C1S2: Down, but not out
You feel the distinctive affirmation that the link binds—to some random specific hunk of rock and earth about the size of your flailing form that is rapidly accellerating toward terminal velocity of 122 mph (or 53 frightful meters per second).
Your link strains as distance grows between yourself and the chunk you phaselinked. When you return your attention downward, you barely have time to notice the cloud of small, fleshy avian creatures streaming out of a crevice in the wall below you, making a cacophany of horrible screeching cries. You fall like a bullet into their fluttering mass, enveloping you in talons and tiny bodies flashing before your eyes, and challenging your willpower clinging to your stretching phaselink.
The fall Obstacle trips your "Linked to the wall" Condition for -1 DT.
Then rolls with Life Flashing Before Your Eyes vs 5 to regain +1DT. Still sitting at 2, but at least you're not closer to dying.
15:31, Today: GM rolled 5 using 1d10 with rolls of 5. Falling Check.