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18:44, 12th May 2024 (GMT+0)

OOC II.

Posted by Dungeon MasterFor group 0
Lorrain Greenleaf
player, 16 posts
Wed 16 Mar 2022
at 04:12
  • msg #853

Re: OOC II

In reply to Lucien Nailo (msg # 851):

Only question is if all of this information is considered shared IC information :)
Lucien Nailo
player, 1121 posts
Seliar Silversong
Wed 16 Mar 2022
at 23:10
  • msg #854

Re: OOC II

In reply to Lorrain Greenleaf (msg # 853):

Likely only in broad strokes. The things he thinks are relevant to the mission.
Lorrain Greenleaf
player, 18 posts
Wed 16 Mar 2022
at 23:30
  • msg #855

Re: OOC II

Getting names would help :)
I'll keep my list on the scratchcard.

BTW. That's a good summary you wrote. I didn't read it until you gave the go ahead that most of it was covered IC.
Lucien Nailo
player, 1123 posts
Seliar Silversong
Thu 17 Mar 2022
at 00:00
  • msg #856

Re: OOC II

Well hang on to your seat. That was about 20% of events thus far.

You definitely get names. Kuiper, Oleanne, and Tauster are all mentioned as allies.
Lorrain Greenleaf
player, 20 posts
Thu 17 Mar 2022
at 00:42
  • msg #857

Re: OOC II

Here's what I have in terms of things revealed.
  • Gordrenn, merchant
    ------------------
  • Millborne and The Baron of Mutton Inn <-- current location
  • Jelenneth, woman wizard's apprentice (Millborne)
  • Anders, owns Mutton Inn (Millborne)
  • Garyld, carpenter of Melborne
    ------------------
  • Thurmaster and The Hound and Tails
  • Marlen, squire (Thurmaster)
  • Tuaster, wizard (Thurmaster)
    ------------------
  • Kuiper, local warden and farmer, owns ferry across Churnett river (outside Thurmaster)
  • Oleanne, local druid near Hog Brook
    ------------------
  • Count Palfray
  • Abandoned Keep

Lucien Nailo
player, 1125 posts
Seliar Silversong
Thu 17 Mar 2022
at 02:59
  • msg #858

Re: OOC II

The cast in Part 2:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Cathasach Drust, an exiled human barbarian; he left during this part of the game.
  • Anita, a tiefling cleric who wanted to escape her heritage.
  • Lathan, our fearless pathfinder elvish ranger.
  • Albrecht Mosskettle, a different dwarven druid who had some trouble fitting in in civilized society.
  • Khaerus, a human wizard looking for knowledge; he left around the encounter with the goblins.
  • Alessandra de Tylmarande, not to be confused with our lovely bard this half-elf paladin was a noblewoman looking for adventure; she left shortly before we found the goblins.
  • Kol Zad, a half-orc fighter; he did not stay long.
  • Seirye Lathilar, an elven wizard who taught Lucien his first lessons in magic. She joined when Lathan and Anita returned to Milborne.


Recap Part 2:

A merchant paid the group to escort a barge down the river to Thurmaster and the trip, for once, was uneventful. Upon their return to Milborne, the party learned of the New Mire: a rapid changing of the terrain of the land west of the Patchwork Hills which has been growing steadily worse. The party is summoned by one Master Darius Carman. He paid the group to scout out the area in and around the New Mire in search of answers to what might be causing the transformation. He seemed fairly convinced that it was magical based some divination that he'd paid for. He warned the party to watch out for goblins, provided a rough map, and recommended that they talk to the local farmers.

When they reached the New Mire, they saw many farmhouses despite the clearly unsuitable land. After a conversation with some of the farmers still trying to eek out a living in the mire, they decided to venture further in. None of the farmers had any useful information and the party spends the night in an abandoned farmhouse. In the morning they found four boys going on about fighting 'blue skinned' demons near the headwaters of the local brook. After following that lead, they found a trail of humanoid footprints which lead to a cave in the hills where they encountered some goblins.

Surprisingly, the goblins were willing to talk and the situation did not devolve into violence. The party had a conversation with Grundlegek, the goblin leader, and the goblins' shaman. After some intense negotiation, the goblin shaman revealed to Anita privately that the he possessed a ring which he feared might be the cause of the New Mire. He claimed the ring had been given to him by their god: Maglubiyet. Though the shaman wasn't willing to part with the ring, he agreed to let the group's magically inclined folk study it. Unfortunately, they couldn't discern much. The decision was made to split the group. Lucien and Albrecht would stay to watch the goblins which Lathan and Anita returned to Milborne to try and find someone to help them identify the ring.

The Return to Milborne (Lathan and Anita)

Upon their return to Milborne, Lathan and Anita reported to both Garyld and Master Carman. Garyld mentioned that Shiraz wanted to meet the party to ask for their help. He also told them that Tauster was likely the only person who could identify the ring, but that they'd have to travel to Thurmaster to try to convince him to help. After having Garyld send a message to Lucien and Albrecht, Lathan and Anita got a ride aboard a barge to speed the journey to Thurmaster. Unfortunately, Tauster was unwilling to make the journey into the mire. He did point them to a young mage staying at the local inn who might be willing to help. This is how they met Seirye who, intrigued by the prospect of the ring, agreed to travel to the New More to inspect it.

After a barge trip back up river to Milborne, then group encountered Shiraz. She requested their help with a water elemental at The Eelhold dam and agreed to accompany them into the New Mire so that they could complete their previous task first. She explained the the elemental was magically tied to the lake and that a nixie named Shenjurath had a limited ability to control the elemental. She also mentions that annual eel hunting on the lake is quite the local event, but doesn't seem particularly keen on how much eel the locals eat. This strange collection of people make the journey back to the goblin cave in the Patchwork Hills.

The Patchwork Hills (Lucien and Albrecht)

Lucien and Albrecht do not have nearly as exciting a time on guard outside the goblin cave. Aside from trailing a goblin foraging party, the only excitement occurs when Lucien decides to sneak into the cave alone to take a look around. He quite cleverly (if I do say so myself) sneaks past the guards and explores more or less all of the cave system though he finds little of interest. After several days, the rest of the group returns.

Back to the Evils of Haranshire

When everyone was reunited, the group re-entered the cave and had another look at the ring. Seirye was able to identify the ring's abilities and confirm that it was causing the New Mire. Serendipitously, the ring granted the power to control water elementals. Thus an arrangement was worked out that would have the goblin's move to the Blanryde Hills near Eelhold where the ring's affects would not be so devastating and also deal with the water elemental. After the details of the arrangement were worked out, the party returned to Milborne to collect their reward and discuss what to do next.

End Part 2.

That's about 75% through 'The Evils of Haranshire'. I'm sorry, I'd completely forgotten that we did in fact meet Shiraz. I may not be able to get the next section summary up tomorrow or Friday. I will say Lorraine, that Rissa has given you the really critical bits. You don't need to know any of what I'm relating here to jump into things.
Lorrain Greenleaf
player, 22 posts
Thu 17 Mar 2022
at 03:48
  • msg #859

Re: OOC II

Lucien Nailo:
That's about 75% through 'The Evils of Haranshire'. I'm sorry, I'd completely forgotten that we did in fact meet Shiraz. I may not be able to get the next section summary up tomorrow or Friday. I will say Lorraine, that Rissa has given you the really critical bits. You don't need to know any of what I'm relating here to jump into things.


I think the really important thing that Lorrain got was the first hook of Tauster and his apprentice. That will push him to delve deeper into the underdark to solve that mystery.
Lucien Nailo
player, 1126 posts
Seliar Silversong
Fri 18 Mar 2022
at 01:20
  • msg #860

Re: OOC II

In reply to Lorrain Greenleaf (msg # 859):

Finding Jelenneth is how Lucien keeps a personal face on the trouble.
Rissa Twiceborn
player, 701 posts
Tiefling
Fri 18 Mar 2022
at 03:54
  • msg #861

Re: OOC II

Good to know I was actually here for the critical bits.

Also, what a massive fucking adventure this has been, holy hell.
Lorrain Greenleaf
player, 23 posts
Fri 18 Mar 2022
at 04:37
  • msg #862

Re: OOC II

Lucien Nailo:
In reply to Lorrain Greenleaf (msg # 859):

Finding Jelenneth is how Lucien keeps a personal face on the trouble.



Exactly :)
Lorrain Greenleaf
player, 24 posts
Fri 18 Mar 2022
at 18:24
  • msg #863

Re: OOC II

Off camping this weekend.
Rissa Twiceborn
player, 702 posts
Tiefling
Fri 18 Mar 2022
at 18:39
  • msg #864

Re: OOC II

Nice, enjoy!
Lucien Nailo
player, 1127 posts
Seliar Silversong
Fri 18 Mar 2022
at 19:01
  • msg #865

Re: OOC II

In reply to Rissa Twiceborn (msg # 861):

We're almost to the part where you show up :)

Some good news: I'm currently working on Part 3.

Some bad news: I'm doing that because my flight was delayed and I won't be home until tomorrow.
Lucien Nailo
player, 1129 posts
Seliar Silversong
Sat 19 Mar 2022
at 02:15
  • msg #866

Re: OOC II

The cast in Part 3:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Anita, a tiefling cleric who wanted to escape her heritage.
  • Lathan, our fearless pathfinder elvish ranger.
  • Albrecht Mosskettle, a different dwarven druid who had some trouble fitting in in civilized society.
  • Seirye Lathilar, an elven wizard who taught Lucien his first lessons in magic.
  • Gallus Minx, a human bard who followed rumors of adventure to find us, but left after the barge escort was finished.
  • Karon, a half-orc warrior who was looking to redeem himself. He knew 'Seliar' from before Haranshire.


Recap Part 3:

After a restful night at The Baron of Mutton Inn (on the house from the gratitude of Dirkaster), the party was offered another job to guard a barge on its way down the river to Thurmaster where they would hand the cargo over to Count Palfrey's men-at-arms. Unlike on previous journeys, during this trip the barge was set upon by bandits. The bandit's leader, a hooded mage managed to flee despite Lucien's best efforts. Two fishy smelling bandit survivors refused to answer any questions that the party asked them.

The party stayed the night in The Hounds and Tails before heading on to Count Palfrey's keep. After being confronted by Karon, Lucien told everyone about his alias and then the group added Karon to their number. In the morning, their traveled with Count Palfrey's men to his keep 10 miles outside of Thurmaster. After delivering the cargo to Palfrey, the group had a conversation with his adult son, Lyntern, who was very eager to go off on adventures of his own, but was prevented from doing so by his protective father. Lyntern speculated that the bandits were coming from a place in the Thornwood that he could show the party, but before they could make a plan, the Count asked them to help deal with some 'giants' in the Shrieken Mire and possibly a dragon.

As the group left the keep, Lyntern chased after them in full armor and asked to come with them. The group decided to spend the night in the inn and when they woke in the morning, the Count's men had taken Lyntern back to the keep. They inquired with the locals about the giant and the dragon, but they had little information. One of them took the party to the site of a supposed giant attack where they find large footprints leading into the marsh. On their way back to Thurmaster, they spotted a couple of lizardman on their trail, but the lizardmen retreated into the swamp when the party tried to approach and talk to them.

End Part 3.

I decided to break this into a short one because the cast changes dramatically mid-way through. I'm working on Part 4 tonight. GM, I have a request. Rather than putting these up in the main OOC when they're liable to by buried, would you mind making a 'game summary' thread or some such?
This message was last edited by the player at 02:50, Sat 19 Mar 2022.
Lucien Nailo
player, 1130 posts
Seliar Silversong
Sat 19 Mar 2022
at 02:46
  • msg #867

Re: OOC II

The cast in Part 4:
  • Lucien, the paranoid ex-spy elvish rogue you know and love.
  • Lathan, our fearless pathfinder elvish ranger.
  • Seirye Lathilar, an elven wizard who taught Lucien his first lessons in magic. She leaves us while exploring the marsh.
  • Karon, a half-orc warrior who was looking to redeem himself. He knew 'Seliar' from before Haranshire.
  • Arixos Darmaaren, a dragonborn fighter who proved very useful in dealing with the actual dragon.
  • Viola Knight, a half-elf bard with no stomach for violence. Another casualty of the marsh.
  • Theron Ashmore, a human cleric with a noble pedigree. He also leaves while exploring the marsh.


Recap Part 4:

Back in Thurmaster, some party members took their leave, but new ones joined. After gathering supplies, the group ventured back out to the Shrieken Mire where they encountered more lizardmen. This time, Arixos was able to speak with them and convinced them to allow the group passage through their lands. The lizardmen claimed not to know anything about giants so the party began trying to search and map the area on their own.

After camping in the marsh, the party was approached by four lizardmen in the morning who informed Arixos that their camp had been attacked by giants in the night and that they now wished to help the group track the giants down. After some negotiation, the lixardmen revealed that they had an 'arrangement' with a green dragon named Inzeldrin and gave the party her location. While the lizardmen went to scout the location of the giants, the party went to see if they could convince the dragon to help.

Eventually, the group was able to work out a deal (on Lathan's suggestion) where the dragon would deal with the giants and the townsfolk would leave tethered livestock for the dragon to eat. The dragon had little issue with the giants and the group returned to Count Palfrey who had another offer for them to help search the Howler's Moor for missing pilgrims.

End Part 4.

We finally complete The Evils of Haranshire and move on to Lured Into Darkness. Rissa arrives at last along with some more new faces.
This message was last edited by the player at 02:49, Sat 19 Mar 2022.
Lathan Swiftstrider
player, 562 posts
Wood Elf Ranger
Sat 19 Mar 2022
at 17:29
  • msg #868

Re: OOC II

Great summaries, Lucien! I'd forgotten about a lot of these events, so it's good to have a reminder of all we've been through.
Rissa Twiceborn
player, 703 posts
Tiefling
Sat 19 Mar 2022
at 22:13
  • msg #869

Re: OOC II

Hey!  There are at least two names on that list I remember! Karon and Arixos.

Finding player who stick around on this platform is a nightmare.
Lucien Nailo
player, 1131 posts
Seliar Silversong
Sun 20 Mar 2022
at 04:03
  • msg #870

Re: OOC II

In reply to Lathan Swiftstrider (msg # 868):

Yeah, I'm remembering lot of things as I read through. Hopefully having this all written down will help recognize clues.
Dungeon Master
GM, 1089 posts
Sun 20 Mar 2022
at 16:01
  • msg #871

Re: OOC II

Lucien, I have posted a thread for story summaries.

And thanks for all of your work in compiling these summaries.
Lucien Nailo
player, 1137 posts
Seliar Silversong
Sun 20 Mar 2022
at 16:57
  • msg #872

Re: OOC II

In reply to Dungeon Master (msg # 871):

It's proving to be quite a bit of fun.

Part five is up in the new thread everyone. I've continued to break up the adventure segments more or less based on when we bring in new players. This part is only the beginning of our investigation of the Legend of Lothar Palfrey.

I do apologize to Rissa for the dig, but she did have a chronic issue with hitting targets with her Eldritch Blasts for quite a while due to some just atrocious luck with the dice.

EDIT: Thank you everyone for bearing with me as I dealt with that, I'm ready to move on the next day.
This message was last edited by the player at 17:18, Sun 20 Mar 2022.
Rissa Twiceborn
player, 704 posts
Tiefling
Mon 21 Mar 2022
at 01:20
  • msg #873

Re: OOC II

Ha, no apologies necessary! It has been a part of her character arc. Her description used to include the fact that her studded leather armor had very obviously never been worn into battle, and never taken a blow. That continued for a while, actually, as she had those two beefy Dragonborn to tank for her. The first time she actually got hit was quite a shock to her. She's had battle nerves most fights, and is only just starting to overcome them.

That said, when I do hit level 4 Sorcerer..... eventually... I think I'm just going to take a +2 to CHA rather than a feat like I ALWAYS usually take, just so I'm more likely to not miss going forward.

Or maybe even the Seeking Spell metamagic.
This message was last edited by the player at 01:23, Mon 21 Mar 2022.
Rissa Twiceborn
player, 705 posts
Tiefling
Tue 22 Mar 2022
at 03:19
  • msg #874

Re: OOC II

Ooh, I'm adding a diamond worth at least 50gp to the shopping list!
Lorrain Greenleaf
player, 26 posts
Tue 22 Mar 2022
at 03:22
  • msg #875

Re: OOC II

In reply to Rissa Twiceborn (msg # 874):

Chromatic orb?
Rissa Twiceborn
player, 706 posts
Tiefling
Tue 22 Mar 2022
at 03:27
  • msg #876

Re: OOC II

I don't have the ability to cast it, and I might never, but I'm thinking about story arcs.

She's been spending all this time trying and failing to convert the radiant fire of her magic to real flame.

Chromatic Orb feels like an apt way to represent that practice.
Lorrain Greenleaf
player, 27 posts
Tue 22 Mar 2022
at 04:13
  • msg #877

Re: OOC II

It never hurts to get more spell components. More is always better :)
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