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17:36, 25th April 2024 (GMT+0)

OOC II.

Posted by Dungeon MasterFor group 0
Lucien Nailo
player, 851 posts
Sat 14 Nov 2020
at 00:21
  • msg #378

Re: OOC II

Rissa, if you mention to Lucien what you're looking for, he'll give you paper, ink, and a quill.
Rissa Twiceborn
player, 464 posts
Tiefling
Sat 14 Nov 2020
at 16:44
  • msg #379

Re: OOC II

Edited.
Dungeon Master
GM, 840 posts
Wed 18 Nov 2020
at 02:34
  • msg #380

Re: OOC II

FYI: It is about 20 miles through the tunnels back to the unexplored fork.

Are you going to want to rest at any point?
Alisandra
player, 153 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 18 Nov 2020
at 13:22
  • msg #381

Re: OOC II

We should rest here and then go to the fork. My suggestion.
Rissa Twiceborn
player, 466 posts
Tiefling
Wed 18 Nov 2020
at 18:34
  • msg #382

Re: OOC II

Sounds good.
Lucien Nailo
player, 854 posts
Wed 18 Nov 2020
at 23:31
  • msg #383

Re: OOC II

Agreed
Three Elks
player, 201 posts
Half Elf
25/30 HP
Wed 25 Nov 2020
at 00:24
  • msg #384

Re: OOC II

I do believe this is the first time I’ve seen yeast infections come up in a DND game.
Alisandra
player, 157 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 25 Nov 2020
at 16:18
  • msg #385

Re: OOC II

Probably because I attempt a level of realism...I hope it not far fetched.
Lathan Swiftstrider
player, 451 posts
Wood Elf Ranger
Wed 25 Nov 2020
at 16:46
  • msg #386

Re: OOC II

Yep, that's a first for me, too.
Rissa Twiceborn
player, 470 posts
Tiefling
Wed 2 Dec 2020
at 04:09
  • msg #387

Re: OOC II

I actually went and Googled if they were a known thing in Medieval Times.  Obviously they existed, but did people have any knowledge about what they were or how to prevent or treat them?

My Google Fu was weak, so I gave up after a while.
Alisandra
player, 160 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 2 Dec 2020
at 15:01
  • msg #388

Re: OOC II

I do know that women were considered bad luck at sea because they used more water for washing themselves "than was necessary" by male standards.
Lucien Nailo
player, 860 posts
Thu 3 Dec 2020
at 23:00
  • msg #389

Re: OOC II

I always roll poorly to check for traps.
Dungeon Master
GM, 846 posts
Mon 7 Dec 2020
at 16:54
  • msg #390

Re: OOC II

The orcs are fairly spread out in the cavern. There are some within 30 feet of the door. Those with the lizards are close to 120 feet away. And the rest are scattered about between them. With the range of Faerie Fire (60'), Alisandra would be able to potentially catch four of them in the area of effect.
Three Elks
player, 204 posts
Half Elf
25/30 HP
Mon 7 Dec 2020
at 21:16
  • msg #391

Re: OOC II

Or I pull the doors back shut. Let them cluster together on the other side, so when they reopen you could get more in your area of effect?
Lucien Nailo
player, 864 posts
Tue 8 Dec 2020
at 00:06
  • msg #392

Re: OOC II

No, we want to try and pick the ones up front off while the ones in back try to catch up.
Alisandra
player, 163 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 8 Dec 2020
at 13:37
  • msg #393

Re: OOC II

My sound bomb could soften them up a bit...
Dungeon Master
GM, 847 posts
Wed 9 Dec 2020
at 19:19
  • msg #394

Re: OOC II

Rissa, Bane only has a range of 30 feet; the giant lizards are about 120 feet away.
This message was last edited by the GM at 19:19, Wed 09 Dec 2020.
Rissa Twiceborn
player, 475 posts
Tiefling
Thu 10 Dec 2020
at 03:27
  • msg #395

Re: OOC II

Eldritch Blast it is then!
Dungeon Master
GM, 848 posts
Fri 11 Dec 2020
at 03:03
  • msg #396

Re: OOC II

I've "paused" the action on Lucien's turn. Lucien, if you want to change your actions for the round, you can do so. Let me know either way. Everyone else, hold off until I conclude the round.
Lucien Nailo
player, 865 posts
Sat 12 Dec 2020
at 01:09
  • msg #397

Re: OOC II

Yup, updated my action.
Lucien Nailo
player, 867 posts
Sun 13 Dec 2020
at 15:10
  • msg #398

Re: OOC II

I just noticed also, my damage on my first attack should have been 18, not 20. Accidentally added my proficiency to damage.
Lathan Swiftstrider
player, 459 posts
Wood Elf Ranger
Sat 19 Dec 2020
at 15:16
  • msg #399

Re: OOC II

I don't know how everyone else is holding up, but if Lathan gets hit again, he'll be out of the fight.
Lucien Nailo
player, 869 posts
Sat 19 Dec 2020
at 15:27
  • msg #400

Re: OOC II

Do you have a ranged option? I'm at full health still, but I won't last long if I get in there and start mixing it up in melee. It might be better to retreat back down the tunnel and hit them from range for a round to soften them up.
Lathan Swiftstrider
player, 460 posts
Wood Elf Ranger
Sat 19 Dec 2020
at 15:34
  • msg #401

Re: OOC II

I do have a bow. I was thinking it might be a good idea to retreat. I don't know if they will follow us, though.
Lucien Nailo
player, 871 posts
Sat 19 Dec 2020
at 15:39
  • msg #402

Re: OOC II

They might not, which would give us a chance to catch our breath. Or they might charge, which would just put us back in the current predicament. Either way, if you get behind me, I can take hits for a couple of rounds and fight with my rapier.
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