailo
player, 1048 posts
Seliar Silversong
Sun 24 Oct 2021
at 23:56
  • msg #651

Re: OOC II

Agreed. Stick with the list.
Rissa Twiceborn
player, 626 posts
Tiefling
Mon 25 Oct 2021
at 16:57
  • msg #652

OOC II

Hello.

Just letting everyone know that I currently have no internet, power, or cell service.  Currently in town on my phone. I live up in the woods, and I got to experience something known as a "bomb cyclone" up close and personal.  We are fine, there is just a power line down across our driveway. Just wanted to blast out to everyone that I have no idea when I'll be back online.
Jinx
player, 74 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 25 Oct 2021
at 23:07
  • msg #653

OOC II

In reply to Rissa Twiceborn (msg # 652):

Very sorry to hear that Rissa. Stay safe and we’ll be here when you get back.
Dungeon Master
GM, 1006 posts
Tue 26 Oct 2021
at 01:10
  • msg #654

OOC II

I'm glad you're safe. I hope things get back up and running for you soon. Take care.
Rissa Twiceborn
player, 628 posts
Tiefling
Wed 27 Oct 2021
at 02:09
  • msg #655

Re: OOC II

Still no power, but the internet came back online this afternoon and our generator is...

(started to write this and noticed there was no hum of the generator in the background)

... power is back too!
Jinx
player, 75 posts
Gnome Arcanist
AC:16; HP 23/23
Thu 28 Oct 2021
at 08:39
  • msg #656

Re: OOC II

In reply to Rissa Twiceborn (msg # 655):

Woohoo!
Lucien Nailo
player, 1050 posts
Seliar Silversong
Thu 28 Oct 2021
at 22:40
  • msg #657

Re: OOC II

Heck of a storm. Glad you're safe.
Three Elks
player, 279 posts
Fri 29 Oct 2021
at 23:16
  • msg #658

Re: OOC II

I am not going to be able to continue. My health has taken a turn for the worse so I have to bow out. :(
Alisandra
player, 294 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 29 Oct 2021
at 23:30
  • msg #659

Re: OOC II

Ill pray for you.
Lucien Nailo
player, 1052 posts
Seliar Silversong
Sat 30 Oct 2021
at 03:07
  • msg #660

Re: OOC II

Sorry to hear that. Wishing you better health.
Rissa Twiceborn
player, 629 posts
Tiefling
Sat 30 Oct 2021
at 04:06
  • msg #661

Re: OOC II

In reply to Three Elks (msg # 658):

Oh jeez, please take care of yourself.
This message was last edited by the player at 04:06, Sat 30 Oct 2021.
Jinx
player, 78 posts
Gnome Arcanist
AC:16; HP 23/23
Sat 30 Oct 2021
at 08:28
  • msg #662

Re: OOC II

In reply to Three Elks (msg # 658):

I’m sorry to hear that. I wish you all the best. Get well soon!
Lathan Swiftstrider
player, 532 posts
Wood Elf Ranger
Sat 30 Oct 2021
at 12:52
  • msg #663

Re: OOC II

Take care!
Dungeon Master
GM, 1007 posts
Fri 5 Nov 2021
at 16:06
  • msg #664

Re: OOC II

Hi! I apologize for the silence this past week. I've had a lot going. I should have some time tomorrow to move things along, so please let me know what your plan is regarding the trolls, the traps, etc.
Alisandra
player, 295 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 5 Nov 2021
at 16:35
  • msg #665

Re: OOC II

Plan would be to hit them with Fairie Fire once they are trapped. Then just pepper them with crossbow bolts over the following rounds.
Lucien Nailo
player, 1053 posts
Seliar Silversong
Sat 6 Nov 2021
at 12:09
  • msg #666

Re: OOC II

I think we set up the traps at a fallback point, launch a surprise attack on the trolls, lure them back to the traps, and then hit them from range like Alisandra said.
Dungeon Master
GM, 1008 posts
Sat 6 Nov 2021
at 16:10
  • msg #667

Re: OOC II

I guess I should have been more specific... What/how many traps are you setting? How far away from the troll caves are you setting the traps? Where in the tunnel will they be set? Etc.
Alisandra
player, 296 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 6 Nov 2021
at 23:04
  • msg #668

Re: OOC II

No more than 60' spell reasons.
Lucien Nailo
player, 1054 posts
Seliar Silversong
Sun 7 Nov 2021
at 18:09
  • msg #669

Re: OOC II

Probably ought to let it be determined by where Jinx sets the Snare spells. Lucien will set his hunting traps as a second line of defense behind the spells.
Jinx
player, 79 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 8 Nov 2021
at 09:13
  • msg #670

Re: OOC II

I can only do three Snare spells for the day. (I only have three spell slots available) And if it’s up to me, I’d set the three of then next to each other in a perpendicular line across a part of the tunnel that’s 15 ft wide. Does that work?
Dungeon Master
GM, 1009 posts
Mon 8 Nov 2021
at 21:31
  • msg #671

Re: OOC II

Roughly how far away from the troll caves are you looking to set the traps?
Jinx
player, 80 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 8 Nov 2021
at 21:35
  • msg #672

Re: OOC II

In reply to Dungeon Master (msg # 671):

</shrug>  Ummm … halfway between their caves and our camp?  Anyone else?
Dungeon Master
GM, 1010 posts
Mon 8 Nov 2021
at 21:53
  • msg #673

Re: OOC II

So about 150 feet away?
Lucien Nailo
player, 1055 posts
Seliar Silversong
Tue 9 Nov 2021
at 01:04
  • msg #674

Re: OOC II

I think that sounds good. Lucien will set the hunting traps across the corridor 15 feet behind the snare spells, but will leave one 5ft gap and make sure to point it out to everyone else.
Jinx
player, 81 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 9 Nov 2021
at 01:09
  • msg #675

Re: OOC II

In reply to Dungeon Master (msg # 673):

Yep, sounds good.
Dungeon Master
GM, 1011 posts
Thu 11 Nov 2021
at 02:25
  • msg #676

Re: OOC II

Okay. Everyone go ahead and post in the game thread what you're doing.
Three Elks
player, 280 posts
Sat 13 Nov 2021
at 02:02
  • msg #677

Re: OOC II

Hi folks!
I'm the new Three Elks.
Alisandra
player, 298 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 13 Nov 2021
at 09:46
  • msg #678

Re: OOC II

Howdy Dr Nick.
Jinx
player, 82 posts
Gnome Arcanist
AC:16; HP 23/23
Sat 13 Nov 2021
at 13:47
  • msg #679

Re: OOC II

In reply to Three Elks (msg # 677):

Hiya!  :)
Lucien Nailo
player, 1057 posts
Seliar Silversong
Mon 15 Nov 2021
at 02:31
  • msg #680

Re: OOC II

Hey!
Rissa Twiceborn
player, 631 posts
Tiefling
Mon 15 Nov 2021
at 03:34
  • msg #681

Re: OOC II

Hello new Three Elks!

I imagine our lovely ST brought you up to speed?
Three Elks
player, 282 posts
AC 17, HP 39
Mon 15 Nov 2021
at 04:14
  • msg #682

Re: OOC II

Not really. I'll take a summary. All I know right now is that we're going to fight trolls?
Three Elks
player, 284 posts
AC 17, HP 39
Thu 18 Nov 2021
at 23:14
  • msg #683

Re: OOC II

So we're in a tunnel?
How wide and tall is this tunnel?

Do we have a light source since darkvision only goes so far?
Lucien Nailo
player, 1060 posts
Seliar Silversong
Thu 18 Nov 2021
at 23:41
  • msg #684

Re: OOC II

Sorry Three Elks, I meant to write this yesterday.

We're currently exploring tunnels underneath the region you see in the Game Map. We accessed the tunnels from a secret entrance in an abandoned castle in the Thornwood, but we know the tunnels can also be accessed from the mines north of Milborne. In order to prove ourselves to a clan of deep gnomes, we are attempting to deal with a pack of trolls. In exchange, we hope the deep gnomes will give us shelter as we search for what we believe is the larger threat to the region: Illithids.

We have had a few encounters with a tribe of orcs who are under the Illithids' control, and several necromancers who may also be in league with them. Snagger, our NPC dwarf companion, was a prisoner of the orcs until we rescued him. We had an opportunity before this latest trek into the tunnels to stock up so Rissa has a magical shrinking cottage that stuffed full of useful gear. Basically, we're expecting to be down here a long time.

EDIT: I realized I didn't actually answer your questions. I think the tunnel is about 15 feet wide. We have a lot of torches, but I think Alisandra is using her trademark 'light horn' at the moment.
This message was last edited by the player at 23:43, Thu 18 Nov 2021.
Three Elks
player, 285 posts
AC 17, HP 39
Thu 18 Nov 2021
at 23:46
  • msg #685

Re: OOC II

Thanks!
Dungeon Master
GM, 1012 posts
Fri 19 Nov 2021
at 02:28
  • msg #686

Re: OOC II

Thanks, Lucien!

The tunnel's dimensions vary, but the section the party is currently in is about 15' wide and 20' high.

Is Alisandra using her light horn right now? Is anyone using any torches or other light sources? Once I know the answer to this question, I'll be ready to proceed.
Alisandra
player, 301 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 19 Nov 2021
at 14:11
  • msg #687

Re: OOC II

Yes. Unless the others object, Lighthorn is in play.
Lucien Nailo
player, 1061 posts
Seliar Silversong
Fri 19 Nov 2021
at 22:34
  • msg #688

Re: OOC II

Lucien will just rely on the lighthorn. No other light source for me.
This message was last edited by the player at 22:35, Fri 19 Nov 2021.
Three Elks
player, 287 posts
AC 17, HP 39
Thu 25 Nov 2021
at 17:51
  • msg #689

Re: OOC II

Just checking in...
So we are in a tunnel that ends at a cave entrance that is 60' ahead?
Dungeon Master
GM, 1015 posts
Thu 25 Nov 2021
at 18:47
  • msg #690

Re: OOC II

Correct.
Dungeon Master
GM, 1017 posts
Mon 29 Nov 2021
at 19:15
  • msg #691

Re: OOC II

We're just waiting to hear from Jinx regarding what she will be doing this round.
Jinx
player, 85 posts
Gnome Arcanist
AC:16; HP 23/23
Tue 30 Nov 2021
at 00:18
  • msg #692

Re: OOC II

Sorry. Will get something up tonight.
Dungeon Master
GM, 1019 posts
Thu 2 Dec 2021
at 15:17
  • msg #693

Re: OOC II

No problem. I ended up not getting to post until today anyway. Sorry for the delay.
Rissa Twiceborn
player, 637 posts
Tiefling
Sat 4 Dec 2021
at 06:47
  • msg #694

Re: OOC II

@Three Elks.

Just making sure you'll see that Rissa is healing you.  Just a smidge, but every smidge helps.
Three Elks
player, 292 posts
AC 17, HP 37
Sat 4 Dec 2021
at 07:03
  • msg #695

Re: OOC II

In reply to Rissa Twiceborn (msg # 694):

Yes. I saw the message. Thanks!
Three Elks
player, 293 posts
AC 17, HP 37
Sun 5 Dec 2021
at 02:21
  • msg #696

Re: OOC II

quote:
Wild Magic Surge rolled 8
Whenever a creature hits you with an attack roll before your rage ends, that creature takes 1d6 force damage, as magic lashes out in retribution.


Was this factored into the previous round when Three Elks took damage?
EDIT: Nevermind... Seems that he was hit BEFORE he entered rage :)
Lucien Nailo
player, 1068 posts
Seliar Silversong
Sun 5 Dec 2021
at 14:51
  • msg #697

Re: OOC II

The dice roller is in a mood for this fight. Gonna have to call my familiar back just to get advantage so we can actually hit this thing.
Dungeon Master
GM, 1022 posts
Sun 5 Dec 2021
at 19:04
  • msg #698

Re: OOC II

Yes, Three Elks was hit before he activated his Rage. And don't forget your +2 damage bonus from Rage.

The dice roller has definitely not been favorable to you all so far in this fight. You shouldn't be having this much difficulty hitting the troll...
This message was last edited by the GM at 19:08, Sun 05 Dec 2021.
Three Elks
player, 295 posts
Sun 5 Dec 2021
at 20:01
  • msg #699

Re: OOC II

In reply to Dungeon Master (msg # 698):

Oh. Thanks for the reminder of the +2 damage :)
Three Elks
player, 296 posts
Sun 5 Dec 2021
at 20:02
  • msg #700

Re: OOC II

Well we live and die with the dice.
Let them roll :)
Alisandra
player, 304 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 6 Dec 2021
at 15:03
  • msg #701

Re: OOC II

Can Alisandra see and hear the battle? Can the others see and hear her?
Dungeon Master
GM, 1023 posts
Mon 6 Dec 2021
at 21:21
  • msg #702

Re: OOC II

Alisandra is still back by the traps, correct? If so, she can't see the fighting, but she should be able to hear the commotion.
Alisandra
player, 305 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 7 Dec 2021
at 15:06
  • msg #703

Re: OOC II

Yes. Okay, thank you DM
Dungeon Master
GM, 1024 posts
Tue 7 Dec 2021
at 22:14
  • msg #704

Re: OOC II

You're welcome.

I'll try to get the next round posted tonight.
Dungeon Master
GM, 1027 posts
Sun 12 Dec 2021
at 02:25
  • msg #705

Re: OOC II

The traps were set about 150 feet back from the cave entrance/end of the tunnel.

And don't forget that the floors are slippery.
Three Elks
player, 299 posts
Sun 12 Dec 2021
at 04:12
  • msg #706

Re: OOC II

How far from Three Elks' position?
Dungeon Master
GM, 1028 posts
Sun 12 Dec 2021
at 14:06
  • msg #707

Re: OOC II

About 135 feet.
Dungeon Master
GM, 1030 posts
Mon 13 Dec 2021
at 19:45
  • msg #708

Re: OOC II

I've paused the action mid-round to allow Rissa to change her action if she wants, on account of her falling. Also, Alisandra, Jinx, and Three Elks have not yet acted this round, so if any of them want to change their actions, they can do so, too.
Jinx
player, 91 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 13 Dec 2021
at 19:48
  • msg #709

Re: OOC II

In reply to Dungeon Master (msg # 708):

I posted right before Alisandra…
Dungeon Master
GM, 1031 posts
Mon 13 Dec 2021
at 20:01
  • msg #710

Re: OOC II

Yes, I saw your post. But Jinx hasn't acted yet this round. If you want to keep her actions the same, no problem. Otherwise, you have the opportunity now to change her actions.
Alisandra
player, 307 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 13 Dec 2021
at 20:02
  • msg #711

Re: OOC II

Alisandra's action is to blow her hurn.
Three Elks
player, 300 posts
Mon 13 Dec 2021
at 20:06
  • msg #712

Re: OOC II

Three Elks acts after the troll correct?
Jinx
player, 92 posts
Gnome Arcanist
AC:16; HP 23/23
Mon 13 Dec 2021
at 20:13
  • msg #713

Re: OOC II

In reply to Dungeon Master (msg # 710):

Are we both talking about post #879? It seems to fit into the same round that everyone else is talking about…
Dungeon Master
GM, 1032 posts
Mon 13 Dec 2021
at 20:41
  • msg #714

Re: OOC II

Yes, Three Elks acts last in the round.

Yes, Jinx, I saw post #879. Jinx hasn't acted yet this round, though, as we paused on Rissa's turn.
Three Elks
player, 301 posts
Mon 13 Dec 2021
at 20:47
  • msg #715

Re: OOC II

So I'll leave my actions as written. But I may change after I see the GM update with the troll's actions.
Dungeon Master
GM, 1033 posts
Mon 13 Dec 2021
at 20:52
  • msg #716

Re: OOC II

The troll already acted this round; it attacked (and hit) Snagger.
Three Elks
player, 302 posts
Mon 13 Dec 2021
at 22:09
  • msg #717

Re: OOC II

New questions on distances.

  • Dead Troll, Three Elks and a few others are within melee range.
  • How far away is the New Troll and Snagger?


It almost seems that the New Troll is within melee range of Three Elks and other melee range folks. Just needed to confirm how far away the New Troll is from Three Elks after the troll moved :)
Dungeon Master
GM, 1034 posts
Mon 13 Dec 2021
at 22:18
  • msg #718

Re: OOC II

Three Elks and Troll 2 are currently in melee range of each other. Snagger disengaged on his turn and backed away (but he is much slower than the troll, so the troll should be able to catch up with him next turn). Everyone else is well out of melee range from the troll.
Three Elks
player, 303 posts
Mon 13 Dec 2021
at 22:29
  • msg #719

Re: OOC II

Thanks. I will amend my original post #877. It makes more sense that I post after the troll because of my initiative.
Lucien Nailo
player, 1071 posts
Seliar Silversong
Mon 13 Dec 2021
at 23:47
  • msg #720

Re: OOC II

GM I believe the second troll should be at -22hp. 18hp from my hit and 4hp (plus some fire) from Jinx's hit.

I also have a question, if we move carefully at half-speed can we mitigate the chance of slipping and falling?
Dungeon Master
GM, 1035 posts
Tue 14 Dec 2021
at 01:44
  • msg #721

Re: OOC II

I haven't factored in Jinx's attack, as it hasn't occurred yet; I "paused" the round in the middle of Rissa's turn. Your last post will have to wait until the next round, Lucien.

Yes, if you move at half speed, you don't have to worry about slipping and falling (except for Lathan, who can move at full speed without risking falling).
Dungeon Master
GM, 1036 posts
Tue 14 Dec 2021
at 02:33
  • msg #722

Re: OOC II

I had intended for Rissa's fall to take up all of her Move action, but I didn't make that explicit, so, in order to avoid any other delays, we'll just go with her still having 15 feet of movement left in her Move action, and I'll be more careful about that if it comes up in the future.

I'll post the rest of this round shortly.
Lucien Nailo
player, 1074 posts
Seliar Silversong
Tue 14 Dec 2021
at 03:08
  • msg #723

Re: OOC II

I see. Sorry, lost the thread and got ahead of myself.

I deleted my post and re-posted after your latest.
Three Elks
player, 305 posts
Tue 14 Dec 2021
at 03:18
  • msg #724

Re: OOC II

Ok. I think I need to wait to post after the next GM post. So don't wonder about me ;)
Three Elks
player, 306 posts
Sun 19 Dec 2021
at 16:52
  • msg #725

Re: OOC II

Didn't know if Snagger completed his action yet. I couldn't find his INIT with his initial combat post. So I'm wondering if Snagger and Three Elks are still together, which would mean that Three Elks is still within melee range of the troll. Or if Snagger continued to move, which may put the dwarf closer to the "Spot" we need to be. Which would leave Three Elks the opportunity to catch up to the dwarf and the troll.

Whelp. I'll give myself a few hours to get my answers before I simply post things to the best of my knowledge :) Gotta make sure to keep pushing the story during the holidays.
Dungeon Master
GM, 1039 posts
Sun 19 Dec 2021
at 18:58
  • msg #726

Re: OOC II

Like I said in Message #714 in this thread, Three Elks acts last in the round. So, yes, Snagger has already acted. He continued to retreat. He is now 105 feet from the traps.
Alisandra
player, 309 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 24 Dec 2021
at 00:42
  • msg #727

Re: OOC II

Srry for being slow. Christmas has me.
Three Elks
player, 309 posts
Mon 27 Dec 2021
at 04:20
  • msg #728

Re: OOC II

These are busy times :)
Rissa Twiceborn
player, 645 posts
Tiefling
Mon 27 Dec 2021
at 21:12
  • msg #729

Re: OOC II

Ha, to any Animated Spellbook fans, I swear I have no intention of making a Coffeelock, though God is welcome to teach me Karate.
Rissa Twiceborn
player, 646 posts
Tiefling
Sun 2 Jan 2022
at 00:16
  • msg #730

Re: OOC II

I'm going to be moving from now until Tuesday, so my posts might come a little slow.
Three Elks
player, 311 posts
Mon 3 Jan 2022
at 16:44
  • msg #731

Re: OOC II

Mea culpa. I didn't realize that Three Elks wasn't capable to cast spells while raging. Will work on remember this in 2022 :)
Three Elks
player, 312 posts
Wed 5 Jan 2022
at 21:35
  • msg #732

Re: OOC II

With the last GM post, does this mean that Three Elks is up to post next?
What is the range between Three Elks and the advancing trolls?
Dungeon Master
GM, 1046 posts
Wed 5 Jan 2022
at 22:07
  • msg #733

Re: OOC II

I assumed that Three Elks was still retreating to get behind the traps. He should get there this next round.

Three Elks cannot see the other trolls from where he is currently.
Dungeon Master
GM, 1047 posts
Wed 5 Jan 2022
at 22:25
  • msg #734

Re: OOC II

I just realized that Lucien and Lathan should be able to see the new trolls, along with Rissa and Snagger. Three Elks, Jinx, and Alisandra cannot see them.
Jinx
player, 96 posts
Thu 6 Jan 2022
at 21:01
  • msg #735

Re: OOC II

Hello, all, new Jinx here. Dungeon Master mentioned you are in the middle of a combat. Is there anything I should know before jumping in?
Three Elks
player, 314 posts
Thu 6 Jan 2022
at 21:52
  • msg #736

Re: OOC II

Three Elks has been hurt badly. He has retreated beyond the front line held by Lucien and some others :)

Trolls are advancing, but still a bit away from the trapped staging area.
Lucien Nailo
player, 1079 posts
Seliar Silversong
Fri 7 Jan 2022
at 02:25
  • msg #737

Re: OOC II

In reply to Jinx (msg # 735):

Welcome new Jinx!

The main thing to know is that you're our most reliable source of fire damage at the moment. We're trying to focus our fire (and we've done enough to bring down two trolls), but unless you hit them they just heal up.

That said, at the moment we're not trying to do damage so much as lure them into a trap we've prepared. Jinx actually cast several Snare spells at a particular location (there are a few other conventional traps mixed in as well), but the goal is to get all the trolls caught up in the traps and them burn them to a crisp.

EDIT: Also, it's a little confusing, but in case it comes up: in character, Jinx only knows my character as Seliar.
This message was last edited by the player at 02:27, Fri 07 Jan 2022.
Three Elks
player, 315 posts
Fri 7 Jan 2022
at 02:29
  • msg #738

Re: OOC II

Lucien Nailo:
EDIT: Also, it's a little confusing, but in case it comes up: in character, Jinx only knows my character as Seliar.


Should Three Elks address you as Seliar as well?
Rissa Twiceborn
player, 649 posts
Tiefling
Fri 7 Jan 2022
at 03:12
  • msg #739

Re: OOC II

Jinx:
Hello, all, new Jinx here. Dungeon Master mentioned you are in the middle of a combat. Is there anything I should know before jumping in?


1. We're fighting Trolls

2. You're the only one with fire

Three Elks:
Three Elks has been hurt badly. He has retreated beyond the front line held by Lucien and some others :)


If you come within 60ft. of Rissa she'll heal you.
This message was last edited by the player at 03:13, Fri 07 Jan 2022.
Lucien Nailo
player, 1080 posts
Seliar Silversong
Fri 7 Jan 2022
at 03:48
  • msg #740

Re: OOC II

In reply to Three Elks (msg # 738):

No, Three Elks has been on one more adventure with the group and Lucien gave him his real name after that one. He might be confused because Lucien didn't exactly give much of an explanation for WHY he uses another name though.
Three Elks
player, 316 posts
Fri 7 Jan 2022
at 20:22
  • msg #741

Re: OOC II

Thanks Alisandra!
Character sheet has been updated.
Alisandra
player, 312 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Jan 2022
at 20:32
  • msg #742

Re: OOC II

No Problem. I'm a  bard, pep-talks are my specilty.
Lucien Nailo
player, 1081 posts
Seliar Silversong
Sat 8 Jan 2022
at 21:23
  • msg #743

Re: OOC II

I've lost track. How far in front of the traps are Lathan and I?
This message had punctuation tweaked by the player at 21:23, Sat 08 Jan 2022.
Dungeon Master
GM, 1049 posts
Sat 8 Jan 2022
at 21:42
  • msg #744

Re: OOC II

I assumed you two moved behind them with the others last round.
Rissa Twiceborn
player, 650 posts
Tiefling
Sat 8 Jan 2022
at 22:26
  • msg #745

Re: OOC II

So, we're level 4, and you gave us a Staff of Frost.

Am I able to just.... blast them with a Cone of Cold? Like, is that a thing I can do? I'm not really clear on the rules there.
Dungeon Master
GM, 1050 posts
Sat 8 Jan 2022
at 22:39
  • msg #746

Re: OOC II

Yes, you can use the Staff of Frost to cast Cone of Cold. The staff is currently fully-charged (10 charges). Casting Cone of Cold requires five charges.
Rissa Twiceborn
player, 651 posts
Tiefling
Sat 8 Jan 2022
at 22:53
  • msg #747

Re: OOC II

That is crazy town.
Rissa Twiceborn
player, 653 posts
Tiefling
Sat 8 Jan 2022
at 22:59
  • msg #748

Re: OOC II

I've literally wanted to do this since 5e came out.
Lucien Nailo
player, 1082 posts
Seliar Silversong
Sun 9 Jan 2022
at 16:47
  • msg #749

Re: OOC II

In reply to Rissa Twiceborn (msg # 748):

So what you're saying is we should get out of the way?
Lucien Nailo
player, 1084 posts
Seliar Silversong
Sun 9 Jan 2022
at 21:13
  • msg #750

Re: OOC II

Lathan, I believe you should also double your hunter's mark and colossus slayer dice for the critical.
Lathan Swiftstrider
player, 547 posts
Wood Elf Ranger
Sun 9 Jan 2022
at 21:24
  • msg #751

Re: OOC II

Oh, yeah. Good catch!

Updated my post.
Jinx
player, 100 posts
Tue 11 Jan 2022
at 16:05
  • msg #752

Re: OOC II

So my son has tested positive for COVID this morning. He woke up in the middle of the night last night with a fever and sore throat. My wife and I are negative- we've had the booster but our son is too young to get it yet. I don't know what this is going to do to my time to post since my wife is supposed to start teaching tomorrow and I start next Tuesday, but I'll try to keep checking in.
Rissa Twiceborn
player, 655 posts
Tiefling
Tue 11 Jan 2022
at 22:34
  • msg #753

Re: OOC II

I'm so sorry Jinx.

Do whatever you need to do.
Dungeon Master
GM, 1052 posts
Wed 12 Jan 2022
at 19:48
  • msg #754

Re: OOC II

Rissa, the way they are lined up, you can hit ALL six of the trolls with the wall of ice. Which side of the wall do you want to push them to, toward the party or toward the cave and the other trolls?
Rissa Twiceborn
player, 656 posts
Tiefling
Wed 12 Jan 2022
at 23:48
  • msg #755

Re: OOC II

Oh man.

So I know we're all likely going to TPK against 6 trolls, but I don't think Rissa knows that.

She'd seal them in with the party and then keep retreating.
This message was last edited by the player at 23:49, Wed 12 Jan 2022.
Lucien Nailo
player, 1085 posts
Seliar Silversong
Thu 13 Jan 2022
at 04:31
  • msg #756

Re: OOC II

Worst case we outrun them. They can't retreat now. Sounds like a winning strategy to me.

DM, will some of them still be caught in the traps after the whole ice wall thing?
Rissa Twiceborn
player, 657 posts
Tiefling
Sat 15 Jan 2022
at 21:57
  • msg #757

Re: OOC II

Any grouped up for a cone of cold?
Dungeon Master
GM, 1054 posts
Sat 15 Jan 2022
at 22:02
  • msg #758

Re: OOC II

Not currently.
Lucien Nailo
player, 1087 posts
Seliar Silversong
Sat 15 Jan 2022
at 22:47
  • msg #759

Re: OOC II

Rissa, one of the trolls is Faerie Fired so you have advantage against that one.
Rissa Twiceborn
player, 659 posts
Tiefling
Sat 15 Jan 2022
at 23:47
  • msg #760

Re: OOC II

Heeeeey!
Three Elks
player, 318 posts
Tue 18 Jan 2022
at 21:48
  • msg #761

Re: OOC II

Just wanted to restate my position.
Three Elks is standing behind the traps. That's why he used Vicious Mockery.

Will wait for his turn, which is after the trolls attack, to post his action.
Sorry about messing that up earlier.
Three Elks
player, 319 posts
Sun 23 Jan 2022
at 03:10
  • msg #762

Re: OOC II

Thanks Rissa!
Still need to wait to post AFTER the trolls :)
Lucien Nailo
player, 1089 posts
Seliar Silversong
Sun 23 Jan 2022
at 18:57
  • msg #763

Re: OOC II

Just a reminder about the advantage on Troll #8.
Dungeon Master
GM, 1056 posts
Mon 24 Jan 2022
at 20:00
  • msg #764

Re: OOC II

Alisandra's Cutting Words prevented Three Elks from falling last round, so he will need to post his actions for that round before we move on to the current round. If, after he posts, anyone needs to revise his/her actions, let me know.
Three Elks
player, 320 posts
Mon 24 Jan 2022
at 20:10
  • msg #765

Re: OOC II

Dungeon Master:
Alisandra's Cutting Words prevented Three Elks from falling last round, so he will need to post his actions for that round before we move on to the current round. If, after he posts, anyone needs to revise his/her actions, let me know.


I've been saved!
Which of the trolls is/has attacked Three Elks?
Dungeon Master
GM, 1057 posts
Mon 24 Jan 2022
at 20:12
  • msg #766

Re: OOC II

Trolls #4 and #6 attacked Three Elks.
Alisandra
player, 316 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 24 Jan 2022
at 20:13
  • msg #767

Re: OOC II

Cutting words for the WIN! I mean it is the corer feature of this class/subclass.
Three Elks
player, 322 posts
Mon 24 Jan 2022
at 20:29
  • msg #768

Re: OOC II

Alisandra:
Cutting words for the WIN! I mean it is the corer feature of this class/subclass.


Too many features for Three Elks here. LOL.
Well too many options that takes a bonus action with the barbarian and a bard :)
Alisandra
player, 317 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 24 Jan 2022
at 20:46
  • msg #769

Re: OOC II

TBH I am giving serious considerations to 1 or 2 levels of fighter.

For One level I get +4 AC
+1 for moving to Medium Armor
+2 for shield
+1 for Defensive fighing style
and second wind, a nice little self heal.

For Two I get the all powerful Action Surge.

Adding +4 to AC would put me at 19, and an on point front line caster. This also kind of locks me into two feats, Medium Armor Mastery (for 2 more AC eventually) and Warcaster, so she can cast with a weapon + shield. I was going to take the later eventually anyway, but the former takes up a slot I'd rather use for something else.
Three Elks
player, 323 posts
Mon 24 Jan 2022
at 20:59
  • msg #770

Re: OOC II

Sounds solid :)
Second Surge is a Bonus action. That's the only item you'll need to be careful where action economy is concerned.
Dungeon Master
GM, 1058 posts
Mon 24 Jan 2022
at 21:39
  • msg #771

Re: OOC II

My last post has been updated again to reflect Three Elks's actions. I'm assuming everyone else will continue with their posted actions for this round, but I'll wait until later tonight to post again just in case.
Three Elks
player, 324 posts
Mon 24 Jan 2022
at 21:44
  • msg #772

Re: OOC II

And we'll see if Three Elks goes down
But he does act like a big target ;)
Lucien Nailo
player, 1090 posts
Seliar Silversong
Tue 25 Jan 2022
at 01:34
  • msg #773

Re: OOC II

In reply to Alisandra (msg # 769):

Lucien's definitely taking a few level of fighter. Whether he takes more than 2 will depend on whether I can use the Arcane Archer sub-class. Next two levels are definitely going to be fighter though.

Gotta not die to these trolls first though.
Three Elks
player, 325 posts
Tue 25 Jan 2022
at 18:47
  • msg #774

Re: OOC II

Did I lose rage and am I prone as a result?
Dungeon Master
GM, 1060 posts
Tue 25 Jan 2022
at 19:00
  • msg #775

Re: OOC II

Yes, Three Elks lost his Rage as a result of falling unconscious, and he is currently prone.
Three Elks
player, 327 posts
Tue 25 Jan 2022
at 20:40
  • msg #776

Re: OOC II

Jinx you don't get to use Inspiration on damage. Only for attack, ability or save.
Jinx
player, 104 posts
Tue 25 Jan 2022
at 20:49
  • msg #777

Re: OOC II

In reply to Three Elks (msg # 776):

Sorry my bad. Thought I had read damage as well. Fixing it now.
Rissa Twiceborn
player, 661 posts
Tiefling
Tue 25 Jan 2022
at 21:50
  • msg #778

Re: OOC II

I can do another Wall of Frost.

Will I be able to seal us off from any of them with that?
Three Elks
player, 328 posts
Tue 25 Jan 2022
at 22:04
  • msg #779

Re: OOC II

Rissa Twiceborn:
I can do another Wall of Frost.

Will I be able to seal us off from any of them with that?


Go for it. Unfortunately Three Elks acts after the all of the PCs and the Trolls. So if he is caught on the wrong side of the wall (I'm good as the player). Three Elks? Well I haven't thought that far :)

And then I couldn't find the spell Wall of Frost at DnDBeyond. So either way :)
Dungeon Master
GM, 1062 posts
Tue 25 Jan 2022
at 22:47
  • msg #780

Re: OOC II

Yes, Rissa, you can cut the remaining trolls off from the rest of the party (except for Three Elks).
Rissa Twiceborn
player, 662 posts
Tiefling
Tue 25 Jan 2022
at 23:27
  • msg #781

Re: OOC II

Oh shit...

I mean, it's certainly dramatic. I know you inherited this character, so you might be itching to roll your own, but I want to make 100% sure you're okay with Rissa doing the selfish thing and sealing you off.
Three Elks
player, 329 posts
Wed 26 Jan 2022
at 01:00
  • msg #782

Re: OOC II

In reply to Rissa Twiceborn (msg # 781):

Yes. I was hoping to make a character of my own. I did try to engage with Three Elks as it was created a Barbarian/Bard. But I didn't realize that there were so many wrong things with this type of build. I know that if you go too overboard with multiclassing that mistakes can be made.

I'm good with the story so far, in the limited sense that I controlled Three Elks. But what other alternative do you have? You all should retreat facing the overwhelming force. Mechanically, it is very difficult for Three Elks to retreat with everyone. So he'll need to be the heroic sacrifice :)

Rissa:
I want to make 100% sure you're okay with Rissa doing the selfish thing and sealing you off.

I love it!
Rissa Twiceborn
player, 663 posts
Tiefling
Wed 26 Jan 2022
at 01:28
  • msg #783

Re: OOC II

In reply to Three Elks (msg # 779):

Wall of Ice from the Staff of Frost, sorry!

Also, woo, never killed a PC before in a game that wasn't PvP.
Three Elks
player, 330 posts
Wed 26 Jan 2022
at 01:36
  • msg #784

Re: OOC II

In reply to Rissa Twiceborn (msg # 783):

Not dead yet!
Three Elks may still make his Death SAVES.
Rissa Twiceborn
player, 665 posts
Tiefling
Wed 26 Jan 2022
at 02:31
  • msg #785

Re: OOC II

Well you need to make a Dex Save.

Goodbye, Three Elks. Killing another PC was certainly a first.

Hello, new character.
Dungeon Master
GM, 1063 posts
Fri 28 Jan 2022
at 21:29
  • msg #786

Re: OOC II

Sorry for the delay in posting. I've had a lot going on at work and home lately.

My last post says "Next round," but I suspect that this is the end of the current combat.
Dungeon Master
GM, 1065 posts
Sun 30 Jan 2022
at 01:07
  • msg #787

Re: OOC II

How far do you want to travel before you rest? The beginning of the tunnel leading to the troll caves (i.e. the tunnel you're currently in) is about 12 miles away.
Rissa Twiceborn
player, 667 posts
Tiefling
Sun 30 Jan 2022
at 01:09
  • msg #788

Re: OOC II

No worries on being busy.

How far until we could set up the cottage? We don't want them following us if they hack through the ice.
Dungeon Master
GM, 1066 posts
Sun 30 Jan 2022
at 01:17
  • msg #789

Re: OOC II

You could set up the cottage where you are. Otherwise, it's really up to you; the tunnel is usually big enough to contain the cottage.
Lucien Nailo
player, 1093 posts
Seliar Silversong
Sun 30 Jan 2022
at 06:53
  • msg #790

Re: OOC II

I say no more than a mile or two. Unless we're giving up on beating these trolls, we'll be heading right back in there after we've rested and recovered.
Alisandra
player, 320 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 30 Jan 2022
at 09:59
  • msg #791

Re: OOC II

Honestly, we're a man down and they handed us our asses. I think we go back to town, take a long rest, try to recruit another frontliner and do some shopping. Alisandra is going to need new armor and a shield. Iwill be L4 after long rest.
Lathan Swiftstrider
player, 552 posts
Wood Elf Ranger
Sun 30 Jan 2022
at 14:35
  • msg #792

Re: OOC II

Retreating a couple of miles to rest makes sense, as Lucien suggested. It'll take a day or two to get back to town if I remember correctly, so we'll definitely need to rest before that. However, I agree with Alisandra that going back to town would probably be a good idea, especially since we lost Three Elks.
Rissa Twiceborn
player, 668 posts
Tiefling
Sun 30 Jan 2022
at 16:16
  • msg #793

Re: OOC II

Can we even leave? The Gnomes are going to be pissed if we show up without having killed the trolls.

@DM Can we get back to the surface without passing through gnome territory?
Three Elks
player, 332 posts
Sun 30 Jan 2022
at 16:43
  • msg #794

Re: OOC II

In reply to Rissa Twiceborn (msg # 793):

Well since we're discussing this OOC instead of IC, I'll throw in my 2 cents.

1) I think the group should go back to the gnomes. If you try to leave without checking back, it may weaken the group's position with the gnomes. We are trying to build a level of trust, etc.

2) The fact that the group lost Three Elks should garner some sympathy since now the gnomes and the group have experienced loss.

That's my 2 cents
Lucien Nailo
player, 1094 posts
Seliar Silversong
Sun 30 Jan 2022
at 16:50
  • msg #795

Re: OOC II

We do need to get Three Elks' player involved. That's a good point.

I agree that we should update the gnomes. We managed to kill 3 trolls for sure, maybe 4. That's not nothing. We can just tell them we're going to get more help. They didn't give us a time frame for completing their request that I recall so I don't think they'll be pissed so much as they might not believe us when we say we're coming back.
Three Elks
player, 333 posts
Sun 30 Jan 2022
at 17:00
  • msg #796

Re: OOC II

Thanks for thinking of me Lucien :)


On another note, I do think that this OOC discussion could also be a great RP session if it was taken IC. But that wouldn't have given me the chance to give my thoughts on the situation.
Dungeon Master
GM, 1067 posts
Sun 30 Jan 2022
at 18:54
  • msg #797

Re: OOC II

Rissa, you all don't know where the "gnome territory" is, as you haven't been there. However, you will have to pass by the areas where you encountered them previously, the areas that they are watching, in order to get back to the surface.
Dungeon Master
GM, 1068 posts
Sat 5 Feb 2022
at 16:08
  • msg #798

Re: OOC II

Wow, the last week totally got away from me!

How far do you want to travel before resting?
Lucien Nailo
player, 1097 posts
Seliar Silversong
Sat 5 Feb 2022
at 16:25
  • msg #799

Re: OOC II

In reply to Dungeon Master (msg # 798):

We rested right before attacking the trolls, so let's say 7 hours travel?
Rissa Twiceborn
player, 671 posts
Tiefling
Sun 6 Feb 2022
at 03:59
  • msg #800

Re: OOC II

Works for me.
Dungeon Master
GM, 1071 posts
Mon 7 Feb 2022
at 19:24
  • msg #801

Re: OOC II

Those of you who earned enough XP to level up, send me a PM when you've done that. Then we can proceed to the surface.
Three Elks
player, 334 posts
Mon 7 Feb 2022
at 20:11
  • msg #802

Re: OOC II

Does this mean that I can create a new character?
Rissa Twiceborn
player, 674 posts
Tiefling
Tue 8 Feb 2022
at 02:28
  • msg #803

Re: OOC II

I totally forgot you've been sneakily updating our XP this whole time!

Not there yet, sooooon.
Dungeon Master
GM, 1072 posts
Tue 8 Feb 2022
at 02:47
  • msg #804

Re: OOC II

Absolutely. Send me a PM.
Dungeon Master
GM, 1073 posts
Thu 10 Feb 2022
at 02:42
  • msg #805

Re: OOC II

After resting, it will take the party about three days to get back to Milborne. In order to get Three Elks's player involved again quickly, we'll say that there are no encounters during the trip. Once he has his new character ready, we can move on to Milborne.
Rissa Twiceborn
player, 676 posts
Tiefling
Thu 10 Feb 2022
at 05:26
  • msg #806

Re: OOC II

Awesome.
New Character
player, 1 post
Thu 10 Feb 2022
at 16:04
  • msg #807

Re: OOC II

Just need my character sheet from Three Elks so that I can start editing away :)
New Character
player, 2 posts
Thu 10 Feb 2022
at 16:21
  • msg #808

Re: OOC II

Suggestions on 2 languages for this elven character?
Alisandra
player, 321 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 10 Feb 2022
at 17:08
  • msg #809

Re: OOC II

Undercommon if allowed.
New Character
player, 3 posts
Thu 10 Feb 2022
at 17:17
  • msg #810

Re: OOC II

Great. Then I guess I'll go with gnome and undercommon. Unless I get another good option :)
Lucien Nailo
player, 1099 posts
Seliar Silversong
Thu 10 Feb 2022
at 23:42
  • msg #811

Re: OOC II

Gnome and undercommon are certainly going to be the most useful right now.
Lathan Swiftstrider
player, 555 posts
Wood Elf Ranger
Sun 13 Feb 2022
at 20:29
  • msg #812

Re: OOC II

What supplies do we need in town? I know we'll need to buy more rope for sure since Jinx's spells used up a bunch of it. And I think Lucien's hunting traps were destroyed/lost in the battle.

Lathan will restock his supply of arrows and trail rations, but that should be it for him.
Lucien Nailo
player, 1101 posts
Seliar Silversong
Sun 13 Feb 2022
at 23:15
  • msg #813

Re: OOC II

I'm going to replace my hunting traps (if I can) and see if I can find more oil and acid. I do need to top off on arrows.
Dungeon Master
GM, 1075 posts
Mon 14 Feb 2022
at 02:47
  • msg #814

Re: OOC II

Hunting traps, rope, arrows, and rations will all be available in Milborne at their normal prices. You can buy vials of acid, too, but will be limited to five vials only.
Alisandra
player, 322 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 14 Feb 2022
at 18:34
  • msg #815

Re: OOC II

Still no additional Crossbow Bolt?
Dungeon Master
GM, 1076 posts
Mon 14 Feb 2022
at 19:44
  • msg #816

Re: OOC II

Crossbow bolts are available, too.

The "group fund" has more than enough to cover what you want, Alisandra. Anyone who wants to purchase through that fund should just let me know how much you're spending so I can update the amounts.
Lucien Nailo
player, 1102 posts
Seliar Silversong
Mon 14 Feb 2022
at 23:33
  • msg #817

Re: OOC II

In reply to Dungeon Master (msg # 814):

Everything's normal prices now? Did that old shop keep get run out of town for price gouging?
Heldig One-Thumb
player, 1 post
Tue 15 Feb 2022
at 00:06
  • msg #818

Re: OOC II

Hey hey, gang!

New player checking in.

I'll be playing Heldig One-Thumb, a dwarven forge cleric.  I look forward to gaming with you all.
Dungeon Master
GM, 1077 posts
Tue 15 Feb 2022
at 02:38
  • msg #819

Re: OOC II

You're thinking of the store in Thurmaster. The store in Milborne has more supplies available and at regular prices.
Lucien Nailo
player, 1104 posts
Seliar Silversong
Tue 15 Feb 2022
at 05:31
  • msg #820

Re: OOC II

In reply to Dungeon Master (msg # 819):

Ah, you're right.

I'm going to spend 25gp on new hunting traps which I'll toss in the cottage at the first opportunity. I'll also buy all five vials of acid for 125gp which can also go into storage. Another 10 flasks of oil and 40 replacement arrows won't go amiss either which should be another 5gp.

Total of 155gp. Should I go ahead and update my sheet?

In reply to Heldig One-Thumb (msg # 818):

Welcome!
Alisandra
player, 325 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 15 Feb 2022
at 17:12
  • msg #821

Re: OOC II

I need ask: I can take Breast Plate for +2 AC or Half plate for +3. Half Plate gives disadvantage to stealth. Is it worth +1 AC to take disadvantage on stealth?
Rissa Twiceborn
player, 680 posts
Tiefling
Tue 15 Feb 2022
at 18:59
  • msg #822

Re: OOC II

I'd say no.

But I always make steal characters.

I'm assuming no one in town sells Flametongue swords or Wands of Fireballs?
Dungeon Master
GM, 1078 posts
Wed 16 Feb 2022
at 02:39
  • msg #823

Re: OOC II

Yes, go ahead and update your sheet, Lucien. I'll subtract 155 gp from the group fund.

The only supplies found in Milborne are the basic supplies found in the PHB, so, no, Rissa, you won't be able to buy a Wand of Fireballs. :)
Lucien Nailo
player, 1105 posts
Seliar Silversong
Wed 16 Feb 2022
at 04:41
  • msg #824

Re: OOC II

In reply to Dungeon Master (msg # 823):

Nah, put the gold back in the group fund. I've got plenty. Alisandra can use the group funds for her two sets of plate armor.
Alisandra
player, 326 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 16 Feb 2022
at 19:09
  • msg #825

Re: OOC II

I'm only getting a single breastplate and a shield. There should be a lot left. We need the supplies you spoke about.
Lucien Nailo
player, 1106 posts
Seliar Silversong
Thu 17 Feb 2022
at 05:10
  • msg #826

Re: OOC II

In reply to Alisandra (msg # 825):

I'm kidding. I should start using /s in my posts or something. I've got plenty of cash from before Rissa joined and started the group fund. Until there's an artifact to buy I'm probably set.
Lorrain Greenleaf
player, 4 posts
Mon 21 Feb 2022
at 03:30
  • msg #827

Re: OOC II

Good to see that new characters will be introduced :)
Just waiting. Please send a poke. HAHA
Heldig One-Thumb
player, 3 posts
Sat 26 Feb 2022
at 19:33
  • msg #828

Re: OOC II

Doing the airport shuffle today, gang.

Will be able to check in / post regularly after today.
Rissa Twiceborn
player, 684 posts
Tiefling
Sun 27 Feb 2022
at 00:33
  • msg #829

Re: OOC II

It's funny dragging out that old cut and paste every 1000 posts or so.
Heldig One-Thumb
player, 7 posts
Wed 2 Mar 2022
at 00:24
  • msg #830

Re: OOC II



Lucien Nailo:
Just a reminder that Lucien has introduced himself as Seliar.


Derp!  Missed that, thanks.
Jinx
player, 110 posts
Thu 3 Mar 2022
at 14:36
  • msg #831

Re: OOC II

I'm sorry for my silence lately. Between midterms, running our gallery, and chairing a search committee I haven't had the time to think about the game let alone post.

In addition, I will be traveling for the next 10 days and I don't expect to be posting then. Dungeon Master, please feel free to puppet master Jinx as needed.
Lucien Nailo
player, 1114 posts
Seliar Silversong
Fri 4 Mar 2022
at 02:50
  • msg #832

Re: OOC II

Just noticed all three elves' names start with 'L' that's fun.
Lathan Swiftstrider
player, 559 posts
Wood Elf Ranger
Fri 4 Mar 2022
at 02:55
  • msg #833

Re: OOC II

Their first names are all 2-syllable names starting with an L and ending with an N! :)
Lorrain Greenleaf
player, 9 posts
Fri 4 Mar 2022
at 06:47
  • msg #834

Re: OOC II

In reply to Lucien Nailo (msg # 832):

Your name is Seliar :)
Lucien Nailo
player, 1115 posts
Seliar Silversong
Fri 4 Mar 2022
at 17:25
  • msg #835

Re: OOC II

In reply to Lorrain Greenleaf (msg # 834):

This is a good point.
Rissa Twiceborn
player, 688 posts
Tiefling
Mon 7 Mar 2022
at 04:56
  • msg #836

Re: OOC II

Do we need anything else in town for the group beyond food and water?
Lucien Nailo
player, 1116 posts
Seliar Silversong
Tue 8 Mar 2022
at 03:40
  • msg #837

Re: OOC II

I've updated my supplies so I'm set.
Rissa Twiceborn
player, 690 posts
Tiefling
Fri 11 Mar 2022
at 02:28
  • msg #838

Re: OOC II

We lose you, Lorrain?
Lorrain Greenleaf
player, 11 posts
Fri 11 Mar 2022
at 02:38
  • msg #839

Re: OOC II

Nope. Sorry just found myself really busy.
Thanks for the poke
Rissa Twiceborn
player, 691 posts
Tiefling
Mon 14 Mar 2022
at 01:14
  • msg #840

Re: OOC II

Are you a new player Lorrain?

Or an old player on a new character.
Dungeon Master
GM, 1083 posts
Mon 14 Mar 2022
at 21:46
  • msg #841

Re: OOC II

Lorrain is an old player with a new character.
Rissa Twiceborn
player, 693 posts
Tiefling
Mon 14 Mar 2022
at 21:55
  • msg #842

Re: OOC II

Ah, then I didn't need to do that synopsis!  Oh well, it was fun.  Who were they?
Dungeon Master
GM, 1084 posts
Mon 14 Mar 2022
at 21:57
  • msg #843

Re: OOC II

Three Elks.

Your post was excellent, though!
Rissa Twiceborn
player, 694 posts
Tiefling
Mon 14 Mar 2022
at 22:35
  • msg #844

Re: OOC II

I thought Tree Elks was One Thumb!  Lol.

Who is One Thumb?
Heldig One-Thumb
player, 10 posts
Tue 15 Mar 2022
at 01:25
  • msg #845

Re: OOC II

Rissa Twiceborn:
Who is One Thumb?


I’m the new guy (and I appreciated the synopsis!).
Rissa Twiceborn
player, 695 posts
Tiefling
Tue 15 Mar 2022
at 02:12
  • msg #846

Re: OOC II

I don't know how long I'd been playing before I realized this was a conversion of a 2nd edition ADnD boxed set.
Lorrain Greenleaf
player, 14 posts
Tue 15 Mar 2022
at 02:42
  • msg #847

Re: OOC II

Rissa Twiceborn:
I don't know how long I'd been playing before I realized this was a conversion of a 2nd edition ADnD boxed set.


Now you know!!!
Alisandra
player, 335 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 15 Mar 2022
at 09:31
  • msg #848

Re: OOC II

Knowing is 1/2 the battle.
Lucien Nailo
player, 1119 posts
Seliar Silversong
Tue 15 Mar 2022
at 23:58
  • msg #849

Re: OOC II

If I were an intelligent person, I'd save the story summary post that I write when someone new joins so that I can reuse it the next time. Alas. Now I have to go through the posts to the last time we had new players. It's actually been a minute.

Jinx, did I write up a summary for you?
This message was last edited by the player at 23:59, Tue 15 Mar 2022.
Rissa Twiceborn
player, 698 posts
Tiefling
Wed 16 Mar 2022
at 00:53
  • msg #850

Re: OOC II

Hehe, I do this with my character description.

I feel like I did an alright job. Rissa wouldn't have mentioned that we lost favor with Count Palfrey and are working under the table for his son to a stranger.

And honestly, I'm still confused about the Dragon.
Lucien Nailo
player, 1120 posts
Seliar Silversong
Wed 16 Mar 2022
at 02:22
  • msg #851

Re: OOC II

Alright, here goes.

Recap Part 1:

Lucien first arrived in the region of Harranshire with the typically disparate group of adventurers. They had been contracted by a fellow named Gordrenn to bring a chest to the wizard Tauster in the village of Thurmaster. Some of them knew each other, most of them didn't. They were brought together by a stormy night and the promise of good pay. On the way to deliver the chest, they were attacked by a local group of villagers without warning. After defeating and unfortunately killing some of the villagers, they convinced a survivor to explain. Unfortunately, the poor man could only say that their leader Carlanis had told them the party was bringing death magic to the lands. Carlanis did not survive the battle and thus could not be interrogated. The mystery of how this notion got into the farmer's heads remains unsolved and since only Lucien was there for the incident, there has not been cause to investigate further given other events.

On their way to Thurmaster, the party first passed through the town of Millborne and The Baron of Mutton Inn (this is where the party is currently, by the way). It was here that they first learned that Jelenneth, a young local woman had apparently disappeared. Anders, one of the owners of the inn, fancied her and had realized that she was missing. Jelenneth, as it turned out, was Tauster's apprentice. This was the first clue they group received about missing mages and it has been Lucien's primary mission ever since confirming the girl is missing to rescue her.

They party continued on to Thurmaster, which is not as nice a town as Milborne and is a bit run down. Tauster, as it turned out, is a largely harmless old wizard. In fact, he paid the party to deliver news of Jelenneth's disappearance to Kuiper, a local farmer and de-facto warden of the area. There is also a standing reward from the wizard for the girl's return (which I'd totally forgotten about). After being paid by the local Squire, Marlen, the group stayed at the local inn, The Hound and Tails, which was not quite as nice as The Baron of Mutton Inn.

The following day the party traveled to Kuiper's farm where he agreed to help them look for Jelenneth. After crossing the Churnett river on Kuiper's ferry, they traveled through the Thornwood towards Hog Brook to look for signs of the girl. ON the way we met Oleanne, a local druid with a passion for hunting orcs with her two wolf companions Belshar and Arlin. Oleanne sought the group's help in helping a local boy who had turned into a wear-bear. Kuiper insisted on helping the boy, given that there was still no sign of Jelenneth and the party agreed. Kuiper tracked the wear-bear until the light faded and the group agreed to make camp.

During the night, the part was set upon by orcs, but they managed to defeat them despite being outnumbered. Oleanne decided to try to hunt the orcs since Kuiper and the party agreed to help the wear-bear. It wasn't long before Kuiper managed to track down the wear-bear and, after a fierce wrestling match and a liberal use of nets, the party managed to restrain the wear-bear, heal its wounds, and calm it enough that it understood they didn't mean it harm. The bear followed the party back to Kuiper's farm and on the way it transformed back into the boy Maxim. Kuiper wished to take Maxim back to his family and help explain the situation so he asked the party to take news of the orcs back to a man named Garyld in Milborne and to confirm Jelenneth's disappearance. Garyld, a carpenter, gave a letter to a crow and instructed it to take the letter to 'Shiraz'. The party has not, to this point, learned who Shiraz is.

End Part 1.

Everything up to this point is approximately the first half of 'The Evils of Haranshire'. There's a jump on page 18 from late August to mid November 2016 where we did a barge escort mission 'off screen' in what was (as far as I recall) the only significant period of inactivity on this game where our incredible game master took a brief leave of absence. The first true crop of new players (including Lathan) showed up when we returned.


Lucien is the only current PC who was around for these events. Here's the original cast:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Paran, a tiefling warlock who Lucien helped escape from some of the strictures of his pact.
  • Toppor Ironfist, a dwarf druid and ex-soldier.
  • Aliandra Zee, a human(?) bard looking for a story to sing about.
  • Cathasach Drust, an exiled human barbarian (he wrestled the wear-bear).
  • Vimak Thuliaga, a goliath fighter looking for a challenge.
  • Nadia Winter, a human wizard who probably had personality traits, but she replaced the first guy who dropped before we started and missed the initial round of character building.
  • Technically there was also a Dragonborn Sorcerer but she didn't even make it past the first IC scene. The rest here were mostly present through what's described above.
  • Anita, a tiefling cleric who tried her best to keep Paran and Lucien on the path of righteousness. She replaced the Sorcerer and got her back story a little more tied into the group.

That's all I've got in me for tonight, but it was actually kind of fun going through and reliving all this. I'll pick up with the next bit tomorrow.

@GM: As an aside, this reminded me that we'd promised to keep Garyld informed about the orcs situation. Lucien would like to make a much overdue report while we're in Milborne.
This message was last edited by the player at 02:25, Wed 16 Mar 2022.
Rissa Twiceborn
player, 699 posts
Tiefling
Wed 16 Mar 2022
at 02:54
  • msg #852

Re: OOC II

My first post was in April of 2018!

I don't think any of those people were here when I joined.
Lorrain Greenleaf
player, 16 posts
Wed 16 Mar 2022
at 04:12
  • msg #853

Re: OOC II

In reply to Lucien Nailo (msg # 851):

Only question is if all of this information is considered shared IC information :)
Lucien Nailo
player, 1121 posts
Seliar Silversong
Wed 16 Mar 2022
at 23:10
  • msg #854

Re: OOC II

In reply to Lorrain Greenleaf (msg # 853):

Likely only in broad strokes. The things he thinks are relevant to the mission.
Lorrain Greenleaf
player, 18 posts
Wed 16 Mar 2022
at 23:30
  • msg #855

Re: OOC II

Getting names would help :)
I'll keep my list on the scratchcard.

BTW. That's a good summary you wrote. I didn't read it until you gave the go ahead that most of it was covered IC.
Lucien Nailo
player, 1123 posts
Seliar Silversong
Thu 17 Mar 2022
at 00:00
  • msg #856

Re: OOC II

Well hang on to your seat. That was about 20% of events thus far.

You definitely get names. Kuiper, Oleanne, and Tauster are all mentioned as allies.
Lorrain Greenleaf
player, 20 posts
Thu 17 Mar 2022
at 00:42
  • msg #857

Re: OOC II

Here's what I have in terms of things revealed.
  • Gordrenn, merchant
    ------------------
  • Millborne and The Baron of Mutton Inn <-- current location
  • Jelenneth, woman wizard's apprentice (Millborne)
  • Anders, owns Mutton Inn (Millborne)
  • Garyld, carpenter of Melborne
    ------------------
  • Thurmaster and The Hound and Tails
  • Marlen, squire (Thurmaster)
  • Tuaster, wizard (Thurmaster)
    ------------------
  • Kuiper, local warden and farmer, owns ferry across Churnett river (outside Thurmaster)
  • Oleanne, local druid near Hog Brook
    ------------------
  • Count Palfray
  • Abandoned Keep

Lucien Nailo
player, 1125 posts
Seliar Silversong
Thu 17 Mar 2022
at 02:59
  • msg #858

Re: OOC II

The cast in Part 2:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Cathasach Drust, an exiled human barbarian; he left during this part of the game.
  • Anita, a tiefling cleric who wanted to escape her heritage.
  • Lathan, our fearless pathfinder elvish ranger.
  • Albrecht Mosskettle, a different dwarven druid who had some trouble fitting in in civilized society.
  • Khaerus, a human wizard looking for knowledge; he left around the encounter with the goblins.
  • Alessandra de Tylmarande, not to be confused with our lovely bard this half-elf paladin was a noblewoman looking for adventure; she left shortly before we found the goblins.
  • Kol Zad, a half-orc fighter; he did not stay long.
  • Seirye Lathilar, an elven wizard who taught Lucien his first lessons in magic. She joined when Lathan and Anita returned to Milborne.


Recap Part 2:

A merchant paid the group to escort a barge down the river to Thurmaster and the trip, for once, was uneventful. Upon their return to Milborne, the party learned of the New Mire: a rapid changing of the terrain of the land west of the Patchwork Hills which has been growing steadily worse. The party is summoned by one Master Darius Carman. He paid the group to scout out the area in and around the New Mire in search of answers to what might be causing the transformation. He seemed fairly convinced that it was magical based some divination that he'd paid for. He warned the party to watch out for goblins, provided a rough map, and recommended that they talk to the local farmers.

When they reached the New Mire, they saw many farmhouses despite the clearly unsuitable land. After a conversation with some of the farmers still trying to eek out a living in the mire, they decided to venture further in. None of the farmers had any useful information and the party spends the night in an abandoned farmhouse. In the morning they found four boys going on about fighting 'blue skinned' demons near the headwaters of the local brook. After following that lead, they found a trail of humanoid footprints which lead to a cave in the hills where they encountered some goblins.

Surprisingly, the goblins were willing to talk and the situation did not devolve into violence. The party had a conversation with Grundlegek, the goblin leader, and the goblins' shaman. After some intense negotiation, the goblin shaman revealed to Anita privately that the he possessed a ring which he feared might be the cause of the New Mire. He claimed the ring had been given to him by their god: Maglubiyet. Though the shaman wasn't willing to part with the ring, he agreed to let the group's magically inclined folk study it. Unfortunately, they couldn't discern much. The decision was made to split the group. Lucien and Albrecht would stay to watch the goblins which Lathan and Anita returned to Milborne to try and find someone to help them identify the ring.

The Return to Milborne (Lathan and Anita)

Upon their return to Milborne, Lathan and Anita reported to both Garyld and Master Carman. Garyld mentioned that Shiraz wanted to meet the party to ask for their help. He also told them that Tauster was likely the only person who could identify the ring, but that they'd have to travel to Thurmaster to try to convince him to help. After having Garyld send a message to Lucien and Albrecht, Lathan and Anita got a ride aboard a barge to speed the journey to Thurmaster. Unfortunately, Tauster was unwilling to make the journey into the mire. He did point them to a young mage staying at the local inn who might be willing to help. This is how they met Seirye who, intrigued by the prospect of the ring, agreed to travel to the New More to inspect it.

After a barge trip back up river to Milborne, then group encountered Shiraz. She requested their help with a water elemental at The Eelhold dam and agreed to accompany them into the New Mire so that they could complete their previous task first. She explained the the elemental was magically tied to the lake and that a nixie named Shenjurath had a limited ability to control the elemental. She also mentions that annual eel hunting on the lake is quite the local event, but doesn't seem particularly keen on how much eel the locals eat. This strange collection of people make the journey back to the goblin cave in the Patchwork Hills.

The Patchwork Hills (Lucien and Albrecht)

Lucien and Albrecht do not have nearly as exciting a time on guard outside the goblin cave. Aside from trailing a goblin foraging party, the only excitement occurs when Lucien decides to sneak into the cave alone to take a look around. He quite cleverly (if I do say so myself) sneaks past the guards and explores more or less all of the cave system though he finds little of interest. After several days, the rest of the group returns.

Back to the Evils of Haranshire

When everyone was reunited, the group re-entered the cave and had another look at the ring. Seirye was able to identify the ring's abilities and confirm that it was causing the New Mire. Serendipitously, the ring granted the power to control water elementals. Thus an arrangement was worked out that would have the goblin's move to the Blanryde Hills near Eelhold where the ring's affects would not be so devastating and also deal with the water elemental. After the details of the arrangement were worked out, the party returned to Milborne to collect their reward and discuss what to do next.

End Part 2.

That's about 75% through 'The Evils of Haranshire'. I'm sorry, I'd completely forgotten that we did in fact meet Shiraz. I may not be able to get the next section summary up tomorrow or Friday. I will say Lorraine, that Rissa has given you the really critical bits. You don't need to know any of what I'm relating here to jump into things.
Lorrain Greenleaf
player, 22 posts
Thu 17 Mar 2022
at 03:48
  • msg #859

Re: OOC II

Lucien Nailo:
That's about 75% through 'The Evils of Haranshire'. I'm sorry, I'd completely forgotten that we did in fact meet Shiraz. I may not be able to get the next section summary up tomorrow or Friday. I will say Lorraine, that Rissa has given you the really critical bits. You don't need to know any of what I'm relating here to jump into things.


I think the really important thing that Lorrain got was the first hook of Tauster and his apprentice. That will push him to delve deeper into the underdark to solve that mystery.
Lucien Nailo
player, 1126 posts
Seliar Silversong
Fri 18 Mar 2022
at 01:20
  • msg #860

Re: OOC II

In reply to Lorrain Greenleaf (msg # 859):

Finding Jelenneth is how Lucien keeps a personal face on the trouble.
Rissa Twiceborn
player, 701 posts
Tiefling
Fri 18 Mar 2022
at 03:54
  • msg #861

Re: OOC II

Good to know I was actually here for the critical bits.

Also, what a massive fucking adventure this has been, holy hell.
Lorrain Greenleaf
player, 23 posts
Fri 18 Mar 2022
at 04:37
  • msg #862

Re: OOC II

Lucien Nailo:
In reply to Lorrain Greenleaf (msg # 859):

Finding Jelenneth is how Lucien keeps a personal face on the trouble.



Exactly :)
Lorrain Greenleaf
player, 24 posts
Fri 18 Mar 2022
at 18:24
  • msg #863

Re: OOC II

Off camping this weekend.
Rissa Twiceborn
player, 702 posts
Tiefling
Fri 18 Mar 2022
at 18:39
  • msg #864

Re: OOC II

Nice, enjoy!
Lucien Nailo
player, 1127 posts
Seliar Silversong
Fri 18 Mar 2022
at 19:01
  • msg #865

Re: OOC II

In reply to Rissa Twiceborn (msg # 861):

We're almost to the part where you show up :)

Some good news: I'm currently working on Part 3.

Some bad news: I'm doing that because my flight was delayed and I won't be home until tomorrow.
Lucien Nailo
player, 1129 posts
Seliar Silversong
Sat 19 Mar 2022
at 02:15
  • msg #866

Re: OOC II

The cast in Part 3:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Anita, a tiefling cleric who wanted to escape her heritage.
  • Lathan, our fearless pathfinder elvish ranger.
  • Albrecht Mosskettle, a different dwarven druid who had some trouble fitting in in civilized society.
  • Seirye Lathilar, an elven wizard who taught Lucien his first lessons in magic.
  • Gallus Minx, a human bard who followed rumors of adventure to find us, but left after the barge escort was finished.
  • Karon, a half-orc warrior who was looking to redeem himself. He knew 'Seliar' from before Haranshire.


Recap Part 3:

After a restful night at The Baron of Mutton Inn (on the house from the gratitude of Dirkaster), the party was offered another job to guard a barge on its way down the river to Thurmaster where they would hand the cargo over to Count Palfrey's men-at-arms. Unlike on previous journeys, during this trip the barge was set upon by bandits. The bandit's leader, a hooded mage managed to flee despite Lucien's best efforts. Two fishy smelling bandit survivors refused to answer any questions that the party asked them.

The party stayed the night in The Hounds and Tails before heading on to Count Palfrey's keep. After being confronted by Karon, Lucien told everyone about his alias and then the group added Karon to their number. In the morning, their traveled with Count Palfrey's men to his keep 10 miles outside of Thurmaster. After delivering the cargo to Palfrey, the group had a conversation with his adult son, Lyntern, who was very eager to go off on adventures of his own, but was prevented from doing so by his protective father. Lyntern speculated that the bandits were coming from a place in the Thornwood that he could show the party, but before they could make a plan, the Count asked them to help deal with some 'giants' in the Shrieken Mire and possibly a dragon.

As the group left the keep, Lyntern chased after them in full armor and asked to come with them. The group decided to spend the night in the inn and when they woke in the morning, the Count's men had taken Lyntern back to the keep. They inquired with the locals about the giant and the dragon, but they had little information. One of them took the party to the site of a supposed giant attack where they find large footprints leading into the marsh. On their way back to Thurmaster, they spotted a couple of lizardman on their trail, but the lizardmen retreated into the swamp when the party tried to approach and talk to them.

End Part 3.

I decided to break this into a short one because the cast changes dramatically mid-way through. I'm working on Part 4 tonight. GM, I have a request. Rather than putting these up in the main OOC when they're liable to by buried, would you mind making a 'game summary' thread or some such?
This message was last edited by the player at 02:50, Sat 19 Mar 2022.
Lucien Nailo
player, 1130 posts
Seliar Silversong
Sat 19 Mar 2022
at 02:46
  • msg #867

Re: OOC II

The cast in Part 4:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Lathan, our fearless pathfinder elvish ranger.
  • Seirye Lathilar, an elven wizard who taught Lucien his first lessons in magic. She leaves us while exploring the marsh.
  • Karon, a half-orc warrior who was looking to redeem himself. He knew 'Seliar' from before Haranshire.
  • Arixos Darmaaren, a dragonborn fighter who proved very useful in dealing with the actual dragon.
  • Viola Knight, a half-elf bard with no stomach for violence. Another casualty of the marsh.
  • Theron Ashmore, a human cleric with a noble pedigree. He also leaves while exploring the marsh.


Recap Part 4:

Back in Thurmaster, some party members took their leave, but new ones joined. After gathering supplies, the group ventured back out to the Shrieken Mire where they encountered more lizardmen. This time, Arixos was able to speak with them and convinced them to allow the group passage through their lands. The lizardmen claimed not to know anything about giants so the party began trying to search and map the area on their own.

After camping in the marsh, the party was approached by four lizardmen in the morning who informed Arixos that their camp had been attacked by giants in the night and that they now wished to help the group track the giants down. After some negotiation, the lixardmen revealed that they had an 'arrangement' with a green dragon named Inzeldrin and gave the party her location. While the lizardmen went to scout the location of the giants, the party went to see if they could convince the dragon to help.

Eventually, the group was able to work out a deal (on Lathan's suggestion) where the dragon would deal with the giants and the townsfolk would leave tethered livestock for the dragon to eat. The dragon had little issue with the giants and the group returned to Count Palfrey who had another offer for them to help search the Howler's Moor for missing pilgrims.

End Part 4.

We finally complete The Evils of Haranshire and move on to Lured Into Darkness. Rissa arrives at last along with some more new faces.
This message was last edited by the player at 02:49, Sat 19 Mar 2022.
Lathan Swiftstrider
player, 562 posts
Wood Elf Ranger
Sat 19 Mar 2022
at 17:29
  • msg #868

Re: OOC II

Great summaries, Lucien! I'd forgotten about a lot of these events, so it's good to have a reminder of all we've been through.
Rissa Twiceborn
player, 703 posts
Tiefling
Sat 19 Mar 2022
at 22:13
  • msg #869

Re: OOC II

Hey!  There are at least two names on that list I remember! Karon and Arixos.

Finding player who stick around on this platform is a nightmare.
Lucien Nailo
player, 1131 posts
Seliar Silversong
Sun 20 Mar 2022
at 04:03
  • msg #870

Re: OOC II

In reply to Lathan Swiftstrider (msg # 868):

Yeah, I'm remembering lot of things as I read through. Hopefully having this all written down will help recognize clues.
Dungeon Master
GM, 1089 posts
Sun 20 Mar 2022
at 16:01
  • msg #871

Re: OOC II

Lucien, I have posted a thread for story summaries.

And thanks for all of your work in compiling these summaries.
Lucien Nailo
player, 1137 posts
Seliar Silversong
Sun 20 Mar 2022
at 16:57
  • msg #872

Re: OOC II

In reply to Dungeon Master (msg # 871):

It's proving to be quite a bit of fun.

Part five is up in the new thread everyone. I've continued to break up the adventure segments more or less based on when we bring in new players. This part is only the beginning of our investigation of the Legend of Lothar Palfrey.

I do apologize to Rissa for the dig, but she did have a chronic issue with hitting targets with her Eldritch Blasts for quite a while due to some just atrocious luck with the dice.

EDIT: Thank you everyone for bearing with me as I dealt with that, I'm ready to move on the next day.
This message was last edited by the player at 17:18, Sun 20 Mar 2022.
Rissa Twiceborn
player, 704 posts
Tiefling
Mon 21 Mar 2022
at 01:20
  • msg #873

Re: OOC II

Ha, no apologies necessary! It has been a part of her character arc. Her description used to include the fact that her studded leather armor had very obviously never been worn into battle, and never taken a blow. That continued for a while, actually, as she had those two beefy Dragonborn to tank for her. The first time she actually got hit was quite a shock to her. She's had battle nerves most fights, and is only just starting to overcome them.

That said, when I do hit level 4 Sorcerer..... eventually... I think I'm just going to take a +2 to CHA rather than a feat like I ALWAYS usually take, just so I'm more likely to not miss going forward.

Or maybe even the Seeking Spell metamagic.
This message was last edited by the player at 01:23, Mon 21 Mar 2022.
Rissa Twiceborn
player, 705 posts
Tiefling
Tue 22 Mar 2022
at 03:19
  • msg #874

Re: OOC II

Ooh, I'm adding a diamond worth at least 50gp to the shopping list!
Lorrain Greenleaf
player, 26 posts
Tue 22 Mar 2022
at 03:22
  • msg #875

Re: OOC II

In reply to Rissa Twiceborn (msg # 874):

Chromatic orb?
Rissa Twiceborn
player, 706 posts
Tiefling
Tue 22 Mar 2022
at 03:27
  • msg #876

Re: OOC II

I don't have the ability to cast it, and I might never, but I'm thinking about story arcs.

She's been spending all this time trying and failing to convert the radiant fire of her magic to real flame.

Chromatic Orb feels like an apt way to represent that practice.
Lorrain Greenleaf
player, 27 posts
Tue 22 Mar 2022
at 04:13
  • msg #877

Re: OOC II

It never hurts to get more spell components. More is always better :)
Lucien Nailo
player, 1141 posts
Seliar Silversong
Tue 22 Mar 2022
at 05:32
  • msg #878

Re: OOC II

Part 6 is up. Part 7 will see the arrival of the next cast member who remains with us in spirit, if not in body (because his body is frozen in a block of ice miles under the earth): Three Elks!
Lucien Nailo
player, 1143 posts
Seliar Silversong
Wed 23 Mar 2022
at 04:27
  • msg #879

Re: OOC II

And part 7 is up. This one was getting long so I decided to stop it here. There's quite a bit more exploration of this keep ahead.
Jinx
player, 111 posts
Thu 24 Mar 2022
at 15:56
  • msg #880

Re: OOC II

Sorry for my extended absence. I got back from Europe in time to host/coordinate 3 on campus interviews for a retiring college's position. I'm hoping it will only be a week more before things settle back to regular Spring Semester crazy.
Rissa Twiceborn
player, 708 posts
Tiefling
Thu 24 Mar 2022
at 23:30
  • msg #881

Re: OOC II

Thank you for all the work, Lucien, that is amazing.

Welcome back Jinx, you vanished during a good time, we were just catching up our two new heroes on what had been going on.

There is a full recap that our new Chronicler wrote!
Lucien Nailo
player, 1145 posts
Seliar Silversong
Fri 25 Mar 2022
at 05:00
  • msg #882

Re: OOC II

Part 8 is up. The next section will see the arrival of Alisandra at last.
Dungeon Master
GM, 1091 posts
Sat 26 Mar 2022
at 22:03
  • msg #883

Re: OOC II

Are you intending to straight back to the troll caverns? And, if so, will you be going through the mines again to get there?
Rissa Twiceborn
player, 709 posts
Tiefling
Sun 27 Mar 2022
at 00:13
  • msg #884

Re: OOC II

There isn't a quicker route, right?
Dungeon Master
GM, 1092 posts
Sun 27 Mar 2022
at 01:32
  • msg #885

Re: OOC II

No. The route through the keep requires you to cross the Churnett River and then travel through the Thornwood, so it wouldn't be any faster and would definitely be more dangerous.
Lucien Nailo
player, 1146 posts
Seliar Silversong
Sun 27 Mar 2022
at 01:50
  • msg #886

Re: OOC II

Then I think straight back in is the way to go.
Lucien Nailo
player, 1149 posts
Seliar Silversong
Sun 27 Mar 2022
at 17:43
  • msg #887

Re: OOC II

Part 9 is up. We were in a groove in this section. Some great roleplay that I really enjoyed re-reading AND the entire cast stuck around for this entire section! The DM did have to send Kuiper in to help us out of a zombie ambush, but we really gelled as a group here.

Sorry about skipping Friday and Saturday, but I had a lot going on. I expect one more section before the recap is caught up. Probably have that up tomorrow.

Reading through all this reminded me about a lot of loot we've received that we haven't used. Is someone carrying a bunch of spell scrolls? And who has that Robe of Useful Items? I think Three-Elks had the +1 flail so we'll need to get that back from the trolls. I know Rissa has the cottage and Lucien has his Cloak of the Bat. I think that's all the big stuff.
Heldig One-Thumb
player, 13 posts
Sun 27 Mar 2022
at 17:48
  • msg #888

Re: OOC II

Lucien Nailo:
Reading through all this reminded me about a lot of loot we've received that we haven't used. … I know Rissa has the cottage …


Ha!  I thought I read something about a cottage in a pocket. I assumed it was a typo. :)
Rissa Twiceborn
player, 711 posts
Tiefling
Mon 28 Mar 2022
at 03:47
  • msg #889

Re: OOC II

Hehe, it was not. She keeps most of her stuff in the cottage, along with the party's loot and supplies. It's basically an Instant Fortress, but not a fortress. The DM had to remind me about it at one point, because I'd totally forgotten about its existence. A freaking Staff of Frost was just *chilling* in there, waiting for someone to come grab it.

Spell scrolls are nice for the Wizard. Do we have one of those now?

Stinking cloud, fly, and dispel magic, though it's possible Terminax absconded with them. GM ruling?
This message was last edited by the player at 03:51, Mon 28 Mar 2022.
Lorrain Greenleaf
player, 29 posts
Mon 28 Mar 2022
at 08:45
  • msg #890

Re: OOC II

In reply to Lucien Nailo (msg # 887):

Yes. Three Elks has the Flail +1
Lucien Nailo
player, 1152 posts
Seliar Silversong
Wed 30 Mar 2022
at 04:34
  • msg #891

Re: OOC II

Rissa I believe we have quite a lot of scrolls. Some from the Gleaming Glade loot and some from the necromancers. I'll get a list and post them if no one has them in their inventory. There's also a magical spear from the orcs. Not sure if anyone wants that.

Part 10 is up. I was far too optimistic in thinking that it would be the last section as it turns out. There's one more to go. Jinx finally appears in this one!
Rissa Twiceborn
player, 715 posts
Tiefling
Wed 30 Mar 2022
at 17:34
  • msg #892

Re: OOC II

I won't feel comfortable calling dibs on any magical items for like.... Five levels.

I have a freaking Staff of Frost!

From what I understand, this module is all about giving the PCs artifacts to overcome what would normally be a TPK.

Like a CR 14 encounter with 12 trolls.
Lucien Nailo
player, 1153 posts
Seliar Silversong
Wed 30 Mar 2022
at 23:21
  • msg #893

Re: OOC II

We have the following scrolls: stinking cloud, fly, dispel magic x2, hold person, melf's acid arrow, aid, bless, lesser restoration x2, and cure wounds x2.

Generally, I believe our tally of magic items is:
  • Rissa: Staff of Frost, Ring of Free Movement, Robe of Useful Items, Shrinking Cottage
  • Three Elk's Body: +1 Flail
  • Lucien: Cloak of the Bat
  • No One: Enchanted Spear

Alisandra
player, 343 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 30 Mar 2022
at 23:39
  • msg #894

Re: OOC II

As a bard, Alisandra can use any scroll. For the up coming battle, stinking cloud and acid arrow would be great.

May I suggest that Rissa take bless and use it at start of battle on herself, Jinx, and Lorrain or Lathan. These are (I think, other than Lathan) our primary ranged magic users who would benefit from the hit and save bonus.
Heldig One-Thumb
player, 15 posts
Thu 31 Mar 2022
at 00:03
  • msg #895

Re: OOC II



^^ Spell casters may use a spell scroll only when the spell is on their class list, no?
Alisandra
player, 344 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 31 Mar 2022
at 01:40
  • msg #896

Re: OOC II

Because of Spell Secrets, any spell can be on a bard's list. This is an educated guess, Rissa has a devine patron which means she can cast bless. You can as well so If you want you can cast it. It is a concentration spell, so it might compete with others.
Rissa Twiceborn
player, 716 posts
Tiefling
Thu 31 Mar 2022
at 03:59
  • msg #897

Re: OOC II

I have Bane from the Divine Magic feature.

I could take bless next level, but it would mean missing out on swapping one of my level 1 spells to a level 2. It's a good spell, but I don't know if it's better than Spiritual Weapon or Searing Ray.

Edit:  Oh, the scroll of bless, I'm dumb.  Yeah, I can cast that.
This message was last edited by the player at 04:09, Thu 31 Mar 2022.
Rissa Twiceborn
player, 717 posts
Tiefling
Thu 31 Mar 2022
at 04:08
  • msg #898

Re: OOC II

Also, how do I have so much stuff????

I'm not getting any more magic for freaking forever until you all catch up.
Lorrain Greenleaf
player, 34 posts
Thu 31 Mar 2022
at 04:34
  • msg #899

Re: OOC II

Lucien Nailo:
We have the following scrolls: stinking cloud, fly, dispel magic x2, hold person, melf's acid arrow, aid, bless, lesser restoration x2, and cure wounds x2.


I can use the scrolls of stinking cloud, fly, dispel magic, melf's acid arrow if nobody else can use them. I'm a level 4 wizard and I sling spells as fast as I can post each round :)
Lorrain Greenleaf
player, 35 posts
Thu 31 Mar 2022
at 04:36
  • msg #900

Re: OOC II

Lorrain Greenleaf:
Lucien Nailo:
We have the following scrolls: stinking cloud, fly, dispel magic x2, hold person, melf's acid arrow, aid, bless, lesser restoration x2, and cure wounds x2.


I can use the scrolls of stinking cloud, fly, dispel magic, melf's acid arrow if nobody else can use them. I'm a level 4 wizard and I sling spells as fast as I can post each round :)


But it would be nice for me to get an opportunity to add any and all spells into my spellbook for future use. Otherwise, it's one and done. But that requires 50 gold per spell level to copy spells into the spellbook :)

spells = Gold expenses. LOL
Rissa Twiceborn
player, 718 posts
Tiefling
Thu 31 Mar 2022
at 04:43
  • msg #901

Re: OOC II

We can afford to cover your transcribing costs.

Let's for sure get you with Melf's memorized before we fight the trolls.  Any objections to letting them transcribe all four? Certainly none from me.
Heldig One-Thumb
player, 16 posts
Thu 31 Mar 2022
at 05:20
  • msg #902

Re: OOC II



Alisandra:
Because of Spell Secrets ...


Ah, thank you.

Rissa Twiceborn:
Let's for sure get you with Melf's memorized before we fight the trolls.


Acid vs trolls is always a good idea.
Alisandra
player, 345 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 31 Mar 2022
at 07:19
  • msg #903

Re: OOC II

Rissa Twiceborn:
We can afford to cover your transcribing costs.

Let's for sure get you with Melf's memorized before we fight the trolls.  Any objections to letting them transcribe all four? Certainly none from me.

None
Lorrain Greenleaf
player, 36 posts
Thu 31 Mar 2022
at 16:29
  • msg #904

Re: OOC II

50gp and 2 hours per spell level to copy scrolls

3rd Level Spell Scrolls
-stinking cloud (150 gold and 6 hours)
-fly (150 gold and 6 hours)
-dispel magic (150 gold and 6 hours)

2nd Level Spell Scrolls
-melf's acid arrow (100 gold and 4 hours)

So total is 550 gold and 4 days (2 days if Lorrain does nothing else)



And Lorrain can also write scrolls for anyone if he has the spell in his spellbook.
Excerpt from Xanathar's Guide
Spell LevelTimeCost
Cantrip1 day15 gp
1st1 day25 gp
2nd3 days250 gp

Rissa Twiceborn
player, 719 posts
Tiefling
Thu 31 Mar 2022
at 23:06
  • msg #905

Re: OOC II

4 days then.

You wouldn't happen to know Burning Hands or Tasha's Caustic Brew?

Because having a Scroll or two of that would mean Rissa can actually do fire or acid damage.
Alisandra
player, 346 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 31 Mar 2022
at 23:19
  • msg #906

Re: OOC II

Same here
Lucien Nailo
player, 1154 posts
Seliar Silversong
Thu 31 Mar 2022
at 23:44
  • msg #907

Re: OOC II

Rissa Twiceborn:
Also, how do I have so much stuff????

I'm not getting any more magic for freaking forever until you all catch up.


Don't ask me. I took the magic item that I wanted.

Rissa Twiceborn:
We can afford to cover your transcribing costs.

Let's for sure get you with Melf's memorized before we fight the trolls.  Any objections to letting them transcribe all four? Certainly none from me.


Yeah, please feel free to use party funds and the scrolls to transcribe. It's going to take a couple of days to get back to the trolls tunnels I think so you've got time.

On that note, while reading through the first meeting with the gnomes, I noticed that Carmenaren warned us about the illithids setting up an ambush when they learned that we'd killed off the bloodskull orcs. It's been long enough that we should probably not assume the tunnels are completely clear anymore.
Lorrain Greenleaf
player, 37 posts
Fri 1 Apr 2022
at 01:06
  • msg #908

Re: OOC II

Rissa Twiceborn:
4 days then.

You wouldn't happen to know Burning Hands or Tasha's Caustic Brew?

Because having a Scroll or two of that would mean Rissa can actually do fire or acid damage.


I've got flaming sphere and firebolt :)
I will write a scroll for flaming sphere and you can concentrate on that. And it will last more than a round. :)
Lorrain Greenleaf
player, 38 posts
Fri 1 Apr 2022
at 01:07
  • msg #909

Re: OOC II

BTW
I don't know what you guys have in terms of party funds, etc. Which thread is it?
This message was last edited by the player at 01:08, Fri 01 Apr 2022.
Alisandra
player, 347 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 1 Apr 2022
at 01:43
  • msg #910

Re: OOC II

Concentrating on
Heldig - Bless?
Rissa - Flaming Sphere? Bless?
Lorrain - Flaming Sphere
Jinx- ??
Alisandra - Flaming Sphere or Fairy Fire?
Rissa Twiceborn
player, 720 posts
Tiefling
Fri 1 Apr 2022
at 02:57
  • msg #911

Re: OOC II

I don't have access to second level spells yet, living that multi-classing life on hard mode.
Rissa Twiceborn
player, 721 posts
Tiefling
Fri 1 Apr 2022
at 02:57
  • msg #912

Re: OOC II

Lorrain Greenleaf:
BTW
I don't know what you guys have in terms of party funds, etc. Which thread is it?

We're saving that for an in game, in character surprise.
This message was last edited by the player at 02:57, Fri 01 Apr 2022.
Lucien Nailo
player, 1155 posts
Seliar Silversong
Fri 1 Apr 2022
at 03:52
  • msg #913

Re: OOC II

In reply to Rissa Twiceborn (msg # 912):

I actually don't know the answer to how much is in the fund. So I guess I'll be surprised too.
Heldig One-Thumb
player, 17 posts
Fri 1 Apr 2022
at 09:20
  • msg #914

Re: OOC II

Alisandra:
Concentrating on
Heldig - Bless?


I'm planning on having Heldig use Searing Smite.
Alisandra
player, 348 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 1 Apr 2022
at 12:09
  • msg #915

Re: OOC II

In reply to Heldig One-Thumb (msg # 914):

Good call. Can you scribe a couple bless scrolls?
Lucien Nailo
player, 1156 posts
Seliar Silversong
Fri 1 Apr 2022
at 14:00
  • msg #916

Re: OOC II

Lorrain Greenleaf:
BTW
I don't know what you guys have in terms of party funds, etc. Which thread is it?


The DM will have to give the most current update on the group fund, but this was the balance about halfway through the buying spree last time we came to town:

CP: 640
SP: 1993
EP: 2050
GP: 18117
PP: 2040

Just to demonstrate that money is NOT an issue.
Lucien Nailo
player, 1158 posts
Seliar Silversong
Fri 1 Apr 2022
at 15:25
  • msg #917

Re: OOC II

Also, that's it everyone. The story so far is caught up to the point where Heldig and (technically) Lorraine joined us.
Rissa Twiceborn
player, 722 posts
Tiefling
Fri 1 Apr 2022
at 16:51
  • msg #918

Re: OOC II

Awww, you spoiled the surprise of the mountains of gold!
Lucien Nailo
player, 1159 posts
Seliar Silversong
Fri 1 Apr 2022
at 20:26
  • msg #919

Re: OOC II

In reply to Rissa Twiceborn (msg # 918):

Somehow I missed that that was what you meant by surprise. My bad.
Dungeon Master
GM, 1093 posts
Fri 1 Apr 2022
at 22:35
  • msg #920

Re: OOC II

640 cp
1991 sp
2050 ep
15683 gp
2040 pp

With all the plans regarding spell scrolls are you wanting to adjust your travel schedule, delay your departure from Milborne, or something else?
Alisandra
player, 349 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 2 Apr 2022
at 00:37
  • msg #921

Re: OOC II

Perhaps a delay is in order?
Rissa Twiceborn
player, 723 posts
Tiefling
Sat 2 Apr 2022
at 01:27
  • msg #922

Re: OOC II

Agreed, having a Mage on hand to get us the scrolls we need would be nice.

Unfortunately, Lorrain doesn't know any fire or acid magic I can use.
Alisandra
player, 350 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 2 Apr 2022
at 01:37
  • msg #923

Re: OOC II

In reply to Rissa Twiceborn (msg # 922):

That is okay. Bless L1 only covers 3. With two casters we cover 6. The bonus to hit is nice, but the save bonus could be crucial.

Do you have something else in mind for concentration?
Rissa Twiceborn
player, 724 posts
Tiefling
Sat 2 Apr 2022
at 01:53
  • msg #924

Re: OOC II

I think a scroll or two of bless for Rissa is an excellent idea.

Certainly more than I could do with Bane or Hex.
Lucien Nailo
player, 1160 posts
Seliar Silversong
Sat 2 Apr 2022
at 03:34
  • msg #925

Re: OOC II

Alisandra:
Perhaps a delay is in order?


I'm not opposed, but I think it's three days travel back to the troll tunnels.
Dungeon Master
GM, 1094 posts
Sat 2 Apr 2022
at 19:16
  • msg #926

Re: OOC II

That is correct, Lucien. However, in an earlier post, Lorrain indicated that he would need four days to copy the scrolls into his spellbook. And he couldn't copy them while traveling.
Rissa Twiceborn
player, 725 posts
Tiefling
Sat 2 Apr 2022
at 20:46
  • msg #927

Re: OOC II

Let's give him enough time to transcribe Melf's and get us a scroll of Bless, then hit the road.

Anything else we need a scroll of?
Alisandra
player, 351 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 2 Apr 2022
at 23:46
  • msg #928

Re: OOC II

2 bless I think thats it.
Lucien Nailo
player, 1161 posts
Seliar Silversong
Sun 3 Apr 2022
at 00:33
  • msg #929

Re: OOC II

In reply to Dungeon Master (msg # 926):

Fair enough. I'm just thinking that he'd have 4 extra hours per day to scribe since he's an elf.

I don't think I need any scrolls though. The Arcane Trickster spell list is pretty limited.
Alisandra
player, 352 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 3 Apr 2022
at 02:16
  • msg #930

Re: OOC II

Lucien Nailo:
In reply to Dungeon Master (msg # 926):

Fair enough. I'm just thinking that he'd have 4 extra hours per day to scribe since he's an elf.

I don't think I need any scrolls though. The Arcane Trickster spell list is pretty limited.


You have two good ones for locking down single enemies, hideous laughter and phantasmal force. However Hypnotic pattern would be best choice here. Holding half the trolls in place would keep them out of the fight and that wouls be huge!
Lucien Nailo
player, 1162 posts
Seliar Silversong
Sun 3 Apr 2022
at 02:34
  • msg #931

Re: OOC II

In reply to Alisandra (msg # 930):

Yeah, but my spell save DC is only 12.
Lorrain Greenleaf
player, 39 posts
Sun 3 Apr 2022
at 04:10
  • msg #932

Re: OOC II

So how many days will I be given to transfer the spells from the scrolls to my spellbook? And did anyone want for me to scribe a scroll?
Rissa Twiceborn
player, 726 posts
Tiefling
Sun 3 Apr 2022
at 06:07
  • msg #933

Re: OOC II

Enough for Melf's, and the two scrolls of bless.

Then we hit the road, and you transcribe on the go.
This message was last edited by the player at 06:07, Sun 03 Apr 2022.
Alisandra
player, 353 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 3 Apr 2022
at 08:40
  • msg #934

Re: OOC II

Hegwig is on bless.

How about a couple fire spheres, just to have in case
Alisandra
player, 354 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 3 Apr 2022
at 14:38
  • msg #935

Re: OOC II

Is Jinx with us?

Lathan are you a ranger?
Lucien Nailo
player, 1163 posts
Seliar Silversong
Sun 3 Apr 2022
at 15:54
  • msg #936

Re: OOC II

Rissa Twiceborn:
Enough for Melf's, and the two scrolls of bless.

Then we hit the road, and you transcribe on the go.


Yeah this sounds like a good plan. DM, how many days will it take to make these scrolls?
Lorrain Greenleaf
player, 40 posts
Sun 3 Apr 2022
at 16:00
  • msg #937

Re: OOC II

Here are the days it takes to do these things again.
quote:
50gp and 2 hours per spell level to copy scrolls

3rd Level Spell Scrolls
-stinking cloud (150 gold and 6 hours)
-fly (150 gold and 6 hours)
-dispel magic (150 gold and 6 hours)

2nd Level Spell Scrolls
-melf's acid arrow (100 gold and 4 hours)

So total is 550 gold and 4 days (2 days if Lorrain does nothing else)



And Lorrain can also write scrolls for anyone if he has the spell in his spellbook.
Excerpt from Xanathar's Guide
Spell LevelTimeCost
Cantrip1 day15 gp
1st1 day25 gp
2nd3 days250 gp


Lorrain will insist that he needs a 4 days to complete the work. Then we can leave on the 5th day.
Day 1 - Write Dispel Magic and Melf's Acid Arrow into his spellbook (This would use both scrolls)
Day 2-4 to Scribe a scroll of Melf's Acid Arrow.
Lucien Nailo
player, 1164 posts
Seliar Silversong
Sun 3 Apr 2022
at 16:57
  • msg #938

Re: OOC II

That sounds like a plan. You can write fly and stinking cloud when the opportunity presents itself.

DM, while Lorrain is doing this, Lucien is going to pay a visit to Darius Carman to ask him about the mines. How long would it take to get to Eelhold and back?
Rissa Twiceborn
player, 727 posts
Tiefling
Sun 3 Apr 2022
at 22:19
  • msg #939

Re: OOC II

Rissa spends the 4 days using the Alchemist Kit she actually has proficiency in and I've totally forgotten about to make Alchemist's Fire.

So I think that's what, 4 doses at a cost of 100gp?
This message was last edited by the player at 22:20, Sun 03 Apr 2022.
Lathan Swiftstrider
player, 566 posts
Wood Elf Ranger
Sun 3 Apr 2022
at 22:33
  • msg #940

Re: OOC II

Yes.
Alisandra
player, 355 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 3 Apr 2022
at 22:44
  • msg #941

Re: OOC II

Lathan Swiftstrider:
Yes.

Do you habe cure?
Do you use Hunter's Mark?
Lathan Swiftstrider
player, 567 posts
Wood Elf Ranger
Sun 3 Apr 2022
at 22:46
  • msg #942

Re: OOC II

Yes and yes.
Alisandra
player, 356 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 3 Apr 2022
at 23:44
  • msg #943

Re: OOC II

Thank you muchly
Lorrain Greenleaf
player, 41 posts
Sun 3 Apr 2022
at 23:58
  • msg #944

Re: OOC II

Seems that we have an agreement on 4 days of downtime :)
Lorrain Greenleaf
player, 42 posts
Mon 4 Apr 2022
at 00:15
  • msg #945

Re: OOC II

I goofed. Lorrain can only cast 2nd level spells. So he won't have the opportunity to write the 3rd level spells into his book :(

That said the 4 days were used to write Melf's Acid arrow into his book and to write a single scroll of Melf's Acid arrow.

Total Cost: 350 gold


FYI the scroll was used to write the spell into the spellbook
I love the details of arcane magic :)
Dungeon Master
GM, 1095 posts
Mon 4 Apr 2022
at 20:19
  • msg #946

Re: OOC II

Lucien, you can post whatever you want to ask Darius Carman in the main thread.

And it will take about one day to get to the Eelhold (and another day to get back).
Lucien Nailo
player, 1165 posts
Seliar Silversong
Tue 5 Apr 2022
at 04:58
  • msg #947

Re: OOC II

Are we going to retcon?
Dungeon Master
GM, 1096 posts
Tue 5 Apr 2022
at 09:53
  • msg #948

Re: OOC II

Yes. We can do that.
Rissa Twiceborn
player, 728 posts
Tiefling
Fri 8 Apr 2022
at 00:42
  • msg #949

Re: OOC II

I'm good until we head out.

Unless people wanted to freeform RP?
Alisandra
player, 357 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 8 Apr 2022
at 01:45
  • msg #950

Re: OOC II

In reply to Rissa Twiceborn (msg # 949):

Ditto
Lorrain Greenleaf
player, 43 posts
Fri 8 Apr 2022
at 04:34
  • msg #951

Re: OOC II

I'm good with either option.
Lucien Nailo
player, 1168 posts
Seliar Silversong
Fri 8 Apr 2022
at 04:40
  • msg #952

Re: OOC II

Yeah, I'm ready to move ahead. Lucien is just killing time in character.
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