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21:36, 26th April 2024 (GMT+0)

07. Salphron's Doom.

Posted by NarratorFor group 0
Salphron
player, 54 posts
Mon 23 Mar 2020
at 00:50
  • msg #103

07. Salphron's Doom

Think pet form.

It's a mobile crystal flower able to attack in various ways depending on what powers the rose has... it's main base attacks are with it's vines and opening up the flower and firing a energy beam from the blossom.

It's generaly linked in strength to the rose ..... if you want to just make it part of the rose can do that >.> *shrugs* would probably make more sense now that i think about it.
Narrator
GM, 692 posts
Mon 23 Mar 2020
at 06:48
  • msg #104

07. Salphron's Doom

quote:
** The Rose [9/4]
   Darkness(void?), Fire, plant, water magics... crystal formations growing things...
   Fire Kenimagus spells
   Life, Death Formagus spells
   Control, Mind, Soul, Spirit Verimagus spells
  Power to cut curses if you are willing to pay the prices. The thorns of the Rose will reveal the prices.

  Rose Guardian (2/2)
     This weak can really only craw around, lash at things, and fire a beam attack

Will become:

* The Rose & Rose Guardian {8/4}
   Darkness(void?), Fire, plant, water magics... crystal formations growing things...
   Fire Kenimagus spells
   Life, Death Formagus spells
   Control, Mind, Soul, Spirit Verimagus spells
  Power to cut curses if you are willing to pay the prices. The thorns of the Rose will reveal the prices.

How's that?
Salphron
player, 55 posts
Mon 23 Mar 2020
at 09:30
  • msg #105

07. Salphron's Doom

works for me
Salphron
player, 56 posts
Tue 24 Mar 2020
at 05:32
  • msg #106

07. Salphron's Doom

* The Rose & Rose Guardian {8/4}
01:29, Today: Salphron rolled 13 using 4d6 ((3,5,4,1)).
01:29, Today: Salphron rolled 12 using 4d6 ((5,3,1,3)).
01:29, Today: Salphron rolled 19 using 4d6 ((5,6,4,4)).
01:30, Today: Salphron rolled 4 using 1d6 ((4)).
The Rose & Rose Guardian {7/6}

fixed it all.....

or could I have spent the #'s before the *'s >.>

x.x
Narrator
GM, 702 posts
Mon 30 Mar 2020
at 04:08
  • msg #107

07. Salphron's Doom

You have to have at least one * before you can roll for a level up. That way there is one way for me to limit the use of a bonus.

Norfal says, "Master, I sense you are experiencing an incompleteness. Part of you is missing. Your family is gone. Why are you not retrieving them, master?"
Salphron
player, 57 posts
Mon 30 Mar 2020
at 09:19
  • msg #108

07. Salphron's Doom

"I do not wish to restore my kin to this state of unlife. Even if I did bringing back even one elder dragon to such a state would be a task, but bringing back a clan would be monumental. I seek to find a way to bring them to full life again."

"For now I'll focus on exspanding my kingdom... this planet could be ours easly if we could rid them of there curse.  If it is an actual curse perhaps we could find it's price and pay it, or if it is a bacteria or organism in the biosphere.... a mass ritual could wipe it out."

"Ether way if it is ether of those things it should be simple of us and doing so for them could be held in leverage to have them hand ruler ship of this domain over to us. Then this planets resources could be leveraged to bringing life to it. People will flock to a planet full of life and resources. It will have goods, and people all a kingdom needs to prosper."

He goes on like this for a while generaly writing out a well thought out plan. =p

Basicaly though take over planet, use planets vast minerals and magem resorces to hire druids to bring life to the planet, set up farms and cities using unpaied dead labor (hazah for mindless slave labor it's free and cruality free if you over look the fact it's a bit discrasefull but hay most of them are from another univurse so who cares?), put the dead labor away and let off worlders flock in, world becomes a trade center for all sorts of reasons.

Soon as he figures out what Rulab is he can create a ritual shield around the world killing all Rulab on the planet and any Rulab that passes through the shield.
Narrator
GM, 710 posts
Sat 4 Apr 2020
at 18:39
  • msg #109

07. Salphron's Doom

"Master, it is clear that nobody has told you about the delicate ecosystem of the planet Alfheim. The microbial is on the surface of the soil that require sunlight in order to live, also provide some of the planets greatest assets. Although they break down anything dead that comes into contact them on the ground, they also preserve any structures that are created with them in mind. For example, a Prairie home was recently destroyed by a tornado and the microbials had rebuilt it within a day. You can imagine why people might not want to part with this particular ecosystem. The greatest challenges that this planet faces are travel, and law enforcement. if we can do something about those two problems, we will probably be in the position you were hoping for. And then, as you suggested, we can peacably take over. In the meantime our vast undead slave force can provide cheap mining labour. The mining resources on the planet are ... incalculable. How would you like to proceed?"
Salphron
player, 58 posts
Sat 4 Apr 2020
at 22:48
  • msg #110

07. Salphron's Doom

"I see.... both could be done, the same idea that would be applied to the Rulab could be implied to the microbiology creating zones where structures won't rebuild but plants will grow. If sand storms are a problem though they would have to be in places where there are natural barriers and water so I can't image there being many places."

"I do not think it would be affordable to set up a portal system. Is there anything like the insects on that one would that could be used for transportation? If they where undead it would  remove much the need for machines and allow a grate deal more space for storage and be quite ideal. Also considering the dinos are willing I could raise many as intelligence dead to help with law enforcement. It would take a little preparation but they could be raised into other bodies suiting there job."
Narrator
GM, 717 posts
Tue 7 Apr 2020
at 23:22
  • msg #111

07. Salphron's Doom

OOC: Salphron doesn't know about Rulab yet.

IC: One of Salphron's researchers comes to him and says, "We've discovered a tiny microorganism that is eating a second tiny microorganism which is infiltrating everything. One of them appears to be a kind of magic. The other is consuming that magic. Upon examining some locals who use the crystalline form of magic, we have discovered that they are weakened by the parasitic organism."

She hasn't already done so, Norfal tell him about Balur/Magen, but she doesn't know about Rulab.

The microbial dead zones can be created. Any kind of giant insect you can imagine can be imported from a giant insect world.

You are welcome to make the resurrected dinosaur law enforcement officers.
Salphron
player, 59 posts
Thu 9 Apr 2020
at 00:01
  • msg #112

07. Salphron's Doom

He will speak with there spirits before resurrecting them to make sure they are willing, as he didn't speak to them before about this. Any that agree and have some skill or inclination to law enforcement will be raised into strong humanoid bodies.

He will give Norfal access to resources, acolytes and knowledge how to create a death ward of this scale... and give her control over several undead to build the structures needed to maintain the ward over long periods of time. Leaves her in charge of it but will over see her... lets her pick where to set up and if it's a good location for it will negotiate to buy up the land.

He will start importing the giant centipedes he could afford, devouring there insides and raising there exoskeleton, and having control techomagic desined for them them so they didn't need a necromancer to control them.
Narrator
GM, 725 posts
Wed 22 Apr 2020
at 08:45
  • msg #113

07. Salphron's Doom

The velociraptors are most like wolves, and most aligned with law enforcement, and they all eagerly agree.

Norfal directs a few teams and converts a number of large empty areas into ritually prepared farmlands. The influx of food is immediately felt by an equally impressive surge in immigrants searching to stake their claims on this now more affordable jackpot planet.

How long would it take to devour the insides of one of them? That's how long it takes for him to buy his first 2. After that, he can buy them as fast as he can eat them or up to 1 per month.
Salphron
player, 60 posts
Thu 23 Apr 2020
at 00:03
  • msg #114

07. Salphron's Doom

He speeds things up by having the meat eating dino's cut, and clean the corpses... letting them keep a share to feed them. Then bring the rest to him to help incress the mass of his true form.

If willing will make some living dead velociraptors altering them into humanoid forms too to lead them, just a few so one to a given sector.

He looks into the goverment of the planet trying to control or set up his own goverment in the towns that are forming in the lands he controls.... and trying to buy up the land of new towns as they form. He also uses the fact he controls who gets scuttlebutt trains and who gets law enforcement first as a way to manipulate things, using the fact they are in short supply to him to avoid making it looking like he is actualy manipulating things so the people of the towns that do not get such do not resent him, but instead resent the governments of there towns.

Examines the farmlands, long as the runes look good and the feilds are stable and not using much magic ... all looks good... he gives her all the praises for a job well done.

He also see's if there is anything Norfal thinks should be done.... or well... just would LIKE to do, she is doing a good job.
Narrator
GM, 735 posts
Sun 26 Apr 2020
at 05:29
  • msg #115

07. Salphron's Doom

Tell me how big he'd get after 12 years of this.

Velociraptor lawmen are successful, though they occasionally eat the corpses of outlaws in secret when they can't be discovered by the locals.

The rule of the towns in his land is easy to obtain, the people willingly give it to him as he maintains peace and a high standard of living. Other towns eagerly seek to join his emerging country.

The farmlands are a success, and populations supplied by them are rapidly growing.

She requests the opportunity to learn many magical Arts he can teach her.

These new elemental magus mana stones are growing all over the place, while magem crystals are appearing less frequently.
This message was last edited by the GM at 05:30, Sun 26 Apr 2020.
Salphron
player, 61 posts
Sun 26 Apr 2020
at 18:12
  • msg #116

07. Salphron's Doom

Not as much as you would think.... He don't gain 1:1 on tissue to tissue on similar creatures.... and these are not similar creatures and he has to make tissue that is not the same as what he is eating and bone which he is not eating. So maybe 50~60% of the mass he is consuming gained if he's not doing much, not getting hurt, and taking time after consuming to rest and convert it.

He tries to reasearch why the mana crystals are replacing the magam ones. The magam ones are easier to use as they do not require the same skill and understanding due to the fact they are a living thing and conect to the user, making them much more useful as more people lack skills than have them.

He tests to see which element she is closest bound to, and offers to teach her. It's a lot slower to learn but draws on the elements themselves at first and later just on the casters on power, and don't need any other power sorce. (though magam, magum, mana and all the like could be drained as fuel he won't teach that right away as while she would learn faster it would make her weaker and dependent on them more)  He focuses on teaching just the one element she is attuned to.  He tries to go with one of the primary elements, but if she is attuned to something like lighting/ice/ect strongly enough he will teach that instead.

He also checks to see if there is any megafauna that could be used like the centipedes but for air/space travel.

He makes sure future farmland ares are set up with mineral and mana/magam deposits in mind too, so they are near where people would congratulate to set up towns. So towns will grow around the farmland area's as well and as the mineral deposits dry out people will move into the nearby farmland/forestry towns.

He would also send people out into the rest of the oner to investigate what is going on out there, what the rest of the univurse is like, and what might be this change was talked about he has caused just by being here. Having them scan for his energies that might have rippled through the univurse.. or energies his incustion caused and what affects that might have caused through out the univurse.
Narrator
GM, 741 posts
Mon 27 Apr 2020
at 23:53
  • msg #117

07. Salphron's Doom

He grows to 5d20 % of his maximum size. What would that be?

His research reveals that the parasite is slowing magem, and magem seems to be distracted also.

Narfal learns her magics well.

The Dragons send an avatar to grow their relationship with Salphron. The avatar tells him about their solution to space access: a genetically modified egg which acts as a seed and grows photosynthetic carbon nanotube megastructures which reach orbital heights. OOC: As for air travel, do you have any ideas?

The towns and farmlands grow well.

He discovers that he was partially drawn into this Oner many years before finally entering fully. The mana crystals come from the universe he recently left, and have adapted to the magical energies of this universe. That seems to be the main difference (until the plot demands more)
Salphron
player, 62 posts
Tue 28 Apr 2020
at 01:27
  • msg #118

07. Salphron's Doom

Well for both he was just thinking of large creatures with large bodies that could be used to construct undead vessels .... large insects would be the best due to there exoskeletons but anything big enough could work.

He thanks the dragons and will check the egg out, but is not looking for personal transport, is looking for ways for the planet to engage in it's own off world trade in mass and being limited to land travel ... is well limiting, even if that land travel can crawl over all sorts of surfaces.

He will look into the practicality of the planet wide field to kill off the parasite.

Also paritualy to help with the planet wide field... and partiatly to help prevent the interdiction of forien magic into a new universe on a wide scale, thinking what he knows of ecological balance and how easy it is to upset.......  he looks into containning the spread of the mana crystals....

To this measure he sends out people to gather the mana crystals into places where they are forming... teaching a few people how they can be combined, if anyone can learn it...didn't require much skill just kinda bringing the right sized crystals in the right number together and getting them to resonate.

He will try and find all the places crystals of various types are forming and gather them together to proper size. (about the size of a car) Where they can be used to draw all the mana that might form new crystals into them and then be drained for contenuous spell affects.

I know this will take a lot of resources and likely stop the growing of his finances and kingdom but he don't want a magical echological disaster on his hands. He just got to this univurse he don't want to ruin it.

If he has to he can let the dragons know and see if they can help.

As for what to do with them..... Well using up that power to keep it from building up will actualy make them usefull in the long run atelast ^.^  and there plently of uses.....

Air - well planet has a good atmosphere so could use them to set up a planet wide weather control network, to make sure the weather is always favorable.

Water - Add to the weather control and use for irrigation.... as well as the production of and selling of water to worlds with out water.... aswell as a few magical water purification plants.

Fire - Power production / combined with water and you got your steam punk  power and heating units...

earth - recreating natural resources in the planet and helping draw them up out of the core into the crust....

ice - there lots of uses for being able to cool things down, also you can just sell ice. =p

nature - make a logging site / farm around it.

mind - psyonic training grounds? mage towers with intelligence boosters to help people learn faster? Libraries that all the books are convereted into thought and can be 'read' by people with those ear pice things? IDK there is a lot that could be done with exstra mental energy.... there is a few things that can be done with everything but nothing EXSEPTIONLY usefull stands out..... there are a LOT of exspetionly useful things here

technology - don't see it showing up... but if it did could build a tech lab around it using the energy to make everything run better.

electricity - deffently power, or

acid - if for some reason forms on the planet some where could be used to create a plant for production of various chemicals used by more developed worlds

light - can't think of anything other than converting it into heat and using it like fire >.>

darkness - would actually just have this collected to use it all >.>

Chaos - while rare if it was around could build a shrine to chance and gambling around it just letting the chaotic energies lose around the area... lol XD  it would be a tourist attraction.... or he could just harvest the crystals and experiment with them... as things created using the crystals as a catalyst have........ um..... odd results, and who's to say anymore will form?

Order - while rare if there was enough they could use it to stabilize other sites making them run better...

Life - while rare if some how there was a place that enough formed could be a healing shrine.... though even tiny crystals could be used to make such shrines..

death - again while rare if enough formed could probably single handly power the planetary death ward.....  though even tiny crystals could help with the ward.

univursal - unlikely going to form... though one tinny itty bitty crystal might have formed when the inversion happened and he broke through the univursal barrier....  though this is the fundemental forces of the univurse.... there is no deffense aganst it, so if something like this formed it was likely destroyed by cosmic forces as a NOPE! =p  or snatched up by something like oooooo mine....

there might have been an element that mana formed into from the other univurse i'm missing but i can't think of anything right now......

But that should keep new crystals from forming once it's done...... he just has to put plenty of people on the job of watching over they crsytals making sure they are well guarded after that so none are stolen...

and put in deffences to protect them..... death wards even  (with plenty of warning you will be killed for trying to steal them.. .but not how)....

if people don't have a problem with souls being ripped out of bodies so long as they are set free.....  just have a problem with traping/eating souls and displacing souls by another soul poking into that body..... he will even have soul stealing wards on the crystals......  along with turn undead spells lol  and various traps to make sure machines can't touch them ether =p

generaly to make it so you have to spend hours unweaving magic to be able to move them .... or be willing to sacrifice a lot of lives and finances to do so....

>.>

while also carving DEEP into them tracking runes and death runes so only the undead can hold them and if they are stolen they can be tracked  XD

deffently going to be HYPER paranoid about it......  he knows how people can be.... ad if these are an ecological disaster waiting to happen he's going to do everything he can to keep them contained to this one planet to see what happens after a few decades / centuries first..... lots and lots of research.



Also...

yes....

Research.... he will have people get to work doing research on what affect the crystals are having on other magics.
Narrator
GM, 745 posts
Wed 29 Apr 2020
at 18:44
  • msg #119

Re: 07. Salphron's Doom

Ok, there is a gas giant planet which has some very large flying insects that live in the high pressure of the mid zones, and since once they're dead, they won't need to breathe, they'll work. He finds jumbo jet sized multi-winged long things with each segment sporting a set of wings, private jet sized Dragonfly like things, and living on the great space whales, he finds a few fleas. They'll need lots of magem to prevent their passengers from suffering the effects of sudden changes in inertia, or inertia dampening technology bought from the Comowe people or the starfish folk. With the decrease in the activity level of magem, technology is starting to work again.

-The structure that the egg/seed produces is essentially a space elevator track. It will help the inhabitants of the planet reach space as much as anything.

-It isn't practical to make a planet wide field to kill off the parasite. News has spread by now enough that it is being identified as Rulab, and Balur is named as well.

-Containning the spread of the mana crystals is impossible since they had already spread throughout the Onerverse before Salphron was fully brought in. They match element for element the elements of Magus, and are essentially elemental Magus mana. It makes magus more accessible to people, but it doesn't otherwise change the magics available.

-Since they work with magus, it's not just getting the right amounts together, though that works too. Creating gathering points does work (for now), and he can use that magus energy gained. But he won't create a magical ecological disaster. That's just not in the cards.

-To be clear, the magus mana cannot create mass, only manipulate existing matter and energy.

Air - make sure the weather is always favorable
- huge effort, but doable, so it works.

Water - Add to the weather control and use for irrigation.... as well as a few magical water purification plants.
- Works

Fire - Power production / combined with water and you got your steam punk  power and heating units...
-Works, but not as a source of water, just as a way to bring ambient water to the right location. So a water & fire mana set could be magically programmed to heat a small amount of water and redirect the steam produced to be reused.

earth
- helps them identify potential resources below the surface, search for specific ones, move them closer to the surface and detect structural integrity of mining shafts etc. Can't create matter. Alfheim doesn't have a core.

ice - there lots of uses for being able to cool things down, also you can just sell ice. =p - yup

nature - make a logging site / farm around it.
- takes a long time to grow trees, but yup

mind
- mind mana will grow well around research facilities and schools. So they'll utilize it as well.

technology
- since magem is slowed, it is showing up... Tech lab around it using the energy to make everything run better. Works

electricity
- not growing in the Onerverse

acid
- not growing in the Onerverse

light - can't think of anything other than converting it into heat and using it like fire >.>
- okay

darkness - would actually just have this collected to use it all >.>
-Okay

Chaos
- forms especially near gambling places

Order - while rare if there was enough they could use it to stabilize other sites making them run better...
-Okay

Life - while rare if some how there was a place that enough formed could be a healing shrine....
-Okay

death
- could help power the planetary death ward..... Not exceptionally rare, but it won't power the ward alone

univursal
- actually Omni magus mana forms, but is only accessible to Theophili & her apprentice

-Only and all elements in magus form mana crystals

-he collects & secures almost all of the crystals formed in his territories, but it is forming everywhere.

generaly to make it so you have to spend hours unweaving magic to be able to move them .... or be willing to sacrifice a lot of lives and finances to do so....
-Okay, that works

>.>

while also carving DEEP into them tracking runes and death runes so only the undead can hold them and if they are stolen they can be tracked  XD
- works

-it will take awhile to realize no major damage is being done by having these crystals other than the fact that it democratizes magus and changes the balance of power.

Also...

yes....

Research.... he will have people get to work doing research on what affect the crystals are having on other magics.
-not much
Salphron
player, 64 posts
Thu 30 Apr 2020
at 02:32
  • msg #120

Re: 07. Salphron's Doom

((remembered physical and spirit mana))

((new mana types formed in that world actationly so you could always just have a few new types form here too))


He will abandon the ideas as soon as he finds they can't be contained.... but he will still make use of them to better the empire as for now until other people research them, he's the only person that knows how to use them properly.  He will teach people how to use them (not giving up all he knows though just the basics) to gain favor with various groups though, asking for little in rerturn.   (opening up trade, small favors, supplies they lack.... little comparied to how much it helps them, just to make him look good in this)

The more common elements though could be used everywhere... He saw the steam-punk level of this world and the fire/water elements could bring that power to a new level.

He would gather up some of most others for his own uses though, paticuarly the omni mana as it was usefull in crafting, and tended to gave artifacts quite the bost... the rose lost it's touch of that power and if it swallowed up a gem large enough it could gain it back.

He waits before using the egg/seed as it don't seam like something you can just pick up and use again, and he can use the time to study it.

While he teaches Narfal he asks to learn more about the magics of this world.

He also gathers items and mana for items

Sword of a grate hero (don't have to be magical)

A coin a gambler keep as a lucky charm his whole life

writings of a grate sage

a bone of a spiritualist (like a monk) who lived a long pius life

He gets some skulls from his necropalips of some necromancers of his univurse who didn't do the whole soul stealing life jumping BS

metal from a meteorite the struck a plantary body of water

Some alchemicaly purified electrium

The oldest pice of petrifed wood he can find



He uses some electrium, chaos, and order to create a charm of balance, he feeds to the robes

he used the meteorite metal and mana of the primary elements to create two necklases that combine the powers of the primary elements focusing there powers.... one he gives to Narfal to help her.... the other he holds onto

He uses the skull, petrified wood, death, and life crystals to create a necromatic staff for Narfal

he uses some more electrium... and combines it with light and darkness mana to create a new metal..... and then uses that metal to create a necklas he uses with life and death to make a necromatic neclkass

He uses the sword, the book, the old mans bones, physical, mental, and spirutal manas to .... yah....you guessed probaly... make another neclkass...

Then he's combining all the necklases together into one and feeding it to the robes to make them stronger.

Then he's taking the gamblers coin and combining all the chaos and order crystals he can hord into it.... and trying to make an minor luck artifact..... if he fails then it will still be powerful battery of mana he could sell off to some one or use for SOMETHING... *shrugs*

For all of this he's using all of:


World Forger [2/2]
knows how to make artifacts

Imagus [1/1]
Dar 0 Cle 0 Sha 1 Lig 0 Sol 0 Ref 0

Formagus [1/1]
Blo 0 Lif 0 Tec 0 Cos 0 Dea 1 Nat 0

Kenimagus [1/1]
Smo 0 Fir 0 Ear 0 Ice 0 Wat 1 Air 0

Unimagus [1/1]
Dim 0 Ene 0 Cha 1 Tim 0 Voi 0 Ord 0

Verimagus [1/1]
Con 0 Min 0 Sou 1 Lov 0 Emo 0 Spi 0

for the last one.....   he's pumping ALL of it.... >.> if you can pump 7 times at once that is  >.>
Narrator
GM, 750 posts
Sat 2 May 2020
at 23:45
  • msg #121

Re: 07. Salphron's Doom

Regarding new elements outside of Magus, anytime someone gathers 2 or more crystals from 2 or more magus elements which somehow relate to something they are creating or working on, the crystals will fuse into a new element of that thing they were creating or working on. The more skill the person has, the more potent the crystal. In reality, the new element will actually be the two original elements, so there would be no point in gathering them to add to a magical artifact. I'm only allowing them, so that Crafters in a given field can use crystals that form in their workshops to aid them in the creation of their craft. These hybrid crystals can't be used to perform spells by anyone other than the one who was responsible for their creation. This way I don't have to keep track of as much. anyone other than the owner who tries to use them will find that they denature into their original elements.

By now he will have met with Anima, so let me know how well they get along.

There is no Omni Mana. The only omni Magus Mana that exists is only available to the practitioners of Omnimagus. At least for now.

The egg / seed is a genetically modified Dragon egg which has been modified to produce this plant like structure. The dragon Avatar who is present explains that all Dragon creations are made from dragon eggs, or occasionally birthed from the dragons. since dragons are able to self modify their own genetic code, they also modify the code of their offspring in order to produce whatever it is they desire.

Narfal will teach him the magus of this world, and arrange for any teachers necessary to teach whatever specific elements he desires to learn. Since there are 30 available elements, and since he is a unique species whom I assume has a very high intelligence, I will allow him to learn every element at least level two, 15 Can be level 3. Anything beyond that he will have to learn by experience. For simplicity sake we will consider this to be cliche: Omnimagus Polymagus {3/3}
This message was last edited by the GM at 15:54, Sun 03 May 2020.
Narrator
GM, 751 posts
Sat 2 May 2020
at 23:46
  • msg #122

Re: 07. Salphron's Doom

I didn't mean to post that early. I have more to say but I'll have to add it later.
Narrator
GM, 752 posts
Sun 3 May 2020
at 16:12
  • msg #123

Re: 07. Salphron's Doom

  • Sword of a great hero
  • A coin a gambler kept as a lucky charm his whole life
  • writings of a great sage
  • a bone of a spiritualist who lived a long pius life
  • metal from a meteorite which struck a planetary body of water
  • Some alchemicaly purified electrium
  • ancient petrifed wood


Narfal suggests most of these items could be found in the private collections of the wealthiest and oldest of any of the races, she details the list of races as listed in the main post. Dragons are also on the table. Please list the races you would like the chance to visit and build relations with. List at least one, up to a maximum of 7. If you choose just one, there is a good chance you'll get all the items from that one. If you choose 7, I'll try to spread the items across all 7.
Salphron
player, 65 posts
Sun 3 May 2020
at 19:05
  • msg #124

Re: 07. Salphron's Doom

oh yah he also gets some bones from a loyal guard pet from the village to put into the staff, to facilitate some hidden elements if Narfal should turn on him after her services end.  He's not the most trusting sort after all, he's been betrayed a LOT. So just some stuff in there should she ever try and use the staff agenst him.

Sword of a great hero -  deffently Oni  lol

A coin a gambler kept as a lucky charm his whole life - check the nexus? Don't know of any race that would be more pre-exposed to gambling than any othere unless Narfal did.

writings of a great sage - Libiraria if they will sell/trade books... he's got a libary of books from an oner compleatly cut of from others (granted many apre probably damaged considering his castle colapsed but... he's got plently and he could repair them with magic)

a bone of a spiritualist who lived a long pius life - will talk with Narfal about what kinda races would even be willing to trade such a thing, as most worlds he's been to most races hold high respect for the remains of there dead....... maybe the Leporidaens?

metal from a meteorite which struck a planetary body of water - The grolms would be a good planet to check... maybe he could get a good sized meteorite too... planets mostly water

Some alchemicaly purified electrium - Djunk seams like the place to go there.... bet there is a class A alchemist, particularly with the school system now.  (or what ever the elemental world is if thats not it that had the elemental races as the whole point is it's a metal that was rather violently baptized and infused with all the prime elements)

ancient petrifed wood - clearly best to try and get from the elves, there trees had a lot of life energy and life and death are tied hand in hand  (long as your doing his kind of necromancy and not the boop got your soul kind)




He will also offer up his survives to create minor artifacts and items of power to those who wish them... as he needs practice.... one of his goals was to be like the grate artifact smith, able to create such wonders as the Rose himself.

Speaking of the rose.... he has it rebuild his castle now that it strong enough to maintain it... and a few of the structures in town it had constructed.
Narrator
GM, 757 posts
Wed 6 May 2020
at 23:48
  • msg #125

Re: 07. Salphron's Doom

When he travels, is Salphron a big Dragon or does he have a human form he can shape shift to and from?

Sword & Coin
Septus Benseptus V (777 years old) was the luckiest swordsman in the Pirate District, and the wealthiest Oni in Nexus. He had 7 daughters and a large household. His oldest daughter was 707 years old, with descendants of her own. His youngest was 77, and had just given birth to her first child.

Septus was known as a gambler in his retirements, and was now on his 7th retirement. His family owned a casino and a security firm who provided law enforcement for a number of districts in Nexus.

Narfal had heard of his prowess with the sword and his luck at the casinos, so she arranged for Salphron to visit him. His mansion in the Pirate District was as long as a city block, and permanently housed 200 people (92 Oni family and servants). He had a landing pad and Portal room on the roof where he received Salphron.

"Greetings, Salphron, I am Septus. I was told you are seeking the sword of a great hero and a lucky coin. I have both of those items, and I know what they're worth. I also have a family to provide for when I'm gone. How can we help each other?"

OOC: Feel free to be creative with your offer



Writings of a great Sage
The Acquisitions department of Librarian was as big as the population of a small country. Quaternary Acquisitor Fran met with Salphron in a lounge-node of Libraria, "I hope you are enjoying your drink," she had just poured Salphron a glass of whatever drink he had named, "I have been given to understand that you have quite a supply of books from a universe unconnected to our own oner. I would be interested in examining any samples you may have brought along."


Bone of a Spiritualist
Although the Priests are the people most likely to quality, Narfal knows of a Wizard who deals in items like this. She sends Salphron to Nekell, a Humagus Wizard who lives in one of the Joedom worlds. The Joedom worlds are the worlds in the kingdom of King Joe under the Emperor Pontorna. King Joe and the Emperor have been locked away in a meeting in the castle for over 100 years, and the Council of Stewards is overseeing the day to day operations of the kingdom of over 100 billion people. The kingdom is rich Magus users and technologies. There are also fairly liberal laws and not to many restrictions for most people. Nekell owns his own city on one of the central worlds in the galaxy that most of the Joedom worlds are located in. He chooses to meet Salphron in his favorite restaurant.

"Welcome to my city, Salphron. I hear you are seeking some hard to find items, and that you are capable of creating magical items as well. Tell me more, and we'll see what we can do for each other."

Metal from meteorite that struck water
Ferlun is a wealthy Iron Troll from the Grolms. He meets with Salphron in his floating island. When Salphron arrives, he points to a display of over 500 meteorites ranging from golf-ball sized up to the size of a horse. "Make your selection, then we talk price. What can you pay with? We aren't taking Balur currency, so don't even offer them."

Electrium
Narfs sell this at the cost of the metals in the alloy plus a small fee.

Petrified wood
One kingdom of the Elfs has settled on an ancient planet from an ancient Oner. The Oner was discovered in the last 100 years of its habitable existence, and the oldest planets were taken into Oner Novelf for preservation. There is plenty of petrified wood, and even whole petrified Forests from root to tip. One of the Elf merchants asks, "What can we get for you, sir?"
Salphron
player, 66 posts
Thu 7 May 2020
at 01:37
  • msg #126

Re: 07. Salphron's Doom

Human form

Sword & Coin
Oh this would be exspensive..... very very expensive... but worth it if he bought into it..... "good sir I am changing the face of Alfheim building an empire there, and I could use a man of your expertise there. One of the things we need is a security force to bring law to the lawless, and while I'm creating that force easily enough, I've yet to find some one with skill to lead it. Warriors and Gamblers have two things in common, a despise for stagnancy and I can guess this stagnancy is killing you. Give me these items, come train my men and if you want I'll not only bring you and your famely to Alfheim... I'll bring your whole mansion and all you own to live there on any plot of land you wish to live on that I own or can buy.  I'll take good care of your family and if you desire I can keep you bound to your body after you die for as long as you see fit to watch over them yourself, until you family are in a place that you are at peace with passing on."  He was gathering up mana crystals so he could afford to feed a bunch of them to the device to teleport the mansion.... it wasn't that big comparatively.



Writings of a great Sage
Provides a copy of a spiritual booklet of the origin of the universe. It speaks of the one and only god of there univurse and the elemental guardians of the realm fighting the darkness between realms as it consumed all things at the epicenter of disaster. It acutaly discribes the masive crater in the mountains of Salphons island of being the location of the final battle between the forces of god and the choatic oblivion that would consume all life. Salphon is mentioned as being the chosen of darkness in this battle, having many artifacts that where destroyed and consumed by encroaching oblivion. In the end the forces where fought off long enough for the univurse to be sealed away in it's own bubble. A masive dementional shield created to protect the uinvurse from the darkness consuming it. Then god destroyed the shatered remiains of the world save for the battle sight (as a monument to the battle and the hero's that fought in it) and rebuilt the univurse anew re-creating all life around his grand holy city. (it had a name besides the nexus but I forgot it) The book goes on rather like a bible telling how to praise the god, how he enjoys watching people fight in his areana, and revives those that die there. The many worlds he createated and how the portals conect them.... and dose a lot to discribe mostly the panthion of the gods, the chosen, and the world and myths about it.  Aprently the god was a little fickle and chosen just came down to who impressed him the most and was chosen in trainning where picked simple by beating another chosen in battle half the time. Oh and yes in the discriptions of the book salphron was a MASIVE dragon in the war.


Bone of a Spiritualist
"Yes in the last... oner, I came from I impressed a grate fordge-smith with my crafting experimentation. Though admittedly some of my progress just came from having an abundance of items I had no use for and that I could not sell and just crammed together exposing to massive quantities of chaotic magics. I think the fact that once I got overboard on this and instead of causing a massive disaster I managed to pull the energies together and simple end up with a living metamorphic fluid that consumed everything and could be controlled through the force of my magics. (a masive black pudding basically) In the end though he chose to teach me how to craft artifacts, powerfully items that are hard to destroy and grow in power with the user. I could atempt to craft one but I can not garentee success and I would need items to do so."

Metal from meteorite that struck water
How much he will take depends on the price, as it's usefull afterall. "Well currently we have surplus of various metals, wood, and food for trade. ((and what ever currancy people are trading in now i'm sure))"

Electrium
Pays for that then with out question.

Petrified wood
"I just am looking for a small amount of wood for some crafts, is there anything you would be willing to part with here?"
Salphron
player, 67 posts
Thu 7 May 2020
at 02:49
  • msg #127

Re: 07. Salphron's Doom

He also offers to replace the sword and coin....

Can make a sword of metioric iron, give it a sheifs badge from Alfheim in the hilt, imbune it with order mana and the mana that most fits the guys elemental nature, and create a magical item for him.

And make a coin like the one he's planing to make just with tinny order/chaos crystals and minting a fresh new electrim coin as the base.  It of corse wouldn't be that powerfull compare to what he's trying to make and he won't put nearly as much force into it.... but it will still be a sutable lucky charm...

They won't replace the sentimental value but .... it could help.
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