Day 10 - Leavetakings and Arrivals.   Posted by DM.Group: 0
Morg Danforge
 player, 914 posts
 dwarf,mountain AC16 1insp
 fighter5 BM 1as 1sw 4sd8
Sun 28 Mar 2021
at 17:12
Re: Day 10 - Leavetakings and Arrivals
"I also want to kill Gah Shatterkeel, so I'm prepared to help you with that." Morg says.

"Or you can attack us, and suffer the same fate as those who resisted us in the keep. By the way, not one person in this party was killed in taking the keep - the same can not be said for those who were trying to defended their fortified building."
Kaabo Roulnar
 player, 13 posts
 Evocation Wizard
 AC 11 HP 32/32
Mon 29 Mar 2021
at 03:35
Re: Day 10 - Leavetakings and Arrivals
Kaabo pointed, "Those things there, belong to me. I'll be having them back, now."
DM
 GM, 1733 posts
 Dungeon
 Master
Thu 1 Apr 2021
at 01:31
Re: Day 10 - Leavetakings and Arrivals
The woman sneers at Kaabo and opens her mouth to reply to him and Morg.

A man standing behind her near a bunk cuts her off, pointing at the door. "Blasphemy Urshnora! Gar Shatterkeel is the Prophet of the Crushing Wave himself! Destroy these intruders before his wrath is invoked." The other occupants of the room look uncertainly between the new arrivals, the woman Urshnora, and the irate robed man.
Landrin Flint
 player, 12 posts
 Human Harper
 Gloom Stalker Ranger
Fri 2 Apr 2021
at 23:16
Re: Day 10 - Leavetakings and Arrivals
“Or...we have a nice stew and talk about the end of the world or something?”Landrin just wanted to grab his stuff and get out of there. He didn’t care if the residents fought amongst themselves.
Makari
 player, 156 posts
 AC 16 HP 32/41 PP 16
 Rise up. Break free.
Sat 3 Apr 2021
at 00:58
Re: Day 10 - Leavetakings and Arrivals
Makari turned to look at the gnome in surprise when he spoke up and basically demanded his gear back. But then one of the people inside the room spoke up more vehemently and used alarming words like "blasphemous" and "destroy".

So he let out a sigh, shook his head, "Typical aggression. Shut the door, Morg." He pointed his staff towards the room, after moving it in a quick circle while his other hand made an awkward gesture and he uttered an arcane-infused phrase, "Hunger of Hadar!"

There was a sound like a tearing, and then darkness filled the room. There were terrifying sounds echoing about from inside the darkness, a cacophony of soft whispers and slurping noises.

OOC: Sorry, someone said to destroy us.
Makari casts Hunger of Hadar.

Morg Danforge
 player, 916 posts
 dwarf,mountain AC16 1insp
 fighter5 BM 1as 1sw 4sd8
Sat 3 Apr 2021
at 09:13
Re: Day 10 - Leavetakings and Arrivals
Morg tried to shut the door and jam his crowbar into the bottom to keep it closed.
11:12, Today: Morg Danforge rolled 16 using 1d20+8 with rolls of 8.  Athletics check to try to close door and jam it with crowbar.
DM
 GM, 1736 posts
 Dungeon
 Master
Tue 6 Apr 2021
at 20:40
Re: Day 10 - Leavetakings and Arrivals
Makari's spell darkens the interior of the room just before Morg slams the stone door in the face of a shocked Urshnora. Cries from beyond the door are muffled by the thick stone.

Tana and Durik watch the corridor to the south, unable to see the far end of the corridor beyond the rest of the group.


Map updated!

By a stroke of luck, all cultists except the Reavers rolled lower init than everyone in the party. Everyone is up now, though Makari and Morg have pretty much already taken their turns this round.


Round 1 Initiative Order:

WhoInitStatus
Makari22 
Reavers20 
Morg18 
Landrin14 
Gorm7 
Kaabo6 
Magdrak5 
CW Priest4 
Urshnora2 

Landrin Flint
 player, 14 posts
 Human Harper
 Gloom Stalker Ranger
Wed 7 Apr 2021
at 00:09
Re: Day 10 - Leavetakings and Arrivals
Landrin stands with his shield up defensively in case something comes out of the room.

OOC:
Action: Dodge

Magdrak
 player, 162 posts
Fri 9 Apr 2021
at 06:04
Re: Day 10 - Leavetakings and Arrivals
Magdrak sputters as the meeting quickly gets out of hand.  After giving off a muffled bellow of no words, he readies his axe to strike at the first person through the door.  He grumbles to himself.  "Always has to come to battle."



OOC:

Ready attack for first person through door (Action)
Hit AC 19 for 9 Slashing


02:02, Today: Secret Roll: Magdrak rolled 19 using 1d20+7 with rolls of 12.  Attack with Battleaxe.
02:02, Today: Secret Roll: Magdrak rolled 9 using 1d8+4 with rolls of 5. (Slashing)


Current HP: 43/51
Current HD: 3/5 (d10)
Lay on Hands: 20/25
Channel Divinity: 1/1
Current Spells:
1st: 2/4
2nd: 0/2
Heavy Armor Master (DR 3/magic)

DM
 GM, 1739 posts
 Dungeon
 Master
Sun 11 Apr 2021
at 16:14
Re: Day 10 - Leavetakings and Arrivals
As Morg hammers the crowbar into place, water suddenly seeps from the gap between the stone door and the floor at his feet. It quickly coalesces into a thick serpentine form made entirely of green-tinged water, then slithers a few feet towards Makari.

Madrak swings his axe at the water creature, parting the water briefly before reforming into a snake.


Map updated!

Everyone is up now.

Round 1 Summary:

Makari casts Hunger of Hadar in the room.

Reavers take 6 cold damage at the start of their turn, and Reavers remaining in the room take 5 additional acid.

Morg closes the door and attempts to jam it shut.

Landrin dodges.

Gorm hangs out.

Kaabo hangs out.

Magdrak readies an attack.

CW Priest takes 9 cold damage. He casts Expeditious Retreat and moves.

Urshnora takes 3 cold damage. She Shapechanges into a serpent composed of water and slides under the door. Magdrak's readied attack triggers - HIT for 9 slashing.

Round 2 So Far:

Reavers remaining in the room take 6 cold damage.


Round 2 Initiative Order:

WhoInitStatus
Makari22Conc: Hunger of Hadar
Reavers20 
Morg18 
Landrin14 
Gorm7 
Kaabo6 
Magdrak5 
CW Priest4Conc: Expeditious Retreat
Urshnora2 

Kaabo Roulnar
 player, 17 posts
 Evocation Wizard
 AC 11 HP 32/32
Sun 11 Apr 2021
at 17:07
Re: Day 10 - Leavetakings and Arrivals
Surprised to see a water-person-thing, Kaabo reflexively sent a blast of cold energy flying toward the water-creature.

Action: cast Frost Bite
Result: Con 15 vs 3 Cold damage and Disadvantage on their next attack roll

12:04, Today: Kaabo Roulnar rolled 3 using 2d6.  Frost Bite.

Makari
 player, 160 posts
 AC 16 HP 32/41 PP 16
 Rise up. Break free.
Sun 11 Apr 2021
at 17:29
Re: Day 10 - Leavetakings and Arrivals
Makari looked surprised, very visibly surprised, when water come out from under the door, turned in to a snake-thing and came at him! "Ahh! What the hells?"

His first instinct was to cast a spell and teleport away to keep outside of harm's reach, but he, perhaps unwisely, tamped down on that and stayed where he was since his combat-capable allies were right next to him as well. He powered up his staff once more with a gesture and the arcane-infused phrase, "Shillelagh!". Then he bobbed and weaved and tried to make himself harder to be struck.

Bonus Action: Cast Shillelagh.
Action: Dodge.
Movement: None.

Morg Danforge
 player, 917 posts
 dwarf,mountain AC16 1insp
 fighter5 BM 1as 1sw 4sd8
Sun 11 Apr 2021
at 20:41
Re: Day 10 - Leavetakings and Arrivals
Morg slashes twice at the serpent and moves his head between it and Makarai allowing him to safely move away.
Interaction: take out greatsword.

Action: attack Urshnora serpent with greatsword - hits AC 23 for 13 slashing damage.
Maneuvering attack allows Makari to use his REACTION to move up to half his speed without provoking opportunity attacks from the Urshnora serpent.
Extra attack: attack Urshnora serpent with greatsword - hits AC 23 for 14 slashing damage.

Move: if Makari makes space, Morg will move 10' W, NW to allow other melees to approach.

22:30, Today: Morg Danforge rolled 23 using 1d20+8 with rolls of 15.  Attack Urshnora serpent with greatsword.
22:31, Today: Morg Danforge rolled 9 using 2d6+5 with rolls of 2,2.  Slashing damage to Urshnora serpent from greatsword (reroll a 1 or 2 once).
22:31, Today: Morg Danforge rolled 3 using 1d6 with rolls of 3.  Reroll first 2 with Great weapon fighting fighting style.
22:32, Today: Morg Danforge rolled 4 using 1d6 with rolls of 4.  Reroll second 2 with Great weapon fighting fighting style.
22:32, Today: Morg Danforge rolled 1 using 1d8 with rolls of 1.  Maneuver: maneuvering attack allowing Makari to use REACTION to move up to half speed sans OA.

22:33, Today: Morg Danforge rolled 23 using 1d20+8 with rolls of 15.  Extra attack Urshnora serpent with greatsword.
22:33, Today: Morg Danforge rolled 14 using 2d6+5 with rolls of 5,4.  Slashing damage to Urshnora serpent from greatsword (reroll a 1 or 2 once).

This message was last edited by the player at 20:42, Sun 11 Apr.

Landrin Flint
 player, 15 posts
 Human Harper
 Gloom Stalker Ranger
Sun 11 Apr 2021
at 22:37
Re: Day 10 - Leavetakings and Arrivals
Landrin doesn’t have any room to engage the water serpent, so he continues to bob and weave in case something else gets out.

OOC: Dodge
Makari
 player, 161 posts
 AC 16 HP 32/41 PP 16
 Rise up. Break free.
Sun 11 Apr 2021
at 22:49
Re: Day 10 - Leavetakings and Arrivals
Makari nodded to Morg and used the distraction of his attack to dark past Gorm to the south.
Gorm Hareth
 player, 115 posts
Mon 12 Apr 2021
at 00:12
Re: Day 10 - Leavetakings and Arrivals
Waiting patiently for the smaller creatures to shuffle around until there is room to fit, the bear then steps forward into the gap and pounds the serpent thing with a giant paw while trying to bite it in half like any bear would a bit snake.
DM
 GM, 1740 posts
 Dungeon
 Master
Wed 14 Apr 2021
at 02:10
Re: Day 10 - Leavetakings and Arrivals
The robed priest rounds the corner of at the far end of the hallway, flanked by four reavers. With a wicked scowl he calls at Urshnora. "This way," he beckons impatiently, before flinging 3 bolts of magical force that slam into Morg's chest.

The water snake speeds across the floor towards the priest, passing between the man's legs and around the corner. Two of the reavers advance and attack Morg.


Map updated!

Everyone is up now. Technically Makari takes his turn before the Reavers move around the corner.

Magdrak can take his turn from last round as well, presumably attacking the water snake before it flees.

Round 2 Summary:

Makari casts Shillelagh and dodges.

Reavers in the room take 6 cold damage.

Morg attacks Urshnora twice - HITS twice for 27 slashing. Using Maneuvering Attack, Makari moves south and Morg moves west.

Landrin dodges.

Gorm moves towards the serpent and attacks - HITS for 11 piercing + 9 slashing.

Kaabo casts Frostbite at Urshnora - FAIL. Urshnora takes 3 cold damage and has disadvantage on the next attack roll it takes before the end of its next turn.

Magdrak

CW Priest comes around the corner and casts Magic Missile at Morg - autohits for 12 force.

Urshnora/water snake Disengages and moves east.

Round 3 So Far:

Reavers step around the corner. Two move and attack Morg - one HITS for 9 slashing .


Round 3 Initiative Order:

WhoInitStatus
Makari22Conc: Hunger of Hadar
Reavers20 
Morg18 
Landrin14 
Gorm7 
Kaabo6 
Magdrak5 
CW Priest4Conc: Ex. Retreat
Urshnora2 

Morg Danforge
 player, 918 posts
 dwarf,mountain AC16 1insp
 fighter5 BM 1as 1sw 3sd8
Wed 14 Apr 2021
at 07:02
Re: Day 10 - Leavetakings and Arrivals
Morg tries to follow the water creature, but it's too quick and slithery, so he steels himself, shouts "Surrender, or die like those in the keep!" and unleashes on the cultists.
Move: towards 2 reavers standing next to Morg, or if they're dead towards water creature.

Bonus action: 2nd wind - heals 6 HP.

Action: attack R1 (or R2 if R1 out, or Urshnora if both R1 and R2 out) with greatsword - hits AC 25 for 15 slashing damage. If not out, then additional 6 slashing damage and it must make a WIS save vs DC 16 or be frightened (disadv. on checks and attacks, can't move closer to Morg).
Extra attack: attack R1 (or R2 if R1 out, or Urshnora if both R1 and R2 out) with greatsword - hits AC 19 for 16 slashing damage. If not out, then additional 1 slashing damage and it must make a WIS save vs DC 16 or be frightened (disadv. on checks and attacks, can't move closer to Morg).

Action surge attack: attack R1 (or R2 if R1 out, or Urshnora if both R1 and R2 out) with greatsword - hits with critical hit for 20 slashing damage. If not out, then additional 9 slashing damage and it must make a WIS save vs DC 16 or be frightened (disadv. on checks and attacks, can't move closer to Morg).
Action surge extra attack: attack R1 (or R2 if R1 out, or Urshnora if both R1 and R2 out) with greatsword - hits AC 14 (or 16 if any of the previous 3 superiority dice weren't used) for 16 slashing damage.


08:37, Today: Morg Danforge rolled 6 using 1d10+5 with rolls of 1.  HP recovered from second wind.

08:41, Today: Morg Danforge rolled 25 using 1d20+8 with rolls of 17.  Attack R1 with greatsword.
08:41, Today: Morg Danforge rolled 15 using 2d6+5 with rolls of 4,6.  Slashing damage to R1 from greatsword (reroll a 1 or 2 once).
08:42, Today: Morg Danforge rolled 6 using 1d8 with rolls of 6.  Maneuver: menacing attack on R1 (WIS save vs DC 16) or be frightened until end of M's next turn.

08:46, Today: Morg Danforge rolled 19 using 1d20+8 with rolls of 11.  Extra attack R1, R2, or U with greatsword.
08:46, Today: Morg Danforge rolled 12 using 2d6+5 with rolls of 2,5.  Slashing damage to R1, R2, or U from greatsword (reroll a 1 or 2 once).
08:46, Today: Morg Danforge rolled 6 using 1d6 with rolls of 6.  Reroll the 2 with Great weapon fighting fighting style.
08:47, Today: Morg Danforge rolled 1 using 1d8 with rolls of 1.  Maneuver: menacing attack on R1, R2, or U (WIS save vs DC 16) or be frightened until end of M's.

08:50, Today: Morg Danforge rolled 28 using 1d20+8 with rolls of 20.  Action surge attack R1, R2, or U with greatsword.
08:50, Today: Morg Danforge rolled 21 using 4d6+5 with rolls of 6,4,2,4.  Slashing damage (critical hit) to R1, R2, or U from greatsword (reroll a 1 or 2 once).
08:51, Today: Morg Danforge rolled 1 using 1d6 with rolls of 1.  Reroll the 2 with Great weapon fighting fighting style.
08:51, Today: Morg Danforge rolled 9 using 2d8 with rolls of 2,7.  Maneuver: menacing attack on R1, R2, or U (WIS save vs DC 16) or be frightened until end of M's.

08:55, Today: Morg Danforge rolled 14 using 1d20+8 with rolls of 6.  Action surge extra attack R1, R2, or U with greatsword.
08:56, Today: Morg Danforge rolled 2 using 1d8 with rolls of 2.  If an SD available: maneuver: precision attack on R1, R2, or U added to hit roll.
08:56, Today: Morg Danforge rolled 12 using 2d6+5 with rolls of 6,1.  Slashing damage to R1, R2, or U from greatsword (reroll a 1 or 2 once).
08:56, Today: Morg Danforge rolled 5 using 1d6 with rolls of 5.  Reroll the 1 with Great weapon fighting fighting style.

Kaabo Roulnar
 player, 19 posts
 Evocation Wizard
 AC 11 HP 32/32
Wed 14 Apr 2021
at 18:23
Re: Day 10 - Leavetakings and Arrivals
With the room's inhabitants seemingly coming out via another exit, Kaabo headed toward the room in hope of gaining access to his component pouch, as his available spells were quite limited without it.
Makari
 player, 164 posts
 AC 16 HP 32/41 PP 16
 Rise up. Break free.
Wed 14 Apr 2021
at 22:43
Re: Day 10 - Leavetakings and Arrivals
Makari, seeing that former-water-snake had stepped away from his allies, stepped north a bit to see around the corner, past Gorm. Then he pointed his staff down the other hallway and spoke an arcane word. Two golden-green bolts from from the staff down the hallway. Then Makari quickly stepped back past Gorm again, getting out of the way.

Movement: Step 15 feet north, Action, then step 15 ft back south.
Action: Eldritch Blast on Reaver (or whoever is still up after Morg's done.

16:41, Today: Secret Roll: Makari rolled 14,13,27,8 using d20+8,d10+5,d20+8,d10+5 with rolls of 6,8,19,3.  Eldritch Blasts.

Landrin Flint
 player, 16 posts
 Human Harper
 Gloom Stalker Ranger
Sun 18 Apr 2021
at 03:51
Re: Day 10 - Leavetakings and Arrivals
Landrin followed Kaabo into the room to also acquire his gear to be of better use to the group.

OOC: move into room and snatch up gear
DM
 GM, 1743 posts
 Dungeon
 Master
Sun 18 Apr 2021
at 14:07
Re: Day 10 - Leavetakings and Arrivals
Morg cuts down the two Reavers in front of him, then charges forward and around the corner, shouldering one of the remaining cultists out of the way before hacking at the fleeing water snake. As his greatsword falls a final time, the snake melts into formless water, seeping into the stone floor.

Seeing the enraged dwarf cutting down his companions, the priest flees backwards to the bridge before slinging more arcane energy at Morg.


Map updated!

Everyone is up now. Technically Makari takes his turn before the Reavers.

Morg can take an attack of opportunity against the Priest. Then you have to make a DC 13 Wisdom save or be paralyzed.

Round 3 Summary:

Makari ends Hunger of Hadar. He steps around the corner briefly and casts Eldritch Blast at CW Priest - HITS twice for 21 force. CW Priest makes his concentration save.

Reavers step around the corner. Two move and attack Morg - one HITS for 9 slashing

Morg uses Second Wind to heal 6 hp . He attacks Reaver 1 - HIT for 15 slashing + 6 from Menacing Attack. Reaver 1 is dead. Then he attacks Reaver 2 - CRIT for 16 slashing. Reaver 2 is dead. He then moves and uses Action Surge to attack Urshnora with Menacing Attack - CRIT for 20 slashing + 9. Urshnora Fails the Wisdom save and is frightened of Morg. His second attack HITS for an additional 16 slashing. Urshnora is dead.

Landrin goes into the barracks and begins collecting his things.

Gorm hangs out.

Kaabo goes into the barracks and begins collecting his things.

Magdrak hangs out.

CW Priest moves onto the bridge, triggering an attack of opportunity from Morg. He casts Hold Person at Morg. Morg must make a Wisdom save or be paralyzed.

Round 4 So Far:

Reavers: One disengages and moves onto the bridge, the other (out of Morg's reach) runs across the bridge and further into the cave.


Round 4 Initiative Order:

WhoInitStatus
Makari22 
Reavers20 
Morg18 
Landrin14 
Gorm7 
Kaabo6 
Magdrak5 
CW Priest4Conc: Ex. Retreat

This message was last edited by the GM at 15:54, Sun 18 Apr.

Gorm Hareth
 player, 117 posts
Sun 18 Apr 2021
at 14:53
Re: Day 10 - Leavetakings and Arrivals
Once there is a bear shaped path around the corner Gorm follows the fleeing enemies up the stairs and onto the ramp mauling them as she goes, seeking out first the one in the way with the weapons, then to pursue and harass the caster.
Morg Danforge
 player, 921 posts
 dwarf,mountain AC16 1insp
 fighter5 BM 0as 0sw 1sd8
Sun 18 Apr 2021
at 14:54
Re: Day 10 - Leavetakings and Arrivals
Morg slashes at the cultist running away, but is halted in place for a few seconds by its spell, before shaking himself free from it.
Reaction: opportunity attack vs Priest with greatsword - critical hit for 19 slashing damage.

If priest is still up, it takes 11 more slashing damage from crit maneuver: menacing attack, and Priest must make a WIS save DC16 or be frightened (it has disadv. on ability checks and attack rolls while I'm in their line of sight, and they can't willingly move closer to me) until the end of Morg's next turn.

If priest is still up, Hold person is cast on Morg who fails the initial WIS save with a 5, and is paralyzed.
Morg succeeds end of turn WIS save with 13 vs Hold person, and is not paralyzed anymore.

16:35, Today: Morg Danforge rolled 28 using 1d20+8 with rolls of 20.  Opportunity attack vs Priest with greatsword.
16:35, Today: Morg Danforge rolled 18 using 4d6+5 with rolls of 5,2,4,2.  Crit slashing damage to Priest from greatsword (reroll a 1 or 2 once).
16:35, Today: Morg Danforge rolled 3 using 1d6 with rolls of 3.  Reroll first 2 with Great weapon fighting fighting style.
16:36, Today: Morg Danforge rolled 2 using 1d6 with rolls of 2.  Reroll second 2 with Great weapon fighting fighting style.
16:36, Today: Morg Danforge rolled 11 using 2d8 with rolls of 5,6.  Crit Maneuver: menacing attack on Priest (WIS save vs DC 16) or be frightened until end of M's next.

16:37, Today: Morg Danforge rolled 5 using 1d20+1 with rolls of 4.  Wisdom save DC13 vs Priest's Hold person or be paralyzed.
16:42, Today: Morg Danforge rolled 13 using 1d20+1 with rolls of 12.  End of turn Wisdom save DC13 against Hold person.

Edit: correction: precision attack used up the last superiority die before the opportunity attack happened.

This message was last edited by the player at 15:01, Sun 18 Apr.

Landrin Flint
 player, 17 posts
 Human Harper
 Gloom Stalker Ranger
Sun 18 Apr 2021
at 15:15
Re: Day 10 - Leavetakings and Arrivals
Landrin throws his pack over his shoulder and grabs his two hand crossbows to walk back to the others seeing enemies fleeing farther into the cave.

OOC: grabs gear and readies both crossbows as he follows the others after the fleeing cultists.