Scene 2: Supply Dump.   Posted by GM.Group: 0
Sgt. Wendell Fong
 player, 35 posts
 Sarge
 Come hell or high water!
Tue 26 Apr 2016
at 18:35
Re: Scene 2: Supply Dump
Chomping on the cigar and showing a bit of annoyance, "Open the dam' thing already, son! We got ya covered."
GM
 GM, 73 posts
 Plotting your demise
Tue 26 Apr 2016
at 18:42
Re: Scene 2: Supply Dump
The hood clanks open and a man in an Afrika Korps uniform jumps out of the trunk, shouting!



OOC: Everyone give me a no penalty fear Spirit check with no Mythos bonus. If you fail, roll me a single attack on the German.
Victoria Ramos
 player, 23 posts
 Vic-Vic
Tue 26 Apr 2016
at 18:48
Re: Scene 2: Supply Dump
In reply to GM (msg # 52):

19:47, Today: Victoria Ramos rolled 8 using 1d8+2 ((6)).
Sgt. Wendell Fong
 player, 36 posts
 Sarge
 Come hell or high water!
Tue 26 Apr 2016
at 18:55
Re: Scene 2: Supply Dump
In reply to GM (msg # 52):

OOC:
I'll let you tell the story, GM!

Sgt. Wendell Fong rolled 3 using 1d6.  Spirit Roll.
Sgt. Wendell Fong rolled 2 using 1d10.  Shot with K-98.
Sgt. Wendell Fong rolled 5 using 1d10.  Wild Die. Shot with K-98.

Israel Rodriguez
 player, 22 posts
 Dizzy Izzy
Wed 27 Apr 2016
at 05:37
Re: Scene 2: Supply Dump
Israel jumps back, startled by the man's yelling. "Calm down. We're not gonna hur..." Israel spoke before being cut off by the gunshot.
GM
 GM, 74 posts
 Plotting your demise
Wed 27 Apr 2016
at 15:27
Re: Scene 2: Supply Dump
Sarge's fires on instinct, but he's not used to the Kar-98 and his shot misses.

The German sticks his hands up as high as they can go.  He's sweating profusely and his skin is flushed.

"Ich gebe auf! Nicht schießen! Nicht schießen!"

The German has his military ID book, his name is Otto Klieg, he also has a half pack of Eckstein cigarettes, and a Zippo lighter that reads:   Geboren um zu töten!



Sarge, your Wild Die is a D6, so I rerolled for you.


This message was last edited by the GM at 15:28, Wed 27 Apr 2016.

Sgt. Wendell Fong
 player, 37 posts
 Sarge
 Come hell or high water!
Wed 27 Apr 2016
at 15:56
Re: Scene 2: Supply Dump
OCC: Doh! Thanks, GM -- I didn't realize we get those for ability rolls as well as skill rolls. [Thank you, Google Translate -- if this doesn't read like "German [B], I'm not certain what will.]

Having fired instinctively at the body seeming to fly out of the opened hood, Sarge is first upset within himself when he quickly realizes he missed, but then just as quickly relieved, and chomping on his cigar shouts angrily in as he brings the rifle up again, "Holen Sie sich Ihren verdammten Arsch, Junge! Ich werde beim nächsten Mal nicht verpassen!"
GM
 GM, 75 posts
 Plotting your demise
Wed 27 Apr 2016
at 16:33
Re: Scene 2: Supply Dump
Klieg drops to a sitting position, hands still held high.  He looks at Sarge, his brows knit in confusion.

"Japanisch? Warum sind Sie in einer amerikanischen Uniform?"



You should have had it for your Spirit roll as well, I forgot. Regardless, he is one lucky German. Probably.

Sarge, can you give me a Medicine check on this guy?

Sgt. Wendell Fong
 player, 38 posts
 Sarge
 Come hell or high water!
Wed 27 Apr 2016
at 16:47
Re: Scene 2: Supply Dump
When the soldier drops, Sarge chomps extra hard on his cigar as he puts the rifle over his shoulder and moves forward, "Keep us covered, Khatti," he growls, as he moves forward taking out his med kit.

As he bends down carefully as he still does not trust their fellow he snarls, "Weil ich Chinese bin, du Arschloch.

"Halten Sie jetzt den Mund, bis die Dame spricht mit Ihnen, oder ich werde deinen verdammten Kopf den Hals verdrehen."


Looking up at Josephine, "Sorry, about that Chief. I'll let you do the talkin' now."

OOC: Here's my roll, though it doesn't promise to do us much good:
Sgt. Wendell Fong rolled 2 using 1d6.  Wild Die Medicine Roll.
Sgt. Wendell Fong rolled 3 using 1d6.  Medicine Roll.

GM
 GM, 76 posts
 Plotting your demise
Wed 27 Apr 2016
at 19:46
Re: Scene 2: Supply Dump
In the rush to get the prisoner compliant and translate into German, Sarge is unable to find anything wrong with Klieg.  Klieg nods emphatically at Sarge's instruction and then looks at Josephine, still seeming confused.
Josephine Chevalier
 player, 23 posts
 Codename Sparrow
Sat 30 Apr 2016
at 21:55
Re: Scene 2: Supply Dump
Josephine talks to the German in a friendly tone. He's very chatty, talking at a machine gun clip.

"He and his squad were assigned to guard this depot. Been quiet for a week.

Then He says they came in the night. He doesn't know what they were, he saw only vaguely human shapes in the light of guns going off. Bullets didn't seem to do much and his Sergeant emptied three drums of machine gun fire into them. He hid inside the kubelwagen hood, and heard his comrades get torn apart. Then gradually they left. It wasn't until the next day that he realized he couldn't open it from the inside.

Tie him up, grab the supplies, and let's get to Bou Saada."


Josephine looks at the remains of the thing in the wire, then to the surrounding desert, then shivers.
Victoria Ramos
 player, 24 posts
 Vic-Vic
Sat 30 Apr 2016
at 22:05
Re: Scene 2: Supply Dump
In reply to Josephine Chevalier (msg # 61):

Victoria stands beside Josephine, "the question is what walks in the night untouched but seen" she says softly.
"I thought that I had my own nightmares but it is clear more walks this earth than we know or understand"

Victoria stands there considering things for a long moment, then decides to check the camp for 9mm for her new MP40 and spare clips as well.
She will also search for German Stick grenades and other useful items.
Sgt. Wendell Fong
 player, 39 posts
 Sarge
 Come hell or high water!
Sat 30 Apr 2016
at 22:12
Re: Scene 2: Supply Dump
Sarge looks around from where he is, "Wait... Who was 'they'? I mean, we say the feller on the wire, but he was in a Nazi uniform. Were they all wearing those? Where the hell are the rest of 'em?"
Victoria Ramos
 player, 25 posts
 Vic-Vic
Sun 1 May 2016
at 21:42
Re: Scene 2: Supply Dump
In reply to Sgt. Wendell Fong (msg # 63):

Victoria looks over her shoulder.
"Sgt I am reminded of the legends of Haiti and the zombies, who it is said can not be killed".
"But as to why people are missing I do not know"

GM
 GM, 80 posts
 Plotting your demise
Sun 1 May 2016
at 22:32
Re: Scene 2: Supply Dump
Josephine interrogates the German and he responds, but he seems confused.  He didn't get a good look at whatever attacked them. They seemed like men, but color of uniforms was hard to tell, he mostly fired his rifle into the darkness, confused and scared. He looks at what remains of the . . . thing that was tangled up in the wire and says the German equivalent of maybe.
Sgt. Wendell Fong
 player, 40 posts
 Sarge
 Come hell or high water!
Mon 2 May 2016
at 12:24
Re: Scene 2: Supply Dump
Sarge is ready to get out of there as well, but having seen only one body so far he is uncertain, "Well, hell. Okay, let's get whatever's worth takin' and get movin'. I'm goin' to take another quick look around while y'all are doin' that."

Turning to Josephine he asks, "Are we taking this ol' boy with us? Put him in the truck, Mukhtar."

He then walks to the bloody tent to get look with a his Tommy Gun ready.

This message was last edited by the player at 18:35, Mon 02 May 2016.

Cpl. Mukhtar Khatti
 player, 61 posts
 The Lion
Mon 2 May 2016
at 18:27
Re: Scene 2: Supply Dump
"Everything is unseen in the night when you are hiding in the boot"

*not speaking German Khatti directs the bound prisoner over to the back of the truck and helps him in then stays to keep an eye on him, just in case.*
Sgt. Wendell Fong
 player, 41 posts
 Sarge
 Come hell or high water!
Tue 3 May 2016
at 01:26
Re: Scene 2: Supply Dump
OOC: I've already rolled this, haven't I? So it's a new roll each time we look into the tent?

The roll:
Sgt. Wendell Fong rolled 4 using 1d6+2.  Spirit Roll.
Sgt. Wendell Fong rolled 5 using 1d6.  Wild Die, Spirit Roll.

GM
 GM, 84 posts
 Plotting your demise
Thu 5 May 2016
at 15:47
Re: Scene 2: Supply Dump
Sarge has seen things. You don't be a combat medic and not see carnage. This is worse.  During Pearl Harbor, he triaged a barracks that took a direct hit.  The carnage was dispassionate, the obvious consequence of high explosive applied to human flesh. The tent is worse.  This is chaos, chaos with patterns, patterns he couldn't name, but that weigh on him in a way he can't decipher.  His stomach turns.




OOC: Sarge you take -1 to any actions for the next 20 minutes.

Unless anyone is doing anything else, are you heading to Bou Saada?  Are you taking the kubelwagen, leaving it?  Attaching the gun to your current kubelwagen or the truck?  Who's sitting where?

Victoria Ramos
 player, 27 posts
 Vic-Vic
Thu 5 May 2016
at 17:48
Re: Scene 2: Supply Dump
In reply to GM (msg # 69):

GM please note Victoria's mail as to her actions before leaving this place
Sgt. Wendell Fong
 player, 44 posts
 Sarge
 Come hell or high water!
Thu 5 May 2016
at 18:46
Re: Scene 2: Supply Dump
OOC: Taking the conversation with Mukhtar into consideration below. I can't recall whether or not our truck and kubelwagon have already been driven down from where we left them.

Sarge looks into the tent and the finds himself overwhelmed by the sight. He manages to recover himself quick enough, but still...

He steps away and turning spits out the cigar and taking a deep breath. His face is blank for a moment as he returns to the group, "Okay... We should take the Breda Gun, shouldn't we, Khatti?"

Once he starts talking the blank look dissipates, "Uh, yeah. Let's get that hooked up to the truck. I'll drive it down... We'll want the four mags for it, too, I saw 4 of 'em."

Continuing to Muhktar, "Okay, yeah. We'll take the gas and water, too. You get folks siphoning stuff and pull it all together.

"Izzy, why don't you bring the 'wagon' down too. We may as well gas up now, before movin' on."

Cpl. Mukhtar Khatti
 player, 65 posts
 The Lion
Fri 6 May 2016
at 16:48
Re: Scene 2: Supply Dump
"I can do that but don't you want me watching the prisoner? I know he is tied up but someone should keep eye on him."

Head bobbing side to side as he speaks, looking a bit worried about the way Sgt is acting
Sgt. Wendell Fong
 player, 46 posts
 Sarge
 Come hell or high water!
Fri 6 May 2016
at 17:19
Re: Scene 2: Supply Dump
OOC: Despite what I wrote, the GM reminded me that we'd already driven the truck into the camp, so I'm not going to bother editing my previous post, but write this one to reflect the situation.

The reason I've opted not to take the other kubelwagon is that we've already got a lot of gear to carry and I don't think it would fit in it given it's much smaller.

Also, having the bigger vehicle might come in handy.


Noting Mukhtar's response Sarge realizes that he has to pull himself together, "Vic-Vic'll keep an eye on him. C'mon, gal.

Also, let's take the bugger's boots off, so he can't get too far, anyway."


Before he turns the truck around and moves it closer to the other kubelwagon he checks Otto's binds and takes off the soldier's boots, "Sie finden nicht diese benötigen werden."

Having backed the truck up he has the Bombadier and Mukhtar help him un-hitch and then re-hitch the gun.
Victoria Ramos
 player, 28 posts
 Vic-Vic
Fri 6 May 2016
at 17:55
Re: Scene 2: Supply Dump
In reply to Sgt. Wendell Fong (msg # 73):


 Noting Mukhtar's response Sarge realizes that he has to pull himself together, "Vic-Vic'll keep an eye on him. C'mon, gal.,,>>>>>>>>>

Victoria smiles turn around she signals to the german and uses his own shoe laces to secure his thumbs.
Seated opposite him she smiles  "Sit min Herr and behave or else"
"Lets get out of here people, before what ever walks the night comes hunting again"

Israel Rodriguez
 player, 24 posts
 Dizzy Izzy
Tue 10 May 2016
at 01:39
Re: Scene 2: Supply Dump
Izzy takes in the scene, lost in thought at what they're seeing and hearing from the lone survivor.  Something unnatural is happening, and it has the priest worried.  The forces of darkness are real - something he believes by faith - but to see them on display is truly harrowing.

Forget Last Rites, if this journey continues to go deeper into the dark, I must learn the Rite of Exorcism.

He busies himself with the task of siphoning any fuel or water. When the signal comes to move out the priest takes up his assigned seat in the convoy, happy to leave this place behind. Sitting in his seat he quietly mutters a short phrase from the Bible, more to himself then for anyone's benefit, "And do not fear those who kill the body but cannot kill the soul. Rather fear him who can destroy both soul and body in hell." Casting his glance once more back at the depot he shudders.