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02:21, 5th May 2024 (GMT+0)

Ruins in the Thornwood.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 557 posts
Wed 15 May 2019
at 02:39
  • msg #1

Ruins in the Thornwood

The party begins their assault on the keep, with Lathan and Lucien firing arrows at the guard atop the tower. Lathan's arrow finds its mark, but Lucien's arrow flies over the guard's head. Terminax hurls a fire bolt at the guard, hitting him. The guard remains standing and reaches for the lever that triggers the bell.

Meanwhile, Rissa and Three Elks rush for the walls on the opposite side of the keep, but about halfway across the clearing, Three Elks falls into a well-concealed, ten-foot-deep pit trap, impaling himself on one of the sharpened wooden poles set inside. Rissa manages to sidestep the pit and avoid falling in.

Next round.

Lookout: injured (-8 hp)

Terminax
player, 191 posts
Wed 15 May 2019
at 03:40
  • msg #2

Ruins in the Thornwood



Terminal ineptly throws another firebolt.
Rissa Twiceborn
player, 189 posts
Tiefling
Wed 15 May 2019
at 04:39
  • msg #3

Ruins in the Thornwood

"Shit!"

Rissa hissed, barely hanging onto the ladder.  She lowered it into the pit, giving Three Elks a means to extract himself from the trap.  As she did, the orb about her neck began to glow with a divine light.

"Ar'Hannoran."
"Ar'Hannoran!"


The second voice, even at a whisper, was not what the half-elf had heard before.  It resonated with a confidence and arrogance that filled him with warmth and surety of purpose.  Indeed, no sooner had the spikes withdrawn from his pierced flesh, then the Tiefling's healing magic closed the bloody wounds.
Lathan Swiftstrider
player, 290 posts
Wood Elf Ranger
Wed 15 May 2019
at 14:49
  • msg #4

Ruins in the Thornwood

Lathan fires another arrow, praying that he can take out the guard before he rings that bell.

Attack Guard. Hits AC 20 for 9 piercing damage.

09:48, Today: Lathan Swiftstrider rolled 5 using 1d6.  Hunter's Mark.
09:47, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
09:47, Today: Lathan Swiftstrider rolled 3 using 1d8+1.  Damage.
09:38, Today: Lathan Swiftstrider rolled 20 using 1d20+4.  Attack.

Three Elks
player, 36 posts
Half Elf
Barbarian/Bard
Wed 15 May 2019
at 19:48
  • msg #5

Ruins in the Thornwood

Three Elks grunted as he lifted his leg off the spike that had penetrated his calf.  His eyes were wide, and his palms wet with shock. He heard the Tiefling chant in her strange double tongue and the wound healed.  He began to climb the ladder with a bit of a limp still aching from the fall.  "Your magic I presume.  I thank you," he said to Rissa, giving her an appreciative look.  "I feared the field would be trapped," he said with a shake of the head.  To survive the wilds of the north one had to trust one's instincts, he had started to go soft already.  He had only been travelling with the southerners for a short time, and he'd already begun to acting the fool.  Their rush, did not allow him to properly stalk their foe; but now the raid had begun, there was no more time he had to either continue or retreat.  He helped pull up the ladder and moved once more for the wall, but at half the speed and with keener attention to the ground in front of him.
Dungeon Master
GM, 558 posts
Thu 16 May 2019
at 14:47
  • msg #6

Ruins in the Thornwood

Lathan's arrow finds its mark, dropping the lookout before he can grab the lever and sound the alarm.

On the other side of the keep, Three Elks climbs out of the pit, his leg wound now healed.

Everything is quiet in the clearing.

End combat.
Terminax
player, 192 posts
Thu 16 May 2019
at 15:08
  • msg #7

Ruins in the Thornwood

Terminax will climb up to the dead lookout, search him and the area while sending his familiar to see where everyone is at, including the bandits, along with whatever else might be in the area.
Rissa Twiceborn
player, 190 posts
Tiefling
Thu 16 May 2019
at 16:11
  • msg #8

Ruins in the Thornwood

Rissa moved up with the ladder when Three Elks was ready.
Lucien Nailo
player, 521 posts
Fri 17 May 2019
at 00:05
  • msg #9

Ruins in the Thornwood

Lucien ties the remaining length of his rope to a grappling hook he pulls from his pack and then hands the implement over to Terminax. In a low whisper, the elf relays his plan. "I think you'll be able to give it a better throw than I can. See if you can catch it on the ramparts."
Terminax
player, 194 posts
Fri 17 May 2019
at 01:05
  • msg #10

Ruins in the Thornwood



Terminax eyed it skeptically, and then, after summoning a floating hand, had attempted to arc the grappling hook onto the ramparts.
Three Elks
player, 37 posts
Half Elf
Barbarian/Bard
Fri 17 May 2019
at 03:16
  • msg #11

Ruins in the Thornwood

Three Elks set the ladder in place and began to climb.
Lathan Swiftstrider
player, 291 posts
Wood Elf Ranger
Fri 17 May 2019
at 17:20
  • msg #12

Ruins in the Thornwood

Lathan carefully follows Lucien and Terminax into the clearing, putting away his bow and drawing one of his swords. "We should meet up with Rissa and Three Elks on the other side."
Terminax
player, 195 posts
Fri 17 May 2019
at 19:04
  • msg #13

Ruins in the Thornwood

"Might be better to get your bow up by the lookout over there and setup an ambush by the gate. I can keep track of Rissa and Elks with my familiar, and if they run into trouble, you can pull the lever, and send them running to the gate like last time. Then, Lucien and I can hit them from behind. I can hit them with some fire, and then knock them back with a spell, while you pick them off, and Lucien will have a trick or two if I don't miss my guess." he whispers back.
Lucien Nailo
player, 522 posts
Sat 18 May 2019
at 13:02
  • msg #14

Ruins in the Thornwood

Lucien nods in agreement. "We'll be of the most help from the top of the ramparts. Terminax, while you climb, I will check on them." With that said Lucien sends a mental command to his owl to fly to the far side of the keep and observe Rissa and Three Elks. While the bird flies, he steps into the shadow of the tower and lets his eyes roll back to see what his familiar sees.
Three Elks
player, 38 posts
Half Elf
Barbarian/Bard
Sat 18 May 2019
at 13:44
  • msg #15

Ruins in the Thornwood

Three Elks squatted once reaching the top of the ramparts, slowly retrieving his warhammer.  He looked around to make sure there were no threats, to make sure he and Rissa weren't spotted.  There was no alarms, and there was no silhouette of an enemy archer in the distance.  The others must have succeeded.  Three Elks didn't move until Rissa could reach the top as well.  While her magics failed her against the bugbears, he would be bad shape if not for her healing.  Three Elks saw value in her now.
Rissa Twiceborn
player, 191 posts
Tiefling
Sat 18 May 2019
at 21:20
  • msg #16

Ruins in the Thornwood

Unaware of the thoughts circling his head, Rissa clambered up the ladder after Three Elks.
Lucien Nailo
player, 523 posts
Tue 21 May 2019
at 01:38
  • msg #17

Ruins in the Thornwood

After scouting the situation with his familiar, Lucien has the owl grab the grappling hook and secure it, with the rope trailing below, to the battlements of the keep. He the ascends as silently as he can to the top of the wall. From the top, he spies Three Elks and Rissa in the distance as well as the guard near the gate.

Before doing anything else, he pulls a piece of wire from a pocket and casts message at Rissa. Rissa, this is Lucien. We've taken out the tower guard and climbed the wall on the far side. I only see one other guard down below by the gate. I am going to climb the rest of the way to the top of the tower, but then we should all try to take out the gate guard silently if we can."

Once Terminax and Lathan have climbed up behind him, he uses his familiar to move the grappling hook to the top of the tower and climbs the rope up to where the slain guard lies.
Three Elks
player, 39 posts
Half Elf
Barbarian/Bard
Wed 22 May 2019
at 04:38
  • msg #18

Ruins in the Thornwood

Three Elks dropped prone and crawled to the edge to peek into the court yard.  He was trying to spy guards, doors, shutters, threats and possible ways in.
Dungeon Master
GM, 564 posts
Thu 23 May 2019
at 02:46
  • msg #19

Ruins in the Thornwood

Lucien climbs up to the watch platform, which is covered in bird droppings. The wood of the floor is rotted and does not appear to be wholly sound. The dead guard lies next to a metal lever. A descending spiral staircase illuminated with oil lamps is the only other feature of the watchtower.

Three Elks spots seven closed doors from the courtyard, as well as three chimneys. Smoke rises from the chimney on the eastern edge of the keep, but not from the two nearer the tower. One guard, wearing leather armor and a shield and with a short sword at his hip, stands near the gates on the western side of the keep.
Terminax
player, 200 posts
Sat 25 May 2019
at 19:24
  • msg #20

Ruins in the Thornwood

Terminal sends the bat to scout through a window near the smoking chimney.
Lucien Nailo
player, 525 posts
Sat 25 May 2019
at 20:36
  • msg #21

Ruins in the Thornwood

From his vantage point at the top of the top, Lucien feels confident in eliminating the guard. He once again casts message, this time to Lathan. "I am ready to deal with the next guard. Take the shot when you are prepared and I will follow." He then knocks another arrow to his bow and sights along the shaft at the guard by the gate, holding his shot until he sees Lathan let fly.
Three Elks
player, 40 posts
Half Elf
Barbarian/Bard
Sun 26 May 2019
at 14:34
  • msg #22

Ruins in the Thornwood

Three Elks set his hammer down and drew a javelin as he crept towards the edge of the wall towards the guard at the gate.  He hesitated, just long enough for the archers to make the first move.
Lathan Swiftstrider
player, 293 posts
Wood Elf Ranger
Sun 26 May 2019
at 20:32
  • msg #23

Ruins in the Thornwood

Lathan nods and draws his bow while maneuvering to a good position to take a shot at the guard. He concentrates on the guard for a moment then raises his bow and takes aim before finally releasing the arrow.

Attack guard. Hits AC 15 for 12 piercing damage.

15:27, Today: Lathan Swiftstrider rolled 4 using 1d6.  Hunter's Mark.
15:27, Today: Lathan Swiftstrider rolled 8 using 1d8+1.  Damage.
15:26, Today: Lathan Swiftstrider rolled 15 using 2d20+4, dropping the lowest dice only.  Attack (advantage).

Lucien Nailo
player, 526 posts
Sun 26 May 2019
at 21:13
  • msg #24

Ruins in the Thornwood

With the advantage of height, Lucien's shot this time is far more accurate than his last one. As soon as he hears the hiss of Lathan's arrow, he looses his own.

Shot at the guards hits AC 20 for 13 damage.

Lucien Nailo rolled 20 using 2d20+5, dropping the lowest dice only with rolls of 15,11. Longbow attack w/advantage.
Lucien Nailo rolled 7,6 using 1d8+3,2d6 with rolls of 4,5,1.  Damage.

This message was last edited by the player at 21:13, Sun 26 May 2019.
Rissa Twiceborn
player, 192 posts
Tiefling
Mon 27 May 2019
at 00:32
  • msg #25

Ruins in the Thornwood

Rissa clambered up after Three Elks, pulling herself up onto the ramparts and taking her first look around.
Dungeon Master
GM, 568 posts
Mon 27 May 2019
at 21:19
  • msg #26

Ruins in the Thornwood

Lathan and Lucien fire their arrows at the lone guard by the gate. Both arrows strike him, dropping him instantly.

The courtyard remains quiet.
Terminax
player, 202 posts
Mon 27 May 2019
at 21:24
  • msg #27

Ruins in the Thornwood

Terminal continues searching with the bat.
Terminax
player, 203 posts
Mon 27 May 2019
at 22:31
  • msg #28

Ruins in the Thornwood

Terminax heads decisively towards the area with the smoking chimney, holding up 3 fingers  of the spectral hand he casts, using it to also point towards the direction he is heading in.
Lucien Nailo
player, 527 posts
Tue 28 May 2019
at 00:22
  • msg #29

Ruins in the Thornwood

Lucien casts message to Terminax. "I am going to descend the tower. There are lights below."

Before he does descend, Lucien searches the body of the fallen guard looking for an emblem or some other identifier which signifies the man's allegiance. He is unwilling to spend too long searching however and quickly abandons the effort to descend the stairs of the tower as quietly as he can.

Lucien Nailo rolled 5 using 1d20+3. Investigation.
Lucien Nailo rolled 27 using 1d20+7. Stealth.

Rissa Twiceborn
player, 193 posts
Tiefling
Tue 28 May 2019
at 00:31
  • msg #30

Ruins in the Thornwood

Rissa stuck near the half elf, moving towards the doorway and Lucien if she could..
Lathan Swiftstrider
player, 294 posts
Wood Elf Ranger
Tue 28 May 2019
at 00:55
  • msg #31

Ruins in the Thornwood

Lathan remains stationed atop the keep, his bow at the ready, scanning the courtyard for any threats.
Three Elks
player, 43 posts
Half Elf
Barbarian/Bard
Thu 30 May 2019
at 02:19
  • msg #32

Ruins in the Thornwood

Seeing that the gate guard went down without his aid, Three Elks returned to pull the ladder up onto the roof.  He laid it down length-wise along the wall.  His party now had the advantage of high ground and he didn't want to lose it.  He also retrieved his hammer and slid it though a loop on his backpack.  Eventually, he made his way over towards Terminax to explain his plan.  "If we plug up the smokestacks we may be able to smoke them out and pick them off from above." he whispered.
Terminax
player, 205 posts
Thu 30 May 2019
at 03:22
  • msg #33

Ruins in the Thornwood

Terminax nods, pointing at himself, then holding up 2 fingers, and then pointing at the tower and holding up three more fingers as he makes his way there. When Three Elks catches up to him, Terminax nods saying, "Good plan, but I'll wait by the door. I might be able to knock all three of them down with a spell I've got prepared, and then hit them with some fire to boot. The tallest one wears leather armor and has a longsword. A smaller one wears no armor and has a shortsword. The third wears an eyepatch over his right eye and is armored in chain mail and carries a flail. So... nothing too tough, though the guy with the flail may be a problem."

[
If 3 elks agrees I'll head down to the door. If he objects, more planning and I'll check up on the dudes.

Private to GM: 23:16, Today: Secret Roll: Terminax rolled 16 using 1d20+5. Athletics climb down.

I will cast Feather Fall if that's not enough to get me down safely.]
Three Elks
player, 44 posts
Half Elf
Barbarian/Bard
Thu 30 May 2019
at 15:29
  • msg #34

Ruins in the Thornwood

“My only concern is that you will be the easiest target. They may fall you before we fall them. It is not my place to tell another how to fight.  I’ll do my best to watch your back.” He looked to Rissa to see if she were ready for such a plan as well. He moved to the chimneys.  He withdrew the javelins and the war hammer before setting his backpack over the chimney vent.  He then moved to get in a good position to throw at any one coming through the doors.
This message was last edited by the player at 03:08, Sat 01 June 2019.
Rissa Twiceborn
player, 194 posts
Tiefling
Thu 30 May 2019
at 16:06
  • msg #35

Ruins in the Thornwood

"I will cover him with curse magic and divine light, he will not fall."

Rissa sounded sure of herself, taking up a position on the wall where she had clear line of sight, but was sheltered from any return fire those within and below might try and launch.
Dungeon Master
GM, 571 posts
Thu 30 May 2019
at 16:52
  • msg #36

Ruins in the Thornwood

Terminax climbs down the building and positions himself outside the door while Three Elks blocks the chimney.


Meanwhile, Lucien descends the stone spiral staircase in the watchtower. There are two lit oil lanterns set into brackets beside the staircase. After descending 30 feet to the ground level, he finds a mostly empty room with four window slits, each with a crossbow and a case of 20 bolts sitting in it. There is a metal rod running up to the ceiling, underneath where the lever on top of the tower was. The other end of the rod disappears into the south wall.

The staircase continues to descend below into darkness. There are also two closed doors leading out of the room at the base of the watchtower, one to the south and one to the west.
Lathan Swiftstrider
player, 295 posts
Wood Elf Ranger
Thu 30 May 2019
at 17:06
  • msg #37

Ruins in the Thornwood

Lathan positions himself on the roof so that he can provide cover fire for Terminax.

Where did Lucien wander off to? he thinks as he waits for Three Elks to smoke out whoever is inside.
Terminax
player, 206 posts
Thu 30 May 2019
at 17:37
  • msg #38

Ruins in the Thornwood

In reply to Three Elks (msg # 34):

The dragonborn grunts, "It'll take more than these three knuckleheads to bring me down. If you're lucky you might get a piece of one of 'em before I finish them off." he says with a wink.

Terminax positions himself so that as they run past him, he will be angled to knock them over the edge into the courtyard below.

OOC: I am under the impression there is a bit of a drop from the door they would likely try to escape out of, so my plan is to use thunderwave to push them over that edge. If this is not actually feasible, can I get an idea of that combat area?
Lucien Nailo
player, 528 posts
Fri 31 May 2019
at 00:23
  • msg #39

Ruins in the Thornwood

Despite being able to see in the dark, Lucien isn't foolish enough to continue descending into the unknown without his companions. Concerned that his bow won't be much good at close quarters in the keep, he draws his rapier. He remembers the position of the smoking chimney from outside and moves quietly to the southern door and listens to try and determine what is on the other side.

Lucien Nailo rolled 16 using 1d20+6. Perception to listen at the southern door.
This message was last edited by the player at 00:24, Fri 31 May 2019.
Dungeon Master
GM, 574 posts
Mon 3 Jun 2019
at 16:29
  • msg #40

Ruins in the Thornwood

Lucien can hear a few men talking on the other side of the door, though he can't make out what they are saying. After listening for a while, it sounds like they are getting irritated and one of them yells out, "Heydrus! Come here now!" This is followed by the sound of chairs moving and footsteps...


Three men emerge from the room and into the courtyard where Terminax and the others are waiting. The first through the door is tall and muscular and wears leather armor, with a longsword on his hip. The second is shorter and thinner and wears no armor but carries a shortsword. The third is about the same height as the second but heavier. He wears chain mail and carries a shield and flail. He has an eyepatch over his right eye.

You will get a surprise round. Roll initiative and post your actions for that round.
Three Elks
player, 46 posts
Half Elf
Barbarian/Bard
Mon 3 Jun 2019
at 17:11
  • msg #41

Ruins in the Thornwood

As soon as the third man steps out of the doorway and into the courtyard, Three elks, from atop the roof of the large squat structure blanketed in cool night air, cocks his arm back and lets loose javelin which flies through the air like a moon beam.  He aimed for the taller man in leather armor.

He wished the tower sentry that had already fallen had been willing to talk, then maybe this bloodshed would not have been necessary.  Still, he was no stranger to raids.  During tough times in the frozen north his tribe would raid villages along the coast for needed supplies. The tough take what the weak cannot hold onto.  Such is the way of nature and man.


10:03, Today: Three Elks rolled 5 using 1d6+3.
10:03, Today: Three Elks rolled 19 using 1d20+6.  ranged surprise or hidden advantage?(2nd)
10:02, Today: Three Elks rolled 10 using 1d20+6.  ranged attack. (first roll)
10:02, Today: Three Elks rolled 19 using 1d20+1.  initiative.

Lucien Nailo
player, 529 posts
Mon 3 Jun 2019
at 21:44
  • msg #42

Ruins in the Thornwood

Unlike his companions, Lucien is not prepared. When he hears the chairs scrape and footsteps through the room, he braces himself, but it isn't until he hears the first sounds of combat in the courtyard that he can take action.

Action: Hold action until he hears fighting. Then open the door and move in from the rear.
Lucien Nailo rolled 15 using 1d20+3. Initiative.

Lathan Swiftstrider
player, 296 posts
Wood Elf Ranger
Tue 4 Jun 2019
at 19:46
  • msg #43

Ruins in the Thornwood

As soon as his companions spring the attack, Lathan fires an arrow at the first man through the door.

Initiative 15. Attack hits AC 23 for 12 piercing damage (or 18 if he is already injured).

14:43, Today: Lathan Swiftstrider rolled 6 using 1d8.  Colossus Slayer.
14:43, Today: Lathan Swiftstrider rolled 4 using 1d6.  Hunter's Mark.
14:42, Today: Lathan Swiftstrider rolled 8 using 1d8+2.  Damage.
14:42, Today: Lathan Swiftstrider rolled 23 using 1d20+4.  Attack (advantage).
14:41, Today: Lathan Swiftstrider rolled 5 using 1d20+4.  Attack.
14:41, Today: Lathan Swiftstrider rolled 15 using 2d20+2, dropping the lowest dice only.  Initiative (advantage).

Terminax
player, 208 posts
Wed 5 Jun 2019
at 04:54
  • msg #44

Ruins in the Thornwood

Terminax spoke a word, and the air in front of him cracked as a thunderous wave of sound rolled into the trio as they emerged from the door.

00:50, Today: Terminax rolled 13 using 2d8.  Thunderwave DC 12 Con check if be knocked back.

00:53, Today: Terminax rolled 6 using 1d20.  Initiative

Rissa Twiceborn
player, 195 posts
Tiefling
Wed 5 Jun 2019
at 14:29
  • msg #45

Ruins in the Thornwood

Rissa's battlemagic had improved little, as another blast of darkness went skittering past the men to no effect.


07:27, Today: Rissa Twiceborn rolled 13 using 1d20+2.  Initiative.

07:28, Today: Rissa Twiceborn rolled 11 using 1d20+5.  Eldritch Blast.

Dungeon Master
GM, 577 posts
Thu 6 Jun 2019
at 02:45
  • msg #46

Ruins in the Thornwood

Three Elks is the first to strike, throwing his javelin at the first man through the door. The javelin hits him in his side. Lathan fires an arrow at the same man, nearly taking him down. An eldritch blast from Rissa finishes him off. With a thunderous boom, Terminax knocks the remaining two men backward, the one in chain mail stumbling back through the door.

Meanwhile, Lucien opens the door to find himself in a hazy dining hall, 50 feet by 50 feet. A fireplace is situated on the eastern wall and an open door is to his right on the western wall. A closed door is situated on the southern wall. He hears a loud boom from outside the western door and sees a one-eyed man in chain mail stumble inside.

Next round.

Thug 1 (leather): dying
Thug 2 (unarmored): injured (-13 hp)
Thug 3 (chain): injured (-13 hp)

Rissa Twiceborn
player, 196 posts
Tiefling
Thu 6 Jun 2019
at 03:29
  • msg #47

Ruins in the Thornwood

Another skittering spell, though this one at least singed the skin of the man it struck.

20:28, Today: Rissa Twiceborn rolled 15 using 1d20+5.  Eldritch Blast.
20:28, Today: Rissa Twiceborn rolled 2 using 1d10.  Damage.

Terminax
player, 209 posts
Thu 6 Jun 2019
at 04:48
  • msg #48

Ruins in the Thornwood

Terminax, being careful about the line of sight for the archers, moves so that he can catch both brigands within a cone of fire that he exhales at the pierced and battered pair.

ooc: Well that's some rare luck with the dice! I don't suppose they are prone? Would it matter, there is no AOO, right?

00:46, Today: Terminax rolled 12 using 2d6.  DC 11 Dex for half fire 15ft.

Lucien Nailo
player, 530 posts
Thu 6 Jun 2019
at 21:47
  • msg #49

Ruins in the Thornwood

Seeing the distance between himself and what appears to be several more guards fighting his companions, Lucien sheaths his rapier and unslings his bow again. Knocking an arrow he takes aim and lets fly at the man in chain mail.

Attack hits AC 10 for 7 damage.
Lucien Nailo rolled 10,7 using 1d20+5,1d8+3. Attack and damage.

Lathan Swiftstrider
player, 297 posts
Wood Elf Ranger
Thu 6 Jun 2019
at 23:21
  • msg #50

Ruins in the Thornwood

Seeing the first man fall, Lathan switches his focus to the next and fires another arrow directly at his chest.

Attack Thug 2. Hits AC 18 for 17 piercing damage.

18:19, Today: Lathan Swiftstrider rolled 2 using 1d6.  Hunter's Mark.
18:19, Today: Lathan Swiftstrider rolled 5 using 1d8.  Colossus Slayer.
18:19, Today: Lathan Swiftstrider rolled 10 using 1d8+2.  Damage.
18:18, Today: Lathan Swiftstrider rolled 18 using 1d20+4.  Attack.

Three Elks
player, 48 posts
Half Elf
Barbarian/Bard
Fri 7 Jun 2019
at 01:25
  • msg #51

Ruins in the Thornwood

Three Elks drew another javelin and let loose at the smaller man.  He scowled as the javelin stuck into the earth next to the man.  He blamed the shadows and his desire not to accidently strike Terminax.

18:18, Today: Three Elks rolled 4 using 1d20+2.  perception.
18:19, Today: Three Elks rolled 9 using 1d20+6.  ranged attack.

Dungeon Master
GM, 578 posts
Sat 8 Jun 2019
at 20:01
  • msg #52

Ruins in the Thornwood

Three Elks hurls another javelin but misses this time. The unarmored man rushes at Terminax and attacks him with his shortsword; he is unable to penetrate the dragonborn's armor. Another well-aimed arrow from Lathan strikes the man, hitting him in the back. Rissa's eldritch blast grazes the man, then Terminax drops him with an exhalation of flame.

Those in the courtyard area detect movement coming from within several different rooms on the western side of the keep and hear dogs barking in the ramshackle building on the northern wall of the keep.

Meanwhile, inside the banquet hall, Lucien fires an arrow at the man in chain armor but misses. The man moves toward Lucien and swings his flail at the elf, who barely evades it. A young, filthy-looking teenage boy emerges from the southern door. He wears leather armor and carries a shield and rapier.

Next round.

Thug 1: dying
Thug 2: dying
Thug 3 (chain): injured (-13 hp)
Teen: uninjured

This message was last edited by the GM at 20:03, Sat 08 June 2019.
Lathan Swiftstrider
player, 298 posts
Wood Elf Ranger
Sat 8 Jun 2019
at 20:32
  • msg #53

Ruins in the Thornwood

Unable to see what is going on in the building underneath him, but anticipating more thugs emerging from the other doors into the courtyard, Lathan readies another arrow and scans the courtyard for a new target.

Lathan will Ready an attack against the first enemy to enter the courtyard. Attack hits AC 9.

15:31, Today: Lathan Swiftstrider rolled 9 using 1d20+4.  Attack.

Rissa Twiceborn
player, 197 posts
Tiefling
Sun 9 Jun 2019
at 01:58
  • msg #54

Ruins in the Thornwood

Rissa attempted to move to stand by Terminax.
Lucien Nailo
player, 531 posts
Sun 9 Jun 2019
at 13:16
  • msg #55

Ruins in the Thornwood

As the man in chain mail advances, Lucien drops his longbow on the ground and draws his rapier again. Unfortunately, the man's flail cannot be effectively parried with the thin bladed weapon and Lucien is forced to turn his initial thrust into an awkward tumble past the man. The light footed elf manages to dance away towards the door and, hopefully, his allies.

As he backs up, he calls over his shoulder to those he presumes are outside. "I have discovered the identity of these brigands. They are the bandits who have been preying on the region. If I'm not mistaken, the one-eyed man is their leader, but we have to be careful. He has a cloak that lets him fly. He has used it to escape before."

Attack: Misses.
Bonus Action: Disengage.
Move: Head for the door.

Lucien Nailo rolled 6,10 using 1d20+5,1d8+3. Rapier attack w/damage.

Three Elks
player, 50 posts
Half Elf
Barbarian/Bard
Sun 9 Jun 2019
at 14:12
  • msg #56

Ruins in the Thornwood

"Well then its best you take the fight indoors," Three Elks said from the edge of the roof top, as he lowered the ladder in place for Rissa to use.  "Besides it sounds like others are coming," he said looking to the North at the sound of barking dogs. "I'll stay out here and do my best to distract them. one of you toss those javelins back up here."

The others were in too big of a rush to storm the place.  None of them had any idea just how many bandits inhabited the place.
This message was last edited by the player at 14:13, Sun 09 June 2019.
Dungeon Master
GM, 581 posts
Wed 12 Jun 2019
at 02:32
  • msg #57

Ruins in the Thornwood

Six bandits emerge from the buildings, three from the door closest to the gate and three from a door of a building on the western wall, and all wearing leather armor and carrying scimitars. A large hound follows the second group.

Three Elks lowers the ladder into the courtyard for Rissa as Lathan fires an arrow at one of the bandits, missing.

Inside, Lucien disengages from the one-eyed man and makes it to the door leading to the courtyard. The one-eyed man curses and rushes through the door that leads to the tower. He shouts over his shoulder, "Heydrus, take care of him!" and then disappears through the door, shutting it behind him. The teen moves quickly toward Lucien and attacks, stabbing the elf with his rapier.

Terminax retreats toward the open doorway and Lucien.

Next round.

Thug 1: dying
Thug 2: dying
Thug 3 (chain): injured (-13 hp)
Teen: uninjured
Bandit 1: uninjured
Bandit 2: uninjured
Bandit 3: uninjured
Bandit 4: uninjured
Bandit 5: uninjured
Bandit 6: uninjured
Dog: uninjured

This message was last edited by the GM at 02:06, Fri 14 June 2019.
Lucien Nailo
player, 533 posts
Thu 13 Jun 2019
at 23:04
  • msg #58

Ruins in the Thornwood

Even Lucien has a moment of indecision when the boy attacks him. He seems too young to be out here in the woods with bandits. He lets out a grunt of pain as the boy's sword pierces his side and responds with a counter thrust. As he does he hears the sounds of more approaching enemies outside and calls to his companions. "Their leader is in here. He just fled. There's only one other inside. Fall back through the door and we can funnel them through."

Action: Attack: hits AC 17 for 7 damage.
Lucien Nailo rolled 17,7 using 1d20+5,1d8+3. Attack roll w/ damage.

Rissa Twiceborn
player, 201 posts
Tiefling
Fri 14 Jun 2019
at 04:11
  • msg #59

Ruins in the Thornwood

"Irkigaar."
"Irkigaar."


Rissa hissed with her strange double tongue, and a streak of blackness struck at the hound the bandits were dragging behind them.



Action:  Eldritch Blast

18:22, Yesterday: Rissa Twiceborn rolled 20 using 1d20+5.  Eldritch Blast.
21:09, Today: Rissa Twiceborn rolled 10 using 1d10+3.  Damage.

Three Elks
player, 52 posts
Half Elf
Barbarian/Bard
Fri 14 Jun 2019
at 14:44
  • msg #60

Ruins in the Thornwood

Three Elks wanted to take advantage of having the higher ground.  He attempted to throw another javelin, but it clumsily slipped from his fingers, bounced off the edge of the roof, and tumbled uselessly to the courtyard below.  "Frak," he cursed.

Natural 1O
Terminax
player, 210 posts
Sat 15 Jun 2019
at 17:13
  • msg #61

Ruins in the Thornwood

Terminal sends a mental command to is familiar to fly above the tower and follow anyone that seems to be fleeing, as he Stowe his sword and hurls a bolt of fire. "Shit, I will try and get my bat to follow him. Should I chase after him or we holding this door?"


13:09, Today: Terminax rolled 6 using 1d10.  Firebolt dmg.
13:08, Today: Terminax rolled 23 using 1d20+4.  Firebolt.

Lathan Swiftstrider
player, 299 posts
Wood Elf Ranger
Sat 15 Jun 2019
at 18:54
  • msg #62

Ruins in the Thornwood

Lathan fires another arrow at one of the approaching bandits. This time his aim is better.

Attack Bandit. Hits AC 22 for 11 piercing damage.

13:52, Today: Lathan Swiftstrider rolled 5 using 1d6.  Hunter's Mark.
13:52, Today: Lathan Swiftstrider rolled 6 using 1d8+2.  Damage.
13:52, Today: Lathan Swiftstrider rolled 22 using 1d20+4.  Attack.

Dungeon Master
GM, 584 posts
Sun 16 Jun 2019
at 17:39
  • msg #63

Ruins in the Thornwood

The bandits rush Terminax, attacking him viciously. One of them slashes him with his scimitar, bypassing his armor and inflicting a moderate wound on the dragonborn. Three Elks fumbles his javelin and it falls harmlessly to the ground. Lathan fires an arrow at one of the bandits, dropping him in his tracks. Rissa's eldritch blast kills the dog. Terminax hits one of the bandits with a fire bolt.

Lucien stabs the teenage boy, nearly taking him down. The teen retaliates with a look of desperation on his face, stabbing Lucien again.

Next round.

Thug 1: dying
Thug 2: dying
Thug 3 (chain): injured (-13 hp)
Teen: badly injured (-7 hp)
Bandit 1: dying
Bandit 2: injured (-6 hp)
Bandit 3: uninjured
Bandit 4: uninjured
Bandit 5: uninjured
Bandit 6: uninjured
Dog: dead

Lucien Nailo
player, 535 posts
Sun 16 Jun 2019
at 21:18
  • msg #64

Ruins in the Thornwood

Lucien grimaces as the boy's blade bites into his arm. As he counter-thrusts, he tries to discourage the boy from fighting. "Boy, I've been wielding a blade longer than you've been alive. Put the sword down and you can leave with your life. A life of banditry never ends happily."

Action: Attack hits AC 8 for 4 damage.
Lucien Nailo rolled 8,4 using 1d20+5,1d8+3. Rapier attack w/damage.

This message was last edited by the player at 21:19, Sun 16 June 2019.
Rissa Twiceborn
player, 202 posts
Tiefling
Mon 17 Jun 2019
at 00:01
  • msg #65

Ruins in the Thornwood

"Irkigaar."
"Irkigaar."


Rissa sent another skittering bolt of arcane energy straight into the face of one of the uninjured bandits assailing Terminax.  Her orb glowed darkly with shadows as she spun her art, threatening to overwhelm the light.  Just when it seemed it would be lost, she grasped a strand of it and hurled it towards Lucien.

"Ar'Hannoran"
"Ar'Hannoran"


The bleeding at his arm quelled, and the wound began to mend itself as her strange double magic washed over him.  One after the other, it was easy to hear the differences in her strange double speak.  One was silky, smooth, and brimming with the promise of power.  The other was resolute, righteous, and ardent.

"His friends have more tricks than yours!"

She shouted at the boy, hoping the demonstration of bladecraft combined with healing Art would be enough to convince him to surrender.


Action:  Eldritch Blast
16:54, Today: Rissa Twiceborn rolled 20 using 1d20+5.  Eldritch Blast.
16:54, Today: Rissa Twiceborn rolled 12 using 1d10+3.  Damage.
Bonus:  Healing Light on Lucien
16:57, Today: Rissa Twiceborn rolled 3 using 1d6.  Healing Light.

Lathan Swiftstrider
player, 300 posts
Wood Elf Ranger
Mon 17 Jun 2019
at 01:00
  • msg #66

Ruins in the Thornwood

Lathan focuses on another bandit and fires another arrow with deadly accuracy.

Attack (uninjured) Bandit. Hits AC 24 (critical) for 20 piercing damage.

19:58, Today: Lathan Swiftstrider rolled 4 using 1d6.  Hunter's Mark.
19:58, Today: Lathan Swiftstrider rolled 16 using 2d8+2.  Damage (critical).
19:57, Today: Lathan Swiftstrider rolled 24 using 1d20+4.  Attack.

Three Elks
player, 53 posts
Half Elf
Barbarian/Bard
Mon 17 Jun 2019
at 15:18
  • msg #67

Ruins in the Thornwood

Three Elks threw his last javelin down into the crowd, hoping to spear one of the bandits.  He was hoping to make up for the embarrassment of his last throw.  Still, the situation was looking rather dire for Terminax.  The Dragonborn was too rash.  Out of ranged weapons, Three Elks was going to have to get his hand dirty to save his new companion.  He hoped the battle inside was going better.

08:11, Today: Three Elks rolled 17 using 1d20+6.  ranged attack.
08:11, Today: Three Elks rolled 4 using 1d6+3.  damage.

Terminax
player, 211 posts
Mon 17 Jun 2019
at 15:32
  • msg #68

Ruins in the Thornwood

11:30, Today: Terminax rolled 9 using 1d20+5.  Green flame blade.

Terminax strikes with his sword at his attacker, a word of power on his lips.
Dungeon Master
GM, 585 posts
Mon 17 Jun 2019
at 19:05
  • msg #69

Ruins in the Thornwood

The bandits continue to attack Terminax at the doorway. Two of them slash him with their swords, leaving him in very bad shape. Three Elks hits one of the bandits with a javelin, badly injuring him. Lathan drops another bandit with a well-aimed arrow. Rissa heals Lucien partially while taking out a bandit with an eldritch blast. Terminax strikes at the closest bandit with his green flame blade but misses.

Lucien attacks the teenager again but misses. The teenager disengages from Lucien and begins to withdraw toward the southern door of the dining hall.

Next round.

Thug 1: dying
Thug 2: dying
Thug 3 (chain): injured (-13 hp) [not present]
Teen: badly injured (-7 hp)
Bandit 1: dying
Bandit 2: severely injured (-10 hp)
Bandit 3: dying
Bandit 4: dying
Bandit 5: uninjured
Bandit 6: uninjured
Dog: dead

Lathan Swiftstrider
player, 301 posts
Wood Elf Ranger
Mon 17 Jun 2019
at 21:38
  • msg #70

Ruins in the Thornwood

Lathan takes aim at another bandit and fires an arrow down on him.

Attack hits AC 14 for 8 piercing damage. (I accidentally rolled 1d6+2 instead of 1d8+2 for damage. Oh well.)

16:36, Today: Lathan Swiftstrider rolled 2 using 1d6.  Hunter's Mark.
16:36, Today: Lathan Swiftstrider rolled 6 using 1d6+2.  Damage.
16:35, Today: Lathan Swiftstrider rolled 14 using 1d20+4.  Attack.

Three Elks
player, 54 posts
Half Elf
Barbarian/Bard
Mon 17 Jun 2019
at 22:38
  • msg #71

Ruins in the Thornwood

Three Elks climbed down the ladder, and ran screaming towards the nearest bandit swinging his maul wildly like a mad man.

Rage.
15:32, Today: Three Elks rolled 7 using 1d20+6.  melee attack. WTF?

Lucien Nailo
player, 537 posts
Tue 18 Jun 2019
at 01:33
  • msg #72

Ruins in the Thornwood

For the briefest instant, as the young man flees through the far door, Lucien debates heading after the bandit's leader, but the sounds of continued battle outside draw him away. He decides to leave his longbow where it lies on the floor and instead hurries out the door to the courtyard to join the battle with his rapier. He sees Three Elks' blow go wide and takes advantage of the moment to dart in with his blade.

Action: Attack hits AC 12 for 15 damage.
Lucien Nailo rolled 12,7,8 using 1d20+5,1d8+3,2d6. Rapier attack w/damage and sneak attack.

Terminax
player, 213 posts
Tue 18 Jun 2019
at 01:50
  • msg #73

Ruins in the Thornwood

Terminax is bleeding profusely, saying, "Could use some healing here!" he says as he 9nce again casts a thunderous wave at the foes arrayed in front of him.

Assuming I didn't need to cast featherfall, I have 1 last 1st level spell prepared.
Rissa Twiceborn
player, 204 posts
Tiefling
Tue 18 Jun 2019
at 04:57
  • msg #74

Ruins in the Thornwood

"Ar'Hannoran"
"Ar'Hannoran"


Rissa reached deep into her orb, drawing heavily on the golden light as runes of power burst into light around Terminax.  He felt warmth suffuse his body as his wounds began to mend, too hot, a burning agony that cauterized wherever it touched.

"Irkigaar."
"Irkigaar."


Another bolt of shadow followed the healing Art, slamming into one of the bandits harrying the Dragonborn.


Action:  Eldritch Blast
21:55, Today: Rissa Twiceborn rolled 13 using 1d20+5.  Eldritch Blast.
21:56, Today: Rissa Twiceborn rolled 5 using 1d10+3.

Bonus:  Healing Light
21:53, Today: Rissa Twiceborn rolled 8 using 2d6.  Healing Light.

Dungeon Master
GM, 587 posts
Wed 19 Jun 2019
at 02:15
  • msg #75

Ruins in the Thornwood

The remaining three bandits continue to attack Terminax (with little success) as Three Elks descends into the courtyard and enters the melee. Lathan fires another arrow, hitting another bandit. Lucien exits the building and takes down a bandit with a surprise attack. Rissa heals some of Terminax's injuries and takes out one of the remaining bandits with an eldritch blast. Terminax slashes the last bandit with his longsword, dropping him.

The dogs in the stables on the northern side of the courtyard continue to bark. There is no sign of the leader or the teenage boy.

End combat.

Thug 1: dying
Thug 2: dying
Thug 3 (chain): injured (-13 hp) [not present]
Teen: badly injured (-7 hp) [not present]
Bandit 1: dying
Bandit 2: dying
Bandit 3: dying
Bandit 4: dying
Bandit 5: dying
Bandit 6: dying
Dog: dead

Terminax
player, 215 posts
Wed 19 Jun 2019
at 03:36
  • msg #76

Ruins in the Thornwood

Terminax goes to see through his familiar's senses, seeing of it was able to follow the leader.
Lucien Nailo
player, 538 posts
Wed 19 Jun 2019
at 16:23
  • msg #77

Ruins in the Thornwood

As the last bandit falls, Lucien waves for the party to follow him. "Quickly, there is a staircase in the tower that leads lower down, their leader has fled that way." He then darts back inside the hall to where he dropped his longbow and retrieves the weapon. Checking that the others are following he heads for the door to the tower and the staircase.
Lathan Swiftstrider
player, 302 posts
Wood Elf Ranger
Wed 19 Jun 2019
at 19:03
  • msg #78

Ruins in the Thornwood

Lathan stows his bow and quickly descends the ladder to join the others. He then draws both of his swords and follows Lucien toward the door to the tower.
Rissa Twiceborn
player, 205 posts
Tiefling
Thu 20 Jun 2019
at 04:48
  • msg #79

Ruins in the Thornwood

"I have some healing Art left, should it be needed."

Rissa said, finally beginning to climb down the ladder.
Dungeon Master
GM, 589 posts
Sun 23 Jun 2019
at 01:16
  • msg #80

Ruins in the Thornwood

Lucien leads the others to the tower. The room at the base of the tower is lit with lanterns. There is a closed door to the west and the stairs that led down from the top of the tower continue down below. There is no sign of anyone in the room.
Three Elks
player, 55 posts
Half Elf
Barbarian/Bard
Sun 23 Jun 2019
at 02:07
  • msg #81

Ruins in the Thornwood

Three Elks picked up his javelins then rushed to catch up to the others. "Watch for traps, cornered rats like to bite," he said awkwardly shuffling around and storing his weapons.  He elected to stick with the warhammer, for now.
Lucien Nailo
player, 539 posts
Sun 23 Jun 2019
at 12:51
  • msg #82

Ruins in the Thornwood

Lucien pauses for a moment before proceeding. "I suppose there is no way to know whether he fled through that door or down the stairs. I think it's unlikely that he would go to the top of the tower, but his cloak is magical and would allow him to fly away. Should we divide ourselves? Unfortunately I think if we pick only one route and pick incorrectly, we risk losing him."

Having said that, the elf takes a brief moment to check through the eyes of his familiar. He passes the command for the owl to watch the top of the tower and after quickly looking for himself through it's eyes, he returns to his own body.
Three Elks
player, 56 posts
Half Elf
Barbarian/Bard
Sun 23 Jun 2019
at 13:02
  • msg #83

Ruins in the Thornwood

"We came here to claim this place and learn its secrets did we not?  What is one man?  We killed his crew.  He would be a fool to return.  Let us see what is below," said Three Elks.
Lucien Nailo
player, 540 posts
Sun 23 Jun 2019
at 15:46
  • msg #84

Ruins in the Thornwood

Lucien snaps back to himself in time to hear Three Elks. "I've killed his crew once before. If he escapes it won't be the last we see of him, but perhaps you're right. I don't think he fled up the tower so let's see what lies below."

Cautiously, Lucien leads the way down the stairs to whatever lies below keeping an eye out for any hidden surprises.

Lucien Nailo rolled 17 using 1d20+6. Looking for traps.
Rissa Twiceborn
player, 206 posts
Tiefling
Mon 24 Jun 2019
at 02:44
  • msg #85

Ruins in the Thornwood

Rissa followed ten paces behind Lucien, trusting the man's experience.
Three Elks
player, 57 posts
Half Elf
Barbarian/Bard
Mon 24 Jun 2019
at 05:57
  • msg #86

Ruins in the Thornwood

Three Elks cocked a brow, curious to hear the story of the previous run in with the bandit.  Talking rarely aided the hunt however.  For now he didn't ask, but he would be expecting to hear more from Lucien later.
Dungeon Master
GM, 590 posts
Mon 24 Jun 2019
at 20:06
  • msg #87

Ruins in the Thornwood

The stairs lead downward and end in a dusty 20-foot-by-20-foot room. Footprints in the dust disappear through an ajar door leading out of the room to the south.
Lathan Swiftstrider
player, 303 posts
Wood Elf Ranger
Tue 25 Jun 2019
at 01:25
  • msg #88

Ruins in the Thornwood

Lathan continues to follow Lucien and the others. He and his comrades did a good job handling the bandits; he suspects that whatever awaits them below the keep will be more difficult.
Lucien Nailo
player, 541 posts
Tue 25 Jun 2019
at 02:25
  • msg #89

Ruins in the Thornwood

Staying on his toes, Lucien leads the way to the door that stands ajar and, after a quick peak through, proceeds. He does his best to keep a wary eye out for danger, but there is no time to search thoroughly.
Dungeon Master
GM, 591 posts
Wed 26 Jun 2019
at 01:21
  • msg #90

Ruins in the Thornwood

The tunnel on the other side of the door leads west. About 30 feet down the hallway, a closed door is situated on the right. An open doorway is located to the left about 15 feet beyond that. The hallway continues westward into the darkness past the two doors.
Lucien Nailo
player, 542 posts
Wed 26 Jun 2019
at 01:52
  • msg #91

Ruins in the Thornwood

Gesturing for his companions to follow, Lucien makes his way 15 feet down the hallway where he stops and examines the apparent wall on the left side of the corridor. He begins to probe the wall gently as though search for something...
Three Elks
player, 58 posts
Half Elf
Barbarian/Bard
Wed 26 Jun 2019
at 02:32
  • msg #92

Ruins in the Thornwood

Three Elks stepped five feet past Lucien his hammer in his hands as Lucien watched the wall.  Elks guarded his companion from any danger that may suddenly appear buying him the security to do whatever it was he was doing.
This message was last edited by the player at 13:48, Wed 26 June 2019.
Rissa Twiceborn
player, 207 posts
Tiefling
Wed 26 Jun 2019
at 02:44
  • msg #93

Ruins in the Thornwood

"Shall I summon light?"

Rissa whispered as she followed.

"My eyes need it not, but other's may."
Lucien Nailo
player, 543 posts
Thu 27 Jun 2019
at 02:41
  • msg #94

Ruins in the Thornwood

Lucien holds up a finger, indicating that Rissa should wait to produce a light for at least one more moment. He then pushes on the wall in an attempt to open the hidden door that he has found.
Dungeon Master
GM, 592 posts
Fri 28 Jun 2019
at 01:32
  • msg #95

Ruins in the Thornwood

The wall pushes open, revealing a well-furnished 40-foot-by-50-foot room, decorated with wall hangings dedicated to Cyric. Two zombies stand guard at the door and immediately move to attack the party. In the middle of the room, four more zombies lurk near the one-eyed man, who appears to be fully healed now. "They're here!" he shouts, glancing over his shoulder at a door on the southern wall of the room, then turns to face the party as the zombies move to attack.

Begin combat. Roll initiative and post your actions for the first round.

One-eyed man: uninjured
Zombie 1: uninjured
Zombie 2: uninjured
Zombie 3: uninjured
Zombie 4: uninjured
Zombie 5: uninjured
Zombie 6: uninjured

Lucien Nailo
player, 544 posts
Fri 28 Jun 2019
at 02:00
  • msg #96

Ruins in the Thornwood

Lucien, not at all comfortable being at the front in the face of such a large force of undead creatures, immediately rolls backwards into the hallway and draws his bow. He looses an arrow as he emerges from the roll and sinks the arrow into the flesh of one of the zombies. "I think light would be an excellent idea."

Bonus Action: Disengage.
Move: Retreat to the far wall.
Action: Longbow attack hits AC 20 for 4 damage.

Lucien Nailo rolled 20,4 using 1d20+5,1d8+3.  Longbow attack w/ damage.
Lucien Nailo rolled 13 using 1d20+3.  Initiative.

This message was last edited by the player at 02:00, Fri 28 June 2019.
Rissa Twiceborn
player, 208 posts
Tiefling
Fri 28 Jun 2019
at 05:16
  • msg #97

Ruins in the Thornwood

"Annoran"
"Annoran"


Light exploded from the orb that Rissa carried, though even then it did not drown out the darkness.  It merely surrounded it, enveloping it as she held it high above her head.

Move: Withdraw
Action: Cast light.

Lathan Swiftstrider
player, 304 posts
Wood Elf Ranger
Sat 29 Jun 2019
at 22:03
  • msg #98

Ruins in the Thornwood

Lathan springs into action, attacking one of the zombies near the door in an attempt to clear a path for the others to get to the one-eyed man.

Initiative 17. Attack 1 vs. Zombie hits AC 16 for 11 piercing damage. Attack 2 hits AC 11 for 5 piercing damage. (Or if they have acted first, AC 15 and AC 7.) (Also, the damage bonus against undead opponents is +4, not +2, which I forgot to add when I rolled.)

16:59, Today: Lathan Swiftstrider rolled 6 using 1d6.  Hunter's Mark.
16:58, Today: Lathan Swiftstrider rolled 3 using 1d6+2.  Damage.
16:58, Today: Lathan Swiftstrider rolled 3 using 1d6+2.  Damage.
16:57, Today: Lathan Swiftstrider rolled 11 using 2d20+4, dropping the lowest dice only with rolls of 3,7.  Attack (advantage).
16:57, Today: Lathan Swiftstrider rolled 16 using 2d20+4, dropping the lowest dice only with rolls of 12,11.  Attack (advantage).
16:56, Today: Lathan Swiftstrider rolled 17 using 2d20+2, dropping the lowest dice only.  Initiative.

Three Elks
player, 60 posts
Half Elf
Barbarian/Bard
Sun 30 Jun 2019
at 15:59
  • msg #99

Ruins in the Thornwood

Three Elks was intending to cast a spell to hit as many zombies as possible.  Which is why he was surprised to find himself raging through the door with a yell to hit the nearest zombie in the face with his maul instead.

Using last rage for the day.
20:30, Thu 27 June: Three Elks rolled 7 using 1d20+1.  initiative.
08:56, Today: Three Elks rolled 9 using 2d6+5.  maul damage.
08:55, Today: Three Elks rolled 17 using 1d20+6.  melee attack.

This message was last edited by the player at 16:00, Sun 30 June 2019.
Dungeon Master
GM, 597 posts
Tue 2 Jul 2019
at 02:54
  • msg #100

Ruins in the Thornwood

Lathan moves quickly, stabbing one of the zombies by the door viciously twice. The one-eyed man maneuvers himself safely behind the advancing zombies, then casts hold person on Rissa, paralyzing her. Three Elks smashes his maul into one of the zombies. The zombie slams into Three Elks, who shrugs off most of the damage. Terminax slashes that zombie with his longsword, badly injuring it.

Two orcs wielding greataxes emerge from the door in the back of the room and move forward to assist the zombies protecting the one-eyed man.

Rissa successfully breaks free from the one-eyed man's enchantment.

Next round.

One-eyed man: uninjured
Zombie 1 (Lathan): badly injured (-16 hp)
Zombie 2 (Three Elks): badly injured (-20 hp)
Zombie 3: uninjured
Zombie 4: uninjured
Zombie 5: uninjured
Zombie 6: uninjured
Orc 1: uninjured
Orc 2: uninjured

Lucien Nailo
player, 547 posts
Tue 2 Jul 2019
at 21:11
  • msg #101

Ruins in the Thornwood

From his more secure position, Lucien looses another arrow at one of the zombies.

Attack hits Zombie 3 AC 24 for 15 damage.

Lucien Nailo rolled 24,4,11 using 1d20+5,1d8+3,2d6. Longbow attack w/ damage & sneak attack.

Three Elks
player, 61 posts
Half Elf
Barbarian/Bard
Tue 2 Jul 2019
at 23:38
  • msg #102

Ruins in the Thornwood

Three Elks took another swing at the zombie, then gave the room a quick glance.  "Too many, funnel them into the hallway," he called back to his companions.  He then backpaddled his way back through the doorway and into the hall. Too many of his companions fought from a distance, which would leave him as one of the few front line fighters in a large room likely to be surrounded by multiple foes.  Despite his rage he had to fight smart.

16:30, Today: Three Elks rolled 10 using 2d6+5.  damage.
16:30, Today: Three Elks rolled 11 using 1d20+6.  melee attack.

Lathan Swiftstrider
player, 305 posts
Wood Elf Ranger
Thu 4 Jul 2019
at 01:34
  • msg #103

Ruins in the Thornwood

Lathan continues to attack the zombie closest to him, stabbing at it twice.

Attack 1 vs. Zombie 1 hits AC 15 for 11 piercing damage. Attack 2 hits AC 8 for 10 piercing damage.

20:32, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
20:31, Today: Lathan Swiftstrider rolled 4 using 1d6.  Hunter's Mark.
20:31, Today: Lathan Swiftstrider rolled 8 using 1d6+2.  Damage. [Should be +4]
20:31, Today: Lathan Swiftstrider rolled 4 using 1d6+2.  Damage. [Should be +4]
20:31, Today: Lathan Swiftstrider rolled 8 using 1d20+4.  Attack.
20:30, Today: Lathan Swiftstrider rolled 15 using 1d20+4.  Attack.

Rissa Twiceborn
player, 213 posts
Tiefling
Thu 4 Jul 2019
at 01:47
  • msg #104

Ruins in the Thornwood

Rissa's orb of magic flared, shadow and light in equal measure, as the Necromancer's magic touched her.  She cast it aside with a dismissive wave of her hand, before once again summoning her own darkness to hurl at the man.





Casting Eldritch Blast
18:44, Today: Rissa Twiceborn rolled 17 using 1d20+5.  Eldritch Blast.
18:44, Today: Rissa Twiceborn rolled 10 using 1d10+3.  Damage.

Dungeon Master
GM, 599 posts
Thu 4 Jul 2019
at 17:01
  • msg #105

Ruins in the Thornwood

Lathan takes down one of the zombies with two vicious stabs of his sword. Rissa sends an eldritch blast at the one-eyed man, striking him squarely in the chest. Lucien's arrow hits one of the zombies, leaving a bad wound. Three Elks slams his maul into his opponent but the zombie continues to stand and fight. One of the zombies smacks Lathan with its club-like fist. Terminax slashes a zombie with his longsword, taking it out.

The one-eyed man, standing behind the wall of zombies, casts a spell without any readily-apparent effects.

Two zombies emerge from a room down the hall to the west and make to attack those in the hallway.

Next round.

One-eyed man: injured (-10 hp)
Zombie 1: dead
Zombie 2 (Three Elks): critically injured (-30 hp)
Zombie 3: dead
Zombie 4 (Lathan): uninjured
Zombie 5: uninjured
Zombie 6: uninjured
Zombie 7: uninjured
Zombie 8: uninjured
Orc 1: uninjured
Orc 2: uninjured

Lucien Nailo
player, 548 posts
Thu 4 Jul 2019
at 18:35
  • msg #106

Ruins in the Thornwood

Concerned by the number of zombies appearing, Lucien decides to try and take the pressure off of his compatriots by distracting the new arrivals. Turning away from the battle by the door for a moment, he waves his hands and conjures the image of the human soldier he had used earlier in the day. The image appears directly in front of the undead creatures in the hopes of distracting them for a few moments.

Cast Silent Image to make a soldier appear in front of the zombies.
Lathan Swiftstrider
player, 306 posts
Wood Elf Ranger
Thu 4 Jul 2019
at 20:18
  • msg #107

Ruins in the Thornwood

Lathan smiles as two of the zombies drop, and barely seems to notice when he is struck by another one of them. He turns to focus on his attacker, stabbing it twice.

Attack Zombie 4. Attack 1 hits AC 14 for 11 piercing damage. Attack 2 hits AC 19 for 13 piercing damage.

15:14, Today: Lathan Swiftstrider rolled 6 using 1d8.  Colossus Slayer.
15:14, Today: Lathan Swiftstrider rolled 1 using 1d6.  Hunter's Mark.
15:14, Today: Lathan Swiftstrider rolled 7 using 1d6+4.  Damage.
15:13, Today: Lathan Swiftstrider rolled 10 using 1d6+4.  Damage.
15:13, Today: Lathan Swiftstrider rolled 19 using 1d20+4.  Attack.
15:13, Today: Lathan Swiftstrider rolled 14 using 1d20+4.  Attack.

Rissa Twiceborn
player, 214 posts
Tiefling
Fri 5 Jul 2019
at 04:57
  • msg #108

Ruins in the Thornwood

"Menil Katharis"
"Menil Katharis"


Rissa hissed in that strange doublespeak of hers, each word bubbling with promise and power.  The shadows around the necromancer seemed to condense and thicken, whispers echoing her words in mocking laughter.  The glee in the second voice was palpable as she let out a silkily sibilant...

"Irkigaar."
"Irkigaar."


... and sent another buzzing orb of darkness hurtling at him.


Bonus:  Cast Hex
Attack:  Eldritch Blast
21:54, Today: Rissa Twiceborn rolled 18 using 1d20+5.  Eldritch Blast.
21:55, Today: Rissa Twiceborn rolled 15 using 1d10+1d6+3 ((9,3))  Force + Necrotic

This message was last edited by the player at 04:58, Fri 05 July 2019.
Three Elks
player, 64 posts
Half Elf
Barbarian/Bard
Mon 8 Jul 2019
at 14:42
  • msg #109

Ruins in the Thornwood

This fight seemed less coordinated than the one in the woods against the bugbears.  The group was split against superior numbers.  A proper plan could not be shared without the enemy hearing it.  Frankly, there was nothing to do but let loose the rage.  With renewed vigor Three Elks leapt back into the room with a roar attempting to slam his maul into the chest of one of the zombies.  He stayed close to the doorway and his companions to keep from being flanked on all sides.


07:38, Today: Three Elks rolled 12 using 2d6+5.
07:37, Today: Three Elks rolled 14 using 1d20+6.  melee attack.

Dungeon Master
GM, 601 posts
Mon 8 Jul 2019
at 20:57
  • msg #110

Ruins in the Thornwood

Lathan stabs the nearest zombie twice; despite the severity of the wounds inflicted, it continues to fight. The one-eyed man casts a spell on Lathan, Terminax, and Three Elks, then moves to the side of the room, out of sight of Lucien and Rissa. Rissa targets a zombie with her eldritch blast and hex, nearly taking it down; Terminax finishes it off. Three Elks strikes down the zombie in front of him with his maul. Another zombie steps up to take the fallen one's place, slamming its forearm into Three Elks.

Lucien casts a silent image of a soldier in the hallway between himself and the approaching zombies, who shamble forward and begin attacking it.

Next round.

One-eyed man: injured (-10 hp)
Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4 (Lathan): critically injured (-24 hp)
Zombie 5: dead
Zombie 6 (Three Elks): uninjured
Zombie 7 (hallway): uninjured
Zombie 8 (hallway): uninjured
Orc 1: uninjured
Orc 2: uninjured

Lathan, Terminax, and Three Elks have been effected by a bane spell and will need to subtract 1d4 from all attack rolls and saving throws.

Lathan Swiftstrider
player, 308 posts
Wood Elf Ranger
Tue 9 Jul 2019
at 02:12
  • msg #111

Ruins in the Thornwood

Lathan continues to attack the zombie in front of him, hoping to take it down so he can get to the orcs and, eventually, the one-eyed spellcaster.

Attack Zombie 4. Attack 1 hits AC 10 for 15 piercing damage. Attack 2 hits AC 15 for 11 piercing damage.

21:09, Today: Lathan Swiftstrider rolled 8 using 1d8.  Colossus Slayer.
21:09, Today: Lathan Swiftstrider rolled 11 using 2d6+4.  Damage (w/Hunter's Mark).
21:08, Today: Lathan Swiftstrider rolled 7 using 2d6+4.  Damage (w/Hunter's Mark).
21:08, Today: Lathan Swiftstrider rolled 15 using 1d20+2.  Attack.
21:08, Today: Lathan Swiftstrider rolled 10 using 1d20+3.  Attack.
21:07, Today: Lathan Swiftstrider rolled 2 using 1d4.  Bane.
21:07, Today: Lathan Swiftstrider rolled 1 using 1d4.  Bane.

Lucien Nailo
player, 550 posts
Tue 9 Jul 2019
at 02:54
  • msg #112

Ruins in the Thornwood

Having successfully distracted the reinforcing zombies in the hallway, at least for the time being, Lucien returns his focus to the battle raging in front of him. He draws and looses another arrow at a zombie in the melee in front of him.

Action: Attack against hits AC 16 for 11 damage.

Lucien Nailo rolled 16,6,5 using 1d20+5,1d8+3,2d6. Longbow attack w/ damage & sneak attack.

Rissa Twiceborn
player, 215 posts
Tiefling
Tue 9 Jul 2019
at 06:12
  • msg #113

Ruins in the Thornwood

Rissa ripped the curse off the no unmoving flesh and hurled it towards another that still shambled, but the bolt of darkness that followed it skittered wide.


23:11, Today: Rissa Twiceborn rolled 7 using 1d20+5.  EB.
Dungeon Master
GM, 603 posts
Thu 11 Jul 2019
at 02:18
  • msg #114

Ruins in the Thornwood

Lathan takes down another zombie with two more vicious stabs of his blade. Rissa's eldritch blast misses its target. Lucien's arrow hits one of the zombies, however, sinking deep into its undead flesh. Three Elks finishes it off. The orcs move in, swinging their axes at Lathan and Terminax, barely missing both of them. Terminax slashes one of the orcs with his longsword.

One of the zombies in the hallway appears to realize that the soldier is just an illusion; it proceeds to approach Lucien and Rissa, while the other one continues to attack the silent image.

The party sees the one-eyed man retreat back to the room that the orcs emerged from, shutting the door behind him.

Next round.

One-eyed man: injured (-10 hp)
Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4: dead
Zombie 5: dead
Zombie 6: dead
Zombie 7 (hallway): uninjured
Zombie 8 (hallway): uninjured
Orc 1 (Terminax): injured (-8 hp)
Orc 2 (Lathan): uninjured

Three Elks
player, 66 posts
Half Elf
Barbarian/Bard
Thu 11 Jul 2019
at 13:43
  • msg #115

Ruins in the Thornwood

Three Elks was bolster when a few of the zombies dropped.  He continued to swing with mad passion at the remaining undead.  Something was wrong however.  His body twitch and cramped at the most inopportune time.  He also seemed to be having trouble gripping the maul.  Was it the blood?  Or did the Necromancer curse him with some sort of dark magic?  If Three Elk's mind were clear he may have been able to recognize the spell, but his blood was boiling with madness of rage.


06:39, Today: Three Elks rolled 15 using 2d6+5.  damage.
06:38, Today: Three Elks rolled 4 using 1d4.  bane.
06:38, Today: Three Elks rolled 15 using 1d20+6.  melee attack.

Lucien Nailo
player, 551 posts
Fri 12 Jul 2019
at 02:06
  • msg #116

Ruins in the Thornwood

Somewhat distracted by the zombie that is now approaching on his flank, Lucien pivots to loose a poorly aimed arrow at the creature as it nears him. He notices the one-eyed man's retreat as he turns and curses softly to himself. "He can't run forever."

Action: Attack hits AC 9 for 10 damage + 10 more if Rissa is close enough to grant sneak attack.

Lucien Nailo rolled 9,10,10 using 1d20+5,1d8+3,2d6. Longbow attack w/ damage & sneak attack.

Rissa Twiceborn
player, 217 posts
Tiefling
Fri 12 Jul 2019
at 03:03
  • msg #117

Ruins in the Thornwood

Rissa sent another blast of darkness skittering out into the nearest zombie, maintaining the curse magic that enhanced the vileness of her arts.


20:02, Today: Rissa Twiceborn rolled 11 using 1d20+5.  EB 1.
20:02, Today: Rissa Twiceborn rolled 6 using 1d10+3.  Damage.
20:02, Today: Rissa Twiceborn rolled 2 using 1d6.  Hex.

Lathan Swiftstrider
player, 309 posts
Wood Elf Ranger
Sat 13 Jul 2019
at 14:52
  • msg #118

Ruins in the Thornwood

Lathan turns to attack one of the orcs but the one-eyed man's magic hinders him from hitting his opponent.

Attack Orc 2. Attack 1 hits AC 11. Attack 2 hits AC 8.

09:51, Today: Lathan Swiftstrider rolled 8 using 1d20+3.  Attack.
09:51, Today: Lathan Swiftstrider rolled 11 using 1d20.  Attack.
09:50, Today: Lathan Swiftstrider rolled 1 using 1d4.  Bane.
09:50, Today: Lathan Swiftstrider rolled 4 using 1d4.  Bane.

Dungeon Master
GM, 605 posts
Sat 13 Jul 2019
at 19:08
  • msg #119

Ruins in the Thornwood

Lathan's attacks against the orc fail to hit. The orcs swing their axes at Lathan and Terminax, slashing both of them. Three Elks smashes one of the two orcs with his maul, dropping him. Terminax slashes the other one across its chest.

Meanwhile, in the hallway, Rissa's eldritch blast hits the approaching zombie, as does Lucien's arrow. The zombie continues to lumber forward, slamming into Rissa. The other zombie leaves the illusion and proceeds down the hall toward the party.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4: dead
Zombie 5: dead
Zombie 6: dead
Zombie 7 (Rissa): badly injured (-18 hp)
Zombie 8 (hallway): uninjured
Orc 1: dying
Orc 2 (Lathan): injured (-8 hp)

Lucien Nailo
player, 552 posts
Sat 13 Jul 2019
at 19:32
  • msg #120

Ruins in the Thornwood

Lucien is unable to draw a bead on the zombie attacking Rissa, his next shot flies wide arcing down the hall and clattering away in the darkness.

Action: Attack misses.

Lucien Nailo rolled 6,11,7 using 1d20+5,1d8+3,2d6.  Longbow attack w/ damage & sneak attack.

Rissa Twiceborn
player, 218 posts
Tiefling
Sun 14 Jul 2019
at 00:16
  • msg #121

Ruins in the Thornwood

Rissa screamed as the zombie's meaty hand slammed her to the ground, rising gingerly back to her feet with her eyes wide and full of fear.  She crossed her hands at the wrists in front of her, and warding magics leapt up to defend her, glyphs of shadow dancing in front.

Action:  Dodge Action
This message was last edited by the player at 00:17, Sun 14 July 2019.
Lathan Swiftstrider
player, 310 posts
Wood Elf Ranger
Mon 15 Jul 2019
at 00:39
  • msg #122

Ruins in the Thornwood

Lathan grimaces from the pain of his wound, then stabs at the last orc twice.

Attack Orc 2. Attack 1 hits AC 11 (I'm assuming that's a miss). Attack 2 hit AC 18 for 12 piercing damage.

19:37, Today: Lathan Swiftstrider rolled 3 using 1d8.  Colossus Slayer.
19:36, Today: Lathan Swiftstrider rolled 9 using 2d6+2.  Damage (w/Hunter's Mark).
19:36, Today: Lathan Swiftstrider rolled 18 using 1d20+3.  Attack.
19:36, Today: Lathan Swiftstrider rolled 11 using 1d20+2.  Attack.
19:35, Today: Lathan Swiftstrider rolled 1 using 1d4.  Bane.
19:35, Today: Lathan Swiftstrider rolled 2 using 1d4.  Bane.

Dungeon Master
GM, 606 posts
Mon 15 Jul 2019
at 16:22
  • msg #123

Ruins in the Thornwood

Lathan stabs the last orc, dropping him before he can do any further damage. Lucien fires an arrow at the zombie attacking Rissa but misses badly. Three Elks turns and rushes the zombie, slamming his maul into it and taking it out of the fight. The remaining zombie attacks Three Elks but fails to hit. Terminax moves to assist Three Elks, slashing the zombie across its chest with his longsword.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4: dead
Zombie 5: dead
Zombie 6: dead
Zombie 7: dead
Zombie 8 (Three Elks): injured (-10 hp)
Orc 1: dying
Orc 2: dying

Lucien Nailo
player, 553 posts
Mon 15 Jul 2019
at 21:35
  • msg #124

Ruins in the Thornwood

Lucien fires another arrow at the final zombie.

Action: Attack hits AC 12 for 11 damage.

Lucien Nailo rolled 12,4,7 using 1d20+5,1d8+3,2d6. Longbow attack w/ damage & sneak attack.

Rissa Twiceborn
player, 219 posts
Tiefling
Tue 16 Jul 2019
at 01:54
  • msg #125

Ruins in the Thornwood

"Thank you."

Rissa gasped in Three Elk's direction.

"Irkigaar."
"Irkigaar."


She followed, sending a blast of darkness hurtling after it.  Blinded as she was by the pain, it almost went wide.


18:52, Today: Rissa Twiceborn rolled 9 using 1d20+5 ((4)).
18:53, Today: Rissa Twiceborn rolled 11 using 1d10+3.  Damage.

Lathan Swiftstrider
player, 311 posts
Wood Elf Ranger
Tue 16 Jul 2019
at 02:07
  • msg #126

Ruins in the Thornwood

As soon as the orc falls, Lathan turns and moves to attack the last zombie.

Attack Zombie 8. Attack 1 hits AC 11 for 16 piercing damage. Attack 2 misses.

21:05, Today: Lathan Swiftstrider rolled 7 using 1d8.  Colossus Slayer.
21:04, Today: Lathan Swiftstrider rolled 9 using 2d6+4.  Damage (w/Hunter's Mark).
21:04, Today: Lathan Swiftstrider rolled 4 using 1d20.  Attack.
21:04, Today: Lathan Swiftstrider rolled 11 using 1d20+1.  Attack.
21:04, Today: Lathan Swiftstrider rolled 4 using 1d4.  Bane.
21:04, Today: Lathan Swiftstrider rolled 3 using 1d4.  Bane.

Dungeon Master
GM, 607 posts
Wed 17 Jul 2019
at 02:22
  • msg #127

Ruins in the Thornwood

Lathan drops the last zombie with a quick, vicious stab to its chest. Everything falls quiet, though the party gets the feeling that danger (and the one-eyed man) still lurk nearby.

End combat.
Rissa Twiceborn
player, 220 posts
Tiefling
Wed 17 Jul 2019
at 05:09
  • msg #128

Ruins in the Thornwood

"We can't let him escape."

Rissa hissed, clutching her injured shoulder as she nodded in the direction the Necromancer had escaped.

"He's wounded."
This message was last edited by the player at 05:09, Wed 17 July 2019.
Lucien Nailo
player, 554 posts
Thu 18 Jul 2019
at 02:01
  • msg #129

Ruins in the Thornwood

Gritting his teeth, Lucien responds. "So are some of us." He looks at the other companions. "I am ready to pursue him, but that might be unwise. We don't know what else might be waiting for us down here."
Lathan Swiftstrider
player, 312 posts
Wood Elf Ranger
Fri 19 Jul 2019
at 00:06
  • msg #130

Ruins in the Thornwood

"If we give him time, he'll just summon more of these foul undead to help him," Lathan says. "I say we try to take him out while he's injured and on the run."
Lathan Swiftstrider
player, 313 posts
Wood Elf Ranger
Tue 23 Jul 2019
at 23:24
  • msg #131

Ruins in the Thornwood

Hearing no objections from the rest of the party, Lathan moves to the door through which the one-eyed man fled. He waits for everyone to get into position, then tries to open the door.
Lucien Nailo
player, 556 posts
Wed 24 Jul 2019
at 00:46
  • msg #132

Ruins in the Thornwood

Lucien takes the briefest moment to collect as many of his arrows as he can before knocking one and taking a position behind Lathan.
Dungeon Master
GM, 608 posts
Thu 25 Jul 2019
at 02:16
  • msg #133

Ruins in the Thornwood

Lathan opens the door to a 50-foot-by-60-foot opulently decorated and comfortably furnished room. A four-poster bed, hung with silks and covered with fine silver fox and wolf pelts, draws the party's attention. However, the heroes quickly shift their focus to the two skeletons waiting on either side of the door and the one-eyed man rushing toward them, swinging his flail.

Begin combat.

One-eyed man: injured (-10 hp)
Skeleton 1: uninjured
Skeleton 2: uninjured

Rissa Twiceborn
player, 221 posts
Tiefling
Thu 25 Jul 2019
at 05:01
  • msg #134

Ruins in the Thornwood

"This was already finished."

Rissa said, a touch of sadness to her voice as she once again began to gather the darkness from her orb.

"Irkigaar."
"Irkigaar."


It was not a good working though, the magic lightly skittering towards the man even as the weave fell apart.



22:00, Today: Rissa Twiceborn rolled 12 using 1d20+5.  EB.
Lathan Swiftstrider
player, 315 posts
Wood Elf Ranger
Fri 26 Jul 2019
at 01:55
  • msg #135

Ruins in the Thornwood

Lathan strikes at the closest skeleton, hoping to clear a way for the others to get to the one-eyed man, but fumbles his swords and fails to hit his target.

Initiative 12. Attack Skeleton 1. Hits AC 2 and AC 8.

20:53, Today: Lathan Swiftstrider rolled 8 using 1d20+1.  Attack.
20:53, Today: Lathan Swiftstrider rolled 2 using 1d20+1.  Attack.
20:52, Today: Lathan Swiftstrider rolled 12 using 2d20+2, dropping the lowest dice only.  Initiative (advantage).
20:52, Today: Lathan Swiftstrider rolled 3 using 1d4.  Bane.
20:51, Today: Lathan Swiftstrider rolled 3 using 1d4.  Bane.

Three Elks
player, 68 posts
Half Elf
Barbarian/Bard
Fri 26 Jul 2019
at 02:43
  • msg #136

Ruins in the Thornwood

Three Elks's rage was lost when he and the others discussed whether to give chase or retreat.  When they caught up with their prey he whispered a spell as he stared at the one-eyed man.

Dissonant Whispers, Wis save DC 13, Today: Three Elks rolled 17 using 3d6.  psychic damage.
Lucien Nailo
player, 557 posts
Fri 26 Jul 2019
at 14:04
  • msg #137

Ruins in the Thornwood

When he sees the one-eyed man charging, Lucien holds his shot until the man closes with Lathan at the front and then looses the arrow.

Attack hits AC 21 for 12 damage.

Lucien Nailo rolled 21,8,4 using 1d20+5,1d8+3,2d6. Longbow attack w/ damage & sneak attack.

Dungeon Master
GM, 609 posts
Sat 27 Jul 2019
at 23:44
  • msg #138

Ruins in the Thornwood

The one-eyed man moves quickly, striking Lathan with his flail and leaving the elf barely standing from the wound. Lathan fails to mount an effective offense; likewise Terminax and Rissa. Lucien, however, strikes the man with a carefully-aimed arrow, and Three Elks wracks his mind with terrible pain. The man retreats to the back of the room while the skeletons attack Lathan and Terminax.

Next round.

One-eyed man: badly injured (-39 hp)
Skeleton 1 (Lathan): uninjured
Skeleton 2 (Terminax): uninjured

Lucien Nailo
player, 558 posts
Sun 28 Jul 2019
at 00:14
  • msg #139

Ruins in the Thornwood

From his position at the back of the room, the one-eyed man makes for a harder target, but Lucien never the less attempts to thread an arrow through the melee in front of him to try and take him out of the fight for good.

Attack hits AC 12 for 7 damage.

Lucien Nailo rolled 12,7 using 1d20+5,1d8+3. Longbow attack w/ damage.

Rissa Twiceborn
player, 222 posts
Tiefling
Sun 28 Jul 2019
at 00:35
  • msg #140

Ruins in the Thornwood

Again, Rissa missed.


17:34, Today: Rissa Twiceborn rolled 9 using 1d20+5.  EB.
Lathan Swiftstrider
player, 316 posts
Wood Elf Ranger
Sun 28 Jul 2019
at 14:47
  • msg #141

Ruins in the Thornwood

Lathan winces from the pain, then takes a step back and casts a healing spell on his wound.

Cure Wounds on self for 7 hit points.

09:45, Today: Lathan Swiftstrider rolled 7 using 1d8+2.  Cure Wounds.

Three Elks
player, 69 posts
Half Elf
Barbarian/Bard
Wed 31 Jul 2019
at 16:38
  • msg #142

Ruins in the Thornwood

Three Elks saw Lathan take a hit and considered rushing over to aid is his fight with one of the skeletons, but he heeded the words of the group instead.  They had all agreed that if they did not end the threat of the one-eyed man, then they would be plagued with the undead.  So Three Elk kept his focus.  His spell had filled the man with pain and fear, the half-elf barbarian was going to take full advantage of that.  He let out a menacing roar and ran towards the necromancer, both hands gripping the maul with enough strength to turn his knuckles white.  He brought the hammer down in a powerful diagonal strike, that was sure to be felt even in armor.


09:32, Today: Three Elks rolled 10 using 2d6+3.  damage.
09:31, Today: Three Elks rolled 1 using 1d4.  bane curse. So Attack = 24
09:31, Today: Three Elks rolled 25 using 1d20+6.  melee attack.

Dungeon Master
GM, 610 posts
Wed 31 Jul 2019
at 21:09
  • msg #143

Ruins in the Thornwood

Three Elks smashes his maul into the one-eyed man, dropping him. Lucien shoots an arrow at one of the skeletons, missing. Terminax swings his blade at the other one but misses, too. One of the skeletons strikes Lathan. Rissa's eldritch blast fails to hit its target.

Meanwhile, Lathan casts cure wounds on himself, partially healing his wounds.

Next round.

One-eyed man: dying
Skeleton 1 (Lathan): uninjured
Skeleton 2 (Terminax): uninjured

Lucien Nailo
player, 559 posts
Wed 31 Jul 2019
at 21:20
  • msg #144

Ruins in the Thornwood

With the one-eyed man out of the fight, Lucien turns his attention to finishing off the skeletons. He fires another arrow at the undead creature engaged with Lathan.

Attack hits AC 14 for 22 damage.

Lucien Nailo rolled 14,11,11 using 1d20+5,1d8+3,2d6. Longbow attack w/ damage & sneak attack.

Rissa Twiceborn
player, 223 posts
Tiefling
Thu 1 Aug 2019
at 00:58
  • msg #145

Ruins in the Thornwood

Rissa's magic struck true, for once, slamming into the undead harrying Lathan.  Then she moved closer to the Wood Elf, the orb glowing brightly with light.

17:56, Today: Rissa Twiceborn rolled 14 using 1d20+5.  EB.
17:56, Today: Rissa Twiceborn rolled 10 using 1d10+3.  Damage.

Lathan Swiftstrider
player, 317 posts
Wood Elf Ranger
Thu 1 Aug 2019
at 01:12
  • msg #146

Ruins in the Thornwood

Lathan attacks the skeleton with two quick jabs of his sword.

Attack Skeleton. Hits AC 17 for 5 piercing damage and AC 20 for 10 piercing damage.

20:11, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
20:10, Today: Lathan Swiftstrider rolled 9 using 1d6+4.  Damage.
20:10, Today: Lathan Swiftstrider rolled 5 using 1d6+4.  Damage.
20:10, Today: Lathan Swiftstrider rolled 20 using 1d20+1.  Attack.
20:10, Today: Lathan Swiftstrider rolled 17 using 1d20+3.  Attack.
20:10, Today: Lathan Swiftstrider rolled 3 using 1d4.  Bane.
20:10, Today: Lathan Swiftstrider rolled 1 using 1d4.  Bane.

Three Elks
player, 70 posts
Half Elf
Barbarian/Bard
Thu 1 Aug 2019
at 14:08
  • msg #147

Ruins in the Thornwood

Three Elks instincts were to slit the throat of the fallen man, should he have one last necromantic trick up his sleeve causing him to rise, but his friends still fought.  He spun on his heel and rushed to the nearest skeleton, and swiping with a huge sideways swing.  The maul smashed into the rib cage sending bits of splintered bone across the room to smack into the wall.

07:05, Today: Three Elks rolled 8 using 2d6+3.  damage.
07:04, Today: Three Elks rolled 4 using 1d4.  bane curse.
07:04, Today: Three Elks rolled 23 using 1d20+6.  melee attack.

Dungeon Master
GM, 611 posts
Fri 2 Aug 2019
at 01:49
  • msg #148

Ruins in the Thornwood

Lathan takes out the skeleton attacking him. Three Elks smashes his maul into the other skeleton; an arrow from Lucien shatters it to pieces, ending the fight.

End combat.
Rissa Twiceborn
player, 225 posts
Tiefling
Fri 2 Aug 2019
at 02:39
  • msg #149

Ruins in the Thornwood

"Ari'Judiantu"
"Ari'Judiantu"


Bright light spilled out from Rissa's orb and surrounded her hand.  She moved forward, clasping Lathan on the shoulder and sending the last of her magic surging through him.

"Was that Necromancer known to any of you?"

She asked, her voice back to its single tone.


Cure Wounds on Lathan.

19:37, Today: Rissa Twiceborn rolled 8 using 1d8+3.  Cure Wounds.

Three Elks
player, 71 posts
Half Elf
Barbarian/Bard
Fri 2 Aug 2019
at 03:01
  • msg #150

Ruins in the Thornwood

Three Elk moved back to the one-eyed man to make sure he was in fact dead.  With necromancers one could never be too sure.  "He may have more surprises down here.  I say we head back up, bar the doors to the lower levels, and wait until we are back to full strength.  Others may have been out of the hold at the time we attacked.  Secure our position, then explore."

As he stood back up he leaned heavily on his maul.  The exhaustion was obvious, despite his attempt to hide it.
Rissa Twiceborn
player, 226 posts
Tiefling
Fri 2 Aug 2019
at 03:12
  • msg #151

Ruins in the Thornwood

Rissa nodded in agreement.
Lucien Nailo
player, 561 posts
Fri 2 Aug 2019
at 21:08
  • msg #152

Ruins in the Thornwood

After the final skeleton was shattered by his arrow, Lucien stored his bow and went about retrieving the remainder of his arrows. He too made a detour to the body of the one-eyed man. As he bent over the corpse, he answered Rissa's question. "I did not know he was a necromancer, but I have faced him before. He led a group of bandits in waylaying a river barge between Thurmaster and Milborne. He managed to escape using a magic cloak. To my knowledge none of those with him at the time were undead servants however." He conducted a search of the body to see if the mage had any other magical implements.

Lucien Nailo rolled 10 using 1d20+3.  Investigation.

Straightening up, Lucien considers Three Elk's plan and then nods. "We do need time to recover. I think the hall where we first flushed out the one-eyed man would make as good a place as any to secure ourselves for the rest of the night. I have not been on the front lines of the fighting and can take the first watch."
Lathan Swiftstrider
player, 318 posts
Wood Elf Ranger
Sat 3 Aug 2019
at 19:11
  • msg #153

Ruins in the Thornwood

Lathan cleans his swords while he listens to the others. "Thanks, Rissa.

"Aye, let's secure a position upstairs and rest there before we see what other kinds of abominations down here."
He kicks one of the skeletons, then waits for everyone to gather themselves before leading the way back to the surface.
Rissa Twiceborn
player, 228 posts
Tiefling
Sat 3 Aug 2019
at 20:49
  • msg #154

Ruins in the Thornwood

"Of course."

Rissa said, massaging her own bruised shoulder through the once pristine leather armor.  It now held a heavy dent over her left collarbone, the first blow it had likely ever received.

"I do not fancy more of that without time for my magic to return."

She raised her orb.  Only a tiny pin point of golden light remained within the swirl of shadow.

"Let's find a defensible position and rest."
This message was last edited by the player at 20:50, Sat 03 Aug 2019.
Dungeon Master
GM, 612 posts
Sun 4 Aug 2019
at 11:22
  • msg #155

Ruins in the Thornwood

The one-eyed man wears chain mail armor and a black cape. He has a holy symbol of Cyric and a golden amulet around his neck, a ring on his right hand, and two potions in his belt pouch. His flail rests on the ground next to him.
Lucien Nailo
player, 564 posts
Sun 4 Aug 2019
at 11:55
  • msg #156

Ruins in the Thornwood

Lucien extricates the cape from underneath the one-eyed man's crumpled form. He also takes the holy symbol, the amulet, the ring, and the two potions. He leaves both the flail and the armor. Moving back towards the entrance, he bends down and pulls a shield from the arm of one of the fallen orcs. He looks at Rissa. "When we've had a moment, I would like to study these items together. The mundane significance of some of them is obvious, but I would venture a guess that more than one might have a magical nature as well. I know that at the lease the cape does. I think it can safely wait until morning however." Thus encumbered by his evidence, Lucien leads the way out of the room and back to the tower staircase leading up.
Rissa Twiceborn
player, 230 posts
Tiefling
Sun 4 Aug 2019
at 22:00
  • msg #157

Ruins in the Thornwood

Rissa nodded in the affirmative.

"You have skill with divining the meaning of such things?"

She gestured towards the ring first, then moved to join the others as they fortified an area and settled down for the evening.
Lucien Nailo
player, 565 posts
Sun 4 Aug 2019
at 22:51
  • msg #158

Ruins in the Thornwood

Lucien blinked at Rissa, apparently nonplussed by the question. "Only, to the extent that I understand any magic. I was hoping that you would... have a natural sense of it. I suppose." He deposited the items of interest near where the others were bedding down and then went settled into a spot in the corner of the room from which he could see every entrance.
Three Elks
player, 72 posts
Half Elf
Barbarian/Bard
Mon 5 Aug 2019
at 18:51
  • msg #159

Ruins in the Thornwood

Three Elks secured his weapons and hefted up the body of the one-eyed man, throwing him over one shoulder.  We can strip him when we get him up to the courtyard. If he is indeed the one raising the dead I don't feel comfortable leaving the body just laying around down here.  We'll burn it.  I may have an iron wedge in my pack, to wedge shut the tower door we opened to get down here.  As I prepare the pyre, the rest of you can check the gates and secure a room to rest for the night.  He headed for the tower stair, prompting others to both lead and follow so he wouldn't be caught off guard weighed down by a body and with no weapons in hand.
Dungeon Master
GM, 614 posts
Mon 5 Aug 2019
at 20:49
  • msg #160

Ruins in the Thornwood

The party heads back to the surface with the dead body in tow. Three Elks secures the door to ensure that no one is able to follow them. The dogs that had been barking earlier are quiet now.

A quick search of the keep reveals that most of it is in a state of disrepair. There are two guardrooms, one on either side of the gate; these would probably be the safest rooms to rest in. Curiously, the front gate is open.

There is a locked room next to one of the guardrooms.

There is no sign of anyone else in the keep; it appears the party has slain all of the bandits.
Rissa Twiceborn
player, 232 posts
Tiefling
Mon 5 Aug 2019
at 23:56
  • msg #161

Ruins in the Thornwood

"Anyone handy with a set of lock picks?  Otherwise, I suggest we break that door down and barricade ourselves in here.  I don't fancy sleeping with an unexplored door at my back."

Rissa gestured with her orb.
Lathan Swiftstrider
player, 319 posts
Wood Elf Ranger
Tue 6 Aug 2019
at 00:08
  • msg #162

Ruins in the Thornwood

"Any idea why the front gate would be open?" Lathan asks, eyeing the gate nervously. "We didn't come in that way."
Lucien Nailo
player, 567 posts
Tue 6 Aug 2019
at 01:43
  • msg #163

Ruins in the Thornwood

Lucien considers the gate and Lathan's question. "The likeliest explanation is that the boy who we let live fled through the gate. Otherwise, someone else has been here."

Thinking about the two guard rooms, he makes a suggestion. "Rather than risking uncovering whatever is behind the door, let's just sleep in the other guardroom. We could spend hours fully exploring this place and there's bound to be more trouble."
Rissa Twiceborn
player, 233 posts
Tiefling
Tue 6 Aug 2019
at 02:07
  • msg #164

Ruins in the Thornwood

Rissa shrugged, but didn't contest.

"Let's at least close the gate then."
Three Elks
player, 73 posts
Half Elf
Barbarian/Bard
Wed 7 Aug 2019
at 14:25
  • msg #165

Ruins in the Thornwood

Three Elks dropped the body in the middle of the courtyard and set about gathering enough wood to make a pyre, even disassembling the ladder that was made if necessary.  He left stripping the body of its possessions to the others, who seemed to think several of the items may possess magic. Three Elk's muscles ached with exhaustion, but there was still much to do before he could rest.
Lathan Swiftstrider
player, 320 posts
Wood Elf Ranger
Wed 7 Aug 2019
at 20:45
  • msg #166

Ruins in the Thornwood

Lathan closes and locks the gate, then makes a quick check of the keep to ensure there are no more threats lurking nearby.
Rissa Twiceborn
player, 236 posts
Tiefling
Thu 8 Aug 2019
at 01:03
  • msg #167

Ruins in the Thornwood

"I'll take first watch."

Rissa said, her pale eyes piercing the darkness with ease.

"Provided nothing attacks us within the next hour or so, I think that will be time enough for my strength to return."
Dungeon Master
GM, 615 posts
Thu 8 Aug 2019
at 01:49
  • msg #168

Ruins in the Thornwood

The party rests in the guardroom without incident. The first light of the new day is starting to break when they emerge from the guardroom. The keep remains quiet and still.

Long rest.
Rissa Twiceborn
player, 237 posts
Tiefling
Thu 8 Aug 2019
at 02:39
  • msg #169

Ruins in the Thornwood

As the rest of the party awoke, Rissa sat up straight from her bedroll, breathing hard.  She was staring at her hands, her eyes wide with a panicked expression in them, one that muted to confusion as she continued to inspect the runes and glyphs that were tattooed onto her flesh.  They looked the same as they always did, black ink on purple flesh, a state of affairs that seemed to perplex her as her breathing slowed.

"Does anyone feel.... different?"

She said at last, moving the undershirt she kept  on under her leather to inspect her collarbone and shoulder as best she could.
Terminax
player, 219 posts
Ac=17. HP-21/21
HD=2d6+1, 1d10+1
Thu 8 Aug 2019
at 14:43
  • msg #170

Ruins in the Thornwood

Terminax yawned and got up, which for a dragonborn sounds like a combination of a cat and a snake. He itches some patches of scales on his back, and stretches. "Bombor, come down. Come down." He reaches up to the ceiling, and sure enough his small bat flutters down and lands on his shoulder.

He begins to get his chainmail on, thus causing the bat to flap around until the Dragonborn stops moving and his familiar can safely land once more. "What do we have to eat? I am sick of rations..." He said to the others. He takes a seat and gestures, summoning his spellbook which flies over from his backpack which is still planted on the ground next to his bedroll.
This message was last edited by the player at 14:43, Thu 08 Aug 2019.
Lucien Nailo
player, 569 posts
Thu 8 Aug 2019
at 21:33
  • msg #171

Ruins in the Thornwood

Lucien, who had taken the last two watches as usual, stood from his position by the door to the guardroom as the others began to stir. "I don't feel particularly different, no. Though the sense of satisfaction from having finally dealt with that bandit mage has started to settle in."

He shakes his head at Terminax. "Rations are all I have I'm afraid. A look around might reveal what stores the bandits had. Would we like to see what is behind the locked door in the other guard house?" The elf seems ready, even eager to be about the exploration of the fort. "Our other piece of business that should be dealt with after breakfast is to see about these possessions of the bandit mage. As I've mentioned, I'm quite certain that the cape is magical as I saw him use it on our first encounter, but I would like to know more about it as well as whether any of these other items are magical."
This message was last edited by the player at 13:14, Fri 09 Aug 2019.
Rissa Twiceborn
player, 238 posts
Tiefling
Fri 9 Aug 2019
at 00:49
  • msg #172

Ruins in the Thornwood

Rissa was still inspecting the tattoos on her body and arms, a slight frown on her face.  She looked up when Lucien mentioned breakfast though, and stood up to start the process of strapping herself into her leathers.

"What did he do with the cape?  Give me the ring, I'll try communing with it and see if anything reveals itself.  Someone else do so with each of the other items while the others prepare our rations."

If no one objects, I'll spend an hour with the ring and see what happens.
Lucien Nailo
player, 570 posts
Fri 9 Aug 2019
at 13:26
  • msg #173

Ruins in the Thornwood

Lucien tosses the ring to Rissa when she asks for it and his gaze lingers for a moment longer. "I don't think I've ever met a mage quite like you."


Shaking himself from his own thoughts, he answered the question. "It gave him the ability to fly which allowed him to escape his own failed ambush." With that, the elf swung the cape around his own shoulders. "I think I'll investigate the locked room in the other guardhouse. If I run into trouble I will be bringing straight back here." He makes a strained expression that approximates a smile before heading out into the courtyard.

Lucien will try to attune to the cape.
Three Elks
player, 75 posts
Half Elf
Barbarian/Bard
Fri 9 Aug 2019
at 14:09
  • msg #174

Ruins in the Thornwood

"Magic is rare among my tribe, so I will be of little help identifying the objects unless they already have stories or legends of their own.  I will check on the body to make sure it is now ash.  Then, I think I'll join Lucien, if you don't mind.  I was going to climb to the top of the tower to make sure the coast is still clear.  Three Elks has slept in his leather clothes and used his boar pelt as a blanket, so he was already to go. "I'll keep an eye out for food as well," he said giving a nod towards the dragon man.
Terminax
player, 220 posts
Ac=17. HP-21/21
HD=2d6+1, 1d10+1
Fri 9 Aug 2019
at 14:56
  • msg #175

Ruins in the Thornwood

In reply to Three Elks (msg # 174):

"Ah, very good!" Terminax replied. He keeps reading his spellbook, pausing to massage his bat's head and back as it sits on his head. Looking like the dragon man was wearing a very odd hat.
Dungeon Master
GM, 617 posts
Sat 10 Aug 2019
at 19:20
  • msg #176

Ruins in the Thornwood

Lucien easily opens the door to the locked room, revealing a storeroom containing supplies of food, ropes, oil, firewood, and general equipment, including canvas, boots, crowbars, etc.
Lucien Nailo
player, 571 posts
Sat 10 Aug 2019
at 19:35
  • msg #177

Ruins in the Thornwood

After sorting through the supplies and equipment, Lucien piles enough food for a hearty breakfast onto his old cloak and lugs it back to the other guardhouse and the rest of the party. "I suppose that we can get a fire going and then cook ourselves a meal if everyone is amenable." He is still wearing the one-eyed man's cloak.
Terminax
player, 221 posts
Ac=17. HP-21/21
HD=2d6+1, 1d10+1
Sat 10 Aug 2019
at 19:40
  • msg #178

Ruins in the Thornwood

In reply to Lucien Nailo (msg # 177):

Terminax nods. "I can provide the fire at the very least." He gestures and makes flames run over his hand.
Rissa Twiceborn
player, 240 posts
Tiefling
Sat 10 Aug 2019
at 20:35
  • msg #179

Ruins in the Thornwood

"This is potent magic."

Rissa said at last, after they had cleaned up the camp and made ready.

"Whoever wears this ring will find obstacles melting away before their path, as well as their form rendered immune to hostile magics which seek to bind or restrain."

She slipped it onto her already heavily ringed fingers.

"The next time we rest, we can discuss who should be its keeper.  For now though, the magic is in tune with me, and it won't work for another."
Three Elks
player, 76 posts
Half Elf
Barbarian/Bard
Sun 11 Aug 2019
at 01:25
  • msg #180

Ruins in the Thornwood

The store room was a lucky find.  Three Elk nodded to Lucien then motioned that he was going to quickly go to the top of the tower and look over the area for signs of trouble.
Dungeon Master
GM, 619 posts
Sun 11 Aug 2019
at 21:11
  • msg #181

Ruins in the Thornwood

Three Elks doesn't see anything from the top of the tower. Everything around the keep is quiet and still in the early morning light.
Lucien Nailo
player, 573 posts
Sun 11 Aug 2019
at 21:22
  • msg #182

Ruins in the Thornwood

Lucien raises an eyebrow at Terminax. "Well I don't think that we should just light the fire here on the floor, there was a fireplace in the banquet hall. Why don't we move over there and have breakfast. If someone doesn't mind, there is plenty of firewood in the storeroom in the other guardhouse."

When he steps outside he also whistles sharply and moments later his owl swoops down from the sky. "Keep an eye out for trouble approaching the keep and let me know if you see anything?" Why those words, the creature lets out a soft hoot and takes flight again to slowly circle the fortress.

Lucien then makes his way over to the banquet hall where he sets about preparing the fire for Terminax to light.
This message was last edited by the player at 21:23, Sun 11 Aug 2019.
Lathan Swiftstrider
player, 321 posts
Wood Elf Ranger
Sun 11 Aug 2019
at 23:15
  • msg #183

Ruins in the Thornwood

Lathan helps gather some of the food supplies from the storeroom then follows Lucien back to the banquet hall.

"Breakfast, fresh food, will be nice," he says to Lucien and the others. "But let's not tarry too long. We don't know what awaits us down below or if there might be reinforcements coming today."
Rissa Twiceborn
player, 242 posts
Tiefling
Mon 12 Aug 2019
at 00:39
  • msg #184

Ruins in the Thornwood

"Downward then?"

Rissa asked, as they set about preparing the meal.
This message was last edited by the player at 01:36, Mon 12 Aug 2019.
Terminax
player, 222 posts
Ac=17. HP-21/21
HD=2d6+1, 1d10+1
Mon 12 Aug 2019
at 00:43
  • msg #185

Re: Ruins in the Thornwood

Lucien Nailo:
Lucien then makes his way over to the banquet hall where he sets about preparing the fire for Terminax to light.


He heads over to the firepit, still making sure his bat is comfortable on his head. "I dont have to worry about that owl, do I? Bombor does not feel safe around it..."
He asked, keeping an eye on the animal. Once he gets close to the firepit, he gestures and flames shoot from his hand to start the blaze.
Lucien Nailo
player, 575 posts
Mon 12 Aug 2019
at 03:07
  • msg #186

Re: Ruins in the Thornwood

As he sets about making breakfast, Lucien raises an eyebrow at Lathan. "I certainly agree, but I wouldn't expect you to be so eager. We barely made it after that raid last night. Taking a little time to recuperate shouldn't cause too many problems. I don't expect any surviving bandits will be too eager to continue fighting once they learn that their leader, the powerful necromancer, isn't around anymore." He makes a gesture with the jet black cloak that is now draped around his shoulders.

As he finishes creating a makeshift spit and begins begins to cook a line of sausages, Lucien gives Rissa a curious glance as well. "As I see it, we should take a full accounting of what's above ground before we move below. There might be clues up here as to what they were doing. This isn't exactly the most convenient base of operations to raid barges on the river so, I suspect that there's more to it."

Leaning back, Lucien's face actually seems close to a smile with the edges of his mouth turning up slightly. "Honestly, with the amount of time you spend in that book of yours, I'd expect you to tell me. My understanding is that familiars aren't really living creatures so they don't need to eat." The smile wanes back to the elf's normal reserved expression. "I had never considered giving them a name. Or did... Bombor tell you their name?"
Terminax
player, 223 posts
Ac=17. HP-21/21
HD=2d6+1, 1d10+1
Mon 12 Aug 2019
at 14:48
  • msg #187

Re: Ruins in the Thornwood

In reply to Lucien Nailo (msg # 186):

"Not living creatures!? How rude! Don't listen, Bombor!" Terminax possessively clutches his bat, covering his large ears. Bombor proceeds to gaze at Lucien with a very un-animal like pleading look. The Dragonborn strokes his familair, and snorts at Lucien. "I named Bombor after a dwarf merchant I saved from some goblins. He was so grateful he gave me the find familiar scroll free of charge! Besides, he looks like a Bombor. Don't you my little batty watty ishka booboo?" The bat tries to escape the grip of the dragonborn, but to no avail. Eventually it just gives up while more gibberish comes out of the maw of the huge reptile man.
Three Elks
player, 77 posts
Half Elf
Barbarian/Bard
Mon 12 Aug 2019
at 14:55
  • msg #188

Re: Ruins in the Thornwood

Upon returning, Three Elk lifted the One-eyed man's flail.  "If his clothes and jewelry are magic, surely his weapon must be," he said giving it a few test swings. Do you suppose magic is forged in fire?  Forever bonded to steel and wood?  Or is it more like water, flowing from the magician into an empty vessel?  If so, could it be poured from one vessel into another like ail from one mug into another? He walked over to his backpack laying on the floor, and tapped the flail to his axe as if in a toast. There was no effect, and he shrugged.  He joined the others eating breakfast.

"We should make sure the upper levels are safe before proceeding down below," he said offering his opinion, having missed Lucian's (and luckily Terminax's baby-talk) only a moment ago.
Lathan Swiftstrider
player, 322 posts
Wood Elf Ranger
Mon 12 Aug 2019
at 18:34
  • msg #189

Re: Ruins in the Thornwood

"Aye, let's clear the upper level and make sure everything is secure up here," Lathan says. "Then we can see what other kinds of foulness lies below."

He watches Three Elks and shakes his head. "If the flail is magical, I don't want anything to do with it."
Lucien Nailo
player, 576 posts
Mon 12 Aug 2019
at 22:20
  • msg #190

Re: Ruins in the Thornwood

Lucien's expression is briefly puzzled after Terminax's response, his implied question having gone unanswered. "They must have more individuality then. My familiar has never expressed any desire for a name. All I have gleaned of their nature is that they come here from another plane." The elf seems thoroughly distracted from the discussion of searching the keep now that the discussion has turned to magic.
Rissa Twiceborn
player, 246 posts
Tiefling
Wed 14 Aug 2019
at 01:36
  • msg #191

Re: Ruins in the Thornwood

"Clearing topside then, and then downward."

Rissa surrendered the point amicably enough.
Terminax
player, 224 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Wed 14 Aug 2019
at 15:49
  • msg #192

Re: Ruins in the Thornwood

In reply to Lucien Nailo (msg # 190):

"You should give them a name! Even if they are spirits from another dimension-they take the shape your mind gives them! Even their personality is based on you!" Terminax replies as he pets the bat. If what he says is true, the bat seems like it has the personality trait of being annoyed at its baby-like treatment. Granted its more like grudging acceptance of its irritating fate.
Lucien Nailo
player, 579 posts
Wed 14 Aug 2019
at 21:23
  • msg #193

Re: Ruins in the Thornwood

Noting the bat's reaction, Lucien shrugs. "We will... discuss the possibilities." He removes the cooked sausages and distributes them among the group before taking one for himself. Once the meal is finished, Lucien stands and makes final preparations to begin the day's work. "Alright, let's not delay any longer."
Dungeon Master
GM, 623 posts
Thu 15 Aug 2019
at 21:12
  • msg #194

Re: Ruins in the Thornwood

The party begins to check through the remainder of the surface level of the keep. As they approach the half-collapsed wooden stables, the three large hounds inside beginning barking furiously. The dogs are each chained to the north wall and appear mangy and neglected.
Three Elks
player, 79 posts
Half Elf
Barbarian/Bard
Thu 15 Aug 2019
at 23:44
  • msg #195

Re: Ruins in the Thornwood

A look of empathy came over Three Elk's features as he looked at the dogs.  "Any scraps left from breakfast?" he asked Lucien.
Rissa Twiceborn
player, 247 posts
Tiefling
Fri 16 Aug 2019
at 00:55
  • msg #196

Re: Ruins in the Thornwood

Rissa checked the supplies they had looted, looking for dried meat to feed to the hounds.
Lucien Nailo
player, 580 posts
Fri 16 Aug 2019
at 21:31
  • msg #197

Re: Ruins in the Thornwood

As Rissa looks over the leftovers the group had with them, Lucien nods to Three Elks. "There is more in the guardhouse if we don't have any left. I suspect they kept the dogs hungry to make them aggressive. We should be careful." He waits to see how much of breakfast is left before heading to the guardhouse to get enough food to satisfy the dogs.
Three Elks
player, 81 posts
Half Elf
Barbarian/Bard
Sat 17 Aug 2019
at 02:31
  • msg #198

Re: Ruins in the Thornwood

"There are the dead, but man flesh warps the minds of hounds," he nodded.  Like Rissa he dug though his backpack for some of his own rations to feed to the beasts.  It was a sacrifice he felt he had to make.  "We'll keep them chained until I have some time to work with them.  Some dried meat and fresh water right now, will hopefully help calm them."
Dungeon Master
GM, 624 posts
Sat 17 Aug 2019
at 20:06
  • msg #199

Re: Ruins in the Thornwood

The dogs snap up the food given to them, tearing at it furiously. If anyone gets within reach of one of the dogs, is snaps at him, too.
Lucien Nailo
player, 582 posts
Sun 18 Aug 2019
at 00:20
  • msg #200

Re: Ruins in the Thornwood

Lucien keeps one eye on the dogs. "I wonder if it might not just be better to let them go. We certainly don't need to resort to feeding them the bandits, there is plenty in the guardhouse that we won't be able to take with us. Either way, there are a couple of places above ground left. We can check them while you work with the dogs if you want."
Terminax
player, 225 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Mon 19 Aug 2019
at 15:02
  • msg #201

Re: Ruins in the Thornwood

Terminax shakes his head. "Clearly they tortured these animals to make them so vicious. I wish I could kill those bandits all over again..." He grumbled.

He looked over at Lucien after he spoke. "Maybe we could get some druids here to help them? If we let them go, they will become a pack of predators..."
Lathan Swiftstrider
player, 323 posts
Wood Elf Ranger
Mon 19 Aug 2019
at 21:28
  • msg #202

Re: Ruins in the Thornwood

"I agree with Lucien," Lathan says. "It would probably be best to let them go. We're in the middle of the Thornwood, so I doubt they'll be much of a threat to any of the settlements in Haranshire. At least they would have a chance to survive; if we leave them here, they'll surely die.

"Let's keep moving."

Three Elks
player, 82 posts
Half Elf
Barbarian/Bard
Tue 20 Aug 2019
at 02:41
  • msg #203

Re: Ruins in the Thornwood

"I'm not going to give up on them yet, but we do have other priorities.  Let us continue searching the keep.  If we continue to stay here I'll work with the dogs.  If not, we'll let 'em go," the half-elf barbarian said.
Lucien Nailo
player, 583 posts
Tue 20 Aug 2019
at 23:01
  • msg #204

Re: Ruins in the Thornwood

Wit the matter agreed upon, Lucien led the way towards the as yet unexplored above ground portions of the keep. He was intent on checking everything before descending again into the one-eyed man's lair.
Dungeon Master
GM, 626 posts
Tue 20 Aug 2019
at 23:16
  • msg #205

Re: Ruins in the Thornwood

To the west of the stables is the old armory, which has long been looted. Only a handful of rotted wooden staves and some half-smashed furniture litter the room. There is an iron-barred cage in the northeast corner. Filthy, soiled, bloody straw litters the floor of the cage, and there are manacles bolted to the walls inside it. The cage is unlocked and unoccupied.
Rissa Twiceborn
player, 248 posts
Tiefling
Tue 20 Aug 2019
at 23:29
  • msg #206

Re: Ruins in the Thornwood

"Leave them then, let's be on."

Rissa had largely avoided participating in the conversation, and instead had been staring at her hands and arms.  She had been doing that ever since they had awoken, sometimes shifting around in her leathers to get a better look at the skin beneath.
Lucien Nailo
player, 584 posts
Wed 21 Aug 2019
at 22:16
  • msg #207

Re: Ruins in the Thornwood

Lucien eyes the cage impassively, though something flits past behind his eyes. "A prisoner? Might have been the source of the zombies. I hope it wasn't the missing apprentice girl." He moves on quickly from the armory.
Terminax
player, 226 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Thu 22 Aug 2019
at 19:46
  • msg #208

Re: Ruins in the Thornwood

Terminax sends forth Bombor to scout ahead, using the bat's ears and Sonar to check for any nasty surprises that might still be in store for the group. Of course, the familiar is just observing and not getting close to said dangers.
Three Elks
player, 83 posts
Half Elf
Barbarian/Bard
Fri 23 Aug 2019
at 02:27
  • msg #209

Re: Ruins in the Thornwood

Three Elks was reluctant to leave the dogs, but knew there was more to the fort.  He also felt the cage and shattered remains of the armory may have revealed some clues as to what the bandits were doing here.  Still he said nothing.  For now he was content to follow Lucien's lead.
Dungeon Master
GM, 627 posts
Sat 24 Aug 2019
at 22:19
  • msg #210

Re: Ruins in the Thornwood

At the southern end of the keep, across from the stables, the party finds a long, dark room with no windows. It is littered with firewood and general debris.
Lathan Swiftstrider
player, 324 posts
Wood Elf Ranger
Mon 26 Aug 2019
at 20:11
  • msg #211

Re: Ruins in the Thornwood

"Yeah, I hope they're not kidnapping locals and turning them into zombies, Lathan says as they leave the room with the cage.

When they find the room with the firewood, he shrugs and says, "Let's keep moving."
Lucien Nailo
player, 585 posts
Mon 26 Aug 2019
at 23:38
  • msg #212

Re: Ruins in the Thornwood

Lucien nods. "Agreed."
Rissa Twiceborn
player, 249 posts
Tiefling
Mon 26 Aug 2019
at 23:47
  • msg #213

Re: Ruins in the Thornwood

Rissa gave the room a cursory search, then moved on.

16:47, Today: Rissa Twiceborn rolled 2 using 1d20.  Investigation. - [roll=1566863233.39628.308822]
Three Elks
player, 84 posts
Half Elf
Barbarian/Bard
Tue 27 Aug 2019
at 03:45
  • msg #214

Re: Ruins in the Thornwood

"Rissa can your magics create light?" he asked also wanting to get a better look at the room.  The group seemed content to make sure there were no more bandits hiding in ambush, before briskly moving on.  He continued to follow and watch how the others handled the situation.

"Your skin, is something wrong?" he asked the Tiefling having noticed her unease.  "Did you touch some itch weed?"
Rissa Twiceborn
player, 250 posts
Tiefling
Tue 27 Aug 2019
at 04:04
  • msg #215

Re: Ruins in the Thornwood

"Hannoran"
"Hannoran"


Rissa intoned in that strange double speak, the second voice firmer and more resolute than the first.  The orb which she bore flared brightly, light casting out in all directions.  Though the shadows within it were not dimmed by the magic which she wove.

"I do not know."

She answered, her voice quiet and contemplative.

"And to explain it in full is a long story.  Something for a campfire, perhaps.  Let us just say that the orb which I wield is merely a siphon for what is within me.  When I awoke this morning, the fire that burns me felt like it was... spreading?  No, that isn't right.  I am used to the sensation of it here."

She touched her chest.

"But this feels different.  It doesn't hurt, for one."

She said esoterically.

"But it still feels like power.... just... in my blood rather than my chest?"

She seemed to consider her words.

"The wards which contain it aren't reacting though, I keep checking, and this is something new."

She looked up at Three Elks.

"Sorry, I've likely given you more questions than answers.  I will try and explain in full when we settle down this evening, if you would hear the tale."
This message was lightly edited by the player at 04:04, Tue 27 Aug 2019.
Dungeon Master
GM, 628 posts
Tue 27 Aug 2019
at 23:35
  • msg #216

Re: Ruins in the Thornwood

When Rissa illuminates the room, a trapdoor in the ground is clearly visible at the far end.
Terminax
player, 227 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Wed 28 Aug 2019
at 14:55
  • msg #217

Re: Ruins in the Thornwood

In reply to Dungeon Master (msg # 216):

Terminax moves forward cautiously. He makes sure Bombor is safely away, in case a trap springs and hurts his master. His shield and sword at the ready, he slowly moves forward, letting someone else look for traps while he prepares for ambush as he inches closer to the trap door.
This message was last edited by the player at 19:16, Wed 28 Aug 2019.
Lathan Swiftstrider
player, 325 posts
Wood Elf Ranger
Wed 28 Aug 2019
at 19:14
  • msg #218

Re: Ruins in the Thornwood

"Hmm." Lathan draws his swords and moves carefully toward the trapdoor. "Be ready for anything," he says as he waits for someone with a free hand to open it.
Lucien Nailo
player, 586 posts
Wed 28 Aug 2019
at 21:41
  • msg #219

Re: Ruins in the Thornwood

Lucien is halfway out the door before he realizes that the others have found something. He turns around and takes in the discovery. As the group gathers around the trap door, he recognizes their reluctance to try and open it. "I will make an attempt to open it at a distance. Everyone keep clear." He speaks an incantation and claps his hands. A moment later the handle of the trap door begins to rattle as though something is pulling it.

Lucien casts Mage Hand and tries to use it to open the trap door."
Dungeon Master
GM, 629 posts
Wed 28 Aug 2019
at 22:35
  • msg #220

Re: Ruins in the Thornwood

Lucien's mage hand opens the trapdoor, revealing steps leading down to the dungeon below the keep. The stairway is dark and quiet.
Rissa Twiceborn
player, 251 posts
Tiefling
Thu 29 Aug 2019
at 05:34
  • msg #221

Re: Ruins in the Thornwood

Rissa let out a whistle of appreciation.

"That's a fine piece of art there Lucien.  Shall we?"

She didn't lead the way, but she made sure whoever did had her light at their back.
Lucien Nailo
player, 587 posts
Thu 29 Aug 2019
at 21:53
  • msg #222

Re: Ruins in the Thornwood

Once the mage hand appears to have opened the trapdoor, Lucien leads the way into the dark. As he passes Rissa he simply grins. "I have more than a few tricks." From his place in the lead, Lucien does his best to proceed quietly.
Dungeon Master
GM, 630 posts
Thu 29 Aug 2019
at 23:47
  • msg #223

Re: Ruins in the Thornwood

The steps descend about 20 feet, ending in a 30-foot-by-40-foot room with a hallway leading out to the north. Clear footprints in the dust lead down the hallway.

There is a closed door on the right-hand side of the hallway about 40 feet away, and another one about 35 feet beyond that. There is a closed door on the left-hand side of the hallway about 80 feet down the hallway, which then turns to the east (right).

Everything is unlit, apart from the illumination provided by Rissa.
Three Elks
player, 85 posts
Half Elf
Barbarian/Bard
Fri 30 Aug 2019
at 02:02
  • msg #224

Re: Ruins in the Thornwood

Three Elks felt reluctant to go down the trap door.  It was not fear, it was simply the knowledge that there were still unexplored areas up above.  He would hate to be trapped below by an enemy in hiding.  It was not his place to lead this group, not yet anyway, not until he understood the dynamics. It was easy to step off the path of glory.
Lucien Nailo
player, 589 posts
Fri 30 Aug 2019
at 14:53
  • msg #225

Re: Ruins in the Thornwood

Seeing that the area under the trap door is at least as extensive as the area under the tower where they had fought the one-eyed man, Lucien turns back to the others. "I would not have expected so much underground in this place. I think we should finish our survey of the surface and upper floors before exploring further here."
Terminax
player, 228 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Fri 30 Aug 2019
at 15:00
  • msg #226

Re: Ruins in the Thornwood

Terminax puts away his sword, gestures, and summons an oiled torch from nowhere. He moves his other hand and generates a flame to light it up. Then he proceeds to summon his own mage hand and have it carry the torch down the stairs to light up what is at the bottom.
Rissa Twiceborn
player, 252 posts
Tiefling
Sat 31 Aug 2019
at 02:22
  • msg #227

Re: Ruins in the Thornwood

"Does everyone know this magic?"

Rissa murmured, as she watched the spectral hand carry the torch down the stairs.  She shook her head, looking to the group.

"Let's finish up here and then go down?  There are still rooms that I'd rather not leave at our back."

It was definitely a question and not an order.
Lathan Swiftstrider
player, 326 posts
Wood Elf Ranger
Sat 31 Aug 2019
at 21:35
  • msg #228

Re: Ruins in the Thornwood

Lathan nods. "Agreed. Let's move something heavy onto the trap door until we're ready to descend. Then we can finish exploring the top level without worrying about someone coming up through here."
Dungeon Master
GM, 631 posts
Sun 1 Sep 2019
at 16:18
  • msg #229

Re: Ruins in the Thornwood

The party closes the trapdoor and covers it with wood, then proceeds to continue exploring the keep.

To the south of the dining hall, the party finds six small rooms that appear to be living quarters. Each chamber is dirty and unkempt, with soiled sheets and blankets on crude beds, and dirty clothes strewn about.

The only other places on the upper level left to explore will require going through the door that Lucien jammed shut, next to the tower/dungeon stairwell.
Lucien Nailo
player, 590 posts
Sun 1 Sep 2019
at 22:10
  • msg #230

Re: Ruins in the Thornwood

Lucien leads the way back to the door that he had forced closed the previous evening. It takes him a moment as he tries to work the jam free and open the door.
Dungeon Master
GM, 632 posts
Tue 3 Sep 2019
at 01:26
  • msg #231

Re: Ruins in the Thornwood

Lucien opens the door to the tower. Everything is still and quiet on the other side. There is a door to the left that leads into a dirty and disheveled kitchen with a large hearth. A smithy chamber is attached to the kitchen, with an old anvil and braziers sitting long-unused in the very dust and cobwebbed room. There is nothing of interest in either the kitchen or the smithy.

The party has now explored the entire main level of the keep and is aware of two entrances to the underground level, one in the watchtower and one in the lumber-room.
Lucien Nailo
player, 591 posts
Tue 3 Sep 2019
at 18:07
  • msg #232

Re: Ruins in the Thornwood

In the kitchen, after having given the smithy a cursory examination, Lucien turns to the rest of the party. "My choice would be to start with the entrance there in the tower. We may find that they are linked."
Lathan Swiftstrider
player, 327 posts
Wood Elf Ranger
Wed 4 Sep 2019
at 01:18
  • msg #233

Re: Ruins in the Thornwood

"Seems likely," Lathan says. "Do we have any more business up here or are we ready to descend?"
Three Elks
player, 86 posts
Half Elf
Barbarian/Bard
Wed 4 Sep 2019
at 03:19
  • msg #234

Re: Ruins in the Thornwood

"It seems that what ever danger remains now lies beneath our feet," Three Elks saids, stating the obvious.  With shield in one hand and the one-eyed cleric's flail in the other he seemed resigned to journey below.  He would experiment first hand with the weapon to see if it too held magics if not he would discard it and go back to his trusty axe.

As they walked towards the tower he turned to look over his shoulder at Riss. He hoped he too would be struck with a certain degree of self-discovery like Rissa recently seemed to be; even though such discovery seemed to make her uncomfortable in her own skin.
Lathan Swiftstrider
player, 328 posts
Wood Elf Ranger
Fri 6 Sep 2019
at 00:00
  • msg #235

Re: Ruins in the Thornwood

Unless someone else insists on taking the lead, Lathan draws a sword and proceeds down the stairs to the dungeon below.
Terminax
player, 229 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Fri 6 Sep 2019
at 00:17
  • msg #236

Re: Ruins in the Thornwood

Terminax once again summons the floating torch, lighting Lathan's way. Terminax himself follows the elf as well.
Rissa Twiceborn
player, 253 posts
Tiefling
Fri 6 Sep 2019
at 01:14
  • msg #237

Re: Ruins in the Thornwood

Rissa stuck close behind the big dragonborn, her orb still glowing brightly.
Dungeon Master
GM, 633 posts
Fri 6 Sep 2019
at 01:20
  • msg #238

Re: Ruins in the Thornwood

Lathan leads the party down the stairs to the dungeons, where everything looks just as it did when they left, though darker, as the candles in the rooms where they fought the one-eyed man have all burnt out.

A long hallway runs westward past the (no longer) hidden rooms. On the right-hand side, about 20 feet down the hall, is a closed door. Another 15 feet or so past that is an open door on the left. And another 15 feet beyond the open door is another closed door on the right. The tunnel then turns south after an additional 10 feet.
Lucien Nailo
player, 592 posts
Fri 6 Sep 2019
at 13:27
  • msg #239

Re: Ruins in the Thornwood

Before the group proceeds to the unexplored portions of the passage, Lucien moves to the formerly hidden door. "We weren't in a good position to explore these rooms last night. I'd like to look through them once more before we move on." He enters and begins to search through the rooms.

Lucien Nailo rolled 8 using 1d20+3. Investigation.
Three Elks
player, 87 posts
Half Elf
Barbarian/Bard
Fri 6 Sep 2019
at 13:44
  • msg #240

Re: Ruins in the Thornwood

Three Elks nodded to Lucien as he quietly passed him and moved just a little further down the hall to the closed door.  There his brushed his hair back behind an ear which was only slightly more pointed than a humans.  He lightly pressed that ear up against the door, making sure not to use too much force should the door not be fully latched.  He listened for movement. As a bard his ears were trained to pick up the slightest difference in sounds.

07:39, Today: Three Elks rolled 22 using 1d20+2.  perception.
Dungeon Master
GM, 634 posts
Sun 8 Sep 2019
at 17:21
  • msg #241

Re: Ruins in the Thornwood

The party searches the rooms where they fought the one-eyed man the previous day. The first room is adorned with morbid wall hangings dedicated to Cyric. Two elegant wooden chairs and a delicate rosewood table with a leather surface stand by the east wall, and a table bearing decanters and bottles of liqueurs stands beside a comfortable armchair to the west.

The second room features a four-poster bed, hung with silks and covered with fine silver fox and wolf pelts. Underneath the bed is a locked coffer.

Three Elks hears nothing on the other side of the closed door in the hallway.
Lathan Swiftstrider
player, 329 posts
Wood Elf Ranger
Sun 8 Sep 2019
at 21:04
  • msg #242

Re: Ruins in the Thornwood

Lathan stands guard while Lucien and the others search the rooms.
Rissa Twiceborn
player, 254 posts
Tiefling
Mon 9 Sep 2019
at 02:07
  • msg #243

Re: Ruins in the Thornwood

Rissa took one of the silver fox pelts, wrapping it into her backpack.

"Can anyone get that open?"
Lucien Nailo
player, 593 posts
Mon 9 Sep 2019
at 02:20
  • msg #244

Re: Ruins in the Thornwood

Lucien takes a look at the coffer. "I'll see what I can do if I have to, but let's try the keys first. Any chance someone could check to see if there is anything magical protecting it?" Before he tries the three keys on the coffer, he thoroughly checks it for anything dangerous.

Lucien Nailo rolled 21 using 1d20+3. Check for traps.
Terminax
player, 230 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Mon 9 Sep 2019
at 02:34
  • msg #245

Re: Ruins in the Thornwood

Terminax stayed close to Lucian...but not too close. If a trap went off, he was not confident of ability to avoid such danger. "If you need any mundane tools let me know! Conjuration's gift and all that..." he pointed out.
Lathan Swiftstrider
player, 330 posts
Wood Elf Ranger
Mon 9 Sep 2019
at 16:25
  • msg #246

Re: Ruins in the Thornwood

Lathan shakes his head in the negative. "Be careful, Lucien," he says, then turns back to continue keeping watch at the door.
Dungeon Master
GM, 636 posts
Wed 11 Sep 2019
at 19:52
  • msg #247

Re: Ruins in the Thornwood

Lucien does not detect any traps on the coffer. The small silver key fits into the keyhole and opens the chest. When the chest opens, a burst of cold energy fills the room, hitting Lucien and Rissa, though they both manage to avoid the brunt of the blast.

Inside the coffer, Lucien finds 665 gold pieces, 150 platinum pieces, and a platinum bracelet set with chrysoberyls, two emeralds, and a sapphire. Also, wrapped in a piece of silk is a gilded key with an ivory handle. Finally, he finds two silvered flasks, each containing a viscous liquid smelling faintly of fish. Each of the flasks bears the same design as the magical ring worn by the goblin shaman Burukkleyet that was responsible for the spreading of the New Mire.
Rissa Twiceborn
player, 255 posts
Tiefling
Thu 12 Sep 2019
at 00:36
  • msg #248

Re: Ruins in the Thornwood

Rissa coughed and sputtered, her teeth chattering as the icy blast sunk deep into her veins.

"B-b-y t-the lakes of S-stygia!"

She cursed between the shuddering convulsions, grasping her orb and clutching it tight to her chest.

"Ari'Judiantu"
"Ari'Judiantu"


There was no shudder to that powerful voice, and the healing light that poured out of the orb to wash over her flesh left her calm and sedate.

"A devious trap, but quite the prize within."

She said, peering at Lucien's bounty.

"Do you need my art, Lucien?"
Lucien Nailo
player, 595 posts
Thu 12 Sep 2019
at 01:59
  • msg #249

Re: Ruins in the Thornwood

Lucien lets out a hacking cough from the place on the floor where he had rolled to avoid the brunt of the trap. "That makes for a rather potent lesson that mundane traps are not the only kind. Next time, I will be more cautious." He gets tentatively back to his feet and rubs his hands together vigorously to mitigate the residual effects of the frost. "I think a bit of magic succor would be welcome, yes. Thank you Rissa."

Returning to the coffer, Lucien investigates the findings. "This is not a small treasure trove." He removes the coin and the bracelet first remarking on the latter and distributing the former. "This my be yet another magical treasure if anyone would care to investigate." He seems too cautious given the recent blow to try himself.

It is the two flasks that Lucien focuses on after pocketing the key. "Lathan, do you recall the ring worn by the goblin in the New Mire? These would appear to be the same symbols. That seems too strange to be a coincidence. If I remember correctly, the goblin also bore tattoos of these symbols. I don't know what these flasks are, but something tells me that they hold clues."
Rissa Twiceborn
player, 257 posts
Tiefling
Thu 12 Sep 2019
at 04:09
  • msg #250

Re: Ruins in the Thornwood

"Ari'Judiantu"
"Ari'Judiantu"


Rissa reached out with her hand and touched Lucien, extending the healing light of her orb that had engulfed her a moment before.  Then she paused, staring at her fingers for a long while with a puzzled expression upon her features.

"Strange.  I think... I don't know, but once we divide this treasure I am ready to go on.  If we are to rest here for a moment though, I would be happy to investigate both for any trace of magic."
This message was last edited by the player at 04:10, Thu 12 Sept 2019.
Lathan Swiftstrider
player, 331 posts
Wood Elf Ranger
Mon 16 Sep 2019
at 19:18
  • msg #251

Re: Ruins in the Thornwood

"You're right," Lathan says. "I have no clue how everything is related, though.

"If everyone is in decent shape to continue, let's finish clearing out this level."

Lucien Nailo
player, 596 posts
Mon 16 Sep 2019
at 23:59
  • msg #252

Re: Ruins in the Thornwood

If no one else makes a claim for them, Lucien also pockets the flasks. He fully intends to investigate them more thoroughly when there is time. The bracelet however he gives to Rissa. "I think you should hold on to this for now. If there is time, you can study it." Having thus distributed everything, he stands back up and heads back out into the hallway.

Seeing Three Elks listening at the closed door on the right, Lucien waves to attract the man's attention and then gestures at the door with a questioning expression on his face as if to ask whether there is something to be concerned about. Having so recently learned his lesson, he does not approach the door, but instead casts the spell that makes the spectral hand appear once more. He waits for an answer from Three Elks before trying the door.
Rissa Twiceborn
player, 258 posts
Tiefling
Tue 17 Sep 2019
at 00:05
  • msg #253

Re: Ruins in the Thornwood

Rissa nodded, and drew the bracelet through her belt so it wouldn't make any noise as she followed.
Three Elks
player, 88 posts
Half Elf
Barbarian/Bard
Tue 17 Sep 2019
at 14:06
  • msg #254

Re: Ruins in the Thornwood

Three Elks shook his head and pointed to his ear.  He hefted his shield and new flail, just in case.
Terminax
player, 231 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Tue 17 Sep 2019
at 14:15
  • msg #255

Re: Ruins in the Thornwood

Terminax shrugged at the distribution of the items. Trusting his friends to remember his share when they actually got to a place where one could spend such wealth. It was not going to do anyone much good now.

"So...what is the plan now? Have we fully searched this place? Is our purpose here done? Or should we move on?"
Rissa Twiceborn
player, 259 posts
Tiefling
Tue 17 Sep 2019
at 14:25
  • msg #256

Re: Ruins in the Thornwood

"Continue as we were, clear every room and then move downward."

Rissa answered.
Lucien Nailo
player, 597 posts
Tue 17 Sep 2019
at 23:12
  • msg #257

Re: Ruins in the Thornwood

Lucien's spectral hand attempts to open the door.
Dungeon Master
GM, 637 posts
Thu 19 Sep 2019
at 18:33
  • msg #258

Re: Ruins in the Thornwood

The door is unlocked and leads to a crypt. Skeletons are strewn around the large room as if bodies had been thrown around like rag dolls. Their armor and weapons are all long rusted and useless. The original stone tombs of the earliest Parlfrays are still intact, and the stonework is very fine, though old and beginning to crumble.

There are no other exits from the crypt.
This message was last edited by the GM at 23:37, Tue 24 Sept 2019.
Three Elks
player, 89 posts
Half Elf
Barbarian/Bard
Fri 20 Sep 2019
at 02:26
  • msg #259

Re: Ruins in the Thornwood

"This does not bode well.  I know of no culture that does not peacefully lay their dead to rest.  This was a massacre or one of the one-eyed man's damned experiments.  I dare not risk that fate to rob a few graves," the barbarian said with a shake of his head as he stared at the long dead fallen bones.  He moved to back up out of the room without touching anything.
Rissa Twiceborn
player, 260 posts
Tiefling
Fri 20 Sep 2019
at 03:20
  • msg #260

Re: Ruins in the Thornwood

"What of the oldest Parflfrays' tomb?"

Rissa asked, gesturing towards it.

"Surely there must be something of great value there."
Lucien Nailo
player, 598 posts
Fri 20 Sep 2019
at 11:23
  • msg #261

Re: Ruins in the Thornwood

Lucien, intrigued more by any potential clues to the greater mystery surrounding the Palfreys than the promise of treasure, enters the room and approaches the stone sarcophaguses. He does not touch anything, his most recent interaction with a sealed box still fresh in his mind, but he walks around the stone entity carefully looking for markings. "I do not suggest that we rob these graves, but it seems likely that the skeletons are the one-eyed man's work. We came here partially hoping to learn more about the Palfreys' history. This is the best clue we have yet seen. We should be prepared for some kind of sorcery however."
Lathan Swiftstrider
player, 332 posts
Wood Elf Ranger
Sat 21 Sep 2019
at 19:10
  • msg #262

Re: Ruins in the Thornwood

"We're not looting," Lathan says. "And I'm not staying here any longer than necessary. Let's seal up this crypt and continue investigating the rest of the dungeon."
Dungeon Master
GM, 638 posts
Mon 23 Sep 2019
at 18:46
  • msg #263

Re: Ruins in the Thornwood

Lucien is able to locate the tomb of Lothar Parlfray. Like all of the others, it is still intact.

There is nothing else of interest in the dark crypt.
Lucien Nailo
player, 599 posts
Tue 24 Sep 2019
at 00:52
  • msg #264

Re: Ruins in the Thornwood

Curious, but unwilling to disturb the tomb any further, Lucien joins the others outside. "I think there may be more to be learned in that room, but we can continue with a search and return when there is time." He shuts the door behind himself and searches for a way to lock the door.
This message was last edited by the player at 00:53, Tue 24 Sept 2019.
Three Elks
player, 90 posts
Half Elf
Barbarian/Bard
Tue 24 Sep 2019
at 13:43
  • msg #265

Re: Ruins in the Thornwood

"Who is Palfrey?" the barbarian, still fairly new to the group, asks.
Rissa Twiceborn
player, 261 posts
Tiefling
Wed 25 Sep 2019
at 01:49
  • msg #266

Re: Ruins in the Thornwood

"The Lord whose word makes us more than just a roving band of brigands attacking an abandoned castle."

Rissa answered with a smile.

"Though, he didn't exactly want us here, so we're careful not to drop his name too much."

She turned to face those who had been doing this longer than she.

"Unless I'm giving a false accounting?"
Terminax
player, 232 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Wed 25 Sep 2019
at 12:36
  • msg #267

Re: Ruins in the Thornwood

Terminax shrugged. "Are we all totally sure there is anything left here to be found? Seems pretty empty..." He pointed out.
Lucien Nailo
player, 600 posts
Wed 25 Sep 2019
at 23:33
  • msg #268

Re: Ruins in the Thornwood

Lucien nods in general agreement with Rissa. "The Lord Palfrey is hiding something about his ancestry. His son told us as much. We knew this keep was linked to him even before finding the crypt."

Lucien indicates the two remaining doors and the bend in the tunnel. "Each room down here has held something of interest. I think we had best be thorough." He approaches the next door on the left side of the passage and conjures his mage hand to try and open it from a, hopefully, safe distance.
This message was last edited by the player at 23:34, Wed 25 Sept 2019.
Dungeon Master
GM, 639 posts
Thu 26 Sep 2019
at 02:06
  • msg #269

Re: Ruins in the Thornwood

The doorway on the left is open. The room that it leads to appears to have once been a small chapel to Torm, but has long been desecrated and turned into a nightmare place. The scene inside the chapel is deeply sickening and unsettling. Blood and flesh are smeared on the altars and the walls, and human/humanoid bones, some with fly-covered meat still attached, are scattered around the room. It is immediately apparent that blood sacrifices have been a common occurrence here.

Apart from the desecrated altars and evidence of unholy rituals, the room is empty. There are no other exits from the room.
Rissa Twiceborn
player, 262 posts
Tiefling
Thu 26 Sep 2019
at 02:15
  • msg #270

Re: Ruins in the Thornwood

Rissa made a face.

"If you wish to be thorough here, I won't stop you.  But I won't touch that mess.  Wish I had the makings of that spell you all seem to..."

"Tetrani"
"Tetrani."


She seemed to catch herself off guard with the strange word, her eyes going wide as the shadows about her flickered and condensed into a three fingered hand made of inky blackness.  It hovered about a foot in front of her, pivoting slowly on an invisible axis as she stared at it slack-jawed.

"That was.... that was me."

It was a statement, not a question, but there was still wonder and surprise in her voice as she stared once again at her own two hands.

"What?"
Lucien Nailo
player, 601 posts
Thu 26 Sep 2019
at 02:30
  • msg #271

Re: Ruins in the Thornwood

Lucien nods his agreement with Rissa and turns away. "I would agree that the clue provided by this room is apparent without thorough investigation. The identities of the sacrifices might be of use, but there are probably other ways to learn that and there does not appear to be... enough left for identification anyway." The elf might well be making excuses, but it is clear that even his constitution is being challenged by the sight of this room.

At the appearance of the spectral hand, Lucien turns to study his companion. His expression seems to be one of concern, but for what or whom is unclear. "Are you still in control?"
Rissa Twiceborn
player, 263 posts
Tiefling
Thu 26 Sep 2019
at 02:34
  • msg #272

Re: Ruins in the Thornwood

Rissa turned her hand upward, and the shadowy copy mirrored her.

"Yes, quite.... it just.... it doesn't hurt."

She said, like that explained everything.

"I can feel the Art in my blood, pulsing through my veins, which would be concerning enough.  But it doesn't burn like my magic always has since....  Well since I was burdened with it.  This is something.... different."
This message was last edited by the player at 02:35, Thu 26 Sept 2019.
Lathan Swiftstrider
player, 333 posts
Wood Elf Ranger
Thu 26 Sep 2019
at 23:38
  • msg #273

Re: Ruins in the Thornwood

"Vile..." Lathan shakes his head and grimaces upon seeing the desecrated chapel. "Let's try the next door." He stands back and waits for Lucien to open another door with his magical hand.
Rissa Twiceborn
player, 264 posts
Tiefling
Fri 27 Sep 2019
at 01:38
  • msg #274

Re: Ruins in the Thornwood

Rissa beat him to it, the shadowy hand reaching for the next door and opening it.

"This is fascinating."

She said as she did it, the wonder in her voice obvious.

"Is this what magic is supposed to feel like?"
Three Elks
player, 91 posts
Half Elf
Barbarian/Bard
Fri 27 Sep 2019
at 01:49
  • msg #275

Re: Ruins in the Thornwood

"Clashes.  They should have used a lighter color, would really lighten the place up.  If we choose to stay here for any period of time, we should clean this place.  Appease Torm so he may grant us strength and wisdom.  Besides...the smell you know? What would our guests think? The attempt at levity by the barbarian half-elf draped in animal skins seemed odd.  Perhaps as odd as the Tiefling and her bazaar magics.

Three Elks turned to her. "Perhaps..." he started to say.  What he had to say would surely offend her,and despite his skill with tale-telling and song, he could not find a way to express his thoughts without doing so.  So he remained quiet, turning to stand behind Lathan who seemed ready to move.
Terminax
player, 233 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Fri 27 Sep 2019
at 12:04
  • msg #276

Re: Ruins in the Thornwood

"If this place is filled with evil magics we cant counter, then we must leave! You need to tell us if these...visions....get any worse!" Terminax said with concern.
Lucien Nailo
player, 602 posts
Fri 27 Sep 2019
at 15:36
  • msg #277

Re: Ruins in the Thornwood

Lucien steps back to allow Rissa to work the hand. In all honesty, both sensations you describe are different from my experience." He looks to Terminax. "Does working magic cause you pain?" He simply shoots a look at Three Elk's, but says nothing.
Dungeon Master
GM, 640 posts
Sat 28 Sep 2019
at 18:47
  • msg #278

Re: Ruins in the Thornwood

The door is locked.
Lucien Nailo
player, 603 posts
Sun 29 Sep 2019
at 03:08
  • msg #279

Re: Ruins in the Thornwood

When Rissa's hand is unable to open the door, Lucien once again summons his own. The spectral hand pulls a set of tools from one of Lucien's pockets and moves over to the door. The hand begins to fiddle with the door's lock.

Lucien casts Mage Hand.
Lucien Nailo rolled 13 using 1d20+5.  Thieves tools check.

Dungeon Master
GM, 641 posts
Sun 29 Sep 2019
at 16:50
  • msg #280

Re: Ruins in the Thornwood

Lucien's attempt to unlock the door is unsuccessful.
Lucien Nailo
player, 604 posts
Mon 30 Sep 2019
at 00:37
  • msg #281

Re: Ruins in the Thornwood

Lucien eyes the door somewhat nervously. "I think I may need to unlock this one up close. I would recommend the rest of you stay back." He approaches the door and checks it closely before attempting to open the lock again. If he is satisfied that the door is safe he will once again pull out his tools and attempt to open the lock with that hope that doing it directly will reveal the method. If he succeeds, he will not open the door, but will retreat back down the hallwway and attempt to open it with his mage hand.

Lucien Nailo rolled 16 using 1d20+3. Check for traps.
Lucien Nailo rolled 18 using 1d20+5.  Thieves tools check.

Dungeon Master
GM, 642 posts
Mon 30 Sep 2019
at 01:30
  • msg #282

Re: Ruins in the Thornwood

Lucien does not find any traps on the door. He successfully unlocks it, then opens from a safe distance with his mage hand. On the other side, the party finds a small room that has clearly been disused for a very long time, judging by the thick dust, cobwebs, and rat droppings covering the long-molded furniture. Wall hangings in the abandoned living chamber have rotted long beyond any hope of recognizing patterns or symbols on them.

There are two additional doors in the room, one on the east wall and one on the west wall.
Lucien Nailo
player, 606 posts
Mon 30 Sep 2019
at 23:30
  • msg #283

Re: Ruins in the Thornwood

After first cautiously poking his head into the room, Lucien eyes the two doors. "It's strange that there are so many living quarters in the basement levels of this keep. The ancient Palfreys appear to have had a predilection for sleeping underground." He tries the door leading east with his mage hand.
Rissa Twiceborn
player, 265 posts
Tiefling
Tue 1 Oct 2019
at 00:36
  • msg #284

Re: Ruins in the Thornwood

Rissa watched with interest as Lucien set to work.

"It isn't mine."

She said simply, answering him as he approached the door.

"I was a Guild Artisan, an Herbalist by trade.  My whole family was and is.  This?"

She tapped her chest, then the orb of glass she bore.

"This was forced upon me, upon me and my father both.  It is from him that my... inhuman heritage comes."

There were loaded words, if ever Lucien had heard them.

"I don't know what the sages call it, that's part of what I'm looking for.  But my father and I?  We call it the Pale Night.  We were working, he and I, together tending the garden.  Harvesting Iophriscus petals.  It struck us both, a burning, terrible sensation, I cannot convey the depths of the agony it inflicted.  With it came visions, terrible and utterly alien.  I saw monstrous creatures, more nightmare than flesh, I saw them burning. Consumed from the inside, consumed by whatever was burning us."

She shuddered.

"My father had it worse, that horrible agony.  We made it to my mother's study, me dragging him along.  She was the one who crafted the first wards, that contained it."

The tattoos that marked her skin.

"I think if she hadn't, we would have joined those that I saw in our visions.  It was stronger for them though, I think they were closer to her, closer to the Pale Night."

She went quiet for a long moment.

"I think.... I think that is her voice when I call upon the shadows and the dark, but I thought I saw her burning.  I don't know, neither do I know whose voice it is that speaks in tune with mine when I call the light.  All I know is that to summon either is to invoke whatever it is that is inside me, to make it burn.  At least... that was before this?"

She gestured to the shadowy hand still floating before her.

"Let us try east then."

She said at last, following Lucien.
This message was last edited by the player at 01:34, Tue 01 Oct 2019.
Dungeon Master
GM, 643 posts
Tue 1 Oct 2019
at 01:42
  • msg #285

Re: Ruins in the Thornwood

The door on the eastern wall of the room is unlocked and leads to what appears to be a workroom or study, with a desk sitting against the north wall. Like the previous room, this room is covered in dust and cobwebs and appears to have been abandoned for years.
Rissa Twiceborn
player, 266 posts
Tiefling
Wed 2 Oct 2019
at 02:07
  • msg #286

Re: Ruins in the Thornwood

Mostly using the arcane magic she had discovered, Rissa searched the room.


19:07, Today: Rissa Twiceborn rolled 17 using 1d20.  Investigation.
Lucien Nailo
player, 608 posts
Wed 2 Oct 2019
at 21:36
  • msg #287

Re: Ruins in the Thornwood

Lucien also searches the room for anything of interest.

Lucien Nailo rolled 21 using 1d20+3. Investigation.

To Rissa he says: "That's very different from how I've learned to access magic." The elf does not make eye contact or face Rissa, but there is a rigidity to his posture as he searches the room. Whatever other thoughts he has about the story, Lucien does not share them.
Rissa Twiceborn
player, 270 posts
Tiefling
Thu 3 Oct 2019
at 01:01
  • msg #288

Re: Ruins in the Thornwood

Rissa let out a wry chuckle.

"So my mother has said, endlessly."

She kept behind him.

"What was it for you?  Or you, Terminax?  So recently come into your power?"
Dungeon Master
GM, 644 posts
Thu 3 Oct 2019
at 01:53
  • msg #289

Re: Ruins in the Thornwood

Rissa and Lucien find nothing of interest in the room. The few pieces of paper on the desk are completely faded and crumble when touched, and everything else is badly decayed.
Lucien Nailo
player, 609 posts
Fri 4 Oct 2019
at 00:29
  • msg #290

Re: Ruins in the Thornwood

Lucien emerges from the room and uses the mage hand to try to west door. As he does, he phrases a cautious response to Rissa. "I picked it up by watching others. I've had a few companions, particularly since I came to this area, who were practitioners. Eventually, I just learned a few tricks. It was very mechanical." After something that verged on the longest personal statement he has ever uttered in this group's presence, Lucien returns to the matter at hand.
Dungeon Master
GM, 646 posts
Fri 4 Oct 2019
at 01:33
  • msg #291

Re: Ruins in the Thornwood

The west door is unlocked and leads to a small bedroom. A skeleton is lying peacefully in the bed, its neck crushed.

There are no other exits from the bedroom.
Three Elks
player, 93 posts
Half Elf
Barbarian/Bard
Fri 4 Oct 2019
at 13:11
  • msg #292

Re: Ruins in the Thornwood

"I don't know who these Palfrey's are, but they had powerful enemies," Three Elks said with a shake of the head.  "It looks like he was strangled so hard it crushed the bones in his neck. What could do that? An orc? An ogre?" He looked around the room to see if their were old bloodstains.  He wanted to know if the violence occurred in this room or if the body was laid to rest on the bed post-mortem.
This message was lightly edited by the player at 14:15, Sat 05 Oct 2019.
Rissa Twiceborn
player, 272 posts
Tiefling
Sat 5 Oct 2019
at 01:02
  • msg #293

Re: Ruins in the Thornwood

A final check, cursory at best.

"Is this the last of it then, are we ready to descend?"

18:02, Today: Rissa Twiceborn rolled 11 using 1d20 ((11)).  Investigation.
Dungeon Master
GM, 647 posts
Sun 6 Oct 2019
at 16:15
  • msg #294

Re: Ruins in the Thornwood

There are no bloodstains in the room. Very little of the skeleton's clothing remains, but it appears to be wearing a sleeping robe. The index finger of its left hand bears a plain gold ring.
Rissa Twiceborn
player, 273 posts
Tiefling
Mon 7 Oct 2019
at 03:55
  • msg #295

Re: Ruins in the Thornwood

Rissa slipped the ring off the finger, seemingly having no issue with looting the dead.  For her, what mattered were the living.  Still, she pocketed it rather than putting it on.  There would be time to investigate it later.

"Let's go."
Lathan Swiftstrider
player, 335 posts
Wood Elf Ranger
Mon 7 Oct 2019
at 22:43
  • msg #296

Re: Ruins in the Thornwood

Lathan says nothing when Rissa takes the ring. He turns and heads back out to the hallway. "Lucien? Do you want to continue leading the way?"
Lucien Nailo
player, 611 posts
Tue 8 Oct 2019
at 00:00
  • msg #297

Re: Ruins in the Thornwood

A quick examination of the body reveals no immediate evidence. Lucien ponders Three Elks words and says nothing when Rissa takes the ring. For his part, he simply hopes that the ring provides more clues. "I very much want to know why this keep was abandoned. Something clearly happened here a long time ago before the necromancer ever arrived."

Lucien nods in response to Lathan and then follows him back out into the main hallway. Cautiously, he then approaches the turn in the corridor and pokes his head around to see what is around the corner.
Dungeon Master
GM, 648 posts
Tue 8 Oct 2019
at 13:21
  • msg #298

Re: Ruins in the Thornwood

The corridor turns south and widens to 20 feet wide around the corner and continues for 50 feet in that manner before narrowing again to 10 feet wide. A single closed door is situated on the western side of the corridor about five feet down the hall, and two closed doors are on the eastern side, one about 10 feet away and the other about 50 feet away, right before the tunnel narrows. The hallway is dark and quiet.
Lucien Nailo
player, 612 posts
Tue 8 Oct 2019
at 23:31
  • msg #299

Re: Ruins in the Thornwood

Before doing anything else, Lucien pulls a single ball bearing from a bag in one of his pockets and throws it down the corridor he tries to get it to go the entire distance, but also  bounce several times. To his companions he says: "This section gives me a bad feeling. I think we should be especially cautious here."
Rissa Twiceborn
player, 274 posts
Tiefling
Wed 9 Oct 2019
at 02:07
  • msg #300

Re: Ruins in the Thornwood

Rissa held her glowing orb up high, illuminating the hallway.

"You're a book mage then?"

She asked Lucien, referring to his earlier statements about his studies.

"And you Terminax?"

She asked again, seemingly nonplussed by the Dragonborn's earlier silence.
Dungeon Master
GM, 649 posts
Thu 10 Oct 2019
at 01:57
  • msg #301

Re: Ruins in the Thornwood

The ball bearing bounces and rolls down the wider section of the hallway then disappears in the darkness of the narrower section.

The hallway appears to be the hallway that the party observed when they descended to the dungeon level via the lumber storeroom.
Rissa Twiceborn
player, 275 posts
Tiefling
Thu 10 Oct 2019
at 03:19
  • msg #302

Re: Ruins in the Thornwood

"And here we are again."

Rissa said wistfully, staring down the hallway and waiting for those more martial among them to go first.
Terminax
player, 235 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Thu 10 Oct 2019
at 14:48
  • msg #303

Re: Ruins in the Thornwood

Rissa Twiceborn:
"What was it for you?  Or you, Terminax?  So recently come into your power?"


"Hmmm? What?" Terminax was looking through his spell book, while petting his bat. The bat squirmed, trying to escape in vain. It even looked at Rissa with the same eyes a cat would have, held 'prisoner' by an over affectionate owner.

"Oh no. I had to study. I was expected to learn the arts of war by my broodmother. I much preferred books. Look at all the fun things I can do thanks to them!"

He gestured, freeing the bat, and the book floated in front of his face. Then he gestures again with his now free hand, and he created a small band of tiny people playing a very silly song. Then they vanished.
Lucien Nailo
player, 613 posts
Thu 10 Oct 2019
at 23:23
  • msg #304

Re: Ruins in the Thornwood

Moderately satisfied by the results of his test. Lucien summons his hand and uses it to try to open the nearest door, the one on the western side of the corridor.

To Rissa he says: "I don't know that I aspire to be called a mage. I know a few tricks that use magic, but that's no different than knowing a few tricks with a lockpick."

He eyes Terminax's bat. "Since my owl is on patrol, would you mind sending your familiar down this hallway? Just have him fly to the end and back. He can grab my ball bearing."
This message was last edited by the player at 23:24, Thu 10 Oct 2019.
Rissa Twiceborn
player, 276 posts
Tiefling
Fri 11 Oct 2019
at 02:18
  • msg #305

Re: Ruins in the Thornwood

Rissa stared long and hard at Terminax, her expression uncomprehending.

"To use the Art so freely."

She shook her head.

"I'd only known my Mother's magic before this, and she was a book mage."

She paused, contemplative.

"What is it you two are doing with those trained animals?"
Terminax
player, 236 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Fri 11 Oct 2019
at 13:16
  • msg #306

Re: Ruins in the Thornwood

In reply to Rissa Twiceborn (msg # 305):

"Well, I am using him to scout!" The dragon born chuckled. He released the bat Bombor to fly off and do the scouting as suggested.
Three Elks
player, 95 posts
Half Elf
Barbarian/Bard
Fri 11 Oct 2019
at 13:39
  • msg #307

Re: Ruins in the Thornwood

Three Elks stood guard as the others talked freely.  His shield was in one hand and he had his trusty axe in the other.  Here in the bowels of some old bunker surrounded by the unknown he felt uncomfortable using the one-eyed necromancer's flail.  Though he listened to the others his senses were strained to catch the slightest noise from potential danger be it down the hall or behind one of the doors.
Lucien Nailo
player, 614 posts
Fri 11 Oct 2019
at 21:56
  • msg #308

Re: Ruins in the Thornwood

Lucien shrugged. "I use mine for essentially the same thing. As I understand it, the ritual to summon it establishes a contract between us. The advantages are plentiful. An animal can often pass unnoticed where I would draw attention. It is also less susceptible to danger than I am."
Dungeon Master
GM, 651 posts
Sun 13 Oct 2019
at 00:08
  • msg #309

Re: Ruins in the Thornwood

The door on the western side of the hallway is locked.

The smell of urine and feces emanates from behind the first door on the eastern side of the hallway.

Terminax's familiar scouts out the rest of the hallway, finding it empty and confirming that it leads to the set of stairs leading up to the lumber storeroom.
Lucien Nailo
player, 615 posts
Sun 13 Oct 2019
at 01:28
  • msg #310

Re: Ruins in the Thornwood

Upon discovering that the door is locked, Lucien sends his hand back to it, but this time with his tools in one last attempt to open it from afar. Having gained a small amount of practice already, his attempt is not as poor as the last time.

Lucien Nailo rolled 18 using 1d20+5. Thieves tools check.
Lathan Swiftstrider
player, 336 posts
Wood Elf Ranger
Sun 13 Oct 2019
at 20:16
  • msg #311

Re: Ruins in the Thornwood

Lathan stands at a distance, one sword drawn, as Lucien attempts to pick the lock.
Dungeon Master
GM, 652 posts
Mon 14 Oct 2019
at 01:46
  • msg #312

Re: Ruins in the Thornwood

Lucien successfully unlocks the door via his mage hand.
Rissa Twiceborn
player, 277 posts
Tiefling
Mon 14 Oct 2019
at 03:12
  • msg #313

Re: Ruins in the Thornwood

Rissa held her light high, but let those more martial go first.
Three Elks
player, 96 posts
Half Elf
Barbarian/Bard
Mon 14 Oct 2019
at 14:30
  • msg #314

Re: Ruins in the Thornwood

Three Elks slips into the room willing to take point and help protect the others.  He looks around as the shadows from Rissa's light bounce around the room."Were the living Palfrey's you spoke of wanting to reclaim this keep? Or were they simply wanting you to probe its secrets, then leave it abandoned to the elements?"
Lucien Nailo
player, 616 posts
Mon 14 Oct 2019
at 22:32
  • msg #315

Re: Ruins in the Thornwood

Lucien shakes his head in response to the question. "The current Count seems to be actively trying to suppress his family's history. He was noticeably irritated when things were uncovered by our previous expeditions and tried to dissuade us from investigating this place. It is his son who is interested in the family's history and asked about what we had learned." He follows the half-elf into the room to investigate.
Rissa Twiceborn
player, 278 posts
Tiefling
Mon 14 Oct 2019
at 22:59
  • msg #316

Re: Ruins in the Thornwood

"So technically, he'd be angry to find out we were here!"

Rissa added cheerily, her tone utterly at odds with the seriousness of what she was saying as she followed them both in with her light.
Dungeon Master
GM, 654 posts
Wed 16 Oct 2019
at 19:43
  • msg #317

Re: Ruins in the Thornwood

Three Elks enters the 20-foot-by-20-foot room that is lit by a pair of lanterns. A narrow tunnel leads out of the room to the south, and the walls of the room are covered in bizarre charcoal drawings.

Two large dogs immediately lunge at Three Elks to attack.

Begin combat.

Dog 1: uninjured
Dog 2: uninjured

Rissa Twiceborn
player, 279 posts
Tiefling
Thu 17 Oct 2019
at 01:41
  • msg #318

Re: Ruins in the Thornwood

Somehow, Rissa was ready for the fight.

She raised her orb, and that eirily smooth and almost sultry voice mirrored her own.

"Ubrath'cil."
"Ubrath'cil."


The new words flowed out like silk, and in response the shadows within the orb writhed and danced, trying to swallow up the light that they continually battled.  The shadows about the two beasts flickered in kind, skittering up the animal's legs and enveloping them.

Initiative: 21
Action: Cast bane on both dogs, DC 13.
Using a sorcerer slot.

This message was last edited by the player at 01:42, Thu 17 Oct 2019.
Three Elks
player, 97 posts
Half Elf
Barbarian/Bard
Thu 17 Oct 2019
at 13:31
  • msg #319

Re: Ruins in the Thornwood

"No," he called out, slightly startled, as if that would be enough to hold back the attack of the bad dogs.  He raised his shield to try and deflect the snapping jaws of one, while bringing his axe down in a diagonal slash to beat away the other.  He found himself wondering if these were the same dogs that were chained up above, let loose by some undiscovered foe; or if they had been hiding down here the whole time.

07:27, Today: Three Elks rolled 10 using 1d8+3.  damage.
07:27, Today: Three Elks rolled 13 using 1d20+6.  attack.
07:27, Today: Three Elks rolled 15 using 1d20+1.  initiative.

This message was last edited by the player at 13:31, Thu 17 Oct 2019.
Lucien Nailo
player, 617 posts
Fri 18 Oct 2019
at 00:12
  • msg #320

Re: Ruins in the Thornwood

In the same breath that Three Elks slashes at his opponent, Lucien has his bow out and looses an arrow at the dog's flank. "Our necromancer was certainly a fan of dogs."

Action: Longbow attack hits AC 19 for 12 damage.

Lucien Nailo rolled 15 using 1d20+3. Initiative.
Lucien Nailo rolled 19,5,7 using 1d20+5,1d8+3,2d6.  Sneak attack w/damage.

Lathan Swiftstrider
player, 337 posts
Wood Elf Ranger
Fri 18 Oct 2019
at 01:39
  • msg #321

Re: Ruins in the Thornwood

"It seems he was..." Lathan springs into action, moving into the room to attack the nearest dog. However, he is distracted by the strange drawings on the wall and fails to hit his target.

Initiative 18. Attack 1 hits AC 8. Attack 2 hits AC 6. (If the dogs have not acted yet, he has Advantage on his attack rolls, though.)

20:35, Today: Lathan Swiftstrider rolled 6 using 1d20+4.  Attack.
20:34, Today: Lathan Swiftstrider rolled 8 using 1d20+4.  Attack.
20:34, Today: Lathan Swiftstrider rolled 18 using 2d20+2, dropping the lowest dice only.  Initiative (advantage).

Dungeon Master
GM, 655 posts
Sat 19 Oct 2019
at 18:54
  • msg #322

Re: Ruins in the Thornwood

As the dogs move to attack, Rissa casts bane on them. Despite Rissa's curse, the first dog sinks its teeth into Three Elks's thigh, leaving a bad bite wound. The second dog attacks Three Elks, too, but misses. Lathan moves into the room and attacks one of the dogs but misses. Three Elks brings his axe down hard on the dog that hit him, killing it. Lucien fires an arrow at the second dog, killing it, too. As the dogs slump to the ground, a woman with a deranged look on her face steps out of the shadows and stabs Lathan in the side with her sword. She laughs maniacally and prepares to stab him again.

Next round.

Dog 1: dead
Dog 2: dead
Woman: uninjured

Rissa Twiceborn
player, 280 posts
Tiefling
Sun 20 Oct 2019
at 02:47
  • msg #323

Re: Ruins in the Thornwood

Rissa's eyes were already wide with confusion as she looked at her outstretched fingers of her splayed left hand.  She jumped in shock when the bedraggled looking woman stepped out of no where and stabbed Lathan.

"Lathan!"

She turned to face her, the blackness within the orb condensing even further as she drew forth a mote of it.

"Irkigaar."
"Irkigaar."


She hissed almost seductively, but the bolt of shadows and darkness went wide.
Lucien Nailo
player, 618 posts
Sun 20 Oct 2019
at 19:32
  • msg #324

Re: Ruins in the Thornwood

Lucien turns to face the strange looking woman as Rissa's bolt flies past. "Wait! This may be a chance to learn more. Don't kill her!" He pulls out a net from one of his many pockets, unravels it, and casts it at the woman in an attempt to restrain her. However, in such close quarters, the net does not unfurl completely.

Action: Thrown net hits AC 7.

Lucien Nailo rolled 7 using 2d20+5, dropping the highest dice only. Net attack w/ disadvantage.

Terminax
player, 237 posts
Ac=19. HP-21/21
HD=2d6+1, 1d10+1
Mon 21 Oct 2019
at 05:03
  • msg #325

Re: Ruins in the Thornwood

In reply to Dungeon Master (msg # 322):

Terminax moves forward, and speaks in the arcane tongue as he gestures towards the woman. A bolt of fire shoots forth, looking very hot and deadly indeed...

OOC:

01:01, Today: Terminax rolled 9 using 1d10. Fire damage. 01:01,

Today: Terminax rolled 16 using 1d20+4. Firebolt cantrip.

Three Elks
player, 99 posts
Half Elf
Barbarian/Bard
Mon 21 Oct 2019
at 15:36
  • msg #326

Re: Ruins in the Thornwood

His leg throbbing from the dog bite, Three Elk's hung back and cast a simple spell instead.

"Skulking in shadows among the remains of the dead...even the roaches around here are big and mean," he says insulting the assassin that just slinked out of the shadows.  The insult carried with it an aura of magic, causing it pierce through normal mental defenses and attack the psyche.

Casts cantrip: Vicious Mockery, Will save DC13 to avoid taking damage and having disadvantage on next attack roll.
09:26, Today: Three Elks rolled 4 using 1d4.  psychic damage.
Lathan Swiftstrider
player, 338 posts
Wood Elf Ranger
Mon 21 Oct 2019
at 19:32
  • msg #327

Re: Ruins in the Thornwood

Lathan spins around to face the woman. He's ready to cut her down but hears Lucien's call and decides to strike her with the hilt of his swords instead, hoping to knock her unconscious.

Attack woman. Attack 1 hits AC 22 for 3 damage. Attack 2 hits AC 22 for 9 damage.

14:29, Today: Lathan Swiftstrider rolled 6 using 1d8.  Colossus Slayer.
14:29, Today: Lathan Swiftstrider rolled 3 using 1d6+2.  Damage.
14:29, Today: Lathan Swiftstrider rolled 3 using 1d6+2.  Damage.
14:28, Today: Lathan Swiftstrider rolled 22 using 1d20+4.  Attack (subdue).
14:28, Today: Lathan Swiftstrider rolled 22 using 1d20+4.  Attack (subdue).

Dungeon Master
GM, 656 posts
Tue 22 Oct 2019
at 01:39
  • msg #328

Re: Ruins in the Thornwood

Rissa fires an eldritch blast at the new arrival but misses. Lathan delivers two quick blows to her face with the hilt of his swords. She does not appear to be affected by Three Elks's vicious mockery, and easily evades Lucien's net. She stabs at Lathan again but he is able to step out of the way of the incoming blade this time. A fire bolt from Terminax hits her squarely in the chest; she lets out an awful scream then collapses to the ground.

End combat.
Rissa Twiceborn
player, 282 posts
Tiefling
Tue 22 Oct 2019
at 03:08
  • msg #329

Re: Ruins in the Thornwood

"I don't know how..."

Rissa panted, clearly torn between staring at the woman and her own hands.

"But I have more Art within me?  Not much, but enough for perhaps one or two more workings..."

She looked up at them all, trying to see who was the most injured.

"... I'm worried much more of that...."

Back to the woman.

"... will leave us defeated and slain."
Three Elks
player, 100 posts
Half Elf
Barbarian/Bard
Tue 22 Oct 2019
at 13:44
  • msg #330

Re: Ruins in the Thornwood

Three Elks limped over to the woman, his leather pants stained with blood.  He resisted kicking the body when it was down and instead settled for kicking the weapon out of her hand.  He then bent over and proceeded to strip her of any other possible weapons, even going so far as to remover her boots should anything be hidden inside.  He did not know if she was dead or simply unconscious, but given the undead they fought earlier, he was treating the body as still a potential threat.  "One of the One-eyed man's allies do you suppose?  Why did she not flee when she had the chance? She was foolish to try and take us on."

With the body disarmed Three Elks searched for anything of value or anything that may betray her identity or alliances.
Lucien Nailo
player, 620 posts
Tue 22 Oct 2019
at 22:10
  • msg #331

Re: Ruins in the Thornwood

Lucien thoroughly checks the shadows of the room as well as looking down the passage as far as his dark vision will allow before he relaxes and returns to the others. "My money is on a madwoman. She certainly screamed and fought like one." He gestures around at the charcoal drawings. "These don't help her case much."

Though he is tempted to investigate the drawings, first he recovers his net and joins Three Elks in looking over the woman. He checks her pulse though without much hope.
Rissa Twiceborn
player, 283 posts
Tiefling
Wed 23 Oct 2019
at 03:57
  • msg #332

Re: Ruins in the Thornwood

"None questioned the necromancer's sanity."

Rissa said with a smirk, her humor returning to her now that the battle lust was fading.

"Though a necromancer would be helpful, if we want to question her."

She moved into the room and began searching.

"Do any need my Art?  I have at least one working left."
Three Elks
player, 101 posts
Half Elf
Barbarian/Bard
Wed 23 Oct 2019
at 14:03
  • msg #333

Re: Ruins in the Thornwood

"This bite is deep, but its just the leg.  I should be fine." He wasn't sure if that was a lie or not, but didn't want the others worrying about him.
Dungeon Master
GM, 657 posts
Thu 24 Oct 2019
at 01:51
  • msg #334

Re: Ruins in the Thornwood

The woman is dead. She has a key ring with five keys and the dagger with which she stabbed Lathan, but, otherwise, there is nothing of interest on her. The charcoal drawings are hard to decipher but are clearly the work of a mad person. A small coffer is visible underneath the rickety wooden bunk bed in the room.

The narrow hallway leading south out of the room leads to four sturdy, locked wooden doors, each with a metal grill set at eye level.
This message was last edited by the GM at 01:51, Thu 24 Oct 2019.
Lucien Nailo
player, 621 posts
Thu 24 Oct 2019
at 22:10
  • msg #335

Re: Ruins in the Thornwood

Lucien indicates the narrow passage. "There are what look like jail cells down that way. Take a look, but be careful. Who's to say if they're occupied."

He turns his attention to the coffer under the bed and summons his spectral hand once again. "Everyone stand clear. The last one of these I opened was unpleasant." Once no one is near the coffer, he tries to open it with the hand.
Rissa Twiceborn
player, 284 posts
Tiefling
Fri 25 Oct 2019
at 02:45
  • msg #336

Re: Ruins in the Thornwood

Rissa let out a deep sigh and prepared her weaving.
Dungeon Master
GM, 658 posts
Sat 26 Oct 2019
at 23:39
  • msg #337

Re: Ruins in the Thornwood

The coffer is unlocked but trapped. Thankfully, the needle strikes only Lucien's mage hand, leaving him and the others unscathed.

Inside the coffer, the party finds 60 gold pieces, 40 platinum pieces, several small rings and earrings, a bracelet, a necklace, and a pair of small dark pearls.
Lucien Nailo
player, 622 posts
Sat 26 Oct 2019
at 23:57
  • msg #338

Re: Ruins in the Thornwood

After the trapped has been sprung, Lucien moves in and picks up the contents of the coffer. He quickly distributes the money and gives the jewelry and pearls to Rissa. "When there's time hopefully you can determine if any of this is magical."

When that task is done, he moves to investigate the room with the doors. He peers through the metal grille of each before doing anything else. As he moves, he muses aloud. "While this place has been not been particularly forthcoming with answers, it has certainly yeilding more of a reward than what Lord Palfrey offered us."
Rissa Twiceborn
player, 285 posts
Tiefling
Sun 27 Oct 2019
at 00:39
  • msg #339

Re: Ruins in the Thornwood

Rissa accepted the gems and jewelry happily.

"I would be pleased to.  Should none of it prove magical, I will return it all to the group's communal pile.  Who is carrying such?"
Lathan Swiftstrider
player, 339 posts
Wood Elf Ranger
Mon 28 Oct 2019
at 13:02
  • msg #340

Re: Ruins in the Thornwood

As Lucien moves down the hallway, Lathan takes up a spot in the back, both swords still drawn, to make sure no one else tries to sneak up on them.
Dungeon Master
GM, 659 posts
Mon 28 Oct 2019
at 16:48
  • msg #341

Re: Ruins in the Thornwood

Lucien sees a set of manacles bolted to the wall inside each of the four small rooms, each of which is unoccupied.
Lucien Nailo
player, 623 posts
Mon 28 Oct 2019
at 22:56
  • msg #342

Re: Ruins in the Thornwood

When he sees that the cells are unoccupied, Lucien moves back to join the others. "They are cells, but they're all empty. I think we can move on to the next room." He heads back to the main corridor where he promptly attempts to use his magical hand to open the nearest door on the eastern side of the corridor.
Rissa Twiceborn
player, 288 posts
Tiefling
Tue 29 Oct 2019
at 00:24
  • msg #343

Re: Ruins in the Thornwood

"I'll admit to being quite turned around, does anyone know how many rooms there are left to check on the ground level?"

She asked, keeping her glowing orb high for them all to see by.
Dungeon Master
GM, 660 posts
Tue 29 Oct 2019
at 01:55
  • msg #344

Re: Ruins in the Thornwood

Lucien opens the first door on the eastern side of the hallway with his mage hand, revealing a room with a circular pit carved into the floor. The small latrine dump does not appear to be used often but still smells strongly of urine and feces.
Lucien Nailo
player, 624 posts
Tue 29 Oct 2019
at 23:22
  • msg #345

Re: Ruins in the Thornwood

Lucien closes the door and moves on to the last next door on the eastern side. "If we are correct that the end of this hall is actually the other entrance to the underground section we discovered earlier, then we have almost checked the entire keep. This should be the last door." He summons the hand and tries to open the door.
Lathan Swiftstrider
player, 340 posts
Wood Elf Ranger
Wed 30 Oct 2019
at 21:14
  • msg #346

Re: Ruins in the Thornwood

Lathan maintains his spot at the back of the party, with both swords still drawn, as Lucien attempts to open the last door.
Dungeon Master
GM, 662 posts
Thu 31 Oct 2019
at 01:41
  • msg #347

Re: Ruins in the Thornwood

The door is unlocked. The room on the other side is large, 30-feet-by-30-feet, and is filled with junk and rubbish.
Lucien Nailo
player, 626 posts
Fri 1 Nov 2019
at 17:12
  • msg #348

Re: Ruins in the Thornwood

Wary of another surprise, Lucien looks through the junk room for anything hidden in the piles of rubbish.

Lucien Nailo rolled 11 using 1d20+3. Investigation.
Rissa Twiceborn
player, 291 posts
Tiefling
Sat 2 Nov 2019
at 01:12
  • msg #349

Re: Ruins in the Thornwood

Rissa followed close behind, if only to provide some light.
Dungeon Master
GM, 663 posts
Sat 2 Nov 2019
at 18:48
  • msg #350

Re: Ruins in the Thornwood

As soon as Lucien steps into the room, a giant rat, nearly 18 inches long, scurries out of the rubbish and moves to bite him.

Begin combat.

Giant rat: uninjured

Rissa Twiceborn
player, 292 posts
Tiefling
Sat 2 Nov 2019
at 19:25
  • msg #351

Re: Ruins in the Thornwood

"Ahh!"

Rissa called out, still surprised despite the fact that they had been doing this for the better part of two days now.  She was slow, but eventually she got her wits about her and raised her orb.

"Irkigaar."
"Irkigaar."


The light within it held, but the shadows which dueled it flared in concert as a bolt of blackness hissed forth and struck the rat.


Initiative 6.
Action: Eldritch Blast attack 17, damage 10

Lucien Nailo
player, 627 posts
Sun 3 Nov 2019
at 16:26
  • msg #352

Re: Ruins in the Thornwood

Lucien is more or less on his toes so that, when the rat emerges, he is able to quickly draw his rapier and thrust at the charging beast.

Action: Draw rapier and attack. Hits AC 13 for 11 damage.

Lucien Nailo rolled 14 using 1d20+3. Initiative.
Lucien Nailo rolled 13,11 using 1d20+5,1d8+3.  Attack w/ rapier.

Lathan Swiftstrider
player, 341 posts
Wood Elf Ranger
Sun 3 Nov 2019
at 19:54
  • msg #353

Re: Ruins in the Thornwood

Lathan rushes into the room at the first sign of danger and stabs at the rat with both swords.

Initiative 14. Attack 1 hits AC 14 for 5 piercing damage. Attack 2 hits AC 18 for 11 piercing damage.

13:52, Today: Lathan Swiftstrider rolled 8 using 1d8.  Colossus Slayer.
13:52, Today: Lathan Swiftstrider rolled 3 using 1d6+2.  Damage.
13:52, Today: Lathan Swiftstrider rolled 5 using 1d6+2.  Damage.
13:51, Today: Lathan Swiftstrider rolled 18 using 1d20+4.  Attack.
13:51, Today: Lathan Swiftstrider rolled 14 using 1d20+4.  Attack.
13:51, Today: Lathan Swiftstrider rolled 14 using 2d20+2, dropping the lowest dice only.  Initiative (advantage).

Three Elks
player, 103 posts
Half Elf
Barbarian/Bard
Mon 4 Nov 2019
at 15:23
  • msg #354

Re: Ruins in the Thornwood

Three Elks strode in as well, careful of his footing.  With a casual sweep of his arm he struck the rat in the side with the blade of his axe.  "Careful, where there is one, there are usually more."  It was hardly his first time killing a giant rat.

08:20, Today: Three Elks rolled 7 using 1d8+3.  damage.
08:20, Today: Three Elks rolled 25 using 1d20+6.  attack.

Dungeon Master
GM, 664 posts
Mon 4 Nov 2019
at 21:56
  • msg #355

Re: Ruins in the Thornwood

The rat bites Lucien's ankle. Lucien then impales it with his rapier, killing it.

The room is now quiet and still.

End combat.
Lucien Nailo
player, 628 posts
Mon 4 Nov 2019
at 22:35
  • msg #356

Re: Ruins in the Thornwood

Lucien looks down at his bleeding ankle with an almost bemused expression. "Somehow, of all the injuries I've sustained today, this is the most concerning as it pertains to my longterm health."

He looks up at his companions. "I think that we have finally seen everything there is to see in this place. The question now is: what we do next? We found the necromancer, but no answers about the Palfreys." He makes his way out of the junk room and towards the presumed exit back to the surface that was at the end of the hallway.
Three Elks
player, 104 posts
Half Elf
Barbarian/Bard
Tue 5 Nov 2019
at 00:58
  • msg #357

Re: Ruins in the Thornwood

"I do not hide things in the open.  Perhaps we go through again, this time searching for area's that are hidden from prying eyes?  A closer look at the crypts may answer some quesitons about the Palfry's.  I for one an interested in the wall markings. They tell a story, one I would like to know."
Rissa Twiceborn
player, 293 posts
Tiefling
Tue 5 Nov 2019
at 02:48
  • msg #358

Re: Ruins in the Thornwood

"Agreed."

Rissa nodded at Three Elks.

"Perhaps we could split off into pairs, one helping the other search each room.  Cover more ground faster.  Three Elks, I would be happy to help you investigate this."

She added, turning to at Lucien's leg as she spoke.

"Whatever this new Art is, I have a piece of it left.  I could tend to that, close the wound so that the risk of rot is lessened. I think... I think that if I rest the Art that I know will return as well."
Lucien Nailo
player, 629 posts
Tue 5 Nov 2019
at 23:02
  • msg #359

Re: Ruins in the Thornwood

Lucien stops and considers before nodding in acquiescence. "If you're willing, I would appreciate it."

Looking at Three Elks, he considers. "I think the crypts could be worth looking into. I can start looking for hidden passages. We know of one already so it stands to reason that there may be more."
Three Elks
player, 105 posts
Half Elf
Barbarian/Bard
Wed 6 Nov 2019
at 01:05
  • msg #360

Re: Ruins in the Thornwood

"Then Rissa and I will examine the charcoal drawings.  Lucian and Lathan, if you will search the lower level rooms for hidden passageways.  As we finish we'll meet up in the crypt.  After the encounter with the undead earlier I want to be at full force when we search that room."

Three Elks stepped closer to Lucian.  He lightly traced imaginary runes atop his chest. "A spell of aid I put upon you. For protection I draw the runic shield.  Upon which eyes of the hawk to search afield. May the secrets of this place reveal themselves."

He nodded to Rissa, signaling that he was ready to proceed.

Lucien - Bardic Inspiration:  Once within the next 10 minutes, the creature can roll a d6 and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost.
Lathan Swiftstrider
player, 342 posts
Wood Elf Ranger
Wed 6 Nov 2019
at 21:58
  • msg #361

Re: Ruins in the Thornwood

"Be careful," Lathan says. "And if you find anything, alert us right away." Then he follows Lucien to check for hidden passageways, keeping one sword drawn in case they run into any more trouble.
Dungeon Master
GM, 665 posts
Thu 7 Nov 2019
at 02:52
  • msg #362

Re: Ruins in the Thornwood

Three Elks and Rissa return to the room where they encountered the woman with the two dogs to examine the charcoal drawings that cover the walls, ceiling, and floor. The bizarre scribblings appear nonsensical. Three Elks and Rissa are unable to make out any words or clear pictures, and they do not appear to be magical. It is readily apparent that whoever is responsible for the drawings is/was quite mad and had a lot of time on his/her hands.

Meanwhile, Lucien, with Lathan's assistance, locates a secret door, hidden at the intersection of the two main tunnels of the dungeon level, not far from the room where Three Elks and Rissa are busy looking at the strange drawings. The door appears to be locked; there is a keyed lock concealed in the wall.
Rissa Twiceborn
player, 296 posts
Tiefling
Thu 7 Nov 2019
at 04:08
  • msg #363

Re: Ruins in the Thornwood

"Let's say we return to the Castle, what would we even do?"

Rissa asked as they rejoined the others.

"Sorry we ignored your command, but we cleared out a bunch of crazy necromancers and some dogs from that castle you didn't want us going to."

She was joking, but the question behind it was serious.
Lucien Nailo
player, 632 posts
Fri 8 Nov 2019
at 01:37
  • msg #364

Re: Ruins in the Thornwood

Lucien, who is immersed in studying the lock of the secret door, makes a vague gesture in Rissa's direct that would seem to indicate that he agrees with her position. "The young Palfrey boy seemed considerably more interested, but we will have to be careful how we relay information to him. Looking for more work would give us a pretense to visit the manor at least. I would also like to report to Kuiper."

Finally, Lucien backs up, summons his mage hand, and gives it the key from one of his many pockets. Standing a safe distance away, the hand approaches the door and attempts to place the key into the lock and turn it.
Three Elks
player, 106 posts
Half Elf
Barbarian/Bard
Fri 8 Nov 2019
at 03:53
  • msg #365

Re: Ruins in the Thornwood

"I didn't recognize any symbols on the wall.  They may just be scribbles of a mad man, or woman, perhaps the one that stabbed Lucien. Is it possible that the necromancer was trying to raise a particular relative of the Palfrey's to gain political advantage?"
Dungeon Master
GM, 667 posts
Sat 9 Nov 2019
at 20:07
  • msg #366

Re: Ruins in the Thornwood

The brass key opens the door. A burst of cold energy radiates from the door when Lucien opens it with his mage hand but no one is harmed by it.

The small chamber on the other side of the door appears to be the old treasury of the keep. There are four smashed and looted chests and one intact, closed chest.
Rissa Twiceborn
player, 297 posts
Tiefling
Sat 9 Nov 2019
at 22:27
  • msg #367

Re: Ruins in the Thornwood

"There we are, well done indeed!"

Rissa called out, shaking Lucien by the shoulder.
Lucien Nailo
player, 633 posts
Sun 10 Nov 2019
at 16:13
  • msg #368

Re: Ruins in the Thornwood

Lucien's face remains as stoic as ever through Rissa's congratulations save perhaps for a small twitch at the corner of his mouth. "Considering the treasures within this keep, I'm surprised the One-Eyed man felt compelled to raid river barges. Nothing they carry compares to what we've found here." He quickly examines the empty chests, looking for any remaining evidence of what might be awaiting him when he tries to open the last one.

Once satisfied, he steps back as far as he can and once again with the mage hand tries to open the final chest. "Stay cautious. These cold magic traps have been common enough that I would not be surprised to find another." Presuming he finds it locked, the hand will retrieve his tools and then try to open the chest again.

Lucien Nailo rolled 14 using 1d20+5. Thieves' tools.
Three Elks
player, 108 posts
Half Elf
Barbarian/Bard
Mon 11 Nov 2019
at 14:37
  • msg #369

Re: Ruins in the Thornwood

“Wait! Ask yourself why would this one chest be left untouched? Obviously whoever plundered this room knew something we don’t,” warned the bardbarian.  He drew a javelin.  He had his own way of checking for traps, hitting things at a distance.
This message had punctuation tweaked by the GM at 18:01, Mon 11 Nov 2019.
Three Elks
player, 109 posts
Half Elf
Barbarian/Bard
Tue 12 Nov 2019
at 14:42
  • msg #370

Re: Ruins in the Thornwood

As soon as the others stepped out of the way Three Elks threw a javelin at the chest. Maybe it would set off a trap, maybe it wouldn't, but it made him feel as if he were contributing something.
This message was last edited by the player at 14:47, Tue 12 Nov 2019.
Dungeon Master
GM, 671 posts
Wed 13 Nov 2019
at 02:26
  • msg #371

Re: Ruins in the Thornwood

Three Elks throws his javelin at the chest. The javelin hits it then clatters to the ground, along with some splinters of wood.
Lucien Nailo
player, 636 posts
Wed 13 Nov 2019
at 03:14
  • msg #372

Re: Ruins in the Thornwood

Satisfied by the display with the javelin, Lucien resumes his attempt with his magical hand.

Lucien Nailo rolled 14 using 1d20+5. Thieves' tools. Roll from before.
Dungeon Master
GM, 672 posts
Thu 14 Nov 2019
at 02:54
  • msg #373

Re: Ruins in the Thornwood

Lucien is unable to pick the lock. The corroded copper key that he found on the necromancer appears to be the right size for it, though.
Lucien Nailo
player, 637 posts
Thu 14 Nov 2019
at 23:27
  • msg #374

Re: Ruins in the Thornwood

Lucien uses the mage hand to try the copper key on the chest.
Dungeon Master
GM, 673 posts
Fri 15 Nov 2019
at 02:48
  • msg #375

Re: Ruins in the Thornwood

Lucien uses his mage hand to insert and turn the copper key in the lock, triggering another blast of cold energy. Everyone is safely outside of the blast radius, so no one is injured. Lucien's mage hand opens the now-unlocked chest and a needle trap strikes the hand; again, no one is injured.

Inside the chest, the party finds a bag full of silver pieces, a bag full of gold pieces, a bag full of platinum pieces, a small pouch of gems, and a jade tube with three scrolls inside, inscribed with dispel magic, hold person, and Melf's acid arrow.
Rissa Twiceborn
player, 299 posts
Tiefling
Fri 15 Nov 2019
at 03:00
  • msg #376

Re: Ruins in the Thornwood

"That, that is by far the most useful piece of magic I have ever seen."

Rissa whistled, staring at the detonated traps and the loot within.  Well done, Lucien, well done.
Lucien Nailo
player, 638 posts
Fri 15 Nov 2019
at 13:25
  • msg #377

Re: Ruins in the Thornwood

Lucien nods his agreement. "It has justified the effort it took to learn today alone: a few days with a wizard's spell book. I will have to find some time to learn more spells. It is hard to believe that I've gone so long without something this useful."

He moved over to inspect and collect the contents. "It seems there are some scrolls in here. I'm not sure who would be best to take them." He holds the jade tube out between Rissa and Three Elks.

With the basement level of the keep fully searched, the group must decide on what to do next. "The question now is whether or not to risk the trek back through the Thornwood with what's left of the day. I think we should definitely head back to Thurmaster as a first order of business."
Three Elks
player, 111 posts
Half Elf
Barbarian/Bard
Fri 15 Nov 2019
at 14:47
  • msg #378

Re: Ruins in the Thornwood

Three Elks retrieved his javelin with a shrug.  Lesson learned.  Leave the roguish skills to the rogues.  "We should see if any of the keys we've acquired will open the main gate.  It would seem a foolish to let this place go to waste. Why is it we were sent here instead of a force of soldiers?  We may be able to exploit that cause and lay claim to this place ourselves."

Three Elks was a nomad by nature, moving with the seasons and herds across the northern tundra.  Staying in one location too long seemed unnatural to him.  However, there was something to be said for having a well constructed keep one could always retreat too, should things get too bad.
Rissa Twiceborn
player, 301 posts
Tiefling
Sat 16 Nov 2019
at 20:59
  • msg #379

Re: Ruins in the Thornwood

"Worth investigating, at least."

Rissa agreed.
Lathan Swiftstrider
player, 344 posts
Wood Elf Ranger
Sun 17 Nov 2019
at 17:29
  • msg #380

Re: Ruins in the Thornwood

"We weren't exactly sent here," Lathan says to Three Elks. "The lord Parlfray doesn't know we're here unless his son told him.

"I'm fine with traveling for the rest of the day; I don't see a need to stay here overnight again."

Rissa Twiceborn
player, 302 posts
Tiefling
Mon 18 Nov 2019
at 02:36
  • msg #381

Re: Ruins in the Thornwood

"To the road then!"

She said, with surprising gusto.
Lucien Nailo
player, 639 posts
Tue 19 Nov 2019
at 00:00
  • msg #382

Re: Ruins in the Thornwood

Lucien's mouth turns slightly upwards at Rissa's comment. "Road indeed. I hope you can find our way back to the raft Lathan."

A more serious expression crosses his face. "We should be cautious of threats like the orcs we encountered when we landed. There are doubtless more of them in these woods." He leads the way back to the main level.

Once back out in the sun, he looks over to where the two dogs are leashed. "I think we should let the dogs go free. We can leave them tied up here."
Lathan Swiftstrider
player, 345 posts
Wood Elf Ranger
Wed 20 Nov 2019
at 01:25
  • msg #383

Re: Ruins in the Thornwood

"Yeah, give them some food first, though, so they're less likely to come after us," Lathan says, looking at the poor dogs.

"I should be able to get us back to the raft, assuming it's still there."

When everyone is ready to go, Lathan leads the party out of the keep and back into the woods toward where they left the raft.
Three Elks
player, 112 posts
Half Elf
Barbarian/Bard
Thu 21 Nov 2019
at 01:10
  • msg #384

Re: Ruins in the Thornwood

"So, what is there to return for?" Three Elks asked still trying to determine just what motivates these folks.
Rissa Twiceborn
player, 303 posts
Tiefling
Fri 22 Nov 2019
at 03:32
  • msg #385

Re: Ruins in the Thornwood

"Information."

Rissa clarified.

"If we don't go back and meet with his son, the trail ends here."

She gestured towards the now empty castle.

"This was obviously more than just squatters, something was happening here.  Mayhaps the son will know something once we tell him what we've found."
Lathan Swiftstrider
player, 346 posts
Wood Elf Ranger
Sat 23 Nov 2019
at 19:06
  • msg #386

Re: Ruins in the Thornwood

"Yes, something foul was definitely going on at the keep," Lathan agrees. "We'll need to find out more information to plan our next move."
Oleanne
NPC, 4 posts
Sat 23 Nov 2019
at 20:43
  • msg #387

Re: Ruins in the Thornwood

About an hour after setting out from the keep, the party detects a rustling in the dense woods ahead of them. The rustling suddenly stops and all is still for about a minute, then a small human woman in a worn cloak emerges, followed by two wolves and a bear. She leans on her staff and squints at the party.

"Me remember you," she says haltingly, pointing to Lucien. "What you doing in Thornwood?"

The wolves stand at her side as she speaks. They watch the party carefully but do not appear threatening. The bear paces restlessly behind the others.
Rissa Twiceborn
player, 304 posts
Tiefling
Sat 23 Nov 2019
at 21:33
  • msg #388

Re: Ruins in the Thornwood

Rissa's orb was out, darkness and light swirling about as she stared hard at the newcomer.  Slowly, her gaze shifted to Lucien.

"Knowledge means many things, it does not always mean we are at peace.  Lucien?"
Lucien Nailo
player, 641 posts
Sun 24 Nov 2019
at 02:41
  • msg #389

Re: Ruins in the Thornwood

Lucien holds up his hands in a non-threatening gesture and, while still facing Oleanne, directs his first response at his friends. "We're all friends here. Oleanne is friends with Kuiper. She has helped us before."

Next he addresses Oleanne. "We have been looking into the history of the Palfreys. They used to own the keep here in the Thornwood. We were investigating the keep. We rooted out some bandits and their necromancer leader. It looks like some dark things have happened there." With all that said, Lucien relaxes his posture slightly, but steals a curious look at the bear for an instant.
Lathan Swiftstrider
player, 347 posts
Wood Elf Ranger
Mon 25 Nov 2019
at 20:12
  • msg #390

Re: Ruins in the Thornwood

Lathan is initially on guard when the woman and the animals appear, but he relaxes considerably when Lucien indicates that she is a friend and that she knows Kuiper. He rests his hands on the hilts of his swords as he waits to see what she will say or do next.
Oleanne
NPC, 5 posts
Mon 25 Nov 2019
at 21:31
  • msg #391

Re: Ruins in the Thornwood

"Dark things?" Oleanne asks. The bear stops pacing as if waiting to hear Lucien's response. Before Lucien can respond, though, Oleanne continues, "We hunting orcs. You see orcs?"
Lucien Nailo
player, 642 posts
Tue 26 Nov 2019
at 00:38
  • msg #392

Re: Ruins in the Thornwood

Lucien nods his head. "We fought a party of bugbears yesterday when we landed on the banks of the river, but there were two orcs working as guards for the necromancer in the keep." He points back the direction that the party is traveling from.

For a moment he is unsure if Oleanne simply doesn't care about the answer to the first question, but decides that for this ally he might as well tell the whole story. "Well, in addition to the necromancer's work, we found evidence of a ritual of sacrifice having been performed and a madwoman. The place is empty now if you're curious. We did release a couple of dogs into the wild though, so be careful."
This message was last edited by the player at 01:16, Tue 26 Nov 2019.
Three Elks
player, 114 posts
Half Elf
Barbarian/Bard
Tue 26 Nov 2019
at 18:09
  • msg #393

Re: Ruins in the Thornwood

"How many Orcs are you tracking?" Three Elks asked the stranger.  He envied her ability to control wild animals.  It wasn't new to him, but was impressive none the less. His tribe was no stranger to Orc hordes.
Oleanne
NPC, 6 posts
Wed 27 Nov 2019
at 02:44
  • msg #394

Re: Ruins in the Thornwood

"They Bloodskull Orcs?" Oleanne asks when Lucien mentions the orcs in the keep.

"Don't know," she says to Three Elks. "Hard to pin down. Many here in Thornwood."
Rissa Twiceborn
player, 305 posts
Tiefling
Wed 27 Nov 2019
at 02:55
  • msg #395

Re: Ruins in the Thornwood

"Would it mean anything if they were?  How would we know them?"

Rissa asked, her expression puzzled.
Oleanne
NPC, 7 posts
Thu 28 Nov 2019
at 16:40
  • msg #396

Re: Ruins in the Thornwood

"They orcs attacked us last time we met. We been tracking them for some time," Oleanne replies. "They wear sign of bloody skull." She looks at the party for a moment, then asks. "Where you going now?"
Lucien Nailo
player, 647 posts
Thu 28 Nov 2019
at 22:35
  • msg #397

Re: Ruins in the Thornwood

Lucien thinks for a moment, trying to remember the orcs they had fought in the keep. After a moment, he snaps. "Yes, their shields had the same symbol. They were working as bodyguards for the necromancer, but they were alive before we fought them."

He pulls the silver flask from one of his pockets and shows the strange symbol to Oleanne. "Does this symbol mean anything to you?"
Oleanne
NPC, 8 posts
Sat 30 Nov 2019
at 21:10
  • msg #398

Re: Ruins in the Thornwood

Oleanne squints at the silver flask, then shakes her head. "No. Not seen it before.

"Tell Kuiper what you find. Be careful in Thornwood,"
she says, then turns to leave, disappearing back into the woods with the two wolves and the bear.
Lucien Nailo
player, 648 posts
Sun 1 Dec 2019
at 03:53
  • msg #399

Re: Ruins in the Thornwood

Lucien suppresses his non-plused expression. "Well, you've all now met the strangest ally that we have in the region. She can be helpful when it benefits her. I think her suggestion of seeing Kuiper is a good one, but it would be on our way to go to the Palfrey estate first."
Lathan Swiftstrider
player, 350 posts
Wood Elf Ranger
Sun 1 Dec 2019
at 13:07
  • msg #400

Re: Ruins in the Thornwood

Lathan raises an eyebrow. "And how exactly do you know her again?" he asks Lucien as he continues to lead the party back to where they left the raft.
Lucien Nailo
player, 649 posts
Mon 2 Dec 2019
at 00:31
  • msg #401

Re: Ruins in the Thornwood

"I was helping Kuiper to capture a werebear. A local who had been afflicted and he wanted to help. Oleanne was part of that effort." Lucien explains.
Lathan Swiftstrider
player, 351 posts
Wood Elf Ranger
Mon 2 Dec 2019
at 17:45
  • msg #402

Re: Ruins in the Thornwood

"Hmm... And you think that was the werebear with her just now?" Lathan asks his companion, intrigued.
Lucien Nailo
player, 650 posts
Tue 3 Dec 2019
at 01:13
  • msg #403

Re: Ruins in the Thornwood

Lucien shrugs. "It is possible. The creature showed signs of intelligence, but that would be a marked improvement over the boy's temperament the last time I encountered him in bear form."
Rissa Twiceborn
player, 306 posts
Tiefling
Tue 3 Dec 2019
at 02:01
  • msg #404

Re: Ruins in the Thornwood

"Who is Kuiper?  Have I lost track of a name I already knew, or is this someone from before my time with you?  I'm sorry, I'm having trouble keeping track."

She slapped her forehead.

"Wait, the woodsman?"
This message was last edited by the player at 02:04, Tue 03 Dec 2019.
Lucien Nailo
player, 651 posts
Tue 3 Dec 2019
at 11:37
  • msg #405

Re: Ruins in the Thornwood

Lucien nods. "Yes, the woodsman and farmer."
Three Elks
player, 115 posts
Half Elf
Barbarian/Bard
Tue 3 Dec 2019
at 14:39
  • msg #406

Re: Ruins in the Thornwood

"Well if these woods are filled with Orcs I'd rather the animals be on our side.  Keep your friend in good graces."  Three Elks adjusted his shield and pulled out the Necromancer's flail.  He still didn't know if it possessed strange magics or not.

"Did we hide the raft?  If not, there may be Orcs waiting in ambush near it.  It's what I would do."
Rissa Twiceborn
player, 307 posts
Tiefling
Wed 4 Dec 2019
at 03:09
  • msg #407

Re: Ruins in the Thornwood

"I trust your woodslore more than my own, let's follow your lead."

Rissa shrugged, eyeing the rustically dressed half elf with the boar pelt over his shoulders.

"Then let's be about it, we've spent too much time already."

Though what she was in such a hurry about, the strangely tattooed Tiefling had not said.
Dungeon Master
GM, 676 posts
Thu 5 Dec 2019
at 02:43
  • msg #408

Re: Ruins in the Thornwood

Lathan successfully leads the party back to where they left the raft. Unfortunately, they find that the raft has been smashed to pieces.
Three Elks
player, 116 posts
Half Elf
Barbarian/Bard
Thu 5 Dec 2019
at 14:50
  • msg #409

Re: Ruins in the Thornwood

"So now we join the ranks of the hunted," Three Elks said kneeling near the shattered remains of the raft.  "Travelling upstream would have been difficult with these anyways."

He stood and walked around looking for tracks that may indicate who did this, how many there were, and what directions they came from and left in.

07:49, Today: Three Elks rolled 18 using 1d20+2.  survival.
Rissa Twiceborn
player, 308 posts
Tiefling
Fri 6 Dec 2019
at 01:49
  • msg #410

Re: Ruins in the Thornwood

Rissa let out a long whistle.

"Who did we irritate to draw their wrath in such a petty fashion?"

She looked to Three Elks, to see what the half elf discerned.
Three Elks
player, 117 posts
Half Elf
Barbarian/Bard
Fri 6 Dec 2019
at 03:40
  • msg #411

Re: Ruins in the Thornwood

"There were three of them.  They came from the direction of the Keep and headed into the Thornwood, that way" he said pointing North-northeast.
Rissa Twiceborn
player, 309 posts
Tiefling
Fri 6 Dec 2019
at 03:46
  • msg #412

Re: Ruins in the Thornwood

"Three what?  Orcs, zombies, humans?"

She looked to the group.

"I say we follow."
Three Elks
player, 118 posts
Half Elf
Barbarian/Bard
Fri 6 Dec 2019
at 17:06
  • msg #413

Re: Ruins in the Thornwood

Three Elks shrugged. “Walk on two feet, likely our size give or take a few stones.”
Lucien Nailo
player, 652 posts
Sat 7 Dec 2019
at 15:15
  • msg #414

Re: Ruins in the Thornwood

Lucien nodded silently in response to Rissa's question. He focused his thoughts long enough to summon his familiar from where the owl had been circling overhead and sends it north-northeast to see what it can find. That done, he gathers his new cloak about himself and fades away into the foliage on the party's flank where he prepares to keep pace, ready for an ambush.

Lucien Nailo rolled 23 using 2d20+7, dropping the lowest dice only with rolls of 16,4.  Stealth w/ advantage for the cloak.
Lathan Swiftstrider
player, 352 posts
Wood Elf Ranger
Sat 7 Dec 2019
at 19:30
  • msg #415

Re: Ruins in the Thornwood

Lathan draws a sword and follows Three Elks, keeping alert for any signs of danger as they move.
Rissa Twiceborn
player, 310 posts
Tiefling
Sat 7 Dec 2019
at 20:19
  • msg #416

Re: Ruins in the Thornwood

They all had night eyes, so Rissa cloaked her orb and followed in the dark.
This message was last edited by the player at 20:20, Sat 07 Dec 2019.
Dungeon Master
GM, 677 posts
Sun 8 Dec 2019
at 02:34
  • msg #417

Re: Ruins in the Thornwood

Despite it being daytime, the Thornwood is dark on account of the dense foliage overhead. The party follows the tracks for some time before they are suddenly ambushed three bugbears, who hurl a volley of javelins, striking and gravely wounding both Three Elks and Lathan, before rushing into melee with the party.

Roll initiative and post your actions for the next round.

Bugbear 1: uninjured
Bugbear 2: uninjured
Bugbear 3: uninjured

Lucien Nailo
player, 653 posts
Sun 8 Dec 2019
at 14:22
  • msg #418

Re: Ruins in the Thornwood

When the attack began, Lucien was out of position which made it hard for him to respond until things were well underway. His familiar was quicker however. The owl swooped down and grazed one of the bugbears with its talons in an effort to distract the thing for Lathan, Three Elks, or Rissa to attack it.

Meanwhile, Lucien moved around to the bugbears' flank as he drew his bow and knocked an arrow. He darted out of the shadows to let the shaft fly before trying to fade away again.

Move: Maneuver for a clear shot.
Action: Fire an arrow that hits AC 16 for 13 damage.
Bonus: Hide (11).
Familiar Action: Help an attack by distracting a Bugbear.

Lucien Nailo rolled 7 using 1d20+3.  Initiative.
Lucien Nailo rolled 16 using 2d20+5, dropping the lowest dice only with rolls of 11,6.  Longbow attack w/ advantage for stealth.
Lucien Nailo rolled 5,8 using 1d8+3,2d6.  Longbow damage w/ sneak attack.
Lucien Nailo rolled 11 using 2d20+7, dropping the lowest dice only with rolls of 4,1.  Stealth to hide w/ advantage.
Lucien Nailo rolled 13 using 1d20+1.  Familiar initiative.

Three Elks
player, 119 posts
Half Elf
Barbarian/Bard
Sun 8 Dec 2019
at 15:12
  • msg #419

Re: Ruins in the Thornwood

Three Elks nearly dropped as the javelin hit him.  In fact, unlike previous battle you see a hint of panic and pain sweep across his features.  As the bugbears charge forward he stared at the nearest one and started whispering nonsense, a spell perhaps, "Naip cinap d'na eelf."

He then stumbled backwards as he was in no shape to go toe to toe in melee yet, not with a long shard of wood sticking out of his torso.

08:01, Today: Three Elks rolled 9 using 1d20+1.  initiative.
08:09, Today: Three Elks rolled 6 using 3d6.  psychic damage.
Casts Dissonant Whispers, Wis save DC13 or the nearest bugbear takes 6 psychic damage and uses its reaction to flee.  Save takes half damage and no flee.
Three Elks moves as far away from the bugbears as possible


Not using the familiar's help action, as the spell doesn't require an attack roll, so it's up for grabs for the next person
Lathan Swiftstrider
player, 353 posts
Wood Elf Ranger
Sun 8 Dec 2019
at 18:38
  • msg #420

Re: Ruins in the Thornwood

Lathan is barely able to stand after being impaled by the javelin but rushes into close combat with the nearest bugbear. Unfortunately, his injuries prevent him from mounting an effective offense.

Initiative 15. Both attacks miss. Lathan acts before the familiar.

12:34, Today: Lathan Swiftstrider rolled 10 using 1d20+4.  Attack.
12:34, Today: Lathan Swiftstrider rolled 5 using 1d20+4.  Attack.
12:34, Today: Lathan Swiftstrider rolled 15 using 2d20+2, dropping the lowest dice only.  Initiative (advantage).

Rissa Twiceborn
player, 312 posts
Tiefling
Sun 8 Dec 2019
at 23:31
  • msg #421

Re: Ruins in the Thornwood

Rissa was utterly surprised, and thus the last to react.  Still, she had been practicing, and that buzzing more of blackness she conjured from within her orb struck straight and true.

Initiative 5

Move:  Reposition to keep the front line in front
Action:  Eldritch Blast w/ advantage because of help action

24 to hit, 13 damage to the wounded Bugbear


15:26, Today: Rissa Twiceborn rolled 5 using 1d20+2.  Initiative.
15:27, Today: Rissa Twiceborn rolled 15 using 1d20+5.  EB.
15:29, Today: Rissa Twiceborn rolled 24 using 1d20+5.
15:27, Today: Rissa Twiceborn rolled 13 using 1d10+3.

Dungeon Master
GM, 678 posts
Tue 10 Dec 2019
at 02:32
  • msg #422

Re: Ruins in the Thornwood

Lathan, barely able to stand, attacks one of the bugbears as they close in but fails to hit it. The bugbears surround the elf, attacking him with their morningstars. He manages to avoid their weapons for now.

Three Elks casts dissonant whispers on one of the bugbears, who resists most of the spell's effects. An arrow from Lucien and an eldritch blast from Rissa drop the goblinoid, leaving two of them still surrounding Lathan.

Next round.

Bugbear 1: dying
Bugbear 2: uninjured
Bugbear 3: uninjured

Rissa Twiceborn
player, 314 posts
Tiefling
Tue 10 Dec 2019
at 03:20
  • msg #423

Re: Ruins in the Thornwood

Rissa fired off another blast of magic, but it went wide.


19:20, Today: Rissa Twiceborn rolled 12 using 1d20+5.  Attack.
Lathan Swiftstrider
player, 355 posts
Wood Elf Ranger
Wed 11 Dec 2019
at 00:32
  • msg #424

Re: Ruins in the Thornwood

Lathan knows that if he gets hit again, he'll fall, but figures the best defense is a good offense. He presses the attack, hoping they can take down the last two bugbears as quickly as possible.

Hunter's Mark on Bugbear 2. Attack 1 vs. Bugbear 2 hits AC 21 for 6 piercing damage. Attack 2 misses.

18:28, Today: Lathan Swiftstrider rolled 6 using 2d6+2.  Damage (w/Hunter's Mark).
18:27, Today: Lathan Swiftstrider rolled 5 using 1d20+4.  Attack.
18:27, Today: Lathan Swiftstrider rolled 21 using 1d20+4.  Attack.

Three Elks
player, 120 posts
Half Elf
Barbarian/Bard
Thu 12 Dec 2019
at 01:04
  • msg #425

Re: Ruins in the Thornwood

Three Elks grunts has he threw a spear into the fray, but he was too injured to throw straight.

18:01, Today: Three Elks rolled 8 using 1d20+6.  attack.
Lucien Nailo
player, 656 posts
Thu 12 Dec 2019
at 02:39
  • msg #426

Re: Ruins in the Thornwood

Lucien's familiar continues to dive in and out of the fray to draw the Bugbear's intentions. Lucien himself draws his bowstring taught again and looses a well aimed shot at one of the distracted Bugbears.

Action: Fire an arrow that hits AC 24 for 12 damage.
Familiar Action: Help an attack by distracting a Bugbear.

Lucien Nailo rolled 24 using 2d20+5, dropping the lowest dice only with rolls of 19,3.  Longbow attack w/ advantage for help.
Lucien Nailo rolled 9,3 using 1d8+3,2d6.  Longbow damage w/ sneak attack.

Three Elks
player, 121 posts
Half Elf
Barbarian/Bard
Thu 12 Dec 2019
at 14:46
  • msg #427

Re: Ruins in the Thornwood

His magic was failing him.  His aim was failing him.  He and Lathan looked like they were about to fall.  Bugbears would likely fight to the death and not retreat.  He had no other option than to fight like a cornered animal himself.  He dropped the shield and flail and drew his Warhammer.  He bellowed out a mighty yell, using fear, anger, and pain to fuel his rage.  He ran back into the fray and brought the metal hammer down upon his enemy.

Rage!
07:42, Today: Three Elks rolled 23 using 1d20+6.  attack.
07:43, Today: Three Elks rolled 9 using 2d6+5.  bashing damage.

Dungeon Master
GM, 680 posts
Fri 13 Dec 2019
at 02:32
  • msg #428

Re: Ruins in the Thornwood

Lathan stabs one of the two bugbears attacking him. The bugbears continue to attack Lathan but miss. Three Elks and Rissa attempt to aid him from afar but their attacks go wide. Lucien's familiar distracts one of the bugbears enough for him to hit it with an arrow, leaving a nasty wound on its side.

Next round.

Bugbear 1: dying
Bugbear 2: injured (-18 hp)
Bugbear 3: uninjured

Rissa Twiceborn
player, 315 posts
Tiefling
Fri 13 Dec 2019
at 04:27
  • msg #429

Re: Ruins in the Thornwood

"Irkigaar."
"Irkigaar."


Rissa's strange doublespeak hissed another curse, and this time the bolt of black force struck with bone jarring force, slamming into the Bugbear's chest and burning right through its armor.


20:25, Today: Rissa Twiceborn rolled 19 using 1d20+5.  EB.
20:25, Today: Rissa Twiceborn rolled 12 using 1d10+3.  Damage

Lucien Nailo
player, 657 posts
Fri 13 Dec 2019
at 16:25
  • msg #430

Re: Ruins in the Thornwood

Lucien continues to harry the bugbears from their flank. Seeing the desperation of Lathan's and Three Elk's attacks, Lucien sights along the shaft of his next arrow and times the release just as the bugbear looks up at the owl making another pass at its head. The arrow finds the creature's exposed next and sinks deep.

Action: Fire an arrow that hits AC 25 for 24 damage. Critical hit!
Familiar Action: Help an attack by distracting a Bugbear.

Lucien Nailo rolled 25 using 2d20+5, dropping the lowest dice only with rolls of 20,5.  Longbow attack w/ advantage for help.
Lucien Nailo rolled 13,11 using 2d8+3,4d6.  Longbow damage w/ sneak attack. Critical hit.

Lathan Swiftstrider
player, 356 posts
Wood Elf Ranger
Sat 14 Dec 2019
at 21:16
  • msg #431

Re: Ruins in the Thornwood

Lathan attacks the injured bugbear but his attacks miss.

Both attacks miss.

15:14, Today: Lathan Swiftstrider rolled 9 using 1d20+4.  Attack.
15:14, Today: Lathan Swiftstrider rolled 8 using 1d20+4.  Attack.

Dungeon Master
GM, 681 posts
Sun 15 Dec 2019
at 18:31
  • msg #432

Re: Ruins in the Thornwood

Lathan attacks again but misses. The bugbear's morningstar connects with the elf, taking him out of the fight. The other bugbear rushes for Rissa, slamming his morningstar into her. Three Elks discards his shield and flail, draws his warhammer, and smashes it into the bugbear who hit Rissa. Lucien fires an arrow directly into the eye of the bugbear, dropping it. Rissa finishes off the last bugbear with a sizzling eldritch blast to its chest.

End combat.
Lucien Nailo
player, 659 posts
Sun 15 Dec 2019
at 21:33
  • msg #433

Re: Ruins in the Thornwood

Lucien moves quickly over to Lathan and bends down over his fallen companion. Though he has no formal training, Lucien known enough to attempt to stop the bleeding. "Rissa, if you have any healing magic left. Now would be the time."

Lucien Nailo rolled 12 using 1d20+2.  Medicine to attempt to stabilize Lathan.
Three Elks
player, 123 posts
Half Elf
Barbarian/Bard
Sun 15 Dec 2019
at 23:33
  • msg #434

Re: Ruins in the Thornwood

"Allow me.  It was my lack of courage that stranded him alone with those monster," Three Elks said heavy with shame.  He hummed a short deep-bass tune as hand drew an invisible rune in the air.

Lathan heals 6 HP.
Rissa Twiceborn
player, 318 posts
Tiefling
Mon 16 Dec 2019
at 01:15
  • msg #435

Re: Ruins in the Thornwood

Rissa had thrown up a shield of crackling black energy when the Bugbear had charged her, and he had smashed through it as if it were kindling to strike her down.  She fell to one knee, using the last of her reserves to finish off what she thought was the one that had been attacking her.

As the last foe fell, she shakily rose to her feet, massaging her ribs where the morning star had caught her.

"Even with my new found reserve of power, I am dry."

She winced.

"I could do with a rest."
Lathan Swiftstrider
player, 357 posts
Wood Elf Ranger
Mon 16 Dec 2019
at 01:27
  • msg #436

Re: Ruins in the Thornwood

Lathan coughs and sputters up blood as he regains consciousness. "Aye, a rest sounds good to me, too," he says, slowly standing up and collecting his swords. "But I doubt we'll find any rest in the wilds of these woods."
Three Elks
player, 124 posts
Half Elf
Barbarian/Bard
Mon 16 Dec 2019
at 16:26
  • msg #437

Re: Ruins in the Thornwood

Three Elks lends Lathan a hand to help him stand, the motion itself causing him to wince in great pain.  "I fear you are right, urgh.  An injured party, leaking life blood all over a dark forest filled with beasts, bugbears, and orcs...it is unlikely we will sleep well enough to recover.  May be wisest to return to the keep to regain our strength and mend our wounds. Mayhaps we may learn another thing or two now that we know of the Orcan Tribe."
Lucien Nailo
player, 660 posts
Mon 16 Dec 2019
at 23:25
  • msg #438

Re: Ruins in the Thornwood

Lucien nods in agreement. "Let me move quietly ahead to scout the path. We should try our best to avoid further surprises." He fades into the forest back in the direction of the keep and his familiar makes its way through the canopy to lead the way from above.

Lucien Nailo rolled 20 using 2d20+7, dropping the lowest dice only with rolls of 13,9.  Stealth w/advantage.
Lucien Nailo rolled 24 using 1d20+6.  Perception.

Rissa Twiceborn
player, 319 posts
Tiefling
Tue 17 Dec 2019
at 01:17
  • msg #439

Re: Ruins in the Thornwood

"I hate to be moving backwards, but I'm inclined to agree.  These woods are too full of dangerous foes."

Rissa had not ceased rubbing at where she had been struck, a pained expression on her face.
Dungeon Master
GM, 683 posts
Wed 18 Dec 2019
at 02:29
  • msg #440

Re: Ruins in the Thornwood

The party is able to navigate back to the keep without running into any further enemies. When they arrive at the keep, the front gate is open.
Lucien Nailo
player, 661 posts
Wed 18 Dec 2019
at 22:17
  • msg #441

Re: Ruins in the Thornwood

Lucien stops the party at the tree line and points towards the open gate. "It's probably just Oleanne taking a look around, but let me scout the interior quickly so there are no more surprises." From overhead, the owl swoops down and flies low over the keep's courtyard. Lucien's eyes roll back in his head, watching through his familiar's eyes.
This message had punctuation tweaked by the player at 22:17, Wed 18 Dec 2019.
Dungeon Master
GM, 684 posts
Thu 19 Dec 2019
at 02:27
  • msg #442

Re: Ruins in the Thornwood

Lucien's suspicions are correct; through the eyes of his familiar, he spots Oleanne, the two wolves, and the bear moving about in the keep's courtyard.
Three Elks
player, 125 posts
Half Elf
Barbarian/Bard
Thu 19 Dec 2019
at 04:35
  • msg #443

Re: Ruins in the Thornwood

Dried blood covered Three Elk's hands as he gripped the Warhammer.  He wasn't sure he would be able to fight again this day.  The bugbear's javelin had wounded him good and he was out of spells.  Anxious, he waited to hear back from Lucien.
Lucien Nailo
player, 662 posts
Thu 19 Dec 2019
at 23:00
  • msg #444

Re: Ruins in the Thornwood

Lucien snaps his attention back to the moment. "It is just Oleanne. We should announce ourselves so that we don't startle her or her companions, but I think it's safe to approach." He then begins to cross the open space between the edge of the woods and the keep gates.

When he is a few steps from the gates, he calls out. "Oleanne! It's Lucien and my companions. We're coming in through the main gate."
Three Elks
player, 126 posts
Half Elf
Barbarian/Bard
Fri 20 Dec 2019
at 14:42
  • msg #445

Re: Ruins in the Thornwood

Three Elks moved slowly and with caution.  He had lost a lot of blood and wasn't looking to well.  His limbs hung limp with the weight of his weapon and shield.
Rissa Twiceborn
player, 320 posts
Tiefling
Sat 21 Dec 2019
at 05:55
  • msg #446

Re: Ruins in the Thornwood

"I am sorry that my magic is spent, Three Elks."

Rissa said, still gingerly holding her arm still from the blow she had suffered.

"Know that if I had any power at all within me still, I would use it."
Oleanne
NPC, 9 posts
Sun 22 Dec 2019
at 20:06
  • msg #447

Re: Ruins in the Thornwood

As Lucien prepares to enter the keep, Oleanne and her animal companions appear at the gate. "What happened?" she asks, tilting her head. "You attacked by orcs?"
Three Elks
player, 127 posts
Half Elf
Barbarian/Bard
Sun 22 Dec 2019
at 21:15
  • msg #448

Re: Ruins in the Thornwood

Thee Elks said nothing in reply to Rissa.  He seemed to be concentrating on trying to remain conscious.
Rissa Twiceborn
player, 321 posts
Tiefling
Tue 24 Dec 2019
at 03:08
  • msg #449

Re: Ruins in the Thornwood

"Bugbears, it was a close thing."

Rissa answered with a wry smile.

"We've emerged victorious, but another fight like that would be the end of it.  So we've withdrawn back here to hole up and lick our wounds."
Lucien Nailo
player, 663 posts
Tue 24 Dec 2019
at 03:15
  • msg #450

Re: Ruins in the Thornwood

Lucien nods in agreement with Rissa's description of events. "We may have overestimated our ability to make the journey back to town after clearing the keep."
Lathan Swiftstrider
player, 359 posts
Wood Elf Ranger
Tue 24 Dec 2019
at 16:11
  • msg #451

Re: Ruins in the Thornwood

"Our raft was smashed, presumably by the bugbears," Lathan adds. "So it looks like we'll be traveling on foot, once we've rested, that is."
Rissa Twiceborn
player, 322 posts
Tiefling
Tue 24 Dec 2019
at 18:54
  • msg #452

Re: Ruins in the Thornwood

"Let's hole up in the guard house and make camp."

Rissa suggested.
Oleanne
NPC, 10 posts
Tue 24 Dec 2019
at 19:57
  • msg #453

Re: Ruins in the Thornwood

"We guard you while you rest," Oleanne says. "No orcs or bugbears will bother you here."

With Oleanne and her companions standing guard while the party camps in the keep, they are able to rest for 8 hours.

It is nighttime when they finish resting.

"You want to stay here 'til morning? Or leave now? I can take you to Kuiper."

Long rest
Lucien Nailo
player, 664 posts
Tue 24 Dec 2019
at 23:40
  • msg #454

Re: Ruins in the Thornwood

Lucien looks around at the others before responding. "I would very much like to talk to Kuiper about what we've found, and possibly Tauster the wizard as well, before going back to the Palfrey manor. They might be able to offer insight or identify some of these clues. The last time this symbol appeared, Tauster was able to help." He pulls the flask out and shows the strange symbol to everyone again.

He glances at the druid. "Traveling with Oleanne would be the safest and fastest option, since we have to move on foot anyway without the raft."
Lathan Swiftstrider
player, 360 posts
Wood Elf Ranger
Wed 25 Dec 2019
at 19:26
  • msg #455

Re: Ruins in the Thornwood

"I concur; let's find Kuiper," Lathan says to Lucien. "Any bugbears or orcs would be foolish to attack a party of our size if we stick with Oleanne. And I'm fine with traveling at night, provided everyone else is."
Rissa Twiceborn
player, 323 posts
Tiefling
Wed 25 Dec 2019
at 19:56
  • msg #456

Re: Ruins in the Thornwood

"My nighteyes are better than any other, I am fine traveling under cover of darkness."

Rissa confirmed, rising and beginning the process of getting into her now less than pristine leathers.  She inspected the damage, looking first at it and then at the massive black bruise that was still barely discernible on her ever so purple, ever so tattooed flesh.  She tutted, and reached for the now familiar orb, calling light to it to inspect the damage more closely.  At her whisper, the tears upon the leather mended themselves, burst stitches restitching themselves with a gentle caress of Art.   Her eyes went wide, but her mouth never stopped moving, and further whispers send shivering waves of dust and sweat cascading off of the armor.  In moments, it was as pristine as it had been when they had first encountered her upon the road, as if it had never once been worn into battle.

"I..."

She said at last, staring at her handiwork.

"I do not understand what this power is that runs through me now, but I have to say, I enjoy it immensely."

With a barely concealed look of smug satisfaction, she began putting on the mint armor.
Lucien Nailo
player, 665 posts
Thu 26 Dec 2019
at 20:36
  • msg #457

Re: Ruins in the Thornwood

After finishing his meditation, Lucien had spent the remainder of the rest watching the perimeter with Oleanne. He returned as Rissa was gearing up to leave. "That's certainly a useful skill and it seems to be coming more easily."

He takes a moment to eat some more of the supplies raided from the keep's stores as the others prepare to leave. "I am comfortable moving at night. I think we're as likely to encounter trouble at night as during the day in these woods."
Rissa Twiceborn
player, 324 posts
Tiefling
Fri 27 Dec 2019
at 03:35
  • msg #458

Re: Ruins in the Thornwood

Rissa played the light of her orb over Lucien, murmuring gently.  As she did, the dust, sweat, and grim of the road fell off of him.

"My blood is just... alive with magic, it is thrilling."

She looked about, her purple face flushed.

"Do any others need tending before we hit the road?"
Three Elks
player, 129 posts
Half Elf
Barbarian/Bard
Fri 27 Dec 2019
at 14:59
  • msg #459

Re: Ruins in the Thornwood

Three Elks collapsed when he reached the guard house.  His wound was openly bleeding and was starting to show signs of infection.  His sleep was not an easy one.  At some points during the night you all could hear him thrashing about and muttering in his sleep.  Come sunset he finally awoke. He was covered in sweat but looking much better.  His wound was covered with fresh pink skin, that was sensitive to the touch, but he moved about as if it didn't bother him at all.  When he judged it was time to move, he awoke the others with some soft droning base sounds from his didgeridoo.
Lathan Swiftstrider
player, 361 posts
Wood Elf Ranger
Fri 27 Dec 2019
at 17:57
  • msg #460

Re: Ruins in the Thornwood

"That's impressive, Rissa," Lathan says with a nod of approval. "I've been doing my best to keep my armor and other equipment maintained, but, since you offered, I'd greatly appreciate your magical assistance."
Rissa Twiceborn
player, 325 posts
Tiefling
Sat 28 Dec 2019
at 01:00
  • msg #461

Re: Ruins in the Thornwood

She nodded, and moved over to attend to the Ranger's armor as well, her voice a barely perceptible hum.  Shadow and light worked in tandem to remove first the battle damage, and then the filth from even the tiniest crevice of the armor.
Three Elks
player, 130 posts
Half Elf
Barbarian/Bard
Sat 28 Dec 2019
at 01:21
  • msg #462

Re: Ruins in the Thornwood

Three Elks hummed a deep chanting song himself.  His hands spread wide over first his body and then his possessions.  The sound of his voice seemed to draw out bloodstains, dirt, and sweat.  The grime collected into small beads and hung vibrating in the air before his hand, as more and more impurities were drawn out it formed a shape mimicking his own open palm.  He swiped his hand quickly to the side and the grime flung itself to the side as well.

"I thank you all for seeing me safely to the hold.  I feel much better now and can tackle our next journey easily, be it day or night."
Lucien Nailo
player, 666 posts
Sat 28 Dec 2019
at 02:13
  • msg #463

Re: Ruins in the Thornwood

Rissa found that a great deal of collected grime needed removed from Lucien's seemingly infinite supply of pockets and pouches, but he nodded when thanks when she had done it. As she moved on to Lathan, Lucien studied their newest companion, Three Elks. "You seem much improved. Are you willing to see this thing through to whatever murky end?" As he spoke he led the way back out into the courtyard.
Three Elks
player, 131 posts
Half Elf
Barbarian/Bard
Sat 28 Dec 2019
at 02:31
  • msg #464

Re: Ruins in the Thornwood

"Necromancers, secret holds hiding old murders, and a tribe of orcs running wild in the woods.  I don't think I could sleep well, if I simply ignored all that. Besides, what kind of warrior or storyteller would I be if I turned my back on an epic adventure like this?"  His possessions were loaded on his back and he carried the Warhammer in his right hand, occasionally letting it rest on his shoulder.  He followed Lucien out into the courtyard."I had many dreams last night, but the one that remains freshest in my mind is the one were I was punished by my ancestors for my cowardice.  I will strengthen my resolve and help protect all of you from harm until we discover the reasoning behind all this."
Oleanne
NPC, 11 posts
Sat 28 Dec 2019
at 16:12
  • msg #465

Re: Ruins in the Thornwood

"We leave now then," Oleanne says. As she gathers her pack, the two wolves emerge from around a corner, followed by a teenage boy. "This Maxim," Oleanne says, motioning to the boy. "He bear." Then, without any further explanation, she exits the keep and starts heading north into the woods. "We move quick. Keep up."
Lucien Nailo
player, 667 posts
Sat 28 Dec 2019
at 17:54
  • msg #466

Re: Ruins in the Thornwood

Lucien reserves only a raised eyebrow for Three Elks as they move to follow Oleanne's quick pace.

Catching the boy's eye, Lucien nods at Maxim. "It seems you are adjusting well."
Dungeon Master
GM, 685 posts
Sun 29 Dec 2019
at 17:57
  • msg #467

Re: Ruins in the Thornwood

Maxim smiles at Lucien. "Yeah, I'm getting better and better control of my abilities, thanks to Oleanne. I've been spending about half of my time with her and half with my family."

The journey back to Kuiper's farm from the keep should take all night, barring any complications. Oleanne moves quickly through the dense forest, occasionally stopping to wait for the others to catch up with her, a slightly annoyed look on her face.
Lucien Nailo
player, 668 posts
Mon 30 Dec 2019
at 15:44
  • msg #468

Re: Ruins in the Thornwood

Lucien smiles, if only slightly, at the young man before pulling his hood up and following Oleanne into the dark.

Over the course of the journey, even Lucien is hard pressed at times to keep up with the pace set by their guide. He does his best to keep an eye out for trouble, but is mostly forced to rely on the druid to steer them clear of dangers.
Three Elks
player, 132 posts
Half Elf
Barbarian/Bard
Mon 30 Dec 2019
at 15:54
  • msg #469

Re: Ruins in the Thornwood

Three Elks was able to keep up easily enough.  He tribe was always on the move, following the herd's migration patters.  While brambles and thorns did occasionally scratch his skin he didn't seem to mind.  The thick red boar pelt around his shoulders helped to keep the heavied down backpack from biting into his flesh.  His father's blood gifted him with the ability to see in the dark.

Three Elk's biggest concern was the boy.  He worried about the boy's tainted lycanthropic blood.  For now he trusted in Lucien's judgement.

"So who is this Kuiper?  How will he be able to help us?"
Lathan Swiftstrider
player, 362 posts
Wood Elf Ranger
Tue 31 Dec 2019
at 15:07
  • msg #470

Re: Ruins in the Thornwood

"He's a local woodsman who knows a lot about Haranshire. He's helped us before. He might know more about what was going on at the keep. Unfortunately, the last time we went looking for him we couldn't find him."
Oleanne
NPC, 12 posts
Wed 1 Jan 2020
at 19:20
  • msg #471

Re: Ruins in the Thornwood

The party travels with Oleanne through the night until they reach the edge of the Thornwood and the banks of the Churnett River.

Oleanne points to a farm across the river. In the early morning light, the party can see smoke rising from the chimney of the farmhouse. "He home," Oleanne says. "You need me anymore?"
Lathan Swiftstrider
player, 363 posts
Wood Elf Ranger
Thu 2 Jan 2020
at 03:24
  • msg #472

Re: Ruins in the Thornwood

Lathan looks at the river, then Oleanne, then his companions. "I guess we could send word to Kuiper. If I recall correctly, he has a raft he can use to ferry us across the river.

"Lucien, perhaps your familiar could carry the message."

Lucien Nailo
player, 669 posts
Thu 2 Jan 2020
at 05:53
  • msg #473

Re: Ruins in the Thornwood

Lucien responds to Oleanne first. "Thank you for the escort. I think we can make it from here. If you need any help with the orcs, seek us out."

He then eyes the farm across the river. "Yes, let me write a message and my familiar can carry it to Kuiper." He pulls a pen and paper from one of his many pockets and wuickly composes a message.

Kuiper,

We have just returned from investigating the remains of the Palfrey's ancient keep in the Thornwood. We would like to discuss what we found.

We are currently across the river with no simple way to cross. If possible, could you ferry us over?

Lucien


He rolls up the paper and ties it to his owl's leg with a piece of string. A moment later, he familiar flies off towards the distant farmhouse.
Three Elks
player, 133 posts
Half Elf
Barbarian/Bard
Thu 2 Jan 2020
at 14:51
  • msg #474

Re: Ruins in the Thornwood

"We thank you for your guidance and wisdom.  Good luck on your hunt." Three Elks said to Oleanne.  He was careful in his wording, fore in the north asking a favor of a shaman or druid often came with a price.  He kept his distance from the cursed boy giving him nothing but a silent nod.

He then turned to watch Lucien interact with his owl, which was proving itself to be a great asset.
Oleanne
NPC, 13 posts
Fri 3 Jan 2020
at 04:09
  • msg #475

Re: Ruins in the Thornwood

Oleanne turns and heads back into the woods, followed closely by Maxim, who waves at the party, and her two wolves.
Kuiper
NPC, 29 posts
Fri 3 Jan 2020
at 04:21
  • msg #476

Re: Ruins in the Thornwood

Shortly after Oleanne disappears, Kuiper arrives at the opposite bank of the Churnett River. He waves then makes to fetch his raft. A few minutes later, he is ferrying the party across the river.

"The Parlfrays have a keep in the Thornwood?" he asks as they cross. "You'll have to tell me all about it. Can I get you something warm to eat?"
Lucien Nailo
player, 670 posts
Fri 3 Jan 2020
at 16:54
  • msg #477

Re: Ruins in the Thornwood

Lucien is still on alert as Kuiper ferries the party across the river. "Discovering the existence of the keep was itself a bit of an investigation. It might be a mischaracterization to say that it belongs to the current Palfreys as they exert no control over it. In fact, Count Palfrey was evasive when we asked him about it. It supposedly belonged to his ancestors." Lucien relates the details of their discovery of the keeps existence which takes most of the crossing.

Once on the other side, he shares the details they discovered at the keep. "It was occupied by bandits led by the one-eyed man that I had faced before. As it turns out, he was a necromancer. We dealt with them and whatever dark acts they were engaged in at that place."

As they approach Kuiper's house, Lucien nods in response to the woodsman's question. "We traveled through the night, I wouldn't say no to a meal. We ran in to Oleanne in the woods. She escorted us back here."
Kuiper
NPC, 30 posts
Fri 3 Jan 2020
at 17:01
  • msg #478

Re: Ruins in the Thornwood

Kuiper listens to Lucien's account with keen interest as they cross the river then walk to his farm.

"I was just preparing to cook myself some breakfast," he says as they enter the cozy farmhouse. "I'll make some extra for you.

"A necromancer? That's troubling... Do you think he and the bandits were behind the kidnappings we've been experiencing in Haranshire?"

Lathan Swiftstrider
player, 364 posts
Wood Elf Ranger
Fri 3 Jan 2020
at 21:41
  • msg #479

Re: Ruins in the Thornwood

"It's possible," Lathan replies. "Though we didn't find any prisoners in the keep. A necromancer might not keep his prisoners alive, but there wasn't sufficient evidence to conclude that he was kidnapping people and then reanimating them as undead, at least as far as I could tell." He thinks for a moment, then adds, "It seems that the necromancer and the other bandits were in league with the orcs of the Thornwood, the ones Oleanne has been tracking."
Lucien Nailo
player, 671 posts
Sat 4 Jan 2020
at 02:37
  • msg #480

Re: Ruins in the Thornwood

Lucien nods his agreement with Lathan. "There was also evidence of some kind of dark ritual. The kind that includes sacrifices. However, I was only aware of the one kidnapping victim and there was no evidence of her presence. Undead or otherwise."
Three Elks
player, 134 posts
Half Elf
Barbarian/Bard
Sat 4 Jan 2020
at 04:10
  • msg #481

Re: Ruins in the Thornwood

"There was the cage in the old armory.  Had manacles.  At the time Lucien, you mentioned an apprentice girl? So, I disagree with Lathan here.  Evidence of kidnapping, yes.  But who, when, and for what..." shrugged the warrior bard, as he helped to recall some details.
Rissa Twiceborn
player, 326 posts
Tiefling
Sun 5 Jan 2020
at 03:17
  • msg #482

Re: Ruins in the Thornwood

"The question is what to do with what we've learned, that's what brought us here."

Rissa had been largely quiet, but she spoke up now.
Kuiper
NPC, 31 posts
Sun 5 Jan 2020
at 19:59
  • msg #483

Re: Ruins in the Thornwood

"I thought Count Parlfray had hired you to look into the kidnapping of a group of pilgrims on Howler's Moor a while back," Kuiper says to Lucien. "Nevertheless, the young apprentice, Jelenneth, is just one of several other locals who have gone missing in recent months." He thinks for a moment, then continues, "I'd recommend traveling to Milborne--I can accompany you if you'd like--to talk to Garyld about what you found. Perhaps, he or even Old Grizzler might be able to shed some light on what's going on around here. And then if you need to get back to Thurmaster and Parlfray Keep, you should be able to catch a ferry easily from there."
Rissa Twiceborn
player, 328 posts
Tiefling
Tue 7 Jan 2020
at 05:45
  • msg #484

Re: Ruins in the Thornwood

Rissa nodded.

"A good a plan as any."
Lucien Nailo
player, 674 posts
Wed 8 Jan 2020
at 00:22
  • msg #485

Re: Ruins in the Thornwood

Lucien thinks back to the mission to investigate the missing pilgrims. You're right. He didn't know it was kidnapping when he sent us out and the context seemed different enough to me that I hadn't thought of it that way after the fact, but yes, those pilgrims' guards were murdered and they themselves were taken somewhere. Count Palfrey was interested in pursuing the kidnappings, but at the time we had no leads."

He considers the suggestion to travel to Milborne. "I think you're suggestion is as good as any. Perhaps someone else has the missing clues that can complete this strange puzzle. I would also like to talk to Tauster when we get to Thurmaster."
Kuiper
NPC, 32 posts
Wed 8 Jan 2020
at 02:30
  • msg #486

Re: Ruins in the Thornwood

"Yes, this is all very strange indeed," Kuiper says. "It sounds like you're finding as many questions as you are answers...

"Unless you need me to go to Milborne with you, which is not a problem, I will stay here and get some work done around the farm. Either way, we'll stay in touch about what's going on in Haranshire."

Rissa Twiceborn
player, 329 posts
Tiefling
Wed 8 Jan 2020
at 05:21
  • msg #487

Re: Ruins in the Thornwood

Unless you or the others think we'll encounter trouble, I think we will be alright on our own, thank you."

Rissa rose to leave.
Lathan Swiftstrider
player, 365 posts
Wood Elf Ranger
Wed 8 Jan 2020
at 20:16
  • msg #488

Re: Ruins in the Thornwood

Lathan finishes up his meal then says, "Thank you for your hospitality, Kuiper. The journey to Milborne from here isn't too long and shouldn't be as dangerous as traveling in the Thornwood, so we'll let you get to your farmwork." He looks to his companions and asks, "Are you ready to set out again?"
Three Elks
player, 135 posts
Half Elf
Barbarian/Bard
Thu 9 Jan 2020
at 00:34
  • msg #489

Re: Ruins in the Thornwood

Three Elks grunted his acknowledgement and waited for someone who knew the way to take the lead.  "What can any of you tell me about Garyld, Grizzle, or this Milborne place?"
Rissa Twiceborn
player, 330 posts
Tiefling
Thu 9 Jan 2020
at 04:53
  • msg #490

Re: Ruins in the Thornwood

"He's a white-haired dwarf permanently besotted at and inn by the name of the Silver Crown in Milborne."

Rissa answered.

"Older than sin, and twice as drunk, but his memory is still sharp, and he's been around long enough to have heard a thing or three."

Which was quite the judgement considering she'd met him all of the once.

"He's proved worth the coin before."
Lucien Nailo
player, 676 posts
Thu 9 Jan 2020
at 23:41
  • msg #491

Re: Ruins in the Thornwood

Lucien also rose and thanked Kuiper for his hospitality. "As always, send word if you need us."

Leading the way outside, he nodded his agreement with Rissa's assessment of Old Grizzler. "We bought him a few drinks and he gave us good information. Garyld is Milborn's carpenter and constable. Milborne is one of the two major towns around here; the other being Thurmaster."
Three Elks
player, 136 posts
Half Elf
Barbarian/Bard
Fri 10 Jan 2020
at 02:01
  • msg #492

Re: Ruins in the Thornwood

"Do the Palfreys hold sway in both?" he asked.
Kuiper
NPC, 33 posts
Sun 12 Jan 2020
at 15:04
  • msg #493

Re: Ruins in the Thornwood

Kuiper shakes his head. "No, the Carman family are the bigwigs in Milborne," he says. "They own the mines to the north, most of the surrounding farmsteads, and some property in town."

He sees the party out of his home. "Safe travels, my friends. We'll be in touch."
Lucien Nailo
player, 679 posts
Mon 13 Jan 2020
at 23:06
  • msg #494

Re: Ruins in the Thornwood

After bidding farewell to Kuiper, Lucien leads the group on the walk back to Milborne.
Dungeon Master
GM, 692 posts
Fri 17 Jan 2020
at 02:42
  • msg #495

Re: Ruins in the Thornwood

If the party follows the Churnett River, they should arrive back in Milborne by sunset.
Lucien Nailo
player, 680 posts
Sat 18 Jan 2020
at 02:07
  • msg #496

Re: Ruins in the Thornwood

Lucien fills Rissa and Three Elks in on as much as he knows about the current events of the area leading up to Three Elks joining the party. He explains how he came to Milborne on his way to Thurmaster with a package for Tauster and how that in turn lead to the search for the missing apprentice Jelenneth. "We never found any evidence of what happened. The closest thing we have to a lead is Kuiper's observation that there have been other kidnappings in the area."

He explains how the search for Jelenneth become the effort to save the werebear and how that became the effort to investigate the expanding New Mire. "We found a cave with a goblin tribe living in it. They had a ring with a strange symbol that we determined was causing the mire to expand. We managed to resolve the situation with them peacefully."

He also explains how they performed several tasks for Count Palfrey and describes the count's seeming reluctance to investigate his family's strange history. "He was very hostile to the very mention of the idea. Though his son does not share his aversion."
Dungeon Master
GM, 695 posts
Sat 18 Jan 2020
at 19:40
  • msg #497

Re: Ruins in the Thornwood

After traveling for most of the day, when the sun is starting to hang low in the sky, the party hears a female scream from the other side of one of the rolling hills ahead of them.
Lathan Swiftstrider
player, 366 posts
Wood Elf Ranger
Sat 18 Jan 2020
at 22:29
  • msg #498

Re: Ruins in the Thornwood

Lathan draws his swords and, without saying a word, quickens his pace, hoping to get to the crest of the hill so he can see what lies ahead.
Lucien Nailo
player, 681 posts
Sat 18 Jan 2020
at 23:07
  • msg #499

Re: Ruins in the Thornwood

Lucien's familiar takes flight, rapidly gaining altitude as the owl flies in the direction of the scream in an attempt to see what's happening. Lucien himself dashes after Lathan.
Rissa Twiceborn
player, 332 posts
Tiefling
Sun 19 Jan 2020
at 02:52
  • msg #500

Re: Ruins in the Thornwood

Rissa followed without hesitation, trusting the warriors to stand between her and the threat.
Dungeon Master
GM, 696 posts
Sun 19 Jan 2020
at 19:02
  • msg #501

Re: Ruins in the Thornwood

From the top of the hill, the party can see a cottage nestled among the fields. A woman and a small child rush inside the small home, shutting the door behind them. Approaching the cottage from the opposite direction is a band of four gnoll raiders armed with spears, who are set to reach the cottage before the party can intercept them.
Rissa Twiceborn
player, 333 posts
Tiefling
Mon 20 Jan 2020
at 01:55
  • msg #502

Re: Ruins in the Thornwood

Much of Rissa's magic may have changed, but much of it stayed the same.  With a sensuous, sibilant second voice hissing...

"Irkigaar."
"Irkigaar."


... she hurled another orb of inky darkness at the nearest gnoll.

And as before, didn't even come close.
Three Elks
player, 138 posts
Half Elf
Barbarian/Bard
Mon 20 Jan 2020
at 05:45
  • msg #503

Re: Ruins in the Thornwood

"I've been on the winning side of several battles where no blood was drawn.  There is a reason we wear war paint and charge screaming onto the battlefield.  It is to strike fear into the hearts of the enemy," Three Elks quickly explained.

He drew his axe and raised it high above his head.  He charged down the hill towards the distant house screaming like a mad man out for blood.

Assuming I convinced at least one the other PCs to join me, I rolled intimidate with advantage as if receiving aid/help:
22:41, Today: Three Elks rolled 14 using 1d20+5.  Intimidate (advantage).
22:41, Today: Three Elks rolled 20 using 1d20+5.  intimidate.

Dungeon Master
GM, 697 posts
Mon 20 Jan 2020
at 19:26
  • msg #504

Re: Ruins in the Thornwood

The gnolls are well out of range of Rissa's eldritch blast, but the burst of magical energy, along with Three Elks' screaming, draws their attention; they shift their trajectory slightly, now moving toward the party rather than the cottage.
Three Elks
player, 139 posts
Half Elf
Barbarian/Bard
Mon 20 Jan 2020
at 20:04
  • msg #505

Re: Ruins in the Thornwood

The effect of Three Elk's boisterous charge wasn't quite the one was hoping for, but he and his companions were capable of dealing with a few Gnolls; certainly more so than an unarmed woman and child.
Lathan Swiftstrider
player, 367 posts
Wood Elf Ranger
Mon 20 Jan 2020
at 21:17
  • msg #506

Re: Ruins in the Thornwood

"Cover us," Lathan says over his shoulder to Lathan and Rissa as he draws his second sword and follows Three Elks into battle against the gnolls.
Lucien Nailo
player, 682 posts
Mon 20 Jan 2020
at 23:22
  • msg #507

Re: Ruins in the Thornwood

Lucien nods to Lathan as he takes a knee at the crest of the hill and knocks an arrow to his bow. Unfortunately, his knee lands on a rather sharp rock which causes him to wince in pain and send the arrow into the ground a few scant feet from his position. His familiar still streaks towards the gnolls and dives at their heads, but the distraction is wasted.

Lucien Nailo rolled 13 using 1d20+3. Initiative.
Lucien Nailo rolled 6 using 2d20+5, dropping the lowest dice only with rolls of 1,1.  Longbow attack w/ advantage.

Rissa Twiceborn
player, 334 posts
Tiefling
Mon 20 Jan 2020
at 23:37
  • msg #508

Re: Ruins in the Thornwood

Rissa drew closer and fired off another blast, to little more success.


15:36, Today: Rissa Twiceborn rolled 20 using 1d20+2.  Initiative.
15:36, Today: Rissa Twiceborn rolled 11 using 1d20+5.  Eldritch Blast.

Dungeon Master
GM, 698 posts
Wed 22 Jan 2020
at 02:13
  • msg #509

Re: Ruins in the Thornwood

The gnolls continue to close in on the party, snarling and growling as they approach Three Elks and Lathan.

Begin combat. Roll initiative (if you haven't already) and post your actions for the first round.

Gnoll 1: uninjured
Gnoll 2: uninjured
Gnoll 3: uninjured
Gnoll 4: uninjured

Rissa Twiceborn
player, 335 posts
Tiefling
Wed 22 Jan 2020
at 02:56
  • msg #510

Re: Ruins in the Thornwood

Rissa continued to find no target with her motes of blackness, firing around the gnolls rather than into them.


18:55, Today: Rissa Twiceborn rolled 8 using 1d20+5.  Eldritch Blast.
Lathan Swiftstrider
player, 368 posts
Wood Elf Ranger
Wed 22 Jan 2020
at 03:08
  • msg #511

Re: Ruins in the Thornwood

Lathan rushes forward and stabs at one of the gnolls twice when it gets within melee range.

Initiative 12. Attack Gnoll 1. Attack 1 hits AC 12 for 3 piercing damage. Attack 2 hits AC 19 for 6 piercing damage (or 7 if he's already injured).

21:03, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
20:59, Today: Lathan Swiftstrider rolled 6 using 1d6+2.  Damage.
20:59, Today: Lathan Swiftstrider rolled 3 using 1d6+2.  Damage.
20:59, Today: Lathan Swiftstrider rolled 19 using 1d20+4.  Attack.
20:59, Today: Lathan Swiftstrider rolled 12 using 1d20+4.  Attack.
20:58, Today: Lathan Swiftstrider rolled 12 using 2d20+2, dropping the lowest dice only.  Initiative.

Three Elks
player, 140 posts
Half Elf
Barbarian/Bard
Wed 22 Jan 2020
at 03:59
  • msg #512

Re: Ruins in the Thornwood

Three Elks charged forward, still bellowing a battle cry.  He slammed into the first Gnoll, bashing its weapon aside with his shield and following through with a diagonal slash of his battle axe.  A splash of blood painted the field a their feet.

20:55, Today: Three Elks rolled 8 using 1d8+5.  damage.
20:54, Today: Three Elks rolled 22 using 1d20+6.  attack.
20:53, Today: Three Elks rolled 3 using 1d20+1.  initiative.

Lucien Nailo
player, 684 posts
Wed 22 Jan 2020
at 22:41
  • msg #513

Re: Ruins in the Thornwood

Settling in a more stable stance, Lucien knocks another arrow and lets fly. This shot flies true at its gnoll target, whizzing past Lathan's ear as he moves in to strike.

Familiar: Help for next attack.
Action: Longbow attack hits AC 21 for 17 damage.

Lucien Nailo rolled 21 using 2d20+5, dropping the lowest dice only with rolls of 11,16.  Longbow attack w/ advantage.
Lucien Nailo rolled 10,7 using 1d8+3,2d6.  Damage w/ sneak attack.

Dungeon Master
GM, 700 posts
Fri 24 Jan 2020
at 02:44
  • msg #514

Re: Ruins in the Thornwood

Rissa fires another eldritch blast at the gnolls as they close in on Lathan and Three Elks but it goes wide. One of the gnolls stabs Lathan with its spear; two of the others stab Three Elks. Lucien shoots an arrow at the gnoll who hit Lathan, badly injuring it. Lathan stabs at it twice, hitting it once and finishing it off. Three Elks slashes one of his opponents with his battle axe, leaving a deep gash across its chest.

Next round.

Gnoll 1: dying
Gnoll 2 (Lathan): uninjured
Gnoll 3 (Three Elks): injured (-8 hp)
Gnoll 4 (Three Elks): uninjured

Rissa Twiceborn
player, 336 posts
Tiefling
Fri 24 Jan 2020
at 03:45
  • msg #515

Re: Ruins in the Thornwood

More magic, but similar results.  It seemed the fear of battle had once again taken over the inexperienced Tiefling.

18:50, Today: Rissa Twiceborn rolled 9 using 1d20+5.  Eldritch Blast.
Lucien Nailo
player, 686 posts
Fri 24 Jan 2020
at 13:22
  • msg #516

Re: Ruins in the Thornwood

As he aims and shoots another arrow, Lucien sees another blast of magic from Rissa fly wide. In a calm and level tone that won't carry far he says: "Rissa, take a deep breath. If you can't focus on the enemies, there are many ways that spells can help in battle."

Familiar: Help for next attack.
Action: Attack hits AC 23 for 19 damage.

Lucien Nailo rolled 23 using 2d20+5, dropping the lowest dice only with rolls of 18,14.  Longbow attack w/ advantage.
Lucien Nailo rolled 11,8 using 1d8+5,2d6.  Damage.

Three Elks
player, 141 posts
Half Elf
Barbarian/Bard
Fri 24 Jan 2020
at 15:01
  • msg #517

Re: Ruins in the Thornwood

As Three Elk's own blood was drawn he smiled like a mad man.  The familiar look of battle fury washed over him and he attacked like a man possessed.  He uppercutted one of the Gnolls with the edge of his shield causing its head to snap back, he then followed through with a horizontal swipe aimed at the creature's now exposed neck.

Raged last turn, but forgot to include it in my post.  Still,  raging.
07:55, Today: Three Elks rolled 10 using 1d8+5.  damage.
07:55, Today: Three Elks rolled 25 using 1d20+6.  attack.

This message was last edited by the player at 15:01, Fri 24 Jan 2020.
Lathan Swiftstrider
player, 369 posts
Wood Elf Ranger
Sat 25 Jan 2020
at 16:09
  • msg #518

Re: Ruins in the Thornwood

Lathan stabs at one of the gnolls twice.

Attack Gnoll 2. Attack 1 hits AC 12 and Attack 2 hits AC 9 (I'm assuming they both miss).

10:06, Today: Lathan Swiftstrider rolled 9 using 1d20+4.  Attack.
10:06, Today: Lathan Swiftstrider rolled 12 using 1d20+4.  Attack.

Dungeon Master
GM, 701 posts
Sat 25 Jan 2020
at 19:26
  • msg #519

Re: Ruins in the Thornwood

Rissa's eldritch blast again flies wide of its target. The gnolls continue to attack, hitting Lathan and Three Elks again. Lucien's arrow hits Lathan's opponent, nearly taking him out. Lathan attempts to finish him off but the gnoll deflects his attacks with his shield. Three Elks slices into the upper chest of one of the gnolls; blood spews all over Three Elks but the gnoll continues to fight.

Next round.

Gnoll 1: dying
Gnoll 2 (Lathan): badly injured (-19 hp)
Gnoll 3 (Three Elks): badly injured (-18 hp)
Gnoll 4 (Three Elks): uninjured

Lathan Swiftstrider
player, 370 posts
Wood Elf Ranger
Sat 25 Jan 2020
at 21:15
  • msg #520

Re: Ruins in the Thornwood

Lathan continues to attack the gnoll closest to him, stabbing at him with each of his swords.

Attack Gnoll 2. Attack 1 hits AC 10 (miss). Attack 2 hits AC 16 for 12 piercing damage.

15:13, Today: Lathan Swiftstrider rolled 7 using 1d8.  Colossus Slayer.
15:12, Today: Lathan Swiftstrider rolled 5 using 1d6+2.  Damage.
15:12, Today: Lathan Swiftstrider rolled 16 using 1d20+4.  Attack.
15:12, Today: Lathan Swiftstrider rolled 10 using 1d20+4.  Attack.

Rissa Twiceborn
player, 337 posts
Tiefling
Sun 26 Jan 2020
at 00:27
  • msg #521

Re: Ruins in the Thornwood

Rissa closed her eyes for a moment, and lowered her hands.  She could feel them shaking, hear the screams of battle as the creatures sought to cut her companions down.  Her eyes flared open, and within her orb shadows and light burned at one another in their eternal struggle.

"Irkigaar."
"Irkigaar."


The bolt of shadows streaked out and hit the nearest Gnoll square in the chest.  No sooner had the words left her mouth than she was weaving more art, the second voice shifting to more forceful and proud tones.

"Ar'Hannoran"
"Ar'Hannoran"


An explosion of white light burst from within her and washed over Three-Elks, bathing him in its warm embrace.

Attack on Gnoll 3
16:21, Today: Rissa Twiceborn rolled 22 using 1d20+5.  Attack 1.
16:21, Today: Rissa Twiceborn rolled 7 using 1d10+3.  Damage.

Bonus:  Healing Light on Three Elks.
16:27, Today: Rissa Twiceborn rolled 5 using 2d6.  Healing Light.

Lucien Nailo
player, 687 posts
Sun 26 Jan 2020
at 15:52
  • msg #522

Re: Ruins in the Thornwood

With the tide of the fight turning, Lucien takes aim at the uninjured opponent and looses and another arrow with flies true and embeds itself in the beast. Seeing Rissa's next attack hits he encourages the mage. "There you are."

Familiar Action: Help on the next attack.
Action: Attack hits AC 24 for 12 damage.

Lucien Nailo rolled 24 using 2d20+5, dropping the lowest dice only with rolls of 19,17.  Longbow attack w/advantage.
Lucien Nailo rolled 8,4 using 1d8+3,2d6.  Damage w/sneak attack.

This message had punctuation tweaked by the player at 15:52, Sun 26 Jan 2020.
Three Elks
player, 142 posts
Half Elf
27/30 HP
Sun 26 Jan 2020
at 20:03
  • msg #523

Re: Ruins in the Thornwood

Three Elks stiffened up a bit as Eldritch blasts and arrows came zipping by him to slam into the enemy.  His nervousness slowed his own movements and threw off his aim.

HP adjusted.  Thanks Rissa.
12:59, Today: Three Elks rolled 8 using 1d20+6.  attack.

Dungeon Master
GM, 702 posts
Sun 26 Jan 2020
at 21:42
  • msg #524

Re: Ruins in the Thornwood

Rissa takes out one of the gnolls attacking Three Elks with her eldritch blast, then heals some of the half-elf's wounds with her healing light. The other gnoll attacking Three Elks snarls and stabs him viciously with his spear but Three Elks barely notices it. Lucien hits that gnoll with another well-aimed arrow. Lathan stabs his opponent in the gut, dropping him. Three Elks swings at the last gnoll but misses.

Next round.

Gnoll 1: dying
Gnoll 2: dying
Gnoll 3: dying
Gnoll 4 (Three Elks): injured (-12 hp)

Rissa Twiceborn
player, 338 posts
Tiefling
Sun 26 Jan 2020
at 21:52
  • msg #525

Re: Ruins in the Thornwood

Rissa turned, her hands now steady, and put another blast of magic into the shoulder of the last remaining gnoll.


13:51, Today: Rissa Twiceborn rolled 19 using 1d20+5
13:52, Today: Rissa Twiceborn rolled 12 using 1d10+3.  Force damage.

Dungeon Master
GM, 703 posts
Sun 26 Jan 2020
at 22:00
  • msg #526

Re: Ruins in the Thornwood

Rissa's eldritch blast takes down the last gnoll, ending the skirmish.

End combat.
Lucien Nailo
player, 688 posts
Sun 26 Jan 2020
at 23:19
  • msg #527

Re: Ruins in the Thornwood

Lucien rises from his kneeling position and moves to begin collecting his arrows. When he nears Rissa, he claps the Tiefling on the shoulder. The gesture is a little forced and awkward, but it is far more familiar than Lucien typically is. "Those last two blasts were much better. You seemed to calm down a little. I think it may just be a matter of focus."

The owl familiar plucks an arrow from a dead gnoll and presents it to the elf before perching on his shoulder. Lucien gestures towards the small house. "We had better check on the woman and child."
Rissa Twiceborn
player, 340 posts
Tiefling
Mon 27 Jan 2020
at 02:35
  • msg #528

Re: Ruins in the Thornwood

Rissa breathed out a long sigh, hiding her hands to show the fact that the renewed focus had not ceased their shaking.

"I..."

She trailed off, looking at the corpses of the gnolls.

"Lathan, are you wounded?  I have magic aplenty burning within me."

Now that was an odd way of putting it.
Three Elks
player, 143 posts
Half Elf
27/30 HP
Mon 27 Jan 2020
at 03:38
  • msg #529

Re: Ruins in the Thornwood

Three Elks had to step away for a moment. The bloodlust still raged inside him.  He finally had a moment to look down at himself.  He was covered in blood, but guessed most of it belonged to the Gnolls.  He wasn't nearly as wounded as he was expecting.
Lathan Swiftstrider
player, 371 posts
Wood Elf Ranger
Mon 27 Jan 2020
at 15:52
  • msg #530

Re: Ruins in the Thornwood

Lathan nods then looks down at the blood on his torso. "Aye. I took a beating from those gnolls." He surveys the scene, then adds, "But they took a worse beating.

"Yes, let's check on their intended victims."


Lathan is currently at 11 hit points.
Dungeon Master
GM, 704 posts
Mon 27 Jan 2020
at 21:21
  • msg #531

Re: Ruins in the Thornwood

As the party approaches the cottage, a woman cautiously peeks her head out of the front door. Seeing that the coast is clear, she emerges from the safety of her home and calls out, "Thank you, strangers! Do come in!"
Rissa Twiceborn
player, 341 posts
Tiefling
Tue 28 Jan 2020
at 00:39
  • msg #532

Re: Ruins in the Thornwood

"I saved my Art for this."

Rissa approached Lathan, her orb shining.

"Ari'Judiantu"
"Ari'Judiantu"


Her hand clasped his shoulder, and warmth and light spread from her touch.

16:38, Today: Rissa Twiceborn rolled 10 using 1d8+3.  Cure Wounds.
Lucien Nailo
player, 689 posts
Tue 28 Jan 2020
at 01:20
  • msg #533

Re: Ruins in the Thornwood

Lucien returns his bow to its place on his back. His familiar flies up to the top of the house where it takes position to watch for any more gnolls and he follows the woman inside her home.

Inside, he addresses the woman in the jovial and friendly tone that the rest of the party associates with his Seliar persona. "We're happy to oblige ma'am. Couldn't imagine just ignoring a cry for help as we were passing by. Seems to be getting more dangerous by the day around these parts."
Lathan Swiftstrider
player, 372 posts
Wood Elf Ranger
Tue 28 Jan 2020
at 03:17
  • msg #534

Re: Ruins in the Thornwood

"Thanks, Rissa," Lathan says, brushing himself off after Rissa heals most of his wounds.

He follows the others to the cottage, looking around once more to make sure there are no more enemies in sight before entering after them.
Three Elks
player, 144 posts
Half Elf
27/30 HP
Tue 28 Jan 2020
at 04:19
  • msg #535

Re: Ruins in the Thornwood

Three Elks hung back offering to take care of the bodies, while the others moved to check on the woman and child.  He waited. Once the others were well ahead, he turned and used his  axe to start cutting the limbs and heads off each of the Gnolls.  He then picked up each part and threw them each in different directions, scattering the bloody limbs all across the field.  If there were any more Gnolls around this would certainly give them pause.
Dungeon Master
GM, 705 posts
Wed 29 Jan 2020
at 02:22
  • msg #536

Re: Ruins in the Thornwood

"We're very grateful you came along when you did," the woman says to Lucien and the others. Her daughter watches them carefully as they come inside but remains quiet. "I don't know what we would have done without you... I've never seen gnolls attack like that, in the middle of the day and all. We're usually quite safe here... I hope my husband and son are okay..." she says, her face going pale. "They went out hunting this morning..."
Rissa Twiceborn
player, 342 posts
Tiefling
Wed 29 Jan 2020
at 03:21
  • msg #537

Re: Ruins in the Thornwood

Rissa didn't waste time.

"We should try and find them."

She declared, not bothering to sit down.

"Where do they usually hunt?"
Lucien Nailo
player, 690 posts
Wed 29 Jan 2020
at 03:49
  • msg #538

Re: Ruins in the Thornwood

Lucien looks to the woman for an answer in implicit agreement with Rissa.
Dungeon Master
GM, 706 posts
Wed 29 Jan 2020
at 22:16
  • msg #539

Re: Ruins in the Thornwood

"To the west of here," the woman says. "I'm not sure where exactly, though. I've never gone with them."
Lucien Nailo
player, 691 posts
Wed 29 Jan 2020
at 22:22
  • msg #540

Re: Ruins in the Thornwood

Lucien gets a distant look in his eyes for a moment. Outside, the owl perched on the roof takes off and flies to the west. Back in the room, Lucien returns his attention to the conversation.
Dungeon Master
GM, 707 posts
Sat 1 Feb 2020
at 22:01
  • msg #541

Re: Ruins in the Thornwood

The woman takes a deep breath, then says, "I couldn't ask you to go looking for them. You've already done more than enough for us. We're not expecting them back until later in the day anyway... Do you all need anything? We don't have much but we're happy to share what we can..."
Lathan Swiftstrider
player, 373 posts
Wood Elf Ranger
Sun 2 Feb 2020
at 12:54
  • msg #542

Re: Ruins in the Thornwood

"We're headed west anyway, to Milborne," Lathan says. "It wouldn't be a problem to look for them."
Lucien Nailo
player, 692 posts
Sun 2 Feb 2020
at 13:00
  • msg #543

Re: Ruins in the Thornwood

Lucien nods in agreement with Lathan, his wide smile returning as his focus returns to the room. "We're quite set with supplies, please don't trouble yourself."
Three Elks
player, 145 posts
Half Elf
27/30 HP
Sun 2 Feb 2020
at 15:57
  • msg #544

Re: Ruins in the Thornwood

Three Elks finally caught up with the others.  He was covered in blood and sweat.  He did not know how his new companions would approve of his desecration of the Gnoll corpses, but he felt it would aid the local villagers.  Gnolls were no worse than rabid animals.  They had to be put down quick or convinced to migrate elsewhere or else they would keep coming back time after time picking off the weak. Those they didn't kill or eat would often be sold off to slavers.
Dungeon Master
GM, 708 posts
Sun 2 Feb 2020
at 21:32
  • msg #545

Re: Ruins in the Thornwood

"Well, if you're going toward Milborne, please look out for them," the woman says. She describes her husband and son, then looks up at Three Elks when he enters, shocked by his appearance. "Are you okay?" she asks. "There's a washbasin over there if you want to clean up..."
Rissa Twiceborn
player, 343 posts
Tiefling
Sun 2 Feb 2020
at 21:45
  • msg #546

Re: Ruins in the Thornwood

"What...."

Rissa trailed off, staring hard at Three Elks.  her eyes scanned up and down, looking for new wounds.  Finding none, she at last found her words.

"What did you do?"
Lucien Nailo
player, 693 posts
Sun 2 Feb 2020
at 22:51
  • msg #547

Re: Ruins in the Thornwood

Lucien puts a hand on Rissa's shoulder. "I think we had better not discuss such things in polite company."
Three Elks
player, 146 posts
Half Elf
27/30 HP
Mon 3 Feb 2020
at 02:52
  • msg #548

Re: Ruins in the Thornwood

"A few scratching from the earlier battle.  Nothing more, thanks to your magic I assume.  I was using an old trick  of my clan's to try and...deter further Gnoll attacks," he said simply and truthfully, not bothering to go into any more detail.  He nodded his thanks to the mother.  Then strolled over to use the wash basin.

"I will need just a few minutes to wipe away the stink, lest flies harry us on our next journey."
Rissa Twiceborn
player, 344 posts
Tiefling
Mon 3 Feb 2020
at 03:58
  • msg #549

Re: Ruins in the Thornwood

"Allow me."

She said, her tone still concerned.  She touched his shoulder, whispering, and at her words warmth flooded through him.  It was not the warmth of her healing magic, it was something else, something light that tickled the back of his neck and sent shivers down his spine.  It also wiped the blood from his face, pulled the stains from his clothes, and left him feeling lighter and refreshed.
Lathan Swiftstrider
player, 374 posts
Wood Elf Ranger
Mon 3 Feb 2020
at 17:20
  • msg #550

Re: Ruins in the Thornwood

Lathan rises to leave. "Let's get going, then. When we find your husband and son, we'll let them know that you're safe but that they should hurry home.

"Lucien, do you spot anything to the west of us?"

This message had punctuation tweaked by the player at 17:20, Mon 03 Feb 2020.
Lucien Nailo
player, 694 posts
Tue 4 Feb 2020
at 01:29
  • msg #551

Re: Ruins in the Thornwood

Long since beyond the range where Lucien can easily communicate with his familiar, the owl wheels and glides over the land to the west of the farmhouse looking for a father and son. The fey spirit's animal form grants it incredibly keen vision, the eyes of a hunter, trained to spot movement.

Lucien Nailo rolled 23 using 1d20+3.  Perception for my familiar.
Dungeon Master
GM, 709 posts
Tue 4 Feb 2020
at 02:36
  • msg #552

Re: Ruins in the Thornwood

The mother and daughter stare at Rissa as she displays her magic. They don't appear scared or worried; rather, they seem curious.
Rissa Twiceborn
player, 345 posts
Tiefling
Tue 4 Feb 2020
at 03:12
  • msg #553

Re: Ruins in the Thornwood

Rissa was used to being stared at, but generally it was with far more grim expressions.  She turned to the mother and child and conjured forth a tiny bird made of showering sparks.  It beat a single stroke of its wings, and then disappeared in a sparkle of multicolored lights.

"Far more useful magic than I could ever have imagined."

She said, her smile growing sad.
Three Elks
player, 147 posts
Half Elf
27/30 HP
Tue 4 Feb 2020
at 03:18
  • msg #554

Re: Ruins in the Thornwood

"Your magics continue to impress," Three Elks said with a soft grin as he placed his hand on top of Rissa's holding it a few seconds longer on his shoulder. A friendly gesture or one more intimate? "Well we have our own destination do we not?" he asked looking directly into her eyes, then turning his attention to the others in the room.
Lucien Nailo
player, 695 posts
Tue 4 Feb 2020
at 22:55
  • msg #555

Re: Ruins in the Thornwood

The owl turns and makes its way swifly back to the cottage. Moments later Lucien relays the news to the others. "Your husband and son have been successful in their hunt. They will be home in about 15 minutes. No need to worry."

He moves to the door and gives a deep bow. "We thank you for your hospitality. Farewell." With that he turns and lead sthe way outside and towards town.
Lathan Swiftstrider
player, 375 posts
Wood Elf Ranger
Wed 5 Feb 2020
at 02:18
  • msg #556

Re: Ruins in the Thornwood

"Great. Let's get moving again," Lathan says with a nod then follows Lucien out the door.
Dungeon Master
GM, 711 posts
Wed 5 Feb 2020
at 22:37
  • msg #557

Re: Ruins in the Thornwood

The remainder of the trip to Milborne passes without event. The party heads for The Baron of Mutton to seek lodging for the night. When they arrive, they find the tavern mostly full and somewhat raucous. Andren looks at the party with anticipation as he wipes down the bar.
Alisandra
player, 9 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 5 Feb 2020
at 23:06
  • msg #558

Re: Ruins in the Thornwood

Alisandra is seated at the bar, just finishing the roasted mutton and mashed potatoes she had gotten for her dinner. She downed the last of the ale in her tankard, and let out an enormous beltch. She is dressed “pirate-chic” including rolled top boots; loose fitting trousers, a wide thick black belt on which hangs: a rapier, which though well cared for has seen many a battle; and a pair of dagger in an over/under fashion just above her rump; a cotton tunic, tucked in at he waist and unbuttoned enough to show off cleavage but not enough to be lewd; topping the look is a wide bandanna worn at her hair line and tied off at the back, beneath her bright red haired.

BUUUURPPP! Then said, ”Oh that was wonderful. It’s been an age since I had a hot meal. Spledid sir, simply splendid.” Between her decidedly unladylike behavior and her weapons she would seem to be some kind of mercenary. If any have served in the military they will likely note her bearing and the easy way she moved and cursed as signed that she too has served. In fact she wears a medallion that has the crossed war hammers of 3ID, which would only be noted by someone who has served as well. She leaned back from the bar and stuck her pinky finger into her ear. ”How about you give us a refill, barkeep, and maybe point us in the right direction for a place to bed down for the night eh?” She is using the “us” in the way sailors and marines often do to refer to themselves. Then she launched into a story which seemed to already be started, ”So there I were, rain pour down on me and the lot of the boys in my command. Did we grumble or complain? Not a ONE! HA. We had already stared down boat loads of the rotters and now we was about to face the rest of ‘em head on in their own turf ya know? Not a man or woman among us was anything but determined to...” Then she turned Andren’s eyes went past and behind her. ”OH! Looky what the cat done drug in, eh? A bunch a land lubbers if ever I seen any. Pull up a stool lads and I’ll finish me tale.”

18:07, Today: Alisandra rolled 16 using 1d20+4.  Performance - The story so far.
This message was last edited by the player at 23:07, Wed 05 Feb 2020.
Rissa Twiceborn
player, 346 posts
Tiefling
Thu 6 Feb 2020
at 02:03
  • msg #559

Re: Ruins in the Thornwood

Rissa didn't mind the slight, indeed she'd weathered far more biting words, and the jest seemed in good fun.   Clearly a Tiefling, she made no effort to disguise her demonic heritage with hoods or cloaks.  The purple flesh of her face  was heavily marred with intricate tattoo work, monochromatic in dark black.  They no no form or easily discernible meaning, at least to those who lack the lorecraft to read Celestial and Infernal, repeating geometric shapes and strange symbols that began at her cheeks and traveled down at least as far as the high collar of her studded leather jerkin.  To those who could, the arcane symbols of binding and containment are immediately clear.

"A tale you say?  Local, or of afar?  I'm hard pressed to think of which would be the wilder, given the state of these nights."

She said with a wry chuckle.  Her ears and horns were heavily pierced and adorned with jewelry and rings, with some trinkets of real value mixed in among the cheap costume jewelry.  The armor she wore looked new, solid quality, though lacking the embellishments that the upper classes might bear.  Pristine grey with black studs at regular intervals, clearly untried by the stress and strain of battle.  A knife rests at each hip, though those appear to be her only visible weapons.  Under the leathers she wears simple traveler's clothes, the heavy backpack over her shoulders and good knee high boots on her feet making it clear that she is ready to travel.
Lucien Nailo
player, 697 posts
Thu 6 Feb 2020
at 22:19
  • msg #560

Re: Ruins in the Thornwood

As the group enters, Lucien has plastered on the broad grin that does not reach his eyes. He approaches Andren behind the bar. "It's been a few days Andren. Do you think you can put us up for the night and feed us? Seems to be lively tonight, have we missed some news in our absence?"

The elf's eyes are drawn to the obvious outsider as she approaches to ask for another drink. There is the quick flit of suspicion behind his eyes before his expression returns to polite curiosity. "We're a fair ways from the sea to be throwing around a term like land lubber. I find that stories are best told over a friendly game of cards if I can entice you." From one of the many pockets on his armor, Lucien pulls a deck of cards to demonstrate. He extends his other hand the woman. "Seliar Silversong. Pleased to meet you."
Dungeon Master
GM, 712 posts
Fri 7 Feb 2020
at 02:26
  • msg #561

Re: Ruins in the Thornwood

"No. Nothing's new in Milborne," Andren says to Lucien, shaking his head. "We've got room for you." He then turns to help his twin brother with a tray full of drinks.
Alisandra
player, 12 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Feb 2020
at 14:01
  • msg #562

Re: Ruins in the Thornwood

Alisandra nodded at Rissa’s first question, ”Aye, a tale, a true tale, maybe embellished just a wee bit.” Then to her second  brought a grin, ”Aye a tale of foreign lands and wars of foreign soils.” Finally Lucien made a remark about being inland to which she responded, ”Aye that be true, but they also say ‘home be where the heart be,’ and my heart be with the sea. Cards you say? Hmmm,” She checked to make sure they weren’t marks and then said. Finding they were she lifted a brow, ”You of course mean a different deck, one that isn’t marked, don’t you?” Then went on, ”Aye, what be the stakes? ‘N my name be First Lieutenant Alisandra a’Joli of Second Marine Expeditionary, Third Infintry Division, Warhammer Comapny, at ye service.” he stood up from her barstool and took a curtsie, very formal, but still having a bit of humor. ”Now that we be acquainted, maybe we be able to share a table? Aye?”
This message was last edited by the player at 16:58, Fri 07 Feb 2020.
Lucien Nailo
player, 699 posts
Fri 7 Feb 2020
at 16:42
  • msg #563

Re: Ruins in the Thornwood

Lucien grins and stands as well. He passes some coins over to Andren and thanks him before moving to a table. "Much appreciated Andren. If you happen to see Old Grizzler, tell him I'll keep him watered all night in exchange for his company."

Lucien's eyes watch Alisandra carefully when she inspects the cards. "Of course, we'll use my other deck that way we can keep it friendly. I'd hate to take all your money in one night." He follows the new acquaintance and shoots a look at the others as he passes.
This message was last edited by the player at 16:44, Fri 07 Feb 2020.
Alisandra
player, 16 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Feb 2020
at 22:36
  • msg #564

Re: Ruins in the Thornwood

Anisandra sat at an empty table and put out her hand, waiting for hm to hand her the “other deck.” She will examine it closely to make sure it isn’t marked before taking it and cutting it one handed, and again. Still in one hand she turns the top third completely around. All the while her eyes never leave his, she is doing all this by touch only. She cuts the deck in half, laying them so that they are parallel length wise, and using one hand she shuffled the entire deck. She does it fast enough that it is obvious she is very practiced, but not so fast that she is stacking the deck or cheating. Still with only the one hand she dealt to the two of them and anyone else who wanted to play two cards each. She smirked and raised one eyebrow as if to say “impressed yet?”

She reached into her money pouch and took out twenty silver. With the one hand she hand done the card tricks, she split the pile in half and riffled them over and over. She made sure they rang as she played with them. She continued to play with the coins especially if it seemed to distract him. She is giving the impression that she is totally a cardsharp, ”So Dragon Antie? Twenty One? Hold ‘Em Poker?” he grinned broadly, wiggled her eyebrows, and all but dared him to make the first bet.
Lathan Swiftstrider
player, 376 posts
Wood Elf Ranger
Sun 9 Feb 2020
at 18:09
  • msg #565

Re: Ruins in the Thornwood

Lathan rolls his eyes at Lucien and this new woman. He orders drinks and food for the party, then waits at the bar for it before joining them at their table.
Dungeon Master
GM, 713 posts
Sun 9 Feb 2020
at 19:07
  • msg #566

Re: Ruins in the Thornwood

"You sure you've got that much coin?" Andren asks Lucien with a smile. "Sure, I'll let him know if I see him."
Rissa Twiceborn
player, 347 posts
Tiefling
Sun 9 Feb 2020
at 22:59
  • msg #567

Re: Ruins in the Thornwood

"You're a bit far away from the sea for a marine."

Rissa said with a jovial smile, setting down at the table.

"But for a story, that's not a bad set up.  Might explain what you're doing all the way out here too."

She ordered a meal and an ale, but held up a hand at the offer of cards.

"My money is come by too hard to lose it to games, though it will be a pleasure to watch others do so.  Rissa Twiceborn, is what they've taken to calling me.  A pleasure."

And her warmth seemed genuine.
Lathan Swiftstrider
player, 377 posts
Wood Elf Ranger
Mon 10 Feb 2020
at 00:29
  • msg #568

Re: Ruins in the Thornwood

"I'll pass on the cards, too," Lathan says when he approaches, his arms full of food and drink. "But if you're tellin' tales, I'm all ears."
Three Elks
player, 149 posts
Half Elf
27/30 HP
Mon 10 Feb 2020
at 02:29
  • msg #569

Re: Ruins in the Thornwood

"I'm hungry enough to eat a horse.  So I think that's what I'm gonna do," Three Elks said as he stalked towards the barmaid, too impatient to wait.
Alisandra
player, 17 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 10 Feb 2020
at 13:56
  • msg #570

Re: Ruins in the Thornwood

Alisandra snorted and put the cards back into a deck. ”Perhaps next time you should ask your comrades before challenging someone to a card game.” She handed the cards back to Lucien. Then she sat back and laced her fingers together and lay them on her stomach. ”Very well, the short versions. I am originally from Port Joli. It is south of here, in the holding of the Sea Princes, on the shores of the Azure Sea. I joined the Keoland military at fifteen, and after testing I was sent to a military academy. Two years there I spent, learning tactics, leadership, magic, etc. At seventeen I joined the Marine Muster as an Ensign. We were sent across the Azure Sea to a great alliance of Kingdoms and armies because of the Mad Necromancer N’Klo Bruvien. We sailed east, through the Filva Straights, the Aerdi Sea, the Solnor Ocean to the Northern Kingdom where the armies massed to invade the Bone Marches where the Mad Necromacer held Court. The invasion was...difficult. We split into two major groups, a land army the invaded from the south and a Marine Contingent, which went first and invaded from the Solnor Ocean via the Grendep Bay. We established a beachhead, the armies came in while a lot of the necromancers undead forces were held by our beach head. Eighteen months we held that beach...” She goes distant, and her mood shifted to a combination of melecholy and a bit of anger, ”There were nightly raids and larger battles, but the worst of it was when one of ours fell only to rise as an undead. We took to burning our own, their bodies I mean. ” She shuddered.

After a solemn moment she went lifted her cup, ”To fallen comrades.” Whether they joined her toast or not she drank and returned o her story. ”We finally broke through the defenses as the armies had stalled to the south. We reinforced them and togther stormed the Necromancer’s hold. The butcher’s bill was very high, aye...very high indeed. By then I had been field commissioned as a Second Lieutenant, a commission that I still hold as a reserve officer. We were victorious, the Bone Marchs are now part of the Northern Kingdom. I returned to Port Joli, but I found civilian life difficult. Things that before were merely nuisance became intolerable. My rank had already been shifted to the reserves and it was not so subtly suggested that I take an extended shoreleave. Go into the world and find the peace I now lack. It has not come. I do not know if it ever will. I have done odd jobs: caravan guard, which I am good at because I can drive a cart or any other land vehicle as easily as one from the seas; body guard; mercenary and the like, but I tell you here and now I am no thief and I am no assassin.” She shrugged, she had nothing to prove she was just telling some friendly strangers her own story. She did not fear them, but neither did she antagonize them or anyone else. She is pleasant and good natured but her soul is wounded by what she has seen and done and it is clearly an open wound that she seeks desperately to close. A scar would be left but a scar is preferable to the pain of an open, festering wound...
This message had punctuation tweaked by the player at 21:56, Mon 10 Feb 2020.
Lucien Nailo
player, 701 posts
Tue 11 Feb 2020
at 01:59
  • msg #571

Re: Ruins in the Thornwood

Lucien shrugs as he takes the cards back."They never want to play, that's the problem." The deck disappears back into one of the pockets and the elf also reclines to listen to the story. He doesn't seem particularly put out by the change of topic.

As Alisandra begins her story, Lucien pays rapt attention though he spares enough to takes some of the food from Lathan. A very perceptive person might note the surprise in the elf's eyes through the mask of polite interest, though whether it is the story itself or simply the fact that it is being told so openly is another question.

It is the concluding statements which draw the most scrutiny from Lucien. He listens to the woman proclaim that she isn't a thief or assassin and his expression remains mostly unchanged except for a slight tightening of the lips which seems to say: we'll see about that. "This area has had it's share of thieves and assassins lately. We've been able to make a living out of addressing some of those problems." He raises his own drink in answer to the toast.
Three Elks
player, 150 posts
Half Elf
27/30 HP
Tue 11 Feb 2020
at 03:42
  • msg #572

Re: Ruins in the Thornwood

Three Elk's persistence paid off with the bar wench.  He came back to the table with a wide shallow bowl full of mutton stew, thick layers of heavily-buttered bread resting on top soaking in the meaty juices.  His other hand was filled with frothy ail.  He sat down next to Alisandra, "So what's your story," he asked annoyingly, having just missed her first telling.  He shoved an oversized wooden spoon full of the stew into his mouth, a few drips escaping down his chin and into his beard.
Rissa Twiceborn
player, 348 posts
Tiefling
Tue 11 Feb 2020
at 05:20
  • msg #573

Re: Ruins in the Thornwood

"Already told, friend Three Elks."

Rissa said with a smile.

"It had neither pirates nor dragons, but there was a Necromancer.  It also appears that Alisandra here is in much the same business that we have evidently taken to.  Though hopefully, she has proven a better warrior than I."

Her tone was dry and self deprecating.

"Are you looking for new work?  Our pay isn't as regular as what you might be accustomed to, but my coinpurse has yet to be light.  There have even been necromancers, so you won't be straying far outside the familiar!"

The gems and beads in her hair and pierced through her skin clanked and jingled as she laughed.
Alisandra
player, 19 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 11 Feb 2020
at 11:58
  • msg #574

Re: Ruins in the Thornwood

She lifted a brow to Lucien's cryptic pronouncement. "Dealing with, how so?" A strange smelly fellow joined them causing Alisandra to lean back from the table, again. She was about to say something when the one called Rissa spoke up and saved her the trouble. She nodded along but her eyes narrowed as the conversation switched to, what? Job interview? "Oh, there must be some mistake. I'm not looking for work, I leave with a caravan on the morrow, eight bells past sunrise. I'd offer you to join me but the owner wasn't happy having to hire me as a driver and guard." She shrugged, "But a last toast? To new friends well met?" She put her mug out into the table.
Lucien Nailo
player, 702 posts
Wed 12 Feb 2020
at 04:00
  • msg #575

Re: Ruins in the Thornwood

Lucien smiles as warmly as ever though it still does not quite reach his eyes. "Well we killed the necromancer. He was a bandit leader. At least one of his crew was willing to see reason and we let go though. There's really only been one solution for the gnolls and the orcs, but the lizardfolk and goblins were amenable enough if somewhat isolationist. All that to say that there are multiple solutions to problems and it's important to consider all the strategies. That's as true of cards as it is mercenary work." He slides his own, still full drink forward slightly to indicate his willingness to toast.
Rissa Twiceborn
player, 349 posts
Tiefling
Wed 12 Feb 2020
at 05:29
  • msg #576

Re: Ruins in the Thornwood

"To new friends."

Rissa agreed with her own glass raised, the warmth in her voice seemingly genuine.
Lathan Swiftstrider
player, 378 posts
Wood Elf Ranger
Sun 16 Feb 2020
at 00:38
  • msg #577

Re: Ruins in the Thornwood

"Sure," Lathan says, raising his drink along with the others.
Dungeon Master
GM, 714 posts
Sun 16 Feb 2020
at 17:18
  • msg #578

Re: Ruins in the Thornwood

A white-haired dwarf leaning on a gnarled walking stick enters The Baron of Mutton and glances around the tavern with a frown. Upon spotting the party, he hobbles over to where they are seated. "I hear yer buyin' Old Grizzler drinks tonight," he says, pulling himself into a chair. "At least someone 'round here knows how to show elders some respect." Old Grizzler smells like he's already had several drinks but he still appears sharp and alert. "What brings ya back to Milborne?"
Lucien Nailo
player, 703 posts
Sun 16 Feb 2020
at 19:50
  • msg #579

Re: Ruins in the Thornwood

Lucien smiles at the dwarf as he takes his seat. "What brings us back is nothing more or less than the pleasure of your company. We've been immersing ourselves in the living history of the area and no one knows that history better than you." a wave of the elf's hand towards the bar has Andren pouring a drink for Old Grizzler.

Lucien pulls the flask with the strange symbol out of his pocket and places it on the table. Then he produces the scrolls case and sets it next to the flask. "A great deal has happened since you told us the story of the Gleaming Glade, but I'd like to start with a tale of my own: reaching the glade and what we found there." The elf briefly relates the broader details of finding the glade and what they dug up. Then, he opens the scroll case and reads the letter aloud.

When he is done, Lucien looks at Old Grizzler. "Before I tell the next part of the story, know that we've already been to Spire Keep. First, I would like to know what you know about that place and about the Palfreys."
Three Elks
player, 151 posts
Half Elf
27/30 HP
Mon 17 Feb 2020
at 03:29
  • msg #580

Re: Ruins in the Thornwood

Three Elks raised his mug but otherwise remained silent.  This was still a strange land to him, full of people and stories he was unfamiliar with.  He was as enwrapped in Lucien's story as the rest.
Alisandra
player, 20 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 17 Feb 2020
at 13:44
  • msg #581

Re: Ruins in the Thornwood

As the elderly dwarf came over she stood, giving him her seat. When they began discussing business she politely excused herself as she did not wish to be a butt-in-sky. She went back over to the bar so that she could get another cup of ale.
Dungeon Master
GM, 715 posts
Tue 18 Feb 2020
at 02:26
  • msg #582

Re: Ruins in the Thornwood

"So ya found the Glade, eh? Well, I'll be damned..." Old Grizzler listens intently to Lucien's recounting of their adventures, taking large swigs from his mug whenever the elf pauses.

"The Parlfrays been in Haranshire longer than me," he says when asked about the Parlfray family and the keep in the Thornwood. "First I've ever heard of any 'spire keep.' Of course, I stay outta their business, and that's served me well all these years. I hear the first Parlfrays weren't so stuck up, were more of the heroic, adventurin' type, like youse. Don't know what happened o'er the years, but the current stock ain't much to brag about. Of course, that's true of not just the so-called nobles, but pretty much everyone in Haranshire... Damn young people... This place is goin' to Hell, if ya ask me." He finishes off his mug and waves for Andren to refill it.

"Hey, where'd that lady run off to? The one y'all were talkin' to when I came in?"
Three Elks
player, 152 posts
Half Elf
27/30 HP
Sat 22 Feb 2020
at 03:29
  • msg #583

Re: Ruins in the Thornwood

Three Elks stood up.  "Aye lass, come back!  I'll play your card game." he yelled across the tavern.
Rissa Twiceborn
player, 351 posts
Tiefling
Sat 22 Feb 2020
at 04:03
  • msg #584

Re: Ruins in the Thornwood

"We're trying to figure what to do next."

Rissa admitted.

"A hidden keep seems mighty suspicious, a practically abandoned one doubly so, but we cleared it out.  It seems pointless to just roam the woods endlessly looking for trouble, we need to figure out where all these necromancers and their servants are coming from.
Who sent them, and why."


She laughed sardonically.

"The trouble is, I haven't the faintest idea where to start."
Lucien Nailo
player, 704 posts
Sat 22 Feb 2020
at 15:12
  • msg #585

Re: Ruins in the Thornwood

Before continuing, Lucien looks around for Alisandra. "I'm not sure where she got off to. She didn't seem particularly interested."

Lucien nods in agreement with Rissa and then pushes flask forward, showing Old Grizzler it's strange symbols. "That's the other part of the mystery. We went to Spire Keep and found a bandit gang there. They were led by a necromancer. There were darker things at the keep to. A room in the dungeon that looked like a place where a ritual sacrifice had been performed and a mad woman trapped in a room. It's the second time I've seen this symbol in our adventures. The two events seem unrelated, but I can't help but think that they're connected."
Alisandra
player, 21 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sat 22 Feb 2020
at 15:17
  • msg #586

Re: Ruins in the Thornwood

Alisandra, in one of those rare moments when everyone else is silent, heard the word Necromancer float across to her. She turned only to realize that it came from the table she had just vacated. Now she isn't the "book smartest" person in the room, but she does have a measure of wisdom. It was that plus her battle experience prevented her from believing in coincidence. After getting her refill she made her back over and pulled out an empty chair. "Pardon, did one of you mention necromancers?"
This message was last edited by the player at 19:42, Sat 22 Feb 2020.
Dungeon Master
GM, 716 posts
Sat 22 Feb 2020
at 19:42
  • msg #587

Re: Ruins in the Thornwood

Old Grizzler looks at the flask and scratches his head. "Old Grizzler can't say he's seen that symbol before... What's in the flask? And where was the other place ya saw it?" Before Lucien can answer, he continues, "I don't know nothin' about necromancers, either, but I can tell ya that wanderin' around in the Thornwood is bound to get you killed."
Lucien Nailo
player, 706 posts
Sun 23 Feb 2020
at 14:45
  • msg #588

Re: Ruins in the Thornwood

Lucien shrugs and leans back. "No one has been foolhardy enough to taste the contents and find out. I've also seen the symbol on a ring that was making the New Mire grow. It had some kind of water spirit inside I believe."

When Alisandra returns, Lucien's eyes flash with something as he turns to regard her. In a cautious tone, he responds. "A group of bandits who have been plaguing the region, their leader was a necromancer. We stumbled across their base of operations in the Thornwood." He inclines his head to Old Grizzler. "Our experience has proved it to be dangerous, but we made it back in more or less one piece." He holds out his arms to prove the point.
Alisandra
player, 24 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 23 Feb 2020
at 16:11
  • msg #589

Re: Ruins in the Thornwood

Alisandra's eyes moved between the dwarf and Selair the cardsharp. She gauged their honesty and found them indeed telling the truth. "Hell I was only going to make a gold a day as a driver anyway. If it's Necromancers you're dealing with, count me in if you'll have me."
This message was last edited by the player at 20:08, Sun 23 Feb 2020.
Rissa Twiceborn
player, 352 posts
Tiefling
Mon 24 Feb 2020
at 02:36
  • msg #590

Re: Ruins in the Thornwood

Rissa threw back her arms, her smile wide.

"I said 'Necromancers' the first time and you hardly bat an eye.  Am I truly that dull?"

She looked over herself, her bangles and costume jewelry jingling.

"I hadn't thought subtlety one of my strengths."
Alisandra
player, 26 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 24 Feb 2020
at 13:46
  • msg #591

Re: Ruins in the Thornwood

Alisandra looked distressed, ”Did you?” She turned bright red and looked down, ”I must have missed that.” She glanced at Lucien, ”I was distracted.”
Lathan Swiftstrider
player, 379 posts
Wood Elf Ranger
Mon 24 Feb 2020
at 17:24
  • msg #592

Re: Ruins in the Thornwood

Lathan eyes Alisandra with suspicion. He is annoyed with her but decides to hold his tongue for now.
Dungeon Master
GM, 717 posts
Mon 24 Feb 2020
at 17:34
  • msg #593

Re: Ruins in the Thornwood

"Yeah, Old Grizzler wouldn't recommend drinkin' that," the dwarf says, pushing the flask back to Lucien. "But he could go for another round... Yer still buyin', right?"
Lucien Nailo
player, 709 posts
Mon 24 Feb 2020
at 22:44
  • msg #594

Re: Ruins in the Thornwood

Lucien masks his own suspicion. "Sure, necromancers, death cults, and maybe another dragon if you're lucky. We get around." He smiles broadly at the new arrival.

Turning to Old Grizzler, Lucien waves to Andren again. "Of course! Something tells me you've still got a story or two. What do they say about the Thornwood?"
Dungeon Master
GM, 718 posts
Tue 25 Feb 2020
at 03:21
  • msg #595

Re: Ruins in the Thornwood

"Anyone with a head on his shoulders stays out of the Thornwood," Old Grizzler grunts. "Wolves, bears, goblins, and bugbears all call it home, and that's not to mention the giant venomous spiders! There's better wood to be found elsewhere, so most don't see it as worth taming.

"Course, there was 'the scourge' twenty-odd years ago, when the Parlfrays hired a bunch of mercs to clear any threats from the southeast corner of the Thornwood--they call that part the Blessed Wood now. Seems to have been profitable enough for the Parlfrays, and those fools who call it home now...

"Like I said, you'd be smart to stay outta there."

Alisandra
player, 27 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 25 Feb 2020
at 21:34
  • msg #596

Re: Ruins in the Thornwood

Alisandra leaned in to listen to the dwarf, sipping from his cup every now and then. She watched the others, wondering what they actually wanted to get from him. Did they trust this dwarf? Could she? She was new to this group so she kept her teeth together.
This message was last edited by the player at 21:36, Tue 25 Feb 2020.
Rissa Twiceborn
player, 353 posts
Tiefling
Wed 26 Feb 2020
at 02:59
  • msg #597

Re: Ruins in the Thornwood

"Any idea where we should go next?"

Rissa asked.

"We've cleaned out the keep, but our next step is where I'm lost."
Three Elks
player, 153 posts
Half Elf
27/30 HP
Wed 26 Feb 2020
at 14:52
  • msg #598

Re: Ruins in the Thornwood

Three Elks nodded along, "And now you can add a tribe of Orcs and Gnolls to the mix of nasties running about. One of those certainly is the cause for the kidnappings in the area. It seems these southern lands are no safer than the ones in the north."
Dungeon Master
GM, 720 posts
Thu 27 Feb 2020
at 02:31
  • msg #599

Re: Ruins in the Thornwood

"Orcs and gnolls, too?" Old Grizzler asks, raising an eyebrow at Three Elks. "Haranshire's sure not what it used to be..." He shakes his head then takes a swig from his freshly refilled mug. "If Old Grizzler was you, he'd get out of here 'fore things get worse. 'Course, you don't seem like the type to do that. I guess not all the young 'uns are worthless..."
Lucien Nailo
player, 712 posts
Thu 27 Feb 2020
at 03:15
  • msg #600

Re: Ruins in the Thornwood

Lucien continues to keep Old Grizzler's mug full and to keep the grumpy old dwarf in good humor. "Yes, we've run in to plenty of both I'm afraid. No luck so far in tracking either to a central camp, though that hasn't been a concerted effort."

He looks like he's considering something for a moment. "I would like to visit the wizard Tauster in Thursmaster before we set out on a fresh expedition. We could also go see the Count Palfrey again. If nothing else, he's likely to have work for us. I don't know that confronting him with what we've learned would get us a good reaction though."
Alisandra
player, 29 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 2 Mar 2020
at 14:23
  • msg #601

Re: Ruins in the Thornwood

Alisandra held up her hands, palm out, ”Hold on. Are you guys looking for Necromancers to destroy? That is the only reason I came back over here. I fought one and lost too many friends to him. I’m unwilling to allow more of them to plague these lands. Is that your goal as well?”
Three Elks
player, 154 posts
Half Elf
27/30 HP
Mon 2 Mar 2020
at 18:40
  • msg #602

Re: Ruins in the Thornwood

"The Necromancer we were speaking of has already been defeated by us,"  Three Elks explained.  "But I fear there is another force pulling the strings in this area.  I feel if we learn why the Necromancer was here in the first place and what it was he intended, we may learn what other dark parties are involved." He looked to Lucien and raised a brow as if to ask if he was on the same page as everyone else.  Three Elks was still very new to the group and trying learn about not only them but the area of the world he now found himself in.
Lathan Swiftstrider
player, 381 posts
Wood Elf Ranger
Mon 2 Mar 2020
at 19:41
  • msg #603

Re: Ruins in the Thornwood

"Aye, there definitely seem to be dark forces at play in Haranshire," Lathan says with a nod. "I have a feeling that we have just scratched the surface of whatever is going on here."
Alisandra
player, 30 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 2 Mar 2020
at 20:55
  • msg #604

Re: Ruins in the Thornwood

Alisandra sat back and thought it over. ”Well if something worse than necromancers is out there, I will stay. I apologize for not listening to you before, sometimes when I’m telling a story I get lost in it.” She looked them all over carefully and asked, ”Well so what can you tell me about this Tauster of Thursmaster. Also if we are working for Count Palfrey, I’d like to know about him as well.”
Lucien Nailo
player, 713 posts
Mon 2 Mar 2020
at 23:47
  • msg #605

Re: Ruins in the Thornwood

Lucien nods to Three Elks in acknowledgement that the barbarian has the right idea. Though the persona of the cheerful gambler does not fade, there is a flash of seriousness across the elf's face. In his bright tone, he quips: "There's always another stone to overturn and reveal a new shadow it seems."

He turns to the newcomer. "Tauster is a wizard who lives one town over. His apprentice disappeared recently and we've found neither hide nor hair of her. He's clever though and he may know what to make of some of these clues. A mockingly serious expression crosses Lucien's face, quite different from his so often somber expression. "As for Palfrey, he's a local Lord who has been willing to keep us in coin and work, but not details of his family history."
Rissa Twiceborn
player, 354 posts
Tiefling
Tue 3 Mar 2020
at 00:56
  • msg #606

Re: Ruins in the Thornwood

Rissa's pierced eyebrows raised at the mention of Tauster.

"As Old Grizzler here has no leads, perhaps it  might be a good idea to speak to this wizard."
Alisandra
player, 31 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 3 Mar 2020
at 16:42
  • msg #607

Re: Ruins in the Thornwood

Again nodding Alisandra said, ”Well do you all need a night’s rest, or do we get started now?”
This message was last edited by the player at 22:23, Tue 03 Mar 2020.
Lathan Swiftstrider
player, 382 posts
Wood Elf Ranger
Tue 3 Mar 2020
at 23:59
  • msg #608

Re: Ruins in the Thornwood

"I'd prefer to rest for the night and start off fresh in the morning," Lathan says.
Lucien Nailo
player, 714 posts
Wed 4 Mar 2020
at 01:31
  • msg #609

Re: Ruins in the Thornwood

"Agreed! We only just got to town." Lucien pulls his plate of food, freshly delivered from the kitchen, in front of himself and turns his focus to eating at a sedate and comfortable pace.
Rissa Twiceborn
player, 355 posts
Tiefling
Wed 4 Mar 2020
at 02:16
  • msg #610

Re: Ruins in the Thornwood

"I am..."

She looked down at her arms and hands, the bangles jingling with every movement.

"I am strangely full of this new magic, but I can feel the tiredness behind my eyes.  A night in a soft bed would serve me well."
Three Elks
player, 155 posts
Half Elf
27/30 HP
Wed 4 Mar 2020
at 03:09
  • msg #611

Re: Ruins in the Thornwood

Three Elks wiped some stew from his beard with a sleeve.  "We've seen much death as of late.  My thoughts are haunted by ancestral mutterings.  I should dream, so as to hear what is they wish to tell me, but first a song."

Three Elks retrieved his didgeridoo and moved to sit near the stone hearth.  He closed his eyes and started moaning, which soon turned to deep base chants, and finally drifted into a the rumbling wail of his didge.  Flicks and thumpings of his fingers against the large hollow instrument added a touch of rhythmic percussion to his song.
Alisandra
player, 32 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 4 Mar 2020
at 13:30
  • msg #612

Re: Ruins in the Thornwood

Alisandra grinned and stood. ”Well then, I’ve some drinking to do. We meet here on the morrow?” She waited for their answer before heading back to the bar. She sat and waited for a guy to buy her a drink.
Dungeon Master
GM, 721 posts
Wed 4 Mar 2020
at 20:12
  • msg #613

Re: Ruins in the Thornwood

Long rest.

Early the next morning, when the party emerges from their rooms, they find Garyld, Milborne's constable, waiting for them in the tavern with his two hunting dogs. "Ah, there you are!" he says, pulling himself to his feet. "Old Grizzler said you were in town and might be able to help... Come with me." He leads the party out of The Baron of Mutton and toward the local temple (of Torm), where a crowd has gathered. "The young priest Semheis disappeared last night," Garyld says as they approach. "It looks like there was a struggle in the temple, and I found tracks leading to the north." He waves at the crowd to make room and points out the tracks to Lathan. "Can you find him? I would go with you, but with my bad leg, I'd just slow you down."
Alisandra
player, 33 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 4 Mar 2020
at 20:50
  • msg #614

Re: Ruins in the Thornwood

Alisandra left the delightfully studious young man snoring in her bed. She exited the room not bothering to hide the fact that she’d been sharing her bed with another. There was a man waiting downstairs for the group, distinguished by a pair of hunting dogs. She let her new friends do the talking, she was new after all.
Rissa Twiceborn
player, 356 posts
Tiefling
Thu 5 Mar 2020
at 05:13
  • msg #615

Re: Ruins in the Thornwood

Rissa looked to her companions and shrugged.  Then stepped up and spoke to the Constable.  She should have hidden away in the back, cloaked and hooded so as to not reveal her devilish heritage, yet here she was standing in front of the group with her veil lowered and her hood thrown back.

"We will follow these tracks, and find out what has happened.  Are your hounds trained enough that you might lend one to us, or do they heed only you?  A keen nose would do us much good, on this favor we do for your people.""

She looked about the crowd as she spoke, seeing if any found fault with her words or appearance.
This message was last edited by the player at 05:44, Fri 06 Mar 2020.
Lucien Nailo
player, 715 posts
Fri 6 Mar 2020
at 00:59
  • msg #616

Re: Ruins in the Thornwood

Awake and ready at the crack of dawn, Lucien descends to find Garyld waiting and, once the rest of the group has joined them, follows the constable without hesitation. He listens to what Garyld asks of them and, when they reach the temple, he leaves the tracks to Lathan and studies the scene for any evidence not erased by the gathering of townsfolk. If he is surprised by Rissa suddenly taking charge, his implacable expression gives no hint as he casts around the area for clues.

Lucien Nailo rolled 22 using 1d20+3.  Investigation.
Lathan Swiftstrider
player, 383 posts
Wood Elf Ranger
Fri 6 Mar 2020
at 02:25
  • msg #617

Re: Ruins in the Thornwood

Lathan nods and begins examining the tracks. "No worries, Garyld. You should stay here anyway. Milborne might need you. We'll do what we can to find him."
Dungeon Master
GM, 722 posts
Sun 8 Mar 2020
at 16:31
  • msg #618

Re: Ruins in the Thornwood

"My hounds go where I go," Garyld says to Rissa with a shake of his head.

Lathan examines the tracks that Garyld pointed out, and determines that a group of four to six humanoids appear to have left the church and traveled out of town to the north.

Inside the temple, Lucien finds clear signs of a struggle, with several temple items knocked over and/or broken. It appears that whoever took the priest caught him by surprise and outnumbered him.
Lucien Nailo
player, 717 posts
Sun 8 Mar 2020
at 21:45
  • msg #619

Re: Ruins in the Thornwood

Lucien hurries back outside and joins the others. "I'm sure it will not surprise you, but the priest was taken against his will. Do we know where we're going?"
Rissa Twiceborn
player, 359 posts
Tiefling
Sun 8 Mar 2020
at 22:44
  • msg #620

Re: Ruins in the Thornwood

"North, if Lathan tracks true."

Rissa answered.
Alisandra
player, 34 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 9 Mar 2020
at 12:23
  • msg #621

Re: Ruins in the Thornwood

Alisandra nodded, ”He does, track true I mean.” Her eyes follow the same tracks and she nodded at Lathan.
Lathan Swiftstrider
player, 384 posts
Wood Elf Ranger
Mon 9 Mar 2020
at 22:17
  • msg #622

Re: Ruins in the Thornwood

Lathan nods. "Aye, to the north. Though I'm not sure what lies north of here. Garyld, what can we expect?"
Dungeon Master
GM, 723 posts
Tue 10 Mar 2020
at 23:23
  • msg #623

Re: Ruins in the Thornwood

"The Blanryde Hills are north of Milborne," Garyld replies. "There you'll find the mines operated by the Carmans. Before the hills, it's all pasture and moors."
Rissa Twiceborn
player, 360 posts
Tiefling
Tue 10 Mar 2020
at 23:31
  • msg #624

Re: Ruins in the Thornwood

"Let's be about it then."

Rissa said, urging the others onward.
Alisandra
player, 35 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 10 Mar 2020
at 23:36
  • msg #625

Re: Ruins in the Thornwood

Alisandra made her suggestion. "Perhaps Lathan and I should take the lead. Followed closely by Three Elks, then Lucien and Rissa. I suggest this because I can aid Lathan in tracking and following trail signs. Three Elks seems an impressive physical specimen, putting him in the middle lets him move about easier to confront enemies in front and rear. Lucien staying near Rissa makes sense but..." she held up a finger to emphasize her point, "...this is merely my suggestion."
Lucien Nailo
player, 718 posts
Wed 11 Mar 2020
at 21:31
  • msg #626

Re: Ruins in the Thornwood

Lucien shrugs, leaving room for Lathan to take the lead. "I will keep an eye on the perimeter while you follow the trail."
Lathan Swiftstrider
player, 385 posts
Wood Elf Ranger
Wed 11 Mar 2020
at 21:47
  • msg #627

Re: Ruins in the Thornwood

"Your suggestion is noted," Lathan says to Alisandra flatly. Once everyone indicates they are ready to move, he begins to take the lead in following the tracks. He doesn't pay any attention to the marching order beyond him being in the lead.
Three Elks
player, 156 posts
Half Elf
27/30 HP
Thu 12 Mar 2020
at 13:32
  • msg #628

Re: Ruins in the Thornwood

While some men would balk at the idea of a woman telling them what to do, Three Elks apparently didn't mind.  He was familiar with many matriarchal tribes.  Three Elks appreciated wisdom, despite whatever set of genitalia it came from.
Dungeon Master
GM, 724 posts
Sat 14 Mar 2020
at 19:24
  • msg #629

Re: Ruins in the Thornwood

Lathan finds the tracks easy to follow and leads the party out of Milborne to the north. After about three miles, however, the tracks veer away slightly northeast and peter out.
Lucien Nailo
player, 719 posts
Sun 15 Mar 2020
at 13:29
  • msg #630

Re: Ruins in the Thornwood

When the tracks stop, Lucien puts a hand on Rissa's shoulder as his eyes roll back in his head and his familiar launches itself into the air. The owl soars away in the direction that the tracks were headed and Lucien watches through its eyes for any evidence of where the kidnappers have gone.

Lucien Nailo rolled 21 using 1d20+3.  Perception (Familiar).
Dungeon Master
GM, 725 posts
Sun 15 Mar 2020
at 19:03
  • msg #631

Re: Ruins in the Thornwood

Lucien does not see any signs of the kidnappers nearby, nor any apparent hiding places. However, he spots, via his familiar, a young shepherdess walking with her flock just on the other side of a small hill ahead of them.
Lucien Nailo
player, 720 posts
Tue 17 Mar 2020
at 02:21
  • msg #632

Re: Ruins in the Thornwood

Gesturing in the direction of the shepardess, Lucien returns to himself. "No sign of our quarry, but there is someone just on the other side of the hill who might have seen something. We should ask her."
Rissa Twiceborn
player, 361 posts
Tiefling
Tue 17 Mar 2020
at 04:03
  • msg #633

Re: Ruins in the Thornwood

Rissa nodded.
Alisandra
player, 37 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 17 Mar 2020
at 13:44
  • msg #634

Re: Ruins in the Thornwood

Alisandra touched Rissa’s shoulder and spoke quietly, “I will go with you and provide aid.”

Rissa you have a d6 Inspiration you can use in the next 10 minutes for an ability check, saving throw, or attack roll.
Rissa Twiceborn
player, 362 posts
Tiefling
Tue 17 Mar 2020
at 21:44
  • msg #635

Re: Ruins in the Thornwood

Bolstered by her newest companion, Rissa led the way.
Lucien Nailo
player, 721 posts
Tue 17 Mar 2020
at 22:22
  • msg #636

Re: Ruins in the Thornwood

Let Rissa take point, Lucien fell back and maneuvered to the flank where he could watch the surrounding area, but still hear the conversation. The prevalence of gnolls in the area had him constantly on guard.
Lathan Swiftstrider
player, 386 posts
Wood Elf Ranger
Wed 18 Mar 2020
at 00:39
  • msg #637

Re: Ruins in the Thornwood

Lathan allows Rissa to take the lead. He keeps his swords sheathed and follows about 30 feet behind her, looking around for any signs of danger as they approach the shepherdess.
Dungeon Master
GM, 726 posts
Wed 18 Mar 2020
at 01:44
  • msg #638

Re: Ruins in the Thornwood

The young shepherdess quickly spots the approaching party. It is apparent she is startled but doesn't have anywhere to flee, especially with her flock. She glances around several times, then stands tall and stares at Rissa and the others as they draw closer.
Rissa Twiceborn
player, 363 posts
Tiefling
Wed 18 Mar 2020
at 02:07
  • msg #639

Re: Ruins in the Thornwood

"Be at peace, friend."

Rissa called out cheerily, her bangles making a great racket of chiming noise as she drew closer.

"Some ruffians have absconded with the local priest, and we've been trying to track them down, but the trail has gone cold.  You haven't seen anything strange about, have you?"

19:07, Today: Rissa Twiceborn rolled 18 using 1d20+1d6+5.  Persuasion
11:55, Today: Rissa Twiceborn rolled 20 using 1d20.  w/ advantage.

Well hey, I rolled a Natural 20, that is at least 25+1d6

This message was last edited by the player at 18:55, Wed 18 Mar 2020.
Alisandra
player, 38 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 18 Mar 2020
at 12:30
  • msg #640

Re: Ruins in the Thornwood

Alisandra stood by paying deference to Rissa.

Aid another for Rissa, advatantage on the roll.
Dungeon Master
GM, 727 posts
Fri 20 Mar 2020
at 01:14
  • msg #641

Re: Ruins in the Thornwood

The young woman watches Rissa approach, waving back shyly when the tiefling greets her. "Absconded? You mean they took him?" she asks. "I, uh..." she blushes and looks away for a moment, then continues softly. "I was out here at dawn... and I saw some shadowy figures carrying something bulky, wrapped in blankets or canvas. They skirted along the edge of the Blanryde Hills then headed on northwards until they were out of sight... I didn't follow them."
Rissa Twiceborn
player, 365 posts
Tiefling
Fri 20 Mar 2020
at 02:32
  • msg #642

Re: Ruins in the Thornwood

Rissa peered at the woman for a moment, as if judging her response for something.


Whatever it was she witnessed, she seemed to accept it, for she flashed a beaming smile and moved forward to hand the woman a gold coin.

"Thank you for sharing what you know, hopefully we will be in time."

She turned to the others and raised a pierced eyebrow as if to say, "let's go?"
This message was last edited by the player at 02:32, Fri 20 Mar 2020.
Alisandra
player, 40 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 20 Mar 2020
at 12:31
  • msg #643

Re: Ruins in the Thornwood

Alisandra nodded and waited for Lathan to take the lead, then she followed close behind him.

Aid another action to Lathan for Survival checks. You have advantage!
Lucien Nailo
player, 723 posts
Fri 20 Mar 2020
at 13:03
  • msg #644

Re: Ruins in the Thornwood

Lucien moves in closer, satisfied that there are no immediate nearby threats and that they are about to move out. "Good morning! Would you mind telling us if they skirted the hills north towards the moor or west towards the river?" His tone is the cheerful treble of Seliar again for this brief moment.
Dungeon Master
GM, 728 posts
Sat 21 Mar 2020
at 03:09
  • msg #645

Re: Ruins in the Thornwood

"They went north, along the eastern edge of the hills," the shepherdess says to Lucien.
Rissa Twiceborn
player, 366 posts
Tiefling
Sat 21 Mar 2020
at 03:18
  • msg #646

Re: Ruins in the Thornwood

Rissa paused, turning around.

"And?"

She drew the word out, her eyes gleaming with mischief.
Lucien Nailo
player, 724 posts
Sat 21 Mar 2020
at 18:58
  • msg #647

Re: Ruins in the Thornwood

Lucien gestures for someone to lead the way.
Dungeon Master
GM, 729 posts
Sat 21 Mar 2020
at 21:37
  • msg #648

Re: Ruins in the Thornwood

"And... I hope you find him," the shepherdess says, then turns to tend to her flock.
Rissa Twiceborn
player, 367 posts
Tiefling
Sun 22 Mar 2020
at 02:52
  • msg #649

Re: Ruins in the Thornwood

Rissa shrugged and walked in the direction indicated.

"She knows more than she's saying."

She said loud enough for the shepherdess to hear her as she walked away.
Lucien Nailo
player, 725 posts
Sun 22 Mar 2020
at 03:31
  • msg #650

Re: Ruins in the Thornwood

As they walk away, Lucien addresses Rissa in a much lower voice. He seems honestly surprised that the Tiefling has managed to get a read on someone that he has missed. "I didn't pick up on that. I could follow her... or just press her for more information." He is slightly off-kilter which is, in turn, throwing him off even more. "When I first arrived in the region, I was assailed by a group of locals who were convinced I was carrying black magic. I never did find the origin of that rumor, but there is a distinct vein of distrust for outsiders among some of the locals."
Rissa Twiceborn
player, 368 posts
Tiefling
Sun 22 Mar 2020
at 03:40
  • msg #651

Re: Ruins in the Thornwood

Rissa smiled.

"Oh I don't think it's anything as serious as all that, she wasn't even taking issue with me.  She's embarrassed about something, I don't know what.  I was just giving her a hard time about it.  Shall we?"
Lathan Swiftstrider
player, 387 posts
Wood Elf Ranger
Sun 22 Mar 2020
at 20:58
  • msg #652

Re: Ruins in the Thornwood

"Let's," Lathan says, taking the lead again. He follows the directions the young woman had given them, skirting north along the eastern edge of the hills.
Alisandra
player, 41 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 23 Mar 2020
at 13:21
  • msg #653

Re: Ruins in the Thornwood

Alisandra smiled at Rissa’s humor. ”Yes, I agree. Lathan, you and I?”

She moved in alongside Lathan, offering him the aid of a second pair of trained eyes.

Lathan, you get advantage on survival, perception, investigation, stealth, etc from Aid Another action
Three Elks
player, 157 posts
Half Elf
27/30 HP
Mon 23 Mar 2020
at 14:56
  • msg #654

Re: Ruins in the Thornwood

Listening to the others Three Elks couldn't help but miss members of his tribe.  He silently walked along listening to the other's comradery and banter.
Dungeon Master
GM, 730 posts
Mon 23 Mar 2020
at 17:05
  • msg #655

Re: Ruins in the Thornwood

The party travels along the eastern edge of the Blanryde Hills for about seven miles before spotting what appears to be the entrance to an abandoned mine set back about half a mile from the edge of the hills. The vegetation around the entrance appears discolored.
Lucien Nailo
player, 726 posts
Mon 23 Mar 2020
at 22:33
  • msg #656

Re: Ruins in the Thornwood

Lucien catches up to the leaders when the abandoned mine is spotted. "That seems as likely a spot as any. Should we investigate in force or should I try to check it out on my own first?"
Rissa Twiceborn
player, 369 posts
Tiefling
Mon 23 Mar 2020
at 22:44
  • msg #657

Re: Ruins in the Thornwood

"We go together, so that should you find danger we face ti together."

Rissa said resolutely.
Lathan Swiftstrider
player, 388 posts
Wood Elf Ranger
Tue 24 Mar 2020
at 01:17
  • msg #658

Re: Ruins in the Thornwood

Lathan nods at the others and starts to make his way toward the mine entrance with both of his swords drawn.
Alisandra
player, 42 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 24 Mar 2020
at 12:35
  • msg #659

Re: Ruins in the Thornwood

Stopping at the entrance Alisandra drew her weapon but took careful stock of the cave and her surroundings. She is looking for both clues and possible ambushes.

08:34, Today: Alisandra rolled 17 using 1d20.  Investigation.
08:33, Today: Alisandra rolled 11 using 1d20+6.  Perception.

Lucien Nailo
player, 727 posts
Tue 24 Mar 2020
at 22:10
  • msg #660

Re: Ruins in the Thornwood

When they reach the cave, Lucien also checks for surprises. Assuming he finds none, he tells the others to give him a short lead and then enters the cave at a crouch trying to use the shadows to mask his movements.

Lucien Nailo rolled 23 using 1d20+6.  Perception.
Lucien Nailo rolled 11 using 2d20+8, dropping the lowest dice only with rolls of 3,1.  Stealth.

Dungeon Master
GM, 731 posts
Wed 25 Mar 2020
at 01:17
  • msg #661

Re: Ruins in the Thornwood

There are footprints visible leading in and out of the mine entrance but no signs of anyone nearby at the moment.

Lucien enters the mine first. The entrance chamber has clearly been widened by miners; the stone is smooth and regular. The tunnel is about ten feet tall and about 15 feet wide. It is dark and stretches on farther than Lucien can see.
Rissa Twiceborn
player, 370 posts
Tiefling
Wed 25 Mar 2020
at 03:03
  • msg #662

Re: Ruins in the Thornwood

"My eyes are keener than any in the dark, I will go first."

Rissa said, stepping into the front of the group and leading the way.
This message was last edited by the player at 03:03, Wed 25 Mar 2020.
Alisandra
player, 43 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 25 Mar 2020
at 12:59
  • msg #663

Re: Ruins in the Thornwood

Alisandra silently followed Rissa. After a moment she spoke quietly, ”I know the light cantrip. Would you prefer I cast it or no?”

As I understand 5e rules, light is always helpful, in this case extending the range of darkvision. It also makes us a target, so there is that to consider. I leave it to you all to decide.
This message was last edited by the player at 20:11, Wed 25 Mar 2020.
Rissa Twiceborn
player, 371 posts
Tiefling
Wed 25 Mar 2020
at 19:58
  • msg #664

Re: Ruins in the Thornwood

"As do I.  Unless you are stumbling about in the dark, I would prefer the shadows.  I can see farther than any, but light would expose us."

Rissa answered.
Lucien Nailo
player, 729 posts
Wed 25 Mar 2020
at 21:59
  • msg #665

Re: Ruins in the Thornwood

Lucien lets Rissa take the lead and does his best to follow quietly. "I think it would be better to avoid light for the moment."
Alisandra
player, 44 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 25 Mar 2020
at 22:27
  • msg #666

Re: Ruins in the Thornwood

Alisandra nodded, drew her weapon and followed the others. (Probably in the middle of the group for marching)
Lathan Swiftstrider
player, 389 posts
Wood Elf Ranger
Thu 26 Mar 2020
at 01:12
  • msg #667

Re: Ruins in the Thornwood

Lathan steps alongside Rissa, swords drawn and ready, and proceeds into the mine with her.
Dungeon Master
GM, 732 posts
Thu 26 Mar 2020
at 01:25
  • msg #668

Re: Ruins in the Thornwood

The mine tunnel continues for about 300 feet before it begins to open up into a wider cavern. Ahead of the party is a large cave about 80 feet wide and continuing as far as any of them can see in the dark. Rissa notices a smaller tunnel to the right not far ahead of them.
Lathan Swiftstrider
player, 390 posts
Wood Elf Ranger
Sun 29 Mar 2020
at 01:07
  • msg #669

Re: Ruins in the Thornwood

Lathan glances at Rissa to see which direction she wants to go.
Rissa Twiceborn
player, 372 posts
Tiefling
Sun 29 Mar 2020
at 01:15
  • msg #670

Re: Ruins in the Thornwood

Rissa led the way down the smaller tunnel.
Lucien Nailo
player, 730 posts
Sun 29 Mar 2020
at 15:57
  • msg #671

Re: Ruins in the Thornwood

Lucien silently instructs his familiar to wait at the entrance to the small tunnel and to let him know if any surprises come from behind. Then he follows the rest of the group with his bow out and an arrow knocked.
Dungeon Master
GM, 734 posts
Mon 30 Mar 2020
at 01:29
  • msg #672

Re: Ruins in the Thornwood

Rissa leads the party into the smaller tunnel to the right, which opens up into a large, empty limestone cavern, nearly 150 feet across at its widest point and about 350 feet long. The walls of the cave are plain, apart from some graffiti, mostly bad love poetry, decorating the wall on the right. Part of the far side of the cave is flooded. A magnificent milky columnar formation resembling the pipes of an organ is visible on the other side of the flooded portion of the cave. The end of the cavern lies just beyond the structure.
Rissa Twiceborn
player, 374 posts
Tiefling
Mon 30 Mar 2020
at 02:34
  • msg #673

Re: Ruins in the Thornwood

Rissa led on, moving towards the formation so that they could inspect it more closely.
Alisandra
player, 45 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 30 Mar 2020
at 12:15
  • msg #674

Re: Ruins in the Thornwood

Alisandra would have enjoyed the poetry if she could read it, but without light, se la via. She followed along in the dark, literally...
Lucien Nailo
player, 732 posts
Mon 30 Mar 2020
at 23:53
  • msg #675

Re: Ruins in the Thornwood

Lucien continued to watch the group's backs as they progressed.
Dungeon Master
GM, 735 posts
Tue 31 Mar 2020
at 01:19
  • msg #676

Re: Ruins in the Thornwood

The flooded section is about 85 feet across and is quite deep, too deep to wade through.
Rissa Twiceborn
player, 375 posts
Tiefling
Tue 31 Mar 2020
at 01:23
  • msg #677

Re: Ruins in the Thornwood

"I don't trust wading through that, perhaps we double back and come this way again on the way out?"

If no one objected, she executed the plan.
Alisandra
player, 46 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 31 Mar 2020
at 12:17
  • msg #678

Re: Ruins in the Thornwood

Alisandra couldn’t see the water anyway. She followed RIssa out of necessity.
Lathan Swiftstrider
player, 391 posts
Wood Elf Ranger
Wed 1 Apr 2020
at 01:21
  • msg #679

Re: Ruins in the Thornwood

"Proceed," Lathan says. "We're following you."
Lucien Nailo
player, 733 posts
Wed 1 Apr 2020
at 22:38
  • msg #680

Re: Ruins in the Thornwood

Lucien waits for everyone to pass him on the way back and takes one last look around the cavern before he follows them.
Dungeon Master
GM, 736 posts
Thu 2 Apr 2020
at 02:16
  • msg #681

Re: Ruins in the Thornwood

The party backtracks out of the side tunnel and into the larger cavern. As Rissa steps into the cavern, a haze resembling a small wyvern strikes her then dissipates, leaving Rissa paralyzed.
Lucien Nailo
player, 734 posts
Thu 2 Apr 2020
at 21:25
  • msg #682

Re: Ruins in the Thornwood

Immediately on guard, Lucien silently orders his familiar to enter the cavern to see if the same effect occurs again. He also shrinks back into the shadows behind the group, ready for an ambush with his bow drawn and an arrow knocked.
Rissa Twiceborn
player, 376 posts
Tiefling
Thu 2 Apr 2020
at 21:27
  • msg #683

Re: Ruins in the Thornwood

Rissa let out a groan, but remained unmoving.
Dungeon Master
GM, 737 posts
Fri 3 Apr 2020
at 01:21
  • msg #684

Re: Ruins in the Thornwood

Lucien's familiar enters the cavern at his command. Nothing happens.
Alisandra
player, 48 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 3 Apr 2020
at 12:55
  • msg #685

Re: Ruins in the Thornwood

Alisandra moved around to the side of Rissa. Alisandra had seen this before, and knew how to handle it. She clutched her horn in one hand and placed her free hand on Rissa’s shoulder. ”I free you from your paralysis.”

Cast Lesser Restoration on RIssa
Three Elks
player, 158 posts
Half Elf
27/30 HP
Fri 3 Apr 2020
at 13:16
  • msg #686

Re: Ruins in the Thornwood

"What in the Ghost Sea was that?  An attack? A trap?" he asked in hushed tones.  Three Elks seemed more concerned than frightened.  Concerned for the Rissa's condition and concerned that his mighty hammer would prove useless in a fight against smoky specters.  He searched around Rissa's feet to see if there was some rune or pressure plate that would have set off a trap, but saw nothing.

07:15, Today: Three Elks rolled 4 using 1d20+2.  perception.
Lucien Nailo
player, 735 posts
Fri 3 Apr 2020
at 14:34
  • msg #687

Re: Ruins in the Thornwood

Eyes searching the darkened cave, Lucien responds in a whisper. "It was magic whatever it was." Lucien makes a gesture and whispers a command. He seems to focus for a moment and then about 30 feet out into the cavern a stone on the ground rises seemingly on its own and then clatters away from the group. He watches and listens for a reaction before offering his next idea. "With some time I could light a candle out in the middle of the cavern, well away from us."

Casting Mage Hand (invisible) and using it to throw a rock.
Rissa Twiceborn
player, 377 posts
Tiefling
Fri 3 Apr 2020
at 17:48
  • msg #688

Re: Ruins in the Thornwood

Rissa gasped, and took a step back.

"Well now, that was unpleasant.  I think the time for wandering about in the dark is past, no?  Alisandra and I can both summon light."
Lathan Swiftstrider
player, 392 posts
Wood Elf Ranger
Sat 4 Apr 2020
at 18:43
  • msg #689

Re: Ruins in the Thornwood

"Are you okay, Rissa?" Lathan asks. "Did you see what hit you?"

He stands ready with both swords drawn, peering into the darkness ahead of them.
Rissa Twiceborn
player, 378 posts
Tiefling
Sun 5 Apr 2020
at 00:50
  • msg #690

Re: Ruins in the Thornwood

"Hannoran"
"Hannoran"


She whispered in that strange dual voice, and her orb burst to light.

"I saw something like a Wyvern made of smoke, it was some form of Art, I don't know what.  It struck me and then dissipated."

OOC:  Arcana to know what that was.
17:50, Today: Rissa Twiceborn rolled 19 using 1d20+2.  Arcana.

Dungeon Master
GM, 738 posts
Sun 5 Apr 2020
at 01:30
  • msg #691

Re: Ruins in the Thornwood

Nothing happens when Lucien uses his mage hand to throw a rock down the tunnel.

Rissa's light spell illuminates the area around the party. There does not appear to be anything near them in the wide, long tunnel, which continues into the darkness ahead of them.
Rissa Twiceborn
player, 379 posts
Tiefling
Sun 5 Apr 2020
at 06:22
  • msg #692

Re: Ruins in the Thornwood

[Language unknown: "Ur foos een Som Oulwhithi."]

Rissa cursed in a foreign tongue, the words silky and dripping with the promise of power in the same way the second voice spoke when she summoned shadow and light.

"I still do not recall this Art, but I can understand the theory that likely went into it.  Someone set a ward here, and I walked right into it.  Whoever did so, they know only that something has triggered it.  We should move quickly so as to give them less time to prepare."

She gestured down the way they had not gone, and set off.

"Should such strike me again, save your magic unless it is an emergency.  I shouldn't be bound by it for long."
This message was last edited by the player at 06:23, Sun 05 Apr 2020.
Lucien Nailo
player, 736 posts
Sun 5 Apr 2020
at 13:38
  • msg #693

Re: Ruins in the Thornwood

Lucien nods, understanding. "A useful spell. I agree that speed is the best choice." He moves quickly to follow Rissa.
Dungeon Master
GM, 739 posts
Mon 6 Apr 2020
at 01:26
  • msg #694

Re: Ruins in the Thornwood

The wide tunnel continues for about 400 feet before it narrows to about half of its previous width. Just after it narrows, the party comes upon a huge, knobbed rock formation that looks vaguely like the head of a cat. Beyond that, the tunnel narrows even more and forks into two tunnels.
Alisandra
player, 49 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 6 Apr 2020
at 12:30
  • msg #695

Re: Ruins in the Thornwood

Alisandra nodded to Rissa, ”Consider it done. In the moment I did not know if we were all under attack and I felt having you mobile was important enough to use one of my spells. I will be more conservative. Lucien, I have an idea.” She picked up a small stone and cast Light upon it. ”Now if you please, use your mage hand to carry this before us. In this way we should have a bit more warning if something is atttacking. I am ready, Rissa you have the best eyes for the dark so it is natural that you should lead us. I will be close behind you, and will provide aid as it is necessary.”

Cast Light on a small stone
Lucien Nailo
player, 737 posts
Mon 6 Apr 2020
at 22:03
  • msg #696

Re: Ruins in the Thornwood

The stone lifts itself out of Alisandra's hand and proceeds to move ahead of Rissa as the group moves through the tunnel. Before he passes it, Lucien pauses for a moment to cast a wary glance on the strange rock formation. Where the tunnel splits, he sends the lit stone down first the left tunnel and then the right one as far as the spell will allow.
Dungeon Master
GM, 740 posts
Wed 8 Apr 2020
at 01:48
  • msg #697

Re: Ruins in the Thornwood

Lucien sends the illuminated stone 30 feet ahead of him down the tunnel to the left, revealing nothing in the 20-foot-wide tunnel, which continues beyond the light provided by the stone. The tunnel to the right is dominated by stalactites that end in globe-like protrusions, with a stained center amidst the white of the globe. Again, the tunnel continues beyond the illumination provided by Alisandra's light spell.
Three Elks
player, 159 posts
Half Elf
27/30 HP
Wed 8 Apr 2020
at 02:41
  • msg #698

Re: Ruins in the Thornwood

Three Elks winced a few times as his companions summoned magic lights, his irises opened and closed as his Darkvision tried to adjust. He adapted quickly.  He continued to silently follow the others.  Caves, caverns, and mines were notorious for sheltering monsters.  Everything from goblins, to kobolds, to giant spiders lurked in places like this.
Alisandra
player, 50 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 8 Apr 2020
at 12:41
  • msg #699

Re: Ruins in the Thornwood

Alisandra nodded to the globes, ”That at least looks like something. Should we go there first?”
Lucien Nailo
player, 738 posts
Wed 8 Apr 2020
at 23:56
  • msg #700

Re: Ruins in the Thornwood

"Let me take a look first." Lucien sends his familiar down the tunnel with the stalactites to get a closer look. His eyes glaze over briefly as he shares the creature's vision of the rock formation up close.
Dungeon Master
GM, 741 posts
Fri 10 Apr 2020
at 01:41
  • msg #701

Re: Ruins in the Thornwood

Lucien sends his familiar into the stalactite-filled tunnel to the right.
Lucien Nailo
player, 739 posts
Sat 11 Apr 2020
at 04:58
  • msg #702

Re: Ruins in the Thornwood

Lucien commands his familiar to return and then snaps back to his own body. In a low voice, he relates what he saw as he looks around for a good position to set up. "Looks like six nasty customers are headed our way, better get ready for trouble. I'm going to buy us a moment." He moves quickly to a rock which looks like it might provide some cover and leans his bow against it long enough to produce some fleece from his pocket, wave his hands, and speak a word of power. At the entrance to the stalactite filled tunnel, an illusion appears which to anyone on the far side would make the cavern where the party is currently standing, appear to be empty. He then picks up his bow and takes aim at the place where the incoming group will appear.
Rissa Twiceborn
player, 380 posts
Tiefling
Sat 11 Apr 2020
at 05:07
  • msg #703

Re: Ruins in the Thornwood

Rissa knelt down in the dirt of the tunnel, and reached out with her hand.

"Ir Duval."
"Ir Duval."


She whispered, and with a warm glow the loose soil about the tunnel began to pull towards her.

"Fascinating."

She marveled, as she watched the effect of her will.
Lathan Swiftstrider
player, 393 posts
Wood Elf Ranger
Sun 12 Apr 2020
at 01:43
  • msg #704

Re: Ruins in the Thornwood

Lathan readies his swords and peers into the tunnel ahead of them, waiting for the welcoming party to arrive with a slight smile on his face.
Three Elks
player, 160 posts
Half Elf
27/30 HP
Mon 13 Apr 2020
at 00:17
  • msg #705

Re: Ruins in the Thornwood

Three Elks wanted to ask just what was coming, but he held his tongue.  He didn't want to give away the element of surprise.  Instead, he planned on utilizing an area effect spell rather than charge in with a his hammer.  He readied himself.
Dungeon Master
GM, 742 posts
Mon 13 Apr 2020
at 01:20
  • msg #706

Re: Ruins in the Thornwood

A few moments later, six figures rushing forward with their weapons drawn come into sight in the stalactite-filled tunnel: four humans in chain mail wielding longswords, one massive, red-haired human in splint mail wielding a greatsword, and a halfling in leather armor wielding a dagger.

Begin combat. You will get a surprise round, thanks to Lucien's illusion.

Human 1 (chain/longsword): uninjured
Human 2 (chain/longsword): uninjured
Human 3 (chain/longsword): uninjured
Human 4 (chain/longsword): uninjured
Human 5 (splint/greatsword): uninjured
Halfling (leather/dagger): uninjured

This message was last edited by the GM at 01:24, Mon 13 Apr 2020.
Rissa Twiceborn
player, 381 posts
Tiefling
Mon 13 Apr 2020
at 01:58
  • msg #707

Re: Ruins in the Thornwood

Rissa stood up, and all about her the loose earth drew close and rose into a mound before her, giving her cover against the warriors down the tunnel.  She held her orb high, the light still shining from it, but shadows flickered about the edges of the globe.

"Menil Katharis."
"Menil Katharis."


She sighed the double words more than spoke them, and as the shadows about her orb pulsed so to did the shadows about the halfling with the blade.

"Irkigaar."
"Irkigaar."


She pulled more shadows from it, and hurled them at him, her cursecraft sending tendrils of corruption surging through his veins.
This message was last edited by the player at 02:00, Mon 13 Apr 2020.
Alisandra
player, 51 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 13 Apr 2020
at 15:15
  • msg #708

Re: Ruins in the Thornwood

Alisandra took cover with Rissa. She cast Fairie Fire at the charging group of men. She nodded at Lucien, ”Nice work.”

Cast Fairie Fire on the oncoming human.
DC 13 Dex save. Failure means:
Cannot benefit from Invisibility
And grant advantage to all attackers.

Lathan Swiftstrider
player, 394 posts
Wood Elf Ranger
Mon 13 Apr 2020
at 15:17
  • msg #709

Re: Ruins in the Thornwood

Lathan waits until one of their enemies is within range, then bolts forward and attacks.

Attack Human 1 (or whichever is in front). Attack 1 hits AC 7. Attack 2 hits AC 16 for 8 piercing damage.

10:13, Today: Lathan Swiftstrider rolled 8 using 1d6+2.  Damage.
10:13, Today: Lathan Swiftstrider rolled 16 using 1d20+4.  Bonus attack.
10:13, Today: Lathan Swiftstrider rolled 7 using 1d20+4.  Attack.
10:13, Today: Lathan Swiftstrider rolled 19 using 2d20+2, dropping the lowest dice only.  Initiative.

Lucien Nailo
player, 740 posts
Mon 13 Apr 2020
at 22:02
  • msg #710

Re: Ruins in the Thornwood

Lucien holds his shot, waiting for the right moment to loose his arrow. When Alisandra's spell lights the group of foes in colorful outlines, he fires at his target. The arrow flies true.

Hold action to attack until Alisandra casts her spell. Attack someone who is lit by the faerie fire if possible. Attack hits AC 26 (or AC 23 if no opponents fail their save) for 37 damage (or 22 if no opponents fail their save).

Lucien Nailo rolled 20 using 1d20+4.  Initiative.
Lucien Nailo rolled 23 using 1d20+6.  Longbow attack.
Lucien Nailo rolled 26 using 1d20+6.  Longbow attack w/advantage.
Lucien Nailo rolled 12,10 using 1d8+4,2d6.  Damage.
Lucien Nailo rolled 7,8 using 1d8,2d6.  Extra damage for critical hit.

Three Elks
player, 161 posts
Half Elf
27/30 HP
Wed 15 Apr 2020
at 01:56
  • msg #711

Re: Ruins in the Thornwood

Three Elk drew close enough to cast his spell.  "Ebrex farnum orgress gongear" he hummed, as much as he spoke.  At the same time he pricked the index finger of his left hand on a bear claw tied to his belt.  He held his hand up before him and watched as the drop of blood levitated up before his face.  As he hummed it separated into three bloody needles that flew off towards the group of armed men.

Casts Bane: Three targets. Char save DC13, -1d4 to saves and attacks for the next minute/concentration.
Dungeon Master
GM, 743 posts
Thu 16 Apr 2020
at 02:03
  • msg #712

Re: Ruins in the Thornwood

Alisandra casts faerie fire on the group of oncoming attackers, catching all of them in the magical illumination. Lucien fires an arrow at the human in the lead of the pack; the arrow shoots straight through his skull, killing him instantly. Lathan leaps forward and stabs the next human twice, nearly taking him down. Rissa's eldritch blast hits the halfling, nearly taking him down, as well. Three Elks casts bane but it appears to have no effect on the attackers.

Next round.

Human 1: dead
Human 2 (chain/longsword): badly injured (-16 hp; faerie fire)
Human 3 (chain/longsword): uninjured (faerie fire)
Human 4 (chain/longsword): uninjured (faerie fire)
Human 5 (splint/greatsword): uninjured (faerie fire)
Halfling (leather/dagger): badly injured (-13 hp; faerie fire)

Rissa Twiceborn
player, 382 posts
Tiefling
Thu 16 Apr 2020
at 02:15
  • msg #713

Re: Ruins in the Thornwood

RIssa wasted no time sending another buzzing bolt of black energy screaming down the tunnel to strike the halfing in the throat.
Lucien Nailo
player, 742 posts
Thu 16 Apr 2020
at 22:14
  • msg #714

Re: Ruins in the Thornwood

As the action intensifies around Lathan, Lucien lets fly another arrow in an attempt to keep the pressure off of the ranger.

Action: Longbow attack against an engaged human hits AC 22 for 18 damage.

Lucien Nailo rolled 22,11,7 using 1d20+6,1d8+4,2d6.  Longbow attack w/damage & sneak attack.

This message was last edited by the player at 22:15, Thu 16 Apr 2020.
Lathan Swiftstrider
player, 395 posts
Wood Elf Ranger
Fri 17 Apr 2020
at 00:07
  • msg #715

Re: Ruins in the Thornwood

Lathan attacks the same target, hoping to finish him off.

Attack Human 2. Attack hits AC 9. Bonus attack hits AC 23 for 9 piercing damage.

19:05, Today: Lathan Swiftstrider rolled 3 using 1d8.  Colossus Slayer.
19:04, Today: Lathan Swiftstrider rolled 6 using 1d6+2.  Damage.
19:04, Today: Lathan Swiftstrider rolled 23 using 2d20+4, dropping the lowest dice only.  Bonus attack.
19:04, Today: Lathan Swiftstrider rolled 9 using 2d20+4, dropping the lowest dice only.  Attack.

Alisandra
player, 52 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 17 Apr 2020
at 12:40
  • msg #716

Re: Ruins in the Thornwood

Alisandra smiled and nodded, letting her allies handle this with the help of her spell. She simple hid and let them do their things while keeping her spell in tact.
Three Elks
player, 162 posts
Half Elf
27/30 HP
Mon 20 Apr 2020
at 14:43
  • msg #717

Re: Ruins in the Thornwood

Three Elk's used the disappointment of his spell's failure.  He let the disappointment turn into hate, and that hate into rage.  He rushed into the fray, his massive Warhammer at the ready and he swung high looking to take the head off of one of the other humans.

08:40, Today: Three Elks rolled 15 using 2d6+5.  damage.
08:40, Today: Three Elks rolled 9 using 1d20+6.  w/advantage.
08:40, Today: Three Elks rolled 11 using 1d20+6.  melee attack.

Dungeon Master
GM, 745 posts
Tue 21 Apr 2020
at 01:50
  • msg #718

Re: Ruins in the Thornwood

Lucien takes down another of the humans with a well-aimed arrow, and Lathan finishes off his opponent with a quick jab of his sword. One of the others nicks Lathan on the arm with his blade. The halfling maneuvers forward and stabs Lathan in the ribs with his dagger, leaving the elf with a serious wound. As he pulls his dagger out, though, Rissa's eldritch blast drops him. Then, Rissa is struck from behind by a second halfling, who grins as he prepares to lunge at her with his blade again. Three Elks swings his maul at one of the humans but fails to connect. The red-haired human strides forward and slashes into Lathan with a powerful swipe of his sword; Lathan falls to the blade.

Next round.

Human 1: dead
Human 2: dying
Human 3: dying
Human 4 (chain/longsword): uninjured (faerie fire)
Human 5 (splint/greatsword): uninjured (faerie fire)
Halfling 1: dying
Halfling 2 (leather/dagger): uninjured

Rissa Twiceborn
player, 383 posts
Tiefling
Tue 21 Apr 2020
at 02:56
  • msg #719

Re: Ruins in the Thornwood

Rissa's eyes went wide when the second halfling stepped out of the shadows and stabbed her in the hip.  Where his dagger struck, her blood lit up in a gout of fire, searing his hands and face in a fiery retaliation.  She was already running towards her companions, calling out in ragged breaths....

"Help!"

... as she skittered and ran.

Casting Hellish Rebuke as a reaction.
19:36, Today: Rissa Twiceborn rolled 17 using 2d10.  Hellish Rebuke.
DEX 13 Save for Half
Action:  Disengage
Move:  Run away towards the others.
She will cast Shield if the Halfling tries to stab her again.

Lucien Nailo
player, 743 posts
Tue 21 Apr 2020
at 21:33
  • msg #720

Re: Ruins in the Thornwood

Seeing Lathan go down, Lucien lets fly another shaft into the melee, but is glances off the splint-mail armor of the lead human. Then, seeing Rissa's distress he drops his bow and draws his sword as he moves to put himself between the halfling and his tiefling companion.

Action: Longbow attack against one of the remaining humans misses.
Bonus: Drop longbow and pull out rapier.
Move: Interpose himself between the halfling and Rissa.

Lucien Nailo rolled 13 using 2d20+6, dropping the lowest dice only with rolls of 7,7.  Longbow attack w/advantage.

Alisandra
player, 53 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 22 Apr 2020
at 13:26
  • msg #721

Re: Ruins in the Thornwood

Alisandra aimed at the man who had harmed her friend Rissa, and shouted, ”You couldn’t swing a sword properly if your life depended on it.”

Action
DC 13 Wis save or 3 damage
09:18, Today: Alisandra rolled 3 using 1d4.  Vicious Mockery.
And disadvantage on next attack


Then she spoke to Rissa, ”You aren’t hurt as bad as you think.”

Bonus action
Healing word on RIssa, 4 HP healed
09:25, Today: Alisandra rolled 4 using 1d4+3.  Healing word.
No Movement
End of Turn

Three Elks
player, 164 posts
Half Elf
27/30 HP
Thu 23 Apr 2020
at 23:08
  • msg #722

Re: Ruins in the Thornwood

Three Elks didn't let the first miss slow him down any.  As the man dodged his swing, he pulled he weapon trapping the human's neck with the hammer's handle.  He pulled causing the man to stumble off balance.  Three Elks then brought the head of the hammer down on the man's back.  He hoped to break the spine, but the man's torso twisted to avoid that scenario.

Raging
17:05, Today: Three Elks rolled 13 using 2d6+5.  damage.
17:04, Today: Three Elks rolled 20 using 1d20+6.  attack with advantage.
17:04, Today: Three Elks rolled 10 using 1d20+6.  attack.

Dungeon Master
GM, 746 posts
Fri 24 Apr 2020
at 01:46
  • msg #723

Re: Ruins in the Thornwood

Rissa summons a hellish rebuke, momentarily engulfing the halfling in flames and leaving him badly burned. Lucien fires an arrow at the red-haired human but it is deflected by his armor, then moves to assist Rissa. Alisandra casts vicious mockery at the halfling but he appears to resist its effects; her healing word quickly mends together a small part of Rissa's wound. The halfling, unable to get to the retreating Rissa, attacks Lucien, stabbing him in the thigh. Three Elks attacks the red-haired human, who dodges out of the way at incredible speed, then retaliates, slicing into Three Elks with his blade.

Next round. (Note that attacks vs. Human 5 do not have Advantage, despite the faerie fire spell.)

Human 1: dead
Human 2: dying
Human 3: dying
Human 4 (chain/longsword): uninjured (faerie fire)
Human 5 (splint/greatsword): uninjured (faerie fire)
Halfling 1: dying
Halfling 2 (leather/dagger): badly injured (-13 hp)

Rissa Twiceborn
player, 384 posts
Tiefling
Fri 24 Apr 2020
at 02:51
  • msg #724

Re: Ruins in the Thornwood

With one of the warriors between her and the foe, Rissa turned and glared at him.  She stiffened and then relaxed as Alisandra's magic washed over her, intimately familiar with the sensation of such Art.

"Irkigaar!"
"Irkigaar!"


She shouted, bringing her orb to bare as the darkness within it flared and struck out at the halfiing who had wounded her.  Her hands were still shaking with fear and pain, and the streak of darkness went wide.




19:45, Today: Rissa Twiceborn rolled 11 using 1d20+5.  Attack.
Alisandra
player, 54 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 24 Apr 2020
at 12:33
  • msg #725

Re: Ruins in the Thornwood

Alisandra surveyed the battlefield, her sense of the ebb and flow showed her that one of the men whom was affected by her Fairie Fire was still able to move through the field without giving others an advantage. She called out to her team-mate, ”Three Elks, move up and flank with Lucien.”

Three Elks, you get 1d6 inspiration dice,
Can be used on any one Attack Roll, Ability Check, or saving throw (including a death save)


She turned her attention on the red haired halfling who had been so successful against her allies. ”I’ve heard halfling men all have huge cocks, but now that I see you, I can tell it isn’t true.”

Vicious Mockery DC 13 Wis save or 1 damage
08:32, Today: Alisandra rolled 1 using 1d4.  VM Damage
And
Disadvantage on next attack

No Movement
End of turn

Lucien Nailo
player, 744 posts
Fri 24 Apr 2020
at 20:21
  • msg #726

Re: Ruins in the Thornwood

Lucien grunts in pain as the halfling's dagger pierces his armor, but his familiar is more free to move in the relatively open space of the cavern. The owl dives in with talons out and grasps at the halfling's head as it swoops past. Lucien takes advantage of the distraction and his riposte is a lightning flash. His rapier cuts straight across his diminutive opponent's throat releasing a spurt of blood. Before the halfling's body hits the ground, Lucien has moved past him to take up a threatening position behind the human that Three Elks is fighting.

Familiar Action: Use Help action to distract the halfling.
Action: Attack with rapier hits AC 26 for 26 damage.
Move: Flank Three Elk's opponent.

Lucien Nailo rolled 26 using 2d20+6, dropping the lowest dice only with rolls of 3,20.  Rapier attack w/advantage.
Lucien Nailo rolled 13,13 using 2d8+4,4d6.  Critical hit damage.

Three Elks
player, 165 posts
Half Elf
27/30 HP
Mon 27 Apr 2020
at 20:24
  • msg #727

Re: Ruins in the Thornwood

The armored red-head was much faster and more skilled than Three Elks could have imagined; but the man's companions were falling.  As the numbers shifted into a more favorable condition, Three Elks bellowed a war cry to bolster himself and his companions alike.  The red-head was forced to shift his attention to numerous threats.  Three Elks grinned like a predator, blood dripping from the corner of his mouth. The barbarian moved his left hand closer to the head of the hammer and simply rammed the end of it into the man's soft underbelly.

"I am Three Elks of the Seven Reindeer Clan.  You fight with skill, name yourself!" he called out to his opponent.

14:17, Today: Three Elks rolled 12 using 2d6+5.  damage.
14:16, Today: Three Elks rolled 25 using 1d20+6.  attack.

Dungeon Master
GM, 747 posts
Tue 28 Apr 2020
at 00:14
  • msg #728

Re: Ruins in the Thornwood

Lucien, with the help of his familiar, dispatches the halfling with a quick thrust of his rapier. Alisandra bolsters Three Elks, then targets the red-haired human with her vicious mockery, cutting into his psyche. Rissa's eldritch blast misses its target. Three Elks smashes his hammer into the red-haired man's chest. "Never heard of you or your clan," he says, blood dripping from his lips. "The name's Ramor, and you made a big mistake coming here, Three Elks!" He hefts his sword and cuts into Three Elks again with a powerful swipe of the massive blade. "You'll all die here!"

Next round. (Note that attacks vs. Human 5 do not have Advantage, despite the faerie fire spell.)

Human 1: dead
Human 2: dying
Human 3: dead
Human 4 (chain/longsword): uninjured (faerie fire)
Human 5 (splint/greatsword): injured (-13 hp; faerie fire)
Halfling 1: dead
Halfling 2: dead

Rissa Twiceborn
player, 385 posts
Tiefling
Tue 28 Apr 2020
at 01:23
  • msg #729

Re: Ruins in the Thornwood

Rissa's hands were still shaking from the pain and fear of being stabbed, and she couldn't get the magic to fly true.

18:22, Today: Rissa Twiceborn rolled 11 using 1d20+5.  Attack.
Alisandra
player, 55 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 28 Apr 2020
at 12:45
  • msg #730

Re: Ruins in the Thornwood

Alisandra pointed at (Human 5) and said, ”Do you stuff socks in your Cod piece? I mean how else can you keep it from sliding off your vagina?”

DC 13 Wis save or 2 damage
08:40, Today: Alisandra rolled 2 using 1d4.  VM Damage.
And
Disadvantage on next attack

No B/A (I only have one Inspiration left)
No movement
End of turn

Lucien Nailo
player, 745 posts
Wed 29 Apr 2020
at 01:11
  • msg #731

Re: Ruins in the Thornwood

Lucien, not one for banter, thrusts at the man's back, but is unable to find a hole in his armor to pierce with the rapier.

Action: Attack with rapier misses.

Lucien Nailo rolled 14 using 1d20+6. Rapier attack.

Three Elks
player, 166 posts
Half Elf
27/30 HP
Wed 29 Apr 2020
at 02:16
  • msg #732

Re: Ruins in the Thornwood

Three Elks swung again, and once more missed.  He could tell the armored foe was more skilled than himself.  If things didn't change in the next swing or two, Three Elks knew he was going to be the one to fall.

20:11, Today: Three Elks rolled 9 using 1d20+6.  attack. Unfortunately, I don't think that inspiration die is going to help enough for this attack.
Dungeon Master
GM, 748 posts
Thu 30 Apr 2020
at 23:50
  • msg #733

Re: Ruins in the Thornwood

Lucien lunges at Ramor but misses. Rissa and Three Elks, likewise, miss the quick-moving Ramor. Alisandra's vicious mockery cuts into him, though, distracting him enough to keep him from connecting with Three Elks. The other human swings his sword at Lucien, who barely ducks out of the way.

Next round. (Note that attacks vs. Human 5 do not have Advantage, despite the faerie fire spell.)

Human 1: dead
Human 2: dead
Human 3: dead
Human 4 (chain/longsword): uninjured (faerie fire)
Human 5/Ramor (splint/greatsword): injured (-15 hp; faerie fire)
Halfling 1: dead
Halfling 2: dead

Rissa Twiceborn
player, 386 posts
Tiefling
Fri 1 May 2020
at 01:59
  • msg #734

Re: Ruins in the Thornwood

Her frustration evident, Rissa clutched her orb and shook it at the last two warriors.

"Ubrath'cil"
"Ubrath'cil"


The shadows about them darkened and seemed to stiffen, and some of the color was leached from their already shaded flesh.

Casting Bane on the last two humans.  Charisma Save DC 13 or -1d4 to all saves, attacks, skill checks.
Three Elks
player, 167 posts
Half Elf
27/30 HP
Fri 1 May 2020
at 02:59
  • msg #735

Re: Ruins in the Thornwood

Feeling his strength leave him Three Elks knew the battle was coming to an end, though he knew not who would be left standing.  The barbarian lifted his hammer once more and brought it down in a diagonal strike.

20:54, Today: Three Elks rolled 14 using 2d6+5.
20:54, Today: Three Elks rolled 2 using 1d6.  inspiration.
20:53, Today: Three Elks rolled 15 using 1d20+6.  attack.

Alisandra
player, 56 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 1 May 2020
at 12:40
  • msg #736

Re: Ruins in the Thornwood

Alisandra followed Rissa’s attack by changing tactics. With only two enemies left, and one of them seemingly avoiding the affects of her Fairie Fire somehow. Perhaps more drastic measures were required. She let the Fairie Fire disperse, the spell no longer in affect. She cupped her hands around her mouth and gave a wordless shout.

Drop Fairie Fire
Action - Cast Hold Person on good old Human 5
DC 13  Wis save or
Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

No B/A
No Movement
End Turn

Lucien Nailo
player, 747 posts
Sat 2 May 2020
at 00:09
  • msg #737

Re: Ruins in the Thornwood

Lucien takes another jab at the human Ramor, but again his opponent is able to move out of the way.

Action: Attack with rapier misses unless Alisandra's Hold Person sticks in which case he hits AC 25 for 17 damage.

Lucien Nailo rolled 11 using 1d20+6.  Rapier attack.
Lucien Nailo rolled 25 using 1d20+6.  Rapier attack w/advantage?
Lucien Nailo rolled 10,7 using 1d8+4,2d6.  Damage.

Dungeon Master
GM, 749 posts
Sun 3 May 2020
at 15:15
  • msg #738

Re: Ruins in the Thornwood

Lucien stabs at Ramor but misses again. The other human attacks Lucien but also misses again. Alisandra casts hold person on Ramor, paralyzing him. Rissa's bane spell appears to have no effect on either of the party's opponents. Three Elks, thanks to the effects of Alisandra's hold person spell, connects with a solid hit against Ramor, leaving him in bad shape.

Next round.

Human 1: dead
Human 2: dead
Human 3: dead
Human 4 (chain/longsword): uninjured
Human 5/Ramor (splint/greatsword): injured (-37 hp)
Halfling 1: dead
Halfling 2: dead

Rissa Twiceborn
player, 387 posts
Tiefling
Sun 3 May 2020
at 15:49
  • msg #739

Re: Ruins in the Thornwood

Undaunted, Rissa tried again.

"Ubrath'cil"
"Ubrath'cil"




Casting Bane using my second Pact Magic slot.  Charisma Save DC 13 or -1d4 to all saves, attacks, skill checks.
This message was last edited by the player at 15:49, Sun 03 May 2020.
Alisandra
player, 58 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 4 May 2020
at 12:27
  • msg #740

Re: Ruins in the Thornwood

Alisandra held concentration on her spell. She noted Lathan had fallen so she called to him, ”Lathan, we need you, come back to consciousness.”

No Action
B/A Healing Word to Lathan
He recovers 7 hit points
08:25, Today: Alisandra rolled 7 using 2d4+3.  Healing Word L2 on Lathan.
No Movement
End of Turn

Lucien Nailo
player, 748 posts
Tue 5 May 2020
at 22:40
  • msg #741

Re: Ruins in the Thornwood

Thanks to Alisandra's spell, Lucien is finally able to find a chink in Ramor's armor large enough for him to drive his sword into.

Action: Attack hits Ramor AC 23 for 21 damage.

Lucien Nailo rolled 23 using 2d20+6, dropping the lowest dice only with rolls of 9,17.  Rapier attack w/ advantage.
Lucien Nailo rolled 9,12 using 1d8+4,2d6.  Rapier damage.

This message was last edited by the player at 22:41, Tue 05 May 2020.
Dungeon Master
GM, 750 posts
Thu 7 May 2020
at 10:58
  • msg #742

Re: Ruins in the Thornwood

Lucien sinks his rapier deep into Ramor's gut, dropping him. The last opponent, fighting desperately, slashes Lucien with his longsword. Three Elks slams his maul into the man with full force, and he collapses to the ground with a thud.

Alisandra's healing word revives Lathan.

End combat.
Alisandra
player, 59 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 7 May 2020
at 12:45
  • msg #743

Re: Ruins in the Thornwood

As things calmed down, Alisandra slid against a wall to sit and calm herself. She began to hum a song that would help oaths heal if they rested as well.

Song of Rest
Anyone who spends hit dice to recover gains an additional d6

Rissa Twiceborn
player, 388 posts
Tiefling
Thu 7 May 2020
at 22:32
  • msg #744

Re: Ruins in the Thornwood

"Wh... where did those little bastards come from?"

Rissa's normal composure was shattered in the aftermath of the fight, and she was gasping and clutching at the wound at her side.  It was a small stab, compared to the injuries Lathan had sustained, but she was unused to such things.

"That was a dear thing, I do not think I will ever adjust to being stabbed.  I have magic enough to heal us, but if we are to rest here, I would rather not spend it."

She leaned up against the wall, starting to remove her bloodied robes to inspect the damage.
Lathan Swiftstrider
player, 396 posts
Wood Elf Ranger
Thu 7 May 2020
at 23:24
  • msg #745

Re: Ruins in the Thornwood

Lathan rises and surveys the scene. "Good work," he says with a smile. "And thanks."

He wipes his blades clean then says, "A rest would be nice--I need to tend to my wounds--but I don't think this is the place to do it. I'd be much more comfortable resting outside the mine. We should be able to find a safe place outside where we can rest and still keep an eye on the mine entrance."
Lucien Nailo
player, 749 posts
Fri 8 May 2020
at 00:04
  • msg #746

Re: Ruins in the Thornwood

Lucien experimentally rotates his arm as he inspects the deep gash that has cut through his armor. "Its always possible that there are more enemies behind these." With those words, his familiar flies back down the passage their foes had emerged from in search of further threats.

The elf stays on his feet, willing to heed Lathan's advice and recuperate outside the mine. As he waits, he pulls a cloth from one of his pockets and wipes down his sword before sheathing the weapon. "We need to consider that there may be another way out of the mine and that our quarry is still moving away from us." He then pulls another cloth from his pocket and wraps it tightly around his arm.
Alisandra
player, 60 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 8 May 2020
at 12:29
  • msg #747

Re: Ruins in the Thornwood

Alisandra nodded at the suggestions of her friends. She stood and began leading the way out of the cave.
Dungeon Master
GM, 751 posts
Sun 10 May 2020
at 21:10
  • msg #748

Re: Ruins in the Thornwood

Lucien's familiar scouts the passage for additional threats...
Rissa Twiceborn
player, 389 posts
Tiefling
Sun 10 May 2020
at 23:24
  • msg #749

Re: Ruins in the Thornwood

"Alright, let's get outside and tend to our injuries."

Rissa said, pushing forward towards the exit.
Lucien Nailo
player, 750 posts
Mon 11 May 2020
at 22:11
  • msg #750

Re: Ruins in the Thornwood

Lucien orders familiar to return and then snaps back to himself in time to follow the others out of the cave. "There is no sign that anyone is immediately following. The mine continues down via a ladder through that passage."
Lathan Swiftstrider
player, 397 posts
Wood Elf Ranger
Mon 11 May 2020
at 22:18
  • msg #751

Re: Ruins in the Thornwood

Lathan nods and follows the others out of the mine.
Dungeon Master
GM, 752 posts
Mon 11 May 2020
at 23:26
  • msg #752

Re: Ruins in the Thornwood

The adventurers retrace their steps out of the mine. There is no sign of anyone else in the surrounding hills.
This message was last edited by the GM at 23:26, Mon 11 May 2020.
Rissa Twiceborn
player, 390 posts
Tiefling
Tue 12 May 2020
at 02:16
  • msg #753

Re: Ruins in the Thornwood

"Okay, I'll keep my night eyes on the tunnel, let's get mended."

Rissa said as she sat down, starting the process of peeling away her leathers to inspect the wound beneath.


If we get a short rest off.  19:15, Today: Rissa Twiceborn rolled 4 using 1d8+2.  1 HD.
Alisandra
player, 61 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 12 May 2020
at 13:01
  • msg #754

Re: Ruins in the Thornwood

Alisandra hummed a lullaby like tune. It was helpful in healing.

+1d6 to anyone who spends HD to heal. Song of Rest.
Lucien Nailo
player, 751 posts
Tue 12 May 2020
at 21:58
  • msg #755

Re: Ruins in the Thornwood

Lucien takes a moment to wrap his own wounds in fresh bandages and draws vigor from Alisandra's song. By the time the group is ready to move out again, he is feeling almost as good as new. With Rissa watching the tunnel, he sets his familiar to watch for anything approaching from the surrounding countryside.

Though he treats his own wounds in silence, he sneaks several glances as Lathan. If his companions didn't know better, they'd say that Lucien was actually concerned. Eventually, he stands and walks over to his fellow elf. "You took the worst of that fight. Will you be able to continue?" The question might come from a well meaning place, but the delivery is gruff as usual.

Lucien Nailo rolled 7,4 using 1d8+2,1d6.  1 HD + Song of Rest.
Lathan Swiftstrider
player, 398 posts
Wood Elf Ranger
Tue 12 May 2020
at 23:33
  • msg #756

Re: Ruins in the Thornwood

Lathan nods at Lucien. "Aye. I feel surprisingly better now. I was just caught off guard. I'm anxious to get back in there." He looks around at his companions. "I'm ready to move again when you are."

18:28, Today: Lathan Swiftstrider rolled 6 using 1d6.  Song of Rest.
18:27, Today: Lathan Swiftstrider rolled 11 using 1d10+1.  Hit Dice Healing.

Three Elks
player, 168 posts
Half Elf
27/30 HP
Wed 13 May 2020
at 01:23
  • msg #757

Re: Ruins in the Thornwood

Three Elks listened intently to the Song of Rest, when he felt he understood its tune he hummed along with Alisandra.  He understood the power of song and hoped his own gifts would aid in the power of healing; and it seemed to do just that.  By the time the group looked anxious to move again, all of the barbarian's stabs and cuts had healed shut.  "That was a skilled fighter.  More bandits do you suppose? Sell swords?"

Healed back to full, character sheet adjusted
Lathan Swiftstrider
player, 400 posts
Wood Elf Ranger
Thu 14 May 2020
at 22:42
  • msg #758

Re: Ruins in the Thornwood

"It's hard to tell right now," Lathan says to Three Elks, rising to lead the way back to the mine entrance. "We'll need to get more information to know for sure, but I suspect they're the ones behind the kidnappings."
Rissa Twiceborn
player, 392 posts
Tiefling
Fri 15 May 2020
at 02:39
  • msg #759

Re: Ruins in the Thornwood

After she had tended to her own cut, Rissa took a moment to mend the rips and tears in their armor and clothing.

"Let us go learn their identity then."

She started to move back towards the tunnel, her orb still glowing with the magic she had used to restore their possessions.

Casting Mending on all your aesthetically but not mechanically damaged stuff.
Lucien Nailo
player, 752 posts
Fri 15 May 2020
at 10:57
  • msg #760

Re: Ruins in the Thornwood

Lucien watches the tear in his armor disappear under Rissa's hands and marvels to himself about the intricate breadth of magic's capability. To Three Elks, he simply says: "It would be an incredible coincidence if they were not involved." He knocks an arrow to his bow and moves after Lathan towards the mine.
Alisandra
player, 63 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 15 May 2020
at 12:50
  • msg #761

Re: Ruins in the Thornwood

Alisandra caught up with Rissa. This time she cast light inside her horn and used a wax cork on the small end, creating a kind of flashlight. She smiled and shrugged, ”I am glad to be of use. Since my forced Vacation I was beginning to think now one had need of a soldier any more.”
Dungeon Master
GM, 753 posts
Sun 17 May 2020
at 22:20
  • msg #762

Re: Ruins in the Thornwood

The party returns to the mine entrance. It does not appear that anyone has come or gone since the party was last there.
Rissa Twiceborn
player, 393 posts
Tiefling
Sun 17 May 2020
at 23:31
  • msg #763

Re: Ruins in the Thornwood

"Let's get back to the bodies, and see what manner of coin they have on them, then push on."

Rissa suggested, frustrated that in her haste to flee the bloodshed she had forgotten to even check the bodies for insignia.

"Your magic serves well, Alisandra.  I wish mine was even half as steady."
Alisandra
player, 64 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 18 May 2020
at 12:30
  • msg #764

Re: Ruins in the Thornwood

Alisandra will aid searching the bodies by holding the light so that her allies can see better.

Aid Another action for Investigation check

Alisandra nodded, ”Aye, steady but not very destructive.”
Dungeon Master
GM, 754 posts
Mon 18 May 2020
at 16:29
  • msg #765

Re: Ruins in the Thornwood

The party enters the mine and returns to the spot where they had run into conflict. The bodies are all gone. It appears that they have been carried away, back in the direction whence they came.
Lucien Nailo
player, 753 posts
Mon 18 May 2020
at 21:20
  • msg #766

Re: Ruins in the Thornwood

Lucien surveys the scene dubiously. "Well I suppose that answers the question of whether or not they were alone. We should be careful in case they try to lay an ambush for us." He once again has his familiar fly ahead to where the ladder is located to check for any surprises.
Rissa Twiceborn
player, 394 posts
Tiefling
Tue 19 May 2020
at 00:22
  • msg #767

Re: Ruins in the Thornwood

"Nothing for it but to follow the tracks, let us be on."

Rissa said with a resigned tone of voice.
Alisandra
player, 65 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 19 May 2020
at 12:17
  • msg #768

Re: Ruins in the Thornwood

Alison kept her light out in front to help with following the tracks.
Three Elks
player, 169 posts
Half Elf
27/30 HP
Tue 19 May 2020
at 23:30
  • msg #769

Re: Ruins in the Thornwood

"An ambush is likely.  It's what I would do."   Three Elks took up a forward position.  While Lucien's familiar explored ahead, he kept his eyes out for signs of ambushes and traps.
Lathan Swiftstrider
player, 401 posts
Wood Elf Ranger
Wed 20 May 2020
at 00:00
  • msg #770

Re: Ruins in the Thornwood

"Aye, seems likely, indeed," Lathan says, following the others, one sword drawn. "Whoever they are, they know we're coming."
Dungeon Master
GM, 755 posts
Wed 20 May 2020
at 02:36
  • msg #771

Re: Ruins in the Thornwood

The party moves through the tunnel with the strange stalactites then makes a U-turn into a much larger cavern, which is also filled with stalactites, these ones of the normal variety. At the end of the cavern is a shaft leading downward with an iron-runged ladder set into its side. Flickering light can be seen down below, and the faint smell of burning lamp oil emanates up the shaft. The shaft appears to descend about 40 feet. The area of the cavern around the shaft looks like it had at one point in the past collapsed but has since been shored up with wooded beams.

There is no one in sight.
Alisandra
player, 66 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 20 May 2020
at 12:18
  • msg #772

Re: Ruins in the Thornwood

Alisandra was careful to speak softly, ”Lucien, can you send your pet down to see what the fire is about?”
Lucien Nailo
player, 754 posts
Wed 20 May 2020
at 21:06
  • msg #773

Re: Ruins in the Thornwood

Lucien answers with a simple nod and his owl dives toward the light below. The elf's eyes close as he looks through those of his familiar instead.
Three Elks
player, 170 posts
Half Elf
27/30 HP
Thu 21 May 2020
at 01:43
  • msg #774

Re: Ruins in the Thornwood

"I imagine it would be rather easy to rig those wooden beams to collapse," Three Elks quietly warned the others.
Dungeon Master
GM, 756 posts
Thu 21 May 2020
at 02:22
  • msg #775

Re: Ruins in the Thornwood

Lucien's owl flies down the shaft...
Alisandra
player, 67 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 21 May 2020
at 12:15
  • msg #776

Re: Ruins in the Thornwood

Alisandra looked up and nodded at 3’s assessment. She bang considering how to handle such a situation.
Lucien Nailo
player, 755 posts
Thu 21 May 2020
at 22:43
  • msg #777

Re: Ruins in the Thornwood

Lucien narrates what he sees through his familiar's eyes. "It's a fairly large cavern, lit with lanterns. I don't see anyone. There are two exits, both also unoccupied." He silently tells his familiar to wait at the entrance to the two passages and watch while the party descends and then snaps back into his own body.

"It would appear to be safe to descend. Once we're down there, we can look for clues to which way the bodies were taken." He looks around for concurrence before moving towards the ladder and beginning to descend into the cavern.
Three Elks
player, 171 posts
Half Elf
27/30 HP
Thu 21 May 2020
at 23:55
  • msg #778

Re: Ruins in the Thornwood

"I could tie off a rope and we could scale down," he offers, feeling a bit paranoid after the last encounter.
Rissa Twiceborn
player, 395 posts
Tiefling
Fri 22 May 2020
at 02:00
  • msg #779

Re: Ruins in the Thornwood

Rissa nodded.

"As good a plan as any."
Alisandra
player, 68 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 22 May 2020
at 12:12
  • msg #780

Re: Ruins in the Thornwood

Alisandra also nodded, ”Agreed.”
Three Elks
player, 172 posts
Half Elf
27/30 HP
Fri 22 May 2020
at 16:10
  • msg #781

Re: Ruins in the Thornwood

Three Elks tied a rope to the most secure location he could spy and dropped the rest over the edge.  He wanted to avoid taking the most obvious path down should it be trapped. He then lowered himself down.
Lathan Swiftstrider
player, 402 posts
Wood Elf Ranger
Fri 22 May 2020
at 20:54
  • msg #782

Re: Ruins in the Thornwood

Lathan sheathes his sword and follows Three Elks down the hole.
Alisandra
player, 69 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 22 May 2020
at 21:03
  • msg #783

Re: Ruins in the Thornwood

Alisandra followed suit, going behind Lathan
Rissa Twiceborn
player, 396 posts
Tiefling
Fri 22 May 2020
at 23:04
  • msg #784

Re: Ruins in the Thornwood

Rissa was next, keeping to the middle of the pack as much as she could.
Lucien Nailo
player, 756 posts
Sat 23 May 2020
at 02:17
  • msg #785

Re: Ruins in the Thornwood

Taking one last look around the cavern, Lucien grabbed the rope and then followed the others to the level below.
Dungeon Master
GM, 757 posts
Sat 23 May 2020
at 14:40
  • msg #786

Re: Ruins in the Thornwood

The party descends 40 feet down the shaft to arrive in a cavern that is about 60 feet wide and 160 feet long, with wall-mounted oil lanterns spaced out about every 40 feet along the walls. Some rotted wooden pickaxe handles and rusted axe heads lie around the otherwise empty chamber. The cavern narrows into a tunnel that continues in the same direction as the cavern, with a second tunnel branching off to the left, both lit with oil lanterns. There is no one visible down either tunnel, but a trail of blood leads down the tunnel ahead of them.
Lathan Swiftstrider
player, 403 posts
Wood Elf Ranger
Sat 23 May 2020
at 19:36
  • msg #787

Re: Ruins in the Thornwood

Lathan draws a sword and motions to the trail of blood. "It looks like they took the bodies that way. Shall we?"
Rissa Twiceborn
player, 397 posts
Tiefling
Sat 23 May 2020
at 22:52
  • msg #788

Re: Ruins in the Thornwood

Rissa nodded, and staying to the middle of the pack, continued on.
Lucien Nailo
player, 757 posts
Sun 24 May 2020
at 12:36
  • msg #789

Re: Ruins in the Thornwood

With his bow at the ready, Lucien follows at the rear of the group.
Dungeon Master
GM, 758 posts
Mon 25 May 2020
at 02:03
  • msg #790

Re: Ruins in the Thornwood

Lathan leads the party down the tunnel that continues straight ahead. After about 250 feet, they come upon a wider section with a cabin about 20 feet square. About 40 feet past the cabin, a new tunnel branches off to the right. The trail of blood continues down the hallway past the cabin and the new tunnel.
Lucien Nailo
player, 758 posts
Mon 25 May 2020
at 11:47
  • msg #791

Re: Ruins in the Thornwood

As the group passes the tunnel that branches off, Lucien sends his familiar down it with instructions to scout it either to its end or for five minutes and then return. He trusts his owl will be alright on its own for awhile.

At the cabin, Lucien moves up and inspects the exterior carefully for any danger, then he looks through any windows to check out the inside before going near the door. He suspects that there might be nasty surprises around this place as whoever is down here might well have had something here prepared for unexpected guests.

Lucien Nailo rolled 8 using 1d20+3.  Investigation - looking for traps.
Lathan Swiftstrider
player, 404 posts
Wood Elf Ranger
Mon 25 May 2020
at 14:36
  • msg #792

Re: Ruins in the Thornwood

As Lucien inspects the cabin, Lathan keeps a lookout for anything or anyone that might come at them from further down the tunnel.
Dungeon Master
GM, 759 posts
Mon 25 May 2020
at 20:01
  • msg #793

Re: Ruins in the Thornwood

The cabin looks like it has been there for quite some time but has recently been repaired. There is no one currently inside, though it reeks of body odor. Basic supplies, such as food, rope, and lantern oil, are stored inside the small building. A dirty mattress rests in one corner.
Lucien Nailo
player, 759 posts
Mon 25 May 2020
at 20:03
  • msg #794

Re: Ruins in the Thornwood

Satisfied that there are no ambushes lying in wait inside the cabin and seeing nothing that seems of immediate or critical interest. Lucien exits the cabin and urges the group to continue. "It doesn't look like there is anything in there. Let's move on."
This message was last edited by the player at 22:20, Mon 25 May 2020.
Alisandra
player, 70 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 26 May 2020
at 12:42
  • msg #795

Re: Ruins in the Thornwood

Alisandra took a peak in the window. Lucien was too quick to benefit from any aid she might give, so she just looked in herself.

08:39, Today: Alisandra rolled 13 using 1d20+6.  Perception - looking for valuable goodies.
13
08:39, Today: Alisandra rolled 15 using 1d20+6.  Perception - looking for valuable goodies.
15 if advantage

This message was last edited by the player at 15:34, Tue 26 May 2020.
Lathan Swiftstrider
player, 405 posts
Wood Elf Ranger
Tue 26 May 2020
at 15:15
  • msg #796

Re: Ruins in the Thornwood

Lathan nods and begins to move forward again, then stops. "Lucien, did your owl spot anything down the other tunnel? I'd like to make sure there's no one behind us before we go any further."
Lucien Nailo
player, 761 posts
Tue 26 May 2020
at 22:28
  • msg #797

Re: Ruins in the Thornwood

Lucien shakes his head. "When it is this far away, we cannot communicate directly. It will return if it finds anything or in a few minutes if it doesn't. If ten minutes have passed and it does not return, we can assume there is a problem, but that is the best I can do."
Lathan Swiftstrider
player, 406 posts
Wood Elf Ranger
Wed 27 May 2020
at 18:34
  • msg #798

Re: Ruins in the Thornwood

"Well, then, let's keep moving," Lathan says. He continues to follow the trail of blood down the tunnel. When he gets to where the tunnel splits again, he peers down both tunnels and then, unless he sees something, continues to follow the blood down whichever tunnel it leads him.
Dungeon Master
GM, 761 posts
Thu 28 May 2020
at 02:17
  • msg #799

Re: Ruins in the Thornwood

The tunnel continues for about 40 feet beyond the cabin before splitting; the tunnel continues straight ahead and also branches off to the right. The tunnel ahead continues as far as the party can see. It appears to widen after about another 40 feet; the party cannot see what is in the widened portion without traveling further down that tunnel. The tunnel to the right widens into a massive water-filled cavern after about 50 feet. Again, the party will need to go further into the tunnel to see what else lies in that direction.

The trail of blood splits and continues down both tunnels.
Alisandra
player, 71 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 28 May 2020
at 12:49
  • msg #800

Re: Ruins in the Thornwood

Alisandra followed along. Noting how the trail of blood split made for som interesting mental pictures:
1) a hurt creature split in two...unlikely but not impossible with magic;
2) two creatures dragging one injured, tear the injured asunder and each take their own piece...gruesome but hardly out of probability;
3) two creatures dragging two injured parties...this was most likely but by no means exhaustive of their choices.

After her brief thoughts she shrugged, ”It seems a choice of six in one hand, half a dozen in the other.”
Rissa Twiceborn
player, 398 posts
Tiefling
Thu 28 May 2020
at 23:23
  • msg #801

Re: Ruins in the Thornwood

"We've had no luck with water, perhaps let's stay on dry land."

Rissa suggested.
Lucien Nailo
player, 763 posts
Fri 29 May 2020
at 12:21
  • msg #802

Re: Ruins in the Thornwood

Lucien nods his agreement though he isn't enamored with the possibility of leaving enemies at the group's back. "Seems as solid a rationale as any."
Lathan Swiftstrider
player, 407 posts
Wood Elf Ranger
Fri 29 May 2020
at 17:07
  • msg #803

Re: Ruins in the Thornwood

"Okay," Lathan nods, then continues down the main tunnel. "Someone watch our backs."
Alisandra
player, 72 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 29 May 2020
at 17:17
  • msg #804

Re: Ruins in the Thornwood

At the command, Alisandra  turned and watched their backs.
Dungeon Master
GM, 763 posts
Sun 31 May 2020
at 01:33
  • msg #805

Re: Ruins in the Thornwood

The party continues straight down the main tunnel, which widens into a larger cavern with multi-colored rock walls and numerous rocks scattered about the floor. The ceiling here is higher, about 30 feet high. The main tunnel continues beyond the cavern and forks in two.

However, of more immediate concern are the eight zombies filling the room, four of which appear to be the recently reanimated remains of the humans the party had fought above, who lurch forward as soon as the party comes into sight. Behind the zombies is a 30-something-year-old human woman with long, curly black hair, dressed in a black robe and a rich blue cloak with silver clasps at the neck and wielding a sickle. A holy symbol of Cyric is visible around her neck.

"You've made a fatal mistake coming here! Prepare for your deaths!"

Begin combat. Due to the sharp rocks scattered about, the floor of this cavern is considered difficult terrain.

Zombie 1: uninjured
Zombie 2: uninjured
Zombie 3: uninjured
Zombie 4: uninjured
Zombie 5: uninjured
Zombie 6: uninjured
Zombie 7: uninjured
Zombie 8: uninjured
Woman: uninjured

Rissa Twiceborn
player, 399 posts
Tiefling
Sun 31 May 2020
at 02:07
  • msg #806

Re: Ruins in the Thornwood

With most of the tougher sorts between her and the zombies, Rissa concentrated on the woman in the back.

"Menil Katharis."
"Menil Katharis."


She twisted her fingers about in a seductive, beckoning gesture, and tendrils of shadow wrapped themselves about the necromancer's legs and began climbing their way up her body.  She followed it up with even more cursecraft, another dual whisper of...

"Irkigaar."
"Irkigaar."


... sending an orb of shadow high and wide over the woman's head.

Bonus:  Cast Hex
Action: Cast Eldritch Blast, miss.

19:06, Today: Rissa Twiceborn rolled 8 using 1d20+5.  EB.

Lucien Nailo
player, 764 posts
Sun 31 May 2020
at 11:51
  • msg #807

Re: Ruins in the Thornwood

Lucien pushes his thoughts about having found another necromancer away for the time being. Instead, he draws back his readied arrow and lets fly. His thinking is much like Rissa's: the woman must be the larger threat.

Action: Longbow attack hits AC 21 for 8 damage.

Lucien Nailo rolled 16 using 1d20+4.  Initiative.
Lucien Nailo rolled 21,8 using 1d20+6,1d8+4.  Longbow attack.

This message was last edited by the player at 23:43, Sun 31 May 2020.
Three Elks
player, 173 posts
Half Elf
27/30 HP
Sun 31 May 2020
at 19:20
  • msg #808

Re: Ruins in the Thornwood

Three Elks moved forward towards the undead as far as he could despite the rubble.  He understood the strategy his friends put forward.  He would be the bastion between himself and the ranged fighters as they targeted, the evil cleric.  "May your aim be true.  I will put down these things once again, but I do not want to have to do it a third time." With shield in hand he placed himself between the zombies and his companions. His free hand held no weapon, instead it wove patterns behind his shield.

"Heig krite eig forn fright
  Heig krite eig forn fright
   Heig krite eig forn fright"
he chanted.

Move 15ft forward.  Hold action until the group of zombies is close enough.  Cast Thunderwave to hit as many as possible as they draw near. 15 foot cone, Con save DC13 or take:
13:15, Today: Three Elks rolled 12 using 2d8.  thunder damage and be pushed back 10 ft. Half on succ save.

Lathan Swiftstrider
player, 408 posts
Wood Elf Ranger
Mon 1 Jun 2020
at 00:54
  • msg #809

Re: Ruins in the Thornwood

"Abominations!" Upon seeing the crowd of zombies, Lathan immediately springs into action, moving forward and stabbing the nearest zombie with both of his swords.

Initiative 19. Attack vs. Zombie 1 hits AC 11 for 10 piercing damage. Bonus attack hits AC 23 for 10 piercing damage.

19:49, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
19:48, Today: Lathan Swiftstrider rolled 9 using 1d6+4 with rolls of 5.  Damage.
19:48, Today: Lathan Swiftstrider rolled 10 using 1d6+4 with rolls of 6.  Damage.
19:47, Today: Lathan Swiftstrider rolled 23 using 2d20+4, dropping the lowest dice only with rolls of 19,5.  Bonus attack.
19:47, Today: Lathan Swiftstrider rolled 11 using 2d20+4, dropping the lowest dice only with rolls of 7,6.  Attack.
19:46, Today: Lathan Swiftstrider rolled 19 using 2d20+2, dropping the lowest dice only.  Initiative.

Alisandra
player, 74 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 2 Jun 2020
at 12:08
  • msg #810

Re: Ruins in the Thornwood

Alisandra looks around for cover. If she finds any, she will move to it.

Move to Cover

She then targeted the group of zombies and their master and cast Fairie Fire.

Fairie Fire
DC 13 Dex save or
Invisibility ineffective
Grant Advanatge to all attackers

No B/A
End of Turn

Dungeon Master
GM, 766 posts
Wed 3 Jun 2020
at 02:24
  • msg #811

Re: Ruins in the Thornwood

Lathan rushes headlong into the line of zombies, stabbing one of them viciously with both of his swords. The woman moves up directly behind the zombies the levitates 20 feet into the air. Lucien fires an arrow at her, striking her in the side. Alisandra casts faerie fire on the zombies, engulfing two of them in the magical glow. Rissa casts hex on the woman the fires an eldritch blast at her, which flies wide. Three Elks waits for zombies to close in on him, the casts thunderwave, sending his opponents backward 10 feet in each direction. Three of the zombies swarm Lathan; one of them slams its dead fist into his chest.

Next round.

Zombie 1 (Lathan): badly injured (-20 hp)
Zombie 2 (Lathan): uninjured (faerie fire)
Zombie 3 (Lathan): uninjured
Zombie 4: uninjured (faerie fire)
Zombie 5: injured (-12 hp)
Zombie 6: injured (-9 hp)
Zombie 7: injured (-6 hp)
Zombie 8: injured
Woman: injured (-8 hp)

Rissa Twiceborn
player, 401 posts
Tiefling
Wed 3 Jun 2020
at 04:06
  • msg #812

Re: Ruins in the Thornwood

Rissa kept wielding magic at the now floating woman, hurling orbs of shadow and darkness.

21:03, Today: Rissa Twiceborn rolled 28 using 2d20+5 ((3,20)).
Miss if no advantage, crit if advantage.
21:04, Today: Rissa Twiceborn rolled 18 using 2d10+3+2d6.  Damage if advantage

Alisandra
player, 75 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 3 Jun 2020
at 12:48
  • msg #813

Re: Ruins in the Thornwood

Alisandra pointed at the woman floating in the air. ”Tactically, you should consider larger subjects for zombie creation.”

Action Cast Vicious Mockery DC 13 Wis save or 1 damage
And disadvantage on next attack
08:43, Today: Alisandra rolled 1 using 1d4.  VM Damage.


Then she went back to her cover.

Return to Cover
No B/A
End Turn

Lathan Swiftstrider
player, 409 posts
Wood Elf Ranger
Wed 3 Jun 2020
at 13:36
  • msg #814

Re: Ruins in the Thornwood

Lathan continues to attack the zombies, focusing on taking down one before turning to another.

Attack hits AC 11 for 12 piercing damage. Bonus attack hits AC 17 for 6 piercing damage.

08:34, Today: Lathan Swiftstrider rolled 7 using 1d8.  Colossus Slayer.
08:34, Today: Lathan Swiftstrider rolled 6 using 1d6+4.  Damage.
08:34, Today: Lathan Swiftstrider rolled 5 using 1d6+4.  Damage.
08:33, Today: Lathan Swiftstrider rolled 17 using 1d20+4.  Bonus attack.
08:33, Today: Lathan Swiftstrider rolled 11 using 1d20+4.  Attack.

Lucien Nailo
player, 767 posts
Wed 3 Jun 2020
at 22:57
  • msg #815

Re: Ruins in the Thornwood

Somewhat surprised that the necromancer has decided to present such a tempting target, Lucien simply raises his aim and fires another arrow at the mage.

Attack hits AC 20 (or AC 21 w/advantage) for 10 damage (or 19 w/sneak attack). Since it doesn't sound like she's adjacent to anyone, I only get sneak attack if I've got advantage from faerie fire.

Lucien Nailo rolled 35 using 2d20+6 with rolls of 14,15.  Attack w/advantage.
Lucien Nailo rolled 10,9 using 1d8+4,2d6 with rolls of 6,3,6.  Damage w/sneak attack.

Three Elks
player, 175 posts
Half Elf
27/30 HP
Fri 5 Jun 2020
at 01:21
  • msg #816

Re: Ruins in the Thornwood

The wave of thunder blew a good section of rock and stone out of the way as well as the walking dead.  Three Elks bellowed and ran towards one of the zombies striking at it with a horizontal sweep of his axe.

RAGE! Armed with shield and axe
19:17, Today: Three Elks rolled 6 using 1d8+5.  slashing damage.
19:17, Today: Three Elks rolled 16 using 1d20+6.  attack zombie #5

Dungeon Master
GM, 767 posts
Fri 5 Jun 2020
at 02:51
  • msg #817

Re: Ruins in the Thornwood

Lathan drops one of the zombies then immediately turns and stabs another one. Three Elks cuts into a zombie with his axe, nearly taking it out. The zombies swarm Lathan and Three Elks. Lathan is barely able to stand after being hit three times. Three Elks is hit twice but barely seems to notice. One of the zombies maneuvers around the melee to approach Lucien and Rissa.

The levitating woman points at Lucien and shouts, "Flee!" She frowns when he doesn't obey her command and instead shoots her again with another arrow. Alisandra's vicious mockery cuts into the woman's psyche and she winces in pain. Rissa's eldritch blast flies past the woman, missing her again.

Next round.

Zombie 1: dead
Zombie 2 (Lathan): injured (-6 hp; faerie fire)
Zombie 3 (Lathan): uninjured
Zombie 4 (Lathan): uninjured (faerie fire)
Zombie 5 (Three Elks): badly injured (-18 hp)
Zombie 6 (Three Elks): injured (-9 hp)
Zombie 7 (Three Elks): injured (-6 hp)
Zombie 8: injured
Woman: injured (-19 hp)

Rissa Twiceborn
player, 402 posts
Tiefling
Fri 5 Jun 2020
at 04:11
  • msg #818

Re: Ruins in the Thornwood

Finally, a bolt of black power struck true, shattering itself upon the woman's sternum as she hovered in the air.  The tendrils of shadowed corruption that she had placed before pulsed and wove their influence deeper into her flesh in response to the fell magics.

Her eyes had been raised, but as her magic finally hit home she saw that her companions were being swarmed.  She let out a cry of dismay, and began pulling light from the shadowed orb.  With a radiant shout of...

"Ar'Hannoran"
"Ar'Hannoran"


... she sent light streaming towards Lathan.



Action:  Eldritch Blasr hits at a 21 for 10.
Bonus:  Healing Light on Lathan for 9

21:10, Today: Rissa Twiceborn rolled 21 using 1d20+5.  Attack.
21:10, Today: Rissa Twiceborn rolled 10 using 1d10+3+1d6.
14:10, Today: Rissa Twiceborn rolled 9 using 3d6.  Healing Light.

This message was last edited by the player at 21:13, Sat 06 June 2020.
Three Elks
player, 176 posts
Half Elf
25/30 HP
Fri 5 Jun 2020
at 14:31
  • msg #819

Re: Ruins in the Thornwood

Seeing the zombie he first attacked almost drop, he pressed the attack hoping to finish it off.  He grimace as he caught site of one of the zombies slipping through to attack the back line he was hoping to protect.  He would have to get better, stronger.

Still raging
08:28, Today: Three Elks rolled 7 using 1d8+5.  damage.
08:28, Today: Three Elks rolled 15 using 1d20+6.  attack.

Lathan Swiftstrider
player, 410 posts
Wood Elf Ranger
Sat 6 Jun 2020
at 21:32
  • msg #820

Re: Ruins in the Thornwood

Lathan continues to fight ferociously against his undead attackers.

Attack vs. Zombie 2 hits AC 14 for 15 piercing damage. Bonus attack hits AC 17 for 6 piercing damage.

16:30, Today: Lathan Swiftstrider rolled 5 using 1d8.  Colossus Slayer.
16:29, Today: Lathan Swiftstrider rolled 6 using 1d6+4.  Damage.
16:29, Today: Lathan Swiftstrider rolled 10 using 1d6+4.  Damage.
16:29, Today: Lathan Swiftstrider rolled 17 using 2d20+4, dropping the lowest dice only.  Bonus attack (w/Advantage).
16:29, Today: Lathan Swiftstrider rolled 14 using 2d20+4, dropping the lowest dice only.  Attack (w/Advantage).

Lucien Nailo
player, 769 posts
Sat 6 Jun 2020
at 23:54
  • msg #821

Re: Ruins in the Thornwood

Lucien moves away from the zombie that had broken through the lines and hoped Rissa would do the same. He could engage the creature, but he was committed to trying to finish the caster as quickly as possible. Fortunately, the necromancer continued to hover over the battle and present a relatively easy target. Another arrow flew at her.

Attack hits AC 17 for 6 damage.

Lucien Nailo rolled 17,6 using 1d20+6,1d8+4.  Attack w/damage.

Alisandra
player, 76 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 8 Jun 2020
at 12:23
  • msg #822

Re: Ruins in the Thornwood

Alison realized Lathan was getting hammered and she called out to his attacker, ”Hey idiot, your attacks are feeble and a disappointment to your maker.”

Reaction
Cutting words to “block” an attack aimed at Lathan.
08:14, Today: Alisandra rolled 3 using 1d6.  Reaction - Cutting words.


During her action she pointed at Lathan, ”And so I come to you/with healing words/nothing to hide/believe what I say/Healing Words!”

Bonus Action Cast Healing Word on Lathan
08:19, Today: Alisandra rolled 4 using 1d4+3.  Healing word.
Heal
4

She stayed put.

No Movement
No additional action
End Turn

Dungeon Master
GM, 769 posts
Mon 8 Jun 2020
at 20:24
  • msg #823

Re: Ruins in the Thornwood

Alisandra's cutting words distract one of the zombies from hitting Lathan, then mends some of his wounds with a healing word. Lathan stabs a zombie twice but it remains standing. Three Elks drops a zombie with a hack of his battleaxe. The levitating woman points at Lucien as she casts another spell, paralyzing him. Rissa hits her with an eldritch blast, while simultaneously healing most of Lathan's remaining injuries; Lathan is then hit with a glancing blow by one of the zombies, as is Three Elks. The zombie who broke away from the others moves toward Rissa to attack her.

Alisandra notices a group of six more zombies, including the two reanimated halflings, approaching the party from behind, followed by a pudgy, gray-haired man in a brown robe.

Next round. The new arrivals came from the other tunnel and are 30 feet away from Alisandra, Rissa, and Lucien.

Zombie 1: dead
Zombie 2 (Lathan): badly injured (-27 hp; faerie fire)
Zombie 3 (Lathan): uninjured
Zombie 4 (Lathan): uninjured (faerie fire)
Zombie 5: dead
Zombie 6 (Three Elks): injured (-9 hp)
Zombie 7 (Three Elks): injured (-6 hp)
Zombie 8: injured
Woman: injured (-29 hp)
Zombie 9: uninjured
Zombie 10: uninjured
Zombie 11: uninjured
Zombie 12: uninjured
Zombie 13: uninjured
Zombie 14: uninjured
Man: uninjured

Lucien Nailo
player, 770 posts
Mon 8 Jun 2020
at 22:03
  • msg #824

Re: Ruins in the Thornwood

Lucien finds himself unable to move.

Lucien Nailo rolled 4 using 1d20+2.  Wisdom save.
Rissa Twiceborn
player, 404 posts
Tiefling
Tue 9 Jun 2020
at 01:19
  • msg #825

Re: Ruins in the Thornwood

Rissa did not see the danger approaching from in front or behind, as she was entirely too focused on the shambling horror that drew near her.  She forgot about the Necromancer, and in a moment of panic sent a bolt of blackness straight for it.
Alisandra
player, 78 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 9 Jun 2020
at 12:35
  • msg #826

Re: Ruins in the Thornwood

Alisandra called out, ”The Mage, focus on the mage!!”
Lathan Swiftstrider
player, 412 posts
Wood Elf Ranger
Tue 9 Jun 2020
at 23:25
  • msg #827

Re: Ruins in the Thornwood

Lathan hears Alisandra's call but continues to focus on the undead threat in front of him, stabbing at it again. "Stay down, you affront to nature!"

Attack vs. Zombie 2 hits AC 7. Bonus attack hits AC 11 for 13 piercing damage.

18:21, Today: Lathan Swiftstrider rolled 4 using 1d8.  Colossus Slayer.
18:21, Today: Lathan Swiftstrider rolled 9 using 1d6+4.  Damage.
18:21, Today: Lathan Swiftstrider rolled 11 using 2d20+4, dropping the lowest dice only.  Bonus attack (w/Advantage).
18:21, Today: Lathan Swiftstrider rolled 7 using 2d20+4, dropping the lowest dice only.  Attack (w/Advantage).

Three Elks
player, 177 posts
Half Elf
25/30 HP
Wed 10 Jun 2020
at 23:39
  • msg #828

Re: Ruins in the Thornwood

Three Elks shoved away one of the zombies with his shield as he struck out at the other with his battle axe.  He wanted to hold off the zombies so the others could use arrows and magic from a distance.  He was struggling with the first group when he caught site of a second coming up from behind.  He let out a roar of frustration and anger.

Still Raging
17:35, Today: Three Elks rolled 6 using 1d8+5.  damage.
17:35, Today: Three Elks rolled 20 using 1d20+6.  attack.

Alisandra
player, 79 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 11 Jun 2020
at 12:44
  • msg #829

Re: Ruins in the Thornwood

Alisandra will move up and grab two of Three Elks javelins. She will then move back if possible without causing an Attack of Opportunity.

Move to behind Three Elks
Action
Take two of his javelins

Move back to her original position

Dungeon Master
GM, 770 posts
Fri 12 Jun 2020
at 02:50
  • msg #830

Re: Ruins in the Thornwood

Lathan drops another zombie with a jab of his sword. Three Elks hacks into one of the zombies but it keeps coming at him, striking him with its fist. Meanwhile, Alisandra grabs two javelins from Three Elks then returns to her position. Rissa fires an eldritch blast into the chest of the zombie approaching her; it stumbles and swings at her ineffectively.

The levitating woman laughs as the man and the other zombies arrive on the scene and prepare to engage the party.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3 (Lathan): uninjured
Zombie 4 (Lathan): uninjured (faerie fire)
Zombie 5: dead
Zombie 6 (Three Elks): injured (-15 hp)
Zombie 7 (Three Elks): injured (-6 hp)
Zombie 8 (Rissa): injured (-10 hp)
Woman: injured (-29 hp)
Zombie 9: uninjured
Zombie 10: uninjured
Zombie 11: uninjured
Zombie 12: uninjured
Zombie 13: uninjured
Zombie 14: uninjured
Man: uninjured

Rissa Twiceborn
player, 406 posts
Tiefling
Fri 12 Jun 2020
at 03:47
  • msg #831

Re: Ruins in the Thornwood

Rissa heard Alisandra's cry, but she was too panicked with the horror that had slipped past her compatriot's fighting line to assault her.  She put another blast of her Art into its chest, furiously weaving defensive magics as she did so.
Lathan Swiftstrider
player, 413 posts
Wood Elf Ranger
Fri 12 Jun 2020
at 15:38
  • msg #832

Re: Ruins in the Thornwood

Lathan smiles slightly as another zombie falls, then turns to attack a different one. He sees that he and his companions are greatly outnumbered but has faith that they will prevail in this fight.

Attack vs. Zombie 3 hits AC 9 for 7 piercing damage. Bonus attack hits AC 16 for 10 piercing damage.

10:33, Today: Lathan Swiftstrider rolled 2 using 1d8.  Colossus Slayer.
10:33, Today: Lathan Swiftstrider rolled 8 using 1d6+4.  Damage.
10:33, Today: Lathan Swiftstrider rolled 7 using 1d6+4.  Damage.
10:33, Today: Lathan Swiftstrider rolled 16 using 1d20+4.  Bonus attack.
10:32, Today: Lathan Swiftstrider rolled 9 using 1d20+4.  Attack.

Alisandra
player, 81 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 12 Jun 2020
at 17:56
  • msg #833

Re: Ruins in the Thornwood

Alisandra missed badly with a Javelin.

13:55, Today: Alisandra rolled 8 using 1d20+1.  Javelin attack
Lucien Nailo
player, 773 posts
Fri 12 Jun 2020
at 22:34
  • msg #834

Re: Ruins in the Thornwood

Lucien is still paralyzed.
Three Elks
player, 179 posts
Half Elf
25/30 HP
Mon 15 Jun 2020
at 15:57
  • msg #835

Re: Ruins in the Thornwood

With zombies pummeling him he could not take aim at the woman mage.  He had to get clear some room.  He dropped his shield and axe and drew forth his maul. He hefted it above his head and brought it down trying to smash the zombie's head like a ripe melon.

09:52, Today: Three Elks rolled 9 using 2d6+5.  damage.
09:51, Today: Three Elks rolled 18 using 1d20+6.  attack zombie 6

Dungeon Master
GM, 773 posts
Mon 15 Jun 2020
at 16:41
  • msg #836

Re: Ruins in the Thornwood

Lathan stabs one of the zombies attacking him twice; his other opponent grazes Lathan with his fist. Three Elks takes down a zombie with a blow from his maul. Rissa hits the zombie pursuing her with another eldritch blast; it attacks her again but misses.

The gray-haired man casts a spell and points at Alisandra, leaving her paralyzed. The levitating woman laughs maniacally as the newly-arrived zombies swarm Lucien and Alisandra, both of whom are struck by one of the shambling undead.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3 (Lathan): injured (-17 hp)
Zombie 4 (Lathan): uninjured (faerie fire)
Zombie 5: dead
Zombie 6: dead
Zombie 7 (Three Elks): injured (-6 hp)
Zombie 8 (Rissa): injured (-16 hp)
Woman: injured (-29 hp)
Zombie 9 (Lucien): uninjured
Zombie 10 (Lucien): uninjured
Zombie 11 (Alisandra): uninjured
Zombie 12 (Alisandra): uninjured
Zombie 13: uninjured
Zombie 14: uninjured
Man: uninjured

Rissa Twiceborn
player, 407 posts
Tiefling
Mon 15 Jun 2020
at 19:21
  • msg #837

Re: Ruins in the Thornwood

Rissa finally gained enough control over herself and her emotions to heed Alisandra's call, sending a mote of black energy streaking over the head of the zombie that was trying to tear her limb from limb, and straight into the chest of the Necromancer.  Black energy pulsed through the woman's veins from Rissa's cursecraft, devouring flesh and soul alike.
Lathan Swiftstrider
player, 414 posts
Wood Elf Ranger
Mon 15 Jun 2020
at 21:50
  • msg #838

Re: Ruins in the Thornwood

Lathan notices the zombies swarming his allies behind him, and fights with even greater ferocity, viciously stabbing his undead opponents. "And stay dead this time!"

Attack vs. Zombie 3 hits AC 24 for 20 piercing damage. Bonus attack (vs. Zombie 3 or 4) hits AC 24 for 11 damage.

16:46, Today: Lathan Swiftstrider rolled 6 using 1d8.  Colossus Slayer.
16:46, Today: Lathan Swiftstrider rolled 11 using 2d6+4.  Damage (Critical).
16:46, Today: Lathan Swiftstrider rolled 14 using 2d6+4.  Damage (Critical).
16:45, Today: Lathan Swiftstrider rolled 24 using 1d20+4.  Bonus attack.
16:45, Today: Lathan Swiftstrider rolled 24 using 1d20+4.  Attack.

Lucien Nailo
player, 775 posts
Mon 15 Jun 2020
at 22:00
  • msg #839

Re: Ruins in the Thornwood

Lucien remains paralyzed.

Lucien Nailo rolled 10 using 1d20+2.  Wisdom save.
Alisandra
player, 82 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 18 Jun 2020
at 15:40
  • msg #840

Re: Ruins in the Thornwood

Alisandra is paralyzed at least for this round.
Three Elks
player, 180 posts
Half Elf
25/30 HP
Fri 19 Jun 2020
at 02:09
  • msg #841

Re: Ruins in the Thornwood

As the situation grew more desperate so too did Three Elk's swings.  He hoped another swing would free him of the last zombie tearing at his flesh.


20:04, Today: Three Elks rolled 9 using 1d20+6.  attack.

Dungeon Master
GM, 775 posts
Fri 19 Jun 2020
at 02:33
  • msg #842

Re: Ruins in the Thornwood

Lathan runs his sword and arm completely through one of the zombies, causing it to nearly explode as it falls; he then turns and stabs another zombie in the chest. The woman slowly descends back to the ground, drawing her sickle and preparing to wade into combat. The man cries out in pain and turns around to find Kuiper standing behind him, bloody sword in hand. He swings his mace at the woodsman but misses. Three Elks smashes his maul into the zombie in front of him, leaving it in barely standing.

Alisandra's turn. She is no longer paralyzed.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4 (Lathan): injured (-11 hp; faerie fire)
Zombie 5: dead
Zombie 6: dead
Zombie 7 (Three Elks): badly injured (-20 hp)
Zombie 8 (Rissa): injured (-16 hp)
Woman: injured (-29 hp)
Zombie 9 (Lucien): uninjured
Zombie 10 (Lucien): uninjured
Zombie 11 (Alisandra): uninjured
Zombie 12 (Alisandra): uninjured
Zombie 13: uninjured
Zombie 14: uninjured
Man: injured (-12 hp)

Alisandra
player, 83 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Sun 21 Jun 2020
at 23:11
  • msg #843

Re: Ruins in the Thornwood

Alisandra concentrated on footwork, attempting to keep the two zombies fighting her busy.

Taking dodge action.
Was going to do something else, but can't because Javelin must be thrown.

Dungeon Master
GM, 776 posts
Mon 22 Jun 2020
at 01:36
  • msg #844

Re: Ruins in the Thornwood

Rissa's eldritch blast slams into the woman's chest; she lets out an awful cry, then glares at Rissa coldly across the cavern, gripping her sickle tightly. Meanwhile, the zombies continue to attack the party but fail to hit any of them.


Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4 (Lathan): injured (-11 hp; faerie fire)
Zombie 5: dead
Zombie 6: dead
Zombie 7 (Three Elks): badly injured (-20 hp)
Zombie 8 (Rissa): injured (-16 hp)
Woman: badly injured (-38 hp)
Zombie 9 (Lucien): uninjured
Zombie 10 (Lucien): uninjured
Zombie 11 (Alisandra): uninjured
Zombie 12 (Alisandra): uninjured
Zombie 13 (Kuiper): uninjured
Zombie 14 (Kuiper): uninjured
Man: injured (-12 hp)

Lathan Swiftstrider
player, 415 posts
Wood Elf Ranger
Mon 22 Jun 2020
at 16:11
  • msg #845

Re: Ruins in the Thornwood

Lathan keeps attacking the zombie closest to him, hoping to finish it off so he can come to the aid of his companions.

Attack vs. Zombie 4 hits AC 20 for 14 piercing damage. Bonus attack hits AC 22 for 7 piercing damage.

11:08, Today: Lathan Swiftstrider rolled 7 using 1d8.  Colossus Slayer.
11:08, Today: Lathan Swiftstrider rolled 7 using 1d6+4.  Damage.
11:08, Today: Lathan Swiftstrider rolled 7 using 1d6+4.  Damage.
11:08, Today: Lathan Swiftstrider rolled 22 using 2d20+4, dropping the lowest dice only.  Bonus attack (w/Advantage).
11:08, Today: Lathan Swiftstrider rolled 20 using 2d20+4, dropping the lowest dice only.  Attack (w/Advantage).

Alisandra
player, 84 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 22 Jun 2020
at 17:15
  • msg #846

Re: Ruins in the Thornwood

Alisandra continued to concentrate on her footwork.

Taking dodge again.
Rissa Twiceborn
player, 409 posts
Tiefling
Mon 22 Jun 2020
at 21:56
  • msg #847

Re: Ruins in the Thornwood

Emboldened by her success, Rissa hurled more magic at the woman, utterly ignoring the zombie in front of her.

18:18, Yesterday: Rissa Twiceborn rolled 22 using 1d20+5.  Attack.
14:55, Today: Rissa Twiceborn rolled 8 using 1d10+3+1d6 ((4,1)).

Lucien Nailo
player, 777 posts
Wed 24 Jun 2020
at 22:15
  • msg #848

Re: Ruins in the Thornwood

Suddenly finding himself free of the spell's power, Lucien dives under an ungainly swing from a zombie and winds his way through the press of the fighting and into a clear space in the cavern. When he emerges, he already has an arrow knocked and his bow drawn. In a single step he turns, takes aim, and fires.

Bonus Action: Disengage.
Move: Get clear of melee.
Action: Bow attack against the woman hits AC 18 for 11 damage. If Rissa's attack down's the woman, Lucien will attack the man.

Lucien Nailo rolled 18,11 using 1d20+6,1d8+4.  Longbow attack w/damage.

Dungeon Master
GM, 778 posts
Sun 28 Jun 2020
at 18:54
  • msg #849

Re: Ruins in the Thornwood

Lathan stabs his opponent twice, and the zombie collapses to the ground. The woman points at Rissa and screams out a magical command but Rissa resists the effect. Lucien quickly disengages from the zombies and fires an arrow at the woman, hitting her squarely in the chest and dropping her. Three Elks brings his maul down on the zombie attack him, smashing it into a bloody paste. Rissa takes down the zombie attacking her with an eldritch blast.

Meanwhile, the man clubs Kuiper with his mace; Kuiper slashes him with his sword, leaving him barely standing. One of the zombies strikes Kuiper, but the woodsman seems to barely notice.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4: dead
Zombie 5: dead
Zombie 6: dead
Zombie 7: dead
Zombie 8: dead
Woman: dying
Zombie 9: uninjured
Zombie 10: uninjured
Zombie 11 (Alisandra): uninjured
Zombie 12 (Alisandra): uninjured
Zombie 13 (Kuiper): uninjured
Zombie 14 (Kuiper): uninjured
Man: badly injured (-21 hp)

Lucien Nailo
player, 778 posts
Sun 28 Jun 2020
at 21:32
  • msg #850

Re: Ruins in the Thornwood

Lucien tries to aim his next shot at the man Kuiper is engaged with, but he isn't able to thread an arrow through the melee. The shaft soars through the air to clatter against a wall on the far side of the mine.

Lucien Nailo rolled 7,11 using 1d20+6,1d8+4. Longbow attack w/damage.
Rissa Twiceborn
player, 412 posts
Tiefling
Mon 29 Jun 2020
at 01:30
  • msg #851

Re: Ruins in the Thornwood

Rissa turned and fired a blast of magic at the second Necromancer, but the Art turned wide.

18:29, Today: Rissa Twiceborn rolled 10 using 1d20+5.  Attack.
Lathan Swiftstrider
player, 416 posts
Wood Elf Ranger
Mon 29 Jun 2020
at 02:09
  • msg #852

Re: Ruins in the Thornwood

Lathan spins and rushes for the nearest zombie, stabbing it with each of his swords.

Attack vs. Zombie 9 hits AC 17 for 6 piercing damage. Bonus attack hits AC 17 for 6 piercing damage.

21:07, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
21:07, Today: Lathan Swiftstrider rolled 5 using 1d6+4.  Damage.
21:07, Today: Lathan Swiftstrider rolled 6 using 1d6+4.  Damage.
21:07, Today: Lathan Swiftstrider rolled 17 using 1d20+4.  Bonus attack.
21:07, Today: Lathan Swiftstrider rolled 17 using 1d20+4.  Attack.

Alisandra
player, 85 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 29 Jun 2020
at 12:17
  • msg #853

Re: Ruins in the Thornwood

Alisandra continued to concentrate on her footwork.

Dodge action
This message was last edited by the player at 12:18, Mon 29 June 2020.
Three Elks
player, 182 posts
Half Elf
25/30 HP
Wed 1 Jul 2020
at 14:37
  • msg #854

Re: Ruins in the Thornwood

Three Elks wanted to go after the other mage, but there were too many zombies and the floor was littered with loose stones that made moving hazardous.  Instead, he turned towards one of his nearest teammates, Alisandra, who was dancing about trying to avoid the slamming fists and bites of two undead.  He moved towards her to give her aid.

Assuming she is relatively nearby since she grabbed some of my javelins earlier.
08:33, Today: Three Elks rolled 13 using 2d6+5.  damage.
08:32, Today: Three Elks rolled 11 using 1d20+6.  attack.
Still raging

This message was last edited by the player at 14:38, Wed 01 July 2020.
Dungeon Master
GM, 781 posts
Thu 2 Jul 2020
at 02:43
  • msg #855

Re: Ruins in the Thornwood

Lathan stabs the closest zombie twice in its abdomen. It retaliates, punching Lathan in the jaw. Three Elks comes to Alisandra's aid, smashing his maul into one of the zombies attacking her. Rissa fires an eldritch blast, hitting the other zombie attacking Alisandra.

Lucien fires an arrow at the man facing Kuiper but it flies wide. The man fumbles his mace and is then cut down by Kuiper, who turns and cuts into one of the zombies, too, before the man even hits the ground; the other zombie attacking Kuiper hits with a glancing blow.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4: dead
Zombie 5: dead
Zombie 6: dead
Zombie 7: dead
Zombie 8: dead
Woman: dying
Zombie 9 (Lathan): injured (-12 hp)
Zombie 10 (Lathan): uninjured
Zombie 11 (Three Elks): injured (-13 hp)
Zombie 12 (Alisandra): injured (-8 hp)
Zombie 13 (Kuiper): injured (-9 hp)
Zombie 14 (Kuiper): uninjured
Man: dying

Rissa Twiceborn
player, 413 posts
Tiefling
Thu 2 Jul 2020
at 02:49
  • msg #856

Re: Ruins in the Thornwood

The zombies actually made good targets for Rissa to practice her battle magic on, now that some of the terror had left her.  They were slow moving enough that, despite her terrible aim, she was still able to clip on in the shoulder.

19:48, Today: Rissa Twiceborn rolled 8 using 1d20+5.  Eldritch Blast.
19:48, Today: Rissa Twiceborn rolled 7 using 1d10+3.

Lathan Swiftstrider
player, 417 posts
Wood Elf Ranger
Thu 2 Jul 2020
at 14:17
  • msg #857

Re: Ruins in the Thornwood

Lathan smiles when he sees the other human fall. Now we just need to finish off their undead minions... He attacks the zombie that hit him, stabbing it in the chest.

Attack vs. Zombie 9 misses. Bonus attack hits AC 19 for 10 piercing damage.

09:14, Today: Lathan Swiftstrider rolled 1 using 1d8.  Colossus Slayer.
09:14, Today: Lathan Swiftstrider rolled 9 using 1d6+4.  Damage.
09:13, Today: Lathan Swiftstrider rolled 19 using 1d20+4.  Bonus attack.
09:13, Today: Lathan Swiftstrider rolled 7 using 1d20+4.  Attack.

Three Elks
player, 183 posts
Half Elf
25/30 HP
Thu 2 Jul 2020
at 14:33
  • msg #858

Re: Ruins in the Thornwood

Three Elks cried out, but it seemed more like a victory cry than one of pain and anguish.  Watching the other mage fall seemed to bolster the Half Elf Barbarian.  His muscles flooded with new strength. He hefted his warhammer and brought it smashing down atop the zombie he was engaged with.

Raging
08:30, Today: Three Elks rolled 12 using 2d6+5.  damage.
08:29, Today: Three Elks rolled 25 using 1d20+6.  attack.

Alisandra
player, 86 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 2 Jul 2020
at 15:16
  • msg #859

Re: Ruins in the Thornwood

Alisandra chucked the remaining Javelin at the Zombie attacking Three Elks. It missed badly

Action Javelin Attack
11:12, Today: Alisandra rolled 0 using 1d20-1.  Javelin attack - Zombie.


The Zombie was lined up perfectly for a follow up from her dagger, which she threw at the creature’s head.

11:13, Today: Alisandra rolled 4 using 2d4.  Crit Dagger damage.
11:12, Today: Alisandra rolled 24 using 1d20+4.  Thrown Dagger attack.


After scoring the hit she drew her sword and stepped around the Zombie engaged with her so as not to provoke an Opportunity Attack, She said, ”Back to Back.” As she turned her body and put her back to Three Elks’ back. She drew and brandished her rapier.

Move to be back to back with Three Elks and draw Rapier.
End Turn

This message was last edited by the player at 15:18, Thu 02 July 2020.
Lucien Nailo
player, 779 posts
Thu 2 Jul 2020
at 21:06
  • msg #860

Re: Ruins in the Thornwood

With the mages down, Lucien refocuses on eliminating the threats around Lathan and shoots an arrow squarely into the back of one of the zombie's heads.

Attack hits AC 25 for 19 damage.

Lucien Nailo rolled 25,11,8 using 1d20+6,1d8+4,2d6.  Longbow attack w/damage & sneak attack.

Dungeon Master
GM, 782 posts
Fri 3 Jul 2020
at 02:27
  • msg #861

Re: Ruins in the Thornwood

Lathan takes down a zombie with a quick stab to its chest. An arrow zips across the cavern from Lucien's bow to strike the other zombie next to Lathan in the back of the head; despite the arrow in its skull, the zombie remains standing, at least until Rissa hits it with an eldritch blast. Kuiper slashes a zombie twice, dropping it. Three Elks bludgeons a zombie with his maul, taking it out of the fight, too. Alisandra throws a javelin, followed by a dagger at a zombie; she fumbles the javelin but sticks the dagger in the zombie's eye. It and the other zombie still standing continue to attack but fail to hit anyone.

Next round.

Zombie 1: dead
Zombie 2: dead
Zombie 3: dead
Zombie 4: dead
Zombie 5: dead
Zombie 6: dead
Zombie 7: dead
Zombie 8: dead
Woman: dying
Zombie 9: dead
Zombie 10: dead
Zombie 11: dead
Zombie 12 (Alisandra/Three Elks): injured (-12 hp)
Zombie 13: dead
Zombie 14 (Kuiper): uninjured
Man: dying

Rissa Twiceborn
player, 414 posts
Tiefling
Fri 3 Jul 2020
at 04:25
  • msg #862

Re: Ruins in the Thornwood

"Irkigaar."
"Irkigaar."


Rissa hit the more battered of the two, letting out a cry of victory as her magic struck home.

"We've done it!"

She didn't quite sound like she believed it, her voice pitched just a little bit too high when she wasn't weaving her Art.  Which was understandable, for while they certainly had won, the threat was not yet over.

Bonus = Transfer the Hex
21:23, Today: Rissa Twiceborn rolled 13 using 1d20+5.  Attack.
21:23, Today: Rissa Twiceborn rolled 7 using 1d10+3.  Damage
21:26, Today: Rissa Twiceborn rolled 6 using 1d6.  Hex.

This message was last edited by the player at 04:27, Fri 03 July 2020.
Lucien Nailo
player, 780 posts
Fri 3 Jul 2020
at 11:37
  • msg #863

Re: Ruins in the Thornwood

Lucien adjusts his aim slightly and lets fly another shot through the increasingly less crowded cavern. His focus stays intense, unwilling to join Rissa in celebrating just yet.

Attack hits AC 20 for 14 damage.

Lucien Nailo rolled 20,5,9 using 1d20+6,1d8+4,2d6.  Longbow attack w/damage & sneak attack.

Lathan Swiftstrider
player, 418 posts
Wood Elf Ranger
Sat 4 Jul 2020
at 20:44
  • msg #864

Re: Ruins in the Thornwood

Lathan spins around and moves quickly across the cavern to assist Kuiper.

Attack vs. Zombie 14 hits AC 12 for 7 piercing damage. Bonus attack hits AC 23 for 11 piercing damage.

15:38, Today: Lathan Swiftstrider rolled 3 using 1d8.  Colossus Slayer.
15:38, Today: Lathan Swiftstrider rolled 8 using 1d6+4.  Damage.
15:38, Today: Lathan Swiftstrider rolled 7 using 1d6+4.  Damage.
15:38, Today: Lathan Swiftstrider rolled 23 using 1d20+4.  Bonus attack.
15:37, Today: Lathan Swiftstrider rolled 12 using 1d20+4.  Attack.

Three Elks
player, 184 posts
Half Elf
25/30 HP
Sun 5 Jul 2020
at 16:37
  • msg #865

Re: Ruins in the Thornwood

Three Elk grinned as one zombie fell, and was too overconfident with his next swing.  He rushed it.  Looking around he could tell the others were not considering the battle over yet.  They were right.  Despite his brawn, he still lacked the same experience as the others.

Raging
10:33, Today: Three Elks rolled 13 using 2d6+5.  damage.
10:33, Today: Three Elks rolled 9 using 1d20+6.  attack.

Alisandra
player, 88 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 6 Jul 2020
at 12:33
  • msg #866

Re: Ruins in the Thornwood

Three Elks squared off against the remaining zombie in their midst. Alisandra used this to move around the zombie, into a flanking position. Her rapier scored a hit, and she changed her stance as she figured it would turn to face her.

Action Rapier attack
08:30, Today: Alisandra rolled 4 using 1d8+2.  Damage.
08:29, Today: Alisandra rolled 23 using 2d20+4, dropping the lowest dice only.  Sword attack w/ advantage (Flanking).

No B/A
Move to flank only
End of turn

Dungeon Master
GM, 784 posts
Tue 7 Jul 2020
at 02:32
  • msg #867

Re: Ruins in the Thornwood

Lathan rushes across the cavern, unhindered by the rough terrain, to stab the zombie attacking Kuiper twice; an arrow from Lucien's bow finishes it off. Three Elks bludgeons the last zombie with his maul and Alisandra stabs it with her rapier but it remains standing, at least until Rissa's eldritch blast slams into it. As it collapses to the ground in a heap of undead flesh, the cavern falls quiet, apart from the sound of six adventurers attempting to catch their breaths.

End combat.
Kuiper
NPC, 34 posts
Tue 7 Jul 2020
at 03:07
  • msg #868

Re: Ruins in the Thornwood

"What in the world did you get yourselves into?" Kuiper asks as he wipes his blade clean on the fallen human. "There's more than a dozen zombies here!"
Lucien Nailo
player, 781 posts
Tue 7 Jul 2020
at 21:22
  • msg #869

Re: Ruins in the Thornwood

"And two necromancers." Lucien adds. "For such a remote region, Haranshire has an unusual amount of undead activity." He moves around the cavern recovering his arrows and then moves to check the bodies of the necromancers.

"We appreciate your timely arrival Kuiper. When the second mage showed up, I was beginning to get concerned." An observant person would notice that Lucien is repeatedly flexing his hands and fingers as though making sure they still work. "Someone kidnapped the priest from Milborne. We tracked them to this mine."
Three Elks
player, 185 posts
Half Elf
25/30 HP
Tue 7 Jul 2020
at 23:11
  • msg #870

Re: Ruins in the Thornwood

Three Elks moved around collecting his javelins.  He kept an eye on the bodies of the dead; if they so much as twitched he took their head off with a swing of his axe.  While Lathan searched the bodies, Three Elks examined the rest of the area.  Why were they in this part of the cave exactly?  Were there hidden passages hidden in the dark crevasses of the cave?  "Does everyone fare well?" he asked.  He had energy enough to cast a single healing spell if someone needed it.  Otherwise, he would likely be using it on himself.

17:13, Today: Three Elks rolled 13 using 1d20+2.  perception.
This message was last edited by the player at 23:14, Tue 07 July 2020.
Alisandra
player, 90 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 8 Jul 2020
at 00:12
  • msg #871

Re: Ruins in the Thornwood

Alisandra sheathed her sword as she retrieved her dagger. Wiping it free of gore she spoke, "I don't know about the rest of you, but I am very tired. I have no spells left until I sleep."
Rissa Twiceborn
player, 415 posts
Tiefling
Wed 8 Jul 2020
at 00:29
  • msg #872

Re: Ruins in the Thornwood

"We won!"

Rissa gasped out, panting heavily as the battle lust faded and the enormity of what they had just done began to strike home.  She sounded like she still didn't believe it, her voice slightly too high pitched and shrill.

"Is everyone alright?  I have Art to spare."

She called out, looking at her companions.  Then something occurred to her, and her eyes widened.

"We need to burn the bodies.  I have no desire to face these creatures a second time... or a third."
Lathan Swiftstrider
player, 419 posts
Wood Elf Ranger
Wed 8 Jul 2020
at 01:30
  • msg #873

Re: Ruins in the Thornwood

Lathan barely takes a moment to catch his breath after the last zombie falls before he takes to decapitating each corpse and dragging their remains into a large pile. He says nothing as he performs the grim work, focusing single-mindedly on the task at hand. When Rissa mentions burning the bodies, he nods and says, "Aye, they need to be thoroughly destroyed," then returns to what he was doing.
Kuiper
NPC, 35 posts
Thu 9 Jul 2020
at 13:26
  • msg #874

Re: Ruins in the Thornwood

"I'm glad I decided to follow your trail, then," Kuiper says to Lucien. "This is all quite disturbing... Did you find him, the missing priest?"
Rissa Twiceborn
player, 416 posts
Tiefling
Thu 9 Jul 2020
at 19:39
  • msg #875

Re: Ruins in the Thornwood

"I will help you look."

Rissa said grimly, gesturing to the growing pile of heads.
Dungeon Master
GM, 786 posts
Thu 9 Jul 2020
at 20:44
  • msg #876

Re: Ruins in the Thornwood

None of the fallen opponents match the description of the young priest Semheis.

None of the zombies appear to have anything of value on them. They all smell faintly of fish.

The woman wears chain mail armor, a blue cloak with silver clasps at the neck, which matches the description of Jelenneth's cloak, and a black robe. Around her neck hang a holy symbol of Cyric and a fine silver chain with a gilded key with an ivory handle, identical to the key found on the priest of Cyric the party faced at the keep in the Thornwood. In addition to an excessive amount of jewelry, a spell scroll (aid; bless; lesser restoration), and her sickle, Lucien finds a badly-designed ceramic model of a small cottage in her belt pouch.

The man wears chain mail armor under a robe with six patches, each with a different picture, on it. He has a gaudy gold bracelet with pendants in the form of writhing female serpentine tanar'ri and a sapphire-set gold ring, as well as a shield and a mace. He also wears a holy symbol of Cyric around his neck and has a spell scroll (cure wounds 2x; lesser restoration) tucked into a pocket.
Rissa Twiceborn
player, 417 posts
Tiefling
Thu 9 Jul 2020
at 23:25
  • msg #877

Re: Ruins in the Thornwood

"This is good chain."

Rissa mused, her touch and her magic cleaning the blood and grim off of it with a shower of white sparks.

"Someone should wear this, and we can decide what to do with the rest later.  Are we stopping here, resting for a moment, or continuing on?"
Lucien Nailo
player, 784 posts
Fri 10 Jul 2020
at 00:27
  • msg #878

Re: Ruins in the Thornwood

As he moves about the cavern, Lucien answers Rissa's question. "I managed to collect a few new cuts and bruises, but nothing of immediate concern." He looks over the zombies as Lathan moves them into a pile, but his focus quickly shifts to the two dead necromancers when it becomes clear that they have nothing of significance on them.

Lucien collects the cloak, the jewelry, the key, the scrolls, and the model cottage from the woman's body. He moves over to the man and similarly removes the man's cloak, jewelry and scrolls. He holds all the scrolls out to Rissa. "It's probably best if you hold on to these. When there's time perhaps you can look at the rest of the equipment to see if anything is enchanted. The last necromancer had quite a few magic items."

Holding up the symbols of Cyric, Lucien voices some thoughts aloud as he answers Kuiper's question. "There's been no sign since we entered the mine. These two appear to be followers of that dark god. Is there some rivalry between Torm and Cyric?" He makes eye contact again with Kuiper, silently expressing his gratitude once more.

Contemplating Rissa's question he gives his own answer. "There may still be more dangers in this mine, we should be cautious about proceeding. My familiar has yet to return. If we wait and rest, I could scout the area quietly."
Alisandra
player, 92 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 10 Jul 2020
at 12:31
  • msg #879

Re: Ruins in the Thornwood

Alisandra was sitting against the cave wall snoring softly.
Rissa Twiceborn
player, 418 posts
Tiefling
Sat 11 Jul 2020
at 02:35
  • msg #880

Re: Ruins in the Thornwood

"A rest then."

Rissa agreed, taking a seat with the items that Lucien had offered her and sitting in deep communion.
Kuiper
NPC, 36 posts
Sun 12 Jul 2020
at 15:56
  • msg #881

Re: Ruins in the Thornwood

Kuiper shrugs. "I don't know of any specific rivalry," he replies to Lucien. "But I doubt Cyric and Torm are on good terms." He surveys the scene, then continues, "If you all need to rest, I can help keep watch. I'm only slightly injured from the fight."
Three Elks
player, 186 posts
Half Elf
25/30 HP
Mon 13 Jul 2020
at 19:28
  • msg #882

Re: Ruins in the Thornwood

Three Elks never much cared for armor.  It was too constricting for his taste.  It felt as if it slowed him down.  So while he did briefly consider wearing the armor, he ultimately decided against it.  Of course, he usually was the one coming away from battles more injured than the others forcing them to waste valuable spells on bringing him back up to health.

Finding a place to rest near Rissa he pulled out the flail obtained from the first necromancer, killed at the old fort.  "I know you need your rest, and the others expect you to look over all the items gathered today, but do you think you can take another look at this flail?  I know it carries magic, but until I know what I don't know how to use it properly.  My hopes is that, since the Necromancer used it, perhaps it may be of use against future zombies."
Lathan Swiftstrider
player, 421 posts
Wood Elf Ranger
Mon 13 Jul 2020
at 21:07
  • msg #883

Re: Ruins in the Thornwood

"Can I trust you to finish disposing of these bodies, Kuiper? I'm not about to fight them again," Lathan asks as he finishes placing the last of the dead into the bloody pile of body parts in the middle of the cavern. He then sets to cleaning himself and his weapons before grabbing a bit to eat and eventually leaning against the side of the cave to enter his restorative trance.
Lucien Nailo
player, 786 posts
Mon 13 Jul 2020
at 21:31
  • msg #884

Re: Ruins in the Thornwood

While the others recover, Lucien goes to the exit from the chamber that they have not yet explored, he goes to where the passage forks and then pulls some string and a bell from his pockets. He sets a warning across the passage and then returns. "I'm am going to scout the areas behind us. I will return in an hour." That said, Lucien steps back into the shadows and his form suddenly melts away until only a bat stands where the elf once stood.

The bat takes off and flies back along the passage that the party had entered through to the place where another passage split off into a water filled chamber. He'll fly around the chamber looking for another exit.

Using the polymorph ability of the Cloak of the Bat.
Dungeon Master
GM, 790 posts
Thu 16 Jul 2020
at 02:31
  • msg #885

Re: Ruins in the Thornwood

While Kuiper works on disposing of the bodies and the others begin to get some rest, Lucien explores the caverns in bat form.
Lucien Nailo
player, 787 posts
Thu 16 Jul 2020
at 21:31
  • msg #886

Re: Ruins in the Thornwood

That bat continues it's exploration.
Dungeon Master
GM, 791 posts
Fri 17 Jul 2020
at 02:09
  • msg #887

Re: Ruins in the Thornwood

Lucien continues to explore the tunnels.
Alisandra
player, 94 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 17 Jul 2020
at 14:52
  • msg #888

Re: Ruins in the Thornwood

Alisandra stirred, ”Just so you all are aware, I have no spells above cantrip and no more inspirations until I sleep for eight hours.”
Lucien Nailo
player, 788 posts
Fri 17 Jul 2020
at 21:08
  • msg #889

Re: Ruins in the Thornwood

Lucien investigates.
Dungeon Master
GM, 792 posts
Sun 19 Jul 2020
at 01:17
  • msg #890

Re: Ruins in the Thornwood

Lucien continues to investigate...
Lucien Nailo
player, 790 posts
Sun 19 Jul 2020
at 03:32
  • msg #891

Re: Ruins in the Thornwood

Deciding he's seen enough, Lucien returns to the group and shifts back to himself. "The two offshoot passages that we passed both appear to be dead ends. Barring any hidden exits or underwater passages. I'm not sure where the necromancer who came from behind was hidding. There's a body floating in the pool of water in the closer passage. After we've had a chance to rest, we should check that out before moving forward. Otherwise all I found was another empty cabin."
Rissa Twiceborn
player, 420 posts
Tiefling
Mon 20 Jul 2020
at 00:52
  • msg #892

Re: Ruins in the Thornwood

"Then the question is, do we exit the caves to rest, or do we hole up in the cabin?  Assuming we post a watch, I say the cabins.  Good chance whoever occupies them might come back, if it were any other than the two we've already slain."
Alisandra
player, 95 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 20 Jul 2020
at 13:22
  • msg #893

Re: Ruins in the Thornwood

Alisandra nodded, ”Indeed, I agree with Rissa. We can fortify the cabin easily and safely.”
Lucien Nailo
player, 791 posts
Mon 20 Jul 2020
at 22:52
  • msg #894

Re: Ruins in the Thornwood

Lucien nods in agreement. "I suspect that the cabins' occupants are currently burning in that pile. Neither cabin appears to have been used recently." With that, he'll collect his trip wire warning system from the passage ahead and then lead the way back to the closer of the two cabins. He'll reinstall the string and bell at the passage that leads deeper into the mine after everyone has passed.
Alisandra
player, 97 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 21 Jul 2020
at 14:23
  • msg #895

Re: Ruins in the Thornwood

Following Lucien, Alisandra is quiet and yawns a bit now and again. ”We should at least barricade the door. We should also with the windows and set a watch. I will take the last shift, if everyone consents.”
This message was last edited by the player at 23:21, Wed 22 July 2020.
Rissa Twiceborn
player, 422 posts
Tiefling
Tue 21 Jul 2020
at 22:18
  • msg #896

Re: Ruins in the Thornwood

"Let's go then."

Rissa said, taking the lead.
Alisandra
player, 98 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 22 Jul 2020
at 16:10
  • msg #897

Re: Ruins in the Thornwood

Alisandra nodded as she was already following Lucien.
Lucien Nailo
player, 792 posts
Wed 22 Jul 2020
at 22:39
  • msg #898

Re: Ruins in the Thornwood

Lucien takes a seat right outside the door of the cabin. I'll watch first.
Dungeon Master
GM, 795 posts
Fri 24 Jul 2020
at 12:58
  • msg #899

Re: Ruins in the Thornwood

The party rests in the cabin undisturbed for eight hours.

Long rest.
Alisandra
player, 99 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 24 Jul 2020
at 13:02
  • msg #900

Re: Ruins in the Thornwood

Alisandra was up first, having taken the last watch as was her usual habit. She is cooking breakfast with the others wake up with whatever is available. ”Good morning. I thought we might all take a moment to discuss tactics, if you are game for it?”
Rissa Twiceborn
player, 423 posts
Tiefling
Sat 25 Jul 2020
at 00:20
  • msg #901

Re: Ruins in the Thornwood

Rissa nodded gravely.

"It's... I've been traveling with this band for many weeks now, but I still feel the panic and the fear take me whenever we get into a fight.  When we had the two Dragonborn with us, I still lost my head more times than I could count, and neither of them let a foe so much as scratch me."

She looked down at the floor apologetically.

"When that shambling husk got through, I lost my control, I'm sorry."

She looked up, and favored them with a morose smile.

"But I do have some good news, these are enchanted!"

She set the flail, the model cottage, and the robe upon the table.  One by one she gestured to them.

"This is a simple working, to strike harder than a flail of mundane steel might.  This robe is full of useful items, items that should not fit in its pockets, yet could each be drawn out once.  It's potent magic, I don't really understand the basics of it.  But I'm pretty sure if you reached into this pocket here..."

She patted a pocket within the robe.

"...that it would summon forth a pair of mastiffs!  I don't know if they would be magically bound to you, but that is quite the trick.  These others summon a simple dagger, a bullseye lantern, a steel mirror, a 10-foot-pole, hempen rope, a sack, these both call wooden ladders, a window, and a pouch of one hundred gold pieces."

She demonstrated each hidden pocket in turn.

"And this little cottage is similar magic.  I don't know exactly what, but somehow it is bigger within than without.  We should try it when next we rest, and see what happens."

She said cheerily.
Lucien Nailo
player, 793 posts
Sat 25 Jul 2020
at 03:53
  • msg #902

Re: Ruins in the Thornwood

In the morning, Lucien emerges from his trance to the smell of breakfast. Joining Alisandra, he listens to Rissa voice her concerns. "I will admit, it has been a struggle to adapt to fighting with others. Though my old life never called for battles quite like this, I was always able to deal with violent encounters quietly and on my own."

Taking some of whatever Alisandra has prepared, he studies the items as Rissa explains them. "Neither flails nor robes are quite to my taste, though the items that the robe can produce do sound quite useful. I think it doesn't matter who carries the cottage, but someone should hold on to it."

Eyeing Alisandra curiously and then asked: "You're the soldier. Do you have suggestions when it comes to tactics?"
This message was last edited by the player at 03:54, Sat 25 July 2020.
Alisandra
player, 100 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 27 Jul 2020
at 15:21
  • msg #903

Re: Ruins in the Thornwood

Alisandra busied herself making everyone a bowl of what she had prepared. It would likely taste rather bland but still be filling for most of the day. She raised a brow at Lucien, ”Indeed I do. Let me begin with what we all seem to be, from my observations. Lathan and RIssa seem to rely on the longest range weaponry in our little group. You Lucien seem to focus on mid range combat either with shorter range weaponry or melee. Three elks and I look to be the only pure melee fighters in our group. Magic wise, other than her energy bolts RIssa seems to have spells which control the field? Is this correct? My own magic is focused on Controlling the field and keeping my allies in the fight. Again other than Rissa’s energy bolts we lack heavy hitting spells, which is fine, we can work around that. I have some ideas for when I gain experience but until then we will need to improvise. As I see it, we have done a lot of spelunking thus far and that trend seems likely to continue. This is good and bad. The bad first. Being in such confinement will diminish our ranged combatants. It is a handicap we can over come. Here let me draw something.” She handed off the serving spoon and used her dagger to make a rounf sketch on the ground. ”We’ve been fighting a sort of free for all, no tactics taken into account. My suggestion is thus:”

She has used everyone’s initials to represent them -

                       Enemy

  First Rank    AJ    TE
  Second Rank  LN
Third Rank     LS  RT

”Bieing in this arrangement puts the front line fighters where they should be, at the front. Lucien you are able to dart in and out of the front line, while Rissa and Lathan form the back rank. First I would suggest, at least at the start, that everyone hold until either I or Rissa have, actually preferably both, have taken control of the field. I use Fairie Fire on big groups to give everyone advantage and a paralyzing spell if there is only one enemy. Holding your attacks and keeping back will give me the chance to affect as many of our enemy as possible with my initial control spell, or to single out the biggest target. Once that is done Three and I can hold that front line, especially with Lucien providing mid range support. Lathan and Rissa can pick off enemies with their superior range. Now it is also important that someone call the shots, so to speak, letting us all focus on one enemy at a time. I would suggest either Rissa or myself for that role, but honestly any of us can have it. Whoever takes the first shot, everyone should focus their attacks as much as possible on that enemy, until it falls and then on to the next. These are old strategies but they are also time tested and reliable. Those are my thoughts.”
Lathan Swiftstrider
player, 424 posts
Wood Elf Ranger
Mon 27 Jul 2020
at 17:40
  • msg #904

Re: Ruins in the Thornwood

Lathan listens to Alisandra's suggested tactics and smiles. "You've put a lot of thought into this," he says. "But you're not very observant. When have you seen me use a long-range weapon?"
Lucien Nailo
player, 794 posts
Mon 27 Jul 2020
at 22:31
  • msg #905

Re: Ruins in the Thornwood

Lucien pondered Alisandra's suggestions. "I am capable of supporting from close range when necessary, but it is not so easy to switch between using a longbow and my sword. I have also managed to teach myself some limited magic and I have had success using illusions to delay or distract enemies early in a fight. My only other comment is that while in these underground situations I can see the benefit of waiting for you and Rissa to put foes at a disadvantage with magic, in our fights in the wild I can hit targets even well beyond Rissa's range with her spells."
Kuiper
NPC, 37 posts
Tue 28 Jul 2020
at 01:53
  • msg #906

Re: Ruins in the Thornwood

Kuiper sits nearby, checking over his belongings. "Well, it sounds like you're planning on going deeper into the mine... If you'll have me, I'd like to accompany you. Perhaps we will finally find some answers regarding what's been going on in Haranshire."
Rissa Twiceborn
player, 424 posts
Tiefling
Tue 28 Jul 2020
at 01:55
  • msg #907

Re: Ruins in the Thornwood

"Energy... bolts..."

Rissa sounded out the unfamiliar words, her tone more amused than anything else.  She withdrew the glass orb, and with a whisper sent her will into it.  Twinned energies began to spin about it, shadow and light in continual opposition to one another.

"My Art is order and entropy, contesting one another.  The darkness is curse craft, while the light renews and restores.  I'm not sure what 'controlling the field' means, most of my magic impacts only those I focus it on, not the world around them.  Though, things are changing so quickly with this new power that it is hard to say."

She mused, her mind wandering off.  At Alisandra's suggestion that she call the shots, she laughed.

"No, I will leave the warcraft to the warriors.  I think.  Unless we are in darkened caves like this where my night eyes are keener than any others."

She shrugged.

"But I like your plan, as it puts me in the back."

She set the magical items down.

"Does anyone want these?  I'll admit the cottage intrigues me."

When Kuiper spoke up, she nodded and smiled.

"I'm always happy to have another set of eyes and another blade at my side."
Alisandra
player, 102 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 28 Jul 2020
at 16:12
  • msg #908

Re: Ruins in the Thornwood

Alisandra went red faced as she realized her mistake. ”I am terribly sorry masters Lathan and Lucien, I seem to have confused you.”

She scratched out and switched their names on the scheme. ” Better?” Then she address Rissa, ”Aye your energy bolts, that you used with such efficiency during this last engagement. As far as controlling the field, I may have put it in military terms. Spells that alter the enemies’ movement, ability to coordinate, or make them more susceptible to an ally’s attack are considered battlefield control.” Finally she addressed Kuiper, ”Sir, my apologies, I am unfamiliar with you , but if Rissa trusts you, then so do I. Tell me do you specialize in arms, magic, or some combination?”
Rissa Twiceborn
player, 425 posts
Tiefling
Wed 29 Jul 2020
at 00:22
  • msg #909

Re: Ruins in the Thornwood

She let out a good natured chuckle.

"Ah, yes.  The Darkness is entropy."

She held up the orb higher, the shadow within growing and overwhelming the light, though a trace of it always remained.

"It seeks to break down and destroy.  I can make those ensnared it it vulnerable, both to my own Art or to others, depending on the nature of the Entropomancy I summon"

She lowered the orb and sat up a little straighter, preening slightly.

"Battlefield control, I like it."

She rose, gathering up the cottage and leaving the other items on the floor.

"Shall we?"
This message was last edited by the player at 04:08, Wed 29 July 2020.
Kuiper
NPC, 38 posts
Wed 29 Jul 2020
at 02:29
  • msg #910

Re: Ruins in the Thornwood

"I rely on my sword and my wits," Kuiper replies, tapping the hilt of his longsword. "They've served me well enough over the years."
Alisandra
player, 103 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 29 Jul 2020
at 13:16
  • msg #911

Re: Ruins in the Thornwood

Alisandra nodded at Kuiper, ”Then join the front rank, please.”

She added a K to First Rank.
Lucien Nailo
player, 795 posts
Wed 29 Jul 2020
at 22:00
  • msg #912

Re: Ruins in the Thornwood

Lucien nods to Kuiper. "It has been while, but your help is always appreciated. I feel more confident than ever that we can get to the bottom of what is disturbing Haranshire." As always, he listens to Rissa's discussion of her magic with an unusually expressive expression of interest.

He waves off, Alisandra's apology, but says nothing more about the confusion.

After he finishes his meal, Lucien stands. "First, I would like to investigate the body in the pool. It seems like a strange place for a body to be. It might hold some clues."
Three Elks
player, 187 posts
Half Elf
25/30 HP
Thu 30 Jul 2020
at 14:19
  • msg #913

Re: Ruins in the Thornwood

Three Elk retrieved the magic flail, from where Rissa left it.  He silently wiped the blood and gore from his javelins as he listened to the others speak of battle tactics. For a bard he was a man of few words, content to listen in silence, humming or singing when appropriate and when the mood struck him.  Currently, he was not in the mood.  He was underground in an abandoned mine filled with the undead and wizards.
Alisandra
player, 104 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 3 Aug 2020
at 13:44
  • msg #914

Re: Ruins in the Thornwood

Alisandra nodded, “Then let’s get moving.”
Lathan Swiftstrider
player, 425 posts
Wood Elf Ranger
Mon 3 Aug 2020
at 17:50
  • msg #915

Re: Ruins in the Thornwood

Lathan grabs the robe and stuffs it into his backpack, thinking it might come in handy later.

"Aye, lead the way, Lucien."
Lucien Nailo
player, 796 posts
Mon 3 Aug 2020
at 21:32
  • msg #916

Re: Ruins in the Thornwood

Lucien leads the way out of the cabin and back into the cavern proper. He pauses on route to the chamber with the pool only long enough to collect his improvised alarm and put it back into one of his many pockets.

Once at the chamber, he eyes the water warily. "The body is behind that pillar. Should we draw straws for who has to go in and get it? I have to admit to not being a particularly strong swimmer."
Rissa Twiceborn
player, 426 posts
Tiefling
Tue 4 Aug 2020
at 02:48
  • msg #917

Re: Ruins in the Thornwood

Rissa looked at her robes, her frail arms, the heavy jewelry which weighed her down, and laughed.
Alisandra
player, 105 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 4 Aug 2020
at 12:37
  • msg #918

Re: Ruins in the Thornwood

Alisandra rolled her eyes and began stripping down. When she had only her skivvies on, she got into the water to retrieve the body, mumbling something about “landlubbers.”

08:38, Today: Alisandra rolled 7 using 1d20+1.  Athletics to swim.
This message was last edited by the player at 12:39, Tue 04 Aug 2020.
Three Elks
player, 188 posts
Half Elf
25/30 HP
Tue 4 Aug 2020
at 23:36
  • msg #919

Re: Ruins in the Thornwood

Three Elks was about to volunteer when Alisandra suddenly started stripping down.  That distracted him.  It wasn't until she was up to her knees in the water already, that he snapped out of his enchanted daze. He stood at the pool's edge and drew a javelin.  He watched the surface of the water for any signs of disturbance, any sign that danger my be heading towards the redhead.
Dungeon Master
GM, 796 posts
Wed 5 Aug 2020
at 01:59
  • msg #920

Re: Ruins in the Thornwood

The water is about 15 feet deep. Alisandra easily locates the body floating facedown in the pool, just beyond the pillar, its black cloak spreading out on the surface of the water. The body is badly decomposed (and appears to have been nibbled on by fish), rendering it unrecognizable, though it appears to have been a human male.
Alisandra
player, 106 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 5 Aug 2020
at 12:36
  • msg #921

Re: Ruins in the Thornwood

Alisandra surfaced and reported her findings. “Anything you want me to bring back?”
Rissa Twiceborn
player, 427 posts
Tiefling
Wed 5 Aug 2020
at 16:48
  • msg #922

Re: Ruins in the Thornwood

"Does anything look pristine, untouched by decay or passing fish, given that the rest of the body and possessions are ruined?  If so, grab that."
This message was last edited by the player at 16:48, Wed 05 Aug 2020.
Alisandra
player, 107 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 5 Aug 2020
at 17:08
  • msg #923

Re: Ruins in the Thornwood

Alisandra nodded and dove back under. She will do as Rissa instructed.
Lucien Nailo
player, 797 posts
Wed 5 Aug 2020
at 21:21
  • msg #924

Re: Ruins in the Thornwood

While waiting for Alisandra to return, Lucien turned to Kuiper to ask a question. "Any idea how long it's been since this mine was active?"
Dungeon Master
GM, 797 posts
Thu 6 Aug 2020
at 01:48
  • msg #925

Re: Ruins in the Thornwood

Alisandra returns to the floating body but doesn't find anything on it in good condition.
Kuiper
NPC, 39 posts
Thu 6 Aug 2020
at 01:51
  • msg #926

Re: Ruins in the Thornwood

Kuiper shrugs. "This mine hasn't been used as long as I've been alive. Old Grizzler or Darius Carman would probably be able to give you a more accurate estimate, though. Why?"
Alisandra
player, 108 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Thu 6 Aug 2020
at 13:26
  • msg #927

Re: Ruins in the Thornwood

Alisandra surfaced again, ”Nothing of value, sorry.” She swam to shore. Getting out of the water she said, ”I don;t suppose any of you can magic me dry?”
Three Elks
player, 189 posts
Half Elf
25/30 HP
Fri 7 Aug 2020
at 02:20
  • msg #928

Re: Ruins in the Thornwood

Three Elks put the javelin away as Alisandra came out of the water.  He then pulled out his digeridoo. He gave her a knowing wink and took a deep breath.  A long blow into the base instrument caused all the water on her to bead up and drift about a foot away from her in all direction.  As his breath came to an end the water droplets hanging and vibrating in midair dropped to the ground, leaving her dry.
Rissa Twiceborn
player, 428 posts
Tiefling
Fri 7 Aug 2020
at 03:11
  • msg #929

Re: Ruins in the Thornwood

Rissa had been reaching for her orb, light already beginning to swell within it, when Three Elks began his song.  She stopped, staring in fascination at him as he worked his Art.

"Does it... does your blood burn, or sing, when you do that?"

She said at last, reaching out a gaudily ringed hand to touch his arm.
Lucien Nailo
player, 798 posts
Fri 7 Aug 2020
at 12:17
  • msg #930

Re: Ruins in the Thornwood

Lucien taps a finger on his chin. "The body came to be here somehow. I was simply wondering if it might have been a miner. Even if we didn't find anything, I appreciate the willingness to investigate possible clues." He nods in thanks to Alisandra.

He turns back towards the main passage. "Nothing else to do, but to push deeper into the mine then. There's still been no sign of the priest."
Alisandra
player, 109 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 7 Aug 2020
at 12:56
  • msg #931

Re: Ruins in the Thornwood

Alisandra nodded her thanks at Three Elks, then began putting her armor back on. She looked at Lucien, ”Well what kind of Marine would I be if I couldn’t swim, huh? Anyhow be ready in a moment.” When she was ready she cast a Light spell on another stone and handed it to Lucien, ”If you please?”

Cast Light on a stone
Dungeon Master
GM, 798 posts
Sun 9 Aug 2020
at 02:01
  • msg #932

Re: Ruins in the Thornwood

About 45 feet beyond the rocky chamber in which the party faced the zombies, the tunnel forks into two long, narrow tunnels. The trail of blood continues down the tunnel to the left.
This message was last edited by the GM at 18:52, Sun 09 Aug 2020.
Rissa Twiceborn
player, 429 posts
Tiefling
Sun 9 Aug 2020
at 18:16
  • msg #933

Re: Ruins in the Thornwood

"Left it is then, along the bloody road."

Rissa suggested.
This message was last edited by the player at 18:56, Sun 09 Aug 2020.
Lucien Nailo
player, 800 posts
Sun 9 Aug 2020
at 23:53
  • msg #934

Re: Ruins in the Thornwood

Lucien agrees. "I will send my familiar to check the other path." The owl takes flight, flying off down the right hand tunnel with directions to return after exploring for 5 minutes.
Three Elks
player, 190 posts
Half Elf
25/30 HP
Mon 10 Aug 2020
at 02:24
  • msg #935

Re: Ruins in the Thornwood

Waiting for the scout and his owl to choose their path Three Elks turns to Rissa to answer her question, "My magic both burns and sings, I guess; but probably not in the same way it does for you, which I believe to be a more literal interpretation.  When I cast... it is like the passionate songs of my people which are stored inside me...manifest.  Songs I've never heard with my ears I can hear in my heart and soul. I can feel my bones, my skin, and the air around me dance and vibrate with their songs. By playing a mere fraction of those songs with my voice or my instruments, I can summon their power to twist the reality of this world."
Alisandra
player, 110 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 10 Aug 2020
at 13:38
  • msg #936

Re: Ruins in the Thornwood

Alisandra commented, “Music has also long been used to issue order to troops. I attended a military academy that taught how to inspire through tactics, orders, and speeches.”
Dungeon Master
GM, 800 posts
Mon 10 Aug 2020
at 15:53
  • msg #937

Re: Ruins in the Thornwood

The narrow tunnel to the left continues for about 250 to 300 feet before opening into a chamber measuring roughly 150 feet by 125 feet. A strange scalloped depression in the northern floor area resembles a large human ear. A small pile of bloody weapons sits near the back of the cavern. An even narrower tunnel leads out of the back of the chamber.

The trail of blood ends in the middle of the chamber, where a large spot of it stains the ground.
Lucien Nailo
player, 801 posts
Mon 10 Aug 2020
at 16:57
  • msg #938

Re: Ruins in the Thornwood

After confirming that there are no apparent threats in the room, Lucien begins to move along the wall towards the center. He is careful to avoid approaching the depression directly, instead coming at it from an angle. He stops short of actually stepping into the sunken area to see if anything is more obvious now that he is closer.
This message was last edited by the player at 11:48, Tue 11 Aug 2020.
Alisandra
player, 111 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Mon 10 Aug 2020
at 18:42
  • msg #939

Re: Ruins in the Thornwood

ALisandra follows Lucien carefully. She picked her way along putting her feet as close to where his were as is possible.
Lathan Swiftstrider
player, 426 posts
Wood Elf Ranger
Tue 11 Aug 2020
at 17:13
  • msg #940

Re: Ruins in the Thornwood

Lathan enters the chamber and looks around, slowly approaching the bloodstain in the middle. "It looks like this is where they raised those zombies," he observes. "I suspect those are their weapons over there."
Dungeon Master
GM, 801 posts
Wed 12 Aug 2020
at 02:07
  • msg #941

Re: Ruins in the Thornwood

The ear-shaped depression in the floor of the cavern appears to be a naturally-occurring formation.
Lucien Nailo
player, 802 posts
Wed 12 Aug 2020
at 16:06
  • msg #942

Re: Ruins in the Thornwood

After Lathan enters the area, Lucien follows and inspects the pile of weapons. "You are probably right. No sign of the priest though so we'd better move on."
Alisandra
player, 112 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Wed 12 Aug 2020
at 16:23
  • msg #943

Re: Ruins in the Thornwood

Alisandra looked the weapons over, trying to see if any could be useful.

12:22, Today: Alisandra rolled 7 using 1d20.  Investigate.
Three Elks
player, 191 posts
Half Elf
25/30 HP
Fri 14 Aug 2020
at 01:35
  • msg #944

Re: Ruins in the Thornwood

Three Elks seem intent on trying to figure out what occurred in the room.  Why were there weapons just laying about?  Why was the floor shaped the way it was?  Was it a sink hole? Did acidic waters drip from the ceiling over the centuries to make it? "The floor...it kind of reminds me of a giant version of an antlion dirt funnel.  I used to play with those as a kid, trying to lure the bug out with a reed or knocking ants in."  The image was enough to keep Three Elks on the outer edge of the pit.
Dungeon Master
GM, 802 posts
Fri 14 Aug 2020
at 02:13
  • msg #945

Re: Ruins in the Thornwood

The weapons are an assortment of used blades, all in decent condition, but nothing exceptional.
Alisandra
player, 113 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Fri 14 Aug 2020
at 12:24
  • msg #946

Re: Ruins in the Thornwood

Alisandra will take a spear, not necessarily to use as a weapon, but for other uses.
Rissa Twiceborn
player, 431 posts
Tiefling
Sat 15 Aug 2020
at 00:10
  • msg #947

Re: Ruins in the Thornwood

Testing Three Elk's theory, Rissa brought forth her orb.  With that strange double speak of hers, she sent to pulsing black balls of energy streaking into the center of the pit.
Dungeon Master
GM, 805 posts
Mon 17 Aug 2020
at 22:22
  • msg #948

Re: Ruins in the Thornwood

Rissa's eldritch blast chips away a few bits of rock but otherwise has no apparent effect on the ear-shaped depression.

There are no spears in the pile of weapons, just daggers, shortswords, longswords, and a single greatsword.
Rissa Twiceborn
player, 433 posts
Tiefling
Mon 17 Aug 2020
at 22:24
  • msg #949

Re: Ruins in the Thornwood

Rissa shrugged.

"No giant Ant Lions, whatever those are."

She laughed, but there was no mockery there.  If anything, she sounded relieved.

"Shall we keep going?"
Alisandra
player, 115 posts
1st Lt. 2nd Marines
3rd Infintry Warhammers
Tue 18 Aug 2020
at 00:25
  • msg #950

Re: Ruins in the Thornwood

Alisamdra will take the daggers in nstead.
Lucien Nailo
player, 804 posts
Tue 18 Aug 2020
at 22:17
  • msg #951

Re: Ruins in the Thornwood

Lucien nods at Rissa and then begins moving cautiously towards the far side of the room while he waits for the others to catch up.
Lathan Swiftstrider
player, 427 posts
Wood Elf Ranger
Tue 18 Aug 2020
at 22:32
  • msg #952

Re: Ruins in the Thornwood

Lathan follows Lucien to the far side of the cavern, ready to explore the smaller tunnel.
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