OOC: no problem. I'm going to try to make up for lost time here.
You leave KitKat to rest, and go back to your cabins. You even finding yourself reading the brochures about the monorail.
You notice that the trains stop at all towns along their route for 10 minutes while cargo and mail is collected. This makes the trip seem even longer. Luckily, unless they break down, the trains never stop between stations.
Signs at mountain and desert stations (and in the brochures) remind travellers that breathing apparatus is required for venturing outside the monorail in the mountainous areas. Apparatus to fit all character races can be purchased at all monorail stations, and emergency sets are stored in lockers between each carriage.
The monorail trains are suspended by a flexible steel pylon from an overhead steel rail. The rail is supported by steel girders embedded in rock, obviating the need for tunnels or cuttings.
The plan of a typical monorail train can be found along the bottom of the brochure, along with a traveler's welcome and a digital map of your destination and a handdrawn rough picture of the monorail. The trains are made up from five distinct types of carriage: an engine car, two cargo cars, two sleeper cars, one restaurant car and two recreation cars. It seems like most of your activity has been in the restaurant car or next door with the card playing dralasite.
The passenger cars are comfortably appointed with large glass windows providing panoramic views of the passing countryside. All carriages are pressurised and fully air-conditioned and waiter service is available at all times. The recreation cars provide facilities such as holo-movie screens, holo-music-videos, and so on, all at no extra cost.
Carriages are connected by flexible tubes and sealed by automatic doors. By the entrance to each carriage is an emergency locker containing sets of breathing apparatus (six Vrusk, six Human, two Dralasite and two Yazirian). Each carriage has a plate in the ceiling which allows emergency access to the carriage's roof.
The train has a crew of nine: two RIK guards (1 Beam weapons specialist and 1 Projectile weapons specialist); two ST technicians (manning the engine car); and five ST stewards who see to the comfort of the passengers. Two of the stewards are level 1 medics (and these are the ones who attended to KitKat earlier).
The next day, you see Ki'Tk'Hatt lurching around the train as though drunk, and his speech is slurred and incoherent when he tries to thank you again. Towards afternoon, he appears clutching his head and moaning loudly as you lounge in the entertainment car. His antennae roll round wildly and he collapses just near your feet, trying to tell you about the pain in his head.
This message was last edited by the GM at 22:49, Fri 26 Sept 2014.