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00:11, 3rd May 2024 (GMT+0)

OOG Comments.

Posted by JRFor group 0
JR
GM, 1020 posts
Thu 7 Jan 2021
at 03:00
  • msg #567

Re: Events and Random Dice Rolls

AH, crap!

Sorry, I've been there. Take it easy - not that it will give you any choice in the matter.
Matt
player, 935 posts
Brent
Thu 7 Jan 2021
at 04:59
  • msg #568

Re: Events and Random Dice Rolls

I'm working from home and taking it as easy as I can.
JR
GM, 1022 posts
Thu 7 Jan 2021
at 16:18
  • msg #569

Re: Events and Random Dice Rolls

Hopefully, it'll clear up soon. Ibuprofen is my friend in these cases.
Matt
player, 937 posts
Brent
Sat 9 Jan 2021
at 02:03
  • msg #570

Re: Events and Random Dice Rolls

Definitely ibuprofen!
JR
GM, 1028 posts
Sun 17 Jan 2021
at 19:23
  • msg #571

Information Dumps

 I know I shepherded Brent and company to the ARG facility, but the next moves are entirely up to you. I've provided some information, and the facility's computer will answer your questions, but it's not terribly imaginative for all of its intelligence. It really does need a human to direct anything more than maintenance operations and self defense by hiding.

There are other things happening elsewhere, of course, but Brent and Joxe are still in charge of their own destinies. Any direction they choose will certainly encounter challenges, but they are still their own people.
Matt
player, 942 posts
Brent
Sun 24 Jan 2021
at 06:34
  • msg #572

Information Dumps

Oh I am certainly loving the story and don't feel rail roaded or any such.  You've been superbly imaginative with the story and very patient with me as we've advanced it!
JR
GM, 1029 posts
Sun 24 Jan 2021
at 23:41
  • msg #573

Information Dumps

To be honest, the runabout's appearance wasn't something I originally had in mind. It sorta popped up all on its own, and... here we are :-)
JR
GM, 1031 posts
Fri 19 Feb 2021
at 15:43
  • msg #574

Checking In

How are things going? I survived the Great Texas Winter Storm 2021...
Matt
player, 944 posts
Brent
Sun 25 Apr 2021
at 21:26
  • msg #575

Checking In

Lots of personal and family health issues.  Wanting to get back into things!
JR
GM, 1032 posts
Mon 26 Apr 2021
at 01:42
  • msg #576

Checking In

I'm glad you're back - we will proceed at your pace.
JR
GM, 1034 posts
Mon 23 Oct 2023
at 04:16
  • msg #577

Restart 2023

And we're back up!
Matt
player, 946 posts
Brent
Thu 26 Oct 2023
at 03:00
  • msg #578

Restart 2023

In reply to JR (msg # 577):

Awesome and thanks!
Matt
player, 948 posts
Brent
Thu 26 Oct 2023
at 03:13
  • msg #579

Restart 2023

In reply to JR (msg # 577):

Awesome and thanks!
Matt
player, 949 posts
Brent
Sat 28 Oct 2023
at 02:22
  • msg #580

Restart 2023

In reply to Matt (msg # 579):

I was hoping we could use the shipyard to do some building of jump drives to help our home system, build a few defensive craft to protect the shipyard and maybe look at our options to prospect for resources in this system as well as continue our recon of the nearby systems.
JR
GM, 1037 posts
Sat 28 Oct 2023
at 19:29
  • msg #581

Restart 2023

That sounds like a good plan.


Here is the current crew:

Murla Lear - Engineer
Kevin Eason - Navigatior
Emii Eason - Pilot
Shunami Lambert - Combat skills
Eleni von Ritterburg - Engineer
Radshir van Adair - Pilot

All have mathematics and standard pre-space education. Above skills will be zero in three months. Advanced learning and tutoring can give Skill + 1 in six months, Skill + 2 in 18 months, and Skill +3 in 36 months.
Matt
player, 951 posts
Brent
Wed 1 Nov 2023
at 02:21
  • msg #582

Restart 2023

In reply to JR (msg # 581):

Is the wanderer in the building's slip or is something else there?
JR
GM, 1039 posts
Wed 1 Nov 2023
at 13:33
  • msg #583

Restart 2023

Here's the original narrative:

As the ships approach, the doors slide open to reveal a docking bay fit for a dozen Beowulf traders. The facility's computer guides the runabout in ahead of Wanderer, and they both settle onto the bay's floor as the doors close behind them. The bay is spotlessly clean, and painted letters on the wall confirm that they are now at Berths A and B.
JR
GM, 1044 posts
Mon 6 Nov 2023
at 00:06
  • msg #584

Restart 2023

I posted the new ship's workbook in the Dropbox.

The information is available to the crew on their data devices.
Matt
player, 957 posts
Brent
Wed 8 Nov 2023
at 02:56
  • msg #585

Restart 2023

In reply to JR (msg # 584):

Is the file in the new eggs folder? It may be user error on my part but I can not find it.
JR
GM, 1045 posts
Wed 8 Nov 2023
at 04:00
  • msg #586

Restart 2023

I emailed it to you.
Matt
player, 958 posts
Brent
Wed 8 Nov 2023
at 22:41
  • msg #587

Restart 2023

I see it, thank you.
Matt
player, 963 posts
Brent
Wed 15 Nov 2023
at 04:35
  • msg #588

Restart 2023

As I recall, Brent and Joxe are married.
JR
GM, 1051 posts
Wed 15 Nov 2023
at 14:40
  • msg #589

Restart 2023

You are correct, they are married.
JR
GM, 1053 posts
Wed 15 Nov 2023
at 16:06
  • msg #590

Restart 2023

I was thinking about the situation, and then I realized that there is a whole, empty, un-busy, automated TL-15 shipyard just sitting there with no active builds... ;-)
Matt
player, 965 posts
Brent
Tue 21 Nov 2023
at 04:47
  • msg #591

Restart 2023

I was thinking to build at least a few small system defense boats.
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