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03:58, 24th April 2024 (GMT+0)

Isle de Los Tiberons.

Posted by Island SpiritFor group 0
Island Spirit
GM, 659 posts
Watcher of the Island
Sun 13 Sep 2020
at 02:12
  • msg #1

Isle de Los Tiberons

Isle de Los Tiberons is an island to the southwest of the Island of the three sisters. It's about six square miles in area. It's a mix of rocky ground and swamps with woodland in between. It gets it's name because the surrounding reefs are infested with all manner of sharks.

With Sharks in the water, it makes fishing dangerous. The swamps are inhabited by a species of buffalo that are as dangerous as their cape cousins. What's more there is something on the island big and mean enough to regard the buffalo as prey.

Currently there is a stockade on the eastern side of the island. This is where Matt and those willing to risk it are making a go at the island.
Teruo Nakamura
player, 507 posts
Soldier Time Forgot
Long Live the Empire!
Sun 13 Sep 2020
at 02:59
  • msg #2

Isle de Los Tiberons

In reply to Island Spirit (msg # 1):

Teruo never really got the hang of this peace thing. War is what he has known, and there is plenty of battles to be had. He tried to get to know some of the local ladies, but most seemed to lack resilience, or just not like him. Probably more the latter...his social skills in Japan were never premiere, and this was a far cry from that society. He looked to find ways to help, and the outpost sounded inviting. Something to use his skills, and prove himself. He had been with the small group with Matt, and had been involved in attacking the massive creature. It had returned to the depths with cuts from his blade...mere scratches given it's size, but perhaps enough to attract others of it's kind to attack it.

But now, there were other challenges. Getting ammunition was a challenge in itself. Fortunately, he had his blade as well.
Island Spirit
GM, 667 posts
Watcher of the Island
Thu 17 Sep 2020
at 01:55
  • msg #3

Isle de Los Tiberons

And for managing to keep people alive, Matt is now running this island as a colony. Most people have decided to remain on the tourist island as they feel safer there. Not that anywhere is really safe at the moment.

Currently the colony consists of a cove, an improvised dock, a Lookout on a point of rock overlooking the cove, and a group of huts surrounded by a stockade.

You have a variety of people here. Some tourists who are more adventuring types, Some Germans willing to risk things, Some Wolfkin, Orcs on "probation" and some Lizardfolk. The lizardfolk have for the most part disappeared into the marshes. They reappear to trade with the colonists. The Orcs were somewhat troublesome, Terou had to decapitate a few to make a point or two. The remaining seem to be strong workers with a bit of leadership and supervision. The Wolfkin have gathered together in a Pack. The Dwarves have armed the Wolfkin with weapons that they can understand. Mostly swords and black powder rifles.

In addition to some very aggressive waterbuffalo there is a Beast on the island. It has tried to attack the Lookout. The people there managed to hold it off until help came. They didn't get a good look at it but it left claw marks very high on the rocks. A group of Orcs tried to go after the beast in order to establish dominance. They were torn to shreds by the Beast.

Currently it's a fine morning and there is rather improvised Makizushi available. The ingredients are not "right" but it's rice, seaweed and fish in a roll.
Teruo Nakamura
player, 508 posts
Soldier Time Forgot
Long Live the Empire!
Thu 17 Sep 2020
at 06:59
  • msg #4

Isle de Los Tiberons

In reply to Island Spirit (msg # 3):

After the years of much less, Teruo is happy with his lot. The Makizushi is good, but this large dinosaur is a lot of trouble. So are the orcs. It would seem the best way to deal with both is to lead one lot against the other. But he wanted more information on this thing. He offered to stay at the lookout with the scout until it showed up again. It would seem the lookout was a great place for him. High up with his rifle...he took all his stuff up there and erected a camp site. He did not have a lot of grenades, but he made sure he had them all. Ammunition too, on him at all times.

He noted when the last attack occurred. He expected another, so he looked around and waited, learning the landscape, the blind spots, and the fauna. And eating the last of the Makizushi...
Matt Robbins
NPC, 1 post
Sat 19 Sep 2020
at 03:12
  • msg #5

Isle de Los Tiberons

Matt climbs up to the lookout.

"So you are going to stay up here and act as tiger bait. Mind you that whatever is out there is not a tiger. It left claw marks nearly twenty feet up the face of this point. "

He looks south at what is turning into a large village.

"So how much do you know about Silvie?"

He asks.

"I know that you have worked for her. So has Sharn.I'm not sure how much we can really trust her. Sharn was recruited by Silvie and ended up working on something for over a year. When she was done a week had passed here. Yeah the benefits are great but there is stuff involved that even Orc are uncomfortable with."
Teruo Nakamura
player, 509 posts
Soldier Time Forgot
Long Live the Empire!
Sat 19 Sep 2020
at 20:13
  • msg #6

Isle de Los Tiberons

In reply to Matt Robbins (msg # 5):

"We need a lookout. Without one, there will be a bloodbath in camp when it gets there. Here, we have a chance. The last lookout survived, did he not?"

When the talk comes to Sylvie, he responds

"I am not sure about her. Can't say I find her entirely to do what I want, but then she is powerful enough that what I want does not matter. She says and does things as she pleases, and I stay out of her way, or do what she says. She is like the Emperor I grew up under. She is in charge, and it is our lot to follow. If she does not have our interests at heart, then there is little we can do about it."
Island Spirit
GM, 675 posts
Watcher of the Island
Sun 20 Sep 2020
at 18:53
  • msg #7

Isle de Los Tiberons

Trina you awake to the surf caressing your calfs. The sand is warm against your face. As you open your eyes and look around you find yourself on an island. To the east there is a large rocky hill and a riot of vegetation.
Trina
player, 2 posts
Female, Half-Elf
Warrior & Sun Mage
Sun 20 Sep 2020
at 19:40
  • msg #8

Isle de Los Tiberons

The young elf-blooded maid rolls over onto her side coughing the last remaining bitter sea water from her lungs.. her sun golden hair spills around her like a pool of golden fire.. if a bit sandy, though mostly sun dried at this point.  Her breath comes in choking gasps her mind a swirl with shock that she did not drown!  Lifting a hand to try to brush her long tresses from her face her arm she realizes is tangled in her travel pack straps... heavy with water logging and she realizes with all the waterproofing and air tight bottles, lantern, sealed tent pack, that it was likely the bouncy of the heavy pack that saved her from a watery doom!

Resting her hand upon the still wet back pack she checks herself to see if she bears any injuries... her breastplate, and metal weapons still efficiently {if tangled} about her... but her blood stains neither the gear or the sands and she lifts her emerald green eyes to the near noonday sun... she can feel its energies fill her and refresh ~ singing to her magical reserves within... filling her with power!

Almost in response a shadow crosses the solar orb as a great hunting eagle of strangely crimson feathers swoops from the trees to gracefully alight upon her shoulder... his weight more startling on her shoulder than his presence as the familiar tingle in her mind fills her with relief of soul if not body. A..feeling more than words fills her mind {Mistress?}

She groans slightly with his weight but replies verbally, "Ah.. hello my dear friend.. Kyrie... my heart soars with yours that I'm not alone and you lived through the Warpstorm... but my bold friend please not my shoulder until some strength returns to my weakened body?"

In immediate response the large red Eagle flutters with a full 6 foot wingspan to change his perch to the drier if still waterlogged pack beside her.

Slowly but steadily the half-blood lass stands to take in the fullness of her surroundings.

She is lovely to the eyes, lean of figure, compactly clad in leather armor and breastplate that hug her every curve.  Only standing 5'4" or so her weapons seem out of place on her feminine frame consisting of a paired and scabbard broadsword and shortsword, and a long curved knife at her waist. Grimacing she untangles her heave cloak and shield at her shoulder to pull her bow from the quiver of arrows at her shoulder.

A sour expression graces her brow as she contemplates stringing the bow.. but decides to wait until she has a more secure location to asses if it or her bowstring need replacement... best not to rely on it until then.

No threats seem ready to present themselves... she she gathers her cascades of sungold hair from the tangle at her back and legs, revealing her slender delicately pointed ears, to pull a leather tie from her gloves to keep the hair out of her way until she has a proper time to comb it in camp.

Then casting her gaze about she spots the nearby rocky hillside and wonders what lands she has washed upon, and where is the wreakage of her vessel and fellow crew?

She begins concentrating upon the inner arcane fires within her soul to check the mana level of this realm.. as in Yurth mana levels can vary from land to land.. best to know know if her magics work here...

She casts a quick and simple Aura spell and gazes at Kyrie first then the surroundings to gauge how prevalent magic is here... best to know  before she tries later in need.

[16 or less] 13 - Spell successfully cast
This message was last edited by the player at 20:39, Sun 20 Sept 2020.
Island Spirit
GM, 678 posts
Watcher of the Island
Sun 20 Sep 2020
at 20:11
  • msg #9

Isle de Los Tiberons

Magic does indeed work here. The land seems to have an energy and a spirit to it.
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