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OOC Archive 2.

Posted by DMFor group archive 1
DM
GM, 724 posts
Dungeon
Master
Sun 8 Oct 2017
at 21:39
  • msg #1

OOC

New OOC thread...

Please welcome Tessa Greenwater to the game! We're working on finishing up character details and setup, then Tessa can join the party.

Also, we have our 6th and final player - more details soon!
This message was last edited by the GM at 21:40, Sun 08 Oct 2017.
Morg Danforge
player, 334 posts
mountain dwarf
fighter 3 1sw 1as BM 4d8
Sun 8 Oct 2017
at 22:48
  • msg #2

OOC

Aloha Tessa and NewPC's players.

Is Tessa a wild sorcerer? Maybe a monk?

NewPC is definitely a barbarian gnome. Right? ;)
Mayon Graycross
player, 371 posts
Half Elf
Warlock--Fey Pact
Sun 8 Oct 2017
at 23:05
  • msg #3

OOC

Hey, new players! Nice to meet you :)
DM
GM, 726 posts
Dungeon
Master
Sun 8 Oct 2017
at 23:48
  • msg #4

Re: OOC

Morg Danforge:
Aloha Tessa and NewPC's players.

Is Tessa a wild sorcerer? Maybe a monk?

NewPC is definitely a barbarian gnome. Right? ;)


Tessa is a gnome wizard, with some melee skills...

 Our “NewPC” may be a cleric but not yet finalized.
Jakrynn Redgate
player, 234 posts
Young Human
Bardly Rogue
Mon 9 Oct 2017
at 02:18
  • msg #5

Re: OOC

Welcome all, regardless of species, class, etc! Lol! =)
Tessa Greenwater
player, 5 posts
Forest Gnome
Bladedancer
Mon 9 Oct 2017
at 14:02
  • msg #6

Re: OOC

Greetings everyone :)

Looking forward to joining you soon!


EDIT: If anyone would like a preview of Tessa, her character description is finished.
This message was last edited by the player at 14:40, Mon 09 Oct 2017.
Morg Danforge
player, 336 posts
mountain dwarf
fighter 3 1sw 1as BM 4d8
Mon 9 Oct 2017
at 17:02
  • msg #7

Re: OOC

Tessa Greenwater:
combining magic with swordplay


Yay for melee: Tessa and Morg may have some synergy at level 4 depending on initiative and number of opponents. Also, the tall folk can range over us without any problems ;)
Asano Breathkill
player, 277 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 9 Oct 2017
at 19:31
  • msg #8

Re: OOC

Morg Danforge:
Aloha Tessa and NewPC's players.

Is Tessa a wild sorcerer? Maybe a monk?

NewPC is definitely a barbarian gnome. Right? ;)


You really want another wild sorcerer in the party? I mean, I'm all for it. The more chaos, the merrier.  :D

Welcome to both of ya'll. Can't wait to meet you in game. If I can ever find the time to post. Sigh...
Mayon Graycross
player, 372 posts
Half Elf
Warlock--Fey Pact
Mon 9 Oct 2017
at 22:17
  • msg #9

Re: OOC

Asano Breathkill:
You really want another wild sorcerer in the party? I mean, I'm all for it. The more chaos, the merrier.  :D


I personally make it a point to get as many surges as possible with my own past attempts at wild mages. Sure, it's risky, but it's fun as hell. So far I've been lucky...no fireballs, just butterflies, damage resistance, and a decently friendly unicorn :P
DM
GM, 730 posts
Dungeon
Master
Thu 12 Oct 2017
at 01:57
  • msg #10

Re: OOC

Dwee and Bram had acquired a +1 dagger and a driftglobe. If anyone in the party wants to claim those before they depart I'm sure they'd be willing to at least loan those items to others until they return...
Morg Danforge
player, 338 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Thu 12 Oct 2017
at 06:27
  • msg #11

Re: OOC

DM:
Dwee and Bram had acquired a +1 dagger and a driftglobe. If anyone in the party wants to claim those before they depart I'm sure they'd be willing to at least loan those items to others until they return...


They're both good for PCs without darkvision. Jak is the only current party member without darkvision, so his pick of the two?

The dagger will be useful to Morg if resistance to non-magical weapons is a problem. Later on Zora could get it if she doesn't have darkvision. Tessa, who's probably the most dexterous, and may not be able to draw 2 weapons as an interaction yet, could also probably use a light, finesse, 1-handed, ranged weapon.
This message was last edited by the player at 06:33, Thu 12 Oct 2017.
Tessa Greenwater
player, 6 posts
Forest Gnome
Bladedancer
Thu 12 Oct 2017
at 14:29
  • msg #12

Re: OOC

Yes, Tessa is currently walking around with a 16 Dexterity, and the dagger would certainly be handy for her to have a backup/secondary weapon.  She may even use it as a primary weapon for a while to take advantage of the +1 property.
Jakrynn Redgate
player, 236 posts
Young Human
Bardly Rogue
Thu 12 Oct 2017
at 18:20
  • msg #13

Re: OOC

I suppose the driftglobe is fine for Jak.
DM
GM, 733 posts
Dungeon
Master
Sun 15 Oct 2017
at 01:49
  • msg #14

Re: OOC

Long day at the Renaissance Fair today! Will post something tomorrow.
Morg Danforge
player, 341 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Sun 15 Oct 2017
at 07:00
  • msg #15

Re: OOC

DM:
Long day at the Renaissance Fair today! Will post something tomorrow.


Any cool photos?
DM
GM, 734 posts
Dungeon
Master
Sun 15 Oct 2017
at 16:02
  • msg #16

Re: OOC

Nah, didn't take photos this trip for some reason.
DM
GM, 740 posts
Dungeon
Master
Thu 19 Oct 2017
at 01:41
  • msg #17

Re: OOC

Please welcome our newest addition, Zora Jilkina, to the game!

On the story thread, I'm basically teeing up the 'tell your story' theme as a way for the group to share some of their background details, or even the details of the adventure so far, with our new players as well as the Spire-dwellers (and each other, if you like, since even our non-new players haven't shared everything). Feel free to lie/embellish/tell the whole truth/leave out details as applicable of course =)

This is also a good way for our new PCs to introduce themselves to the story and to the other players, so I'll let this play out for a couple days in real-time before moving the story forward.
This message was last edited by the GM at 01:41, Thu 19 Oct 2017.
Morg Danforge
player, 343 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Thu 19 Oct 2017
at 02:53
  • msg #18

Re: OOC

Aloha Zora's player.

Morg's had a bit too much to drink, so Zora'll probably have to reintroduce herself to him again after the next long rest...
Mayon Graycross
player, 375 posts
Half Elf
Warlock--Fey Pact
Thu 19 Oct 2017
at 03:39
  • msg #19

Re: OOC

I'll try to get a post up tomorrow. I've been suffering a severe lack of inspiration lately, mostly because of midterms. Thankfully things are settling down now, though :)
Jakrynn Redgate
player, 239 posts
Young Human
Bardly Rogue
Thu 19 Oct 2017
at 04:18
  • msg #20

Re: OOC

Welcome to Zora!
DM
GM, 742 posts
Dungeon
Master
Sat 21 Oct 2017
at 12:43
  • msg #21

Re: OOC

I'll hold off for a RT day or two more if folks want to interact with our new players, ask questions of the Lord Commander or other knights, etc. I'll start moving things along Monday or Tuesday.
Jakrynn Redgate
player, 241 posts
Young Human
Bardly Rogue
Thu 26 Oct 2017
at 17:52
  • msg #22

Re: OOC

Heh. Do we know what kind of checks are used for flying and staying mounting on these birds?
Morg Danforge
player, 352 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Thu 26 Oct 2017
at 18:07
  • msg #23

Re: OOC

Jakrynn Redgate:
Heh. Do we know what kind of checks are used for flying and staying mounting on these birds?


Probably animal handling, athletics, acrobatics, and splatter checks.
DM
GM, 748 posts
Dungeon
Master
Thu 26 Oct 2017
at 22:19
  • msg #24

Re: OOC

Morg Danforge:
Jakrynn Redgate:
Heh. Do we know what kind of checks are used for flying and staying mounting on these birds?


Probably animal handling, athletics, acrobatics, and splatter checks.


Yeah, that sounds about right to me =D

To be serious, your PCs can see there are harnesses, belts, etc. to keep you strapped onto the bird. You're not flying just on a bare saddle like on a horse.
Jakrynn Redgate
player, 242 posts
Young Human
Bardly Rogue
Fri 27 Oct 2017
at 02:18
  • msg #25

Re: OOC

Staying mounting was a secondary concern. CONTROLLING the mount is a WHOLE different, ahem, animal. =)
DM
GM, 750 posts
Dungeon
Master
Fri 27 Oct 2017
at 11:53
  • msg #26

Re: OOC

Jakrynn Redgate:
Staying mounting was a secondary concern. CONTROLLING the mount is a WHOLE different, ahem, animal. =)


Fair point ;)
DM
GM, 753 posts
Dungeon
Master
Sun 29 Oct 2017
at 21:00
  • msg #27

Re: OOC

Feeling a bit under the weather - will post tomorrow hopefully.
DM
GM, 754 posts
Dungeon
Master
Sun 29 Oct 2017
at 23:25
  • msg #28

Re: OOC

Mayon you should make a dex save for the takeoff.
DM
GM, 756 posts
Dungeon
Master
Tue 31 Oct 2017
at 02:17
  • msg #29

Re: OOC

Alright, feeling good enough to make our first aerial combat post! Feel free (as always) to do creative things ;).
Jakrynn Redgate
player, 245 posts
Young Human
Bardly Rogue
Tue 31 Oct 2017
at 04:03
  • msg #30

Re: OOC

Do we need to make a check to control the mount/fly/etc for those of us flying our own mount and not in combat yet?
DM
GM, 757 posts
Dungeon
Master
Tue 31 Oct 2017
at 21:48
  • msg #31

Re: OOC

Jakrynn Redgate:
Do we need to make a check to control the mount/fly/etc for those of us flying our own mount and not in combat yet?


Nope, I'm going with the original ability check for that until something significant changes.
DM
GM, 758 posts
Dungeon
Master
Wed 1 Nov 2017
at 00:57
  • msg #32

Re: OOC

Zora, do you want to attack this round? You can get to melee range this round, though it would take the vulture's full movement.
DM
GM, 760 posts
Dungeon
Master
Thu 2 Nov 2017
at 13:37
  • msg #33

Re: OOC

Oops! I mistakenly left Zora out of group 1, so she couldn’t see the OOC thread and a bunch of others. Sorry about that!!!!

A belated welcome to the game Zora, and many many thanks to Morg for pointing out the error!!!
This message was last edited by the GM at 13:37, Thu 02 Nov 2017.
Morg Danforge
player, 357 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Thu 2 Nov 2017
at 14:05
  • msg #34

Re: OOC

Welcome Zora - warhammers and boards for the win!
Zora Jilkina
player, 10 posts
Thu 2 Nov 2017
at 14:27
  • msg #35

Re: OOC

Hi!

I thought it was strange that there was no ooc...

You have my attacks post from last night, right?
DM
GM, 761 posts
Dungeon
Master
Thu 2 Nov 2017
at 20:46
  • msg #36

Re: OOC

Zora Jilkina:
Hi!

I thought it was strange that there was no ooc...

You have my attacks post from last night, right?


Yup, all good =)
Asano Breathkill
player, 289 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 2 Nov 2017
at 21:36
  • msg #37

Re: OOC

Welcome to the party, pal.  :D

Bless is such a great spell. I always feel better having a cleric backing up the party.
Mayon Graycross
player, 382 posts
Half Elf
Warlock--Fey Pact
Thu 2 Nov 2017
at 21:38
  • msg #38

Re: OOC

Good to have you, Zora! I'm a huge fan of clerics, and Tempest is probably my favorite, so this is gonna be fun :D
Asano Breathkill
player, 290 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 2 Nov 2017
at 21:42
  • msg #39

Re: OOC

Mister DM, considering the close quarters on the double mounts, would you allow my shield spell to affect any one of us (me, Savra, or vulture) if I chose to do so? Understandable if not, but I was just wondering.
DM
GM, 762 posts
Dungeon
Master
Fri 3 Nov 2017
at 00:05
  • msg #40

Re: OOC

Asano Breathkill:
Mister DM, considering the close quarters on the double mounts, would you allow my shield spell to affect any one of us (me, Savra, or vulture) if I chose to do so? Understandable if not, but I was just wondering.


It's technically a spell that affects only the caster so you can't cast it on someone else, but if you want to somehow jump in front of an incoming spike(s) as a Reaction that might be fun...
DM
GM, 764 posts
Dungeon
Master
Fri 3 Nov 2017
at 00:46
  • msg #41

Re: OOC

Also Asano, don't forget you've been Blessed, so you can roll an additional d4 for attack rolls.
Asano Breathkill
player, 291 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 3 Nov 2017
at 00:49
  • msg #42

Re: OOC

Yeah, it's included in my attack. Only rolled 1 for the d4.
DM
GM, 765 posts
Dungeon
Master
Fri 3 Nov 2017
at 00:52
  • msg #43

Re: OOC

Asano Breathkill:
Yeah, it's included in my attack. Only rolled 1 for the d4.

Gotcha, thanks - missed that.
Asano Breathkill
player, 293 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 3 Nov 2017
at 01:06
  • msg #44

Re: OOC

Also, I know the roller says Chill touch for this round, but I decided on ray of frost. At least until everyone else catches up. Shield is on deck, just in case.
DM
GM, 772 posts
Dungeon
Master
Fri 10 Nov 2017
at 01:53
  • msg #45

Re: OOC

I think we may have lost Tessa - I think I'll have to obtain another replacement, maybe this weekend if I have time.

In any case, I think Morg should get the +1 dagger for the time being (and longer, if you want to keep it) and Jak had already claimed the driftglobe. Here are the details if you want to add those to your Inventory threads - I've already added them to your Google Drive character sheets:

Reszur: +1 dagger A well-made dagger decorated with star motifs and a grip of night-blue leather. The dagger doesn’t make noise when it hits or cuts something. The name “Reszur” is graven on the dagger’s pommel. If the wielder speaks the name, the blade gives off a faint, cold glow, shedding dim light in a 10-foot radius until the wielder speaks the name again.

driftglobe: This small sphere of thick glass weighs 1 pound. If you are within 60' of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5' off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60' from the hovering globe, it follows you until it is within 60' of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
Zora Jilkina
player, 14 posts
Fri 10 Nov 2017
at 02:02
  • msg #46

Re: OOC

Guess I didn't need that spell after all. Going to update resources, do I lose the spell slot for that command?
Morg Danforge
player, 363 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Fri 10 Nov 2017
at 08:40
  • msg #47

Re: OOC

DM:
I think we may have lost Tessa - I think I'll have to obtain another replacement, maybe this weekend if I have time.
Looks like most of the non-dwarves are finding melee fighting too hard on the body ;(

Morg may have to try and recruit some of those knights to join him and Zora up front.

DM:
I think Morg should get the +1 dagger for the time being (and longer, if you want to keep it)
Morg will keep Reszur for now (but not throwing it, since he doesn't want to face Dwee's wrath should it get lost), but will pass it onto Zora if he starts to trust her and if she doesn't have darkvision (aasimar?).
Morg Danforge
player, 364 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Fri 10 Nov 2017
at 10:45
  • msg #48

Re: OOC

Should the remaining originals each keep 1 of the Mirabar trade bars? They may come in handy when looking for the delegation.
Zora Jilkina
player, 16 posts
Fri 10 Nov 2017
at 17:14
  • msg #49

Re: OOC

In reply to Morg Danforge (msg # 47):

Human, so ... nope! But definitely hang onto it for now.
Zora Jilkina
player, 19 posts
Mon 13 Nov 2017
at 05:02
  • msg #50

Re: OOC

Couple of ooc questions before I post.

First, I forgot to put two domain spells I get at level 3 on my sheet. Shatter and gust of wind. Could you add them? Can they be available this fight?

Second, assuming sister is available, how many birds can I catch with it assuming a sphere that misses my companions, especially morg! Those bird were no joke to him?

Whether the shatter thing works or not I'll be throwing 1d4+3 healing word at him with my bonus action and if shatter doesn't with swinging war hammer at one.
Morg Danforge
player, 367 posts
mountain dwarf
fighter 3 1sw 1as 4sd8
Mon 13 Nov 2017
at 17:01
  • msg #51

Re: OOC

"'Tis but a scratch. I've had worse. It's just a flesh wound." ;)

I'm also gonna hold off a while before I post, to see what the field looks like. So many cool options as a battle master (it's not meta gaming, it's a "precision attack"! :)).
This message was last edited by the player at 17:06, Mon 13 Nov 2017.
DM
GM, 776 posts
Dungeon
Master
Mon 13 Nov 2017
at 23:07
  • msg #52

Re: OOC


Mayon, you can indeed also use Eldritch Blast this round.
DM
GM, 777 posts
Dungeon
Master
Mon 13 Nov 2017
at 23:10
  • msg #53

Re: OOC

Zora Jilkina:
Guess I didn't need that spell after all. Going to update resources, do I lose the spell slot for that command?


Nope, you should have used just 1 level 1 slot so far.

Zora Jilkina:
First, I forgot to put two domain spells I get at level 3 on my sheet. Shatter and gust of wind. Could you add them? Can they be available this fight?


Yup, good catch, I can add them. They're available during this fight.

Zora Jilkina:
Second, assuming shatteris available, how many birds can I catch with it assuming a sphere that misses my companions, especially morg! Those bird were no joke to him?


They're small birds and pretty well engaged with Morg. It would be pretty much impossible to use Shatter and avoid hitting Morg and/or others engaged in melee with the birds.
Zora Jilkina
player, 21 posts
Tue 14 Nov 2017
at 18:56
  • msg #54

Re: OOC

Holy, Rezsur is a preeeety good weapon in Morg's hands!

Except for that last swing...
Morg Danforge
player, 369 posts
mountain dwarf
fighter 3 0sw 0as 3or4sd8
Tue 14 Nov 2017
at 22:38
  • msg #55

Re: OOC

I've made a correction to my post: I initially wrote that I only dropped 1 handaxe as my free action, but I meant to write both after I realized that 2nd wind would prevent dual wielding.

Zora Jilkina:
Holy, Rezsur is a preeeety good weapon in Morg's hands!

I think that +1 to attack will be more useful to Zora at the moment (until her strength catches up to Morg's), eventho we both prefer our more damaging warhammers.

Zora Jilkina:
Except for that last swing...
Which used my precious action surge no less, and can't even be fixed by a Precision attack maneuver.
Zora Jilkina
player, 22 posts
Tue 14 Nov 2017
at 23:08
  • msg #56

Re: OOC

Is morg 18 strength? Did you make level 4? Going to be quite a while before I catch that!
Morg Danforge
player, 370 posts
mountain dwarf
fighter 3 0sw 0as 3or4sd8
Tue 14 Nov 2017
at 23:34
  • msg #57

Re: OOC

Zora Jilkina:
Is morg 18 strength? Did you make level 4? Going to be quite a while before I catch that!


Morg's a bit stronger than the standard mountain dwarf (yeah). He's only very recently perfected his battle maneuvers tho (no, 3rd).

DM, can we ask each other IC about what the other PCs plan to do for level 4? E.g. [Private to GM: "Zora, do you plan to focus on religious studies, strength training, or a specialized achievement?" (Should I also make more rolls secret eventho in a face-to-face game they'd be open?)] (private to DM example question) to prevent overlap, or is that too meta-gamey. The battle master has quite a few meta-gaming options, especially when combining  level 7's Study your enemy's AC option with the Precision strike maneuver.
This message was last edited by the player at 23:40, Tue 14 Nov 2017.
DM
GM, 778 posts
Dungeon
Master
Wed 15 Nov 2017
at 02:14
  • msg #58

Re: OOC

Morg Danforge:
Zora Jilkina:
Is morg 18 strength? Did you make level 4? Going to be quite a while before I catch that!


Morg's a bit stronger than the standard mountain dwarf (yeah). He's only very recently perfected his battle maneuvers tho (no, 3rd).

DM, can we ask each other IC about what the other PCs plan to do for level 4? E.g.  (private to DM example question) to prevent overlap, or is that too meta-gamey. The battle master has quite a few meta-gaming options, especially when combining  level 7's Study your enemy's AC option with the Precision strike maneuver.


I think it's ok to ask other players about plans like that, though you should at least be able to justify choices in the context of your own character - not just that it gives you a powerful combo with a party member.

Of course, you're all now advancing in experience together as a group, so it seems natural for you all to individually advance in ways that are complementary to each other and to the team as a whole.
DM
GM, 779 posts
Dungeon
Master
Wed 15 Nov 2017
at 02:48
  • msg #59

Re: OOC

Zora, just noticed - you get to add +5 to your warhammer attacks to hit rolls. Not that it matters on a crit ;)
Zora Jilkina
player, 24 posts
Wed 15 Nov 2017
at 14:23
  • msg #60

Re: OOC

If I don't get a feat (war caster seems almost necessary) I'll probably boost wisdom. Strong is good, but can't ignore the main job!
Mayon Graycross
player, 389 posts
Half Elf
Warlock--Fey Pact
Wed 15 Nov 2017
at 14:35
  • msg #61

Re: OOC

Zora Jilkina:
If I don't get a feat (war caster seems almost necessary) I'll probably boost wisdom. Strong is good, but can't ignore the main job!


Honestly, same. Mayon loses concentration constantly, so War Caster is definitely tempting, but I'd also love to boost my spellcasting mod up to a +4 instead of a +3...ah well. I'll play it by ear I guess. :P
Zora Jilkina
player, 25 posts
Wed 15 Nov 2017
at 23:30
  • msg #62

Re: OOC

Oh yeah, we gotta kill the sleeping ones too, don't we?
DM
GM, 781 posts
Dungeon
Master
Thu 16 Nov 2017
at 00:29
  • msg #63

Re: OOC

Zora Jilkina:
Oh yeah, we gotta kill the sleeping ones too, don't we?


Yep.
DM
GM, 785 posts
Dungeon
Master
Mon 20 Nov 2017
at 22:21
  • msg #64

Re: OOC

Zora, do you see the map thread at least? The map itself is in Google Slides, which you might not be able to view on mobile.
Zora Jilkina
player, 31 posts
Mon 20 Nov 2017
at 23:06
  • msg #65

Re: OOC

Yes sorry was just looking I the wrong place (game map).
DM
GM, 788 posts
Dungeon
Master
Thu 23 Nov 2017
at 02:56
  • msg #66

Re: OOC

For the next few days, I'll be checking in periodically - if there's anything you want to do/say/etc. before Day 6 go ahead and post and I should be able to reply at least once a day.
Jakrynn Redgate
player, 252 posts
Young Human
Bardly Rogue
Thu 23 Nov 2017
at 03:20
  • msg #67

Re: OOC

Yeah, sorry, the holiday has grabbed a hold of me already, and by that I mean I'm being quasi-kidnapped on a road trip unexpectedly, lol
Jakrynn Redgate
player, 253 posts
Young Human
Bardly Rogue
Tue 28 Nov 2017
at 04:42
  • msg #68

Re: OOC

Ruh roh. Mastering the element of air....isn't this adventure about elemental cultists?? LOL!
Zora Jilkina
player, 33 posts
Tue 28 Nov 2017
at 04:50
  • msg #69

Re: OOC

They seem like nice elemental cultists though.
Zora Jilkina
player, 36 posts
Wed 29 Nov 2017
at 22:49
  • msg #70

Re: OOC

Dragging my feet a little while the private dialog with savra and asano plays out. Might skip an update round or two, but still here!
Mayon Graycross
player, 393 posts
Half Elf
Warlock--Fey Pact
Wed 29 Nov 2017
at 23:07
  • msg #71

Re: OOC

Same here, honestly. Mostly just wanted to say that Mayon's awake and now has an invisible emotion-sensing scout on his shoulder :P He doesn't have much to add to the current conversation.

...I need to name his familiar come to think of it.
Jakrynn Redgate
player, 254 posts
Young Human
Bardly Rogue
Thu 30 Nov 2017
at 19:26
  • msg #72

Re: OOC

Sorry was reading the thread the other day but stuff came up and wasn't able to post. Going to try now.
Morg Danforge
player, 377 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Sun 3 Dec 2017
at 06:57
  • msg #73

Re: OOC

11-insight Morg leaps up the stairs, "Presents?"
This message was last edited by the player at 06:57, Sun 03 Dec 2017.
Zora Jilkina
player, 39 posts
Mon 4 Dec 2017
at 01:17
  • msg #74

Re: OOC

Ok I'm a little lost. Did he just threaten us and say we'd have to take his test?
DM
GM, 797 posts
Dungeon
Master
Mon 4 Dec 2017
at 02:02
  • msg #75

Re: OOC

Zora Jilkina:
Ok I'm a little lost. Did he just threaten us and say we'd have to take his test?


Yeah, pretty much :D
This message was last edited by the GM at 03:39, Mon 04 Dec 2017.
DM
GM, 802 posts
Dungeon
Master
Thu 7 Dec 2017
at 19:45
  • msg #76

Re: OOC

Testing - Zora, can you see this message?
Zora Jilkina
player, 44 posts
Thu 7 Dec 2017
at 19:59
  • msg #77

Re: OOC

Lol I saw it as notice and just assumed I couldn't post on it, despite posting on it a few days ago! Please ignore me!
Zora Jilkina
player, 45 posts
Thu 7 Dec 2017
at 20:22
  • msg #78

Re: OOC

Requesting an update pause back in our rooms, rather than out of the tower, if allowed by the knights.
DM
GM, 805 posts
Dungeon
Master
Thu 7 Dec 2017
at 22:53
  • msg #79

Re: OOC

Zora Jilkina:
Lol I saw it as notice and just assumed I couldn't post on it, despite posting on it a few days ago! Please ignore me!


Ha, no worries - just glad I hadn't screwed up the security on it (again).
Asano Breathkill
player, 313 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 8 Dec 2017
at 17:38
  • msg #80

Re: OOC

Mister DM, do we have an idea of how many knights there may be here? Based on the attendees of last night's dinner.
DM
GM, 806 posts
Dungeon
Master
Fri 8 Dec 2017
at 22:30
  • msg #81

Re: OOC

Asano Breathkill:
Mister DM, do we have an idea of how many knights there may be here? Based on the attendees of last night's dinner.


You think most, if not all, of the knights went on the Manticore hunt, which would mean there are around 7 knights total that you've seen, including Savra and Huet. You've seen a few more of the attendants moving around the Spire, perhaps as many as 10.
Zora Jilkina
player, 49 posts
Fri 8 Dec 2017
at 22:41
  • msg #82

Re: OOC

Looks like there were 14 (not counting vultures) in the map of the spire, so I'm guessing that's pretty much all of them then? Counting Thurl, Savra, robe dude, Huet (whoever he is).
DM
GM, 808 posts
Dungeon
Master
Sat 9 Dec 2017
at 18:14
  • msg #83

Re: OOC

Zora Jilkina:
Looks like there were 14 (not counting vultures) in the map of the spire, so I'm guessing that's pretty much all of them then? Counting Thurl, Savra, robe dude, Huet (whoever he is).


Yes, most of the Spire denizens were called up to witness the ceremony.
Zora Jilkina
player, 53 posts
Wed 13 Dec 2017
at 23:10
  • msg #84

Re: OOC

Does not sound like an Asano charm offensive on Savra is going to work very well...

Guess we're leaving?
DM
GM, 813 posts
Dungeon
Master
Thu 14 Dec 2017
at 22:10
  • msg #85

Re: OOC

Anything other than being escorted out and across the drawbridge? If not I can post something getting you outside. Then where to?
Zora Jilkina
player, 54 posts
Thu 14 Dec 2017
at 22:13
  • msg #86

Re: OOC

Was hoping to get asano a chance to talk to savra before we're booted out...
DM
GM, 814 posts
Dungeon
Master
Thu 14 Dec 2017
at 23:45
  • msg #87

Re: OOC

Zora Jilkina:
Was hoping to get asano a chance to talk to savra before we're booted out...

That’s fine - Savra will lead the whole group down the stairs but assume anyone can say/ do anything along the way.
Morg Danforge
player, 386 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Sat 16 Dec 2017
at 07:01
  • msg #88

Re: OOC

Ready to go check out the monks.
Asano Breathkill
player, 317 posts
Half-Elf
Sorcerer (Wild Magic)
Sat 16 Dec 2017
at 20:19
  • msg #89

Re: OOC

Sorry, RL has been crazy lately. Prepping for a Christmas session, dealing with feuding friends, and getting ready for Christmas proper and keep up relations with family and friends is running me ragged.
Zora Jilkina
player, 55 posts
Sat 16 Dec 2017
at 21:44
  • msg #90

Re: OOC

It's ok and totally understandable. I think we can just assume savra wouldn't join us and so we left.
DM
GM, 817 posts
Dungeon
Master
Sat 16 Dec 2017
at 22:29
  • msg #91

Re: OOC

Zora Jilkina:
It's ok and totally understandable. I think we can just assume savra wouldn't join us and so we left.


Spoiler alert: she wouldn't have ;).
Morg Danforge
player, 389 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Tue 19 Dec 2017
at 13:05
  • msg #92

Re: OOC

I know what a single 5th level monk can do, so I'd rather let the charismatic PCs be the ones to give her lip ;).
Zora Jilkina
player, 59 posts
Wed 20 Dec 2017
at 19:32
  • msg #93

Re: OOC

Oh, forgive me for being hot-headed, but caution doesn't seem to be working in our favor! I only specified I was sent on this mission, so you're all free to throw me under a bus if the monks come out armed and ready to fight!
DM
GM, 823 posts
Dungeon
Master
Wed 20 Dec 2017
at 23:37
  • msg #94

Re: OOC

Morg Danforge:
I know what a single 5th level monk can do, so I'd rather let the charismatic PCs be the ones to give her lip ;).


What makes you think these are 5th level monks?
Morg Danforge
player, 390 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Thu 21 Dec 2017
at 15:53
  • msg #95

Re: OOC

DM:
Morg Danforge:
I know what a single 5th level monk can do, so I'd rather let the charismatic PCs be the ones to give her lip ;).


What makes you think these are 5th level monks?


I just learned that Jeremy Crawford clarified that unarmed strikes are melee weapon attacks, which is awesome for the monk 5 I'm playing in a Strahd game, but it's put the fear of the gods into me when facing other monks. Morg probably hasn't angered any monks, so wouldn't know what they can do.
Morg Danforge
player, 391 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Thu 21 Dec 2017
at 15:54
  • msg #96

Re: OOC

In other news, we've got cultists in Red Larch, at the spire, and now in the monastery. Maybe we should let them fight each other, and then mop up afterwards...
Zora Jilkina
player, 60 posts
Thu 21 Dec 2017
at 23:30
  • msg #97

Re: OOC

Kind of my plan actually...
Zora Jilkina
player, 63 posts
Sat 23 Dec 2017
at 03:53
  • msg #98

Re: OOC

DM:


Zora (and anyone else, really), feel free to roll persuasion, deception, insight, etc. as you see fit as you interact with the monks. Or initiative, of course =).


I could roll persuasion, deception, etc but ... it would suck! I really hope someone with a positive charisma modifier swoops in to do the talking from here on in!
DM
GM, 828 posts
Dungeon
Master
Mon 25 Dec 2017
at 15:44
  • msg #99

Re: OOC

Merry Christmas!
Morg Danforge
player, 393 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Tue 26 Dec 2017
at 22:02
  • msg #100

Re: OOC

DM:
Merry Christmas!


And a punch free Boxing day. ;)
Mayon Graycross
player, 401 posts
Half Elf
Warlock--Fey Pact
Tue 26 Dec 2017
at 23:11
  • msg #101

Re: OOC

Sorry for lack of posts lately; holidays and haven't been able to think of much to add. Hope everyone's has been going well so far! I got Xanathar's and Tomb of Annihilation, so I'd say I'm pretty set :D
DM
GM, 829 posts
Dungeon
Master
Wed 27 Dec 2017
at 04:05
  • msg #102

Re: OOC

Mayon Graycross:
Sorry for lack of posts lately; holidays and haven't been able to think of much to add. Hope everyone's has been going well so far! I got Xanathar's and Tomb of Annihilation, so I'd say I'm pretty set :D


Nice!

If anyone wants to post conversation with the monks feel free; otherwise, they may assume no one’s answering the question. I’ll give you another few days IRL of course :)
Jakrynn Redgate
player, 263 posts
Young Human
Bardly Rogue
Wed 27 Dec 2017
at 04:14
  • msg #103

Re: OOC

Lol yeah Jack was trying to imply that they would rather speak with the person in charge instead of just the door-monks, without being rude. =P
DM
GM, 831 posts
Dungeon
Master
Mon 1 Jan 2018
at 04:05
  • msg #104

Re: OOC

I should get a post up no later than Tuesday. Happy New Year all!
Jakrynn Redgate
player, 264 posts
Young Human
Bardly Rogue
Mon 1 Jan 2018
at 17:12
  • msg #105

Re: OOC

Happy New Year
Asano Breathkill
player, 322 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 2 Jan 2018
at 16:57
  • msg #106

Re: OOC

Happy New Year, everyone. I hope this passage through the void brings everyone great fortune.
Zora Jilkina
player, 64 posts
Tue 2 Jan 2018
at 20:02
  • msg #107

Re: OOC

You all too!

Catching up now.
Jakrynn Redgate
player, 265 posts
Young Human
Bardly Rogue
Fri 5 Jan 2018
at 14:38
  • msg #108

Re: OOC

Going to try and post later on today
Asano Breathkill
player, 327 posts
Half-Elf
Sorcerer (Wild Magic)
Sat 13 Jan 2018
at 04:09
  • msg #109

Re: OOC

So, I hope this doesn't get us killed. If it does, sorry, everyone.

This is exactly why I left the nobility behind me. I don't have the patience.
Zora Jilkina
player, 71 posts
Sat 13 Jan 2018
at 04:30
  • msg #110

Re: OOC

Lol where was this Asano when I wanted to pick a fight at the spire?!
Asano Breathkill
player, 328 posts
Half-Elf
Sorcerer (Wild Magic)
Sat 13 Jan 2018
at 04:59
  • msg #111

Re: OOC

This Asano was feeling guilty and ashamed for accusing his childhood friend of being duplicitous. Haha!
Morg Danforge
player, 400 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Sat 13 Jan 2018
at 05:31
  • msg #112

Re: OOC

Asano Breathkill:
So, I hope this doesn't get us killed. If it does, sorry, everyone.


No apologies needed. Bards don't write songs about circumspect negotiators, they sing the praises of heroes who jump in and take on impossible odds. So, we just need to make sure at least Jak survives ;).
Mayon Graycross
player, 406 posts
Half Elf
Warlock--Fey Pact
Sat 13 Jan 2018
at 16:22
  • msg #113

Re: OOC

To be honest, as messy as it is I have to say I'm not surprised. We've kind of put ourselves between a rock and a hard place with these two factions. :P
DM
GM, 842 posts
Dungeon
Master
Sat 13 Jan 2018
at 18:24
  • msg #114

Re: OOC

Cool that Asano got frustrated with Qarbo - the stone folks are supposed to be stubborn (as a rock, I suppose), so I apparently played him appropriately! =)
Mayon Graycross
player, 407 posts
Half Elf
Warlock--Fey Pact
Sat 13 Jan 2018
at 18:50
  • msg #115

Re: OOC

Out of curiosity, since I forget, do familiars get their own turns or will the sprite simply be acting on Mayon's turn for simplicity's sake? I have ideas for this little thing...
DM
GM, 843 posts
Dungeon
Master
Sat 13 Jan 2018
at 20:13
  • msg #116

Re: OOC

Mayon Graycross:
Out of curiosity, since I forget, do familiars get their own turns or will the sprite simply be acting on Mayon's turn for simplicity's sake? I have ideas for this little thing...


Ah right, I forgot about your familiar - feel free to roll its initiative!

Here's excerpts from the spell that should hopefully clarify how they work:

Your familiar acts independently of you, but it always obeys your commands. In Combat, it rolls its own initiative and acts on its own turn. A familiar can't Attack, but it can take other actions as normal.

While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any Special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses.

As an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you.

Finally, when you Cast a Spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an Attack roll, you use your Attack modifier for the roll.

The Pact of the Chain gives you some additional options:

When you cast the spell, you can choose one of the normal forms for your familiar or one of the following Special forms: imp, Pseudodragon, Quasit, or Sprite.

Additionally, when you take the Attack action, you can forgo one of your own attacks to allow your familiar to make one Attack of its own with its reaction. (in this case it also gets to take its normal Action & movement on its own turn in Initiative).
This message was last edited by the GM at 20:15, Sat 13 Jan 2018.
Mayon Graycross
player, 409 posts
Half Elf
Warlock--Fey Pact
Sat 13 Jan 2018
at 20:26
  • msg #117

Re: OOC

Alright, thank you! I've added their initiative to the post then. I'm posting their action alongside Mayon's for now, but may change it if things change too drastically; i.e. their initiative is lower than some may post separately or just go back and edit if there's a case where their initiatives are too vastly different.
Zora Jilkina
player, 73 posts
Mon 15 Jan 2018
at 16:28
  • msg #118

Re: OOC

Trying to figure out what I have on hand. I surrendered my warhammer, but also have a belaying pin (that can be used as a club) according to my background and character sheet, and of course a shield. Would I have access to either or both of these for the fight with Qarbo (if it comes to that)?
Zora Jilkina
player, 75 posts
Mon 15 Jan 2018
at 18:03
  • msg #119

Re: OOC

Also, are the squares in the map 5 feet or 10 feet?
Morg Danforge
player, 402 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Mon 15 Jan 2018
at 18:42
  • msg #120

Re: OOC

Zora Jilkina:
Also, are the squares in the map 5 feet or 10 feet?


5', but to get around a built up corner you have to go around, unlike a clear diagonal which is just 5'.
DM
GM, 844 posts
Dungeon
Master
Mon 15 Jan 2018
at 21:00
  • msg #121

Re: OOC

Zora Jilkina:
Trying to figure out what I have on hand. I surrendered my warhammer, but also have a belaying pin (that can be used as a club) according to my background and character sheet, and of course a shield. Would I have access to either or both of these for the fight with Qarbo (if it comes to that)?

Yeah you would have everything but the warhammer and the glove you left with the feathergale group. So either your dagger or club are options, for instance.

And Morg is correct on the other question.
DM
GM, 845 posts
Dungeon
Master
Tue 16 Jan 2018
at 23:13
  • msg #122

Re: OOC

Just an FYI - I'll plan to post the monastery-dwellers turns tomorrow night at the latest, maybe earlier if Asano and Jak have a chance to post before then.

Also, I've added a new player to the game (Rona'Aduur, half-orc ranger) and we're in the process of finalizing character sheet details.

Welcome Rona'Aduur!
DM
GM, 846 posts
Dungeon
Master
Tue 16 Jan 2018
at 23:52
  • msg #123

Re: OOC

Apologies to Zora, I belatedly added Elven to your private groups, and I finally added Shatter and gust of wind to your spell sheet.
This message was last edited by the GM at 00:51, Wed 17 Jan 2018.
Morg Danforge
player, 403 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Wed 17 Jan 2018
at 11:47
  • msg #124

Re: OOC

DM:
Also, I've added a new player to the game (Rona'Aduur, half-orc ranger) and we're in the process of finalizing character sheet details.

Welcome Rona'Aduur!


Aloha Rona.
Morg's always wanted to hear stories from a friendly orc - the incident with Pickles, the orc in the town they were just in, notwithstanding ;).
Mayon Graycross
player, 410 posts
Half Elf
Warlock--Fey Pact
Wed 17 Jan 2018
at 17:38
  • msg #125

Re: OOC

Welcome new player! Rangers are always pretty fun. As are half-orcs. So I'm excited to see this character intro :D
Rona'Aduur
player, 1 post
Half Orc
Ranger
Wed 17 Jan 2018
at 22:30
  • msg #126

Re: OOC

Don't know what stories Rona will have quite as yet, but he was raised by bears :D
Morg Danforge
player, 404 posts
mountain dwarf
fighter 3 1sw 1as bm4sd8
Thu 18 Jan 2018
at 08:07
  • msg #127

Re: OOC

Rona'Aduur:
Don't know what stories Rona will have quite as yet, but he was raised by bears :D


So he didn't know his orcish forebears?
So many pawssible bear puns ;).
Rona'Aduur
player, 2 posts
Half Orc
Ranger
Thu 18 Jan 2018
at 08:12
  • msg #128

Re: OOC

Yes yes bear puns, they'd be entirely to unbearable to go for too long so it would be best to do them now before this all gets out of paw.

Nope, didn't even know his parents really. He knows of orcs and that he looks like them but doesn't feel beholden to them at all. Nature is his mistress and his heart yearns for her.
Zora Jilkina
player, 76 posts
Human
Cleric
Thu 18 Jan 2018
at 21:20
  • msg #129

Re: OOC

Raised by bare what?
DM
GM, 848 posts
Dungeon
Master
Thu 18 Jan 2018
at 22:27
  • msg #130

Re: OOC

@Zora, Bless cast at level 1 affects only 3 creatures in range - who will the spell affect?
DM
GM, 849 posts
Dungeon
Master
Thu 18 Jan 2018
at 22:39
  • msg #131

Re: OOC

Also @Asano, you can't actually twin Magic Missile - the PHB errata says:

"To be eligible for Twinned Spell, a spell must be incapable of targeting more than one creature at the spell’s current level."

You can target more than one creature with magic missile, so it's not eligible.

https://rpg.stackexchange.com/...k-with-magic-missile
This message was last edited by the GM at 23:47, Thu 18 Jan 2018.
Zora Jilkina
player, 78 posts
Human
Cleric
Thu 18 Jan 2018
at 23:04
  • msg #132

Re: OOC

In reply to DM (msg # 130):

Oh right, forgot to specify!

myself, Morg and Mayon, the three that are slowed.

Didn't help Morg or I save unfortunately!
Zora Jilkina
player, 79 posts
Human
Cleric
Fri 19 Jan 2018
at 02:29
  • msg #133

Re: OOC

M2 can hit, grapple, move and shove Morg all in the same round?
DM
GM, 851 posts
Dungeon
Master
Fri 19 Jan 2018
at 03:19
  • msg #134

Re: OOC

Zora Jilkina:
M2 can hit, grapple, move and shove Morg all in the same round?


I think so - he has multiattack, and how I read the grappling rules was that he could sacrifice one of his multiattacks to attempt a grapple. If the grapple succeeds you can drag/push the creature you have grappled at half speed.

These would be the standard actions any creature would get, PCs included. But let me know if I’ve misinterpreted any of this!
Zora Jilkina
player, 80 posts
Human
Cleric
Fri 19 Jan 2018
at 04:43
  • msg #135

Re: OOC

I think the shove had to be following turn, but I am no expert! I think attack, grab and shove all take an attack. Unless it has a3 attack multi attack?
DM
GM, 852 posts
Dungeon
Master
Fri 19 Jan 2018
at 04:47
  • msg #136

Re: OOC

Upon further review, I've found clarification from the powers that be at WoTC that "monsters" don't follow the same grappling rules in the PHB, so I'll adjust my post to only be a grapple vs. Morg. Good catch!
Asano Breathkill
player, 332 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 19 Jan 2018
at 05:09
  • msg #137

Re: OOC

Doh! I forget about that restriction on twin spell. My bad, boss.

Which of the enemies seemed reluctant to follow Qarbo's orders?
DM
GM, 853 posts
Dungeon
Master
Fri 19 Jan 2018
at 11:53
  • msg #138

Re: OOC

Asano Breathkill:
Doh! I forget about that restriction on twin spell. My bad, boss.

Which of the enemies seemed reluctant to follow Qarbo's orders?


No worries! Worked out better for you anyway that you can’t twin, since Qarbo cast shield.

It wasn’t that the guard was reluctant to follow orders but that he was doing a check to end Phantasmal Force. I can edit the post and make that clearer, what the head shaking was all about.
Morg Danforge
player, 407 posts
mountain dwarf
fighter 3 1sw 1as 3sd8
Fri 19 Jan 2018
at 12:37
  • msg #139

Re: OOC

DM:
Upon further review, I've found clarification from the powers that be at WoTC that "monsters" don't follow the same grappling rules in the PHB, so I'll adjust my post to only be a grapple vs. Morg. Good catch!


My understanding is that when you've grappled something, when you move you can drag or carry the
grappled creature with you, but your
speed is halved unless the creature
is two or more sizes smaller than
you. It's not a shove, just moving while grappling something else. Since these are monks and not special monsters, they should probably use the same rules as PCs.
Zora Jilkina
player, 81 posts
Human
Cleric
Fri 19 Jan 2018
at 14:17
  • msg #140

Re: OOC

The monk was doing both i thought. Moving with you then shoving you away.
DM
GM, 854 posts
Dungeon
Master
Fri 19 Jan 2018
at 15:26
  • msg #141

Re: OOC

Zora Jilkina:
The monk was doing both i thought. Moving with you then shoving you away.


Nah, that was just flavor - in terms of game mechanics Morg is (still) just grappled.

I think the intent is for the PHB grapple rules to apply to PCs only, based on clarifying posts from WoTC folks I found on social media last night. I get that the monks aren’t monsters per se, but they have stat blocks in the adventure just like monsters, so I think the rule for monsters applies.
Zora Jilkina
player, 82 posts
Human
Cleric
Fri 19 Jan 2018
at 19:07
  • msg #142

Re: OOC

Ah ok my mistake then. Totally agree monks should be able to use the whole suite of player abilities in this situation.

My problem was that I thought there were three attacks 1) attack 2) grapple 3) shove. If the shove isn't really an shove, (an attack action to reposition Morg a square back and releasing the grapple presumably). The shove actually takes another athletics check in addition to the grapple too, I didn't realize that.
DM
GM, 855 posts
Dungeon
Master
Fri 19 Jan 2018
at 22:12
  • msg #143

Re: OOC

Zora Jilkina:
Totally agree monks should be able to use the whole suite of player abilities in this situation.


There's no way the PCs would know this, but the "monks" aren't really the same kind of monk found in the PHB either. They're called "Sacred Stone Monks" in the adventure text. They have some similarities with PHB monks but they're different in other ways =)
Asano Breathkill
player, 333 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 19 Jan 2018
at 23:15
  • msg #144

Re: OOC

They have full stat blocks ala monsters detailing what they can do with their actions/reactions/etc. In previous editions, NPCs or monsters with class levels operated as PCs with similar levels, but 5e has kinda streamlined that process in their published adventures/campaign arcs.
DM
GM, 856 posts
Dungeon
Master
Sat 20 Jan 2018
at 17:46
  • msg #145

Re: OOC

Just an FYI - I'll plan to post the monastery-dwellers turns Sunday night at the latest, maybe earlier if Asano has a chance to post before then.

Also I'm adding Rona into the initiative, though he rolled poorly, so he won't actually act until the end of Round 3/Beginning of Round 4.
DM
GM, 857 posts
Dungeon
Master
Sun 21 Jan 2018
at 17:05
  • msg #146

Re: OOC

@Asano, Careful Spell doesn't actually apply here, since Sleep doesn't use a Saving Throw...

You could probably accomplish what you're trying to do by casting it at AG12 though, so I'll assume that's what you "meant" =). You can keep a sorcery point too.
This message was last edited by the GM at 17:11, Sun 21 Jan 2018.
Zora Jilkina
player, 84 posts
Human
Cleric
Mon 22 Jan 2018
at 03:20
  • msg #147

Re: OOC

Does the damage zora takes already include her heavy armor master damage reduction?
DM
GM, 859 posts
Dungeon
Master
Mon 22 Jan 2018
at 03:40
  • msg #148

Re: OOC

Zora Jilkina:
Does the damage zora takes already include her heavy armor master damage reduction?


No, it's before the damage reduction.
Zora Jilkina
player, 85 posts
Human
Cleric
Mon 22 Jan 2018
at 03:41
  • msg #149

Re: OOC

Phew!
DM
GM, 860 posts
Dungeon
Master
Mon 22 Jan 2018
at 03:46
  • msg #150

Re: OOC

Zora Jilkina:
Phew!


Yeah, totally forgot about that, sorry! Updated post to reflect.
Morg Danforge
player, 408 posts
mountain dwarf
fighter 3 1sw 1as 3sd8
Mon 22 Jan 2018
at 11:17
  • msg #151

Re: OOC

I'm gonna wait a bit until the higher initiative PCs have posted because there are currently still too many if/then/elses.
Asano Breathkill
player, 335 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 22 Jan 2018
at 20:05
  • msg #152

Re: OOC

DM:
@Asano, Careful Spell doesn't actually apply here, since Sleep doesn't use a Saving Throw...

You could probably accomplish what you're trying to do by casting it at AG12 though, so I'll assume that's what you "meant" =). You can keep a sorcery point too.


Oh, well, that should work. It shouldn't affect any of you guys.....
DM
GM, 861 posts
Dungeon
Master
Tue 23 Jan 2018
at 02:08
  • msg #153

Re: OOC

@Jak, Cutting Words on G1 is fine.
Morg Danforge
player, 410 posts
mountain dwarf
fighter 3 1sw 1?as 2sd8
Tue 23 Jan 2018
at 11:23
  • msg #154

Re: OOC

My roller description for Morg's possible 2nd attack in round 4 (via possible action surge) wasn't very good - if that attack happened on G1 (because G2 was unconscious), then the "to hit AC" number, 29, stays the same because while not having advantage on G1 like prone G2, both rolls were 19.
Zora Jilkina
player, 87 posts
Human
Cleric
Tue 23 Jan 2018
at 16:31
  • msg #155

Re: OOC

Morg is cutting loose!
Morg Danforge
player, 411 posts
mountain dwarf, no shield
fighter 3 1sw 1?as 2sd8
Tue 23 Jan 2018
at 16:56
  • msg #156

Re: OOC

Zora Jilkina:
Morg is cutting loose!


:)
That guard was gonna get hit one way or another:
I rolled a natural 1, but because of advantage I got a natural 2, +proficiency, +ability modifier, +1 magic weapon, +1d4 Bless, +1d8 Precision attack; and in reserve I still had +1d6 Bardic inspiration +action surge with advantage.
Rona'Aduur
player, 3 posts
Half Orc
Ranger
Tue 23 Jan 2018
at 17:29
  • msg #157

Re: OOC

I'll wait to post until after Qarbo moves.
Asano Breathkill
player, 338 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 23 Jan 2018
at 23:21
  • msg #158

Re: OOC

So, I still have 2 sorcery points, since most of my previous uses couldn't apply. The only use that was legal, was twinning the ray of frost. You are correct about my 1st level spells. Forgot that I'd tried to twin a normal magic missile.
DM
GM, 864 posts
Dungeon
Master
Wed 24 Jan 2018
at 00:59
  • msg #159

Re: OOC

Asano Breathkill:
So, I still have 2 sorcery points, since most of my previous uses couldn't apply. The only use that was legal, was twinning the ray of frost. You are correct about my 1st level spells. Forgot that I'd tried to twin a normal magic missile.


You had twinned Phantasmal Force Round 1, which took 2 points (since it was a 2nd level spell), and you twinned ray of frost last round which used up your last one.
Zora Jilkina
player, 89 posts
Human
Cleric
Wed 24 Jan 2018
at 04:39
  • msg #160

Re: OOC

Jakrynn Redgate:
Jak honestly almost cast Faerie Fire on Qarbo and Rona, since Jak assumes Rona is Qarbo's backup, but Qarbo seems to save against everything, lol!


Why I went with silence rather than hold person!
Morg Danforge
player, 412 posts
mountain dwarf, no shield
fighter 3 1sw 1?as 2sd8
Wed 24 Jan 2018
at 07:09
  • msg #161

Re: OOC

Zora Jilkina:
Zora casts silence at AA9. Sorry for your silent debut Rona!


Rona can still speak during his round 4 turn tho, since the silence happens in the middle of round 5.
Asano Breathkill
player, 339 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 24 Jan 2018
at 17:34
  • msg #162

Re: OOC

Absolutely correct. My apologies. My brain is not holding info for some reason.
Mayon Graycross
player, 415 posts
Half Elf
Warlock--Fey Pact
Wed 24 Jan 2018
at 18:00
  • msg #163

Re: OOC

Gah! I just realized I cast a spell that does thunder damage after Zora cast Silence!

Welp. My bad. I guess it depends on which of us technically goes before the other in initiative?
Zora Jilkina
player, 90 posts
Human
Cleric
Wed 24 Jan 2018
at 18:09
  • msg #164

Re: OOC

Sorry! Seemed a good way to get Qarbo to be less problematic...
DM
GM, 865 posts
Dungeon
Master
Wed 24 Jan 2018
at 18:35
  • msg #165

Re: OOC

Mayon Graycross:
Gah! I just realized I cast a spell that does thunder damage after Zora cast Silence!

Welp. My bad. I guess it depends on which of us technically goes before the other in initiative?

Correct - Mayon goes first in initiative so Qatbo will take thunder damage from shatter subject to the con save, as usual.
Mayon Graycross
player, 416 posts
Half Elf
Warlock--Fey Pact
Wed 24 Jan 2018
at 18:37
  • msg #166

Re: OOC

Whew! And no need to apologize, I'm the one who spaced out that Silence had already been chosen to be cast. Plus it's worked out anyway :D
Zora Jilkina
player, 91 posts
Human
Cleric
Wed 24 Jan 2018
at 18:46
  • msg #167

Re: OOC

One nice thing is that he's slowed by the ice bolt, so I don't think he can walk out of the silence zone this turn.
Jakrynn Redgate
player, 274 posts
Young Human
Bardly Rogue
Wed 24 Jan 2018
at 19:56
  • msg #168

Re: OOC

I'll see about healing Mayon next round.

.....when did JAK become the group's primary healer?!??! LOL!
Zora Jilkina
player, 92 posts
Human
Cleric
Wed 24 Jan 2018
at 20:59
  • msg #169

Re: OOC

Umm... oops? *blinks* is somebody hurting?

Good news is if he's silenced incoming damage stops. Unless there is a nasty surprise coming...
Morg Danforge
player, 413 posts
mountain dwarf, no shield
fighter 3 1sw 0as 2sd8
Thu 25 Jan 2018
at 00:06
  • msg #170

Re: OOC

DM:
Mayon and Morg need to make Con saves (see below).
[...]
Qarbo casts Shatter at Level 3 at a point between AD20 and AE21 - Mayon and Jak need to make Con saves (DC 13) or take 17 thunder damage (8 on a successful save).


I think it's Mayon and Jak who need to save against Shatter, not M&M. Morg would rather take that in Jak's place, but he's way on the other side of the pillar.

I'll roll for the save anyway, in case I'm missing another save else.
DM
GM, 866 posts
Dungeon
Master
Thu 25 Jan 2018
at 00:33
  • msg #171

Re: OOC

Morg Danforge:
DM:
Mayon and Morg need to make Con saves (see below).
[...]
Qarbo casts Shatter at Level 3 at a point between AD20 and AE21 - Mayon and Jak need to make Con saves (DC 13) or take 17 thunder damage (8 on a successful save).


I think it's Mayon and Jak who need to save against Shatter, not M&M. Morg would rather take that in Jak's place, but he's way on the other side of the pillar.

I'll roll for the save anyway, in case I'm missing another save else.


Yes, you're right - good catch - sorry, that was a typo (of sorts) on my part.

I've updated the post; no need for Morg to roll a save.

@Jak will need to roll the save - since he's already posted I can roll it if he doesn't get the chance prior to the next round.
This message was last edited by the GM at 00:34, Thu 25 Jan 2018.
DM
GM, 867 posts
Dungeon
Master
Thu 25 Jan 2018
at 01:28
  • msg #172

Re: OOC

@Zora, note that you will lose concentration on Bless after casting a second spell requiring concentration (Silence).
Zora Jilkina
player, 93 posts
Human
Cleric
Thu 25 Jan 2018
at 01:44
  • msg #173

Re: OOC

%&#$! Missed that silence is concentration. So be it, still think it's the right call.
DM
GM, 868 posts
Dungeon
Master
Thu 25 Jan 2018
at 01:48
  • msg #174

Re: OOC

Zora Jilkina:
%&#$! Missed that silence is concentration. So be it, still think it's the right call.


LOL - you're probably right ;)
Zora Jilkina
player, 94 posts
Human
Cleric
Thu 25 Jan 2018
at 01:52
  • msg #175

Re: OOC

Assuming qarbo is the only real threat remaining, silencing him is probably more effective than a heal at keeping mayon alive!
Rona'Aduur
player, 5 posts
Half Orc
Ranger
Thu 25 Jan 2018
at 02:16
  • msg #176

Re: OOC

Sadly the dice roller is not wanting to help with Rona's debut lol But he'll be what he's supposed to be. Annoying to fight.
Asano Breathkill
player, 342 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 25 Jan 2018
at 05:59
  • msg #177

Re: OOC

Y'all! I almost turned into a damn sheep.  lol

I love WILD MAGIC!!! Woo!
DM
GM, 870 posts
Dungeon
Master
Thu 25 Jan 2018
at 22:55
  • msg #178

Re: OOC

@Zora nope, no flanking in the game, though I try to remember to grant advantage (or just rule that it succeeds with no roll) for doing creative/awesome things.
Asano Breathkill
player, 343 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 26 Jan 2018
at 23:05
  • msg #179

Re: OOC

Mr. DM, could I use my ray of frost to seal the western door shut?
Zora Jilkina
player, 96 posts
Human
Cleric
Fri 26 Jan 2018
at 23:06
  • msg #180

Re: OOC

Yeah, starting to run low on resources here, reinforcements are not good for us!
DM
GM, 872 posts
Dungeon
Master
Fri 26 Jan 2018
at 23:08
  • msg #181

Re: OOC

Asano Breathkill:
Mr. DM, could I use my ray of frost to seal the western door shut?


You can absolutely try - I'll give you advantage on that roll ;).
Morg Danforge
player, 418 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Mon 29 Jan 2018
at 16:00
  • msg #182

Re: OOC

Did the guards' cudgels look like something equivalent to a quarterstaff?

If so, may I edit my post?: running 35' (half movement +dash) instead to the unconscious guard at AC16, and grabbing it's cudgel with one hand as the free interacting with one object.
Jakrynn Redgate
player, 277 posts
Young Human
Bardly Rogue
Mon 29 Jan 2018
at 16:21
  • msg #183

Re: OOC

Man, I really wish Jak had a weapon. Did the guards or monks leave any lying around? Vicious Mockery isn't likely going to cut it for the rest of this confrontation lol!
Morg Danforge
player, 419 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Mon 29 Jan 2018
at 16:47
  • msg #184

Re: OOC

Jakrynn Redgate:
Man, I really wish Jak had a weapon. Did the guards or monks leave any lying around? Vicious Mockery isn't likely going to cut it for the rest of this confrontation lol!


Guard 1 probably also still has a cudgel.

I was thinking that if the cudgels are any good, of taking one and passing Reszur to Zora because she's probably strong enough to make good use of it (and it's my plan to lend it it to her anyway once Morg trusts her). A dexterous PC could also use it well tho.

As for Vicious Mockery, I used it a lot against high WIS monsters on Saturday in a face-to-face game. It failed most of the time but did kill a monster with a single point of psychic damage!

Also, loved Jak's monk/ki/key/monkey/door vicious monckery ;).
Jakrynn Redgate
player, 278 posts
Young Human
Bardly Rogue
Mon 29 Jan 2018
at 17:41
  • msg #185

Re: OOC

Thanks!
Zora Jilkina
player, 99 posts
Human
Cleric
Mon 29 Jan 2018
at 18:13
  • msg #186

Re: OOC

Just hoping the command sticks and stops him running away for now. Someone grab him if he comes back! Actually, that someone could be me...

Could have gone with guiding bolt for the last spell, but thought this was probably safer... we'll see, he's been saving a lot.
Mayon Graycross
player, 419 posts
Half Elf
Warlock--Fey Pact
Mon 29 Jan 2018
at 18:48
  • msg #187

Re: OOC

Mayon's got a quarterstaff if anyone ever wants to borrow it. He, doesn't have a whole lot of need for it with the negative strength score and such. :P
DM
GM, 875 posts
Dungeon
Master
Mon 29 Jan 2018
at 22:59
  • msg #188

Re: OOC

Morg Danforge:
Jakrynn Redgate:
Man, I really wish Jak had a weapon. Did the guards or monks leave any lying around? Vicious Mockery isn't likely going to cut it for the rest of this confrontation lol!


Guard 1 probably also still has a cudgel.

I was thinking that if the cudgels are any good, of taking one and passing Reszur to Zora because she's probably strong enough to make good use of it (and it's my plan to lend it it to her anyway once Morg trusts her). A dexterous PC could also use it well tho.

As for Vicious Mockery, I used it a lot against high WIS monsters on Saturday in a face-to-face game. It failed most of the time but did kill a monster with a single point of psychic damage!

Also, loved Jak's monk/ki/key/monkey/door vicious monckery ;).


Both guards definitely have weapons, though the monks use unarmed strikes only.

Anyone who wants to pick up a guard weapon (lying near their unconscious forms) can obtain a very rocky-looking morningstar ;).

To answer Morg's question, yes, you can edit your post, and you can probably end up as close as AC18 with a morningstar in hand.
This message was last edited by the GM at 23:23, Mon 29 Jan 2018.
DM
GM, 876 posts
Dungeon
Master
Mon 29 Jan 2018
at 23:25
  • msg #189

Re: OOC

Also @Zora, did you want to do anything with your spiritual weapon this round? You can move it 20' as a bonus action, for instance. You can edit your post if so.
This message was last edited by the GM at 23:27, Mon 29 Jan 2018.
DM
GM, 877 posts
Dungeon
Master
Tue 30 Jan 2018
at 00:34
  • msg #190

Re: OOC

@Jak, note that you're not proficient with a morningstar (since it's a martial weapon) - which is totally fine and actually cool - just wanted to make sure you knew that you can't add your proficiency +2 to attack rolls with it ;)
Jakrynn Redgate
player, 280 posts
Young Human
Bardly Rogue
Tue 30 Jan 2018
at 03:01
  • msg #191

Re: OOC

Heh. Have you SEEN Jak in melee? It wouldn't matter if he was proficient or not, barns can dodge him! LOL! =P
Zora Jilkina
player, 100 posts
Human
Cleric
Tue 30 Jan 2018
at 04:03
  • msg #192

Re: OOC

I'll take a morning star, you can have my club (belay ing pin)
Zora Jilkina
player, 101 posts
Human
Cleric
Tue 30 Jan 2018
at 04:06
  • msg #193

Re: OOC

Can't reach a guard to get it this turn unfortunately. Edited to move spiritual weapon thanks for reminder. Kind of forgot since it can't keep up to speedy Qarbo!
Morg Danforge
player, 420 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Tue 30 Jan 2018
at 07:55
  • msg #194

Re: OOC

DM:
To answer Morg's question, yes, you can edit your post, and you can probably end up as close as AC18 with a morningstar in hand.
Edited to light up the dagger, offer it, and go grab G1's morningstar.

If Zora wants G1's morningstar instead of the the +1 magic dagger, she can ask for it and Morg'll toss it.
This message was last edited by the player at 07:56, Tue 30 Jan 2018.
DM
GM, 878 posts
Dungeon
Master
Tue 30 Jan 2018
at 22:19
  • msg #195

Re: OOC

Note RPoL is moving to a new datacenter and there may be downtime in the next week or so.

Link to Downtime Post
Morg Danforge
player, 421 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Wed 31 Jan 2018
at 10:05
  • msg #196

Re: OOC

Zora and Jak (or someone else),
the first person to ask (before I post), gets their pick of either the +1 dagger (simple and finesse) or G2's morningstar (martial). Morg will drop one of them near AC21 in round 9, so it can be picked up in round 10.

If no one asks, Morg will probably drop G2's morningstar there.
Zora Jilkina
player, 103 posts
Human
Cleric
Wed 31 Jan 2018
at 16:34
  • msg #197

Re: OOC

You should keep dagger, no? Jak can have my club. I'll take morning star.
Rona'Aduur
player, 9 posts
Half Orc
Ranger
Wed 31 Jan 2018
at 17:18
  • msg #198

Re: OOC

Yay! The dice roller was nice to me for attacking!
Zora Jilkina
player, 104 posts
Human
Cleric
Wed 31 Jan 2018
at 17:24
  • msg #199

Re: OOC

We could collectively use a break with that damn roller!
Morg Danforge
player, 423 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Wed 31 Jan 2018
at 17:43
  • msg #200

Re: OOC

Rona'Aduur:
Yay! The dice roller was nice to me for attacking!


That may be enough damage to end Q!
DM
GM, 881 posts
Dungeon
Master
Thu 1 Feb 2018
at 00:53
  • msg #201

Re: OOC

Morg Danforge:
Rona'Aduur:
Yay! The dice roller was nice to me for attacking!


That may be enough damage to end Q!


And, in fact, it was =)

In case it's not clear, we're basically restarting Round 9, since Rona killed Qarbo the previous round.
Morg Danforge
player, 424 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Thu 1 Feb 2018
at 06:01
  • msg #202

Re: OOC

Morg's post edited: ready action instead of attack.
Asano Breathkill
player, 346 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 1 Feb 2018
at 06:37
  • msg #203

Re: OOC

Post edited, as well.
Zora Jilkina
player, 106 posts
Human
Cleric
Thu 1 Feb 2018
at 14:48
  • msg #204

Re: OOC

Not clear on the xp situation. Is that 1619 for everyone from the beginning of the adventure?
Mayon Graycross
player, 421 posts
Half Elf
Warlock--Fey Pact
Thu 1 Feb 2018
at 17:21
  • msg #205

Re: OOC

I think that's what it would be? Makes sense based on what I had before the fight.

Whew, I'll try to get caught up on everything sometime tomorrow. This week has been absolute hell in terms of exams and assignments.

Mayon did roll a 13 on his past Con save, which is nice, though.


10:20, Today: Mayon Graycross rolled 13 using 1d20+1 with rolls of 12.  Constitution Save (Shatter).
DM
GM, 883 posts
Dungeon
Master
Thu 1 Feb 2018
at 18:07
  • msg #206

Re: OOC

Zora Jilkina:
Not clear on the xp situation. Is that 1619 for everyone from the beginning of the adventure?


Yes, exactly. I'm keeping track of XP in more detail in an offline spreadsheet, but that's how many XP every individual character has at the moment. You'd achieve Level 4 when you get to 2,700.
Rona'Aduur
player, 11 posts
Half Orc
Ranger
Fri 2 Feb 2018
at 05:38
  • msg #207

Re: OOC

Hunting traps, heavy as hell, but always useful.
Zora Jilkina
player, 107 posts
Human
Cleric
Fri 2 Feb 2018
at 15:35
  • msg #208

Re: OOC

Morg can hit stuff outside the doors from where he stands, right? I'm out of spells and only really good for hitting stuff, but I know Morg is better at that than I am!
Morg Danforge
player, 426 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Fri 2 Feb 2018
at 16:59
  • msg #209

Re: OOC

Zora Jilkina:
Morg can hit stuff outside the doors from where he stands, right?
I don't think that wall allows for diagonal hits from AD23 to AC24. Also, those gargoyles may come alive, so moving out past a friendly may not be the best move.

Zora Jilkina:
I'm out of spells and only really good for hitting stuff, but I know Morg is better at that than I am!
I think if Zora took the the +1 dagger, she'd have the same to hit bonus as Morg. Want it?
Zora Jilkina
player, 108 posts
Human
Cleric
Fri 2 Feb 2018
at 19:40
  • msg #210

Re: OOC

Nah, I can swap places with you though. Stand second row and use my crappy damage cantrip until you or rona need to step back.

Unless Rona has a good ranged option?
Jakrynn Redgate
player, 283 posts
Young Human
Bardly Rogue
Fri 2 Feb 2018
at 22:46
  • msg #211

Re: OOC

Is anyone still really hurt?
Morg Danforge
player, 427 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Fri 2 Feb 2018
at 23:05
  • msg #212

Re: OOC

Zora, with AC23 unoccupied, 3 of us now have melee access to it if a hostile moves into it, so that gap is best left open. Morg and Zora can move 5' east to attack anyone stuck in the trap (4 within melee of the trap).

Jak's line of sight will be obscured. Asano and Rona could also move 5' east to give Mayon line of sight of the trap.
Zora Jilkina
player, 110 posts
Human
Cleric
Fri 2 Feb 2018
at 23:07
  • msg #213

Re: OOC

In reply to Jakrynn Redgate (msg # 211):

I'm about half health. And yes, I'm the cleric!
Morg Danforge
player, 428 posts
mountain dwarf, no shield
fighter 3 0sw 0as 1sd8
Sat 3 Feb 2018
at 07:36
  • msg #214

Re: OOC

Would prefer Qarbo's body inside, in easy reach to carry.

Is grappling a corpse an interaction instead of an action? (A sentence you'd never use in a Serenity/Firefly game ;))
This message was last edited by the player at 07:38, Sat 03 Feb 2018.
DM
GM, 888 posts
Dungeon
Master
Sat 3 Feb 2018
at 19:26
  • msg #215

Re: OOC

Morg Danforge:
Would prefer Qarbo's body inside, in easy reach to carry.


Done - you can consider Qarbo's body inside!

Morg Danforge:
Is grappling a corpse an interaction instead of an action? (A sentence you'd never use in a Serenity/Firefly game ;))


It depends on what you're doing with it, I'd say - if you're trying to pick it up it's a full action (like when grappling with an opponent), but if you're just grabbing an arm or a leg and dragging it somewhere it would be a free action to grab, just like any object.

Note encumbrance rules - Qarbo's wearing heavy armor, so he's on the order of 250 pounds, which would put Morg (at least) over his carrying capacity limit. He could easily drag him however, and when dragging him your speed drops to half (per grappling rules).

PHB pg. 176 & 195 would be the relevant rules pages.
Zora Jilkina
player, 111 posts
Human
Cleric
Sun 4 Feb 2018
at 03:11
  • msg #216

Re: OOC

Just to be clear, we have people, presumably bad guys, approaching both the east and South doors?
DM
GM, 891 posts
Dungeon
Master
Sun 4 Feb 2018
at 15:03
  • msg #218

Re: OOC

Sorry all, I was apparently confusing my east and west yesterday.

The frozen door to the west has people banging on it, presumably trying to break in.

Another group to the south just arrived and asked after Qarbo thru the closed double doors.

The eastern door is different in that it is banded with iron, like the exterior doors you entered the monastery thru.

Rona relayed information that there is at least one accessible metal door down the stairs.

I think that’s all the doors from the room that you know of.
Asano Breathkill
player, 349 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 5 Feb 2018
at 22:46
  • msg #219

Re: OOC

I feel like I need more area effect spells....
DM
GM, 893 posts
Dungeon
Master
Tue 6 Feb 2018
at 00:32
  • msg #220

Re: OOC

To answer Asano’s question, SW is Zora’s spiritual weapon.
Asano Breathkill
player, 351 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 6 Feb 2018
at 01:07
  • msg #221

Re: OOC

Ah, ok. I knew that. I just forgot that I knew, y'know?
Zora Jilkina
player, 112 posts
Human
Cleric
Tue 6 Feb 2018
at 02:08
  • msg #222

Re: OOC

Should be expiring unfortunately.

Also might not be able to post until later this week. Sorry!
Jakrynn Redgate
player, 287 posts
Young Human
Bardly Rogue
Sat 10 Feb 2018
at 00:57
  • msg #223

Re: OOC

crap. Posted at about the same time. Let me go look at the map.

So there's no enemies visible? Maaaaaan.
This message was last edited by the player at 00:58, Sat 10 Feb 2018.
DM
GM, 897 posts
Dungeon
Master
Sat 10 Feb 2018
at 01:10
  • msg #224

Re: OOC

Jakrynn Redgate:
crap. Posted at about the same time. Let me go look at the map.

So there's no enemies visible? Maaaaaan.


I think it's a good assumption there's some enemy(ies) beyond the frozen door... but true, none visible at the moment. You can always ready an action to attack enemies coming thru the door later this round.
This message was last edited by the GM at 01:10, Sat 10 Feb 2018.
Jakrynn Redgate
player, 288 posts
Young Human
Bardly Rogue
Sat 10 Feb 2018
at 01:18
  • msg #225

Re: OOC

Updated post.
Zora Jilkina
player, 116 posts
Human
Cleric
Sat 10 Feb 2018
at 02:49
  • msg #226

Re: OOC

As for healing morg, I really should have saved some spell slots... Sorry!
Morg Danforge
player, 432 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Sat 10 Feb 2018
at 08:56
  • msg #227

Re: OOC

Jakrynn Redgate:
Updated post.

Who may read the spoiler text?

Rona'Aduur:
intent on keeping the unconscious one from being awoken.

The grayed-out monks and guards are at 0 HP, but stable. They can't be woken, but they can be healed.
Mayon Graycross
player, 426 posts
Half Elf
Warlock--Fey Pact
Sat 10 Feb 2018
at 15:54
  • msg #228

Re: OOC

Updated post as well.
Jakrynn Redgate
player, 289 posts
Young Human
Bardly Rogue
Sat 10 Feb 2018
at 16:06
  • msg #229

Re: OOC

@Morg - the Spoiler is just in spoilers in case it doesn't go off lol. I'ts just the Vicious Mockery. =)
DM
GM, 899 posts
Dungeon
Master
Tue 13 Feb 2018
at 14:07
  • msg #230

Re: OOC

Quick update: I'll post an update to the main thread later today.
Morg Danforge
player, 437 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Fri 16 Feb 2018
at 13:58
  • msg #231

Re: OOC

Jak strikes again, insulting someone to death! ;)
DM
GM, 902 posts
Dungeon
Master
Fri 16 Feb 2018
at 18:52
  • msg #232

Re: OOC

Morg Danforge:
Jak strikes again, insulting someone to death! ;)


Love it :)
Zora Jilkina
player, 119 posts
Human
Cleric
Fri 16 Feb 2018
at 20:56
  • msg #233

Re: OOC

Can I like hold an attack readied to be triggered if the monk refuses Asano's call to surrender? Seems unfair to hit him while one of us is asking to talk!
DM
GM, 904 posts
Dungeon
Master
Fri 16 Feb 2018
at 21:46
  • msg #234

Re: OOC

Zora Jilkina:
Can I like hold an attack readied to be triggered if the monk refuses Asano's call to surrender? Seems unfair to hit him while one of us is asking to talk!


Meh, you can go ahead and attack if you like. She's not surrendering - these monks are stubborn =).

I posted a mid-round update to that effect in the main thread.
Jakrynn Redgate
player, 292 posts
Young Human
Bardly Rogue
Fri 16 Feb 2018
at 22:26
  • msg #235

Re: OOC

Lol that's what Jak is good for!
Morg Danforge
player, 441 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Tue 20 Feb 2018
at 23:24
  • msg #236

Re: OOC

Quietly west and south, or south instead, to get our weapons and equipment? Then leave with Qarbo's body, or go back to the big room for a possible short rest (or heal spells on Gs or Ms) followed by interrogating the tied up guards/monks when they regain consciousness?
DM
GM, 909 posts
Dungeon
Master
Wed 21 Feb 2018
at 00:01
  • msg #237

Re: OOC

As Morg seems to be organizing the next step, I'll chime in with a few questions of my own:

- To those who've joined semi-recently (I'm thinking Zora and Rona here), are you good with where we are or would you appreciate some additional background info/details? I or other players could fill in details/gaps, either OOC or in-character.

- To all, how's the game going generally? Personally I'm pretty pleased with how the game has gone so far, and we've reached a fairly exciting part that I've been looking forward to running for a while =).

- In thinking about this I added a 4th goal to the Game Goals thread:

4) Keep the story moving at a fast enough pace to stay interesting, without going so fast that players can't keep up.

Let me know if you have ideas/feedback for how to make things better in service to the goals of the game (feel free to private message me if you feel more comfortable that way).
Asano Breathkill
player, 359 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 21 Feb 2018
at 00:28
  • msg #238

Re: OOC

I vote we find a place to hole up and rest, then finish exploring the monastery before returning to the Spire.
Mayon Graycross
player, 431 posts
Half Elf
Warlock--Fey Pact
Wed 21 Feb 2018
at 04:28
  • msg #239

Re: OOC

I think the game's been going pretty great, honestly. Lasted a hell of a lot longer than most of my RPol experiences have, and it's a good one too :D

I agree that a short rest would be nice. I'll be slightly less useless if we take one :P
Zora Jilkina
player, 122 posts
Human
Cleric
Wed 21 Feb 2018
at 06:12
  • msg #240

Re: OOC

Need a long rest myself...
Rona'Aduur
player, 18 posts
Half Orc
Ranger
Wed 21 Feb 2018
at 06:15
  • msg #241

Re: OOC

I would love some background details and so would Rona in character, the games going well from what I can tell, I just kinda joined at a time where there wasn't much time for exposition.
Zora Jilkina
player, 124 posts
Human
Cleric
Wed 21 Feb 2018
at 06:16
  • msg #242

Re: OOC

I'm fairly good on exposition, I've been around long enough. But I'll read the story that Rona gets told :-)
Morg Danforge
player, 442 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Wed 21 Feb 2018
at 08:09
  • msg #243

Re: OOC

I'm enjoying it - my best PbF game yet.

I tend to make more short quick posts instead of the nicer long ones the better writers make, so just tell me to slow down if I'm messing up your carefully thought out ideas with quick drive-by posts.

Mayon and Morg just need short rests*, tho I'm not sure we'll be able to get even that if there are more monks in the monastery.

*In another game I'm playing a fighter/hexblade multiclass who loves to take quick naps because almost everything recovers on a short rest.
DM
GM, 910 posts
Dungeon
Master
Wed 21 Feb 2018
at 23:16
  • msg #244

Re: OOC

Cool, thanks for the feedback!

For background for Rona, I think there's a couple elements to that:

1 - Background info that Rona can learn from the other PCs. We can handle this by roleplaying it out on the main thread as things come up, or short-circuit that and assume it happens "off camera" at some point and just post stuff to the OOC thread for Rona's player. Here's a start to the latter, assuming we want to handle most of this in OOC:


The party met in Red Larch, where they heard rumors of strange events and happenings throughout the Dessarin Valley. They proceeded to take out some nearby bandits, investigated a nearby tomb, and eliminated a mad necromancer. They encountered a strange symbol hovering in the air in his lair: Floating Sigil.

Back in Red Larch, they followed up on some suspicious behavior in one of the town's quarries. They followed a cave into a fairly large underground complex, where they tangled with a group of bandits calling themselves the Bringers of Woe and a man named Larrakh. The bandits wore armor with this symbol on it: Symbol.

After emerging out of the cave, they were confronted by the quarry owner and several other members of the village council, and accused of trespassing and murder. The town constable banished them from the town, but privately assured them they could return in a few days, after he had sorted out what had really happened.

Leaving town, they went off in search of a missing delegation from Mirabar from the north, but got distracted by a group of knights operating out of Feathergale Spire near their route through the Sumber Hills. They met an old friend of Asano's from his homeland (who is a member of the Feathergale Knights) and Zora here, but the knights turned out to be cultists of some type. When cornered by the knights, they opted to avoid certain death by agreeing to go to the Sacred Stone monastery and kill a man named Qarbo, who the knights suspected of leading the monks there in some evil deeds.

Upon arriving at the monastery, they discovered the same symbol worn by the Bringers of Woe on the indoor doors to the shrine. They confronted Qarbo, who refused to cooperate with their attempts to get information from him. Deciding they were too dangerous to live, Qarbo and his fellows attacked - to disastrous results for the monastery-denizens.



Of course, all this is also visible in the older threads of the game, but at this stage it could take some time to read all that ;).

2 - Background info about Rona's himself. Obviously Rona's backstory can be adjusted and embellished by Rona's player, but I can also work with him on any other details that might be nice to tie into the game itself. We've already covered how he got inside the monastery in the first place in separate thread (for example), but we can expand on that as needed. I think it's natural these details would become known to the rest of the group via roleplay in the main thread over time.

Hopefully that helps! Post any questions as you like to this thread or the others, in-character or OOC, as appropriate.
This message was last edited by the GM at 23:17, Wed 21 Feb 2018.
DM
GM, 911 posts
Dungeon
Master
Wed 21 Feb 2018
at 23:19
  • msg #245

Re: OOC

Oh, and let me know what the plan is for what you're doing now ;)
Zora Jilkina
player, 125 posts
Human
Cleric
Thu 22 Feb 2018
at 06:11
  • msg #246

Re: OOC

Thanks for that.

We need to get our stuff and get out I think. Happy to go with Morg's avoid the gargoyle statue plan.
Morg Danforge
player, 443 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Thu 22 Feb 2018
at 07:27
  • msg #247

Re: OOC

Zora Jilkina:
We need to get our stuff and get out I think. Happy to go with Morg's avoid the gargoyle statue plan.


1. Close the doors.
2. Freeze Qarbo's head and behead him.
3. Kill the unconscious monks and guards, or
4. go get our stuff via 4.1 or 4.2 including ropes to tie them up,  short rest (spending HD) until they regain consciousness, interrogate them.
4.1 go thru the western door, then go south, or
4.2 go south.
5. Leave thru the door we came in, or
6. Investigate the monastery, or
7. Something else?

I'd like 1, 2, 4, 4.1, 6.

The safest is probably 1, 2, 3, 4.2, 5.
Zora Jilkina
player, 126 posts
Human
Cleric
Fri 23 Feb 2018
at 02:28
  • msg #248

Re: OOC

I'm down for 1 2 4 4.1 6. Not sure how we're freezing buddy though.
DM
GM, 912 posts
Dungeon
Master
Fri 23 Feb 2018
at 03:20
  • msg #249

Re: OOC

Zora Jilkina:
I'm down for 1 2 4 4.1 6. Not sure how we're freezing buddy though.

So 2 votes for 1 2 4 4.1 6 - any other votes? Anything else to be done before moving forward with that?
Asano Breathkill
player, 360 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 23 Feb 2018
at 04:47
  • msg #250

Re: OOC

Sounds good to me.
Mayon Graycross
player, 432 posts
Half Elf
Warlock--Fey Pact
Fri 23 Feb 2018
at 14:31
  • msg #251

Re: OOC

This plan sounds...well, like a plan :P I'm down for it.
Morg Danforge
player, 444 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Fri 23 Feb 2018
at 15:52
  • msg #252

Re: OOC

Mayon Graycross:
This plan sounds...well, like a plan :P I'm down for it.


If we get a short rest, May and Mo will have to take point if we explore the monastery more.
DM
GM, 913 posts
Dungeon
Master
Fri 23 Feb 2018
at 18:55
  • msg #253

Re: OOC

If you’re all ready I can assume you’re headed for the western door, but is there anything else you want to do before heading out? E.g. light source for Zora and Jak, anything to do with the bodies, (unconscious or dead)  or the clothes/armor?

I’ll make an initial post to the main thread later tonight, but you all should feel free to post what you’re doing next to the main thread also, including moving toward the western door, etc.
Zora Jilkina
player, 127 posts
Human
Cleric
Fri 23 Feb 2018
at 21:08
  • msg #254

Re: OOC

I suppose we should search the room, and a light source is always a good idea!
Rona'Aduur
player, 19 posts
Half Orc
Ranger
Sat 24 Feb 2018
at 02:11
  • msg #255

Re: OOC

sorry for lack of posting, been a hectic few days at work, 4 no-calls no shows. Post incoming tomorrow!
DM
GM, 916 posts
Dungeon
Master
Sun 25 Feb 2018
at 23:12
  • msg #256

Re: OOC

In the interest of moving things along, is there still anything else you want to do in the current room?

If not, shall we move past the western door and open the one at the end of the short corridor?

Or, would you prefer to leave via a different exit (down the stairs, back through the main doors to the south, out the eastern door, dig a tunnel thru the floor =), etc.)
Zora Jilkina
player, 129 posts
Human
Cleric
Mon 26 Feb 2018
at 16:29
  • msg #257

Re: OOC

Let's stick with the plan, through the next door and hopefully around to where we left our stuff.
Mayon Graycross
player, 433 posts
Half Elf
Warlock--Fey Pact
Mon 26 Feb 2018
at 22:09
  • msg #258

Re: OOC

Agreed.
Apologies for lack of posting. Tis the season for midterms and things are getting messy.
Zora Jilkina
player, 133 posts
Human
Cleric
Tue 27 Feb 2018
at 23:07
  • msg #259

Re: OOC

Oh so letting Asano do the talking here!
Morg Danforge
player, 449 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Wed 28 Feb 2018
at 10:42
  • msg #260

Re: OOC

Zora, the dagger is magical with +1 to hits and damage, 1d4 piercing, 1 lb., finesse, light, thrown (20'/60'). It's well-made, decorated with star motifs and a grip of night-blue leather. Doesn't make noise when it hits or cuts something. The name "Reszur" is graven on pommel. If the wielder speaks the name, the blade gives off a faint, cold glow, shedding dim light in a 10-foot radius until the wielder speaks the name again.
Morg Danforge
player, 450 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Thu 1 Mar 2018
at 12:37
  • msg #261

Re: OOC

DM:
Also just for clarification, is Morg still dragging Qarbo along?
I think Asano tried to freeze Qarbo's body with the Ray of Frost cantrip, with Morg carrying the decapitated head.

Morg would put the head into a sack eventually after getting back his backpack.

DM:
You're all clear to leave the monastery now, if that's what you'd like to do. What now?
Leave the monastery, try to get a long rest in a hidden spot in the wilds, before heading back to the Feathergale Spire?
This message was last edited by the player at 12:38, Thu 01 Mar 2018.
DM
GM, 920 posts
Dungeon
Master
Thu 1 Mar 2018
at 22:06
  • msg #262

Re: OOC

Morg Danforge:
I think Asano tried to freeze Qarbo's body with the Ray of Frost cantrip, with Morg carrying the decapitated head.

Morg would put the head into a sack eventually after getting back his backpack.


Gotcha - I'll assume that's the case then.
DM
GM, 921 posts
Dungeon
Master
Thu 1 Mar 2018
at 22:21
  • msg #263

Re: OOC

Since you're out of the monastery and probably looking for a campsite somewhere, feel free to interact freely now IC, particularly with Rona, since he's new to the "team" ;). Rona may have some information to share as well, just as when Zora arrived.

Just let me know the general area that you're looking to camp - e.g., just outside the monastery, in the surrounding small forest, in the hills further away, somewhere else on the The Dessarin Valley map, etc.
This message was last edited by the GM at 22:22, Thu 01 Mar 2018.
Zora Jilkina
player, 135 posts
Human
Cleric
Thu 1 Mar 2018
at 22:41
  • msg #264

Re: OOC

Am I the only one crazy enough to think we go back to the monastery, clean it out and make it our lair base of operation?
Asano Breathkill
player, 364 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 2 Mar 2018
at 03:41
  • msg #265

Re: OOC

Zora Jilkina:
Am I the only one crazy enough to think we go back to the monastery, clean it out and make it our lair base of operation?


Oh, you're not the only one. I like the way this cleric thinks.
Mayon Graycross
player, 436 posts
Half Elf
Warlock--Fey Pact
Fri 2 Mar 2018
at 04:26
  • msg #266

Re: OOC

Ooh...you know I hadn't considered that but that's a fun idea. I'm game :D

Just...after a nice long rest for our spellcasters who don't recover on a short one. :P
Morg Danforge
player, 451 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Fri 2 Mar 2018
at 19:14
  • msg #267

Re: OOC

Mayon Graycross:
Ooh...you know I hadn't considered that but that's a fun idea. I'm game :D

Just...after a nice long rest for our spellcasters who don't recover on a short one. :P


Yeah, Morg is useless without some rest.

Camp in the surrounding small forest, with neither Mayon nor Morg taking 1st watch in order to try and get at least a short rest if a long rest is interrupted?
Zora Jilkina
player, 136 posts
Human
Cleric
Fri 2 Mar 2018
at 19:16
  • msg #268

Re: OOC

Works for me, short rest does nothing for me.
Asano Breathkill
player, 365 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 2 Mar 2018
at 19:26
  • msg #269

Re: OOC

Long rest sounds great to me, then return to the monastery to complete the cleansing.
DM
GM, 923 posts
Dungeon
Master
Sat 3 Mar 2018
at 03:52
  • msg #270

Re: OOC

FYI, Rona let me know he's having some IRL computer issues, so hopefully he'll be back up and running soon.
DM
GM, 925 posts
Dungeon
Master
Sat 3 Mar 2018
at 22:51
  • msg #271

Re: OOC

If consensus is to return to the monastery after your long rest, I can set you all up there - I'll do so in the next couple days in case I hear otherwise.

<rubs hands together>
Zora Jilkina
player, 138 posts
Human
Cleric
Sun 4 Mar 2018
at 04:59
  • msg #272

Re: OOC

Well qarbo's head isn't going to be smelling too good if we wait a few days to get it back to Thurl. On the other hand, I have no problems handing a purifying head to the charming knight.
Morg Danforge
player, 452 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Mon 5 Mar 2018
at 15:54
  • msg #273

Re: OOC

At least 9 monks, and 2 (possibly unarmored) guards are in the monastery. If we go back to the monastery, we should use choke-points like doors to reduce their number advantage.
Zora Jilkina
player, 139 posts
Human
Cleric
Mon 5 Mar 2018
at 15:56
  • msg #274

Re: OOC

We may not have that option though. They've almost certainly noticed our work, and will be locked down and on guard for our return...
Morg Danforge
player, 453 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Mon 5 Mar 2018
at 16:05
  • msg #275

Re: OOC

Zora Jilkina:
We may not have that option though. They've almost certainly noticed our work, and will be locked down and on guard for our return...


Yeah, so back to the Feathergale Spire? What's Asano position on Savra and the knights?
Zora Jilkina
player, 140 posts
Human
Cleric
Mon 5 Mar 2018
at 16:31
  • msg #276

Re: OOC

Oh I think we can sneak into the monastery and have a place to our own! Just gotta be a little more careful, probably not go in the front door...
DM
GM, 926 posts
Dungeon
Master
Mon 5 Mar 2018
at 21:33
  • msg #277

Re: OOC

Another variable is how you dress - please make it clear in your post if your PC is wearing the monk clothes, or not.

We'll say that Morg has 9 sets of masks & robes from the monks & Qarbo's splint mail, but he wasn't able to get the rock-like plate armor off the guards - it crumbled to dust once he tried removing it. I just updated the Loot thread with those details.
This message was last edited by the GM at 21:46, Mon 05 Mar 2018.
Zora Jilkina
player, 141 posts
Human
Cleric
Tue 6 Mar 2018
at 20:44
  • msg #278

Re: OOC

Was waiting on Rona to get a chance to post an answer to Zora's questions before posting in character. Rona, you ok with that?
DM
GM, 927 posts
Dungeon
Master
Tue 6 Mar 2018
at 22:03
  • msg #279

Re: OOC

I wonder if Rona is still having computer issues... I can always leave the Day 6 thread open and we can post there once Rona is back as if it were a flashback. Or just skip it for now and have that conversation later.
Zora Jilkina
player, 143 posts
Human
Cleric
Wed 7 Mar 2018
at 16:45
  • msg #280

Re: OOC

The Chewbacca strategy!
Morg Danforge
player, 455 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Thu 8 Mar 2018
at 10:31
  • msg #281

Re: OOC

Use the footpath and walk around the monastery to scout out the area?

Zora Jilkina:
The Chewbacca strategy!
And if we're caught, use the Chewbacca defense. ;)
Mayon Graycross
player, 437 posts
Half Elf
Warlock--Fey Pact
Thu 8 Mar 2018
at 16:47
  • msg #282

Re: OOC

Ugh, finally free from midterms!
Rona'Aduur
player, 20 posts
Half Orc
Ranger
Thu 8 Mar 2018
at 17:44
  • msg #283

Re: OOC

Well my computer is working, ish. Going to get caught up now, sorry for the delay.
DM
GM, 929 posts
Dungeon
Master
Thu 8 Mar 2018
at 22:23
  • msg #284

Re: OOC

No worries Rona - computer problems are the worst, except for maybe car problems or health problems. Welcome back!
DM
GM, 930 posts
Dungeon
Master
Fri 9 Mar 2018
at 02:23
  • msg #285

Re: OOC

If you're headed 'round the monastery, which way (left or right)?
This message was last edited by the GM at 02:23, Fri 09 Mar 2018.
Zora Jilkina
player, 146 posts
Human
Cleric
Fri 9 Mar 2018
at 16:59
  • msg #286

Re: OOC

I'd say right, past the second stairs.
Asano Breathkill
player, 369 posts
Half-Elf
Sorcerer (Wild Magic)
Sat 10 Mar 2018
at 05:50
  • msg #287

Re: OOC

Translation: I don't feel right just killing everyone, but diplomacy was not effective in the least, last time.
DM
GM, 932 posts
Dungeon
Master
Sat 10 Mar 2018
at 22:21
  • msg #288

Re: OOC

Headed right around the building? Headed for anything in particular?

If you're headed to any specific door, for instance, include that in your post & I can set you up there.
Asano Breathkill
player, 370 posts
Half-Elf
Sorcerer (Wild Magic)
Sat 10 Mar 2018
at 22:43
  • msg #289

Re: OOC

Probably that door on the southeast of the compound.
Jakrynn Redgate
player, 296 posts
Young Human
Bardly Rogue
Sun 11 Mar 2018
at 04:36
  • msg #290

Re: OOC

My apologies. I need to take a hiatus (or maybe just bow out so someone who can participate can play, I don't know). I just don't have the time/motivation/creativity/wherewithal/etc. to participate anymore.
DM
GM, 933 posts
Dungeon
Master
Sun 11 Mar 2018
at 15:54
  • msg #291

Re: OOC

Jakrynn Redgate:
My apologies. I need to take a hiatus (or maybe just bow out so someone who can participate can play, I don't know). I just don't have the time/motivation/creativity/wherewithal/etc. to participate anymore.


Sorry to hear that Jak! But thanks for letting us know; knowing definitely makes things easier.

You're welcome to stick around or rejoin later if you like. I'll hold off on reaching out to potential replacement players for a bit.
Morg Danforge
player, 460 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Mon 12 Mar 2018
at 14:55
  • msg #292

Re: OOC

Maybe Jak'll come back one day with Khald's head in a bag.
Mayon Graycross
player, 440 posts
Half Elf
Warlock--Fey Pact
Mon 12 Mar 2018
at 15:04
  • msg #293

Re: OOC

Sorry to hear that Jak, best of luck to you though!
Zora Jilkina
player, 148 posts
Human
Cleric
Mon 12 Mar 2018
at 18:24
  • msg #294

Re: OOC

Aw :-(

Sorry I've been a little silent, weekends slow me down a lot :-(
DM
GM, 934 posts
Dungeon
Master
Mon 12 Mar 2018
at 23:13
  • msg #295

Re: OOC

Once you all let me know which door you're headed for, I'll set you up in front of it. Or if you decide on something else I'll set you up for that too ;).
Morg Danforge
player, 461 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Tue 13 Mar 2018
at 17:36
  • msg #296

Re: OOC

I'm good with the northwest, hope there's not lots of breakable china.
Jakrynn Redgate
player, 297 posts
Young Human
Bardly Rogue
Thu 15 Mar 2018
at 03:13
  • msg #297

Re: OOC

I'm definitely going to try and get my stuff together and maybe come back, but not sure how soon that will be. Thanks all.
Zora Jilkina
player, 153 posts
Human
Cleric
Fri 16 Mar 2018
at 20:12
  • msg #298

Re: OOC

Don't make the cleric with 8 charisma do the talking!
Rona'Aduur
player, 25 posts
Half Orc
Ranger
Sun 18 Mar 2018
at 21:33
  • msg #299

Re: OOC

South door?
DM
GM, 940 posts
Dungeon
Master
Mon 19 Mar 2018
at 02:12
  • msg #300

Re: OOC

I've added some numbers to doors you've seen on the map but not yet seen what's on the other side of. This may or may not be helpful ;).
Morg Danforge
player, 465 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Mon 19 Mar 2018
at 17:38
  • msg #301

Re: OOC

Rona'Aduur:
South door?


Sounds good, unless our sorcerer and/or warlock wants to initiate a conversation with the kitchen monks.
Asano Breathkill
player, 375 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 19 Mar 2018
at 17:56
  • msg #302

Re: OOC

Well, I figured we could take advantage of our clear surprise infiltration and incapacitate these guys to remove the possibility of reinforcements later.
Zora Jilkina
player, 154 posts
Human
Cleric
Mon 19 Mar 2018
at 20:42
  • msg #303

Re: OOC

I really really want to, but just can't pull off the murder part. Can we non-lethal them?
Zora Jilkina
player, 155 posts
Human
Cleric
Mon 19 Mar 2018
at 20:44
  • msg #304

Re: OOC

Looks like... let's just do this, apologies to the pacifists!
Morg Danforge
player, 468 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Thu 22 Mar 2018
at 20:22
  • msg #305

Re: OOC

Zora Jilkina:
wow these are some scary cooks!


They're Under Siege ;).
DM
GM, 946 posts
Dungeon
Master
Fri 23 Mar 2018
at 21:44
  • msg #306

Re: OOC

So the dice roller was very kind to me this round - sorry about that ;).

I'll post the Round 2 summary and cue up Round 3 this weekend.
Zora Jilkina
player, 159 posts
Human
Cleric
Fri 23 Mar 2018
at 21:59
  • msg #307

Re: OOC

This round? What about last round???
DM
GM, 947 posts
Dungeon
Master
Fri 23 Mar 2018
at 22:11
  • msg #308

Re: OOC

Zora Jilkina:
This round? What about last round???


Fair point - the dice roller apparently really likes these monk cooks, both rounds 1 & 2 ;)
DM
GM, 949 posts
Dungeon
Master
Sun 25 Mar 2018
at 21:12
  • msg #309

Re: OOC

And speaking of the dice roller liking folks - how's about that 26 point blow from Morg amiright?
Morg Danforge
player, 470 posts
mountain dwarf, no shield
fighter 3 0sw 1as 3sd8
Sun 25 Mar 2018
at 21:33
  • msg #310

Re: OOC

DM:
And speaking of the dice roller liking folks - how's about that 26 point blow from Morg amiright?


Sword & board fighters can't do much, but with 2 short rests and advantage from shield master they can usually get at least 1 crit a day, which with battlemaster maneuvers and action surge can result in pretty cool novas.
Mayon Graycross
player, 444 posts
Half Elf
Warlock--Fey Pact
Mon 26 Mar 2018
at 13:37
  • msg #311

Re: OOC

Geez, no kidding. Something tells me that failing their save is gonna be the LEAST of M2's worries after a hit like that :P
DM
GM, 950 posts
Dungeon
Master
Mon 26 Mar 2018
at 21:56
  • msg #312

Re: OOC

@Zora, Rona is next to M1, not M2 - I assume you meant you'd move next to M1 and attack him? If so, where on the map - L14 maybe?
Zora Jilkina
player, 161 posts
Human
Cleric
Wed 28 Mar 2018
at 15:29
  • msg #313

Re: OOC

Yes exactly that. Sorry will edit.
DM
GM, 952 posts
Dungeon
Master
Thu 29 Mar 2018
at 00:59
  • msg #314

Re: OOC

Mayon, Rona, or Asano, anyone want to make a quick attack this round? This last monk is very close to finished...
This message was last edited by the GM at 00:59, Thu 29 Mar 2018.
DM
GM, 954 posts
Dungeon
Master
Fri 30 Mar 2018
at 20:38
  • msg #315

Re: OOC

Happy Easter to all who celebrate - I'm here if you want to move the game along ;).
Zora Jilkina
player, 163 posts
Human
Cleric
Sat 31 Mar 2018
at 04:09
  • msg #316

Re: OOC

Although it does nothing for me, I think a short rest might be in order. Those monks messed us up!
Morg Danforge
player, 471 posts
mountain dwarf, no shield
fighter 3 0sw 1as 3sd8
Mon 2 Apr 2018
at 16:37
  • msg #317

Re: OOC

Anyone else not received any "new messages" email alerts from RPoL since the 26th?
Asano Breathkill
player, 380 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 2 Apr 2018
at 17:05
  • msg #318

Re: OOC

I am so sorry for my unexplained absence. Spring break took me by surprise, but I am back.
DM
GM, 956 posts
Dungeon
Master
Tue 3 Apr 2018
at 01:37
  • msg #319

Re: OOC

Morg Danforge:
Anyone else not received any "new messages" email alerts from RPoL since the 26th?


Now that you mention it, I don't think I have either. I didn't notice since I seem to check on my own daily anyway ;p
Zora Jilkina
player, 164 posts
Human
Cleric
Tue 3 Apr 2018
at 04:24
  • msg #320

Re: OOC

I'm here and back as well, will catch up tomorrow.
Morg Danforge
player, 473 posts
mountain dwarf, no shield
fighter 3 0sw 1as 3sd8
Tue 3 Apr 2018
at 05:32
  • msg #321

Re: OOC

DM:
Morg Danforge:
Anyone else not received any "new messages" email alerts from RPoL since the 26th?


Now that you mention it, I don't think I have either. I didn't notice since I seem to check on my own daily anyway ;p


The email problem is also preventing lost password requests from being emailed: link to a message in another game so don't loose your password.
Zora Jilkina
player, 166 posts
Human
Cleric
Wed 4 Apr 2018
at 21:02
  • msg #322

Re: OOC

Anyone not at full hitpoints after our short rest?
DM
GM, 960 posts
Dungeon
Master
Wed 4 Apr 2018
at 21:24
  • msg #323

Re: OOC

Zora Jilkina:
Anyone not at full hitpoints after our short rest?


I know a few of you are not...

Also, per Morg's comment in the main thread, here are a few test posts with private lines - everyone should be able to see two posts at least, and Dwarvish speakers should see a 3rd:

[Private to Asano Breathkill; Jakrynn Redgate; Mayon Graycross; Morg Danforge; Rona'Aduur; Zora Jilkina: Testing 1 - can you all see this?]

[Secret to Asano Breathkill; Jakrynn Redgate; Mayon Graycross; Morg Danforge; Rona'Aduur; Zora Jilkina: Testing 2 - can you all see this?]

[Language unknown: Ec maes Andwitwit manenceen o ertr i acwa ain noome.]
Asano Breathkill
player, 383 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 4 Apr 2018
at 21:33
  • msg #324

Re: OOC

I can see testing 1 and 2 and the Dwarvish. Testing 2 is not a secret line, though.
DM
GM, 961 posts
Dungeon
Master
Wed 4 Apr 2018
at 22:46
  • msg #325

Re: OOC

Asano Breathkill:
I can see testing 1 and 2 and the Dwarvish. Testing 2 is not a secret line, though.


Thanks - seems like private and language lines are working for me, at least.
DM
GM, 962 posts
Dungeon
Master
Thu 5 Apr 2018
at 22:50
  • msg #326

Re: OOC

What next?

Anyone who wants to can still post HD recovery from their short rest in their first post, so I think it's fine for others who've already completed the SR to move on from here.

Keep moving through the monastery, or leave for another destination, or have Mayon do more scouting? Or something else? ;)
Morg Danforge
player, 475 posts
mountain dwarf, no shield
fighter 3 1sw 1as 4sd8
Fri 6 Apr 2018
at 06:37
  • msg #327

Re: OOC

I can see all 3.

[Language unknown: Prethiany staantres.]

Edit: working now for my posts too - I originally probably messed up the formatting somehow.
This message was last edited by the player at 06:56, Fri 06 Apr 2018.
DM
GM, 963 posts
Dungeon
Master
Sun 8 Apr 2018
at 13:12
  • msg #328

Re: OOC

Seems as though the holiday, or the issue with no emails being sent, may be slowing us down a bit? Hopefully we can keep the momentum going this coming week.
Zora Jilkina
player, 167 posts
Human
Cleric
Mon 9 Apr 2018
at 20:36
  • msg #329

Re: OOC

I think we're just stuck at a decision point - fight and press on or run back to Hurl and the air knights, bring back the head and move on.

I really like the idea of acquiring a base of operations, and I suspect we can handle it, but whether it's worth the cost or not? I don't know.

We might be better off in going back to the air knights, buying entry with Earth priest's head and then taking over that fortress?

Or we just keep camping outside and press on to the water fortress...
Morg Danforge
player, 476 posts
mountain dwarf, .5 shield
fighter 3 1sw 1as 4sd8
Tue 10 Apr 2018
at 15:00
  • msg #330

Re: OOC

The monks may just leave their monastery since this'll be 2 days in a row where they just find dead monks in a room ;)

Options?:
1. Go back to air knights.
2. Take on the Minotaurs and monks at the entrance.
3. Explore other parts of the monastery (and maybe draw 2.'s attention).
4. Other.

Morg prefers 2.

Zora Jilkina:
then taking over [air knights'] fortress?
I don't think Asano will like that since his friend there seems to be a dedicated member.
Rona'Aduur
player, 30 posts
Half Orc
Ranger
Tue 10 Apr 2018
at 18:48
  • msg #331

Re: OOC

Hey all, sorry I haven't been around. I'm afraid I'm going to need to drop out, real life has been kicking my butt lately and I don't think it's going to get better anytime soon. My apologies.
DM
GM, 964 posts
Dungeon
Master
Tue 10 Apr 2018
at 21:47
  • msg #332

Re: OOC

Thanks for letting us know @Rona - sorry to see you go, but thanks for playing!

I'll reach out to get a replacement player this week.
Asano Breathkill
player, 385 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 10 Apr 2018
at 22:22
  • msg #333

Re: OOC

I'd prefer to not kill her if we can, but she also seems somewhat against the tactics used by her master. We'll burn that tower, I mean bridge, when we come to it.

I am all for option 2 then 3. Though those too-lifelike statues are a little disconcerting.
Zora Jilkina
player, 168 posts
Human
Cleric
Tue 10 Apr 2018
at 23:02
  • msg #334

Re: OOC

OK let's charge on then. Option 2 it is!

sometimes you just gotta talk it out in ooc :-)
Asano Breathkill
player, 386 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 10 Apr 2018
at 23:02
  • msg #335

Re: OOC

Right?
Mayon Graycross
player, 448 posts
Half Elf
Warlock--Fey Pact
Wed 11 Apr 2018
at 17:26
  • msg #336

Re: OOC

So I realized that I edited one of my earlier posts with my HD rolls, but forgot to post separately. Probably should've done that. ._. I rolled 2 and got back to max health.

Meta-knowledge, I've had some really awful experiences with minotaurs in the past, but I'm all for trying to take this place. Let's just make sure we have an escape plan if it goes south :/

18:59, Today: Secret Roll: Mayon Graycross rolled 8 using 1d8+1 with rolls of 7.
18:58, Today: Secret Roll: Mayon Graycross rolled 6 using 1d8+1 with rolls of 5.
18:59, Today: Mayon Graycross rolled 22,15 using d20+4,d20+4 with rolls of 18,11.  Arcana Check--Bull Men.

(Today in this case being April 3)

DM
GM, 966 posts
Dungeon
Master
Thu 12 Apr 2018
at 00:15
  • msg #337

Re: OOC

Mayon Graycross:
So I realized that I edited one of my earlier posts with my HD rolls, but forgot to post separately. Probably should've done that. ._. I rolled 2 and got back to max health.

Meta-knowledge, I've had some really awful experiences with minotaurs in the past, but I'm all for trying to take this place. Let's just make sure we have an escape plan if it goes south :/

18:59, Today: Secret Roll: Mayon Graycross rolled 8 using 1d8+1 with rolls of 7.
18:58, Today: Secret Roll: Mayon Graycross rolled 6 using 1d8+1 with rolls of 5.
18:59, Today: Mayon Graycross rolled 22,15 using d20+4,d20+4 with rolls of 18,11.  Arcana Check--Bull Men.

(Today in this case being April 3)


Ah, sorry, I did miss the edit.

Mayon knows that minotaurs are vicious & brutal fighters, and will enter a blood lust at the outset of battle, charging their foes and single-mindedly chopping them down.

They are almost always solitary and difficult to control, so it is quite a surprise - and impressive - that two of them are together and seemingly under the control of the cult.
Morg Danforge
player, 478 posts
mountain dwarf, .5 shield
fighter 3 1sw 1as 3?sd8
Thu 12 Apr 2018
at 22:59
  • msg #338

Re: OOC

Hammer, hammer, hammer: if we survive, Morg might start calling the group "The untouchables". ;)
DM
GM, 968 posts
Dungeon
Master
Fri 13 Apr 2018
at 20:25
  • msg #339

Re: OOC

I will post the round 1 summary and queue up round 2 - including the minotaurs' and monk's actions - by the end of the weekend.

Also, we should have a new player coming in soon to fill the open slot from Rona.
DM
GM, 971 posts
Dungeon
Master
Sat 14 Apr 2018
at 13:39
  • msg #340

Re: OOC

Update: please welcome Tessa's new player to the game!
Tessa Greenwater
player, 9 posts
Forest Gnome
Bladedancer
Sat 14 Apr 2018
at 13:54
  • msg #341

Re: OOC

Howdy all!   Your pink-haired gnome is back!
This message was last edited by the player at 13:54, Sat 14 Apr 2018.
Morg Danforge
player, 479 posts
mountain dwarf, .5 shield
fighter 3 1sw 1as 3?sd8
Sat 14 Apr 2018
at 21:06
  • msg #342

Re: OOC

Tessa Greenwater:
Howdy all!   Your pink-haired gnome is back!

Aloha Tessa2, and welcome.

GM, will Morg have advantage because of Mayon's familiar's help?
DM
GM, 972 posts
Dungeon
Master
Sat 14 Apr 2018
at 21:33
  • msg #343

Re: OOC

Morg Danforge:
Tessa Greenwater:
Howdy all!   Your pink-haired gnome is back!

Aloha Tessa2, and welcome.

GM, will Morg have advantage because of Mayon's familiar's help?


Apologies Mayon and good catch Morg - I totally missed that part of Mayon's post, and I should remember to roll the Sprite's initiative separately going forward. I'll have to remember this for Tessa's owl familiar as well.

And yes, Morg should get advantage in Round 2 due to the familiar's presence.

I updated the posts to reflect the Sprite's presence.

@Mayon and @Tessa, what are your familiars' names? =)
This message was last edited by the GM at 21:38, Sat 14 Apr 2018.
Morg Danforge
player, 480 posts
mountain dwarf, .5 shield
fighter 3 1sw 1as 3sd8
Sat 14 Apr 2018
at 21:46
  • msg #344

Re: OOC

DM:
Morg should get advantage in Round 2 due to the familiar's presence.


Let's hope he doesn't freak out when he sees what happened to Mayon.

[Private to GM: Morg's charsheet has an AC of 16, does that mean the makeshift shield broke? Chain mail 16, wonky shield +1]

I may only be able to post Morg's round 2 on Monday, or late Sunday night (GMT+02).
DM
GM, 973 posts
Dungeon
Master
Sat 14 Apr 2018
at 21:53
  • msg #345

Re: OOC

By the way, where is the magic Reszur dagger at the moment? I think Morg lent it to Zora, but was that a semi-permanent change?

[Private to Morg Danforge: Nah, I just hadn't gotten around to updating your sheet yet. I was mentally adding 1 to your AC each time it was relevant - I'll fix now tho so we don't forget ;)]
This message was last edited by the GM at 21:54, Sat 14 Apr 2018.
Mayon Graycross
player, 450 posts
Half Elf
Warlock--Fey Pact
Sun 15 Apr 2018
at 04:25
  • msg #346

Re: OOC

DM:
@Mayon and @Tessa, what are your familiars' names? =)


Haven't decided quite yet. I tend to be absolutely horrendous with naming things. My owl familiar in another game is named Owliver, but I haven't thought of a suitable name for the Sprite yet.

It'll probably either be a random googled name that sounds good, or a video game reference. Mayon's not quite as punny as my wizard is :P
Tessa Greenwater
player, 10 posts
Forest Gnome
Bladedancer
Sun 15 Apr 2018
at 05:57
  • msg #347

Re: OOC

Tessa's owl is named Bubo.
Morg Danforge
player, 481 posts
mountain dwarf, .5 shield
fighter 3 1sw 1as 3sd8
Sun 15 Apr 2018
at 22:08
  • msg #348

Re: OOC

DM:
By the way, where is the magic Reszur dagger at the moment? I think Morg lent it to Zora, but was that a semi-permanent change?


Morg is lending it to Zora until Dweeble comes back, but he may ask for it in a fight if a creature with resistance to magic is encountered.

I think Zora is the only party member without darkvision - can she borrow Jak's light globe in case Morg needs Reszur?

Edit: I can't zoom the map on my phone, so will only post round 2 on Monday.
This message was last edited by the player at 22:17, Sun 15 Apr 2018.
DM
GM, 974 posts
Dungeon
Master
Sun 15 Apr 2018
at 22:27
  • msg #349

Re: OOC

Morg Danforge:
DM:
By the way, where is the magic Reszur dagger at the moment? I think Morg lent it to Zora, but was that a semi-permanent change?


Morg is lending it to Zora until Dweeble comes back, but he may ask for it in a fight if a creature with resistance to magic is encountered.

I think Zora is the only party member without darkvision - can she borrow Jak's light globe in case Morg needs Reszur?

Edit: I can't zoom the map on my phone, so will only post round 2 on Monday.


Zora can absolutely borrow Jak's light globe, for at least as long as Jak is on the (hopefully temporary) hiatus!
Jakrynn Redgate
player, 298 posts
Young Human
Bardly Rogue
Mon 16 Apr 2018
at 00:51
  • msg #350

Re: OOC

Yeah, I'm actually hoping to come back soon. I have been trying to hop and read, but it hasn't worked out, and then I would get nervous that I had no idea where you all were at and so have been hesitant to say I'm coming back, lol.

But...if someone will catch me up, I will be happy to try and get back, slowly, in to the game this week. I can't promise daily posting but I am going to try and post every couple days at most. If I can't manage I will try to be upfront as well.
DM
GM, 975 posts
Dungeon
Master
Mon 16 Apr 2018
at 13:24
  • msg #351

Re: OOC

That’s great news Jak - the short version of what’s happened is that the group long-rested outside the monastery, came back in and killed some cooks in the kitchen, then proceeded into the entrance hall and picked a fight with two Minotaurs + another monk. Feel free to ask questions or others can add more detail as needed.

I can easily work Jak back in as early as next round if you’re ready.
Morg Danforge
player, 482 posts
mountain dwarf, .5 shield
fighter 3 1sw 1as 3sd8
Mon 16 Apr 2018
at 15:13
  • msg #352

Re: OOC

Jakrynn Redgate:
Yeah, I'm actually hoping to come back soon.


*Dance of joy*, and not just because Morg won't have to face Khald alone ;)
Morg Danforge
player, 484 posts
mountain dwarf, .5 shield
fighter 3 1sw 0as 1?sd8
Mon 16 Apr 2018
at 16:15
  • msg #353

Re: OOC

Zora, if Morg was successful with his 20 to hit on Mi1, then Zora can choose to use her reaction to move up to half her speed without provoking an attack of opportunity from Mi1 on Morg's turn. She probably won't choose to do that, since using her reaction on a possible attack of opportunity is more valuable, but I used a maneuvering attack mostly in case it allowed Asano to possibly get away from the monk if he wants to.

Asano, if Mi1 is down and Morg was successful with his 16 to hit the monk, then Asano can choose to use his reaction to move up to half his speed on Morg's turn without provoking an attack of opportunity from the monk.
Edit: Asano, nevermind - I forgot that Mi2 would then get an attack of opportunity on Asano, so another menacing attack possibly on the monk would've been a much better choice on my part.
This message was last edited by the player at 16:18, Mon 16 Apr 2018.
Zora Jilkina
player, 172 posts
Human
Cleric
Mon 16 Apr 2018
at 21:06
  • msg #354

Re: OOC

Ooh, I missed a bunch over the weekend, trying to catch up now.

Welcome back Jak!

I forgot I had the dagger. Will use it now!
DM
GM, 976 posts
Dungeon
Master
Mon 16 Apr 2018
at 23:07
  • msg #355

Re: OOC

Wow - some pretty awesome posts so far in Round 2...

...love Morg dealing out 31 damage in a single round (spoiler alert: rolling a 20 on the attack roll hits ;)

...and Asano's line about the earth turning against you made me "ooooh" out loud

...and Zora's taunt about them getting up until they take you down made me whistle out loud

Get ready for Round 3. I could set a record for how long my post will be ;)


BTW @Zora: both attacking with the spiritual weapon and casting Healing Word cost a bonus action, but you only have 1 per round. I assume you want to cast Healing Word and not attack with the floating hammer? Assuming that's the case then Mayon can take his normal action in Round 2
This message was last edited by the GM at 23:09, Mon 16 Apr 2018.
Asano Breathkill
player, 390 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 16 Apr 2018
at 23:24
  • msg #356

Re: OOC

Kinda hoping my spell and Nat 20 help give me and Mayon some breathing room.  *sweats nervously*
Zora Jilkina
player, 174 posts
Human
Cleric
Mon 16 Apr 2018
at 23:25
  • msg #357

Re: OOC

Ah sorry, thought I only needed the bonus action to move the weapon, but it could attack for free if it stayed in one place. The wording I had was confusing! But yeah, looking it over now it makes sense to use the bonus action to move and attack.

quote:
As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.


And yes, since I can only do 1, do the heal!
Morg Danforge
player, 485 posts
mountain dwarf, .5 shield
fighter 3 1sw 0as 1?sd8
Mon 16 Apr 2018
at 23:29
  • msg #358

Re: OOC

Yeah, Asano using their earth cult beliefs against them was icing on an already awesome scary cake, and Zora's line made me think of Ellen Ripley coming out in the exo-suit to face the queen in Aliens - one of my all-time favorite movie scenes ever.
Mayon Graycross
player, 452 posts
Half Elf
Warlock--Fey Pact
Mon 16 Apr 2018
at 23:41
  • msg #359

Re: OOC

Poor Mayon. This is what happens when he's the character I make while not fully understanding how to properly distribute stats: Unconscious almost every battle. :P Gonna be swearing my eternal gratitude and servitude to Zora in about two more fights at this rate.
DM
GM, 977 posts
Dungeon
Master
Mon 16 Apr 2018
at 23:55
  • msg #360

Re: OOC

Mayon Graycross:
Poor Mayon. This is what happens when he's the character I make while not fully understanding how to properly distribute stats: Unconscious almost every battle. :P Gonna be swearing my eternal gratitude and servitude to Zora in about two more fights at this rate.


Bah, you're fine ;)
Mayon Graycross
player, 453 posts
Half Elf
Warlock--Fey Pact
Tue 17 Apr 2018
at 04:45
  • msg #361

Re: OOC

...wow. Guess I am. :D

Ah man, I gotta say this is one of my favorite things about warlocks. While the class itself is honestly pretty average, patrons are just such a fun roleplaying element.

And Phantasmal Force is officially my favorite spell after this round. Hot damn.
Jakrynn Redgate
player, 299 posts
Young Human
Bardly Rogue
Tue 17 Apr 2018
at 05:01
  • msg #362

Re: OOC

Using the Light Globe is fine, as I think Jak was given it by someone else who left the game previously or something.


I have read "Day 7 - Return to Sacred Stone Monastery...?" so I'm semi-caught up now if you want to deal me in on the following round that comes up. =)
This message was last edited by the player at 05:01, Tue 17 Apr 2018.
Morg Danforge
player, 486 posts
mountain dwarf, .5 shield
fighter 3 1sw 0as 1?sd8
Tue 17 Apr 2018
at 08:48
  • msg #363

Re: OOC

Tessa Greenwater:
Tessa gets in the door and takes in the room from the same height as tigers and doorknobs and with the same ferocity... of a tiger, not a doorknob.


Lol.
Matt Mercer's Exandrian doorknobs can be pretty intimidating tho.

We're not generally using the optional rule giving advantage from flanking.

I think only those targeted can see the chains and elementals - for the rest of us it probably looks like the targets are acting crazy. I also don't think it's causing the incapacitated condition, and because actions, bonus actions, and reactions are game mechanical elements it might still take actions trying to avoid the phantasmal forces.

Edit: with a Graycross, a Greenwater, and a Redgate, should we name the party the Colorthings? ;)
This message was last edited by the player at 08:58, Tue 17 Apr 2018.
Zora Jilkina
player, 175 posts
Human
Cleric
Tue 17 Apr 2018
at 20:39
  • msg #364

Re: OOC

Wow, big update! Won't be able to catch up until tonight, myself.
Asano Breathkill
player, 391 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 18 Apr 2018
at 20:37
  • msg #365

Re: OOC

Failed my death save, but then Zora heals me for a bit. And this is why every party needs a cleric. Hahaha!
Zora Jilkina
player, 177 posts
Human
Cleric
Wed 18 Apr 2018
at 20:47
  • msg #366

Re: OOC

Appreciate the thanks!
DM
GM, 980 posts
Dungeon
Master
Wed 18 Apr 2018
at 22:53
  • msg #367

Re: OOC

Lets say @Zora, just for the sake of argument, that Morg takes down Minotaur 1 on his turn. Would Zora take a step back and apply that Crit to Minotaur 2?
Zora Jilkina
player, 178 posts
Human
Cleric
Wed 18 Apr 2018
at 22:54
  • msg #368

Re: OOC

absolutely!
DM
GM, 982 posts
Dungeon
Master
Wed 18 Apr 2018
at 23:17
  • msg #369

Re: OOC

Zora Jilkina:
absolutely!


Your wish is my command ;)
Morg Danforge
player, 488 posts
mountain dwarf, .5 shield
fighter 3 1sw 0as 1sd8
Fri 20 Apr 2018
at 03:46
  • msg #370

Re: OOC

Morg Danforge:
Morg is lending [Reszur] to Zora until Dweeble comes back, but he may ask for it in a fight if a creature with resistance to magic is encountered.


Correction: meant to say "if a creature with resistance to non-magical weapons is encountered".
DM
GM, 986 posts
Dungeon
Master
Tue 24 Apr 2018
at 01:46
  • msg #371

Re: OOC

Just have Zora left in the current round - minotaur is looking badly battered - let's see if Zora or her spiritual weapon can take down the beast...
Zora Jilkina
player, 180 posts
Human
Cleric
Tue 24 Apr 2018
at 03:21
  • msg #372

Re: OOC

Sorry for delay! Posting quickly now!
DM
GM, 990 posts
Dungeon
Master
Sat 28 Apr 2018
at 02:15
  • msg #373

Re: OOC

@Tessa, a few questions about your last post:

- Where are you moving to on the grid? I.e., you're starting at AA44 - can you post your new position on the map after your movement?
- Green Flame Blade has a range of 5' - regardless of where you move to, I don't think you have enough movement to get that near any of the earth cultists?

You may need to edit your post...sorry for the delay in posting these questions too; Tessa (and Green Flame Blade) are new spells for both of us!
Tessa Greenwater
player, 17 posts
Forest Gnome
Bladedancer
Sat 28 Apr 2018
at 02:33
  • msg #374

Re: OOC

I didn't realize the other movements had placed us so far away.   I have adjusted my post accordingly.
DM
GM, 992 posts
Dungeon
Master
Sat 28 Apr 2018
at 02:39
  • msg #375

Re: OOC

Tessa Greenwater:
I didn't realize the other movements had placed us so far away.   I have adjusted my post accordingly.


All good =)
DM
GM, 993 posts
Dungeon
Master
Sun 29 Apr 2018
at 18:37
  • msg #376

Re: OOC

What are the group's thoughts on the current situation - try to all board the birds and get away, wait for the monks to exit and attack, or get away on foot? Or some combo of the above?
Morg Danforge
player, 494 posts
mountain dwarf, .5 shield
fighter 3 0sw 0as 0sd8
Sun 29 Apr 2018
at 21:46
  • msg #377

Re: OOC

Huet said we'll probably have to do some fighting even if we fly away.
Morg hates flying, but he's given up on bringing the  bodies back, so if Tessa's okay with leaving the bodies he'll try to be a meat shield for a round while the blasters get on the vultures and then use their air superiority.
Tessa Greenwater
player, 18 posts
Forest Gnome
Bladedancer
Mon 30 Apr 2018
at 01:03
  • msg #378

Re: OOC

Tessa would be trying to create a safe exit.  She came here specifically to help and with the enemy reinforcements arriving she wants to ensure the others get to safety.

After that, she'll board a bird to get out.
Mayon Graycross
player, 459 posts
Half Elf
Warlock--Fey Pact
Mon 30 Apr 2018
at 04:19
  • msg #379

Re: OOC

Mayon's a bit wary given his patron's apparent interest in these people, but he feels that it'd be better to leave given they have their escape route via the birds...even if heights spooked him a bit last time. But no one left behind, so he'll do his best to create an opening for those that need to catch up if needed.
Zora Jilkina
player, 186 posts
Human
Cleric
Mon 30 Apr 2018
at 20:51
  • msg #380

Re: OOC

Same as Tessa and Morg, I'm all about fighting a delaying action, last one out kind of thing.
DM
GM, 996 posts
Dungeon
Master
Wed 2 May 2018
at 22:12
  • msg #381

Re: OOC

If you like you can simply make your way on foot towards Feathergale Spire until Huet meets up with you with another mount - I'll assume that's the plan & post something tomorrow if I don't hear back earlier.
Tessa Greenwater
player, 20 posts
Forest Gnome
Bladedancer
Thu 3 May 2018
at 02:21
  • msg #382

Re: OOC

will do.
DM
GM, 1004 posts
Dungeon
Master
Wed 16 May 2018
at 01:54
  • msg #383

Re: OOC

If the group’s just mounting up and heading to Feathergale, feel free to take a short rest on the way ;).
Zora Jilkina
player, 196 posts
Human
Cleric
Wed 16 May 2018
at 01:55
  • msg #384

Re: OOC

Works for me. Not thrilled going to Feathergale without spells, but don't see another option. See you all there!
DM
GM, 1005 posts
Dungeon
Master
Wed 16 May 2018
at 21:39
  • msg #385

Re: OOC

If anyone would like to take a short rest, just include details in OOC of your next post.

@Asano, your hit dice are d6's not d8s

@Tessa, you'd need to post the details of how many hitdice you want to spend, which spell slots you want to recover from Arcane Recovery, etc.
Mayon Graycross
player, 461 posts
Half Elf
Warlock--Fey Pact
Thu 17 May 2018
at 01:12
  • msg #386

Re: OOC

Apologies for lack of posting lately. Start of summer's been a bit hectic @_@ I'm trying to stay caught up on reading at the very least. Sometimes having a quiet character works in my favor :P

Mayon doesn't need HP back but he does get his missing spell slot back over the short rest, so he'll take one nonetheless.
DM
GM, 1008 posts
Dungeon
Master
Thu 17 May 2018
at 01:43
  • msg #387

Re: OOC

Mayon Graycross:
Apologies for lack of posting lately. Start of summer's been a bit hectic @_@ I'm trying to stay caught up on reading at the very least. Sometimes having a quiet character works in my favor :P

Mayon doesn't need HP back but he does get his missing spell slot back over the short rest, so he'll take one nonetheless.


No worries, all good.
Asano Breathkill
player, 404 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 17 May 2018
at 02:05
  • msg #388

Re: OOC

DM:
@Asano, your hit dice are d6's not d8s


Man, my memory is slipping. My apologies, I'll get that fixed.
DM
GM, 1012 posts
Dungeon
Master
Fri 18 May 2018
at 01:04
  • msg #389

Re: OOC

BTW @Jak, you are correct, can't use Song of Rest while in the air - sorry for the delayed response!
This message was last edited by the GM at 01:04, Fri 18 May 2018.
Asano Breathkill
player, 409 posts
Half-Elf
Sorcerer (Wild Magic)
Sat 19 May 2018
at 05:43
  • msg #390

Re: OOC

Oh, I wish my Wild Magic Surge could give disadvantage against one of my spell effects. That would be so useful right now.

Or that I'd taken thaumaturgy as a cantrip.
DM
GM, 1017 posts
Dungeon
Master
Sun 20 May 2018
at 01:23
  • msg #391

Re: OOC

@Asano, no need to impose disadv, the Hurricane already failed the save ;)
Jakrynn Redgate
player, 310 posts
Young Human
Bardly Rogue
Sun 20 May 2018
at 03:05
  • msg #392

Re: OOC

Man, that guy annoyed me as the player so much I had to not post for a bit, lol. =P
DM
GM, 1018 posts
Dungeon
Master
Sun 20 May 2018
at 12:47
  • msg #393

Re: OOC

A villain the players hate? DM mission accomplished! =D
Zora Jilkina
player, 200 posts
Human
Cleric
Mon 21 May 2018
at 05:26
  • msg #394

Re: OOC

Apologies for delay, will try to catch up tomorrow but it might be Tuesday.
Jakrynn Redgate
player, 312 posts
Young Human
Bardly Rogue
Mon 21 May 2018
at 14:12
  • msg #395

Re: OOC

DM, am I looking at the way the map is setup correctly? It looks like Jak could move and get to the Hurricane person with 1 attack of opportunity by 1 knight? Is that accurate? (I probably should have done that and attacked physically instead) I don't want to anyone else from getting to him but I want him to have to eat an attack if he tries to keep leaving.
DM
GM, 1019 posts
Dungeon
Master
Mon 21 May 2018
at 22:14
  • msg #396

Re: OOC

Jakrynn Redgate:
DM, am I looking at the way the map is setup correctly? It looks like Jak could move and get to the Hurricane person with 1 attack of opportunity by 1 knight? Is that accurate? (I probably should have done that and attacked physically instead) I don't want to anyone else from getting to him but I want him to have to eat an attack if he tries to keep leaving.


You actually wouldn't trigger an AoO b/c you'd just be entering K2's melee range, not leaving anyone's.
Jakrynn Redgate
player, 313 posts
Young Human
Bardly Rogue
Tue 22 May 2018
at 02:38
  • msg #397

Re: OOC

Ah right good point (still have to remember some of the 5e vs Pathfinder stuff). I updated with map movement.
DM
GM, 1021 posts
Dungeon
Master
Tue 22 May 2018
at 23:26
  • msg #398

Re: OOC

@Zora, you couldn't actually attack the hurricane from W34 - did you mean T33? If so you'd incur attacks of opportunity from I2 & K1. Remember Tessa moved to U33 (though technically Zora moves first, so you could move there instead if Tessa moved to T32 or T33 - but that would mean Tessa incurs another AoO).
This message was last edited by the GM at 23:26, Tue 22 May 2018.
Tessa Greenwater
player, 33 posts
Forest Gnome
Bladedancer
Wed 23 May 2018
at 03:09
  • msg #399

Re: OOC

Tessa is fine with whatever makes sense.
Asano Breathkill
player, 412 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 23 May 2018
at 03:37
  • msg #400

Re: OOC

Jak, you have a big, beaked friend that could certainly aid our cause in here. Just sayin'. Hahaha!
Jakrynn Redgate
player, 314 posts
Young Human
Bardly Rogue
Wed 23 May 2018
at 03:43
  • msg #401

Re: OOC

....about that. It works a little weird when not mounted on her (I have to make animal handling checks since she's just a beast that's friendly at that point)...and asking her to turn on the people who have been taking care of her and perhaps raised her may not go over well.

Trust me, I PMed the DM before I posted about this. =)
Zora Jilkina
player, 202 posts
Human
Cleric
Wed 23 May 2018
at 04:40
  • msg #402

Re: OOC

DM:
@Zora, you couldn't actually attack the hurricane from W34 - did you mean T33? If so you'd incur attacks of opportunity from I2 & K1. Remember Tessa moved to U33 (though technically Zora moves first, so you could move there instead if Tessa moved to T32 or T33 - but that would mean Tessa incurs another AoO).

No, I'm attacking I2, but moving one square SW to hopefully get attacked by K1 and take some pressure off of Tessa. My spiritual hammer (with 60 foot range) is attacking Hurricane.
Tessa Greenwater
player, 34 posts
Forest Gnome
Bladedancer
Wed 23 May 2018
at 09:06
  • msg #403

Re: OOC

Whew.  Thanks Zora!
DM
GM, 1022 posts
Dungeon
Master
Wed 23 May 2018
at 12:09
  • msg #404

Re: OOC

@Zora, ah ok I see - sorry, I misread that (long day yesterday). I’ll get a round 1 summary up later today.
Asano Breathkill
player, 413 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 23 May 2018
at 17:20
  • msg #405

Re: OOC

Jakrynn Redgate:
Trust me, I PMed the DM before I posted about this. =)


The DM would be a meanie when it comes to tipping the scales in our favor.
Jakrynn Redgate
player, 315 posts
Young Human
Bardly Rogue
Thu 24 May 2018
at 00:19
  • msg #406

Re: OOC

Zora's out of healing spells, do I remember that right? Funny how she keeps tossing out non-healing spells lol =P

Man we need a long rest.
This message was last edited by the player at 00:20, Thu 24 May 2018.
DM
GM, 1025 posts
Dungeon
Master
Thu 24 May 2018
at 00:31
  • msg #407

Re: OOC

Damn, Asano busting out the big guns =)

Spoiler alert: the hurricane is dead ;)
Asano Breathkill
player, 415 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 24 May 2018
at 01:22
  • msg #408

Re: OOC

If only he was a yuan'ti.

Asano is tired of all Tymora hatin' snakes in this Tymora hatin' tower.
Tessa Greenwater
player, 35 posts
Forest Gnome
Bladedancer
Thu 24 May 2018
at 04:09
  • msg #409

Re: OOC

I'll wait to roll on the Death Save until I know if I'm being healed first.
Zora Jilkina
player, 203 posts
Human
Cleric
Thu 24 May 2018
at 04:43
  • msg #410

Re: OOC

Jakrynn Redgate:
Zora's out of healing spells, do I remember that right? Funny how she keeps tossing out non-healing spells lol =P

Man we need a long rest.

Really? Pretty sure four of the six spells I got since last long rest were heals.

Also pretty sure bards get cure wounds.
Jakrynn Redgate
player, 316 posts
Young Human
Bardly Rogue
Thu 24 May 2018
at 04:47
  • msg #411

Re: OOC

I have Healing Word which I plan on using if Zora isn't healing Tessa.

And I was teasing you, I'm sorry if I offended.
Asano Breathkill
player, 416 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 24 May 2018
at 04:48
  • msg #412

Re: OOC

Slightly related to the above, burgeoning inter-party conflict, but I DARE the DM to kill me within the next minute.

<_<

>_>

Kind of kidding.
Zora Jilkina
player, 204 posts
Human
Cleric
Thu 24 May 2018
at 04:51
  • msg #413

Re: OOC

You for more than me, I was just going to stabilize her.

And it's alright, sorry if I got snippy, bit of a sore point with ... Every cleric who ever played
Tessa Greenwater
player, 36 posts
Forest Gnome
Bladedancer
Thu 24 May 2018
at 05:53
  • msg #414

Re: OOC

Its definitely a cleric thing.  (I love playing them).  Party wipes being blamed on the healer gets old.  (I know Jackrynn wasn't intending that).  I won't speak for Zora but I know I get uber touchy when I misread someone's humor and think they are blaming me for something.

So in advance, if ever I come across curt, I'm probably just misunderstanding someone.  I promise.
Tessa Greenwater
player, 37 posts
Forest Gnome
Bladedancer
Thu 24 May 2018
at 05:55
  • msg #415

Re: OOC

Wow, great roll!  4+4!  Thanks you two!

I'll try to be worthy of it.
Jakrynn Redgate
player, 318 posts
Young Human
Bardly Rogue
Sun 27 May 2018
at 16:52
  • msg #416

Re: OOC

Would there be any Opportunity attacks on the Knights? Or did they disengage and then dash?

And they left before I got to go, so my attack didn't happen. Sad panda. lol
This message was last edited by the player at 16:54, Sun 27 May 2018.
Zora Jilkina
player, 206 posts
Human
Cleric
Mon 28 May 2018
at 03:14
  • msg #417

Re: OOC

Can anything or anyone reach them this round?
Morg Danforge
player, 508 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Mon 28 May 2018
at 06:23
  • msg #418

Re: OOC

Zora Jilkina:
Can anything or anyone reach them this round?


DM, how many feet from u32 on the stables level, to w11 on the ground level?

k2 is causing a bottleneck, so at most we can have 1 PC, 1 flying familiar, and spiritual weapon attacking without the knights having any cover. I don't think we're using the optional DMG rules for disarming, overrun, shove aside, and tumble.
DM
GM, 1028 posts
Dungeon
Master
Mon 28 May 2018
at 11:41
  • msg #419

Re: OOC

@Jak you actually did attack last round (Round 2), but the knights disengaged then cast Expeditious Retreat and ran upstairs at the top of Round 3. So no one has yet acted in Round 3 except for the knights. The order of my post is probably a bit confusing.

@Zora possibly - it will take 30' of movement to go all the way up the stairs.

@Morg let's say from U32 to W11 (say W11 is the top step on the Ground Level) is 30' of movement. The stairwell is open, so you could theoretically climb over the lip and avoid K2's bottleneck.

The flying familiar(s) & the spiritual weapon are tiny and/or can fly above other creatures, so they shouldn't contribute to a bottleneck situation.

In general, if you're thinking of doing things like disarming, shoving aside, etc. feel free to try and I'll look up/determine rules to adjudicate if needed. Creativity encouraged!
Jakrynn Redgate
player, 320 posts
Young Human
Bardly Rogue
Mon 28 May 2018
at 15:49
  • msg #420

Re: OOC

Oh dice roller. Why dost thou hate me so? lol
DM
GM, 1031 posts
Dungeon
Master
Thu 31 May 2018
at 21:32
  • msg #421

Re: OOC

I'll let you all RP out a bit more in the main thread & come to consensus on next steps before posting more. Assume the knights come to enough to start struggling in their bonds about halfway down the spiral stairs back to the stables level.
This message was last edited by the GM at 21:32, Thu 31 May 2018.
Asano Breathkill
player, 420 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 4 Jun 2018
at 17:22
  • msg #422

Re: OOC

Everyone else- "Stupid, impulsive, half-elf sorcerers!"

Me- "Come on, wild magic reincarnation!"
Jakrynn Redgate
player, 325 posts
Young Human
Bardly Rogue
Sun 10 Jun 2018
at 18:52
  • msg #423

Re: OOC

Lol sorry I guess I DID speak for the group since the DM already posted!
Mayon Graycross
player, 466 posts
Half Elf
Warlock--Fey Pact
Sun 10 Jun 2018
at 20:19
  • msg #424

Re: OOC

Geez, I've missed a lot. Forgot to post in absence threat before taking off for the week. This summer has been pretty hectic as it is @_@
Zora Jilkina
player, 215 posts
Human
Cleric
Tue 12 Jun 2018
at 02:42
  • msg #425

Re: OOC

Sorry little delayed-try to catch up tomorrow
Morg Danforge
player, 516 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Tue 12 Jun 2018
at 16:14
  • msg #426

Re: OOC

I'm still here, just not posting IC because Morg is baffled by the hospitality customs of these elemental cultists, and doesn't want to stir things up more at the moment.

He'll almost certainly help Asano if it looks like Asano's going to pick a fight that seems justified tho.

If the party's taking a long rest, he'll ask not to take 1st watch, because Mayon and Morg are have rest classes so they'll know they benefit most from a long rest interrupted after 1 hour; unless guarding counts as not being strenuous, in which case he'll volunteer to take the 1st watch.
This message was last edited by the player at 16:42, Tue 12 June 2018.
Zora Jilkina
player, 216 posts
Human
Cleric
Tue 12 Jun 2018
at 21:31
  • msg #427

Re: OOC

I need a full spell-recovery rest!
DM
GM, 1042 posts
Dungeon
Master
Tue 12 Jun 2018
at 21:44
  • msg #428

Re: OOC

Morg Danforge:
If the party's taking a long rest, he'll ask not to take 1st watch, because Mayon and Morg are have rest classes so they'll know they benefit most from a long rest interrupted after 1 hour; unless guarding counts as not being strenuous, in which case he'll volunteer to take the 1st watch.


As long as the long rest is uninterrupted by any strenuous activity, you can keep watch up to 2 hours out of 8 and still have it count for a long rest.
Mayon Graycross
player, 467 posts
Half Elf
Warlock--Fey Pact
Wed 13 Jun 2018
at 13:17
  • msg #429

Re: OOC

Mayon will be willing to take a watch as well, and the Sprite can Help on a watch if needed.
Morg Danforge
player, 517 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Wed 13 Jun 2018
at 15:07
  • msg #430

Re: OOC

DM:
Morg Danforge:
If the party's taking a long rest, he'll ask not to take 1st watch, because Mayon and Morg are have [short] rest classes so they'll know they benefit most from a long rest interrupted after 1 hour; unless guarding counts as not being strenuous, in which case he'll volunteer to take the 1st watch.


As long as the long rest is uninterrupted by any strenuous activity, you can keep watch up to 2 hours out of 8 and still have it count for a long rest.


I meant, if a long rest is interrupted after 1 hour, does that count as a short rest for those who slept/elf-tranced and din't stand watch? If so, warlocks, fighters, monks, and moon druids would prefer to not take 1st watch.
DM
GM, 1045 posts
Dungeon
Master
Thu 14 Jun 2018
at 00:13
  • msg #431

Re: OOC

Morg Danforge:
I meant, if a long rest is interrupted after 1 hour, does that count as a short rest for those who slept/elf-tranced and din't stand watch? If so, warlocks, fighters, monks, and moon druids would prefer to not take 1st watch.


Ah, ok, interesting. Not exactly something the PC might be thinking about - feels a little meta-gamey =).

But yes, if it matters, I'd say a long rest interrupted after an hour would qualify as a short rest. And you could of course still have a long rest if you stayed with un-strenuous activity for another 8 hours after the interruption.
DM
GM, 1046 posts
Dungeon
Master
Fri 15 Jun 2018
at 00:44
  • msg #432

Re: OOC

Can someone summarize the order of watches, etc.?

Also, let me know if you all want to do anything prior to starting the long rest. E.g,. Mayon mentioned sending an invisible familiar out exploring...
Zora Jilkina
player, 219 posts
Human
Cleric
Fri 15 Jun 2018
at 03:42
  • msg #433

Re: OOC

Not doing anything but sleep and pray. Can watch almost any time I think.
Morg Danforge
player, 519 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Fri 15 Jun 2018
at 11:02
  • msg #434

Re: OOC

DM:
Can someone summarize the order of watches, etc.?

Also, let me know if you all want to do anything prior to starting the long rest. E.g,. Mayon mentioned sending an invisible familiar out exploring...


Zora Jilkina:
Not doing anything but sleep and pray. Can watch almost any time I think.


Whether Mayon sends out her scout now or not:
1st watch: Jak (not Morg)
2nd watch: Morg
3rd watch: Zora?
4th watch: Tessa (not Morg)

Asano, Mayon: ?

Morg, and possibly Mayon (and any future monks and moon druids), will probably choose to never do 1st or last watches because they know they need to take their short beauty sleeps often.
Mayon Graycross
player, 470 posts
Half Elf
Warlock--Fey Pact
Sat 16 Jun 2018
at 03:01
  • msg #435

Re: OOC

On the note of the now exploring familiar, would I also roll Investigation, or Perception? Never sure for stuff like this...

And, given that Mayon is perceiving through the sprite's senses, would I roll said check with Mayon's bonuses, or the Sprite's?

@ Morg Mayon's probably not going to be taking a watch tonight, depending on how long the Sprite scouting mission takes.
DM
GM, 1047 posts
Dungeon
Master
Mon 18 Jun 2018
at 16:01
  • msg #436

Re: OOC

Sorry all, the travel this week has been more onerous than expected. I’ll hopefully get a post up later this week.
Zora Jilkina
player, 221 posts
Human
Cleric
Mon 18 Jun 2018
at 18:01
  • msg #437

Re: OOC

Enjoy your time off :-) Don't worry about us, we'll be here when you get back. Well except for me as I'm taking time off right as soon as you return!
Tessa Greenwater
player, 50 posts
Forest Gnome
Bladedancer
Tue 19 Jun 2018
at 03:43
  • msg #438

Re: OOC

+1 to that!  Be well!
DM
GM, 1049 posts
Dungeon
Master
Sun 24 Jun 2018
at 21:14
  • msg #439

Re: OOC

Flying back to my usual time zone tomorrow night - at last! Anything else folks want to do other than the original ‘try for a long rest’ plan? I’d assume Mayon would relay his findings to anyone awake/willing to listen.

I’m thinking I could post what happens next in the next few days, depending on if you all want to deviate from the original resting plan or stick to it.
Mayon Graycross
player, 472 posts
Half Elf
Warlock--Fey Pact
Sun 24 Jun 2018
at 21:59
  • msg #440

Re: OOC

He will relay them after snapping out of his trance, yes. Welp. Bye bye familiar :P
Jakrynn Redgate
player, 327 posts
Young Human
Bardly Rogue
Mon 25 Jun 2018
at 15:14
  • msg #441

Re: OOC

I'm good with resting unless the relayed information changes that for us...
Zora Jilkina
player, 223 posts
Human
Cleric
Mon 25 Jun 2018
at 18:06
  • msg #442

Re: OOC

Me too, definitely!
Tessa Greenwater
player, 52 posts
Forest Gnome
Bladedancer
Mon 25 Jun 2018
at 20:13
  • msg #443

Re: OOC

Wake me if something changes!
DM
GM, 1051 posts
Dungeon
Master
Wed 27 Jun 2018
at 22:50
  • msg #444

Re: OOC

Ok, I'm back =)
Zora Jilkina
player, 224 posts
Human
Cleric
Wed 27 Jun 2018
at 22:58
  • msg #445

Re: OOC

Just in time for me to be leaving. I might not be able to post at all until July 9 or so after tomorrow. Feel free to auto-pilot the healbot as necessary!
Morg Danforge
player, 520 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Thu 28 Jun 2018
at 04:30
  • msg #446

Re: OOC

I think only Jak and Mayon are awake, so they'll have to rouse the others.

After doing that, the DM can say if the recon was more or less than an hour.
Asano Breathkill
player, 429 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 28 Jun 2018
at 04:40
  • msg #447

Re: OOC

Asano was journaling, mending and cleaning his gear (and anyone else's, if they ask), and just relaxing. Not quite sleeping yet, though. After all, he was waiting to hear if Savra was found.
Morg Danforge
player, 521 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Thu 28 Jun 2018
at 05:17
  • msg #448

Re: OOC

Asano Breathkill:
Asano was journaling, mending and cleaning his gear (and anyone else's, if they ask), and just relaxing. Not quite sleeping yet, though. After all, he was waiting to hear if Savra was found.


Magical (cantrip) mending? If so, and Morg has seen this, he'd have asked to have his damaged make-shift shield mended.

I think I remember Asano magically cleaning something with prestidigitation, so as a given Morg will ask for some out-of-initiative cleaning of everything except for his weapons - which he prefers to clean himself.
Asano Breathkill
player, 430 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 28 Jun 2018
at 05:20
  • msg #449

Re: OOC

No mending, unfortunately, but just some good old elbow grease. Prestidigitation for cleaning, though.
Jakrynn Redgate
player, 328 posts
Young Human
Bardly Rogue
Thu 28 Jun 2018
at 14:42
  • msg #450

Re: OOC

....are we about to be burned alive inside this room for not joining them??
Tessa Greenwater
player, 53 posts
Forest Gnome
Bladedancer
Thu 28 Jun 2018
at 15:42
  • msg #451

Re: OOC

I'll wait until you actually wake Tessa before posting that she gets up and armored.
Jakrynn Redgate
player, 330 posts
Young Human
Bardly Rogue
Thu 28 Jun 2018
at 17:39
  • msg #452

Re: OOC

Are we locked in? Jak would have tried the door (and if you want me to update my post I will)
DM
GM, 1052 posts
Dungeon
Master
Thu 28 Jun 2018
at 21:43
  • msg #453

Re: OOC

Jakrynn Redgate:
Are we locked in? Jak would have tried the door (and if you want me to update my post I will)

Nope, you’re not locked in. The lock (actually a wooden bar) is on the inside of the room, and is unlocked unless you want to lock it.
Tessa Greenwater
player, 54 posts
Forest Gnome
Bladedancer
Fri 29 Jun 2018
at 00:46
  • msg #454

Re: OOC

But ex0ect a wood block wedging the door.


Muahahaha
Jakrynn Redgate
player, 332 posts
Young Human
Bardly Rogue
Sun 1 Jul 2018
at 02:11
  • msg #455

Re: OOC

Lol - should we just shut the door and lock it, make them have to break it down?
DM
GM, 1055 posts
Dungeon
Master
Sun 1 Jul 2018
at 13:38
  • msg #456

Re: OOC

@Tessa I have that you don't have any HD left - so you wouldn't be able to regain any hp during your short rest. That would put your current hp = 8.

I also have, however, that you haven't used any of your spell slots...
Jakrynn Redgate
player, 333 posts
Young Human
Bardly Rogue
Mon 2 Jul 2018
at 04:30
  • msg #457

Re: OOC

Jakrynn Redgate:
Lol - should we just shut the door and lock it, make them have to break it down?


That was a serious question, gang. I haven't posted yet as I was waiting to see what people thought.
Tessa Greenwater
player, 56 posts
Forest Gnome
Bladedancer
Mon 2 Jul 2018
at 11:26
  • msg #458

Re: OOC

Whoops must have missed it.  Thanks.

Can I get the character sheet on RPOL unlocked?  Going to the the one online is proving more problematic for me.
DM
GM, 1056 posts
Dungeon
Master
Mon 2 Jul 2018
at 13:16
  • msg #459

Re: OOC

Tessa Greenwater:
Whoops must have missed it.  Thanks.

Can I get the character sheet on RPOL unlocked?  Going to the the one online is proving more problematic for me.

It should be unlocked already - I don’t think I ever locked it for Tessa, and I just checked, it’s unlocked now.
Morg Danforge
player, 524 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 3sd8
Mon 2 Jul 2018
at 14:18
  • msg #460

Re: OOC

Jakrynn Redgate:
Jakrynn Redgate:
Lol - should we just shut the door and lock it, make them have to break it down?


That was a serious question, gang. I haven't posted yet as I was waiting to see what people thought.


I think the ranged attackers would rather get in on the action with no smoke anywhere.
Jakrynn Redgate
player, 334 posts
Young Human
Bardly Rogue
Mon 2 Jul 2018
at 20:54
  • msg #461

Re: OOC

Wouldn't Jak be in T-67 since he opened the door? I'm fine with whatever though I wish Morg had made a shove attack or two to clear things out a bit.
Morg Danforge
player, 525 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 3sd8
Mon 2 Jul 2018
at 21:03
  • msg #462

Re: OOC

Jakrynn Redgate:
Wouldn't Jak be in T-67 since he opened the door? I'm fine with whatever though I wish Morg had made a shove attack or two to clear things out a bit.


Yeah, I didn't think of the door becoming a fire hazard choke point used against us.
DM
GM, 1057 posts
Dungeon
Master
Wed 4 Jul 2018
at 14:22
  • msg #463

Re: OOC

@Morg: correct, Zora still has Reszur I believe. You can easily pass it around as part of your action on the turn however if you guys want - just make sure you're next to each other at some point to execute the transfer.

@Mayon retrieving your familiar would take an action.

@Tessa, let me know if you want to use your reaction to cast Shield, for instance - it may keep you conscious...
This message was last edited by the GM at 14:32, Wed 04 July 2018.
Jakrynn Redgate
player, 336 posts
Young Human
Bardly Rogue
Wed 4 Jul 2018
at 16:39
  • msg #464

Re: OOC

...uh why did Jak move over to a window out of curiosity?
Tessa Greenwater
player, 57 posts
Forest Gnome
Bladedancer
Thu 5 Jul 2018
at 13:55
  • msg #465

Re: OOC

No, in fact I'm having a bit of trouble connecting with her.  So I might take this opportunity to merely step out of the game by letting her fail her saves.  Your game is top-notch and the players here are a superior collection.

Like Tessa, it seems its time for me to go.

Thank-you to each of you for inviting me in, making me feel welcome, and sharing your virtual gaming table with me.
Morg Danforge
player, 526 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 3sd8
Thu 5 Jul 2018
at 14:20
  • msg #466

Re: OOC

Tessa Greenwater:
No, in fact I'm having a bit of trouble connecting with her.  So I might take this opportunity to merely step out of the game by letting her fail her saves.  Your game is top-notch and the players here are a superior collection.

Like Tessa, it seems its time for me to go.

Thank-you to each of you for inviting me in, making me feel welcome, and sharing your virtual gaming table with me.


Morg will drink a toast to Tessa, and think of her bladedancing in the upper planes.
Jakrynn Redgate
player, 338 posts
Young Human
Bardly Rogue
Thu 5 Jul 2018
at 14:52
  • msg #467

Re: OOC

You could always make a different character instead of leaving the game?
Tessa Greenwater
player, 58 posts
Forest Gnome
Bladedancer
Thu 5 Jul 2018
at 15:41
  • msg #468

Re: OOC

*nods to Morg*

"A toast it is my dwarven friend!"

And as for my melodic human friend's suggestion to roll anew:
...I had been giving that some thought Jak.   I play at two live sessions each week and the time demands for those and online are swamping me.  I can't even recall the last time I picked up a novel and read for fun.  It may have  been years...  I spend so much time reading posts and typing that I am struggling.   I look at Tessa's fall not as a loss of gaming time with friends but as an opportunity to use what time I have been given to deepen relationships with friends face to face.  As an introvert, I alos consider books my friends, so hopefully reading will come back in!  *hehe*

I wish some of you lived in Pennsylvania, I'd have any of you at a table where I play or GM.  You are super individuals!
DM
GM, 1059 posts
Dungeon
Master
Thu 5 Jul 2018
at 17:51
  • msg #469

Re: OOC

Jakrynn Redgate:
...uh why did Jak move over to a window out of curiosity?


Sorry, just a mistake by me - I just corrected the map.
DM
GM, 1060 posts
Dungeon
Master
Thu 5 Jul 2018
at 17:52
  • msg #470

Re: OOC

Tessa Greenwater:
*nods to Morg*

"A toast it is my dwarven friend!"

And as for my melodic human friend's suggestion to roll anew:
...I had been giving that some thought Jak.   I play at two live sessions each week and the time demands for those and online are swamping me.  I can't even recall the last time I picked up a novel and read for fun.  It may have  been years...  I spend so much time reading posts and typing that I am struggling.   I look at Tessa's fall not as a loss of gaming time with friends but as an opportunity to use what time I have been given to deepen relationships with friends face to face.  As an introvert, I alos consider books my friends, so hopefully reading will come back in!  *hehe*

I wish some of you lived in Pennsylvania, I'd have any of you at a table where I play or GM.  You are super individuals!


Sorry to see you go Tessa! Thanks for playing - I live in Maryland, so not so far away from PA ;)
Jakrynn Redgate
player, 339 posts
Young Human
Bardly Rogue
Thu 5 Jul 2018
at 23:06
  • msg #471

Re: OOC

....hey, thanks for leaving me alone in the hallway, Morg. Thought you were backing me up! LOL

Also, yay for getting to make a Str save which is the save I am most best at! =/ lol
Morg Danforge
player, 528 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 2sd8
Fri 6 Jul 2018
at 10:15
  • msg #472

Re: OOC

Jakrynn Redgate:
....hey, thanks for leaving me alone in the hallway, Morg. Thought you were backing me up! LOL


Well, the knights were helping us to get ready to roast some marshmallows in our comfy room, whereas the hall looked pretty deadly ;) These air cultists aren't following campfire safety rules tho, so Morg will probably leave the room ASAP.

I'm waiting for those with higher initiative to post before I do, because friendlies causing difficult terrain will completely change what shortlegged Morg can do.

DM, is Morg within Thurl's line of sight? Are you using best corners cover/LOS rules per DMG pp. 250-251, or more common sense eyeballing?
Tessa Greenwater
player, 60 posts
Forest Gnome
Bladedancer
Fri 6 Jul 2018
at 18:39
  • msg #473

Re: OOC

Well, we're in the Poconos, so if anyone wants to take a vacation there, we've always got extra bedrooms.
DM
GM, 1062 posts
Dungeon
Master
Fri 6 Jul 2018
at 21:12
  • msg #474

Re: OOC

Morg Danforge:
Jakrynn Redgate:
....hey, thanks for leaving me alone in the hallway, Morg. Thought you were backing me up! LOL


Well, the knights were helping us to get ready to roast some marshmallows in our comfy room, whereas the hall looked pretty deadly ;) These air cultists aren't following campfire safety rules tho, so Morg will probably leave the room ASAP.

I'm waiting for those with higher initiative to post before I do, because friendlies causing difficult terrain will completely change what shortlegged Morg can do.

DM, is Morg within Thurl's line of sight? Are you using best corners cover/LOS rules per DMG pp. 250-251, or more common sense eyeballing?


No, I'd say Morg isn't in Thurl's line of sight, especially if he's close to the wall next to the door. Thurl would however be in Morg's line of sight if he turned the corner, or moved to T67 and back, though Thurl has half-cover from Jak at the moment.
DM
GM, 1063 posts
Dungeon
Master
Mon 9 Jul 2018
at 22:38
  • msg #475

Re: OOC

@Mayon I'm going to say you moved to R65 so you can actually see K3 - if you want to do something else let me know.
Morg Danforge
player, 530 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 1sd8
Tue 10 Jul 2018
at 16:08
  • msg #476

Re: OOC

DM:
Round 3 Summary:

Bubo (owl) Helps Morg, distracting Thurl.


I forgot that Buba was still helping Morg against Thurl. May I retroactively make an advantage attack roll?

If yes, and the advantage roll looks good, I won't do the precision maneuver (or any other maneuver), but if the advantage is bad I'll keep the original precision; I'll keep the damage as is, and ignore a natural 20 so other things don't have to be changed.
DM
GM, 1065 posts
Dungeon
Master
Tue 10 Jul 2018
at 17:51
  • msg #477

Re: OOC

Morg Danforge:
DM:
Round 3 Summary:

Bubo (owl) Helps Morg, distracting Thurl.


I forgot that Buba was still helping Morg against Thurl. May I retroactively make an advantage attack roll?

If yes, and the advantage roll looks good, I won't do the precision maneuver (or any other maneuver), but if the advantage is bad I'll keep the original precision; I'll keep the damage as is, and ignore a natural 20 so other things don't have to be changed.

Sure, go ahead. If you get a crit go ahead and roll the extra die too. :)
Zora Jilkina
player, 225 posts
Human
Cleric
Wed 11 Jul 2018
at 03:43
  • msg #478

Re: OOC

Back and catching up and ...oi...
Morg Danforge
player, 531 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 2sd8
Wed 11 Jul 2018
at 07:53
  • msg #479

Re: OOC

DM:
Sure, go ahead. If you get a crit go ahead and roll the extra die too. :)


Done - the advantage attack roll was better than the original+Precision, so I've struck thru Precision, and Morg now still has 2 maneuver dice left at the end of round 3.
DM
GM, 1066 posts
Dungeon
Master
Sat 14 Jul 2018
at 00:39
  • msg #480

Re: OOC

I’ll post a round summary and queue up the next round tomorrow.
Jakrynn Redgate
player, 342 posts
Young Human
Bardly Rogue
Sat 14 Jul 2018
at 15:08
  • msg #481

Re: OOC

Mayon and Asano, you two okay? Neither of you posted for last round, so just checking.
Mayon Graycross
player, 477 posts
Half Elf
Warlock--Fey Pact
Sat 14 Jul 2018
at 15:46
  • msg #482

Re: OOC

Yeah, this summer has been pretty hectic for me so I haven't been able to post much, with this past week being a pretty big offender. Between trying desperately to wrap up my home game before going back to school and moving things into my apartment to go to said school, I forgot entirely to check Rpol @_@
Asano Breathkill
player, 436 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 16 Jul 2018
at 01:12
  • msg #483

Re: OOC

Apologies for my unexpected absence. I broke my computer recently and don't have the funds to get it repaired yet.
Jakrynn Redgate
player, 344 posts
Young Human
Bardly Rogue
Mon 16 Jul 2018
at 01:14
  • msg #484

Re: OOC

I'm just glad you're both okay. =)
Morg Danforge
player, 536 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Thu 19 Jul 2018
at 17:39
  • msg #485

Re: OOC

Asano Breathkill:
21:26, Today: Secret Roll: Asano Breathkill rolled 9 using 1d100 with rolls of 9.  Wild Magic. Cast magic missile at 5th level.


Wow! Asano, firefighter and fight ender.

Good thing that roll wasn't an 8, especially considering all the flame freezing ;).
DM
GM, 1070 posts
Dungeon
Master
Thu 19 Jul 2018
at 23:39
  • msg #486

Re: OOC

Morg Danforge:
Asano Breathkill:
21:26, Today: Secret Roll: Asano Breathkill rolled 9 using 1d100 with rolls of 9.  Wild Magic. Cast magic missile at 5th level.


Wow! Asano, firefighter and fight ender.

Good thing that roll wasn't an 8, especially considering all the flame freezing ;).


Indeed! If I didn't see some real downsides on that wild magic surge table I'd almost think they're overpowered =D

Still, Thurl is still up - despite looking MUCH the worse for wear - but he knows when he needs to address a powerful foe ;)
Jakrynn Redgate
player, 346 posts
Young Human
Bardly Rogue
Fri 20 Jul 2018
at 00:16
  • msg #487

Re: OOC

Hey it'd be really cool if ya'll would stop gettin' dropped an' makin' me use Healin' Word so much lol
Asano Breathkill
player, 438 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 20 Jul 2018
at 00:43
  • msg #488

Re: OOC

DM:
Morg Danforge:
Asano Breathkill:
21:26, Today: Secret Roll: Asano Breathkill rolled 9 using 1d100 with rolls of 9.  Wild Magic. Cast magic missile at 5th level.


Wow! Asano, firefighter and fight ender.

Good thing that roll wasn't an 8, especially considering all the flame freezing ;).


Indeed! If I didn't see some real downsides on that wild magic surge table I'd almost think they're overpowered =D

Still, Thurl is still up - despite looking MUCH the worse for wear - but he knows when he needs to address a powerful foe ;)


Ruh roh, Raggy!
Mayon Graycross
player, 479 posts
Half Elf
Warlock--Fey Pact
Fri 20 Jul 2018
at 05:05
  • msg #489

Re: OOC

Sorry for another sudden absence. My internet at home has completely quit working and I've been having trouble with Rpol om my phone. I'll try to get caught up before too long and have Mayon do something. Hopefully I'll be back on track within a few days...this summer has been insane.

But on a brighter note the table game I run had its grand finale this week and it was quite successful :D now to plan for the next one...
Morg Danforge
player, 538 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Fri 20 Jul 2018
at 11:31
  • msg #490

Re: OOC

Mayon Graycross:
I've been having trouble with Rpol om my phone.
I can't zoom in on Google Docs with my outdated phone, so I usually can't give precise co-ordinates when moving when posting on weekends.

Mayon Graycross:
But on a brighter note the table game I run had its grand finale this week and it was quite successful :D now to plan for the next one...
Pre-written adventure of homebrew?

I'm planning on including some Tales of the Yawning portal modules into my homebrew campaign. I've recently put a modified version of a free tournament module in, and also the free "Death house" from Curse of Strahd. I'm wary of buying adventure books like Curse and Storm king's thunder tho because I'm not sure how many times I'll be able to use them, but Tales and the 2 upcoming Waterdeep books like better value for money for what I do.

Any suggestions for good free modules, or multi-use books?
Mayon Graycross
player, 481 posts
Half Elf
Warlock--Fey Pact
Fri 20 Jul 2018
at 13:33
  • msg #491

Re: OOC

Storm King's Thunder with some homebrew elements. It's the first campaign I've ever run so I'm pretty happy with how it turned out.

I think Tomb of Annihilation is pretty good too, I ran it briefly but the game fizzled out because I had to move away from that school. If nothing else it has a lot of great mini-dungeons and encounters that I plan to use in the future. Dinosaur racing was an absolute BLAST, and it's an isolated enough setting to easily drop into any world. Not exactly free though. It's such a massive area and so sandboxy it's unlikely to ever play the same way twice.

In terms of free modules I've run a few one-shots. There's a massive dungeon somewhere called "Controlled Chaos" or something like that of you don't mind a wild dungeon crawl with no real plot, that one's fun by virtue of insanity. "Wolves of Welton" and "Wild Sheep Chase" are some fun free one shots I found online. Meant for lower levels though. You can usually find a lot of good stuff on DM's Guild.
Morg Danforge
player, 539 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Fri 20 Jul 2018
at 14:52
  • msg #492

Re: OOC

Mayon Graycross:
Storm King's Thunder with some homebrew elements.
I'm currently looking at SKT's intro, Nightstone from the the free "A great upheaval" download http://www.dmsguild.com/product/189150 for a 1-shot. I'm watching some session videos of it from YouTube, I've donwnloaded 2 free guides for it from DMsGuild, and I found some .wav files of tolling bells tho I may play "For who the bell tolls" when initiative is rolled ;).

Mayon Graycross:
"Wolves of Welton" and "Wild Sheep Chase" are some fun free one shots I found online.
Thanks. I've downloaded Welton now. I downloaded Sheep a while ago, but haven't read it yet.

I've recently DMed Sunless citadel as a 2-shot, but had to skip most of the lower level to finish before one of the players left the country. Much better than "Death house" for players who like some social interaction.
Mayon Graycross
player, 483 posts
Half Elf
Warlock--Fey Pact
Sun 22 Jul 2018
at 17:11
  • msg #493

Re: OOC

I'd like to try some Yawning Portals ones, but I know at least two of my players have done them before and while I trust them not to metagame, I don't like using stuff that the players would immediately recognize. But dungeon and map design has always been one of my weak points, so who knows what I can actually throw together.
Morg Danforge
player, 541 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Mon 23 Jul 2018
at 16:30
  • msg #494

Re: OOC

Remember that Zora's initiative is after K4's.
Morg Danforge
player, 542 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Mon 23 Jul 2018
at 17:41
  • msg #495

Re: OOC

That wild magic might persuade the griffon more :).
Zora Jilkina
player, 232 posts
Human
Cleric
Mon 23 Jul 2018
at 23:18
  • msg #496

Re: OOC

I don't remember, where was Savra through all that? Also, there was a robed guy apparently aligned with the knights last time we were here, have we seen any sign of him?
DM
GM, 1073 posts
Dungeon
Master
Tue 24 Jul 2018
at 01:22
  • msg #497

Re: OOC

Zora Jilkina:
I don't remember, where was Savra through all that? Also, there was a robed guy apparently aligned with the knights last time we were here, have we seen any sign of him?


Savra (and Huet) were taken away somewhere shortly after you all arrived at the Spire, apparently because they had disobeyed some kind of orders in helping you out at the monastery.

The robed guy from before was the same jerk who you killed in the stables, who was trying to steal your head trophy =)
DM
GM, 1084 posts
Dungeon
Master
Tue 31 Jul 2018
at 23:40
  • msg #498

Re: OOC

All, please welcome our new 6th, Alnessa'Elbrani, to the game! Our new player is working on statting up Alnessa now, who we can work into the story soon.
Jakrynn Redgate
player, 354 posts
Young Human
Bardly Rogue
Wed 1 Aug 2018
at 01:49
  • msg #499

Re: OOC

Welcome new person with the long name! =)
Zora Jilkina
player, 236 posts
Human
Cleric
Wed 1 Aug 2018
at 20:56
  • msg #500

Re: OOC

I will call him Al.

Assuming Al is a he.

And if not...


 I will call her Al.
Alnessa'Elbrani
player, 1 post
Wed 1 Aug 2018
at 23:54
  • msg #501

Re: OOC

Alright Betty, Alnessa is definitely a woman. And I'm looking forward to joining the game. :)
Mayon Graycross
player, 488 posts
Half Elf
Warlock--Fey Pact
Thu 2 Aug 2018
at 00:29
  • msg #502

Re: OOC

Looking forward to having you! Welcome to the party!
DM
GM, 1087 posts
Dungeon
Master
Thu 2 Aug 2018
at 01:21
  • msg #503

Re: OOC

...and now I have Paul Simon music stuck in my head  =D

Not that that's a bad thing at all...
Zora Jilkina
player, 238 posts
Human
Cleric
Thu 2 Aug 2018
at 03:16
  • msg #504

Re: OOC

Lol totally wasn't thinking Paul Simon song until you pointed it out.
Zora Jilkina
player, 241 posts
Human
Cleric
Sun 5 Aug 2018
at 03:25
  • msg #505

Re: OOC

Can I detect magic as a ritual at the weapon's locker if I don't have any first level spell slots remaining?
DM
GM, 1090 posts
Dungeon
Master
Sun 5 Aug 2018
at 14:02
  • msg #506

Re: OOC

Zora Jilkina:
Can I detect magic as a ritual at the weapon's locker if I don't have any first level spell slots remaining?


You would have to have the spell prepared in order to cast it as a ritual, but if you did have Detect Magic prepared you could in fact cast it if you don't have any slots remaining.
Zora Jilkina
player, 242 posts
Human
Cleric
Sun 5 Aug 2018
at 19:26
  • msg #507

Re: OOC

Ah right. Just checked, I don't. Might during next long rest though. I can change spells prepared during long rest, right?
DM
GM, 1093 posts
Dungeon
Master
Sun 5 Aug 2018
at 20:04
  • msg #508

Re: OOC

Yes, you can absolutely change the prepared spell list after each long rest.

And remember too everyone will level up to 4, so you'll be able to prepare more spells each day too.
DM
GM, 1095 posts
Dungeon
Master
Mon 6 Aug 2018
at 23:43
  • msg #509

Re: OOC

Anything else folks want to do before a long rest?
Zora Jilkina
player, 243 posts
Human
Cleric
Tue 7 Aug 2018
at 04:40
  • msg #510

Re: OOC

I want to do a pretty thorough search of the place for any living inhabitants we missed. Did we do that?
DM
GM, 1096 posts
Dungeon
Master
Tue 7 Aug 2018
at 13:31
  • msg #511

Re: OOC

Zora Jilkina:
I want to do a pretty thorough search of the place for any living inhabitants we missed. Did we do that?


Not yet.
Jakrynn Redgate
player, 358 posts
Young Human
Bardly Rogue
Tue 7 Aug 2018
at 23:18
  • msg #512

Re: OOC

Jeez! Okay you two! This isn't a solo game! Give time for others to post maybe? Sheesh lol
Zora Jilkina
player, 247 posts
Human
Cleric
Tue 7 Aug 2018
at 23:19
  • msg #513

Re: OOC

Lol sorry, thought it was kind of routine, check under the beds kind of thing :-)
DM
GM, 1099 posts
Dungeon
Master
Wed 8 Aug 2018
at 22:42
  • msg #514

Re: OOC

Well, when no one else is posting... <shrug> =)
Jakrynn Redgate
player, 360 posts
Young Human
Bardly Rogue
Thu 9 Aug 2018
at 20:50
  • msg #515

Re: OOC

So there are a few ways I could go with the next level....leaning towards Warcaster or Inspiring Leader.
DM
GM, 1101 posts
Dungeon
Master
Thu 9 Aug 2018
at 22:15
  • msg #516

Re: OOC

Ok, seems like we're going for the long rest! Time to level up to level 4!

I just unlocked everyone's RPoL character sheets; if you prefer to just update the Google Sheets version just let me know (or I can update the sheets version if you prefer).

I'll also summarize the day's loot so we can distribute gold etc.

For Alnessa, I think you're all set - you can post in the main thread whenever you're ready, or if you prefer you can wait for tomorrow morning to join the group. Let me know if you'd prefer me to tee up an introduction post, but we talked about how you'd enter so I don't think you need one unless you want one =).
Alnessa'Elbrani
player, 2 posts
Wood Elf
Monk
Thu 9 Aug 2018
at 23:30
  • msg #517

Re: OOC

I think Alnessa will wait until morning, so that everybody can get their rest and magically become stronger overnight. Also, less chance to get stabbed by a sentry if she doesn't sneak around at night.
DM
GM, 1102 posts
Dungeon
Master
Fri 10 Aug 2018
at 20:52
  • msg #518

Re: OOC

That's fine Alnessa!

Everyone else, let me know when you've levelled up, and/or if you have any questions or need help. I'll post a Day 8 thread sometime in the next couple days.
Mayon Graycross
player, 491 posts
Half Elf
Warlock--Fey Pact
Fri 10 Aug 2018
at 21:59
  • msg #519

Re: OOC

I think I'm done with leveling at the moment, despite getting royally screwed on HP. But I got my new spells and stat boosts so I think I'm good to go.
Zora Jilkina
player, 249 posts
Human
Cleric
Fri 10 Aug 2018
at 22:53
  • msg #520

Re: OOC

I only got moderately screwed on hitpoints (3/8)
Morg Danforge
player, 550 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Fri 10 Aug 2018
at 23:50
  • msg #521

Re: OOC

Jakrynn Redgate:
So there are a few ways I could go with the next level....leaning towards Warcaster or Inspiring Leader.


War caster is awesome for concentration, but wouldn't maxing your Charisma be better to increase your spell modifier - especially to increase you're DC?
DM
GM, 1103 posts
Dungeon
Master
Sat 11 Aug 2018
at 01:06
  • msg #522

Re: OOC

Mayon Graycross:
I think I'm done with leveling at the moment, despite getting royally screwed on HP. But I got my new spells and stat boosts so I think I'm good to go.


Since you rolled a 1 for hp, you can reroll and just take a -1 to the new roll - hopefully that will get you a better result... it's a house rule buried in the Game Rules thread.
This message was last edited by the GM at 01:07, Sat 11 Aug 2018.
Jakrynn Redgate
player, 362 posts
Young Human
Bardly Rogue
Sat 11 Aug 2018
at 02:24
  • msg #523

Re: OOC

Morg Danforge:
Jakrynn Redgate:
So there are a few ways I could go with the next level....leaning towards Warcaster or Inspiring Leader.


War caster is awesome for concentration, but wouldn't maxing your Charisma be better to increase your spell modifier - especially to increase you're DC?

You mean with all...like 3 of my spells that use Save DCs? Lol. I don't feel like I get enough spells per day that aren't cast on my own party members to matter that much for the +1 to Save DCs. And I'm at 18 Charisma currently already so only 1 more bump to go at 8th level to get to the max 20.

However, a lot of spells have Concentration and Warcaster helps with that. I think I can use Vicious Mockery on Opportunity Attacks as well it.

I almost took Inspiring Leader to be able to give 8 temp hp to everyone after every short rest where we can scrounge 10 minutes up.
Mayon Graycross
player, 492 posts
Half Elf
Warlock--Fey Pact
Sat 11 Aug 2018
at 04:15
  • msg #524

Re: OOC

quote:
22:10, Today: Secret Roll: Mayon Graycross rolled 2 using 1d8 with rolls of 2.  hit points reroll.


Okay that's just too damn funny to me xD

I personally went with an ASI for now since I wanted the charisma boost. Not that we don't have plenty of charisma in the party anyway but hey, spell buffs and additional Eldritch damage :P

Also an intelligence boost just to round everything on my sheet up to lovely, lovely even numbers.
DM
GM, 1104 posts
Dungeon
Master
Sat 11 Aug 2018
at 12:39
  • msg #525

Re: OOC

Geez, that dice roller really does have a sick sense of humor...
Morg Danforge
player, 552 posts
mountain dwarf, no shield
fighter 3 0sw 0as 0sd8
Sat 11 Aug 2018
at 16:15
  • msg #526

Re: OOC

Morg leveled up. Character sheet updated with changes in green and change log in inventory thread.
DM
GM, 1105 posts
Dungeon
Master
Sat 11 Aug 2018
at 19:09
  • msg #527

Re: OOC

Ok sounds good - everyone is now levelled up to 4, except for Asano who I haven't heard from in some time. Here's hoping he returns soon; if not, I'll pull in another new PC.

In any case, here's the treasure breakdown from Day 7 - I've suggested an even split of items with gold value, but you all can decide how to split it up differently if you like. You'll have to decide who gets each of the magic items, since you obviously can't split a potion into 6 parts - we'll have to identify at least who's carrying the item. =)

- 56 gp each to all (including Alnessa)
- Thurl's ring, a feather-patterned golden ring set with a garnet - 250gp - we can "cash this out" if you prefer, in which case everyone would get 97gp apiece.
- Potion of Heroism: For 1 hour after drinking it, you gain 10 Temporary Hit Points that last for 1 hour. For the same Duration, you are under the effect of the bless spell (no Concentration required). This blue potion bubbles and steams as if boiling.
- Spell scroll: unidentified
- Spell scroll: Skywrite - Jak is the only one in the party currently who can cast this, because he's a bard.


In addition, there are some items that aren't necessarily treasure per se, but that would be good to distribute to folks' character sheets:
- 2 keys recovered from Qarbo's corpse in the Standing Stone monastery
- 4 trade bars from Mirabar worth 5 gp each, found in the tunnels below Red Larch
- Monk garb, recovered from monks in the Standing Stone monastery - 9 robes & masks


There's also the question about the magic dagger Reszur, whether Morg or Zora should carry that by default - if Zora's keeping the magic dagger we should probably move the description to her character sheet.

I'll post a Day 8 thread momentarily. If folks want to root through any of the other rooms in the Spire (e.g., the armory) you may decide to add more stuff to your inventory(s), but we can play that out in the new thread. I know Alnessa at least will likely pocket a longbow and some arrows ;)
Morg Danforge
player, 553 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Mon 13 Aug 2018
at 01:03
  • msg #528

Re: OOC

DM:
- Thurl's ring, a feather-patterned golden ring set with a garnet - 250gp - we can "cash this out" if you prefer, in which case everyone would get 97gp apiece.

The ring may be more useful as an item, at least until the armored folk can cash it in for better armor.

DM:
- Potion of Heroism: For 1 hour after drinking it, you gain 10 Temporary Hit Points that last for 1 hour. For the same Duration, you are under the effect of the bless spell (no Concentration required).

Best for Zora since she's melee and can bonus attack with her spiritual weapon?

DM:
There's also the question about the magic dagger Reszur, whether Morg or Zora should carry that by default - if Zora's keeping the magic dagger we should probably move the description to her character sheet.

I think this would be better for Zora since her to-hit's not as good as Morg's, tho if an enemy shows resistance to non-magical weapons Morg could ask for it with Zora switching to attack cantrips/spells.

DM:
root through any of the other rooms in the Spire (e.g., the armory)

Morg will keep a constant look out for a maul, since he'd prefer that to Thurl's greatsword.
Zora Jilkina
player, 250 posts
Human
Cleric
Mon 13 Aug 2018
at 21:40
  • msg #529

Re: OOC

Happy to keep the dagger, and it probably does make sense. We want you hitting for big damage, not 1d4 :-)
DM
GM, 1108 posts
Dungeon
Master
Tue 14 Aug 2018
at 23:25
  • msg #530

Re: OOC

I transferred Reszur from Morg to Zora's google character sheet. Let me know where the rest of the loot's going, once the group gets consensus, either in this thread or the Day 8 thread.
DM
GM, 1110 posts
Dungeon
Master
Thu 16 Aug 2018
at 02:51
  • msg #531

Re: OOC

To answer Zora's question, the group believes they have fully searched the Spire, though of course you haven't yet encountered Alnessa =)
Zora Jilkina
player, 254 posts
Human
Cleric
Fri 17 Aug 2018
at 22:49
  • msg #532

Re: OOC

I'm a little lost as to what to do next. It seems wrong to drag people off to look into the water fortress. Did we get new clues about the delegation by searching the spire?
DM
GM, 1112 posts
Dungeon
Master
Sat 18 Aug 2018
at 00:28
  • msg #533

Re: OOC

I don't want to "lead" the witnesses or anything here, but it has been quite some time since some of these leads came to the party's attention, and several of them happened prior to Zora and Alnessa joining the party - so I'll summarize a few to save you from having to sort back through old threads:

- The party first encountered Feathergale Spire when they were originally on their way from Red Larch to Beliard, where they'd heard the missing delegation from Mirabar was last seen. They got side tracked when they investigated freshly dug graves on a hilltop south of the Spire.

- At the dinner party inside the Spire, there was mention of a ship captain by the name of Shoalar Quanderil, who reportedly consorted with Gar Shatterkeel. He worked out of Womford and plundered up and down the Dessarin River. Morg mentioned in that same conversation he'd heard of a pirate out of Womford that sold some stolen books that could be traced back to the missing delegation.

- Savra revealed to Asano that some of Bastian Thermandar & Vanifer's associates are camping to the northeast of the Spire. Bastian was the one that laid waste to the town Triarbor near the High Forest to the east, where Asano and Alnessa are from.

- There's of course also the whole business with Standing Stone monastery =)

For locations you may want to consult The Dessarin Valley map.

[Private to Morg Danforge: There's also the map that Morg has that ties in with his secret mission: https://drive.google.com/file/...a28/view?usp=sharing]
Morg Danforge
player, 557 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Sat 18 Aug 2018
at 15:50
  • msg #534

Re: OOC

Since Asano was our point man on Savra, but he's not visited the site for 20 days, will he be DMPCed to answer about Savra? Maybe instead Asano went off looking for her before Alnessa arrived?
DM
GM, 1113 posts
Dungeon
Master
Sun 19 Aug 2018
at 03:10
  • msg #535

Re: OOC

I can do that - hopefully Asano will still come back but I’ll make at least one post as him, probably tomorrow.
Morg Danforge
player, 558 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Mon 20 Aug 2018
at 17:18
  • msg #536

Re: OOC

DM:
Asano [...] "I wonder if the captives from the letter had any connection with the missing delegation? If so, Elessina might be among them. And they may be prisoners of the Air Cult."
Is the Air Cult the people who where here at the Feathergale Spire?
Jakrynn Redgate
player, 367 posts
Young Human
Bardly Rogue
Mon 20 Aug 2018
at 17:31
  • msg #537

Re: OOC

Lol I was gonna ask the same thing.
Mayon Graycross
player, 495 posts
Half Elf
Warlock--Fey Pact
Mon 20 Aug 2018
at 18:27
  • msg #538

Re: OOC

I think he's referring to the letter implying there are others holding Elessina prisoner.
DM
GM, 1118 posts
Dungeon
Master
Wed 22 Aug 2018
at 23:44
  • msg #539

Re: OOC

Welcome to Findarion! He'll be joining the game after we work out backstory, character sheet, etc.
Findarion
player, 1 post
Thu 23 Aug 2018
at 00:16
  • msg #540

Re: OOC

waves
Mayon Graycross
player, 496 posts
Half Elf
Warlock--Fey Pact
Thu 23 Aug 2018
at 00:35
  • msg #541

Re: OOC

Nice to meet you!
Jakrynn Redgate
player, 370 posts
Young Human
Bardly Rogue
Thu 23 Aug 2018
at 02:18
  • msg #542

Re: OOC

Welcome new mea...er, fellow adventurer! =)
DM
GM, 1119 posts
Dungeon
Master
Fri 24 Aug 2018
at 16:04
  • msg #543

Re: OOC

Any other questions/actions for Huet?

Any thoughts about where to next?
Morg Danforge
player, 560 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Fri 24 Aug 2018
at 17:22
  • msg #544

Re: OOC

Aloha Findarion. Don't worry - we're most definitely not cannibals!
DM
GM, 1120 posts
Dungeon
Master
Tue 28 Aug 2018
at 00:57
  • msg #545

Re: OOC

Working thru with Findarion the last bits of character creation...

Any thoughts on what to do next? Let me know if you're confused/unsure of what's possible, or maybe folks are just busy around the upcoming holiday/school year beginning =).
Zora Jilkina
player, 258 posts
Human
Cleric
Tue 28 Aug 2018
at 03:08
  • msg #546

Re: OOC

Morg Danforge:
Aloha Findarion. Don't worry - we're most definitely not cannibals!

Which is exactly what a group of cannibals would say.

Oh, welcome Findarion!

On the topic of 'what next?' Zora is ready to go hunting for Shatterkeel, but can be convinced to do other things.
Morg Danforge
player, 561 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Tue 28 Aug 2018
at 12:27
  • msg #547

Re: OOC

River pirates sound exciting.
Jakrynn Redgate
player, 371 posts
Young Human
Bardly Rogue
Tue 28 Aug 2018
at 14:34
  • msg #548

Re: OOC

Sorry got kind of kidnapped for a long birthday weekend.

So, who do we think is the best possibility of having the Mirabar delegates? Was that the lady who sounded too high a level for us? Trying to catch up.
Findarion
player, 2 posts
High Elf
Arcane Trickster
Tue 28 Aug 2018
at 14:34
  • msg #549

Re: OOC

I believe I'm finally done with character creation!
DM
GM, 1121 posts
Dungeon
Master
Wed 29 Aug 2018
at 02:20
  • msg #550

Re: OOC

Sounds like river pirates are an interest and also the lady who was too high level" - is that Hellenrae? If so she was last seen at Sacred Stone monastery.

Best to work out where to go in the main thread, but I can help tee this up if you want to let me know what location you're headed to next ;).

Also, Asano had a Wand of Magic Missiles that he should hand off to someone who wants it before he departs the group. BTW a wand of magic missiles can be used by anyone, does not even have to be a spellcaster...
Mayon Graycross
player, 497 posts
Half Elf
Warlock--Fey Pact
Wed 29 Aug 2018
at 14:45
  • msg #551

Re: OOC

I would definitely not mind that wand if no one else wants it :P

Apologies for not posting a lot lately, classes have officially started and begun to get hectic. I'll try to get a post up over the long weekend.
DM
GM, 1122 posts
Dungeon
Master
Thu 30 Aug 2018
at 00:48
  • msg #552

Re: OOC

I saw a couple votes for river pirates - any other further thoughts on destination and/or route to get there?

Looks like Mayon laid a claim on the wand unless someone else wants to throw in their hat?
Jakrynn Redgate
player, 372 posts
Young Human
Bardly Rogue
Thu 30 Aug 2018
at 03:54
  • msg #553

Re: OOC

Shrug. Sure. I suppose river pirates are fine though I thought there were things closer at hand to deal with.

DM, is it going to be feasible to bring Sharpwind along with us for things, or should I have Jak leave her here with food and what not?
DM
GM, 1123 posts
Dungeon
Master
Thu 30 Aug 2018
at 21:30
  • msg #554

Re: OOC

Jakrynn Redgate:
DM, is it going to be feasible to bring Sharpwind along with us for things, or should I have Jak leave her here with food and what not?


Up to you - you can certainly take her with you (it's D&D after all, you can do - or try to do - whatever you want!). She's not that much bigger than a horse...
DM
GM, 1125 posts
Dungeon
Master
Thu 30 Aug 2018
at 23:22
  • msg #555

Re: OOC

Assuming Mayon claims the wand of magic missiles, here's the relevant description for your character sheet:

wand of magic missiles - charges: 7 (currently has 6)
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6+1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Zora Jilkina
player, 260 posts
Human
Cleric
Fri 31 Aug 2018
at 04:18
  • msg #556

Re: OOC

Well, Zora's not going to say anything, because she's the one who (in characgter) most wants to check out the water fortress. But it seems to me that Huet's final revelation there means we should check out the gravesite and then perhaps go back to the Earth fortress and try again to clear it out and find more clues. But of course Zora wants to go find the water cult, but she'd be able to be convinced otherwise :-)
DM
GM, 1128 posts
Dungeon
Master
Sun 2 Sep 2018
at 18:24
  • msg #557

Re: OOC

Hi All, happy US Labor Day weekend! A few announcements:

- I'm thinking I'll leave everyone's character sheet unlocked from now on. If you prefer to make updates directly to the RPoL character sheet or the Google Sheets version you can abandon the Inventory threads some of you have.

- I applied the following treasure distribution to everyone (including Findarion) to the Google Sheets character sheets. If you're maintaining inventory elsewhere please update accordingly, and post if you want to allocate this differently, trade, etc.

Treasure to be distributed to everyone:
- 149 gp each to all (including Alnessa)
- Potion of Healing
- Monk garb, recovered from monks in the Standing Stone monastery
- 1 feathered cloak, recovered from Feathergale Spire

Treasure to be given to individuals:
- Potion of Heroism --> Zora
- Spell scroll: unidentified --> Mayon
- Spell scroll: Skywrite --> Jak
- 2 keys recovered from Qarbo's corpse in the Standing Stone monastery --> Morg
- 4 trade bars from Mirabar worth 5 gp each, found in the tunnels below Red Larch --> Zora
- Longsword --> Zora
- Longbow & 1 quiver of arrows --> Alnessa
- Thurl's ring, a feather-patterned golden ring set with a garnet - 250gp --> Jak
- other stuff --> left behind


- Findarion, there's a bow and 3 quivers of arrows available if you want to take any/all of it.
Findarion
player, 5 posts
High Elf
Arcane Trickster
Sun 2 Sep 2018
at 19:29
  • msg #558

Re: OOC

Gladly, when we get to it. Shortbow or longbow?
DM
GM, 1129 posts
Dungeon
Master
Sun 2 Sep 2018
at 19:45
  • msg #559

Re: OOC

Longbow.
Morg Danforge
player, 562 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Tue 4 Sep 2018
at 10:25
  • msg #560

Re: OOC

Apologies for not posting recently - I haven't received any email notifications since August 30, despite new posts.

Anyone else have the same problem?
DM
GM, 1131 posts
Dungeon
Master
Wed 5 Sep 2018
at 20:50
  • msg #561

Re: OOC

I've occasionally noticed this too, though I check RPoL perhaps obsessively so it doesn't really impact me =D
DM
GM, 1134 posts
Dungeon
Master
Fri 7 Sep 2018
at 19:51
  • msg #562

Re: OOC

Now that Findarion has joined the group (sortof =), we can go one of three ways:

1) Hand-wave that you all meet each other, trade stories/backgrounds, and skip ahead to going where you're going next - to Beliard, unless you want to change your mind

2) Role-play the meet & greet out a bit more, which can be fun though slower

3) Something else I'm not smart enough to think of right now =D

Thoughts?
Findarion
player, 9 posts
High Elf
Arcane Trickster
Fri 7 Sep 2018
at 20:11
  • msg #563

Re: OOC

I don't mind the slowness at all.
Jakrynn Redgate
player, 379 posts
Young Human
Bardly Rogue
Thu 13 Sep 2018
at 03:55
  • msg #564

Re: OOC

Did I get the drawbridge pulled up or at least the front door(s) closed before they arrived?
DM
GM, 1139 posts
Dungeon
Master
Thu 13 Sep 2018
at 21:12
  • msg #565

Re: OOC

Jakrynn Redgate:
Did I get the drawbridge pulled up or at least the front door(s) closed before they arrived?


Ah, I missed that part of your post - I'll post something to clarify that.
DM
GM, 1142 posts
Dungeon
Master
Sun 16 Sep 2018
at 20:18
  • msg #566

Re: OOC

Seems like things are progressing swimmingly without a DM post =) - let me know if anyone has questions, and/or if you'd like me to tee up any next step/plot points.

You're now in a tower with the only obvious exit guarded by 3 hellhounds ;)
DM
GM, 1143 posts
Dungeon
Master
Tue 18 Sep 2018
at 01:05
  • msg #567

Re: OOC

What next =D
Findarion
player, 18 posts
High Elf
Arcane Trickster
Tue 18 Sep 2018
at 09:04
  • msg #568

Re: OOC

When we finish the chat I have a plan. Shoot the mutt
DM
GM, 1144 posts
Dungeon
Master
Tue 18 Sep 2018
at 22:36
  • msg #569

Re: OOC

So, any other chitchat before we move things along?
Jakrynn Redgate
player, 382 posts
Young Human
Bardly Rogue
Wed 19 Sep 2018
at 05:29
  • msg #570

Re: OOC

Just giving Morg a chance to respond before I post again.
Morg Danforge
player, 569 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Wed 19 Sep 2018
at 10:21
  • msg #571

Re: OOC

Jakrynn Redgate:
Just giving Morg a chance to respond before I post again.

Morg will follow Jak's lead. Negotiations with, or attacking, the hellhounds? Going to the Air Cult temple to the east?
Zora Jilkina
player, 263 posts
Human
Cleric
Wed 19 Sep 2018
at 21:54
  • msg #572

Re: OOC

Sorry for delays, will try to catch up now.
Findarion
player, 21 posts
High Elf
Arcane Trickster
Tue 25 Sep 2018
at 12:31
  • msg #573

Re: OOC

I'll go ahead and grab a longbow from the party loot if that's okay with everyone.
DM
GM, 1149 posts
Dungeon
Master
Tue 25 Sep 2018
at 22:59
  • msg #574

Re: OOC

Fine with me!
Findarion
player, 24 posts
High Elf
Arcane Trickster
Wed 26 Sep 2018
at 21:42
  • msg #575

Re: OOC

With an insight roll of 1... you got no idea.
DM
GM, 1151 posts
Dungeon
Master
Wed 26 Sep 2018
at 23:39
  • msg #576

Re: OOC

So the plan's to move around the other side of the hill and ascend from there? If so I'll post an update to that effect tomorrow (or maybe earlier, if folks confirm tonight).
Jakrynn Redgate
player, 386 posts
Young Human
Bardly Rogue
Thu 27 Sep 2018
at 03:46
  • msg #577

Re: OOC

Been sick. Will try to catch up.
Findarion
player, 26 posts
High Elf
Arcane Trickster
Sat 29 Sep 2018
at 00:51
  • msg #578

Re: OOC

Heavy armor fellows gonna join us? I think we should stick together.
Zora Jilkina
player, 270 posts
Human
Cleric
Sun 30 Sep 2018
at 03:34
  • msg #579

Re: OOC

Yup, just further back.
Jakrynn Redgate
player, 389 posts
Young Human
Bardly Rogue
Mon 1 Oct 2018
at 04:26
  • msg #580

Re: OOC

Question: Are we still climbing 'up' or are we at normal (or slower, stealthing) walking speed going towards the tower?
DM
GM, 1155 posts
Dungeon
Master
Tue 2 Oct 2018
at 00:30
  • msg #581

Re: OOC

It's technically difficult terrain (half movement speed) where you up the hill. I've assumed you're at least trying to be stealthy to this point, but feel free to roll stealth (as you have) from here on out.
Jakrynn Redgate
player, 390 posts
Young Human
Bardly Rogue
Tue 2 Oct 2018
at 18:09
  • msg #582

Re: OOC

*I* see how it is. I wait for a question to be answered so you move on and assume Jak is just standing there? Fine. We can play it that way.

Just realized that some people might actually think I was angry there, so I'll add a 'lol'.

And the DM is conspiring with the dice roller against me. Phbbttt.
This message was last edited by the player at 18:11, Tue 02 Oct 2018.
DM
GM, 1157 posts
Dungeon
Master
Tue 2 Oct 2018
at 23:04
  • msg #583

Re: OOC

I'll make a post tomorrow re: what happens next =)
Morg Danforge
player, 575 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Wed 3 Oct 2018
at 07:21
  • msg #584

Re: OOC

Here's where Morg's pointing to https://fv15.failiem.lv/thumb_...?i=qh8nmtj2&view

He doesn't want to speak - we have Jak for that ;)
Zora Jilkina
player, 274 posts
Human
Cleric
Wed 3 Oct 2018
at 18:07
  • msg #585

Re: OOC

Oh I see, gotcha! Good idea.
DM
GM, 1160 posts
Dungeon
Master
Sat 6 Oct 2018
at 16:34
  • msg #586

Re: OOC

Welcome new player Magdrak! We'll work him in in short order here.
Magdrak
player, 1 post
Sat 6 Oct 2018
at 16:38
  • msg #587

Re: OOC

Greetings all!
Findarion
player, 30 posts
High Elf
Arcane Trickster
Sat 6 Oct 2018
at 16:39
  • msg #588

Re: OOC

Hello and welcome!
Jakrynn Redgate
player, 394 posts
Young Human
Bardly Rogue
Sun 7 Oct 2018
at 16:09
  • msg #589

Re: OOC

Welcome new dwarfriend!
Jakrynn Redgate
player, 395 posts
Young Human
Bardly Rogue
Sun 7 Oct 2018
at 16:11
  • msg #590

Re: OOC

DM:
Be advised there's a steep 7' drop beyond the wall here into the pit with the guard & hellhounds.


Sir, I assume there is no way to get up on top of the wall and get to the scaffolding without going on to the ground, or am I incorrect?
DM
GM, 1162 posts
Dungeon
Master
Mon 8 Oct 2018
at 12:42
  • msg #591

Re: OOC

The pit is only on the eastern side - it looks like it may have been the basement of another structure at one time.

You can certainly try to reach the scaffolding by walking on the wall!
Magdrak
player, 2 posts
Tue 9 Oct 2018
at 14:01
  • msg #592

Re: OOC

Are my language groups set up?  I got "unknown language" from what Morg said, and wasn't sure if he was speaking Dwarvish or something else...
Morg Danforge
player, 578 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Tue 9 Oct 2018
at 15:40
  • msg #593

Re: OOC

Magdrak:
Are my language groups set up?  I got "unknown language" from what Morg said, and wasn't sure if he was speaking Dwarvish or something else...


Yeah it was Dwarvish, a greeting:  "Awrite."
Jakrynn Redgate
player, 396 posts
Young Human
Bardly Rogue
Tue 9 Oct 2018
at 18:02
  • msg #594

Re: OOC

DM:
The pit is only on the eastern side - it looks like it may have been the basement of another structure at one time.

You can certainly try to reach the scaffolding by walking on the wall!

Would that be Acrobatics? Jak will try, assuming it doesn't look like he'd be quickly spotted.
DM
GM, 1163 posts
Dungeon
Master
Tue 9 Oct 2018
at 21:20
  • msg #595

Re: OOC

Morg Danforge:
Magdrak:
Are my language groups set up?  I got "unknown language" from what Morg said, and wasn't sure if he was speaking Dwarvish or something else...


Yeah it was Dwarvish, a greeting:  "Awrite."


D'oh! I always forget to add new PCs to the appropriate language groups. Should be fixed now!
DM
GM, 1164 posts
Dungeon
Master
Tue 9 Oct 2018
at 21:22
  • msg #596

Re: OOC

Jakrynn Redgate:
DM:
The pit is only on the eastern side - it looks like it may have been the basement of another structure at one time.

You can certainly try to reach the scaffolding by walking on the wall!

Would that be Acrobatics? Jak will try, assuming it doesn't look like he'd be quickly spotted.


Yep, acrobatics sounds about right. And stealth if you want to avoid notice.

As far as being spotted, I mean, there are currently two hellhounds watching all of you from a distance... but other than them and the new dwarven arrival there's not anyone else nearby.
This message was last edited by the GM at 22:03, Tue 09 Oct 2018.
Findarion
player, 32 posts
High Elf
Arcane Trickster
Tue 9 Oct 2018
at 21:36
  • msg #597

Re: OOC

Go for it, I'll try to provide a second of distraction with minor illusion. Hope it works this time.
Findarion
player, 34 posts
High Elf
Arcane Trickster
Wed 10 Oct 2018
at 00:54
  • msg #598

Re: OOC

I intended to jump onto the scaffolding as well.
Zora Jilkina
player, 276 posts
Human
Cleric
Wed 10 Oct 2018
at 03:22
  • msg #599

Re: OOC

Sorry guys, I fell a little behind, got lost and now I have no idea what's going on. Tried to figure it out but I'm lost. What do you need Zora to do? Are we still sneaking?
Morg Danforge
player, 580 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Wed 10 Oct 2018
at 07:23
  • msg #600

Re: OOC

Zora Jilkina:
Sorry guys, I fell a little behind, got lost and now I have no idea what's going on. Tried to figure it out but I'm lost. What do you need Zora to do? Are we still sneaking?


We were spotted by the hounds and a person inside the camp, who said to enter at the front of the camp if we were there "for the Rite". The hounds were following us as we went around the western side, where we saw a dwarf with his shield driven into the ground. Jak jumped over the wall onto the scaffolding, and a hound is approaching Fin.

"Hounds to the left of me,
dwarves to right,
here I am
stuck in the middle with you" :)
Zora Jilkina
player, 277 posts
Human
Cleric
Wed 10 Oct 2018
at 22:31
  • msg #601

Re: OOC

So we're not just killing everything in sight yet?

Yet...
Jakrynn Redgate
player, 398 posts
Young Human
Bardly Rogue
Thu 11 Oct 2018
at 03:15
  • msg #602

Re: OOC

...That map linked doesn't look like the map at all we had recently....

But I found what I think is the correct map in the map thread.
This message was last edited by the player at 03:15, Thu 11 Oct 2018.
Morg Danforge
player, 581 posts
mountain dwarf
fighter 4 BM 1sw 1as 4sd8
Thu 11 Oct 2018
at 10:24
  • msg #603

Re: OOC

Jakrynn Redgate:
...That map linked doesn't look like the map at all we had recently....

But I found what I think is the correct map in the map thread.


There's also the "Maps & Stuff." thread link to a message in this game and its top post is updated with map links, including the Fire Camp: https://docs.google.com/presen...3AY/edit?usp=sharing
Findarion
player, 35 posts
High Elf
Arcane Trickster
Thu 11 Oct 2018
at 10:28
  • msg #604

Re: OOC

Jumping on the scaffolding is just using my movement right?

I had planned to do that before and rolled Acrobatics in my previous post. Should be fine?
DM
GM, 1168 posts
Dungeon
Master
Thu 11 Oct 2018
at 18:54
  • msg #605

Re: OOC

Sorry about that map mixup, I’ll fix that later tonight.
DM
GM, 1169 posts
Dungeon
Master
Fri 12 Oct 2018
at 00:51
  • msg #606

Re: OOC

Also, forgot to mention @Morg, you recognize the dwarf's (Magdrak) accoutrements as being from the Bloodaxes, which you know to be a mercenary group.

Also @Zora you can attack this turn with the dagger in addition to casting Spiritual Weapon.
This message was last edited by the GM at 00:56, Fri 12 Oct 2018.
Zora Jilkina
player, 280 posts
Human
Cleric
Fri 12 Oct 2018
at 19:07
  • msg #607

Re: OOC

I can? I thought the spell took the whole action. Learn something new :-)

Not that it'd matter...


13:07, Today: Secret Roll: Zora Jilkina rolled 9 using 1d20+6 with rolls of 3.  attack with reszur.
DM
GM, 1170 posts
Dungeon
Master
Sat 13 Oct 2018
at 04:18
  • msg #608

Re: OOC

Yep, spiritual weapon casting is a bonus action, and bonus actions in future rounds also.  Leaves you free for another full action. :)

Will post the hellhounds’ turn this weekend.
Findarion
player, 36 posts
High Elf
Arcane Trickster
Sat 13 Oct 2018
at 06:50
  • msg #609

Re: OOC

Bumping my question in message 604.
DM
GM, 1171 posts
Dungeon
Master
Sun 14 Oct 2018
at 00:28
  • msg #610

Re: OOC

Findarion:
Jumping on the scaffolding is just using my movement right?

I had planned to do that before and rolled Acrobatics in my previous post. Should be fine?


Yes - sorry I missed that question, it's just your movement. Your roll was high enough to succeed, so assume you're at W8 on the map right now. Changing that required a minor retroactive narrative change to that post, but shouldn't affect anything major.
This message was last edited by the GM at 02:23, Sun 14 Oct 2018.
Findarion
player, 37 posts
High Elf
Arcane Trickster
Sun 14 Oct 2018
at 07:49
  • msg #611

Re: OOC

Alright!

Currently on a trip to the mountains, ill post when I get back.
Findarion
player, 38 posts
High Elf
Arcane Trickster
Sun 14 Oct 2018
at 07:55
  • msg #612

Re: OOC

In case I won't make it though, default action would be to attack with longbow against a Hell Hound in melee with Zora to get my sneak attack.
Jakrynn Redgate
player, 400 posts
Young Human
Bardly Rogue
Mon 15 Oct 2018
at 03:26
  • msg #613

Re: OOC

Magdrak - if you aren't going to do anything but move for the round, you could use your action to Dash and move another 25 feet. Just in case you weren't aware. If you were and don't need my piping up, then I apologize. =)
Magdrak
player, 4 posts
Mon 15 Oct 2018
at 04:29
  • msg #614

Re: OOC

I am aware.  I used my action to decide whether or not i was gonna help ya. :-P
DM
GM, 1174 posts
Dungeon
Master
Thu 18 Oct 2018
at 00:49
  • msg #615

Re: OOC

I'll post a mid-round update tomorrow.
Findarion
player, 41 posts
High Elf
Arcane Trickster
Sat 20 Oct 2018
at 21:02
  • msg #616

Re: OOC

Does the scaffolding have weak points that, say, an arrow could strike so that the guard above plummets to his death? :>
DM
GM, 1177 posts
Dungeon
Master
Sun 21 Oct 2018
at 02:13
  • msg #617

Re: OOC

I like the idea =D - the wooden scaffolding is, in fact, a little ramshackle, with boards placed haphazardly together, and crude ladders here and there to allow ascending or descending to different levels. It's not super rickety, but it also doesn't look like it was build to last for years.

You could try to find a weak spot, though it may result in the whole structure around the tower giving way. A perception check to see any such weaknesses, followed by an investigation check to see how best to exploit them, might be instructive.

Keep in mind too, that the guard on Findarion and Jak's side is a couple of levels above them. You can't really see the guard from where you are, though you can tell its rough position from the angle where the shot came from.
This message was last edited by the GM at 02:18, Sun 21 Oct 2018.
Findarion
player, 42 posts
High Elf
Arcane Trickster
Sun 21 Oct 2018
at 21:38
  • msg #618

Re: OOC

Okay. Do these checks count as actions?

Alternatively if we're using passives,  I have 21 Passive Perception and 20 Passive Investigation. Observant OP.
Zora Jilkina
player, 283 posts
Human
Cleric
Mon 22 Oct 2018
at 21:15
  • msg #619

Re: OOC

Would a "Gust of Wind*" be more effective?

quote:
A strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose. Each creature that starts its turn in the line must pass a Strength save or be pushed 15 feet away in the line's direction.

Any creature in the line must spend 2 feet of movement for every 1 foot when moving closer to you.

The gust disperses gas or vapor, and it extinguishes unprotected flames. Protected flames have a 50 percent chance of being extinguished.

As a bonus action, you can change the line's direction.

*No fart jokes.
DM
GM, 1178 posts
Dungeon
Master
Mon 22 Oct 2018
at 22:40
  • msg #620

Re: OOC

Findarion:
Okay. Do these checks count as actions?

Alternatively if we're using passives,  I have 21 Passive Perception and 20 Passive Investigation. Observant OP.


Nope, those checks wouldn’t count as actions for this. I generally only use passive skills as DCs for baddies who are trying to succeed at something, like stealthing. You can take action on what you’ll discover (if anything) next round, if you like.
Findarion
player, 43 posts
High Elf
Arcane Trickster
Mon 22 Oct 2018
at 22:42
  • msg #621

Re: OOC

Hm, clarify please? I spend this turn checking the scaffolding and take an action based on the information next turn? Is that what you mean?
DM
GM, 1179 posts
Dungeon
Master
Tue 23 Oct 2018
at 01:02
  • msg #622

Re: OOC

Findarion:
Hm, clarify please? I spend this turn checking the scaffolding and take an action based on the information next turn? Is that what you mean?


Yep.

For (hopefully) full clarity:

You can take your regular turn, action & move & bonus action, per usual.

You can also make a perception & an investigation check, as you look around and figure out what's holding up the scaffolding, weak points, other interesting stuff as applicable, etc.

Next turn you can act on what you discover from your perception & investigation checks.

This is partly due to cinematics - the character scouts around as s/he attacks, sees this, sees that, then acts heroically & decisively to do awesomeness 6 seconds later =D.

Though TBH it's mostly due to logistics - I need to react to your rolls and what you're looking for specifically, and it's easiest to post something at the end of the round for you to react to next round.

BTW, the more specific you are in your description of what you're perceiving and investigating, the lower the DC on the check. Though to be honest the DC is likely to be fairly low anyway because your idea is high in awesomeness =)
DM
GM, 1180 posts
Dungeon
Master
Tue 23 Oct 2018
at 01:12
  • msg #623

Re: OOC

Zora Jilkina:
Would a "Gust of Wind*" be more effective?

quote:
A strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose. Each creature that starts its turn in the line must pass a Strength save or be pushed 15 feet away in the line's direction.

Any creature in the line must spend 2 feet of movement for every 1 foot when moving closer to you.

The gust disperses gas or vapor, and it extinguishes unprotected flames. Protected flames have a 50 percent chance of being extinguished.

As a bonus action, you can change the line's direction.

*No fart jokes.


Zora (and anyone else of course) can make similar perception & investigation checks to see if something like Gust of Wind would be effective - or you can just cast it and see what happens, of course ;).
Jakrynn Redgate
player, 402 posts
Young Human
Bardly Rogue
Wed 24 Oct 2018
at 15:45
  • msg #624

Re: OOC

Sorry I missed this on my first look at the map so question - G2 is on the same level as Jak and Find, below us, or above us?
Findarion
player, 45 posts
High Elf
Arcane Trickster
Wed 24 Oct 2018
at 16:16
  • msg #625

Re: OOC

Above

I'm planning to get the scaffolding damaged so he plummets to his death.
DM
GM, 1181 posts
Dungeon
Master
Thu 25 Oct 2018
at 01:34
  • msg #626

Re: OOC

@Jak, you can't actually move to AB8 - that's in the tower itself, which doesn't have an entrance (at least not on this level of the scaffolding).

I'm going to move you to the back of the scaffolding near Findarion for now, but if you want to go somewhere else just let me know. There are ladders up and down from this level, down to the ground and up to higher "floors" of the scaffolding.
DM
GM, 1182 posts
Dungeon
Master
Thu 25 Oct 2018
at 01:38
  • msg #627

Re: OOC

Seems as if everyone's posted but Magdrak - I'll post a round update (including the guards' actions) tomorrow.
Jakrynn Redgate
player, 404 posts
Young Human
Bardly Rogue
Thu 25 Oct 2018
at 02:55
  • msg #628

Re: OOC

I was just trying to move out of the way of potential falling scaffolding and people. =)
Findarion
player, 46 posts
High Elf
Arcane Trickster
Sat 27 Oct 2018
at 11:44
  • msg #629

Re: OOC

Can I lean out and try to shoot one of the supports above me, around V8? Trying to cause the 'domino effect' :P
DM
GM, 1184 posts
Dungeon
Master
Sat 27 Oct 2018
at 12:00
  • msg #630

Re: OOC

How could I say no to that? :) Yes to trying to shoot supports! Just a regular attack roll.
This message was last edited by the GM at 12:00, Sat 27 Oct 2018.
Findarion
player, 47 posts
High Elf
Arcane Trickster
Sat 27 Oct 2018
at 12:34
  • msg #631

Re: OOC

Obviously, I crit on that!
DM
GM, 1185 posts
Dungeon
Master
Tue 30 Oct 2018
at 23:10
  • msg #632

Re: OOC

I'll post the current round summary tomorrow.
Jakrynn Redgate
player, 405 posts
Young Human
Bardly Rogue
Tue 30 Oct 2018
at 23:57
  • msg #633

Re: OOC

Oh wow that is not what I envisioned for Jak's movement at all but that's fine lol

Also, super-headache-y right now, so short post sorry
This message was last edited by the player at 23:59, Tue 30 Oct 2018.
DM
GM, 1187 posts
Dungeon
Master
Fri 2 Nov 2018
at 00:51
  • msg #634

Re: OOC

@Morg, you're right about your hp total - just updated post, sorry about that!
Jakrynn Redgate
player, 407 posts
Young Human
Bardly Rogue
Sat 3 Nov 2018
at 02:34
  • msg #635

Re: OOC

So..is G1 now on the same level as Jak and Findarion? Sorry I'm having trouble with the elevations.
DM
GM, 1188 posts
Dungeon
Master
Sat 3 Nov 2018
at 16:41
  • msg #636

Re: OOC

Jakrynn Redgate:
So..is G1 now on the same level as Jak and Findarion? Sorry I'm having trouble with the elevations.


No worries, me too - I'm not sure how to best illustrate it.

G1 is in a pile of wreckage from the fallen scaffolding, on the ground. Jak and Findarion are still on the 1st level of the southern part of the scaffolding that's still erect. This level is about 7 feet off the ground.

Hope that helps!
Jakrynn Redgate
player, 408 posts
Young Human
Bardly Rogue
Sat 3 Nov 2018
at 17:01
  • msg #637

Re: OOC

It does. Thank you.
DM
GM, 1189 posts
Dungeon
Master
Sun 4 Nov 2018
at 19:18
  • msg #638

Re: OOC

I hope to post an update and end the current round later today, or if I can't get to it then it'll be tomorrow.
Findarion
player, 51 posts
High Elf
Arcane Trickster
Wed 7 Nov 2018
at 09:01
  • msg #639

Re: OOC

So the scaffolding under Fin and Jak is burning, right?
Findarion
player, 53 posts
High Elf
Arcane Trickster
Sat 10 Nov 2018
at 21:35
  • msg #640

Re: OOC

Where is the ladder on the scaffolding?
DM
GM, 1195 posts
Dungeon
Master
Sat 10 Nov 2018
at 22:15
  • msg #641

Re: OOC

There are ladders in various spots on all 4 of the levels of the scaffolding. Jak has already exited the scaffolding and is back on the ground (see his prior post). The scaffolding under Findarion is beginning to burn, yes =)
Zora Jilkina
player, 291 posts
Human
Cleric
Wed 14 Nov 2018
at 18:05
  • msg #642

Re: OOC

Guys, I haven't been able to keep up with this game well enough for my liking. While it's probably not the best time to do it, I'm going to pull out now. Sorry for leaving you all in a lurch, but I just haven't been able to keep up and get into the feel of Zora lately.

See you all around!
Jakrynn Redgate
player, 413 posts
Young Human
Bardly Rogue
Wed 14 Nov 2018
at 20:12
  • msg #643

Re: OOC

Oh no, not our cleric.... =(
DM
GM, 1197 posts
Dungeon
Master
Wed 14 Nov 2018
at 22:46
  • msg #644

Re: OOC

Thanks for playing Zora! Sorry to see you go.
Findarion
player, 56 posts
High Elf
Arcane Trickster
Wed 14 Nov 2018
at 23:41
  • msg #645

Re: OOC

Goodbye!

I don't know which tent is Findarion in. Can I have coordinates please, DM?
Zora Jilkina
player, 292 posts
Human
Cleric
Thu 15 Nov 2018
at 01:55
  • msg #646

Re: OOC

Happy to pass her on if ab new player wants to take zora over. She wasn't really a cleric cleric anyways :-)
DM
GM, 1199 posts
Dungeon
Master
Thu 15 Nov 2018
at 03:03
  • msg #647

Re: OOC

Findarion:
Goodbye!

I don't know which tent is Findarion in. Can I have coordinates please, DM?


Findarion is in X16 on the map, though with that stealth roll you could always try to move just about anywhere if you'd prefer ;)
Morg Danforge
player, 593 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Thu 15 Nov 2018
at 11:56
  • msg #648

Re: OOC

Zora, Morg will be most welcoming if his hammer buddy ever comes back.
Jakrynn Redgate
player, 414 posts
Young Human
Bardly Rogue
Fri 16 Nov 2018
at 20:13
  • msg #649

Re: OOC

Re-reading as I try to craft a post...I love how the two people with arguably the biggest bonus to Persuasion, managed to roll 10 and under on THREE rolls. Sigh.
Findarion
player, 59 posts
High Elf
Arcane Trickster
Wed 21 Nov 2018
at 07:01
  • msg #650

Re: OOC

Hmmm... how do I get into the tower.

The guy on top of the tower had to get there somehow. Is there a way up the eastern scaffolding that gets me to the roof?
DM
GM, 1204 posts
Dungeon
Master
Tue 27 Nov 2018
at 01:59
  • msg #651

Re: OOC

There doesn't seem to be an opening on the eastern side of the tower, but climbing up the scaffolding on the western side would have gotten up the side of the tower to the door where the guard called down. After the fire, there's no scaffolding below that door. However, the tower wall appears to be of rough flagstone, and could be climbable...

Also, there seems to be a ladder poking up through the very top of the roof of the tower, some 80 feet up.
This message was last edited by the GM at 02:16, Tue 27 Nov 2018.
Morg Danforge
player, 595 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Wed 28 Nov 2018
at 19:42
  • msg #652

Re: OOC

Is Lytin heading for campfire 4?
Jakrynn Redgate
player, 417 posts
Young Human
Bardly Rogue
Wed 28 Nov 2018
at 21:02
  • msg #653

Re: OOC

Morg - That what he put in msg #198. I mean she could be about to angle away or something, who knows.
Morg Danforge
player, 596 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Wed 28 Nov 2018
at 21:06
  • msg #654

Re: OOC

Jakrynn Redgate:
Morg - That what he put in msg #198. I mean she could be about to angle away or something, who knows.


Oh yeah.

Morg's gonna leave the dead guards and dogs situation to the charismatic folk ;)
Jakrynn Redgate
player, 419 posts
Young Human
Bardly Rogue
Thu 29 Nov 2018
at 14:55
  • msg #655

Re: OOC

Is the voice coming from the giant fire elemental-shaped one?
Findarion
player, 60 posts
High Elf
Arcane Trickster
Thu 29 Nov 2018
at 15:09
  • msg #656

Re: OOC

Ah, decisions, decisions... I can't figure out what to do next!
Asano Breathkill
player, 449 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 29 Nov 2018
at 18:02
  • msg #657

Re: OOC

I don't know if anyone else has noted this, but I have been getting extremely lucky with my Wild Magic results. And now that I've said that, I am going to explode or turn into a potted plant with my next one.
DM
GM, 1209 posts
Dungeon
Master
Sat 1 Dec 2018
at 17:41
  • msg #658

Re: OOC

Jakrynn Redgate:
Is the voice coming from the giant fire elemental-shaped one?


Sorry, missed that question!

Which voice are you asking about - the one calling out "Arise, and cleanse..."? If so Jak doesn't hear that voice (only Findarion is close enough), but it is coming from near the wicker giant. It sounds like a normal human female voice, but since Findarion is inside a tent he can't see exactly who's speaking.
DM
GM, 1211 posts
Dungeon
Master
Wed 5 Dec 2018
at 13:15
  • msg #659

Re: OOC

I'll put another post up in the main story thread addressing everyone else's actions (other than Asano) soon - I just wanted to get something up quickly about the blinding light =)
Findarion
player, 64 posts
High Elf
Arcane Trickster
Tue 11 Dec 2018
at 22:15
  • msg #660

Re: OOC

Hmm I think the map doesn't update for me.  In which direction does the elemental go?
DM
GM, 1214 posts
Dungeon
Master
Tue 11 Dec 2018
at 23:55
  • msg #661

Re: OOC

Findarion:
Hmm I think the map doesn't update for me.  In which direction does the elemental go?


That's strange - the elemental went south, and now occupies Z31-AA32.
DM
GM, 1215 posts
Dungeon
Master
Tue 11 Dec 2018
at 23:57
  • msg #662

Re: OOC

Morg Danforge:
Today I learned that you can't ready an action outside initiative: https://mobile.twitter.com/JeremyECrawford/status/778650357824040961</orange>


Cool, that jives with my take on this in the Game Rules thread.
Jakrynn Redgate
player, 424 posts
Young Human
Bardly Rogue
Thu 13 Dec 2018
at 17:56
  • msg #663

Re: OOC

Okay. so I just want to check in with the group. Jak is kind of taking what Lytin said as a direct threat and is about to straight up stab her - but that starts combat. I don't want to take away anyone else's agency if they have something non-combat they wish to do...
DM
GM, 1217 posts
Dungeon
Master
Mon 17 Dec 2018
at 02:25
  • msg #664

Re: OOC

Anyone else have stuff to post? I'll plan to post an update tomorrow night.
Jakrynn Redgate
player, 425 posts
Young Human
Bardly Rogue
Mon 17 Dec 2018
at 03:29
  • msg #665

Re: OOC

I was waiting to hear back about my OOC post from the group...
Magdrak
player, 15 posts
Mon 17 Dec 2018
at 04:43
  • msg #666

Re: OOC

I've already made my (IC) post Jak, but I'm fine with you doing you.
Morg Danforge
player, 602 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Mon 17 Dec 2018
at 08:38
  • msg #667

Re: OOC

Morg's not that smart, but smart enough to know he won't be much use against a walking fire, or be able to convince people (especially cultists) about much. He has Jak's back, because he's known him the longest and trusts him the most.
Morg Danforge
player, 603 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Tue 18 Dec 2018
at 09:56
  • msg #668

Re: OOC

Fin, remind us OOC to tell you later about Dweeble's magic dagger that Zora was carrying. Once the party trusts Fin, he can probably use it until Dweeble comes back.
Findarion
player, 66 posts
High Elf
Arcane Trickster
Tue 18 Dec 2018
at 11:27
  • msg #669

Re: OOC

Sure thing.

Right now I'm basically waiting for you guys to make a move, I'd hate to give up my advantageous hiding position. I could go sneak around some more but don't think it'd be wise.
Jakrynn Redgate
player, 427 posts
Young Human
Bardly Rogue
Wed 19 Dec 2018
at 02:28
  • msg #670

Re: OOC

Maybe a persuasion check with advantage?
DM
GM, 1222 posts
Dungeon
Master
Tue 25 Dec 2018
at 01:59
  • msg #671

Re: OOC

I’ll let some other folks post before posting what happens next after Jak’s action.

In the new year I should have more time for more frequent posting now that I won my fantasy football league (!).

And happy holidays!!
Morg Danforge
player, 606 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Tue 25 Dec 2018
at 20:43
  • msg #672

Re: OOC

I'll post tomorrow when I get to a PC.

DM:
won my fantasy football league


I can't link it now because old BlackBerry, but there's a skit video out there where Matt Mercer's character wants to put some high fantasy into fantasy football.
Jakrynn Redgate
player, 429 posts
Young Human
Bardly Rogue
Wed 26 Dec 2018
at 00:53
  • msg #673

Re: OOC

Ah yes that is a funny skit.

Happy Holidays all!
Magdrak
player, 17 posts
Wed 26 Dec 2018
at 00:58
  • msg #674

Re: OOC

DM:
I’ll let some other folks post before posting what happens next after Jak’s action.

In the new year I should have more time for more frequent posting now that I won my fantasy football league (!).

And happy holidays!!


I would have won my league, but last week's semifinal saw my entire team crap out.  I wound up more than 100 points below projection.  This week in the consolation game, I destroyed my opponent and would have beat both of the teams in the finals.  I've been playing this dynasty league for almost ten years, and this was my best shot at the title.  Oh well, just my damn luck.
This message was last edited by the player at 00:59, Wed 26 Dec 2018.
Morg Danforge
player, 608 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Thu 27 Dec 2018
at 08:17
  • msg #675

Re: OOC

Edited my last post, #234, because I just got back to my normal PC and saw the map:  the fire elemental is 80' away from Morg after he uses his full movement (without dashing), but the maximum distance an improvised weapon can be thrown is 60' (with disadvantage).

Here's the Matt Mercer fantasy football skit: https://www.youtube.com/watch?v=0sYEdVlQ5io (I'm such a nerd - until I watched it again now, I completely forgot that Marisha Ray and Chloe Dykstra were in it as sexy elf extras.)
DM
GM, 1223 posts
Dungeon
Master
Sat 29 Dec 2018
at 01:34
  • msg #676

Re: OOC

Will post soon! Busy holidays :)
DM
GM, 1224 posts
Dungeon
Master
Sun 30 Dec 2018
at 22:18
  • msg #677

Re: OOC

Working on a post - I added so many NPCs to this encounter it may take a bit for me to set it all up right. Hopefully I'll have something up today or tomorrow!
DM
GM, 1225 posts
Dungeon
Master
Mon 31 Dec 2018
at 22:53
  • msg #678

Re: OOC

Ok, good progress made today - harder to work out since I’m traveling but nearly there - should have a post up tomorrow.
Findarion
player, 68 posts
High Elf
Arcane Trickster
Mon 31 Dec 2018
at 23:13
  • msg #679

Re: OOC

Happy New Year!
Jakrynn Redgate
player, 430 posts
Young Human
Bardly Rogue
Wed 2 Jan 2019
at 20:45
  • msg #680

Re: OOC

Hey, so I have questions on the map. The in-game post seemed to indicate that Storol and Wiglaf (I think those are the names) were heading towards the fire elemental from our group but assuming they are the brown W and S, they seem to be nowhere near the elemental and going like north and east instead of towards the elemental?

Are the numbers just random people or are those numbers for those 'campsites'?

Also, just in general, is there any way to have a "Legend" so we know who all the letters are for? It would make things easier than flipping back and forth to try and figure out who's who. Sorry, I have trouble with your maps (which is likely more me than your maps).
DM
GM, 1227 posts
Dungeon
Master
Wed 2 Jan 2019
at 23:07
  • msg #681

Re: OOC

Jakrynn Redgate:
Hey, so I have questions on the map. The in-game post seemed to indicate that Storol and Wiglaf (I think those are the names) were heading towards the fire elemental from our group but assuming they are the brown W and S, they seem to be nowhere near the elemental and going like north and east instead of towards the elemental?

Are the numbers just random people or are those numbers for those 'campsites'?

Also, just in general, is there any way to have a "Legend" so we know who all the letters are for? It would make things easier than flipping back and forth to try and figure out who's who. Sorry, I have trouble with your maps (which is likely more me than your maps).


Sure - it's definitely confusing; there's a lot going on.

Storol and Wiglaf are kinda hanging out near your group - they came up the hill (north) to join you, now are following you back down the hill. They're currently near their campsite.

The numbers are to help keep track of which campfire is which - 3 for instance is the werewolves' camp. They're not people.

I added a legend to the map.

Hope this helps!
Jakrynn Redgate
player, 431 posts
Young Human
Bardly Rogue
Wed 2 Jan 2019
at 23:29
  • msg #682

Re: OOC

Ah, thank you!

Would we know anything about werewolves (like they are almost always evil)?
DM
GM, 1228 posts
Dungeon
Master
Thu 3 Jan 2019
at 02:08
  • msg #683

Re: OOC

You would all know general tales of dangerous/evil werewolves, well enough to identify these two as having lycanthropy. You could also make arcana and/or nature checks for any more detailed knowledge.

You all know that one of these werewolves was acquainted with Magdrak however, at least at some point in the past, so it's not entirely clear that either or both of them are evil at this point.
This message was last edited by the GM at 02:10, Thu 03 Jan 2019.
DM
GM, 1229 posts
Dungeon
Master
Mon 7 Jan 2019
at 01:50
  • msg #684

Re: OOC

I have got my 3rd cold of the winter now - hopefully I'll be able to make a post tomorrow if I can see straight ;)
Jakrynn Redgate
player, 433 posts
Young Human
Bardly Rogue
Mon 7 Jan 2019
at 05:26
  • msg #685

Re: OOC

Feel better, sir!
Morg Danforge
player, 609 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Mon 7 Jan 2019
at 12:40
  • msg #686

Re: OOC

DM:
I have got my 3rd cold of the winter now - hopefully I'll be able to make a post tomorrow if I can see straight ;)


Don't stress it - just focus on relaxing and getting better.

I've recently started gargling tap water before I brush my teeth, in response to this video https://youtu.be/GM2kvymQz-Y which talks about studies showing a reduction in getting colds (but not flu) for people who gargle regularly.
DM
GM, 1230 posts
Dungeon
Master
Tue 8 Jan 2019
at 01:57
  • msg #687

Re: OOC

hm, probably right - still not much better tonight - hopefully tomorrow!
Asano Breathkill
player, 454 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 8 Jan 2019
at 19:34
  • msg #688

Re: OOC

I totally thought I was moving toward the elemental last turn. Haha, oh well.

Hope everyone gets over their sicknesses quickly.
DM
GM, 1233 posts
Dungeon
Master
Thu 10 Jan 2019
at 01:41
  • msg #689

Re: OOC

I just recalled that Zora once held the magic dagger Reszur (+1, other details in the Loot thread) - if anyone wants to claim it we can say she handed it over before leaving.
Findarion
player, 70 posts
High Elf
Arcane Trickster
Thu 10 Jan 2019
at 01:44
  • msg #690

Re: OOC

I could use a dagger like that. Seems like a perfect rogue weapon.
Jakrynn Redgate
player, 434 posts
Young Human
Bardly Rogue
Thu 10 Jan 2019
at 02:20
  • msg #691

Re: OOC

Man that dagger gets around...
Morg Danforge
player, 611 posts
mountain dwarf
fighter 4 BM 0sw 1as 0sd8
Thu 10 Jan 2019
at 06:20
  • msg #692

Re: OOC

Re: Dweeble's dagger Reszur.

Maybe retcon that Zora knew and trusted Fin, and asked him to hold it until Dweeble returns?
Asano Breathkill
player, 456 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 10 Jan 2019
at 19:18
  • msg #693

Re: OOC

Morg and Magdrak, you both double in size. You get advantage on strength checks and strength saves and add 1d4 damage to your weapon attacks.
Magdrak
player, 22 posts
Thu 10 Jan 2019
at 20:49
  • msg #694

Re: OOC

Modifying my current round post to add the 1d4 extra damage.
DM
GM, 1235 posts
Dungeon
Master
Fri 11 Jan 2019
at 00:58
  • msg #695

Re: OOC

Morg Danforge:
Re: Dweeble's dagger Reszur.

Maybe retcon that Zora knew and trusted Fin, and asked him to hold it until Dweeble returns?


Works for me! Go ahead and add it to your character sheet and feel free to use it as you like.
DM
GM, 1238 posts
Dungeon
Master
Fri 18 Jan 2019
at 00:04
  • msg #696

Re: OOC

Waiting on Asano, Findarion, and Magdrak - don't really want to skip anyone's turn this encounter (yet) as you're kinda outgunned right now and we're down a PC...
Findarion
player, 72 posts
High Elf
Arcane Trickster
Fri 18 Jan 2019
at 07:01
  • msg #697

Re: OOC

Will continue the barrage after my doctors appointment.
Jakrynn Redgate
player, 437 posts
Young Human
Bardly Rogue
Sun 20 Jan 2019
at 20:01
  • msg #698

Re: OOC

Well poop. Just realized if Biart doesn't 'drop' the armor he already has disadvantage I believe, and it's a Bonus Action to cause damage but I used mine to heal...ah well. Magdrak better appreciate the sacrifice! LOL! just kidding
Magdrak
player, 24 posts
Mon 21 Jan 2019
at 20:56
  • msg #699

Re: OOC

GWF should apply to the extra d4, because it's the weapon itself dealing the extra damage (because it is bigger).  But as always, wait for GM approval.  (:-D)
DM
GM, 1240 posts
Dungeon
Master
Mon 21 Jan 2019
at 21:07
  • msg #700

Re: OOC

Magdrak:
GWF should apply to the extra d4, because it's the weapon itself dealing the extra damage (because it is bigger).  But as always, wait for GM approval.  (:-D)


Yep agreed, looking at the text for GWF it seems like it just says it applies to a damage die for an attack you make with a melee weapon that you are wielding with two hands. Morg can reroll the 1 from the 1d4 on that last post, though his attack sadly missed so it doesn't really impact anything.
This message was last edited by the GM at 21:32, Mon 21 Jan 2019.
DM
GM, 1241 posts
Dungeon
Master
Mon 21 Jan 2019
at 21:28
  • msg #701

Re: OOC

By the way, and this is my fault for not telling you all earlier - movement uphill (toward the top of the screen) is difficult terrain unless you're on one of the white trails on the map.

I'd put Jak at S39, which seemed to put you as far away and toward where you were headed as possible, but let me know if you want to end up elsewhere.
Jakrynn Redgate
player, 438 posts
Young Human
Bardly Rogue
Mon 21 Jan 2019
at 22:00
  • msg #702

Re: OOC

That's fine
Morg Danforge
player, 614 posts
LARGE mountain dwarf AC16
fighter 4 BM 0sw 0as 0sd8
Tue 22 Jan 2019
at 13:11
  • msg #703

Re: OOC

DM:
Magdrak:
GWF should apply to the extra d4, because it's the weapon itself dealing the extra damage (because it is bigger).  But as always, wait for GM approval.  (:-D)


Yep agreed, looking at the text for GWF it seems like it just says it applies to a damage die for an attack you make with a melee weapon that you are wielding with two hands. Morg can reroll the 1 from the 1d4 on that last post, though his attack sadly missed so it doesn't really impact anything.


According to the Jeremy, it doesn't apply to the Battle master Sweeping attack maneuver https://twitter.com/jeremyecra...492698296321?lang=en but does apply to magical items like a Flame tongue and Frost brand.

I understand the d4 is for the same (now larger) weapon, but the Sweeping attack maneuver also uses the same weapon and the same attack. I think extra damage hard coded into a weapon get rerolls, but not other damage dice because of high level spells and smites which can add lots of extra dice. I plan on getting the Hex spell with a feat later - would the Hex d6 damage also get a reroll? Sage advice says no GWF rerolls for Hex and smites: http://dnd.wizards.com/article...s-answers-april-2016
This message was last edited by the player at 13:32, Tue 22 Jan 2019.
Magdrak
player, 25 posts
Tue 22 Jan 2019
at 14:17
  • msg #704

Re: OOC

The way I read it is "internal vs external."  For maneuvers, smites, and Hex, the source of the extra damage is external; it is dealt by the maneuver, etc.  For magic weapons and the Enlarge spell, the extra damage is internal: dealt by the weapon itself.  I may not be explaining it very well, but that's how I see it.
DM
GM, 1242 posts
Dungeon
Master
Wed 23 Jan 2019
at 00:48
  • msg #705

Re: OOC

Magdrak:
The way I read it is "internal vs external."  For maneuvers, smites, and Hex, the source of the extra damage is external; it is dealt by the maneuver, etc.  For magic weapons and the Enlarge spell, the extra damage is internal: dealt by the weapon itself.  I may not be explaining it very well, but that's how I see it.


I see it the same way: The Enlarge/Reduce spell says "...While these weapons are enlarged, the target's attacks with them deal 1d4 extra damage". The damage is "internal" to the weapon; it's coming from the weapon in the same way as the fire damage from a flametongue. Divine Smite damage is external because you're basically casting a spell that strikes at the same time as the weapon, but the spell damage doesn't come from the weapon.

Of course, you're not obliged to re-roll the d4 unless you want to, and it's only going to amount to a maximum difference of 3 points of damage ;)

tl;dr I also think the 1d4 is tied to the weapon in this case and can be re-rolled.
Jakrynn Redgate
player, 439 posts
Young Human
Bardly Rogue
Sat 26 Jan 2019
at 01:18
  • msg #706

Re: OOC

Aw, man. Biart died? So much for Heat Metal. I am terrible at spell use apparently.
Findarion
player, 75 posts
High Elf
Arcane Trickster
Sat 26 Jan 2019
at 01:20
  • msg #707

Re: OOC

Figured you needed some help there :P
Morg Danforge
player, 616 posts
LARGE mountain dwarf AC16
fighter 4 BM 0sw 0as 0sd8
Mon 28 Jan 2019
at 17:19
  • msg #708

Re: OOC

Mag, I think your warhammer does 1d4 extra damage for still being enlarged. https://roll20.net/compendium/...lls:Enlarge%20Reduce

You dropped your battleaxe when you went down, so that's now normal sized.
Magdrak
player, 28 posts
Mon 28 Jan 2019
at 17:42
  • msg #709

Re: OOC

Oops, forgot about that. Thanks for the reminder.
DM
GM, 1247 posts
Dungeon
Master
Wed 30 Jan 2019
at 01:36
  • msg #710

Re: OOC

@Findarion you can certainly switch targets to the priest!
Asano Breathkill
player, 457 posts
Half-Elf
Sorcerer (Wild Magic)
Sun 3 Feb 2019
at 03:35
  • msg #711

Re: OOC

Ok, sorry for my inexplicable absence once again. My computer is back up and running, though, sothere should not be any more such occurrences.
Morg Danforge
player, 618 posts
LARGE mountain dwarf AC16
fighter 4 BM 0sw 0as 0sd8
Sun 3 Feb 2019
at 06:06
  • msg #712

Re: OOC

Asano Breathkill:
Ok, sorry for my inexplicable absence once again. My computer is back up and running, though, sothere should not be any more such occurrences.
Not becoming a target and so keeping concentration, and then max damage on both twinned hits is pretty damn amazing. Asano might be doing more damage while contemplating the smoke from his crystal, than Morg ;)
Jakrynn Redgate
player, 442 posts
Young Human
Bardly Rogue
Sun 3 Feb 2019
at 06:31
  • msg #713

Re: OOC

I didn't realize Asano's player had Invisibility. =)

Welcome back!
DM
GM, 1249 posts
Dungeon
Master
Sun 3 Feb 2019
at 19:50
  • msg #714

Re: OOC

Asano Breathkill:
Ok, sorry for my inexplicable absence once again. My computer is back up and running, though, sothere should not be any more such occurrences.


Welcome back!

BTW I have you as out of sorcery points so you can't actually cast twinned ray of frost:

2 pts from twinned phantasmal force vs. the guards on the tower
2 pts from enlarge on Magdrak and Morg
Asano Breathkill
player, 459 posts
Half-Elf
Sorcerer (Wild Magic)
Sun 3 Feb 2019
at 20:01
  • msg #715

Re: OOC

I totally forgot about the tower, and apparently didnt save that in my scratchpad. I'll edit my post.
DM
GM, 1255 posts
Dungeon
Master
Sat 16 Feb 2019
at 00:20
  • msg #716

Re: OOC

Having connection problems where I am - will try again later or tomorrow.
DM
GM, 1257 posts
Dungeon
Master
Mon 18 Feb 2019
at 00:48
  • msg #717

Re: OOC

Ok post is up! Sorry for the delay.
DM
GM, 1259 posts
Dungeon
Master
Fri 22 Feb 2019
at 23:14
  • msg #718

Re: OOC

I'll post what happens next sometime over the weekend - Magdrak and Findarion are still up.
DM
GM, 1262 posts
Dungeon
Master
Wed 27 Feb 2019
at 22:40
  • msg #719

Re: OOC

This elemental's on its last legs - anyone want to try killing it? =)
Asano Breathkill
player, 463 posts
Half-Elf
Sorcerer (Wild Magic)
Thu 28 Feb 2019
at 20:56
  • msg #720

Re: OOC

How's about a 2nd level magic missile spell?

Pew pew pew pew!
DM
GM, 1264 posts
Dungeon
Master
Fri 1 Mar 2019
at 00:17
  • msg #721

Re: OOC

That did the trick! That's an Ex-Elemental ;)

Where to now? =)
DM
GM, 1267 posts
Dungeon
Master
Wed 6 Mar 2019
at 18:33
  • msg #722

Re: OOC

Just waiting on folks to post what you’d like to do next - feel free to discuss here in ooc if needed.
Findarion
player, 83 posts
High Elf
Arcane Trickster
Wed 6 Mar 2019
at 20:00
  • msg #723

Re: OOC

OOC is definitely easier for me.

I propose we go back to the tower and infiltrate it. I have hunch Fin's brother is there. If not, we can capture someone and question for information.
Morg Danforge
player, 625 posts
LARGE mountain dwarf AC16
fighter 4 BM 0sw 0as 0sd8
Fri 8 Mar 2019
at 10:00
  • msg #724

Re: OOC

Yeah, to the tower if the people in the camp in the east don't look hostile.
DM
GM, 1275 posts
Dungeon
Master
Sat 16 Mar 2019
at 18:10
  • msg #725

Re: OOC

All, I'm going to try out having a new player join the game and take over Wiglaf -
so, please welcome Wiglaf to the game!

While lycanthropy actually ends up granting a number of in-game boons despite it being a curse, I'm going to impose some significant restrictions on it to keep it balanced. Also, Wiglaf is a relatively recent victim of lycanthropy, so the disease may intensify over time (especially if Wiglaf ends up being OP despite the restrictions and downsides). There's already the thought of getting him cured, and I want to maintain the incentive for that to happen ;).

To start he'll have limited control on when he transforms and into what form, and may need to succeed on saves to take the action he wants to, particularly in combat situations. If things become really problematic, you all can always stumble upon a Remove Curse scroll =)

If anyone has thoughts or suggestions please feel free to post them here or via private message.
This message was last edited by the GM at 18:11, Sat 16 Mar 2019.
Jakrynn Redgate
player, 451 posts
Young Human
Bardly Rogue
Sat 16 Mar 2019
at 18:14
  • msg #726

Re: OOC

Heh. Or you could have him play a Blood Hunter, Order of the Lycan, and have something not quite that. =P

Regardless, welcome, potential evil PC to be kil...I mean new player! =D
Wiglaf
player, 1 post
Sun 17 Mar 2019
at 03:58
  • msg #727

Re: OOC

Hello everyone! I’m your not so friendly neighborhood werewolf that might go crazy and eats everyone... I mean protect you.

Personally I prefer to roleplay my characters than to just min-max, which means I’d be totally okay with the GM to kill Wiglaf off or have him join the BBEG.

I’m gonna finish my character sheet soon though one of you might be able to tell me if you’ve any relationship with Wiglaf so far.
Magdrak
player, 39 posts
Sun 17 Mar 2019
at 05:58
  • msg #728

Re: OOC

Welcome!  Wiglaf and Magdrak have some history together, with both having been members of the Bloodaxes (merc outfit for misfits and outcasts, in case ya didn't know).
Morg Danforge
player, 628 posts
LARGE mountain dwarf AC16
fighter 4 BM 0sw 0as 0sd8
Fri 22 Mar 2019
at 09:24
  • msg #729

Re: OOC

+1 for short rest.
Member of the warlock/monk/fighter guild of short naps.
Wiglaf
player, 2 posts
AC: 11 HP:17/17
Fri 22 Mar 2019
at 12:20
  • msg #730

Re: OOC

Short rests are great, let’s have a short rest!
(Says the guy who hasn’t done anything yet)
DM
GM, 1280 posts
Dungeon
Master
Sun 24 Mar 2019
at 18:11
  • msg #731

Re: OOC

If ya'll are taking a short rest, go ahead and post where you're doing that, what else if anything you're doing during that hour, and what you're recharging (e.g., if you're using any hit dice to recover hp, song of rest, etc.).
Findarion
player, 89 posts
High Elf
Arcane Trickster
Sun 24 Mar 2019
at 18:55
  • msg #732

Re: OOC

I don't really feel like short resting. Well, maybe a little.

Figure we could use some tents.
Asano Breathkill
player, 473 posts
Half-Elf
Sorcerer (Wild Magic)
Mon 25 Mar 2019
at 03:04
  • msg #733

Re: OOC

Short rests do next to nothing for me, but I am fine waiting while everyone who needs it rests/heals/whatever. Unless I could safely inspect the bonfire site without drawing attention, then I'd like to do that.
Jakrynn Redgate
player, 455 posts
Young Human
Bardly Rogue
Mon 25 Mar 2019
at 18:36
  • msg #734

Re: OOC

If we're taking a short rest, then Jak will use his Song of Rest for you all, where you get an extra D6 to heal if you spend any hit dice (1d6 no matter how many hit dice you spend).
Findarion
player, 91 posts
High Elf
Arcane Trickster
Mon 25 Mar 2019
at 19:29
  • msg #735

Re: OOC

Looks like I'm full without the 1d6 but the thought is what matters.
DM
GM, 1284 posts
Dungeon
Master
Fri 29 Mar 2019
at 12:11
  • msg #736

Re: OOC

@Jak go ahead and make an acrobatics check for the leap to the door.
Jakrynn Redgate
player, 460 posts
Young Human
Bardly Rogue
Fri 29 Mar 2019
at 14:10
  • msg #737

Re: OOC

Updated my post with the roll. =)
Morg Danforge
player, 633 posts
mountain dwarf AC16
fighter 4 BM 1sw 1as 4sd8
Sat 30 Mar 2019
at 11:27
  • msg #738

Re: OOC

Morg will wait for the nimble ones to secure a rope he could use.
Jakrynn Redgate
player, 464 posts
Young Human
Bardly Rogue
Wed 3 Apr 2019
at 02:28
  • msg #739

Re: OOC

Boom!

Post edited with good die roll. =)
DM
GM, 1291 posts
Dungeon
Master
Wed 3 Apr 2019
at 23:01
  • msg #740

Re: OOC

@Wiglaf - check the Private Message thread; a had a question about your character sheet.
Asano Breathkill
player, 476 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 3 Apr 2019
at 23:17
  • msg #741

Re: OOC

Can the folks on the ground hear Jak?
DM
GM, 1293 posts
Dungeon
Master
Wed 3 Apr 2019
at 23:27
  • msg #742

Re: OOC

Asano Breathkill:
Can the folks on the ground hear Jak?


No, folks on the ground are too far away to hear. Though Findarion and Wiglaf can certainly hear, as Findarion is 10 feet away clinging to the side of the tower, & Wiglaf is at the top of scaffolding 15 feet away.

I think Morg is still on the ground with Asano and Magdrak, but he can post otherwise if he's moving somewhere else.
DM
GM, 1295 posts
Dungeon
Master
Fri 5 Apr 2019
at 11:58
  • msg #743

Re: OOC

@Asano, you actually only get 3 sorcery points from burning 3 lvl 1 spell slots, but you can use them all to create a lvl 2 slot:

"As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot’s level."
Asano Breathkill
player, 479 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 9 Apr 2019
at 01:36
  • msg #744

Re: OOC

1st level spells give 2 sorcery points apiece, though. Or has that been errata'd that I missed?
Jakrynn Redgate
player, 468 posts
Young Human
Bardly Rogue
Tue 9 Apr 2019
at 01:41
  • msg #745

Re: OOC

Ah I see what you're thinking. The table is for purchasing only, Asano. Right below the table you have:

Converting a Spell Slot to Sorcery Points. As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot’s level.

So level 1 converted to points nets you 1 sorcery point. But to purchase a level 1 spell slot with sorcery points costs 2 sorcery points. It's not an even trade.
Asano Breathkill
player, 481 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 9 Apr 2019
at 01:46
  • msg #746

Re: OOC

Ah, wow, my sorcerer players have been getting a good deal. Oh well then.
Jakrynn Redgate
player, 469 posts
Young Human
Bardly Rogue
Tue 9 Apr 2019
at 03:34
  • msg #747

Re: OOC

Really gang? Everyone's leaving Jak alone up there and talking to each other and shouting up to him? Siiiiiiiigh. lol
This message was last edited by the player at 03:35, Tue 09 Apr 2019.
Asano Breathkill
player, 482 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 9 Apr 2019
at 03:38
  • msg #748

Re: OOC

Wiglaf is halfway up and Findarion is right outside the door.
Asano Breathkill
player, 483 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 9 Apr 2019
at 23:02
  • msg #749

Re: OOC

Is Jak close enough to the door that Asano can see him?
DM
GM, 1298 posts
Dungeon
Master
Wed 10 Apr 2019
at 00:58
  • msg #750

Re: OOC

Asano Breathkill:
Is Jak close enough to the door that Asano can see him?


I'll say yes.
DM
GM, 1300 posts
Dungeon
Master
Wed 10 Apr 2019
at 01:17
  • msg #751

Re: OOC

Jakrynn Redgate:
Ah I see what you're thinking. The table is for purchasing only, Asano. Right below the table you have:

Converting a Spell Slot to Sorcery Points. As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot’s level.

So level 1 converted to points nets you 1 sorcery point. But to purchase a level 1 spell slot with sorcery points costs 2 sorcery points. It's not an even trade.


Yep, Jak is correct - it costs 2 sorcery points to create 1 1st level spell slot, but converting the other way only yields 1:1 slot level --> points.

Did you still want to do it (convert 3 lvl 1 slots to 1 lvl 2 slot), or nah?
Asano Breathkill
player, 484 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 10 Apr 2019
at 01:22
  • msg #752

Re: OOC

Yeah, that should leave me as follows:

Spells/Sorcery Points, Tides of Chaos: 1st- 1/4 2nd- 1/3, 0/4, Yes
DM
GM, 1302 posts
Dungeon
Master
Thu 11 Apr 2019
at 12:18
  • msg #753

Re: OOC

You’ll all be able to climb Findarion’s rope successfully, if you choose to. Feel free to assume that in your next post and include what you do in the room where Jak and the guards are, if applicable.
DM
GM, 1306 posts
Dungeon
Master
Sat 13 Apr 2019
at 19:21
  • msg #754

Re: OOC

If everyone's climbing down the rope, I can update the map with where you all end up in the room below - I'll assume that's the case unless I hear otherwise...
DM
GM, 1307 posts
Dungeon
Master
Tue 16 Apr 2019
at 01:59
  • msg #755

Re: OOC

Feeling a little worn out (getting over a cold), so I'll wait and post tomorrow. Feel free to post anything else you'd like to do; I'll assume you're all climbing down the hole in my next post unless I hear otherwise.
Asano Breathkill
player, 486 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 16 Apr 2019
at 19:09
  • msg #756

Re: OOC

How far down does the hole go?
DM
GM, 1308 posts
Dungeon
Master
Tue 16 Apr 2019
at 22:14
  • msg #757

Re: OOC

Asano Breathkill:
How far down does the hole go?


20 feet down to the pile of rubble below.
DM
GM, 1312 posts
Dungeon
Master
Fri 19 Apr 2019
at 18:26
  • msg #758

Re: OOC

@Jak, I have you out of all spell slots already - so I believe you can't cast Shatter this round. You'll probably want to update your post.

cast shatter vs. fire elemental post 1/9
cast shatter vs. fire elemental post 2/19
cast heat metal vs. biart post 1/15
DM
GM, 1313 posts
Dungeon
Master
Fri 19 Apr 2019
at 18:33
  • msg #759

Re: OOC

FYI, Wiglaf's player may be absent for some time - if they can't post I'll NPC him as needed.
Jakrynn Redgate
player, 475 posts
Young Human
Bardly Rogue
Fri 19 Apr 2019
at 18:42
  • msg #760

Re: OOC

My apologies. I was keeping track but missed one.
Findarion
player, 102 posts
High Elf
Arcane Trickster
Fri 19 Apr 2019
at 18:57
  • msg #761

Re: OOC

Now that Jak is trying persuasion, our werewolf friend is going ham on these magmkns. Lol.

I'll try to post when I can, been a long and tiresome week.
Morg Danforge
player, 639 posts
mountain dwarf AC16
fighter 4 BM 1sw 1as 4sd8
Fri 19 Apr 2019
at 19:06
  • msg #762

Re: OOC

Findarion:
Now that Jak is trying persuasion, our werewolf friend is going ham on these magmkns. Lol.


I think it's a saving throw to see if he wolfs-out in the face of any possible aggression.
DM
GM, 1314 posts
Dungeon
Master
Fri 19 Apr 2019
at 19:08
  • msg #763

Re: OOC

Morg Danforge:
Findarion:
Now that Jak is trying persuasion, our werewolf friend is going ham on these magmkns. Lol.


I think it's a saving throw to see if he wolfs-out in the face of any possible aggression.


Yes, that's it exactly. Wiglaf wasn't able to control himself turning into a wolf. He also has to make saves whenever he's attacked or he loses control entirely for a time, either until the end of initiative or until a member of the party succeeds in bringing him back to himself.
DM
GM, 1316 posts
Dungeon
Master
Tue 23 Apr 2019
at 18:33
  • msg #764

Re: OOC

If folks want to continue to fight we can keep the initiative going - otherwise I can post what happens next outside of initiative.
Magdrak
player, 46 posts
Tue 23 Apr 2019
at 19:08
  • msg #765

Re: OOC

I'm good with not fighting... my last fight against something burn-y didn't end well for me. LOL
DM
GM, 1318 posts
Dungeon
Master
Wed 24 Apr 2019
at 00:52
  • msg #766

Re: OOC

Just updated the mid round update - I'll assume someone puts out Morg (probably Asano or Magdrak) and the combat ends unless Asano wants to do something else.
DM
GM, 1320 posts
Dungeon
Master
Fri 26 Apr 2019
at 11:56
  • msg #767

Re: OOC

Seems like we're back from the outage, yay! I finished out the initiative round - Magdrak and Asano have dex saves to make, but otherwise the combat is done for now.

Greaek is leading you to the tunnel, so if you're up for following him down (or doing something else) we can proceed from there.
Morg Danforge
player, 641 posts
mountain dwarf AC16
fighter 4 BM 0sw 1as 4sd8
Fri 26 Apr 2019
at 14:47
  • msg #768

Re: OOC

DM:
Seems like we're back from the outage
I could access the home page but not sub pages, which was weird.

Would Morg know about Azers?
DM
GM, 1321 posts
Dungeon
Master
Fri 26 Apr 2019
at 17:19
  • msg #769

Re: OOC

Morg Danforge:
DM:
Seems like we're back from the outage
I could access the home page but not sub pages, which was weird.


Yep, me too.

Morg Danforge:
Would Morg know about Azers?


Anyone can make an Arcana check to determine how much you know (if anything) about Azers.
Jakrynn Redgate
player, 481 posts
Young Human
Bardly Rogue
Tue 14 May 2019
at 16:47
  • msg #770

Re: OOC

hmm...the map isn't updating for me. Still shows the Magmins. I'll have to try and clear somethings
DM
GM, 1336 posts
Dungeon
Master
Tue 14 May 2019
at 17:19
  • msg #771

Re: OOC

I created a separate map for the temple - check the link in the post. I haven’t yet updated the map in RPoL tho, so I do still need to do that if folks find that useful.
Jakrynn Redgate
player, 482 posts
Young Human
Bardly Rogue
Tue 14 May 2019
at 17:23
  • msg #772

Re: OOC

That's what I'm talking about. When I click the link in the post, it takes me to the 3 maps previously available - the Magmins, and the 2 outside for the camp (the fight map and the general overview map for the elemental fire camp).
DM
GM, 1337 posts
Dungeon
Master
Tue 14 May 2019
at 19:00
  • msg #773

Re: OOC

Jakrynn Redgate:
That's what I'm talking about. When I click the link in the post, it takes me to the 3 maps previously available - the Magmins, and the 2 outside for the camp (the fight map and the general overview map for the elemental fire camp).

AH sorry - my bad. I must have forgotten to paste in the new link. Will fix later today when I have access to a computer.
DM
GM, 1338 posts
Dungeon
Master
Tue 14 May 2019
at 21:35
  • msg #774

Re: OOC

Ok - the corrected link should be up now.
DM
GM, 1340 posts
Dungeon
Master
Thu 16 May 2019
at 21:50
  • msg #775

Re: OOC

Folks ready to keep moving down the hallway?
Jakrynn Redgate
player, 485 posts
Young Human
Bardly Rogue
Fri 24 May 2019
at 04:07
  • msg #776

Re: OOC

Jesus, for a second I thought we were entering combat due to the tables in Magdrak's post, LOL!

Also...wasn't Lytin a 'she'?
This message was last edited by the player at 04:08, Fri 24 May 2019.
Magdrak
player, 55 posts
Fri 24 May 2019
at 04:18
  • msg #777

Re: OOC

Jakrynn Redgate:
Also...wasn't Lytin a 'she'?


I think you're correct.  Fixed.
Jakrynn Redgate
player, 486 posts
Young Human
Bardly Rogue
Sun 26 May 2019
at 02:19
  • msg #778

Re: OOC

(I know it's a holiday weekend for those in the U.S. but) What do you think, gang? I mean, it sounds like we might learn more information but...I have concerns about where we might end up when this inevitably turns in to a fight (since we DON'T, as far as I know, actually know the name of the leader/prophet of the fire cult). Do we start a fight once we're away from the hobgoblins? Or take this through? Or does someone have a third option?
Morg Danforge
player, 654 posts
mountain dwarf AC16 1insp
fighter 4 BM 1sw 1as 4sd8
Sun 26 May 2019
at 07:12
  • msg #779

Re: OOC

Farther away from the hobs and other razer, and closer to the cellblock sounds better - maybe we can release some Azers to help.
Asano Breathkill
player, 488 posts
Half-Elf
Sorcerer (Wild Magic)
Sun 26 May 2019
at 23:48
  • msg #780

Re: OOC

I was trying to figure out how to relay that plan in character without being overheard. I'm with Morg, get some distance from other enemies then jump our guide.
Findarion
player, 110 posts
High Elf
Arcane Trickster
Sun 26 May 2019
at 23:51
  • msg #781

Re: OOC

I disagree. We should actually find the prison first, and this guide person is our best bet.
Asano Breathkill
player, 489 posts
Half-Elf
Sorcerer (Wild Magic)
Sun 26 May 2019
at 23:53
  • msg #782

Re: OOC

The guide is taking us to Vanifer, Findarion.
Findarion
player, 111 posts
High Elf
Arcane Trickster
Sun 26 May 2019
at 23:55
  • msg #783

Re: OOC

Duh! Yeah, let's pounce!
Findarion
player, 113 posts
High Elf
Arcane Trickster
Wed 29 May 2019
at 23:28
  • msg #784

Re: OOC

I think I expressed my intent here clearly. Anyone can react?
DM
GM, 1349 posts
Dungeon
Master
Wed 29 May 2019
at 23:54
  • msg #785

Re: OOC

I don't want to bury Findarion's question (please reply!), but I updated the post in the main thread to indicate several others have obtained Inspiration for achieving one of their "secret missions" - sorry for flaking on that earlier!
Findarion
player, 114 posts
High Elf
Arcane Trickster
Sat 1 Jun 2019
at 18:17
  • msg #786

Re: OOC

What kind of action to cover someone's mouth so they don't scream?
DM
GM, 1351 posts
Dungeon
Master
Sat 1 Jun 2019
at 22:48
  • msg #787

Re: OOC

Findarion:
What kind of action to cover someone's mouth so they don't scream?


I’d call that a grapple.
Findarion
player, 116 posts
High Elf
Arcane Trickster
Mon 3 Jun 2019
at 12:58
  • msg #788

Re: OOC

Leaving that to someone who doesn't have -1 str then :D

As part of Hex you can give the opponent disadvantage on checks with one ability. Strength or dexterity would help with grappling.
DM
GM, 1352 posts
Dungeon
Master
Tue 4 Jun 2019
at 00:02
  • msg #789

Re: OOC

Findarion:
Leaving that to someone who doesn't have -1 str then :D

As part of Hex you can give the opponent disadvantage on checks with one ability. Strength or dexterity would help with grappling.


Fair point. Wiglaf would go with Strength. =)
Magdrak
player, 58 posts
Tue 4 Jun 2019
at 02:47
  • msg #790

Re: OOC

I'm seeing the Magmins map again.
DM
GM, 1354 posts
Dungeon
Master
Tue 4 Jun 2019
at 14:45
  • msg #791

Re: OOC

Magdrak:
I'm seeing the Magmins map again.


Darn it!  Fixed.
DM
GM, 1356 posts
Dungeon
Master
Sat 8 Jun 2019
at 20:06
  • msg #792

Re: OOC

@Asano, typically when readying an action you would specify a trigger and the actual action you'd take when that trigger happens. Are you planning a specific attack if someone approaches and/or if the razerblast escapes?
Jakrynn Redgate
player, 491 posts
Young Human
Bardly Rogue
Tue 11 Jun 2019
at 00:05
  • msg #793

Re: OOC

hahahahaha that's what I get for moving in to melee on the last fucking round! =P

...also...holy shit. That is a lot of damage at our level. Fuck.
This message was last edited by the player at 00:10, Tue 11 June 2019.
DM
GM, 1359 posts
Dungeon
Master
Tue 11 Jun 2019
at 21:53
  • msg #794

Re: OOC

Jakrynn Redgate:
hahahahaha that's what I get for moving in to melee on the last fucking round! =P

...also...holy shit. That is a lot of damage at our level. Fuck.


You do have Inspiration remember Jak... that can be used for saves if you want.

Remember too this is a sandbox adventure, so not every encounter will be calibrated to the party's current level ;) It so happens the party is currently in quite a dangerous area for 4th level PCs, so Jak's observation is well taken.
Jakrynn Redgate
player, 493 posts
Young Human
Bardly Rogue
Tue 11 Jun 2019
at 22:00
  • msg #795

Re: OOC

Oh I know, but with my luck (See below) I thought why waste it? But it rarely hurts to try, it just hurts the same. =D

15:59, Today: Jakrynn Redgate rolled 6 using 1d20+4 with rolls of 2.  Dexterity saving throw: Inspiration Style!
DM
GM, 1360 posts
Dungeon
Master
Thu 13 Jun 2019
at 01:05
  • msg #796

Re: OOC

Just waiting on Findarion's dex save, then if you're continuing south down the corridor I'll post an update tomorrow.
Findarion
player, 121 posts
High Elf
Arcane Trickster
Sun 16 Jun 2019
at 15:33
  • msg #797

Re: OOC

So there is nothing apparent that would happen should the wire be tripped?
DM
GM, 1364 posts
Dungeon
Master
Sun 16 Jun 2019
at 16:54
  • msg #798

Re: OOC

Findarion:
So there is nothing apparent that would happen should the wire be tripped?


Right - it's not apparent what exactly the wire does, though it would stand to reason it's a trap of some kind.
Morg Danforge
player, 664 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 2sd8
Tue 18 Jun 2019
at 10:55
  • msg #799

Re: OOC

1 azer's unarmed, as are 2 salamanders.
DM
GM, 1367 posts
Dungeon
Master
Sun 23 Jun 2019
at 04:02
  • msg #800

Re: OOC

Busy weekend - will post soon, hopefully tomorrow.
DM
GM, 1368 posts
Dungeon
Master
Mon 24 Jun 2019
at 00:50
  • msg #801

Re: OOC

Whelp, I didn't manage to get a post up today - things should calm down tomorrow!
Morg Danforge
player, 667 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 2sd8
Tue 25 Jun 2019
at 12:17
  • msg #802

Re: OOC

DM:
Whelp, I didn't manage to get a post up today - things should calm down tomorrow!


Take a breather every now and then, so you don't burn out. Thus spake Matthew Colville.
DM
GM, 1370 posts
Dungeon
Master
Wed 26 Jun 2019
at 00:43
  • msg #803

Re: OOC

Morg Danforge:
DM:
Whelp, I didn't manage to get a post up today - things should calm down tomorrow!


Take a breather every now and then, so you don't burn out. Thus spake Matthew Colville.


Good advice indeed.

@Findarion, you could fit 2 others in your wall illusion without having it protrude more than 5' away from the actual wall. That said, the more people you're trying to hide the harder it will be to coordinate movement, and the stranger the illusion of the wall would be.

E.g., two people could stand in a line with you and the wall will only appear to be at most 5' away from where it actually is. You could try to push it up to a total of 9 people (the illusion is at its largest is a 15' cube, so basically 3x3 squares), but that might look strange indeed.
This message was last edited by the GM at 00:44, Wed 26 June 2019.
Jakrynn Redgate
player, 498 posts
Young Human
Bardly Rogue
Thu 27 Jun 2019
at 01:11
  • msg #804

Re: OOC

Does it look like the Azers and Salamanders down in the Foundry area are hostile and moving towards the Azers/Salamanders/Us up above with weapons? Or are they like chained in place or anything (I can't remember if you said or not previously)?
DM
GM, 1371 posts
Dungeon
Master
Fri 28 Jun 2019
at 00:41
  • msg #805

Re: OOC

Jakrynn Redgate:
Does it look like the Azers and Salamanders down in the Foundry area are hostile and moving towards the Azers/Salamanders/Us up above with weapons? Or are they like chained in place or anything (I can't remember if you said or not previously)?


The freed azers and salamanders rushed down the stairs to attack their slavers, and those that were currently in the foundry working took up arms vs. the effreeti and the other cultists. At least for the moment ;)

None of the workers in the foundry area seemed like they were chained in place, at least at the glance you got as the group went past to the cell area.
Findarion
player, 125 posts
High Elf
Arcane Trickster
Mon 1 Jul 2019
at 23:52
  • msg #806

Re: OOC

DM, is it possible to hide my brother in the illusion without the Razerblast noticing?
DM
GM, 1374 posts
Dungeon
Master
Tue 2 Jul 2019
at 01:23
  • msg #807

Re: OOC

Findarion:
DM, is it possible to hide my brother in the illusion without the Razerblast noticing?

You can certainly encourage him to try!

@Jak make a deception check.
Jakrynn Redgate
player, 500 posts
Young Human
Bardly Rogue
Tue 2 Jul 2019
at 01:25
  • msg #808

Re: OOC

DM:
@Jak make a deception check.


I thought Deception but maybe Persuasion so wasn't sure. But finally...a good die roll!
DM
GM, 1376 posts
Dungeon
Master
Sat 6 Jul 2019
at 19:06
  • msg #809

Re: OOC

I'll be traveling most of tomorrow, but will likely be able to post something Monday.

Are you all just headed out the way you came, past the hobgoblins? Post anything else you're planning to do before Monday evening and I'll move things along then.
Morg Danforge
player, 668 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 2sd8
Sun 7 Jul 2019
at 08:32
  • msg #810

Re: OOC

DM:
Are you all just headed out the way you came, past the hobgoblins?


Yip, Morg wants to get out. We could still pretend to be transporting Merellien out.
DM
GM, 1378 posts
Dungeon
Master
Wed 10 Jul 2019
at 21:57
  • msg #811

Re: OOC

Y'all still there? Just getting back in the swing after the holiday?
Findarion
player, 127 posts
High Elf
Arcane Trickster
Wed 10 Jul 2019
at 22:18
  • msg #812

Re: OOC

I'm here, just dealing with some personal stuff. Will post soon.
DM
GM, 1379 posts
Dungeon
Master
Wed 10 Jul 2019
at 23:38
  • msg #813

Re: OOC

Cool cool - hope everything works out ok.
DM
GM, 1383 posts
Dungeon
Master
Thu 18 Jul 2019
at 13:57
  • msg #814

Re: OOC

Will post what happens next, hopefully tonight.
Jakrynn Redgate
player, 506 posts
Young Human
Bardly Rogue
Sun 21 Jul 2019
at 03:46
  • msg #815

Re: OOC

Btw, if other people have better ideas and things to put forth, please do so!!
Findarion
player, 130 posts
High Elf
Arcane Trickster
Sun 21 Jul 2019
at 20:27
  • msg #816

Re: OOC

Psst DM, the illusion is a bit further down the corridoor, so that it covers the whole thing.
DM
GM, 1387 posts
Dungeon
Master
Mon 22 Jul 2019
at 20:32
  • msg #817

Re: OOC

Findarion:
Psst DM, the illusion is a bit further down the corridoor, so that it covers the whole thing.


Hmm, well yes, that does make more sense, doesn't it.

Map corrected!
Magdrak
player, 68 posts
Tue 23 Jul 2019
at 22:47
  • msg #818

Re: OOC

For those of us in heavy armor, we just roll stealth straight up, correct?  No advantage or disadvantage?
Morg Danforge
player, 673 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 2sd8
Wed 24 Jul 2019
at 07:11
  • msg #819

Re: OOC

Magdrak:
For those of us in heavy armor, we just roll stealth straight up, correct?  No advantage or disadvantage?

Yeah, so you better not let Asano and Morg down ;)
Magdrak
player, 70 posts
Thu 25 Jul 2019
at 05:30
  • msg #820

Re: OOC

Sorry I let you down Morg.  I couldn't seem to roll anything less than an 8.
Jakrynn Redgate
player, 509 posts
Young Human
Bardly Rogue
Thu 25 Jul 2019
at 15:44
  • msg #821

Re: OOC

Yeah that was almost it for Jak.
Findarion
player, 133 posts
High Elf
Arcane Trickster
Thu 25 Jul 2019
at 15:49
  • msg #822

Re: OOC

Healing word is a bonus action, you still have an action you can take Jak.
This message was last edited by the player at 15:50, Thu 25 July 2019.
Jakrynn Redgate
player, 510 posts
Young Human
Bardly Rogue
Thu 25 Jul 2019
at 15:50
  • msg #823

Re: OOC

Poop. You're right. I was in such a panic I wasn't thinking about it, lol
Morg Danforge
player, 675 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 2sd8
Fri 26 Jul 2019
at 07:12
  • msg #824

Re: OOC

Magdrak:
Sorry I let you down Morg.  I couldn't seem to roll anything less than an 8.

Mag was still 4 times stealthier than Morg :)


Should we roll for stealth again while heading for the surface?
DM
GM, 1391 posts
Dungeon
Master
Fri 26 Jul 2019
at 11:32
  • msg #825

Re: OOC

Morg Danforge:
Should we roll for stealth again while heading for the surface?


Sure, if you're planning to be stealthy on the way =)
DM
GM, 1395 posts
Dungeon
Master
Mon 5 Aug 2019
at 21:59
  • msg #826

Re: OOC

Are folks thinking of doing anything prior to heading back up to the surface? If not I'll queue that up in a post tomorrow.
Findarion
player, 137 posts
High Elf
Arcane Trickster
Mon 5 Aug 2019
at 22:01
  • msg #827

Re: OOC

I think we get out quick and meet with Graek on the way up.
Morg Danforge
player, 679 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 1sd8
Tue 6 Aug 2019
at 17:56
  • msg #828

Re: OOC

Long rest! Long rest!
DM
GM, 1396 posts
Dungeon
Master
Tue 6 Aug 2019
at 22:37
  • msg #829

Re: OOC

Considering Morg's vote I'll pause another day to see if the consensus changes at all ;)
Morg Danforge
player, 680 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 1sd8
Wed 7 Aug 2019
at 09:29
  • msg #830

Re: OOC

DM:
Considering Morg's vote I'll pause another day to see if the consensus changes at all ;)


Morg thinks we should probably get back to the surface ASAP, away from the big scary Efreeti. The player possessing Morg wants to get some sweet action-surge extra-attack maneuver attacks ;)
This message was last edited by the player at 09:31, Wed 07 Aug 2019.
Morg Danforge
player, 682 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 1sd8
Fri 9 Aug 2019
at 11:40
  • msg #831

Re: OOC

Jak and Mag, please speak up before Merellien does ;)
DM
GM, 1405 posts
Dungeon
Master
Tue 20 Aug 2019
at 22:57
  • msg #832

Re: OOC

For clarity, you all are on the second floor of the tower. Below you, through the hole in the floor, is the ground floor of the tower with lots of debris, magmins, and the tunnel down to the fire temple.

There is a ladder leading up from here presumably to upper levels of the tower which you've not yet explored, and also a doorway to the outside of the tower which is 30' above the ground.

You'd recall you would need to partially scale the tower to get back to the intact part of the scaffolding if you wanted to retrace your steps.
DM
GM, 1408 posts
Dungeon
Master
Thu 29 Aug 2019
at 21:57
  • msg #833

Re: OOC

Hi folks - just waiting on the group/individuals to say what they're doing next to continue the story...
Findarion
player, 142 posts
High Elf
Arcane Trickster
Fri 30 Aug 2019
at 06:27
  • msg #834

Re: OOC

Bah sorry I forgot to mention here I was on vacation. I'll be back tomorrow. Sorry for the hold up.
DM
GM, 1409 posts
Dungeon
Master
Fri 30 Aug 2019
at 16:29
  • msg #835

Re: OOC

No worries - it's a holiday week and the summer's been a bit slow anyway. Hopefully things will pick up starting next week, to keep momentum and interest flowing.
Jakrynn Redgate
player, 523 posts
Young Human
Bardly Rogue
Fri 6 Sep 2019
at 23:27
  • msg #836

Re: OOC

Ugh. Starting off flanked? Not cool. I will see about posting tomorrow, lol.
Magdrak
player, 81 posts
Sat 7 Sep 2019
at 21:41
  • msg #837

Re: OOC

I was at the bottom of the stairs before combat started  (somewhere around Q/R-91, S-89/90).  How much movement will it take me to go up the stairs?
DM
GM, 1416 posts
Dungeon
Master
Mon 9 Sep 2019
at 20:28
  • msg #838

Re: OOC

Sorry all, I was busier than expected this weekend and wasn't able to post.

For Jak and Magdrak (and anyone else)

Jakrynn Redgate:
Ugh. Starting off flanked? Not cool. I will see about posting tomorrow, lol.


Magdrak:
I was at the bottom of the stairs before combat started  (somewhere around Q/R-91, S-89/90).  How much movement will it take me to go up the stairs?


You can just post your starting position somewhere on the appropriate floor if you like. For the sake of story continuity just assume/describe you went up the stairs sometime before fighting broke out.
Findarion
player, 145 posts
High Elf
Arcane Trickster
Mon 9 Sep 2019
at 21:46
  • msg #839

Re: OOC

I'm holding off from my turn for Magdrak to go first, since I really need him in there for sneak attacks :P
DM
GM, 1417 posts
Dungeon
Master
Wed 11 Sep 2019
at 02:17
  • msg #840

Re: OOC

Running out of time tonight - will post update tomorrow.
Jakrynn Redgate
player, 525 posts
Young Human
Bardly Rogue
Thu 12 Sep 2019
at 00:39
  • msg #841

Re: OOC

Hey boss - the map takes me to the hellhound map. I used the Map Updated from further up and it showed me the updated map, though. Just thought I'd let you know.
Morg Danforge
player, 695 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Fri 13 Sep 2019
at 11:40
  • msg #842

Re: OOC

The priest cast protection from dwarves! ;)
Magdrak
player, 84 posts
Fri 13 Sep 2019
at 13:48
  • msg #843

Re: OOC

I realized that I didn't mention my crit fail, so I edited my post. :-D
DM
GM, 1419 posts
Dungeon
Master
Fri 13 Sep 2019
at 20:38
  • msg #844

Re: OOC

Jakrynn Redgate:
Hey boss - the map takes me to the hellhound map. I used the Map Updated from further up and it showed me the updated map, though. Just thought I'd let you know.


Darn - just fixed it. It seems I'm prone to making that mistake...
Findarion
player, 148 posts
High Elf
Arcane Trickster
Fri 13 Sep 2019
at 20:40
  • msg #845

Re: OOC

In reply to Morg Danforge (msg # 842):

Lucky for us, Protection from Dwarves leaves her vulnerable to the opposite element, Elves.
Findarion
player, 150 posts
High Elf
Arcane Trickster
Tue 17 Sep 2019
at 11:14
  • msg #846

Re: OOC

Friendly reminder - I'm dying :P
Morg Danforge
player, 698 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Tue 17 Sep 2019
at 11:21
  • msg #847

Re: OOC

Findarion:
Friendly reminder - I'm dying :P


Isn't that what elves do in fights? ;)

Morg will put down his sword and try to stabilize Fin if no one else does.
[Private to GM: 13:20, Today: Secret Roll: Morg Danforge rolled 9 using 1d20+1 with rolls of 8.  Medicine check to stabilize Fin.]
Jakrynn Redgate
player, 527 posts
Young Human
Bardly Rogue
Tue 17 Sep 2019
at 18:08
  • msg #848

Re: OOC

Whine whine whine! Sheesh! You'll be fine for at LEAST another round or so. Healing Word will happen before then, or Lay on Hands might. You'll be fiiiiiiiiiine. =)
DM
GM, 1424 posts
Dungeon
Master
Tue 24 Sep 2019
at 01:01
  • msg #849

Re: OOC

Will post an update tomorrow - get your posts in now! =)
Findarion
player, 152 posts
High Elf
Arcane Trickster
Mon 30 Sep 2019
at 09:37
  • msg #850

Re: OOC

The big black things on the map - I assume that on the second floor, its the hole we made, but at the bottom where the smoke creatures are, is it a hole or rubble from above?
DM
GM, 1427 posts
Dungeon
Master
Wed 2 Oct 2019
at 21:35
  • msg #851

Re: OOC

Findarion:
The big black things on the map - I assume that on the second floor, its the hole we made, but at the bottom where the smoke creatures are, is it a hole or rubble from above?


Sorry, missed this question - yes, the black holes are the holes in the floor(s). I updated the map to be a bit clearer.
Findarion
player, 154 posts
High Elf
Arcane Trickster
Thu 3 Oct 2019
at 15:59
  • msg #852

Re: OOC

I don't think I've ever had this many crits in an adventure.
Morg Danforge
player, 700 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Fri 4 Oct 2019
at 10:36
  • msg #853

Re: OOC

Findarion:
I don't think I've ever had this many crits in an adventure.

Rogue and paladin crits are amazing.

At level 6 or 7, Morg can learn a really cool maneuver that could allow Fin to get sneak attacks twice a round.
DM
GM, 1429 posts
Dungeon
Master
Tue 8 Oct 2019
at 00:07
  • msg #854

Re: OOC

Whelp, yall will be 5th level at least assuming you can make it out of this forsaken tower and take a short rest ;)
Findarion
player, 155 posts
High Elf
Arcane Trickster
Thu 10 Oct 2019
at 12:09
  • msg #855

Re: OOC

Was sick the last couple days, feeling better now.
DM
GM, 1431 posts
Dungeon
Master
Thu 10 Oct 2019
at 22:10
  • msg #856

Re: OOC

Findarion:
Was sick the last couple days, feeling better now.


No worries - hope you're feeling better! If you like you can say pulling your brother to safety happened last round, and take another turn for this round.
Findarion
player, 157 posts
High Elf
Arcane Trickster
Thu 10 Oct 2019
at 22:19
  • msg #857

Re: OOC

That works for me. I'll add the new turn to my post.
Morg Danforge
player, 703 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Tue 15 Oct 2019
at 10:54
  • msg #858

Re: OOC

What's the safest way out?
DM
GM, 1433 posts
Dungeon
Master
Tue 15 Oct 2019
at 23:53
  • msg #859

Re: OOC

Morg Danforge:
What's the safest way out?


Good question! =D
DM
GM, 1435 posts
Dungeon
Master
Wed 16 Oct 2019
at 22:05
  • msg #860

Re: OOC

For clarity, Jak and Morg are scaling the outside of the tower wall about 45 feet to the top? If so, that'll require 2 athletics checks.
Jakrynn Redgate
player, 535 posts
Young Human
Bardly Rogue
Wed 16 Oct 2019
at 23:05
  • msg #861

Re: OOC

Well, JAK is going up to get to Sharpwind. I would assume Morg is going DOWN to the ground but I don't know for sure. =)
DM
GM, 1436 posts
Dungeon
Master
Thu 17 Oct 2019
at 01:26
  • msg #862

Re: OOC

Anyone who misses a DC10 athletics can make a Dex save ;)
Morg Danforge
player, 705 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Thu 17 Oct 2019
at 09:05
  • msg #863

Re: OOC

Jakrynn Redgate:
Well, JAK is going up to get to Sharpwind. I would assume Morg is going DOWN to the ground but I don't know for sure. =)


Morg will change his mind, and instead try to avoid any routes with a high chance of falling.
DM
GM, 1437 posts
Dungeon
Master
Fri 18 Oct 2019
at 00:50
  • msg #864

Re: OOC

I'm going to be away for the weekend, but if you all have the opportunity to post before Monday when I return: you can assume Jak makes it to the top.
DM
GM, 1439 posts
Dungeon
Master
Mon 21 Oct 2019
at 22:04
  • msg #865

Re: OOC

Ok I'm back - what's everyone doing now - waiting for Jak to reach the top?
Findarion
player, 159 posts
High Elf
Arcane Trickster
Mon 21 Oct 2019
at 22:43
  • msg #866

Re: OOC

I would like to, a rope would make climbing easier. With his -1 strength Findarion is not the best at it :D
Jakrynn Redgate
player, 536 posts
Young Human
Bardly Rogue
Tue 22 Oct 2019
at 01:33
  • msg #867

Re: OOC

Yeah, it doesn't sound like Jak will be tying a rope and dropping it for you. Apparently 'shit' is happening up top lol
Morg Danforge
player, 707 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Wed 30 Oct 2019
at 08:45
  • msg #868

Re: OOC

I'm not clear on the layout. Elizar saw Morg in the doorway, but then Sharpwind dived  so they probably can't see each other now. What are the visible ways Morg can get out of the tower?
This message was last edited by the player at 08:46, Wed 30 Oct 2019.
Findarion
player, 160 posts
High Elf
Arcane Trickster
Wed 30 Oct 2019
at 08:58
  • msg #869

Re: OOC

I was gonna ask this as well. Do we have a map, or at least a rough layout of the situation?
DM
GM, 1443 posts
Dungeon
Master
Wed 30 Oct 2019
at 21:27
  • msg #870

Re: OOC

Good questions - just updated the map; hopefully this helps?

Basically, everyone but Elizar and Jak are still in the tower, with a doorway to the outside, 30' above the ground, facing west. The outside tower wall is relatively climbable, and there's the top of the remaining scaffolding about 5' to the left of the doorway (you could make it to that by potentially jumping or climbing horizontally along the wall, clinging to hand/footholds).

Elizar and Jak are mounted on Sharpwind flying a little ways out and above the doorway, and they are visible from the doorway.
Findarion
player, 161 posts
High Elf
Arcane Trickster
Thu 31 Oct 2019
at 22:38
  • msg #871

Re: OOC

Before I take a shot, it seems like a tumult out there. Is there a chance I hit someone other than Elizar if I aim there? How big would it be? (doesn't have to be a numerical answer, Fin's 'gut feeling' works for me as well)
DM
GM, 1444 posts
Dungeon
Master
Fri 1 Nov 2019
at 00:54
  • msg #872

Re: OOC

Findarion:
Before I take a shot, it seems like a tumult out there. Is there a chance I hit someone other than Elizar if I aim there? How big would it be? (doesn't have to be a numerical answer, Fin's 'gut feeling' works for me as well)


Fin's pretty good with a bow - unlikely you'd hit something you didn't intend, except maybe with a nat 1 (which you could cancel with Inspiration, if you chose).
DM
GM, 1446 posts
Dungeon
Master
Wed 6 Nov 2019
at 02:17
  • msg #873

Re: OOC

Updated my last post - DC is 15 for Stinking Cloud save.
Jakrynn Redgate
player, 540 posts
Young Human
Bardly Rogue
Sat 9 Nov 2019
at 00:18
  • msg #874

Re: OOC

Yeah. It doesn't matter if Jak saves or not, he's still down. He only has 13 hit points I believe. So post on.
DM
GM, 1450 posts
Dungeon
Master
Sat 16 Nov 2019
at 20:28
  • msg #875

Re: OOC

A quick update on some things as we wait for folks to post their next actions:

- Jak's player has decided to take this opportunity to switch out to another PC. It's up to Jak/the group how you want to send Jak off.

- Once the group takes a long rest, I'm planning to post for new players to replace Wiglaf and Asano (they'll have the choice to continue as those existing PCs or, more likely, create new ones), to bring us back up to 6 active players.
This message was last edited by the GM at 21:51, Sat 16 Nov 2019.
Findarion
player, 165 posts
High Elf
Arcane Trickster
Sat 16 Nov 2019
at 20:49
  • msg #876

Re: OOC

Jak might just die

Not liking the bard, Jak? What were you thinking of playing instead?
Morg Danforge
player, 713 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Sat 16 Nov 2019
at 21:35
  • msg #877

Re: OOC

With medicine checks from everyone, Jak's sure to stabilize. After the near death experience, he could take a break from adventuring and go tell Harburk about the quests we did for him.

If the party tries another entrance on  Morg's map, Jak could find us since he's seen the map.
Jakrynn Redgate
player, 542 posts
Young Human
Bardly Rogue
Sun 17 Nov 2019
at 05:06
  • msg #878

Re: OOC

I'm making up a Warlock to help with the arcane side of things, versatility/utility (especially eventually) and a bit of healing (but we could still use a dedicated healer).
Morg Danforge
player, 714 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Mon 18 Nov 2019
at 12:22
  • msg #879

Re: OOC

Jakrynn Redgate:
I'm making up a Warlock to help with the arcane side of things, versatility/utility (especially eventually) and a bit of healing (but we could still use a dedicated healer).


Divination magic reveals... more people asking for short rests :D.

Also, Morg's been looking to learn more about patrons since Mayon.
DM
GM, 1451 posts
Dungeon
Master
Tue 19 Nov 2019
at 02:49
  • msg #880

Re: OOC

Thoughts on next moves in the main thread?

Re Jak, how we end his thread is up to Jak’s player would like his story to end. He can just die, Sharpwind can carry him away dead or alive like a male Khaleesi, etc.
Findarion
player, 166 posts
High Elf
Arcane Trickster
Tue 19 Nov 2019
at 11:53
  • msg #881

Re: OOC

I already posted about tying a rope to go down. So I'm waiting.
Jakrynn Redgate
player, 543 posts
Young Human
Bardly Rogue
Wed 20 Nov 2019
at 03:49
  • msg #882

Re: OOC

DM:
Re Jak, how we end his thread is up to Jak’s player would like his story to end. He can just die, Sharpwind can carry him away dead or alive like a male Khaleesi, etc.


Hmm...it would be cool I think to have Sharpwind fly off with Jak, though less cool for the other PCs probably who might be upset with her.
DM
GM, 1453 posts
Dungeon
Master
Thu 21 Nov 2019
at 01:09
  • msg #883

Re: OOC

Let me know if you want me to fast-forward anything - what's in general the thought on next steps for the party?
Magdrak
player, 94 posts
Thu 21 Nov 2019
at 06:17
  • msg #884

Re: OOC

My vote for a next step is that long rest so we can level up.  (:-D)
Morg Danforge
player, 715 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Thu 21 Nov 2019
at 10:58
  • msg #885

Re: OOC

Agreed on skipping to a long rest for level 5.

Do the remaining party want to go look at another entrance on Morg's map? (Preferably one without a gigantic fire creature.)
Findarion
player, 168 posts
High Elf
Arcane Trickster
Sat 23 Nov 2019
at 18:36
  • msg #886

Re: OOC

I'm going to drop this game as there have been substantial changes to my life which result in less free time. I had fun while it lasted.
DM
GM, 1455 posts
Dungeon
Master
Sat 23 Nov 2019
at 19:56
  • msg #887

Re: OOC

Findarion:
I'm going to drop this game as there have been substantial changes to my life which result in less free time. I had fun while it lasted.


Bummer! Sorry to see you go, but thanks for letting us know. I guess Jak could leave with Findarion then if you wanted.
Morg Danforge
player, 716 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Sat 23 Nov 2019
at 20:08
  • msg #888

Re: OOC

Findarion:
I'm going to drop this game as there have been substantial changes to my life which result in less free time. I had fun while it lasted.


Thanks for playing.

Morg's bucket list item #1 is to have a rogue buddy at the same time he has "Commander's strike". The timing has always been just a day or so out with Dweeble, Fin, and Maneuver versatility.
This message was last edited by the player at 20:12, Sat 23 Nov 2019.
DM
GM, 1456 posts
Dungeon
Master
Sat 23 Nov 2019
at 20:20
  • msg #889

Re: OOC

For Morg and Magdrak - go ahead and level up to 5 - we can do a long rest and introduce new characters as their players join (plus Jak's replacement already in progress) after that.
Findarion
player, 169 posts
High Elf
Arcane Trickster
Sat 23 Nov 2019
at 20:41
  • msg #890

Re: OOC

I think its best if Findarion and his brother take their leave on their own.
DM
GM, 1457 posts
Dungeon
Master
Sun 24 Nov 2019
at 16:23
  • msg #891

Re: OOC

Findarion:
I think its best if Findarion and his brother take their leave on their own.


That certainly makes sense too.
DM
GM, 1458 posts
Dungeon
Master
Sun 24 Nov 2019
at 17:27
  • msg #892

Re: OOC

I've opened up the game for new RTJs, and reached out to 3 folks on the waiting list. Keep leveling up, and doing anything else you'd like to before the long rest.

Any thoughts on where you'll be long-resting?
Morg Danforge
player, 717 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Mon 25 Nov 2019
at 09:21
  • msg #893

Re: OOC

Leveled up to 5, changes marked in green at Link back to this game (If any of you have proficiency in Perception, remember to increase your passive perception by 1 for the increase in the proficiency bonus.)

Long rest any where away from the fire cult's site?

Does 1 hour of an interrupted long rest count as a short rest? According to Jeremy Crawford it doesn't, tho it seems a weird ruling. If yes, then fighters, warlocks, monks, and moon druids will almost never want to take 1st watch.
This message was last edited by the player at 09:23, Mon 25 Nov 2019.
DM
GM, 1459 posts
Dungeon
Master
Tue 26 Nov 2019
at 00:51
  • msg #894

Re: OOC

Yeah, I think it would count - not sure Crawford's rationale on that one.
Morg Danforge
player, 718 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Tue 26 Nov 2019
at 07:39
  • msg #895

Re: OOC

DM, can I delay my Maneuver change until the new party makeup is known? I want to swap out something for "Commander's Strike" - even tho it's the maneuver for when there's rogue in the party, it's also pretty good for a paladin with advantage when you need some divine novas right now.

Jak, are you planning on making a squishy ranged blasty warlock, or a tougher melee one?
DM
GM, 1460 posts
Dungeon
Master
Tue 26 Nov 2019
at 14:01
  • msg #896

Re: OOC

Morg Danforge:
DM, can I delay my Maneuver change until the new party makeup is known? I want to swap out something for "Commander's Strike" - even tho it's the maneuver for when there's rogue in the party, it's also pretty good for a paladin with advantage when you need some divine novas right now.


Sure, that's fine.
Jakrynn Redgate
player, 545 posts
Young Human
Bardly Rogue
Tue 26 Nov 2019
at 19:12
  • msg #897

Re: OOC

Morg Danforge:
Jak, are you planning on making a squishy ranged blasty warlock, or a tougher melee one?


....Yes? Lol! I tried to make him good at both (though he only has 16 AC and a smidge over 40 hit points so not super-tanky or anything). But he should be able to hit and do some decent damage in melee and at ranged I think. I too am not sure with 2 new characters coming in what our party make-up would be and didn't want to have the issue I did with Jak where he wasn't that great in combat most of the time and plinked away with Vicious Mockery (as fun as it was to come up with insults sometimes).
DM
GM, 1461 posts
Dungeon
Master
Tue 26 Nov 2019
at 19:48
  • msg #898

Re: OOC

No one on the wait list replied, so I posted in the wanted - players thread. If folks want to recommend good players you've played with in other games that are interested in joining this one, feel free!
DM
GM, 1462 posts
Dungeon
Master
Fri 29 Nov 2019
at 22:43
  • msg #899

Re: OOC

New players incoming...
New Bard
player, 1 post
Fri 29 Nov 2019
at 22:59
  • msg #900

Re: OOC

Hello, hello! It's a pleasure to have me. I am the strikingly handsome and charismatic 'New Bard'.

I'm still a bit unsure of what character I'm going to play.
DM
GM, 1464 posts
Dungeon
Master
Sat 30 Nov 2019
at 15:38
  • msg #901

Re: OOC

I've posted some magic items to the Loot thread that departing PCs have left behind - the party can use these as you see fit.
Grombrindal
player, 1 post
Sat 30 Nov 2019
at 21:18
  • msg #902

Re: OOC

Your new Cleric of the Forge.

looks like we have q uite a few dwarves-should be an interesting party.
This message had punctuation tweaked by the player at 21:18, Sat 30 Nov 2019.
DM
GM, 1465 posts
Dungeon
Master
Sun 1 Dec 2019
at 16:30
  • msg #903

Re: OOC

As folks are joining a quick note - two of our new players coincidentally chose similar names (Gorm and Grombrindal). For that matter, Gorm is an anagram of Morg too ;)

For nicknames, could we go with Gorm and Brin, just to avoid confusion?
Morg Danforge
player, 719 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Mon 2 Dec 2019
at 12:16
  • msg #904

Re: OOC

Aloha new adventurers.
In the spirit of Vex and Vax in Vox, should our new party name be "GMOR"? ;)


Re: magical items:

Driftglobe: does Gorm or the warlock have darkvision?

Spell scroll, "Skywrite": since Gorm is a druid, she can definitely cast it. Is Jo a druid, bard, wizard, or artificer?

Reszur (+1 dagger): Is Jo a melee rogue or spellcaster? If a spellcaster, should Morg keep Dweeble's dagger in case something with resistance to non-magical damage shows up? (Morg's a battlemaster fighter not capable of magical damage.)

Wand of magic missiles: maybe for the warlock (if ranged) since warlocks have so few slots? We should totally call the wand "Jules Winnfield". ;)
This message was last edited by the player at 12:18, Mon 02 Dec 2019.
Grombrindal
player, 2 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 11/11
Tue 3 Dec 2019
at 12:58
  • msg #905

Re: OOC

I'm fine with 'Brin'-although I have suggested a name change to help make it easier for all.

Brin is done and ready to adventure.  Front line Hill Dwarf Cleric of the Forge.  He will be your meat shield -Heavy Armor, Shield and a warhammer.  Most of my spells are Buff and healing at this point.

Cheers!
Jo Tyrihans
player, 2 posts
Tue 3 Dec 2019
at 13:08
  • msg #906

Re: OOC

All systems are go here as well!

Jo will provide a pretty face and plenty of utility spells. Not much damage though, I hope someone else takes care of that.
This message was last edited by the player at 13:09, Tue 03 Dec 2019.
Gorm Hareth
player, 1 post
Tue 3 Dec 2019
at 13:45
  • msg #907

Re: OOC

As will no doubt become apparent Gorm is very versatile and will likely focus on filling any gaps rather than one particular role.

As for the magic items none are of use to her.
Jo Tyrihans
player, 3 posts
Tue 3 Dec 2019
at 14:21
  • msg #908

Re: OOC

Oh, right, I failed to address the magic items.

Jo would very much like to stay at range so no, the dagger is not useful to him.
Grombrindal
player, 3 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 11/11
Tue 3 Dec 2019
at 15:48
  • msg #909

Re: OOC

I don't need any of them either.

Side note as a Cleric of the Forge I can imbue 1 weapon or Armor as +1 at a time.  Unless anyone wants/needs it my default is to add +1 to my armor to help with my 'tanking'
Gorm Hareth
player, 2 posts
Tue 3 Dec 2019
at 17:42
  • msg #910

Re: OOC

In general +1 armor is the best plan, using it on someone with an already higher AC will get more work done, and if you like getting hit in the face be my guest, but you might want a few more HP.
DM
GM, 1466 posts
Dungeon
Master
Wed 4 Dec 2019
at 01:11
  • msg #911

Re: OOC

Apologies all, real life (and traffic) intervenes! If you're waiting on me for something please be patient and/or remind me what you're waiting on me for!

My plan is for the group to wake up, say goodbye to those PCs who are departing, and hello to those arriving, not necessarily in that order. I'll hopefully have a post up that sets the stage (in a Day 10 thread) in the next couple days.
This message was last edited by the GM at 02:24, Wed 04 Dec 2019.
Rowan Laren
player, 1 post
Wed 4 Dec 2019
at 03:39
  • msg #912

Re: OOC

Hi guys, I'm your new sorcerer, treat me well :)
DM
GM, 1467 posts
Dungeon
Master
Thu 5 Dec 2019
at 01:02
  • msg #913

Re: OOC

I see Rowan posted in the main Day 9 thread which is totally fine - PCs can feel free to do that, or if you prefer wait until after the (presumably imminent) long rest & join on the new Day 10 thread that I will create.

Feel free to meet up, discuss, pick a comfy spot to rest, say goodbye to departing comrades, etc. until I can get a 1st Day 10 post together!
DM
GM, 1469 posts
Dungeon
Master
Thu 5 Dec 2019
at 02:19
  • msg #914

Re: OOC

Update: ok, I put together a first Day 10 post. @Rowan, would it make sense to move your post to Day 10 (i.e., the next morning after the other PCs depart), or do you prefer to join the group the night before?
Morg Danforge
player, 720 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Thu 5 Dec 2019
at 06:59
  • msg #915

Re: OOC

DM:
Update: ok, I put together a first Day 10 post. @Rowan, would it make sense to move your post to Day 10 (i.e., the next morning after the other PCs depart), or do you prefer to join the group the night before?



Yeah, @Rowan the party's pretty low on resources at the end of day 9 (Morg has 1 HP and 0 class resources). We'll be better able to handle chasing mercenaries at the start of day 10 - also, level 5!
Gorm Hareth
player, 3 posts
Thu 5 Dec 2019
at 07:54
  • msg #916

Re: OOC

Is there somewhere I should look for guidelines on things like starting gear past 1st level, mundane or magical?
Morg Danforge
player, 721 posts
mountain dwarf AC16 1insp
fighter 4 BM 0sw 0as 0sd8
Thu 5 Dec 2019
at 08:46
  • msg #917

Re: OOC

Gorm Hareth:
Is there somewhere I should look for guidelines on things like starting gear past 1st level, mundane or magical?


This adventure, PotA, may have specific rules for that - probably having magical loot rather than rolling. The DMG on page 38 says it's at the DM's discretion, but has a guide at the bottom of the page based on tiers.

(For the games I DM I make it more granular - based on levels rather than tiers, and I use https://www.enworld.org/thread...395770/#post-6468347 for magic items, tho players can only keep a single consumable rolled, and I pick from the non-consumable tables (like table F) to make sure the items are balanced.)
Rowan Laren
player, 3 posts
Thu 5 Dec 2019
at 11:41
  • msg #918

Re: OOC

In reply to DM (msg # 914):

That's fine. I wasn't really sure what I was doing aside from getting chased by the counts men, so I just posted in the most logical location XD
Rowan Laren
player, 4 posts
Thu 5 Dec 2019
at 11:42
  • msg #919

Re: OOC

In reply to Gorm Hareth (msg # 916):

That's a good point actually, I didn't think of that. I just went with the starting gear without thinking 0.0 I'd appreciate at least being able to stealthily stick a few spell components into my bag :3
This message was last edited by the player at 11:43, Thu 05 Dec 2019.
Durik
player, 4 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 11/11
Thu 5 Dec 2019
at 12:56
  • msg #920

Re: OOC

name has changed.  So it should reduce the confusion
Magdrak
player, 95 posts
Thu 5 Dec 2019
at 16:08
  • msg #921

Re: OOC

Durik, the artist formerly known as Grombrindel.  (:-D)
Jakrynn Redgate
player, 546 posts
Young Human
Bardly Rogue
Thu 5 Dec 2019
at 16:56
  • msg #922

Re: OOC

Will anyone have the Identify spell?
Jo Tyrihans
player, 4 posts
AC: 14; HP: 48/48; PP: 15
Thu 5 Dec 2019
at 17:08
  • msg #923

Re: OOC

I won't.
Gorm Hareth
player, 4 posts
Thu 5 Dec 2019
at 17:42
  • msg #924

Re: OOC

I don't see any likely candidates for wizard or bard, so perhaps not?
Durik
player, 6 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 11/11
Thu 5 Dec 2019
at 17:44
  • msg #925

Re: OOC

I have Identify as one of my Domain spells
Jakrynn Redgate
player, 547 posts
Young Human
Bardly Rogue
Thu 5 Dec 2019
at 17:46
  • msg #926

Re: OOC

Okay, cool. It's a ritual spell so I could take it, just wanted to check. Not that we have the gem required yet I don't think, lol.
Gorm Hareth
player, 5 posts
Thu 5 Dec 2019
at 17:52
  • msg #927

Re: OOC

Ahh, right, I keep forgetting how awesome forge clerics are.  They get really good after they get fabricate but even before then being able to make adamantine darts and ammo out of anything is a really handy domain feature.
DM
GM, 1470 posts
Dungeon
Master
Sat 7 Dec 2019
at 17:37
  • msg #928

Re: OOC

Gorm Hareth:
Is there somewhere I should look for guidelines on things like starting gear past 1st level, mundane or magical?


Starting gear for level 5 is basically the same as for level 1 in this game, though there's obviously some magic items the party already has that you can claim, or if there are a few things extra you'd like to start with we can hash it out (it's probably fine).

Also, if you want to "swap out" a magic item that's of the same tier we can talk about that too.
Durik
player, 7 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 11/11
Sun 8 Dec 2019
at 00:23
  • msg #929

Re: OOC

Are we supposed to level up to 5 for the new players?
DM
GM, 1471 posts
Dungeon
Master
Sun 8 Dec 2019
at 04:24
  • msg #930

Re: OOC

Durik:
Are we supposed to level up to 5 for the new players?


Yes.
DM
GM, 1473 posts
Dungeon
Master
Sun 8 Dec 2019
at 17:48
  • msg #931

Re: OOC

Starting to go through new PC character sheets - feel free to keep the game moving in the main thread, and keep reaching out with questions & let me know if you're stuck waiting for an answer from me or for the DM to post something.
DM
GM, 1474 posts
Dungeon
Master
Tue 10 Dec 2019
at 02:39
  • msg #932

Re: OOC

@Durik also, we should work out an entrance for you, so you're not just "appearing" in the party - can be very simple if you like (i.e., you happened upon the group last night/this morning and are still introducing yourselves), or more involved if you want.
Rowan Laren
player, 10 posts
Tue 10 Dec 2019
at 05:47
  • msg #933

Re: OOC

Haven't really looked at Duriks sheet or know anything about his character besides seeing he's a cleric, but maybe he could be one of the mercenaries chasing me. Since Morg asked them to have a cleric check whether I'm telling the truth, maybe he's the one that does the check, then he sides with us when the mercenaries decide whether to attack after the spell.
Durik
player, 8 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 11/11
Tue 10 Dec 2019
at 14:37
  • msg #934

Re: OOC

Apologize for not posting last few days-had a last minute college visit for my son this weekend. 7 1/2 hours one way on Sunday.  Visit and race back getting in late last night.

Will get him leveled up today.

As for party intro-'I was traveling west from Citadel Adbar heading to Neverwinter when I came upon the party.  Seeing the campfire I approached seeking strength in numbers for the night.  Around the campfire We may have discussed what the party was up to and I have decided to stay and help.'
Makari
player, 2 posts
Tue 10 Dec 2019
at 22:03
  • msg #935

Re: OOC

Rowan - my understanding of the 'vague distances' involved, the people chasing you aren't close to you or the group right now....and that's who Makari is addressing the group of people that includes you and the adventuring party all standing around talking. =)
Rowan Laren
player, 12 posts
Tue 10 Dec 2019
at 22:11
  • msg #936

Re: OOC

In reply to Makari (msg # 935):

Oh, I kindve thought the two groups are facing off right now. XD
Makari
player, 3 posts
Tue 10 Dec 2019
at 22:14
  • msg #937

Re: OOC

Well, perhaps I'm wrong...
DM
GM, 1478 posts
Dungeon
Master
Sat 14 Dec 2019
at 18:45
  • msg #938

Re: OOC

Doing the last of the new PC reviews now - it's more time consuming than level 1 characters, whew!

Seems like PCs are well introduced (at least initially) to the main thread, but reach out with any questions or suggestions on that if folks aren't fully orientated.

Looking ahead, just a reminder, the group has not made a full search of the broken down tower, so if you care to do that before departing to whereever you're headed next that is certainly an option.
Rowan Laren
player, 18 posts
Tue 17 Dec 2019
at 06:09
  • msg #939

Re: OOC

i love that the bear got its own character for posting with. I just noticed XD
DM
GM, 1482 posts
Dungeon
Master
Thu 19 Dec 2019
at 22:08
  • msg #940

Re: OOC

Just updated all the new PC's language groups - let me know if I misconfigured any!
DM
GM, 1485 posts
Dungeon
Master
Wed 25 Dec 2019
at 05:35
  • msg #941

Re: OOC

Merry Christmas & happy holidays!!
Morg Danforge
player, 730 posts
mountain dwarf AC16 1insp
fighter 5 BM 1sw 1as 4sd8
Wed 25 Dec 2019
at 07:19
  • msg #942

Re: OOC

Marthammor Duin's blessings to those celebrating the Rooting on Deadwinter Day.

For those in the southern hemisphere, hopefully Santa didn't bring you more of this: https://giphy.com/gifs/Environ...n-8cDO2KzNXNPezOD82k
This message was last edited by the player at 08:07, Wed 25 Dec 2019.
Durik
player, 12 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 48/48
Wed 25 Dec 2019
at 14:29
  • msg #943

Re: OOC

Merry Christmas to those that celebrate.

I will be out of town 27-31 DEC.  NPC me as necessary.

Cheers!
Makari
player, 8 posts
Wed 25 Dec 2019
at 15:18
  • msg #944

Re: OOC

Happy Holidays to all!
Morg Danforge
player, 733 posts
mountain dwarf AC16 1insp
fighter 5 BM 1sw 1as 4sd8
Mon 30 Dec 2019
at 09:17
  • msg #945

Re: OOC

Who's names are known to who?

The 3 dwarves know each other (Morg and Mag have been adventuring together, Durik introduced himself the night before). Makari, Rowan, and the mercenary leader are also all talking to the dwarves.

Gorm and Jo are hidden and watching from the trees?
Gorm Hareth
player, 13 posts
Mon 30 Dec 2019
at 11:31
  • msg #946

Re: OOC

In the trees anyways, hidden as well as any large bear can be.
Rowan Laren
player, 22 posts
Mon 30 Dec 2019
at 18:56
  • msg #947

Re: OOC

Pretty sure the mercenaries were yelling my name earlier so everyone should know my name
DM
GM, 1492 posts
Dungeon
Master
Fri 10 Jan 2020
at 02:11
  • msg #948

Re: OOC

Let's wrap up the convo & introductions so we can keep the plot moving ;)
Morg Danforge
player, 735 posts
mountain dwarf AC16 1insp
fighter 5 BM 1sw 1as 4sd8
Fri 10 Jan 2020
at 10:39
  • msg #949

Re: OOC

DM:
Let's wrap up the convo & introductions so we can keep the plot moving ;)


Anyone any ideas on how to incorporate Jo and Gorm into the party?
Durik
player, 15 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 48/48
Fri 10 Jan 2020
at 12:40
  • msg #950

Re: OOC

Perhaps they know something about the land around the keep or river-makes sense with Gorm the Druid and Jo is tagging along with Gorm
Jo Tyrihans
player, 12 posts
AC: 14; HP: 42/42; PP: 15
Fri 10 Jan 2020
at 13:06
  • msg #951

Re: OOC

quote:
Jo is tagging along with Gorm


She didn't want me to. I'll tag with the rest of the crew.
DM
GM, 1493 posts
Dungeon
Master
Fri 10 Jan 2020
at 22:10
  • msg #952

Re: OOC

Are you all headed to Rivergard Keep next, or somewhere else, or doing something first?
Makari
player, 10 posts
Sun 12 Jan 2020
at 00:55
  • msg #953

Re: OOC

Scouting Rivergard Keep.
DM
GM, 1494 posts
Dungeon
Master
Mon 13 Jan 2020
at 02:08
  • msg #954

Re: OOC

I'm assuming Makari is speaking for the group here - absent confirmation or other info I'll move the group along towards Rivergard Keep in the next couple of RT days.
DM
GM, 1500 posts
Dungeon
Master
Fri 24 Jan 2020
at 23:36
  • msg #955

Re: OOC

If folks want to keep discussing the infiltration plan (in or out-of-character) feel free. Let me know when you're ready to go and I can post what happens next (or I'll assume you're all done if there isn't a post for a day or two).
Makari
player, 15 posts
Sat 25 Jan 2020
at 00:13
  • msg #956

Re: OOC

So. Are we all thinking night time is better? It sounds like it, but want to make sure.
If that's the case, are there any who CANNOT see in the dark?

Since we don't have enough invisibility to go around, do we need to split in to teams, one to sneak in and let the other group in or anything? Or is it 'ride together, die together' and hope no one flubs a Stealth roll? Lol!
Durik
player, 19 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 48/48
Sat 25 Jan 2020
at 13:41
  • msg #957

Re: OOC

Night sounds good to me.
Jo Tyrihans
player, 14 posts
AC: 14; HP: 42/42; PP: 15
Sat 25 Jan 2020
at 23:49
  • msg #958

Re: OOC

Jo has high dex, and that's it really. He does have darkvision, though.
Morg Danforge
player, 736 posts
mountain dwarf AC16 1insp
fighter 5 BM 1sw 1as 4sd8
Sun 26 Jan 2020
at 07:27
  • msg #959

Re: OOC

Is there enough cover outside the keep, for recon by the non-stealthy?
09:25, Today: Morg Danforge rolled 24 using 1d20+4 with rolls of 20.  Perception check to see if there's enough cover to hide while figuring out keep's paterns. Investi-4.
Rowan Laren
player, 27 posts
Sun 26 Jan 2020
at 21:26
  • msg #960

Re: OOC

Night would definitely be better for me. There are a myriad of ways I could use the disguise self spell to give myself different camouflage options depending on how the dm wants to interpret the benefits of such.
DM
GM, 1501 posts
Dungeon
Master
Wed 29 Jan 2020
at 00:27
  • msg #961

Re: OOC

Morg Danforge:
Is there enough cover outside the keep, for recon by the non-stealthy?
09:25, Today: Morg Danforge rolled 24 using 1d20+4 with rolls of 20.  Perception check to see if there's enough cover to hide while figuring out keep's paterns. Investi-4.


There are no trees or anything around, but there are dips and small hills. The banks of the river are quite steep also, and the keep is built around that steep bank.

These pictures may help.
This message was last edited by the GM at 00:33, Wed 29 Jan 2020.
Makari
player, 16 posts
Wed 29 Jan 2020
at 16:36
  • msg #962

Re: OOC

And now...for some reason, I have 3 Blind Mice stuck in my head except it's 3 Loud Dwarves. =P
Rowan Laren
player, 28 posts
Wed 29 Jan 2020
at 19:48
  • msg #963

Re: OOC

Is it generally grassy? Or bare earth? Gotta use the correct camo pattern :3
DM
GM, 1502 posts
Dungeon
Master
Wed 29 Jan 2020
at 22:38
  • msg #964

Re: OOC

Rowan Laren:
Is it generally grassy? Or bare earth? Gotta use the correct camo pattern :3


The area around Rivergard Keep is like much of the rest of the Sumber Hills - windswept badlands sparsely covered in dry grass. Many of the hills have exposed rock faces or steep escarpments. While the hills are dry, countless tiny streams rise from hidden springs, then flow down to join the Dessarin River which bisects the hills.
Makari
player, 18 posts
Sat 1 Feb 2020
at 17:26
  • msg #965

Re: OOC

Alright guys - are the three dwarves going to shoot down Makari's idea? Just need to know what we are doing, aside from watching the place until nighttime and....SOME of us trying to sneak in? ALL of us trying to sneak in (dwarves in armor or not)?
Durik
player, 22 posts
Dwarf Cleric of the Forge
AC:17(19), HP: 48/48
Sun 2 Feb 2020
at 23:29
  • msg #966

Re: OOC

Think we were all thinking the same thing.  I'm not for a frontal assault, I just am well suited for sneakin.
Makari
player, 20 posts
Wed 5 Feb 2020
at 00:03
  • msg #967

Re: OOC

Hug, Morg! I hope you feel better soon!
DM
GM, 1506 posts
Dungeon
Master
Thu 6 Feb 2020
at 02:38
  • msg #968

Re: OOC

Makari:
Hug, Morg! I hope you feel better soon!


Indeed, feel better soon Morg!!
Rowan Laren
player, 32 posts
Fri 7 Feb 2020
at 21:53
  • msg #969

Re: OOC

do you want me to roll anything for that?
DM
GM, 1508 posts
Dungeon
Master
Sat 8 Feb 2020
at 03:02
  • msg #970

Re: OOC

You could roll Perception to see if you see anything of note.
Gorm Hareth
player, 17 posts
Sat 8 Feb 2020
at 04:23
  • msg #971

Re: OOC

I tend to just use passive perception, all that guessing of when to roll isn't really worth the time.

[Private to GM: Also the thread says it is getting near the 1000 post limit and should be getting a new one soon.]
DM
GM, 1509 posts
Dungeon
Master
Sat 8 Feb 2020
at 15:52
  • msg #972

Re: OOC

Gorm Hareth:
I tend to just use passive perception, all that guessing of when to roll isn't really worth the time.


Honestly me too, but in my games you can explicitly look for things and roll perception, and if you're looking for something in particular you get a lower CR to actually see it.

For instance, you might need a 15 perception (passive or otherwise) to notice a giant spider on the ceiling if you're just looking in the room generally, but if you specifically say "PC looks at the ceiling for something" then you might only need a 5 or automatically succeed.

I generally roll for something in any case - either a stealth roll vs. passive perception or a perception check vs. a CR. I don't like that PCs with high passive perception just automatically notice everything.

And yes, it's on my list to create another OOC thread - soon ;)
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