Re: Day 7 - Return to Sacred Stone Monastery...?
Jak listens intently. From the stairwell he doesn't hear any noise of movement from inside the tower, but through the window some shouts float up from the deepening twilight. Another sound follows a minute or so later, a booming thud, perhaps from the drawbridge being lowered.
Encumbered as he is, Morg can't manage to pick up Thurl's breastplate or greatsword, though he does find some pouches of coin.
Mayon's sprite reappears from its pocket dimension, invisible to all eyes. It moves quickly through the tower, eschewing all closed doors as before. It finds no remaining occupants aside from Sharpwind in the stables below; all of the other mounts have departed. The second and third floors are devoid of cultists, and the spire pinnacle also seems to have been deserted. From the battlements atop the tower, just visible through the gloom, it spies some figures on foot running away from the drawbridge on the far side of the valley.
Looping back inside to the third floor, the sprite tries the doors on the remaining quarters. The door to the northeast opens to reveal a slightly better appointed apartment than the other chambers.
Here the usual fireplace, tapestry, chest, and closet are joined by a writing desk and chair. The furs lying on the single ornate bed a piled high.
In the corner of the room, two figures hang spread-eagled from a series of ropes hanging from the rafters near the ceiling. Stripped of the armor, Savra and Huet wear only their strange leathery garments and grimaces of exhaustion and pain.
Below the prisoners lay a shield of dwarven make, a white glove, a pair of gloves with an inset crystal in each hand, a necklace, and a lute, all in a neat pile.
Morg finds 35 gp on the 3 dead knights if you wish to keep it & split it up - I'll add it to the Loot thread if so.
Morg is already carrying so many other items, the heaviest being Qarbo's splint mail tied to his backpack, that he's unable to pick up Thurl's armor or greatsword =)
You've now been through all the doors in the tower other than most of the ground floor - the map blacks out the areas you've not yet seen.
This message was last edited by the GM at 00:18, Wed 25 July 2018.