After gathering information all day, you retire to your rooms.
DAY 11
The following morning, you head out to rent a vehicle. There are several options to choose from:
For renting, the charge will be 1 percent of the cost of the vehicle per day (double on the first day). So a 5,000 credit vehicle will be 100 for the first day, and 50 credits for each additional day. Then add 10% to your total cost due to the higher prices here (e.g., 110 first day, 55 each additional).
Note: Cargo is in addition to weight of passengers, as I read it.
Vehicle Type -- Cost -- Top Speed - Cruise Speed -- Accel/ Passengers - Cargo Limit
Ground Car 5,000 100kph 175m/t 60kph 80m/t 60/40 6 150kg
Ground Transport 15,000 75kph 125m/t 60kph 50m/t 40/30 3 10,000kg
Ground Cycle 2,000 120kph 200m/t 60kph 100m/t 100/40 2 20kg
Hover Car 8,000 150kph 250m/t 60kph 70m/t 80/40 6 100kg
Hover Transport 20,000 150kph 250m/t 90kph 40m/t 60/30 3 10,000kg
Hovercycle 2,000 100kph 175m/t 80kph 90m/t 100/40 2 20kg
Explorer 20,000 90kph 150m/t 50kph 100m/t 60/40 6 2,000kg
Aircar 50,000 900kph -- 400kph -- 100/100 4 1,000kg
Figure out what you want and who will pay for it. Your UPF credentials are enough to avoid collateral to secure the rental.
Descriptions of the vehicles are found on page 29 of the rulebook (original rules).
Rules can be found/downloaded here:
http://www.starfrontiers.com/Rules/
(Remember that we are using the expanded Alpha Dawn rules.)
This message was last edited by the GM at 21:09, Fri 30 Jan 2015.