RolePlay onLine RPoL Logo

, welcome to Multiverse Nexus

02:55, 3rd May 2024 (GMT+0)

07. Salphron's Doom.

Posted by NarratorFor group 0
Salphron
player, 41 posts
Sun 1 Mar 2020
at 00:08
  • msg #78

07. Salphron's Doom

"Then there is no reason to head to the swam for the tomb, the dinosaurs can open the chests." Though he motions a few of them to follow to be sacrifices aid in the revival. He will prepare a ritual circle in the center of the necropolis, moving the mana crystal that has formed over the circle and preparing a place for the blood of the dino's.

With the help of 13 Skeletal mages [5/0], the darkness mana crystal, the life force of a few dinosorces, and being in his true form should be enough to revive her fully as a living dead. Paticuarly if he kills her and uses her own life force to keep her soul from ever leaving her body in the first place.
Narrator
GM, 614 posts
Thu 5 Mar 2020
at 06:37
  • msg #79

07. Salphron's Doom

The items Salphron discovers in the 5 treasure chests are:
-Blood and Life Formana crystal blades [1/0]
-Control, Mind and Spirit Verimana cut gems [1/0]
-Dark, Shadow and Solid Imana infused rolls of cloth [1/0]
-Enchanted fossil tooth set (1) increase user's Dice sides by # of enchanted fossil teeth in set for necromancy
-Igor's meep morp - contemplation of this unusual carving gives an assistant sudden insight and newfound ability to serve their master in ways they couldn't a few moments before contemplating the carving

02:33, Today: Narrator, on behalf of Salphron, rolled 337 using 5d7+4d6+91d6.  Make Norfal undead.
As it happens, as soon as Salphron is ready to do this, it is time and he succeeds. Norfal is as she had hoped - undead.

Once back to consciousness, Norfal immediately asks, "What can I help you with next, my master?"
Salphron
player, 42 posts
Thu 5 Mar 2020
at 09:13
  • msg #80

07. Salphron's Doom

He exsamines each of the items closly to try and determine what they do, if they have any hiden natures to them and the like, while having the rose do the same. "Any idea what these are?" And asking Norfal =p "It seams in addition to the dragons, a lepricon necromancer foresaw my coming and left me some gifts. I'm not sure why though..."
This message was last edited by the player at 09:14, Thu 05 Mar 2020.
Narrator
GM, 626 posts
Sun 8 Mar 2020
at 01:13
  • msg #81

07. Salphron's Doom

16:46, Today: Narrator, on behalf of Salphron, rolled 8 using 3d6 with rolls of 1,6,1.  exsamines each of the items closly to try and determine what they do, if they have any hiden natures.
19:59, Today: Narrator, for the NPC Rose, rolled 12 using 2d6.  examine items.
19:58, Today: Narrator, for the NPC Norfal, rolled 107 using 26d8

Salphron didn't notice anything.

The Rose says, "I can absorb the crystal and gem items, retaining their properties. I believe your Robes of the Chosen of Darkness can absorb the cloth items."

Norfal says, "I sense that these items are somehow connected to another being.
Using the Blood blade will make you like a Sangwen for as long as you have the blade ((she explains everything in the People & Places thread about Sangwen)).
Using the Life blade will give you the power to cut curses if you are willing to pay the prices. The blade will reveal the prices.
Using the Control Gem will give you the power to override the free-will of others - even inanimate objects. But the price is the power ((used over you by the GM toward generally evil intentions yet helpful to Salphron - yet with delayed repercussions equal to the cost incurred on the one controlled. But not even Norfal knows that much, so there's no way Salphron could know this, though he may suspect that some other entity may have some limited form of control over him as a result, he couldn't know for sure. The Rose absorbing and using the power would give me that same control over the Rose instead of Salphron)).
Using the Mind gem gives access to Mind Verimagus spells, but leaves the mind of the caster open to being read by the creator of the gem when in the presence of its creator.
Using the Spirit gem gives access to Spirit Verimagus spells, but creates a weak stackable spirit-bond with the things the user uses it on.
Using the Dark cloth gives access to Dark Imagus spells, but causes the user to subconsciously prefer the Dark.
Using the Shadow cloth gives access to Shadow Imagus spells, but causes the user to subconsciously seek Shadow.
Using the Solid cloth gives access to Solid Imagus spells, but causes the user to lose natural Solidity.
The fossil tooth set is just enchanted to increase Necromancy success. ((completely true, no catch))
Igor's meep morp is really interesting, and I think I would like to contemplate it at length sometime."
Salphron
player, 43 posts
Sun 8 Mar 2020
at 01:47
  • msg #82

07. Salphron's Doom

He consumes the sacrificed dino's while she works and talks. When they are done he asks if the rose can control the properties of the blade or if absorbed would he always be Sangwen? Also asks if it would be capable of purging the negitive affects of the gems (if not as it absorbs them... just not absorbing that aspect... then evechaly). He don't want gems that corrupt his artifact. Also asks Norfal if the affects of the cloths are only while using them, temporary, or perminate after using them. Already prefures the dark and shadows afterall... he is a shadow dragon... but would rather not have to consentrate to stay solid, as usefull as being imaterial is... it's also frustrating when your trying to interact with things.
Narrator
GM, 634 posts
Sun 8 Mar 2020
at 04:47
  • msg #83

07. Salphron's Doom

Quick question, what ratio would you like to split between Kluid & Obdeeks?
Salphron
player, 44 posts
Sun 8 Mar 2020
at 05:00
  • msg #84

07. Salphron's Doom

what? o.o
Narrator
GM, 635 posts
Sun 8 Mar 2020
at 21:32
  • msg #85

07. Salphron's Doom

Gave your clichés nicknames, check it out on your character sheet
Salphron
player, 45 posts
Mon 9 Mar 2020
at 00:29
  • msg #86

07. Salphron's Doom

what he getting some advancement points or something from eating dino's and the getting the tooth or something?

*shrugs* say 3 to 2 favoring Kluid for now? .... about the way it is...
Narrator
GM, 641 posts
Mon 9 Mar 2020
at 04:54
  • msg #87

07. Salphron's Doom

For all the magical items, every time I said "you" I meant "the caster" or "user" or whatever. Not you specifically, but whoever is directly using it. So if the Rose absorbs it, it becomes a sort of Sangwen - but a non-human Sangwen (which is rare but possible).

Norfal suggests that he consume a specified amount of Dinos to allow them time to reproduce fast enough to keep up a steadily increasing stream of protein, life and souls. Assuming he agrees, his CS has been adjusted accordingly.

So it works like this for advancement for Necromancers:
Necromancy Cliche [10/3]
is the equivalent of:
*** *** * Necromancy Cliche [3/3]

Regarding the curses, the rose could absorb the Life blade without harmful side-effects since that isn't actually cursed, but blessed. Once done, the Rose could tell you what would be required to break the other curses on the other objects, and reveal any curses anywhere.

The solidity cursed cloth probably wouldn't hurt the void blade's function since Salphron could still wield it & use it to full function but others wouldn't be able to touch it.

The tooth boosts necromancy rolls to d8s instead of d6s.
Salphron
player, 46 posts
Mon 9 Mar 2020
at 05:27
  • msg #88

07. Salphron's Doom

Well lets her have the Igor's meep morp, and lets the rose absorb the life blade into it's own sword and then see what it would take to brake the other curses...

He don't devour the dinos souls but he feeds on everything else.... and only eats 1/3rd of them, working with the oldest and mostly the males making sure there is still a healthy breeding stock. Though finds this ... odd.... the villagers are more so just plain uneased by it buy it but can get use to it.
Narrator
GM, 647 posts
Tue 10 Mar 2020
at 05:19
  • msg #89

07. Salphron's Doom

The Rose absorbs the Life Blade and assesses the other items:

-Blood blade will make you like a Sangwen for as long as you have the blade - the only curse is a slight increase in the likelihood of encountering violence, made worse if Sangwen powers are used to oppress others. To break the curse of increased likelihood of violence, consume no blood, only vegetables, nuts and fruit etc.
-The Control Gem curse causes the user (Rose if Rose absorbs it) to occasionally act erratically in a way benefitting the Rose or Salphron, though potentially causing a little trouble down the road. To break the curse, always gain the full consent of the thing being controlled through the Gem before controlling the thing. If already used, to break the curse, one must be sincerely sorry for the wrongness of the deed and feel deserving of the cost of the curse that is coming. This curse will transfer to anyone who directs the actions of the Gem, so even if Rose uses it, if Salphron told it to use the Gem, Salphron receives the cost of the curse.
-The Mind gem 'legible mind' curse can be broken by never using it to read an unwilling mind
-The Spirit gem 'weak stackable spirit-bond' curse is more of a side-effect than a curse. But the connections can be broken if anyone harmed by the use of the gem forgives the user.
-The Dark cloth 'prefer the Dark' curse can be broken by spending time in the Light.
-The Shadow cloth 'seek Shadow' curse can be broken by letting a Shadow consume the owner of the cloth before the cloth is ever used.
-The Solid cloth 'lose natural Solidity' curse can be broken by the user having their Solidity completely drained before ever using the cloth.
Salphron
player, 47 posts
Tue 10 Mar 2020
at 06:16
  • msg #90

07. Salphron's Doom

quote:
-Blood blade will make you like a Sangwen for as long as you have the blade - the only curse is a slight increase in the likelihood of encountering violence, made worse if Sangwen powers are used to oppress others. To break the curse of increased likelihood of violence, consume no blood, only vegetables, nuts and fruit etc.
Think he will just avoid using it much.

quote:
-The Control Gem curse causes the user (Rose if Rose absorbs it) to occasionally act erratically in a way benefitting the Rose or Salphron, though potentially causing a little trouble down the road. To break the curse, always gain the full consent of the thing being controlled through the Gem before controlling the thing. If already used, to break the curse, one must be sincerely sorry for the wrongness of the deed and feel deserving of the cost of the curse that is coming. This curse will transfer to anyone who directs the actions of the Gem, so even if Rose uses it, if Salphron told it to use the Gem, Salphron receives the cost of the curse.
So it can only control some one if it is used? And only in minor ways that won't cause much trouble?  thats no where near as bad as you made it sound lol
quote:
-The Mind gem 'legible mind' curse can be broken by never using it to read an unwilling mind
Yah....... he might brake this one down >.>

quote:
-The Spirit gem 'weak stackable spirit-bond' curse is more of a side-effect than a curse. But the connections can be broken if anyone harmed by the use of the gem forgives the user.
whats a 'weak stackable spirit-bond' do?

quote:
-The Dark cloth 'prefer the Dark' curse can be broken by spending time in the Light.
not a big deal.... he's already like this... he prefers the dark and spends a lot of time in the light anyway
quote:
-The Shadow cloth 'seek Shadow' curse can be broken by letting a Shadow consume the owner of the cloth before the cloth is ever used.
he's an elder shadow dragon, he is shadow....  would this even affect him? lol

quote:
-The Solid cloth 'lose natural Solidity' curse can be broken by the user having their Solidity completely drained before ever using the cloth.
Again he's been imiterial before..... and dead.... so he good here?
Narrator
GM, 653 posts
Thu 12 Mar 2020
at 14:48
  • msg #91

07. Salphron's Doom

OOC: Blood blade will make the Rose capable of consuming blood to regenerate, and in truth, won't actually affect the rate of violence since that's actually determined by story and plot. I'm just saying it affects violence because of the curse over all Sangwen.

quote:
thats no where near as bad as you made it sound lol

Yeah, I forgot its connection to its creator. That connection can be broken by letting a dinosaur use it before the Rose does, and then killing the willing-to-die dino without using its spirit energy to avoid it being controlled by Pontorna. The general stuff is just the general cost of using Control element at all.

Same thing for the Mind gem - break the curse by letting a dino use it first, then killing the willing-to-die dino without using its spirit energy.

quote:
'weak stackable spirit-bond'

I don't know yet. It's meant to be used as a plot point. Basically it just associates the two, but how that association affects things is yet to be determined.

quote:
would this even affect him?

Trust me, give it to a dino to use first, and you'll see what will happen and break the curse at the same time.

quote:
Again he's been imiterial before..... and dead.... so he good here?

Give it to the biggest, scariest dino so you can have a visible ghost who can't touch anything walking around. Then the curse will be broken.
Salphron
player, 48 posts
Thu 12 Mar 2020
at 17:44
  • msg #92

07. Salphron's Doom

Ah so the cures are all set up to affect only the first person that uses them?

Well will take protections giving a death curse that will shortly kill the one taking the control gem incasse the curse dose have the potentional to do more, and kill it after it uses it before there is time for any control affects to come back on it. If that still gets rid of the curse...

The mind gem and darkness and shadow cloths can all be used by the same dino thats never been under into the necropolis and don't know about it and has only seen the other dinos sense they got there... some where out in the woods where having his mind read won't matter....

and sure... big scary T-Rex ghost to spook people could be usefull if they don't mind being stuck that way...

and was thinking of just not absorbing the blood blade so he could become part sangwen if need be...

see if his body could retain it's livelyness using blood
Narrator
GM, 663 posts
Mon 16 Mar 2020
at 22:19
  • msg #93

07. Salphron's Doom

OOC:
I'd like to change the name of Eons Old Elder Shadow dragon Battle King to Shadow Dragon Ancient King. Eons, old and elder all have the same sort of meaning, and dragon and king both imply battle. Plus it would be abbreviated either SDAK or AKaSD.

What do you mean by "Inter-dimensional" in "Undying Inter-dimensional Litch King"? King is redundant here, so I'd like to rename this too, but after I understand the "Inter-dimensional" part.

I seem to have forgotten to save the changes to your CS for the upgrade to Salphron's levels from the Dinos eaten, so I put it in.
Here it is so I don't have to do the math again in case I forget to update it again
*** *** Kluid Undying Inter-dimensional Litch King [200/3]
*** Obdeeks Eons Old Elder Shadow dragon Battle King [135/2]
I'd appreciate it if you rolled for advance, using the extras (200 from the 200/3 etc. I don't think they should stay that high for too long. Also, I'd consider combining the two cliches at the first chance to get triple pumping. To do advancement rolls, I've found rolling 3d2-3 for a (3/3) cliche will tell you how many even rolls you got, and is easier than using d6.


IC:
The dinosaur given the Control, Mind, Darkness and Shadow items uses them all to summon a Shadow-Mind, and seal it into the skull of one of his recently sacrificed brethren. The Shadow-Mind is basically Bob the Skull. Immediately a Shadow emerges from the nearby shadows. It is as tall as the 12' dinosaur, and it says, "First user of the Shadow Cloth, you have been promised to me, so I claim you." It touches the dinosaur whose flesh begins burning away in a black flame, leaving the dinosaur to experience ecstasy as its body is consumed by the Shadowflame. The Control, Mind, Darkness and Shadow items fall to the ground uncursed.

The T-Rex given the Solidity cloth, drains his solidity to speed the effect of the curse, until the process is done and the curse cleared.

Assuming all of the items absorbable by the rose are absorbed, and those absorbable by the Robes are absorbed, your CS has been updated as such:
** *** The Rose [7/2]
   Darkness(void?), Fire, plant, water magics... crystal formations growing things...
   Fire Kenimagus spells
   Life, Death Formagus spells
   Control, Mind, Soul, Spirit Verimagus spells
  Power to cut curses if you are willing to pay the prices. The thorns of the Rose will reveal the prices.

** Robes of the Chosen of Darkness [3/0]
   Dark, Shadow, Solid Imagus spells


quote:
see if his body could retain it's livelyness using blood

Yup. While he is Sangwen, he can consume blood directly to heal and regenerate flesh and mana. Tell me how much blood he consumes, and whether he goes to dragon form or remains humanoid etc.
Salphron
player, 49 posts
Tue 17 Mar 2020
at 02:49
  • msg #94

07. Salphron's Doom

Ok that shadow like a living shadow under some one elses control, a evil spirit shadow, or what?  It still around?

How many would have he gotten if he had ate the dino souls?  O.o  that seams like a lot geze... a little over powered don't you think?

Can he branch off advancements to new stuff to add some magus?or you saying no dragons can use magus?

Sure you can rename the stuff if you like..... king redundances though are fine if you ask me... he's proud of being a king =p  XD
Narrator
GM, 678 posts
Sat 21 Mar 2020
at 06:49
  • msg #95

07. Salphron's Doom

quote:
Ok that shadow like a living shadow under some one elses control, a evil spirit shadow, or what?  It still around?

It's an evilish spiritual creature, so it's not really alive, but it's not dead either. It is still around and could be communicated with or whatever.

quote:
How many would have he gotten if he had ate the dino souls?  O.o 

Not a lot more. The edible portion of a soul only adds the 0 from a cliche, so if you consume a (5/5) you get 5 without the soul and 6 with it.

quote:
that seams like a lot geze... a little over powered don't you think?

That's the point. Necromancers usually have to work for every person they consume, but Norfal, the Dragons, Pontorna and a few others want to ensure that Salphron's path is made easier. Also, the left side of the cliche goes down over time. The higher it is, the faster it goes down. The added level is meant to give you the rapidly dwindling opportunity to increase your permanent level in peace time, and give you quick extra power in a battle. That's why Necromancers are such a threat and always more powerful than the average Joe adventurer. Evil comes with temptations, and power is the main temptation for Necromancers.

Besides, we need some powerful player controlled badguys (or at least neutral guys) to spice things up.

quote:
Can he branch off advancements to new stuff to add some magus?or you saying no dragons can use magus?

Mainly only Dragons from this Oner can't use Magus. Unless he has the ability to see his own DNA, he's able to use Magus.

Branch away, but remember that the Rose gives you a shortcut to Magus. Also,

If rolling for advancement isn't fun for you, I don't mind doing it for you
Salphron
player, 50 posts
Sun 22 Mar 2020
at 01:00
  • msg #96

07. Salphron's Doom

Is this how I would do it?

** Robes of the Chosen of Darkness [3/0]
* Robes of the Chosen of Darkness [4/1]
20:58, Today: Salphron rolled 6 using 1d6 ((6)).
Robes of the Chosen of Darkness [5/2]
20:59, Today: Salphron rolled 9 using 2d6 ((6,3)).
20:59, Today: Salphron rolled 6 using 1d6 ((6)).
Robes of the Chosen of Darkness [4/3]
This message was last edited by the player at 04:54, Sun 22 Mar 2020.
Narrator
GM, 679 posts
Sun 22 Mar 2020
at 01:22
  • msg #97

07. Salphron's Doom

Yes
Salphron
player, 51 posts
Sun 22 Mar 2020
at 04:54
  • msg #98

07. Salphron's Doom

***** The Rose [7/2]
00:50, Today: Salphron rolled 3 using 2d6 ((2,1)).
00:50, Today: Salphron rolled 6 using 1d6 ((6)).
*** The Rose [8/3]
00:51, Today: Salphron rolled 12 using 3d6 ((2,6,4)).
** The Rose [9/4]
unless sense the guardian is part of the rose one of it's advancements can be handed down to it.... actually i'll hold on leveling that up more for answers there....


**Rose Guardian (1/1)
00:49, Today: Salphron rolled 3 using 1d6 ((3)).
00:49, Today: Salphron rolled 6 using 1d6 ((6)).
Rose Guardian (2/2)

*Darkstar Blade [0/1]
00:48, Today: Salphron rolled 2 using 1d6 ((2)).
Darkstar Blade [1/2]


***World Forger [1/1]
00:55, Today: Salphron rolled 6 using 1d6 ((6)).
whole lot of these 6s o.o
**World Forger [2/2]
00:55, Today: Salphron rolled 6 using 2d6 with rolls of 5,1.
00:55, Today: Salphron rolled 11 using 2d6 with rolls of 5,6.
jinxed it >.>
World Forger [2/2]
This message was last edited by the player at 04:56, Sun 22 Mar 2020.
Salphron
player, 52 posts
Sun 22 Mar 2020
at 06:15
  • msg #99

07. Salphron's Doom

*** SDACK Shadow Dragon Ancient Clan King [134/2]
00:58, Today: Salphron rolled 5 using 2d6 ((2,3)).
00:58, Today: Salphron rolled 2 using 1d6 ((2)).
* SDACK Shadow Dragon Ancient Clan King [135/3]
00:58, Today: Salphron rolled 11 using 3d6 ((1,6,4)).
00:59, Today: Salphron rolled 6 using 1d6 ((6)).
SDACK Shadow Dragon Ancient Clan King [135/4]
00:59, Today: Salphron rolled 17 using 4d6 ((1,4,6,6)).
00:59, Today: Salphron rolled 5 using 1d6 ((5)).
00:59, Today: Salphron rolled 3 using 1d6 ((3)).
00:59, Today: Salphron rolled 6 using 1d6 ((6)).
SDACK Shadow Dragon Ancient Clan King [132/5]
01:00, Today: Salphron rolled 16 using 5d6 ((1,3,6,3,3)).
01:00, Today: Salphron rolled 20 using 5d6 ((5,6,1,6,2)).
01:01, Today: Salphron rolled 6 using 2d6 ((2,4)).
SDACK Shadow Dragon Ancient Clan King [129/6]
01:02, Today: Salphron rolled 19 using 6d6 ((1,2,6,5,1,4)).
01:02, Today: Salphron rolled 15 using 6d6 ((6,2,2,1,3,1)).
01:03, Today: Salphron rolled 21 using 6d6 ((1,4,4,5,6,1)).
01:03, Today: Salphron rolled 13 using 3d6 ((4,4,5)).
01:03, Today: Salphron rolled 4 using 1d6 ((4)).
SDACK Shadow Dragon Ancient Clan King [122/7]
not rolling
SDACK Shadow Dragon Ancient Clan King [112/8]
not rolling
SDACK Shadow Dragon Ancient Clan King [101/9]
not rolling
SDACK Shadow Dragon Ancient Clan King [88/10]
ect
SDACK Shadow Dragon Ancient Clan King [74/11]
yup
SDACK Shadow Dragon Ancient Clan King [58/12]
splitting... and then murging to get

SDACK Shadow Dragon Ancient Clan King [52/6]
Elemental Master {3/3}
  His form of elemental magic from his world that just draws on the raw elements, mana, and there own magical power...not requiring magus or magem.



*** *** Interdimensional Litch [201/3]
01:08, Today: Salphron rolled 11 using 3d6 ((3,3,5)).
01:08, Today: Salphron rolled 11 using 3d6 ((4,4,3)).
01:08, Today: Salphron rolled 5 using 1d6 ((5)).
01:08, Today: Salphron rolled 6 using 1d6 ((6)).
** Interdimensional Litch [202/4]
01:09, Today: Salphron rolled 17 using 4d6 ((6,1,6,4)).
01:09, Today: Salphron rolled 3 using 1d6 ((3)).
01:09, Today: Salphron rolled 4 using 1d6 ((4)).
Interdimensional Litch [202/5]
01:09, Today: Salphron rolled 12 using 5d6 ((2,4,2,2,2)).
Interdimensional Litch [202/6]
01:10, Today: Salphron rolled 21 using 6d6 ((5,6,3,3,3,1)).
01:10, Today: Salphron rolled 21 using 6d6 ((3,5,5,2,4,2)).
01:10, Today: Salphron rolled 8 using 2d6 with rolls of 5,3.
01:10, Today: Salphron rolled 6 using 2d6 with rolls of 5,1.
01:10, Today: Salphron rolled 7 using 2d6 ((2,5)).
01:11, Today: Salphron rolled 4 using 1d6 ((4)).
Interdimensional Litch [193/6]
Imagus [1/1]
Dar 0 Cle 0 Sha 1 Lig 0 Sol 0 Ref 0

01:44, Today: Salphron rolled 17 using 6d6 ((2,2,5,3,4,1)).
01:44, Today: Salphron rolled 24 using 6d6 ((3,5,6,2,6,2)).
01:44, Today: Salphron rolled 8 using 2d6 ((4,4)).
Interdimensional Litch [189/6]
Formagus [1/1]
Blo 0 Lif 0 Tec 0 Cos 0 Dea 1 Nat 0

01:44, Today: Salphron rolled 19 using 6d6 ((4,1,3,5,2,4)).
01:45, Today: Salphron rolled 22 using 6d6 ((3,1,4,5,5,4)).
01:45, Today: Salphron rolled 23 using 6d6 ((2,1,6,6,5,3)).
01:45, Today: Salphron rolled 11 using 3d6 ((4,2,5)).
01:45, Today: Salphron rolled 4 using 1d6 ((4)).
Interdimensional Litch [182/6]
Kenimagus [1/1]
Smo 1? Fir 0 Ear 0 Ice 0 Wat 1? Air 0  (whic ever one would be used for acid?)

01:46, Today: Salphron rolled 22 using 6d6 ((3,3,2,5,5,4)).
01:46, Today: Salphron rolled 24 using 6d6 ((6,4,5,3,5,1)).
01:46, Today: Salphron rolled 24 using 6d6 ((6,4,6,6,1,1)).
01:47, Today: Salphron rolled 5 using 2d6 ((2,3)).
01:47, Today: Salphron rolled 5 using 1d6 ((5)).
01:47, Today: Salphron rolled 1 using 1d6 ((1)).
01:47, Today: Salphron rolled 1 using 1d6 ((6)).
Interdimensional Litch [174/6]
Unimagus [1/1]
Dim 0 Ene 0 Cha 1 Tim 0 Voi 0 Ord 0

01:48, Today: Salphron rolled 19 using 6d6 ((2,2,3,6,3,3)).
01:48, Today: Salphron rolled 14 using 6d6 ((2,2,2,2,2,4)).
Interdimensional Litch [172/6]
Verimagus [1/1]
Con 0 Min 0 Sou 1 Lov 0 Emo 0 Spi 0


Combinging
Interdimensional Litch [172/6]
SDACK Shadow Dragon Ancient Clan King [52/6]
Ancient Interdimentional Shadow Dragon Clan King {218/6}
01:51, Today: Salphron rolled 24 using 6d6 ((2,6,4,5,1,6)).
01:51, Today: Salphron rolled 5 using 2d6 ((3,2)).
01:51, Today: Salphron rolled 1 using 1d6 ((1)).
01:52, Today: Salphron rolled 5 using 1d6 ((5)).
01:52, Today: Salphron rolled 5 using 1d6 ((4)).
Ancient Interdimentional Shadow Dragon Clan King {212/7}
01:52, Today: Salphron rolled 19 using 7d6 ((4,4,1,2,5,1,2)).
01:53, Today: Salphron rolled 12 using 3d6 ((6,2,4)).
Ancient Interdimentional Shadow Dragon Clan King {212/8}
02:01, Today: Salphron rolled 30 using 8d6 ((2,1,6,6,6,1,2,6)).
02:01, Today: Salphron rolled 11 using 2d6 ((5,6)).
02:01, Today: Salphron rolled 1 using 1d6 ((1)).
02:01, Today: Salphron rolled 1 using 1d6 ((3)).
02:01, Today: Salphron rolled 1 using 1d6 ((1)).
02:01, Today: Salphron rolled 1 using 1d6 ((1)).
02:01, Today: Salphron rolled 1 using 1d6 ((6)).
Ancient Interdimentional Shadow Dragon Clan King {204/9}
02:03, Today: Salphron rolled 33 using 9d6 ((1,6,3,4,5,4,3,4,3)).
02:03, Today: Salphron rolled 32 using 9d6 ((2,3,6,4,3,1,6,2,5)).
02:03, Today: Salphron rolled 34 using 9d6 ((4,5,3,3,6,2,4,2,5)).
02:04, Today: Salphron rolled 16 using 4d6 ((3,4,3,6)).
02:04, Today: Salphron rolled 7 using 2d6 ((5,2)).
02:04, Today: Salphron rolled 3 using 1d6 ((3)).
02:04, Today: Salphron rolled 3 using 1d6 ((6)).
Ancient Interdimentional Shadow Dragon Clan King {204/9}
02:06, Today: Salphron rolled 34 using 9d6 ((5,4,6,1,1,5,4,4,4)).
02:07, Today: Salphron rolled 30 using 9d6 ((4,4,3,3,4,1,3,2,6)).
02:07, Today: Salphron rolled 16 using 4d6 ((5,3,4,4)).
02:07, Today: Salphron rolled 6 using 2d6 ((4,2)).
Ancient Interdimentional Shadow Dragon Clan King {196/10}
Ancient Interdimentional Shadow Dragon Clan King {182/11}
Ancient Interdimentional Shadow Dragon Clan King {166/12}
Ancient Interdimentional Shadow Dragon Clan King {149/13}
Ancient Interdimentional Shadow Dragon Clan King {124/14}
Ancient Interdimentional Shadow Dragon Clan King {103/15}
Ancient Interdimentional Shadow Dragon Clan King {81/16}
Ancient Interdimentional Shadow Dragon Clan King {58/17}
Ancient Interdimentional Shadow Dragon Clan King {33/18} (or whatever you want to call it)
was going to roll more then thought about the odds lol and figure might aswell hang onto that....
Narrator
GM, 683 posts
Sun 22 Mar 2020
at 07:49
  • msg #100

07. Salphron's Doom

Could you do me a huge favour  and update your own CS to reflect these advances? I'm not certain I followed all of them.
Salphron
player, 53 posts
Sun 22 Mar 2020
at 08:07
  • msg #101

07. Salphron's Doom


** The Rose [9/4]
unless sense the guardian is part of the rose one of it's advancements can be handed down to it.... actually i'll hold on leveling that up more for answers there....


Kenimagus [1/1]
Smo 1? Fir 0 Ear 0 Ice 0 Wat 1? Air 0  (whic ever one would be used for acid?)


Two parts needing a response though  lol
Narrator
GM, 684 posts
Sun 22 Mar 2020
at 08:25
  • msg #102

07. Salphron's Doom

I don't see a problem with handing down the advancement to the guardian since it is part of the Rose. Could you help me understand the difference between them and their connection?

That will work for your Kenimagus acid thing. There's enough particulate acid and acrid substances in the air that recombining them with water would probably be able to make acid easily enough, so go for it. You'd be limited by the availability of those substances in the creation of the acid, but I think that would work. Highly skilled kenimagus users can manipulate & recombine individual atoms. Smoke passing through water probably would make acid anyway, and now I'm rambling. Give me your own reasoning & idea for acid and I'll probably accept it.

EDIT: 1600th post
This message was last edited by the GM at 10:58, Sun 22 Mar 2020.
Sign In