Characters in 3D.   Posted by JR.Group: 0
JR
 GM, 27 posts
Sat 23 Apr 2016
at 17:43
Characters in 3D
I will produce a few 3D images as we go along. If you can each post (or email) pictures or drawings or descriptions of your characters, I will work on them. I have the basics from the character sheets, of course.

Remember that Egg was an Imperial world, so there are all sorts of possibilities that may not follow the ethnic lines we're used to here on Earth. For example, someone could be pale complected and look African.
JR
 GM, 54 posts
Tue 10 May 2016
at 17:57
Characters in 3D
Bumping this thread for descriptions :-)
Matt
 player, 31 posts
Wed 11 May 2016
at 01:05
Characters in 3D
As in we should write up descriptions?  :)
Hoot
 player, 18 posts
Wed 11 May 2016
at 02:22
Characters in 3D
Gareth should be of average height, thin, pale, have dark hair and blue eyes. He will wear whatever passes for inconspicuous in this setting.

I think the other character are gremlin like with pronounced overbites.
JR
 GM, 57 posts
Wed 11 May 2016
at 05:03
Re: Characters in 3D
Hoot:
Gareth should be of average height, thin, pale, have dark hair and blue eyes. He will wear whatever passes for inconspicuous in this setting.

I think the other character are gremlin like with pronounced overbites.


They can't all look like Eddie... :-P

If you can find a picture that looks close to your character, I can attempt to match it. If not, I'll send my best attempts as I get them produced.
Eddie
 player, 14 posts
Thu 12 May 2016
at 16:33
Re: Characters in 3D
Are you able to see the pic I added to the file I sent you?

IF you are unable to get a good idea of what I look like, Google "Hitman video game". That's Malcolm without the super cool suit.

Unless I can wear a super cool suit like that in the game... they yes, exactly like that. :-)
JR
 GM, 63 posts
Thu 12 May 2016
at 16:46
Re: Characters in 3D
I haven't received your email yet. I did see the character you referred to, though. He's a tough-looking hombre. Let me see what I can do.

As a rule, loose clothing, like ties and jackets, aren't big fashion items for people who live in freefall a good part of the time. The usual attire is more form fitting, and many people wear personal grade environment suits (picture a cross between a jumpsuit and a diving suit) even in areas that don't require them.

Some of the larger habitats have their own fashion ideas, since many of their citizens rarely venture past airlocks and commercial transports. Wearing items from this fashion culture instantly marks the wearer as someone who needs a trained spacer to escort them in operational areas of ships and stations.
JR
 GM, 66 posts
Thu 12 May 2016
at 18:39
Re: Characters in 3D
I saw the picture on Malcolm's character sheet - trying to match it now..