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OOG Comments.

Posted by JRFor group 0
JR
GM, 441 posts
Sat 7 Oct 2017
at 05:13
  • msg #246

Game Pace

I'm going to wait for Eddie to catch up before everyone boards the ship.
Matt
player, 331 posts
Sat 7 Oct 2017
at 05:31
  • msg #247

Re: Welcome, Bob :-)

JR:
In most helicopters, the pilot is on the right - dunno why it's different for fixed wing aircraft...


Fair enough!
JR
GM, 442 posts
Thu 12 Oct 2017
at 16:23
  • msg #248

Moving On

I'll move things along on Saturday (10/14)...
Matt
player, 335 posts
Sun 15 Oct 2017
at 20:30
  • msg #249

Moving On

Was Joxe's berth malfunctioning?
JR
GM, 446 posts
Sun 15 Oct 2017
at 21:31
  • msg #250

Re: Moving On

Matt:
Was Joxe's berth malfunctioning?


No, but the ship was running out of fuel.
JR
GM, 448 posts
Mon 16 Oct 2017
at 04:02
  • msg #251

Next Move?

You have some choices regarding what to do next - explore Khesanadu more (Naimh can certainly help with that), or jump to the next system in the main, Poznan. That is Joxe's homeworld, so she will have more information about it.

https://travellermap.com/?x=22...&scale=147.03125

The world codes on the map are valid - when the Imperium was still around. Now, they probably aren't valid.

As you can see on the map, there are 23 star systems in this main, all within Jump-1 of the next system. Wanderer is capable of Jump-1, and you could use part of the cargo space as extra tankage to cross a Jump-2 route with two Jump-1 flights.
This message was last edited by the GM at 04:08, Mon 16 Oct 2017.
Matt
player, 336 posts
Mon 16 Oct 2017
at 05:20
  • msg #252

Next Move?

My take would be to do a bit more exploration here as there may be other survivors or tech available.

If we do use cargo as fuel tankage do we have bladders?  I forget...
JR
GM, 449 posts
Mon 16 Oct 2017
at 13:12
  • msg #253

Re: Next Move?

Matt:
My take would be to do a bit more exploration here as there may be other survivors or tech available.

If we do use cargo as fuel tankage do we have bladders?  I forget...


Yes, Joxe's family did stock a set of fuel bladders that are still in good condition.
Matt
player, 338 posts
Tue 17 Oct 2017
at 01:48
  • msg #254

Re: Next Move?

In reply to JR (msg # 253):

Then we'd best fuel up even if we only plan to do a Jump 1 next.  In this environment its nice to be able to Jump out right away if things are unpleasant.
Matt
player, 340 posts
Sat 21 Oct 2017
at 01:43
  • msg #255

Re: Next Move?

Are we fully fueled?
JR
GM, 450 posts
Sat 21 Oct 2017
at 02:08
  • msg #256

Re: Next Move?

Yes, but the fuel processor is still refining it.
Matt
player, 341 posts
Sat 21 Oct 2017
at 03:21
  • msg #257

Re: Next Move?

I figured we were still chugging away.  Did we get enough to fill the bladders as well?
JR
GM, 451 posts
Sat 21 Oct 2017
at 03:57
  • msg #258

Re: Next Move?

Matt:
I figured we were still chugging away.  Did we get enough to fill the bladders as well?


No, just the fuel tanks.
Matt
player, 342 posts
Sat 21 Oct 2017
at 23:38
  • msg #259

Re: Next Move?

Ok, then we can get an added load.  Does the storm extend to the lake we used earlier?
JR
GM, 452 posts
Sun 22 Oct 2017
at 01:05
  • msg #260

Re: Next Move?

No, it looks like they're moving south, and the lake is southeast.
Matt
player, 343 posts
Sun 22 Oct 2017
at 02:44
  • msg #261

Re: Next Move?

Good deal, enough of that nasty weather stuff!
JR
GM, 455 posts
Wed 8 Nov 2017
at 13:13
  • msg #262

Re: Next Move?

I'm waiting for Malcolm to weigh in here, as well. I'll give Eddie another couple of days to reply before we move on.
JR
GM, 457 posts
Sat 18 Nov 2017
at 15:58
  • msg #263

Re: Next Move?

Did y'all want to put the ship into orbit while you rest?
Matt
player, 351 posts
Sun 19 Nov 2017
at 06:53
  • msg #264

Re: Next Move?

That's probably safest.  We'll do a polar orbit so we can scan the surface as we rest.
Hoot
player, 125 posts
Mon 20 Nov 2017
at 04:59
  • msg #265

Re: Next Move?

I'm going to allow it.
Niamh Parker
player, 17 posts
Tue 21 Nov 2017
at 17:53
  • msg #266

About the Gestalt

The Gestalt is a concept of deity that I created for the AIs in my games.  Basically, the Gestalt is the sum total of all of the sentient minds in the entire universe.  This seemed to be a good deity for a Niamh to worship, so I wrote it in. :)

--
Bob K.
Matt
player, 353 posts
Thu 23 Nov 2017
at 05:40
  • msg #267

About the Gestalt

I like the idea.
JR
GM, 482 posts
Fri 22 Dec 2017
at 22:58
  • msg #268

Jump to Posnan

Please summarize what your PC does during the week in jump.

Also, feel free to initiate a scene that takes place during the week, if you'd like.
Matt
player, 375 posts
Sat 23 Dec 2017
at 06:48
  • msg #269

Jump to Posnan

Brent will spend time familiarizing himself with the ship's systems, working on understanding Jump space and Jump navigation and talking to Joxe.
JR
GM, 494 posts
Sun 31 Dec 2017
at 22:01
  • msg #270

Jump to Posnan

One thing I totally forgot to ask: Are you jumping to the planet, or to one of the three gas giants?
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