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Day 7 - Return to Sacred Stone Monastery...?

Posted by DMFor group 0
DM
GM, 1054 posts
Dungeon
Master
Sun 1 Jul 2018
at 02:02
  • msg #278

Re: Day 7 - Return to Sacred Stone Monastery...?

Jak opens the door and finds two surprised looking knights standing directly in front of him in the doorway. He recognizes them as the ones who were left tied up in the stables below, and they still look somewhat the worse for wear. One drops the portable ram he'd been carrying, the other stares at Jak as if he was an owlbear in a tutu.

"Throw in the oil," Thurl growls from behind them, "then push him back." Jak sees a third knight remains at his post, guarding the door to Thurl's chambers.

Map updated!

Everyone completed a short rest, so you all regain the usual short rest benefits. If you want to spend any hit dice include that in your next post. Note that Jak was using Song of Rest, so if you expend any HD (assuming you have any to spend) then you'll get an extra 4 hp.

Everyone is up now, as Thurl does nothing but direct his minions this tun.

Round 1 Initiative Order:

WhoInitStatus
Thurl Merosska19 
Bubo (owl)19 
Mayon19 
Tessa18 
Asano14Inspiration
Jak13Inspiration
Morg7 
Feathergale Knights6 
Zora4Inspiration

22:10, Today: Secret Roll: DM, on behalf of Jakrynn Redgate, rolled 4 using 1d6 with rolls of 4.  Song of Rest extra hp.

This message was last edited by the GM at 02:11, Sun 01 July 2018.
Tessa Greenwater
player, 55 posts
Forest Gnome
Bladedancer
Sun 1 Jul 2018
at 11:28
  • msg #279

Re: Day 7 - Return to Sacred Stone Monastery...?

Bubo flies about, being a distraction to help Tessa
Tessa gets low to the ground like a tiger and sprints across the floor, like a tiger about to take down her prey.  At the last moment she dives through the man's legs and springs up on him from behind, slashing with her rapier covered in green flames that jumps from this knight (K1) to the one next to him (K2).






 She moves to T69, through the occupied space, (opposed roll) but not leaving combat distance (so no opportunity attack).
Tessa strikes K1 from behind, hitting AC20 for 8 points of damage.
Green Flame jumps to the knight next to him (K2) doing 4 damage.

//Short Rest Heal
07:12, Today: Secret Roll: Tessa Greenwater rolled 9 using d6+1+4 with rolls of 4.
//Opposed roll to move through square at T68
07:25, Today: Tessa Greenwater rolled 16 using 1d20+3 ((13)).
//Attack
07:21, Today: Secret Roll: Tessa Greenwater rolled 20 using 1d20+5 with rolls of 15.
//Advantage roll for Attack Bubo Help Action
07:21, Today: Secret Roll: Tessa Greenwater rolled 7 using 1d20+5 with rolls of 2.
//Damage Roll
07:21, Today: Secret Roll: Tessa Greenwater rolled 11 using 1d8+3 with rolls of 8.




This message was last edited by the player at 11:34, Sun 01 July 2018.
Mayon Graycross
player, 474 posts
Half Elf
Warlock--Fey Pact
Mon 2 Jul 2018
at 04:18
  • msg #280

Re: Day 7 - Return to Sacred Stone Monastery...?

Mayon doesn't even take a moment to hesitate, scrambling to his feet and pointing at the man in the doorway and sending a bolt of arcane energy his way immediately. Unfortunately his immediate reaction is a bit clumsy.

22:17, Today: Secret Roll: Mayon Graycross rolled 6,9 using d20+5,d6+3 with rolls of 1,6.  Agonizing Blast K1.
So I rolled a d6 instead of a d10 by mistake, but ah well, doesn't hit anyway :P
If my sprite is around after being re-summoned to the room, it will be Helping Zora.

Morg Danforge
player, 523 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 3sd8
Mon 2 Jul 2018
at 08:50
  • msg #281

Re: Day 7 - Return to Sacred Stone Monastery...?

"You'll have to burn down your entire tower to get rid of me this time!" Morg growls and attacks the nearest knight, with no intention of just knocking it unconscious this time.
No HD used.

Move: 15' to T67 (or 20' to T68 if K1 is out).

Action: attack K1 (or K2 if K1 is out) with warhammer  - natural 1.

Action surge: attack K1 (or K2 if K1 is out) with warhammer - hits AC 22 for 13 bludgeoning damage, and target must make a WIS save (DC 14) or be frightened..

If K1 is not out, then
Move: 5' to U67.
If K1 is out, then
Move: 5' to U69.

10:44, Today: Morg Danforge rolled 7 using 1d20+6 with rolls of 1.  K1 (or K2) attacked with warhammer.
10:44, Today: Morg Danforge rolled 22 using 1d20+6 with rolls of 16.  Action surge: K1 (or K2) attacked with warhammer.
10:44, Today: Morg Danforge rolled 12 using 1d8+6 with rolls of 6.  (Action surge damage): K1 (or K2)'s bludgeoning damage from warhammer.
10:44, Today: Morg Danforge rolled 1 using 1d8 with rolls of 1.  (Action surge maneuver) Menacing attack on K1 (or K2) who must make a WIS save (DC 14) or be fright.

Jakrynn Redgate
player, 335 posts
Young Human
Bardly Rogue
Mon 2 Jul 2018
at 20:59
  • msg #282

Re: Day 7 - Return to Sacred Stone Monastery...?

Jak glared out at the treacherous Thurl and his stupid men, lip curling a bit at the orders. He moved to the side a step as Morg came angrily in to the doorway to attack the so-called knights. Jak stepped back and angrily mocked one of the Knights. "Offer hospitality an' then burn the guests? Knights o'the HIGHEST order for sure! Waterdeep must be PROUD!"

OOC: Moving to S-67 to let Morg have at it.
Vicious Mockery on K1.

14:57, Today: Secret Roll: Jakrynn Redgate rolled 1 using 1d4 with rolls of 1.  Vicious Mockery damage on K1.

Asano Breathkill
player, 432 posts
Half-Elf
Sorcerer (Wild Magic)
Tue 3 Jul 2018
at 00:07
  • msg #283

Re: Day 7 - Return to Sacred Stone Monastery...?

Asano leaps to his feet, running to the open window. He leans out, reach for the shutters and slams them shut, locking the shutters closed. "Well, I'm not too big a man to admit I was wrong," he says, pulling his wands out. "Any ideas to get us out of here?"


OOC:
Just getting the shutters closed and locked before they hurl oil inside the room. Guessing that counts as an action.

This message was last edited by the player at 00:08, Tue 03 July 2018.
DM
GM, 1058 posts
Dungeon
Master
Wed 4 Jul 2018
at 14:45
  • msg #284

Re: Day 7 - Return to Sacred Stone Monastery...?

Tessa darts under the legs of one of the knights and attacks from behind at the same time Morg cuts him down. The knight guarding Thurl's room quickly advances towards Tessa and the stairs, and cuts her down with his longsword.

Asano moves to one of the windows and quickly locks the shutters. The sound of flapping wings recedes, only to reappear on the other side of the room, just outside the other open window. Jak backs up toward the window, hurling insults at the knights, and so doesn't notice the giant vulture carrying a fourth knight framed in the dim light outside. A flask of oil flies over his shoulder and crashes to the stone floor of the room, spilling its contents across the floor.

Another oil flask flies into the room from one of the knights near the stairwell outside the room.

Frustrated, Thurl casts and spell from the far side of the stairwell, and one of the knights begins moving with an almost inhuman speed.



Map updated!

Everyone is up now. Zora can still act for Round 1 if her player returns in time, and Tessa can still cast Shield if she wants.

Round 1 Summary:
Thurl does nothing.

Bubo (owl) Helps Tessa.

Mayon casts Agonizing Blast at K1 - MISS.

Tessa leaves the room and attacks K1 with Green Flame Blade, with Adv - HIT for 11 piercing. K2 takes 2 fire.

Asano moves to a window and locks closed one of the sets of shutters.

Jak moves near to the other window and casts Vicious Mockery on K1 - FAIL. K1 takes 1 psychic.

Morg attacks K1 twice - HIT for 13 bludgeoning. K1 is dead.

Feathergale Knights
K2 throws a flask of oil to R67.

K3 moves next to the stairs and attacks Tessa twice - HITS twice for a total of 9 slashing. Tessa is unconscious.

K4 throws a flask of oil through the open window to T66.

Zora TBD

Round 2 So Far:

Thurl casts Haste on K2.

Round 2 Initiative Order:

WhoInitStatus
Thurl Merosska19 
Bubo (owl)19 
Mayon19 
Tessa18unconscious
Asano14Inspiration
Jak13Inspiration
Morg7 
Feathergale Knights6K2 is Hasted until Round 13
Zora4Inspiration

Jakrynn Redgate
player, 337 posts
Young Human
Bardly Rogue
Wed 4 Jul 2018
at 16:48
  • msg #285

Re: Day 7 - Return to Sacred Stone Monastery...?

Jak stepped out in to the hallway and swung his short sword at one of the knights in passing, but missed horribly as his focus wasn't on the knights. He was looking at Tessa and Thurl as he moved towards Thurl. He grimaced and shook his head. "Such unrelenting assholes, no Knights at all, mere thugs and bandits!"


Jak had moved to S-67 last round, not to the window. He was getting ready to enter melee.
Move: Moving to T-69, or T-70 if Tessa is staying conscious and will let Jak by.
  (either standing over the unconscious Tessa or moving past her and provoking an attack)
Action: Will attack K2 as he moves past and miss horribly.


10:45, Today: Jakrynn Redgate rolled 5,3 using d20+4,d6+2 with rolls of 1,1.  Attack on K2.

Asano Breathkill
player, 433 posts
Half-Elf
Sorcerer (Wild Magic)
Wed 4 Jul 2018
at 19:16
  • msg #286

Re: Day 7 - Return to Sacred Stone Monastery...?

Asano sees the arc of a flask of oil from the other window and sprints over. He leans out, reaching to seal the shutters before anymore flaming oil is hurled inside.
Mayon Graycross
player, 475 posts
Half Elf
Warlock--Fey Pact
Thu 5 Jul 2018
at 01:30
  • msg #287

Re: Day 7 - Return to Sacred Stone Monastery...?

Gritting his teeth Mayon's eyes gleam faintly with magic as he reaches into his component pouch, casting a quiet hex on the knight that attacked Tessa and lashing out with another beam of magic. Barely pausing to view the result he turns and rushes to help Asano at the window.


Hex and Agonizing Blast on K3. Hex to give disadvantage on Dex checks.
19:28, Today: Secret Roll: Mayon Graycross rolled 11,5,1 using d20+5,d10+3,d6 with rolls of 6,2,1.  Attack K3.

Mayon will then move up to T64.

Morg Danforge
player, 527 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 2sd8
Thu 5 Jul 2018
at 14:33
  • msg #288

Re: Day 7 - Return to Sacred Stone Monastery...?

Morg sees Thurl cast something on one of the knights and Bubo harassing him. He drops his hammer to take out a javelin, and hurls it at Thurl, over Tessa's bleeding body.

Action: attack on Thurl with javelin - hits AC 12 (9+3) for 8 20 for 12 (8+4) piercing damage, who must make a WIS save (DC 14) or be frightened..

Move: to U67.

16:31, Today: Morg Danforge rolled 9 using 1d20+6 with rolls of 3.  Thurl attacked with javelin1.
16:31, Today: Morg Danforge rolled 3 using 1d8 with rolls of 3.  Precision attack added to hit roll.
16:31, Today: Morg Danforge rolled 8 using 1d6+6 with rolls of 2.  Thurl's piercing damage from javelin1.

21:48, Today: Morg Danforge rolled 20 using 1d20+6 with rolls of 14.  Advantage roll from Bubo for Thurl attacked with javelin1.
21:50, Today: Morg Danforge rolled 4 using 1d8 with rolls of 4.  Menacing attack on Thurl who must make a WIS save (DC 14) or be frightened.

Edit: advantage from Bubo.

This message was last edited by the player at 20:02, Thu 05 July 2018.
Tessa Greenwater
player, 59 posts
Forest Gnome
Bladedancer
Thu 5 Jul 2018
at 15:43
  • msg #289

Re: Day 7 - Return to Sacred Stone Monastery...?

With Tessa down, Bubo helps the others who can save her pink-haired friend.

Bubo distracts Thurl, helping Morg on his attack.




Morg,  with Bubo granting you advantage, you should be able to roll your attack again so you might hit an AC greater than 12.

DM
GM, 1061 posts
Dungeon
Master
Thu 5 Jul 2018
at 21:24
  • msg #290

Re: Day 7 - Return to Sacred Stone Monastery...?

Asano and Mayon move to close and bar the remaining window. Hard thumps echo from beyond it as the vulture and its mount attempt to break it down.

Jak and Morg attack the knights outside the room. Morg's javelin strikes home into the Feathergale Knight's leader, who grunts and shies away from the fearsome dwarf.

The knight moving at an oddly fast speed throws two vials into the party's room, once of which ignites the standing oil. Thick black smoke spirals into the stagnant air of the room as searing flames start roaring in the center of the room.

Jak is attacked viciously by one of the knights, as Thurl casts another spell. A stiff breeze begins tugging at Jak, pushing him back towards the flames in the party's bedroom. "Lock them in," Thurl calls out grimly.

Map updated!

Everyone is up now. Jak needs to make a Str save (see below).

Round 2 Summary:
Thurl casts Haste on K2.

Bubo (owl) Helps Morg, distracting Thurl.

Mayon casts Hex on K3, then casts Agonizing Blast - MISS. He moves to the remaining open window.

Asano moves to the remaining window and locks closed the second set of shutters.

Jak moves over the unconscious Tessa and attacks K2 - MISS.

Morg throws a javelin at Thurl - HITS for 12 piercing. Save for concentration - SAVES. Save vs. fright - FAIL. Thurl is frightened of Morg until the end of Morg's next turn.

Feathergale Knights
K2 (hasted) throws a flask of oil and alchemist's fire at S66. S66, T66, and R67 are now on fire.

K3 attacks Jak twice - HITS once for 12 slashing .

K4 directs his mount to try breaking through the shutters - FAIL.

Zora hangs out.

Round 3 So Far:

Thurl casts Gust at Jak - Jak must make a DC 12 Strength Save or be pushed 5' to T68.

Round 2 Initiative Order:

WhoInitStatus
Thurl Merosska19Conc: Haste; frightened of Morg until EOMNT
Bubo (owl)19 
Mayon19Conc: Hex
Tessa18unconscious
Asano14Inspiration
Jak13Inspiration
Morg7 
Feathergale Knights6K2 is Hasted until Round 13; K3 Hexed by Mayon
Zora4Inspiration

Jakrynn Redgate
player, 340 posts
Young Human
Bardly Rogue
Thu 5 Jul 2018
at 23:23
  • msg #291

Re: Day 7 - Return to Sacred Stone Monastery...?

Jak saw the writing on the wall. Tessa was down. Morg was hiding the room. The room was being lit on fire. He struggled to keep his footing and swung out at the Knight in vain. He fully expected that he would join Tessa on the ground in a moment but maybe it was better than burning to death.

Str save -saved. Attack K2, 11 to hit likely misses (even with inspiration, sigh).

17:08, Today: Secret Roll: Jakrynn Redgate rolled 12 using 1d20-1 with rolls of 13.  Strength save.
17:12, Today: Secret Roll: Jakrynn Redgate rolled 6 using 1d6 with rolls of 6.  Cutting Words if possible (if not, ignore).
17:22, Today: Secret Roll: Jakrynn Redgate rolled 9,11 using d20+4,d20+4 with rolls of 5,7.  Attack (with Inspiration) vs K2.

Asano Breathkill
player, 434 posts
Half-Elf
Sorcerer (Wild Magic)
Fri 6 Jul 2018
at 15:26
  • msg #292

Re: Day 7 - Return to Sacred Stone Monastery...?

"Morg, Zora, it's time to make our exit," Asano shouts over the roaring flames. He aims his focus at one end of the oil fire and a jet of frost blasts the area, coating everything in a thick sheet of ice.


OOC:
Using ray of frost to put out T66. Hopefully?

Mayon Graycross
player, 476 posts
Half Elf
Warlock--Fey Pact
Mon 9 Jul 2018
at 03:29
  • msg #293

Re: Day 7 - Return to Sacred Stone Monastery...?

Mayon is unsure how to help with the flames, bracing himself to move should they be doused, but for now focusing on the knight he had Hexed in the first place.

Gah, note to self, get more utility spells...
Action: Agonizing Blast K3

21:29, Today: Secret Roll: Mayon Graycross rolled 16,4,6 using d20+5,d10+3,d6 with rolls of 11,1,6.  Agonizing Blast K3.
Hits 16 AC for 10 damage, 4 force and 6 necrotic
.
Morg Danforge
player, 529 posts
mountain dwarf, .3 shield
fighter 3 1sw 0as 1sd8
Mon 9 Jul 2018
at 09:28
  • msg #294

Re: Day 7 - Return to Sacred Stone Monastery...?

Morg says "Let's focus our attacks on the wizard."

He then takes out his warhammer as he exists the room, and with fire blazing behind him says, smiling, "Dwarves were forged in fire.". He steps over Tessa and past Jak, ignoring the attacking knight, and swings at Thurl.
Move: 25' to T70 (taking a possible attack of opportunity from K2).

If Morg takes 10 or more damage, then:
Bonus action: 2nd wind - DM please roll 1d10+3 and heal him that much HP.

Action: attack Thurl with warhammer  - hits AC 18 16 (14+2) for 7 bludgeoning damage.

11:25, Today: Morg Danforge rolled 14 using 1d20+6 with rolls of 8.  Attack Thurl with warhammer.
11:25, Today: Morg Danforge rolled 2 using 1d8 with rolls of 2.  Precision attack on Thurl added to hit roll.
11:25, Today: Morg Danforge rolled 7 using 1d8+6 with rolls of 1.  Bludgeoning damage to Thurl from warhammer.

Edit: this advantage roll means the precision maneuver isn't necessary:

09:42, Today: Secret Roll: Morg Danforge rolled 18 using 1d20+6 with rolls of 12.  Round 3 advantage roll from Bubo for attack on Thurl with warhammer.

This message was last edited by the player at 07:49, Wed 11 July 2018.
DM
GM, 1064 posts
Dungeon
Master
Mon 9 Jul 2018
at 23:06
  • msg #295

Re: Day 7 - Return to Sacred Stone Monastery...?

The room starts to fill with acrid black smoke as the knight just outside the door raises his arm to throw another flask of oil. Just before he throws, his inhuman speed slows to that of a normal person again. He looks quickly around, clearly dazed from the deceleration, and drops the flask at his feet.

A blast of magic connects with another knight outside the room, taking him in the chest just as Morg darts past. The knight delivers a vicious stab to Morg's side, but the dwarf quickly comes face to face with the leader of the Air Cultist knights.

Morg's hammer connects, causing a wince of pain from Thurl. With a half-snarl, half-smirk, The Lord Commander pulls forth a greatsword from the sheath at his back. "Wizard indeed," he says, as he slices the large blade upward. Bubo the owl darts away but too slow; the familiar disappears in a puff of pink smoke.

Map updated!

Everyone is up now.

Round 3 Summary:
Thurl casts Gust at Jak - Jak saves.

Bubo (owl) Helps Morg, distracting Thurl.

Mayon moves to R65 and casts Agonizing Blast at K3 - HIT for 10 combined damage.

Asano casts Ray of Frost to put out part of the fire.

Jak attacks K2 - MISS.

Morg moves to T70, and takes an AoO from K2 - HIT for 10 slashing. He uses Precision Attack vs. Thurl - HIT for 7 bludgeoning. Thurl makes a concentration check - FAIL. K2 loses Haste. Morg uses Second Wind .

Feathergale Knights
K2 does nothing due to the Haste spell ending.

K3 attacks Jak twice - MISS.

K4 directs his mount to try breaking through the shutters - FAIL.

Zora hangs out.

Round 4 So Far:

Thurl attacks Bubo - HIT for more than 1 damage. Bubo disappears. Thurl attacks Morg - MISS.

Round 4 Initiative Order:

WhoInitStatus
Thurl Merosska19 
Mayon19Conc: Hex
Asano14Inspiration
Jak13 
Morg7 
Feathergale Knights6K3 Hexed by Mayon
Zora4Inspiration

This message was last edited by the GM at 23:06, Mon 09 July 2018.
Jakrynn Redgate
player, 341 posts
Young Human
Bardly Rogue
Tue 10 Jul 2018
at 00:18
  • msg #296

Re: Day 7 - Return to Sacred Stone Monastery...?

Jak couldn't believe his luck. He may not have hit the knight, but at least the knight didn't him back in return! He did a double-take as Morg went streaming by him to hit the head dick - which caused the quickening spell to drop on one of the knights! Were things turning around, or just a momentary surge before the big fall?

He grit his teeth in a big smile and swung out at the knight one more time with his shortsword!


OOC: Hit AC 17 for 8 damage on Knight 2.
18:16, Today: Jakrynn Redgate rolled 17,8 using d20+4,d6+2 with rolls of 13,6.  Attack on K2.

Zora Jilkina
player, 226 posts
Human
Cleric
Wed 11 Jul 2018
at 03:55
  • msg #297

Re: Day 7 - Return to Sacred Stone Monastery...?

Roused from her slumber (and evidently a veyr heavy sleeper??) Zora saw their dire straits and cursed quietly. Without any spells left to her, she drew rezsur and waded into batter, hoping she could help.




Move to T68, attack K3 with Rezsur hit AC 24 for 8
In case I get the option of attacking last round I missed and this round, I may as well roll again :-)
attack K3 with Rezsur, hit AC 25 for 6 (if allowed)


21:53, Today: Secret Roll: Zora Jilkina rolled 8 using 1d4+4 with rolls of 4.  rezsur damage.

21:53, Today: Secret Roll: Zora Jilkina rolled 24 using 1d20+6 with rolls of 18.  hit K3 with reszur.

21:55, Today: Secret Roll: Zora Jilkina rolled 6 using 1d4+4 with rolls of 2.  damage (if allowed).

21:54, Today: Secret Roll: Zora Jilkina rolled 25 using 1d20+6 with rolls of 19.  attack K3 with rezsur again if allowed.

Morg Danforge
player, 532 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 1sd8
Wed 11 Jul 2018
at 09:44
  • msg #298

Re: Day 7 - Return to Sacred Stone Monastery...?

Morg keeps hammering at Thurl  "Just gie's back our gods-damned stuff."

Action: attack Thurl with warhammer  - hits AC 13 (12+1) for 8 bludgeoning damage.

11:37, Today: Morg Danforge rolled 12 using 1d20+6 with rolls of 6.  Attack Thurl with warhammer.
11:37, Today: Morg Danforge rolled 1 using 1d8 with rolls of 1.  Precision attack on Thurl added to hit roll.
11:38, Today: Morg Danforge rolled 8 using 1d8+6 with rolls of 2.  Bludgeoning damage to Thurl from warhammer.

DM
GM, 1067 posts
Dungeon
Master
Sat 14 Jul 2018
at 15:01
  • msg #299

Re: Day 7 - Return to Sacred Stone Monastery...?

The two knights in the hall look badly injured from the attacks, yet they press on.

Thurl opens the door behind him, which Morg can see leads into more empty quarters.

Map updated!

Everyone is up now.

Round 4 Summary:
Thurl attacks Bubo - HIT for more than 1 damage. Bubo disappears. Thurl attacks Morg - MISS.

Mayon hangs out.

Asano hangs out.

Jak attacks K2 - HIT for 8 piercing.

Morg attacks Thurl - MISS.

Feathergale Knights
K2 drops an oil flask, which shatters between T68 and U68. He attacks Zora twice - MISS.

K3 attacks Jak twice - MISS.

K4 directs his mount to try breaking through the shutters - FAIL.

Zora attacks K3 twice (makeup for missing earlier rounds) - HIT twice for 14 piercing.

Round 5 So Far:

Thurl attacks Morg twice - MISS.

Round 5 Initiative Order:

WhoInitStatus
Thurl Merosska19 
Mayon19Conc: Hex
Asano14Inspiration
Jak13 
Morg7 
Feathergale Knights6K3 Hexed by Mayon
Zora4Inspiration

Jakrynn Redgate
player, 343 posts
Young Human
Bardly Rogue
Sat 14 Jul 2018
at 19:27
  • msg #300

Re: Day 7 - Return to Sacred Stone Monastery...?

Jak was more than a little surprised that he was still alive. For some reason, the knight had missed him a few times in a row. Maybe they were getting tired! He knew he was! It had been a long couple of days. Still, he gamely swung out with his shortsword once more, still trying to concentrate on dropping the more wounded of the two knights first.

13:25, Today: Jakrynn Redgate rolled 22,8 using d20+4,d6+2 with rolls of 18,6.  Attack on K2 (or K3 if K2 goes down first).
Morg Danforge
player, 533 posts
mountain dwarf, .3 shield
fighter 3 0sw 0as 0sd8
Sun 15 Jul 2018
at 12:58
  • msg #301

Re: Day 7 - Return to Sacred Stone Monastery...?

Morg, ducking out of Thurl's way, smiles again and swings up.
Action: attack Knight next to Morg (or Thurl if that Knight is dead) with warhammer- hits AC 22 for 18 (11+7) bludgeoning damage. If target was hit, it must make a WIS save (DC 14) or be frightened.

14:54, Today: Morg Danforge rolled
22 using 1d20+6 with rolls of 16.  Attack Knight or Thurl with warhammer.
14:54, Today: Morg Danforge rolled
11 using 1d8+6 with rolls of 5.  Bludgeoning damage to Knight or Thurl from warhammer.
14:55, Today: Morg Danforge rolled
7 using 1d8 with rolls of 7.  Menacing attack on Knight or Thurl who must make a WIS save (DC 14) or be frightened.

Mayon Graycross
player, 478 posts
Half Elf
Warlock--Fey Pact
Sun 15 Jul 2018
at 21:31
  • msg #302

Re: Day 7 - Return to Sacred Stone Monastery...?

Mayon moves cautiously around the flames, needing to move to get anyone back in view without hurting his comrades with a stray beam.

Movement: Move to T67, avoiding the flames when possible.

Action: Hold Eldritch Blast until he has a clear shot at K2 or K3 (i.e. without hitting Zora or Jak) and then:

15:31, Today: Mayon Graycross rolled 6,6,5 using d20+5,d10+3,d6 with rolls of 1,3,5.  Agonizing Blast .
...miss wildly anyway. Good LORD dice roller.

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