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13:15, 29th March 2024 (GMT+0)

OOG Comments.

Posted by JRFor group 0
JR
GM, 315 posts
Fri 3 Feb 2017
at 06:03
  • msg #190

Onward..

If it's a standard design, it controls that airlock, and has a communications panel built in.
Matt
player, 224 posts
Mon 6 Feb 2017
at 06:44
  • msg #191

Onward..

And of course a self destruct mechanism... :)
Hoot
player, 80 posts
Fri 10 Feb 2017
at 05:43
  • msg #192

Onward..

Gareth isn't planning on being the first one in. One of you can open the door.
JR
GM, 317 posts
Fri 10 Feb 2017
at 14:04
  • msg #193

Onward..

Eddie, you're up, pal :-D
Matt
player, 225 posts
Sat 11 Feb 2017
at 07:25
  • msg #194

Onward..

Brent queues up the popcorn and settles down to watch :)
JR
GM, 320 posts
Sat 25 Feb 2017
at 23:12
  • msg #195

Onward..

Who's next?
Matt
player, 226 posts
Tue 28 Feb 2017
at 03:16
  • msg #196

Onward..

Waiting and watching...
Matt
player, 228 posts
Tue 28 Feb 2017
at 22:16
  • msg #197

Onward..

Do we have suit cameras that Brent can monitor?
JR
GM, 322 posts
Wed 1 Mar 2017
at 03:54
  • msg #198

Re: Onward..

Matt:
Do we have suit cameras that Brent can monitor?


Yes - but the wearer can tell when they are being monitored...
Matt
player, 229 posts
Wed 1 Mar 2017
at 04:08
  • msg #199

Re: Onward..

Can we assume they are on so Brent has some idea of what is going on aboard the station?
JR
GM, 323 posts
Wed 1 Mar 2017
at 06:10
  • msg #200

Re: Onward..

Matt:
Can we assume they are on so Brent has some idea of what is going on aboard the station?


Yes, they are all broadcasting.
Matt
player, 230 posts
Thu 2 Mar 2017
at 02:35
  • msg #201

Re: Onward..

Mmmm... pop more popcorn!  :)
JR
GM, 324 posts
Thu 2 Mar 2017
at 03:08
  • msg #202

Re: Onward..

Matt:
Mmmm... pop more popcorn!  :)


It's still quiet except for that repeating signal, too. Not a peep on the radio, nor a blip on the radar.
Matt
player, 231 posts
Thu 16 Mar 2017
at 04:24
  • msg #203

Re: Onward..

Do not press the red button guys!
JR
GM, 329 posts
Sat 1 Apr 2017
at 11:52
  • msg #204

Next Turn

Hoot,  you're up.
Hoot
player, 85 posts
Mon 3 Apr 2017
at 22:54
  • msg #205

Next Turn

Whoops thought everyone could see in.
Matt
player, 235 posts
Sun 7 May 2017
at 18:03
  • msg #206

Next Turn

Did the universe disintegrate with Virus like in TNE or just civil war?  Would we know enough to be careful of computer systems and rogue AI's or is that not in this universe?
JR
GM, 337 posts
Sun 7 May 2017
at 18:11
  • msg #207

Next Turn

That's not part of this universe.

As far as the characters, Joxe included, know, a civil war got way out of hand.
This message was last edited by the GM at 18:12, Sun 07 May 2017.
Matt
player, 236 posts
Mon 8 May 2017
at 01:53
  • msg #208

Next Turn

Ok, then we should hack the crap out of the station computers!
Matt
player, 245 posts
Sun 4 Jun 2017
at 06:58
  • msg #209

Next Turn

Did we download information from the station computers on what happened here?
JR
GM, 348 posts
Sun 4 Jun 2017
at 14:47
  • msg #210

Next Turn

The records are badly fragmented, but the system was attacked by several large starships. Over the next decade, the automated hailing system was activated seven times, and then not again until Wandererarrived.
Matt
player, 246 posts
Sun 4 Jun 2017
at 20:06
  • msg #211

Next Turn

Is there any sensor data on the large warships or on the instances afterward where the station was activated?
JR
GM, 349 posts
Mon 5 Jun 2017
at 03:54
  • msg #212

Next Turn

You get one good sensor scan of another ship similar to Wanderer. It visited about a year after the attack. Everything else is too fragmented for IDs.
Matt
player, 248 posts
Mon 5 Jun 2017
at 04:06
  • msg #213

Next Turn

When we get a chance Brent will run the warship data past Joxe to see if she recognizes anything.
JR
GM, 354 posts
Thu 8 Jun 2017
at 15:25
  • msg #214

Movin' On

I'll post the next bit on Sunday..
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