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08:54, 16th April 2024 (GMT+0)

OOG Comments.

Posted by JRFor group 0
Matt
player, 533 posts
Thu 12 Jul 2018
at 03:57
  • msg #357

Back and Catching Up

I personally thought Hard Times was one of the best setting books that GDW did but it was brutal. You could also be a hero.  It was a good setting for a Clint Eastwood style of hero.
JR
GM, 634 posts
Thu 12 Jul 2018
at 04:19
  • msg #358

Back and Catching Up

Who knows - maybe you can all be heroes, too...
Matt
player, 535 posts
Fri 13 Jul 2018
at 06:16
  • msg #359

Back and Catching Up

At least in a small way.
Matt
player, 543 posts
Sat 21 Jul 2018
at 01:25
  • msg #360

Back and Catching Up

Is the missile vehicle armored with hatches and such or are their missiles hanging out in the open on launchers that we can sabotage?
JR
GM, 642 posts
Sat 21 Jul 2018
at 02:11
  • msg #361

Back and Catching Up

The missiles are in tubular cells. It's a four-cell launch system, with only one cell still sealed. The vehicle itself appears to be armored, and all of the hatches are closed.
Matt
player, 544 posts
Sat 21 Jul 2018
at 02:24
  • msg #362

Back and Catching Up

So no obvious easy wrenches in a vulnerable spot?  At least there is only one missile left!
Matt
player, 575 posts
Sat 1 Sep 2018
at 03:32
  • msg #363

Back and Catching Up

Brent will continue working on his pilot skill.
Matt
player, 581 posts
Fri 7 Sep 2018
at 05:03
  • msg #364

Back and Catching Up

Execute seems like a nice place.
JR
GM, 680 posts
Fri 7 Sep 2018
at 05:19
  • msg #365

Re: Back and Catching Up

Matt:
Execute seems like a nice place.


According to the ship's library, the main industry is, or was, agriculture.
Matt
player, 583 posts
Sun 9 Sep 2018
at 21:00
  • msg #366

Re: Back and Catching Up

Very much a water world tho
JR
GM, 683 posts
Mon 10 Sep 2018
at 13:39
  • msg #367

Re: Back and Catching Up

Execute's surface is 40% covered in water, and is about halfway between Earth and Mars in size.
Matt
player, 585 posts
Wed 12 Sep 2018
at 04:27
  • msg #368

Re: Back and Catching Up

I must have missed the digits.  I thought hydro was a '9'
JR
GM, 684 posts
Wed 12 Sep 2018
at 05:44
  • msg #369

Re: Back and Catching Up

Matt:
I must have missed the digits.  I thought hydro was a '9'

I double checked it - 40%.
Matt
player, 587 posts
Wed 12 Sep 2018
at 06:19
  • msg #370

Re: Back and Catching Up

You're right; I was hallucinating...
JR
GM, 686 posts
Wed 12 Sep 2018
at 07:31
  • msg #371

Re: Back and Catching Up

Matt:
You're right; I was hallucinating...


LOL
Matt
player, 600 posts
Wed 26 Sep 2018
at 01:20
  • msg #372

Re: Back and Catching Up

I thought we were headed to the main world.
JR
GM, 699 posts
Wed 26 Sep 2018
at 01:33
  • msg #373

Re: Back and Catching Up

That was my understanding, as well. The ship has crossed the safe jump limit, and can activate the drive.
Matt
player, 601 posts
Wed 26 Sep 2018
at 01:52
  • msg #374

Re: Back and Catching Up

Are we jumping to the main world or going normal space?  It might take a week to do so...
JR
GM, 700 posts
Wed 26 Sep 2018
at 02:01
  • msg #375

Re: Back and Catching Up

Your transit time to the main world in normal space is something like six months, so a jump would be in order. It takes about five hours to transfer fuel into the main tanks for a second jump without refueling, though. So, it'd be best to plan ahead.
Matt
player, 602 posts
Wed 26 Sep 2018
at 02:06
  • msg #376

Re: Back and Catching Up

We'll want to Jump at least half a day out from the main world to be well out of range of any near-orbit weaponry and let us refuel as we coast in.
JR
GM, 701 posts
Wed 26 Sep 2018
at 02:10
  • msg #377

Re: Back and Catching Up

Regarding fuel transfer, here's a thought:

The jump drive uses 75% of the fuel during translation into jump space, and then the rest to maintain the field during the jump. Given that the ship had multiple fuel tanks, it should be possible to transfer fuel from the aux tanks to the mains as they are depleted.

That'd give you nearly full main tanks on emergence. The jump drive would probably need a few minutes to recycle, but the fuel would be there.
Matt
player, 603 posts
Wed 26 Sep 2018
at 18:05
  • msg #378

Re: Back and Catching Up

I don't recall the many variants of how one refueled Jump tanks from auxiliary tanks during Jump itself.  It would make sense that the tanks are compartmentalized and one can fill them slowly in portions as the fuel is used up.  We'd do that if at all possible.  I think we'd still jump in well beyond the 100D limit just to stay clear of weapons and interception.  We'd also come in off the ecliptic.
Matt
player, 609 posts
Tue 9 Oct 2018
at 02:29
  • msg #379

Re: Back and Catching Up

How practical would it be to try to board the remaining structure?  I'm getting the vibe that it's very dicey.
JR
GM, 707 posts
Tue 9 Oct 2018
at 03:02
  • msg #380

Re: Back and Catching Up

It'd be like climbing into a commercial dryer lined with spear points, in micro-gravity, in vacuum. Maybe if you had battledress...
Matt
player, 610 posts
Tue 9 Oct 2018
at 03:05
  • msg #381

Re: Back and Catching Up

Yea... pointy things and vacc suits... not good!
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