Day 6 - Feathergale Guests.   Posted by DM.Group: 0
Rona'Aduur
 player, 15 posts
 Half Orc
 Ranger
Thu 15 Feb 2018
at 17:56
Re: Day 6 - Feathergale Guests
Rona strikes at his target with both blades, before turning one of his blades against the other monk.

Action: Attack M9, hit AC 10 for 15 piercing damage.
Bonus Action: Attack M9, hit AC 7 for 11 piercing damage.
Hordebreaker: Attack M8, hit AC 12 for 6 piercing damage.

Rona'Aduur rolled 10 using 1d20+5 with rolls of 5.  Attack M9, shortsword.
Rona'Aduur rolled 7 using 1d20+5 with rolls of 2.  Off-hand Attack M9, shortsword.
Rona'Aduur rolled 12 using 1d20+5 with rolls of 7.  Hordebreaker attack, M8 with shortsword.

Rona'Aduur rolled 9 using 1d6+3 with rolls of 6.  Main hand damage.
Rona'Aduur rolled 6 using 1d6 with rolls of 6.  Hunter's mark damage for main hand.
Rona'Aduur rolled 14 using 1d6+6+1d6 with rolls of 5,3.  Off-hand damage. Accidentally put in a +6 there my bad, total is 11.
Rona'Aduur rolled 6 using 1d6+3 with rolls of 3.  Hordebreaker damage.

DM
 GM, 901 posts
 Dungeon
 Master
Thu 15 Feb 2018
at 23:02
Re: Day 6 - Feathergale Guests
Dodging left and right, the monks continue to avoid several attacks.

A blast of icy air from Asano finally finds its mark, and Jak's jibe seems to hit one of the monks with the force of a physical blow. The latter figure slows his movements, then throws one last half-hearted punch at Rona before slumping to the floor a moment later.




Map updated!

Round 14 Summary:

Mayon attacks M8 with Agonizing Blast - MISS.

Zora circles M9 and attacks with her morningstar - MISS.

Asano casts Ray of Frost at M9 - HIT for 8 cold damage. M9's speed is reduced by 10' until the start of Asano's next turn.

Jak casts Vicious Mockery on M8, who FAILS the save and takes 4 psychic damage. M8 is dead.

Morg moves closer to the fray and recovers Reszur from M8's body. Morg attacks M9 (I'm using Morg's initial higher roll plus 1 more for Reszur) - M9 uses Reaction to dodge out of the way.

Rona loses concentration on Hunter's Mark from the hit last round - we forgot to check for this before, but I rolled for it just now. Rona attacks M9 twice - MISS.
17:58, Today: Secret Roll: DM, on behalf of Rona'Aduur, rolled 5 using 1d20+1 with rolls of 4.  Rona concentration save - Round 13.

M9 attacks Rona twice with unarmed attacks - MISS.

Round 15 Initiative Order:

WhoInitStatus
Mayon19 
Zora19 
Asano18 
Jak16 
Morg14 
Rona'Aduur8 
Monk7speed reduced by 10' until SoANT

Morg Danforge
 player, 436 posts
 mountain dwarf, no shield
 fighter 3 0sw 0as 0sd8
Fri 16 Feb 2018
at 13:50
Re: Day 6 - Feathergale Guests

If M9 is still conscious on round 15 initiative 14, then
action: ready: attack knock-out (instead of fatal) on M9 with Reszur if he's hostile - hits AC 21 for 11 magical piercing damage.

If M9 is unconscious, then
free interaction with one object: pick up morningstar, and
move: up to 25' from AA14 towards nearest monk with robes and/or mask in good enough condition to be worn to pass as monks.

If action not used on attack, then
action: use an object: put away morningstar.

15:33, Today: Morg Danforge rolled 21 using 1d20+7 with rolls of 14.  M9 attacked with Reszur (magical dagger).
15:34, Today: Morg Danforge rolled 11 using 1d4+7 with rolls of 4.  M9's magical piercing damage from Reszur.

Edit: changed attack to Ready attack.

This message was last edited by the player at 19:17, Fri 16 Feb 2018.

Asano Breathkill
 player, 356 posts
 Half-Elf
 Sorcerer (Wild Magic)
Fri 16 Feb 2018
at 19:07
Re: Day 6 - Feathergale Guests
"Hold your blows," Asano barks at the final opponent. "This is not what we wanted, but your leader forced our hand to violence. If your aims be of a peaceful and affirming nature, you have a chance to retain your own life and live in peace. Simply cease striking at us and let us go about our business." His wand, though glowing with a frosty menace, is held at his side, non-threateningly. However, an almost translucent shield forms around him as he speaks, while the butterflies and flower petals fade into nothing.





11:04, Today: Secret Roll: Asano Breathkill rolled 7 using 1d20+5 with rolls of 2.  Persuasion (Adv).
11:02, Today: Secret Roll: Asano Breathkill rolled 52 using 1d100 with rolls of 52.  Tides of Chaos (fingers crossed).
11:02, Today: Secret Roll: Asano Breathkill rolled 14 using 1d20+5 with rolls of 9.  Persuasion.


Action: Persuade M9 to surrender
Move Action:
Bonus Action:


HP: 12/18 AC 15
Buffs/Debuffs:
Conditions: Shield 10/10 rds (+2 AC, immune to magic missile)
Spell Slots/Sorcery Point Remaining: 1st- 3/4  2nd- 0/2, 0/3


DM
 GM, 903 posts
 Dungeon
 Master
Fri 16 Feb 2018
at 21:45
Re: Day 6 - Feathergale Guests
"You do not know us well," the monk growls. "I will not live to fail the Abbess." She moves to redouble her attacks.


Mid round update! She's not surrendering ;)

Zora Jilkina
 player, 120 posts
 Human
 Cleric
Fri 16 Feb 2018
at 22:46
Re: Day 6 - Feathergale Guests
Zora shrugged, to say 'suit yourself,' then swung her morning star clumsily at the monk, missing her.




Rolled a 2, ugh.
Rona'Aduur
 player, 16 posts
 Half Orc
 Ranger
Sat 17 Feb 2018
at 00:23
Re: Day 6 - Feathergale Guests
At the behest of the ones Rona was working with as of now, the half-orc stalls his blades but after hearing the monk's words attempts to strike the monk again with a snarl.

Action: Attack M9, Miss.
Bonus Action: Attack M9, hit AC 14 for 4 piercing damage.

Mayon Graycross
 player, 429 posts
 Half Elf
 Warlock--Fey Pact
Sat 17 Feb 2018
at 17:26
Re: Day 6 - Feathergale Guests
Mayon sighed softly as the monk refused their offer of surrender, stepping past Jak with a polite murmur to better aim his magic at her, but to no avail.


10:25, Today: Mayon Graycross rolled 9,5 using d20+5,d10+3 with rolls of 4,2.  AB M9.

DM
 GM, 905 posts
 Dungeon
 Master
Sat 17 Feb 2018
at 19:32
Re: Day 6 - Feathergale Guests
Still ducking and weaving, the monk dodges all attacks but one, taking a wound to her forearm from Morg's dagger.

"I will take you all down myself, or Hellenrae will finish you all when I am spent. The earth thirsts for your blood, and it will have it, one way or another. You are doomed." She punctuates her taunt with a swift kick to the dwarf's midsection.




Round 15 Summary:

Mayon casts Agonizing Blast - MISS.

Zora attacks - MISS.

Asano tries to persuade the monk to stop her attacks.

Jak stays put.

Morg attacks with Reszur - HIT for 11 piercing.

Rona attacks twice - he misses once, then the monk uses her Reaction to dodge the second attack.

M9 attacks Morg twice with unarmed attacks - HIT once for 4 bludgeoning .

Round 16 Initiative Order:

WhoInitStatus
Mayon19 
Zora19 
Asano18 
Jak16 
Morg14 
Rona'Aduur8 
Monk7 

This message was last edited by the GM at 03:32, Sun 18 Feb 2018.

Rona'Aduur
 player, 17 posts
 Half Orc
 Ranger
Sun 18 Feb 2018
at 03:53
Re: Day 6 - Feathergale Guests
Rona makes another two attacks, both missing their mark greatly.

Action and Bonus: Attack M9 with shortswords, miss both times.

Rona'Aduur rolled 7 using 1d20+5 with rolls of 2.  Off-hand Attack M9, shortsword.
Rona'Aduur rolled 6 using 1d20+5 with rolls of 1.  Attack M9, shortsword.

Zora Jilkina
 player, 121 posts
 Human
 Cleric
Mon 19 Feb 2018
at 05:01
Re: Day 6 - Feathergale Guests
"Just hold still!" she shouted in frustration as her morning star missed the agile monk again OOC: Hit AC 8 ugh
Asano Breathkill
 player, 357 posts
 Half-Elf
 Sorcerer (Wild Magic)
Mon 19 Feb 2018
at 05:42
Re: Day 6 - Feathergale Guests
"You are a fool," Asano hisses, focusing wand rising with a glowing tip. "And, by your own choice, your life is forfeit." A few arcane words snap with precision, and the crystal fires a small handful of magic missiles.





21:42, Today: Secret Roll: Asano Breathkill rolled 12 using 3d4+3 with rolls of 3,3,3.  Magic Missile dmg.


Action: Cast magic missile
Move Action:
Bonus Action:


HP: 12/18 AC 15
Buffs/Debuffs:
Conditions: Shield 9/10 rds (+2 AC, immune to magic missile)
Spell Slots/Sorcery Point Remaining: 1st- 2/4  2nd- 0/2, 0/3


This message was last edited by the player at 05:43, Mon 19 Feb 2018.

DM
 GM, 906 posts
 Dungeon
 Master
Mon 19 Feb 2018
at 13:33
Re: Day 6 - Feathergale Guests
Three bolts of force slam into the remaining monk. The force of the blows sends her flying backward. She lands with a thud a good ten feet from where she last stood. Her form lies motionless on the stone floor. 

...Annnd were out of initiative. Phew, long encounter!

Ill post a map update and XP details later today. Total of 700 XP gained fighting the reinforcements.

The sun has set and the room is now completely dark, with the magic dagger Reszur the only source of light. It sheds dim light in a 10 radius. This is probably most impactful for Zora and Jak, as everyone else has dark vision.

What now?


Morg Danforge
 player, 438 posts
 mountain dwarf, no shield
 fighter 3 0sw 0as 0sd8
Mon 19 Feb 2018
at 15:26
Re: Day 6 - Feathergale Guests
Morg listens out for more monks, and then walks to the unconscious monks and guards, raising the dagger, "Crazy cultists... Should I kill these?"
Mayon Graycross
 player, 430 posts
 Half Elf
 Warlock--Fey Pact
Mon 19 Feb 2018
at 17:20
Re: Day 6 - Feathergale Guests
Mayon let out a slow sigh, leaning on his quarterstaff. It felt like they'd been fighting for hours, though he knew it had been but a few minutes.

"Perhaps we should see if we can get any useful information from them first." He suggests to Morg. "Either way, we have our kill...hopefully it's worth it."
Morg Danforge
 player, 439 posts
 mountain dwarf, no shield
 fighter 3 0sw 0as 0sd8
Mon 19 Feb 2018
at 18:28
Re: Day 6 - Feathergale Guests
"My rope's in my backpack at the entrance, so I can't tie them up."

"I don't want to go past those gargoyles, "
Morg says pointing to the southern doors,
 "so should we try to get our packs by going thru the western doors?"

He collects the monks' unbroken masks and robes, handing them to any longshanks willing to take them and put them on, and looking to see if they, the guards, or Qarbo have anything else on them.
20:22, Today: Morg Danforge rolled 11 using 1d20 with rolls of 11.  Investigate check looking at stuff monks, guards, and Qarbo has on them.

This message was last edited by the player at 18:33, Mon 19 Feb 2018.

DM
 GM, 907 posts
 Dungeon
 Master
Mon 19 Feb 2018
at 23:11
Re: Day 6 - Feathergale Guests
Morg searches the dead and unconscious denizens of the monastery.


Map & Loot Thread (XP) updated!

Morg finds only hooded robes and gargoyle masks made of gilded tin on the monks. None of them are damaged enough to prevent wear.

The guards bear only their rock-like armor that resembles plate mail (in addition to the morningstars that the group has already recovered).

Qarbo carries two keys. He also has a long glaive and serviceable splint mail.

This message was last edited by the GM at 23:14, Mon 19 Feb 2018.

Jakrynn Redgate
 player, 293 posts
 Young Human
 Bardly Rogue
Tue 20 Feb 2018
at 04:51
Re: Day 6 - Feathergale Guests
Jak let out a long breath when the fighting finally stopped. "Man! I thought they'd never stop comin'! It was like a nightmare I had once where..." He stopped suddenly and waved a hand. "Not important. Let's get our stuff, take our...hey, do we need t'bring the whole body along? I mean, I'm not really one for corpse mutilation but...maybe we just take the head for easier transport." He stopped and look disgusted. "This is so messed up. We didn't come here t'kill him an' do those featherjerks biddin'. Why can't things ever go smooth?"
Morg Danforge
 player, 440 posts
 mountain dwarf, no shield
 fighter 3 0sw 0as 0sd8
Tue 20 Feb 2018
at 14:35
Re: Day 6 - Feathergale Guests
Morg lifts up an unconscious guard to see if it's plate armor would fit a dwarf.

He then walks over to Qarbo, and says "The faces on decapitated heads tend to deform quickly, so I'd suggest we bring the whole body." After finding the keys, he lifts up the corpse to see if the splint would fit him. "I found 2 keys on him. Anyone else want the glaive, or any of this heavy armor? You tall folk could also try putting on these robes and masks in case more monks heard the ruckus."
Would any of the heavy armor fit Morg? Are the hooded brown robes the same as the ones Morg took from the stoneworks cave in Red Larch?

This message was last edited by the player at 14:39, Tue 20 Feb 2018.

Jakrynn Redgate
 player, 294 posts
 Young Human
 Bardly Rogue
Tue 20 Feb 2018
at 18:45
Re: Day 6 - Feathergale Guests
Jak looked at Morg, mouth agape, for a long moment. He looked confused and his mouth worked silently for a moment before he managed to speak again. "How do you know that? WHY do you know that??" Then he shook his hand and waved his hands. "Nope! Never mind! Don't answer that! I don't wanna know!"

He stepped back and went to the double doors to listen for any more incoming unfriendlies.
DM
 GM, 908 posts
 Dungeon
 Master
Tue 20 Feb 2018
at 22:51
Re: Day 6 - Feathergale Guests
The hallway beyond the double doors remains silent to Jak's ears.


Technically the double doors are still open, but Jak can't see anything because it's pitch black ;).

The armor would definitely not fit Morg, though it might fit others in the group. The robes are quite similar to those found in the cave in Red Larch.

What next?

Asano Breathkill
 player, 358 posts
 Half-Elf
 Sorcerer (Wild Magic)
Wed 21 Feb 2018
at 00:27
Re: Day 6 - Feathergale Guests
"The entire body would be too cumbersome, unless someone has some method of item transportation they haven't displayed yet," Asano says with a sigh. "None of us wanted this, Jak, but sometimes sense is far less common than one may desire. We'll take the head, and keep it frozen to preserve it for the trip. However, we have a choice. Do we explore this monastery mystery further, or do we just return to the Spire? Personally, I don't like to leave a mystery unexplored, but I also recognize that we may not be prepared to continue this campaign. Most of my own mystical might has been expended, and I know that manhy of us bear serious wounds. Mayhaps we can find a safe place nearby to rest and tend our wounds? There are numerous out-buildings within the monastery walls that may provide shelter for us."
Zora Jilkina
 player, 123 posts
 Human
 Cleric
Wed 21 Feb 2018
at 06:15
Re: Day 6 - Feathergale Guests
"I'm just angry because we did that," she launched into a tirade in some unknown language, then continued, "Merosska's bidding! We're at war now, with allies I don't want." She spat on the ground, then composed herself.

"We need our things. It can't be safe to rest here, but I need to rest very soon."
DM
 GM, 914 posts
 Dungeon
 Master
Fri 23 Feb 2018
at 23:15
Re: Day 6 - Feathergale Guests
After catching their breaths for a few more minutes, the group moves toward the western doorway of the shrine, Jak and Zora relying purely on sound and the faint light from Morg's dagger to find their way.

As they approach the previously-frozen doorway, they hear some noises from movement in the room beyond. The group freezes. It sounds like a door opens and closes, with quiet words spoken.

"Close the door to the temple," a commanding voice speaks suddenly, louder than the other voices. "If your fellows didn't solve Qarbo's problem for him then I don't want the problem coming in here. If it's solved, fine. Otherwise, solve it yourselves." The voice gets colder. "Or kiss any chance of serving in the Black Earth temple goodbye." The voices fade as another door is shut.


Map updated.

Continue thru the western door, do anything first, or change the plan?

Also, I realized we actually need to update the default marching order, posted in the Maps and Stuff thread. I updated it just by switching out Dwee and Bram for Rona and Zora, but let me know if the group wants any changes.

Morg Danforge
 player, 445 posts
 mountain dwarf, no shield
 fighter 3 0sw 0as 0sd8
Sat 24 Feb 2018
at 01:52
Re: Day 6 - Feathergale Guests
Morg offers Dweeble's lit dagger to Zora and collects the remaining masks, robes, and armors not taken by others, while leaving Qarbo's head for Asano to freeze.

At the sound of other voices, he points questioningly towards the southern doors where they entered, in case anyone thinks that may be a safer route. He lifts the morningstar in preparation to whack any cultists coming thru the western doors.
Move: just to the inside of the previously frozen doors.

Action: ready attack on anyone cult-looking coming thru doors.

This message was last edited by the player at 08:30, Sat 24 Feb 2018.